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Must Nintendo Make a Mobile Phone?

Hiroshi writes "Earlier this year Engadget uncovered a patent filed in 2001 for a Nintendo cell phone but as we all know, nothing came of it. Now CNET is highlighting the Nintenphone once more, stating that it must be built if cell phone gaming is ever going to get better. Interestingly, CNET Photoshopped a DS Lite with Android and a virtual keypad, and while this probably wouldn't be what a Nintenphone would look like, I can't help feeling like the DS would make an awesome phone."

155 comments

  1. Doomed to repeat history? by stoolpigeon · · Score: 5, Funny

    Of course Nintendo doesn't have to do this. I'm somewhat shocked that a tech site like slashdot would be so woefully unaware that this problem has already been completely solved by Nokia with the N-Gage. If you check the reviews you will find that it is " A great multi-function device that plays games too!". So let's get with the times slashdot.

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    1. Re:Doomed to repeat history? by phase_9 · · Score: 1

      Apart from the fact that Nokia aren't exactly renowned game makers... well, bar Snake that is.

    2. Re:Doomed to repeat history? by techpawn · · Score: 2, Insightful

      Exactly, (IMHO) the mobile game market is mostly quick pick up and put down games like bejewled and the like. Nintendo has pretty much been good with keeping game platforms as game platforms. Yes, overspecialization breeds slow death, but at some point we have to say "ya know I don't want my DS to make phone calls. I want a good game system and a good phone not a half ass of each"

      I like the ease of 1 device, like the iphone, but the N-Gage was proof that you can do it completely wrong.

      --
      Ask not what you can do for your country. Ask what your country did to you
    3. Re:Doomed to repeat history? by grimJester · · Score: 1

      Feature-wise the original N-Gage gave an absurd amount of bang for the buck, but the games were missing and it competed against the GameBoy Advance that was half the price and had lots more games. I think adding a phone to a game system with the kind of game industry backup Nintendo has is far more likely to be successful than a phone maker attempting to make a phone into a GameBoy.

      An "entertainment" version of the Communicator, with games, decent movie and mp3 playback, might be a better option for Nokia.

    4. Re:Doomed to repeat history? by Bieeanda · · Score: 1

      That was my first thought at the suggestion of the DS as a phone. "Side-Talking 2.0!"

    5. Re:Doomed to repeat history? by SavedLinuXgeeK · · Score: 1

      ... well, bar Snake that is.

      Is that the sleazy game where you go to bars and hit on women?....

      --
      je suis parce que j'aime
    6. Re:Doomed to repeat history? by pragma_x · · Score: 1

      Excellent point. I've been wondering why a DS "cellphone cartridge" hasn't been made available yet. It would seem like the easiest and cheapest way to get this off the ground.

      Come to think of it, an intrepid hacker could probably pull this off with the right cellphone parts.

    7. Re:Doomed to repeat history? by Constantine+XVI · · Score: 2, Informative

      The Game Boy Color had a special link cable to hook up to your cellphone to play against other people in one of the Pokemon games (Crystal IIRC). It was pulled out in the US and EU releases, which Im guessing is for 1 of 2 possible reasons:
      1) The cell network in America and the EU didn't yet have the horsepower to sustain the speed they wanted (keep in mind Japan's WCDMA network was/is very advanced compared to the GPRS, CDMA, and TDMA of the time)
      2) It just wasn't very popular

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
    8. Re:Doomed to repeat history? by LWATCDR · · Score: 1

      I would say that a wired or bluetooth headset would be the way to go even for the iPhone.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    9. Re:Doomed to repeat history? by kill+-9+$$ · · Score: 1

      Nah, that was Leisure Suit Larry.

      --

      -- A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard
    10. Re:Doomed to repeat history? by DECS · · Score: 1

      It's pretty comical that CNET was outraged that Apple--an electronic device designer that develops integrated software--would attempt to deliver a phone, while it thinks it is mission critical for Nintendo--which has only made game consoles--to deliver one.

      Perhaps the real business model in danger is that of CNET offering manufacturers advice. CNET doesn't seem to be doing very well at that at all.

      UnWired! Rick Farrow, Metasploit, and My iPhone Security Interview

    11. Re:Doomed to repeat history? by Oktober+Sunset · · Score: 1

      no no, that's Trouser Snake, easy mistake to make.

    12. Re:Doomed to repeat history? by Blublu · · Score: 1

      How to make a DS Phone: Take phone Take DS Put them together with a rubber band ??? Profit!

      --
      meh
  2. Looks more like a Calculator... by thwack328 · · Score: 1

    ...and it's bigger than my watch.

    1. Re:Looks more like a Calculator... by achenaar · · Score: 1

      I take it this is your watch?

