Slashdot Mirror


Sony, Nintendo Announce 'Fixes' For Their Consoles

Gamasutra reports that both Nintendo and Sony still have a few kinks to work out from their newly launched systems. It may seem funny to an onlooker, but the spectacular Wii strap blowouts are being taken very seriously by Nintendo. People are evidently 'even more excited' by playing the little white console than the company anticipated, and they're investigating the possibility that the straps aren't strong enough. Meanwhile, Sony has updated the PS3's firmware to 1.30 in an effort to take care of the much-complained-about resolution scaling issues. Ars Technica (and several other sites) are saying that the fix doesn't really do anything, despite Sony's reassurances. From that article: "The priority of resolutions has been changed, putting 1080i over 720p. So if you prefer 720p as a resolution, be sure to uncheck 1080i as a possible resolution on your television, or else games that support both resolutions will automatically display at 1080i. Of course, if you uncheck 1080i as a resolution, your Blu-ray movies will display at 480p. So you'll have to just manually switch the resolution yourself depending on what you're doing ... If you have a 720p set, not only has Sony not fixed the scaling issues, they've made the process of playing games and watching movies less user friendly. Sony really wants you to upgrade into a 1080p set, and they seem to want to punish you if you don't have one."

222 comments

  1. foobar by jrwr00 · · Score: 1, Funny

    i can understand the Wii's prob, but wow, the PS3 is having some high-def issues here

    1. Re:foobar by dj961 · · Score: 5, Insightful

      Welcome to the world of console gaming, now with patches.

    2. Re:foobar by payndz · · Score: 4, Insightful

      This is something I seriously don't get about the latest generation of consoles. Every previous generation, one of the plus points was that once you buy the console, that's it - everything Just Works (tm Apple). Now the first thing you have to do when you switch on is download patches? WTF?

      How long before the first console game that requires patches just to get rid of all the v1.0 gameplay bugs?

      --
      You must think in Russian.
    3. Re:foobar by Control+Group · · Score: 2, Informative

      Gears Of War required a patch on release day.

      HTH
      HAND

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    4. Re:foobar by Anonymous Coward · · Score: 0

      That's something that's concerned me with the new consoles. One of the things that was always nice about them is the fact that you were pretty much guaranteed to get a bug free product as it would go through considerably more testing, because once it was released it was pretty much a done-deal. Now they have less incentive to hold back a title that's not quite ready.

    5. Re:foobar by Overly+Critical+Guy · · Score: 1

      The increase in console bugginess correlates with the increase in complexity of the hardware, making development more difficult. Due to Wii's "simpler" hardware, this is actually an advantage for Nintendo, though the odd bug or two will still creep in to large games like Zelda.

      --
      "Sufferin' succotash."
    6. Re:foobar by Afrosheen · · Score: 1

      The closer these things get to PC hardware, the more patches they'll need, pure and simple.

    7. Re:foobar by Bertie · · Score: 1

      Laziness. When you know you have to get it right first time, that's what you do. When you know you've got the safety net of rolling out a patch after you've had an extra month to iron out the bugs, you'll probably avail of it.

    8. Re:foobar by Traiklin · · Score: 1
      How long before the first console game that requires patches just to get rid of all the v1.0 gameplay bugs?
      It's already come and gone. The Original Xbox had a few games that did that, the one that comes to mind right away is Wrestlemania XX (I think that was it) on the Xbox, you had to download a patch to fix the "bug" that wouldn't allow you onto Xbox live.

      Now I know for somethings bugs are unavoidable and get overlooked...but one that doesn't even let you play online when that is supposed to be the big feature of the game? how does that one slip by.
    9. Re:foobar by spwolfx · · Score: 1

      what, you would rather them not fixing bugs? There are already patches inlcuded in the games, so installation is easy.
      I would consider patching both systems and games as huge improvements over previous consoles.

    10. Re:foobar by DrXym · · Score: 1
      It didn't "just work". Every console had firmware updates - you were just stuck with the version your machine came with. Now console makers have the opportunity to add new features or fix annoyances with live updates.

      This is a double edged sword. On the one hand it means you can get massive new functionality, but on the other it lowers the QA threshold. Personally I love firmware updates. My PSP has gained huge features such as a web browser, remote play, AAC, WMA, Flash, PS1 support through updates. The PS3 will do likewise in time. It's why all the bitching about some missing feature is rather strange since the OS is not set in stone. Sony have been very good with the PSP and I see no reason that it will change with PS3. For example they are known to be working on 1080p/24 support for the Blu-Ray and improving SACD dynamics.

      I don't even mind much with games, however I would be disturbed if games were buggy when released and it was assumed that it was okay to patch them afterwards. Not everyone has a network connection. However if the patch introduced major new functionality, fixed multiplayer issues or added new content then I have no problem.

    11. Re:foobar by default+luser · · Score: 1

      Right, that's why Microsoft made silver Live memberships free on the 360 - in anticipation of the need for patch distribution.

      The hardware (even with high-level middleware like XNA and OpenGL) has gotten VERY complicated. Game datasets, now measured in gigabytes, are 100 times larger than they were 10 years ago. I would expect nothing less than an increase in bugs, and patch downloads (plus a way to store those pathches locally) is a foregone conclusion.

      I have to say though: as tight as development schedules are these days, I'm surprised by the relatively low number of patches required to make games "playable." There are some exceptions, but on both consoles and the PC most games are playable out-of-the-box, or need one or two patches at the most. That's commendable, considering the circumstances.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  2. Sony... by Mysteerie · · Score: 5, Funny

    Sony, fix the price first!

    1. Re:Sony... by Anonymous Coward · · Score: 1, Funny
      You misspelled 'Ebay'

      Which, if anything, demonstrates that Sony got the price right.

    2. Re:Sony... by DotWarner · · Score: 5, Funny

      Yeah, Sony, fix the price! You've already got all that experience doing it in the music industry, so it should be easy!

    3. Re:Sony... by SatanicPuppy · · Score: 2, Insightful

      If they sold out on the first day, then the price wasn't too high...They probably could have sold them at cost on day 1, and still sold out at the same speed.

      I think they're gambling that the hardcore, early adoption crowd will keep buying until they've sold enough to be able to lower the price, and there is no guarantee that they're wrong.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    4. Re:Sony... by sulfur_lad · · Score: 1

      they sold out the first day and they're selling on eBay for more. That just says to me there's a lot of numpties out there, but I digress. Every time I read something like this about Sony, I just get the Price is Right "you just lost, hahaha" jingle going through my head. It's like a sitcom with those morons. As a later post says however, Nintendo really is taking the high-road on this.

    5. Re:Sony... by SatanicPuppy · · Score: 4, Insightful

      Just because Supply and Demand don't always make sense, doesn't make the relationship any less real. The eBay sales are proof that, based on demand, the price wasn't near high enough, and there is nothing immoral about Sony charging what the market will bear...Not like there isn't cheaper competition.

      Now, you may say that people who pay thousands of dollars for a game console are ridiculous, but people have been paying a hell of a lot more than that for gaming computers for years, and if you view the PS3 as a midrange gaming computer, it's dirt cheap.

      Heh. I sound like a Sony fanboi...I have zero plans to buy a PS3/360/Wii any time soon, I just think they're taking way the hell too much flak for a price point that is selling out. That should be the goal for any company.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    6. Re:Sony... by RincewindTVD · · Score: 1, Troll

      I thought they had fixed the price...
      or does price fixing mean something else nowadays?

      Thank you, I'll be here all week.

    7. Re:Sony... by k_187 · · Score: 1

      yeah, but part of the problem with that is the console isn't selling for thousands any longer on ebay. The 60 gig model is lucky to go for more than $200 over retail. I'd say that the market has stabalized rather quickly.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    8. Re:Sony... by amuro98 · · Score: 1

      Considering the pitifully small number of PS3s that was launched, how could they NOT of immediatly sold out?

      Unfortunatly, the only real reason to buy a PS3 was to sell it on eBay - and even that's turning out to be a boondoggle as average prices for a PS3 have gone from $1500 to $1000 to about $800.

      Since the 360 does just about everything the PS3 does, only cheaper, most hardcore gamers are taking a wait and see position with the PS3. By the time there's enough of a reason to buy a PS3, there'll be enough on shelves so you don't have to worry about not being able to buy one.

    9. Re:Sony... by mjhacker · · Score: 1

      I know parent is a troll, but Sony -is- selling their console at a loss. Just in case anyone didn't know.

    10. Re:Sony... by amuro98 · · Score: 1

      Ok, here we go again...

      Console hardware is subsidized by the company to encourage you to buy more games. Sony, for instance, is losing an estimated $300 per PS3 built.

      PC hardware is not subsidized.

      PC hardware is also a LOT more powerful.

      A $1000 PC is going to be able to outperform a PS3, has cheaper games than a PS3, and can do a lot more than PS3.

      The people willing to pay thousands, or even hundreds, above MSRP for a console are just plain idiots.

    11. Re:Sony... by ZorbaTHut · · Score: 1

      Except supply and demand isn't the only factor. There's also longer-term issues like PR.

      For example, imagine Sony announced their new console at $2000. They might have still sold out. Let's imagine, for the purpose of example, they did. And imagine they then said "okay, now we're dropping the price to $600!"

      First off, they piss off everyone who bought a console for $2000. Second, there will be a nontrivial number of people who think of the PS3 as "the two thousand dollar console" - even though it isn't. And third, *next* time they release a console, everyone would be waiting for them to pull the same trick . . . even if they had no intention of doing so.

      The Gamecube is *still* referred to as a kiddy console. Consumers remember things for a long time, even when they're not true.

      Sony's price may not have been too high, but I strongly doubt it was too low.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    12. Re:Sony... by Anonymous Coward · · Score: 0

      yeah, but part of the problem with that is the console isn't selling for thousands any longer on ebay. The 60 gig model is lucky to go for more than $200 over retail. I'd say that the market has stabalized rather quickly.

      Are you serious!? (note to self: head down to Future Shop and buy a few...)

    13. Re:Sony... by Zencyde · · Score: 1

      Sony, fix the evil first!

      --
      What day is it? Could you please tell me?
    14. Re:Sony... by Raenex · · Score: 1

      Except that playing a PS3 is a different gaming experience than playing a PC. And if you've got money to burn, paying extra for the privilege of getting what you want now instead of months later makes sense.

      I'm actually hoping for the PS3 to fail, but even I won't call somebody an idiot for purchasing one.

  3. "even more excited" by Threni · · Score: 3, Interesting

    Nintendo may call it "even more excited", but the UK Sale Of Goods Act calls it "not fit for the purpose intended" and would entitle the consumer to their money back from the retailer. So yes, better to get it sorted.

    1. Re:"even more excited" by schnooka_boy · · Score: 1

      Yeah, I'm personally surprised there hasn't been any lawsuits over this, as people are known to have broken their televisions because of them.

    2. Re:"even more excited" by DRO0 · · Score: 1

      Yes better get it sorted. We can't have all these people using their Wii in a way that's "not fit for the purpose intended".

    3. Re:"even more excited" by APLowman · · Score: 1

      I'm going to assume you haven't played the Wii yet.. I own 2, and even with my friends who flail the controller around as if they were trying to fling it into orbit, it is nearly impossible to lose the controller unless you let go. Even then if you are wearing the strap you can't lose it under normal use and the controllers are quite durable (apparently more so then the objects people are smashing them into). I've seen the same videos you guys have and the fact is the idiots who break their strap are either trying to or are to retarded to know how to grip a stick.

