Slashdot Mirror


The UMD and PSP Getting Off The Ground

1up is running a piece examining Hollywood's relationship with Sony's UMD format. From the article: "Two UMD movies sold 100,000 units within two months. By contrast, one of the earliest DVD releases, Air Force One, took nine to achieve the same goal. DVD and ticket sales are on the decline, Hollywood needs a new source of revenue while they pick up the pieces, and PSP's handheld UMD format is turning into the glowing solution." Relatedly, Next Generation is running an article taking a look at the increasing quality of original games coming out for Sony's handheld. From the article: "After an embarrassingly slow start, the PSP has begun to find its niche with developers; likewise, Sony's internal studios and publishing division have gotten really adventuresome lately, with big and little games, both in tested genres and genres those games serve to test."

187 comments

  1. Just say "no"... by badasscat · · Score: 4, Insightful

    ...to proprietary media formats.

    I'm using the term "proprietary" loosely, of course... but buy into any media format that's tied to one specific device, and it's a given that someday you're going to have a stack of media that you can't play and a much lighter bank account to go with it.

    1. Re:Just say "no"... by fistfullast33l · · Score: 1

      Just say "no"... ...to proprietary media formats.

      I agree with you, but I am definitely waiting for stores like Blockbuster to rent UMD movies. They currently rent games, which is okay but the price is like $8 for a 2-week rental. I view that as kind of high. If they rent UMDs though, it's an excellent way to take your game device and movie player on the go with the newest movies.

      I don't plan on buying any UMD movies until I have a device that will play them on my television as well. However, I am a fan of renting them from a movie rental place.

    2. Re:Just say "no"... by generic-man · · Score: 1

      Every major* portable game console ever has used a "proprietary" memory card format. The GamePark handhelds have adopted standard formats for memory cards, but even those have short shelf lives -- who uses SmartMedia any more, for example?

      * I'm not counting Nokia, Tapwave, or GamePark as a maker of "major" portable game consoles here.

      --
      For more information, click here.
    3. Re:Just say "no"... by PenguinCandidate · · Score: 1

      I don't plan on buying any UMD movies until I have a device that will play them on my television as well. No offense, but "DVD player" anyone? Wal-Mart sells them for 30 bucks now.

    4. Re:Just say "no"... by generic-man · · Score: 1

      Wal-Mart's $30 DVD player doesn't play UMDs. fistfullast won't buy a single UMD until he has a set-top UMD player!

      --
      For more information, click here.
    5. Re:Just say "no"... by TechniMyoko · · Score: 1

      like DVD?

    6. Re:Just say "no"... by yotto · · Score: 2, Insightful

      No, not like DVD. You can go to Wal-Mart and buy any of a dozen different DVD players from various manufacturers. You can buy DVD players (and burners) for your computer. And they started life that way.

      Can you buy a U(niversal!)MD burner for your PC? Can you buy a UMD player for your TV? No? Then they're not in the same league as a DVD.

    7. Re:Just say "no"... by apoc06 · · Score: 2, Informative

      the blockbusters here rent where i live umd movies and games. they have been renting them since at least as far back as may/june.

      also, you can rent them from www.gamefly.com and a few other places, if you are more a www.netflix.com person than a www.blockbuster.com person.

      as for playing them on a regular sized tv screen: http://www.pspupdates.com/2005/09/teamxtender-upda te.html there you go... its not the most elegant solution; it requires some weirdness with the faceplate. but its a proof of concept. also, when look at the link above, keep in mind that the video on the screen is distorted due to the fact that they are displaying 16:9 content on a 4:3 screen. if you set the psp to 'display: original', it would display properly.

    8. Re:Just say "no"... by SkyWalk423 · · Score: 1
      Can you buy a U(niversal!)MD burner for your PC? Can you buy a UMD player for your TV?

      No, you can't...... yet.

    9. Re:Just say "no"... by fistfullast33l · · Score: 2, Insightful

      I think you missed my point. Buying UMD's is completely useless to me for the reason that my parent stated - you'll end up in a few years with a ton of UMD's that only work on your old and busted PSP. I'm saying that until there are more devices that accept UMDs, I'm not going to purchase movies in that format. DVDs are irrelevant to the conversation but make my point. You can buy many different DVD readers from DVD ROMS to DVD set-top players to portable DVD players. You can't do this with the UMD yet.

    10. Re:Just say "no"... by phxbadash · · Score: 1

      Wow man...me either...cause I want to put a 350x230'ish less-than-dvd quality movie up on my 32-inch High Def tv screen...that makes Sooo much sense.

    11. Re:Just say "no"... by fistfullast33l · · Score: 1

      Yeah one blockbuster near me has 2 or 3 UMD movies for rent. The blockbuster website doesn't even mention PSP to my knowledge. I have a feeling that we probably won't see anything from them until after GTA:LCS comes out or even after Christmas. There have to be enough units in the area for the stores to rationalize purchasing them. Personally, I won't be happy until there are at least 10-20 movies to rent or so. I might even buy the movies used if they sell them for 5 or 6 dollars after a while because there's no reason to keep them in stock.

    12. Re:Just say "no"... by pnice · · Score: 1

      Does Blockbuster rent out DS games? Just curious. I haven't been inside a Blockbuster in a long time and didn't even know they had PSP games.

    13. Re:Just say "no"... by PenguinCandidate · · Score: 1

      BetaMax!

    14. Re:Just say "no"... by elhedran · · Score: 1

      Gee, and I already said yes.

      I thought about it, and every game I've bought for a console has been a proprietary media format.

      Also my DVD's just sit on the shelf (I have a Tivo). I bought a couple of UMD movies because I am likely to actually watch them. They will be available at times when no other way to watch a movie of my choice. E.g. on a flight, train, stuck in town waiting for inconsiderate tardy people.

    15. Re:Just say "no"... by Lisandro · · Score: 2, Insightful

      No, you can't...... yet

          Take my word for it; you'll be able to buy a Minidisc drive for your PC before that happens. Don't wait standing.

    16. Re:Just say "no"... by tepples · · Score: 1

      Take my word for it; you'll be able to buy a Minidisc drive for your PC before that happens.

      I can't really tell whether that was sarcasm or not given the first result for Google md data .

    17. Re:Just say "no"... by fistfullast33l · · Score: 1

      I think they do. I was at a Hollywood Video the other day and they don't rent either PSP or DS. I believe the Blockbuster near me rents both though. I think it depends on the store more than on the company.

    18. Re:Just say "no"... by Lisandro · · Score: 2, Informative

      It was. All of those drives don't let you deal with the MD-Audio media and MD-Data discs instead, which are quite more expensive and not cross-compatible. There's not a single consumer device that lets you read and write MD-Audio discs with your PC. NetMD players come close, but you're still tied to a hardware ATRAC3 encoding/decoding and propietary software/protocols.

            It's also interesting to see a link to an old PC World article comparing MiniDisc to Betamax... i guess the more things change, the more they stay the same.

    19. Re:Just say "no"... by NotWorkSafe · · Score: 2, Interesting

      You can rent UMD movies from GameFly. It's a bit of a better deal, because you can keep them for as long as you like.

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    20. Re:Just say "no"... by thatguywhoiam · · Score: 1
      ...to proprietary media formats.

      Would you consider all the game the consoles in this argument? They are all 'proprietary' formats, for all intents and purposes.

      --
      If Jesus wants me it knows where to find me.
    21. Re:Just say "no"... by apoc06 · · Score: 1

      yeah, the cause for that is most blockbusters are starving for shelfspace. they barely have enough room to stock new releases. add games for the top three systems to that list and you are pretty much strapped for space to have a shelf for psp titles.

      the movies i am slightly mixed on. dvd sales truly didnt start taking off until they started adding in the extra content, director's commentary... etc. i like the direction sony may start going with the whole bundling of umd movies and games. thats cool. but what would really set umd sales off is bundled additional game content. not just an extra car, or an outfit or whatever. i like how wipeout pure has gone with the additional content, but how about being able to have access to the movie soundtrack via the umd? that would be a nice touch. i dunno, with me personally you gotta hook me with the extras.

      by the way, has anyone seen ds games for rent?

  2. UMDs? by Shadow+Wrought · · Score: 2, Funny

    Arr, the format be from the deserts of Iraq, Arr!

    --
    If brevity is the soul of wit, then how does one explain Twitter?
  3. Exactly what kind of a niche is this? by Anonymous Coward · · Score: 0

    The two games mentioned are:
      A generic Japanese RPG
      A sequel to an unplayable horror game that is only described as having slightly improved visuals

    This is considered finding a niche with developers? If so, is that really a niche Sony wants to fit into?

  4. As long as by PenguinCandidate · · Score: 3, Funny

    the UMD Wipeout/Stealth combo is not affected by this article, all is well with the world. And, if you listen closely, you can hear 8 tracks and Beta getting a setting ready at their table.

    1. Re:As long as by eboot · · Score: 1

      Actually I think they're betting on who will arrive first, minidisc or UMD...

      --
      Two tears in a bucket. Motherfuck it.
    2. Re:As long as by BalbanesBeoulve · · Score: 1

      Minidisc has been there for a while now. It was DOA.

  5. Bwah? by Momoru · · Score: 4, Insightful

    Anyone who has purchased one of these care to explain the reasoning? The PSP is cool, but I just dont understand why anyone would buy a movie that can only be watched on it, when DVD + laptop works perfectly well. The Spiderman 2 disc is neat to wow people with but i mean how many times can i watch the same movie on the same portable system? Especially since I got the system for gaming...

    1. Re:Bwah? by Sinryc · · Score: 1

      Probabbly the fact that it can fit in your pocket and not have to worry about a a huge laptop brief case? Im not sure really. BUT I want one

      --
      Yay, I have a sig.
    2. Re:Bwah? by Winterblink · · Score: 2, Interesting

      Well one thought would be that not everyone can afford both a PSP and another portable system to watch DVDs on, or that not everyone wants to bother lugging a bunch of devices around. For some, it's pretty convenient to have the one device.

      Myself, I have a PSP, and I buy movies on DVD because I have a home theater. I'd love it if they released DVDs with UMDs in dual packs at a reduced cost, since it would be nice to toss a few movies in my bag along with the games when I travel.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    3. Re:Bwah? by GTRacer · · Score: 1
      DVD-ripping software and a big honking memstick for the PSP are your friends.

      I don't have specific recommendations, but now you know where to start!

      GTRacer
      - Format-shifting is cool

      --
      Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
    4. Re:Bwah? by Pxtl · · Score: 1

      I could understand if the PSP had a TV-out and good resolution on the TV screen so that you could watch your movie on the home screen. As it stands, I can't see the appeal of watching a movie on the tiny-screen instead of the small one.

    5. Re:Bwah? by Winterblink · · Score: 1

      Been there, do that :) *wink*

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    6. Re:Bwah? by tepples · · Score: 1

      Well one thought would be that not everyone can afford both a PSP and another portable system to watch DVDs on

      Price of Nintendo DS + price of entry-level portable DVD player = price of PSP. And if you're waiting for a title to come out on UMD, time is money.

      For some, it's pretty convenient to have the one device.

      If you're going to be sitting in one place long enough to watch a whole feature film, then aren't you carrying a bag into which you can stuff a portable DVD player?

    7. Re:Bwah? by liloldme · · Score: 1
      care to explain the reasoning ... when DVD + laptop works perfectly well

      'cause a lot of people don't enjoy dragging a laptop around?

      'cause laptop is a tad more expensive compared to PSP?

      'cause laptop is inconvenient in a rush hour bus or train?

      'cause laptop is difficult to handle if you can't sit down?

      'cause laptop requires software/OS maintenance?

    8. Re:Bwah? by generic-man · · Score: 1

      No.

      I spent two hours waiting for my car at the body shop today. I didn't bring my portable DVD player with me. I did bring my PSP, and I enjoyed my UMD movies while waiting.

      Jeez, is Wal-Mart paying you to shill its crappy portable DVD players? You've posted that same link at least three times in this article so far. Nobody wants to buy those things. That's why they're so cheap. For not much more money you can get the PSP, which plays excellent games, has wi-fi, is hackable with homebrew crap, and supports memory expansion.

      --
      For more information, click here.
    9. Re:Bwah? by Momoru · · Score: 1

      'cause laptop is inconvenient in a rush hour bus or train?

      You are watching a movie during rush hour? I'd hate to see how long your commute is...

      'cause laptop is a tad more expensive compared to PSP?

      Assuming you purchase every UMD movie on DVD as well (to watch during non rush hour times?) this will end up costing you a lot more in the long run. And if you really got the PSP to watch movies during rush hour on the cheap instead of play games, a portable DVD player is comprable in price. Also one can get a DVD capable laptop for not much more then a PSP (a new laptop w/ dvd can be had for $500...go used and you can get even cheaper)

      'cause laptop requires software/OS maintenance?

      I've never seen a portable with as many OS upgrades as the PSP, but whatever... All your points are decent, but it would make a lot more sense to just copy a movie to a memory stick instead of owning a disc that can only be played on this one tiny screen, as opposed to a universal format.

    10. Re:Bwah? by TechniMyoko · · Score: 1
      I've never seen a portable with as many OS upgrades as the PSP

      Maybe cause its the first to support it? Ive never seen an OS with as few (3) updates as the PSP.

