Slashdot Mirror


The Rise and Fall of Commodore

Andrew Leigh writes "On The Edge: The Spectacular Rise And Fall Of Commodore by Brian Bagnall is fodder for anyone interested in the buried history of the personal computer. Whether you owned a Commodore computer or want to hear a new angle on the early stages of computer development, you'll find this book easy to pick up and almost impossible to put down. Bagnall has gone to a massive amount of effort in telling this tale, researching and interviewing the real personalities involved. It takes readers on an important and often emotional ride that will many times leave you shaking your head at how painfully it all went wrong." Read the rest of Andrew's review On The Edge: The Spectacular Rise and Fall of Commodore author Brian Bagnall pages 557 publisher Variant Press rating 9 reviewer Andrew Leigh ISBN 0973864907 summary Tells the story of Commodore through first-hand accounts by former Commodore engineers and managers

Before Commodore entered the home computer market, they were primarily a calculator manufacturer. The story begins in the mid 70's with the development of Chuck Peddle's famous 6502 chip, through to the release of the first personal computer, the Commodore PET. It then reveals how the VIC-20 became the first home computer to break the elusive one million barrier. Then comes the Commodore 64, and how the company made it the best selling computer of all time. The Commodore 128 is given plenty of coverage, along with the failed Commodore 16 and Plus/4 computers (which are probably better off forgotten). At this point, Commodore seems like it is losing its way, and the story cuts to the struggling company responsible for the original Amiga computer. You'll learn about the various Amiga models that followed, including the successful Amiga 500 and the pre-DVD CDTV and CD32 units. The hirings, firings, disagreements, discontent, resignations and celebrations that occurred during the company's run are given more than their fair share of coverage. It doesn't always show Commodore in the best light, which is what readers should demand from any history.

It's a sad truth, and the book describes this in an often bitter fashion, that the early history of computers seems to focus on Apple, IBM and Microsoft while Commodore's massive contributions to the industry are routinely ignored. The common misconception that Apple started the home computing industry is simply wrong. Commodore was the first to show a personal computer, the first to deliver low-cost computers to the masses, the first to sell a million computers, and the first to arrive with a true multimedia computer. Fortunately this book sets a lot of the record straight.

On The Edge delves deeply into the business strategies behind the company. Students of any business discipline will be well advised to heed the lessons about how not to run a company. One of the book's main characters and the founder of Commodore, Jack Tramiel, was an incredibly ruthless business man. Whether you love him or hate him, he was ultimately behind the incredible success of the VIC-20 and Commodore 64 computers. The book outlines how he managed to be the first to sell his home computers to the mass market through department stores, driving prices down and annihilating most of the competition. It also amusingly tells how he would regularly lose his temper and have what employees referred to as "Jack Attacks" when things went wrong. Many people referred to him as the scariest man alive and he probably was. Jack Tramiel unfortunately does not publicly talk about the Commodore days, so Bagnall was not able to personally interview him, however family members and those close to him give their personal accounts of events.

The book also explains how Irving Gould, the money-man and venture capitalist behind Commodore, constantly interfered when things were seemingly running smoothly. It is widely recognized that Irving Gould and Medhi Ali (the CEO he instated at the time) ultimately caused the sad demise of Commodore through 1993-94, yet the details of how it happened have always been sketchy until now. Thomas Rattigan, former CEO of Commodore, was interviewed by Bagnall and gives his personal thoughts and experiences during his time with the company. He also talks about his untimely dismissal by Gould. The later sections of the book describe how numerous marketing mishaps and poor business sense led to a dwindling stock price and an eventual filing for liquidation. Bagnall accurately describes the heartbreaking end to a great company that deserved much more success and recognition.

This book certainly does not shy away from getting its metaphorical hands dirty with the technical details and manufacturing processes involved in building the Commodore computers. If anything, more detail would be welcome here, as the personalities interviewed obviously drove their designs by an enormous amount of passion. Bagnall has interviewed all the original key players involved on the technical side, including the humble and personable Chuck Peddle. You'll read how he built the MOS 6502 microprocessor, with the talented layout artist Bill Mensch. The chip was used by not only Commodore but rivals Apple, Atari, and Nintendo. Many other notable and significant technical pioneers have also been interviewed and give their experiences and opinions.

You'll learn why your 1541 floppy disk drive was so unbearably slow. You'll learn how millions of dollars worth of Amigas were scrapped because of a cheeky message placed in the ROM by a disgruntled employee. You'll learn how exhausted coders had to take naps at their desks while code compiled on a mainframe. You'll also learn why those tedious "peek" and "poke" functions weren't built in as BASIC commands for easier usage on your C64.

Interestingly, Steve Wozinak, one of the co-founders of Apple Computers, claims in his new book (titled "iWoz") that he invented the personal computer and provided Chuck Peddle with the idea for the first Commodore PET. When you read On The Edge, you'll find that it tells a different story. Chuck Peddle receives a great deal of coverage, and after reading about his efforts you will feel this is deservedly so. His efforts have gone largely unsung and On The Edge may well be the first step towards him earning the title of being the father of the personal computer.

Commodore Business Machines was a company that produced superior computers for the mass market. Their legacy deserves to be told and more importantly heard. Computing history didn't just involve the big players that still exist today. Commodore, Atari, Radio Shack, and others all shaped the future. On The Edge is an experience that will change the way you view computing history and maybe even entice you to dust off that old Commodore computer that's been sitting in the cupboard. Bagnall tells it like it is and also leaves you thinking "what if?" many times. The great stories are filled with characters that anyone who works in the IT industry will recognize in their own workplace. It truly demonstrates the fragility and ad-hoc nature of not only Commodore itself, but the entire industry back then. It really makes you cringe in disbelief at how some stupid and insignificant decisions shaped the future as we know it now. No one could have known how important these decisions were back then.

At a hefty 557 pages, On The Edge is good value. Bagnall's informative and relaxed writing makes it a breeze to travel through decades at a blistering pace. It sheds some much needed light on a period of history clouded by revisionism.

You can purchase On The Edge: The Spectacular Rise and Fall of Commodore from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.

340 comments

  1. 10$ Cheaper at Amazon by stoolpigeon · · Score: 1, Informative

    It is 10 bucks cheaper at Amazon. (That's an associate link - if that bothers you - just go search it at amazon- 'on the edge' returned it as the top hit for me.)

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:10$ Cheaper at Amazon by jandrese · · Score: 1

      I remember when /. used to always post Amazon links instead of B&N links and someone always chimed up with "It's cheaper at B&N!".

      --

      I read the internet for the articles.
    2. Re:10$ Cheaper at Amazon by Anonymous Coward · · Score: 0

      Didn't the editors make the decision to stop having Amazon links after Amazon started suing over patents?

  2. I'd like to hear a new angle by Anonymous Coward · · Score: 0

    Isn't "A New Angle" the title of the latest Strokes single?

  3. The Rise of the Amiga has been postponed.. by Channard · · Score: 1

    I never had a C64, but I have fond memories of the Amiga - although it eventually died a death in the face of the PC et al. I guess not many people wanted adventure games that came on fourteen floppies. Strangely, though, there have been multiple aborted attempts to revive the Amiga since then, with the name changing hands several times. Nothing's ever come of it though.

    1. Re:The Rise of the Amiga has been postponed.. by diersing · · Score: 4, Funny
      fourteen floppiesWell in my day we couldn't afford the fancy floppy drives, so we stored everything on cassette tapes (Quiet Riot ones if I recall) and we liked it!

      Signed,

      Vic20

    2. Re:The Rise of the Amiga has been postponed.. by Anonymous Coward · · Score: 1, Insightful

      as someone why did have a C64, i can tell you the games where far superior to todays. Altho, i only had a few games, they where all simple little things you could play forever. I had a classic scrolling shooter (space fighter type game), a cowboy shootem-before-they-shoot-you game (very fun), and a WW2 (or was it WW1?) game, it was multiplayer with a map of the world and you moved your forces from country to country, attacking others, and, you could choose from a range of countries.

      It was a sucky computer for work, mainly, you would only use it for games. Sadly, my mom decided it was a pile of trash, and trashed it (!!!!!!!), so its no longer with me.

      Modern games are getting more and more crappy. The last great game i ever owned was starcraft, and the only reason it is great, is because you can create custom maps that pretend to be other games, like rpg's, or simple games like you might find on the C64 (modern versions tho) that can be played for hours. Also, because its tied into battlenet, you can play multiplayer easly, switching from game to game as you please, no need to get stuck only playing one thing over and over.

      Ahh, how i wish i had that C64 with me.... i miss that WW1/2 game. (Attention OSS developers) make good simple games, or games that make it easy to customise to simple games (like starcraft (easy is a bit not there tho), then, Linux/BSD will be gaming machines. I dont think many people care for all the modern "ooo, nice graphics, and KILLING, I LOVE IT!" type games, they get boring after a while. While a simple RPG (with a few players, a lots of bots for enemies) will have them playing for ages, as long as they can load up new rpg scripts after they finish with one game.

      Eh, im no doubt just being nastalgic, i mean, the C64 had crappy graphics when compared to today, slow, no harddrive, no mouse (joystick only, well, at least mine only had a joystick), no GUI (CLI only, and a crappy one at that, compared to bash or zsh of today), the CLI was BASIC based (you could type programs into it, im not sure if was a bad thing or not, but it sure made loading programs hard (anyone complaining of using a CLI today would kill themselfs at the sight of having to use a C64, really))... But still, the games... so simple, so easy, so fun...

    3. Re:The Rise of the Amiga has been postponed.. by DrSkwid · · Score: 1

      I had a Slackware CD Rom in the days before bootable CD Roms.

      I had to copy it on to 22 floppies before I could install it.

      Happy times

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    4. Re:The Rise of the Amiga has been postponed.. by funfail · · Score: 2, Informative
      no harddrive, no mouse , no GUI
      Not quite true. C64 had hard drive, mouse and GUI (Geos). You only had to pay extra to buy them (but again, you had to purchase the floppy drive separately, too).
    5. Re:The Rise of the Amiga has been postponed.. by Anonymous Coward · · Score: 0

      As someone who had a C64 from short after its release, games have never been better. Revisiting the games I spent so many hours on as a child only showed what godawful crap we put up with back then. We enjoyed ourselves, but only because we were children and because there was nothing better at the time. Of all the hundreds of games I have in my floppy-boxes there's no more than a handful that I would consider playing anymore.

    6. Re:The Rise of the Amiga has been postponed.. by aevan · · Score: 1

      GEOS....did many an essay on its word processor, although never had a use for the database in it (altho was fun to play with). Remember a calculator function in it as well, although I don't recall a spreadsheet.

      Suddenly feeling nostalgic for the thing....although the load time would likely make me scream.

    7. Re:The Rise of the Amiga has been postponed.. by stupidfoo · · Score: 1
      a cowboy shootem-before-they-shoot-you game (very fun)


      Man, I forgot about that game (seriously). I may have to fire up my C64 tonight.
    8. Re:The Rise of the Amiga has been postponed.. by blackest_k · · Score: 1

      uae for various platforms is still around and generally very compatable (uae is in the ubuntu archives)
      funny this story should come up as i'm setting up uae on my laptop with 52 meg filebased hd (same size as the first hd in my A1200) my 752meg ram laptop easily emulates my old A1200 with 28mhz 020 and 8 meg fast ram.

    9. Re:The Rise of the Amiga has been postponed.. by Minstrel+Boy · · Score: 1

      Umm, I sure remember OS/2 coming on some ridiculous number of floppies (19?), most of which failed with read errors at unfortunate times. AmigaDOS was one floppy, Workbench another, and there was a third for some utilities, if I recall correctly.

      KeS

    10. Re:The Rise of the Amiga has been postponed.. by Anonymous Coward · · Score: 0

      OS/2 Warp came on over 40 floppy disks. I know, I bought it from clearance sale because I figured it was cheaper than buying that many empty floppies alone.

    11. Re:The Rise of the Amiga has been postponed.. by funfail · · Score: 1

      There was a version of Microsoft MultiPlan (ancestor of MS Excel) ported to Commodore 64. I'm not sure if it worked with GEOS or had its own GUI system though.

    12. Re:The Rise of the Amiga has been postponed.. by msp0 · · Score: 1

      While not a personal computer, I remember AIX v3 for the IBM RISC/6000 came on about 100 floppies! One poor customer received it in that form ... I pity the person who had to reinstall the system off them!

    13. Re:The Rise of the Amiga has been postponed.. by flnca · · Score: 1

      My Amiga never crashed (unless, perhaps, when I ran one of my own programs! ;-) ). Perhaps you should've used different software packages. I used only software that didn't crash the machine.

    14. Re:The Rise of the Amiga has been postponed.. by tsa · · Score: 1

      That isn't funny, it's the truth! I also did that. I had a C=64. After hassling with cassettes a lot for a few years, I bought a disk drive. I used all my savings for that thing (I was 14 or 15 at the time so 600 Dutch guilders was a lot of money for me), and never regretted it.

      --

      -- Cheers!

    15. Re:The Rise of the Amiga has been postponed.. by byolinux · · Score: 1

      Wasn't the C64 disk drive about as slow as the tapes anyway? /ducks

      CPC 6128 user

    16. Re:The Rise of the Amiga has been postponed.. by jesup · · Score: 1

      The stock 1541 was roughly the equivalent to 2400 baud or a bit faster; around 1 sector/second. Note that most programs/people used "fastloaders" that programmed the 6502 in the 1541 and upped load speeds by 3-10x.

  4. Amiga by Carewolf · · Score: 1

    Amiga 500.

    We will always miss you.

  5. Why not buy from the author? by LoadWB · · Score: 2, Insightful

    I absolutely LOVE this book. Why not buy it from the author?

    1. Re:Why not buy from the author? by Jurrasic · · Score: 3, Interesting

      I intend to. It's always made me bitter how little Commodore's song is sung these days. In an ideal world we'd all be typing these messages on Slashdot on AmigaOS based PCs rather then Windows-based or 'i'd rather die then use Windows so I use Linux'-based PCs. :(

      --
      Devil bunnies! I snort the nose! Lucifer! Banana! Banana!
    2. Re:Why not buy from the author? by Golias · · Score: 1

      In an ideal world we'd all be typing these messages on Slashdot on AmigaOS based PCs rather then Windows-based or 'i'd rather die then use Windows so I use Linux'-based PCs. :(

      I had a Vic20, and later a C-64, and I am personally thrilled to be typing this on a Mac.

      --

      Information wants to be anthropomorphized.

    3. Re:Why not buy from the author? by DG · · Score: 1

      Marc Barrett? Is that you?

      DG

      (old time comp.sys.amiga guys will get the joke)

      --
      Want to learn about race cars? Read my Book
    4. Re:Why not buy from the author? by Anonymous Coward · · Score: 0

      Jokes are not funny if you have to explain them. :)
      And sometimes people don't get them, even if you do explain it.

    5. Re:Why not buy from the author? by Monsuco · · Score: 2, Interesting
      In an ideal world we'd all be typing these messages on Slashdot on AmigaOS based PCs rather then Windows-based or 'i'd rather die then use Windows so I use Linux'-based PCs. :(
      Interestingly, Linux would not exist without the PC. Linus Torvalds wrote it to learn about the 386 processor so he would never have written it (he first learned to code on an early commodore/vic model so I suspect he would not have needed to learn more about that CPU). Also, without the PC and it's stardardized hardware Linux would have died quickly. The commodore, apple, amiga, and the like were all closed hardware. Linux wouldn't have done well with having so many hardware variations. I also doubt those companies would have allowed for it with published hardware info and the like. Remember Be Inc? Apple blew them out of the water when Be left the hardware buisness and stuck with software. This forced Be to transition from the PPC to x86, but it crippled them so much that they eventually died out.

      We have lost something though. The C64 and similar PCs had a few attributes few computers have had since. The most painful loss was all those young minds who will never be influenced to learn BASIC and take up programming. (This BTW is also what origionally got Linus into programming. His Grandfather encouraged him to learn BASIC so he would have an intrest in math. After his grandfather died, Linus kept the Commodore VIC and continued learning to code, though he obviously began to learn more programming languages. Eventually he got tired of the VIC, bought a Timex, and then later down the line an IBM clone. He learned to use Minix on the IBM clone and wanted to improve uppon its terminal emulator. After he did that, he wanted to work on fixing drivers. Gradually, he worked on a kernel and used GNU software to fill in until he had an OS. Then one day, he accedentally told the PC to access his hard disk instead of his modem, and destroyed the Minix partition. He decided to just stick with his Linux instead of reinstalling Minix and to create any features he needed as he went along. He posted Linux online and thus Linux was born.). The C64 booted into BASIC and it's manual showed you how to program. How many PCs today come with a manual telling you how to program them? Hell, most PC manuals these days don't even tell you how to use command prompt in their manual. Todays PC vendors sell PCs like kitchenware vendors sell toasters. They tell you what your PC can do, and thats that. They seem to think all people should do is use their PC to read e-mail, browse the web, write documents, and look at pictures. There is more to a PC than this. The closest thing kids like me (I am 17) have these days is a TI calculator. The TI-83 and TI-84 are of widespread use but students only learn a few things in their form of BASIC, and schools no longer have the "try it in BASIC" exercises. The C64 on the other hand was like "the glory of this is it is not a toaster, it has no predetermined task, your C64 is what you want it to be.". The other thing I miss is the lightweight, easy to store, easy to carry, design of the C64. I realize we have laptops, but to get one that has hardware that is by today's standards "powerful" is expensive. Gamers and the like want desktops. The C64 was a small desktop. All you did was plug into a TV and go. Imagine a modern computer with that mentality. All the PC would be is a keyboard, and you plug into a TV and power up. Think of how easy that would be at a LAN party. If you think about it, the commodore 64 spured the home/office computer revolution. I miss it. I might go on eBay and buy one someday.

    6. Re:Why not buy from the author? by StikyPad · · Score: 2

      Linky (I think).

    7. Re:Why not buy from the author? by Bertie · · Score: 2, Insightful

      I'm one of the generation who grew up with these sorts of computers, and I was exceptional in that I actually tried to make use of the built-in programming capabilities that you find so cool. Most people - parents, kids, whatever - got these systems home, tinkered around for a while, and came to the conclusion that it was all very clever, but they couldn't work out what it was for. Apart from games. And that's what everybody did with them - they played games and not a lot else.

      Nowadays, thanks to user-centred design, and the realisation that technology's just a means to an end, there's great software out there that lets people use computers for a thousand and one tasks. Sure, not many of those users get into programming, but that's because they don't have to - the software to do what they want to do already exists. This is a Good Thing.

      Tinkering around's cool and all, and certain people will always want to have a go at it - taking things apart to see how they work is part of the male psyche - but we're better off now than we were then. Obviously I've no way of knowing, but I don't think those computers produced any more programmers than are emerging now, simply because then, as now, most people had neither the ability nor the inclination.

    8. Re:Why not buy from the author? by McNihil · · Score: 2, Insightful

      you are not alone. 10 years of wonderful coding experiences before the total collapse and NO marketplace after that... NEVER again will I use closed source. My coding is far too important for that. Bitter doesn't even begin to describe how bitter I am.

    9. Re:Why not buy from the author? by Anonymous Coward · · Score: 0
      Interestingly, Linux would not exist without the PC. Linus Torvalds wrote it to learn about the 386 processor so he would never have written it[.]
      Damn! Without the PC, I'd have to be writing this with a HURD-based GNU system instead of a Linux-based one! Damn those commie HURD bastards! Damn them and their scalable microkernel ways to hell! Long live the monolithic!
    10. Re:Why not buy from the author? by tubs · · Score: 1

      >> Linus Torvalds wrote it to learn about the 386 processor so he would never have written it

      Well, well, I always thought it was becasue he tried to use minix (or whatever) and it wasn't very good. Shows how little I know.

      Slashdot's amazing, you learn somthing new everyday.

      --

      try to make ends meet, you're a slave to money, then you die

    11. Re:Why not buy from the author? by richie2000 · · Score: 1
      Marc Barrett? Is that you?

      I'd hope that his parents threw him out of the basement long ago and forced him to buy his own computer. Ergo, he wouldn't be hanging around Slashdot... ;-)

      --
      Money for nothing, pix for free
    12. Re:Why not buy from the author? by Alioth · · Score: 1

      On a point of pedantry, it wasn't a Timex he had, but a Sinclair QL - a 68000 based system (physically about the same size as a Commodore 64).

      Machines like the Commodore 64, Sinclair Spectrum, BBC Micro et al. were not as closed as you think they were - in fact, it was pretty much impossible to make them a closed hardware platform since they were so simple. I had a Sinclair Spectrum (in Britain, Sinclair were far more influential than Commodore - Sinclair computers were more affordable and used a faster Z80 processor) - and there was no such thing as closed source software or closed hardware - indeed, there was a book published by Melbourne House called 'The Complete Spectrum ROM disassembly' which included a well explained and well commented listing of the entire ROM (including the BASIC interpreter, tape loading routines etc). There were similar books for the BBC Micro. All you needed is a disassembler for the processor that was used. The user guide that was shipped with a Sinclair Spectrum had complete details on the edge connector, and you could easily obtain a complete schematic for the whole computer.

    13. Re:Why not buy from the author? by Gr8Apes · · Score: 1
      Sinclair computers were more affordable and used a faster Z80 processor


      Egads!!! The Z80 processor. Nightmares ensue! What a POS that was. It was "almost" compatible. The memories....

      Wow, next you'll dredge up thoughts of running off a cassette, or having to switch 360K floppies in a TRS-80 while playing Wizardry or something.
      --
      The cesspool just got a check and balance.
    14. Re:Why not buy from the author? by Nutria · · Score: 1
      Egads!!! The Z80 processor. Nightmares ensue! What a POS that was. It was "almost" compatible. The memories....

      What a load of dung you're flinging around.

      The Z80 was perfectly upward-compatible with the 8080, more efficient because it added extra registers and had a higher MHz. That's why all the manufactures dropped the 8080 and flocked to the Z80.

      --
      "I don't know, therefore Aliens" Wafflebox1
    15. Re:Why not buy from the author? by Gr8Apes · · Score: 1
      You must be remembering a different Z80 than me. We actually used Zenith computers, and I was a the lucky recipient of an old Zenith for fortunately a very short period of time. If you doubt me on that, from wiki:

      Zenith Data Systems lost a lot of money as a result of the US Air Force contract Desktop IV. In order to meet the price point for the contract, ZDS made very cheap computers with motherboards which frequently were defective out of the box and required on-site service...


      I had one that came out of one of those contracts, so maybe it was also the cheap parts causing problems. Who knows. All I know is that while running software the machine frequently crashed.
      --
      The cesspool just got a check and balance.
    16. Re:Why not buy from the author? by Nutria · · Score: 1
      Zenith Data Systems lost a lot of money as a result of the US Air Force contract Desktop IV. In order to meet the price point for the contract, ZDS made very cheap computers with motherboards which frequently were defective out of the box and required on-site service...

      You weenie. That machine used 80486 CPUs.

      http://www.chips.navy.mil/archives/93_jul/file20.h tml
      All of the systems are provided with a Zero Insertion Force (ZIF) upgrade socket that permits easy installation of an additional Intel i486DX2-50 OverDrive processor.

      --
      "I don't know, therefore Aliens" Wafflebox1
    17. Re:Why not buy from the author? by Gr8Apes · · Score: 1

      Mine actually came from the II or III contract and was similar to a retarded 8088. They certainly weren't 486s... Matter of fact, the machines spec'd on the IV contract were so horribly spec'd and overpriced, you could buy one from the store that was twice as fast for less. (The reason why? The IV contract required a special non-standard slot for some never used item that I've forgotten now) Do remember that when this machine was bought, thick net was just waning, and thin net was "in".