    4. Re:"even more excited" by hibiki_r · · Score: 2, Interesting

      The thing is, people in Europe that have managed to get a Wii before the street date claim that the remotes come with a sturdier strap, about twice as wide as the American one, so UK gamers will have little to worry about.

    5. Re:"even more excited" by LordVader717 · · Score: 2, Funny

      Wow, that's a relief. I think it even makes up for the $83 extra we're paying.

    6. Re:"even more excited" by Afrosheen · · Score: 1

      I didn't think it was the straps that were breaking, but the crappy plastic tabs that were holding them into the controllers.

        They should have play tested them alot more with American wiitards first. We seem to be the ones breaking the shit out of the controllers *cue youtube girl video*.

    7. Re:"even more excited" by darthservo · · Score: 3, Insightful
      IMO, people don't need to be getting "even more excited." I have four Wiimotes myself, used fairly equally, and not one of them shows sign of wear. All the people I've played with use them balanced - not swinging too hard, but enough to register movement and feel like part of the game.

      I received the email that Nintendo sent out yesterday regarding safety information. The points that were made were:

      • Always use the wrist strap, even when sharing a controller
      • Don't ever let go of the Wiimote, purosefully (yes, purposefully) or accidentally (dry your hands if necessary
      • Allow plenty of room to motion in

      What got me was the fact that people are apparently purposefully letting go of the Wiimotes. Nintendo cited the example of WiiSports bowling stating that only the B button, not the entire remote needs to be released.

      Also, none of the games that I know of require a player to use their full arm strength to play a game. Again, using bowling as an example - it's not a matter of how fast you swing your arm, it's more dependant on timing. In other words, you don't need to be able to tear a phone book in half to chuck the ball any faster.

      If people don't take these fairly simple principals into consideration, they really don't have anyone but themselves to blame, I think. Nintendo has taken every means necessary by publishing numerous pages of safety info in manuals and their website, and even displaying reminders before starting games.

      But, props to them for taking the initiative. At least they seem to be easing these people by looking into the issue. Good customer service reputation.

      --

      Prove it.

    8. Re:"even more excited" by Chris+Burke · · Score: 2, Informative

      Nintendo is generally responsive to this kind of thing, even if they could be excused for not thinking it was actually their fault (do makers of baseball equipment get sued when someone lets go of a bat and it hits something?).

      Back when Mario Party 1 came out, and there were the analog stick spinning games, Nintendo received many complaints from players getting blisters in the middle of their palm, since the fastest way to spin the stick was to put your palm on it and move your hand in circles. I myself got one and wore out a glove besides but it never occured to me to blame nintendo. Nintendo, under pressure (and maybe a lawsuit) from customers, decided to give out gloves to anyone who wanted one and removed the spinning games from future titles.

      Also considering their commitment to making astoundingly durable machines, I'm surprised that the straps weren't sturdy enough in the first place. That is a pretty serious oversight.

      --

      The enemies of Democracy are
    9. Re:"even more excited" by Phisbut · · Score: 1
      Also, none of the games that I know of require a player to use their full arm strength to play a game. Again, using bowling as an example - it's not a matter of how fast you swing your arm, it's more dependant on timing. In other words, you don't need to be able to tear a phone book in half to chuck the ball any faster.

      Then you haven't been playing the same Wii Sports as I have. If I swing my arm really slow, the character will throw the ball very, very slow. If I swing my arm strong and fast, then the character will throw a power shot. There *is* a limit to how fast you swing your arm, after which there is no difference in the game, but you can't say that it's not a matter of how fas you swing.

      Those little thingies inside the Wiimote aren't called accelerometers for nothing... they measure acceleration.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    10. Re:"even more excited" by Phisbut · · Score: 1
      Nintendo may call it "even more excited", but the UK Sale Of Goods Act calls it "not fit for the purpose intended" and would entitle the consumer to their money back from the retailer.

      The "intended purpose" is "Player holds the remote and moves it around while keeping hold of the remote". If player throws the remote around, it's not that the device is not fit for the purpose intended, it's that the player is too stupid to realize he shouldn't throw a remote at his TV.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    11. Re:"even more excited" by Animaether · · Score: 1

      gloves? that's funny as hell :)

      But the real solution would have been to put a freely turnable section on the top of the joystick's... stick. That way the top remains static to your palm instead of turning around, which would the major blister-former.

    12. Re:"even more excited" by Chris+Burke · · Score: 1

      gloves? that's funny as hell :)

      In fact they gave each customer a glove, and asked you to specify if you were right or left handed. I thought that was extra amusing. I never saw the glove, but I imagined that it was white and covered in rhinestones.


      But the real solution would have been to put a freely turnable section on the top of the joystick's... stick. That way the top remains static to your palm instead of turning around, which would the major blister-former.


      That's a good idea, actually. Probably would have cost more than the glove. :)

      --

      The enemies of Democracy are
    13. Re:"even more excited" by miro+f · · Score: 1

      you'd think so if your wiimote went through your $3000 TV

      --
      being vague is almost as cool as doing that other thing...
    14. Re:"even more excited" by Builder · · Score: 1

      You ever tried to use that argument?

      I have an Xbox 360 that has an intermittent fault with the DVD reader. Occasionally it just won't read discs. Game PLC claim that because it is outside of the 1 month that they support it, I have to deal with Microsoft. They will not honour their claimed 1 year warranty!

      I called the DTI and they said that there was nothing they could do about it. I explained that it was a device made to play games off of DVDs and that this was not reliably working. I could not play the games when I wanted to. This made it not fit for the purpose intended. The DTI still claim there is nothing I can do about it.

      So in about 32 minutes, I'm going to trade my slightly faulty xbox 360 in for a Wii and hope like hell the fault doesn't manifest when Game are testing it :)

    15. Re:"even more excited" by Threni · · Score: 1

      > You ever tried to use that argument?

      > I have an Xbox 360 that has an intermittent fault with the DVD reader. Occasionally it just won't read discs. Game PLC claim that
      > because it is outside of the 1 month that they support it, I have to deal with Microsoft. They will not honour their claimed 1 year
      > warranty!

      I'm not talking about any "warranty" or "guarantee". I'm talking about the up to six year protection you get from the Sale Of Goods Act 1979. If something is "not fit for the purpose intended", "not of merchantable quality" then the retailer has a legal obligation to repair or refund you. Ever seen the notice "your statutory rights are not affected"? It shows they may be giving you extra rights, or limiting your choices in some ways (ie choosing not to accept returns for non-faulty goods, which is entirely up to them), but you can't choose to ignore the Sale Of Goods act any more than you can choose to ignore any other laws.

      > The DTI still claim there is nothing I can do about it.

      I have no idea why they said that. Perhaps there's some other pertinent piece of information you've not mentioned here. If the device is advertised as being able to play DVDs but it can't then it's no good and you can get your money back. Contact your citizens advice bureau, or look online for how to take the retailer to the small claims court. (ie it'll help if you get a signed statement from an `expert witness` to the effect that 1) normally the device plays dvds, 2) it's advertised as being able to and 3) yours can't).

    16. Re:"even more excited" by Anonymous Coward · · Score: 0

      Maybe they could make less exciting games.

      Is Sony willing to licence some of their launch lineup?

    17. Re:"even more excited" by LordVader717 · · Score: 1

      Especially if the $3000 TV is more like $6000 where we come from.

    18. Re:"even more excited" by Builder · · Score: 1

      Nope, no information I've omitted here, other than the fact that I live in Newham. Despite 4 separate reports of Tesco selling fresh produce beyond its use by date (not sell by date!) the DTI say there is nothing that they can do because on the days that the were there, there were not goods for sale past their use by dates.

      Calling the citizens advice bureau is a joke... They have an 0871 number so it costs a fortune to call and on 11 calls so far I have just received a message saying 'We are sorry that we cannot take your call at this time as all of our operators (not correct word) are on other calls. Please call again later or look on our Internet site at for more information'. So that's 5 calls charged at 0870 rates with not even an answerphone for my time.

      I will be taking Game to small claims court, I just have to work out how to file all of the paperwork. The problem is that this will cost me well over 300 quid because I will have to take a day off work and at contractor rates, that hurts me. Financially, I'm better off sucking up the loss and buying a new device, but that would be giving in and letting them win.

  4. Cushy retirement job by DingerX · · Score: 5, Funny

    Okay, so before it was: "If my machine doesn't show 1080p, fall back on 720p, and 1080i (only) is screwed". Now it's "If my machine doesn't show 1080p, fall back on 1080i, and everyone else is screwed".

    So it went from a minor annoyance to a severe problem?

    Who put Don Rumsfeld in charge of patches?

    1. Re:Cushy retirement job by TubeSteak · · Score: 1
      Who put Don Rumsfeld in charge of patches?
      He just helped out with that in his spare time. If you think that patch is bad, just wait till Rumsfeld is really retired and starts consulting full time.
      --
      [Fuck Beta]
      o0t!
    2. Re:Cushy retirement job by WidescreenFreak · · Score: 5, Funny

      "Well, there are known knowns and known unknowns. The 1080p to 720p problem was a known known, but the 1080p to 1080i problem was a known unknown. But, we didn't know that it was a known unknown until it became a known known. But the best solution is still unknown, apparently."
      -- D. Rumsfeld on the Sony high-def concerns

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    3. Re:Cushy retirement job by AmberBlackCat · · Score: 1

      We already knew that.

  5. Oldie but Goldie by Veetox · · Score: 2, Interesting

    You think there's any chance that the Nintendo Power Glove will be resurrected?

    1. Re:Oldie but Goldie by Fulg · · Score: 1
      You think there's any chance that the Nintendo Power Glove will be resurrected?
      Modded offtopic? Oh come on mods, this is obviously a reference to the "Special Wii Glove" mentionned in TFA... :)

      (Sorry, used up all my mod points earlier in the day so I can't help you more)

      I'm surprised that the "Special Glove" is the best they can offer, just making a better strap (ie, not a flimsy wire!) would solve the issue once and for all...
      --
      gcc: no input sig
    2. Re:Oldie but Goldie by Anonymous Coward · · Score: 0

      >You think there's any chance that the Nintendo Power Glove will be resurrected?

      No! All right? Not even in Mother Russia where the glove powers you. Not even a bloody beowulf of the things. Not even in your mother's basement. Can we stop asking about it now, please? ;)

      The NPG was an interesting novelty toy and not very good. Yes, I do have one. It's only good for "bad taste effect", and for disillusioning the people who've only read about it.

  6. You know... by Kirin+Fenrir · · Score: 5, Insightful

    Sony actually has good hardware with the PS3, despite all the FUD. But if they don't pull their heads out of the sand and overhaul the software, they're going to lose a lot of customers.

    I am a PS3 owner. Wake up, Sony.

    --
    Caffeine is my anti-drug!

    Duranin - A NWN2 Roleplaying Persistent World
    1. Re:You know... by Mex · · Score: 2, Interesting

      Sony has ALWAYS has great hardware.

      It's their software that leaves a lot to be desired. I shall leave it to other slashdotters to make a list of all the things Sony does wrong on the software side (beginning with DRM...)

    2. Re:You know... by KDR_11k · · Score: 4, Insightful

      Sony has ALWAYS has great hardware.

      You don't have anything from the Playstation product line I take it?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:You know... by batkiwi · · Score: 1

      The specs are good, but when you forget something as simple as a hardware upscaler...

    4. Re:You know... by Wdomburg · · Score: 1

      I know a laptop repair tech who would heartily disagree with you on that.