  6. Er... by Dachannien · · Score: 4, Insightful

    Why would people be *more* likely to buy an overpriced low-quality version of a movie that they can only watch on their PSP when they could just buy the DVD and watch it on their fantabulous home theater system?

    Any high sales at the moment are probably solely due to novelty. Once the novelty wears off, sales will drop off (rather dramatically, I'm guessing). In any case, this isn't going to be a cash cow for Hollywood, as the studios will be less likely to sell a DVD for every UMD they sell of the same movie.

    1. Re:Er... by pocopoco · · Score: 1

      Well my reason is that I simply don't have time to watch TV at home anymore. PSP I can watch on the train and shit, where my options are much more limited.

    2. Re:Er... by oringo · · Score: 1

      I agree. There's little additional value (sound, audio quality, licensing) that you gain from UMD. TFA never mentioned which two titles were selling over 100K copies, and I suspect that they are part of bundles?

      MIAA, it's very easy to sell more DVD's. Just follow the two rules:

      1. Release DVD at the same time the movie is out.
      2. Drop the price of new release dvd's by $15-20 and the old ones by $10.

      There you go, you greedy bastard.

    3. Re:Er... by Anonymous Coward · · Score: 2, Funny

      PSP I can watch on the train and shit,

      I agree that watching a movie while you're taking a dump is convenient, but the least you could do is wait until you get to a restroom.

    4. Re:Er... by Blakey+Rat · · Score: 1

      Eh, people can do what they want.

      In case you haven't noticed, there are a lot of companies out there that make a lot of money selling overpriced crap to rich people. For instance, Monster gold-plated audio cables. Or those universal remotes with the 3"x8" backlit color touchscreen, which are about 40 times more annoying to use than an old-fashioned rubber-button remote.

      I say, if people want to buy your product, go for it.

    5. Re:Er... by Dachannien · · Score: 1

      The other thing about the 100k number is that they were comparing two UMD movies, released when there was already widespread adoption of the PSP, to the first DVD movie. I mean, when there's only one DVD movie out, how many people are going to rush out and buy the movie and a (still very expensive at the time) DVD player when there's no guarantee the medium won't flop?

    6. Re:Er... by Xarius · · Score: 1

      Once the novelty wears off, sales will drop off

      Famous last words, no?

      --
      C17H21NO4
    7. Re:Er... by Penguin · · Score: 1

      Currently in a bunch of countries people are paying more for a 15 second sound clip of a song to use as a tone for their mobile phone than the cost of the entire song on e.g. iTunes...

      --
      - Peter Brodersen; professional nerd
    8. Re:Er... by Anonymous Coward · · Score: 0
      Why would people be *more* likely to buy an overpriced low-quality version of a movie that they can only watch on their PSP when they could just buy the DVD and watch it on their fantabulous home theater system?

      As has been said SO MANY times, every week the topic comes up...

      It's a tad difficult to carry my home theather with me on my daily train commute.

      PSP and UMD rock.

    9. Re:Er... by tepples · · Score: 1

      PSP I can watch on the train and [stuff]

      Or you can get a portable DVD Video player with much better selection of movie titles and use the money left over to buy a Nintendo DS.

    10. Re:Er... by tepples · · Score: 1

      Currently in a bunch of countries people are paying more for a 15 second sound clip of a song to use as a tone for their mobile phone than the cost of the entire song on e.g. iTunes

      There's a difference. Tracks purchased through iTunes Music Store are not authorized for public performance, while ringtones are (to an extent).

    11. Re:Er... by thatguywhoiam · · Score: 1
      Why would people be *more* likely to buy an overpriced low-quality version of a movie that they can only watch on their PSP when they could just buy the DVD and watch it on their fantabulous home theater system?

      Better question: Why would people be *more* likely to buy the home theater system when they can just buy some immersive 3D goggles?

      Because: they are not the same thing at all!

      We're talking about a portable system. I agree that they are overpriced (the UMDs); I don't buy 'em for my PSP, I just rip whatever I like from my existing collection. It has a memory card, and everything. :)

      There are only two situations where I could see myself buying a UMD movie: if it is episodic, like a TV series (say, Lost) and I wanted to catch up on the subway. Or, if I was at the airport and I just wanted to pick something up for a flight. I would pay the premium then. If they make them cheaper that might change.

      There are lots of reasons not to like UMD at the moment but comparing them to 'home theatre' is almost a non sequitur.

      --
      If Jesus wants me it knows where to find me.
    12. Re:Er... by TechniMyoko · · Score: 1
      and use the money left over to buy a Nintendo DS.

      What if he wants games PSP has? Or better graphics/audio/ai/physics, more enemies on screen at once, a bigger brighter LCD, online NOW, downloadable content, the homebrew, etc etc?

  7. Something odd... by tktk · · Score: 2, Funny
    Sony also demoed a sequel to cult curiosity Siren, a recent horror game that was criticized for being almost unplayable while simultaneously hailed for its unconventional ideas. Brief inspection proves it slightly more graphically advanced than its predecessor.

    So the sequel is more graphically advanced but it's still unplayable?

    1. Re:Something odd... by Anonymous Coward · · Score: 0

      Yeah, there is this idea in gaming...call me crazy here...but it goes something like this

      GRAPHICS AND GAMEPLAY ARE NOT THE SAME THING

  8. Re:Dupe. by Anonymous Coward · · Score: 0

    Think of the bandwidth /. could save if they'd just redirect the games section straight to 1UP.com's homepage. Shit, I don't know why there's an "older articles" button on here, if you wait long enough it'll all get reposted by Zonk anyway. Zonkie, you're doing a heckuva job.

  9. Air Force One? by Anonymous Coward · · Score: 0

    Does the fact that Air Force One sucked mean anything to anybody?

    1. Re:Air Force One? by erlenic · · Score: 1

      While I've never seen the movie, my first thought was, "Maybe that movie sold horrible on DVD because no one wanted it." That statement would have been useful if they provided sales figures for both the dominant and upcoming format for both movies (VHS and DVD for AF1 vs DVD and UMD for the others.)

    2. Re:Air Force One? by Anonymous Coward · · Score: 0

      It would have been better if the part of Harrison Ford had been played by a chimpanzee.

    3. Re:Air Force One? by dootbran · · Score: 1

      I remember hearing that at one point there were more AF1 dvd's sold than DVD players, although I don't think they were counting DVD drives in computers. So the movie may have sucked but it did sell very well for an early dvd release.

  10. PSP=Gamecube of the Handhelds. by kinglink · · Score: 5, Interesting

    Let's face it people the PSP has a serious problem with games, this is the same problem you laughed at the Game Cube about, but you defend it now? The problem is you don't have people who know how to make handhelds in charge of it.

    Nintendo risked a bit with the 2 screens, but notice where they are? Notice they know how to use it. Nintendogs is genius. They tried something big, and it's worked. Sony can't have something like that, they don't have the capablities for it on this system.

    It's the same with the Revolution, if Nintendo gets third party in and sees it's a great idea you'll see a shift in power. And they can likely do it. What they need to let out is numbers for the systems and get the dev kits out, I don't know if they have done either, but once that starts it could be something good. It's going to be hard, but let's be honest, if you think games are good now, your kidding yourself, all we are getting are games similar to what we've been seeing for the last 20 years. This might actually give us something different.

    The problem is PSP should stand for PS Ports. They might have GTA Liberty City Stories but they need more than one unique game to hold this system together and they failed that test so far. The only game I want for the PSP is Lumines and maybe Liberty City Stories. Where as the DS definatly has the games, and the backwards compatibility too.

    They should have allowed everyone to put their own apps on the system. Would Java have worked if they locked it down? Imagine if you can run anything on the PSP and enjoy programming for it? but of course Sony doesn't want freedom (remember they have a huge invested interest in RIAA.)

    Ngage failed for the similar reason in the game department, but the PSP is competition for the DS which is good, but it's not going to beat it though. Nintendo is entrenched here where they wern't on the 64. They use the older archaic format for the Handhelds, but I've noticed it's the one that works the best. You can't damage a cartridge like you can easily scratch a disk. I've scratched many discs accidently, nothing horrible but I've done it, I've never ever damaged a cart, even when trying... And when your transporting this stuff, you're going to scratch it after a while.

    The more we glorify their attempts at trying to make it live, the worse it will do when it crashes. UMD is a good idea, if they can make other players and get the cost down. I'm not going to pay twice the price (I get DVDs at places like walmart.. 15 bucks a piece on the day it gets released) just so it's portable. That's obscene.

    1. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0
      Let's face it people the PSP has a serious problem with games,

      Nope, Ive bought more games for PSP than I have for XBOX/PS2/Cube combined since PSP came out. And I have more games for PSP that I plan to buy for those systems till their inevitable death. PSP has no game problem other than how will I pay for all of them?

    2. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0

      All that says is that you have bought FA games for your consoles, because you're a pirate.

    3. Re:PSP=Gamecube of the Handhelds. by oGMo · · Score: 4, Informative

      Let's face it people the PSP has a serious problem with games

      It does? Which problem would that be?

      this is the same problem you laughed at the Game Cube about, but you defend it now

      OK, presumably you mean "the lack of games for the GameCube". However, I have about as many PSP games now as I have bought over the entire life of the Cube. Perhaps you mean "games I like", which may be perfectly valid for you, but irrelevant for the rest of us. No one is forcing you to buy one, but there are tons of games others enjoy.

      Nintendo risked a bit with the 2 screens, but notice where they are? Notice they know how to use it. Nintendogs is genius. They tried something big, and it's worked. Sony can't have something like that, they don't have the capablities for it on this system.

      That's nice. You like Nintendogs. A lot of people don't have any interest in an oversized tamagotchi. I, for instance, would be more interested in Super Mario Bros, Castlevania, or Advance Wars.

      It's also a bit silly to assert you can't have a pet game for the PSP simply because you don't have two LCDs.

      It's the same with the Revolution, if Nintendo gets third party in and sees it's a great idea you'll see a shift in power. And they can likely do it. What they need to let out is numbers for the systems and get the dev kits out, I don't know if they have done either, but once that starts it could be something good. It's going to be hard, but let's be honest, if you think games are good now, your kidding yourself, all we are getting are games similar to what we've been seeing for the last 20 years. This might actually give us something different.

      Ah yes, if, if, if. If they do all the right things, and happen to generate the right interest, and things happen to fall their way, it'll be great! It's so simple! But it's not. Generalities are nice, but it's actually pulling through in the implementation of them that's difficult. It's easy for an armchair enthusiast to comment about what they'd do, especially when they know nothing about what it takes to actually accomplish it. You seem to think Nintendo is stupid, and that it's not trying to do these things. I'm sure the random advice of a slashdotter would help them immensely.

      The problem is PSP should stand for PS Ports. They might have GTA Liberty City Stories but they need more than one unique game to hold this system together and they failed that test so far.

      Oh? Which ports would you be referring to? Mercury? Lumines? Metal Gear: Acid? Untold Legends? Wipeout Pure? Twisted Metal: Hands On? Hotshots Golf? Ridge Racer? Yes, a few of these games are sequels or have related series. (But then, the DS does too, right? Yoshi? Mario? Metroid? Castlevania? Advance wars?) There are also a few direct ports: THUG2 and Ape Escape. But I can see why two ports mean the system should be called the "PS Ports".

      The only game I want for the PSP is Lumines and maybe Liberty City Stories. Where as the DS definatly has the games, and the backwards compatibility too.

      Ah, here's the confusion. "The only game I want." Well, guess what? You're not the only person in the world. Possibly not even the only gamer. The PSP lineup appeals to a lot of people.

      Also, the PSP doesn't really have something to be backward-compatible with, yet, but that is a nice feature of the DS. (Although why they elected to disallow multiplayer link games is boggling.)

      They should have allowed everyone to put their own apps on the system. Would Java have worked if they locked it down? Imagine if you can run anything on the PSP and enjoy programming for it? but of course Sony doesn't want freedom (remember they have a huge invested

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    4. Re:PSP=Gamecube of the Handhelds. by Delphiki · · Score: 1
      Quality post. Makes me wish I had mod points.

      I'm surprised you didn't also point out that PSP discs aren't easy to damage, seeing as how you can't really take UMD discs out of their case like you can with CDs or DVDs.

      And I hadn't heard about Megaman X on the PSP, that'll be sweet..

      --

      Feel free to mod me "-1 - Angry Jerk".

    5. Re:PSP=Gamecube of the Handhelds. by bleaknik · · Score: 1

      Wow. Can you say flame? All hostilities aside, though.

      Games that span several Gb are either poorly coded or rely too heavily on expensive photoshop and 3d studio artists. True game programers can reproduce all of the pretty graphics with the some clever coding. I have no respect for Squaresoft's everspanning FMV RPGs. You want to watch a movie, buy a movie. I want to play the game.

      And speaking of movies. $25 for a UMD movie. The same movie I can buy on DVD in the next aisle for half the price. Mmmm. No.

      And GTA. Am I the only one who's sick of this game? I bought GTA3. I admit it. I played it for 20 minutes. Then I got bored. Now there's the coffee mod scandel, and the new cities, and the... Wake me up when Rockstar makes a game that's original again.

