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The Future of PC-Audio: Interview With Keith Kowal

red_ed writes "The Noise Report have an interview with Keith Kowal from VIA technologies' Audio division about the future of PC audio. Here's a snippet: 'I think the next big thing will be the widespread adoption of wireless speakers and headphones--cause none of us like a tangle of wires. From a PC infrastructure point of view I can easily see support for these devices being integrated right into the PC.'"

260 comments

  1. About time by Janitha · · Score: 2

    Good to see development with PC audio after a long time.

    1. Re:About time by billsf · · Score: 1, Interesting

      Sure if PC means Windows, its about time, but don't hold your breath. The system has _extreme_ jitter, killing the bass, the harmonics from that destroy the mids and the highs sound like sandpaper on sandpaper. You know the sound -- Its not 'different' its awful!

      As long as there is interoperability with Unix and similar systems and embedded systems, there is a future. Microsoft has no sound future. (read it both ways) It is _extremely_ likely all will be reverse-engineered, if necessary to acheive this. Hackers are generally very skeptical audiophiles that know cat5 cable is better than 'beastie wire' for speakers, etc. We are likely to assure this equipment is used to its best. Its HIGH quality, not HiFi. (Its WLAN, not WiFi, too. :)

      Personally I like my active monitors (Genelec) connected to a EUR 25,-- soundcard with FreeBSD running on an amd64. Headphones can be useful but that is most likely an embedded solution. A small radio unit in an "Ipod" (It will always be called Ipod -- like "Walkman" is quite generic for any portable Philips cassette player with headphones.) will do wonders. Bluetooth is dirt-cheap radio, but the standard bandwidth must increase to produce convincing sound in a good set of headphones. (24*2*48000 + overhead, at a minimum.)

      Sure, that is easy to make. Lets hope its done.

    2. Re:About time by cayenne8 · · Score: 1
      Yeah, I was wondering about this too. I am currently using the connector that cam with my Audigy2 card from it to my pre-amp...silver interconnects from pre-amp to tube amp...and I've used CAT5 cable from the amp to the Klipschorns. I can't imagine using wireless anywhere in this setup...I'm wanting to find a better connector from the soundcard to the pre-amp.

      I"ve quite happy with this set up so far. I've ripped most of my CD's to flac...and right now playing via XMMS...but, will be using Myth when I finish configuring it.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    3. Re:About time by Anonymous Coward · · Score: 0

      billsf@cuba.calyx.nl

    4. Re:About time by SillyNickName4me · · Score: 1

      Wel, get an external d/a converter (and a soundcard with spdif out) so you can at least get the analog sound away from that source of interference that the average computer is.

  2. wrong infrastructure by igny · · Score: 1

    From a PC infrastructure point of view I can easily see support for these devices being integrated right into the Mac.

    --
    In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
    1. Re:wrong infrastructure by iezhy · · Score: 1

      yeah, right

      integrate my 300 watt subwoofer into my laptop? NO WAY!! :-)

    2. Re:wrong infrastructure by OrangeTide · · Score: 1

      Depends if you're willing to lug around a 25lb "laptop" that lasts 10 minutes on a charge and causes blisters if you actually put it on your lap.

      Painful, but it sure sounds great.

      --
      “Common sense is not so common.” — Voltaire
    3. Re:wrong infrastructure by Anonymous Coward · · Score: 0

      10 minutes?

      Bah!

      My Sony Vaio gets at least 15!

  3. i think the future of pc audio by Anonymous Coward · · Score: 0

    is with speakers and wireless cords

    1. Re:i think the future of pc audio by AaronBenage · · Score: 1

      WTF? Wireless cords? Is that like cordless wires?

      --
      "Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety." -
    2. Re:i think the future of pc audio by Anonymous Coward · · Score: 0
      maybe..?

      Wireless cords: heap of plastic
      Cordless wires: uninsulated copper

  4. Wireless Speakers by Anonymous Coward · · Score: 2, Informative

    Apple's already ahead of the game. I know it only works with iTunes, but it's the right sort of idea.

  5. wireless? Why? by Tanktalus · · Score: 4, Insightful

    Ok, I have a tangle of wires. A huge tangle (2 monitors, keyboards, mice, 5 computers, one printer, two KVMs, ...). But why would I get wireless speakers? Either a) they'll all waste a ton of batteries, or b) they'll all need to be plugged in to the wall. The former is way too expensive, the latter is still another wire - and outlets are at a premium here!

    I was hoping this would be a story about mainstream going to surround sound support, for a more realistic audio experience (whether that's playing Doom 4, or listening to a concert-hall performance of Bach or Beethoven).

  6. Wireless speakers, is that all you've got? by luc13n · · Score: 1

    While I can't blame him for being realistic, how about promising me something a little more exciting like iPod headphones without the 'phone' part, just plug them directly into my ear?

    1. Re:Wireless speakers, is that all you've got? by node+3 · · Score: 1

      While I can't blame him for being realistic, how about promising me something a little more exciting like iPod headphones without the 'phone' part, just plug them directly into my ear?

      Not to put too fine a point on it, but you already plug them directly into your ear.

      At least, you're supposed to.

    2. Re:Wireless speakers, is that all you've got? by Anonymous Coward · · Score: 0

      THAT explains the lack of detail I've been getting with these 'head' phones. And it was hard to pee, too.

    3. Re:Wireless speakers, is that all you've got? by BearJ · · Score: 1
      how about promising me something a little more exciting like iPod headphones without the 'phone' part

      So that would be...iPod Head? You want a vibrate function on your mp3 player?

      --
      Stand clear of the doors. The doors are now closing.
    4. Re:Wireless speakers, is that all you've got? by luc13n · · Score: 1

      Allow me to be more specific, an audio jack directly behind the back of the ear. Not really too much practical reason, or advantage over normal head phones (which go in or on the surface of your ear), however imagine what audio relayed over an audio jack could mean for a deaf person if the audio jack could be wired directly into the auditory areas of the brain. At a glance it seems a simpler proposition than the feeding of visual inputs into the brain, which they are having success with.

    5. Re:Wireless speakers, is that all you've got? by Anonymous Coward · · Score: 0

      "phone" means sound...so you want headphones without the sound.

      You can have that easily....take your iPod headphones, and cut off the wire near the headset end. You'll have have wireless headphones without the 'phone' part.

    6. Re:Wireless speakers, is that all you've got? by PitaBred · · Score: 1

      Without the 'phone' part, you have no sound. Headphones is more or less etymologically "head sounders". Gramaphone, phonograph, all that.

  7. Battery? by Lord_Dweomer · · Score: 4, Insightful
    Wireless speakers would be fine, but they would need to address some VERY important issues first.

    First, I'm assuming that the speakers would still have a power cord, and thus still technically be "wired", but if they didn't have a power cord, batteries would be a big issue.

    Second, and most importantly for any audiophiles out there, what happens to the sound quality? God knows how much money is spent on expensive speaker cables, so what happens when it goes wireless?

    --
    Buy Steampunk Clothing Online!
    1. Re:Battery? by Anonymous Coward · · Score: 0

      the expensive solution is to just pump a digital signal to the speaker, therefore no loss in quality due to transmission. however, the speaker then has to have its own decoder/amp built in, increasing cost.

      For me the biggest concern is how much of a delay this will add - humans are rather sensitive to audio/visual delay.

    2. Re:Battery? by Tibor+the+Hun · · Score: 1

      If only there was some sort of *magical* rechargeable battery-like device.

      And yeah, the audiophiles would definitely not like these, since they only like LPs.
      But for the normal folk, these would work great, if only the smart engineer-people could figure out how to make rechargeable batteries.

      --
      If you don't know what AltaVista is (was), get off my lawn.
    3. Re:Battery? by Dr+Reducto · · Score: 1

      All it needs is for audio to be transmitted wirelssly much like the Apple AirTunes gadget. It encrypts the data so that it will only be decoded if it is lossless. We have the bandwidth to do lossless audio wirelessly.

    4. Re:Battery? by cheide · · Score: 4, Funny

      Second, and most importantly for any audiophiles out there, what happens to the sound quality? God knows how much money is spent on expensive speaker cables, so what happens when it goes wireless?

      It would almost certainly be a digital encoding, so there would be no quality loss at all as long as there's enough signal strength.

      Of course that probably won't stop some people from buying a Monster Air Ionizer, for "reduced quantum harmonic interference for your wireless signals!"...

    5. Re:Battery? by Lord_Dweomer · · Score: 1
      My point was that people don't want to have to recharge the batteries in their main computer speakers. I have a home theater speaker setup for my computer, and I wouldn't have even considered them if I had to recharge batteries inside them. The goal of this is to make LESS hastle, not more.

      --
      Buy Steampunk Clothing Online!
    6. Re:Battery? by TheFlyingGoat · · Score: 1

      Why not have a small cradle to charge the speakers when you're not using them? That would be ideal for a headphone version as well. As far as audiophiles go, this is ideal. You could have the computer send the signal digitally, so if their stereo has a bluetooth receiver or similar they'd get digital all the way to their high end equipment. Then the quality of the wires or jacks don't play a role, just the quality of the speaker itself.

      --
      You have enemies? Good. That means you've stood up for something, sometime in your life. --Winston Churchill
    7. Re:Battery? by Tibor+the+Hun · · Score: 1

      My bad, I kept thinking about headphones and how it would be convenient for those.
      But yes, for speakers this is pretty worthless.

      --
      If you don't know what AltaVista is (was), get off my lawn.
    8. Re:Battery? by Anonymous Coward · · Score: 0

      Anyone spending a fortune on speaker cable is a fool or sucker. All you needs is a high amp cable. The only thing you need be concerned with is how low the resistance is (cosmetics aside). Resistance is dictated by three things: material, cross section area and temperature.

      Silver is the best conductor, but price tends excludes them, then copper. Gold is quite poor in comparison, but isn't subject to corrosion on contacts, hence it's usage there.

      I'll put cheap 60 amp cable up against anything the audiophiles supply, and I will prove with simple test gear that their cable isn't what they believe it is.

    9. Re:Battery? by Anonymous Coward · · Score: 0

      Ok this is going to go way over the top...but despite creating many problems it does solve the ones you mentioned.

      For power you go to broadcast power, either by directional microwave, tesla style power tower, or a massive oscillating em field.

      For high quality transmission, you throw a low cost cost processor in each speaker and squirt the audio data to each speaker over a wireless network.

  8. The real future by DogDude · · Score: 4, Insightful

    The REAL future of PC audio is what smart people have been doing for years... getting a $3 rradio Shack cable, and plugging the computer into a real stereo amp. I don't understand the obsession with getting tiny, overpriced, shitty sounding computer speakers when even a basic stereo from Wal-Mart is going to sound better than even the best "computer speakers". I know, I know, everybody has their favorite computer speakers, but there is simply no replacement for displacement. Meaning, bigger speakers being driven by a real amp will almost ALWAYS sound better than any computer speakers.

    --
    I don't respond to AC's.
    1. Re:The real future by CtrlPhreak · · Score: 2, Insightful

      The thing is, if you're sitting at your computer, the 'computer speakers' are designed for the listener to be much closer to the actual speakers. For music when you're farther away, yeah the standard stereo will sound better in a room for music when you're around in the room, when you're at your computer playing a game, or whatever, the close field of the computer speakers can sound better, and the huge stereos can be overkill.

      The main problem is that most computer speakers are made on the cheap, and no matter what will sound like crap. This doesn't mean that good speakers designed to be placed at your computer at close range can't be better. Basically, you buy a stereo to listen to music in a room. You buy computer speakers to listen to sound specifically right at your computer. People trying to replace one thing with another is where problems come in.

      --
      WikiAfterDark.com It's a sex wiki, go now!
    2. Re:The real future by Awestruckin · · Score: 0

      Of course you are right man, I've been preaching that to people for years. The only problem that's been creeping up lately is the positional audio, it's always a stereo signal.
      But if you are like me, you have everything positioned perfectly and just deal with the simulated surround sound that your receiver creates.
      Last year though I bought an Abit AT7-MAX2 which had integrated digital (optical) audio outs and for the first time I was watching DVD's in full digital 5.1 off my pc.
      Now that I think of it, can anyone name a few games off the top of their head that utilize true 5.1?

    3. Re:The real future by latent_biologist · · Score: 2, Informative

      Agreed. They make all these funky 5.1, 6.1 & now even 7.1 sound arrangements for PC's but you have to buy crappy (& overpriced) PC speakers in most cases to take advantage of all the plugs. Last time i built, i made sure my audio had SPDIF in/out. One cable runs neatly to the cheap $60 wal-mart amp/speaker set w/ SPDIF in. It sounds better than any other PC audio arrangment i've had. (Why oh why, did nVidia axe soundstorm?).

    4. Re:The real future by DogDude · · Score: 1

      Good point. I never thought about that because I've always had at least one computer in my main living room along with my TV, stereo, PS2, etc. My computer has always been a part of my home entertainment stuff, so I never thought of putting a computer in a room without a stereo.
      I remember using a Sound Blaster 1.0 about 10 years ago to play Doom 1 in my dorm room in college, and when I cranked the volume, we actually had the police show up at one point to investigate because everybody thought that there was real gunfire coming from somewhere.

      --
      I don't respond to AC's.
    5. Re:The real future by fanfriggintastic · · Score: 1

      Now that I think of it, can anyone name a few games off the top of their head that utilize true 5.1?

      Doom 3 for one, baby!

      --
      This is not the greatest sig in the world, no. This is a tribute.
    6. Re:The real future by liquidsin · · Score: 1

      Or if you care about the sound, drop a hundred bucks on something like an M-Audio 2496 that has rca outs and run that into your tuner. I have a similar setup with the outs going to a Sony receiver that I bought at a garage sale for five dollars, and a half-way decent set of home theatre speakers which I plan to replace with a set of entry level studio monitors at some point. But for the money I spent on the receiver (garage sale), speakers and soundcard (ebay) you can't beat the performance. It gets loud, and it stays clear. It amazes me how many gamers spend four or five bills on a video card and that amount again on a monitor, but they run tiny little pc speakers out of the onboard audio from the motherboard.

