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GeForce 8800GTX Benchmarked

An anonymous reader writes "The card does not launch for another week, but DailyTech already has benchmarks of the new GeForce 8800GTX on its website. The new card is the flagship GPU to replace GeForce 7900, and according to the benchmarks has no problem embarrassing the Radeon X1950 XTX either. According to the article, 'The GeForce 8800GTX used for testing is equipped with 768MB of GDDR3 video memory on a 384-bit memory bus as previously reported. Core and memory clocks are set at 575 MHz and 900 MHz respectively.'"

166 of 214 comments (clear)

  1. Holy Cow by 0racle · · Score: 2, Funny
    equipped with 768MB of GDDR3 video memory on a 384-bit memory bus as previously reported. Core and memory clocks are set at 575 MHz and 900 MHz respectively
    Would you like some computer with your video card? Why even have a system at all, can I just get a backplane to attach a NIC and power to this card and just run everything from it?
    --
    "I use a Mac because I'm just better than you are."
    1. Re:Holy Cow by msobkow · · Score: 2, Interesting

      That video card has 50% more memory than my development database server.

      Kinda scary, eh?

      --
      I do not fail; I succeed at finding out what does not work.
    2. Re:Holy Cow by Anonymous Coward · · Score: 2, Funny
      equipped with 768MB
      nVidia is preparing for Windows Vista
    3. Re:Holy Cow by BeeBeard · · Score: 1

      I got a chuckle out of this. Incidentally, I am someone who is "lucky" enough to own a last- generation card new enough to run the latest games at acceptable framerates, and yet somehow too dumpy to run Vista in its fully tricked out form.

    4. Re:Holy Cow by ElephanTS · · Score: 1

      . . . but only 3/4 of what I've got in my cellphone . . .

      double scary

      --
      spoonerize "magic trackpad"
    5. Re:Holy Cow by kettch · · Score: 1

      Imagine what you could do with a beowulf cluster of these.

      --
      Opportunities multiply as they are seized. --Sun-Tzu
    6. Re:Holy Cow by darkheart22 · · Score: 1

      And now when you buy a computer is like you're buying pizza. You buy one computer and an other one comes with it for free...

      --
      Ever to excel
    7. Re:Holy Cow by NickCatal · · Score: 1

      Play Quake3 at 12093109283091823091820938109283091823 fps?

      --
      -nick
    8. Re:Holy Cow by Firehed · · Score: 2, Funny

      I know one thing... prove that we have an energy crisis. By singlehandedly causing it.

      --
      How are sites slashdotted when nobody reads TFAs?
    9. Re:Holy Cow by mennucc1 · · Score: 1

      why dont they make it with a CPU kinda socket , so we can unplug the CPU and plug this GPU in its place instead? it would be more fair..

    10. Re:Holy Cow by wolrahnaes · · Score: 1

      See, we have a GPU "socket", just it's a long socket with only two rows of pins.

      The idea of a socket purely for the GPU is a flawed concept. The memory technology used in graphics cards changes quite rapidly (notice how most graphics cards just skipped with over DDR2 and went to DDR3, now some have DDR4 while DDR2 is only now standard as system memory), different GPUs have different bus widths, and the memory speed varies. You solve this by putting the memory on-package with the GPU. Only then, you realize that what's left to connect is a host system interface and a display interface. The only difference from what we have now is that the DVI port would be on the motherboard, restricting the number of video outputs a card could have.

      There are also issues of data clock rates being pickier over a socket/slot interface versus when the chip is directly soldered to the board, but I don't think we even need to get in to those.

      PCI Express is the best we've got for now. AMD is pushing for direct HyperTransport interfacing of add-on cards and Intel has something of their own for linking to the FSB, so we'll start seeing GPUs directly tethered to the CPU soon, but a GPU socket will probably never happen.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    11. Re:Holy Cow by Kjella · · Score: 1

      Kinda scary, eh?

      I got more freaked out when I noticed that my Athlon64 has twice as much L1 cache that my first computer (C64) had as total memory.

      That video card has 50% more memory than my development database server.

      Oddly enough, memory size has now really outgrown what I manage to use up. Even with some huge memory drains, 2GB is more than enough memory. I don't see why the graphics card memory needs to increase either, from what I've gathered the hot thing now is shaders (data manipulation) rather than more pixmaps (huge quantities of data). I suppose for the flagship performance card anything goes, but does it make a big difference? I wouldn't think so, but I might be wrong...

      --
      Live today, because you never know what tomorrow brings
    12. Re:Holy Cow by kayditty · · Score: 1

      similarly, my Athlon 64 has 4x the L1 cache of my first computer (C16!).

    13. Re:Holy Cow by kayditty · · Score: 1

      as the memory of*

    14. Re:Holy Cow by Kirsha · · Score: 1

      What about big ass textures, lots and lots of them?

    15. Re:Holy Cow by Molt · · Score: 1

      As shaders are getting more powerful the number of texture maps is actually going up, a texture which once would have had a simple colour map now may well have a colour map, a specular map, a diffusion map, a glow map, and a normal map, all merged together with a shader.

      Whilst it is possibly for shaders to produce textures in an entirely procedural manner it's not as fast for most textures as doing a few texture map lookups, munging the data, and throwing it out.. hence graphics memory is still needed. Also the number of people who can write good procedural shaders is also tiny compared to the number who can do good Photoshop (etc..) texture work, meaning it's a lot better from a dev. standpoint to have the shader developers working on the few special effect textures and a few nice 'reusable' shaders, and have the Photoshoppers working on producing all of the maps needed to make one of those reusable shaders look like a brick wall, or a steel gate.

      --
      404 Not Found: No such file or resource as '.sig'
    16. Re:Holy Cow by ultranova · · Score: 1

      Oddly enough, memory size has now really outgrown what I manage to use up. Even with some huge memory drains, 2GB is more than enough memory.

      Hmm... I have a gig of memory, and 5 gigs of swap, and have often hit 3 gig swap use mark just in my normal desktop use. Of course I also have 12 virtual desktops configured right now :)...

      In any case, 768 MB might seem like a lot of memory, but it isn't really. Textures are 2D images, and when you double the resolution, you quadruple memory consumption. And, of course, more complex scenes require more textures, not just higher resolution ones. Then there's bumbmapping and such things, all of which require their own textures.

      Graphics take memory. A lot of it. 768 MB is going to be too little eventually.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    17. Re:Holy Cow by poolmeister · · Score: 1

      ..and just over 25 times that of the 5K in my first computer, the good ol' Vic 20 (and only 3.5K of that was for user space!)

      --
      CN=poolmeister.OU=lurkers.CN=slashdot
    18. Re:Holy Cow by CnlPepper · · Score: 1

      Oh I wish I had mod points....

    19. Re:Holy Cow by dubiousmike · · Score: 1

      I predict this card will fail. No one will ever need more than 512 MB of ram on a video card.

    20. Re:Holy Cow by Mercedes308 · · Score: 1

      Damn straight it'll fail! If it doesn't then I'm gonna throw a few chairs to underline the point!

      --
      And no, I couldn't give a shit what my karma is.
    21. Re:Holy Cow by Cerrenus · · Score: 1

      Yea right.. you're funny.

  2. wow by pppppppman · · Score: 3, Funny

    Wow... this thing could run like... two Vistas... maybe

    1. Re:wow by Wavicle · · Score: 1

      Now that's just Crazy Talk.

      --
      Education is a better safeguard of liberty than a standing army.
      Edward Everett (1794 - 1865)
    2. Re:wow by desenz · · Score: 1

      No way. Some guy on a forum told me it was possible. In fact, the guy after him claimed to have done it on a PentiumII.

    3. Re:wow by tubapro12 · · Score: 1

      The way it is
      Wow... like two of these things could run vista... maybe.

    4. Re:wow by dch24 · · Score: 1

      And if you are missing the Trademark ATI Red, don't worry. It's a feature. Once the thing is powered up, that black? It turns RED.

