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Gaming Mags Worth Their Ink

eToyChest takes a look back at five gaming magazines worth subscribing to. Tellingly, four out of five are no longer published. From the article: "What can be said about Next Generation Magazine that would truly do it justice? In its seven-year run starting in 1995, Next Generation virtually defined what good game journalism should be in the U.S. Interviews with prominent industry figures, even those unrelated to game-making such as Henry Jenkins of M.I.T. and Senator Joseph Lieberman were erudite and informative. Imagine what fun they would have had with Jack Thompson." As I've said before, Futurenet's Edge is my personal favorite print magazine. What is yours?

108 comments

  1. Maximum PC by Sethb · · Score: 1, Informative

    Maximum PC is a pretty good mag, if you're into PC hardware. Profesionally, Windows IT Pro is worth every penny of the hefty subscription price (compared to many other mags). A few well-written articles in there have helped me implement something at work in hours that would have taken me days of fiddling on my own.

    --
    When in danger or in doubt, run in circles, scream and shout. --Robert A. Heinlein
    1. Re:Maximum PC by foo52 · · Score: 1

      The free demo cd with every issue is a plus.

    2. Re:Maximum PC by Rinisari · · Score: 2, Insightful

      My problem with Maximum PC is twofold: First, they still distribute their software on CD. Most other mags have moved to DVD and thus are able to jampack more demos and apps into it, making the premium for the disc much more worth it. Second, Maximum PC has A LOT of ads. I know ads bring in revenue (I work in print media), but there's a point when mags have an article followed by three pages of ads--MaxPC has reached this point. It's time for them to have more content or charge more for their ads. They've got a decent subscriber base, they just need to make their advertisers aware of it.

    3. Re:Maximum PC by Alexandra+Erenhart · · Score: 1

      That sounds like ... god, if those magazines had no ads at all, they wouldn't have more than 20 pages. I wouldn't like to see games mags to turn something like that =/

    4. Re:Maximum PC by Eideewt · · Score: 1

      I concur. I used to subscribe, but eventually I found myself being more up-to-date than they were (which isn't at all surprising, as they're a print magazine), and just reading it for another perspective. Plus, as I migrated away from Windows, its Windows-centric nature alienated me a little (not that they haven't had good alternate OS features -- I first heard of many alternate OSes in one of their articles). It's a well-written magazine, but at that point it just wasn't worth it to me. I highly recommend picking up though, if you haven't read it before.

    5. Re:Maximum PC by Traiklin · · Score: 1
      Second, Maximum PC has A LOT of ads. I know ads bring in revenue (I work in print media), but there's a point when mags have an article followed by three pages of ads--MaxPC has reached this point. It's time for them to have more content or charge more for their ads. They've got a decent subscriber base, they just need to make their advertisers aware of it.
      well that's what sucks about this day and age, It used to be about providing content to people, Now it's just about making money.

      The few magazines I have subscribed to I have seen bulk out over the years and they add nothing to what they were doing before, they just increased the size because they added more ad's, the articles were all the same length as before.

      that's why I have switched to just reading stuff online, atleast with those ads I don't notice them and they don't overtake an article. It is rather sad when an article that takes 4 pages suddenly jumps to 6 or 7 pages because of ads, there seems to only be one magazine that I still get that balances it out correctly and that's Game Informer, they will give you a good article then a couple pages of ads then a few pages of reviews a couple more pages of ads then a mixture of reviews and ads the others I used to get just see to be like sports, They give you 3 ads, 2 pages of something, 4 pages of ads, 3 pages of something, 2 pages of ads, 5 pages of something, 5 pages of ads 2 pages of something. It just get's out of hand and it's sad to see so many things that were once great reduced to just trying to make money without offering anything people would want.
    6. Re:Maximum PC by Trepalium · · Score: 1
      It used to be about providing content to people, Now it's just about making money.
      I know the rose colored glasses can distort history pretty badly, but what plaent are you from? Magazine publishing has always been about making money. The difference is that people used to get upset when advertising started outweighing actual articles. As competition for advertising has increased (with the rise of the web), the prices payed out for carrying advertising has decreased. To make things worse, readership has declined. All of these have contibuted to the fact that magazines must now appeal to wider audiences, carry more pages of advertising, and generally have less actual content. The result is bland, short magazines overloaded with ads.
      --
      I used up all my sick days, so I'm calling in dead.
    7. Re:Maximum PC by iocat · · Score: 1

      Maximum PC is a fantastic airplane read. I don't keep up with PC tech on a dialy basis, but I read the mag nearly monthly, and I at least feel like I have some idea of what's happening in the hardcore PC front.

      --

      Dude, I think I can see my house from here.

    8. Re:Maximum PC by Eideewt · · Score: 1

      Good point. Another thing about MaxPC is that they're really into PC building and high powered systems, which is great if that interests you, but I've lost interest in those aspects of computing.

    9. Re:Maximum PC by aichpvee · · Score: 1

      Also, people seem to have lost any outrage they used to have at paying to read ads. You'd think in a country that claims to pride itself so much on "freedom" that people would be less accepting of being sold like cattle to advertisers, but I guess not.

      --
      The Farewell Tour II
    10. Re:Maximum PC by Traiklin · · Score: 1

      and that's the point I was making.

      When I used to get magazines they were filled with a lot of great info, now a days though they are filled with far to many ads then what they were filled with.
      I understand it's either that or up the subscription price but if it ment I could get more articles and information out of a magazine for a higher price I would rather do that then be stuck with a magazine that doesn't give me anything but ads upon ads for less.

  2. Next-Gen aside by mgabrys_sf · · Score: 1

    Joystik and Video Games circa the early 80s were decent. The latter had great long articles, and the former - aside from the large strategy guides - had the best artwork and layout of any game-publication of it's time.

    Edge is nice, but the delay in the UK releases - and that PRICE - make it a rare buy for me. In fact, I haven't seen it around Borders in the SF Bay area for a while now. Was it discontinued?

    1. Re:Next-Gen aside by benstrange · · Score: 1

      Here in the UK I rather like PC Zone (have subscribed to it since about 2000, still have a couple of issues from about '98 I think). Has a bit of a price tag (can't remember how much as money just vanishes from my bank as they renew my subscription), but it's rare that I disagree with a review when I buy the game.

    2. Re:Next-Gen aside by revlayle · · Score: 1

      Joystik was a cool mag, well formatted, neat articles.... actually had a subscription to that in the 80s for a couple years. Great insights on coin-ops of the day.

    3. Re:Next-Gen aside by BenjyD · · Score: 1

      I like Edge enough that I recently took out a subscription. The reviews are generally well-written, much more interesting to read than anything I've found online.

      The price isn't too bad in the UK - £4. How much do they add on in the US?