      --
      do not read this line twice.
    7. Re:The real future by archen · · Score: 1

      I had been doing this with my P133 for years. Then I moved to a new area, and got a new computer. Now I have massive ammounts off background (feedback) noise so that's not an option for me anymore. I've tried every combination of grounding that I can, and it's to no avail. So it was back to crappy PC speakers for me *sigh*.

      Well that's sort of true, it's actually back to the Pentium 133 (which still has slight background noise - I must have dirty power). It's a FreeBSD server that connects to my main computer via NFS and I control the music via music player daemon.

    8. Re:The real future by Lehk228 · · Score: 1

      actually i see things going the other way, with computer speakers improving to the point they are at now. My ~$50 Logitech 2.1 speaker set will kick the crap out of a Wal Mart Sterio, especially with the right sound hardware/software behind it, the only thing I have heard better is a Bose CD/Radio (~$500). The reason so much computer audio sounds bad ius people not knowing how to use it, they set every component at max volume except one to control volume, so sure they get the highest possible volume, but they also get a horrible chopped up signal as the peaks cap out either the digital representation or the actual transistors top out. Just because it goes up to 11 doesn't mean you should turn it up to 11.

      --
      Snowden and Manning are heroes.
    9. Re:The real future by TheFlyingGoat · · Score: 1

      Except not all situations that require speakers need high quality. For example, we have a VoIP system at work that allows users to listen to voicemail from their Exchange account. It requires speakers, obviously. Why would we want to hook up a large stereo for each user in this situation?

      Second, if computers all go to wireless sound, I'm sure you'd see stereos hit the market that have Bluetooth (or whatever standard) receivers inside. Then you don't even need a cable.

      --
      You have enemies? Good. That means you've stood up for something, sometime in your life. --Winston Churchill
    10. Re:The real future by StM.Rawder · · Score: 0

      Indeed! Somtimes I play CS-Source thru 2 Crate cabs (18'sub 6" square mid horn, 4" octal high) with a crate 500w PA head (enough power for a 7000ft2 hall). You can FEEL the bullets... While this is extreamly fun, I actually prefer the stupid overpriced pc speakers with the 5.1 surround. When these are placed correctly you can hear which direction the footsteps are comming from. I still think headphones are the best though. Im sure the neighbors would agree.

      --

      ---
      My sig was stolen - the insurance company replaced it with this one.
    11. Re:The real future by Anonymous Coward · · Score: 0

      Please oh please tell me I misread "Bose" in a serious audio discussion...

    12. Re:The real future by Anonymous Coward · · Score: 0

      HEY THEY ADVERTISE IT ON THE RADIO AND IT COSTS A FUCKTON. That *must* make it quality, right?

      If anyone thinks that Bose is high-quality, they need to do some serious ear-testing.

    13. Re:The real future by hab136 · · Score: 1
      I had been doing this with my P133 for years. Then I moved to a new area, and got a new computer. Now I have massive ammounts off background (feedback) noise so that's not an option for me anymore. I've tried every combination of grounding that I can, and it's to no avail. So it was back to crappy PC speakers for me *sigh*.

      An optical out (SPDIF) from your sound card to your stereo will take care of that. No electricity (only light) = no grounding problems. Of course both your sound card and stereo have to support that, but even $25 sounds cards do these days.

    14. Re:The real future by UberLame · · Score: 1

      I don't know about that. My $50 computer speakers (some sort of altec lancing 3 piece set) sound a lot nicer than my $50 walmart stereo.

      Maybe around $100 things change.

      --
      I'm a loser baby, so why don't you kill me.
    15. Re:The real future by karnal · · Score: 1

      It's probably not a grounding issue -- make sure that you have a very decent sound card.

      I attempted to make do with the onboard sound in both of my new machines (gigabyte kt400 based board, and an nForce2 based board) with my Klipsch ProMedia 2.1's.... Needless to say, they are passable at low volumes, but have a high amount of noise.

      What I've found fixes it is a Turtle Beach Santa Cruz. I now know why these cards are 50$ retail.... they kick butt for s/n, and I've never had a problem with mine.

      I also have an older 5.1 live (SB) in another box, and it sounds pretty good, but since it's not my main I can't give you any anecdotal information. My suggestion is to go do a review on a few different cards if you're discerning...

      Also, I use the Versa Jack on the TB SC to put coaxial digital audio into my living room... no degradation!

      --
      Karnal
    16. Re:The real future by goates · · Score: 1

      Far Cry does I believe.

    17. Re:The real future by ImpTech · · Score: 3, Insightful

      > even a basic stereo from Wal-Mart is going to sound better than even the best "computer speakers"

      Such a profoundly untrue statement... I don't know where to begin.

      Last time I went to Wal-Mart, they had *nothing* for speaker systems. Oh, they had speakers, but nothing anyone should ever pay money for. If you're comparing Wal-Mart stereo systems to Wal-mart PC speaker systems then maybe you have a point. Otherwise... just about anything Altec-Lansing will beat everything in Wal-mart. Nevermind the PC speakers put out by an actual speaker company, i.e. the Cambridge Soundworks systems from before Creative bought them, or the old Boston Acoustics sets, or hell even Klipsch.

      > bigger speakers being driven by a real amp will almost ALWAYS sound better than any computer speakers

      Gross oversimplification. "Bigger" speakers? There are plenty of very very large speakers that sound absolutely like crap. For examples, look at any of the floorstanding speakers you'll find in a place like Sears. I'm not sure what you'd call a "real" amp versus a "fake" amp, but there are plenty of computer speaker sets with builtin amplifiers that have very nice signal characteristics.

      I'll agree with you that a nice stereo system with a nice separate amplifier will beat any pair of computer speakers you can buy. I guess my point is there are plenty of bad stereo systems and bad amplifiers out there that won't, and to imply otherwise is disingenuous.

    18. Re:The real future by codifus · · Score: 1

      Was your soundacrd ISA? The ISA bus was probably where all the noise was coming from. ISA and high-quality sound was just impossible. Only with the intro of the PCI bus were soundcards capable of producing audiophile quality sound. CD

    19. Re:The real future by isotropique · · Score: 1

      I totally agree with you. If you have stereo equipment and a computer, plugin them is a wise decision. I did it when I bought my first computer. Since the two most expensive pieces of hardware I had at this time were my computer and my audio system, I thought buying computer speakers would be a mistake. Why buy such a piece of crap when you already have amp powered speakers? The next move I made in term of home multimedia, was to plug a computer, a stereo system and a television. The result is a evolving home theater system. Easy to use, even for my wife ...

    20. Re:The real future by Anonymous Coward · · Score: 1, Interesting

      Nearfield studio speakers. Several can be had for around $300 used, and even with a modest reciever (yeah pawn shops) running them, they will be better than most computer speakers (and a lot of nearfield speakers are active). A little cheaper than a good computer setup too.

      A good set of headphones is probably the best overall.

      Besides, no one said your speakers had to be near your computer.

    21. Re:The real future by Anonymous Coward · · Score: 0

      I've got the Klipsch 2.1 speakers. They are a really nice sounding set. And they work great in a college dorm. At home, I've got the reciever + speakers + $3 cable - but for some people that's just too much space. However, I don't get the 6+ speaker computer setups some people have. At that point, the space savings has been negated, and for the cost they could of gotten and amp with two decent speakers that will sound way better than the surround setup.

    22. Re:The real future by archen · · Score: 1

      I have no idea what the problem is, but it seems to have something to do with the cable (as in cable TV) - which is hooked into my vcr which goes into my amp. You disconnect the cable and there is a HUGE reduction in the noise. Why my old Ess1868 in a P133 makes less noise than my Athlon with a Soundblaster 5.1 I'm not sure.

      I'd probably be better off with digital out, but I'm too cheap. Besides which it was a lot of fun cooking up a web interface to play music on another computer.

    23. Re:The real future by Lehk228 · · Score: 1

      could have just been that it was playing in the corner of a large, assymetrical irregular shaped room rather than along the edge of a small near-cube that makes up my dorm and bedroom (two places my audio system has been) but it was the only thing that came close to quality (and yes it did sound nice, not amazing, none of that "revolutionary audio" shit but the bose system did sound nice and it was a small single unit player which did a good job projecting the sound into the room)

      --
      Snowden and Manning are heroes.
    24. Re:The real future by Lehk228 · · Score: 1

      don't get me wrong, i would much rather have a CCRadio from C.Crane than a bose wave.

      --
      Snowden and Manning are heroes.
    25. Re:The real future by ibpooks · · Score: 2, Insightful

      In reality, they probably called the police because you were a jackass playing obscenely load video game sounds while others were trying to sleep or study. I doubt it had anything to do with thinking there was actual gunfire.

    26. Re:The real future by karnal · · Score: 1

      Actually, I made a cheap-o digital cable for my santa cruz - this is assuming a wired, not optical solution....

      used cat5 (I know, wrong impedance) in between:
      1. headphone jack to RCA connector
      2. RCA-RCA connector

      I used some spare "couplers" to hold the wire to (I didn't want to chop up the cables, even though they're cheap) and it works fine. I did have a slight problem with the signal being dropped when a load was placed on the electrical system of the house, but I found out (using a UPS) that the outlets in my computer room aren't truly grounded (ground fault light).

      My solution to the grounding was to run an extension cord over to my server room. This weekend, I'll put in new electrical wiring in that room and never look back.

      --
      Karnal
    27. Re:The real future by Anonymous Coward · · Score: 0

      Then there's logitech z3:s that are awesome speakers, somewhere in 80 euros price point. Highly recommended.

    28. Re:The real future by lidocaineus · · Score: 1

      Oh man, your Logitechs may sound decent, but to compare it to a Bose CD/Radio just threw all credibility you have out the window. Bose systems are good for one thing: wheeling in suckers.

    29. Re:The real future by Lehk228 · · Score: 1

      i compared it to bose because my dad bought a bose CD/radio, bose is good for putting in a room that oyu don't want all wired up but still want decent* sound, and of course, have more money than common sense.

      * decent meaning not crappy $35 cd player sound.

      --
      Snowden and Manning are heroes.
    30. Re:The real future by Anonymous Coward · · Score: 0

      But...but...they're not SHIELDED man!
      It's all about the SHIELDING!

      How am I supposed to create an abysmal, extremely mono sounding 2 foot stereo field flanking the monitor, if I have to use my unshielded AIWA shelf system??!?!1?!!?

      PC Speakers are the dumbest thing ever invented.
      The "tweeters plus floor sub" style is the most horrid, imbalanced thing I have ever heard.

      I just DO NOT UNDERSTAND why people I know keep buying them.

    31. Re:The real future by Anonymous Coward · · Score: 0

      Oh yeah. I figured it out.

      They're "white."

      If it isn't white (or more risque, black) then it isn't technical enough to be attached to a computer.

      I reiterate, death to PC speakers

    32. Re:The real future by Kiryat+Malachi · · Score: 2, Interesting

      Or, what the insane people have been doing: SPDIF to a digital mixer (Yamaha 01V in my case) running to JBL reference monitors. Yeah, it cost me a bit of cash, but I can (and do!) do studio-quality production work on it.

      Plus, there's nothing like using MIDI to make the faders on your mixer dance...

      --

      ---
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  9. I don't know about everyone else by Prince+Vegeta+SSJ4 · · Score: 3, Insightful
    I think the next big thing will be the widespread adoption of wireless speakers and headphones--cause none of us like a tangle of wires

    But speaker wires are about the least likely cause of wire tangles in my setup. Considering power ables, mouse cables, monitor cables, ethernet cables, USB cables, Firewire Cables, MIDI cables. Even if I eliminate Mouse and Ethernet AND speaker, it still won't help much

  10. Wireless clutter of wireless wires by Andr0s · · Score: 1

    Well... it's an interesting notion. But.

    Just about everything is going wireless these days. Yes, I know, radio spectrum is broad. But if you have your basic FM/AM radio, cell phone, wireless phone or three, wireless surround speaker system for your home theater, wireless mouse, wireless keyboard, wireless PC headphones, Wireless LAN... and all of your neighbors have at least some of those as well, who guarantees you that say, using a radio garage door opener won't make your computer locally send your nude pics (taken with wireless PC Cam) to everyone else using WLAN in your neighborhood?

    --
    '...computers in the future may have only 1000 vacuum tubes and perhaps weigh 1.5 tons...' Popular Mechanics, 03/49'
    1. Re:Wireless clutter of wireless wires by mordors9 · · Score: 4, Funny

      Excellent an excuse for having porn on my computer.... the neighbors garage door opener did it :-)

  11. Probably not the first post... by Chrontius · · Score: 2, Insightful

    ... but worth replying anyway.

    I think this guy's right on the money. I mean, we've had AirTunes for a while now, and now we've got bluetooth stereo headsets.

    If you count Macs with onboard bluetooth, and most laptops too, then his prediction is already true.

    I could definitely see widespread adoption if the price came down a bit -- that bluetooth headset is $240 USD, just a bit on the steep side.

  12. Bluetooth by exhilaration · · Score: 2, Insightful

    I really *hope* they use Bluetooth instead of coming up with anothe random standard. There are already several Bluetooth headphones available, HP has some excellent ones.

    1. Re:Bluetooth by Thrakkerzog · · Score: 1

      most bluetooth (all?) headphones that I have seen have not been stereo. Do they make stereo bt headphones?

    2. Re:Bluetooth by exhilaration · · Score: 1

      Yup, check out these HP headphones

    3. Re:Bluetooth by DocSnyder · · Score: 1

      Why not use mobile phones as Bluetooth audio receivers? Many phones provide Bluetooth, D/A converters, even MP3 players. As most people carry mobile phones anyway, they wouldn't need any additional hardware, only plug a pair of earphones into the phone and a USB bluetooth dongle into their PC.