    5. Re:wow by r_jensen11 · · Score: 1

      Nahh, in order to run two Vistas, you'd need to use all three 8800GTX's

    6. Re:wow by jwagner95 · · Score: 1

      I think you meant two windows on one Vista...maybe

    7. Re:wow by randyest · · Score: 1

      It's an nVidia-GPU based card, genius.

      --
      everything in moderation
  3. Oh your god! by Daath · · Score: 2, Insightful

    Oh your god! 92% more FPS than ATI's current flagship! Both in HL2 and in Quake 4! "Only" 54% better 3Dmark06 score though. This card is crazy ;P I wish I could afford a truck full of these. Or maybe just one. Hmm and a new CPU... And more RAM... And some huge disks in RAID-5... Damn.

    --
    Any technology distinguishable from magic, is insufficiently advanced.
    1. Re:Oh your god! by kkwst2 · · Score: 1

      You're daydreaming....about RAID-5??? What excites you more, it's partial redundancy or it's marginal performance improvement?

    2. Re:Oh your god! by Belial6 · · Score: 1

      For me it's the partial redundancy. Although the marginal performance improvement is nice, the fact that one of my drives can fail without me loosing data is great. Particularly since if you loose 2 drives at the same time in a totally redundant array, you are just as screwed as if you loose two drives at the raid-5. Being able to loose one drive without data loss and only loosing 20% in a 5 disk array to redundancy is pretty damn cool.

    3. Re:Oh your god! by BKX · · Score: 1

      I don't know about your, but I daydream about RAID-4. That's the really crazy one. It's great if you have, say, 4 slow and old yet sizable IDE drives, and one of about the same size fast, new, say, SATA drive. You get the same level of redundancy as RAID-5, with the same space loss, but the performance increase is much more sizable. While RAID-5 will give you a 20%-100% increase in speed over just the straight drives, a RAID-4 with sufficient numbers of data drives, will give you 20%-100% speed increase over the parity drive for the whole array, which for the case IDE data drives and a SATA parity drive, is very significant. A 5 disk RAID-5 of SATA disks which normally have a throughput of 8MB/s will give a you a nice read speed of 12MB/s. A 5 disk RAID-4 composed of 4 IDE drives which can do 4.5MB/s and a SATA parity disk will give you a nice read speed of 10MB/s. I know this from real-world testing. Now the RAID-4 might not be as fast as the RAID-5, but if you already have the IDE disks, it makes a lot of sense.

      Now, where does this bring me in thought? Why not build a RAID-4 with several cheap SATA drives for data and a nice high-end SCSI drive for parity. That would give you all the benefits of RAID-5 with all the speed increase of SCSI for only a little bit more cost than a purely (and very cheap) SATA solution.

    4. Re:Oh your god! by howardd21 · · Score: 1

      Actually what surprised me was:
      loose one drive without data loss and only loosing
      instead of:
      loose one drive without data looss and only loosing

      --
      no comment
    5. Re:Oh your god! by WuphonsReach · · Score: 1

      All I have to say is RAID10... go play with a 4, 6 or 8 disk RAID10 array sometime. Net utilization is lower then RAID5, but makes up for it in speed and predictable performance (and predictable recovery times).

      --
      Wolde you bothe eate your cake, and have your cake?
    6. Re:Oh your god! by Surt · · Score: 1

      By setting up apache server, I was able to loose the data on my hard drive onto the internet's tubes.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    7. Re:Oh your god! by PIBM · · Score: 1

      Humm there's something wrong with your numbers .. With my SATA drives I have an average read speed of 70-80 MBps and burst speed of 250MBps .. My Raid-0 had an average read speed of 120MB/s and was using 2 old sata-1 HDs..

    8. Re:Oh your god! by BKX · · Score: 1

      You're thinking megabits per second (Mbps) rather than megabytes per second (MBps). Note the capitalization is the abbreviations. 80Mbps is 10MBps (well, sort of. Usually Mbps refers to the entire pipe, headers, metadata and all, whereas MBps refers to overall throughput, which is just the data. This is moot, however, when not talking about network transfers.). That's why I'm a fan of Mbit/s and MByte/s instead of Mbps and MBps.

    9. Re:Oh your god! by PIBM · · Score: 1

      No, I clearly used the capital B for byte, rather than b for bit, since I really have those speeds (that's what HD Tach report, at least) and I would notice a 8 times slower speed while copying GB of data between HDs..

    10. Re:Oh your god! by BKX · · Score: 1

      Yes, it's just that A) People make Capitalization MistakEs ALl the tIme. B) Your numbers match this mistake. C) It's not possible to have such high numbers. I mean shit, the standard PCI bus can only handle 33MB/s, across all devices assuming an unrealistic 0% overhead. Yes, you can get much better transfer rates over PCI-e, and perhaps you have PCI-e devices but that doesn't mean you're getting 80MB/s speeds. I can give you screenshot after screenshot of hard data showing you that SATA devices tend to get around 8-20MB/s (depends on what bus they run on; I get around 20 on systems with PCI-e SATA controllers) and that PATA devices get around 4-5MB/s (new ones only; holy god are older drives slow; I just moved a 6yo 20GB HD to a different 20GB HD at 300kB/s; of course, the HD was going bad but still.). Think about it this way: If you really could read data at 80MB/s then you could do crazy things like move an 80GB (full) partition from hard drive to hard drive in 15 minutes; which generally takes more like 2.5hr (again, real world experience). Try it sometime.

    11. Re:Oh your god! by PIBM · · Score: 1

      I just copied a random 2 056 265 728 bytes file in 37 seconds between HD 1 and HD 2 (320GB sata 2 seagate drives) which makes an average of 55 574 479 bytes per second...

  4. But.... by thealsir · · Score: 2

    But will the 8600 GT be in a good price range? The 8200? This will matter to a lot more people.

    More power is never, worse, though...unless you are trying to reduce power consumption...

    --
    Do not downmod posts "overrated" simply because you disagree with them.
    1. Re:But.... by Karloskar · · Score: 1

      I'm really looking forward to buying myself a new computer and having previous generation graphics hardware in there. It's in the right dollar bracket for me and will be enough for me to play the games I want to play.

      It's nearly all about game-play for me, so I'm happy to turn the graphics down until the framerate is high enough to make the game playable.

      I have to turn the graphics down a lot to play the new games on my GeForce 2 MX-200...

    2. Re:But.... by cibyr · · Score: 1

      The problem with generation-old hardware is it's a generation old in features. I'm particularly looking forward to DX10, which I wouldn't get if I was to buy a 7600, or a 7900, or a X1900XTX Extreme Edition Pro Super-Dooper Performance Enhanced Super-Sayian Bitchmaster GT.

      --
      It's not exactly rocket surgery.
    3. Re:But.... by DarthChris · · Score: 1
      The problem with generation-old hardware is it's a generation old in features.
      Unless you want to run the lastest games, the day they come out, at their max settings and at a high framerate, you don't really need said features. I have found that, in general, by waiting a few months, both the cards and the games come down in price, any major bugs in the games have been fixed, and newer driver versions are available.
      --
      Don't you just hate it when people reply to your signature?
    4. Re:But.... by ionpro · · Score: 1

      The low-end cards are actually in the -300 series now. Why are manufacturers doing this? ATI had to release their new card as the X1650XT even though it is substantially different from the X1600XT because of this inflation of numbers. When the 9700 came out (as a top-end card), the other two were the 9500 and the 9000. They should go back to that naming and give themselves some headroom (heck, I'd even make the 9500 a 9400).

  5. Well? by JimXugle · · Score: 1

    When will we see the 8950GTX?

    --
    -jX

    Don't you just love politics? It's like a comedy of errors.
    1. Re:Well? by crossmr · · Score: 2, Funny

      Monday, they're planning on rolling out the 9800 next Thursday.

    2. Re:Well? by Chandon+Seldon · · Score: 2, Funny

      Just as long as it's not the 9800 Pro, that's fine.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    3. Re:Well? by jwagner95 · · Score: 1

      Unless you're lucky enough to get one that actually had the 9800XT chip whose features could be revealed with a simple nerve-wrecking BIOS update.