  3. Or maybe ... by ThirdPrize · · Score: 1

    they could stick wheels and an engine on it to make a car for gerbils. That would be as likely.

    --
    I have excellent Karma and I am not afraid to Troll it.
  4. No by mrsmiggs · · Score: 1

    Nintendo don't do convergence they do gaming. If they can't even be bothered to get a DVD player for launch into the Wii then I don't see why they would want to converge phones and the gameboy. The only reason they would bring in a phone element is to add a gameplay element, and frankly I wouldn't want to speculate beyond that.

    1. Re:No by aichpvee · · Score: 2, Insightful

      You're making a mistake if you think that they couldn't get DVD playback on Wii in time for launch. The reason they pulled it is because Nintendo is made up of greedy bastards. They saw that demand for DVD playback would cause minimal blowback at the worst (has it caused any?) and it'd save them on the DVD licensing fees, not to mention actually developing the software or paying someone else to do it. So yes, Nintendo doesn't do convergence devices. But not because they can't, but because they won't. The difference being that they would be totally capable of doing so in the future if such a device looked likely to print money.

      --
      The Farewell Tour II
    2. Re:No by Torvaun · · Score: 5, Insightful

      Yes, how dare they take profits into account when deciding how to design their products? If not putting a DVD player in will cause minimal blowback, then it clearly doesn't need to have a DVD player. How does maximizing profits by not including extraneous crap translate into greedy bastards in your head?

      --
      I see your informative link, and raise you a pithy comment.
    3. Re:No by LWATCDR · · Score: 3, Insightful

      And it really wasn't needed. Right now I have no less then three devices that can play DVDs hooked up to my TV. AA, PS2, a DVD changer, and an HD-DVD player I just got. If the Wii could play DVDs I think I would use as much as I use my PS2 to play DVDs.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:No by tooslickvan · · Score: 1

      I'm not sure why you think Nintendo is a bunch of greedy bastards for not including a feature that none will use, will not sell anymore units, and will cost them more to produce. There's no blowback because nobody wants to play dvds on their game console; everyone already has a standalone dvd player. And the wiimote is not a good dvd remote.

    5. Re:No by zegota · · Score: 1

      Seriously, those greedy bastards. How dare they not jack up the price of the Wii by including something few really wanted and even less actually need.

    6. Re:No by owlstead · · Score: 1

      Just to give some feedback to the argument that Wii does not need to have a DVD player: I would have bought one if it had a pretty decent DVD player from start. I don't need all those power and resource sucking devices in my home. Now I've bought just a DVD player. And it is not just because of cost either: browsing through DVD menus and such might be pretty nice with the remote of the Wii. Hell, you could adjust volume by pressing the trigger button and rotating the remote. Storing the last point of play within movies should not be a problem either - it is with many DVD players. And afaik it does not make too much noise, so, why the hell not?

    7. Re:No by aichpvee · · Score: 1

      I was neither arguing that it was needed nor that there was anything particularly wrong with them leaving it out. I was merely pointing out that they left it out because of money, not because they were in any way incapable of including the feature. I don't know if it's still the case, but it used to cost something like $20 per player for the license to include DVD playback.

      A note to mods, while the kind of comments that I seem to have gotten in reply might seem insightful, and are to some limited extent, they are actually redundant. My point was that the only reason it was not included with Wii was because of the cost and that basically no one cared if it was there or not so they took the money. In this case I refer to the decision-makers at Nintendo as "greedy bastards" with some amount of admiration. Though that would not be the case if discussing controller pricing as $60 for $9 in controller parts is a bit excessive and I can't believe that there are only a few people who factor that in when deciding whether or not to purchase four-player games. Not that I think they lose much sleep over it, there are still millions of people who will buy the damn things at that price so the folks at Nintendo are probably right since it's easier and cheaper than setting up their own mint.

      --
      The Farewell Tour II
    8. Re:No by aichpvee · · Score: 1

      You've got it all backwards. They ARE greedy bastards. This really should not be in dispute, and is not necessarily a bad thing. Because they are greedy bastards they will spend as little as possible to produce their console and sell it for as much as they can, thus they left out DVD playback, a feature that they promised but no one would really miss. At least Reggie is on the record saying more or less that he is a greedy bastard. I was simply agreeing.

      I totally agree that the Wii remote would suck as a DVD remote, probably even more than using a Playstation controller since at least there you've got a lot of buttons for shortcut keys that you'd have to use either a menu or some kind of gesture system to accomplish with just the Wii remote. But that is neither here nor there in this argument.

      --
      The Farewell Tour II
    9. Re:No by freezingweasel · · Score: 1

      Nintendo has already used a phone adaptor in Japan to let you play pokemon against someone else remotely.