  13. How would wireless speakers reduce cable clutter? by John_Booty · · Score: 2, Insightful

    "I think the next big thing will be the widespread adoption of wireless and speakers headphones--cause none of us like a tangle of wires"

    I can see the benefit of wireless headphones, but how do wireless speakers even make sense?

    I suppose you could eliminate the cable running from the PC to the amplifier if the amplifier was wireless enabled, but you still have to have some sort of wire running to each speaker to provide power. Unless you're planning on running your speakers off of batteries... in which case they'd need frequent recharging and would not be capable of putting out enough juice for decent sound.

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  14. Battery Not Included by hubs99 · · Score: 3, Insightful

    I like that everything is becoming wireless but as that happens more and more batteries are needed and to make matters worse those damn batteries die. Whats the point if you have to charge those items or replace the batteries every now and again. This kind of defeats the purpose of the simplicity of a wireless device. Why cant the industry standardize on a common induction system so I can just place all my wireless devices on a pad and have them charge automatically.

    Bah,

    1. Re:Battery Not Included by Nexx · · Score: 1

      I bet you it's Sanyo's wet dream to have everything require rechargeable batteries :)

  15. Wires. by arose · · Score: 4, Insightful

    Am I the only one that likes wired peripherals better than the overhead added by wireless?

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
    1. Re:Wires. by OmniVector · · Score: 1

      maybe. i for one love reducing wiring clutter. it also allows for greater freedom of arrangement.

      --
      - tristan
    2. Re:Wires. by Anonymous Coward · · Score: 0

      Not the only one, wireless will always be inferior to wired in both cost and quality, only place it falters is convenience but even that is debatable. Air is just not as good for transmitting signals as a cable designed for that purpose.

    3. Re:Wires. by RPI+Geek · · Score: 1

      No, you are not. I don't like wireless for a few reasons:
      1- Price.
      3- Batteries.
      4- Complexity / overhead. (I guess I'm old fashioned, but I'd rather put more development time into making smaller and more efficient programs rather than just upping the system specs.)
      5- Performance/Reliability.
      My housemate uses 802.11x for his internet connection, and I use cat5. The layout of the house prevents us from both using cat5, so we're stuck this way. When I turn on the wireless antenna in the router, I get 56k speeds. When I turn it off, I get closer to 10 Mbps, even when he's not running anything but AIM and an email client. I don't really care to figure it out since I'm only going to be living there for another few weeks, but it's very annoying to take such a performance hit because of an imperfect technology. There should be no reason for the dropped packets and bad signal strength to affect my connection so severely.

      --

      - "Nobody came out that night, not one was ever seen. But Old Man Stauf is waiting there, crazy sick and mean!"
    4. Re:Wires. by _xeno_ · · Score: 1

      Depends on what you're using. I personally would rather use wires for things that aren't moving - for example, monitors, keyboard, printers, scanners, and speakers.

      For things that are frequently moving, like a game pad or a mouse, wireless can be much more useful.

      My current setup at home is a wired USB keyboard and a wireless USB mouse. Everything else is currently wired directly to the computer. Yeah, there's a giant mess of cables behind the desk. But who cares? It's behind the desk. It's not like it's running across my room or something. (And, of course, one of the mess of wires is the mouse's receiver station. So ultimately there's still a mess back there.)

      For something like wireless speakers, I can't imageine they would be useful for anything except the rear satelite speakers. In that one case, the advantage of not having to run a wire from the computer to the rear satelite speakers might be enough. However, I can't really invision a setup where you'd want rear satelite speakers off your PC where an actual home theater solution wouldn't be a better alternative. (Minus cost, in which case, why bother with surround sound anyway?)

      --
      You are in a maze of twisty little relative jumps, all alike.
    5. Re:Wires. by RPI+Geek · · Score: 1

      I don't know, I enjoy the challenge of hooking up all my peripherals and hiding the wires. I agree that nixing the wires just makes it much nicer-looking and allows you to hide components in unexpected and unobtrusive places, but getting the right desk and doing a little work to make the wires look nice is really satisfying.

      --

      - "Nobody came out that night, not one was ever seen. But Old Man Stauf is waiting there, crazy sick and mean!"
    6. Re:Wires. by arose · · Score: 1

      6- Wheight. My headphones aren't lightweight as is, adding batteries won't help. The 3m cord is enough for me.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    7. Re:Wires. by Anonymous Coward · · Score: 0

      I don't get the whole wireless thing either. Wireless speakers? What's the point? My speakers get placed, and then don't move. I do have the occasional problem with some other wire causing interference in the speaker wires, but rerouting the wires can fix that. Besides, wireless wouldnot fix this, but just introduce more noise. Digital rather than analog signals would eliminate that problem, but then why not pump the digital signal through the wire?

      I especially don't get wireless keyboards and mice. For some people, they are great - but for 95% of the people I have seen with them, they just place them in one spot and there they stay. Then they whine whenever the batteries go dead. But they have to have wireless cause it's cool or something.

    8. Re:Wires. by Proteus · · Score: 1

      >When I turn on the wireless antenna in the router, I get 56k speeds.

      1. One of three things:
      2. Your router is a cheap, stupid router that prioritizes wireless client traffic unreasonably high. This sometimes leads to slow connections from the hard-cable side of the router.
      3. Your router is handling traffic from someone else who is reassociating to the built-in WAP. Double-check your WEP/WPA.
      4. The router is picking a frequency set that interferes with the CAT-5 cable transmission. Try changing the "Channel" setting and/or using STP as opposed to UTP.
      --
      We may not imagine how our lives could be more frustrating and complex—but Congress can. – Cullen Hightower
    9. Re:Wires. by Anonymous Coward · · Score: 0

      Bah... the batteries in my wireless mouse are rechargeble (just remember to put the mouse in the cradle every other or third night), and the batteries in the keyboard lasted more than a year before needing replacements, and I use my computer around 8 hours a day or more.

  16. 32bit audio? No Way by Ironsides · · Score: 4, Informative

    Keith: Certainly for more professional soundcards there is a need for 32-bit support as producers often like to do the mastering in the highest level possible before downcoverting for the final tracks. I agree though that it is more difficult to justify 32-bit support on the desktop. I don't think its really intended as a marketing gimmick, its just more that the HD Audio spec supported 32-bit operation, so they are of course touting that support. I would not expect to see many 32-bit HD Audio codecs in the foreseeable future though.

    Current hadware is only really able to achieve an effective ~20bit resolution due to thermal noise in the components. Unitl we take that down a couple of notches there is no reason to use anything more precise such as 32bit.

    --
    Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    1. Re:32bit audio? No Way by wowbagger · · Score: 4, Informative

      I will have to disagree with you on this.

      When you do filtering, summation, scaling, etc., you frequently find yourself adding multiple values together, then later dividing by some number - for example a filter algorithm would involve adding 256 samples together, then dividing by 256 (roughly speaking...)

      When you do something like that, you need at least 8 bits of headroom in the processing stages or else you either overflow (nasty) or have to drop least significant bits (noisy).

      Running a 32 bit processing channel, even though the final result doesn't need more than 20 bits of resolution allows you to process filters with up to 4096 taps without overflow.

      Sure, you can go to a floating point system, but that adds quite a bit of complexity to the system.

      I work with 24 bit DSPs all the time (Motorola 56301), and frequently have to use the 48 bit long-long format in the core of my routines to prevent overflow. If they were 32 bit DSPs, that would greatly simplify my life.

    2. Re:32bit audio? No Way by Anonymous Coward · · Score: 0

      Yes, the hardware is effective only to ~20 bits worth of resolution in analog, (you might find someone who'll argue they can stretch nearly to 24 bits, but I remain skeptical).

      However today's gamer cards don't just sample or playback pre-existing audio, they also do processing. Even with a 16-bit DAC you can benefit from doing your reverb processing in 32-bit and carrying all precision over internally. I have no problem with the idea of Creative advertising a "32-bit surround" card which does 32-bit processing but only has 20-bit I/O.

      Of course a professional soundcard oughtn't to be doing any processing to your audio anyway, because you have fancy high-end audio software for that. So on pro-audio hardware "32-bit" just means "Look! Bigger numbers = Better". The samples will still have ~20 bits of precision, and the rest will either be padding or noise.

    3. Re:32bit audio? No Way by Anonymous Coward · · Score: 0

      Well, I think the OP was talking strictly about acquisition of data. There's no point beyond 20 bits, but you are free to use 80bit floats to process that info.

    4. Re:32bit audio? No Way by Anonymous Coward · · Score: 0

      But 32 bit support is free since you can copy all of your existing 32 bit hardware designs over from your other projects rather than reinventing everything with only 20 bits.

      Michael

    5. Re:32bit audio? No Way by Apotsy · · Score: 1
      I work with 24 bit DSPs all the time (Motorola 56301), and frequently have to use the 48 bit long-long format in the core of my routines to prevent overflow. If they were 32 bit DSPs, that would greatly simplify my life.
      And just think how many applications out there use 24-bit DSP and don't bother doing the long-long trick to avoid losing precision. Yeccch.

      32-bit audio hardware will be good thing, agreed.

    6. Re:32bit audio? No Way by Kiryat+Malachi · · Score: 1

      24 bit is about right; you preserve enough noise to gain dithering benefits from it, without going to ridiculous depths. IIRC, the thermal noise floor at room temperature is the 21st bit; this means that usable information is present through the first 21-22 bits, and further with oversampling some additional usable amplitude resolution information can be extracted at the cost of time resolution. Since halving your time resolution gains you one bit in amplitude, if we assume 21 usable raw bits, 8x oversampling gives us a usable 24 bit signal.

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
  17. Are wireless speakers a good thing? by jmanforever · · Score: 1

    "I think the next big thing will be the widespread adoption of wireless speakers and headphones--cause none of us like a tangle of wires."

    I think the next big thing will be wireless speakers & headphones because the RIAA doesn't like those pesky analog output jacks!

    1. Re:Are wireless speakers a good thing? by Anonymous Coward · · Score: 0

      That was the FIRST thing i thought of when reading the summary.

  18. Benefit... by Anonymous Coward · · Score: 0

    No cables : no more possibility to record analogicaly off the computer ; couple it with drm and "what used to be" palladium, and there you have the picture.

    I put my tinfoil hat on.

  19. power? by twitter · · Score: 2, Interesting
    Good luck selling wireless speakers or any speakers for that matter. Speakers will always require a wire, most people have enough speakers already and the market is flooded with good quality speakers already. Wireless soloutions that work with most people's stereos are already available and work well.

    My speakers will always require some wires because I don't want to power them with batteries.

    To go wireless with any PC, get yourself a nice little stereo FM transmitter and tune in from the next room. Monster cable's model for cars works excellently. The cheap battery powered model from CompUSA looks great with that aluminum case, but it did not broadcast in stereo for me. I hope they fix that because it was perfect otherwise with an external power jack for an included car plug or any cheap transformer and AAA battery for walking around. You can be sure that others, such as the Belkin models for $15 at Walmart, will work or one that does will find it's way to the shelves soon.

    Why did I want to buy another set of speakers again? So that someone could slip the RIAA encrypted streaming wet dream on me? No thanks.

    --

    Friends don't help friends install M$ junk.

    1. Re:power? by tepples · · Score: 1

      To go wireless with any PC, get yourself a nice little stereo FM transmitter and tune in from the next room.

      This works in the USA, but not in the UK, which as far as I know bans unlicensed low-power FM radio transmitters.

    2. Re:power? by Anonymous Coward · · Score: 0

      just insulate your house with a faraday cage and you can transmit at whatever power you like inside without fear of anyone outside knowing.. of course no other signals could get in or out but that's beside the point!

  20. Per application volume level by shine-shine · · Score: 4, Insightful

    Give me the ability to set the volume level per application. I mean really, did you ever had a system message go off when you were watching a movie that required you to turn up the speaker to maximum volume?

    1. Re:Per application volume level by Anonymous Coward · · Score: 0

      This is the application's fault (maybe due to the API it uses). Haven't you noticed most games have a volume slider? So does winamp, the windows media player, etc. Some of those control the main volume, but that's just wrong (for example, I couldn't get xmms to *not* change the system volume, annoying thing!).

    2. Re:Per application volume level by cayenne8 · · Score: 1
      "I mean really, did you ever had a system message go off when you were watching a movie that required you to turn up the speaker to maximum volume?"

      Well, if you're using KDE, go into the control panel...there you can go to the section for system notifications, and either turn them off...or you can set the volume for notifications to whatever level you like.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    3. Re:Per application volume level by gomoX · · Score: 1

      You could do what the child suggests or just use the "preamp" slider on the equalizer. Works fine to reduce the volume, although it adds some badass noise if you pull it above zero.

      --
      My english is sow-sow. Sowhat?
    4. Re:Per application volume level by Anonymous Coward · · Score: 0

      Nope, haven't had a soundscheme enabled since around 1995, total fucking nuisance

  21. Major security issues by davidwr · · Score: 4, Interesting

    In the business world, I don't want wireless ANYTHING on the workstations unless it's encrypted AND authorized.

    Last thing I need is some employee using wireless audio to download corporate data to his car out in the parking lot. Worse, a virus using it to send corporate data to anyone within scanning distance.

    I want 5.1+ wireless at home so I can pipe it through my stereo in the next room, but for security's sake, if you put it on the motherboard make sure I can disable it in the BIOS.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
    1. Re:Major security issues by gcaseye6677 · · Score: 1

      Is this a serious concern? If you have an employee that wants to get data so bad that he'll turn it into a sound file and stream it over his wireless speakers and have a receiver elsewhere to download it, he seems pretty determined and will get that data one way or another. Disabling a speaker port won't stop somebody like that. If you work in a business where data theft is a huge concern, I recommend employee background checks more than anything. Treating people well so they aren't inclined to want revenge on the company will also go a long way towards protecting data.

    2. Re:Major security issues by Lehk228 · · Score: 1

      if it is digital audio out all you need to do is disable the windows driver, then make sure the (l)users don't have the required access to add or change drivers.