      Ok. Java on a PSP. Lame. Lame. Lame. I have a Java based cell phone. Sure I can play Java Bejeweled, and Java Tetris. But you know what... this is the first time I've had a cell phone that takes 40 seconds to boot up. Am I suggesting Java's counterproductive to the advent of portable technology... maybe not, but it's painfully slow. That's what I know.

      oGMo, you're bashing Nintendogs again. You're right. It's an overstuffed Tomagotchi. Yup. I have no interest in it either. But my niece does. Still don't understand that one. I do wonder, though... What PSP games are actually worth owning after Wipeout, Twisted Metal, and Lumines.

      /shrug. Do I want a PSP? Sure. Do I have any reason to buy one? A couple. Do I have enough reasons to pay $250 for it? No. When the price hits $100, I'll find my motivation.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    6. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0

      To you I say, stop being so goddamn impatient! Neither the PSP or the DS has a stellar selection of games. You know why? Because it hasn't even been a year, and you nitpickers are already demanding a new high profile game every two weeks. It ain't going to happen. Just look at previous game systems and their launch games during the first year, not very impressive either.

    7. Re:PSP=Gamecube of the Handhelds. by Brantano · · Score: 0

      No offence man but you backup a flame (which isnt really a flame, its his own opinions which are actually more true than the parent) with another flame. All i have to say to this post is that you cannot just compress textures with 'the best coding in the world'. Also, since when are anything but concept art made in photoshop or 3D studio? Plus, not all of the games size is in FMV, theres polygons, textures, AI, and countless lines of code, all of which cant just be compressed down to a little size, it has to be in a format the system can read.

    8. Re:PSP=Gamecube of the Handhelds. by oGMo · · Score: 1

      Wow. Can you say flame? All hostilities aside, though.

      See my sig... ;-) Kidding aside, a flame would be more pointless personal insults, I'd think. Nothing wrong with a stinging retort however!

      Games that span several Gb are either poorly coded or rely too heavily on expensive photoshop and 3d studio artists. True game programers can reproduce all of the pretty graphics with the some clever coding. I have no respect for Squaresoft's everspanning FMV RPGs. You want to watch a movie, buy a movie. I want to play the game.

      This is the only bit I am in contention with. It doesn't matter how good a programmer you are: data takes up space. Lots of polygons, lots of pixels. You can compress things to an extent; however you start trading off quality and CPU cycles to do so. The trick is trading off just enough to get the job done with what you've got. Also, data doesn't compress forever: sometimes you just can't.

      It's my guess that current PSP games don't come close to utilizing the full 1.8G. However, that's bound to change in the future. There aren't many dual-disc PS2 games, but there are some. (These aren't simply FMVs, either; Star Ocean 3 has a lot of large areas, voice acting, etc.)

      And speaking of movies. $25 for a UMD movie. The same movie I can buy on DVD in the next aisle for half the price. Mmmm. No.

      Seriously! I have no interest in UMD movies at this point. Like I said; $5. Give me a UMD with my favorite TV shows for last week, I'd pay you $5. Etc. $25 is right out.

      The ability to play my own video from memory sticks isn't too bad, though, although I've never used it. Neat if you set up your PVR to downsample your shows I guess.

      And GTA. Am I the only one who's sick of this game? I bought GTA3. I admit it. I played it for 20 minutes. Then I got bored.

      I played to the second area. Got bored. Same stuff, over and over. I also bought San Andreas, just because it would probably be a good game, if I took the time to play it. If I had the time to take. (And the camera controls weren't backwards!)

      Ok. Java on a PSP. Lame. Lame. Lame.

      Yes. Some people like those I guess, so I'm not going to entirely dismiss them.

      oGMo, you're bashing Nintendogs again.

      I took a look at my post again; I don't consider saying I don't like it "bashing" it. I don't have a problem with Nintendogs; I like some things, other people like other things, and that's why they make more than one type of game.

      However, I do find considering the entire handheld race won this generation because of something that's basically a tamagotchi to be a bit silly.

      I do wonder, though... What PSP games are actually worth owning after Wipeout, Twisted Metal, and Lumines.

      This is like anything else entirely dependant on what you like to play. Metal Gear: Acid rocks if you like tactics games. Or if you're a fan of Metal Gear stories. THUG2 is an excellent port. Having an entire Tony Hawk game on a handheld just rocks. Mercury is old-school fun; lots of levels and challenges, and they're not easy. And it's pretty to look at, too. Untold Legends is satisfactory if you want hack'n'slash Baldur's Gate style. Hot Shots Golf rocks; don't bash it, people have bought PSPs for it, and I've spent far too much time in the past two days learning why. It's fun, and excellently implemented, with huge long-term value. Ridge Racer is a great arcade-style drift racer, but don't expect GT-style simulation driving (wait for GT).

      However it may be you don't like any of these genres. That's understandable; there aren't any real RPGs yet, though there are some on the horizon. It's not wo

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    9. Re:PSP=Gamecube of the Handhelds. by oGMo · · Score: 1
      I don't consider saying I don't like it "bashing" it.

      This was actually poorly worded. I didn't even say I didn't like it (this is silly, I haven't played it, how can I tell?), I'm just not interested in it.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    10. Re:PSP=Gamecube of the Handhelds. by TechniMyoko · · Score: 1
      I have no respect for Squaresoft's everspanning FMV RPGs. You want to watch a movie, buy a movie. I want to play the game.

      Games like Metal Gear Solid 3 use like 2 minutes of FMV for some live action footage of a nuclear stockpile, and the rest of the game is in engine footage, and still takes up multiple gigabytes. Beyond Good and Evil has 2 minutes of footage for a demo video when you leave the main menu idle for a minute. I dont know about you, but I still like decent textures, detailed 3D models for characters and levels, voice samples, CD quality music, and you know, all that other stuff that takes up space. Its not just FMV that takes up space.

    11. Re:PSP=Gamecube of the Handhelds. by tepples · · Score: 1

      [Among games rated T or more inclusive,] The only game I want for the PSP is Lumines

      Got a GBA, or an emulator? Try this.

    12. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0
      Ok. Java on a PSP. Lame. Lame. Lame.

      Wrong wrong wrong. Java runtime on a PSP would be seriously fucking cool.

      I wish there was a device identical to PSP that had Java in it.

    13. Re:PSP=Gamecube of the Handhelds. by buffer-overflowed · · Score: 1

      In all seriousness, if GTA: Liberty City Stories doesn't start moving units off the shelves(and it's going to be going up against the XBox 360 for peoples cash), the PSP *is* dead. You need look no further than this year's PAX to see that, where in an incredibly heavy gamer area, I think 5 PSPs were seen of which 3-4 were being given away. Even here, where you'd think people would be most impressed by whiz-bang tech, the PSP faithful are drastically outnumbered by the DS converts.

      It's not settled yet, but it will be all but settled by the end of the holiday season.

      Even if it's a bang-up smash in Europe if it doesn't seriously start moving here and in Japan it's gonna get dropped like a rock. It's almost as expensive as a console to develop for(while the DS, being so low-powered with only 1Gb of storage is by far cheaper), and it has a really small userbase atm. It would(assuming it pulls a master system) end up as the most expensive portable to develop for in the most expensive market to release in. That means death. It also only has another year or two as the high-end portable before the actual GBA sequel hits.

      Add into that that:
      1. You have Sony pulling a Baghdad Bob and claiming "HAPPY-FUN" success when they sell out a 185,000 unit launch alottment in a market the DS has already sold almost 10 times that. Then they stick to units shipped as opposed to sold in their marketing. It just looks sad from this camp.
      2. A lot of people on forums are using their PSPs mainly to play decade-old Nintendo games(which just strikes me as perversely wrong for some reason, yet I had no trouble using my GBA for pocketNES, go fig). At least to hear them talk. That's not much of a selling point when to play new PSP games you need to kill that functionality.
      3. For any menu-driven or mouse-approximation interface, that touchscreen on the DS makes an analog feel like it came from the 19th century. I can't stand any situation where I need to move a cursor with an analog anymore. I never had much tolerance for it to begin with however.

      That interface advantage is a biggy. Advance Wars: DS(beats Metal Gear Acid for depth of tactics and multiplayer by far) controls smooth as silk, and the whole RTS/FPS/RPG genres are infinately improved by having that touchscreen there. The PSP has the DS for platformers and probably racers, you instantly get that if you ever play Mario 64, but that's about it.

      Granted, I don't see the appeal of Nintendogs, but most of the girls in my life do. It's a non-gamer, mass-market game, something the PSP doesn't really have yet.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    14. Re:PSP=Gamecube of the Handhelds. by kinglink · · Score: 1

      A launch games are 3 monthes, and that's generous. I personally say 1 month but let's say three.

        PSP didn't have a good launch selection unless you LOVED the PS2 and needed a portable system. But to be honest both systems' had a poor launch (Though there was some gems neither showed a great one at launch though Mario 64 and Lumines is good.)

      1 year is when the first major game MUST hit, otherwise the system gets shaky, And even then you need to have solid hits for a while a must buy game every 2 monthes would make it perfect. But going almost 12 monthes I have yet to see a game that defines the system. Metal Gear Acid interests me, but I don't see others accepting it. Dynasty warrios are great on the PS2 but I don't need a hand held version of it. Most people I've spoken with that wanted the system badly was glad to get a system to play games similar to PS2 games. Not because they had unique games.

      DS is starting to come out with their strongest hits now, but they really screwed up. I said Nintendo was Entrenched, but the funny thing about being entrenched, you can flood your enemies easily then. The PSP should be on top today, but they didn't have the launch titles to blow up that dam it.

      The PSP had the potential and it still does, but it needs those games TODAY. GTA might start it but they need sold hits. The one thing they need is games to combat all categories, they will never beat a few areas (Don't expect a Advanced Wars, or a Nintendogs but a good RPG and a good action game should be out soon)

      We'll see, I'm not rushing them, but I think it should have already been decided and perhaps it's already done.

    15. Re:PSP=Gamecube of the Handhelds. by oGMo · · Score: 1

      You need look no further than this year's PAX to see that, where in an incredibly heavy gamer area, I think 5 PSPs were seen of which 3-4 were being given away.

      I was there. I saw a lot more than 5 PSPs. Many more than I expected, in fact. (I figured the same; this was a high-priced item and these were gamers. I was suprised: there were a lot of gamers who can and would put down the money for it.) Tycho might not have seen more than 5, but then he wasn't out on the floor much, either.

      Even here, where you'd think people would be most impressed by whiz-bang tech, the PSP faithful are drastically outnumbered by the DS converts.

      Cripe, what is this, some sort of religion? Do you set up a shrine to your DS or PSP or whatever and light a candle every night? These are game consoles. You get them because you can play the games you like on them. Despite what fanboys might want you to believe, they're not a religion you have to convert to.

      It's not settled yet, but it will be all but settled by the end of the holiday season.

      Holy wars now? I suspect we'll see serious numbers of consoles move this holiday. If I were you, I'd be hoping both portables fly off the shelves, because it'd help kick up the competition a bit; something Nintendo seriously needs.

      Even if it's a bang-up smash in Europe if it doesn't seriously start moving here and in Japan it's gonna get dropped like a rock.

      Right, because Sony has no vested interest or much money involved, they'll just pull it off the market. Same with all those developers. (Incidentally, same with the DS.)

      It's almost as expensive as a console to develop for(while the DS, being so low-powered with only 1Gb of storage is by far cheaper), and it has a really small userbase atm. It would(assuming it pulls a master system) end up as the most expensive portable to develop for in the most expensive market to release in.

      Funny, sounds like another console I know too. It's called the PS2.

      You have Sony pulling a Baghdad Bob and claiming "HAPPY-FUN" success when they sell out a 185,000 unit launch alottment in a market the DS has already sold almost 10 times that. Then they stick to units shipped as opposed to sold in their marketing. It just looks sad from this camp.

      OK first I haven't heard anything about 1.8 million DS's being sold; maybe I just hadn't heard. That is what you get when you multiply 185k by 10. That is also pretty good when you consider a new, high-priced item, released during the low salespoint of the year, with a production shortage, and not a lot of advertising. Hopefully with the holiday season we will see them step things up.

      A lot of people on forums are using their PSPs mainly to play decade-old Nintendo games(which just strikes me as perversely wrong for some reason, yet I had no trouble using my GBA for pocketNES, go fig). At least to hear them talk. That's not much of a selling point when to play new PSP games you need to kill that functionality.

      They're also using them to play SNES games. And PSX games. And some homebrew games (yay tetris). And browse the web. And watch movies. And read comics.

      For any menu-driven or mouse-approximation interface, that touchscreen on the DS makes an analog feel like it came from the 19th century. I can't stand any situation where I need to move a cursor with an analog anymore. I never had much tolerance for it to begin with however.

      Ah yes because mouse-like menus are required...

      That interface advantage is a biggy. Advance Wars: DS(beats Metal Gear Acid for depth of tactics and multiplayer by far) controls smooth as silk, and the whole RTS/

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    16. Re:PSP=Gamecube of the Handhelds. by kinglink · · Score: 1

      I never said the system is dead, I said it's the game cube of handhelds. Notice next year Nintendo has probably the best game of the year coming out (Zelda) You might see a huge amount of Gamecubes sold just on that. But gamecube is hurting for the games.