  6. Effing Cool, however by Private.Tucker · · Score: 1

    I just bought a new system with current gen components, and its already outdated now.

    1. Re:Effing Cool, however by DigiShaman · · Score: 1

      You must be new to the world of PCs :p

      Kidding aside, your system was outdated even before you placed an order on those parts. It's one of those bitter pills to swallow when building or purchasing a computer. That is to say...you will NEVER have the fastest machine.

      --
      Life is not for the lazy.
    2. Re:Effing Cool, however by idonthack · · Score: 1

      I'll take it off your hands, for free! :)

      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
    3. Re:Effing Cool, however by drewtown · · Score: 1

      I bought a computer about 1 year ago now and it's already feeling like a dinosaur. I wish I had the money to get this beast of a gfx card (and a new mother board, and more memory, and a new processor).

  7. My guess by Sycraft-fu · · Score: 1

    Is that both the launch cards will be expensive. nVidia's usual form is to launch high end only with a new major numerical generation (this being the GeForce 8 series). The high end one will be $600 or more, the next one down probably $300-400. You'll have to wait a few months on a more midrange card to come out.

    Makes sense too, new chip and such yields are likely to be a bit low at first so you need to drop it in the expensive stuff. After you've done some work, you release some lower cards.

    If you want a midrange card, we'll I'd probably be eying the 7600GT. They are good performers and not bad as it is, once this launch is underway I'd expect their price to drop even further.

  8. Wow... by Mikachu · · Score: 1

    That looks... expensive.

    1. Re:Wow... by DJ+Rubbie · · Score: 1

      ... in terms of power consumption.

      --
      Please direct all bug reports to /dev/null
  9. Of course the real question is by Sycraft-fu · · Score: 4, Insightful

    Does it do DirectX 10? If so, how well? I mean the target market here is the high end gamer thus the interest is going to be on having something that supports the latest, greatest. The game development community seems to be going bonkers over DX10 so it's something to consider before you get a card.

    I'm planning on getting a high-end graphics card here soon but I'm going to hold off until Vista is out and running for a bit to evaluate and make sure I get one with good DX10 support. No sense in spending money on a new generation of hardware if it doesn't support the new generation of software fully.

    1. Re:Of course the real question is by Rufus211 · · Score: 1
      Does it do DirectX 10? If so, how well?

      Umm, of course. The point of G80 and R600 (ATI's next) are that they're the DX10 generation chips. However how well it does DX10 is somewhat of a pointless question. As you point out Vista won't be out for "a few months", and no games using DX10 will be out untill a bit after that. By the time that DX10 performance actually matters an incremental spin of the 8800 (psychic, I'm guessing it'll be called the 8850) will be out.
    2. Re:Of course the real question is by AbRASiON · · Score: 3, Informative

      I think you're missing his point.

      Damn good point it is too, I forgot that entirely.

      Sure the card might be good at DX9, this is obvious but how good is it at DX10?
      The ATI offering may be substantially faster, or this thing may only do the basics of DX10 but be unable to do certain DX10 functions in a single pass, where the competition can.

      Who knows? I can say that in the past, sometimes the 2 companies offering, 1 of them has been designed slightly differently which has led to performance hits in certain modes (iirc ATI's competitor to the GF3 was fairly ho-hum, but don't quote me on that)

      So to summarise, it might be a nice DX9 card but until we see what DX10 demands and both DX10 cards can do - we can only be sure of it's current gen performance, not next gen.

    3. Re:Of course the real question is by Narishma · · Score: 1

      And the point of the parent was that there won't be any games using new features of DX10 for a long time. Time enough for nvidia to release an upgraded 8800 that supports them (or even a new generation).

      --
      Mada mada dane.
    4. Re:Of course the real question is by pkvon · · Score: 1

      DirectX 10, unlike DX9 is an all or nothing thing. Either it supports all of DX10 or it doesnt.

      The only question remains - how fast?

    5. Re:Of course the real question is by obeythefist · · Score: 1

      A rather redundant question, but here goes:

      It does DirectX 10. It does DirectX 10 much better than any other card that does DirectX 10. The G80 is the only
      chipset you can buy that does DirectX 10 at this point in time. So if you want to do DirectX 10, you must buy this card. It has no competition.

      AMD won't have anything to compete until next year, and if recent (last 12 months) are any indication, it will be a "me too" offering from AMD rather than the glory days of the old ATI Radeon 9xxx series.

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
    6. Re:Of course the real question is by blahplusplus · · Score: 1

      "Who knows? I can say that in the past, sometimes the 2 companies offering, 1 of them has been designed slightly differently which has led to performance hits in certain modes (iirc ATI's competitor to the GF3 was fairly ho-hum, but don't quote me on that)"

      ATI was a complete shit factory during most of the 3D card wars when 3Dfx was still around. ATI was not even in the game until the 9500 / 9500 pro. Nvidia was king for a while until the time of the GF4

    7. Re:Of course the real question is by jandrese · · Score: 1

      If the past is any indication, the ATI product will be faster than the competing nVidia product, but will be held back by driver issues. Once the drivers are sorted out (mostly) they'll be faster at most everything until the next big nVidia release.

      --

      I read the internet for the articles.
    8. Re:Of course the real question is by obeythefist · · Score: 1

      ATI never really had an answer for the 7950 sli-on-a-card setup, they're still to release a card that is conclusively faster all around. Prior to that, ATI's x19xx's were on par with the 79xx's, but in smaller supply and generally priced higher. If money was no object we'd all be buying renderfarms.

      It's quite possible the R600 gear will be quicker than the 88xx's, but as usual it will be a paper launch from AMD, and since I'm in Australia, the channel is gutted and we won't get anything until much later in the piece. And it will be proportionately more expensive than the US prices anyway. Also, you have to take into account that AMD are way late in delivering a product this cycle, giving Nvidia, what, three months of lead time to fine tune their chip to again outperform the AMD chip when it comes out? Three months is an eternity...

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
  10. DirectX 10 and Vista by GoMMiX · · Score: 1

    I'm no hardware techie, but I do so enjoy playing a good game --- "when I have time" (yeah...).

    Everytime Microsoft releases a new version of DirectX it has some new sweet feature that everyone wants but none of the current cards on the market support it.

    Microsoft has also said DirectX 10 and Vista will not be backward compatible with previous versions of DirectX. (Or has this changed, as I recall Vista wouldn't support applications built for previous OS's too - seems they changed their tune on that one. Then again they've really yanked everything from the OS that was originally going to set it aside as a truly new OS, but I digress...)

    So, basically, what I'm getting at is why? Why would I want this (obviously hawt) card, when chances are in 4-6 months (If they don't kick back the release data again, har) DirectX 10 will be out and have some new fancy feature this card won't support?

    Of course, I could be missing something and maybe the card does support DX10 - feel free to tell me I'm a toad for even asking.

    1. Re:DirectX 10 and Vista by beavis88 · · Score: 1

      I could be missing something and maybe the card does support DX10

      It does indeed support DX10. As the first ever DX10 card, however, it probably will be put to shame by something else in 4-6 months regardless ;)

    2. Re:DirectX 10 and Vista by Shados · · Score: 1

      No way! Remember the FX serie of card? They had -amazingly- Direct X9 and Pixel Shader 2.0 support even though it was new!

      ::grumbles at his FX 5900 Ultra that can't play most DX9 at an acceptable frame rate...::

    3. Re:DirectX 10 and Vista by westlake · · Score: 2, Interesting
      Microsoft has also said DirectX 10 and Vista will not be backward compatible with previous versions of DirectX.