      --
      Snowden and Manning are heroes.
    3. Re:Major security issues by swv3752 · · Score: 1

      I forget which movie it was, but I remember seeing one where a usb thumb drive was hidden in the base of a stainless steel coffee mug and used to smuggle data out of the CIA.

      There have been cases of employees in the company I work for; the employees used a coworkers computer and emailed a hotmail acount some confidential documents. Sure it got flagged, but the information was at the hotmail account, which was subsequntly forwarded on. The person whose computer was used got questioned, but he was in the clear as he was having lunch with his manager at the time. The actual culprit was caught doing other stuff and eventually confessed to this as well.

      --
      Just a Tuna in the Sea of Life
  22. Question by Anonymous Coward · · Score: 2, Insightful

    What do they really mean by integration? Have the antenna built into the motherboard? This would cause some major EMI issues combined with your box's ability, by design, to block signals. I'd imagine the antenna would have to be external. In this case, I still don't trust the sound quality unless they're using DSS and sending a relatively high powered signal to your headphones. In which case, more issues arise because you'd basically have to have a sound card built into the headphones, how much power drain, how bulky, and how costly would that be?

    Just some thoughts, I wonder how far along or practical this idea really is. Would be cool to see though.

    1. Re:Question by Anonymous Coward · · Score: 0

      Have the antenna built into the motherboard? This would cause some major EMI issues combined with your box's ability, by design, to block signals. I'd imagine the antenna would have to be external.

      Finally, a practical reason to have a window on the side of the computer!

  23. Digital transmissions are lossless by Anonymous Coward · · Score: 0

    When using passive wired satellite speakers, the audio amplification is done before the signal is driven on the wire. Copper wire acts as a low pass filter, so long runs of wire degrade signal quality, as well as power transmission.

    Note that all of this is done in the analog domain.

    Unless the wireless components are using an analog transmission system (AM, FM, etc), the transmission will be done digitally (bluetooth, 802.11, etc). This means that a perfect copy with no losses is received at the speaker.

    Now, an analog coversion / amplification will be required in the speaker itself, instead of a central location, so a power source (battery / wallwart) will be required for each speaker.

    This system has the potential to produce better (if not more expensive) sound quality.

    1. Re:Digital transmissions are lossless by ezberry · · Score: 1

      Just like cell phones are lossless? There will still be is etc. You can't say that just because it's dignterference, missed packetital, all the problems will gone. Furthermore, the wireless-ness of the speakers has nothing to do with what you are talking about. You are just talking about using a digitial, rather than analog technology to send audio information over to the speakers and then have them DAC and amplify it. Bang and Oluffson already does something like this (with wired technology), but people don't but them because they're ridiculously expensive and they still don't sound as good as a comparably priced "standard" system. You pay so much more for 5 amps this way and you lose so much in return.

    2. Re:Digital transmissions are lossless by Anonymous Coward · · Score: 0

      YEah yeah, the copper wire needs to be the length of the Atlantic Ocean before you roll off enough to affect audio frequencies.

      " This means that a perfect copy with no losses is received at the speaker.
      "

      So.... All the codec decoding will be done in the speakers? I think the de-compressed audio will be recompressed in the link, my friend...

    3. Re:Digital transmissions are lossless by ezberry · · Score: 1

      I mean:
      Just like cell phones are lossless? There will still be interference, missed packets etc. You can't say that just because it's digital, all the problems will gone. Furthermore, the wireless-ness of the speakers has nothing to do with what you are talking about. You are just talking about using a digitial, rather than analog technology to send audio information over to the speakers and then have them DAC and amplify it. Bang and Oluffson already does something like this (with wired technology), but people don't but them because they're ridiculously expensive and they still don't sound as good as a comparably priced "standard" system. You pay so much more for 5 amps this way and you lose so much in return.

    4. Re:Digital transmissions are lossless by Anonymous Coward · · Score: 0
      So this digital transmission will support the full resolution and headroom of my DVD-A and SACD collection? Do you realize how much bandwidth this is to encode over RF?

      Otherwise you're talking about some heavy compression which will readily otherthrow your "lossless" argument. (Though those who cannot tell a difference between MP3s and uncompressed material probably don't care)

    5. Re:Digital transmissions are lossless by Anonymous Coward · · Score: 0

      I figured your previous post was just an example of the point you were trying to get across.

  24. Re:wireless? Why? by Tibor+the+Hun · · Score: 1

    exactly.
    just like phones. why the hell do people need wireless phones?

    and especially cell phones. the recepcion would be much better, i think, and cheaper if we would just string a single wire from a central antenna, to each phone. i hate how cellphones are so expensive. sure they give them out for free, but those are not really the ones i want.

    --
    If you don't know what AltaVista is (was), get off my lawn.
  25. Cool! but..... by satanicbyte · · Score: 1, Funny

    When do we get the focused sound waves beamed directly into our head?

    1. Re:Cool! but..... by gotgenes · · Score: 1
      Q: "When do we get the focused sound waves beamed directly into our head?"

      A: Well, just as soon as we rewrite the Patriot Act to make it legal to tap them...

      :-)

      --
      It's such a fine line between stupid and clever.
    2. Re:Cool! but..... by Anonymous Coward · · Score: 0

      I have something that's very nearly that...I am fairly deaf, and wear two digital hearing aids. I have this great little gadget, a Phonak wireless transmitter. I just clip 2 *tiny* little adapters to my hearing aids and voila! Sound is beamed stright into my ears. If I'm listening to music, I can move up to 100 metres away from the PC and still hear with full clarity :)

    3. Re:Cool! but..... by zapfie · · Score: 1

      When do we get the focused sound waves beamed directly into our head?

      Oh, that? You can pick that up right here. :)

      --
      slashdot!=valid HTML
    4. Re:Cool! but..... by Anonymous Coward · · Score: 0

      NOW: http://www.mindcontrolforums.com/hss/hyper-sonic-s ound.htm

  26. batteries, boo, small, yay! by claussenvenable · · Score: 4, Informative

    Portable wireless speakers are retarded. I don't need to spend 10 bucks on batteries every few days, and I don't need my shitty portable speakers to have 6 feet of stereo separation between them.

    What, do people think that putting two 5-dollar cost-of-goods speakers 6 feet apart for "big stereo image" makes them sound like anything other than the crap they're made of? Good speakers are large, heavy, and permanently installed with wires hidden.

    There IS, however, a use for this stuff.
    If I need it wireless, it's because I need to move around.
    If I need to move around, it's pretty safe to say I will piss of *everyone* if my music moves around with me (see: bumps in the trunk)
    A wireless set of high-quality in-ear-canal headphones (Etymotics make some, Sony makes some, Apple too now) could be *great*.

    They have very little driver travel, so the power consumption is small, and properly designed you could have a combination headset/headphone setup with passable-not-great quality. It would kick ass to be able to wear headphones under my hat and not have those pesky wires.

    Anyone else use Etymotics and have the painful experience of snagging a wire on a doorknob? Accidentally yanking things out of the ear canal ain't fun.

  27. the future of humans by Anonymous Coward · · Score: 2, Funny

    We lay in bed while the music, scenery, and environmnet surrounding us changes on a vague thought as we have 24hours/day of non stop orgasms.

    which company is ready to build me a chip that allows this?

    1. Re:the future of humans by Anonymous Coward · · Score: 0

      O brave new world

  28. Re:wireless? Why? by pragma_x · · Score: 1

    Ah yes, the "no wires, how the hell is it going to run" problem. Shame Tesla wasn't a sound engineer, eh?

    How about hacking some battery-powered-wireless speakers up to a track-lighting system? That might do the trick nicely, plus make them easier to position and mount.

  29. Re:wireless? Why? by Tanktalus · · Score: 4, Insightful

    Actually, this gives me an excellent opportunity to rebut my own post (see how long it stays mod'd so high). First, however, I'll address Tibor's point: you're comparing apples to oranges, my friend. With phones, the wireless part is the part you carry around with you. With speakers, generally speaking (no pun intended!), you place the speakers once, and you're done. They're very, very static. Completely unlike anything that can be held in your hand (such as a phone, a laptop, camera, etc. - a camera that doesn't need a wire to hook up to your PC, now that would be useful!).

    The advantage of wireless speakers really is that you can have a centrally-located PC-based home-theatre system (and I mean the entire home - a set of speakers in the den, another in the kitchen, another in the front room, another in ...). I suspect that this technology is merely for a single output - all rooms get the same sound. What would make this really useful, IMO, is to first get surround-sound output working, and then to be able to have a single wireless soundcard able to handle multiple outputs independantly.

  30. Wireless... by hipbase · · Score: 1, Insightful

    Wireless Power! Now thats the future!

    1. Re:Wireless... by Anonymous Coward · · Score: 0

      Tesla wanted to transfer power by microwave back in the day, but the politicians didn't like the idea.

  31. WORST IDEA EVER!! by Anonymous Coward · · Score: 0

    Even the "high end" wireless speaker systems I have seen to date are awfull..

    seriosuly who cares.. its not like you move them around all the time.. like a mouse or keyboard.. heck.. you rarely even touch them..

    hads down dumbest thing i have ever heard.. here is my tanslation "I am an idiot, wireless stuff is the new cool thing, how about wireless speakers, forget the fact the sound qaulity of them is awfull, and the they dont make anything better.. just BUY THEM!!" rofl awfull..

  32. Yes, for VOIP by wombatmobile · · Score: 2, Insightful

    Wireless headphones are a natural for Skype. You can walk around the room talking on the phone.

    1. Re:Yes, for VOIP by radish · · Score: 1

      Wow...what an amazing concept. Like a phone, but with no cord. Imagine that - a Cordless Phone!

      Sir, you truly are ahead of your time. :) I run VoIP (Vonage) through my regular 5.8ghz cordless phone to great effect.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    2. Re:Yes, for VOIP by radish · · Score: 1

      It's bad for to reply to my own post, but here goes anyway. What you want is already easy - just get a bluetooth module for your PC ($20) and a bluetooth headset as sold for cellphones ($60 or so). Problem solved...

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  33. not all it's cracked up to be by chocolatetrumpet · · Score: 1

    My current driver has per-application volume support.

    Downside is this: say you turn on winamp, and it's all good. Then you switch to your web browser - sound goes up or down. Then you switch to gaim - sound goes up or down. Or you launch a game or something and BAM - super loud, oops.

    So really, it's just a pain. I'd rather have everything consistent. I also just turn off system sounds.

    --
    Spoon not. Fork, or fork not. There is no spoon.
    1. Re:not all it's cracked up to be by dead+sun · · Score: 2, Insightful
      I think the original post meant actual per application support for varying sound levels. So you can say Winamp plays at 75%, GAIM plays at 15%, System Messages at 20%, etc. Then when you're playing Winamp all is good, you shuffle over to GAIM and Winamp doesn't change volume. You message somebody via GAIM and the GAIM created noise is reduced to 15% of max base volume, blended seamlessly with Winamp so that the GAIM noise sounds 1/5 as loud (15/75) as Winamp and you aren't hideously annoyed.

      It sounds like your driver has a whole system volume per active application support.

      I want the full deal. Drivers should be able to tell which application is passing them a sound event and adjust the volume on the fly while blending the sound streams together. Any half decent sound card should be able to blend at least a few audio streams, so why not do it?

      --
      If not now, when?
  34. Re:wireless? Why? by Lumpy · · Score: 4, Interesting

    but surround sound on a pc IS available but generally not used because of it's requirements.

    No not hardware, but space .. most homes do NOT have a specalized computer desk and room so you can place the rear speakers at the right location behind you. Hell most people that have surround sound at home for therei stereo and movies do NOT have it set up right and are missing out on a huge part of the sound field.

    Until they can eliminate the rear speakers (Carver Sonic Holography style) it will not catch on except with the people that desperately want it and are willing to sacrafice style for function.

    I am hoping that PC audio would come to a standard. all PC audio talks in X way and Y way.. all the extra stuff can talk through the OpenAL interface.

    much like a video card. all video cards give you a display without a driver. why cant audio do the same?

    --
    Do not look at laser with remaining good eye.
  35. I wonder... by IBeatUpNerds · · Score: 1

    how much 2.4ghz it takes (or whatever frequency this would run on, i never rtfa) before we all develop cancer and are bleeding from our ears?

  36. Re:wireless? Why? by Anonymous Coward · · Score: 0

    Unless he's the stupidest person on the planet (which is not out of the question here), I believe he's joking about how cell phones should have a wire connection to a fixed antenna.

  37. Sure, none of us like wires... by HexRei · · Score: 1

    But a lot of us like changing batteries quite a bit less, and remembering to put the device back into it's charger only marginally less.

    Perhaps we need some tesla-style wireless power delivery system...

  38. Security? by Omnifarious · · Score: 1

    I won't use Bluetooth, and I won't use wireless keyboards, and I'm very leary of wireless speakers and sound. Why? Security.

    I have not seen one single wireless standard that actually took security seriously enough to for the protocol to be reasonably secure. They've all had glaring flaws. I have not seen one implementation of The Resurrecting Duckling Protocol for personal wireless devices, despite that being a decent choice that's not at all hard to set up or for lay people to understand. The state of wireless security is abysmal, and I see no signs that it's getting better.

    Heck, most digital cell phones aren't even encrypted.

    1. Re:Security? by MrNiceguy_KS · · Score: 1
      Security concerns aside - I don't want to be listening to music and start picking up the signals from next door.

      There is nothing wierder than playing Half-Life with wireless headphones and vaguely hearing one side of a phone call from somewhere else in the apartment building. (This has happened to me twice, and no, I didn't hear anything worthy of blackmail)

      --
      Redundancy is good And also good.
    2. Re:Security? by iabervon · · Score: 2, Funny

      I don't know about you, but I use wireless sound all the time. Wires just don't have the frequency response you want, and the impedance-matching with your ear is generally terrible.