      --
      The cesspool just got a check and balance.
    18. Re:Why not buy from the author? by Nutria · · Score: 1
      Mine actually came from the II or III contract

      Then why did you mention IV in a previous post?

      Besides, the Desktop contracts were all MS-DOS/Win, none of them were CP/M, so where the heck does your whining about the Z-80 come from?????????

      --
      "I don't know, therefore Aliens" Wafflebox1
    19. Re:Why not buy from the author? by Gr8Apes · · Score: 1

      OK, so I had to go back and do some research (I'll be banned for sure from the geek club now!)

      They were Z-100 machines, from Zenith. Not Z80s (my mistake) and they were terrible. The Desktop IV contract machines were even worse.

      --
      The cesspool just got a check and balance.
    20. Re:Why not buy from the author? by Ben+Hutchings · · Score: 1
      The commodore, apple, amiga, and the like were all closed hardware. Linux wouldn't have done well with having so many hardware variations. I also doubt those companies would have allowed for it with published hardware info and the like. Remember Be Inc? Apple blew them out of the water when Be left the hardware buisness and stuck with software.

      I don't think that's true. The Amiga hardware was quite well documented in the Hardware Reference Manual, the Atari seems to have been well understood by game programmers, and later Macs supported many hardware expansions, presumably based on official documentation. As a result, there has been an m68k port of Linux supporting many of these machines from a very early stage in Linux development.

      Also, part of the "standardisation" of the PC is the standardisation of interfaces (ISA, PCI, USB, etc.), allowing for much variation in components. There's a much larger variety of hardware in use on i386 machines than on m68k machines.

  6. I miss Commodore. by Buelldozer · · Score: 1

    The Vic-20 is where it all started for me. I moved on to a 64 and then a 128 when they became available. Today I have a working example of every machine they publically released stored in a closet along with drives, printers, and monitors.

    1. Re:I miss Commodore. by Red+Flayer · · Score: 2, Interesting

      How about the PET 2001? The first one, without the on-board tape drive?

      I've still got one... sold the other for $15k in 1999.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:I miss Commodore. by TaoPhoenix · · Score: 1

      I caught Commodore on an interesting age curve. It makes me feel like my childhood was exctly the childhood of PC's. A C64 was too hard for me as a 10 year old. Extensive begging landed me the C128 at 13, which I never regretted. I never owned an Amiga, but today I run Tracker tunes at work on DeliPlayer.

      Poke 532581,0 : Poke 53280,0 : New

      Ready.

      --
      My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
    3. Re:I miss Commodore. by Buelldozer · · Score: 1

      I had no idea they were worth that much!

    4. Re:I miss Commodore. by Red+Flayer · · Score: 1

      Well, it was in perfect working condition, and this was before the bubble burst...

      I even threw in my copy of Telengard (though the buyer had to have the cassette respooled to get it to work).

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  7. Wait! Wait! I know this one! by $RANDOMLUSER · · Score: 1

    Rise: Chuck Peddle
    Fall: Jack Tramiel

    --
    No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    1. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 4, Informative

      Well, Peddle was only there for a short time. Jack Tramiel built Commodore up in the beginning, being Commdore's founder and everything.

      He did do something in the early eighties which nearly killed Commodore. Tramiel went to war with TI in the so-called video game wars, furious that TI had undermined its calculator business in the eighties. The Commodore 64, which was selling well at $600 (supposedly close to 10x what it actually cost to build, even then) was repeatedly subjected to price cuts and a massive marketing campaign, which ultimately came close to destroying Commodore's cash flow.

      At the end of the period, Irving Gould, Commodore's effective owner, fired Tramiel, who left and then went to Atari, which he basically saved from oblivion.

      Commodore went bankrupt for the first time shortly afterwards. It recovered. And then went bust again.

      Commodore's main problem at the end were a bunch of technical managers with agendas, and some lousy decisions made as a result of it. A case in point, the AGA chipset.

      The AGA chipset was supposed to debut in an enhanced A3000 (the 3000 was a very respected, if expensive, 32-bit Amiga system), called the A3000+. Shortly before the A3000+ was supposed to be finished and shown to Commodore's international affiliates, there was a change of management, and the project cancelled. Instead, AGA was to be put first into a lower cost machine, called (IIRC) the A2200. Low cost consumer machines were suddenly considered Commodore's future direction, and they also designed an "A300", a replacement for the Commodore 64 based on old Amiga (ECS) technology, and an "A600", an AGA and standards compliant replacement to the A500.

      All of which made some kind of sense, I suppose, but there was no replacement for the A3000.

      After that, Commodore's managers decided to rename and reprice everything before announcing these wonderful machines to the public. The A2200 became the A4000. The replacement to the A3000. (This would be like Ford replacing the Lincoln Town Car with a design based upon the Escort.) It, and the A600, were delayed.

      Meanwhile, the A300 was renamed (at the last moment) to the A600, and sold at the same price as the Amiga 500, which was abruptly dropped. The A600, as released, had some of the keyboard missing (so it couldn't play some Amiga games), and was no more powerful anywhere else. The machine did have a PCMCIA slot and a laptop hard drive interface, but these didn't really pacify anyone.

      A few months afterwards, the AGA machines were released. Despite AGA, the A4000 was considerably less desirable than its "predecessor", and far more expensive than the A2000 it was supposed to replace. The A1200 was a good replacement for the A500, but was sold at a much higher price.

      So in 1993 or so, you have Commodore:

      1. Seriously short of money, partially thanks to "Business is War" champion Tramiel.
      2. Seriously short of money, mainly (at this point) thanks to an ill-fated entry into the PC market (dumb managers)
      3. Releasing two lemons and a bitter orange as replacements for long-in-the-tooth but popular machines, and having no money to back it up (dumb managers)

      If they hadn't had cashflow problems, it's tempting to speculate that all four machines would have been launched, and done so as replacements for the machines they were supposed to replace. As it was, they needed the money. That said, the A3000+ appears to have been killed by a manager of the type who wants to make an impression, rather than out of any technical or marketing awareness.

      Tramiel can't really be blamed for all of this. He made one error, and he'd probably argue it wasn't an error to begin with, by the end of the "war" Commodore pretty much owned the home computer market, or was one of a top two (depending on country: ie Sinclair and Commodore in the UK owned the home computer market.) Irving Gould, who appointed a series of replacements for Tramiel and kept firing them until Medhi Ali, who was reponsible for the period where most of Commmodore's death was sealed. The PC fiasco. The numerous incompetent PHB-style heads of engineering. The mismanagement of the AGA transition.

      --
      You are not alone. This is not normal. None of this is normal.
    2. Re:Wait! Wait! I know this one! by flnca · · Score: 1

      I have an Amiga 600 sitting right next to me on my desk, and I can tell you it doesn't have the AGA chipset, only ECS. The Amiga 1200 was the Amiga 600 follow-up that contained the AGA chipset. I remember there was much discussion back then about why Commodore didn't sell computers with the AGA (also called AA) chipset. Because it was finished, but no computers were being built with it. Now we know why. There was also a follow-up to AGA, called "AAA", which never saw the light of market. The main problem for the Amiga was the lopsidedness of application availability. Business folk could never warm themselves to it, because there were only few applications in that arena. And so the PC became "industry standard" (which only means wide adoption by businessfolk, and not by other industries). Of course there were databases (Superbase), spreadsheets etc. - I think the biggest problem was printing support. It was a real pain to use word processors like Final Writer, which were really good on-screen, but had trouble printing (if you didn't have a PostScript printer, which were obscenely expensive back then). Due to memory restrictions for the printer.device, printing often consisted of printing out small stripes that became a whole page if you waited long enough. Windows did never have that problem, because GDI has vector graphics support. I was really disappointed at the shortcomings of the Amiga "printer.device". Commercially available printing tools tried to alleviate that situation, but in essence, you were shelling out money after money to rev up the Amiga performance for such tasks. (Like, buying RAM instead of using a virtual memory mechanism; hard disk space was much cheaper than RAM, even back then)

    3. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 1
      I have an Amiga 600 sitting right next to me on my desk, and I can tell you it doesn't have the AGA chipset, only ECS.

      I know. That's what I said.

      The A600 is what was originally developed as the A300, a Commodore 64 replacement. The thing developed in Commodore's labs as the A600 became the A1200. I wrote that above. A300 released as A600. A600 released as A1200. A2200 released as A4000.

      AAA was not a follow-up to AGA. AAA was developed first and never finished. As a stop-gap, still in the belief AAA would be finished, they developed AGA, essentially a reworking of the ideas behind the original chipset to take advantage of the larger busses and faster clock rates. AAA was finally cancelled in favour of something called Hombre, which essentially threw the Amiga design out the window and was effectively a new computer. A "CD64" based upon the Hombre chipset was designed but never got to see the light of day.

      Hombre would have included an integrated HP-PA RISC CPU rather than interfacing with an external CPU, and been entirely "chunky" instead of planar. It was so un-Amigalike Commodore actually vetoed porting over AmigaOS.

      --
      You are not alone. This is not normal. None of this is normal.
    4. Re:Wait! Wait! I know this one! by jesup · · Score: 2, Interesting

      The nail in the coffin was one of Mehdi's final decisions:

      AGA GFX chips were made under contract by HP (the Commodore ex-Mostek fab couldn't handle better than 2 micron). This required forecasting so they'd reserve fab time for us.

      Some of us pushed hard for dropping all the non-AGA models and selling the A1200, A2400 (aka A4000), and A3000+ for Christmas.

      In summer of '93, when told that (because he'd been unwilling to commit to production of enough AGA chipsets earlier) that Commodore could only make something like ~50K A1200's for Christmas, he basically said "well, we're going to sell our normal 300K units for Christmas, so make as many A1200's as we have chips for, and make the rest A600's". (Seriously paraphrased, with 13 years of mental bitrot, and I'm sure the numbers are off.)

      Needless to say, 90% (or whatever) of the now-obsolete A600's didn't sell... And that ate up the rest of Commodore's capital in unsold inventory. The rest was a foregone conclusion.

    5. Re:Wait! Wait! I know this one! by flnca · · Score: 1

      Like, where? You didn't mention anywhere in your article that "A600" was the working title for the "A1200".

      To you last comment: The problem was, that the Amiga community was so fixated on Motorola CPUs that the only thing they accepted besides M68K was PowerPC-based systems. I still remember the "CPU wars" in the Amiga community.

    6. Re:Wait! Wait! I know this one! by suckmysav · · Score: 1

      Uhh, yes he did.

      He wrote;

      "Meanwhile, the A300 was renamed (at the last moment) to the A600, and sold at the same price as the Amiga 500, which was abruptly dropped."

      followed by

      "A few months afterwards, the AGA machines were released."

      Your reading comprehension problems are yours and yours alone.

      --
      "You can't fight in here, this is the war room!"
    7. Re:Wait! Wait! I know this one! by Anonymous Coward · · Score: 0

      Technically speaking, from 1986 to around 1990 it was Amstrad who "owned" the UK home computer market. Not only did they own the Sinclair brand, but also the CPC as well as Amstrad PC and PCW range. They probably accounted for something in the region of 50% of the UK computer market.

    8. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 1

      No, you're semi right, I forgot to mention that the A600 was renamed to the A1200, but I did explicitly say that the A300 was released as the A600, and that the AGA machines (including the machine whose working name was the A600) were released later. It should have been very clear that people out there with machines called A600s were getting the machine that in development was called the A300, regardless of what name the AGA A500 replacement was called.

      --
      You are not alone. This is not normal. None of this is normal.
    9. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 1

      I reread my comment and yes, in some cases I didn't make certain facts explicit, so I'm glad of the GP's response to mine and I'm as much to blame as he is. Notably I didn't say that the machine that was supposed to be the A600 was released instead as the A1200 (and I can see that if you read the paragraph on the A300's release, you might even be under the impression that the second half is talking about the machine code-named the A600.)

      Of course, all of this is from memory, and I wasn't there, I was just a die-hard Amiga user at the time. Jesup has corrected me about the working title of the A4000, and from his wording, I assume he has reason to know much more than I do.

      --
      You are not alone. This is not normal. None of this is normal.
    10. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 2, Informative

      Yeah, but that was slightly after the events involving Tramiel were finished, and was partially because Amstrad took over a flailing Sinclair which, while immune from Tramiel's price cuts (the Spectrum was the cheapest home computer in town and achieved a network-effect very quickly), had made some bad business decisions of its own after the Spectrum, the C5 being the one that pushed it over the edge.

      Certainly, in 1984, people either owned Spectrums or Commodore 64s in Britain. Technically good rivals such as the 6809-based Dragon (a system based upon the same Motorola reference design as the Radio Shack CoCo) barely made a dent. TI flailed from 1981 to 1984 and ended up withdrawing from the market - I've only ever seen two TI99/4a's in my entire life, one of which was in a store, and that's two more than most people I know.

      --
      You are not alone. This is not normal. None of this is normal.
    11. Re:Wait! Wait! I know this one! by jesup · · Score: 1

      A2200 was correct also; if I remember there were A2200 and A2400 monikers for slightly different variants before it became the A4000.

    12. Re:Wait! Wait! I know this one! by squiggleslash · · Score: 1

      I just glanced at your user page. I've never actually had a chance to converse directly with a real ex-Commodore Amiga engineer before.

      So can I just take the opportunity to say a heartfelt "Thank you" to you, Dave Haynie, and the others. What you people created was absolutely increadible, and there hasn't been anything like it since.

      --
      You are not alone. This is not normal. None of this is normal.
    13. Re:Wait! Wait! I know this one! by Mr+Z · · Score: 1

      Had Commodore pushed the Amiga and dropped the C64 (or figured out how to move its code-base to the Amiga, perhaps with dual modes as the C128 did), and decided that it needed to do something more than video games, it would have survived. Amiga blew everything out of the water, but few here in the US knew much about it. Commodore was too busy pushing the C64 long after it was leading edge. As I see it, Commodore needed to do two things and it did neither: Push its best (in terms of features, not profit margin) products hardest, and remember its roots as Commodore Business Machines and figure out how to get into the office. In the end, I think the PC won because the PC is what business bought. If you had PC skills you were more employable. Commodore's limp embrace of the PC (the Colt) was just a joke. It practically admitted defeat.

      The fact of the matter is, by the end of the 80s we figured out: If you want a game, you get a dedicated game console. (Nintendo, Sega, etc.) If you want a computer, you buy whatever your employer uses so it works the same. (By 1990, clearly an IBM or clone.) And education can just "do its own thing." (Apple.)

      --Joe
  8. Ahhh, those were the days... by j0e_average · · Score: 1

    Commodore 64 + external floppy drive + 300 baud modem = endless fun dialing into local BBSs until all hours of the night.

    1. Re:Ahhh, those were the days... by From+A+Far+Away+Land · · Score: 1

      "Commodore 64 + external floppy drive + 300 baud modem = endless fun dialing into local BBSs until all hours of the night."

      Modern version not that different:
      "AMD 64 + external USB drive + 384 kbps modem = endless fun surfing into Slashdot.org until all hours of the night.

    2. Re:Ahhh, those were the days... by DaveM753 · · Score: 2, Interesting

      At the risk of being modded a Troll, I used to be able to pick up my telephone handset, whistle into the mic and convince my 1660 modem that I was a carrier signal. Never lasted more than about 5 seconds though: frail humans need oxygen.

      Yeah, I miss those Commodore 64 days, too. I once sat up until 5am trying to block-send an entire disk to a buddy of mine at 300 baud. The very last block failed. Freakin' DRM was alive back then, too.

    3. Re:Ahhh, those were the days... by SydShamino · · Score: 2, Interesting

      I bought the Commodore 2400 (or was it 1200?) baud modem in 1989 for my Commodore 128. Wow, that was such an improvement over 300 baud! BBS text flowed line at a time on my screen, instead of character at a time.

      All that hardware - computers, monitors, lots and lots of probably-broken floppy drives - is in the closet of our computer room.

      --
      It doesn't hurt to be nice.
    4. Re:Ahhh, those were the days... by Anonymous Coward · · Score: 1, Interesting

      That reminds me of when my brother would tie up the phone line for house using the C64 300 baud modem. After a while, I'd just pick up another phone line in the house and start a whistling sound and various other modem like noises until he'd end up interrupted. Then I'd get to make whatever phone call I was trying to make and he'd start the process again.

      I also reminisce to the various hacking tools on the C64. One of my favorites was a cartridge based tool that would snapshot the system memory and rewrite the software loader, bypassing any copy protection used in the loader. Unfortunately the output wasn't always very fast to load but fortunately the FastLoad cartridge helped overcome that.

      Long live sprites, peak/poke, and the cassette storage.

      Jim

    5. Re:Ahhh, those were the days... by Spit · · Score: 1

      Commodore's modems are also underrated. The release of the vicmodem et al and bundling with Qlink allowed comms to reach a critical mass.

      --
      POKE 36879,8
    6. Re:Ahhh, those were the days... by Kennon · · Score: 1

      Commodore 64 + external floppy drive + 300 baud modem = endless fun dialing into long distance BBSs using stolen phone card numbers until all hours of the night.

      Back when Elite was spelled correctly, and you could play it too.

      Hellfire

      --
      "All those moments, will be lost in time...like tears in rain..."
    7. Re:Ahhh, those were the days... by Bertie · · Score: 1

      Some former colleagues of mine, in a previous job, told me that a guy who worked with them in the eighties could do exactly this with a whole multitude of different protocols, so I can believe you.

    8. Re:Ahhh, those were the days... by hairpinblue · · Score: 1

      > One of my favorites was a cartridge based tool that would snapshot the system memory and rewrite the software loader

      There were several. One of the earliest ones was called Isepik. I owned a Super Snapshot v5. It also had burst routines which made the Epyx FastLoad cartridge look like a standstill.

      --
      Hustlers exist solely through charity. I see their scams, lies, and deceit: I'm too charitable to outright shoot them.
  9. Hidden ROM message? by RobertB-DC · · Score: 4, Interesting
    I went from the TRS-80 to MSDOS, so I missed the Amiga wave. But this part of the review intrigued me:

    You'll learn how millions of dollars worth of Amigas were scrapped because of a cheeky message placed in the ROM by a disgruntled employee.

    Some Googling brought me back to Slashdot, and a previous story involving the Amiga:

    The 500, while still a cool box, wasn't a great technological leap forward. It was merely a mass-marketing-wrapped version of the 1000. (And Commodore poorly mass-marketed it!) As the easter egg hidden inside one of the later versions of Workbench said: "We made Amiga, they [Commodore] f*cked it up".
    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
    1. Re:Hidden ROM message? by flnca · · Score: 2

      Actually, it's "We made Amiga, Commodore f***ed it up!". Also included were the OS credits.

      It was in AmigaOS 1.2, if I remember correctly, and was generated by triggering one of every input event there was. Hold down all Ctrl-Alt-Amiga keys, press F10, and eject a disk at the same time! (or something, I remember because it was hard to do and either involved a second person or ejecting the disk with your nose!)

      The message was in one line, though! (not two as the guy in the article said)

      I've seen it myself back in the days, on my Amiga 1000! :-)
      (I had one from 1996! And still have one!)

      Back then there was the rumor that the whole development crew had been fired because of the message! Incentive for me to read the book, to get the real story!

      R.J. Mical was apparently the only one from the original crew who still worked for Commodore, at least until AmigaOS 1.3 was finished.

      I wasn't too pleased with AmigaOS 2.x and 3.x, because they introduced some ghastly design errors, which wouldn't have happened, had the original crew still been around.

      For example, the graphics library could've been made retargetable by introducing an underlying device and/or resource system (like there was in AmigaOS for any other hardware component). The Bitmap structure could've been extended in an upward compatible manner, Tripos should've been kept as the dos library, the mutual exclusive gadgets support should've been increased instead of removed (radio buttons!), the same with the library autoload feature in the executable file format, etc. etc.

      The Amiga 3000 UX was canned too early IMO, we in Europe learned about that it existed only after it was canned. I would've loved to run UNIX on my A-3000.

      Oh, and the graphics system supported only raster graphics, and not vector graphics. It would've made visuals and printing much less memory intensive had they introduced such a feature in time before releasing the A-500 and 2000 computers.

      I still think that the underlying OS kernel was ace, tho. We can thank Carl Sassenrath for that, who has invented REBOL years later.

    2. Re:Hidden ROM message? by Anonymous Coward · · Score: 2, Interesting

      The ROM Message triggered by pressing 4 keys was:

      "Amiga - A Great Computer"

      When you ejected the disk, the message read:

      "Until Commodore Fucked it up."

      The A500 thru 3000 had the same message, but the second line, visible after pressing eject, was changed to

      "Still A great Computer"

      The really cool thing is that this message still works in UAE -- the Universal Amiga Emulator -- Just depends on what ROMs you choose to run.

    3. Re:Hidden ROM message? by flnca · · Score: 1

      Ah yes, you're right!! Now I remember! :o) Never tried it with UAE!! LOL! I have AmigaForever lying around a Windoze drive somewhere. Currently, I'm using Linux, however. Shame there's no AmigaForever for Linux. As soon as I get UAE set up again on my box, I'll give it a go! :-)

    4. Re:Hidden ROM message? by __aaclcg7560 · · Score: 1

      You mean the hidden message wasn't: "Steve Jobs was here! :P"

    5. Re:Hidden ROM message? by greed · · Score: 1

      There were several ROM messages; one of my machines (I think it was the B2000, the two-layer system board with FCC class B certification) had "The Amiga... born a champion" and "Still a champion!" Think that was KickStart 1.3, which was generic for the A2000, B2000 and A500.

    6. Re:Hidden ROM message? by Anonymous Coward · · Score: 2, Interesting

      As someone who was an employee and in West Chester during Commodore's decline (and also someone who has avoided ever discussing C= publicly), I'm actually interested in reading the book - more to see how accurately it portrays the situations than for any other reason.

      The critique of the OS is unfair. When the Los Gatos guys put it together, it was beyond impressive, irrespective of the Tripos mess. What little C= did with it in the years following was never due to a lack of desire, intelligence, or planning by the technical staff.

      C= engineering was beyond "small". The productivity of everyone behind the security doors (and in CATS, and among the QA team, and so on) was among the highest I've ever seen in my years - anywhere. (I've worked at startups that had microscopic charters in comparison, but at least as much staff.) C= engineering pay was petty in comparison to the rest of the industry, resulting in staffers often working at C= far more for idealism than for the paycheck (especially George; I still recall when they found out he hadn't cashed something like 14 months worth and George had just been shoving them in one of his several cubes).

      For those other fellow ex-C= employees: You all set a bar in my career that has yet to be met. I thoroughly enjoyed working with all of you.

    7. Re:Hidden ROM message? by jesup · · Score: 1

      Hi, anonymous coward - I'm sure I know you. :-)

      Something people may not realize is that the Apple Mac engineering team (for example) probably outnumbered the Amiga team by 20-30:1 (perhaps 100:1 or more in software). When I started in 1988, the entire software team was around 8-10. I think the low point in 1987 was around 4. High point was perhaps 25ish for software around '92. Total engineering was no more than 150 at peak, generally 100 or less - and those include chip-design & layout people, which most companies didn't have; they just bought existing chips.

      We used to joke about how much more efficient we were. Even so, it's hard when outnumbered to those levels.

      George had an entire drawer of uncashed checks before the accounting people forced him to set up direct deposit.