      "Windows Vista continues to support the same Direct3D and DirectDraw interfaces as Windows XP, back to version 3 of DirectX (with the exception of Direct3D's Retained Mode, which has been removed). Just as with Windows XP Professional x64 Edition, 64-bit native applications on Windows Vista are limited to Direct3D9, DirectDraw7, or newer interfaces. High-performance applications should make use of Direct3D 9 or later to ensure that they have the closest match to the hardware capabilities." Graphics APIs in Windows Vista

    4. Re:DirectX 10 and Vista by GoMMiX · · Score: 1

      Yes, I misspoke, or miss-wrote... Whatever-have-you.

      What I meant was that DX10 wouldn't be backward compatible. I have read Vista will be backwards compatible but read it was some sort of software emulation.

      What I was getting at was that according to the articles I have read DX10 will simply not work on a card not designed for it - and DX10 itself was not going to be backward compatible. Basically, if you don't have a card built for it you simply can't use it at all.

      When DX9 came out - my 6800GT didn't support all of it's features but I could still use DX9 - when DX10 comes out, as I understand it, my (now very old, I know) 6800GT simply will not be compatible at all with DX10. And thus not really be able to take advantage of the pretty things in Vista.

      To me this is all great, as a gamer. Because I really don't use Windows for anything but playing games anyway. It just seems like Vista and DX10 are really more catering to the enthusiast/hobby crowd than to their core customer base. And my reference noted/quoted (which I spoke incorrectly and apologize) was to focus on whether or not the card would even be able to be used 'at all' with DX10, not just missing a few features, but rather not at all.

      I guess that question is answered above as this is evidently the first DX10 compatible card.

      Cheers!

    5. Re:DirectX 10 and Vista by Richard_at_work · · Score: 1

      No, you have it wrong.

      DX10 will not be available for any Windows version prior to Vista because the driver model in Vista has changed substantially, so drivers for XP et al wont work. If your card has a Vista compatable driver, then it will work under DX10 - and because Nvidia roll all their cards drivers up into one neat package, once they release a Vista driver for one, chances are it will work for their entire range.

      Your older card will work fine under Vista and DX10 once the drivers are available.

    6. Re:DirectX 10 and Vista by Jozer99 · · Score: 1

      Vista isn't backwards compatable with older DirectXs, but DirectX 10 is backwards compatable: You can't install DirectX 8.0 on Vista, but DirectX 10 will run DirectX 9 games just fine. DirectX 10 just builds on what is already there in DirectX 9, so DirectX 10 games will have spiffy features that DirectX 9 games don't have. I may well be mistaken, but I was under the impression that this card is compatable with DirectX 10. However, that does not say that it will run DirectX 10 games very fast, since it is a 1st Gen DX10 card. Plus you know in a couple of months ATI will introduce a Radeon XX2959 XGXTX2 that is 4% faster and has twice as many "X"s, and these card will be worthless.

    7. Re:DirectX 10 and Vista by Richard_at_work · · Score: 1

      I think you need to reread my post, I didnt claim that you could make a card DX10 compatable, I said it would work under DX10 with new drivers - and thats 100% true.

      Drivers for Windows XP et al wont work under Vista because the model has changed, and thus current generation of cards wont work unless theres a new Vista driver for them. Get a Vista driver and you are fine and dandy, running under DX10 regardless of whether the card supports DX10 specific functionality or not.

      The post I was replying to had the false assumption that you had to buy new hardware for Vista, that DX9 cards wouldnt ever work under Vista, and that is false.

    8. Re:DirectX 10 and Vista by yoyhed · · Score: 1

      I think you must be talking about a 5800, not a 6800? I know the FX 5xxx series was horribly half-assedly "DirectX 9 compatible", but I'm pretty sure the 6800 series is 100% DX9 (9.0c even) compatible.. that was one of its main selling points.

      --
      WHO NEEDS SHIFT WHEN YOU HAVE CAPSLOCK/ DAMN1
  11. Direct X 10? by cojsl · · Score: 1

    The article doesn't say it, but it appears from a quick web search that this is the 1st of the cards that will support DirectX 10.

    1. Re:Direct X 10? by William_Lee · · Score: 2, Interesting
      Here are the full specs on the card...As mentioned it offers DirectX10 support and is also HDCP complaint for those who care.

      http://www.dailytech.com/article.aspx?newsid=444 1

  12. AMD ATI vs Nvidia by Black-Six · · Score: 2, Insightful

    Now to get things straight, I'm not bashing Nvidia here or criticizing AMD ATI as I own products from both and am very impressed.

    Ok, on to the meat of the topic. I read about this card on Tom's Hardware about a month ago and was very impressed. The specs Nvidia gave Tom's for the 8800GTX was 768mb of GDDR4 memory, 128 pixle pipelines, dual 384 bit memory busses (768 bit total), 4 RAMDAC cores at 450mhz and 2 G80 cores at 550 mhz with the memory at 1000mhz (2000mhz for DDR). The card probably won't have a aftermarket cooling solution for sometime as the user can only apply one HSF to one G80 core. Also I understand the G80 is a 75nm chip instead of a 90nm chip. This provides reduced power consumption.

    Now what I'd like to see happen is AMD get on-board with ATI and do there magic on the operations per clock view of a VGA and help ATI churn out some killer VGA's that are smaller and cheaper yet rival monsters like the 8800 GTX.

    Overall, both companies are kings in there own rights, for now anyway. AMD holds ground in the CPU market like none other and Nvidia churns out next gen products at better prices and performances. Who knows what these guys have in store for us, but one thing is certain only user demands and time will tell us what the next gen VGA will be.

    1. Re:AMD ATI vs Nvidia by tonyray · · Score: 2, Interesting

      Who knows what these guys have in store for us

      From what I've been reading, come late 2008, AMD will have one or more GPU's built into their multi-core processors using a new modular technology which allows them to quickly create application targetted processors. One processor for games, another for database servers, still another for scientific applications requiring parallel processing, and so on. This is AMD's much reported "Fusion" technology.

    2. Re:AMD ATI vs Nvidia by Black-Six · · Score: 1

      Yep, that's what I've read also. I was refering to the possiblity of AMD working there magic on the operations per clock cycle completed on a stand-alone VGA such as the upcoming new ATI card that's to kill the 8800gtx. Imagine AMD using a Hammer style chip as a VGA core, whooo thats fast.

    3. Re:AMD ATI vs Nvidia by m-wielgo · · Score: 1

      Overall, both companies are kings in there own rights, for now anyway. AMD holds ground in the CPU market like none other and Nvidia churns out next gen products at better prices and performances.

      Maybe I'm just old school, but last I heard, Intel was king of the hill with their latest Core 2 Duo and Xeon processors...

    4. Re:AMD ATI vs Nvidia by Rufus211 · · Score: 1

      I'm sorry, but does your post have a point? You ramble between Nvidia, ATI, and AMD randomly.

      Also check your basic facts. It's not dual core. What on earth is a dual 384-bit bus? 75nm production doesn't exist except for one DRAM (90, 80, 60, and 45 are the current and future logic steps).

    5. Re:AMD ATI vs Nvidia by Black-Six · · Score: 1

      If the VGA is a brain-dead frame-buffer, why is it a stand-alone system? Also if its a brain-dead frame-buffer, why does it do nearly all of the associated rendering operations for games while the CPU processes the games AI? And from what I've heard from the people at Autodesk and Nvidia is that a RAMDAC core is a stand-alone geometry processor where-as the GPU core is begining to become more of a floating-point processor than a render engine driver. These 2 processors work in series and create the modle and basic elements of a frame before it reaches the pixile pipelines. Oh BTW, if you increase pipxle pipline efficiency, you need less and can do more for less user cost.

      Oh BTW, I'm a junior in college.

      Also BTW, my 7900GTX has dual DVI ports and it has 2 RAMDAC cores at 400mhz each.

      Stick this in your pipe and smoke it!!