    4. Re:Next-Gen aside by bigbigbison · · Score: 2, Interesting

      Subscription price is a LOT in the USA. You can get it at Barnes and Noble for $8.99 which today is £4.88. A subscription from Edge is £72.00 or $132 a year. I don't care how good Edge is, I can't afford to subscribe to it. If there was a digital version that was substantially cheaper, I would subscribe without a second thought. As it is, I pick up an issue every couple of months.
      When you can subscribe to US gaming mags for less than $10 a year by buying the subscriptions on ebay, it is hard to justify $132.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    5. Re:Next-Gen aside by Rayonic · · Score: 2, Interesting

      One short-lived magazine that I liked was Gamer's Republic. I'd give a link, but there seems to be no decent page to link to anymore.

      Game magazines, more than most other magazines, are really getting killed by the Internet. I mean, by the time news comes out in a monthly magazine, it's at least 1 or 2 months old. Even exclusives are scanned and leaked with regularity.

      What we really need is a gaming weekly. Something with a fast turnaround time and is cheaper to produce. Heck, it wouldn't even have to be thick and glossy like current magazines. Hm...

      Newspaper-quality is too coarse and grainy (and the color is kinda washed out). Supermarket flyers tend to be much sharper and more vibrant -- a good midway point between glossy mags and rough newspapers. It seems to me that such a publication could be widely successful. The only other questions are distribution and pricing.

    6. Re:Next-Gen aside by SScorpio · · Score: 1
      Gamer's Republic was one of the best magazines. The articles were well written and they also covered anime and other geek culture. I found some good information about the forming and closure of the magainze at http://www.magweasel.com/wiki/Gamers'_Republic.

      It's a shame they only made it to 36 issues.

    7. Re:Next-Gen aside by Psiven · · Score: 1

      The editor from GR went on to do "Play". Its the spiritual successor and the only gaming mag I read. Good stuff.

  3. Article by Hackerphish · · Score: 0, Redundant

    Pretty Good Article.

  4. Hard Copy by HugePedlar · · Score: 5, Funny

    Give us back the three-page BASIC code listings that took hours to type in and then didn't work. Bring back the fun.

    --
    Argh.
    1. Re:Hard Copy by revlayle · · Score: 1

      even worse (esp. with Compute! gazette) was the 8 pages of hexadecimal that you had to type in the sepcial assembly code entry program that, was itself, written basic and you had to type in also.

      of course, after 8 pages of hex number, you ran the program it was just another shoot emup/maze game close that just ran faster than basic ;)
      (ok, ok, there was one or two really good programs there ultimately)

    2. Re:Hard Copy by fleck_99_99 · · Score: 1

      I felt the same way, until I also added the Automatic Proofreader program. It would print a CRC or some such 2-digit check code for every line you entered, which helped avoid problems quite a bit. (MLX, the hex code program, included the check code as part of the line you were entering.)

      I miss those old BASIC games. My coding career started by figuring out how to default my 3 lives to 255!

      --
      seven two six five
      seven four six one seven
      two six four two e
    3. Re:Hard Copy by KDR_11k · · Score: 2, Informative

      Hex? Man you guys got it easy. I've got books that list some games in binary. ASCII encoded binary. That's fun to type in. "Is that a three pixel bar or a four pixel one?"

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Hard Copy by nacturation · · Score: 1

      Damn, that brings back memories typing in stuff on the Apple //c!

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  5. The rise and fall by CastrTroy · · Score: 5, Insightful

    I used to read PC Gamer when I was in high school. Each issue was at least half an inch thick. Now they are a lot smaller, somewhere around 1/4 inch thick. Also, the demos that they include have really started to suck. They used to be quite large, usually the full game without all the maps. Now they usually include cutscenes, or playable demos with only 1 or 2 maps. At least that's the way it was when I stopped buying it. Can't say if the demos have improved, but last time I looked at a copy, the magazine was still pretty small, and still cost just as much as it originally did.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    1. Re:The rise and fall by Anonymous Coward · · Score: 0

      Hm... I used to read them about 6 years ago, nice magazine, lots of info... My computer at the time was barely adequate to run, let alone actually play many of the demos, so no comment on that...

      I looked at a friends copy recently and turned to the 'word from the editor' or whatever column... I saw a name that shocked me into dropping the magazine. Greg 'The Vede' Vederman is now the editor in chief... The man that maybe new his hardware, and FPS games... The man never used to talk about anything else...

      I am not surprised the magazine is shit nowadays...

    2. Re:The rise and fall by Oopsz · · Score: 1

      PC Accelerator ate PC Gamer for freaking breakfast. Too bad they stopped publishing in what, 2001-2002? RIP PCXL.

    3. Re:The rise and fall by Anonymous Coward · · Score: 0

      aye, RIP PC Accelerator

      http://www.actiontrip.com/offbeat/hornygaming.phtm l
      i cant even find much on google mentioning them anymore. its too bad.

    4. Re:The rise and fall by Bastian · · Score: 1

      I heard part of that was that PC Accelerator grabbed up a bunch of PC Gamer's staff.

    5. Re:The rise and fall by Buran · · Score: 2, Informative

      I used to subscribe to PC Gamer around 7-10 years or so ago. I want to say I dropped it in 98 or so. It was decent... and then I wrote them a letter to point out an error in a photo caption, a polite letter that included resources that showed why I was correct (saving them some research time before publishing the errata) and the correct information.

      They responded by making fun of me and jeering at me. I felt like I was being mistreated because I had actually caught them at an error and therefore they were less than perfect, or something like that. I dropped my subscription right away and haven't ever picked it up again, not even in a bookstore, and I haven't read their web site. I can get my news online for free and more up-to-date than a print magazine.

      If you cannot take criticism from your readers, especially the ones that take the time to try to help you out and who also follow every step you're supposed to follow for writing a polite critique letter, then you do not have a place as a magazine editor. Find another job, or find your readers going away.

      I have also written correction letters to TIME and the New York Times, among other publications, and was treated professionally and politely. As a result, I still read the NYTimes online and I still recommend both publications if I'm asked about magazines or newspapers of those particular genres, and I speak well of their staff. PC Gamer on the other hand gets described as rude and unworthy of the money.

      No one I've ever talked magazines to has ever subscribed to them after that.

      I won't be sad to see them die.

  6. Gamer's Republic by r_benchley · · Score: 1

    Does anyone here remeber Gamer's Republic? It was a fantastic magazine that catered to the hardcore gamer. It was probably my all time favorite video game magazine, and it makes me sad that it's gone while crap like Game Informer is pushed at Game Stop.

    1. Re:Gamer's Republic by badasscat · · Score: 2, Interesting

      Does anyone here remeber Gamer's Republic?