    8. Re:Hidden ROM message? by jesup · · Score: 1

      A few original Amiga Los Gatos people continued to work for us as consultants or employees until close to the end, on and off. One was lead on The Sims later. A bunch ended up at/founded 3DO (for a while).

      Retargetable GFX was planned and underway in the last three years or so; it wasn't ready yet for the AA/AGA machines (A1200/A4000), but would have come soon after. The lead graphics programmer is now a major developer at Valve.

      Keep Tripos? Oh, boy, you REALLY don't want to say that. ;-) And you obviously never saw the internals.... I consider it a badge of honor that I never once ran the Tripos compiler, and I was the person who adopted it and moved it entirely to C and assembler (most of the ASM was for Tripos compatibility interfaces, plus the loader/relocator I think, which was a cpu hotspot).

      Exec was very nice; an oversight here or there, and it was designed very much around a shared-memory, no-protection architecture, which was not a negative, just a fact. A similar OS kernel designed from the start for a CPU with an MMU would be QNX.

    9. Re:Hidden ROM message? by Raenex · · Score: 1

      I don't get it. Are you saying he didn't cash his checks out of altruism? That he wanted to work for free? Maybe he was just rich and lazy? He's gotta pay his bills somehow, unless he was living with his parents.

    10. Re:Hidden ROM message? by flnca · · Score: 1

      I wonder why Dr Martin Richards from Cambridge UK was never credited for writing Tripos that was simply taken by Tim King of MetaComCo (IIRC) and turned into the dos library. When I learnt BCPL and the design of the BCPL compiler, it was clear to me that Richards' code was very clean and logical. I cannot understand how Tripos would be different in terms of implementation quality. There was only one bug in the OCODE generator that prevented generation of the 2^31 value in OCODE (and yup, I provided a fix to Mr Richards, but that was long after Commodore was gone). Granted, BCPL code seemed to be hard to debug, but in fact it wasn't much more difficult than debugging a C program. I think Tripos made the Amiga a desktop computer in the first place, because it provided all the functionality of file handlers, filing systems etc. The Global Vector was an interesting aspect of that BCPL implementation. Instead of rewriting all the BCPL code in C, more documentation would've been sufficient. I know there were some people who criticized the performance aspects of Tripos. But performance was never really an issue. The dos library wasn't much faster after the rewrite in C, and FFS wasn't much faster than OFS; FFS lacked some fundamental redundancy that made OFS safe. The exec library was prepared for virtual memory management (see MEMF_PUBLIC flag), and it could've been implemented. I still remember Dale Luck's comment that was printed in the German "68000er" magazine, that said something to the effect of "UNIX tries to accommodate for bad software by providing good hardware (an MMU)". The sentiment was "good software doesn't need virtual memory management". This is true to some extent, but the advantage of a VMM system could've proven useful for systems with low memory. At the cost of speed, but at the gain of usability. This is why Windows was such a success: You could run applications despite having low memory. I think that VMM could've been implemented in the exec library without compromising speed: Namely providing virtual memory only to applications that didn't set the MEMF_PUBLIC or MEMF_CHIP flags (CHIP memory could've been paged also, or even remapped into CHIP memory only when necessary).

    11. Re:Hidden ROM message? by jesup · · Score: 1

      George (designer of A500 and A1200, admin of cbmvax) owned a former railroad station around 30 miles away, and mostly lived in his cube 24/7. Once in a while he'd go home to pick up mail, see if the water heater had burst, etc. Most of the time I was there he didn't drive, just rode a bike.

      He paid off the mortgage and didn't even notice, just kept sending checks. They started having to send him checks with notes asking him to please stop. I think it was after he finally stopped that he started just throwing his checks in a drawer (too much hassle to go deposit them).

      His primary leisure activities were admining cbmvax, USENET, inline rollerskating in the huge warehouse/production floor, reading SF, and railroads.

    12. Re:Hidden ROM message? by Raenex · · Score: 1

      Ok, I can see his point of view. The checks were just uninteresting paperwork because he had no immediate need for the money, so he let them pile up. Interesting guy. Thanks for the follow up.

    13. Re:Hidden ROM message? by Alioth · · Score: 1

      Did you know that TRIPOS machines are *STILL* being made and sold? A company called Misys (who supplies stuff to the insurance and financial industry) still manufacture a Motorola 68000 based system that runs TRIPOS to insurance brokers. It even understands TCP/IP.

    14. Re:Hidden ROM message? by nar9000 · · Score: 1

      did anyone else call the TRS-80 a "trash 80" or was that just my friends and I?

    15. Re:Hidden ROM message? by flnca · · Score: 1

      No, it was widespread! ;-)

      (hardly did the thing justice, tho; I wished I could've afforded one back in the day; I only had a measly VIC-20! ;-) )

    16. Re:Hidden ROM message? by Anonymous Coward · · Score: 0

      You mean the hidden message wasn't: "Steve Jobs was here! :P"

      Do you know that Steve Jobs was shown the original prototype for the first Amiga (Amiga 1000) before it had been purchased by Commodore?

      He saw stunning color, multiple screens, he listen superb 8 bit stereo in 4 chanells with DAC (digital/analogue converters) and then he said... ...there was "too much hardware".

      He was working on Macintosh at the time.

      Sure a dumbass... He was uncapable to see the potential power of it.

      If he had had bought Amiga before Commodore, nowadays it will be Apple Amiga dominating the market. Not Windows.

      And then we Amigans had had this beautiful unique superb machine producted by Apple, a firm who sure had had care of it as athey kept care of all of their products.

      Commodore management was a bunch of stupid money machine people pirating their own firm assets.

      At least we are proud that for years Apple and Intel, and Microsoft, and Creative, and some other firms studied Amiga into its deep and how it works, in order to clone and reproducing it on their hardware.

      Ciao,

      Raffaele

  10. It's a good read by opusman · · Score: 3, Interesting

    I'm ploughing through it in my spare time (up to 75% so far) and am enjoying it. Its style is quite casual - it's a bit of a rambling tale, all over the place. It also could have done with a bit of copy-editing (grammar, spelling, etc) but other than that, a fascinating insight on the birth of the home computer industry.

    1. Re:It's a good read by An+ominous+Cow+art · · Score: 1

      I noticed the grammar and spelling, too. Aside from that, I enjoyed it a lot. I was an Atari 800 guy back in The Day, but most of my friends used Commodores. I distinctly remember seeing one of my C-64-using friends walking along the side of the road as I drove by one day, and rolling down the window and yelling "Commodore sucks!!". Good times... :-) The Apple ][ was my group of friends' comon ground, because we all used them in high school.

      This book was really interesting to read, because I knew so little about Commodore. I really feel bad for the engineers who saw so much innovative work wasted or mismanaged by the company. Even though they were the Enemy back then, it was still almost heartbreaking to read about. Sad that everyone was crushed by the crappy IBM PC (except Apple, and I didn't like their machines too much until OS X came out (and now I use them almost exclusively)).

      I was highly impressed by the Amiga when it came out, swallowed my pride and bought a 500, which I loved. I didn't know anything at the time about Amiga having been an independent company at first. I did know that Jay Miner was involved with the design of both my Atari and my Amiga, though.

    2. Re:It's a good read by opusman · · Score: 1

      Jay Miner actually bought a copy of my Directory Opus software from me once - stupidly I cashed the check. It would probably be worth more now than the $25 I got at the time :)

    3. Re:It's a good read by spindizzy · · Score: 1

      I loved Directory Opus on the Amiga - helped me manage the huge 1Gb drive (at the time) on my A4000. Easily the best workbench replacement.
      Nice to see you're still tweaking it along, just DL'd the trial.

      --
      Quidquid latine dictum sit, altum viditur
  11. The failure of the Amiga comes down to one thing. by LWATCDR · · Score: 4, Insightful

    Marketing.
    If Commodore owned KFC they would have marketed it as "a greasy warm dead bird in a cardboard bucket".

    At the time take a look at the Amiga vs the IBM PC AT and the Mac as far a cost vs features.
    The Amiga was so far ahead it makes your head hurt.
    That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  12. Of the Amiga by Shadow+Wrought · · Score: 3, Interesting
    Anyone who's interested in Commodore and/or the Amiga should also sheck out this Journal Entry by squiggleslash. Its a good read and very informative.

    *sniff* I miss Amigas.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
  13. Save $10.18 by buying the book at Amazon.com! by Anonymous Coward · · Score: 0

    Barnes and Noble is selling this book for $29.95, but Amazon.com is only selling it for $19.77!
     
    Save yourself $10.18 by buying the book here: The Rise and Fall of Commodore. That's a total savings of 33.99%!

  14. Re:The failure of the Amiga comes down to one thin by diersing · · Score: 1
    a greasy warm dead bird in a cardboard bucket

    Yeah, I'll also need a side of mashed potatos, slaw and 4 biscuits please.

  15. Commodore also destroyed the Environment by Danathar · · Score: 4, Informative

    And to top it off....

    Commodore's former chip fab facility is on the EPA's superfund site for extreme damage to the environment.

    http://www.epa.gov/reg3hwmd/super/sites/PAD0937301 74/index.htm

    I hope Medi Ali and Gould burn in hell for what they did. They ruined a perfectly good computer/OS AND dumped toxic waste!

    1. Re:Commodore also destroyed the Environment by taijirad · · Score: 0

      So if they had just done one or the other, that would have been okay? Sorry, sorry. I'll get me coat.

    2. Re:Commodore also destroyed the Environment by Anonymous Coward · · Score: 0

      To be fair, Commodore did/was:

        - Try to house the chemicals in tanks (which, ultimately, failed)
        - Attempt to clean up in 1984
        - On their way out of business by the time the government ordered a complete cleanup
        - Only caused 14 people to drink contaminated water
        - Never made anyone acutely sick (or the current site information lacks details on this), I suppose long-term/chronic issues are to be discovered

      But the amount of chemical leeched is massive, to be sure.

    3. Re:Commodore also destroyed the Environment by Anonymous Coward · · Score: 0

      I think (not sure) that much of the problem predated Commodore's purchase of MOSTEK (the chip fab).

    4. Re:Commodore also destroyed the Environment by Danathar · · Score: 1

      The EPA said commodore replaced a tank in the ground with an illegal unlined tank in 1975!

    5. Re:Commodore also destroyed the Environment by jesup · · Score: 1
      The EPA said commodore replaced a tank in the ground with an illegal unlined tank in 1975!

      Commodore didn't buy MOS until after that (a year or so later, can't find the exact date). MOS was in serious financial difficulty around that time due to the bottom falling out of the calculator market.
  16. Re:YOU FAIL IT by heroofhyr · · Score: 2, Funny

    ok...That was either the worst poem or the best rap song I've ever read.

    --
    brandelf: invalid ELF type 'KEEBLER'
  17. A good value? by Red+Flayer · · Score: 4, Funny
    At a hefty 557 pages, On The Edge is good value.
    Hogwash. I get the Gideon's Bible for free every time I travel, and that thing's got like a thousand pages -- now there's a bargain!
    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    1. Re:A good value? by Anonymous Coward · · Score: 1

      But the bible isn't based on a true story like this book.

    2. Re:A good value? by Hoi+Polloi · · Score: 1

      But does the ending ever change?

      I find swiping in-room hotel coffee packets to be far more satisfying.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    3. Re:A good value? by Anonymous Coward · · Score: 0

      But the bible isn't based on a true story like this book. Have you told your parents that you're gay yet?

  18. Remember the calculators? by dmeranda · · Score: 3, Interesting

    Ah, the nostalgia.

    I had a Commodore calculator, the kind you plugged into the wall. It had a single-line orange flourescent display that had an annoying hum (the more digits that were lit the louder it was). It did though have a single register memory key, which was somewhat novel. Otherwise it was limited mostly to just +, -, /, and x.

    I first played on PETs. I still remember the joy of discovering all the different variants of it that people had. Some had green screens, others amber, and I think I remember seeing one that had purple pixels. But the membrane-style keyboard was the most futuristic looking (and hardest to use).

    Then I did all my "serious" programming on the C64 and wore out many 1541 disk drives. In fact my c64 still works, but unfortunately not the drive. Once you learned all those magic PEEK and POKE numbers you could play God, or so it seemed.

    Then it was on to the Amiga 1000 and 2000. I had three floppy drives on the thing (thank goodness for the included schematics) before I could finally afford a newfangled hard drive. Eventually I upgraded it all the way to a Toaster Flyer system before the company folded up and I had to move on. Which was horrible, until Linux came along.

    I remember seeing a C64 in the Smithsonian a few years back. That sure made me feel old.

    1. Re:Remember the calculators? by q-the-impaler · · Score: 2, Funny

      Ah, the good old days when a PEEK and a POKE didn't get you slapped.

      If it weren't for the chattering 1541, I'd still have my C64. Mine was the "portable" SX-64 with the 5" screen. Weighed at least 100 lbs (45 kg).

      --
      Sierra Tango Foxtrot Uniform
    2. Re:Remember the calculators? by iocat · · Score: 2, Funny
      A POKE could get you slapped on the PET -- it had "killer pokes" that would totally brick the machine. They're discussed in the book. Which, by the way, is fantastic. I am an Apple fan since the early days, but I though the book was really really fascinating, even if the C64 did totally pale next to the Apple IIe.

      [ducks]

      --

      Dude, I think I can see my house from here.

    3. Re:Remember the calculators? by alexdw · · Score: 1

      Next to the IIgs perhaps, but the IIe? Come ON! ;-)

      --
      Deliver yesterday, code today, think tomorrow.
    4. Re:Remember the calculators? by iocat · · Score: 3, Insightful
      It's a joke! Back in the day you defended your machine against all comers. All the systems had plusses and minuses, so everyone had an angle. The Apple II was more expandable, and had a faster disk drive; the C64 had sprites and better graphics; the TRS-80 had... well, I'm sure it had something, but everyone I know just called it the Trash 80 and was done with it. In reflection today, owning all the 8-bits as an avid collector, I can say that the Atari 800 walked all over the C64 and the Apple II, but it was also released later than either of them, so of course it would be better.

      This book though is the real deal. It's easy to learn the history of Apple, we all know about Steve and Steve, and any halfway avid nerd knows about the legend of Breakout, the Steve's selling blue boxes to raise money, Atari & HP turning down the Apple, etc.

      Commodore's story has been way less well told, and that's why this book is so great. The C64 was really the first PC that was in reach for the average consumer, yet if you just look at the popular press, it's as if it never existed.

      --

      Dude, I think I can see my house from here.

    5. Re:Remember the calculators? by Anonymous Coward · · Score: 1, Interesting

      Man, I still remember poke 808,239 to disable the run/stop key.

      I made a pong game using the C64 basic which utilized peek and poke to read the "ball" position and determine if the player had there paddle in the path.

      Another project I did with the C64 was an electronic dart board. It consisted of cut sheets of aluminum foil separated by wax paper placed over a bullseye dart board. I used the wires from the inside of an old Atari 2600 joystick (compatible with the C64) and a bread board with diodes (needed to get all of the separate joystick movements with as few wires as possible) and capacitors (debouncing) to attach to the different foil and wax paper concentric circles in the bulls-eye pattern. When the dart was thrown into the dart board, it electrically shorted the two pieces of foil separated by the wax paper and corresponded to a specific equivalent joystick movement which my software recorded with a score. I then made a program to track the darts thrown and scores for different players. I even saved a persons stats to the 5.25 drive for cumulative totals.

      Of course, it took me about three days to get it working haldf decent and my friends and I only used it for a few hours but it was cool to build. I had variations on the same thing using micro switches and pressing the button manually instead of the foil pattern on the board as well. I also had the composite A/V jacks (via the C64 5 pin din jack) of the C64 plugged into a VCR which was then tied into our home cable via a notch filter and a signal combiner. Any TV in the house tuned to channel 4 could watch what the VCR was playing which was either tapes or the C64 (our cable channel 4 was an text based informational channel which was useless anyway so notching it out was not a problem).

      I was only 13 or 14 (~1984) at the time and my parents owned an electronics repair business so I had easy access to all kinds of stuff to play with. None of my friends were into electronics or computers though so my interests gravitated away from experimenting as well.

    6. Re:Remember the calculators? by toddestan · · Score: 1

      I have one of those old calculators. Not the same as yours, as I don't have a memory key. It is a C8, and it still works, though I just powered it for the first time in a couple of years, and sadly it seems the '3' key is non-operational (probably a simple, easy to fix dirty contact, I would hope). Best part about this one is that it does no sanity checks - divide by zero or multiply two large numbers zero and the display throw up gibberish until you clear the calculator.

      I also have a C128D, a C64, and a bunch of accessories I don't know what to do with.

    7. Re:Remember the calculators? by Alioth · · Score: 1

      The display may have been nixie tubes if they were orange (cold cathode neon displays - each digit is a cathode the shape of the digit - they are rather beautiful I think). The hum was probably because greater demand was being placed on the 170 volt power supply needed to strike the nixies as more tubes were lit.

      These days though, those of us who build stuff with nixie tubes tend to use switch mode supplies that work at 30kHz, and you can't hear them :-)

    8. Re:Remember the calculators? by alexdw · · Score: 1

      I know it's a joke... note the smiley. My school used Apple computers, while I had a C=64c at home. The //c and //e were good computers, but I had much more time to explore the capabilities of the '64. When we got the IIgs computer, I remember being very impressed. (Look! Eighty columns!)

      I had a copy of GEOS for the C64, and I used it to do my typed papers for school. It took about two and a half minutes to boot. Later, when I started using PCs running Windows (and now Linux), the operating system still takes about two and a half minutes to boot. Its amazing how much computers have improved! :-)

      --
      Deliver yesterday, code today, think tomorrow.
    9. Re:Remember the calculators? by q-the-impaler · · Score: 1

      My Dad wrote a program for GEOS that somehow got published and you can still download today. The archive is here. Also, GEOS got my best friend into drawing on a computer, which kickstarted his career in animation, and eventually consulting for Pixar.
      It's amazing the roots this thing has.

      --
      Sierra Tango Foxtrot Uniform
    10. Re:Remember the calculators? by MBGMorden · · Score: 1

      You left out the TI99/4a you insensitive clod!!!

      In all seriousness though, I was mostly a Commodore 64 user "back in the day", though somehow I ended up with the TI99/4a later too. From salvage shops in more recent times, I've since also aquired a Mac SE Classic, an Apple IIgs, a TRS-80, and a Commodor VIC20. I don't use them, but it somehow feels cool to get a machine that I would have killed for 20 years ago for literally a dollar or two. :)

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    11. Re:Remember the calculators? by flnca · · Score: 1

      The Atari 400 and 800 models (not Atari 800 XL!!) were released way before the C-64, but after the Apple II.

      IIRC, Apple II came in 1977 to 1978, Atari 400 and 800 came in 1980 to 1981, and C-64 came in 1982 to 1983.

      The Atari 400 was a cheaper model of the Atari 800. The 800 had a real keyboard and 48 K of memory, while the Atari 400 had a flat sensor keyboard and 16 K of memory. Hence, because of the memory size, they were more expensive than the VIC-20.

      When the C-64 came, it was more than twice as expensive as the VIC-20 at first.

      Hence, here in Germany at least, the Atari 800 and C-64 were seen more as business computers, not home computers.

      The Apple II was far beyond in terms of pricing, it was by far the most expensive 8-bit computer, being over twice as expensive than the C-64.

      The Apple II was far better than any of the others in terms of expandability. It had a built-in bus system that permitted users to plug in adapter cards, much like the IBM PC years later. So, you cannot really compare the Apple II to the Atari 800 and C-64, IMO.

      The Atari 800 and VIC-20, C-64 had module connectors. Usually, you plugged in a module that led to an external expansion box, in which you were able to plug in more modules. Peripherals like disk drives and printers could be connected. I can't remember the buses of the Atari, but the VIC-20 and C-64 had -- like the bigger models -- connectors for IEC bus (serial on the VIC-20 and C-64, parallel on the PET), which permitted connecting disk drives, printers, and other devices. The cassette drive wasn't connected to the IEC bus.

      In 1982/1983, the prices were about those: ZX-81: $250, VIC-20: $400, Atari 800: > $500, TI99: > $500, C-64: $750, Apple II: $1500 (all of them naked, without peripherals!). That was a lot of money, even the ZX-81 and VIC-20 seemed expensive.

      If you add the prices for peripherals and expansions, you'll see that the Commdore parts were much cheaper than those of their competitors. And that's why Commodore sold more. Disk drives were the most expensive parts, all of them had their own CPUs and were often just as expensive as the computers themselves: Disk drive for Atari 800: $500, for VIC-20/C-64: $400, for Apple II: $750-$1000. (well, IIRC)

  19. Great story of executive excess by bort13 · · Score: 4, Interesting

    I had a family member who worked at Commodore during the twilight years. The story I remember most was CEO Medhi Ali's weekly routine. He'd spend two days a week in Canada, two in the USA and three days in the West Indies to avoid paying taxes on his exorbitant salary in any of the countries. This is in the days before widespread cell phone usage and I remember having to manually route mail (SMTP addresses with a series of %) to my family member.

    1. Re:Great story of executive excess by tengwar · · Score: 1

      That sounds more like UUCP paths than SMTP.

    2. Re:Great story of executive excess by mungtor · · Score: 1

      It's very similar. In SMTP it's called the "percent hack" and allows you to specify mail routing:

      machine.com%machine2.com%machine3.com%user@final_m achine.com

      delivers mail along that path ignoring MX records, etc.

      UUCP uses "!" characters, which were called "bangs". To get a file using uucp you would have to specify every hop to get to the machine hosting it:

      machine1!machine2!machine3!final_machine

      UUCP was used (if I remember correctly) at a time where routers weren't common (if they existed at all) and most inter-network connectivity was via multi-homed machines.

    3. Re:Great story of executive excess by jesup · · Score: 1

      That was Irving Gould's routine (he was chairman). There were lots of "issues" at stockholder meetings around the C= jet, which tended to get sold and leased-back regularly.

  20. Great book, free shipping by dr_skipper · · Score: 1

    I've really enjoyed it. It was well written and told a great and entertaining story.

    You can download free chapters at http://www.commodorebook.com/

    They offered free shipping when I bought mine from the site.

  21. Re:The failure of the Amiga comes down to one thin by RobertB-DC · · Score: 1

    Foo: a greasy warm dead bird in a cardboard bucket
    Bar: Yeah, I'll also need a side of mashed potatos, slaw and 4 biscuits please.

    And an oversized wax-lined cardboard conic section of water, carbon dioxide, artificial flavor, and high-fructose corn syrup, please.

    To go.

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  22. Re:Not many contributions. by dangitman · · Score: 2, Insightful

    Uhh, the Amiga? Why is that not innovative? It took years for other platforms to be capable of similar things, for anywhere near the low cost.

    --
    ... and then they built the supercollider.
  23. Can Someone... by Anonymous Coward · · Score: 0

    Can someone make this available in a Vorbcast?

  24. Re:Not many contributions. by kisrael · · Score: 1

    Empirically, the C=64 did much better at games than its rivals, the Apple II and the Atari 8bits (Hmm, I think it was a newer if not better designed machine.)

    Its SID sound chip was certainly well-regarded, and its Sprite capabilities were nifty.

    Unfortunately it had a terribley barebones BASIC.

    So it wasn't a revolution for home machines, but an evolution.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  25. Overall good book, but has a few issues by jesup · · Score: 5, Informative

    At a recent get-together of a half-dozen or so ex-Commodore/Amiga engineers, we were discussing this book. The overall opinion, including of the one person who was interviewed for it, was that it was pretty good at covering the early Commodore days, the C64 and Tramiel issues, but the coverage of the post-Tramiel Amiga days (especially the later parts) was a bit spottier and had some factual problems. The author's main contacts are with the C64 and Atari ST/Tramiel crowd, so this isn't surprising.