    3. Re:Security? by Omnifarious · · Score: 1

      *laugh* Yeah, but that wireless signal generally doesn't broadcast through thickish walls really well unless you really turn up the gain, and then you run the risk of damaging your ears. :-)

    4. Re:Security? by Kiryat+Malachi · · Score: 1

      That's why you couple a transducer to the wall and excite that wall directly. Everyone likes to share, after all!

      And later on, after you turn the music off, turn it around and see what kinda kinky monkey love your neighbors are getting up to. Go contact mic go!

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
  39. Induction by DigitalRaptor · · Score: 1

    The next big thing in power will be induction, in the form of furniture that charges devices set on it.

    The technology exists to power speakers, mice, keyboards, digital cameras, cell phones, even LCD monitors, all without power cords.

    Beneath the surface of the desk will be induction pads that power the device via induction, without the risk of electrocution, even in the event of a spilled drink.

    The technology is maturing rapidly. I'd like an entertainment center that powers everything on it wireless. I hate the rats nest of wires behind my TV, VCR, DVD, etc.

    Similar technology is used to recharge pacemakers and similar internal medical devices using an arm cuff.

    --
    Lose Weight and Feel Great with Isagenix
    1. Re:Induction by override11 · · Score: 1

      yes, of course, thats the logical step. Just because we are walking through millions of cell phone radiation, microwave radiation, we live under power lines, we have 802.11B, A, PCS, TV, FM, all sorts of particles streaming through us daily. We definitly need to get some electricity going through the air! Induction, woot! I can see the warning signs now... Or, better yet, it will be like those unknown drug commercials. May cause diaherra, vomiting, headaches, and in rare cases death... OK, but that rash is gone, woohoooo!... ;)

      ok, done ranting...

      --
      No I didnt spell check this post...
    2. Re:Induction by DigitalRaptor · · Score: 1

      Induction is similar to magnitism or gravity in that it's effectiveness (and physiological impact) diminish exponentially the further you get away from it.

      So it is less like radio waves and similar radiation, and less of a concern. However, we will be in rather close proximity if we are leaning on the desk all day.

      It should be said, however, that the worst thing we are around, all day, every day, is CRT's, in my opinion. My eyesight can attest to that. When I became a programmer my eyesight changed quickly and dramatically, and worsened quicker and quicker as time went on and I had to lean closer and closer to the monitor to read small text. I've had an LCD for 2 years now, and my prescription hasn't changed at all. My eyes hurt less too. I highly recommend switching to an LCD.

      --
      Lose Weight and Feel Great with Isagenix
    3. Re:Induction by Anonymous Coward · · Score: 0

      and I had to lean closer and closer to the monitor to read small text.

      Are you sure it wasn't your CRT losing focus? ;-)

  40. The same as it is now by Mr_Silver · · Score: 1
    There really isn't much of a future for innovation in PC Audio. Most people have a PC with a motherboard that has built in soundcard and couple of cheap speakers and have absolutely no reason to upgrade.

    Hard drives, monitors, graphics cards - as time goes by you can find an application, game or fashion reason to upgrade. However sound cards? When was the last time you upgraded your 5.1 built-in sound card especially for a game or application?

    --
    Avantslash - View Slashdot cleanly on your mobile phone.
    1. Re:The same as it is now by Carnildo · · Score: 1

      However sound cards? When was the last time you upgraded your 5.1 built-in sound card especially for a game or application?

      About two years ago, I upgraded the sound card in my computer from one that only supported original Soundblaster emulation to one that supported Soundblaster 16 emulation. Older games sound so much better in 16-bit sound.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  41. There's one small problem.. by leathered · · Score: 4, Insightful

    .. and that's a company called Creative Labs and their patent portfolio.

    Aureal, Nvidia and most recently id software are all firms that have fallen foul of Creative's desire to stifle innovation. Until someone challenges these patents, we will see few developments in PC audio which has stood still for many years.

    --
    For all intensive porpoises your a bunch of rediculous loosers
    1. Re:There's one small problem.. by mirko · · Score: 2, Informative

      Check Yamaha's 01X. It uses Yamaha's new protocol : mLan which consists of MIDI with audio over Firewire.
      I guess this is the future : isochronous audio over an heterogeneous network.

      --
      Trolling using another account since 2005.
  42. I've heard that story often by Anonymous Coward · · Score: 2, Funny

    I've often heard this kind of story as proof of the fidelity of a computer sound arrangement. I don't really understand it. Why would anyone call the police over recorded gunfire? It's not as if recorded gunfire was a rarity in 1994, or the fifteen years preceeding it.

    I'm thinking particularly of the Pulp Fiction soundtrack, which had a track opened with loud gunfire and dialogue from the movie.

    Anyone who hadn't seen the film might easily think gangsters had come by and opened fire... if, that is, they'd never heard a stereo before. Who can't tell the difference between speakers and real sound?

    Not to mention that movie soundtracks less often have rough, growly monsters moaning in the background and driving FM-guitar riffs. Imagine you're sitting in a courtyard and suddenly you hear the sound of Doom from an 8-bit soundcard. You've never played a video game, but you also aren't Amish. Would you phone the police or figure it was a B-Movie?

    So if you really, truly swear that this isn't a friend of a friend story, the conclusion has to be that people will report almost anything as possible gunfire, not that your speakers were in any way unusual. Doom's soundtrack was garbage in garbage out where realism is concerned.

    Not meant as a personal attack on you. I had a friend in Junior High who tried to lay this bullshit about people calling the cops regarding video game SFX on me and I never properly responded to him about it.

    1. Re:I've heard that story often by DogDude · · Score: 1

      No, people actually came running. It wasn't sound quality, but volume. There weren't too many audiophiles living in the dorm. But, people weren't used to hearing assault rifles & shotguns very loudly with no movie soundtrack. Again, this was Sound Blaster 1.0. So loud gun sounds, along with people yelling did the trick.

      --
      I don't respond to AC's.
  43. Re:wireless? Why? by Anonymous Coward · · Score: 0
    It's called SARCASM. Which your parent responded to, having correctly interpreted it.

    Please learn to read.

  44. Re:wireless? Why? by TommydCat · · Score: 1
    Not to mention that wireless speakers most often use a device at the source that takes an ANALOG output and reencodes and transmits it for the speakers to receive.

    This has two drawbacks: a) Loss of fidelity, which would be a step BACKWARDS in PC Audio and b) A nice big box at the back of your computer instead of a few thin wires.

    And to those who would say just transmit the DD5.1 info, two more things: a) You'd need a decoder in each speaker, expensive hardware-wise and b) it is compressed and would seriously degrade "true" 192khz or 96khz/24bit sound, which I don't see how analog wireless would do a much better job either

    I thought the idea was making it more simple and cluttered while improving sound, eh?

    vv .sig to self-destruct in 3..2..1.. vv

    --
    This comment does not necessarily represent the views and opinions of the author.
  45. Re:How would wireless speakers reduce cable clutte by athakur999 · · Score: 1

    I have electrical outlets on all my walls but only one set of speaker connections at the receiver. If I have to pick between a power cable or a speaker cable, I'd pick the power cable that needs to have wire run to a plug on the same wall over a speaker cable that needs to be run all the way around the room.

    --
    "People that quote themselves in their signatures bother me" - athakur999
  46. Wireless Evolution by ElitistWhiner · · Score: 1

    RF technology is what? 70 years or older. You'd think it would filter down at some point. Apple's recent Xpress wireless audio port works flawlessly. I've paired two of them with $30K stack of audio gear and don't miss wires at all.

    The next evolution for PC audio will be 5v or less systems. All of a sudden the background noise goes away and they will be on the playing field of the stereo manufacturers with options.

  47. What about quality? by Anonymous Coward · · Score: 0

    I don't think wireless will become very popular unless it's for a hedset that has a recharger resting place. People get sick of changing bateries pretty quickly.

    Inovation for sound?

    HOW ABOUT GOING BALANCED ONCE AND FOR ALL?!!!!!

  48. Wireless as in radio sucks, what about infrared? by phorm · · Score: 0

    Wireless headphones simply don't compare to wired. You're introducing interference, loss-of-signal, etc etc. Most of this is simply due to the noise-to-signal ratio I believe - think basically of all the problems one experiences with a cordless phone or radio. Expensive units might sound better, but still can't compete on a per-price ratio with wired models.

    However, I've often wondered about infrared. Technically so long as you have a strong line-of-sight you should be OK. If you walk in from of the speaker yeah it'll cut out, but proper positioning should help this. Bandwidth isn't too much an issue, laptop Fast-infrared reaches speeds up to 4Mbps so that should handle enough digital-audio goodness for most audiophiles.

    Now, assuming that you go from CD-->Infrared (without converting to digital-->analogue jack-->digital dongle-->infrared-->infrared-->analgue) quality shouldn't be diminished

    On the subject of dongles though, anyone know if such a thing exists? I can buy wireless/infrared headphones anywhere but what I'd really like is something similar that I can plug the received/sending unit onto the RCA inputs for my stereo and output from my PC.

  49. Re:wireless? Why? by Anonymous Coward · · Score: 0

    You obviously don't play many FPS games.

  50. What about games? by Anonymous Coward · · Score: 0

    I'm a games developer and one platform I have to endure is the PC. This article didn't mention any advances in accelerating signal processing for high performance audio applications, like games (3d positioning, environmental effects etc.), music composition / sound design where additional programmable hardware could be used to accelerate DSP effects, or movies (decoding a Dolby Digital stream in hardware to 6 analog outputs). I think VIA really doesn't seem to have it's finger on the button when Creative are storming forward with adding more soundcard based DSP reducing the load on the already stressed main CPU. Imagine if graphics cards still stored their frame buffer in main memory! In audio land we're still copying heaps of data about due to M$'s DirectSnd API and no one seems to be bothered about it. VIA are continuing the trend (along with heaps of other manufacturers) of just shoving an ADC and DAC with a tiny bit of memory on board to work around Window's variance in latency. Then they're trying to dress it up as some great advance in technology. Fair enough the current spread of on board cards are better than the crap than was around in `97 but they're not 7 expodentially increasing in quality computer years better. VIA get with it, put some memory and DSP on your cards for gamers, musicians and sound desginers (the home theatre people may like it too).

  51. How about by blackmonday · · Score: 1

    How about we make only the rear surround speakers wireless? Either battery or outlet powered is OK, but the worst part of surround sound is routing cables to the rear, the front 4 speakers (counting sub) is not a big deal. Wireless rear speakers would rock.

  52. Chair speakers by old_unicorn · · Score: 1

    I'd love wireless speakers - I want to have speakers on either side of the headrest of my chair, so I can get quite good, spatially seperated sounds, but without tripping over the wires everytime I get in or out of it!

    --
    ***You learn something Every day. And then you die.***
  53. Perpetuates myth... by Sai+Babu · · Score: 2, Insightful

    Keith says... any audio engineer will tell you a lot of audio design is "black magic" Well maybe not so much a myth if taken to mean that a lot of audio design is done by folks who don't know what the hell they are doing...

  54. Re:wireless? Why? by Tibor+the+Hun · · Score: 1

    Well, barring any unexpected results in Ohio, I'll concede to you that this is very useles for speakers.
    However, it would be supernice for headphones. One could play loud games late at night, or listen to music in the office. It appears that none of my coworkers share the love for Guns n' Roses, so I'm always chained to my PC via headphone wire.

    --
    If you don't know what AltaVista is (was), get off my lawn.
  55. interesting for surround by elgatozorbas · · Score: 1

    I can see the benefit of wireless headphones, but how do wireless speakers even make sense?

    Indeed, I also wonder what the fuss is about when you are talking about fixed speakers close to your desk. I have a whole lot of cables dangling from my pc, they are ugly, but hidden below the desk, and do no bother me at all.
    But I can see a bright future for surround applications. The rear speakers require cables to go all the way to the other side of the room. Not so well hidden, and a risk of tripping over them. If the signals get over there wireless, I don't care if the speakers still need to be plugged in the wall for power.

    Z

  56. Infrared/wireless device hub by phorm · · Score: 1

    I'm not sure how well wireless would handle this without security/interference/bandwidth issues, but how about infrared. Why not make a hub that would allow you to plug in your keyboard, mouse, headphones (or output to stereo), and perhaps a USB port or two. Have one cord for the receiving hub to power the devices, or perhaps a Li+ battery pack

    If you have a hub to plug into, and a plug to receiv the signal, it would probably do very nicely at cutting down cord issues (the sending unit having a single thick cord splitting to the various devices at the back of your PC, and vise-versa for the receiver and peripherals).

    1. Re:Infrared/wireless device hub by Anonymous Coward · · Score: 0

      Walk in front.. ZAP

  57. Re:wireless? Why? by Tanktalus · · Score: 1

    AGREED. Like cell phones, etc., but unlike speakers, headphones are a personal device which moves with your head.

    Oh, and I don't particularly disagree with your coworkers ;-)

  58. But I don't want to listen to my neighbor's music by dpbsmith · · Score: 1

    These devices and their users, as I understand it, are required to "accept any interference" from nearby devices.

    Virtually every low-powered RF gadget I've ever bought--wireless telephones, wireless headphones, etc. have more or less worked when I bought them, then within a few years have gradually become more or less useless due to interference from similarly-equipped neighbors.

    Doubtless the specs on this equipment will claim umpteen-bit DACs, 100 db signal-to-noise ratio, and 0.01% THD. And in practice the sound you get will be deliciously high-fidelity--in between the buzzes, the dropouts, and the blurps.

    No doubt the marketplace's response will be to sell us higher and higher-powered versions of these devices... instead of bragging about their 200-watt amplifiers, people will brag about their 200-milliwatt Bluetooth repeaters.

    And when the teenage kids drive by the house in their tricked-out cars, you'll be able to enjoy a brief sampling of their music taste in the comfort of your own living room.