      Still, I can see Nintendo taking a wait and see approach. Let someone else make a phone plug-in, if there's really the demand, someone will approach them about it.

      Still, do we want to go from taco talking on the N-Gage to talking into the block (holding it in front of your face?) We SURE don't want it built in, randomly interrupting our games, causing us to lose context and face a cheap death when we return to gameplay.

      You can't really game and talk at the same time on the same resources if the system isn't pre-built for it. Voice chat on an FPS between people in the same match is one thing. Would you want to have random loud shrill rings as you play? (Or ANY distraction on a rythym game?)

      Heh, we want to restrict kids' usage now. Kids ring up too large bills and don't sleep when talking to each other. Do we want to make this worse?

      If Nintendo made a phone, I'm thinking they'ed make one of the best straight out convenient phones you've ever seen... that did absolutely nothing non-phone related.

    10. Re:No by dubbreak · · Score: 1

      If the Wii could play DVDs I think I would use as much as I use my PS2 to play DVDs.
      Really?! I doubt it. I have both and if my Wii played dvd's I'd use it in a second. The Wii has a great remote/controller and is slot load, while my ps2 is a fliptop (a la old school cd player) and the remote is optional (and it doesn't look as good on the coffee table).

      With the Wii you could have really cool control over movies via moving the remote, and pointing the controller would be a lot easier than the 4-way keypad thing. I wish I could at least grab video off of my local network with it (xvid, divx etc).
      --
      "If you are going through hell, keep going." - Winston Churchill
  5. meh by ilovegeorgebush · · Score: 1, Informative

    Listen, Nintendo saw the N-Gage flump too...

  6. Noooo! by b1gk1tty · · Score: 0

    Who's next? Tampax?
    Can you hear me now?
    No, your sounding MUFFled....

  7. Form Factor? by lamarguy91 · · Score: 1

    FTA: "You only have to look at the DS to realise that it already has the potential to be a PDA. At the moment you can use your DS (via an extra cartridge) to listen to music and browse the Internet over Wi-Fi using an Opera-based browser. Would it be that much of a leap to turn it into a mobile phone?"

    But would the DS really be the best competitor for other PDA devices? When one looks at the already existing lineup of converged devices (Blackberries, Treos, nearly the entire lineup of HTC devices that are windows-mobile based), it seems that this market is pretty-well taken care of currently. It only takes one device with some remarkable features to re-invent an entire market's sub-base, but where that "niche" lies for a Nintendophone is what I'm curious to see.

    Additionally, I'm not sure how many people would want to have to open the phone to dial. It'd be nice to have the keypad on the outside, and then possibly a qwerty keyboard on the inside for texting and such. But with the well-designed exterior, I'm afraid it would ruin the form factor currently in place.

    There's definitely potential for this device. Making sure it includes the features users want most (while keeping the form factor that has made it a success) will be the key to opening up market share if it becomes a reality.

    1. Re:Form Factor? by geekoid · · Score: 2, Interesting

      You make it an easy to use PDA, but sell it as a game device.
      So people playing games would intuitively start using it for other things. Capture the 12-17 audience and keep it going. When they are in there 20's you will own the market.
      You are right, it would be very difficult to muscle into the current entrenched users.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Form Factor? by p0tat03 · · Score: 1

      The DS is a long way from a PDA. For one thing, it has 4MB RAM and a 33MHz ARM CPU. I toyed with coding with the NDS a while back, and gave up simply because I didn't want to be watching every byte of memory usage, and optimizing my code to hell just to get responsive performance out of my apps. It's one of those platforms where, if you wanted to badly enough, you could make cool apps with it, but it's a long way from being an attractive development platform, which it must be if it's to make a name for itself as a PDA.

      Crank that CPU up to 800MHz, and throw some 256MB of RAM in there, then we're looking at a real PDA. Of course, then we're looking at a $500+ device and not a $130 one.

      After using an iPhone, IMHO all physical keypads are on the way out. The flexibility of a full, brilliantly-lit touchscreen cannot be understated, the only disadvantage being the lack of tactile feedback. Once we get past that I do not see physical QWERTY keyboards (or even numeric pads) on cell phones lasting much longer. We all wanted the LCARS interface we saw on Star Trek, and now we're so close to having it.

    3. Re:Form Factor? by Dishevel · · Score: 1

      Im not ready for LCARS yet. I like the feel of a Keyboard. like this http://www.artlebedev.com/everything/optimus/

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    4. Re:Form Factor? by Dogtanian · · Score: 1

      the only disadvantage being the lack of tactile feedback Yes, but some might consider that a very big "only" disadvantage. It was one of the things people seriously disliked about the Sinclair ZX81, for example.