    I personally don't remember any large number of Amigas scrapped for the "they f***ed it up" message; in fact I'd seriously doubt that. And there were easter eggs in every version of the OS, usually far more extensive than that one.

    Also, there were no "mainframes" at Commodore; the biggest iron was a Vax 11/780(if I remember right). And none of the software builds were done on that; all the Amiga SW was built on Sun-2's (early on) or on Amigas directly. By 1989ish, only a few libraries were still built on Suns - I think Workbench.lib was the last holdout, or close to. For AmigaOS 2.0, I ported AmigaDOS and all the remaining BCPL filesystems and commands to C and assembler built on Amigas. The "darkest before the dawn" story is likewise close, but not quite correct. (It is legendary, though.) However, while we weren't waiting for compiles, there were interludes in the 2.0-2.04 days when we did sleep in some offices and storage rooms on cots, and had a freezer full of frozen meals, plus lots of delivered pizza, italian, etc.

    Admittedly, the employees were upset enough about the (mis)management by Mehdi Ali (much more so than Irving Gould) that at the "Deathbed Vigil" party when bankruptcy was declared, we burnt Mehdi Ali in effigy in my backyard.

    The old offices are now QVC Studio Park; you can tour them. A few people at QVC know about this; when selling the C64-in-a-joystik a year or two ago, the host mentioned that the building used to house Commodore. It is truely absolutely huge....

    Note: I haven't read the book yet, though others in the group discussing it had, and one was a major interviewee.

    1. Re:Overall good book, but has a few issues by An+ominous+Cow+art · · Score: 1

      I personally don't remember any large number of Amigas scrapped for the "they f***ed it up" message; in fact I'd seriously doubt that. And there were easter eggs in every version of the OS, usually far more extensive than that one.


      My copy of the book is on loan to a friend, but I believe it said that it was ROMs which were scrapped, not actual Amiga machines.

    2. Re:Overall good book, but has a few issues by XSforMe · · Score: 1

      I'd like to thank you and everybody else who worked on Commodore for introducing me to computers and giving me access to these beautiful toys (proud owner of a C64 and a A500). You guys shaped my life, and I suspect the life of many others around here.

      --
      My other OS is the MCP!
    3. Re:Overall good book, but has a few issues by jesup · · Score: 1
      My copy of the book is on loan to a friend, but I believe it said that it was ROMs which were scrapped, not actual Amiga machines.
      Makes a lot more sense... Though if this was the original A1000, the boot roms didn't do much; the real system was in kickstart i.e. on a floppy.
    4. Re:Overall good book, but has a few issues by Spit · · Score: 4, Informative

      The misrepresentations are this article's only, the book is accurate about the Vax and the Workbench easter eggs.

      --
      POKE 36879,8
    5. Re:Overall good book, but has a few issues by abigor · · Score: 1

      Yes, same here. I learned assembler on a C64. Those snowy days spent coding read/data statements to poke values into the 4k memory space starting at 49152 were well worth it...how many others remember typing 'sys 49152' and getting a screenful of random blinking squares and crazy sounds because of bugs? Then I got an assembler (I believe it was made by a company called French Silk? Something weird like that) and that helped a lot.

      Remember the C64 Programmer's Reference Guide? It included a memory map of the entire system - you could look up any memory address and see what it was for, laid out over a few pages.

      That's how I learned to program, and make a living today. I couldn't have done it without Commodore, since as a pre-teen kid I couldn't afford anything else with my crappy summer jobs.

    6. Re:Overall good book, but has a few issues by logicpaw · · Score: 1

      The original Amiga (Hi Toro) engineering team had a small Data General mini-computer used for chip design. Documentation had an Apple Lisa. The software team first shared a small 68000 based Unix microcomputer. The Sun workstations came later.

    7. Re:Overall good book, but has a few issues by SQL+Error · · Score: 1

      I had quite a late model A1000, and the message was still there. Ctrl key, both shift keys, both Amiga keys, pop the disk out and then push it back in. (This was *not* easy.) And it only displayed the message for an instant, so you had to really slow the machine down to be able to read it. Running 30 copies of the blitter demos did the trick.

  26. I still have mine by Steveaux · · Score: 2, Interesting

    While I used other pc's the first one I ever personally owned was a C64. Later I sold it and bought an Amiga 500 which I used up until grad school. It sits in my closet and occasionally I will pull it out and play some of the games that were specific to the Amiga. Its still the only pc I own (no macs so I can't speak about them) that can access two seperate floppy drives and not grind every other system process to a halt.

  27. Re:Not many contributions. by Anonymous Coward · · Score: 0

    The sound chip used in Commodore 64 was spectacular for its time. In fact it is on Byte Magazine's list of most important microchips of all time.

  28. B/W Composite on the 500??!! by Chordonblue · · Score: 1

    But the marketing went beyond stupid tv or press ads. At a time when the Amiga really stood a chance to cash in on the presentations/art biz, C= releases the 500 with a BLACK AND WHITE composite port! Why? They saved about 25 cents on additional components.

    Then the color adaptor came out, and it's like 6 friggin inches long (oh, and the monitor pass thru was also on the end of this), making your machine stick out even further from the wall. What in the hell were they thinking?!

    I do not blame the engineers - I've met some of them - and I can tell you that they were as pissed off as I was!

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
    1. Re:B/W Composite on the 500??!! by Anonymous Coward · · Score: 0

      Does this explain why the Amiga flopped in america?
      In Europe we all used RGB connections...

    2. Re:B/W Composite on the 500??!! by jonabbey · · Score: 1

      I don't know what system the grand parent post was talking about, but it certainly wasn't any Amiga system. Every Amiga from the 1000 onwards had a RCA composite out (which could do color just fine, in the same way that NTSC can be broadcast over the air and be displayed by both color and black and white sets) and an RGB port.

      The RGB port did require a special cable (this was pre-VGA, remember), but if you bought a monitor from Commodore the cable always came with.

    3. Re:B/W Composite on the 500??!! by Anonymous Coward · · Score: 0

      my 2000 had composite monochrome and a very odd rgb out that pretty much
      only worked with the 1084 series monitor. something like a 23 pin to
      one or two 5din. I also remember fabricating one and using a dremmel
      cutoff wheel to reshape an rs232 to fit.

      The vga and flicker-fixer stuff was also available, but not
      anything i was in a position to afford.

    4. Re:B/W Composite on the 500??!! by Larch · · Score: 2, Informative

      The Amiga 500 did have an RCA composite out built in but only in black and white. The box he's referring to is the A520 RF modulator, this included both RF and colour composite plugs. I can't remember if the A500+ needed a modulator, but the 600 and 1200 both had colour composite built in.

      The 23pin RGB port carries all the right signals to happily drive a VGA monitor, but at ~15KHz, 50/60Hz.

    5. Re:B/W Composite on the 500??!! by blincoln · · Score: 1

      The parent and great-grandparent are correct. The 500's composite output was greyscale. My friends and I in high school ended up forking out for genlock boxes to do colour output and overlay over analogue video.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    6. Re:B/W Composite on the 500??!! by Fujisawa+Sensei · · Score: 1

      IIRC the actually spent money to change the composite output on the 2K from color to B&W/

      --
      If someone is passing you on the right, you are an asshole for driving in the wrong lane.
    7. Re:B/W Composite on the 500??!! by Majik+Sheff · · Score: 1

      Mmmmmm genlocking. Was it the Kitchen Sync by any chance? Maybe it's time to dust off the old Toaster 4000...

      --
      Women are like electronics: you don't know how damaged they are until you try to turn them on.
  29. Commmodore's Legacy is LINUX by Danathar · · Score: 5, Interesting

    Linus Torvalds first computer was a Vic-20.

    http://www.metroactive.com/papers/metro/05.08.97/c over/linus-9719.html

    He says the simplicity of the design of the Vic-20 enabled him to learn in a way that today is much more difficult. Read the last paragraph below.

    -

    IN 1981, LINUS WAS A toothy, pale-skinned kid with a blond cowlick living in a suburb of Helsinki, where the weather is cold year-round, save for a few 70-degree weeks in the summer. That year, 11-year-old Linus inherited a Commodore Vic-20 from his grandfather, a professor of statistics at the local university.

    As the cathode ray tube's blue light cast a glow on his face, he sat in his bedroom, books lining the wall from floor to ceiling. Ivanhoe, Treasure Island, Robin Hood and all the Tarzan books. On a shelf: a plastic model of the Wasa, a Swedish ship that sank on its maiden voyage in 1628. The Wasa, painted in meticulous detail and outfitted with working sails and rigging, took months to finish.

    When the first computer arrived, the other projects fell by the wayside. Long past his bedtime, small fingers tapped the dark brown keys of the Vic-20 keyboard. His first achievement on the Vic-20 was the simplest computer program possible: a two-line "GOTO" program in Basic. Once he tried to impress his little sister, Sara, by programming the Commodore to repeat "Sara is the best."

    Next he tapped out his first full-fledged video game written in machine code, in which a submarine sails through a moving underwater tunnel, remaining stationary as the operator controls its vertical movement. The craft's captain must stay alive by dodging the "large nasty fish" in the tunnel. As the game progresses, the tunnel constricts. This amused Linus for hours in his bedroom. He stored the program on an audiocassette and took it to school to play with friends.

    In hindsight, Linus believes starting on a very simple computer gave him an advantage that today's whiz kids don't have. "Modern PCs are much more complex," he explains. "No kid sitting in front of a Pentium could ever understand all its parts thoroughly."
    -

    1. Re:Commmodore's Legacy is LINUX by flnca · · Score: 1

      Yup, that's exactly what was in store for our generation of programmers. I also started programming on a VIC-20, when I was 12. I understood the concept immediately (because, before that, I had a small computer that was programmable in machine code to blink lights and make sounds), and began programming in BASIC within a couple of days. At first, I didn't even have a cassette drive, and I had to write my programs on paper and re-type them everytime. About a month later, I had a cassette drive and a memory expansion, and the real adventure began. I was writing mostly games in BASIC and assembly language (actually, machine code, I had to hand-assemble). When I got an Amiga in 1986, I learnt systems programming, hardware programming, C and M68K assembly language, and, most importantly, writing 32-bit, multithreaded GUI applications, because it was a necessity on AmigaOS. I still include AmigaOS in the "easy to program" category (albeit things were much harder than on the VIC-20, for instance). I wish anything like that was available nowadays. Perhaps, the only things remotely going in this direction are Java and perhaps .NET. But computers like the VIC-20 had one major advantage over any more complex system: You simply turned it on and were able to program it, right away. The "READY." prompt was always staring in your face, right after turning the damn thing on! ;-)

    2. Re:Commmodore's Legacy is LINUX by Anonymous Coward · · Score: 0

      Linus isn't the only one. Ingo Molnar also got started on a Commodore. And so did I, for whatever that's worth!

    3. Re:Commmodore's Legacy is LINUX by Anonymous Coward · · Score: 0

      This is almost exactly my story - except the going on to create the greatest operating system and free(dom) of information movement in the world.

      Where did I go wrong?

    4. Re:Commmodore's Legacy is LINUX by Anonymous Coward · · Score: 0

      I know where I went wrong, cause mine's identical to his - I found out about porn at a young age, jerked off too much, and became more interested in women (and all that goes along with women :) than my college studies. Hey, at least I can say I do a few things well :).

  30. I hit L, SHIFT-O to the QUOTE and then DOLLAR by JoshDM · · Score: 1

    If you know the dir of the nerdcore rhyme, then holler! (see PA Theme)

  31. TI99/4A by Himring · · Score: 1

    My uncle had a TI994A. It was the _only_ computer to have. He talked my dad into buying me one. At age 13 I used it to learn basic (type in them line number!). My uncle made fun of commodores. He called them "commodes." I didn't realize the fan following until years later and /.

    I still have my TI99/4A. It doesn't work though. Heavy as heck....

    --
    "All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
    1. Re:TI99/4A by ehrichweiss · · Score: 1

      Did your uncle buy it before or after the 99/4A's were $50 and had zero support? I loved the TI's sound and some of its graphics capabilities but it was waay too slow and unusable for my tastes.

      --
      0x09F911029D74E35BD84156C5635688C0
    2. Re:TI99/4A by Himring · · Score: 1

      Yea. We got it after the price fell out. Apparently, according to my uncle at the time, TIs were bombing because they were quality and too expensive. They punted and dumped 'em. We got it cheap. I did BBSes back then -- early 80s. You used a casette tape to write stuff. When we got a 5.25 floppy that was a huge thing. They keyboard actually had brains! I still look at keyboards as though they matter some times. Funny how they don't. You can use the expansion box to chock-up your car. Parsec ruled!

      --
      "All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
    3. Re:TI99/4A by LWATCDR · · Score: 1

      The TI had some real issues.
      Notice that almost all the software came from TI?
      TI made it a very closed system. To sell a program that was written in assembly you had to go through TI or require people to have an Assembly cartage!
      That and they crippled the speed of the system.
      The lack of software "Games" really killed it more than anything else.

      A good example of the joys of DRM.
      People never learn...

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:TI99/4A by British · · Score: 1

      IIRC later revisions of the TI-99/4A couldn't run non-TI made cartridges. Because, you know, why would you want the computer to make have a larger software library? I mean like, really?!?

      A wonderful boneheaded decision, and TI exited the home computer biz in '83.

    5. Re:TI99/4A by flnca · · Score: 1

      Damn! Already in '83?? I had a friend in school whose father had a TI994A. It was a marvellous machine, but wayyy too expensive (at least here in Germany). Here, it was the most expensive home computer. We never saw the big price decline, at least I can't remember it. I really liked the TI99 BASIC interpreter. The only bad thing I remember is that my friend's dad complained often that the machine was getting too hot. But my VIC-20 also was very hot (I had one of those with integrated power supply!), so that wouldn't have bothered me. There were computer magazines for the TI994A which had plenty of programs in it. I think there wasn't much need to buy software, at least here. People bought these computers for programming and typing up programs, but perhaps that was only my view as a kid back then! ;-)

  32. Re:Not many contributions. by Anonymous Coward · · Score: 0

    That barebones, pathetic BASIC made every C64 guy an ASM person moving to C later. Look at background of very advanced coders of this time, you will figure it too.

  33. Re:Not many contributions. by why-is-it · · Score: 1
    IMHO the only thing Commodore gave to the industry was a bunch of kids who's parents could only afford a Commodore Vic or 64 and could progam assembly and squeze perfromance from a wickedly slow disk drive. There's nothing innovative about their hardware or software.

    WTF?

    Based on that line of reasoning, Henry Ford didn't contribute much to the auto industry either because he just made cars that the average person could afford, even though they were slow and rickety.

    I don't know about you, but I grew up in that era, and there wasn't much else to choose from at the time. Making computers affordable and available to a wide variety of people was an amazing accomplishment for Commodore. The personal computer industry owes them a debt of gratitude.

    What would you consider innovative anyhow?

    --
    *** Where are we going? And what's with this handbasket?
  34. Re:Not many contributions. by ehrichweiss · · Score: 2, Informative

    Jealous much? The fact that to this day it is still impossible for a PC, Mac or otherwise to display two screens with different resolutions *on the same display* is only the beginning of why your ignorance and snobbishness shows. Pre-emptive mutitasking, the Video Toaster/Flyer, Lightwave, and the genlocking abilities are other prime examples of why most of us are glad your opinion is just that. Heaven forbid we mention how it could boot a full multitasking OS with GUI in under 880k. Nah, not innovative at all...freakin' REVOLUTIONARY is more like it.

    --
    0x09F911029D74E35BD84156C5635688C0
  35. Jack Tramiel by Anonymous Coward · · Score: 0

    One of the most surprising stories is about what Holocaust survivor Jack Tramiel liked about the Germans. No, please don't give the answer in this thread, let all the others read the book too without spoiling it.

  36. Re:The failure of the Amiga comes down to one thin by cmpalmer · · Score: 2, Informative

    As you say, when the Amiga came out (I had one of the first Amiga 1000s) it was far and away the most impressive personal computer on the market - processing power, graphics, sound, multi-tasking OS, etc. Five years later (or maybe less) Apple and the PC market had caught up and passed it and the Amigas that were being sold were only marginally better (woo-hoo, now it has a hard drive and more memory). Putting everything into the custom chipsets was a fantastic way of squeezing out that performance when it premiered, but it locked the hardware (and the tightly coupled software) into a time warp outside of Moore's Law.

    I do have many fond memories on my C-64 (and my Amiga). I've still got a mostly working SX-64 in my closet, but I'm not sure the disk drive is in good shape - the last time I tried, I couldn't read most of the floppies I have.

    I did learn to program in BASIC and 6502 assembly language on my C-64 and we wore out many joysticks playing Summer Games and M.U.L.E. on it.

    My personal personal computer experience went like this:

    TRS-80 Model 1, 4K RAM, Level 1 Basic (eventually upgraded to 16K RAM, Level 2 Basic, but I never had a disk drive for it)
    C-64 (I skipped the Vic-20) with several 1541 disk drives
    SX-64 (bought used from a friend who bought a C-128)
    Amiga 1000
    (started using Macs at my college job and a few PCs in school, but most schoolwork was done on a Vax and an IBM mainframe)
    Packard Bell 486 (my first PC)
    I've lost track of how many different PCs I've owned since then.

    --
    -- stream of did I lock the front door consciousness
  37. Re:Not many contributions. by LWATCDR · · Score: 2, Insightful

    The Commodore 64 had better graphics than the Apple II and it could be argued better than the Atari of that time.
    The Commodore 64 had better sound than the any computer of that time.

    The Amiga first mass market computer
    1. with multi-tasking.
    2. with stereo sound.
    3. that supported sampled sound.
    4. hardware accelerated video you could argue that the Atari 400/800 was first thanks to it's missile player graphics but Jay Miner was involved in the both.
    5. The ability to sync the computers video with an external video source

    Just about every innovation in personal computers was first seen on the Mac or the Amiga.

    The PC didn't catch up the to the 1985 Commodore Amiga until around 1995 with the release of Windows 95.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  38. 6502 also in by DrSkwid · · Score: 0, Troll

    The BBC Microcomputer

    Instead of one of those C-64 children's toys.

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    1. Re:6502 also in by flnca · · Score: 1

      Damn you, Brits! ;-) It was never sold in Germany!! I wanted one so bad! Because it had an interpreter that allowed mixing of BASIC and assembly code! On the VIC-20, I only had a printout of the 6502 instruction set, and manually assembled DATA lines to POKE into memory! ;-)

    2. Re:6502 also in by cant_get_a_good_nick · · Score: 2, Informative

      The 650x chip was a good chip, was in a lot of the 8 bit home computers that so many of us cut our teeth on, including the Apple II series, and the Atari 8 bit computers (also a Tramiel story).

      For true pedants, the C64 had a MOS 6510, not a 6502. Same ABI, i think it jsut had interconnects for all the extra chips (video, SID audio chip)

    3. Re:6502 also in by exp(pi*sqrt(163)) · · Score: 1

      It was better than mixing assembly and BASIC. BASIC served as an über-macro assembler meaning that while other people were struggling to write hacky loaders for their machine code, we were coding our own compilers. I wrote an adventure game compiler (which in retrospect I now realise was similar to a baby version of Inform). It would have been a lot harder without BBC Basic.

      --
      Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
    4. Re:6502 also in by vidarh · · Score: 1
      The 6510 had 8 extra IO lines. On the C64 it was used for bank switching (selecting whether to access the basic ROM at 0xa000 and the kernel ROM at 0xe000 or the RAM at the same locations) and for controlling the tape player.

      For normal usage you might actually be able to get away with using a 6502 (lifted from a 1541 disk drive for instance) if you didn't need the tape player and hotwired the bank switching in the default position, though assorted games etc. and other software that used the RAM would fail.

      Similar thing with the IO chips (6526 in the C64, and 6522's in the 1541) - they were mostly interchangeable except for the fact that you'd lose the realtime clock (that almost noone used) and possibly some functionality on the user port - can't remember - if you plugged a 6522 in instead of a 6526. Which was useful since the 6526's were the most frequently failing part in most C64 versions... Same with the 8520's in the Amiga, which were also pin compatible with 6522/6526, but where you'd lose the 32bit timers - don't remember if that had any serious implications.

      That's one of the things I loved about the Commodore machines.. They were all so hackable. I remember soldering stuff right on the motherboard, as well as several times moving 6522/6526/8520's between my C64, 1541 and Amiga if one of them failed and I needed something before I got the replacement. As well as the well proven technique for finding which chip had blown: Turn the machine on, wait a few seconds, and feel which was burning hot...

    5. Re:6502 also in by Alioth · · Score: 0, Troll

      I agree. The BBC Micro was BY FAR the best 8 bit system. The difference between the Beeb and Commodore's 8 bit offerings were like night and day. The same happened again with the Archimedes. Even without the fancy hardware graphics acceleration that the Amiga had, they Arc could give one a good run for its money.

      We had an Econet network of Beebs at school. A friend and I wrote a true client/server MUD for the BBC (an unholy mess of BBC BASIC and assembler). The server was a Torch BBC compatible that no one used because the keyboard layout was a bit different to the BBC. The clients worked on a mix of peer-to-peer communication and client/server communication.

      I never owned a Beeb - far too expensive. I had a Spectrum instead - which itself was a great machine, but mainly due to how affordable it was and how much they managed to get out of the machine for the price it was sold at (the Speccy sold for about 1/3rd the price of the Beeb, and probably half the price of a C=64). But the BBC was the proper no-compromises 8 bit machine - very well engineered, very expandable, well documented and durable. Sadly, Acorn was mismanaged into oblivion too. Acorn could quite easily have still been a prospering company today - look how ubiquitous the ARM is.

    6. Re:6502 also in by qzulla · · Score: 1

      I found one in a AT&T computer years ago and it ran MS DOS. I didn't know MS wrote anything for Motorola processors except Amiga BASIC at the time. It was back in the days when we were looking for the Picasso virus.

      Yeah. It was infected.

      qz

  39. Fond memories of my VIC-20 / 64 by twofidyKidd · · Score: 1

    LOAD "*" ,8,1

    --


    Hades, PoD: Official Advocate
    1. Re:Fond memories of my VIC-20 / 64 by OricAtmos48K · · Score: 1

      POke 53280,1

    2. Re:Fond memories of my VIC-20 / 64 by OIIIIO · · Score: 1

      "EEEE! ERRR!...click,click,click.....EEEE! ERRRR!....click,click,click"

    3. Re:Fond memories of my VIC-20 / 64 by Anonymous Coward · · Score: 0

      LOADING...
      READY.
      SYS 64738

      Ahh... those were the days.

  40. Re:Not many contributions. by nogginthenog · · Score: 1

    Don't worry he's probably an Atari fanboy :-)

  41. Atari 130XE!!! by enc0der · · Score: 3, Funny

    What makes me smile about todays computers is that the PC versus the MAC was very similar to the Commodore versus the Atari. I was an Atari user, both the 800XL and 130XE. I always felt that these machines were MUCH better than the equivalent Commodore machines of the time. Especially with sound voices and graphics capability. Of course, looking back now, wow...I will NEVER enter another program into my computer from a magazine into a hex editor. Nothing describes disappointment like spending 7 days entering in hex code for a game I will refer to as Tekken 0.000321, only to discover you can't move forward or backward, only kick or punch...kind of like rock, paper, boredom. So, for nostalgic purposes only... Commodore sucks! Atari for life! (And now I want to go find an emulator for either and play Bruce Lee)

    1. Re:Atari 130XE!!! by pimpimpim · · Score: 1
      --
      molmod.com - computing tips from a molecular modeling
    2. Re:Atari 130XE!!! by MemoryDragon · · Score: 1

      The problem with the Commodore vs. Atari back then was different. The ataris were twice as fast and had a real operating system, but those were the only two real aspects they were better. The 256 colors were a myth, because color shifting was limited to scanlines, and you could get only 4 colors per scanline with about 2 or four sprites I cannot remember exactly which only had one color. When it came down to game graphics the C64 was way better than the ataris due to the fact of having 16 solid colors all over the screen and having more sprites. Also the sound processor was way more advanced. Back then I had an atari 400 and later 800 and I always was proud to be the underdog, but looking back it somewhat was idiotic.