      I do. I particularly remember one issue where an in-depth profile of Treasure Games was the cover story. That's hardcore. "Forget about Gran Turismo, forget about whatever the latest movie tie-in is, we're going to put a 2D side-scrolling shooter on our cover and then devote 15 pages to the developer."

      Of course, with editorial decisions like that, it's no wonder their run was so short-lived. They really only lasted in that form for about a year. After that, they scaled back to the point where they weren't much more than a pamphlet, hung on for another year or so and then folded.

      I wish I still had some of the early GR's as well as some of the early Next-Gens. Both of these magazines could approach 300 pages on a good month, and about half of that was editorial (the other half was ads). EGM was about the same girth at that time, although they were definitely more mainstream, which is why they've stuck around. They've shed about 2/3 of their pages nowadays, though.

    2. Re:Gamer's Republic by Anonymous Coward · · Score: 0

      And before GR there was a magazine called...

      Diehard Gamefan!
      http://en.wikipedia.org/wiki/Gamefan

      I loved that mag

    3. Re:Gamer's Republic by Psymin · · Score: 1

      I believe the editor of Gamer's Republic (my favorite mag while it existed) is now working for Play. Play is my current favorite now.

      http://www.playmagazine.com/

  7. Sadness by Rob+T+Firefly · · Score: 1

    Given that the old-school Nintendo Power mag listed is nothing like the current one.. it's really sad that out of the five mags listed as "worth subscribing to," only one (PC Gamer) is still possible to subscribe to.

  8. Your Spectrum by Anonymous Coward · · Score: 3, Interesting

    No nonsense attitudes. They even used to disassemble the latest games to tell you how well they're coded. Unlike today's reviewers that give everything 90+% ratings for utter tripe.

    1. Re:Your Spectrum by joggle · · Score: 1

      Modern games have orders of magnitude more code in them and would take a lot more effort to determine how well they are coded. I guess you could focuse on core aspects of the engine using a profiler. But would it be worth it? Usually the graphics card is the limiting factor for games to run well currently whereas back then the code really needed to be efficient to take full advantage of the meager CPU power available.

      From my own experience with Half-Life 2, it seems graphic drivers can easily make as big of a difference as anything else to game quality. I've seen it run buggy as hell on a theoretically awesome gaming laptop and then run smoothly (with medium settings on both computers) with a Radeon 9800 Pro and slower CPU. The problem was tracked to the driver on the laptop which was not supported by the chipset manufacturer and wasn't patched/updated by the laptop manufacturer.

  9. Edge magazine by jbellis · · Score: 1

    http://www.edge-online.co.uk/

    I'm addicted. It's a gaming magazine that doesn't make me feel stupider for having read it... unlike the trying-too-hard-to-be-cool US mags (*cough* EGM *cough*). Even the binding feels high-quality, like a soft-bound coffee table book.

    Too bad a subscription mailed to the USA costs *more* than the newstand price. ($130 for 13 issues at current exchange rates vs $8 an issue on the stand.)

    --
    Carnage Blender : Meet interesting people. Kill them.

    1. Re:Edge magazine by mikeisme77 · · Score: 1

      You can find Edge on newstands in the US? Where'd you go? My options are kind of limited to Borders and Barnes and Nobles (currently located in rural Iowa...) but neither of those appear to have it. However, I go back to Chicago every so often so if you know of a retailer that carries them on the newstands, please let me know.

    2. Re:Edge magazine by Khuffie · · Score: 1

      It's a shame British magazines are so expensive in the US/Canada: I find they have far better and more intelligent articles. Edge is one of my favourites, so is Computer Arts magazine, but as the parent said, it's a little bit hard to justify the subscription price. The main advantage is that you get the magazines about a month before the newsstand, since they're always late there.

    3. Re:Edge magazine by Buran · · Score: 1

      It's a shame British magazines are so expensive in the US/Canada: I find they have far better and more intelligent articles.

      It's not just the gaming magazines. The digital photography magazines are the same. I currently subscribe to Digital Photo Pro which has great articles and is printed on high quality paper stock ... but I'm paying out the nose too. I'm not sure what the reason is - shipping maybe?

      Why can't the US publishing houses pick up on this? I remember Final Frontier magazine, a space magazine. When I subscribed to it, it was great, same great stock, etc., then I suddenly stopped getting issues for a while. When it started shipping again, it was on the same crappy thin paper that everything else is using.

      I dropped the subscription. I wasn't getting what I paid for anymore.

    4. Re:Edge magazine by Khuffie · · Score: 1

      Note that I also mentioned Computer Arts magazine. I think a big issue is that UK magazines are subsidized by UK advertisers, who would only care to pay for the circulation numbers in the UK. All oversea's sales have to come out of the main price of the magazine, hence it's more expensive. What I loved about Computer Arts when I was subscribed is that the front cover had no lettering/headlines, just the high quality image uninterrupted, which was awesome!

    5. Re:Edge magazine by iocat · · Score: 1

      Edge is at most B&N in the SFBay area; I'm sure yours could special order it for you. Also check out RETRO GAMER and GAMEStm if you get a chance. All excellent UK pubs. PLAY is the closest US version. The editor, Dave Halverson is really passionate about his games!

      --

      Dude, I think I can see my house from here.

  10. NextGen by iocat · · Score: 5, Interesting
    I worked for NextGen during its heyday, and I have to say I was very bummed when it died. It was really popular with industry people, but it was a tough ad sell once you had to go through agencies and not just directly to clients. Also, when they cheapened the production values (no more cover laminate) over the apopplexic disagreement of us on the editorial staff, I think it made the mag less sexy to advertisers.

    That all said, I don't think a mag like Next Gen would work today; there was a large element of it that was educating a whole class of gamers about the absolute state of the art as we moved from 2D to 3D (I'm thinking about the features we did on AI and AL, 3D, the NextGen Lexicon, that '98 how to get a job feature, the in-depth technical coverage of the machines, etc.) and in a sense Next Gen readers really did know a lot more than readers of EGM or GamePro at the time. That isn't true today -- your average EGM reader is as well informed about games and the game industry as anyone else, and anything you don't understand (mipmapping or perspective correct texture mapping in the old days, bump mapping or normal mapping today), you can learn about with a four second Google search. I loved NextGen, but there's just not as much of a need for that kind of magazine today in terms of the info it presented.

    Today, I think Game Informer and EGM and Play all do a great job with coverage that well exceeds what we did on NextGen in every area (compare Play's interview with David Jaffee to anything done in NextGen), but they all have their own unique tone, and I do miss NextGen's hardcore tone. I still think our salture to subscribers, where we ran every subscriber's name in a special HARDCORE campaign that lasted months, was one of the coolest things ever.

    --

    Dude, I think I can see my house from here.