    5. Re:You know... by corky842 · · Score: 1

      Or their CD burners?

    6. Re:You know... by 0x15e · · Score: 2, Insightful
      I am a PS3 owner. Wake up, Sony.
      They have your money already and, hence, little incentive to listen to you anymore. Sony only needs to care about this if it prevents the sale of their system and they don't seem to be having any problems moving units.
    7. Re:You know... by Afrosheen · · Score: 4, Interesting

      I'm a PS3 owner that has had one since November 17th. No waiting in line on that day, just a nice preorder (5th place) so it was a stroll into the shop at 9am. Now for the gripes.

        Here's what Sony needs to fix that I've uncovered so far.

      1. Allow background downloading from the PS3 network. Every device known to man that's internet-enabled can do more than one thing at a time. There's no excuse for this.
      2. Upscale my DVDs. I know, you want me to buy Blu-Ray discs, and I plan to, but meanwhile I have a whole library of titles that are constrained to the shitty 480p resolution. Why? Everyone and their dog makes upscaling DVD players nowadays. All I'm asking for is 720p.
      3. Upscale my PS2 games. I don't want to play Final Fantasy XII or anything else in 480i or 480p, so why force me? Also can you do something about the fact that all the games look *worse* than the original PS2?
      4. Fix the bluetooth controller issues. More than once I've been in a firefight in Resistance, only to have my dude stare at the ground and strafe hard left. Unacceptable. In NES parlance I'd call it a controller-thrower moment.
      5. Is there even one good reason why every video I watch, be it Blu-Ray or DVD, needs to be letterboxed? Hello..there are like 80 lines missing from the top and the bottom of every movie. Widescreen video on widescreen set should not equal letterboxing.
      6. Digital optical audio output. Why is this such a problem on the PS3? Sometimes I get no sound..most of the time I do. I was playing 2 player coop with my friend on Resistance..and one level had no sound except for a dude yelling commands/comments at us in game. The next level, the sound was back. WTF?

        This is about all I can think of right now. Some should be easy fixes, others who knows.

    8. Re:You know... by Mex · · Score: 1

      I have a launch playstation from about 5 or 6 years ago, still works. =)

      I'll be the first to give sony some crap for things they did wrong, but I've never had a problem with their hardware. I haven't tried VAIO PCs, tho, which I hear are pretty bad.

    9. Re:You know... by TheNetAvenger · · Score: 1

      Sony actually has good hardware with the PS3, despite all the FUD. But if they don't pull their heads out of the sand and overhaul the software, they're going to lose a lot of customers

      I agree, their hardware usually is top notch. (except for a few flaming PS2s.)
      Even in the Home Audio/Video market they do a great job.

      However when it comes to software, they either fired or screwed over all the talent the company had.

      Look at some the Epic crap of the last couple of years.

      - Root Kit CDs, it don't get much worse

      - SOE - They had the best and the brightest.
      Instead of keeping them or even keeping on track, they fired or lost them.
      SOE is now a shell of what the mighty EverQuest empire created.
      Their biggest sin in this area includes SWG (Star Wars Galaxies)
      Not only did they destroy a brilliant game, but pissed off every customer they had and let the developers that actually understood the game and the code leave. All over an attempt to get the 12yr market away from WoW.
      Then there is Matrix Online. A great game, within owning it for 4 months, they pushed out a 'combat upgrade' that also destroyed the game, making hand to hand combat as was 'highlighted' in the movies the worse class of player in the game.
      And they KEEP making these stupid and insane decisions.

      Then you look at the PS3, even their own development kits don't take full advantage nor translate well the power of a Cell processor. Add to that, that they originally intended to use a Cell for GPU, and in the end threw in an NVidia GPU that is on par with a Geforce 6800Ultra - Laptops actually have stronger GPUs already than the new PS3.

      I have lost so much faith in Sony it is scary.

      Sony is like the HP of the entertainment world though, hardware is usally pretty good stuff, but the drivers and software for it is somewhere between bad and scary.

      So, one question, How in the hell could the PS3 be so screwed up that it can't properly scale video resolutions. Something even a common year circa 2000 PC running WindowsCrap can do successfully at HD resolutions and properly sample up or down?

      Maybe they expect us to boot into a *nix to play video and while we are at it, why don't we just get the PS3 game developers to design the games for the *nix as well? Geesh....

    10. Re:You know... by DDLKermit007 · · Score: 0, Troll

      I'm going to assume you mean launch PS2 and at that you either don't play it much, had it repaired, lying, dilusional, or by work, you mean the power turns on. You virtually never hear of anyone who has a launch PS2 that works still unless it's got half an inch of dust on it from lack of frequent use. Me? I've burned through 4 PS2s since launch, and I'm sure I'll burn through a few PS3s. Their hardware is complete crap and anyone who claims otherwise is full of it.

    11. Re:You know... by Anonymous Coward · · Score: 0

      You did read how many games they need to sell to people like him to break even, right?

    12. Re:You know... by amuro98 · · Score: 1

      You're kidding, right? The controller doesn't work consistantly? That's a deal breaker right there.

    13. Re:You know... by Mex · · Score: 1

      Dude, what do you want, my receipt and a photo? I just finished Guitar Hero 2 last week(on expert, I might add 8) )

      I don't know, maybe I got lucky, or you are really unlucky :)

    14. Re:You know... by Afrosheen · · Score: 1

      In my 12 hours or so of playing Resistance, I think it's happened 3 times. It always resolves itself but it sucks when it happens.

    15. Re:You know... by Phleg · · Score: 1

      You don't have anything from the Playstation product line I take it?
      I'm guessing you're the one without a PlayStation. I've had my PS2 for nearly six years, and it's still working fine. Yes, I got disc read errors. Yes, I need to clean the laser and/or readjusting it every so often. It's a trivial thing to do after the second time you've done it.

      Actually, just yesterday I managed to drop the outer shell when holding the rest of the case. The infamous ribbon cable pulled out of its holder, and I got quite upset. Most of the information I've read on the Internet previously had pretty much stated your PS2 was a brick if this happened. Not one to be discouraged, I found where the ribbon cable needed to be inserted, pried open the case even farther to get to it (requiring a total of 4 more screws to be removed), and got it back in. Reassembled the thing and it worked.

      I don't know what your basis for comparison is, but PS2s are pretty damned durable. Yeah, they could be a little better about acknowledging the problems with the lens. But given some minor occasional maintenance, having a console last for 6 years is pretty impressive in my book. Additional kudos to them for making the whole thing easy to access and take apart. Considering the limited space requirements, it would have been quite easy for them to make the thing a tangled mess, and impenetrable to user efforts to repair it.

      --
      No comment.
    16. Re:You know... by KDR_11k · · Score: 1

      The PS2 is bad enough without breaking, my PS2 works fine but I still hate it. Stupid interface convention (is it /\ to cancel today? Or maybe O or X?), slow loading (takes forever before that thing is even done with its intros), low number of controller ports, no off button, only standby (SCPH-70000+), no DVD playback with an RGB cable, switches my TV to 16:9 with a SCART cable for some stupid reason, requires metal bits glued to random places in addition to the boot disc just to break the region lock, requires a network disc that gets sent to you 2 months after you set your username and password (by then most people forgot their login and stupid password restrictions prevent using some standard password). I'm sure there's more that I can't remember right now, except for the stupid hardware design that makes game development a nightmare.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    17. Re:You know... by apoc06 · · Score: 1

      - the interface has always stayed consistent within regions. software developers have changed its usage. for example, games designed by hideo kojima consistently keep the X as the back button [as it is traditionally used in japan] during localization.

      - slow loading? again, the developers. some titles have taken on the loading beast and bested it. not particularly a playstation problem. the machine was designed in 2000, technology has come along way since. if anything i am amazed when i find some of the more complex games require very little to no loading times.

      - low number of controller ports? is this /really/ a gripe?

      - no off button? i never use the physical off button i have an older model ps2, but okay that one is a weird decision.

      - RGB dvd playback, scart -> 16:9? okay, those are oddities too.

      - region lock? almost every DVD device is region locked as default. the dvd playing functionality of the ps2 was always just a cool added bonus to me. i never expected it to deliver every functionality of a high end oppo box.

      - requires a network disc? maybe its your region, but they include the network discs with the console and adapters now. worst case scenario you can always borrow one from a friend/ game store.

      i have never had any problem with any of my playstation consoles. they all work swimmingly. if you have such issue with the ps2 design, why own one? guess its just the console everyone loves to hate these days, huh?

    18. Re:You know... by apoc06 · · Score: 1

      ive never had a problem with the controller. b/w my friends and i, not one controller problem between the 20 or 60 gig versions since launch.

      if it wasnt for the internet i wouldnt even know the problem existed.

    19. Re:You know... by mink · · Score: 1

      If you are using a multi-console cable (Xbox&PS2 on one end, Component on the other) because you don't want to have to plug things in/out of the TV all the time, the PS2 standby mode is annoying. It causes a constant "null" signal to run out of the audio cables. This kills any audio signals from the other console hooked to the cable. so you can spend time trouble shooting your receiver if someone forgets to flip the hard power off on the PS2. Also cutting power to the PS2 causes the clock to go to default. Not having RTC battery or network timesync sucks.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
    20. Re:You know... by Phleg · · Score: 1

      There's an RTC battery in there. I would know, I've opened the thing several times. Maybe yours is just drained?

      --
      No comment.
  7. Heh... by Otter · · Score: 5, Funny
    People are evidently 'even more excited' by playing the little white console than the company anticipated, and they're investigating the possibility that the straps aren't strong enough.

    Even by Zonk standards, this is some impressive spinning -- it's not a defect, it's just that the fantasticness of the Wii is so all-encompassing that the designers couldn't have anticipated how much players would love it!

    Microsoft should have come up with that: "Players are so exhilarated by the 360 that they can sometimes set the carpet on fire!"

    1. Re:Heh... by Vo0k · · Score: 2, Informative

      OTOH

      Nintendo execs have acknowledged media reports of uncoordinated gamers causing damage to televisions, furniture and even fellow players.

      But NOT to the wiimote which goes flying at high speed -every- time this happens and causes the whole damage to hardware and wetware mentioned! Now that's some bulletproof device!

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    2. Re:Heh... by Bastian · · Score: 2, Insightful

      I'm not going to straight up say RTFA, but that sentence was just a paraphrase of Nintendo's spin-laden comments, not Zonk's own spinning. Give credit where credit is due.

    3. Re:Heh... by Shados · · Score: 1, Offtopic

      Hahaha...lets send a few batches of Wiimotes to reinforce the suits of soldiers at war. A couple of Wiimotes strapped all over should garentee they come back alive.

    4. Re:Heh... by Programmer_In_Traini · · Score: 1, Offtopic

      >>Even by Zonk standards, this is some impressive spinning -- it's not a defect, it's just that the fantasticness of the Wii is so all-encompassing that the designers couldn't have anticipated how much players would love it!

      damn, that's a good post LOL

      --
      If you look like your passport photo, you're too ill to travel. - Will Kommen
    5. Re:Heh... by Aladrin · · Score: 1

      Oh, where are the mod points when you need them. -finishes laughing before he dies of asphyxiation-

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    6. Re:Heh... by HappySqurriel · · Score: 1

      Honestly, I don't see the problem ...

      I don't even use the strap and have yet to come close to doing something which would require a strap to prevent from throwing the Wiimote. You would have to be doing something pretty stupid ( http://www.penny-arcade.com/comic/2006/11/29 ) to put enough force behind the Wiimote to throw it, break the strap and break your TV.