    3. Re:Atari 130XE!!! by enc0der · · Score: 1

      I really used the Atari 130XE more than anything, so the 400 and 800 were a bit earlier. It could handle 16 colors at 320x192, but yeah, the 256 colors were a bit lame. Although I did play a lot of games that used them, it was bizarre. Most of those games had lots of silver stuff very well shaded :)

      Also, the atari had 4 voices were-as the commodore had 3. My experience was the Atari had better sound ability, but the commodore did have better games overall. It's also not fair for me to compare the 130XE to th 64, although I was never impressed with the 128. It's just I had a 130XE and my friends had C64s...why did I always have to be different? :)

      Did I mention I had a Timex Sinclair as well?

      And yes, looking back...300 baud...one button joysticks...maybe I should stop here..

  42. Re:YOU FAIL IT by WilliamSChips · · Score: 1

    It looks like a Markov chain to me.

    --
    Please, for the good of Humanity, vote Obama.
  43. RANDALL! by DG · · Score: 1

    Dude, how the hell are you?

    Good to see some of the old stalwarts are still kicking around.

    Heh, I found my copy of Deathbed Vigil just the other day.

    BTW, I tried running BLAZEMONGER! in emulation a couple of weeks back, and it set fire to my computer and knocked up my cat. :D

    DG

    --
    Want to learn about race cars? Read my Book
    1. Re:RANDALL! by lbbros · · Score: 1

      BLAZEMONGER! Memories of those threads in those newsgroup resurface...
      And about your burnt computer, did you try contacting BLAZE's Customer Support to "discuss" the matter?

      --
      A CC-licensed illustrated horror novel
    2. Re:RANDALL! by richie2000 · · Score: 1
      Heh, I found my copy of Deathbed Vigil just the other day.

      I recently re-bought it, on DVD this time: http://www.frogpondmedia.com/dbv/index.html

      --
      Money for nothing, pix for free
  44. I'm jealous... by billybob_jcv · · Score: 1

    Wow, I'm jealous of all you guys that had floppy drives on your Commodores. I only had the cassette tape recorder!

    I had a VIC-20, then a C-64 (and used various others: Sinclair, TI99/4A, TRS-80 Model III) before moving to the dark side (early PC Clone: EaglePC). I worked with a guy that bought the first version of the Amiga - we ran Fortran-77 on it.

    1. Re:I'm jealous... by smchris · · Score: 1

      The 3-1/2" drives were great.

      I discovered that the accounting program modules all had the same copy protection validation code on the same block of the 5-1/4" disks. You could fit all the accounting modules from the 5-1/4" disks onto one 3-1/2", duplicate the copy protection check block, and run all the programs from the one menu there while just swapping data disks on the 5-1/4" drive. Pretty professional for the time.

      And my first crack!

    2. Re:I'm jealous... by hairpinblue · · Score: 1

      > The 3-1/2" drives were great

      The 1581 drive was great if you waited half a year after its release to actually buy one. Software support for the 1581 lagged far behind the release of the drive. I bought a 1581 and found that there really wasn't a whole lot that I could do with it, so I returned it and picked up a 1541-II. Six months later 1581 Utils. came out and was soon followed by 1581 support in many other programs. Since my only income was a paper route at the time I couldn't manage to save up enough for a 1581 again. By the time I could afford a 1581 again I had moved on to an A500.

      --
      Hustlers exist solely through charity. I see their scams, lies, and deceit: I'm too charitable to outright shoot them.
  45. Commodore Alive and Well by commodoresloat · · Score: 0

    I appreciate the concern, folks, but I'm doing fine. A little shaken, perhaps, but reports of my rise and fall have been greatly exaggerated.

    1. Re:Commodore Alive and Well by commodore64 · · Score: 1

      Imposter!!

  46. Re:The failure of the Amiga comes down to one thin by poot_rootbeer · · Score: 2, Insightful

    That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.

    Where was the marketing for the IBM PC, then?

    I hazily remember a TV commercial touting the PCjr, and the "How ya gonna do it? / Gonna PS/2 it!" jingle is still a brainworm fifteen years later -- but both of those models were failures.

    IBM PC's didn't sell well because of good marketing; they sold well despite a lack of marketing, because they were IBM's.

  47. Where to purchase? by amigakit.com · · Score: 0
    --
    www.amigakit.com - Amiga computer store
  48. Ah, the glory days ... and the new C64 t-shirt. by WidescreenFreak · · Score: 2, Informative

    I'l never forget that little beast. I remember saving up for months on my paper route until I was able to go into Service Merchandise, plunk down some $700 in cash, and walk out with a brand new Commodore 64, 1701 monitor, and 1541 hard drive. Hell, I still remember the days of the ol' VicModem running at a screaming 300 baud. When my friend got 1,200 baud, the speed difference was incredible.

    I will definitely be getting this book. What wonderful nostalgia! "poke 53280,0" anyone?

    One of the T-Shirts at ThinkGeek is of the exact setup that I mentioned above with the phrase "I Adore My 64". My shirt finally came in on Monday after being back-orderd for about a week.

    I Adore My 64 (My apologies if someone already posted this, but I didn't see it.)

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Ah, the glory days ... and the new C64 t-shirt. by Hoi+Polloi · · Score: 0, Troll

      Bah! CALL -151!!

      Apple II forever!

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    2. Re:Ah, the glory days ... and the new C64 t-shirt. by webview · · Score: 1

      I will definitely be getting this book. What wonderful nostalgia! "poke 53280,0" anyone?

      Ah yes. And POKE 53281!

      I actually learned assembler on the C64 so I could do the cool screen color changes at lightning fast speeds (one could only change colors very slowly in BASIC).

      Ahh the days...

    3. Re:Ah, the glory days ... and the new C64 t-shirt. by Anonymous Coward · · Score: 0

      FYI the 1541 is a FLOPPY drive...

    4. Re:Ah, the glory days ... and the new C64 t-shirt. by WidescreenFreak · · Score: 1

      Whoops! You're absolutely right. I guess I'm used to the new-fangled, external drives for these PC thingies. :)

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    5. Re:Ah, the glory days ... and the new C64 t-shirt. by tachyonflow · · Score: 1
      I will definitely be getting this book. What wonderful nostalgia! "poke 53280,0" anyone?
      I'll see your "poke 53280,0" and raise you a "lda #$00 sta $d020"! :)
    6. Re:Ah, the glory days ... and the new C64 t-shirt. by chiefnerd · · Score: 1

      My Commodore 64 was on layaway at Gemco for over a year while I worked with my dad cleaning carpets to scrape enough money to pay for it (it was $249). Apparently this was the longest anyone had ever put anything on layaway at that particular Gemco store and I remember my mom negotiating with them to continue after about 6 months. Gemco always had a number of Commodore and Atari systems on display and I remember spending hours writing little programs while my mom shopped.

      When I finally got my C64 I had to save up more money to buy a disk drive, which was even more than the computer! So for about another 6 months I literally would leave the C64 on for weeks, writing programs and then transcribing them to paper (no printer!) in preparation for the inevitable system freeze or power glitch that would erase everything I had done. I couldn't afford the Programmer's Reference Guide, so I would go into a local book store and sneak in the back to make notes for the various memory locations. I would also compete with the apparently hundreds of other "Commodore kids" in the area for the 5 or so books in the public library with Commodore code.

      Fast forward a quarter century: I am a software developer and find that many of the principles I learned from hacking my C64 still ring true. In the domain of my C64, I was in total command with an intimate understanding of HOW THINGS WORKED. Not so easy for people today with all of the layers of abstraction. The core of Linux is closer to that goal, but there isn't any practical analog that I am aware of these days to direct control on the x86 architecture short of assembler.

      --
      SYS64738
  49. Multiple Amiga owner AND Stock Holder by Amigan · · Score: 1
    Being the owner of an original A1000, and then an A3000 (still functioning - dual booting AmigaOS 3.9 and Debian Sarge) - I was impressed with the technology. You can see what I have at:


    http://bellsouthpwp.net/h/e/heymanj/Amiga/Amiga.ht ml


    I thought so much of it, that I bought enough shares to paper a good sized room - and lost it all :-(


    I bought the book to understand what kind of cluster f**k management was. I would make the book required reading for any graduate level business management (MBA type) course so that they understand that bad management + good products still equals failure.

    --
    "Software is the difference between hardware and reality"
  50. AMIGA FOREVER by smellsofbikes · · Score: 4, Interesting

    To chime in with everyone else: AMIGA FOREVER.

    I can't claim I'm posting this from my 1000 or 2000 since I'm at work, but they both still run. In 1987 I was, to my knowledge, the only person on campus with a full-color, stereo, multithreading PC, at a fraction of the cost of the monochrome Macs and the VAX mainframe. When someone else got one, we cabled them together and played full-color, networked jet fighter games and people's heads exploded watching them.

    --
    Nostalgia's not what it used to be.
    1. Re:AMIGA FOREVER by slaughts · · Score: 1

      I was a freshman in college in 1987, and like you, I was the only one with an Amiga. I had the first Test Drive game, and everyone was just blown away by the graphics at the time. Most of them had 286 PCs with Hercules or EGA graphics at the time...

    2. Re:AMIGA FOREVER by McNihil · · Score: 1

      The only thing I want to say is PARNET. Way before Beowulf clusters... I so miss my Amiga's... non symmetrical multiprocessing... pushing the boundaries. Doing funky stuff with genlock and all. Maybe the PS3 with Linux onboard will have the same hacking aura, I wish it will.

  51. Re:The failure of the Amiga comes down to one thin by jonabbey · · Score: 1

    My list..

    • TRS-80 Model I, 16K RAM, Level 2 Basic
    • IBM PCjr (relatively quickly sold off, for..)
    • Commodore Amiga 1000, bought November 1985, bright and early

    8 years pass..

    • Dell Pentium 60mhz box
    • Hand-built white box
    • Hand-built white box the second
    • Hand-built white box the third
    • etc..

    Oddly, I still have the TRS-80 Model 1 and its Monitor in custom-built cases in the garage. All the others are long since gone, though.

  52. Thanks by LWATCDR · · Score: 1

    This is off topic but thanks for my house and my job.
    I learned how to program on a Commodore 64 I got in November of 1982. I then learned how to do even driven programing on an Amiga 1000 I got in 1985. I love to program the Amiga. It was a good ten years ahead of the PCs of the day.
    The Amiga taught me so much that I use everyday on PCs.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  53. Re:Not many contributions. by An+ominous+Cow+art · · Score: 1

    The Atari 800 and C=64 were so close to each other in capability, it would be hard to call one significantly better than the other. The C=64 was much cheaper, certainly. And both were far better than the Apple ][ for games.

  54. Wait! by monkeyboythom · · Score: 0

    Did it run Linux! (okay, the voices in my head told me to type that.) True, I had the PET at school, I bought the Vic-20 and 64 with my own money, and finally had the 128 when others were getting the Amiga. I remember sending thermal printed papers to professors and have them bitch when they left them in sunlight. Don't forget...before there was even the idea of /. there was the magazine, Compute!

  55. 6502 was neither the first or the best micro chip. by vinn01 · · Score: 1


    All the pages of gushing over the 6502 is pointless.

    The Intel 8080 was first home computer system microprocessor chip. The Motorola 6800 was next. And after that came the MOS Technology 6502, which was a variation of the 6800. Then Zilog introduced the Z80, which was the basis for a whole lotta CP/M systems.

    All were very good micro chips and had a lot of systems based on their use. I wouldn't say that the 6502 was the best of the bunch.

  56. Re:Wait! --- No, but... by WidescreenFreak · · Score: 1

    No, but it did run CP/M, which was a cross-platform OS. Does that count?

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  57. VIC-20 and C-64 BBS's by GeorgeS069 · · Score: 1

    Ahhhh the good old days.
    C64's and those awesome Western Digital modems that ran at 450baud!! when you connected to another WD modem.
    and we thought that shit was Super fast!
    I think about those days often now...running a BBS in the Philly area was lots of fun.
    Anyone out there remember the NightOwl BBS group?
    I ran NightOwl 13(I think I was #13 anyway...lol)
    All you old Phreaks still have your copy of PhoneMan 8.0??

    --
    I'd rather have a bottle in front of me than a frontal lobotomy
  58. Re:The failure of the Amiga comes down to one thin by nostriluu · · Score: 1

    I think it was really that Commodore couldn't decide if the Amiga was a home computer for games/education, a business computer, or a professional multimedia computer. Of course, it could be all three, though least of all the business computer since it didn't do text very well.

    You really can't market the Amiga 500, with a picture on the box of a kid in open mouth glee playing games, along with the Amiga 2000, with business/multimedia production, at the same time successfully. But it was when Commodore got distracted by PC clones - I remember their very unremarkable offerings - that things really went downhill.

  59. Bruce Lee for Windows by WidescreenFreak · · Score: 1

    Someone created a Windows executable of Bruce Lee. (Actually, it might be available for multiple OSes.) I've played it and it runs well. You don't need an emulator. I don't remember where I downloaded it otherwise I'd post it. Just do a search. You'll find it.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Bruce Lee for Windows by enc0der · · Score: 1

      Here is a good spot to get the PC version you mention:

      http://www.planetflibble.com/blitz/

      I don't see an OSX version available anywhere. But of course, I am sure it would run fine under parallels. :)

    2. Re:Bruce Lee for Windows by Anonymous Coward · · Score: 0
    3. Re:Bruce Lee for Windows by anjinash · · Score: 1

      Sweet find, this brings back a lot of good memories. Now only if somebody would do this for Toy Bizarre and Space Taxi. Oh well, there's always emulation.

  60. This is my retro side talking... by Myself · · Score: 1

    Have you noticed a distinct lack of USB 5.25" drives? I'm fine with a wall wart for power, but nobody even makes a USB floppy controller chip that recognizes 360k as a valid format. (There's one that'll do 1.2MB, but not 360k.)

    I've been encouraging Jens Schoenfeld to make a USB Catweasel controller for those of us without PCI slots. I suppose it's probably easier to put PCI slots on a laptop, though.

    Perhaps I'm just in it for the absurdity factor.

    1. Re:This is my retro side talking... by SaDan · · Score: 1

      I have an Athlon64 X2 3800+ system with a 5-1/4" floppy drive. :-)

    2. Re:This is my retro side talking... by From+A+Far+Away+Land · · Score: 1

      I put a 1MB PCI video card in an AMD 1800+ XP the other day. It works, but I think it's why DVDs crash when I go to play them in VLC.

      At least it has more colours than the Commodore had.

  61. Re:Not many contributions. by kisrael · · Score: 1

    In number of games available for piracy C=64 certainly took the cake :-)

    I started with the 800XL but eventually longed for and got a C=64 for pretty much that reason.

    I'm not sure if the C=64 *was* better, BUT...
    * you saw it pushed more... I don't think the Ataris could have done "Skate or Die", say...
    * on some EA games (back wheen they used that clever ECA logo and even more clever copy protection) ported between the two, IMO the 8bit games feel a little slower and more plodding.

    Apple II seems to have been the best for hacking, Atari 8bits for light programming, and C=64 for games....

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  62. Re:Not many contributions. by kisrael · · Score: 1

    Anonymous Coward wrote:
    That barebones, pathetic BASIC made every C64 guy an ASM person moving to C later. Look at background of very advanced coders of this time, you will figure it too.

    I admit an ASM book on the C=64 I tried kicked my ass back then.

    I know a lot of the 2600 homebrewers of today cut their teeth on the old Atari 8bit ASM.

    And it seems like a lot of people who got really smart about computers at low levels had Apple, which seems to have been very friendly in that direction.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  63. Great podcast interview with Bagnell by twocents · · Score: 1

    The Linux Link Tech Show Episode 157 contains an entertaining interview with the author.

  64. Re:The failure of the Amiga comes down to one thin by LWATCDR · · Score: 1

    The TV ads are such a small amount of marketing that it really isn't funny.
    That only counted for the home user. The Amiga was actually very successful in the home market. I would guess that a lot more people had Amigas at home than Macs or and maybe PCs.
    PCs sucked for games.
    It was in the bussness/corprate and education world that Commodore got killed.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  65. Hey There! by ewhac · · Score: 1
    Nice to see you! Hope you've been doing well.

    I don't have a copy of the book; thanks for pointing out the rough spots.

    Schwab

  66. Great book, but patchy by Ken_D_Fish · · Score: 1

    I bought the book directly from the author, and mostly enjoyed it, but it really could do with a good subedit. The author's hero-worship of Chuck Peddle is barely disguised, and the rampant Apple-bashing does wear a little thin after the first few times of telling us how crappy Woz and the Apple ][ were and how Chuck and the PET were much better.

    Also, I was a little disappointed the book jumps right into the Commodore story in the 70's: the first couple of decades of Commodore's typewriters-and-calculators business is deal with in a few pages. The Amiga story seems pegged on as an afterthought; less than a 3rd of the book deals with the Amiga and Commodore's demise, surely subjects worthy of entire books in their own right.

    Overall though, it was worth the purchase, and hopefully there'll be a 2nd edition addressing these flaws.

    1. Re:Great book, but patchy by Anonymous Coward · · Score: 0

      The pre-seventies stuff exists in some format, but was cut from the final book. One bonus chapter about KIM-1 one board computer is available for free from the www page of the author: http://www.commodorebook.com/view.php?content=bonu s

  67. Re:6502 was neither the first or the best micro ch by ewhac · · Score: 1
    All were very good micro chips and had a lot of systems based on their use. I wouldn't say that the 6502 was the best of the bunch.

    Having first learned 8080 assembly, I ended up fairly despising the 6502 for its dearth of, well, everything -- registers, speed, 16-bit operations, stack space...

    The 68000 was a very nice architecture by comparison, and the ARM was even nicer than that. I rather liked them both.

    As fate would have it, I have my hands in an HCS08-based part at the moment (6800 derivative), and it's like programming a 6502 again, except with all the shortcomings fixed.

    Schwab

  68. Re:The failure of the Amiga comes down to one thin by LWATCDR · · Score: 1

    My list of computers I own. At work I have more than I can count.
    Atari 2600 with a basic cartage.
    Commodore 64.
    Amiga 1000
    Amiga 2000HD
    Pentium something with Windows 95.

    Now
    IBM thinkpad, a PII server, an AMD X2, MacPlus, Ti 99/4a and Amiga 3000T:)

    I really want an Atar Falcon, Atari 800, Commodore 128, Commodore 64, and a Colorcomputer. My wife's mother has an Apple IIC that I will bring home at Christmas.
    Someday I may add an Amiga 4000 or Amiga 1200 to the list as well.

    I would love a NeXT cube but those are expensive.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  69. Re:Not many contributions. by Anonymous Coward · · Score: 0

    And the only thing you give to the world is the inability to distinguish whose from WHO IS.

  70. Disgruntled Commodore Employees by Prototerm · · Score: 1

    My favorite bit wasn't the Amiga easter egg mentioned in the review (which generally required two people, and a long series of events like ejecting the floppy with several keys held down, each event done in a specific sequence to trigger), but a comment in the source code of the original Commodore 128 ROMS:

    "This kludge made necessary by the engineers at Commodore, makers of the finest semi-functional devices in the world"

    For the curious. I believe the comment in the Amiga's ROM was from a hardware engineer claiming that it was the software programmers that ...ah...f'ed up the works. Something like that. I'm not about to drag my Amiga out of the attic to check the exact wording, sorry. Anyway, it would appear that the kiddies in West Chester didn't play nice with one another. Perhaps one more reason Commodore failed.

    --
    "My country, right or wrong; if right, to be kept right; and if wrong, to be set right." --Senator Carl Schurz (1872)
  71. Just like the X86. by LWATCDR · · Score: 1

    The 6502 was the best because it was cheap.
    I so wished that Commodore had used the Z-80 in the C-64. It was so much better then the 6502.
    Of course very few chips could match the 6502 for speed. It was much faster at a given clock speed than just about anything.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:Just like the X86. by Alioth · · Score: 1

      The trouble is with the 6502, while it could do many instructions in two clock cycles (the Z80 generally needed four), it took twice as many instructions to do most things. Combined with the Z80 also having higher clock rates (the Z80 typically was clocked at 4 MHz, when its 6502 peers were clocked at 2 MHz), you just got a lot more done on a Z80. I learned Z80 first on my Sinclair Spectrum, and later did 6502 on the BBC Microcomputers at school (the Beeb had a built in assembler!). Half an hour writing 6502 asm made you want to claw your eyes out if you had experience with the Z80. To compensate for the lack of registers on the 6502, I used to write some god-awful self modifying code. But I was only 15, so I didn't know any better!

    2. Re:Just like the X86. by An+ominous+Cow+art · · Score: 1

      At DefCon a couple of years ago, I got up and asked Steve Wozniak why he chose the 6502 for the Apple ][ (and thanked him for doing so). He said it was all due to price.

  72. Re:6502 was neither the first or the best micro ch by PhotoJim · · Score: 1

    The 6502 was nowhere nearly the best of the bunch (the later 6809 kicked its butt), but it was the cheapest of the bunch. That's why it became such a popular microprocessor. It was around $20 when it was released, and competing chips were well over $100 each. MOS had the right idea. Don't make it great... just make it good, and affordable. The whole Commodore philosophy mirrored the MOS philosophy. The C64 was never the best computer on the market, and yet it outsold every other one out there, because it offered a lot for the money.

  73. I hope... by TransEurope · · Score: 1

    ...everybody knows that Peddle was Chuck Norris' maiden name :D

  74. Re:The failure of the Amiga comes down to one thin by Balthisar · · Score: 1

    My List:

    TRS-80 MC10
    C=128 (Apples suck, dude!)
    Apple Macintosh SE (well, it's not a ][e)
    Amiga 500
    Mac Colour Classic
    Quadra 630
    Unremembered Windows laptop #1 (Win95)
    Performa 6400
    Acer (I think) Windows laptop #2 (Win98)
    PowerBook G4
    Graphite iMac
    HP something or another that everyone in the company received free (it was big news then)
    Power Mac G4 Quicksilver -- still have, about to sell
    Homemade something or another #1 -- still have, for sale if I get home
    Tivo from Sony -- I telnet'd in, so that counts, right?
    PowerBook 5300 with non-burnt batteries (handmedown)
    PowerBook Aluminum
    Homemade super thing #2 -- still have, my MythTV box and NAS server and ssh gateway
    3 XBoxes -- still have, they count, right? They run Xebian and mythfrontend
    iMac 17" Core Duo -- still have, it's almost new.
    iMac 24" Core 2 Duo -- well, I haven't seen it yet, but I know FedEx delivered it.

    Holy crap! Now I know why I'm broke all the time and have a boring car and haven't given my wife a boob job yet. Can't ever let her see this list... I *did* tell her the two iMacs were the last computers we'd ever need.