      This is like anything else entirely dependant on what you like to play. Metal Gear: Acid rocks if you like tactics games. Or if you're a fan of Metal Gear stories.

      How many people rave about that game? I love card games, I'm one of the few ones, (check out culdcept though, it's a perfect card game, for the ps2)

      THUG2 is an excellent port. Having an entire Tony Hawk game on a handheld just rocks.

      Funny how you think Entire Tony Hawk and I see "played it before, no interest" you want to make the system about something more then ports, let's start here.

      Mercury is old-school fun; lots of levels and challenges, and they're not easy. And it's pretty to look at, too. Untold Legends is satisfactory if you want hack'n'slash Baldur's Gate style.

      I liked Baldur's gate Style, but that's the PC baulder's gate, which is RPg.

      You're talking about a Hack and slash, Diablo PC, Baulder's gate PS2, Fall out PS2, and so on. Again not that unique (and champions of norrath come to mind too)

      Hot Shots Golf rocks; don't bash it, people have bought PSPs for it, and I've spent far too much time in the past two days learning why. It's fun, and excellently implemented, with huge long-term value.

      Again a Ps2 Xbox game that came over, after a sequal, and neither game was met with acclaim.

      Ridge Racer is a great arcade-style drift racer, but don't expect GT-style simulation driving (wait for GT).

      GT We'll see, but there too many boring racing games out there, I play three race games,

      Burnout best Crashes.
      GT, best racing (don't argue, just nod. You know it's true)
      Tokyo Xtreme Racing, second best racing game (debatable, but I just love it for the high octane and I do love the tuning)

      That's over the last 5 years, before that was Mario Kart, which now bores me but if you have a group around it's fun.

      But over those 5 years there's been 20 "good" racing games None of tem interest me. Even Tokyo Xtreme on PSP I've seen and it's not impressive. I like the high Octane, I don't need a scaled down version I play it on the PS2 if I need it. If I'm on the road, I'm playing a REAL racing game, why use a PSP for that?

      We'll see.

    17. Re:PSP=Gamecube of the Handhelds. by buffer-overflowed · · Score: 1

      Cripe, what is this, some sort of religion? Do you set up a shrine to your DS or PSP or whatever and light a candle every night? These are game consoles. You get them because you can play the games you like on them. Despite what fanboys might want you to believe, they're not a religion you have to convert to.

      No, but I do mainly pull the portables out in the presense of a porcelin goddess. Does that count?

      Holy wars now? I suspect we'll see serious numbers of consoles move this holiday. If I were you, I'd be hoping both portables fly off the shelves, because it'd help kick up the competition a bit; something Nintendo seriously needs.

      Possibly. I don't know. Sony lost any advocate work I would ever do for them after my 2nd PS2 broke. And Nintendo pretty much does their own thing regardless of sanity, market pressures, or what every screaming gamer on the face of the earth has to say about it. So the whole competition thing, in light of nintendo, has always seemed kind of silly to me. They're going to do what they're going to do no matter what.

      Right, because Sony has no vested interest or much money involved, they'll just pull it off the market. Same with all those developers. (Incidentally, same with the DS.)

      Ahhh, but Sony by and large isn't a developer. W/o third party support they're less than nothing. They can't limp along on first party titles anywhere near like Nintendo can. And devs can and will kill a title or switch the platform on it(say to the PS2) if it doesn't look like it's going to sell(I've always thought that was stupid, you've sunk 90%+ of the devwork in and you kill a title. WTF?). That's not to say Sony will kill the platform, hell, the Ngage is still limping along, but it would go down the lines of the GameGear and Wonderswan. Not a joke, but not a gameboy killer.

      Part of this is backlash from all the Sony fans claiming the PSP was going to slaughter the GBA(and neither it nor the DS have even made a DENT there).

      Funny, sounds like another console I know too. It's called the PS2.

      The PS2 has the marketshare, despite being the most difficult console to develop for, it's financially worth it because it's got an enormous installed base versus it's cheaper competition. It doesn't make business sense to take a big financial risk on a higher development cost platform without the marketshare. Especially if you have a lower cost platform that has more marketshare, wider margins and costs 25% as much to make games for. The GBA was/is AWESOME for that, quick turnaround, and cheap to dev for. Art comes into play a bit, but still.

      OK first I haven't heard anything about 1.8 million DS's being sold; maybe I just hadn't heard. That is what you get when you multiply 185k by 10. That is also pretty good when you consider a new, high-priced item, released during the low salespoint of the year, with a production shortage, and not a lot of advertising. Hopefully with the holiday season we will see them step things up.

      Ehh, I rounded up for effect. It's about half that in the UK. 1 mil DSes to 185k PSPs. US is tough to nail down. Japan is > 2 mil DSes to 1 mil PSPs.

      They're also using them to play SNES games. And PSX games. And some homebrew games (yay tetris). And browse the web. And watch movies. And read comics.

      Didn't I say decade old nintendo games? I think that covers the SNES. Apart from the web browsing, and effectively movie playing(I mean comeon, get a portable DVD player or something), the DS can do all of this(and will eventually have a far better web browser).

      Ah yes because mouse-like menus are required...

      It's *incredibly* nice to be able to click select an entry or screen position versus having to scroll down to it and select it. Especially for name-entry, chat, RTSes like Starcraft, web-browsing, etc. Text-based browsers are all well and good, but comeon, who really prefers them over a gui-based browser.

      Depth of tactics?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    18. Re:PSP=Gamecube of the Handhelds. by oGMo · · Score: 1
      Ahhh, but Sony by and large isn't a developer. W/o third party support they're less than nothing.

      Er, I think you fail to realize the extent of Sony first-party developers. Sony did Ape Escape. Sony did ICO. Sony did God of War. Sony did Wipeout. Sony is Polyphony Digital, who makes Gran Turismo. Sony is now Naughty Dog, who makes the Jak series, and has made Crash Bandicoot. Sony is Incog Inc., makers of Twisted Metal and Warhawk.

      There is also Sony Online Entertainment, who makes a little thing known as Everquest.

      These are not all. It may be they've produced more software for the PS2 than Nintendo did for the Gamecube. They have plenty of developer power in and of themselves to see a solid lineup. Don't think they're going to sit back.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    19. Re:PSP=Gamecube of the Handhelds. by buffer-overflowed · · Score: 1

      I full and well realize what sony makes, and w/o getting into an argument on tastes, I don't think you can honestly say Sony is a Capcom, Konami, Square, Nintendo, SEGA, or Namco. Sony's stuff, with a few exceptions has always felt to me like a cheap knockoff you'd pick up in the shady part of town. There's just no polish to it. There are some exceptions but not many. I mean, stuff like Okage was only OK.

      People buy Nintendo products for Nintendo software, are you honestly asserting that you would pick up say a PS4 *just* to play Sony's limited first party titles like people by and large did with the Cube?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    20. Re:PSP=Gamecube of the Handhelds. by BenjyD · · Score: 1

      And GTA. Am I the only one who's sick of this game?

      No, you're not the only one. I lasted about 3 hours total before realising "this game is crap and it's not getting any better".

    21. Re:PSP=Gamecube of the Handhelds. by squiggleslash · · Score: 1
      I think it says a lot that Sony's having to constantly plant stories in the press about how the PSP is finally picking up, how UMDs are finally picking up, etc.

      There were some minor problems with the DS initially because of a temporary shortage of games, but everyone knew the problems were temporary and the thing ended up selling itself. The PSP just doesn't have that. It's overpriced, largely because it supports a bunch of features that are redundant and poorly thought out.

      The PSP really has two roles: it's for rich gadget enthusiasts to show they have the latest thing, and it's a free lesson for Apple lest it be considering building the fabled video iPod on how not to market portable video. Neither of these includes the magic words "profit center for Sony"

      Why is the "UMD" taking off? Because people who have PSPs who don't necessarily have a DVD player, or simply don't care about the prices (the PSP is overpriced to begin with, so it's reasonable to assume a large proportion of its users are like this) are going to try the format anyway. This is predictable but it's also important to point out that just because UMD sales appear to be high in proportion to PSP sales, doesn't mean that UMD is a successful format or every going to be one.

      Slashdot could do us a few favours by not publishing every single story about how UMD disks are "taking off". They're puff pieces from a desperate Sony marketing department. Slashdot and the gamer rags they link to are being played.

      --
      You are not alone. This is not normal. None of this is normal.
    22. Re:PSP=Gamecube of the Handhelds. by bleaknik · · Score: 1

      The PSP has the DS for platformers and probably racers, you instantly get that if you ever play Mario 64, but that's about it.

      I was frustrated by the DS controls for Mario 64 at first, but the wriststrap (very bottom of the webpage) that comes with the DS comes with a nub that you can secure to your thumb. You can then use to navigate using the touchscreen, somewhat similar to an analog joystick. You may wish to try this out.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    23. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0

      This is easily the most biased piece of trash I've read on /. all day. Well done.

      So the DS had a problem with a "temporary shortage of games" while the PSP serves only as a lesson & an accessory?

      You are a fucking joke, Squiggleslash. Get some perspective.

    24. Re:PSP=Gamecube of the Handhelds. by steveo777 · · Score: 1
      While I don't like all the 'Cube bashing, I do agree with you there. I've played one innovative game one the PSP, Lumines.

      What they need to let out is numbers for the systems and get the dev kits out

      If you've been paying close enough attention to the third-party press releases. Most of them are working on Revolution projects. They have to sign non-disclosure agreements in order to recieve dev. kits. And unlike Sony or MS, Nintendo doesn't tolerate leaks very well. They also don't comment on rumors, so if you hear about something, it's generaly bull untill you hear it from the big N. Anyway, a there are a few releases (I can't get into most game sites at work, so I can't link 'em), where companies say they are working with Nintendo on the new system. We can basically translate that as non-rumor. It came from the companies themselves, and we can only assume dev kits are out there. The developers merely state they cannot comment.

      Think of it this way: If Nintendo plans on having a sucessfull launch, the will NEED to have as many launch tiltles as possible. Not just Mario and Pilotwings (N64, I'm looking at you here). And it takes more than a year for a decent game.

      --
      This sig isn't original enough, it's time to come up with something witty...
    25. Re:PSP=Gamecube of the Handhelds. by kinglink · · Score: 1

      Pilotwings will be cool on the new controller.

      I'm glad that they are working on this stuff, I've heard barely nothign about it, and I think psychologically they need people thinking about it, but if they release all of a sudden with good numbers we'll see. I really am hoping for a good system, and am unsure of what we'll see with that controller thing, but it does have potential.

      They definatly are differnt then sony or MS which are currently screaming at the top of their lungs to outshout each other about the power of their systems. Neither though have impressed me because it's about what's new, besides the power. Though Cell processing will definatly be a big improvement.

      And I'm a big Nintendo Fan, Zelda has been a favorite forever for me, but even I have to admit defeat on the Cube, though I see a bright ending, with Zelda coming out next year and not that much competition on this version of the systems. Though I'm pissed about 4 extra monthes wait, but it should hurt Sony's launch a touch , and might boost revolution's (think, instead of buying a Gamecube, just buy a revolution and be able to play the new Gamecube game... Legend of Zelda "kick ass super monkey paw" as well as other fine games.)

    26. Re:PSP=Gamecube of the Handhelds. by TechniMyoko · · Score: 1
      Pilotwings will be cool on the new controller.

      Ace Combat 5's Flight Stick 2 is better

    27. Re:PSP=Gamecube of the Handhelds. by brkello · · Score: 1

      You don't need dual screens for something to be big. Take Halo for example. The X-Box didn't have something special...they just hit a game that was popular to a lot of people and sales took off. It wasn't long ago that the DS had fairly crappy titles and ports out. They are starting to come out with a few innovative games...but a puppy simulator might appeal to a lot of people, but it doesn't do much for me. The PSP needs more games...and good ones if it is really going to compete. I am not going to argue with you there. But the Revolution has a very slim chance of becoming the top dog. Nintendo appeals to the classic gamer. The real market is now in the casual gamer..the EA and Halo players. I would rather Nintendo stay the same (just pick up some dang rpgs!) and not buy in to the MTV version of gaming.

      --
      Support a great indie game: http://www.abaddon360.com
    28. Re:PSP=Gamecube of the Handhelds. by Anonymous Coward · · Score: 0

      Sony didn't make WipeOut. Psygnosis did (you know, the Lemmings people), and then Sony bought Psygnosis.

      Granted, Psygnosis continues to make WipeOut games, but let's not characterize this as something that Sony engineered, because they didn't. The original WipeOut was published for the PSX, PC, and Saturn, and the sequel was published for the PSX and PC, and then ported to the N64. WipeOut 3 was the first one made after Sony bought Psygnosis.

    29. Re:PSP=Gamecube of the Handhelds. by squiggleslash · · Score: 1
      Want to actually challenge some facts rather than attack a rather crude simplification of my point? I own neither gadget, and am not affiliated with either group.

