Upcoming Game Movies And Their Likelihood to Suck
Via Kotaku, a story on the Destructoid site about upcoming game movies and their likelihood to suck. Mr. McVengeance runs down the upcoming pixels-to-big-screen adaptations, and amazingly it appears the situation isn't completely hopeless. Just mostly. From the article: "Prince of Persia: The Sands of Time, Probability of Suck: Moderately Low. This gives me mixed feelings on the fact that there are two writers. First is the guy who actually wrote the script for the game, which is a good thing. Second, we have the writer for 'The Day After Tomorrow'. Then, we have Jerry Bruckheimer working as Executive Producer. Y'know, the guy who's name is attached to Pirates of the Carribean and a whole host of other films? I think this film will end up doing OK. I'll be interested in seeing who gets the job as director."
Here's the Definition of Executive Producer: My point is, a famous person executive producing a movie means nothing. None of their talent, none of their expertise, none of their influence is put into the movie. If you use this as reasoning as to whether or not a movie will do good, you're not using sound judgement.
Why do video game movies suck? Because the name is all that makes the cash. Not the story. Not the acting. Not the originality. Those who are interested in making a profit (and everyone is) will put the money down while the movie makes money only because of title recognition. You need to recognize this and stop playing their game for these horrible movies to end. Everyone has to. We're all falling for this trick where names get attached but you need to realize that they're just "producing" it, not directing or writing it. They know it works, look at the sequels roll out as the viewers pay to see them.
As for the writer, they're kind of forced to adhere to an idea already in someone's mind. Whether it be the original game studio that made the original concept or some hollywood bigshot. If writers aren't given absolute control over the story and script, they tend to suck. Collaboration is good but trying to force feed a writer a plot is bad. You'll see it time and time again.
My work here is dung.
That guy is hit and miss. All the good he's done in film cannot atone for that atrocity known as Pearl Harbor. He also produced Kangaroo Jack and Coyote Ugly, both lesser sins. The guy doesn't always have the golden touch.
The reason why game/movies suck is the story structure doesn't apply well to both mediums. Games and movies rely on totally different things to attract and hold the interest of the viewer. Often time the only thing either one has going for it is graphics, and we all know that isn't enough to carry a movie or a video game.
...All I can say is that my life is pretty strange...
I think the best way to tell if a movie is going to suck is up to the individual.
Here is my progression to ask myself if the gamovie will be good:
- Do you like the game/genre in the first place?
- If yes, does the game have a good amount of storyline?
- If yes, do you like the producer who is doing the movie?
- If yes, do you like the director?
- If yes, do you like the actors/actresses (if known)?
Generally speaking, if you can answer yes to over 3/5 of those, I think you'll like the movie.
And, in other words, don't listen to critics. Be your own critic.
TLF
I do not respond to cowards. Especially anonymous ones.
You know that gamer's expectations are high when the metric is "probability of suck."
This guy's the limit!
Jerry Bruckheimer? The King of Schlock? The man responsible for crap such as Bad Boys II, Armageddon, Pearl Harbor, Bad Company, Con Air, The Rock, and more? He was responsible for Kangaroo Jack, for god's sake. It's going to be horrible.
Gosh, I think that this actually has a reasonable chance of not sucking if it's geared toward the younger crowd (as you'd expect). You don't need awesome production values to pull off an entertaining kids flick, and if they introduce enough geography and other educational aspects (subtlely) then I think it has a fair shot at being decent, if not good (say if Robert Rodriguez helmed the flick).
Sure, 90% of game adaptations will be crud. That's because 90% of everything is crud.
...will be released as the Neverending Story III. It will be worse than the game and the two previous movies combined. It will suck forever.
I believe Movies made after Games will always suck, for the same reason that Movies made after Books will always suck. You like the 1st thing you experience, and nothing else can live up to it.
First ten seconds: Prince tries to jump a pit, fails.
Next ten seconds: Reverses time, fails again.
Next ten seconds: See above
Next ten seconds: See above above
Next ten sconds: After running out of sand, on his last attempt, he barely makes it.
Next ten minutes: Lots of fighting, puzzle solving, and Fara.
Next 50 seconds: Oh noes, it's another huge pit! Time for trial and error.
It's gonna be hard to create a sense of life and death when your hero has to mess up multiple times before he's in mortal danger.
Still, just the general concept with some decent FX goodies should make for a half-decent action film, and it can only get better from there.
If this signature is witty enough, maybe somebody will like me.
Come on, why hasn't someone made Duke Nukem Forever into a movie?
Could that ever suck?!
I dont think so.
Not sure if TFA touches on it, but after seeing the trailers for the Dead Or Alive movie, I think my massively low expectations of the movie are way too high. This might give Mario Bros a run for it's money. Well ok maybe not that bad but still.