    --
    --Jim (me)
  75. Re:6502 was neither the first or the best micro ch by flnca · · Score: 1

    Of course not. The 6502 was quite a basic micro processor, even by the standards of that time. It worked, but it was difficult to write any meaningful code for it, i.e. if you wanted to keep a little bit of sanity for yourself! ;-) I never programmed the 6800, but once I wrote an emulator for the 6809, and I liked the design much better than that of the 6502. The most comfortable to program was perhaps the 68000, closely followed by the Z80. The Z80 had 22 registers in total (2 x 11 registers). Now, eat that, 8080!! ;-) I learnt 8086 assembly in the early 90ies when I was faced with MS-DOS for the first time! Yuck!! Nowadays, Pentium 4 processors are quite nice as well, especially with all the MMX, SSE and SSE2 instructions and the additional registers. Unfortunately, no compiler is using these for regular code generation. It would make code much faster, methinks. I wonder how fast my 2 GHz processor would be if the instruction set was actually used, eh! (I had indeed some suprises when writing assembly code for Pentium II and upwards processors; I never thought that C could be so SLOW.)

  76. Re:Not many contributions. by LWATCDR · · Score: 1

    I think the Commodore had a better sound.
    The Atari had a faster floppy drive.
    The Atari 400/800 had FOUR joystick ports.
    The Atari 400/800 had StarRaiders!
    Eventually had a larger software library and maybe better software library.
    I had a C64 and always saw programs for the Atari I wanted. I am sure that Atari users felt the same way about the C-64 if they where honest about it.
    I think graphics wise they where very close.
    Of course you do have to throw in the 128 which may have been the best 8-Bit computer ever. It didn't really live up to it's potential because very few people wrote for it. It ran all C-64 software so you tended to write for the C-64 since that gave you the largest market.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  77. Re:Not many contributions. by An+ominous+Cow+art · · Score: 1

    I cracked Fort Apocalypse and tried my hand at a few others on my Atari, just for the fun of it. Even back then, I was uncomfortable with the idea of software piracy. Which is not to say I didn't have a few things "borrowed" from friends, but I never got into it the way they did. There were a bunch of posers in my high school (early 80's) who thought they were "hackers" because they had somehow gotten a Locksmith parameter list... (Locksmith was a great copying program for the Apple ][).

    I do remember being totally blown away by the EA logo and music the first time I booted Archon on my 800. How I loved that game...

    I think deep down I knew or feared that the C=64 was the better machine. I suspect that my C=64-using friends feared the same about my Atari :-). I know the Commodore's sound was better, but the Atari's was good enough that I didn't miss it. We never did any side-by-side comparisons, but one thing we all agreed on was the general crappiness of apple games :-).

  78. Re:Not many contributions. by oliderid · · Score: 1

    Amiga 500 gave me a passion for programming.

    The funny thing is that we had just one television in the house. I had no screen (too expensive) so I ended up with an TV adaptor. I had to argue with my mother to get a full hour each day on my computer.

    Sometimes they were all behind me in the sofa waiting to see the news. I was sitting in front of the television busy writing some dumb programs like drawing a polygon or something.

    I had the shock of my life the first time that I saw the Amiga Workbench and the little Text To Speech application :-). I thought I would dedicated the rest of my life to make it intelligent, just like HAL :-).

    There were dozens of innovation in the Amiga. Workbench, an extremely advanced sound card, the virtual disk...a rich set of command lines (unknown in the micro-computer world). Too bad you missed them.

    Olivier

  79. Re:Wait! --- No, but... by PommeFritz · · Score: 1

    My A4000 happily ran Debian m68k-Linux including X11.

  80. Re:Multiple Amiga owner AND Stock Holder by Shadow+Wrought · · Score: 1

    I still have my A1200 from college but haven't touched in a couple years. This winter I'll hopefully have time to get it out, up, and running again.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
  81. Re:Not many contributions. by An+ominous+Cow+art · · Score: 1

    Yeah, Star Raiders was awesome.

    I remember playing at least one game with 3 other friends a few times - I think the game was called "Silicon Warrior" by Epyx? I can picture the box, I'm not sure that's the right title.

    I agree about the floppy. I remember one of my friends bragging that his floppy drive contained a 6502. I asked how why it was still so slow, and he couldn't answer me... That question is answerd in the book.

  82. More than one factor by Mark+of+THE+CITY · · Score: 1

    Granted that Commodore shot themselves in the foot on marketing, there were other factors involved. IIRC, Consumer Reports featured the Amiga in an issue in 1985, at a time when there was little software, at least compared to the IBM PC (out since 1981), Apple ][ (1977), and Mac 128K (1984). It was derided in the article as "the world's most expensive doorstop." With America's premiere consumer goods hand-holder saying, in essence, "hell, no" to its readership, and by extension, most of the potential market, what chance did Commodore realistically have?

    --
    The clearance system sounds logical. It is not. It is completely arbitrary. -- John Bolton
    1. Re:More than one factor by LWATCDR · · Score: 1

      Sorry I never read consumer reports for computer information.
      But let's face it. That would be true of ANY computer that was new on the market. Why do you think that a totally new system with no software library could never make it today?
      The fact that they thought that AppleII was a better buy shows just how clueless they where. But yes that is the kind of marketing they had to fight.
      I like Consumer reports for reliability and pricing information on cars. For information on the features I look to car magazines.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    2. Re:More than one factor by Mark+of+THE+CITY · · Score: 1

      If you want to write software before you have hardware, you need a simulation. I don't know what was done for Amiga s/w dev except to say too little, too late.

      --
      The clearance system sounds logical. It is not. It is completely arbitrary. -- John Bolton
  83. I had a PET ... it rocked!! by kuriharu · · Score: 1

    The PET with a built in monitor, tape drive and 5 inch keyboard! I wanted an Apple II, I got a PET. Of course, the PET was $300, and the Apple II was like $2500 at that time. The 64 I got later will always be in my heart, though.

  84. How CBM lost me by DrXym · · Score: 0, Flamebait
    I used to be an avid Amiga fan (although I also own an Atari ST as well). After going several A500s I thought I would upgrade to something a bit more substantial for development work. The A1200 & A4000 were out but I was put off by the lack of expansion in the A1200. So I saved up something like £999 for the A4000 and rang up a dealer to place an order. The dealer told me Commodore had hiked the price by £100 and reality kicked in - I bought a PC instead. I am so, so glad I did since Commodore went bust a few months later. Besides, I discovered that any advantage the Amiga had once had was practically non-existent. My PC happily ran OS/2, Linux and Windows with sound and graphics that exceeded the Amiga and I can't say I missed much about the Amiga that wasn't in those other operating systems. Sure, the Amiga multitasked which was great but so did OS/2 and Linux and with paging / VM too.

    What amazed me was that the Amiga scene didn't die with Commodore. Every bullshit story was lapped up by some of the most vocal, vociferous and plain delusional zealots and fanboys that ever existed. I lost count of the number of times that the brand changed hands, or screenshots surfaced that claimed to be of the next Amiga, or the number of times that AmigaOS was going to be revived to move to the PPC etc. I find it pretty sad that anybody invests that much in a platform, console or OS but people still do. I wonder if in ten years there will be some desperate sadsack rabidly defending the Xbox360, PS3 or Wii in much the same way as you can still find the odd person on comp.sys.amiga.advocacy doing.

    1. Re:How CBM lost me by flnca · · Score: 3, Interesting

      You know, it's just the sheer sadness that drives people to still support Amiga. Fact is, that, conceptually speaking, the AmigaOS was far ahead of its time, and still is. The concept was and is very simple: A micro kernel, a multilayered driver system (resources, devices, and optionally, file handlers), and a real multitasking. I'm not saying this because I'm a fanboy, I'm saying this because I witnessed the advantages first hand, and still witness them. I still use an Amiga 600 for making music! Why? Because it's technically impossible to create music software for Windows or Linux that keeps the pace no matter what you're doing with the computer. On the Amiga, I can easily run my music, and do something else at the same time, without worrying about timing problems. And that's the problem: Timing. The AmigaOS was and is the only one that provides exact and predictable timing for all aspects of the operating system. Windows can't do it, by far, not even with DirectX, and Linux can't do it either, because neither is a real time OS, however AmigaOS is.

      I gladly accept the design flaws in AmigaOS 2.x and 3.x, or even 4.x if it provides me with the flexibility that I need. Perhaps I might even check out MorphOS, or any other of these efforts. Recently, I ran AROS off a live CD on my present main computer, which is a 2.4 GHz Pentium 4 machine with 2 GB of RAM. Even Amiga Emulators like UAE still provide some advantages over their host OS. And that is something, that only AmigaOS can do.

      Amiga Inc. is currently working on AmigaOS 5 (AmigaOS 4 was implemented by Hyperion Entertainment), and AmigaOS 5 will be multiplatform. I don't know how they'll solve the kernel issue, perhaps they'll take a Linux or BSD kernel, or write their own; or run it on top of the other systems, who knows. All I care about is, that *I* as a user, or developer, do not have to care about timing issues. If it works, I'll be all over it. :-)

      I almost purchased an AmigaONE with AmigaOS 4, but unfortunately I was unemployed at the time and could not afford it. As it happened, a couple of months later, Eyetech (UK) stopped manufacturing the AmigaONE mainboards, and Hyperion halted development of AmigaOS 4 until a new hardware manufacturer has been found. However, that AmigaONE solution was very expensive; I hope they'll manage to reduce prices. I'm also unsure about the performance implications of AmigaOS 4. I hope it'll be as smooth as the old OSes. And if that shouldn't work out, perhaps AmigaOS 5 will be the cure, who knows.

      And other projects like AROS and MorphOS look also promising.

      To me, the loss of Amiga stifled my creativity. The Amiga was intended as a computer for creative people, and that's what it was. With its loss, an important tool went out the window.

      The current operating systems, like Linux and Windows, can only partially compensate for that. And developers for these platforms have not the slightest clue about what creative people need. C*base for making music? Thanks, but no thanks.

    2. Re:How CBM lost me by hairpinblue · · Score: 1

      > Every bullshit story was lapped up by some of the most vocal, vociferous and plain delusional zealots and fanboys that ever existed

      You're still butt-hurt over the ass-whooping that I delivered to you on comp.sys.amiga.advocacy, aren't you?

      --
      Hustlers exist solely through charity. I see their scams, lies, and deceit: I'm too charitable to outright shoot them.
    3. Re:How CBM lost me by DrXym · · Score: 1
      I loved the Amiga at the time and was a keen programmer for it. It was amazing that even back in 91 or so that I could knock something up which loosely approximated a Unix environment but booted from floppy. Armed with tools from Fred Fish disks, I cobbled together a pretty cool shell environment. I even bought an enormous sidecar hard drive sporting a whopping 20Mb of storage and used that with the A500 (+ 1.5Mb memory expansion), hacking away with Lattice/SAS C.

      But once I switched to the PC I realised that I could do pretty much the same there. Sure, DOS and Windows were clunky but they weren't the only options. I loved the challenges of playing around with OS/2x. Sure OS/2 took up more disk space and memory, but then PC hardware was cheaper and far more expandable than buying an A4000. My PC cost something like £749 (including monitor) compared to the £1099 Commodore wanted from me for something with less specs. I had to toss in some extra RAM which was expensive, but then Borland C++ for OS/2 was a positive bargain compared to SAS C.

      Now OS/2 is dead too but there is no use crying over spilt milk. The APIs were virtually identical to Windows so I simply jumped to NT. And on the side I've had always played around with Linux and have been running it on and off since the early days of Slackware.

      The problem was that once Commodore went off the scene the Amiga brand meant nothing. I know there were true developments (as opposed to rejigged bundles) after the demise of Commodore but they were half-baked niche efforts with little money, no direction and a miniscule target audience. And that includes AmigaOne. It looked interesting as a project, but seriously, who was their target audience? Who is going to bother to buy a custom PPC board to run a custom OS just for Amiga-esque use experience? What is so compelling about that setup that you can't get with PC or Mac hardware? And if you want the nostaligia, then you've got UAE, AIAB, Amiga Forever or AROS to experience it with, or even a number of skins and windows managers for X. I find that AIAB over UAE satifies my nostalgia needs.

    4. Re:How CBM lost me by flnca · · Score: 1

      I'll tell you something: After Commodore was dead, I bought my first PC. And from then on, I worked with MS-DOS, OS/2 2.x, 3.x, 4.x, Windows 3.1, 95, 98, NT 4, 2000, XP, and AIX (on RS/6000), Solaris (on UltraSPARC), SuSE Linux, Slackware Linux, FreeBSD, and now Debian Linux. And guess what, at least in the home use arena (thus, excluding Solaris and AIX and the now-dead OS/2), Debian Linux is the first OS that I found that was stable enough for my tastes (after AmigaOS). Windows 98, XP, SuSE Linux, Slackware Linux and FreeBSD all self-destructed before me. I hope that Debian Linux -- stable version -- will live up to its promise. Because I need an OS at home that I can develop for. And that's why I still have hopes to find another OS someday that can live up to the stability and reliability of AmigaOS. I want to do everything with it. If I find a solution that works, I'll use it. My Amiga 3000 ran 9 years without error before self-destructing. It's in a computer museum now somewhere -- repaired. Show me any PC OS that can do that, and I'll use it happily. If I find a modern day (Amiga?) system someday that does everything I want, I might use only that until it breaks for good. I'm patient, like those other thousands of users who want the same thing.

  85. Re:The failure of the Amiga comes down to one thin by Weedlekin · · Score: 1

    The marketing campaign for the original IBM PC (in the UK at least) consisted of a magazine page with picture of it and a Charlie Chaplin look-alike, the words "IBM PC", and a little IBM logo (the old one with three letters made out of stripes) at the bottom right-hand corner of the page next to a phone number. It was so bewilderingly meaningless that people ended up turning it around and folding it in strange ways in the hope that there was some hidden message, but AFAIK nobody ever found one.

    --
    I'm not going to change your sheets again, Mr. Hastings.
  86. The reason why they fell was simple by Anonymous Coward · · Score: 0

    They were a fucktarded company and natural selection took its course. It took too long but it did. Everything was proprietary, no expansion, all their shit sucked at games, wasn't powerful enough for anything serious, or too expensive. I had a good ol' Apple IIE as the disk access was much faster.

    BTW, if someone bitches about the load times on any of the Playstations, the load time on a Commode 64 so fucking slow a snail would go 1 mile before a simple program was loaded.

  87. Agree, Commodore's importance is underrated by dpbsmith · · Score: 4, Insightful

    I hadn't thought about it, because having lived through it the importance of Commodore is obvious to me, but on consideration I realize it has sort of dropped off the PC history radar.

    To put it very simply, even though I was a programmer of PDP-12's, -8's, and -11's, and very familiar with Apple ]['s because I was working in a research institution that was in the process of adopting them, my first home computer was a VIC-20. For the simple reason that... I could afford one. The base price was $300. I bought a bunch of add-ons and my total cost was about $600.

    At the time, an Apple ][ cost something like $2000 if I recall correctly.

    The only thing in the same price neighborhood as the VIC-20 was the Atari 400 with a full QUERTY keyboard--of membrane keys. Ugh. Practically unusable. The VIC-20 had what the time was a very nice keyboard with a very comfortable, responsive "feel" to it.

    Commodore's VIC-20 and Commodore 64 were the Model T of the personal computer era. Aficionados scoffed at them as cheap junk, but they were real computers that ordinary families could afford.

    Hey, at a time when standalone modems cost $500, the VIC-20 had a crude but usable modem for about $60. If I recall correctly instead of frequency-shift keying between two frequencies, it just used one of the frequencies and turned it on and off. Like the Apple color video output, it was a nonstandard signal which standards-compliant modems could nevertheless tolerate. I did some work from home with it, and it was my gateway into CompuServe.

  88. Original Commodore filing cabinet by Anonymous Coward · · Score: 0

    We have 2 original Commodore filing cabinets in our office, with the Commodore logo on it. Is that worth much?

  89. Yeah, but have you ever seen a Gideon? by BancBoy · · Score: 1

    Or been to Gidea? The late Bill Hicks wants answers!

    --
    [UID-HeinzIntel]
  90. Re:The failure of the Amiga comes down to one thin by cpt+kangarooski · · Score: 1

    a little IBM logo (the old one with three letters made out of stripes)

    That's still their logo.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  91. C64 by wikinerd · · Score: 1

    My first computer was a C64, and I still have it.

  92. Re:The failure of the Amiga comes down to one thin by Anonymous Coward · · Score: 0
    Several marketing links for C64:



    Then of course we have C64.com for additional links, game info, etc...

    John T.
  93. It's the music! by Sillygates · · Score: 1
    --
    I fear the Y2038 bug
    1. Re:It's the music! by Sillygates · · Score: 2, Interesting
      --
      I fear the Y2038 bug
    2. Re:It's the music! by Anonymous Coward · · Score: 1, Interesting

      This is the one with the music I remember: http://www.youtube.com/watch?v=t7ZA4gNtqnk
      And this one for the Vic 20: http://www.youtube.com/watch?v=Lql-otlQfNo

    3. Re:It's the music! by Anonymous Coward · · Score: 0

      That's from Bach's Invention #13 in A minor. Nice!

  94. Re:The failure of the Amiga comes down to one thin by Anonymous Coward · · Score: 0

    Hey! That's a Digital quote. Ken Olsen was notorious for hating his marketing department, and they hated him back.

  95. Re:The failure of the Amiga comes down to one thin by garyok · · Score: 1
    ... conic section of water ...
    Pff! What do they teach kids in school these days, eh? It's a frustum of a cone, aka a conical frustum, or just a frustum.

    But not a frust(r)um! Never that! Only the truly black-hearted minions of Nyarlathotep keep that filthy meme alive! Each utterance is an incantation that tears the dimensions asunder, forms claws of the very fabric of space and time and rips away an irreplaceable part of the memetic victim's mental integrity, delivering the scrap of soul to the master of insanity for his delectation and digestion.

    Or something... It's just bad and wrong, mmm'kay?

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
  96. Interesting read by LinuxIsRetarded · · Score: 1

    Here is an interesting site detailing the various Commodore prototypes created as attempts to sustain the business.

  97. Re: Lists! Hooray! by TaoPhoenix · · Score: 1

    C64 - Too hard
    C128 - Learned simple BASIC
    Mac 512 - Look, it's a mouse!
    Mac Plus - plugged into a 220 volt socket and died.
    Mac Classic II - Screen caught fire
    Pentium I 133 with Win98 Gift in Summer 1999 "Shawn Fanning!"
    Two old Thinkpads - "LapTops are Fragile"
    Win2000 600Mhz fading workhorse.
    Random Laptop with a bad OS
    1.7 Ghz Win2000 "XP SP2? Eew."
    2.4 Ghz XP SP2 OEM "Vista will never get here"
    Win2000 machine comped from work.

    Coming Soon:
    XP on Kentsfield "Let's wait for BlackComb"
    My First Linux "Please, make it easy on the poor Newbikin"

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  98. Any Mainers remember...? by naChoZ · · Score: 1

    Anyone from southern Maine remember the old Peek and Poke newsletter?

    Mike Procise, my old man, started one of the multitude of user groups, YUG, Your User Group, around here. I was around 13 then and those were fun times. He had me doing board level repairs on Commodores of various levels. There weren't many people around here who could actually fix a Commodore, so he made a little extra money and probably violated a child labor law or two in the process. ;) Calibrating 1541's, resoldering chips, playing with eeprom chips to customize people's commodore's right from booting, all in a days work for me back then. How much of a geek was I, at that age, where I remember being utterly thrilled to have met Jim Butterfield in person at a Commodore convention.

    Mike started the Peek and Poke newsletter primarily for the user group, but it grew larger and larger. Eventually Kinkos was getting far too much of our money so he started exploring ways of reproducing them ourselves. He bought an AB Dick "Desktop" printing press. It was a full fledged printing press that fit on your desk, providing your desk was able to hold something that weighed as much as a 383 magnum engine and shook like one too when it was running. It was eventually distributed to many hundreds, if not thousands of people, all over the place, with contributing writer's from all over. He was even nominated for a Jefferson Award, something given to people to recognize their contribution to a community.

    Any folks who remember, send me a shout.

    -- Andy

    --
    "I can be self-referential if I want to," said Tom, swiftly.
    1. Re:Any Mainers remember...? by abigor · · Score: 1

      Jim Butterfield! I used to love his articles in The Transactor - incredibly technical and in-depth. No mention of design patterns anywhere ;)

    2. Re:Any Mainers remember...? by jimcooncat · · Score: 1

      Wished I'd have known about that mag when I had my VIC 20. I used to keep my landscaping business inventory on cassette. Such a cool little rig, and I loved typing in those programs they published in magazines. Back in the days when computer magazines actually had cool things to do in them.

        -- Jim Cooncat. Yeah, you guessed where I'm from.

  99. Commmodore's Legacy is "Think Small". by Anonymous Coward · · Score: 0

    "In hindsight, Linus believes starting on a very simple computer gave him an advantage that today's whiz kids don't have. "Modern PCs are much more complex," he explains. "No kid sitting in front of a Pentium could ever understand all its parts thoroughly."

    The same could be said for calculators, and some consoles (DS).

  100. My Favorite Poke by wynand1004 · · Score: 1

    I thought I'd share my favorite all-time poke statement.

    Does anybody remember what poke 808, 234 did? The answer is (backwards) at the end of this post.

    I used to have endless fun going to department stores and putting a simple program like the following:

    5 poke 808, 234
    10 print "This store sucks!"
    20 goto 10

    Then I'd just sit back and watch the fun.

    Answer: .yek pots/nur eht selbasid tI

    Of course it was 25 years ago, so I may have the wrong numbers.

    --
    An invasion of armies can be resisted, but not an idea whose time has come. - Victor Hugo
    1. Re:My Favorite Poke by emurphy42 · · Score: 1

      Too bad it didn't disable the power switch. :)

    2. Re:My Favorite Poke by wynand1004 · · Score: 1

      There's the rub!

      --
      An invasion of armies can be resisted, but not an idea whose time has come. - Victor Hugo
    3. Re:My Favorite Poke by An+ominous+Cow+art · · Score: 1

      Hah, I used to do something similar on Apple ][ machines in stores. I'd do:

      ] CALL -151
      300:A5 00 20 ED FD AD 30 C0 4C 00 03
      300G

      Or for those that don't read 6502 machine code:
      LDA $00
      JSR $FDED
      LDA $C030
      JMP $0300

      This fills the screen with random garbage and clicks the speaker, repeatedly. I feel kind of bad about it now :-).

      (I don't remember whether the second byte was $00 or not; it was a zero page location that was ever-changing. I don't have an Apple ][ reference manual anymore :-()

  101. Re:Not many contributions. by DougReed · · Score: 2, Informative

    This is one of the most clueless posts I have ever read in Slashdot. A complete troll.

    The Amiga was light years ahead of everything else:

    4096 colors ... closest competitor 32... Atari
    True Multitasking ... no competition at all.
    A proper channel processor (i.e. channel commands were handled by one of the three chips Gary, Agnes, or Denise ... not the CPU)
    A Proper Graphics Processor with built in real time animation in the hardware.
    A Proper Sound Processor.
    Quadraphonic Sound. Closest competitor. Mono. Atari and Apple.
    True Multimedia... fully compatible with NTSC (in US) or PAL (Europe) ... no competition at all.

    Many PCs today actually have inferior graphics and sound to an original Amiga!

    The guys who developed Amiga were geniuses. Commodore (their sugar daddy) was, I'll admit completely incompetent in every way.