    7. Re:Heh... by Otter · · Score: 2, Informative

      I did straight-up RTFA, and would suggest that Gamasutra and Zonk each inserted their own preposterously positive spin on top of Nintendo's already preposterously positive spin. I mean, just the part I quoted is 89% Zonk, and 4% of the remaining 11% is a word he inserted into a supposed quote from Iwata.

    8. Re:Heh... by Anonymous Coward · · Score: 1, Interesting

      Every review I've read stresses that exagerated movements are not required to use the wiimote and simple flicks of the wrist are enough. Are these things THAT slippery that people can't hold onto them? I can't see why straps would be required at all.

    9. Re:Heh... by Babbster · · Score: 2, Insightful

      Or you are a little kid, or you have some carpal tunnel, or you have some arthritis, or you just generally have some trouble with gripping/coordination and haven't gotten used yet to moving your hand/arm around in the fashion encouraged by the Wiimote.

      Why is that just because one person doesn't have a particular issue, that means that anyone who does have the issue is either dumb or "doing something pretty stupid?" I mean, clearly Nintendo saw losing the Wiimote during play as a possibility or there wouldn't be a wrist strap in the first place.

    10. Re:Heh... by MemoryDragon · · Score: 1

      I did not know that Zonk and Myiamoto were the same persons, thanks for enlighting me.

    11. Re:Heh... by DotWarner · · Score: 3, Funny

      Yes, but if you quote that one, you have to give equal time to this one, too... http://www.penny-arcade.com/comic/2006/11/13

    12. Re:Heh... by Control+Group · · Score: 1

      Or, it could be a quote from Iwata himself:

      "Some people are getting a lot more excited than we'd expected," Iwata said. "We need to better communicate to people how to deal with Wii as a new form of entertainment."

      As reported by Reuters and passed on by Fox News.

      --

      Reality has a conservative bias: it conserves mass, energy, momentum...
    13. Re:Heh... by EmperorKagato · · Score: 1

      Some kids may actually try lasso-ing the remote controller from the strap instead of moving the controller above their heads.

      --
      ----- You know you have ego issues when you register a domain in your name.
    14. Re:Heh... by Zonk · · Score: 1

      Sorry I didn't use the sarcasm tag there. I didn't realize I needed to qualify a summary of another site's post. This is where I got my great spin from:

      "Legendary Nintendo producer Shigeru Miyamoto also commented on the problem, saying: 'We are encouraging people to understand that you really don't have to be so excited, but rather you need to understand the control and then you're going to be the best player. We are looking into the situation to see if there are additional methods to encourage people to kind of calm down so they would never throw away the controller itself.'"

    15. Re:Heh... by Anonymous Coward · · Score: 0

      be wary if you see terrorists standing in line for a Wii.

    16. Re:Heh... by Otter · · Score: 1
      Zonk, if that was intended as sarcasm, my bad, and the only people dumber than me are the Nintendo zealots who are actively defending your supposed point.

      (In fact, I had thought that Miyamoto's comment was intended to be facetious and that you and Gamasutra had both missed it. At this point, I have no idea...)

    17. Re:Heh... by Drooling+Iguana · · Score: 1

      Just go behind a bush.

      --
      ... I'm addicted to placebos
    18. Re:Heh... by Kris_J · · Score: 2, Insightful

      No, the spin is that the Wii's minor physical issue with a very small number of people losing grip of the controller is somehow comparable to the several patches Sony have had to release for the PS3.

    19. Re:Heh... by nickyj · · Score: 1

      Nintendo games tell you to "take a break" in the games. So when are we going to blame Sony for elbowing my opponent and breaking a rib or nose when I sway left and right with the SIXAXIS?

      --
      Causing Chaos Everywhere,
      Nik J.
      The strange world of a loner, in a populous city, drowning in society
    20. Re:Heh... by AdmiralWeirdbeard · · Score: 1

      Actually, a friend who works at nintendo said that during a pre-launch wiitennis tournament over there, a wiimote was thrown through a piece of sheet rock accidentally (large room being renovated i guess) and that while the case of the mote was scratched and banged, it was basically intact, and still functioned perfectly.

      It must not have gone in nose first, I'd expect the cover on the IR camera to be the least durable part of it.

      I thought that was pretty intense. though of course, comes with all the skepticism a 3rd party account should. or whatever.

      --
      Come read my stupid blagablog. Rants and Giggles
    21. Re:Heh... by Babbster · · Score: 1

      I don't know about others, but I didn't say anything about "blame." My point was only that it doesn't make one an idiot if their Wiimote goes flying during play, just, I suppose, as it wouldn't make one an idiot if someone gets a little excited with their tilting of the PS3 controller and gives somebody an unintentional smack - heck, I've had the same thing happen with non-motion-sensitive controllers.

    22. Re:Heh... by HeavenlyBankAcct · · Score: 1

      Agreed. I'm reticent to equate the failure of a nylon strap to some sort of serious failing. On the other hand, the failure of a system to perform up to the specs it's sold under strikes a slightly deeper chord in my mind. Nintendo wasn't selling their systems with the fact that "THIS CONTROLLER WON'T FLY OUT OF YOUR HAND" as a point of attraction, however, the PS3 definitely touted the HD/Blue-Ray elemnts of their system as one of its major features. This, to me, is a very different situation.

      To draw an analogy, if I were to purchase a brand new Lexus, and a couple days later, my cigarette lighter stopped working, I'd be annoyed. I'm sure that I would feel slightly cheated as a consumer, but I'm also sure that, in the long run, my overall enjoyment of the vehicle wouldn't decrease by any major amount because of the mechanical failing of what ultimately is a small part of the greater product. However, if I were to purchase that same car and then was later informed that "that whole 'engine' thing isn't quite working as intended yet", I would be absolutely livid.

    23. Re:Heh... by ookaze · · Score: 1

      Or you are a little kid, or you have some carpal tunnel, or you have some arthritis, or you just generally have some trouble with gripping/coordination and haven't gotten used yet to moving your hand/arm around in the fashion encouraged by the Wiimote

      Except that none of these people you cited can throw the wiimote with enough force to break anything, especially the wrist-strap.
      Especially thoses people (except kids) would have educated themselves to move efficiently to bypass their handicap.
      Despite what you want to claim, I still see only morons (or kids under 8) that would throw their wiimote as hard as they can towards the TV set.
      For the strap, a reasonnable other possibility I see, is that USA having been served first, there was a defect in the first straps which they got.

      Why is that just because one person doesn't have a particular issue, that means that anyone who does have the issue is either dumb or "doing something pretty stupid?"

      Perhaps because it's true ...
      Now, people are warned officially. So if you see someone breaking his TV set again, then I can see 2 main reasons :
      - He's really a moron
      - The Wii is so immersive you forget everything else, which would be an amazing feat

    24. Re:Heh... by apoc06 · · Score: 1

      the problem here yes, the wii' problem is a minor physical one, however it can result in injury or loss of property.

      the ps3 problem is something that does not cause anyone harm if unattended, and adds value to different sets of users. you can view movies/ games, just not at the resolution you prefer. you gain functionality that was not readily available strictly out of the box. granted, the 1080i issue needs to be handled, but thats only one bulletpoint in three full updates.

      a better analogy is:

      [wii] you rarely get into accidents and you obviously dont do it on purpose, but those accidents could have been avoided if the company had sprung for better, industry standard tires.
      [reaction] oh well... i have fun driving the car so ill forgive the higher mortality rate.

      [sony] the car has been tested and drives well on every surface except sand. no one really drives on sand much, but when we get the sand issue taken care of we will send you some new tires free, you just might have to spend a few minutes waiting while the company puts them on for you.
      [reaction]given the amount of money i paid for this car, i should have gotten the tires when i left the shop! no i will not waste my time accepting your free upgrades and fixes!

  8. If you look... by Shados · · Score: 5, Informative

    If you look at a wiimote from the more recent batches (especialy if its one that got sent by nintendo because of a defect or another, as a replacement), and compare the straps, the newer wiimotes have much, much better straps. So its already fixed in the newer batches, as far as I can tell.

    1. Re:If you look... by onosendai · · Score: 1

      The Australi released console (and I'll predict Euro as they're probably the same package) straps don't seem to be anywhere near as weak as the stories of the US release makes out

      --
      <? include ('signature.inc'); ?>
    2. Re:If you look... by Anonymous Coward · · Score: 0

      If you look at the word you're typing where "remote" should be, you'll find your IQ and vocabulary are under attack by idiotic marketing puns. :)

    3. Re:If you look... by geedra · · Score: 0

      I can't begin to understand how this is such a problem for some people. I took the strap off before I ever started using the remote, and it has never come close to coming out of my hand during gameplay. HOLD ON to the damn thing people, it's not that difficult.

    4. Re:If you look... by Trigun · · Score: 5, Funny

      They didn't expect Americans to be fit enough to smash a television, and even should the unthinkable happen, the player would surely die of the shock of destroying his God.

      Ooh, I'm going to hear it for that one.

    5. Re:If you look... by nathanh · · Score: 0
      They didn't expect Americans to be fit enough to smash a television, and even should the unthinkable happen, the player would surely die of the shock of destroying his God.

      Great, now I don't believe in television either, thank you very much >:-(

    6. Re:If you look... by Builder · · Score: 1

      I just got my UK Wii. The main strap looks a lot wider, but from what I've seen, the cord fastening the strap to the remote is the part that has been failing. This doesn't look much stonger on the UK ones than what I saw on the US ones.

    7. Re:If you look... by Anonymous Coward · · Score: 0

      Blaspheme not!

  9. Fix Your Wiimote by eldavojohn · · Score: 5, Informative

    If you're honestly worried about the strap breaking on your Wiimote, check out this quick how-to on flickr. Just use some heavy duty fly fishing line to reinforce it.

    --
    My work here is dung.
    1. Re:Fix Your Wiimote by The-Bus · · Score: 1

      I'd also recommend the $9-10 "controller gloves" that they sell as the rubberized grip is much more comfortable. They also come with an extra strap.

      Buying some grip tape from a sports store would probably be just as good.

      --

      Small potatoes make the steak look bigger.

    2. Re:Fix Your Wiimote by donaldm · · Score: 1

      Great now we have to stop people cutting their hand off when the remote slips out of their hand. I guess it it just about impossible to make a product that is stupidity proof.

      This is not to say that a good workout is a bad thing but failing around in a room that contains fairly breakable things is asking for something to be broken. How many times have parents yelled at their kids when they are being overly active in the living room.

      The issue of the strap aside, I can just see the litigation coming up when someone dies of a heart attack or some other serious medical condition because they over exerted themselves because "they were just playing a game".

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
  10. It's time to stop the lawsuits by ShadowsHawk · · Score: 5, Informative

    There's a warning screen before each game to tightly grip the Wiimote. I wouldn't blame Nintendo for my inability to grip an object. On a related note, society on the whole is far to sue happy and I'm of the opinion that they should institute a mandatory penalty for bringing frivolous law suits.

    1. Re:It's time to stop the lawsuits by Cheapy · · Score: 1

      Sterilization?

      --
      Would you kindly mod me +1 insightful?
    2. Re:It's time to stop the lawsuits by GrayCalx · · Score: 2, Funny

      On a related note, society on the whole is far to sue happy and I'm of the opinion that they should institute a mandatory penalty for bringing frivolous law suits.

      How dare you insinuate I'm sue happy... you'll be hearing from my lawyer.