    1. Re:NextGen by spyrochaete · · Score: 1

      I give kudos to the magazines that took the time to explain technologies to their readers. I keep ALL my game magazines and I love flipping through them years later. I get a little bleary-eyed when I read about the 3DFX revolution and why Windows 95 will change the face of gaming. Google will always be there to fill in the blanks (probably), but nothing beats having it all in print.

    2. Re:NextGen by SophtwareSlump · · Score: 1

      I picked up (and still have!) the first 15 or so issues of NextGen when it came out. It was the best console game magazine that I could find, since GamePro was already a joke, EGM was circling the drain and DieHard GameFan was just too unpredictable with their reviews.

      I actually stopped getting NextGen when they changed their paper/cover stock. I was also sad when DailyRadar.com went under.

      I was reading the Trip Hawkins interview from 94 or 95 the other day and it's hilarious looking back. Keep on telling yourself you can sell a $700 'media center'. Sony should be taking notes.

  11. Next-Gen Was Personal Favorite by ArmyOfFun · · Score: 2, Informative

    I still have all of my copies of Next-Gen (minus one that I lent out and was never returned). All my other magazines get recycled or thrown out. Next-Gen was unique in that it really made me think about games rather than just inform me about them. It was still grounded in the games though, it never got too pretentious. Any high level concept they discussed, they would continually link back to how it would work in a game. Contrast this with The Escapist, which often seems to use video games as a jumping off point for any random intellectual curiosity.

    Most articles in Next-Gen got me excited about games. They were often focused on the future, on the possibilites of gaming, not with what was wrong with the current state of gaming. I'd usually want to play some games after reading a few articles. I've read little in other magazines that elicit such feelings. At the same time, Next-Gen was a magazine you could hand off to an adult without worrying about looking juvenile. Compare this with most game magazines today that seem to be aimed squarely at the Bevis and Butthead demographic.

    The Edge seems to be a decent Next-Gen replacement but its cost is prohibitive in the US, I'd rather buy games with my money.

  12. It's not so much reviews anymore by hine_uk · · Score: 1

    ...but more like reading a PR release from what I have seen.

    A while back I used to read PC Zone and Gamer (im a UK gamer). It was becoming more and more the case that big name / cover games used to automatically get an extra 'few' % points and it came to the point where I just could not rely on them to be impartial anymore.

    If I remember correctly Doom3 recieved a score in the 90's yet its sister mag Edge gave it a modest but deserving 7/10. What was even more peculiar was that the reviewers were usually the same. Allright - the reviews never had a name tied to them but the staff writers were always listed in the front of the magazine.

    It was almost as though the staff writers knew they had to pander to the advertisers to make sure that various companies kept their page orders up so they would whore a score in the top selling mag and then write a more honest review in Edge. For instance look at Driv3r and the backlash that followed from the public after its 9/10's.

    To me it has become the case that paper mags in the UK are no longer credible and as sales go down they tend to become even less so as those advertisers become a more vital source of revenue. Its a pity because I used to base alot of my purchases on what some of the above mags used to say, now its more on word of mouth from friends about what is a good game worthy of my time.

    1. Re:It's not so much reviews anymore by spyrochaete · · Score: 1

      PC Gamer UK is a great magazine that is mostly objective, yet upfront about any subjectivity. There's some reviews that leave me scratching my head, such as a high score for Far Cry, but like Doom 3 these are games that you either get or you don't.

    2. Re:It's not so much reviews anymore by Anonymous Coward · · Score: 0
      It's not so much reviews anymore...but more like reading a PR release from what I have seen.


      No kidding. I've been a Nintendo Power subscriber since the Super Mario 3 guide in 1990 and I think the only reason I've gotten the magazine the last half decade has been little more than habit. I've long since kicked the other magazines I used to get (GamePro, EGM, etc) to the curb.

      You sum it up really well though. Every time I get desperately bored and pick up a magazine from the shop in the lobby here at work, it reads exactly like a PR piece. The "articles" are very short and don't actually say much; no way in hell this is worth $6 or $7 or whatever. Hell, I can't be bothered to read that for free on the Internet.

      I supposed some of it has to do with owning a Nintendo system post SNES, which really limits your options before you even open the magazine. There's just not much happening at all, unless you want to read about the Wii controller or Twilight Princess some more. GameCube won't make it to next Christmas; it's already hard to find controllers and memory cards for it now, to say nothing of the software.

      Even reviews just don't pass muster. Forget about the two page exposes of yesteryear, now you're lucky to get that many paragraphs. It's never a real explanation of why they're rated the way they are either, more often appearing to be a totally arbitrary number somebody rolled on 10-sided dice. Gone are the neat comics and fan art and everything else that used to make it worth buying in print.

      Between the lack of content, tiny articles, empty reviews, and stupid ads, there are just so many better ways to spend the money. Hell, I think I only keep NP around for the Pak Watch section and that's sad. Everything else about that magazine has been gutted to make a copycat of others I dropped long ago :/
  13. CGW by craters · · Score: 3, Insightful

    I'm surprised Computer Gaming World wasn't mentioned. It predates PC Gamer by several years, heck it was around in the 80's when I started reading it. It has seen better years, just like all the rest, but they still have some of the best articles and writing today.

    1. Re:CGW by adagioforstrings · · Score: 1

      Agreed. It was the first gaming mag I found whose reviews mirrored my own opinions, so I always felt I could trust them. They also had (have?) good writing.

    2. Re:CGW by spyrochaete · · Score: 1

      I used to buy CGW and I loved it in its heyday. Their writing style was very mature and largely targeted people who were already in-the-know. I was just a kid and could only speculate about a lot of the shop talk they used, but the best way to swim is to jump in the water, right? If I'm not mistaken I switched over to PC Gamer because they had bigger and better screenshots - old CGWs may as well be a newspaper classified section with all the prose in neat columns and especially the comprehensive 2-sentence reviews of 200 games.

      I picked up a CGW recently for nostalgia's sake and I just couldn't relate to it. The opinions differed from my own, the EIC in the preface mentioned wanting to turn the magazine into a component of their web presence, and they reviewed things like movies and toys and things I really didn't give a crap about. Plus, no more Scorpia.

    3. Re:CGW by syrinx · · Score: 0

      Indeed, CGW was the best in its day. Haven't read it for several years now, so I don't know how good it is anymore, but during the '90s it was infinitely better than PC Gamer.

      --
      Quidquid latine dictum sit, altum sonatur.
    4. Re:CGW by Teddy+Beartuzzi · · Score: 1

      CGW was *the* standard that all others aspired to. Staffed by adults. Well written.

      Not to mention crazy policies like actually waiting until a game was available on store shelves *before* reviewing. Imagine that kiddies, reviewing the same version customers actually play, not some pre-release/demo crap thing.