    6. Re:AMD ATI vs Nvidia by Emetophobe · · Score: 1
      dual 384 bit memory busses (768 bit total)


      It's actually a 512 bit and a 256 bit memory bus for a total of 768.
    7. Re:AMD ATI vs Nvidia by Black-Six · · Score: 1

      Thanks, I honestly was pretty sure what a RAMDAC was when the guys from Nvidia and Autodesk came to our college and did a Q&A with us. I thought they knew what they were talking about. And it did make sense to me then. I did know what VGA stands for before now and I also knew that geometry is in series and rendering is in parallel so thats why I was pretty sure they were right and didn't look it up. Just goes to show that because someone works for somebody dosen't mean they know what they're talking about. Also, thanks for the info instead of the blasting comments of "grow up man". VGA's really aren't an area that I know ALOT about, but I'm very through in my reasearch before I start using the vocab., guess this means I need to do more reasearch on VGA's.

    8. Re:AMD ATI vs Nvidia by Black-Six · · Score: 1

      I'm actually quiet through in what I say and what I do. And when I make a mistake, I own up to it. A fellow slashdotter posted links to wiki's defining VGA (although I use VGA as shorthand for video card because VGA stands for Video Graphics Array), RAMDAC (Random Access Memory Digital-to-Analog Converter), and processess performed by the VGA core (Barrle Shifter & Rastering). And I still have one question for you, If you could blatantly see I didn't know what I was talking about why didn't you give me some sources to look at to steer me in the right direction? It probably wouldn't surprise you that 8 months ago a PC to me was pop-corn and the fact that people can actually build there own PC was an impossibility. I'm a noob to PC's and VGA's aren't as talked about as a new CPU so I had less user data to draw from and even less of a direction to look in.

      I do understand that it isn't very economic to increase pixle pipeline efficiency vs adding more pixle pipes, but retrofitting an old card with more efficient pipes is a user friendly upgrade solution. An example of this would be to take a F-106 Delta Dart and give it updated avionics and engines vs develope a fighter that costs 2x more to build.

      I also saw you reference my attitude as the worst for an engineer. Well I'm studying to be an architect and am currently in a statics class, so its pop quiz time for you since referencing engineering is your way to put me down:

      1. List the 3 equations requiered to prove that an object is static (not dynamic).

      2. How much % of tolerance or deviation do you allow for cost, material (both quality & quantity),and time?

      3. What is the worst engineering disaster of all time?

      And believe me when I say you can find all the answers in less than an hour.

      As for my slashdot ID, no one can figure out where I got it or what it means to me, so goodluck to those people background checking me when I interview for an internship. I'll give you bonus points on the quiz if you can tell me where my slashdot ID came from.

    9. Re:AMD ATI vs Nvidia by randyest · · Score: 1

      You need to do "alot" more research about "alot" of things. Besides English, look into how poorly an x86 core would perform for graphics operations as opposed to, say, a dedicated GPU core. Until then, step aside and let the people who have a clue work "there" magic.

      ;)

      --
      everything in moderation
    10. Re:AMD ATI vs Nvidia by randyest · · Score: 1

      While most of your post is right on, the last sentence is inaccurate. 75nm and 65nm fabs are already in operation. I know; I design for one :)

      --
      everything in moderation
  13. Only a few more release cycles... by FSWKU · · Score: 1

    ...until they reach the 5 digit numbers. My guess is BFG is already drooling over what's just over the horizon.

    BFG 10K, anyone?

    --
    "So after all this, you make my case for me. To end this stalemate, you must die..."
  14. Re:WHEN Will DailyTech and Anandtech Get BUSTED??? by Sterling+Christensen · · Score: 1

    I agree that people should respect laws and contracts better than that, and I see how not doing so hurts all the honest ones, but what are those embargoes good for, anyway?

    Is it just nVidia's PR department trying to coordinate press coverage for maximum effect? What's in it for the reporters? What does it accomplish?

  15. Re:WHEN Will DailyTech and Anandtech Get BUSTED??? by BoberFett · · Score: 1

    Want a tissue?

  16. Oblig. Star Wars comment by i.of.the.storm · · Score: 1

    That's no moon... Seriously, it looks like a (bad) replica of a star destroyer or something.

    --
    All your base are belong to Wii.
  17. [rant] One key rating was not evaluated.... by Admin_Jason · · Score: 1

    and that would be (drumroll).........cost! Okay, so this is a what percent improvement over the previous generation? Who (besides high end gamers and developers) will be able to even notice a difference? Finally, what possible motivation would they have for purchasing a card that is likely going to be more expensive than their entire current computer (monitor inclusive if you have a CRT)...?

    [/rant]

    --
    Just another nameless binary in a crowd of 1's and 0's
  18. The results are a bit skewed for nVidia by iOsiris · · Score: 1

    If you compare these results with the 8800GTX/1900XTX benchmarks from other reviewers. Seems the 8800GTX is a bit higher than average as well as 1900XTX lower, but still this card is a beaset

  19. Re:[rant] One key rating was not evaluated.... by Shados · · Score: 1
    Who (besides high end gamers and developers)
    If they even WANTED non-high end gamers and developers to buy this, the lower ends models wouldn't exist. Not only is this thing pointless, its probably even sold at a loss (or no profit), and is just there to keep a brand name going :)
  20. Re:CRAZY by scott_evil · · Score: 2, Insightful

    What impressed me most is the fact that a review site didn't feel the need to lay out 20 pages of crap to give an overall idea of how the card ran. Two thumbs up for that alone...

  21. So what about the r600? by Sir_Sri · · Score: 1

    So then the question is: How does this compare to AMD/ATI's R600 which is due out in some sort of final form somewhere between later this month and early january.

    Comparing the 8800 to a x1950 is like comparing a 7800 to an x850 (granted this demonstrates it will at least for a brief period be the fastest card on the market, both in DX9.0c and being the only DX10 card out there that as well). But ATI have had their next gen card in the pipe for a while so presumably we'll see it fairly soon, and it's likely significantly faster than the x1950 series (I've heard estimates from 2-4 times as fast, including an estimate in that range from a former ATI employee, but I have no idea how likely that is to be accurate). How that would compare to the 8800 I'm not sure, but I bet they'll be fairly stiff competition.

    Fortunately this can kickstart some life back into the high end computer business, which at the moment has been from what I've seen largely dead waiting on the release of SM4.0 hardware. Sure CPU's are nice and all, but why would anyone have gone out and bought the fastest card on the market for the last 3 or 4 months knowing full well that there is a whole new *featureset* in the immediate future (as opposed to the constant faster version of the same thing, which is unavoidable, radically new features, such as the geometry shader, and the whole new driver model with vista etc... and that sort of thing only comes around every couple of years).

  22. Re:CRAZY by JonTurner · · Score: 1

    Yes, it is crazy. Pacman, Donkey Kong, Space Invaders, galaxian, Tempest, Defender, and PC favorites like MULE, Tetris, etc. all ran on machines with less than 1/10 of 1% the processing capability of this card.

    It feels like it's all been done, because for the most part, that's true. Adding 37% more shiny crap to the same old game doesn't make it better, it just means it has more shiny crap and you are going to spend a fortune on new hardware just to play the same old game concept.

    I wish the industry would let go of this obsession for photorealism (at the expense of gameplay dynamics) for a bit and realize that fun isn't something that can be tacked on to a game by adding more processing power. Some of the great games were great because of the focus on challenging gameplay, not visuals. And even on visually splendid games (HL2 comes to mind), the dynamics of the game and the story are foremost... graphics are secondary.

  23. Well then. by Overfiend1976 · · Score: 1

    Looks like a gorgeous card with blazing speeds for all you gamers out there. But for those like me who run Maya, I'll be content sticking with my ATI FireGL v7350. Now yes, I like you all have seen those reviews out there that say the GeForces can run Maya faster than ATI, but that's bullshit. I've done rendering with both setups on identical systems and pound for pound the ATI annhilates the Nvidia.

    --
    This sig will self destruct in 5 seconds.
    1. Re:Well then. by walshy007 · · Score: 1

      I think you'll find the nvidia quadro is designed for more serious applications, albeit with a more serious pricetag too.

  24. Somewhat confused by ET_Fleshy · · Score: 3, Funny

    Where are the remaining 27 pages of the article?

    And where are the adds?

    Did I time travel 4 years in the past? What year is it!