    I knew Commodore and Amiga was going to go down at an Amiga User's group meeting when the 500 was announced... The Commodore marketing guy comes in and states flatly that the 500 will have no hard drive because "our customers have no interest in hard drives". We all jumped him, but he was simply too stupid to get it. The 500's form factor was really clever with the works in the keyboard... Had they put a 20 meg hard drive in that machine, and allowed Toys "R" Us to sell them... Commodore would be Microsoft today. .. but no...

    While Apple was giving Computers to schools (so kids knew and liked them) Commodore their demo machines at full price to their own dealers... Almost all simply had pictures of them! They shouldn't have bothered to even play... they brought no chips to the table. .. And Jack Trammel (sp?) had the dubious honor of making Forbes higest paid executive the year before they went backrupt. He was just another Kenneth Lay.

  102. What???? by webview · · Score: 1

    Commodore went out of business?

    Great. I hope I they'll still ship the new OS for my Amiga. There's still an upgrade path for my A1000, right? Right?

  103. as long as they spell my name correctly... by logicpaw · · Score: 1

    How can I recommend a book that misspells the name of one of the founders of Hi Toro (Amiga, Inc.).

  104. Big deal.... by Foerstner · · Score: 3, Informative

    (Cue jokes about Microsoft dumping toxic waste with every new Windows release.)

    Virtually every manufacturing plant operating prior to 1980 or so is on the Superfund list. Dumping (or "storing") toxic waste was just part of doing business until then. Practically every company making anything at or before that time has at least one Superfund-listed plant somewhere. IBM has at least three. HP has four or so. Sun and Unisys each have one. Intel has two.

    These days, companies have wised up. They've learned that China has no such legislation.

    --
    The US free market: two halves of a government-granted duopoly are free to set the market price.
  105. Re:The failure of the Amiga comes down to one thin by DougReed · · Score: 2, Informative

    Actually the problem was that Commodore decide. They decided that it was a "Serious" computer and not a "Toy" ... They had the largest dealer network in the planet... The 64 and 128 were sold in every toy store in the world that was big enough to matter, but Commodore decided that would make them look like a "toy" so they refused to let their own dealer network sell the Amiga, and then they insisted on their demo units to the PC shops. The shops have a picture of an Amiga and take orders if you insisted, but they would steer you away if they could. The net result was that was then seeling the Amiga.

    If Commodore had just let Toys "R" Us sell the damn things, people would have never bought PCs because they would have said ... no I don't need one... My "Game Machine" does everything I need. We're just going to buy the next generation "Amiga Game Machine" with the CD32 CD Drive and that new Office software.

    Commodore got stuck in sementics and blew their golden opportunity.

  106. Re:Not many contributions. by kisrael · · Score: 1

    Curse Atari for droppin the 4 controller ports. It took Nintendo to bring that back as the standard.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  107. Why Commodore failed by DrScott · · Score: 2, Interesting

    My first computer was a VIC-20. I learned BASIC and assembly language on a VIC-20, then a C-64, then C and 68000 assembly on the Amiga. I remember them all fondly. But I realized that Commodore was doomed when I attended AmigaCon and asked at a Q & A session why the Amiga did not support multiple monitors like the PC or Mac. I was developing medical software for ophthalmology and neurology, and needed to display visual stimuli for the patient on one monitor and electrophysiological data on the other screen. The Commodore representatives laughed at me and said "Why would we want to do anything that the PC or Mac can do?" Indeed. Maybe because they'll be in business in 5 years and you will not with that attitude? This was the ultimate in "not invented here".

  108. Still being upgraded by Anonymous Coward · · Score: 0

    Anyone see this:

    http://c64.mustangindex.com/catalog/product_info.p hp?products_id=60&osCsid=21c9eec794b2dae91138606e6 adefa6d

    It replaces your C64 internals and converts it into a USB keyboard. Combine this with one of the emulators out for the C64 (like CCS64) and can run your old games off of the emulator while using the original keyboard. Sweet!

  109. Re:The failure of the Amiga comes down to one thin by kabz · · Score: 1

    Heh, I did some summer work on an Amiga 1000 in the UK, including writing a near-real time Fourier Analysis of audio data from a Sophos (?) audio digitizer in 68000 assembler (sweet), and also integrating the Digiview source code (which we got under a NDA) into the same program.
    It was cool, and a very real advance, since the Amiga could do image capture and false color without having a big separate hardware frame buffer.
    The thing that real killed the A1000 was the crappy flickery hi-res display. Compared to a PC with a Hercules card and a decent green or amber monitor, is looked like ass, and no self-respecting business person would touch it, no matter how many huge pre-rendered bouncing globes you could show them... hmmm, that sounds kinda shady ;-)

    --
    -- "It's not stalking if you're married!" My Wife.
  110. Screen jumping by webview · · Score: 1

    Anyone remember this?

    My family always seemed to buy Zenith TVs and whenever the C64 would power on, the screen would (literally) bounce [vertically] for a minute or so until the PC (or TV) warmed up. I was only 14 at the time so I never bothered to really figure out what was wrong, but it seemed to only happen with Zenith TVs.

    I would take my C64 to meetings and everyone would wonder why on earth was my screen jumping.
    Oh the days..

    1. Re:Screen jumping by webview · · Score: 1

      Ugh. I referred to the 64 as a PC. Double Ugh.

  111. The A8 continues to be INSANELY pushed by frogstar_robot · · Score: 1

    * you saw it pushed more... I don't think the Ataris could have done "Skate or Die", say... * on some EA games (back wheen they used that clever ECA logo and even more clever copy protection) ported between the two, IMO the 8bit games feel a little slower and more plodding.


    I'll grant the Commodore got more titles first and the bulk of publishing house effort. I'll furthermore grant (mostly) better sprite hardware and the SID chip. The main cause of the "plodding" you decry is shoddy straight line ports from the Apple and Commodores. The A8 had a graphics chipset that was very powerful and could do no end of nifty tricks but it had to be explicitly programmed for. Many ports of games that started on the C64 or Apple simply did not properly exploit this hardware. Rather, the ports used it as lower-res version of the static framebuffers on the other two platforms. Games that DID properly use it include:

    BallBlazer (This one in particular would have been difficult to do on a C-64. The screenshots DON'T do it justice. You have to see this one MOVE.) Rescue on Fractulus
    Koronis Rift
    The Eidolon

    (damn but Lucasfilm games rocked)

    Alternate Reality: The City
    Zybex
    Bill Kendrick's Gem Drop

    European demo coders also did and do astounding things with it:

    Numen (this one actually uses a variant of the Build engine used in Duke3d, Redneck Rampage, and so forth. No shit.), Joyride, Drunken Chessboard and many others do incredible things.

    www.atarimania.com has all of these except maybe Gem Drop.

    I wasn't kidding about the video chipset. ANTIC and GTIA were designed by a team led by Jay Miner. Most of the A8 chipset engineers later went on to design the Amiga's chipset; and the A8 does have some Amiga-like characteristics. The A8 video chipset did not have a fixed framebuffer. Through DMA, almost any part of the A8 memory map could be mapped to the screen and this mapping as well as many other characteristics of the display could be changed by interrupts keyed to horizontal and vertical blank interrupts. Page-flip animations were ridiculously easy on this machine. It had a 256 color indexed palette ("trickery" can raise this); which could also be futzed around with in a very plastic way (including the granddaddy of Amiga "Copper" effects: different and shifting pallettes on zones of the screen). And yes, it is possible to put all 256 of them on the screen at once. It could mix different video modes on the same screen and this mixture could be changed at will. Different modes can be switched out on alternating frames to create even more "modes".

    I had an ST after having an A8 but if I knew as a kid what I came to know later, I'd have gotten an Amiga instead. The Amiga had way more "Atari-feel". Trivia note: Miner's company offered Atari a license to the technology in the '83 timeframe. Atari didn't bite and Commodore did. The rest is history.
    1. Re:The A8 continues to be INSANELY pushed by kisrael · · Score: 1

      Alright, fair enough.

      I don't entirely judge systems on what homebrewes can do, years after the fact... I've homebrewed a 2600 game, and have seen some awfully amazing stuff on that system (like Thrust) but modern coders get advantages that sometimes more than offset the resources people who were professionally coding back in the day received.

      It's surprising, though, that some games would have been shoddy ports, like Mail Order Monsters, which is the one specific example that first comes to mind.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  112. Ah how I miss my Commodore Machines.... by Anonymous Coward · · Score: 0

    My induction into geekdom started when I got a C=64 and tape drive for Christmas. I was 11 years old so that was 1983. Sadly my parents gave me a black and white TV to us it on, so for a long time I never saw a C=64 used in it's 16 color glory. I eventually upgraded to a color monitor somewhere around 1986. I have so many fond memories of that machine (heh and the early days of copying programs/games on a dual tape deck). I also got my modeming start on the C=64 at a whopping 300baud!

    I eventually bought an Amiga 500 after drooling over them at the mall. I had modem buddy who worked at Electronics Boutique (I think it was) who would let me sit in the store and play on it for hours whilst I saved my money from working a job after school. I kept my C=64 after I bought my Amiga it just got stuck in a closet. I started hanging out with more modem buddies who were amiga nuts and before long we starting having some friendly competitions to see who could have the best Amiga 500. By the time I sold my amiga to a used computer shop (Around 1993) I had the following: An Amiga 500 with the upgraded chipset (I could run PAL or NTSC!), 8 megs of RAM (which at the time was huge) and a 120GB SCSI hard drive. The guy who owned the shop set up a spot especially for the computer for it figuring it would sell quick. (He gave me good money for it). It sold right away. Like while I was standing in the room waiting for them to finish buying it from me. I also sold him my C=64 setup as well (for a couple bucks.. wasn't considered to be worth much by then).

    A sad footnote: A year later I got a job at that store and worked there from 1994 until 2000. In 1999 the store moved locations and I was charged with cleaning out the massive warehouse where we had all kinds of old computers and parts. Most of the stuff was basically junk due to age and obsolescence. While going through a pile of boxes I opened one up and LO and Behold there lay my C=64! I know it was mine for the following reasons : When my father had originally purchased a C=64 we lived in Germany and this one had german text on the bottom. When we moved back to to the states I had to buy a new after market power supply for it and there the same one was still attached. And finally.. I had a penchant for candy bars as a kid and had stained the case near the power button with chocolate. There my C=64 lay from 1983!! I immediately hooked it up and it worked! The floppy drive still worked. And there were a bunch of the floppies I had provided with it in a large case. I went to ask the owner if I could have it (since we were throwing it out anyways and I'm an honest sort of guy...) He had left for the day. So I packed everything back into the box and set it aside for the next day so I could ask him for it. The next morning before came in for work, Goodwill arrived and removed everything from the warehouse including my C=64. Needless to say calls to Goodwill were worthless because it was recieved as a semitruck's worth of junk and they couldn't even tell me where the semi ended up going. I almost had my original computer... (sighs)

    1. Re:Ah how I miss my Commodore Machines.... by Anonymous Coward · · Score: 0

      Woops I wrote 120Gb Hard drive... that was supposed to be 120 MB hard drive.

      A little side note.. I met my wife on the C=64 when we were both 16 on a BBS. We didn't end up together until 2000 though.

  113. Re:The failure of the Amiga comes down to one thin by Tablizer · · Score: 1

    That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.

    How do you then explain how the Apple II sold well despite almost non-existent marketing?

  114. Re:The failure of the Amiga comes down to one thin by BigBlockMopar · · Score: 2, Interesting

    If Commodore owned KFC they would have marketed it as "a greasy warm dead bird in a cardboard bucket".
    At the time take a look at the Amiga vs the IBM PC AT and the Mac as far a cost vs features. The Amiga was so far ahead it makes your head hurt. That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.

    There's a great irony here, too. Consider VIC-20's amazing marketing, all the way down to the packaging: "VIC-20! The FRIENDLY computer! With COLOR and MUSIC!" Worked amazingly.

    Now, consider that Texas Instruments, a company which had two years earlier in 1979 released a 16-bit computer with sprite graphics, twice the color palette, 1/3rd more resolution in each dimension, three voice one noise sound, and more than twice the RAM of the VIC-20.

    And when the VIC-20 was released, the TI-99/4 and TI-99/4A were going head to head in a price war against the VIC-20, less than half the machine that the TI-99/4A was. Commodore had a chip fab (MOS Techologies) to make custom ICs to cut costs. TI... well, TI literally invented the integrated circuit, arguably invented the microprocessor and microcomputer (though this is generally credited to Intel's 4004, TI had a calculator chip which predated it), and made more chips than Frito-Lay. Custom ICs weren't a problem for TI.

    The TI-99/4A's box, sitting on the shelf at K-Mart beside the VIC-20, simply said "Texas Instruments Home Computer". No flashy claims. Hell, nowhere on the package does it even indicate that it's got a 16 bit processor! (I have a TI-99/4A box in front of me right now.) TI is/was used to marketing to engineers and other knowledgeable people who will research a purchase, rather than simply walking into K-Mart and impulse buying. And TI never bothered to integrate all the glue logic on the board with a custom IC the way Commodore did. TI never stooped to using cardboard RF shields to save a few cents, as was done with some VIC-20s and C-64s. Hell, TI never even bothered to stop using raised foil PC board interconnects and other expensive stuff that raised reliability. They sold a better designed, better built, and higher technology product... and expected consumers would be smart enough to spend the extra $20 (which was the difference when I got my first computer in 1983).

    The VIC-20 outsold it 2:1.

    Extremely ironic that between the VIC-20 and the Amiga (which I loved, by the way), Commodore forgot how to market their stuff to the unwashed masses.

    Probably had something to do with Tramiel's departure (NB, haven't read the book yet).

    --
    Fire and Meat. Yummy.
  115. Marketing, Amiga in Television Broadcasting by BigBlockMopar · · Score: 2, Interesting

    You really can't market the Amiga 500, with a picture on the box of a kid in open mouth glee playing games, along with the Amiga 2000, with business/multimedia production, at the same time successfully.

    Was that the issue, though? I don't think so; it makes perfect sense to view one has a compatible "home" version of your office computer.

    I worked in television broadcasting, and as late as the mid 1990s, it was Amiga 2000 in the office and Amiga 500 at home. That was me, that was co-workers, etc. A few were lucky and had the A4000 on their desk at work and the A3000 at home, you know. But bread and butter machines were the 500/2000 combination. I started out with an A1000 at home and an A2000 at work, eventually made the lateral move to the easier to expand A500. I still have every Amiga (and everything from its predecessor in my life, the TI-99/4A).

    Now, TV was unique. We used them as character generators, using Broadcast Titler and other programs, along with a cheap genlock board: there's the little graphic on the corner of the screen beside the news anchor; there's the sports reporter's name at the bottom of the screen. The Video Toaster hardware/software for the Amiga was a boon, because when you connected it to a good VTR (a serious timecoded Betacam or 3/4" machine which could record one frame after a 7 second pre-roll), the Toaster Amiga would output this amazing frame of a 3D graphic, rewind the VTR, sync, record one frame in succession, and work on rendering the next one.

    For people who grew up in the digital age, you just don't get how amazing it was that a small local station could make their own bumpers and 3D graphics. Just a few years before this, I was lugging a 3/4" portable VTR and a separate camera (before the Betacam camcorder!), bag of batteries, bag of BIG 3/4" cassettes, a Sun Gun, a mixer, and a mic boom. A one-person shoot was basically impossible, you needed a camera man and an audio/VTR operator, and you'd be running through a scrum with a bunch of cables attaching the cameraman to the VTR guy and then to the reporter. No wireless microphone, no VTR conveniently built into the back of the camera, no cute and tiny little Beta cassettes.

    Fast forward to a camcorder: That's what the Amiga was like to broadcasters.

    But that was for one little niche market. Offices in general? The Amiga lacked the software library, but it was pretty competent - I remember file compatibility with PC users wasn't an issue, as we had WordPerfect and Microsoft Multiplan and all that other stuff - hell, by virtue of the graphics capability, WYSIWYG word processing was restricted to Mac and Amiga until about 1990. I could read/write PC 3.5" diskettes, and I think I could read/write Mac disks. Never mind that with 1985 software and hardware, I could have WordPerfect and Multiplan open side by side, a huge 500k file being downloaded from a BBS at a whopping 1200 baud in the background, and cut and paste between them. Workbench 1.x was all point-and-click (in many respects blowing Windows out of the water for a full decade until Windows 95 came out), though there was powerful scripting provided. Workbench 2.x and 3.x were cleaner, slicker, more powerful. Reliability was still more than I've ever experienced on any DOS 6.22/Windows 3.1 combination, about the same as Windows 95A, but not quite as crash-proof as Windows 95B.

    I think that by 1985, the PC was pretty well entrenched, clones were already out, and "no one ever got fired for buying IBM". Besides, "who needs graphics for an office computer anyway?". Amiga offered far more bang for the buck, but I think purchasers were also skittish about the recent end of the Beta-vs-VHS wars, and IBM was already a known quantity.

    But it was when Commodore got distracted by PC clones - I remember their very unremarkable offerings - that things really went downhill.

    OMG, those things were mundane. They made Packard Bells look exciting.

    --
    Fire and Meat. Yummy.
  116. Re:Not many contributions. by BigBlockMopar · · Score: 1

    The Amiga first mass market computer

    1. with multi-tasking.

    I'm an Amiga fan, but gotta disagree. Lisa, 1983. Macintosh, 1984.

    2. with stereo sound.

    Yup.

    3. that supported sampled sound.

    1979 TI-99/4 with optional Speech Synthesizer (1981)... though TI didn't release codec information until sometime about 1985, so it was only in-house samples.

    4. hardware accelerated video you could argue that the Atari 400/800 was first thanks to it's missile player graphics but Jay Miner was involved in the both.

    1981 TI-99/4A with fully autonomous sprite graphics implemented in the TMS9918A VDP, same as Coleco Adam (1982) and MSX (1982) machines using the same Texas Instruments VDP chip. Advanced TI programmers even sometimes offloaded 2D vector calculations to the VDP chip using tricks like invisible sprites and the VDP's built-in hardware collision detection.

    5. The ability to sync the computers video with an external video source

    1982 or so MSX computers using the TMS9918A VDP; TI-99/4 (1979) and Coleco Adam could have, had either bothered to spring for an extra connector and about three more parts on the board.

    Amiga was notable for taking all of these ideas, running with them, and packaging them into a single machine. The custom chipset worked together to massively offload CPU responsibilities. The graphics were astounding and unrivaled until Super VGA, although early SVGA could have never had the CPU-VDP bandwidth. The genlocking, implemented through a simple peripheral, allowed incredible versatility in media production. Every feature of the machine is now considered essential to even the cheapest stripped-out office PC.

    And some which are just wacky (two resolutions on screen at the same time) would be very handy. A paw print on the inside of the case. The heartbeat tic-tic-tic of the diskette drive as Workbench checks to see if it needs to automount a diskette. A keyboard garage. Tying with the TI-99/4A as having the biggest damned DIP integrated circuit known to mankind sitting on the motherboard.

    Just about every innovation in personal computers was first seen on the Mac or the Amiga.

    Or, first seen in a practical and useful form on the Mac or Amiga.

    The PC didn't catch up the to the 1985 Commodore Amiga until around 1995 with the release of Windows 95.

    Amen. Windows 95 caught up with the Amiga, Windows NT4 was the first with meaningful improvements (system stability) over everything Amiga owners had a decade to enjoy. Well, except NT4 lacked plug-and-play hardware detection (TI-99/4, 1979; Macintosh, 1984; Amiga, 1985).

    --
    Fire and Meat. Yummy.
  117. TV stations, Guru Error on Weatherman, tic-tic-tic by BigBlockMopar · · Score: 1

    Sometimes they were all behind me in the sofa waiting to see the news. I was sitting in front of the television busy writing some dumb programs like drawing a polygon or something.

    Heheh... and then when they were watching the news, they were watching an Amiga again. I can't tell you how many TV stations used them as character generators for local newscasts until well into the late 1990s. The swooping opening graphics? Amiga with Video Toaster. The name superimposed over the videotape of the local politician? Amiga running Broadcast Titler.

    I think it was about 1997 that I last saw one crash on the air. Local news in Toronto, Amiga crashed on the air: "Guru Meditation Error" and a core dump superimposed over a weatherman (who was, in turn, superimposed by chroma key over a map). It was only on the screen for about two seconds before the switcher realized the CG (character generator, aka. Amiga 2000 with Broadcast Titler and a genlock) had crashed and hit the fader to pull what was supposed to be the weatherman's name off the screen, but it gave me such a warm fuzzy.

    I remember one director, 'round about 1992, who had a rule that the CG operator was always to have a diskette in the Amiga's drive no matter what. The Amiga was mounted in a small rack beside the switcher, and the director used to sit behind the switcher, almost in a direct line-of-site with the Amiga's drive. And as anyone who knows directors will attest, they're prone to peculiar obsessions. And as anyone who knows Amigas will attest, they tic when there's no diskette in the drive. The director couldn't tolerate this tic-tic-tic - how he was aware of it over the clicks and clacks of VTRs and the sounds of the audio guy recueing carts is beyond me. In a really cruel twist of fate, the station got some promotional pens, and there were thousands of them around the offices... and these particular retractable ballpoints made exactly the same noise. The director would go absolutely apeshit anytime someone opened or closed one of these pens in the control room.

    --
    Fire and Meat. Yummy.
  118. The famous paperclip reset trick by coogan · · Score: 1

    "Once you learned all those magic PEEK and POKE numbers you could play God"

    hehe remember using a paperclip to "reset" the C64, 'n couple of peeks and pokes later you had unlimited lives :)

  119. I've still got my beautiful C64s... by Terminus32 · · Score: 0

    ...along with my COMPUNET modem & other games & stuff. Twas indeed an awesome computer. Many a night was spent lost in some dungeon playing THE HOBBIT text adventure game. Love it.

    --
    http://nathanlindsell.blogspot.com/
  120. Re:Not many contributions. by flnca · · Score: 2, Informative

    Lisa and Macintosh didn't have preemptive multitasking. MacOS didn't have preemptive multitasking until OS X. AmigaOS was the first personal computer operating system to have preemptive multitasking. As for GUI systems, before Lisa, there were a number of projects developed at the Xerox research center at Palo Alto. The first (largely text-based) GUI system with mouse was developed in the early 1960ies (!!) (Google for it, there are some interesting videos; however, I can't recall the name of the project right now.) The Atari ST was the first GUI system that was available to the masses, followed by the Amiga 1000. Macintoshs were more than twice as expensive, and unaffordable to average households! Later it was claimed that the Amiga GUI was a Mac rip-off, but that's not true: The Amiga team started out in 1979, which was the year when the XC68000 processor came to market. And the Atari ST was a project started by Jack Tramiel to quickly bring an Amiga-like computer to the market before Commodore did. I recall that in 1983 and 1984, there were already rumors about a super-PC coming to market, made by Commodore, although the rumors were highly exaggerated. A friend in school told me about this, and said it would have 8-channel sound, millions of colors, etc. ;-) -- so the Amiga wasn't a surprise to me when it finally came.

  121. dBASE almost on the Amiga by TheTiminator · · Score: 1

    I got my start on the Vic-20 and learned how to write video games using 6502 assembler in just 3.5K of RAM. But I was so enthralled with the Amiga that I spearheaded a plan in Ashton-Tate to port dBASE III Plus over to the Amiga platform. Ed Esber allowed me to put together a full business plan and analysis for getting dBASE onto the Amiga platform. MicroIllusions was going to do the port for us and I was able to show (on paper of course) how we could make our investment back within the first year. But, sorry to say, the project got shot down in the board room. And I got dinged in my employee review for not being more focused on MIS projects. Who knows what could've happened if we had actually been allowed to port the product over.