      I've still got a hundred of these from the early/mid 90's on my shelf I can't bear to part with.

  14. No, Barnes & Noble only by mister_slim · · Score: 1

    For some reason, Future made a deal with Barnes & Noble for exclusive distribution of Edge.

    1. Re:No, Barnes & Noble only by mgabrys_sf · · Score: 1

      That would explain it - although that sucks because I like the Borders near me better. It's still a frustrating mag from the stand point that UK releases lag behind the states making some of the articles FAR behind the products compared to normal pubs which are merely lagging behind the web.

      I never even looked at the subscription cost - holy crap - over 130.00? Haven't the english figured out the value of advertsing metrics tied to a hard-subscription model? That's why pubs are cheap in the US. I used to work for Pulizer publishing, and the most reputable numbers to use as a guide for ad-buys were those from actual subscriptions vs. the shot in the dark at the newstand. If you include the pass-through (sharing) of magazines sent to homes the numbers increase pretty heavily. That's why the subscription is basically at-cost or subsidized to the point of postage. It's worth far-far more than the money spent on advertising, and it generates more revenue.

      Of course the UK can't be bothered with these obvious facts, and would rather gouge the hell out of the reader. Nice. Suddenly I feel like quite the patriot at the moment - but I can't stand W. Bush. BLAH.

      I think I'll have a lie-down...

  15. NextGeneration by IceFox · · Score: 1

    I subscribed to Next-Generation from the first issue all the way to the end. When it switched to the MicrosoftBoughtMySoul XBox magazine it was little more then a marketing magazine and I promptly canceled and am glad I did. A few years ago I got rid of all but one, the issue where they showed off Unreal (which back then was suppose to come out before Quake) Here is the wikipedia link and on my website is a photo of most of them that I took a few years back: next-generation

    --
    Do you changes clothes while making the "chee-chee-cha-cha-choh" transformation sound?
  16. Short Answer: "No." by sehlat · · Score: 2, Interesting

    Given that the vicious and intrusive copy-protection of Half-Life 2 has pretty much soured me on buying ANY games, I haven't read a gaming mag in a couple of years.

  17. Video Games & Computer Entertainment by Pluvius · · Score: 2, Informative

    As above

    I loved the hell out of this mag. Besides a few issues after the opening December 1988 edition, I used to have every issue that VG&CE produced from beginning to end. Even after they changed their name to "VideoGames" and did a complete overhaul of the book, I managed to start liking it again after about a year's shakedown period. Unfortunately I don't know where most of my copies went; I was thinking about scanning my entire collection at one point. Along with the pre-N64 era of Nintendo Power, this is the magazine I miss the most.

    Rob

    1. Re:Video Games & Computer Entertainment by Silly+Burrito · · Score: 1

      Absolutely. This was the best video game magazine ever published, IMHO. I really enjoyed reading the reviews by Clayton Walnum and the editorials by Andy Eddy. In fact, I still remember one that was written about how he had a dream about Tetris, and how they could've ruined it by adding bombs, better graphics, and many other things that would complicate how it works. In the end, he just turned his plain Tetris back on, but it's ironic how most of the things that he mentioned would ruin it eventually got added in later Tetris variants. The closest any magazine comes today that I've seen is EGM. I too had a subscription to Next Gen and miss it, but EGM comes closest.

    2. Re:Video Games & Computer Entertainment by spyrochaete · · Score: 1

      I loved this magazine because it was about electronic gaming regardless of the platform. I learned so much about weird systems like 3DO and CD-I and issues with cross-platform programming, plus it gave a good perspective of how the platforms compared. I think this magazine was a great example of the golden age of gaming and was definitely written by and for the uber gaming afficionados.

    3. Re:Video Games & Computer Entertainment by vistic · · Score: 1

      This is the one I was going to point out.... other than EGM during the 16-bit era.

      I remember when VG&CE had some photos of an NES prototype that looked flatter and used phone jacks to connect the controllers... it looked really cool back then to see something like that.

    4. Re:Video Games & Computer Entertainment by SourceVisigoth · · Score: 1

      I loved VG&CE. They had all kinds of stuff that you'd never see in a gaming magazine today. They even reviewed fanzines. The broad focus on all consoles and computers kept them from becoming a complete marketing tool for a particular system as so many rags are today. At one time you'd see reviews of SNES, PC, and C-64 games in the same issue. I loved reading this mag when I was like 11 years old and noticed how different it was from EGM, GamePro and other "little kid" oriented mags of the day. Before the web took off, VG&CE felt like a true community of gamers. You could just tell that the writers were honestly gamers and not trying to be anything else.

      I think a large part of their success was the fact that they were owned by Larry Flynt/Hustler who just honestly know what their audience wants and how to deliver it with a minimum of BS.

  18. yup by Jett · · Score: 1

    I gave up on game magazines a long time ago. I don't trust their content at all - I'd believe the word of some random anonymous coward on Slashdot over any of the gaming magazines. Sometimes I'll open one up to read things like interviews with developers if I'm in a bookstore or if a friend has a copy, but anything like a game review or even worse, a preview - it's a waste of time to even bother reading them.

  19. Die Hard GameFan by Anonymous Coward · · Score: 0

    I'm surprised nobody's mentioned GameFan. Back in the day, it was THE magazine for hardcore videogamers. The extensive import coverage was awesome. The layout was unlike anything else at the time. It's too bad the internet helped kill it off. :-(

  20. PC Attack! by Doctor+Sbaitso · · Score: 1

    Did anyone else enjoy PC Attack? It was a fairly short-lived gaming magazine from the UK that came out about ten years ago. What was interesting about it was that all its articles were in the form of comic strips, created by taking screenshots of games. I remember it being very funny, more so than PC Accelerator even.

    --

    ---
    Hello, Slashdot user. My name is Dr. Sbaitso. I am here to help you.
    1. Re:PC Attack! by GLevangelist · · Score: 1

      I remember buying the first issue - I really liked the presentation. March 1995, I think. As you say, it was comic book based - Even to the extent that they had the reviewers bursting through holes in the page! Hmm, and Comix Zone had been released shortly before. I seem to recall one of them bragging about her Pentium 90 when explaining the performance recommendations. The IBM PC version of Super Street Fighter II was the cover feature. I was a regular reader of PC Games at the time and stayed loyal to that, however.

      I probably still have it, minus part of the front cover. I went through a phase of gathering barcodes for my Barcode Battler, and was somewhat less than careful with my scissors!

  21. PC Gamer FTW by spyrochaete · · Score: 1

    I've been buying PC Gamer (USA version) magazines for over 8 years and have subscribed for 3. The writing staff is like a second family to me and it's been really fun growing up with them, seeing who sticks, who bails, and who is promoted. I'm really proud of Greg Vederman who started out as an associate editor and has recently been promoted to Editor In Chief. The writing is consistently excellent, the magazine is respected enough to get lots of exclusive looks, and they're unabashed about stating "wish lists" in previews - a category of games journalism that usually reads like an advertisement.