What ever happened to the Crazy Taxi movie that was supposedly in the works a couple years ago?
now stop reading and go play Dance Dance Revolution!
where's World Of Warcraft? I wanna see how Blizzard makes it in the theaters. the in-game movies for Warcraft are astonishing but can they match in in the theaters?
What ever happened to the Metroid Prime movie? I remember Nintendo Power said that there was a production team getting started on such a movie shortly after the game was released. That was the only thing I've ever heard of it.
Movies off of games suck because they don't have cheats. For instance, if the "Prince of Persia" movie sucks, can I press spacebar and skip it? No, I must suffer through!
stuff |
"Often time the only thing either one has going for it is graphics, and we all know that isn't enough to carry a movie or a video game."
Like Chronicles of Riddick: Escape from butcher bay.
The Rock was a good summer popcorn flick; one of the few. It's also important to note that The Rock was the last Simpson/Bruckheimer collaberation. Don Simpson was yin to Bruckheimer's yang. Together, the two were great.
Since Simpson's passing though, that's when we got everything else you listed.
Far Cry
Probability of Suck: Bet on It
Directed by Uwe Boll. Next.
Taking guns away from the 99% gives the 1% 100% of the power.
What's better: the movie of the game or the game of the movie? Is there a good example of either?
Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
I heard there's a WoW movie in the works.. that involves Peter Jackson in the executive producer role?
I have a very low opinion of The Day After Tomorrow, but if this Prince of Persia movie has the requisite number of extras falling onto spikes and being eaten by door-sized steel jaws... I'm adding it to the Netflix list. :-D
-Rob
Biblical fiscal responsibility
I'm not a big game player, but I did go out and buy Resident evil for the PS2 when it came out. I played it only superficially. When I went to se the first Resident Evil movie, I thought it was good, actually. Having only played the game lightly, I thought it matched up nicely. However, I went to the movie with a friend who had played the game pretty extensively and he hated the movie, saying it wasn't at all like the game.
Hopefully I won't get modded down as a spammer or whatever, but I think this is relevant. My fiancee's brother is a big-time gamer and he is current working on producing/directing a movie about games called "Wheelchair Defender." He's not trying to adapt a video game into a movie, though - he's making a movie about gamers instead. It's a 'mockumentary' (a fake documentary - look up Christopher Guest's movies such as Best In Show, This Is Spinal Tap, etc) about gamers competing in a Counter-Strike tournament. He feels that the reason video game movies always suck is because Hollywood doesn't know anything about video games; he, on the other hand, has clocked countless hours in Counter-Strike and spends lots of time in gaming forums, so he knows the community well and knows what gamers are looking for. He made a 50-minute no-budget version of the movie a couple of years ago, and he's since expanded it into a full-length feature, to be shot either on film or HD video. He's got a Web site if anyone is interested.
Blade Runner (the game) by Westwood ( http://www.adventuregamers.com/article/id,14 ) is a good example of very decent game-by-the-movie.
I remember couple of years ago "Chronicles of Riddick" was applauded for good gameplay, (movie was pretty bad though, according to critics). Not seen/played any of those so wouldn't vouch.
A movie based on the Half-Life universe (perhaps condensing the storyline from HL1 and moving onwards with the story of HL2, Ep1 (and Ep2) would be potentially the most bad-ass movie based on a game. (evar)
HtR as a movie....hmmm...i don't even like the game itself so...but calling WoD emo is a bit crazy. Short of the VtM, it is hardly emo. Maybe this guy went to one too many LARPs with those people who forgot where the RP ended and real world began.
Tekken
The director is that of "Mr. 3000" and "Drumline". The writer did "Tomb Raider". A winning pair we have here for a fighting game movie. I expect this to be on the people's lists of top 10 worst video games.
Both "Mr. 3000" and "Drumline" were solid movies. Not blockbusters by any stretch but both were very well directed.
"Tomb Raider" wasn't a great movie but I think the writing was pretty good for the subject matter. Too much shooting and and too little adventure, maybe a little to formulaic.
"Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery?" - Patrick Henry
Does it bother anyone else that Vin Diesel is playing the Hitman character instead of Jason Statham who looks almost exactly like the character. Plus Vin Diesel sucks. I guess it could be worse. The Rock could be the main character
Agreed. Westwood's Blade Runner adaptation is fantastic, and captures the look and feel of the movie perfectly.
TRON 2.0 is, as far as I'm concerned, the sequel to the movie TRON. In fact, I'd go so far as to say that it's better than the original movie (and I consider myself a fan of the original). The story is engaging and the special effects/graphics are jaw-dropping. They took everything that was good about the movie, made it better, and came up with a compelling plot that actually makes sense both from the perspective of the original movie and the modern world.
Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
As mentioned elsewhere, two movies that translated very well into video games are Blade Runner (Westwood) and TRON (TRON 2.0). In both cases the look and feel of the original world was maintained and then expanded upon. In both cases they also made sure that game isn't just a scene-by-scene recreation of the movie, but is instead a unique story that either takes place alongside the movie or is a logical sequel to it.