  59. Wireless with wall plug by LoudMusic · · Score: 1

    I think it's a good idea. If you try to compare wireless speakers to something like a wireless mouse, you're missing the point. A speaker sits stationary, a mouse does not, and a power cord running to the speaker is no big deal. However, the current run of computer speaker setups are so completely covered with wires that I find it rediculous. I'd like wireless speakers for more than just my computer, though.

    In my 14' x 20' living room I will have to run speaker wire under the house and through the attic to get 5.1 audio in that room. If there was a high quality wireless alternative I could simply plug big speakers into the wall for power and let their signal come through the air. Bluetooth anyone?

    --
    No sig for you. YOU GET NO SIG!
    1. Re:Wireless with wall plug by Dr.+Spork · · Score: 2, Interesting
      I remember old DAK catalogs which let you run your audio over the 120V power wires in your house. So when you plugged in a speaker, it got power and the "signal" at the same time. Now, we can easily run data over a power line. It would be practical to even offer internet access this way, except for the fact that there are transformers in municipal grids which interrupt the signal. But on power lines inside the home, this should be no problem at all.

      So instead of wireless plug-in speakers, I propose sending a 5.1 digital audio stream over the electrical wires, buy 5 speakers, and each would have a D/A converter and can be set to play one of 5 channels. Easy as pie; one wire, no analog degredation because of long/cheap speaker cables, and no wireless interference.

      I wonder how much bandwidth you could squeeze through electrical wiring. I bet it's quite a bit (no pun). So maybe you could have something like 20 channels, and you can tune any room of the house to the audio output of one of many sources. Since it would come in as digital, distance would not mean a loss of quality.

      (And while we're at it, could we do video the same way???)

    2. Re:Wireless with wall plug by LoudMusic · · Score: 1

      I wonder how much bandwidth you could squeeze through electrical wiring. I bet it's quite a bit (no pun). So maybe you could have something like 20 channels, and you can tune any room of the house to the audio output of one of many sources. Since it would come in as digital, distance would not mean a loss of quality.

      (And while we're at it, could we do video the same way???)


      Seems like there was hardware to do 11mbit, or I could just be confusing that with the HPNA or whatever it's called. Yes it would be great to see audo / video / network running over power in more places. I just think most people didn't get it and the technology never caught on.

      --
      No sig for you. YOU GET NO SIG!
  60. XMMS volume level by phorm · · Score: 1

    I definately agree that apps not having individual volume settings is a pain. Currently my primary beef is with instant messaging programs (GAIM/MSN) that have annoyingly loud sounds when I have my volume upped for maximum music enjoyment. I got around that but setting customized "message" etc sounds with a lower-volume less-irritating noise, but still it would be a nice feature.

    But that's sidetracked. XMMS does allow you to set the volume within the app if you use ALSA.
    Preferences-->Output Plugin-->Configure-->Use software volume control

    I think that perhaps this takes more CPU, but I doubt that on newer PC's this is going to be anything in any way signficant.

  61. Re:wireless? Why? by Tibor+the+Hun · · Score: 1

    hahaha:)
    Q: how many Gn'R fans does it take to replace a lightbulb?

    A: none, they all sit in the dark hoping it'll fix itself. and when it does, it will shine brighter than ever!

    --
    If you don't know what AltaVista is (was), get off my lawn.
  62. Re:wireless? Why? by Anonymous Coward · · Score: 0

    I play shitloads of FPS games, and I'm just not going to look like a dweeb and have speakers hanging from the celing behind me or sitting on stands in the middle of the room just a few feet away from me for the rear speakers.

    now Le'ts look at the normal computer user. they like their house to look normal and some even like it to look fancy, no rear computer speakers on the planet sre acceptable to be sitting in the middle of the room, and mounting those speakers 10 or more feet behind you eliminates the useability of those speakers unless you crank them and annoy the hell out of everyone else.

  63. Wish list by Anonymous Coward · · Score: 0

    Audio:

    1) I would like to get daisy chainable (16 channel XLR input) Pro Tools Digi 002 LE FireWire quality audio/control interface hardware under $500.00

    Others:
    2) Wireless monitor
    3) Wireless foot mouse (single foot or deluxe version: a'la double-base drums pedals, with assignable actions in different applications)

  64. Re:wireless? Why? by GreyWolf3000 · · Score: 1
    Or, conversely, you could set up a thin client setup in your house without your sound having to go through your network which hurts latency.

    Slightly.

    If you recorded audio in your home and you kept the workstation in a separate room from where you play your instrunment, this would help with the monitor headphones.

    --
    Slashdot: Where people pretend to be twice as smart as they really are by behaving like children.
  65. repeat after me: wireless is good for MOBILE apps. by majid_aldo · · Score: 1

    no i'm not going to move my 7.1 speakers often so i can take "advatage" of wireless freedom. it took me a while to set them up so there is no reason that they need to be wireless. wires will ALWAYS be more robust.

    however wireless headphones may be ok.

    just get me DTS realtime encoding! let's make use of current technology.

    --
    --- widget evolution: enhanced, plus, super, ultra, extreme, exxxtreme, ultra-extreme, ..etc.
  66. Cochlear Implants by Anonymous Coward · · Score: 2, Informative
    Introduction to cochlear implants

    These are essentially what you're talking about. The reason it's not well known is that the resulting sensation is primarily useful for understanding speech. You wouldn't put these in for a more direct input of Beethoven's Ninth.

    In many ways the eyes are actually simpler to deal with because the information coming in isn't mechanically transformed... light is focused on the retina, nerves light up, and bing.

    In the ear sound waves bounce off all the crenellations of the external cartilage, phase shifting slightly forward or backward to provide spatial information. Different cilia respond to different sound frequncies... the nature of input that the ears are processing is less obvious and less uniform between people.

    It's also harder to ask people to calibrate an audio implant. With the visual implants you're talking about they can say "is the second spot above or below the first? now where is it? Tell me when they merge." The patient actually does the calibration. With sound so many of the aspects are hard to describe and quantify even for a trained musician.

    1. Re:Cochlear Implants by luc13n · · Score: 1

      Now THAT is a constructive response. Thank you.

    2. Re:Cochlear Implants by Kehvarl · · Score: 1

      That may be the most informative thing I've read all day (including my own notes regarding the code I need to fix).

  67. Re:wireless? Why? by spectral · · Score: 1

    Check out Apple's AirTunes, I'm almost positive it can already do that (multiple speaker outputs).

  68. Wires are your friends. by poot_rootbeer · · Score: 2, Informative


    The thing about my home computer is, it always stays in the same place. I really have no objection to the CPU being tethered to the power outlet, and the keyboard and mouse and monitors and cable modem and home theater receiver to the CPU, and the coaxial cable to the cable modem, and six speakers to the receiver, because they never move. All the components stay in the same place in relation to each other and to everything else.

  69. Let's revitalize audio synthesizers! by Simonetta · · Score: 4, Interesting

    The big new wave in PC audio should be to revitalize the programmable music synthesizers that died ten years ago. Let's start with open-source virtual MiniMoogs and ARP Odyssey clones that use GigaHertz PC CPU speeds to make instruments that sound as good as the originals.
    Then let's make some serious musical instruments like additive synths like K5 clones along with real exciting and inexpensive controllers that plug into USB and legacy slots.

    It's a shame that MIDI equipment never 'took off' in a big way in music equipment sales in the early 1990s. I believe that could have revitalized the retail music store business.
    But all the MIDI items offered for sale in that initial market window were completely underdocumented, poorly implememented, terribly supported, and overpriced.
    The big manufacturers (Roland, Yamaha, Kawai, and Korg) should have pooled together to offer a $10 MIDI interface for the PC and given away voice editor and sequencer software (including source code) for every model that they offered.
    That would have been tough on all the little software companies selling $150 voice editors for synths that sold a total of 5000 units worldwide, but it would have energized the market for synths and tone modules to the level of guitars and amps.
    Today all the $100 voice editor companies are gone and the advanced $1600 synths of 1990 are sold on eBay for $50-$200. The only software still available for them is Atari ST programs run on the PC through an emulator (the STeem emulator).
    The rare MIDI auxiliary device (such as controller pedals or switcher) gets sold at an undervalued price due to the uncertainity of whether it can still be used.
    If I had an extra million dollars and an extra twenty IQ points then I would make a serious attempt to revitalize the MIDI industry with open-source programs and equipment selling at 1/20th the cost that it did when the first MIDI wave ended ten years ago. The fact that the music equipment industry is still run by nitwits like Roland (who are still fighting attempts to open-source the MT-32 which was obsolete 15!! years ago) just fills me with despair.

    1. Re:Let's revitalize audio synthesizers! by Post · · Score: 2, Insightful

      Synthesizers dont die, they just move to software ...

      There is no need to "revitalize" the music synthesizer scene, as you suggest - it is alive and kicking. As we speak, literally hundreds of synths with all kinds of engines (additive, substractive, sampling, FM, granular etc.) are being developed, sold and given away for free. Go to KVR to learn more.

      Admittedly, not too much open-source in that field. But if you simply want tools for music production, you can be up and running with a cheap off-the-shelf PC and some free software (sequencer, synths, effects) in an hour.

      I wish I would have had this twenty years ago, when MIDI came up.

    2. Re:Let's revitalize audio synthesizers! by ghostlibrary · · Score: 1

      Actually, E-Mu (makers of the most excellent 'Proteus' rompler/synths, among others) did such good work with synth chips, that Creative bought them and put their chips into the famed SoundBlasters.

      That's why a SoundBlaster can do really great software synth stuff 'out of the box' with decent freeware.

      In short, synth hardware became cheap enough to put excellent MIDI on standard soundcards. The reason people don't hear about this more, is because the software market then picked up the slack in terms of making usable MIDI tools for a) arranging music, b) loading patches into said sound cards, c) usability, and so on.

      Oh, and E-Mu makes a really nice $99 pro audio card, in case you really want to go for it.

      But with, oh, a 500MHz Dell ($60 surpluscomputers.com), a midi keyboard ($100), and a pair of headphones, plus a music-specific Linux distribution such as Agnula (http://www.agnula.org/), you're set with something that beats pretty much anything built in the 90s.

      --
      A.
    3. Re:Let's revitalize audio synthesizers! by corrosive_nf · · Score: 1

      Some people still dont like software synths. There are still people that prefer to twidle with actual knobs and sliders. Hell the Roland System 700 which came out in the 80's and cost thousands is still in heavy use by those that know how to use them. You can't compare http://www.vintagesynth.org/roland/sys700.shtml to any software package.

    4. Re:Let's revitalize audio synthesizers! by Kiryat+Malachi · · Score: 1

      Cheap MIDI like a USB MidiSport 2x2 (can find em for under 70 bucks) and a Oxygen8 (around 90, IIRC)? Radium would give you a full keyboard for more like 150, or you could buy a used MIDI-capable synth on Ebay for the 150-200 price range (I personally like the action on Korg's DW-8000, and it sounds OK, but tastes will vary) and use it as the MIDI controller.

      MIDI devices aren't rare at all; there are a ton of different MIDI slider/knob boards out there, combo keyboard/slider/knob units, etc, etc. Neither are they particularly expensive - for the price of one decent piece of sound software, you can pick up all the hardware you need.

      --

      ---
      Mod me down, you fucking twits. Go ahead. I dare you.
      (I read with sigs off.)
  70. Isn't it obvious? by ReidMaynard · · Score: 1

    Teeny-tiny fuel cells

    --
    -- www.globaltics.net

    Political discussion for a new world

  71. Control panels! by ZipR · · Score: 1

    More control panels in audio drivers is the future!!!

    And tunes! Forget transistors, where's my tube-powered soundblaster?

  72. Bluetooth. by John+Sokol · · Score: 2, Informative

    I have a generic Taiwanese USB Bluetooth adapter on my PC that I use to transfer photos from my Phone to my PC.
    It uses the Widcomm drivers.

    I bought one of those Motorola HS810 bluetooth Wireless earpieces for uses with the phone.

    Just as an experiment I was able to pair the earphone with the PC. I lost the ablity to use the soundcard on the PC but I was able to hear and record decient audio from the earpiece.

    Worked great, but with there was an easier way to switch between the two, or have both work at the same time. Maybe more mixer channels.

    I was able to use a VOIP app with the earpiece and walk about my house even better then a cordless phone. Total cost $20 for USB->BT and $100 for BT Earpiece.

    I wish someone would come out with Bluetooth speakers, expecialy if I would be able to use them from multiple PC's.

    As for someone else post about security in here I do believe there is type of security implemented when you Pair Bluetooth devices.

    --
    I am always doing that which I can not do, in order that I may learn how to do it. - Pablo Picasso
  73. speaker wires are a bad idea by Anonymous Coward · · Score: 0

    You don't have to be an audiophile with special A/B/X boxes to detect the difference a little bit of 60Hz(50Hz Europe) hum does to your sound. A lot of "black magic" is required to get rid of it. One common cause is speaker wires running near power cords, but finding an arrangement of cables that works is often difficult. Wireless can sidestep this issue, if done right.

    Unfortunately it looks like he is talking about sending analog over the radio, which works, but does introduce other areas for noise to get in. I'm thinking you do the conversion in the speakers and prevent most of the areas where noise can get into the signal.

  74. Re:wireless? Why? by Carnildo · · Score: 1

    much like a video card. all video cards give you a display without a driver. why cant audio do the same?

    In general, they can. Your program just needs to talk to the sound card as if it were an 8-bit ISA Soundblaster card.

    --
    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  75. Or maybe... by Anonymous Coward · · Score: 0

    How's about you find a way to make it so that I don't have to hear that constant buzz of electrical interference or my hard drive doing stuff coming over the jack. That pisses me off.

  76. 32bit audio question by nusratt · · Score: 1

    "Current hardware is only really able to achieve an effective ~20bit resolution due to thermal noise in the components."

    Do you mean all audio components, or just PC-based components?