    PC Gamer has definitely gotten a lot thinner over the years, but I don't mind terribly as I don't have as much magazine reading time as I used to. The only section I wish they'd flesh out more is the letters to the editor - especially since my own letters never make it to print!

    By the way, if you're a subscriber don't get suckered into renewing via the mailed reminders they send. For some reason they charge $35/y for renewals but only $20/y for new subscriptions. Just use a paper insert from a magazine to renew and save yourself a bunch of cash. I can't think of a better way to spent $20.

    1. Re:PC Gamer FTW by p0tat03 · · Score: 1

      I used to be a huge fan of PC Gamer, back when each issue were monolithic tomes of gaming goodness. While I still like the editorials and the better-than-average reviewing, the mag has fallen a long way from its heyday. I remember reading the first preview for Deus Ex on PCG, it was a massive page-turner chock full of tantalizing tidbits. Things like this just don't exist these days. When they say "preview", you can realistically only expect a half-page blurb that's more market-speak than real, actual, previewing.

    2. Re:PC Gamer FTW by spyrochaete · · Score: 1

      PCG's previews got so bad for a while that I'd just skip them entirely, but they've been greatly remedied. Nowadays they end each preview with "___ and ___ and ___ were still buggy, and I didn't like how ___ feature forced you to ___, but we presume these issues will be resolved in the final release."

      Plus, some of the previews still really grab me. For instance, I found PCG's coverage of The Sims to be a million times more entertaining than the game was. I also enjoyed all the excitement and revelations about Doom 3, Half Life 2, Oblivion, and Dungeons and Dragons Online. The magazine is really struggling not to fall into the cliche it helped create - expecially with a new EIC at the helm.

      I definitely miss the monolithic tomes. I don't know why they had to thin down the issues so much. Maybe it's an issue of the number of games released, but somehow I don't think so. Regardless, I still love the magazine and I agree with 90% of reviews.

    3. Re:PC Gamer FTW by kalirion · · Score: 1

      I've been a subscriber for at least 8 years. Like you, I don't have much time for reading anymore, so I only do during <too much info censorship>. And as thin as the mags have gotten, I'm still 10 months behind.

  22. You PAY for a subscription? by xxxJonBoyxxx · · Score: 2, Interesting

    You PAY for a subscription? Really...next time, fill out one of those "product registration" cards as a VP for the retail software division of a random big box store and watch what happens...

    1. Re:You PAY for a subscription? by SQLGuru · · Score: 1

      Yeah, I pretty much agree. I currently get EGM, not because it's a great magazine, but because I got a free subscription to it. Before that, I got some X-box mag (free 1yr subscription) that went under before my free year was up. As compensation, they sent me the rest of my year in two magazines. The only reason that I would by PCGamer was when I was on dial-up and didn't want to spend the time d/l'ing a demo game....and since I've been on high speed (if you count ISDN) since 1996, it's been a while since I actually paid for a game magazine.

      Like most game mags, they weren't really any better than anything else out there, and if they weren't free, I'd just as soon get all of my gaming news from a web site.

      Layne

      P.S. My favorite computer mag of all time is RUN during the Commodore 64 heyday. Well, except for typing in all of that ML code to make some cheesy little game run.

  23. I am subscribed to CGM and PC Gamer by Rifter13 · · Score: 2, Informative

    I don't think I paid for either of them. PCG is still my favorite. I miss the Dreamcast Magazine, I still think that was a good one. The PC Accelerator was fun. I have to admit, some of the more porn side of it, annoyed me at times, but I liked the magazine. The early ones were poor, but it seemed to just be catching its stride, when it ended. :-(

    Another magazine I miss, is Boot. That magazine was really for the hard-core gamer out there, and the hardware porn that he could never afford. :-) Maximum PC is ok, but it doesn't have that super-amazing-hardware thing going for it, like Boot did.

  24. Dreamcast Magazine by tenchi90 · · Score: 2, Interesting

    Ah, yes, the Official Dreamcast Magazine. The Mag was worth getting just for the gdroms that came with it, most notibly one of the verry few places you could get the upadated browser and the full online compatible version of Sega swirl! Pry my dreamcast and all of the magazine issues from my dead cold hands!

  25. Official Dreamcast Magazine by drwiii · · Score: 1

    I knew before following the link that ODCM would be on the list. That was an outstanding magazine.

    The high-energy presentation of ODCM paved the way for what Nintendo Power eventually turned into (minus the demo discs).

  26. Still miss Byte Magazine... by __aaclcg7560 · · Score: 1

    I'm dating myself here but I missed the old Byte Magazines from the early 1980's. It wasn't a gaming magazine but a lot of the ads for the early PC games were drawn pictures that left a lot to the imagination. It would be a good decade later that I would upgrade from my third Commodore 64 to an IBM AT that my roommate brought home to keep my off of his 386. :P

    1. Re:Still miss Byte Magazine... by Punko · · Score: 1

      And it had cover art that rocked. . . I still remember a "Escher-ist" cover showing a transistor crawling off the page, walking around and then back in.

      --
      If only we could fall into a woman's arms without falling into her hands
  27. Magazines? by ShyGuy91284 · · Score: 1

    I remember those..... I used to get them a lot back in the day. Subscribed to PCXL (PC Accelerator) since it wasn't bland tech/gaming news. Also had a subscription to Nintendo Power for many years since it was only $5 more then a strategy guide I'd get anyways for a year subscription and the guide. PCXL was mainly for game demos though since I was on dial-up then. I really don't see much of a use for magazines in the day of the internet. Sure, it's nice reading a magazine from time to time, but gaming news seems like it would be best served on a computer, and with fast connections, demo discs are no longer needed (other then for consoles).

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
    1. Re:Magazines? by ShyGuy91284 · · Score: 1

      Forgot about Game Players. That was a great mag too. Two editors (I believe Mike and Bill were there names) did work on a couple other things, like the IGN site and PCXL. I theorize one of them gave a lot of character to the magazines they had pull with.

      --
      In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
  28. Pfft by voice_of_all_reason · · Score: 2, Interesting

    My vote goes to game players. What other magazine covered a design-your-own-game contest with entries like "Fire Dogs" and "Kill your parents?" What other magazine took the risk of publishing the topless screenshots from that Naughty Dog game and the Street Fighter II movie? What other magazine had Gazuga, skullbats, and The Cleansing?

    It wasn't so much a game magazine as a secret, hilarious club.