      The PSP is expensive. The DS had a problem with a temporary shortage of games, the PSP still has a problem with such a shortage. Sony is trumpetting, and Slashdot dutifully repeating as fact, that it's a success because buyers are willing to stump up for UMD disks, when in fact it's clear that they're only willing to because PSP sales, ultimately, are limited to reasonably well-off gadget enthusiasts (if the PSP was priced at a level that made it likely it'd sell to all groups, and if there were actually games available so PSP owners didn't feel like their devices were expensive, overpriced, useless, bricks, you wouldn't expect UMD sales, as a proportion of PSP sales, to be particularly high.)

      Sorry it's not good for Sony, but it's, well, not good for Sony. Like I said, Apple will learn some lessons from the device's failures, if they have any sense.

      I predict that a year from now, the PSP will no longer exist in its present form. It might be half the price, it might be built in to a mobile phone or something, or it might simply be taken off the market. Planted stories like the one we're responding to may give the execs warm fuzzies and a sense that they might not actually get fired, but take a step back, and it doesn't appear to be a device with any future.

      --
      You are not alone. This is not normal. None of this is normal.
    30. Re:PSP=Gamecube of the Handhelds. by buffer-overflowed · · Score: 1

      Even with the wriststrap it's an inferior control method to the analog nub.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  11. Holywood FUD by Serapth · · Score: 4, Informative

    "DVD and ticket sales are on the decline, Hollywood needs a new source of revenue while they pick up the pieces"

    God I hate this little fact people like to bandy about. Tinsel town is not hurting in the slightest, here are yearly box office sales from the last half dozen or so years ( thanks to boxofficemojo.com ).
    2004 9.4 billion
    2003 9.1 billion
    2002 9.1 billion
    2001 8.4 billion
    2000 7.6 billion
    1999 7.4 billion
    1998 6.9 billion


    See... where I come from, when the number keeps going up and up, we dont call that shrinking... grrr.

    1. Re:Holywood FUD by RoadDoggFL · · Score: 1

      They might be going off of any combination of inflation, production costs to revenue ratios, you name it. I'm sure there's a way to spin and twist the numbers to make it look like those poor Hollywood execs are really suffering.

      --
      "This is considered plagiarism."
    2. Re:Holywood FUD by Momoru · · Score: 4, Insightful

      Those numbers may not be declining, but they are certainly flatlining, which could be forcasted as an eventual decline. Look at the growth... it was growing at least 10% a year until 2002, where it grew 0%, and then only 3% or so the next year. 3% or less growth is considered failing in the business world.

    3. Re:Holywood FUD by Anonymous Coward · · Score: 0

      So, the next question is, have they saturated the market?
      Can they no longer put out the same content and get a bigger market than they already have?
      Or, has the quality of the content not been consistant? (are movies getting worse?)

      Some more interesting numbers would include DVD sales. quick google (numbers for australia only):
      http://www.afc.gov.au/gtp/wvfast.html

      Appears to show huge growth within the DVD market at the same time the boxoffice slows down.

    4. Re:Holywood FUD by Dachannien · · Score: 1

      The last time I heard someone say that a smaller increase was the same thing as a decrease, they were talking about taxes. And they were in Congress.

    5. Re:Holywood FUD by vgarofalo · · Score: 1
      But aren't box office sales values revenue and not profit? And isn't profit the bottom line?

      I mean .. how many tech companies that started in 1998 and aren't around now had increasing revenue year over year?

      -- V

    6. Re:Holywood FUD by negative3 · · Score: 1
      Sometimes people in business think that "not making as much money as I think I should" == "I'm losing money/business is shrinking". The RIAA spins the same sob story but they're still making more money every year!

      The one thing that pops into my mind with every "UMD format is gaining ground" article is this: how is selling more UMDs a measure of format acceptance when you can only use those UMDs in a PSP? Isn't this just a measure of how people are using their PSPs? Put out DVD player appliances (or make DVD players that can also play UMDs) and then see how the general public reacts - then you will see if the format is accepted.

      --
      "Physics is to math what sex is to masturbation." - Richard Feynman
    7. Re:Holywood FUD by cowscows · · Score: 1

      Yeah, the article summary made what I think is a stupid point. It compared some 100,000 sale UMD movies to one particular DVD which was released very early after DVD players became available. The reason that I think this is silly is due to the difference in cost of the players. How much did a DVD player cost when they first came out? Hundreds of dollars? Thousands? The PSP is significantly cheaper, and that price can also be further justified by the fact that it's a game/music player as well.

      It sounds more to me like people bought some PSPs cause they're cool, and then grabbed a couple movies just to try them out. A year or two from now, if they're still selling the UMD's, that's the time to decide if they're a success or not. After the novelty wears off.

      --

      One time I threw a brick at a duck.

    8. Re:Holywood FUD by Anonymous Coward · · Score: 0

      Also, there was a previous format in place when DVDs were introduced into the market. You could buy or rent the same movie on VHS and play it at home on your TV. Since the UMD format is the only format in it's market niche (i.e. it's the only thing this handheld plays), it doesn't suffer from slow adoption. It's their way or the highway.

      -------
      I always post AC in Games. Why do you ask?

    9. Re:Holywood FUD by xTown · · Score: 1

      Revenue from ticket sales may not be declining, but the actual number of tickets sold probably is--hence "ticket sales are on the decline."

      Say you sell widgets at $2. Your first year, you sell 100 widgets. You raise your price to $3 the next year and sell 90. Revenue is up $70, but sales are down 10.

      Given the amount of money we're talking about, though, I'd have to agree that whatever metric they're using, they're not hurting.

      Here's an idea for a new source of revenue: spend less on movies. Change the way we measure star power ("the $20 million club"). It'll never happen, but it's a lot more attractive than the prospect of facing another price increase at the box office and more lousy $200 million movies.

    10. Re:Holywood FUD by Rocketship+Underpant · · Score: 1

      Ticket revenues in nominal dollars are increasing. If you adjust for inflation, the increase is less impressive.

      However, if you read the quote, it says ticket sales are declining. That is true. Number of tickets sold, not number of dollars paid. In fact, this summer was the worst summer for ticket sales (number of tickets sold) since 1997.

      --
      He who lights his taper at mine, receives light without darkening me.
  12. Soldiers buy them like crazy. by Sinryc · · Score: 3, Interesting

    I swear, they do. I went to my stepbrothers Basic Graduation, and every other soldier was buying a damn PSP. He bought one and 3 games and 2 movies. Ghost Busters, and the first 10 episodes of Ren and Stimpy. I asked my stepbro why he wanted a PSP, he said to watch the movies AND play the games, I asked why didnt he get a DS and a seperate movie player. He said the DS didnt play movies, and he only wanted one thing he had to take care of and that it was better that it was small. That way he could use it on downtime, instad of a DVD player.

    --
    Yay, I have a sig.
    1. Re:Soldiers buy them like crazy. by cowscows · · Score: 1

      That's interesting. There's the kind of market where "convergence" really could work well. It's somewhere where the convenience of having less to carry becomes more important than the quality of the individual components. Sony should produce an extra rugged PSP, maybe with camo patterns or something. If nothing else, they'd probably get some free good publicity out of it

      --

      One time I threw a brick at a duck.

    2. Re:Soldiers buy them like crazy. by Anonymous Coward · · Score: 0

      Basic training graduates buy everything like crazy. The bulk of them are 18 and 19 year olds earning their first steady paycheck.

  13. "Two UMD movies sold 100,000 units..." by RoadDoggFL · · Score: 1
    "Two UMD movies sold 100,000 units within two months. By contrast, one of the earliest DVD releases, Air Force One, took nine to achieve the same goal."


    Wait, and was Air Force One one of the two best-selling DVD's? I'd be more surprised if the two best-selling UMD movies didn't compare favorably to a poorly-selling DVD of my choosing. Add the fact that things probably just sell more today than they did then and I'm struggling to see the news here.
    --
    "This is considered plagiarism."
    1. Re:"Two UMD movies sold 100,000 units..." by Wyatt+Earp · · Score: 1

      It was at the time.

      When DVD players first started coming out, the two biggest movies in DVD format were AFO and Fifth Element.

      Alot of other good movies were on Divx for a while.

  14. new source of revenue? by hammeredpeon · · Score: 1

    wouldn't it just replace dvd sales? hopefully there aren't too many people who buy a dvd and a umd. i think a new "glowing solution" would be re-releasing lots of dvds and older movies on super-mega-video-format, where they actually do something innovative instead of shrinking it down and putting it on a 4" screen. yeah, probably flamebait. oh well.

    --
    best college pickem site ever: pickem.terrbear.org
  15. Re:I own a PSP and It has ergonomic issues by Akaihiryuu · · Score: 1

    No kidding, especially when you take into account the fact that you can get a decent portable DVD player at Wal-Mart for half the price of a PSP. I've seen uber cheap ones for under $100, decent ones go for around $120-$130.

  16. Apples to oranges and red herrings by Red+Flayer · · Score: 4, Insightful

    "Two UMD movies sold 100,000 units within two months. By contrast, one of the earliest DVD releases, Air Force One, took nine to achieve the same goal."

    This comparison is not relevant.

    First, the DVD player was a single-function appliance, and had to be adopted before people would buy one. The PSP was released as a game platform, so it was adopted by many more people.

    Second, the DVD competed with a tech that already had very deep market saturation -- videocassettes. Early adopters had already invested in laser-discs and been burned. Adoption of DVD players was slower due to these factors. The PSP, on the other hand, competes (in re: movies) with portable DVD players, which do not have as deep market saturation.

    "DVD and ticket sales are on the decline, Hollywood needs a new source of revenue while they pick up the pieces, and PSP's handheld UMD format is turning into the glowing solution"

    Except of course, that the UMD format is not a new source of revenue. It is a new distribution method for an old source of revenue -- movie titles for portable video players.

    The reason that UMD-format sales of selected movies have been high? Because the titles released are targeted to the same market as the PSP. Why doesn't the article reference the top-selling DVDs sold within the first few months of sale?

    The reason people pay high prices for UMD-format movies? Because it beats paying $400 for a portable DVD player that (1) serves no other function and (2) takes up even more space in the pocketbook/bookbag/tote/man-purse.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    1. Re:Apples to oranges and red herrings by FidelCatsro · · Score: 2, Insightful

      You forgot the third reason : Air Force One was awful

      --
      The only things certain in war are Propaganda and Death. You can never be sure which is which though
    2. Re:Apples to oranges and red herrings by cowscows · · Score: 1

      How about the 4th reason. When DVD's first came out, the players were a bit pricey. It doesn't matter how good a movie you had, most people don't have an extra grand to spend on a player. A PSP is much easier to swing, even if all you wanted it for was movies.

      --

      One time I threw a brick at a duck.

    3. Re:Apples to oranges and red herrings by Anonymous Coward · · Score: 0

      Third, who the hell bought Air Force One?

    4. Re:Apples to oranges and red herrings by tbuskey · · Score: 1
      The reason people pay high prices for UMD-format movies?

      Typical twelve year old:They bought a PSP and, Hey! Something else you can do with it for $20. And I can bring it with me in the car. Like I do with my PSP anyways. And school and to my friends and...

      I don't have $80 to buy a DVD player but I do have $20 to bring that cool movie with me everywhere. Which I can't do with the DVD I have at home.

      Think target audience....

  17. Not a chance... by CaseM · · Score: 2, Insightful

    I have a PSP, and UMD movies are nothing more than a fad. Contrary to the Hollywood executives' beliefs, I don't exist to line their pockets every time they decide they need to have me re-buy my movie library on a different format.

    1. Re:Not a chance... by Crash+Culligan · · Score: 1

      I'm sorry to hear that, CaseM, but let's face it, you did feed their false hope by buying a PSP and at least one UMD movie. It's only (somewhat) natural that they're counting on you to buy more. And then, remember that there are a great many people who have bought more.

      The larger a business gets, the less likely it is to see its customers as anything but statistics, customer turnover and market penetration. They see positive numbers and frisk about happily because they're succeeding. They see negative numbers and scowl and desperately feel the need to change something to make the numbers positive again, even if it shoots future success in the foot.

      I've actually seen only one thing that could convince me to buy a PSP: the promise of an eventual Naughty Dog release for it. Before I shell out the bucks for a $250 console that I can misplace, I want to see more.

      --
      You cannot truly appreciate Dilbert until you read it in the original Klingon.
  18. Why are you complaining and comparing DVD to UMD? by Brantano · · Score: 1, Insightful

    As some people have stated, you can buy a dvd player for your home and a portable dvd player, but your forgetting something.

    Not alot of people have alot of room when there carrying stuff on an airplane or a have a car packed full of people, would you rather have a clunky portable dvd-player in your lap (thats hot) or a small lightweight, kickass looking screen that you can rest in your hands?

    Another thing is that while dvd movies were meant to be played in the home, UMD movies were meant to played on the go. Yes, you can take a dvd on the go with a portable dvd player but its really not worth it. The two mediums are for completly different markets and should not be compared.

    A final note is that some of you are complaining about the PSP's proprietary format. Every handheld device has had its own format, and even the UMD has protection. Theres a reason why sony used the UMD format and not a cartidge or slimeline dvd like the gamecube.

    1)It can be scratched easilly
    2)Unlike a cartridge, a cd can hold alot more space.
    3)While a cartridge would be the best idea for a portable system, a multifunctional system like the PSP cannot use them simply for the fact that it was meant for movies and games, you cant put a dvd-quality movie on a cartridge.