  25. of course not by Nasarius · · Score: 1

    But it should push down the prices for the 7000 line, which is nice since I don't pay more than $100 for a video card (7600GS is the best at the moment).

    --
    LOAD "SIG",8,1
  26. Oh my... by __aawdrj2992 · · Score: 1

    Does that thing have TWO PCI-E power jacks?

    1. Re:Oh my... by FuturePastNow · · Score: 1

      If you're not going to overclock the card, it should run fine with both power inputs connected to a splitter. For extra stability while overclocking, the thing needs to be connected to two of the power supply's 12V rails. The 6800 Ultra had two power connectors for the same reason.

      --
      Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
  27. Re:At last by nbowman · · Score: 1

    Yeah, its DX10 compatible. Daily Tech overview of G80

  28. Is That A Skateboard? by chromozone · · Score: 1

    It's a power hungry for my psu - but I think with some jumper cables I can hook it up to the service panel in the basement. It will add some clutter down there, but at least when winter comes I can put my wet shoes next to the computer instead of the furnace.

  29. Will there be a VESA version? by glrotate · · Score: 1

    Thinking about upgrading my DX2-100.

  30. Re:CRAZY by cskrat · · Score: 1

    Actually the power consumption numbers they gave were for complete systems. They were just there to give an idea of how it stacked up, power wise, to the competitor's current flagship.

    --
    My God! It's full of eval()'s.
  31. Re:CRAZY by cheater512 · · Score: 1

    Which is *exactly* why I had a nice multiplayer game of Total Annihilation just 2 days ago.
    UT GOTYE also still gets a workout.

  32. Any chance of getting NVIDIA to opensource theirs? by Deimos+Foxtrot · · Score: 1

    Man, if I can just find some talking points, I'm about ready to start writing my own letters. I really do hate to think that the abilities one of the most decent cards in recent history might be imprisoned within closed code. That would suck so hard it'd catch tachyons.

  33. Re:CRAZY by rgaginol · · Score: 1

    Yep, I agree with this comment completely. Great games come from great ideas implemented well - not the graphics obsession (up to a base level of course). I've played what feels like so many single player orientated games lately where the story line and plot falls on it's bum due to lack of detail and forethought. Whereas games like Galatic Civilizations 2 just keep me coming back despite the slightly rough edges to the game - it's got a killer AI and the games usually develop nicely. Half Life 1 had okay graphics for it's time, but it was the attention to detail which really impressed me (though face huggers jumping at me in dark vents did get a bit old after the thousandth time).

  34. Re:CRAZY by aztracker1 · · Score: 1

    Honestly, I wonder how well they underclock.. would *love* to have something that does as well as a formerly midrange 7?00 card, but without the heat, and power requirements... I like my SFF (now going on 3 years old, and getting ready for a current generation setup), but I can't stand the noise, I want decent gaming, and a *QUIET* computer

    --
    Michael J. Ryan - tracker1.info
  35. If one is good... by (Robo_Bro) · · Score: 1
    The test system configuration is as follows: ...NVIDIA nForce 650i SLI based motherboard
    ...you know what that means: dual GeForce 8800GTX over 16x SLI. }:D
    --
    "It's never the things that happen to us that upset us, it's our view of them." -Epictetus
  36. It will be clear soon by zurmikopa · · Score: 1

    This is just the trailer for the actual article. Coming soon to a website near you!

  37. don't feel so bad by snuf23 · · Score: 1

    My computer is 2 months old with a 7900GT. I was going to get a second one for SLI, now I wonder if I should put that money towards a 8800GTS when they come out.
    Or be sane and wait until there is a game I want to play that actually stresses out my computer.... but that... would be... exercising... so much restraint...

    --
    Sometimes my arms bend back.
    1. Re:don't feel so bad by mcai8rw2 · · Score: 1

      Excersing restraint when dealing with with computer parts is really important now [of all times].

      My PC melted three/four months ago...and I began looking into new componants etc...

      I am currently waiting to spend as much money as I can on a quad core proc.; directx10 card; and what ever greatness I can lay my hands on.

      Its hard being without a PC for months and months. But its got to be worth it in the end. Hasn;t it?

      --
      >>>Scanning for I.D.I.O.T.S. >>>
      >>>I.D.I.O.T.S. FOUND! >>>
  38. style by mennucc1 · · Score: 1

    too bad the cooler looks like may aunt's hair dryer.

  39. Re:CRAZY by The+Photon · · Score: 1

    Ah yes... but can it be ion cooled? http://inventgeek.com/Projects/IonCooler/Overview. aspx

  40. Re:CRAZY by Kyokugenryu · · Score: 1

    On the contrary, there are games that take new technology like this and do things that simply were never possible before with old games. You make a blanket statement that new games are all gloss and no substance, which is simply not true. Splinter Cell is one of the most amazing games I have ever played, gameplay wise, and if it weren't for the tech in the generation it came out in, it wouldn't have been possible. Gears of War is another game I'm looking forward to, as it will probably be another one of those "Wow, the $400 I spent on this 360 are worth it, right now" games like Splinter Cell was when I bought it on my Xbox, and like Soul Calibur was when I bought my Dreamcast, and like Mario 64 was on the N64, and so on. Sure there's a lot of games that are all gloss and no substance, but every generation has that "Wow" game that makes you amazed at how far gaming has come, in terms of both gameplay and glitz.

  41. Caveat emptor: THIS CARD IS EVIL by GapingHeadwound · · Score: 1

    This card is a poster child of Gluttony, Greed, Envy & Lust. That pretty much constitutes a majority of deadly sins, there. I'd think twice about what exactly it is that you're doing in trying to find out more information about this card.

    You definitely don't want to be anywhere near one of these things if the apoclypse starts.

    On a personal note, this card outperforms my development server in clock speed, memory and power consumption.

    Now I'm not saying I'm humble or meek or anything but seriously... G80 IS THE NUMBER OF THE BEAST!!!!11!!1

    1. Re:Caveat emptor: THIS CARD IS EVIL by Marcos+Eliziario · · Score: 1

      It's called a joke, braindead ac joe....

      --
      Your ad could be here!
  42. Re:CRAZY by Andrew+Kismet · · Score: 1

    Amen to that. At this point in time, you're right - adding 37% more graphical glitz is just that, glitz. I think right now, if this tech is gonna go anywhere, it's offloading physics processing so the CPU can spend more time doing decent AI. HL2 isn't photo realistic, but it's a damn better game than it's nearest neighbour, Doom 3, which used all it's graphical prowess to render several thousand miles of poorly-lit corridor.
    Right now I'm playing Cave Story and Bontago, both freeware games, while waiting on the Wii. My Intel Core Duo with 2 Gigs of RAM and 512MB NVidia graphics card has been bored while I've been entertained. You claim that graphics are secondary - I say that gameplay is primary, story is secondary, graphics are tertiary.

  43. Underclocking by Kawahee · · Score: 1

    Even if you underclocked this thing you'd have enough performance to load two copies of Half Life 2 at once and still have enough memory left over to play Solitaire!

    --
    I'll subscribe to Slashdot when I see a month without a dupe, a typo, or an article the "editors" didn't read.
  44. Re:CRAZY by cibyr · · Score: 1

    That's because Dailytech is a news site rather than a review site ;)

    --
    It's not exactly rocket surgery.
  45. Re:CRAZY by rucs_hack · · Score: 1

    I don't upgrade my graphics haardware until something *realy* worth having it turns up, and that's rare.

    It seems to me that the current corporate games industry has one simple model for game developement:

    1: create or more often buy new game concept.
    2: release version after version with tiny improvements and graphical tweaks to re-sell the same game again and again until people get sick of it.
    3: goto 1

    And they can spend years stuck on (2)

    Whereas ID software, to name one good example, produce wonders each time they released a new game, making new hardware worthwhile (right up till doom 3 that is, what a pile).
    Alas, they are a rare exception.