    3. Re:It's time to stop the lawsuits by bearl · · Score: 0, Redundant

      I propose a warning message that should be displayed prominently in all public locations, and perhaps run as a PSA on television several times a day:

      WARNING: There are things in the world that can hurt you. Be careful.

    4. Re:It's time to stop the lawsuits by Dan+Ost · · Score: 1

      what about repeat offenders?

      --

      *sigh* back to work...
    5. Re:It's time to stop the lawsuits by SatanicPuppy · · Score: 1

      Sterilization...Casino Royale style.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    6. Re:It's time to stop the lawsuits by MS-06FZ · · Score: 1

      There's a warning screen before each game to tightly grip the Wiimote. I wouldn't blame Nintendo for my inability to grip an object. On a related note, society on the whole is far to sue happy and I'm of the opinion that they should institute a mandatory penalty for bringing frivolous law suits. Great, so if you're ever in the position where you have a legitimate gripe, and you need to take it to court to settle it - but the defendants manage to make it appear that your gripe is totally petty and frivolous, then you get penalized. Certainly sounds like it makes your (already expensive) prospect of getting your legitimate gripe resolved just got a whole lot more risky, huh?
      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  11. When you said 'fix'... by maniac/dev/null · · Score: 3, Informative

    I was hoping this there would be news of a Wii system update, perhaps to allow the Classic Controller to be used with Gamecube games on the Wii. As it is, you have to use a Gamecube controller. The Classic has all the buttons you would need, even the analog-style L and R triggers, but for some reason, it is not set up that way. I really don't want to buy a Wavebird, and I really REALLY don't want an ugly dongle sticking out of the top of my nice new Wii.

    1. Re:When you said 'fix'... by Cadallin · · Score: 1

      I'd like to second that. I think it makes a heck a lot of sense to standardize control schemes in this way, in fact, I'm rather surprised they didn't have this at launch. Wouldn't it have been cheaper for them to do it this way intead of including four GC controller ports on the new Hardware?

    2. Re:When you said 'fix'... by Chimera512 · · Score: 1

      yes, but then the system wouldn't be fully backward compatible, which is a selling point especially if you have a library of GC games and several controllers.

    3. Re:When you said 'fix'... by Chris+Burke · · Score: 1

      The classic controller won't work for GC games? That's lame. Especially because like you say it is essentially an analog of the GC controller -- except with the face buttons done right, and the left analog controller done wrong (yes, the place where the Dual Shock puts the left analog stick is WRONG, an artifact of its PS1 heritage).

      I do have to wonder why you've got a bunch of GC games you want to play, but no GC controller. I guess if you were buying a Wii and never owned a GC it would make sense to pick up some GC games from the bargain bin. So yeah, that's pretty lame. At least I still have my Wavebird.

      --

      The enemies of Democracy are
    4. Re:When you said 'fix'... by k_187 · · Score: 1

      yeah, when you boot a gamecube game, the system turns into a gamecube. The wireless controller won't work. I don't know that its impossible to fix that in software, but I'd imagine it is. I would say that creating some dummy device for the wii controller to look like a GC controller would have been more expensive/less compatable than just slapping the ports on there.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
  12. MOD PARENT UP by Anonymous Coward · · Score: 5, Insightful

    Suggesting that Nintendo needs to be sued because people misuse the product, to a degree far enough beyond sensibility that it is almost laughable, makes me want to suggest suing microwave manufacturers because microwaving a baby makes a real mess.

    1. Re:MOD PARENT UP by TheNinjaroach · · Score: 1

      Gamers aren't misusing the product when they swing the remote control around. It's what you're supposed to do with the thing. Nintendo has been very adament about using the seatbelts provided with the controller, but the seatbelts break anyways and take out thousand dollar TVs with them. I'm not sure why you're laughing.

      --
      I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
    2. Re:MOD PARENT UP by poot_rootbeer · · Score: 5, Insightful

      Nintendo has been very adament about using the seatbelts provided with the controller, but the seatbelts break anyways and take out thousand dollar TVs with them. I'm not sure why you're laughing.

      I don't know why the other guy is laughing, but I'M laughing at the dopes with broken thousand-dollar TV's because they somehow thought that the motor skills they developed as toddlers were no longer applicable.

      If you do not maintain a grip on an object in your hand, it will not stay in your hand. The wrist lanyard was never intended to be a primary restraint.

    3. Re:MOD PARENT UP by Rayonic · · Score: 1

      Most broken TVs seem to happen during Wii Sports Bowling. I guess the game is so intuitive that people let go of the controller just like they would a bowling ball. The fact that you do have to release the button only makes matters worse.

      Funny anecdote: Apparently during testing, people playing the Tennis game would, during serves, throw an imaginary ball up in the air with their left hand before swatting it with the Wiimote.

    4. Re:MOD PARENT UP by chaoticgeek · · Score: 1

      Actually I don't think that Nintendo tells you to serve like you would in real life. Use common sense here, your indoors, don't swing so hard. Makes sense to me.

      --
      hello
    5. Re:MOD PARENT UP by Firehed · · Score: 1

      That, and if you've been playing for an extended period of time, your hand tends to become sweaty. I'm careful to make sure I don't let it elevate to the stage where it could easily slip out of my hand. On the subject of Wii Bowling, Nintendo recently sent out a warning via email to, I can only assume, everyone who registered their console, noting to only release the trigger button, not the entire controller. I don't grip the controller anything like I do a real bowling ball, but I could see it being done easily; I think that the controller being fairly smooth and thus can become slippery is more of a problem. Yes, I'll be buying one of those rubberized grip-skins.

      --
      How are sites slashdotted when nobody reads TFAs?
    6. Re:MOD PARENT UP by bangenge · · Score: 1

      Use common sense here, your indoors, don't swing so hard. But if I do play tennis (I don't), my natural instinct would be to swing the way I do in actual games. Same with bowling, same with baseball and golf (I played baseball before). Changing the mechanics of my motion for a simulation would change those mechanics in an actual game. But bottom line is that people will adapt the same motion that they are used to. So if you really play tennis, you would swing a wii controller the same way you would an actual tennis racket, knowing that changing the way you swing will affect the way you play in real life, whether it's tennis with the boss/wife/friends, the company/neighborhood tournament, or the ATP tour.

      --
      . o O ( TwO hEaDs ArE mOrE tHaN oNe... )
    7. Re:MOD PARENT UP by nuzak · · Score: 1

      > Most broken TVs seem to happen during Wii Sports Bowling.

      Isn't there a game in Rayman that involves whipping the wiimote around in a circle as fast as possible?

      Yeah, sounds REAL wise.

      --
      Done with slashdot, done with nerds, getting a life.
    8. Re:MOD PARENT UP by thermal_7 · · Score: 1

      Yes, but how difficult is it to make a controller strap that doesn't break? The fact that the have already amended it is a concession to its faulty design.

      Also the existence of the strap reassures the users that they can go nuts and not worry about the grip. I wonder how many TVs would be broken if the strap didn't exist at all and players were wise to the risk.

      Hey I love Nintendo and all, but they did stuff up here.

    9. Re:MOD PARENT UP by Phisbut · · Score: 1
      But if I do play tennis (I don't), my natural instinct would be to swing the way I do in actual games. Same with bowling, same with baseball and golf (I played baseball before).

      Yep, however, if you swing your tennis racket real hard, and let go of it, and the racket goes flying and breaks the referee's chair, would it be the racket's manufacturer's fault?

      If you throw something and that something breaks something else because it got thrown, it's your fault, no matter what it is you threw.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  13. Broken Straps? by The+Bubble · · Score: 1

    The strap for my Wiimote was broken when I got it. I don't know for sure whether it was the one that came with the console or with the extra one I got, but the little string that connects the strap to the Wiimote was broken in the package. Has anyone else seen this?

  14. What spin?! by WidescreenFreak · · Score: 5, Insightful

    No, I'm sorry, but I don't agree at all that this is some type of spin. Nintendo designed the Wiimote to what they felt would be appropriate safety standards when used responsibly and with a modicum of common sense. How exactly it is their fault that a bunch of people are far too overzealous for their own good? The strap is there for backup. The Wiimote should never have left the people's hands in the first place.

    This whole thing might convince me to put some adhesive rubber strips on the Wiimote for a better grip, (get your minds out of the gutter, guys...) but it's not Nintendo's fault if I act like a freaking maniac and the Wiimote flies out of my hand because I'm swinging it faster than I should or need to.

    As far as I'm concerned, Nintendo is taking the high road by saying that they're going to look at making the wrist straps more secure whereas they could just as easily say, "The Wiimote wrist strap was not designed for people who don't know how to control themselves properly" and leave it at that.

    And, no, that's not a troll or a flame. I'm just so tired of people pushing things beyond their limit of tolerance due to their own lack of self-control and common sense then blaming the manufacturer for it. If you buy a car, never take it out of first gear, red-line the engine by going 50 MPH, and end up in the hospital when the engine explodes, that's not the car manuacturer's fault for not making the engine more tolerant of your bad actions.

    Nintendo just gained some credibility in my book.

    As for Microsoft, I'm not as willing to let them off the hook. People have been putting consoles on the floor since the days of the Atari 2600, so that is not an unrealistic expectation. Yet Microsoft designed the 360 and its power supply to be a small toaster oven. They could have put a bit more planning into the heating/cooling system of the 360.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:What spin?! by brkello · · Score: 1

      It depends on how common the issues are. If a high enough percentage of the population is doing this, then yes, Nintendo should address it. It shows that they failed to consumer test it well enough to see that their wrist strap was not sufficient. Even if it isn't a significant problem...changing "consumers damaging property with Wii controller" too "people having so much fun with the Wii" is the definition of spin.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:What spin?! by rlp · · Score: 4, Funny

      Nintendo designed the Wiimote to what they felt would be appropriate safety standards when used responsibly and with a modicum of common sense.

      And then released it to the gaming public!! The height of irresponsibility!

      --
      [Insert pithy quote here]
    3. Re:What spin?! by Otter · · Score: 1
      Nintendo designed the Wiimote to what they felt would be appropriate safety standards when used responsibly and with a modicum of common sense. How exactly it is their fault that a bunch of people are far too overzealous for their own good?

      Look, Nintendo clearly designed the thing with an inaccurate sense of what "normal usage" was going to be. I don't think it's at all a big deal, don't think they should have any legal liability and commend them for fixing it so quickly. But presenting it as "WII EVEN BETTERER THAN PREVIOUSLY THOUGHT! LAWS OF PHYSICS TO BE REDEFINED!" is still worth a laugh.

    4. Re:What spin?! by WidescreenFreak · · Score: 1

      ...or it shows that the people who did test it were using it responsibly. If 200 people tested it and there was no indication of problems, then why would they have had an expectation of thousands of over-zealous people losing their self-control?

      And I still don't define that as spin. People generally don't get "excited" if they're not having fun. (Take that statement as you wish.) Sounds more like a valid cause than a spin to me.

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    5. Re:What spin?! by androvsky · · Score: 1

      The Wiimote has a strap for a reason, as backup, as you mentioned. As simple and easy to accomplish as that task is, the strap has been failing at even doing that. I find it interesting that Nintendo was able to build a complicated multi-function remote that could survive getting tossed into TVs and walls, but failed at making a strap that could withstand an overhand throw from a gamer. And I really, really look forward to someone accidentally letting go of their wiimote that's constantly criticizing others for being maniacs. It's called an accident, and unless you're the toolbox that's barely wiggling the wiimote in all the games, chances are you'll eventually slip up.