:-)
Games that have made successful translations into film seem to be harder to find. Off hand the only example that I can come up with is Silent Hill, and I have to admit that I never played the game.
'Course, I also enjoyed the Tomb Raider movies immensely, but that was entirely a factor of eye candy.
Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
They're making a WoW movie, live action, and it might not suck.
http://www.blizzard.com/press/060509.shtml
It's not because they have to. Certainly the games managed to obtain a level of quality that built a fanbase sufficient to justify the making of a movie in the first place. So why does the movie inevitably let down? My opinion on the matter is that they actually succeed, at least in the long run, and in the eyes of those who are
producing it. Otherwise, nobody would ever make video game movies. I have no stats to determine which ones made money and which didn't, but considering there's a sizeable audience that is virtually guaranteed to watch them if you can at least make the trailer look good, and the movies never seem to have much of a budget, throw in a couple of high profile stars, and you can probably at least break even, even if it sucks horribly. And even if the movies turned out to be superb in every way, what's the chance many more people will see them? It's going to be the same audience regardless. So hey, if you avoid wasting time on putting together a good script and quality direction, go ahead and save a few bucks. You'll never notice the difference anyway.
We will, but the producers won't.
-Restil
Play with my webcams and lights here
From the article in reference to Hunter: The Reckoning: "..... Also, I don't particularly like World of Darkness (as an RPG system). It's way too emo. So, expect this movie to be no better than Underworld...."
Where does this guy get off calling World of Darkness emo?!?!!?!? I play the World of Darkness systems all the time, and I don't cut my wrist and wish for death and blast life... Maybe he meant that its way to elmo? Cause we laugh a lot playing, socializing, and having a good time, though we don't tickle ourselves.. Some people need to get a life and realize that not ALL RPGS are the works of satan.
Just me
Yeah, because "The Day After Tomorrow" didn't have massive gaping plot-holes big enough to drive a few semi's through and a story that was so flawed and rediculous that I could almost believe wolves would walk to New York City and find their way into a submarine and that people just walk from Philadelphia to New York without the huge insta-death chill wind getting them... or I could go on and on... that movie made me stupider for having watched it.
Ugh.
http://teasphere.wordpress.com - A little spot of tea
Seriously:
Bungie - check.
Great backstory - check.
Peter Jackson - check.
WETA - check.
Promising director - check.
Good scriptwriter - check.
Infinite budget - check.
Too good to be true - check.
How could anything this promising NOT end up the biggest anticlimax of all time?
Frog blast the vent core.
First is the guy who actually wrote the script for the game... The writing for Sands of Time was what made the game so enjoyable, coupled with voice actors that were actually acting. I don't know how much control the writer for Day after Tommorrow will have, but it sounds like he won't be the primary writer.
Then, we have Jerry Bruckheimer working as Executive Producer. which means the movie will be overblown crap. Its all this guy knows how to do. I'm convinced that the US could be bombed to oblivion with only himself and a rabid squirrel surviving and he could make an over the top drama about how the US kicked ass and won.
I refuse to see anything he touches. Ever.
Also, I'd appreciate if the poster of future articles can indicate if it's from a blog, so I can avoid reading this kind of subjective crap.
NO HALFLIFE MOVIE
lame, HL would make a coo movie
Controversial opinion alert!
I seen Wing Commander, Lara Croft and Resident Evil, and I thought each one was reasonably watchable. Not as good as similar films like Star Wars, Raiders of the Lost Ark and 28 Days Later, but not a wasted evening either.
I suspect the truth about game movie suckage is that too many people are bringing alot of baggage to the film. Non-gamers are immediately sniffy about such low-brow entertainment, Gamers look down on the films because the plot is even more linear than the game, Movie Buffs are comparing it to the best of the competition and Genre fans have seen spacebattle/adventure/zombie flicks done before.
So what if the acting is a bit wooden? Star Wars wasnt exactly celulose-free.
If you want suckage, go see The Avengers.
**TODO** Steal someone elses sig.
Our point is that you are just jumping for Jerry. Who knows how much if any involvement Jerry will have? What if Jerry owes some guy a favor and now you have a no-name director who is mediocore with Jerry as the EP who will probably just shake hands with everyone before moving onto this next project National Treature 2. Now you're stuck on a Jerry flop instead of working with that so-so director and so-so EP who have a ground-breaking man-man love drama, or maybe man-boy, or man-sheep or whatever is chic this year in hollywood.
Personaly I think: What's to say he doesn't do this on all of his movies? Whose to say his hits weren't hits because of great writing and directing? Jerry could just be really lucky guy and have no skills, just connections to people who have skills. When's the last time you walked out of a movie and said to yourself "The acting was ok, the writing was terrible, and directing was so-so, but man that movie was excellently Executive Produced."