    If it's just a PC issue, how does that affect recording vs. playback?
    -- Is resolution lost (at the permanent media) when I copy & store a sound-file or stream from the net?
    -- If not, then is resolution lost during playback of the stored copy? Does it depend on the playback chain (i.e. PC vs. line-out to conventional audio equipment)?
    -- Is resolution lost if I'm playing-back a sound-file or stream in real-time as it comes off the net? Does that case likewise depened on the playback chain?
    -- Is resolution lost if use PC components to copy (or play-back) from commercially-recorded media? How about if I'm getting the signal into the PC from conventional audio equipment?

    1. Re:32bit audio question by Ironsides · · Score: 1

      Ok, Lets say that somehow a piece of audio is recorded perfectly in full 24 or 32 or however many bits. When playing back that piece through the highest end amplifier money can buy (assume you are pumping your optical output into a high end amplifier/reciever) the thermal noise in the system is greater than the precision of the system around the 21st bit. Basically, if you sampled at the output of a 20 bit system and a 24 bit system and a 32 bit system as it went out to the speakers, the first 20 bits would all be the same and the rest would be diferent due to noise in the system.

      --
      Fly me to the moon Let me sing among those stars Let me see what spring is like On jupiter and mars
    2. Re:32bit audio question by ajlitt · · Score: 1

      Mod this guy up!

      Nevermind that the audible noise from the average PC will drown out most of that dynamic range. Assuming the entire hardware chain from the digital audio source to the speakers could represent even 20 bits accurately, there's no chance that a person sitting near a computer could hear that kind of resolution over the noise. Most people can't hear more than about -94-something dB in an average listening setup, so even without any noise sources the improvements are wasted.

    3. Re:32bit audio question by nusratt · · Score: 1

      Now I'm seriously confused.
      Sites like this --
      http://www.musiq.com/recording/digaudio/index. html
      http://www.musiq.com/recording/digaudio/bitrates .h tml
      http://www.musiq.com/recording/digaudio/intro 2.htm l
      -- and others, seem to say that >20-bit is both achievable and worthwhile.

      OTOH, this page
      http://timefordvd.com/tutorial/DVD-AudioTuto rial.s html
      seems to say that the practical effect of the 20-bit limitation (which you discussed) is restricted to issues of dynamic range -- which I would think has nothing to do with other significant issues of audio quality, such as fidelity of higher-order harmonics.

      What am I missing?

  77. Let's have universal Audio over IP speakers by btempleton · · Score: 2, Interesting

    Wireless PC speakers sounds fun (they still need power) but what we really want is a generalized IP based speaker architecture for the whole house, so all speakers can be sent a digital stream from any audio source. The current wired PC speakers woudl actually be the easiest ones to first bring into this system.

    I wrote up a description of ethernet speakers and the ideal home A/V setup some time ago mostly to talk about the broadcast flag's effect on the design, but it's still the right way to go.

    --
    Has it been over a year since you last donated to the Electronic Frontier Foundation
    1. Re:Let's have universal Audio over IP speakers by Dr.+Spork · · Score: 1
      Right on, I totally agree. I wrote something similar, proposing the ethernet runs over electrical lines. It pisses me off that computers do D/A conversion so early in the process, and once the signal is analog, it's completely bastardized with noise. Running it digitally as far as possible seems like the obviously right thing to do.

      D/A converters certainly don't belong inside a COMPUTER CASE! I don't care how good the chips are. Any time you put an analog signal through those frail little wires (or even printed circuits on a circuit board!) near so much E/M noise, you're asking for shit and not sound.

  78. Future of high-end tiny market share audio? by stu72 · · Score: 1

    ...or the future of cheap omnipresent mass-market audio?

    If the former, all this talk of wireless, 192KHz/32bit/etc could be corrent.

    If the latter, forget it. The future of mass market audio is paired with the future of mass market displays - flat screen LCD monitors. They'll all have built in speakers and for everyone on the planet who doesn't read /., it'll be just fine and it will get rid of two more annoying objects on your desk.

    I suppose you could look to getting wireless video and audio to your fancy new LCD w/speakers, but I think by the time that got hammered out, components will be so small that most people will migrate to iMac-style form factors.

    My 0.02 CDN

  79. ahhhhh HELL YEA by comet69 · · Score: 1

    for the guy having the buzzing problem, thats most likely due to electonic interference.. it can be resolved using a Ground Loop Isolator..

    BUT ANYWAY, I remember the days of my sweet ass SoundBlaster 8 bit isa card.. god what a beauty.. everyone was jealous.. of course, the software suite it came along with made it twice as cool..

    anyone remember Dr. Sbaitso the e-pysciatrist? he rocked.. don't forget the mimicking Parrot, and some of those other cool sound recording programs for DOS.. being able to reverse my voice, or put an echo on it, made me jump for joy.. downloading MIDI files was also a fun past time of mine..

    almost every comment of mine, is usually just me reminissing about the good ol' days..

    I still use Creative sound cards.. the SB Live! is one of the best sound cards I've had. i will continue to use their products, because they never fail.. screw onboard chipsets.. ;)

    --
    - Hi I'm Linus Torvalds and I pronounce Linux, Lih-nix..
    1. Re:ahhhhh HELL YEA by PenGun · · Score: 0

      You'r an idiot with a tin ear.

      PenGun
      Do What Now ??? ... Standards and Practices !

  80. An unresolved question by Anonymous Coward · · Score: 0

    Will the BionicFX's technology going to drive existing audio companies out of business? After all, you average VPU is a very powerful DSP.

  81. Re:How would wireless speakers reduce cable clutte by John_Booty · · Score: 1

    I'd pick the power cable that needs to have wire run to a plug on the same wall over a speaker cable that needs to be run all the way around the room.

    That's a valid point, but having self-powered speakers with a wireless audio connection means that now each speaker has to have its own power source and amp. So you've have to have some sort of nasty "wall wart" at the electical outlet, or incorporate a amplifier in the speaker enclosure itself.

    To me, that definitely feels like something that would really add inefficiency and complexity in a lot of respects.

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  82. standards by spoonyfork · · Score: 1

    I can plug just about any PCI/AGP video card into any PC with a standard VGA monitor with any Windows OS all the way back to Windows 95 or all the way back to linux kernel 2.0 distros and at least get a 640x480 16 color screen with minimal to no work. Can the same be said of audio cards? On windows, perhaps. On linux? Hell no!

    The future of PC audio should be a foundational move to provide a minimum driver model for default performance of at least one tone.

    --
    Speak truth to power.
  83. Power isnt the biggest issue by DaEMoN128 · · Score: 1

    I see a lot of posts already saying "you still need a power cable, so they technically aren't wireless". You can transmit electricity through the air. The problem becomes RF radiation. I have worked with multiple sytems that are capable of 10-2000 watts of power over the air. Some of them are even capable of knocking remotely powered unmanned hobby planes out of the air and frying the circuits.

    The bandwidth is plenty, the technology is there, but I really dont want to wear a lead jacket around so my speakrs can be wireless.

    --
    Stop signs are only Suggestions
  84. Wireless speakers? by Anonymous Coward · · Score: 0

    Where do they get their power? You're not going to run a 200 watt amplifier with nicad batteries!

    1. Re:Wireless speakers? by DaveCBio · · Score: 1

      You could just plug them into wall outlets and have the signal carried over the power or wireless.

  85. Re:The real future/ Klipsch by LM741N · · Score: 1

    I don't think you have ever heard the Klipsch Promedia computer sound system. It cost me $250, I think a loss leader for that company. And now I think they even have a better system for sale for computers. These systems are just scaled down versions of their incredible home theater additions. The sound is awesome. Mp3s can truly be distinguished from CD's. I need to go to the Klipsch site and check out the new model.

  86. Bluetooth's killer App by Malluck · · Score: 0

    If wireless speakers and headphones become standard, I would hope bluetooth would be the technology of choice. There's no reason to reinvent the wheel.

    Designated audio channel, +712kbs transfer rate, 100 meter range. Why not?

    1. Re:Bluetooth's killer App by Malluck · · Score: 0

      Yeah, you're gonna say bluetooth is dead, but maybe this is the nich it needs.

  87. It's true: Bose sucks. by Anonymous Coward · · Score: 0

    Nice use of the word "transistor" but I'm afraid it's not enough.

  88. Re:The real future/ Klipsch by gordyf · · Score: 1

    I've heard Klipsch's computer models, and I find them too heavy on treble and bass, and lacking in midrange. They just sound annoying to me.

  89. Re:wireless? Why? by Anonymous Coward · · Score: 0

    not true otherwise every single soundcard would show up working in windows with 8bitsound.

    most soundcards are bizzare compared to every other soundcard.

    I should have a generic soundcard.dll or soundcard.o driver that will work with ANY soundcard at the basic level. then load the specific driver for the added features.

  90. Hang on this isn't the future by Anonymous Coward · · Score: 0

    So wireless speakers? How is this the future of PC audio?

    Maybe the future of audio is a card that does transparent DSP calculations when it detects certain effects are being applied in software?
    Maybe it's a card that can intelligently create a 5.1 surround soundtrack from the position of your speakers and by analysing the current status of your application?
    Maybe it's a card that has all the features of a current high-end card (192khz audio as standard in HARDWARE, dedicated hardware VST plugin support (and for other sequencers), and psycho-acoustic surround that doesn't suck.

    Maybe it IS NOT WIRELESS SPEAKERS FFS!

  91. Wireless Headphones for drumming by syousef · · Score: 1

    Would certainly be nice not to have to be connected to my electronic drumkit by wires. I can already get these for a price but it would be fantastic if they were mainstream. Can't see how it would work with current tech. in a crowded environment (eg. train) though. Maybe someone here who knows more could tell me if this is something that's been tackled. I've not looked into this in any depth.

    --
    These posts express my own personal views, not those of my employer
  92. Open source soft synths existed long before VST! by KevinDumpsCore · · Score: 1

    > Admittedly, not too much open-source in that field.

    You've got to be joking! I've been doing software synthesis for a least a decade with Csound, long before VST. VST plug-ins are a proverbial drop in the bucket compared to the rich history of software synthesis. For more information about the field, I'd suggest The Computer Music Tutorial by Curtis Roads.

    Look at Linux MIDI & Sound page and tell me there aren't "much" open source soft synths. Besides Csound, pd and jMax might be worth investigating.

  93. Re:Open source soft synths existed long before VST by Anonymous Coward · · Score: 0

    Csound isn't exactly a "plug-and-play" product though. It's a language for programming your own synthesizer in, something which is slightly beyond the reach of Joe Amateur. And even though lots of wonderful code has been written for it, it's not very obviously interfacable with other programs since it doesn't just make the sound, it can also sequence and master it.

    Not that any of this stops you from making music with it or similar tools, it's just that it's a world completely different from that of Pro Tools and Reason.

  94. Re:How would wireless speakers reduce cable clutte by athakur999 · · Score: 1

    That's a good point as well, I didn't think of the amplifier. I can see this type of speaker being more useful for rear speakers which don't carry the same workload as the front speakers and subwoofer would, so a smallish amp would be fine.

    Rather than having each rear speaker have its own power cord, you could have a small mini-amp that receives the signal and sends it to the two speakers via regular speaker wire. Something like that could probably be small enough to be tucked behind or under a sofa and would still save the hassle of trying to route and hide wire around a room.

    --
    "People that quote themselves in their signatures bother me" - athakur999
  95. More EM Noise by Anonymous Coward · · Score: 0

    Great. Yet another technology to pollute the EM spectrum.

  96. Audio bloat and DRM drivers coming with MUAA by UnapprovedThought · · Score: 1

    It sounds like an advance at first, but once you think about it, it is worse than the current stuff for the average person.

    The average user, for instance can't tell the difference between 16 and 24 bits with average headphones or speakers at 44kHz. For the average user, upping this to 24 with 32 for mixing is not an advance but a regression into slower downloads. And then what? 192KHz sample rate? This is not 192kpbs total data rate as in your MP3 but 192KHz per data word. Sure, they just unilaterally multiply the size of "standard" sound files by 8, and hope no one will notice.

    Is this a plot to smash razor-thin ISP profit margins? To force people to upgrade to broadband just to be able to do the same stuff? Or is this so that every song can include a unique signature inside it to trace copies back to the source? I would prefer if the next advance were simply stable drivers...

    Speaking of which, the article mentions:

    The new HD audio standard ties tightly with Microsoft's United Audio Architecture, which limits the amount of driver writing necessary for chip and codec manufacturers, which may in turn limit their design flexibility as well.

    Doesn't surprise me. There is a lot of tightness going on. And it wouldn't surprise me either if the design will evolve into something DRM compliant.

    I wonder if it was deliberately named MUAA (i.e. MU-HA-hA-AA) by some secretly sympathetic, clueful MS insiders? Very appropriate.

    Article continues:

    It also emphasizes the importance of onboard audio over PCI and external solutions.

    Naturally, this would coincidentally also prevent an encrypted data stream from being intercepted. For this to work, the entire stream must flow inside the motherboard chipset, be decrypted away from prying eyes and never go to an external interface until it is actually decoded.

    I don't know who is going to pay to lock themselves into DRM drivers and bloated audio standards, but it's not going to be me.

  97. Re:How would wireless speakers reduce cable clutte by John_Booty · · Score: 1

    I could definitely see myself going for something like that for rear satellite speakers. :)

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  98. Re:wireless? Why? by Carnildo · · Score: 1

    not true otherwise every single soundcard would show up working in windows with 8bitsound.

    most soundcards are bizzare compared to every other soundcard.

    I should have a generic soundcard.dll or soundcard.o driver that will work with ANY soundcard at the basic level. then load the specific driver for the added features.


    At least the last time I checked, most soundcards were still "Soundblaster compatible" with respect to old MS-DOS games. Since the original Soundblaster predated plug-and-play by quite a bit, Windows doesn't autodetect the compatibility layer.

    --
    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  99. Authoritative advice by Anonymous Coward · · Score: 0

    Joe Satriani have always said that he doesn't like wireless sound. If a monster of the sound says something like that is enough to me.