    6. Re:What spin?! by WidescreenFreak · · Score: 1

      We're just going to have to agree to disagree on this to an extent. If the user loses their grip because they're swinging harder than they should be or need to be, that's not Nintendo's fault. I'm not saying that you're saying it is, just that I don't agree with the "Nintendo should have known" attitude that seems to be prevalent. I'm definitely going to be purchasing some adhesive, rubber strips for the Wiimote now.

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    7. Re:What spin?! by WidescreenFreak · · Score: 1

      Well, okay, yes. Maybe the American and Japanese defintions of "normal usage" got lost in translation somewhere. :)

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    8. Re:What spin?! by ak3ldama · · Score: 1

      This situation is rather simple. There is a problem so Nintendo is addressing it. Don't blame this on the consumers, what else could happen if people make pitching and swinging motions directed toward a television while playing a baseball game on the Wii? So Nintendo puts these straps on the controllers to control them after a slip occurs. It turns out they weren't strong enough. This could be anyones fault, from testing to manufacturing. Websites like this exist for a reason. /end hopelessly obvious and redundant rant.

      --
      "but money is the God of Algiers & Mahomet their prophet." - Rich. O'Bryen June 8th 1786
    9. Re:What spin?! by voxel · · Score: 1

      No, I'm sorry, but I don't agree with you at all.

      The Wii Remote is very slick when your hands sweat (which will happen, it's a given). They put the strap on for a reason. Are you trying to say they put the strap on for "no reason"? Of course its to keep it there in the event that it slips out of your hand. Remember too, this is a game machine for kids, not just 30 year olds.

      Then they ship a game that puts emphasis on whipping the controller hard for games like Baseball when you are the pitcher. The only way I could get 90+mph fast balls is if I "threw" the remote as hard as I could. Do this with sweaty hands, and sure the remote could go flying.

      All they had to do was make the nylon part of the strap go through the remote, problem solved. If you threw the remote at 200mph it wouldn't leave your wrist then... no they had to put wimpy thin clear plastic 1mm thick string to hold it on...

      Stop defending Nintendo, they screwed up.

      A) Ship a remote with no rubber grips, so it's slippery when player sweats
      B) Ship a baseball game that encourages the player to throw the remote hard to get a fast ball
      C) ??? (Remote smashes into wall breaking into 30 pieces)
      D) Profit!!! (user buys another remote)

      --
      Modesty is one of life's greatest attributes
    10. Re:What spin?! by Anonymous Coward · · Score: 0

      I've played zelda and wii sports,and with both games the remote flew out of my hand luckily, the strap held. I was not being overzealous, the design is flawed.
        The controller is too smooth and slips.It is hard to hang onto when you are swinging and constantly mashing buttons at the same time.
      Some of the buttons are also in the way,quite often in the middle of a battle you accidently hit the map button and then have to press it again to return to the game.I'm going to try a fix I'm going to the hardware store and get some fishing line and add it to the strap as a backup,I don't want to replace my t.v. just yet.

    11. Re:What spin?! by apoc06 · · Score: 1

      ahem* people get excited when they get frustrated too.

      anyways, nintendo has always had a reputation for creating very durable consoles and peripherals. why do you think they make them durable? because their focus demographic of young people and teens are very hard on thier consoles.

      why was the strap attached in the first place? you dont have wrist straps on regular controllers [wireless or not], you dont have straps on your tv remote controls.... why not? because under normal circumstances you dont have the move or make motions that allow them to fly from your hands. the wii was designed with this sole purpose in mind. the wrist straps to my camera, psp, cellphone... they are all much more sturdy than the wii strap. certainly none of those are actually intended to be swung around.

      personally, nintendo made a bad decision. they need to fully acknowledge it without spin, and then we can move on. of all the possible problems with the wii, i think a cheap strap is the least of my worries. now how about that lack of online multiplayer? =)

    12. Re:What spin?! by Phisbut · · Score: 1
      A) Ship a remote with no rubber grips, so it's slippery when player sweats
      B) Ship a baseball game that encourages the player to throw the remote hard to get a fast ball
      C) ??? (Remote smashes into wall breaking into 30 pieces)
      D) Profit!!! (user buys another remote)
      Of all the stories I've seen so far where people threw the Wiimote and broke something, that something was never the Wiimote. Nintendo's hardware is bulletproof, it's always the object on the receiving end that breaks first. Nintendo doesn't profit from those mishaps.
      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    13. Re:What spin?! by voxel · · Score: 1

      You're right, I saw the same stuff, that Wii remote seems pretty damn strong!

      Maybe newer versions they'll use thinner plastic :P

      --
      Modesty is one of life's greatest attributes
    14. Re:What spin?! by voxel · · Score: 1

      Yeah you are right, maybe it's more like this:

      A) Ship a remote with no rubber grips, so it's slippery when player sweats
      B) Ship a baseball game that encourages the player to throw the remote hard to get a fast ball
      C) ??? (Remote smashes into Sony TV, putting a big crack in the screen)
      D) Profit!!! (for Sony... user buys another Sony TV)

      --
      Modesty is one of life's greatest attributes
  15. Gripping an uncommon talent? by pembo13 · · Score: 1

    Is it that there are just quite a few people who are just unable to properly grip an object designed to be gripped? Or is the mu just not high enough?

    --
    "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
  16. Incapable of Outrage by Saint_Waldo · · Score: 1

    I have a 480p TV, as does almost everyone still, and the PS3 looks amazing. The PS3 is the first device to even do HD that I've ever owned. I had been waiting for such a device to enter the mudstorm that is the emergence of HD to spark my own entry. I'm going to skip the entire 780x range and buy a 1080p TV, which now costs about 2x the cost of the PS3. It's a non-issue for me. I am sorry that 780p/i folks are not going to see the absolute best from this, but, seriously, it's not as if they get a completely blank screen with no play options, and early adopters always get screwed, welcome to technology. Contrary to the early cries from this (questionably) injured group, Sony is trying to give them some options to improve their situation. But, complainers do best when they complain, and nothing is funner to them, it seems, than complaining about active responses to their complaints. It's not 100% the first time; I'm sorry, but that is pretty much the Japanese way. Incremental improvement is a cultural fetish bordering on a compulsion for manufacturers over there, so I'd expect this to only get better as we go forward. It's always about balancing tradeoffs when you attempt to combine 2 high end pieces of tech: if you care more about longevity and color range, you would go LCD display; if you care more about color intensity and motion response, you go plasma. Neither decision is wrong for what you desire, and both products will converge into each other's space as we go forward. If upscaling is absolutely more important to you than whether the device at least basically functions, I'd say you do have a right to complain, but you do still have a functioning product that delivers on its real promise: it still looks astoundingly better than the previous version no matter what resolution. To the ones complaining simultaneously about this and the price, upscaling was left out as a hardware decision, and would have likely made the machine more expensive. So, even if this hadn't been an issue, there would still be focus on the price, no matter how much money Sony is losing. Welcome to the cake that no one will be allowed to eat, unless it's to say the cake needs more frosting.

    1. Re:Incapable of Outrage by Wdomburg · · Score: 1

      I have a 480p TV, as does almost everyone still.

      Most people probably still have standard-def analog sets, which are 480i, not 480p.

    2. Re:Incapable of Outrage by Saint_Waldo · · Score: 0

      You are correct sir, finger slipped, and thanks for the correction.

    3. Re:Incapable of Outrage by poot_rootbeer · · Score: 1

      You are correct sir, finger slipped, and thanks for the correction.

      Nintendo has promised that a new, more reliable finger-holster is already on its way to your home.

    4. Re:Incapable of Outrage by Saint_Waldo · · Score: 0

      Too bad I own a PS3.

    5. Re:Incapable of Outrage by poot_rootbeer · · Score: 1

      Too bad I own a PS3.

      Yeah, that is pretty bad. Sorry man.

  17. At least Sony wasn't lying... by Hamster+Lover · · Score: 1, Flamebait

    ...when they said "the next generation doesn't start until we say it does." Well, we're still waiting.

    Maybe the next patch will be the start of next generation gaming. Or the patch after that. Hey, somewhere in there the next generation will definitely start.

  18. Nint[innu]endo by Anonymous Coward · · Score: 0

    From the first article:

    "...people are becoming more and more excited playing with the Wii."

    "...sweaty hands [...] exacerbating the issue."

    The jokes just write themselves.

  19. Fix the Wii`s European Virtual console by palad1 · · Score: 4, Interesting

    The european virtual console is stuck @ 50 hertz, the games are about 15% slower and the screen has ugly black borders around it.

    As much as I am a nintendo fanboy, I really must admit they badly botched the it on this one...

    So please make eu games run @60Hz and use the overscan... pretty please?

    1. Re:Fix the Wii`s European Virtual console by AbRASiON · · Score: 1

      Yeah, aussie guy I know confirmed the same thing, it's "broken" on his pal setup, if he puts it into NTSC it fixes things.

      He also said the Wiimote seemed laggy at 50hz too.

    2. Re:Fix the Wii`s European Virtual console by buffer-overflowed · · Score: 1

      Isn't that how they played originally?

      I was under the impression that the virtual console was going for a completely authentic experience.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  20. Cheap by Anonymous Coward · · Score: 0

    This is something I seriously don't get about the latest generation of consoles. Every previous generation, one of the plus points was that once you buy the console, that's it - everything Just Works (tm Apple). Now the first thing you have to do when you switch on is download patches? WTF?

    It's cheaper to make any application like this. You don't have to do quite as much testing because it doesn't have to be perfect first time. It just has to be Good Enough. Some bugs are very expensive to eliminate by testing alone because a large amount of test effort is required to expose them. And now that consoles are normally connected to a network, these bugs can be found by "distributed testing", i.e. actual use of the product.

    In effect, some of the test cost has been passed on to you, the customer. What do you get in return? A cheaper game? A better game (after patching)? Hmm... unlikely. What you get is a game disc that isn't complete, and an extra requirement to provide your console with an Internet connection. Not really a great deal.

  21. Personally.... by mark-t · · Score: 1

    I think that the wiimote should have textured rubber grips on it, material not entirely dissimilar from the non-slip grips that people put into the bottom of their shower/bath to keep from slipping. That would probably largely solve the issue of it slipping away from people simply on account of sweaty hands.

    1. Re:Personally.... by Anonymous Coward · · Score: 0

      They do make silicone (or silicone-looking) covers for the wiimotes. I think they're butt-ugly, but they do provide a little more grip. That said, no amount of rubber is going to help if you don't hang on while playing. Virtual darts, anyone?

    2. Re:Personally.... by mark-t · · Score: 1

      Of course... but I think that the problem with people losing their grip on the controller ultimately still stems from the fact that the device is made of smooth plastic, so if one's hands get slippery on account of perhaps a bit of sweat, it's really not hard at all to see why it might slide out of one's hands while holding it. Making it a bit rough so that the fingers can easily detect any change in position would cut a person's response time to it starting slip drastically. I would expect it to be almost an automatic reflex to grip it more tightly the instant one's fingers felt even the slightest change.

  22. ytmnd by Lehk228 · · Score: 0
    --
    Snowden and Manning are heroes.
    1. Re:ytmnd by Anonymous Coward · · Score: 0

      Ahem. It would've been courteous to let us know that your link makes a crapload of pop-music noise...

