NES Emulator for iPhone Emerges
An anonymous reader writes "The first emulator for iPhone, iPhoneNES has been released. It run very slow, and has no sound, but hacker NerveGas has managed to modify the source to release an optimized version that is playable. " My favorite bit is that your controller is a clickable picture of the NES controller. Not exactly the ideal UI but still an amazing accomplishment.
How do you install it on the iPhone. Or is this an Ajax app?
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
Seems quicker.
I have heard that the iPhone changes the CPU frequency depending on usage; anyway 600 MHZ (maximum) is a lot for a hanheld device.
My Nokia N800 Internet Tablet has a CPU half the speed (320MHZ) and manages to do things at a reasonable speed.
Emulation on the PSP, at this point, is a given. Anything up to and including the PS1/N64 is pretty much emulated... The importance of this would probably be that it's the first emulator on the platform or whatnot.... still not the world's best story, but hey.
Tell me something...it's still "We, the people"... right?
Looking at the video, I imagine the controls would absolutely suck.
Just buy a DS instead for games:/
I'm not sure if you noticed, but there's both more iPhones on the market (due to popularity) and a larger market for the iPhone (can the PSP make phone calls (out of thoe box)?), and I also would take a gamble and say the iPhone wasn't created with gaming in mind. (Not as much as the PSP, therefore different hardware specs., and a different control configuration.)
Also, you may want to check out the following:
Playstation Emulator for PSP Released
x86 Emulator on PSP Runs Windows & Linux
Gameboy Emulator Released for PSP
Seems like a good idea but I can't imagine trying to play NES with that small of a controller. I think it would be strange on a touch screen. Button mashers sure would be fun though.
I'm pretty sure I had one... the phone reception sucked, but the sound worked and it had a brilliant UI.
looks cool, but I'll keep my TI-89 version thank you.
My guess would be people who have an iPhone...
Taking guns away from the 99% gives the 1% 100% of the power.
Now, if that loser who runs vNES can get it working on the iPhone. (Disclaimer: I'm that loser and iPhone doesn't have java.)
Now the iPhone is like a smartphone from 3 years ago!
Right here: nesDS. If you have a DS but don't run homebrew, you can buy a Games n' Music card and use the "DLDI-Capable Devices" instructions.
ObTopic: I have a phone to make calls. I have a DS to play games.
One of the reasons to get excited about the iPhone was, despite being a hybridization of devices is that it does its many tasks well unlike all the devices that came before it.
But this is not one of those tasks. It's hard to enjoy a game when the control is less than adequate. I think I rather play a game designed for touchstream (why not, DS has that too -- could be done for iPhone) than trying to clunk through a game designed with a physical controller in mind.
The iPhone is...
- A phone
- A music player
- A very nice mobile web browser
- Expensive
- Shiny
The iPhone is not...O RLY? Then how does the iPhone make calls?
Sometimes your joke applies. Other times it does not.
Also don't forget the obvious fact that the PSP isn't really the sort of gadget most people carry around in their pocket or take to work. But having some real video games in your cell phone (as opposed to most of the lack-luster fare you can download to your phone by paying $7.99) has a lot of potential. You know, some people have lots of "contacts" to add in their phone, and for some reason it takes a while...
There is no -1 Disagree mod. Slashdot.org/faq defines mod options. USE IT.
Indeed. I'm a bit surprised by all the complaining "controls are teh s uck" posts, when the point is that someone's doing the damn thing at all in the first place. It's not meant to be the greatest thing in the world right out of the gate, it's the first milestone of a charming new hack on an interesting new platform.
Slashdot Burying Stories About Slashdot Media Owned
I remember being able to use some NES emulators back in the day on my AMD K6-2 333. Meanwhile, others would be dog ass slow on my newer Athlon 600. Hell, they'd be dog ass slow on my XP 1500+. :p
Can't say I've ever programmed an emulator, but from what I can tell, there's either a good number of people out there who don't know what they're doing, or it's very easy to bork something and cause horrible performance.