    All in all, the PSP is doing well for what it was made for. It wasnt made for the poor twelve year old who doesnt travel much. It was made for the teenager or adult who spends his time traveling and doesnt have the space to lug around an mp3 player/dvd player/and a game system.

  19. Re:Dupe. by DrHogie · · Score: 1

    At least Zonk's not michael.

    Oops, there goes my karma.

    --
    --DrH, the Sandwich with the Ph.D.
  20. It's all in the spin by Zaffo · · Score: 1
    The article could just as easily carry the sub-title...

    "With DVD, ticket sales down, Sony's portable might not be much of a savior."

    ...and it would be just as true. I love my PSP, but face it, the number of PSP owners out there is nowhere near the number of DVD player owners, and the UMD format is inferior and inconvenient. Simply put, I quote from a recent article on Gamasutra:
    Seriously, who actually wants to watch a movie on a tiny screen?
    1. Re:It's all in the spin by TechniMyoko · · Score: 1
      Seriously, who actually wants to watch a movie on a tiny screen?

      No one. Good thing PSPs screen isnt tiny. It also looks as big half an arms length away as a 25 inch tv does across the room

  21. crappy article by BalbanesBeoulve · · Score: 0, Redundant

    That second article is crap. It doesn't even talk about PSP games! Rogue Galaxy and Siren 2 are both PS2 games. The only PSP game mentioned is Loco Roco. The single sentence in the summary is about the only mention of the psp in the whole thing. Zonk, maybe you should RTFA next time?

  22. Everything F'ing Dies by Anonymous Coward · · Score: 0

    I do not buy the selling point of this mobile-movie stuff. Are these people riding 40 miles to work or school every day on a public transport? Government records don't say many are.

    Are they flying on the plane every week or month? Nothing like a nice stigmatism to compliment the jetlag. Sub-VGA resolution is a trick from Satan to destroy the eyes of man so that he cannot read the BeOS Bible.

    Why BeOS? I don't know, man, I didn't do it.

    So, where is the reason? Movie sales are in decline because it is cheaper to buy a DVD than go to a theatre, now. Not to mention the whole home-theatre trend, anyway. Community events are so dirty. But, when watching Lost in Translation at home, I can whip it out whenever I feel like it, and nobody is going to say anything. Not even Grandma.

    Most people are not highly mobile. We go to school and study our asses off all day, or go to work and bust our balls all day. Most do not ride public transports, nor car pool. The fact that trends suggest we are becomming more seditary and enjoying cinema in our own homes instead of going out says something.

    Then again, it also says something that people would rather watch a segment of a movie on the PSP than play one of its horrible games. It's all novelty, and it will wear off.

  23. Portable DVD player by tepples · · Score: 1

    They will be available at times when no other way to watch a movie of my choice. E.g. on a flight, train, stuck in town waiting for inconsiderate tardy people.

    For less than half the price of a PSP, you can have an even bigger screen so that you can watch G-rated movies other than Disney/Pixar's Toy Story, which was the only G-rated movie available on UMD Video when I checked a week ago at Meijer.

    1. Re:Portable DVD player by elhedran · · Score: 1

      For less than half the price of a PSP, you can have an even bigger screen

      Um, I didn't buy the PSP just to watch movies. I was merely pointing out that I saw nothing wrong with buying UMD's once I already had a PSP.

      Besides, I'd like to see you walk around with that and three movies for it in your pocket :)

  24. Betamax is moot by tepples · · Score: 1

    BetaMax!

    No. If you're thinking about buying DVDs and format-shifting them to Memory Stick PRO Duo, the so-called Betamax precedent won't save you now. Sony v. Universal was decided in 1984, but the law was changed in October 1998 so that format-shifting from a copy-protected medium became a federal felony. The governing case is now Universal v. Reimerdes, where it was ruled that using and/or distributing DeCSS within the United States (where Slashdot's server is located) is unlawful.

    1. Re:Betamax is moot by Anonymous Coward · · Score: 0

      Hang on, who's talking about shifting movies from the UMD to the Memory Stick PRO Duo? We're talking about outdated media.

      Methinks you probably need to stop tripping and get the list of court cases out of your ass, Mr. Law School.

  25. DMCA by tepples · · Score: 1

    DVD-ripping software and a big honking memstick for the PSP are your friends.

    When the FBI (or foreign counterpart) comes after you for breaking the DMCA (or foreign counterpart), Bubba will be your new (butt-)friend. Besides, can't you buy a portable DVD player for the price of a big honking Memory Stick PRO Duo card?

    1. Re:DMCA by generic-man · · Score: 1

      Nobody ever got jailed for violating the DMCA.

      Yes, you can buy a portable DVD player for the price of a big honking Memory Stick Pro Duo Card. You can also buy a hundred DVD+-/?W$#-R blanks for that price. I'd rather carry around my PSP and a Memory Stick PRO Duo because I don't have a backpack to cart around all my FREE LIBRE GRATIS OPEN SOURCE FLAC OGG VORBIS DOT ORG media.

      Do you go up to people at the Apple store saying "You can buy a Discman for $20! Stop buying that iPod!"? No? Then let me spend my money the way I want.

      --
      For more information, click here.
  26. What is CD quality? by tepples · · Score: 1

    I still like ... voice samples

    If they're in Japanese, what real use are they? Or do you expect publishers to pay for voice acting talent in several continental languages for the European version?

    CD quality music

    What do you deem CD quality music? Current Nintendo DS game cards are up to 64 megabytes, meaning that DS games can stream compressed audio from the game card instead of using "OMG it's a MIDI file" music. There exist multiple middle grounds between tracked music and storing the audio as Red Book audio. Which did you mean? 32 kbps MP3? 64 kbps? 128 kbps?

    1. Re:What is CD quality? by KDR_11k · · Score: 1

      Or do you expect publishers to pay for voice acting talent in several continental languages for the European version?

      Well, they do it for PC games, why can't they do it for console games, too?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:What is CD quality? by TechniMyoko · · Score: 0, Troll
      If they're in Japanese, what real use are they?

      Even better. Some of us Anime nuts love japanese voices over the english ones.

      What do you deem CD quality music?

      Not MIDI, actually recorded audio. Although PSones MIDI was extremely good.

      Current Nintendo DS game cards are up to 64 megabytes, meaning that DS games can stream compressed audio from the game card instead of using "OMG it's a MIDI file" music

      I know, but dev's dont want to waste that much space or processing power on the DS. See GoldenEye's music as an example

      Which did you mean? 32 kbps MP3? 64 kbps? 128 kbps?

      I think Id be willing to put p with 64, but Id prefer 128. (Id actually prefer 320 but hey.)

    3. Re:What is CD quality? by tepples · · Score: 1

      See GoldenEye's music as an example

      Do you mean the real GoldenEye by Nintendo and Micraresoft (which had excellent music), or do you mean Rogue Agent?

      I think Id be willing to put p with 64

      Would you find the quality of this recording acceptable compared to General MIDI? It's a DDR song encoded with a GBA codec and then decoded as it would sound on a GBA or DS.

    4. Re:What is CD quality? by TechniMyoko · · Score: 1

      Rogue agent. And that wav sounded pretty decent.

  27. I've got it!!! by Anonymous Coward · · Score: 2, Funny

    People can bring their PSPs into the movie and watch a UMD when they get bored!

  28. It's not the dual screen as much as touching by tepples · · Score: 1

    It's also a bit silly to assert you can't have a pet game for the PSP simply because you don't have two LCDs.

    It's not the second screen as much as the fact that it is touch sensitive. Nintendogs could have been done without the top screen, but if you don't have a touch screen, how can you touch your dog in pleasant ways?

    Yes, a few of these games are sequels or have related series.

    And a lot of the DS games aren't. Feel the Magic, Meteos, Polarium, and the like are brand new franchises. There are borderline cases: Pac-Pix and Kirby Canvas Curse play nothing like other games in their franchises to the point where the franchise is nearly irrelevant, unlike the racing games (Wipeout, MC, NFS, RR) whose gameplay is just like that of their predecessors. There certainly aren't enough original franchises on the PSP to justify the $120 difference in purchase price.

    Also, the PSP doesn't really have something to be backward-compatible with, yet

    PS1 games through a Walkman-shaped accessory analogous to a GameCube Game Boy Player perhaps?

    but that is a nice feature of the DS. (Although why they elected to disallow multiplayer link games is boggling.)

    Probably because a link port would have taken up extra space on the console that is otherwise used for the real headphone jack, and because they wanted to prevent people from using flash card kits based on a GBA link cable.

    where can I download Nintendo's hobbiest SDK?

    A hobbyist SDK compatible with GBA and Nintendo DS is available here, and the forum is here.

    You think they weren't entrenched after the SNES?

    Because the Sonic the Hedgehog series and a more accurate port of Mortal Kombat 1 sold a lot of Sega Genesis systems, the Super NES wasn't entrenched nearly as much as the NES was.

    Developers may also like the fact they can throw 1.8G on a PSP disc

    How long does it take a UMD drive to read 1800 MB of data? Translate that into a temptation to drop to a NOW LOADING screen and you see what makes PSP not the best choice for playing five minutes at a time.

    1. Re:It's not the dual screen as much as touching by Anonymous Coward · · Score: 0

      ...but if you don't have a touch screen, how can you touch your dog in pleasant ways?

      Indeed.

    2. Re:It's not the dual screen as much as touching by TechniMyoko · · Score: 0, Flamebait
      how can you touch your dog in pleasant ways?

      I think a pet button would have been more appropriate given the way you worded that

      Yes, a few of these games are sequels or have related series.

      And a lot of the DS games aren't

      A lot of the PSP games aren't either

      PS1 games through a Walkman-shaped accessory analogous to a GameCube Game Boy Player perhaps?

      Done before, its called a PSone

      Probably because a link port would have taken up extra space on the console that is otherwise used for the real headphone jack, and because they wanted to prevent people from using flash card kits based on a GBA link cable.

      Then support multiplayer wirelessly.Developers may also like the fact they can throw 1.8G on a PSP disc

      How long does it take a UMD drive to read 1800 MB of data?

      Dumbest comment ever. Some PS2 games are 9 gigabytes, how long does it take a PS2 to load all that? A system doesnt ever have to load the entire game in one sitting. Its broken up into seperate levels, seperate voice sampels for example. MGS4 isnt going to play through the 3 hours of audio back to back

    3. Re:It's not the dual screen as much as touching by tepples · · Score: 1

      I think a pet button would have been more appropriate given the way you worded that

      PSP fans think graphics add more to the immersion, whilst DS fans think control adds more to the immersion. Each camp is entitled to its opinion; I just happen to fall in the DS camp.

      Done before, its called a PSone

      The point of my argument was to make a PSone that uses the PSP as its display, battery, and controller.

      Then support multiplayer wirelessly.

      Many Nintendo DS games do support wireless multiplayer. The lack of support for multiplayer in GBA games goes down to layer 2: the packet architecture of 802.11b is too different from the low-latency clocked serial protocol that GBA games demand. Besides, it can't easily be used as a point against the DS compared to the PSP because the PSP 1.51 or later doesn't have any backwards compatibility at all, not even the ability to use the PSP as an input and video device for a Walkman-shaped PSone.

    4. Re:It's not the dual screen as much as touching by TechniMyoko · · Score: 1
      The point of my argument was to make a PSone that uses the PSP as its display, battery, and controller.

      But there'd be no point since it would just be a PSone, and a TV capture card for PSP.

      the PSP 1.51 or later doesn't have any backwards compatibility at allWith what would it be backwards comaptable with? There was no PSP before it. I dont expect the GBA to be backwards compatable with the NES (yes I know of the awesomeness that is pocketnes)

  29. What can you do in 64 KB? by tepples · · Score: 1

    Lots of polygons, lots of pixels. You can compress things to an extent; however you start trading off quality and CPU cycles to do so.

    .the .product will make you happy. This demo by Farbrausch is only 64 KB in size, but it demonstrates the kind of procedural generation of content that programmers can produce if they put their minds to it. And you have to trade off CPU cycles in order to get to that sweet spot where the NOW LOADING screen is neither disc-bound nor CPU-bound.

    (These aren't simply FMVs, either; Star Ocean 3 has a lot of large areas, voice acting, etc.)

    Do RPGs released in Europe have voice acting in multiple continental languages, or is it just English or Japanese with subtitles?

    The ability to play my own video from memory sticks isn't too bad, though, although I've never used it.

    You're feeling the chilling effect of the DMCA, right?

    However, I do find considering the entire handheld race won this generation because of something that's basically a tamagotchi to be a bit silly.

    As I understood it, the point wasn't that one brand had "won this generation" as much as "won as of September 2005".

    Hot Shots Golf rocks; don't bash it, people have bought PSPs for it, and I've spent far too much time in the past two days learning why. It's fun, and excellently implemented, with huge long-term value.

    How does Hot Shots Golf compare to Mario Golf: Advance Tour?

    This is like anything else entirely dependant on what you like to play.

    I bought a GBA, and I'm considering buying a Nintendo DS, in part because of the ability to play a game called devkitARM where the object is to make your own game and brag about it on the Internet. Sony Computer Entertainment has shown itself to be much more proactive about thwarting homebrew than Nintendo is.