    Sigh.

    --
    TheTiminator
  122. Deathbed Vigil by Anonymous Coward · · Score: 0

    Ppl interested in this topic should also consider getting "The Deathbed Vigil" DVD from Dave Haynie.

  123. It does not matter though. by master_p · · Score: 0, Troll

    Our computers nowadays are hardly the dump, deaf and blind PCs of the 80s. A modern GPU can render millions of polygons in absurd resolutions, our sound cards have 128 channels of hardware sound, we have thousands of GBs of storage, modern games are like virtual realities...The Amiga was a good computer, but it is dead.

    1. Re:It does not matter though. by LWATCDR · · Score: 1

      "Our computers nowadays are hardly the dump, deaf and blind PCs of the 80s. A modern GPU can render millions of polygons in absurd resolutions, our sound cards have 128 channels of hardware sound, we have thousands of GBs of storage, modern games are like virtual realities...The Amiga was a good computer, but it is dead."

      Yes the Amiga is dead. And the P-51 sucks as a fighter plane compared to an F-22, and most about any modern car is better than a 57 Vette.
      Oh and in 10 years your pc will look like a half dead PDA.

      It is called history. If it wasn't for the Amiga and the Mac your PC would be just as deaf, dumb, and blind as the PCs of the 80s. It took the PC 10 years to get do what the Amiga could do in 1985.
      We are talking about historical importance not current performance.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    2. Re:It does not matter though. by master_p · · Score: 1

      I do not disagree with you...but nostalgia is misleading, to say the least. Amiga was a good home computer, but its qualities do not justify the continuous stream of articles about it.

      I had an Amiga 500, later an Amiga 600 and Amiga 1200 with a hard disk. A friend of mine had an Amiga 4000 equipped with a PowerPC board that run alongside the 68000. The Amiga was a nice machine, but it was nowhere the impressive beast that everyone claims it was.

      First of all, the Amiga had seriously limited graphics, compared to other machines of the era: it only had 8 4-colour hardware sprites, where the Megadrive had 64 and the Neo-Geo had 480...

      Secondly, the Amiga did not have hardware sprite scaling and rotation, thus all its games where 2d affairs. On the other hand, the Super NES, Neo Geo, Sharp X68000 and Fujitsu FM Towns could easily scale and rotate sprites, thanks to their custom chips.

      Of course there where plenty of good games for the Amiga...Populus, Lemmings, Sindicate, Shadow of the Beast, and many others. But most of these games where special due to their gameplay and not because of their graphics. Arcade games of the time where much more impressive, and arcade translations for Japanese computers where spot-on, where conversions for the Amiga usually sucked big time.

      I understand it is difficult to go against the flow, and thus my first post was modded as "troll", but if anyone wants to be sincere, the Amiga was a pretty mediocre computer, compared against other propositions at the time...

      By the way, the PC is what it is now not thanks to the Amiga, but thanks to the popularity of 3D games like Doom and Quake.

    3. Re:It does not matter though. by LWATCDR · · Score: 1

      Your comparing the Amiga to game consoles? Not only that but consoles that came out several years after the Amiga.
      Let's compare the Amiga to the computers of the time.
      Amiga 1000 4096 colors resolutions of over 640x400, Multitasking, Stereo sound. 32bit CPU.
      IBM PC AT 16 colors if any. No sound. Single tasking OS.
      Apple Mac 512x something monochrome graphics, mono sound, single tasking OS.
      The closest was the ST but it lacked the audio, multitasking, and graphics hardware of the Amiga.
      The Amiga 1000 1985 The SNES wsn't available until 1990. Sega actually used the Amiga as the development platform for the Sega Genesis for a while since they where so close in performance.

      Yes dedicated game consoles that where produced five years after the release of the Amiga had better graphics then the Amiga. Want to compaire the 360 or the PS/3 to a current PC?

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:It does not matter though. by master_p · · Score: 1

      I am actually comparing the last Amiga technology that saw the light of day, Amiga 1200, against the consoles and home computers that were out at the time. Year: 1992. Please have in mind that we are talking about the rise and fall of Commodore. So let see:

      So please, spare me the so called 'graphical superiority of the Amiga'. Perhaps the Amiga was better than the the ridiculous Atari ST (a main CPU to handle everything - little more than a DOS machine with an 68000), but there were seriously more powerful machines (both home computers and consoles) than the Amiga at the time the Amiga was at its prime; and please note that many of the above were in the design phase when the first Amiga was released).

  124. Re:6502 was neither the first or the best micro ch by oohal · · Score: 1
    The Motorola 6800 was next. And after that came the MOS Technology 6502, which was a variation of the 6800.


    Well according to wikipedia and the book, the two aren't related at all, the 6501 (predecessor to the 6502) was pin compatible with the 6800, but used a different instruction set, etc. Since MOS Technology got sued for using the same pin layout the 6502 is the (almost) the same as a 6501 but it wasn't pin compatible to avoid another lawsuit from Motorola.

    -oohal
  125. Musical disk drives by violetlight · · Score: 1

    God, I feel old. I learnt to program on a Commodore KIM. Nice computer, but I'll remember the hex (0xA9) longer than the mnemonics (LDA) that came in when I got the PET and an assembler. The best bit? The standalone hard disk drives had their own 6502 processor in them, and with a little trickery you could program it. I had a program to play music by bouncing the heads around. Not my drive, I hasten to add...

  126. Re:Not many contributions. by nickos · · Score: 1
    1. with multi-tasking.

    I'm an Amiga fan, but gotta disagree. Lisa, 1983. Macintosh, 1984.
    The Amiga was the first to have preemptive multitasking. the Mac had cooperative multitasking until Mac OS X. There's a big difference - if a Mac program crashed it would not pass control to the other programs.
  127. Re:6502 was neither the first or the best micro ch by itsdapead · · Score: 1
    Having first learned 8080 assembly, I ended up fairly despising the 6502 for its dearth of, well, everything -- registers, speed, 16-bit operations, stack space...

    OTOH, a mere mortal could quickly memorise the entire 6502 instruction set. Also, the real "registers" on the 6502 were the bottom 256 bytes of RAM, which had optimised access (with 1 byte addresses) and were the basis of most indirect addressing modes.

    Actually - the 6502 vs Z80/8080 wars were an awful lot like the later RISC vs CISC argument: the Z80/8080s had programmer friendly instruction sets with looping, multiplication etc; the 6502 had a tiny instruction set and dit twice as much work per clock cycle. ISTR that the 6502 smoked the Z80 in anything that didn't involve floating point.

    PS: The ARM was originally designed by 6502 uberhackers at Acorn for use in the successor to the BBC Micro. You can see why 6502 lovers would go for a RISC design...

    --
    In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
  128. Commodore never sold a single 1541 drive by MarcoPon · · Score: 2, Insightful
    Instead, it sold a lot of 154I drives! :)
    Check for yourself:
    http://mark0.net/var/154I.jpg
    http://www.zock.com/8-Bit/1541.JPG

    Bye!

    --

    SeqBox
  129. Tripos/BCPL/documentation by jesup · · Score: 1
    A bit off-topic here....

    Tripos... Some aspects of Tripos were good. The big problem was mostly BCPL, and how it interacted with the rest of the system. Two generations before C, it had some problematic issues, like the global vector. "global vector" was a kindof-replacement for libraries, or if you prefer a equivalent to the standard C library, but as a shared lib. Pointers not being native pointers (pointer to an integer was a machine pointer shifted-right two) was a real thorn too.

    BCPL on a 68000 had real issues, in that they set the stack up "upside-down" by normal 68000 standards. This caused all sorts of problems integrating it with system libraries, and for user code trying to call it (dos.library calls all had to go through a translation layer). It also had real issues with strings, due to not liking pointers to bytes much. If Tripos hadn't been in BCPL, it would have not been a huge issue.

    More documentation wouldn't have solved these problems really (and even Commodore had essentially NO documentation other than the mostly uncommented code). I had fought these as a developer trying to write a replacement shell before joining Commodore. And in reality it was still Tripos, just ported to C and with a big "translation" layer in ASM so that existing BCPL code could run (i.e. BCPL now went through translation functions, and C/ASM/etc went direct). Plus a bunch of additional interfaces for things like replacing the shell, etc. Look at the docs on the dos.library interface differences between 1.3 and 2.0 for an example.

    The ramdisk, for example, was dramatically easier to work on and extend (and speed up) after I rewrote it. The ramdisk got quite fast. FFS already existed in ASM (and also handled OFS), and in reality didn't lose any real-world safety (disks already had per-block checksums, adding another layer of them to the FS just slows things down (hugely)). Many calls it didn't matter for, but for some the speedup was dramatic. But most of the speedups were from redesign of bigger, complex pieces. The biggest BCPL->C/ASM speedups were in really simple calls that didn't do a lot, but in BCPL invoked some heavy translation layers.

    MEMF_PUBLIC - of little use unless something was checking that from the start. And it would only have allowed protection, not per-process address spaces. VM would have been useful; people did work on trying to implement VM without per-process address spaces or inter-process protection. It kinda-sorta worked, but not really. If you wanted VM and process protection in an exec-like message-passing microkernel, QNX was a lot closer to what you'd have designed (it was later, too).

    As for the need for VM - I did all my development on Amigas; when I finally had a machine with 16MB of ram (which wasn't until a while after I had an A3000T), I can't remember getting below 4MB free, and rarely below 8MB free (until I started running an early version of NCSA Mosaic to browse the web in '93-94). That's not to say people couldn't have used it, but it wasn't as critical as it is today, when my WinXP machine is using 600MB (out of 1GB), and 275MB of that is a browser (which a huge number of tabs open, and which has been running for a month), and my Linux box is using around 1GB of 1.5GB (again, a big browser running for weeks and X are the hogs). Note, however, that neither machine is paging, and things slow down a lot when you do. But it is useful at times, and the #1 use of paging:

    Stopping programmers from having to bother about checking memory allocations or error codes from lots of leaf functions.
    When an Amiga ran out of memory, it remained almost totally stable, because we (and many of our developers) were pedantic about checking returns and handling error paths, and we had LOTS of tools to make it easy to stress-test programs and the OS for this. An awfully high percentage of programs now simply call exit() if they run out of memory... assuming they notice at all.
    1. Re:Tripos/BCPL/documentation by flnca · · Score: 1

      FWIW, I still disagree.

      Nowhere in the BCPL language specification it is written that the stack has to grow forward in memory -- this was just a characteristic of the INTCODE runtime system that was used to port Tripos to the Amiga. Once I wrote a code generator for cross-assembling INTCODE to the 68030 processor in two weeks, and if I had wanted, I could've changed the stack behavior.

      That BCPL is word-addressed was not a real problem IMO. Richards later published a byte-addressed backend called CIntcode (C INTCODE). So that wasn't a matter of the language, either (although the original BCPL spec recommended word-addressing, because the machines it ran on at that time were word-addressed).

      Even with word-addressing and forward-growing stack, the BCPL implementation on the Amiga wasn't all that bad. I developed for AmigaOS since version 1.1, and I noticed no difference in speed when switching to 2.0. The first thing I noticed in 2.0 was that the ReadArgs() routine was broken, which made me re-implement it to avoid calling the function re-implemented in C. Of course that was fixed in later versions, but the behavior wasn't the same.

      The Global Vector was not meant as a library interface, it was simply a linking facility, for the BCPL compiler concept doesn't have a linker. That's why you can just concat INTCODE files into one file, because the Global Vector provides the "linking" mechanism.

      If I could afford it, I would develop a fork of AmigaOS starting out from version 1.3. I was deeply dissatisfied with some things in 2.x and upwards.

      Of course, many people would disagree with me, but honestly, AmigaOS lost some of its attractiveness to me with the advent of 2.x.

      Like, for instance, the "3D look," that ate up most of the Workbench palette (if running in the default 4-color mode), and other things that I mentioned already.

      Had I been a Commodore employee, I would've brought up many objections to the development of the later OS releases! ;-)

  130. Re:The failure of the Amiga comes down to one thin by RobertB-DC · · Score: 1

    Pff! What do they teach kids in school these days, eh? It's a frustum of a cone, aka a conical frustum, or just a frustum.

    No idea what they teach these days... I'm 20 years out of high school, so any geometric omissions should be attributed not to lack of education, but to insufficient jellyware data storage.

    (I wish I had known/remembered term, though, because it would have fit the joke perfectly! "... wax-lined cardboard inverted conical frustum of water, carbon dioxide...")

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
  131. My employer doesn't like my C64-addiction by Anonymous Coward · · Score: 0

    Remember Giana Sisters, Commando and Bubble Bobble? They're all playable on http://c64s.com/toplist/
    I waste a couple of working hours each week on playing those classics!

  132. Re:6502 was neither the first or the best micro ch by GogglesPisano · · Score: 1

    As others have pointed out, the 6502 definitely was not the best processor of its day. However, given its dominance in the home computer market at the time, for an entire generation of future IT people, 6502 "machine language" was their first exposure to low-level programming. I was certainly one of them: I taught myself 6502 assembly language at the age of 14 on my C64.

    As processors go, the 6502 was certainly an "economy model": with only three registers and a very limited set of instructions and addressing modes, it has been called the first RISC processor. In fact, the 6502 had no instructions for division or multiplication - you had to code them yourself using bit shifts. As an undergrad, I remember that assembly programming for processors with larger instruction sets (such as the elegant 68000 series or even the quirky 80x86) felt downright luxurious compared to the 6502 (Division and multiplication instructions? What a concept!).

    Despite its shortcomings, I have fond memories of the 6502 - definitely the "little CPU that could".

  133. Re:Not many contributions. by LWATCDR · · Score: 1

    The first macs where NOT MULTI TASKING.
    They had desk accessories which where sort of like the TSRs of DOS.
    After the Amiga came out Apple came out with switcher which would suspend one task and let you switch to another. Only later did the Mac get cooperative multitasking and finally with OS/X true preemptive multitasking.
    No mac could download play a game and have the bong ball going and download a file at the same time :) Well at least not in 1985.
    The Lisa doesn't count as a mass market computer with a price tag of 10k. Yes that is what they cost brand new.
    You could add sampled sound to just about any computer. The Amiga came with it stock.
    The thing is the Amiga had it all and at a price people could afford. It was the ground breaking computer.

    I remember once I was at a computer users group meeting and some guy with a pc tried to tell me he had no use for multi tasking.
    I asked him to format a floppy for me on he super expensive 386. I then asked if he could look up an address for me :)

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  134. That and TI was stupid by LWATCDR · · Score: 1

    They locked out 3rd party developers. You had to go through TI to sell your software unless it was in Basic or you required them the have a PCard or Assem Cart.
    That was the really killer. No software.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:That and TI was stupid by Mr+Z · · Score: 1

      TI was even stupider than that. The TI BASIC was purposefully crippled. They actually had delay loops in there to slow it down so it "wouldn't be too fast for children." Furthermore, the machine was a study in bottlenecks. The BASIC interpreter was itself intepreted. All the program RAM was stored in video RAM, behind the VDP. It was not directly CPU addressable. That machine could have been sooooo much more than it was. But TI insisted on making it a Speak and Spell with video.

      I still have a couple TI-99/4As and all my cartridges and tapes. :-) And I currently work at TI. But man....

      --Joe
  135. Re:The failure of the Amiga comes down to one thin by mikael · · Score: 1

    There's quite a few Charlie Chaplin adverts:

    Introduction

    Tall desk chair made from office documents

    New home computer

    Even a postcard.

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  136. A sad story by tttonyyy · · Score: 1

    The demise of Commodore is a sad, sad story. Machines that everyone liked at home, that were well designed and straight forward to use, fell under the mighty axe of the corporate PC. Bad descisions were made.

    I learnt to code in C on my A500. Guru Meditation was my friend... it will always have a special place in my heart.

    *sniff*

    --
    biopowered.co.uk - catalytically cracking triglycerides for home automotive use since 2008. Just say no to big oil!
  137. Not quite RISC by acb · · Score: 1

    Whilst it did have a minimal instruction set, it didn't have other features associated with RISC. Its RISCyness seems to have been more omission than streamlining.

  138. The Amiga was great. by planetfinder · · Score: 1

    Fantastic technology for its day.
    The ROM kernal manuals were a great way to learn about an
    efficient real-world real-time multi-tasking system with a built in graphics system.
    It was truly fantastic.

    Today I use OS X and for different reasons I think that it is equally great technology
    for its day.

  139. Re:The failure of the Amiga comes down to one thin by An+ominous+Cow+art · · Score: 1

    The TI-99/4A's box, sitting on the shelf at K-Mart


    In those days, I worked at the local K-Mart. At one point, possibly after the TI machine was discontinued, we had a sale on them - they would cost $95. On top of that, there was a $100 rebate.

    We only had about a dozen of the machines iin stock, and when they opened the doors that Sunday morning, it was a mob scene as people sprinted to the back of the store to be essentially paid $5 for a free computer.

    It's a measure of my computer bigotry at the time that I didn't pick one up for mself. I kick myself now.

  140. To be more accurate, the C64 used the 6510 by 2DGamer · · Score: 1

    As the CPU, and the 6502 in the 1581 (disk drive).

    http://en.wikipedia.org/wiki/MOS_Technology_6510

    C64 forever!

  141. Pokey info/specs? by Explo · · Score: 1

    Hmm, is there any truly comphehensive guide about the capabilities of the sound chip (Pokey) online? I got sufficiently curious to do a bit of googling about it, but didn't really find any really comphehensive feature / register descriptions or such. I did find comments about some interesting tricks, such as possibility of combining channels to produce more than 8 bits of resolution, though. (Filtering capabilities seem to have been restricted to high-pass filtering though, whereas SID filtering provided low/band/high-pass filtering options, or combinations of them.)

    The pre-ST Atari machines were fairly rare around where I live, so I didn't ever really see or hear them in action. Perhaps I should give the SAP player a try and check out some Atari tunes; if somebody has cared enough to build an archive of them, they can't be truly bad :)

    --
    Everyone who makes generalizations should be shot.
    1. Re:Pokey info/specs? by enc0der · · Score: 1

      I had looked awhile ago but lost interest. I am not sure why the Atari 8-bits were so popular where I was, but they were. The guy that turned me on to them did a lot of ham radio suff, and he said, the atari 400/800 was very popular due to the well constructed fariday cage on the inside of the unit. Kept the noise WAY DOWN from his other equipment. The first song recorded on a computer I ever heard was on the 800XL...it was a song by the Kinks. Also the first MIDI I ever played with was on the 800XL. In 1998 someone gave me an ST and I gladly took it, as I always wanted one. I replaced the floppy drive and used it for a bit, but realized, it was more work than it was worth (I was going to do a little sequencing on it). I ended up giving it away. However, I could not believe the ST's were still bein sold overseas from me, I believe it was called the Falcon. Oh how programming was so simple then... :)

  142. Re:Not many contributions. by LWATCDR · · Score: 1

    The used the pins for the extra memory in 1200XL
    They where used for bank switching. Not a good plan if you asked me.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  143. Re:The failure of the Amiga comes down to one thin by Anonymous Coward · · Score: 0

    > If Commodore owned KFC they would have marketed it as "a greasy warm dead bird in a cardboard bucket".

    I used to believe this. But having been close to the action for the final few years, then later involved with Commodore spin-off companies, and finally learning more history through Bagnall's book, I have a new conclusion. Companies succeed, I mean REALLY succeed, because of a few brilliant key people working at the peek of their game. Of course with Apple, it's Steve Jobs. But Commodore had three: Jack Tramiel, Chuck Peddle and Jay Miner. Any one of them could have driven Commodore to phenomenal success, but once Jack, Chuck and Jay were out of the picture, there was no chance. No brilliant amount of marketing could have reversed the spiraling decline characterized by thousands of mediocre people collaboratively piloting a rudderless ship.

    The best concept from Bagnalls book I thought was that while Woz built the original Apple from standard off-the-shelf parts, Chuck Peddle and his team built theirs from sand.

  144. Re:The failure of the Amiga comes down to one thin by garyok · · Score: 1

    Honestly, I only remember it because I thought what an odd word when I first read it.

    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
  145. Re:TV stations, Guru Error on Weatherman, tic-tic- by oliderid · · Score: 1

    Ah..That famous tic tic :-). The thing I really miss too when I switched to PCs was the quality of the Amiga mouse...So smooth.

    Amiga had the best engineers and the worst management.

  146. Allow me to split some hairs. by Anonymous Coward · · Score: 0

    If you look carefully, you'll notice he didn't explain the joke. He only pointed out that it *is* a joke, so he's not seen as totally non sequitur.

  147. A2000! by Chordonblue · · Score: 1

    OMG, I forgot about that too! What was WRONG with those people??!!

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
  148. Re:Not many contributions. by qzulla · · Score: 1
    Unfortunately it had a terribley barebones BASIC.

    Not to bash MS but they wrote it. I think it sucked too. In the day I converted my PET programs to the C64 then some to the Amiga. Kingdom was cool as was Stock Broker. Man! The hours I wasted on Stock Broker and burning my friends in stock deals. ;)

    Oh, and Rat Run. That was another great time waster. IIRC it was a bit rough on the PET to C64 conversion due to lining up the walls. Not sure if I did an Amiga version. I think so but that was soooo long ago.

    It was a tough conversion to the Amiga due to it being label based instead of line based. The Pet to C64 was easy. Just remove a line or two from the beginning.

    But it was fun in those days.

    qz

  149. Re:Not many contributions. by qzulla · · Score: 1

    Probably the most innovative thing in the C64 world was you could turn off major parts, or all, of the OS and use the underlying RAM if you needed it. You are doing assembly only? Turn off the BASIC and use the underlying memory. Writing a game? Turn off the entire OS and with your own boot loader you had access to all 64k.

    I used to poke a few locations and watch the memory bits change.

    Very cool.

    qz

  150. Re:Not many contributions. by kisrael · · Score: 1

    Not to bash MS but they wrote it. I think it sucked too.

    Possibly the basic itself wasn't too bad... it was just that there weren't built-in BASIC commands for the graphics or music. (And it was maybe better than the Atari BASIC that used the syntax that other languages used for arrays for basic String manipulation.)

    It was a tough conversion to the Amiga due to it being label based instead of line based. The Pet to C64 was easy. Just remove a line or two from the beginning.

    Depending on the BASIC implementation, it can be trivial to go from line based to label based: just treat every line number as a label.

    But I remember the first time I saw a program listing without line numbers, I think it was for a type-in "Star Trek" game for Amiga...what an eye-opener, I was just scratching my head, wondering "HOw can it work without line numbers?"

    Dijkstra not withstanding, I think I got over my early exposure to BASIC, and can now do Java and Perl pretty damn well.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  151. My first computer by SonicSpike · · Score: 1

    My first computer was a Commodore 64/128. I still have it up in my closet. My parents bought it for me when I was 6 or 7 years old. Man I remember playing on that thing during the long days of summer.

    Ahh the memories.

    --
    Libertas in infinitum
  152. Re:Overall good book, - Your testimony is precious by Anonymous Coward · · Score: 0

    Dear Mr. Randall, as being a direct witness your testimony is precious.

    Contact the author and tell him your story.

    If he want, then it could be included in a second edition of the book... Why not?

    And for a matter of information... What was your job at Commodore?

    Do you still like Amiga, what it was, and what its represnts (ease of using a computer, and the fact it was (is) the user as being THE MASTER, and not the OS being the master... as it happens nowadays in Windows)?

    For example you could still be useful in projects like AROS, the Open Source Amiga OS for X86 machines (and PPC and PAlmoS, etc):

    http://www.aros.org/

    Ciao,

    Raffaele