  100. You know, they say all kinda things bout tube amps by Ayanami+Rei · · Score: 1

    ...but what I've found is that nothing beats a simple set of active monitors. There's something about the way it sounds when you're dedicating an amplifier PER DRIVER. ^_^

    Plus nowadays you can get all-digital active monitors which makes wireless a possibility, and cabling an non-issue. Either that or just run balanced line-level; the possibility of interference or degradation there is practically nil.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  101. One word: usb-audio by Ayanami+Rei · · Score: 1

    It already exists.
    What's neat is that you don't use a PCI card, but you'll hook your "sound card" via USB. This means you can isolate it from your computer and avoid some noise if there's D/A conversion going on it there.
    Now, some companies add extra features to said devices that make it so you need to use their drivers. But unless the unit is completely non-standard, it'll still work fine using the standard USB-audio drivers too (minus an advertised feature or two).

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  102. How about a cheap breakout box with RCA outs? by Dr.+Spork · · Score: 1
    The thing I hate the most about computer sound is...

    That the D/A conversion is done around so much EM noise, and that the analog outs are essentially unshielded and run through pathetic little wires. I'm not an audiophile, but even I recoil at the insult in the suggestion that you can get good sound out of a little 3mm analog plug in a computer. I don't care how good the chips are. You're asking for a miracle! The solution is to have a unified digital-in/out audio interface, where the D/A and A/D converters are in a fully shielded break-out box that communicates digitally with the computer. Then you can use some decent cable to connect the box to the amplifier. What I'm describing doesn't have to be anything like expensive, maybe $10 more than a PCI soundcard for the extra materials. But it would make more than a $10 difference in sound you can count on that! I know they have these things for enthusiasts, but I don't see why they couldn't be made cheap and accessible to all.

    1. Re:How about a cheap breakout box with RCA outs? by niktesla · · Score: 1

      IIRC, Creative made a USB "soundcard" just for this reason. It was a box that plugged into an USB port and had RCA outputs and inputs so your auido wouldn't suffer from EMI. I don't know if they still make it - I saw it at Best Buy probably 5 years ago.

      --
      I've discovered a remarkable proof, but this margin is too small to contain it...
  103. We need a standard for wireless IEC958 (S/PDIF). by Ayanami+Rei · · Score: 1

    It's only like a 6MHz-wide band (just above a 6Mbps datarate). Figure you use TDMA to allow for multiple channel pairs (say up to 5). Then you're looking at 30MHz. You could probably shove that somewhere in the 2.4GHz or 5GHz unregulated ranges easy.
    What's nice is that it can carry it's own timecode.
    Just build speakers that have nice DAC/amps, and off you go. Place em', plug 'em in, set the "speaker ID", and enjoy.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  104. IEC-958 (S/PDIF) is 6Mbps. by Ayanami+Rei · · Score: 1

    Multiply by 2 to get the rate up to 96khz. It's already stereo at 24-bit, so multiply by 3 to get 6 channels.
    6 * 6 = 36mbps. Hmmmm... I recall that 802.11g is 54mbps. 36 mbps works for me reliably from opposite ends of the house.

    I think you could swing that easily when you are transmitting with line of sight, modulated in the regulated 5Ghz range.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  105. Blue Sky MediaDesk 5.1 by Ayanami+Rei · · Score: 1

    The Klipschs are nice, but tacky. And the sub is a bit sloppy. Also, it crosses over to the sub @140, which is too high.
    The MediaDesk crosses at less than 110, which brings it safely into the non-directional part of human hearing.

    It's probably the best $1000 you'll ever spend on audio equipment. It will make you want to throw your home stereo (if you have one) in the garbage. :-) I'd pay $1500 for a similar set up that was designed for a larger room, but the Media Desk does just fine if you place the couch and the speakers intelligently.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  106. 24-bit intermediate storage... by Ayanami+Rei · · Score: 1

    but the DSPs could just zero-extend to 32 bits, process, then normalize.
    Or even do the DSP math in 64-bit FP...
    There's no reason for the INFRASTRUCTURE to need to support 32-bits. That's overkill.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  107. Not wireless speakers by Anonymous Coward · · Score: 0

    Stereos and boom boxes with an AF/FM/Bluetooth/other band selector switch, tuning/song selector dial, lcd w/nice interface. Software and wireless interface on a computer loaded with your tunes, or storage/broadcast box commercial product.

  108. power lines by torrents · · Score: 1

    if the "wireless speakers" got their sound over the power lines and you were also runing broadband/network over them wouldn't that possibly cause interferance?

    --
    Get your torrents...
  109. need more technical innovation by Anonymous Coward · · Score: 0

    Ah the old days, when I used to be into sound and actual INTERESTING things were happening with PC sound tech.... in particular wavetable and 3D HRTF acceleration.

    Now the biggest innovation seems to be making cheaper soundcards for cheaper (now wireless) speakers. Ok, I'm exaggerating a bit but I'm trying to make a point here. It seems that innovation in graphics has continued, while innovation in soundcards really has just become more gimmick features. I don't really care for the difference between 5.1 and 7.1 speakers - when I've only got the room for two anyway.

    So, where would _I_ want to see PC sound tech heading. Here's a few ideas (my wishlist):

    - Personalised HRTFs so that I can throw on some headphones and get top-quality 3D virtualised sound. Sensaura kinda have this (with their Virtual Ear) but what would be nice is some headphone/microphone combo that I can plug into each ear and have the soundcard calculate the HRTF for me. Apply this to laptops and all you need is a $100 pair of Senheisers that will blow away any shitty inbuilt speaker/virtualisation speaker setup.

    - 'Audio Shaders' - or some idea like it. Give me a source and a programmable pipeline I can pass it through, to create DSP effects and such.

    - Aureal's waveguide tech - now why did Creative kill this again? I know their angle ('reverb in games is supposed to be theatrical, not realistic') but there are certainly other uses for the technology.

    - Accelerated decoding of formats - I'm not sure if the later cards already do this to some extent, but again. A programmable pipeline where I can throw sounds in using multiple formats and have the card decompress them in hardware for me. Low latency, takes the load off the CPU, lets us use compressed audio assets more efficiently in games.

    - Good MIDI. Really nice MIDI. MIDI that uses PCI or PCI-X to grab samples. Wait.... not just samples, 'sample programs' haha. So an instrument dosen't just have to be a wavefile with parameterised filters.... make it an audio program object, like everything else. Then you could implement whatever synth system you wanted to.

    I could probably think of more, but u get the idea. There's a load of room for REAL TECHNICAL INNOVATION that noone seems to be following. Unless they're doing it in secret, of course. I guess that's what happens when competition in an arena is successfully stifled by one company.

  110. Mod Parent up!! by losycompresion · · Score: 1

    that is a slick idea, combined with power over ethernet. one wire to the unit. i'd love to see more things have one wire only, the spider web effect sucks, i'd like to see more of a hub and spoke for stuff. Of course the PC would need to be the center. And of course all this is just random dreaming.

  111. Re:wireless? Why? by DMUTPeregrine · · Score: 1

    I got tall candlesticks, lathed out mounts for the rear speakers on the tops, and placed those mounts where candles would go. Perfect level, and it looks good too.

    --
    Not a sentence!
  112. Get rid of audible fans by ArrayIndexOutOfBound · · Score: 1

    ... seems to be the first step ...

  113. Re:The real future/ Klipsch by Kiryat+Malachi · · Score: 1

    It's an artifact of the Klipsch 'sound'; their speakers, from their pro stuff to their high end consumer to their computer systems all have a very particular character. Some people find it excessively brassy; this is mainly an artifact of using compression drivers and horns as opposed to the more typical dome tweeter setup. I'm personally not a huge fan of it, but some people really do like that sound.

    As computer speakers go, Klipsch's are decent, if you like the character of their sound. I'd still recommend a good external amp and decent set of bookshelf speakers (M&K make some nice, not completely outrageously priced ones, or at a cheaper level I've done alright with a pair of JBL bookshelfs, or at a more expensive level I really do like JBL's LSR studio monitors).

    --

    ---
    Mod me down, you fucking twits. Go ahead. I dare you.
    (I read with sigs off.)
  114. Re:wireless? Why? by Nexx · · Score: 1

    As long as there wasn't a musically perceptible lag.

  115. Doesn't have to be new amps... by WoTG · · Score: 2, Informative

    I agree!

    I'm sitting in front of a late 70's Kenwood amp and some similarly aged 7 inch speakers. They're older than I am, yet they sound much better than most computer speakers I find at the houses of friends and family. They should sound decent, since they cost more than my entire computer in inflation adjusted dollars! Let's face it, regular amplifier and speaker technology hasn't really changed that much over the years.

    I'm sure at the higher end of PC sound systems, things are different, but in the low and medium ranges, old fashioned amps and speakers work just fine.

    FWIW, my amp does double duty as a good monitor stand. Plus, I like having a real metal case rather than more plastic on my desk.

  116. Wife Acceptance Factor by XNormal · · Score: 1

    For an entertainment PC the rear speakers need to be connected somehow. Cables across the living room have a very low Wife Acceptance Factor. You can probably find power outlets on that side of the room, though.

    This way you can install an entertainment PC as a suprize guerilla warfare move without cable infrastructure that requires advance negotiations.

    I used to work in the PC audio industry. About 6 years ago and we worked on wireless speakers. It was probably a bit premature, though.

    --
    Stop worrying about the risks of nuclear power and start worrying about the risks of not using nuclear power.
  117. the same argument another way by Anonymous Coward · · Score: 0

    Everyone in the world has thought of the wireless speaker thing many times. In fact, a while back, I hacked together a nice set of battery powered wireless speakers which used cell phone batteries and a low power amplifier. They weren't meant to me loud, just directional.

    I would like to see someone develop a simple BlueTooth speaker system. Hell the technology exists, it just needs to be implemented in software. This would require satellite speakers to be powered, but really, I only need two of those. They run the back channels so that I don't need to run 2 wires all the way around the room and the outlets are there already.

    But really, the concept of wireless speakers are neat, but who needs it.

  118. Programmable DSP by Anonymous Coward · · Score: 0

    A great addition for soundcards would be a fully programmable DSP. This would allow game & music software developers to make unique effects/synthesizers/filters etc for their products without consuming extra CPU clocks. Considering the cost (and availability) of seperate DSP-cards (or starter kits), DSP hobbyists would be quite pleased.
    We are all aware that the analogous development in the GPU side already happened in DX9 (GeForce FX, Radeon 9n00) with the introduction of programmable vertex & pixel shaders. Now it is audio's turn to evolve!

  119. Re:wireless? Why? by Anonymous Coward · · Score: 0

    soundblaster live, audigy, extigy, etcc... and all other non garbage level do not do this.

    Also all I810 chipset ac97 audio also do not do this.

    in fact it's a rarity when I run into a soundcard that at the HARDWARE level is soundblaster compatable.

    99.9997% of them give you the "soundblaster compatable" after their drivers are loaded.

  120. Re:You know, they say all kinda things bout tube a by cayenne8 · · Score: 1
    Well, I basically think music reproduction is what you perceive it to be. To me...first time I ever heard a McIntosh tube amp on a pair of Klipschorns...I was sold. I was about 12 then.

    I've got the speakers now...not a Mc. amp...but, is a very nice SET tube amp by Decware. To me, horn loaded speakers with a great tube amp is the perfect sound system. But, YMMV...just more personal tastes I guess...

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    Light travels faster than sound. This is why some people appear bright until you hear them speak.........
  121. Just read up on Klipschorns... interesting. by Ayanami+Rei · · Score: 1

    A full horn design sounds ambitious! Where can I go to listen to a pair? (I live in Nothern VA)

    From what I've auditioned, I think I like when they combine technologies: multiple long-throw woofers mated with a horn tweeter provide detail and directionality where it's important.

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    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
    1. Re:Just read up on Klipschorns... interesting. by cayenne8 · · Score: 1
      Yes...they are amazing things...I do also have a 15" Klipsch sub to go with them. Amazing sound...and the design is pretty much unchanged since like the 30's.

      Go to their website and they should have a link on where to find them. www.klipsch.com

      Funny thing is...mostly STILL made in Hope, Arkansas...I'm still amazed some of the best speakers in the world are from there...also known for great watermelons...and Bill Clinton...

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      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    2. Re:Just read up on Klipschorns... interesting. by cayenne8 · · Score: 1

      Also...these are some of the worlds most efficient speakers...like 104db sensitivity. My little SET tube amp. only puts out about 2+ watts per channel..and this can still drive them to very loud levels...

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      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
  122. Re:Open source soft synths existed long before VST by Post · · Score: 1
    VST plug-ins are a proverbial drop in the bucket compared to the rich history of software synthesis.

    While you have every right in the world to see things that way (though this is a very fuzzy statement), lets put this in the context of todays professional music production environments. I have a lot of respect for Csound & Co., but I have yet to see these and related technologies in professional studios. There is some interesting avantgarde work based on Max & Co., there are people like Monolake who have turned their homegrown software into a solid business (Ableton Live), but when you are simply looking for reliable, usable sound generators and effects, VST owns.

    BTW, I am doing a lot of work for a digital audio hardware and software company (not Steinberg), and they are moving more and more of their products from hardware to software. VST is the way to go if want/need compatibility to professional audio software. So much about the "drop in the bucket".

  123. Your math is a bit off by TommydCat · · Score: 1
    7.1 channels at 96KHz/24bits I figure 18.4Mbps (No, I'm not going to give up my DVD-A quality with speakers that will be this expensive)

    8 * 96000 * 24 = 18,432,000 bits per second

    Encoding this on a carrier would require at least 37 MHz of bandwidth (see nyquist et al), and then we're not accounting for error information or ways of dealing with interference (i.e. "perfect" transmission and reception)

    A bit more spectrum, and my god man, the cost of this equipment will be rediculous for sending sound the 5 feet a wire could stretch!

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    This comment does not necessarily represent the views and opinions of the author.