    1. Re:What can you do in 64 KB? by KDR_11k · · Score: 1

      Do RPGs released in Europe have voice acting in multiple continental languages, or is it just English or Japanese with subtitles?

      The console RPGs I've encountered so far are always with english voice acting and sometimes even english text. PC RPGs, OTOH, seem to have all dialogue translated. And they don't even take half a year to get here, unlike their console brethren.

      Translated voice acting is rare in the console world even though it's standard with PC games. It seems stupid that even the Mario games, which are meant for children that probably don't understand English, have english voice acting. It's not like there's a lot of voice in them, either.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  30. Inflation isn't just for balloons by tepples · · Score: 1

    The last time I heard someone say that a smaller increase was the same thing as a decrease, they were talking about taxes.

    Governments raise annual budgets to match the annual increases in the Consumer Price Index. A business whose revenue growth fails to beat inflation is considered a failure for exactly the same reason.

  31. Portable DVD players aren't that expensive by tepples · · Score: 1

    Because it beats paying $400 for a portable DVD player

    Which country's dollars are you talking about? At Wal-Mart stores and Walmart.com I see portable DVD players for 120 USD, which coincidentally matches the price difference between the PSP and the Nintendo DS.

    1. Re:Portable DVD players aren't that expensive by geminidomino · · Score: 1

      And that's probably for a good one that has A/V Inputs as well as outputs (comes in handy when one works holidays with a PSOne or gamecube *whistles innocently*)

    2. Re:Portable DVD players aren't that expensive by Red+Flayer · · Score: 1

      When did those portable DVD players hit that price point, in comparison to release of the PSP?

      Also, the cheapest model is not indicative of the market in general. Look at feature sets, like battery life and resolution. Look at brand value, reliability, etc.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    3. Re:Portable DVD players aren't that expensive by TechniMyoko · · Score: 1
      Which country's dollars are you talking about? At Wal-Mart stores and Walmart.com I see portable DVD players for 120 USD, which coincidentally matches the price difference between the PSP and the Nintendo DS.

      Now go back and compare the costs when PSP came out in MArch. I did when PSP came out and one of the things I like was that portable DVD players cost as much as PSP did, and Portable media players cost more, still do, and have smaller inferior screens (albeit higher capacity)

    4. Re:Portable DVD players aren't that expensive by tepples · · Score: 1

      PSP came out in MArch

      No it didn't. The world is not North America, and between March and September, SCEE aggressively fought importers. Even if you restrict your discussion to North America...

      I did when PSP came out and one of the things I like was that portable DVD players cost as much as PSP did

      Portable DVD players have had price rollbacks. Has the PSP? Not yet.

    5. Re:Portable DVD players aren't that expensive by TechniMyoko · · Score: 0, Flamebait
      PSP came out in MArch

      No it didn't.

      Funny, I had one in march. Many had it in december of last year. That counts as it being out, you may not have been able to get one BUT it was still out.

      Portable DVD players have had price rollbacks. Has the PSP?

      Yes, Ive been finding them for cheaper than what I paid for in march

    6. Re:Portable DVD players aren't that expensive by TechniMyoko · · Score: 1

      How the hell did that get modded flaimbait? I did have a PSP in march, and I have seen them cheaper since then, what was wrong with that?

    7. Re:Portable DVD players aren't that expensive by ZakuSage · · Score: 1

      Looking at your post list, it looks like someone with mod points has been following your posts and marking things down without real reason. That's slashdot for you, though, and there's pretty much nothing you can do about it.

  32. Free Sklyarov by tepples · · Score: 1

    Nobody ever got jailed for violating the DMCA.

    Tell that to Dmitry Sklyarov and "DVD" Jon Johansen.

    Do you go up to people at the Apple store saying "You can buy a Discman for $20! Stop buying that iPod!"?

    This is different. The PSP isn't hard drive based; if you want to carry multiple ripped movies, you have to carry multiple $130 memory cards.

    1. Re:Free Sklyarov by generic-man · · Score: 1

      Casual pirates aren't jailed for violating the DMCA, nor were the 80 million people who cleverly put links to DeCSS on their web sites to play a geeky game of cat and mouse.

      When I travel I just need to bring my PSP and my 2 GB Memory Stick Pro DUO. It has plenty of movies that I've ripped to admittedly low quality.

      --
      For more information, click here.
    2. Re:Free Sklyarov by wheany · · Score: 1

      What, Jon Johansen has been jailed? When did that happen?

    3. Re:Free Sklyarov by tepples · · Score: 1

      DVD Jon was in jail (not prison) during the time between when he was arrested and when he was acquitted.

    4. Re:Free Sklyarov by TechniMyoko · · Score: 1
      if you want to carry multiple ripped movies, you have to carry multiple $130 memory cards.

      You need to shop around more, I paid $60 for one that can hold 2-3 movies and since then, the memory stick I can buy for that cost has doubled in capacity.

  33. Firmware? by tepples · · Score: 1

    I did bring my PSP, and I enjoyed my UMD movies while waiting.

    I have children in my household. Which G-rated UMD Video titles are available, other than Disney/Pixar's Toy Story?

    For not much more money

    "Not much more money" is coincidentally the price of a portable DVD player, or the price of a GBA Movie Player, a PassMe adapter, and a small-ish CF card.

    you can get the PSP, which plays excellent games, has wi-fi

    Same with the Nintendo DS.

    is hackable with homebrew crap

    All that a local store had in stock a week ago was "model B", having long since run out of the "model A" PSP that came with 1.50 firmware. Has the "model B" PSP been reliably cracked for homebrew yet? Or should I look for a used unit instead? If so, how do I identify a PSP's firmware version in a pawn shop?

    1. Re:Firmware? by generic-man · · Score: 1

      I don't let the MPAA dictate what my children watch.

      I also like to carry around fewer devices than you do. So do many of the people who bought PSPs. I'm sorry that this offends you. Perhaps people should consult you before purchasing anything.

      We're not talking on Usenet here. Reply using sentences, not point-for-point rebuttals.

      --
      For more information, click here.
    2. Re:Firmware? by NotWorkSafe · · Score: 1

      I have children in my household. Which G-rated UMD Video titles are available, other than Disney/Pixar's Toy Story? Well CD Universe has 22 UMD movies in it's "Family" catagory. Not to mention Short Circuit and Labyrinth (which are rated PG, but are still family appropriate).

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
  34. How's the mod scene now? by DoctaWatson · · Score: 1

    One of the most likely reasons I would buy a PSP is the Emulation/homebrew scene, but from what I hear it was destroyed when Sony updated the firmware for web-browswer support a few months ago.

    Is there still work being done on it, or is the scene dead for good?

    1. Re:How's the mod scene now? by wheany · · Score: 1

      If you have an updated firmware, the scene is dead to you. Peoople are still developing stuff for the older firmware.

    2. Re:How's the mod scene now? by Anonymous Coward · · Score: 0

      www.google.com

      searching is your friend

  35. Get real. by Corngood · · Score: 1

    That thing doesn't even have it's own power source.

  36. Brick and mortar by tepples · · Score: 1

    I linked to that specific player only as a generic example of a $120 player because in a couple minutes of searching, I couldn't find the exact model of $120 player that I had seen a few days prior at a brick-and-mortar Wal-Mart store. If you want to find other entry-level portable DVD players, search walmart.com for portable dvd player. Here's another; here's one that's a bit more expensive but still demonstrates the point.

  37. Let's not get fanboy about it by Moraelin · · Score: 1

    Neither the Gamecube nor the PSP have an inherent problem with games, or at least not in the form of "it can't possibly have more games".

    You can step down from that soap box. It's not some conspiracy to be pro-Sony and anti-Nintendo. It's just a pragmatic decision based on what games exist at a given time that interest a potential buyer. No more, no less.

    There was nothing that said the Gamecube couldn't possibly get more games. For me, it just somehow didn't. The ports from other systems I could already play on those other systems, and Nintendo's own games just fall squarely outside the genres I'm interested in.

    Likewise, there's nothing to say that the PSP will or won't get more games. We'll see. If it gets enough, it will do better. If not, not. So far, I'm pleased with it, but even I won't claim which way it'll go from here.

    Any speculation along the lines of "System X will be guaranteed to get all the games, and System Y is guaranteed to get not much more" is just that: wild speculation. It makes for a good fanboy rant, but it's still talking out the ass either way.

    The as for the rest of the rant:

    "The problem is PSP should stand for PS Ports."

    Well, that doesn't bother me. The PS2 happens to have the genres I like in abundance. If that's the kind of games that'll make it to the PSP, well, you've just told me I should be happy about buying it.

    "They should have allowed everyone to put their own apps on the system."

    Unless the DS does, it seems to me it's a non-sequitur. Can you just put your own app on a cartridge and run it?

    But anyway, I bought it for the games, not to run Java on it, so it doesn't bother me. I already have a PC to do my programming on.

    "but of course Sony doesn't want freedom (remember they have a huge invested interest in RIAA.)"

    You mean unlike Nintendo which tried to stop emulation by patenting something as vague and patently bogus as "emulating a GBA"? Or patented something as blatantly obvious as simulating insanity in a game?

    And I'm not even getting again into their old strong-arm contracts that said that you can't _ever_ program for another platform if you want a game published on theirs.

    Doesn't strike me like the great defender of Freedom, so far.

    "You can't damage a cartridge like you can easily scratch a disk."

    Have you even _seen_ an UMD? If you can scratch it through the caddy, I want to know how you're doing it. Attacking it with a chisel and hammer, or what?

    So basically that just tells me you don't even know what you're talking about.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Let's not get fanboy about it by kinglink · · Score: 1

      Patent doesn't mean lawsuits. Microsoft uses patents as a axe, that doesn't mean that all companies will use patents that way. I've never heard them going after the GBA emulators by a patent, just that it was theft of their stuff, and breaking the DMCA, both.

      Their old contracts are old for a reason, and let's admit that maybe it was smarter that way, I prefer 1 good game, rather then an ok game and 2 ports (3 if you count the computer)

      If you want to continue to be anti-Nintendo feel free, but realize that your just back pedalling here. Gamecube's falling is the same as the PSP's current predicament.

    2. Re:Let's not get fanboy about it by Moraelin · · Score: 3, Interesting

      Nintendo tried the legal bullying route against N64 emulators before, e.g., against UltraHLE.

      Their going the "just that it was theft of their stuff, and breaking the DMCA, both" is still, well, precisely the point. That an emulator containing exactly 0 (ZERO) lines of Nintendo code is somehow theft of Nintendo's property, isn't just laughable, but just the kind of playing nasty that I was talking about. Using the DMCA to that end, doubly so.

      "Their old contracts are old for a reason, and let's admit that maybe it was smarter that way, I prefer 1 good game, rather then an ok game and 2 ports (3 if you count the computer)"

      You don't get it, kid. I'm not talking that you couldn't port your current game to other systems. I'm talking that you had to sell yourself into serfdom to Nintendo, and never ever be allowed to publish any _other_ game for a non-Nintendo platform. Think non-compete for life.

      After that point you'd be basically at Nintendo's mercy. If they didn't want to publish your games any more, you couldn't just say "fuck it, then I'll try making my next game for the PC instead." You'd just go bankrupt. You were officially their bitch from that point, and they knew it. You _had_ to do what Nintendo wanted, and at whatever price Nintendo felt like paying, or go bankrupt.

      _That_ nasty. The old Nintendo was a nastier monopolist than MS at it's nastiest hour.

      Mind you, those contracts got overruled in courts, but that they even tried that kind of "sign yourself into serfdom for life" stunt, says something.

      Also let me say: having one game ported on more systems, doesn't make it be suddenly a worse game, which you seem to imply. Au contraire, it gives it more potential market, hence it can be made with a bigger budget. Between selling 100,000 copies on one platform and selling 200,000 copies across 3 platforms, guess which gives you more funds to hire extra artists or include more levels? Right.

      So any way you want to look at it, that stuff didn't benefit either the consumer or the developpers in any form or shape. It was self-serving stuff that benefited exactly one entity: Nintendo itself.

      Now I can understand that they're in it to make money, and act primarily in their own interest, and all. Fair enough. But claiming that it benefitted _anyone_ but themselves (e.g., that the consumers too got better games out of it) is pretty funny.

      "Gamecube's falling is the same as the PSP's current predicament."

      Well, yes, any console lives or dies by the number and mass appeal of the games it has. No arguments there. The difference is that the Gamecube has already failed, while the PSP is just starting. Will it fail too? Maybe. Maybe not. It's far too early to tell.

      So far it seems to be doing great at least in Europe. Admittedly, that's also because Nintendo pretty much gave up on the European market. You can count the number of DS games released here on your fingers, and it's not even the best ones. And the DS sales reflect that: they've sold in really pitiful numbers. So at least here the PSP is at the moment very much the _only_ choice.

      I can assume that that'll go a long way to make it a valid market. Europe is a games market only slightly smaller than the USA market, and about twice the Japan market. Dominating this market can go a long way to make it worth writing games for it.