I can't wait until they can support gun-based games with the multi-touch interface. Touch the duck to shoot it! I'll show that smartass dog what's what...
slashdot.org, so easy a caveman could do it!
oog want to play kick-ass fighting games on oog's iphone. oog bored, BORED!
"QUICK, GET THE KEYS"
+5, Truth
The iPhone is a rectangular 115 x 61 x 11.6 mm touch sensitive screen, WiFi, 8 GB of memory a reasonable amount of processing power on a fairly common OS. The truth is you can use it for whatever is applicable. It also supports USB so you can plug almost anything into it. Steve Jobs isn't stupid he has a platform that can be adaptable for many things.
Video, Audio, Data Sharing, Communication, Interactivity the list goes on.
Shoot My palm I use as a web browser, video game console, organizer, music player flashlight when i need it, data drive you name it.
What about a DS emulator ? It would make perfect sense with the touchscreen interface !
Also don't forget the obvious fact that the PSP isn't really the sort of gadget most people carry around in their pocket or take to work.
The PSP is really popular among people who take mass transit to work. They're really common to see on trains, but I've rarely seen anyone with a PSP elsewhere.
The iPhone has bluetooth, maybe it will be possible to use a separate fold-out bluetooth keyboard for things like this and the terminal emulator.
Was there ever any posts about emulation on the iPods? iPod has its own gameboy emulator, and I think NES emulator as well.
>> How is this newsworthy? BLASPHEMY! Had I told you that within 45 days of the iphone release it would have been hacked to allow any program and even, ugh NES emulators I would have been modded down into oblivion. This is a closed system, on a phone, running a unix variant that descends from freebsd and netbsd. The geek factors are off the chart.
Nature journal lied in Britannica vs Wikipedia Ask to retrac
Emulation is no big deal. Why are the numerous PSP emulator releases never posted? /.'s Apple nuthuggery gets more visible by the day.
:)
Simple:
- Sony = bad
- Apple = good
- */Linux = extra good
Jumpstart the tartan drive.
I personally prefer my DS when traveling. Same idea, though ;)
My blog. Good stuff (when I remember to update it). Read it.
In the youtube video, he is using the B button to jump. That's wrong. It's the A button.
http://www.consoleclassix.com/gameinfo_smario_ne s.html
It puts the lotion on it's skin, or else it gets the hose again.
Commuters seem to use the PSP mainly for video playback. You can use a DS for that if you get some homebrew stuff, but it's no where near as nice as the PSP for that purpose.
Yes, nice accomplishment indeed.
It seems that, for any device that comes out these days, we first see the NES emulator, then other emulators. This is then followed by ports of Doom, Heretic, Hexen, and maybe Duke3D. This is then followed by Linux, Quake, and Descent. It's only after all that do we see actual new things being made for a platform.
I swear, some people have nothing better to do but port old games to every platform imaginable.
now if we can just get my cruddy old nes to emulate an iphone. =)
Help Me! I'm trapped in the tubes! Oh noes! Here comes a internet!
Writing your own game is hard. Writing your own game while you're figuring out how to use the platform is harder.
Getting an emulator up and running requires a lot of things to be solved: dealing with the filesystem to load ROMs, getting things to run on a regular schedule, updating the screen, taking input and using it, talking to the audio hardware... by using a pre-existing emulator that you know works, or something like Doom, you can concentrate on these sorts of tasks with an end result that's actually a decent-sized project, instead of a tiny little toy app that bounces your coder-art logo around the screen and goes 'thrummmmmm'.
egypt urnash minimal art.
The "emulation" part is not newsworthy by itself. The "for iPhone" part is what makes it newsworthy. This is one of the first non-web useful iPhone apps.
I hate to admit...you are correct. LOL photoshop...that puzzle game.
Obviously, what is needed is a Bluetooth gamepad.
"It is our blasphemy which has made us great, and will sustain us, and which the gods secretly admire in us." - Zelazny