    1. Re:Pfft by Anonymous Coward · · Score: 0

      I couldn't agree more. GamePlayers/Ultra Game Players was one of those magazines that just had fun with what they were doing. Remember the issues that had Bill Donahue masks? Damn that mag was some fun reading!

  29. Maybe it is nostalgia from the 16-bit era... by Maul · · Score: 2, Insightful

    ... but I used to remember gaming magazines being a lot better than they currently are. I remember thick issues with lots of great information, previews, import info, commentary by reviewers who were real game players (if they thought a game sucked, they would say it), and so forth. The magazines were made by gamers, for gamers, or so it felt. Even Nintendo Power (completely controlled by Nintendo) seemed better back then.

    Nowadays it seems like almost every game gets at least a 7/10 (or numerically similar value... unless it is a total crap title made by a noname publisher that wouldn't advertise anyway), reviewers are wannabe journalists, not gamers, etc. Through no fault of a magazine, new info and tips are available much faster on the web than could ever be put into a monthly magazine. Either way, the magazines just seem to be devoid the feeling of "genuine gamer culture" that I remembered from the 16-bit days.

    Maybe it was the web that killed the magazines of old. Maybe I'm an old fogey now.

    --

    "You spoony bard!" -Tellah

    1. Re:Maybe it is nostalgia from the 16-bit era... by spyrochaete · · Score: 1

      I kept all my "Ninpo" issues and when I look back on them they're utter crap. The reviews are nothing but positive points. The only thing that really stood out were the Howard and Nester, and later the Mario and Zelda comics. Those were surprisingly very well done.

  30. Sometimes paper IS more convenient by grapeape · · Score: 1

    Websites seem to go out of their way to make accessing their content as difficult as possible. If I just want to see a screen shot of say "Super Mario Galaxy" at IGN, I have to click through a transitional ad followed by digging throught the article (assunming it dosnt have one of those annoying roll over ads that blocks half the screen and wont go away) to get to the sidebar that has a link to the screenshots which then tell me I need to join some "IGN" club to gain access. I dont visit any gaming site enough to justify paying for access (cash or spam are both payment methods IMHO) so usually I just skip it and search for a gaming blog somewhere with an image or wait for the next months magazine to show up. I realize the need for ad impressions and revenue but there has to be less intrusive and annoying way to do it.

    Im evidently the only person who still subscribes to Electronic Gaming Monthly. I still read it regularly, they seem to be the only magazine with the balls to call a crappy game a crappy game anymore even in previews. Its the only one I still get. I have tried them all...NextGen and Dreamcast Magazines were my favorite, beautiful layout, good reviews and interesting articles.

    1. Re:Sometimes paper IS more convenient by Maul · · Score: 1

      I remember EGM being pretty awesome from like 1990-1994. Then around 1995 they decided to shrink the magazines down to a smaller size, and the suck factor seemed to increase dramatically. Would you say they are as good as they were during the early 90s?

      --

      "You spoony bard!" -Tellah

  31. burned by Jak 2 Civ 3 and GT series by solomonrex · · Score: 1

    I'm sorry, but Civilization 3 and the last two Gran Turismo games were not better, just longer and harder and tedious. Jak 2 reviews were highway robbery. Why did they screw up a classic? Why is it so boring? Why combine GTA with Jak? Why even call it Jak 2 when it was a totally different game? Why would Sony think combining the two was a good idea. Unfortunately, in movies and games you can become a best-seller just by being a sequel to a brand name (like Matrix 2+3).

    I used to read reviews all the time, but now it's so misleading, I just buy old games. I'm 100% certain the original Half-Life is worth my time. Not only that, but I'm not going to regret spending 10$-20$ the way I will $50 on GT4.

    It's like grade inflation in High School and college. It takes hard work to get below a B average at a public school. You really have to screw up. And that's the way it is with game reviews now. Madden will always get 9's, and if it doesn't, they actually removed features (X360 version). If they get a 10, there was a significant addition, maybe.

    And if you come from MIT (Valve) or Harvard (Blizzard) I'm positive you'll work out.

  32. PC Gamer by haplo21112 · · Score: 1

    I have been a subscriber since issue #2, I bought #1 in the store. I used to love this mag, unfortunately I have found of late, esspecially after a recent revamp, that the mag has gone WAY down hill. The Cover stories are still good, and the general games coverage still seems decent. However in the past they had several excellent monthly columns. The ones from the early days have faded away, they were not really replaced per se. New columns have come along, but they seem mainly like fluff and read like fluff. They used to cater to "hardcore" (defined in the loves to play games and wants all the best knowledge on playing games, and what's coming) and casual gamers alike. Now they still cater to "hardcore" (but defined in the when i get off my skate/snow board lets go play some games) and the cusal gamer is sorta out in the cold.

    The columns are as I said pretty fluffy. In the case of a couple areas what used to be several pages are now reduced to a perhaps two pages (Hard Stuff).

    --
    Power Corrupts,Absolute Power Corrupts Absolutely, leaving one person(group)in charge is absolutely corrupt.
  33. PC Gamer USA Edition by whitespiral · · Score: 1

    If there's one thing that's brought down PCG's quality standards over the years, it's this thing called Greg Vederman.

  34. Die-Hard Game Fan by OoSync · · Score: 2, Interesting

    I used to be an avid reader of Die-Hard Game Fan (later shortened to just Game Fan). I stopped reading after Dave Halverson left as editor.

    In its heyday, GF had the best quality paper, filled with content and artwork, the best quality pictures, and the the best articles. They had an anime review section and a real funny mailbag.

    Today, Dave Halverson is the editor of Play. Play is a gorgeous magazine, dripping with artwork and high-quality screen captures over every milimeter of its pages.

    --

    I always get the shakes before a drop.
  35. retro by peterpi · · Score: 1

    Zzap 64 of course!

  36. Any Good 360 Coverage? by PM+Guy · · Score: 1

    I can't find good coverage for the 360 that doesn't pander to Microsoft or the game companies, certainly nothing out there like the PC Gamer style of neutral and harsh critique. For us over 30 gamers, we just don't have the time to weed through game bins anymore and I've fallen prey to Xbox Magazine's corporate pandering on more than one occasion already.

    1. Re:Any Good 360 Coverage? by Duds · · Score: 1

      In the UK, Imagine's "360" is the best one (the one on the left in the link, they own two).

  37. PC-Xcellerator, Anyone? by Anonymous Coward · · Score: 0

    No one remembers PCXL? It was great; informative with a taste of Maxim-esque humor thrown in.

    I loved Next-Gen too (still have the issue with my name on the "HARDCORE" page), but I found this one's demise just as tragic as there were only like, 3-year's worth of issues and I had only gotten into it at the 3rd-to-last issue.

  38. About EDGE's omission... by Anonymous Coward · · Score: 0

    I'm the one that wrote the article- glad so many of you enjoyed it.