  23. Uhhh, because they should have tested it? by Sycraft-fu · · Score: 1

    It's not ok for a manufacturer to just say "Well this breaks easy so be careful with it," if it is going to be used in an environment where it is likely to be handled roughly. Companies should know that people are vicious with their controllers and indeed classic game controllers are designed with that in mind. As a kid I remember chucking a SNES controller on occasion and always pushing the buttons waaaay too hard and it took the abuse. It was designed to, they knew that kids like me were going to use and abuse it.

    Well, this should have been tested with the Wii controller. Sure it only needs small movements but is that what people are actually going to do? Of course not, they are going to get in to it and start moving dramatically. That's just how we work.

    One would assume Nintendo would have playtested the Wii with normal gamers and found this out. It's not like we are talking about something that's taken a long time to find out. It's been, what, a week?

    1. Re:Uhhh, because they should have tested it? by WidescreenFreak · · Score: 1

      And who's to say that they didn't? As I mentioned in an earlier post, if all of their playtesters ran it through its paces but nothing like this happened, why would they have had any expectation that it would have happened when it went on sale? At what point do you have to give your customers the benefit of the doubt that they won't act like maniacs?

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    2. Re:Uhhh, because they should have tested it? by apoc06 · · Score: 1

      why would nintendo go ahead with a strap that is noticably thinner than any other product? why would you make a strap for an object that you expect people to swing around thinner than the strap that you dangle your digital camera on?

  24. Nintendo cares, Sony ignores? by kinglink · · Score: 1, Troll

    Well I'd say yeah. Nintendo is taking the strap problem serious which is pretty awesome. They know for the most part the strap isn't the problem, it's a problem with people letting go of the controllers completely, but I'm sure they'll figure out someway to make people happy. However I'm sure they can't go around giving free tvs away for idiots who let go of the controller (and seriously that's fair) but they should probably offer a free stronger strap. Of course those who couldn't hang on to their controller really shouldn't expect much more. I've yet to have an occasion where the controller flew out of my hand.

    Then again on Sony's side, there's so many known problems with the console, this update feels like lipservice at best, and it's not even solving any problem that a normal person would have. What's worse this is a problem their console has and they arn't even acting like it's a real problem or taking it seriously. But the priority of video feeds? That's crucial, except what happens when my 1080i TV revert to 480p because I don't have 720p?

    Oh that's right, it's Next gen and HD generation? That's when graphics and games are amazing... as long as you have the right tv, and the right connector, and the right game, and sony will be glad to sell you them all, for more money.

    Microsoft has become a more caring company then sony, they are at least finally repairing Xbox 360 with drive problems for free. Sony, well I guess the good news is under 400,000 people will be effected by these problems.

    1. Re:Nintendo cares, Sony ignores? by DrXym · · Score: 1
      The PS3 issue is minor, and certainly not worth the coverage given to it. People with nonstandard 480p/1080i TVs fall back to 480p when playing 720p games. Big deal. Yes your resolution is less, but it still plays. It would be nice if were scaled up to 1080i but its hard to see how it would happen unless the PS3 has an upscaler. Does it have a hardware upscaler? If not I don't see the point of continued complaining - there is no fix for the issue without a hardware revision.

      And if its possible to fix in software, the fix will appear in due course. Again there is no point in continued complaining since they are doubtless working on the issue.

      And there aren't "many known problems" with the console. There is the 1080i issue, a few other scaling issues which are already known to be worked on (e.g. DVD scaling) and that's about it. Certainly nothing that stops the console from working and nothing that can't be incrementally improved.

      I don't see why you're prepared to let Nintendo off the hook if you're bitching about lower resolution on the PS3. After all, the PS3 has yet to be responsible for smashing TVs, windows or other people's faces.

      As for Microsoft being "more caring", if they're repairing 360s for free, it may be because they're aware of quality issues or a design flaw that broke them in the first place. See also, overheating PSUs, bricked 360s.

      Nintendo, Microsoft and Sony are all heartless global corporations. They don't care about you, they care about your money, profit margins and avoiding expensive lawsuits. At the end of the day they couldn't give two shits about anyone as long as they keep paying and good support / publicity is a means to an end. I don't see Sony as being any worse or better than Microsoft or Nintendo in that regard.

  25. What the hell is the Wii "strap" ? by Anonymous Coward · · Score: 0

    An explanation for what the fuck this "strap" is or what it does is notably absent from both the article and the summary. A strap to carry the wii? A strap to attach it to the television? the comments to the story suggest some sort of strap for a remote control, but WTF would anyone need a strap on a remote control for?

    None of this makes sense.

    1. Re:What the hell is the Wii "strap" ? by Anonymous Coward · · Score: 0

      Nothing [for you] to see here, move along [you annoying dumbass].

  26. I don't think anyone was saying it wasn't good by Sycraft-fu · · Score: 1

    Just that it was as good as they were advertising. There was all this talk about cinema experiences in realtime and so on, combine with some amazing teasers. Then we find out the teasers are all prerendered, the graphics chip is about the same as an nVidia 7900 which, while powerful, isn't anything more than what the 360 has and the games look about the same.

    It wouldn't be a problem if Sony didn't promise the Sun and Stars all the time. If they had told the truth that the graphics would be competitive with the 360 (which they are) then great. But when you tell everyone it's like nothing they've ever seen and show them shit that had only previously been done in Maya it's rather disappointing to find out you were lying and indeed the shit had been done in Maya.

    People are mad about the hardware because it's capabilities were greatly oversold, and because it's real expensive.

    1. Re:I don't think anyone was saying it wasn't good by apoc06 · · Score: 1

      why dont we hold off on saying how the ps3 underdelivered for now? its been out less than a month. if you showed me the games available at ps2 launch, i would never believe that the same box would eventually deliver games like god of war or burnout or metal gear.

      honestly, looking back at the xbo360 i was disappointed when i saw it for the first time, but a year into development and gems like gears of war are coming out.

      you can run windows98 on a 9ghz machine, but it will still be crappy windows 98. that doesnt mean the machine is subpar. lets get launch software bad taste out of our mouths first before we start complaining.

  27. Sony got it right - for me by Murrow · · Score: 2, Informative

    I'm a PS3 owner, and the new settings are the right ones for my non-1080p HDTV. So, I'm happy with them. The better choice, of course, is to make these choices more user configurable so people can get the mode they prefer for each situation.

    I'm a little miffed that when a patch comes out they force me to install it before I can log into the playstation network. This patch had nothing to do with networking. Of course, the 360 works the same way.

  28. Great by xlordtyrantx · · Score: 1

    I remember reading somewhere at some point (gotta love my memory) that the main reason that console games are great, in the opinion of the writer, is the fact that they work when they get to you, and don't have to have any patches later on, like computer games. Well, there goes that idea...

    --
    Eagles may soar, but weasels never get sucked into jet engines...
  29. Nothing a warning sticker can't fix by Redrodan · · Score: 0, Flamebait
    I don't see the problem with the wrist straps. I have 2 Wii Remotes and both the wife and I have been playing a lot of Wii Sports & Zelda TP with out any problems.

    Maybe Nintendo should just put a warning sticker on new boxes:

    Warning: Not recommended for aggressive fatty kids with sweaty hands.

  30. I have two thoughts on the wrist strap issue. by pizzach · · Score: 1

    1. If I had an expensive TV, before using fast throwing motions etc, I would sure as hell make sure the strap seemed durable and wouldn't somehow come off mid-throw. A bit of cautious enthusiasm is called for with your new toy.

    2. Generally when you make something such as a wrist strap, you design it so that it can take MORE abuse than general use as a safe precaution. It sounds like Nintendo massively undershot or had gone the cheap route. I wonder if the person who designed the wrist trap has now been moved into a corner of the office to do less dangerous work now.

    --
    Once you start despising the jerks, you become one.
    1. Re:I have two thoughts on the wrist strap issue. by shoemilk · · Score: 1

      Off-topic, I know, but traditionally in Japan, the crappy worker that they want to get rid of gets a nice window view. Now they just fire them like the rest of the world

  31. ps2 emulation sucks by borcharc · · Score: 1

    Now if they could only fix ps2 emulation on the PS3, PS2 Final Fantasy, that came out a few weeks before the PS3, looks like crap even at 480p on the PS3. Now I have to keep my PS2 connected so I can finish the game with usable graphics. Very anoying....

    1. Re:ps2 emulation sucks by spwolfx · · Score: 1

      some people reported PS2 games looking better after 1.3...

  32. Not a big deal by manthrax3 · · Score: 2, Interesting

    Ars is making a HUGE deal out of this resolution nonsense, and I don't know why:

    Almost every TV on the market can scale down from higher resolutions (or from interlaced to progressive and vice versa) to its native resolution and refresh rate with (in my opinion) no visual effect. Most cable HD comes in 1080i as well and I don't hear the conspiracy theorists talking about that.

    1. Re:Not a big deal by Anonymous Coward · · Score: 0

      The problem is, the PS3 *detects* what resolution you can handle and then adjusts its output automatically. Before the patch, it was just checking to see if a TV could do the highest possible resolution and, if not, outputting to the lowest possible resolution, skipping the 2 (3?) steps between. It wasn't giving you a high-resolution signal to downsample from.

  33. NIntendo's attitude was the same to defective DS's by andyr0ck · · Score: 1

    i bought a DS with a dead pixel. no arguments, a straight return. apparently, the same applies to the cracked hinges. THAT is what i want to see when i spend a decent sum of money on something; after-sales service.

    nice one, Nintendo.

  34. What about 1080i HDTV owners by toy4two · · Score: 1

    I have a 2 year old 1080i only HDTV (well it has 480p also), Does this mean the games will play at 1080i now instead of being downgraded to 480p? I wasn't going to buy a PS3 if all it was going to do was provide 480p to my TV.

  35. Amazing idea! by WidescreenFreak · · Score: 1

    Oh, I don't know. They could .. perhaps .. hold onto the damned thing so that it doesn't fly out of their hands???

    Just a wild thought, I know. No one would ever believe it.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  36. Even the new Directv HD DVR is 1080i by toy4two · · Score: 1

    I don't know of any cable STB's that support 1080p and I've never heard a complaint, I think SONY made the right decision here. I still don't understand why you can't just set it and forget it. If you have 720p you select that only, if you have 1080i you select that only, cable boxes can do it, why not SONY?

  37. Well, the fix for not having HDTV by WillAffleckUW · · Score: 1

    Is to get a Wii, so you really don't need any patches to the PS3 for that.

    Except the patch to your wallet for wasting $600 for a console with only one good game (I did that when I got the xBox when it came out ...)

    --
    -- Tigger warning: This post may contain tiggers! --
  38. That's not fair! by XnavxeMiyyep · · Score: 2, Funny

    Damn you! How could you be so culturally insensitive as to insult my god!?

    --
    I put the 't' in electrical engineering.
  39. no lawsuit but a fix is needed. by Darthmalt · · Score: 2, Insightful
    It's not Nintendo's fault people are getting overzealous however based on these reports they should make a stronger strap available for people who already have a Wii to purchase at a reasonable price the current strap costs what maybe a dollar to manufacture? And start making the new and improved strap stock on all new consoles manufactured. They could even pull off a great cheap PR stunt and send free replacement straps to current Wii owners.


    If Nintendo is smart they will milk this for all that it is worth. "Oh no people are soooooo excited and having soooo much fun playing our new revolutionary console that they can't hold on to our controller. So because we are worried about our consumer here's a free super duper deluxe strap so you and your stuff will be safe."


    However I don't think people should really be able to sue Nintendo because they are a butterfingers.