      But again, I wouldn't know which way it'll really go from here. We shall see. Proclaiming it either a victor or a failure at this point is just silly.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    3. Re:Let's not get fanboy about it by Anonymous Coward · · Score: 0

      I understand that Nintendo had a bad past with regards to legal bullying, but really, are they any better than the competitors? You can't really justify buying a PSP over a DS just because "Nintendo tried to shut down UltraHLE". Well, Sony shut down Bleem! pretty handily, and then shut down Connectix VGS by buying it from the company and killing the project.

      And do I even need to go into Microsoft's transgressions?

      They're all international corporations, and all of them do bad things. I think Nintendo's probably got the cleanest conscience of the lot, tho'.

    4. Re:Let's not get fanboy about it by Moraelin · · Score: 1

      Ah, no, I'm not basing my buying decisions on that, of course. After all, I run Windows on my gaming machine, and I own an XBox too, even though I've already said that MS _is_ a monopolist.

      I'm basing my decision to buy or not buy strictly on what games are available for it, and how many of them I'd like to play.

      And as I've said before, the DS really has so few games published here in Europe that you can count them on your fingers. None particularly tempting either. (E.g., since everyone waves around Nintendogs as an example of why did they buy a DS, that one never got released here either.)

      So, well, you can probably see how it doesn't matter whether I like or dislike Nintendo there. I'm just not gonna buy a system that (in Europe) gets a game every two months, and none that interests me yet. Between the DS and the PSP, even if I were a Nintendo fanboy, the DS simply isn't a competitor here. It doesn't even try to compete.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  38. PSP=Game Gear by Dogmatron · · Score: 1

    I agree with all of your points, except I think a better comparison would have been between the PSP and the Game Gear of olde. The GG was very powerful for its time, had a better display than its competitors, was largely a dumping ground for Genesis ports and old MS games, and finally was unaffordable for most consumers. Oh, and like PSP, it also had a multimedia gimmick of its own called the TV tuner-- I believe this device allowed the GG to function as a TV, and was even equipped with an antenna.

    GG's shortcomings aside, I remember it doing decently (but not overly) well here in the States. I was quite fond of it myself, and wished I had picked one up at the time. Even now, I would take a GG over a PSP anyday. PSP's games have failed to enthuse me in the least. It appears gameplay continues to take a backseat to graphics.

    1. Re:PSP=Game Gear by TechniMyoko · · Score: 1
      The GG was very powerful for its time

      No it wasnt, have you even owned one? It couldnt even run Sonic at a decent framerate

      Oh, and like PSP, it also had a multimedia gimmick of its own called the TV tuner

      Was it built in?

      Even now, I would take a GG over a PSP anyday

      PSP can emulate the Gamegear

    2. Re:PSP=Game Gear by Dogmatron · · Score: 1

      No it wasnt, have you even owned one? It couldnt even run Sonic at a decent framerate

      Ahem, Sonic games on the GG were usually ports of the MS versions-- which were completely different games than their Genesis counterparts. Framerate would not be an accurate term here, since the games were not direct ports of the Genesis versions, and did indeed run at their full speed.

      Guh, and what other portable system at the time could run a 16-bit Sonic game at a decent framerate? Remember, GG was competing with a 4 "color" (monochrome rather) Gameboy and a 16 color Atari Lynx. Other than the Turbo Express (a TG-16 being not much above an MS IMO), nothing even came close to it.

      Perhaps you're thinking of Nomad, but that didn't come until much later.

      Blah, and my PC can emulate a GG. What's your point? If I wanted a portable system strictly for emulation, I'd pick up a GP32 instead. A PSP would be overkill for those purposes.

    3. Re:PSP=Game Gear by Anonymous Coward · · Score: 0
      If I wanted a portable system strictly for emulation, I'd pick up a GP32 instead

      Which cant run SNES/Genesis anywhere ear as fast or as feature filled as the PSP counterparts

  39. End of story by Anonymous Coward · · Score: 0

    You can't put DVD quality movies on UMD's.

  40. Reimerdes? That's an instant classic! by Hitto · · Score: 0

    Y'Know, I live on the French Riviera, not far from Italy.

    So, figure it out. Rei Merdes... Heh, heh...

  41. Games by Buringhamster · · Score: 0, Redundant

    Games are what computers were made for not boring spreadsheets

  42. Target audience, Target audience by tbuskey · · Score: 1

    I have a nephew (12) who is heavily into video games. He's got all the nintendo consoles and handhelds (gameboy, color, advance, DS) plus PS2 and PSP. Oh, and an iPod mini. He doesn't have his own computer or wireless and his parent like it that way because they can monitor his 'net usage in the livingroom. He also has a Juicebox, the VideoNow(?) player, Hit Clips and media for them. He's bought a few UMD titles. He's the typical target audience for this kind of stuff. He's a consumer. He doesn't play games on the PC (it's a bit underpowered for games) and there isn't going to be a 2nd computer setup in the house. So, any suggestions?

    1. Re:Target audience, Target audience by bloo9298 · · Score: 1

      Take him outside to run around?

  43. Re:Dupe. by root-kun · · Score: 1

    ok, your right; karma be damned forsure...

    zonk's games section, yes its zonk's section, is terrible. the coverage is just the same crap 1UP posts. and frankly, as a long time browser, i am damn sick of this website because of moderators like him. i would go so far as to say i prefered micheal, but thats just because zonk bastardizes what i'm interested in... for shame!

    if i wanted to suffer through 1up.com, i would; but this is slashdot, it was once a great morning lunch and coffee break time killer in the office. now its just crap.

    hey zonk, i just got back from tokyo game show with a special preview for you: in 2006 zonk sucks dick for nickles.

    venting complete :P cheers

  44. Don't forget: Rip Your Own Flicks by thatguywhoiam · · Score: 2, Insightful
    I haven't seen it mentioned here but it is worth reminding people: you can rip a DVD to your PSP. If you have the old (1.5) firmware, the quality is ok. If you have 2.0, you can use AVC and the quality is outstanding, very comparable to the UMDs (same codec). AVC takes longer to compress - but if you would rather let your computer chug away at night than pay for the (currently) overpriced UMDs, then it is a great option. Especially for episodic material (TV shows). A 512MB memory stick will fit a typical 93-minute movie; I have a 1GB which lets me fit a movie and a good chunk of music + photos.

    My current setup uses PSPWare for Mac. I typically rip an episode of the Office or Six Feet Under from DVD each night to watch on the streetcar in the morning. Also with this sync goes a daily bookmarks file for the browser, a random selection of 50 songs from iTunes, whatever my last roll of photos taken was, and a podcast or two. Syncins a PSP only takes a few minutes even with this large amount of data (go USB2!). Its made a gigantic difference in my commute; sometimes you wanna play BurnOut, sometimes you just want to read, or watch something, or listen to music. I don't have to decide before I walk out the door which device to take - that is the appeal.

    I understand the argument from the DS fans but these features are killer apps for me.

    --
    If Jesus wants me it knows where to find me.
  45. That Great? by kisrael · · Score: 1

    At the risk of Not Getting It...
    What's so exciting about either of these announcements? How the hell will UMD "save hollywood"? Right now PSP feels more like a niche item, limiting yourself to that audience doesn't seem like a big win. What do UMDs offer over DVD? Anything besides formfactor, and maybe format-specific goodies if the movie maker feels like throwing Sony a bone?

    As for the PSP game lineup...rouhgly speaking, I think only a few genres work well on handhelds, genres where the portability makes up for the small screen and other sacrifices....5 minute sit-and-plays, and longer RPGs. PSP might have the RPG market for handhelds going into the future, but...

    I do think people who dismiss GTA as a series are missing out on something, I think its use of challenging missions set in a sim-city-ish world (one that seems to follow its own agenda, rather than being prelayed out for the game designers' convenience), with mayhem of the violent and stunt variety is unique; I can't think of another game that matches it, but given that its going to be done better on the consoles, it's not a killer app.

    I'm a Nintendo fanboy, but I really expected PSP to mop the floor with the DS, especially after trying to play Super Mario 64 with that stupid nub-on-touchscreen setup...it desperately needs an analogish controller ala the PSP (hmm...the SNES-like GBA lacks 2 of the SNES buttons, the N64-like DS lacks the N64 analog stick...) But I think Nintendo has the smarts when it comes to pick up and play gaming...one area where the commitment to cartridges finally payed off :-)

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  46. Is firmware 1.5x cracked yet? by tepples · · Score: 1

    What if he wants games PSP has?

    Most of those are either direct ports or direct sequels to games on the PlayStation 2 computer entertainment system, or they're cross-platform and available on the DS or GBA. Even the popular PSP falling block game is on the GBA now. My suggestion is to wait it out until there is a wider selection of compelling exclusive titles.

    the homebrew

    You can determine which model PSP you have by looking under the 120V on the UPC label. In North America, model ' ' and 'A' (firmware 1.50) have been cracked for homebrew, while model 'B' (firmware 1.52) hasn't. As of September 2005, stores have only model 'B'. If I go used, what's the most polite way to check firmware version over the phone while I have the yellow pages open to local pawn shops?

    etc etc?

    What about 4 pack-in games? For the price of a PSP, that's what you can get if you go with a DS.

    1. Re:Is firmware 1.5x cracked yet? by TechniMyoko · · Score: 1
      Most of those are either direct ports or direct sequels to games on the PlayStation 2 computer entertainment system, or they're cross-platform and available on the DS or GBA

      No, most arent. Now again, what if he wants PSP specific games?

      You can determine which model PSP you have by looking under the 120V on the UPC label. In North America, model ' ' and 'A' (firmware 1.50) have been cracked for homebrew, while model 'B' (firmware 1.52) hasn't. As of September 2005, stores have only model 'B'. If I go used, what's the most polite way to check firmware version over the phone while I have the yellow pages open to local pawn shops?

      Irrelevant. It does have homebrew and lots of it.

      For the price of a PSP, that's what you can get if you go with a DS.

      What if he wants Or better graphics/audio/ai/physics, more enemies on screen at once, a bigger brighter LCD, online NOW, downloadable content, the homebrew, etc etc? I got what I paid for with PSP. It was worth its higher cost

    2. Re:Is firmware 1.5x cracked yet? by tepples · · Score: 1

      Now again, what if he wants PSP specific games?

      Now again, what if he wants DS specific games?

      It does have homebrew and lots of it.

      Which "lots of" homebrew works on PSP version 1.51, PSP version 1.52, or PSP version 2.0 yet? URL please? And how can you prevent a 1.5 PSP from becoming a 1.51 or later PSP if all future titles force a firmware upgrade?

      more enemies on screen at once

      I ought to make a GBA homebrew with 250 enemies all gunning for you. Dodge that.

      a bigger brighter LCD

      Bigger means more stuck pixels, and more stuck pixels means more hassle, whether through running the epileptic "fixer" video or, when that fails, through making a trip to the dealer. And if you imported your PSP, what dealer will fix it?

      I got what I paid for with PSP. It was worth its higher cost

      I admit that you seem satisfied with what you got for $100 extra, but most parents I've talked to would not be so satisfied.

    3. Re:Is firmware 1.5x cracked yet? by TechniMyoko · · Score: 0, Flamebait
      Now again, what if he wants DS specific games?

      Then he'd have bought a DS already and this wouldnt be an issue.

      how can you prevent a 1.5 PSP from becoming a 1.51 or later PSP if all future titles force a firmware upgrade?

      This'll do nicely

      Bigger means more stuck pixels

      Bigger screen also means harder to notice those smaller dead pixels.

  47. And so completeth the feasibility study by tepples · · Score: 1

    And that wav sounded pretty decent.

    It was a 30 kbps GSM file made with GSM Player for GBA. At that bitrate, a 2:00 loop would take 450 KBytes of space in ROM. If you're willing to devote 1/4 of the 64 MiB on a current DS card to background music, you can fit a full CD length soundtrack. And as for the CPU hit, the GBA decoder does take a bit over half the CPU on the GBA, but the Nintendo DS's CPU is clocked four times as fast.

    Bottom line: Using a studio recorded soundtrack in a DS game is feasible.

  48. Game Boy Player anyone? by tepples · · Score: 1

    But there'd be no point since it would just be a PSone, and a TV capture card for PSP.

    But if the market demands what amounts to a PSone and a TV capture card, then why doesn't Sony produce it in much the same way that Nintendo produced Game Boy Player for GameCube?

    With what would it be backwards comaptable with?

    With the PSone Walkman Edition TV tuner, of course ;-)

  49. Hellooo... by some+guy+on+slashdot · · Score: 1

    Sony has completely lost touch with reality. Evidence? They keep trying to sell the UMD as a format in and of itself. Hello, Sony. This is reality calling to remind you that those little discs that only your handheld can play and only you can write are NOT a format. They're the things you put in your handheld. Do you expect that you're going to trick someone into buying a $20 UMD - Oh man, didn't you hear? It's the new format! - and then they'll HAVE to get a $200 game system to watch it on? Oh yes, cackle, surely that will work, crash of lightning.

    Sony, what the hell is wrong with you? You add DRM to old media and call it New Special Shiny Media, you shunt your product beteen disparatie niches, none of which it very well fits. You can't even be bothered to get demo units to the stores that sell your shitty handheld. The only people who sell their products on theory are con men and pure profiteers. I wonder which one we're dealing with here?