    I'm well aware of EDGE's quality, as well as PLAY, but in all honesty as much as I would have liked to add them I didn't think it would be fair. If I started to add UK magazines, then I'd have to consider Famitsu and Spiele and all the other international magazines, and I just hadn't been exposed to enough to make a good judgement in such a wide sphere. By limiting the article to US magazines, I acknolwedged knowing what I did not know and gave the best article I could be certain of.

    And to the guy that worked at NextGen- The cover of Issue 29 was the largest display of journalistic balls I've *ever* seen in the game industry. "Something Is Wrong With Nintendo 64", indeed.

  39. Game Developer Magazine by Hast · · Score: 2, Informative

    The only for sale magazine I read wrt games is Game Developer Magazine. Most of the other magazines bore me as they tend to have old news and clueless writers. Besides almost all of them have audio shows / podcasts anyways so I can just listen to them. Generally the inaccuracies in them are enough to quench my interest in picking them up in paper form.

    Eg one of the shows (I think it was Hot Spot, produced by GameSpot / EGM IIRC.) didn't know what languages most games are coded in (C/C++). IMHO that's a bit like a sports commentator not knowing on what kind of surface hockey is played on.

    Anyways, GDM has clue-ful people making interesting comments. They tend to have a couple of articles which focus on deconstructing game design (eg the "Post mortems", these are sometimes linked from Slashdot on the GDM sister-site Gamasutra) and a few on the state of game production. They also have reoccuring articles on the details of game making, such as the column on audio production and in depth algorithms.

    Basically, GDM is the only game oriented magazine which I can put down feeling I have actually learned something. The other magazines I mostly feel like I've lost knowledge (or been filled with disinformation).

    The only other game mag I read is the Scandinavian GameReactor. It's a free magazine and it has slightly less ads than most other magazines. I wouldn't trust the reviews blindly, but they seem to be pretty on the money compared to stuff I read online. And the price is right.

  40. For old fart computer gamers like myself by snuf23 · · Score: 1

    I prefer Computer Games Magazine. The layout is much cleaner compared to PC Gamer or Computer Gaming World and a lot of the gaming commentary articles are well thought out. They also have a reader submitted article which is usually excellent.
    I find there is a lot less of the self absorbed hipness and juvenile humor than in competing mags.

    --
    Sometimes my arms bend back.
    1. Re:For old fart computer gamers like myself by Anonymous Coward · · Score: 0
      I definitely agree! I would describe CGM as the "Byte" of the gaming world. A true gamer's magazine.

      The article above cites interviews with Henry Jenkins, yet CGM has a regular column by the noted MIT prof. Tom Chick closes each issue with a hilarious column. There is nothing about CGM that I don't love.

      /K

    2. Re:For old fart computer gamers like myself by Anonymous Coward · · Score: 0

      We are in complete agreement (though I am not old). Computer Games Magazine has long been a favorite of mine for their intelligent articles and subtle wit. I'm always a little disapointed with the world when articles like this show that the magazine isn't that well known.

  41. Egon Spengler by PhotoBoy · · Score: 1

    Print is dead.

    While I do enjoy Edge, it's usually a month or more out of date by the time it reaches me. Traditional paper magazines just cannot compete with the speed at which gaming information can be disseminated across the internet.

  42. Interactive Entertainment by Somebody+Is+Using+My · · Score: 1

    It was only a short-lived publication and, truthfully, it's reviews were often half-baked, but IE was the gaming magazine I remember with the most fondness. Interactive Entertainment's claim to fame was that it was a magazine-on-a-CD, back in the era when CD-ROMs were still new and exciting. That's right, the entire magazine was on the CD-ROM. And it wasn't just a dry collection of written reviews and demos; the reviews were read by a talented collection of voice actors. The reviews themselves were chirpy and upbeat, quite often lacking much in the way of true information but obviously written by people who loved computer gaming. The magazine also featured a number of "interactive interviews" and a lot of video-clips of in-game footage (this in an era when it was common to only show screenshots from the cinematic sequences). As a further bonus, most of the issues also came with a complete version of a game (several years old, of course, but not all dogs; thanks to IE, I got the complete Magic Candle series).

    Ultimately, the high cost of producing each issue, coupled with a low subscription rate and an inability to attract any advertisers meant IEs days were numbered; they got bought out by Strategic Review. The magic was gone; within a few issues, IE became little more than a run-of-the-mill demo-disk and shortly thereafter the publication disappeared entirely.

    Nonetheless, Interactive Entertainment still ranks up there as one of my favorite magazines; it was fun, irreverant, topical and entertaining. I still have a blast re-reading (listening?) to their reviews of 10 year old games. I wish more magazines captured their flair.

  43. COMPUTE! by owlman17 · · Score: 1

    I miss Compute! Magazine from the 80s. Aside from the nice reviews, previews, I got a big kick out of the ads. They also listed source code for simple games (in BASIC) you could type in, and this is what actually got me started in coding.

    Fast forward 10-15 years...

    Up until recently, before getting broadband, the only reason I still bought game mags was for the demo disks. Mags these days just don't have the allure of the good old days.

  44. 4/5 Out of Print?? No. by Premo_Maggot · · Score: 1

    Nintendo Power and PC Gamer are still in print!

    --
    Good karma sticks to me like velcro on a piece of plexiglass.
    Move along, citizen.
  45. Next Generation was the shit! by CrimsonSamurai · · Score: 1
    I started subscribing about 6 months before they stopped publishing the magazine. It was definitely one of my favorite gaming mags. The publishing company thought PSM would be a good replacement for the remaining 6 months of my subscription. Unfortunately the only console I had at the time was a Gamecube (which I still have and love). Needless to say I did not renew my subscription. I loved that cool material that the covers were made out of on Next Generation.

    The only gaming mag i still read is PC Gamer. They still manage to stay very humorous and even beat out the internet on having the first previews for some games.

    I also read Maximum PC, but I don't count that as a gaming magazine. It's still fun to read, although most of the previews I've seen on the internet by the time the magazine arrives. They have some cool how-to's once in a while still.

  46. Futurenet's EDGE by LWT · · Score: 1

    EDGE is my favourite by a long, long way. It's the only really 'grown-up' games magazine that I've found that actually offers a unbiased opinion, and their review scores, while among the harshest out there, are never anything but fair.

  47. Escapist by YomikoReadman · · Score: 1

    When I saw this, the first thing that came to my mind is the online only, just over a year old Escapist. It reminds me a great deal of NextGen, with very intellectual articles and outstanding writing throughout. They cover things from consoles to PC, with some very interesting takes on gaming that I thoroughly enjoy.

    The Escapist

    --
    I have no regrets, this is the only path.
    My whole life has been "UNLIMITED BLADE WORKS"