  40. Source of Possibly Inaccurate Statement? by DarkJC · · Score: 1

    "Sony has updated the PS3's firmware to 1.30 in an effort to take care of the much-complained-about resolution scaling issues."

    This is something I don't understand. I have never seen a statment from Sony saying that's what the patch was for, all I've seen is some notes on what the patch DID fix on their website. The only places I've seen these comments are sites like Ars Technica and Kotaku, where they assumed that's what the patch was for. Complaining that it doesn't do what you assumed (wrongly) it would fix is like saying a PBJ sandwich sucks because it doesn't have ham.

    Of course, if someone has a source to Sony stating they fix the issue, I'll be sure to bite my tongue off next time.

    1. Re:Source of Possibly Inaccurate Statement? by spwolfx · · Score: 1

      welcome to the "bash the sony" world... All they did is fixed the priorities so games are shown in native resolution (1080i) and not be downscaled to 720p, which is what people complained about... and now same people are complaining their games are now upscaled. its getting ridicilous.

      More important part of the update was:
      - support for bluetooth remote
      - support for 5-6 different USB steering wheels for PS2

    2. Re:Source of Possibly Inaccurate Statement? by MrCopilot · · Score: 1
      Complaining that it doesn't do what you assumed (wrongly) it would fix is like saying a PBJ sandwich sucks because it doesn't have ham.

      Ahh brings back memories of my youth, Dad would be hanging christmas decorations, sister helping Mom make the PBJ&Ham samitches.

      Good Times. Good Times.

      --
      OSGGFG - Open Source Gamers Guide to Free Games
    3. Re:Source of Possibly Inaccurate Statement? by toy4two · · Score: 1

      IGN.COM reports this still doesn't fix the 1080i issue.

  41. Blame CinemaScope by tepples · · Score: 2, Informative

    Is there even one good reason why every video I watch, be it Blu-Ray or DVD, needs to be letterboxed? Hello..there are like 80 lines missing from the top and the bottom of every movie. Widescreen video on widescreen set should not equal letterboxing.

    Your TV is 1.78:1. A lot of widescreen movies are shot in 2.40:1 and transferred to DVD with black letterbox bars to pad it out to 1.78:1. Blame CinemaScope for introducing 2.40:1.

  42. I didn't back Bush by tepples · · Score: 1

    Just go behind a bush.

    I didn't go behind a Bush in the 2004 election; why should I now?

  43. come on by crabpeople · · Score: 1

    Oh come of it. Whats with all this nintento apologizing? Every cracked strap I've seen on the internet has been frayed and broken in half. If they made them out of that "snakey metal" like expensive camera laynards this kind of thing probably wouldn't happen.

    Its 100% nintendo's fault. Would you say that people who got in accidents, and had their seatbelts snap and fail, were at fault because they got in an accident in the first place? The laynard sole use, as I understand it not personally owning a wii, is to make sure the controller does NOT fly out of your hand. If it fails at that, then what is the other purpose of it? So that you can hang it bling styles off your wrist when you go to the mall?

    --
    I'll just use my special getting high powers one more time...
    1. Re:come on by lubricated · · Score: 1

      >> Would you say that people who got in accidents, and had their seatbelts snap and fail, were at fault because they got in an accident in the first place?

      Yeah, it would be their fault, if they kept getting in accidents over and over again. I doubt the strap fails on the first time.

      --
      It has been statistically shown that helmets increase the risk of head injury.
    2. Re:come on by Sparr0 · · Score: 4, Insightful

      I disagree about the sole use of the lanyard. I think it is specifically for keeping the wiimote handy while you grab your soda, or pick your nose, or whatever. It is NOT a restraint device. It is the *EXACT SAME THING* that has been on every digital camera ever. It is meant to save the camera when you drop it, NOT save the guy you try to throw the camera AT.

    3. Re:come on by justchris · · Score: 2, Interesting

      Not quite. The straps they use are rated for a certain force. If you exceed that force, the strap will break. None of the reports say the strap just snapped, in each case, the player did not simply let go of the controller, but were actually swinging it with force at the time it left their hand. Even the "snakey metal" you speak of, has a rating beyond which it will snap. Using a stronger strap would guarantee nothing, and Nintendo would still have to educate people not to release the controller when they're flinging it at their tv at high speeds.

      --
      just some guy
  44. The Best way to fix a PS3 by Anonymous Coward · · Score: 0

    Use a sledge hammer on it and go out and buy a Wii.

    1. Re:The Best way to fix a PS3 by Anonymous Coward · · Score: 0

      Go fucking kill yourself fucktard!!!!!!!!!!!!!!!!!!1

  45. Throwing Fastballs by h4ck7h3p14n37 · · Score: 1

    The articles I've read regarding the strap issue have mentioned the Wii-Sports baseball game. I guess people haven't figured out that you don't need to move your whole arm to throw a good fastball, just flick your wrist down; you'll get the maximum speed every time.

  46. umm... you're the man now dog? by tepples · · Score: 1

    [ytmnd.com] Ahem. It would've been courteous to let us know that your link makes a crapload of pop-music noise...

    I thought that was what the "[ytmnd.com]" was for, right? If you're not familiar with YTMND, see YTMND on Wikipedia and YTMND's wiki (silent). Then see Defective DS and The Pooh and Wii Song for more Nintendo-related examples. Yes, yes!

  47. Aren't they already doing that... by Draconix · · Score: 1

    ...in the music industry?

    --
    By reading this you acknowledge that you have read it.
  48. Don't use Spiderline by Solandri · · Score: 1
    Never thought my fishing hobby would ever be relevant to video games.

    Don't use Spiderline or any other "high performance" fishing line for this purpose. These lines are high-strength, low-stretch. That means if your controller slips and starts to fly, the line will not stretch and will arrest the controller's motion in a very short distance time. This will create a huge impulse loading which can easily exceed the yield strength of the line. Fishermen like these lines because they let them "feel" the fish nibbling the bait at the other end. But fishermen also use a rod which acts as a shock absorber and eliminates much of this problem of impulse loading.

    Instead, you want to use a stretchy line like regular monofilament or tennis racket string. If the line can stretch, it spreads the controller's deceleration over space (and time), resulting on lower load forces on the line, making it less likely to break. It's just like falling onto a soft cushy mat vs. falling onto concrete. Both falls have the same amount of energy, but hitting the mat creates smaller forces than hitting the concrete.

    1. Re:Don't use Spiderline by Phisbut · · Score: 1
      Never thought my fishing hobby would ever be relevant to video games.

      Never played one of the recent Zelda titles?

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  49. You might want to be careful with the "R" word by Anonymous Coward · · Score: 0

    At least until you have a good grasp of which spelling to use: to, too, or two....

  50. I can think of two reasons for the problems by Solandri · · Score: 1
    1. Some of the motions require gripping the controller while simultaneously releasing a button on the controller.

    2. Some of the motions are mimicking real-life actions where you release the object (e.g. bowling). So your brain is already pre-wired to let go in the middle of the motion.

  51. Supply + Demand by Z34107 · · Score: 1

    Except supply and demand isn't the only factor. There's also longer-term issues like PR.

    PR shifts the demand curve to the right (good PR) or the left (bad PR). They're one in the same.

    --
    DATABASE WOW WOW
    1. Re:Supply + Demand by ZorbaTHut · · Score: 1

      No they aren't - the price can be changed in a matter of days. Your PR can't.

      I agree they have similar effects, but they're very fundamentally different beasts when you want to start manipulating them.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    2. Re:Supply + Demand by Z34107 · · Score: 1

      Price and demand are entirely different concepts. I'll refer you to Wikipedia.

      The demand curve is the graphical representation of demand - how much consumers are willing to buy at each and every price level. How much people are willing to pay has nothing to do with how much you want them to pay.

      There are a number of things that affect demand, public relations included. You are correct in saying that price and PR are entirely different, but I made absolutely no reference to price.

      --
      DATABASE WOW WOW
    3. Re:Supply + Demand by ZorbaTHut · · Score: 1

      My point is that, yes, price shifts the demand curve, as does PR. However, once you move outside a single instant of "here is what the demand curve is at this moment", they behave quite differently. Good PR is much harder and slower to gain than good price. Price can be changed overnight. But there are many companies that couldn't make me want to buy their system overnight.

      If Nintendo and Sony both released identical consoles for $400, I would buy Nintendo's. If Sony reduced their price to $300, I would buy Nintendo's. If Sony announced that they were going to donate a thousand dollars to a Save The Fuzzy Mammals campaign, I would buy Nintendo's. If Sony did all of that, then stopped fucking with DRM and started working to extricate themselves from the RIAA, then I'd buy Sony's . . . after several years had passed, once I was convinced they were serious.

      PR is tougher to change than price, even though they modify the same curve, and must be considered separately. High initial prices can create bad PR. Seeming to fuck over your customers [i]does[/i] create bad PR. Making your customers think that they'll get a better deal if they just wait reduces demand (I'm not sure if I'd categorize that under PR, but it is similar.) These are things that can't just be fixed by lowering the price - often "the highest price the market can bear" turns out to be a blisteringly stupid idea.

      That's my point.

      --
      Breaking Into the Industry - A development log about starting a game studio.
    4. Re:Supply + Demand by Z34107 · · Score: 1

      often "the highest price the market can bear" turns out to be a blisteringly stupid idea

      Except that, as you pointed out, bad PR makes "the highest price the market can bear" rather low. If you don't shoot for this price, you're screwing over your suppliers, your shareholders, your employees, and anybody at all associated with your company. Seeking the market-bearing price requires good PR, corporate citizenship, etc.

      --
      DATABASE WOW WOW
  52. I doubt the straps are actually breaking by Anonymous Coward · · Score: 0

    I'm looking at my Wiimote right now, and I can't imagine moving this thing fast enough to break a nylon strap unless I were actually swinging it by the strap itself.

    Barring that, here's a likely scenario:

    1. Use Wiimote without wearing the strap.
    2. Forget Wiimote isn't really a bowling ball.
    3. Let go of Wiimote, smashing $4000 television set.
    4. Scream, cry.
    5. Pull on Wiimote strap until it snaps. May need to hang a chair from it.
    6. Claim Nintendo owes you a new television.

  53. Oh my... by jgdobak · · Score: 1

    Nintendo president Satoru Iwata spoke to Japanese reporters on the issue, saying that: "Of course before the launch of the Wii hardware Nintendo had a number of tests on the durability of everything, including the strap, but our understanding right now is that even beyond our expectations people are becoming more and more excited playing with the Wii."

    The jokes write themselves.

  54. Off-topic by 75th+Trombone · · Score: 1

    I'd really like to moderate this thread, but I gotta give you props for closing your parentheses AFTER your smiley, not WITH your smiley. Well done. /golfclap

    --
    The United States of America: We do what we must because we can.
  55. Swinging in Tennis by LKM · · Score: 1

    I own a Wii, and I play Wii Tennis, and I swing pretty hard. It's quite unlikely that you'd lose grip, though, and even if you did, you would not swing hard enough to make the strap break. In the video I've seen, the person broke it when throwing in Baseball. That's where you might throw very fast, and also let it go intuitively.

    However, there are tons of warning screens telling you to be careful, and I've never let the controller go - never been even close to it. Suing Nintendo? Come on.

  56. Re:Griping a common talent? by Anonymous Coward · · Score: 0

    At first I read the title of your post with one p, so I was expecting something completely different. I even mentally prepared a little rebuttal along the lines of "no, I'm quite sure fanboys have already perfected the art of griping."

    Dam my inn ability too reed.