    I also still play TA, and will be upgrading hardware for supreme commander when it arrives, or a while after if it really needs it.
    Before that my last upgrade was over two years ago, and I'm still happy with what I have.

    These new cards look nice, but if pretty was all I cared about then my pc costs would always be through the roof.

  46. The real test by biscon · · Score: 1

    But will it run Neverwinter Nights 2 above 20 FPS? ;)

    1. Re:The real test by Nicolay77 · · Score: 1

      The real test for all current cards is Oblivion.

      --
      We are Turing O-Machines. The Oracle is out there.
    2. Re:The real test by Nightspirit · · Score: 1

      Download a utility called nHancer (no I do not work for the company). Create a profile for NWN by adding all the .exe files in the neverwinter directory. Force v-sync to be off in the profile.

      V-sync seems to be enabled by default in the game with no option to turn it off. I did the above and got about a 10fps boost, making the game at least playable.

  47. Why the high power consuption while idle? by Nichotin · · Score: 1

    Shouldn't they implement something like SpeedStep, but for the GPU? It would be killer to have one of these if they only drew minimal power when not using them for anything other than XGL or AeroGlass.

    1. Re:Why the high power consuption while idle? by TheSunborn · · Score: 1

      They already have that I think. The temperture in my computer does raise when I play 3d Games, and it does fall again when I stop playing.

      (And it falls even if I run other cpu heavy applications, so it's not the cpu that's clocking down).

    2. Re:Why the high power consuption while idle? by ostiguy · · Score: 1

      they do - a lot of the cards that require a molex power connector will work without it in windows, but fire up a 3d game, and your system crashes. I believe my x800 xt agp runs at 200 or 300mhz in windows, 500mhz in games.

  48. Re:CRAZY by laffer1 · · Score: 1

    I like id software games, but one could argue they also follow the pattern you outlined. How many games did they release on the quake 2 and quake 3 engines which were similar? What about the doom 3 engine? What is different between Doom 3 and Quake 4 aside from the tone and a few bad guys? How about Quake 3 vs RTCW vs ET? They added objectives to ET...

  49. Rendering Farm on a Card by SoopahMan · · Score: 1

    Video cards are getting absurd, but this really ties it up. At over 300watts and this size, I've officially built a desktop gaming PC that's smaller and uses less power than this card alone.. and that was only 3 years ago! There's so many parallel, custom instruction set processors on this it's truly a rendering farm stuffed onto one piece of silicon. I can't decide whether that's irresponsible or appropriate, but I do know no system I've built would even fit this card, let alone power it, let alone be tolerable sitting next to me (vacuum cleaner anyone?). I'll wait for the single slot edition, thanks... .

  50. Re:CRAZY by Hogwash+McFly · · Score: 1

    This is why I support the rapid and unfettered advancement of computer graphics, because only once we have reached the photo-realistic apogee of game visuals, then the games industry will need to focus more on other elements such as gameplay, story and characterisation to set titles apart from others. Shinier graphics are here to stay, and I'd rather get this obsession out of the way as quickly and painlessly as possible than drawing it out in '5 extra frames per second' increments.

    --
    Mother, do you think they'll like this sig?
  51. Oops. by HaDAk · · Score: 1

    I think i just creamed my little white panties.

  52. heh by Frozen+Void · · Score: 1

    My computer has only 512mb ram(with 32mb shared for video).

  53. Another nail in the PS3 Coffin? by ObligatoryUserName · · Score: 1

    I know it's unfashionable to pile on Sony anymore, but for the PS2 and XBox there was a 3-6 month window before PC graphics caught up. I do believe that is what drove some of the early adapters, that something so powerful wasn't available in any other form.

    The Nvidia card that is said to be equivalent to the one in the PS3 is the 7900, which was launched in March.

    The PS3 has been delayed so much that they are now launching AFTER the graphics card that they are equivalent to has been superseded. That's not a good thing when you're selling your console at a premium.

    1. Re:Another nail in the PS3 Coffin? by Wesley+Felter · · Score: 1

      Consider that the PS3 is $500 and a high-end graphics card is now $600. The days of consoles having the most powerful graphics are over; the economics don't support it.

    2. Re:Another nail in the PS3 Coffin? by SpeedyRich · · Score: 1

      That's a strawman; a PS3 is more than a graphics card.

      --
      ## NB: Comment here
    3. Re:Another nail in the PS3 Coffin? by ObligatoryUserName · · Score: 1

      That's a strawman; a PS3 is more than a graphics card.

      I would have been more inclined to agree with you when they were still overestimating the capabilities of the Cell processor and planning to do the graphics with that alone. When they fell back to an Nvidia solution their graphical architecture became much more mundane while the total system architecture got more complex.

      I'm not saying that the PS3 isn't still a worthwhile purchase for whatever reasons, but that this is a concrete example of how Sony has fallen behind the technology curve this generation because of their extended delays in launching the system.

    4. Re:Another nail in the PS3 Coffin? by SpeedyRich · · Score: 1

      I disagree: simply because Sony are using Cell indicates, to me at least, that they are in front of the technology curve. Games consoles have long needed 'oriented-technology' hardware, be it 2D/3D acceleration, sound and music enhancements, etc. PS3 has Cell, whose multi-core vector processing enhancements are perfectly suited to gaming - far moreso than the generic PPC.

      I've been wrong before, but it is obvious to me at least that despite the nay-sayers, the PS3 is firmly a games console and will do for Blu-Ray what PS2 did for DVD - bring the medium into the home.

      --
      ## NB: Comment here
    5. Re:Another nail in the PS3 Coffin? by PhoenixOne · · Score: 1

      My understanding is that the console market isn't effect that much by the PC game market, but I'm not in marketing. If anybody has seen numbers on this, I'd love to see it.

      --
      Spell cheek you've failed me four the last thyme!
  54. Re:CRAZY by Xenolith · · Score: 1

    Eventually there will be a watered down G80 based card that will be passively cooled. For instance, Gigabyte released a few "Silent Pipe" cards based on some G7x cards.

    --

    Journal
  55. Re:CRAZY by Kjella · · Score: 1

    This is why I support the rapid and unfettered advancement of computer graphics, because only once we have reached the photo-realistic apogee of game visuals, then the games industry will need to focus more on other elements such as gameplay, story and characterisation to set titles apart from others.

    So assuming we had infinite graphics power, adding a mountain of development time required to achieve photo-realism would create more "gameplay, story and characterisation"? More likely it'll be even more rehashes of old ideas because the per-game cost is so high noone can afford a failure. Only major studios could create a game that'd rate "fair" or better in graphics on game reviews. It might be pretty, but don't pretend you'll have a large selection. We're a long way from the way Star Trek programs their holodeck...

    --
    Live today, because you never know what tomorrow brings
  56. heatpipes by scorchin · · Score: 1

    I'm a great nvidia fan, I think they do great things. I can only hope that a heatpipe version comes along aswell as the hairdrier version.

    --
    800 Pixels, Manchester creative web design
  57. Re:Any chance of getting NVIDIA to opensource thei by Ant+P. · · Score: 1

    I think a good question to ask is why there's an open source Radeon 9800 driver that can run Doom 3 despite ATi not providing any specs, yet the open nv driver can barely run xcompmgr on a 7800GTX.

  58. Power consumption by Espectr0 · · Score: 1

    Radeon X1950 XTX
    Idle: 184
    Load: 308

    GeForce 8800GTX
    Idle: 229
    Load: 321

    Damn. 300 watts just for a single video card. And now read this part:


    Having two SLI bridge connectors onboard may possibly allow users to equip systems with three G80 GeForce 8800 series graphics cards. With two SLI bridge connectors, three cards can be connected without any troubles.


    One full megawatt just for running your video cards. It requires two slots and two power connectors.

    My 6600gt already uses a power connector, which i found scary when i bought.

    I want a video card that:
    -Powers up from its slot instead from the power supply
    -Plays current generation games fine at 1024x768.

    Is this too much to ask?

    1. Re:Power consumption by Emetophobe · · Score: 1
      One full megawatt just for running your video cards. It requires two slots and two power connectors.
      I think you mean kilowatt.
    2. Re:Power consumption by Emetophobe · · Score: 1
      My 6600gt already uses a power connector, which i found scary when i bought.

      I want a video card that:
      -Powers up from its slot instead from the power supply
      -Plays current generation games fine at 1024x768.

      Is this too much to ask?


      Yes.

      Actually, the PCI-E version of the 6600GT don't use an extra power connection, only the AGP version of the 6600GTs do. The PCI-E version of the Geforce 6600GT gets all of its power from the PCI-E slot. It's an old card, but it should still be able to handle 1024x768 no problem.
    3. Re:Power consumption by Lord+Crc · · Score: 1

      Damn. 300 watts just for a single video card.

      From TFA: "Power consumption was measured using a Kill-A-Watt power meter that measures a power supply's power draw directly from the wall outlet".

    4. Re:Power consumption by viper66 · · Score: 1

      There are many cards that fill your requirements, provided you have a PCI Express motherboard. The first one I would look at is the Nvidia 7600GT.

  59. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  60. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  61. Re:CRAZY by Emetophobe · · Score: 1

    I doubt these will run cooler, the 7900GTX has ~290 million transistors, while the new 8800GTX will have ~700 million transistors. The 8800 will also require two PCI-E connectors or 4 molex connectors, so I think lower power consumption is out of the question. Two of these babies in SLI will require 8 molex connectors!

  62. Sweet! by Chiisu · · Score: 1

    Now I can play Deus Ex: Invisible War at ~50 FPS...

  63. Get rid of AC logins, AC's are worthless by BeeBeard · · Score: 1
    What a load of BS...


    Said the anonymous coward who thinks that he knows my hardware setup without my even telling him. I like how you just psychically KNOW that I must not know what I'm talking about based on your meager, barely interesting little experience with your own crappy card.

    I have a GeForce4 Ti 4200 overclocked almost to 4600 speeds. I've had it for a long time. I've been able to run most games at 1024 x 768 resolution with medium graphics settings for years and years now. So what's the problem? The version of hardware pixel shaders that it supports. If you think I'm somehow mistaken (which I doubt, since you're just the type to blurt out things that make no damn sense without any care as to facts), then why don't you waste time researching the card yourself? Or better yet, just trust me when I tell you that I installed the latest Vista beta and the card would not work with Aero. And yes, I spent lot of time on google determining why and if there is a workaround. I even looked into ways of flashing the rom on the card to trick it into supporting a higher version of shaders. I'm so far ahead of you on this, and on probably every other single aspect of life, that it's not even funny. Moe-ron.
  64. Re:CRAZY by sparkeyjames · · Score: 1

    You must be off your feed, Doom III was an awesome SciFi horror game. The lighting & graphics, sound and monsters popping up in your face made this a must have game. Open a door and the holy shit make the hair stand up on the back of your neck monster in your face fright was intense.

  65. Re:CRAZY by Hogwash+McFly · · Score: 1

    Maybe, but that's assuming that development costs will still be a barrier in a situation where such 'perfect' graphics are deeply entrenched and commonplace. One would think that by such a time there would be significant improvements in AI, procedural generation and other such 'time-saving' techniques that would take most of the leg work out of graphical tasks. Also, once there is little room to improve graphically, engine licensors might focus on 'usability' and automation issues to give them a selling point.

    Look at sound. Sound in games has pretty much hit its ceiling - high quality, digital surround sound. Back in the days of low-quality beeps and chirps you might have said that, in the future, only a few huge developers would be able to implement 'real-life' sound and music in games, yet the reality is quite the opposite. Now a guy in a basement with some tracking software and a few samples could achieve practically as much as a developer in a studio. He might not have access to a full orchestra in a sound stage but how long are real orchestras going to be necessary? This is perhaps not the best comparison, but you see my point.

    What with all the numerous engines available out there on the Internet for free, somebody could currently develop a visually-competent game without hardly getting their feet wet in graphics work. I can't see this as getting anything but better as we progress. Also add community projects such as texture and model repositories and an enthusiast can knock together a reasonable world without spending lots of money or time.

    In the 'photo-realistic' future, a single room in a game might contain billions of polygons (or the equivalent method of representing 3d structures) and massively high-resolution textures, but the need to actually compose those polygons or pixels as a developer will likely be severely reduced, if not completely gone. It's not too outlandish to picture a program that can churn out a complex and realistic sofa from your input of 'sofa' and perhaps a few other parameters such as 'style', 'size' and 'colour'. The sofa will also be given all of the necessary physical attributes - flammability, weight, strength, etc. - for use by the physics engine. If you don't fancy that, you could hop onto a model website where there are thousands of similar sofas, uploaded for free by hobbyists, for you to use.

    So, once it's that easy to churn out a gorgeous, furnished room that looks like a real movie set, you can't fall back on that gorgeous, furnished room to solely carry your game. You need to populate that room with interesting characters, give that room an interesting purpose.

    I'm not denying that I'm perhaps a little wishful in my vision of the future, but I don't think that once we reach the graphical apex that the barrier of entry to those graphics will be as high as you believe, infact I think it will be lower than it is today.

    --
    Mother, do you think they'll like this sig?
  66. Re:CRAZY by randyest · · Score: 1

    It is pitch black. You are likely to be eaten by a grue.

    But if you could see (and shoot at the same time) I assure you that you'd agree the graphics are impressive.

    --
    everything in moderation
  67. Re:CRAZY by randyest · · Score: 1

    You seem to be conflating "number of molex connectors" and "number of transistors" with "power consumption" and "need for active vooling." There is no defeinite implication of increase in power from more transistors or more molex connectors.

    --
    everything in moderation
  68. Re:WHEN Will DailyTech and Anandtech Get BUSTED??? by randyest · · Score: 1

    So who cares then? Oh, yeah -- you do:

    Moderate this up if you have the moral fiber and intestinal fortitude to show something worth-while about this pathetic breach of confidentiality.

    Pathetic indeed.

    --
    everything in moderation
  69. What actually needs the power? by 427_ci_505 · · Score: 1

    What games actually need this kind of power to run? And at what point does realism start detracting from the enjoyment of the gameplay? What I mean is, two games that I have played before (World of Warcraft, UT2004) are fun precisely because they are so cartoonish. And finally, what kind of power supply could even hope to run two of these doing SLI?

  70. Re:CRAZY by dami99 · · Score: 1

    You don't need to underclock for quiet - I recommend Zalman HSFs and a decent, quiet power supply.

    Here's what I'm using -

    Video card - 7900GT (vmodded to 1.35v, 650Mhz core clock.. Can't recall mem frequency offhand), with the zalman vf900 cooler - never gets above 50C. (Ran 95+C on stock HSF). That is with the zalman vf900 fan turned all the way down. (This hsf really impressed me, dropped max temp about 40C and almost completely eliminated gpu fan noise)

    CPU - X2 3800 @ 2.4GHz, 1.55 vcore - Runs less than 58C, with both cores 100%. Again, zalman fan is turned almost all the way down. (Note that the cpu fan has a duct to receive outside air, this made a big difference) -- Very quiet HSF, and the new Zalman CPU HSF looks even better.

    (No I don't work for Zalman, but their products do work very well for me)

    Power supply - Silverstone ST50EF - Runs very stable, effecient, nice and quiet. (The PSU fan usually only turns on if I am doing intensive things... And even then it is almost inaudible.)

    I also have one 120mm case fan, on a very low speed.

    The computer is almost completely silent.

  71. Re:CRAZY by Emetophobe · · Score: 1

    So if 1 video card requires 1 molex connector, and the other video card requires 4 molex connectors, that doesn't lead to the obvious assumption that the card with 4 molex connectors uses more power? Interesting..

  72. Re:CRAZY by aztracker1 · · Score: 1

    Unfortunately, I'm using a SFF Shuttle case, that doesn't have enough extra room next to the video card slot...

    --
    Michael J. Ryan - tracker1.info