      I'm sure some enterprising people will work out techniques that improve the feedback/feel, but in the meantime don't dismiss it as a minor issue.
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    5. Re:Form Factor? by tepples · · Score: 1
      Full disclosure: I have developed for the NES, GBA, and DS.

      The DS is a long way from a PDA. For one thing, it has 4MB RAM and a 33MHz ARM CPU. Correction: a 67 MHz ARM9 CPU and a 33.5 MHz ARM7 IOP. (This 67 MHz is twice the clockspeed of the Dragonball in the Palm m-series, and ARM is more efficient per cycle than 68K anyway.) In addition to the 4 MiB main RAM, the DS also has 660 KiB of dedicated VRAM. And don't complain; the GBA was even more limited.

      but it's a long way from being an attractive development platform, which it must be if it's to make a name for itself as a PDA. The only thing unattractive about the DS as a development platform is Nintendo's recent attacks against importers of flash adapters to run homebrew PDA-style software (such as DSOrganize) on a DS.

      Crank that CPU up to 800MHz, and throw some 256MB of RAM in there, then we're looking at a real PDA. Some DS flash adapters can use multi-gigabyte microSDHC cards. As for RAM, how much state do you think a typical application for an organizer needs to keep available at once?

      After using an iPhone, IMHO all physical keypads are on the way out. The flexibility of a full, brilliantly-lit touchscreen cannot be understated, the only disadvantage being the lack of tactile feedback. So will phones with tactile feedback become ten times more expensive, like Braille printers and screen reader software, as they become a low-volume niche product targeted to blind people?
  8. Phone service by Anonymous Coward · · Score: 1, Funny

    Why doesn't somebody just find a way to better integrate phone service into a laptop(e.g. a USB or PCMCIA SIM adapter, etc.) I'd rather play real games (using a real screen).

    Otherwise it'd just be a toy, and those are best left to teenage Japanese girls.

    1. Re:Phone service by Constantine+XVI · · Score: 1

      You can get EVDO(Sprint/Verizon), HSDPA(AT&T), and EDGE(T-Mobile) PCMCIA cards from all the major providers, and I know Dell and Lenovo will sell laptops with these integrated

      --
      "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
  9. A little behind the times by Spad · · Score: 2, Informative
    1. Re:A little behind the times by petermgreen · · Score: 1

      looks like that is only for hacked DS's :(

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    2. Re:A little behind the times by Krilomir · · Score: 2, Informative

      Actually, there is no need to hack a DS to run homebrew software on it. All you need is an unofficial flash card to boot the software from. The most popular device is the Revolution 4 / M3. It stores the software on a microSD card and fits right into the DS game slot.

    3. Re:A little behind the times by hansamurai · · Score: 1

      You probably don't need to hack the DS, just get something like an R4 or M3 which allows homebrew. I really don't think you need to hardware hack the DS to do anything on it.

    4. Re:A little behind the times by Aladrin · · Score: 1

      While not a truly hardhack, it is still basically a mod chip and questionably legal since it helps skirt around the copy protection of the games.

      The M3 (at least the M3 Simply DS) doesn't boot like a regular game, but instead takes advantage of some aspect of the boot process to hijack the booting. Instead of making you press a button and showing the regular DS menu, it goes right to the ROM of the M3. This means it -is- still a hack as it alters the typical functioning of the device.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    5. Re:A little behind the times by edwdig · · Score: 2, Interesting

      The M3 (at least the M3 Simply DS) doesn't boot like a regular game, but instead takes advantage of some aspect of the boot process to hijack the booting. Instead of making you press a button and showing the regular DS menu, it goes right to the ROM of the M3. This means it -is- still a hack as it alters the typical functioning of the device.

      There's a flag in the DS ROM header that tells the DS to skip the normal boot sequence and boot directly into the game. I'm not sure if Nintendo has ever used it, but they did put the functionality into the DS firmware. It's not a hack at all.

      While not a truly hardhack, it is still basically a mod chip and questionably legal since it helps skirt around the copy protection of the games.

      It's not a modchip in any way. It doesn't modify anything. It's just a DS cartridge with removable storage. It doesn't skirt around copy protection in any way, it just passes the ROM directly to the DS. Flash cards actually won't play copy protected games - of course, the copy protection in DS games is trivial and can be removed from or added to a rom with ease using the homebrew dev tools.

  10. Got phone, need Wii by steevc · · Score: 1

    Of course they shouldn't make phones. They should make more Wiis so that I can get one for my wife who wants one for Xmas.

    Who has time to play games?

    1. Re:Got phone, need Wii by Anonymous Coward · · Score: 0

      get one for my wife
      Now i know you're dreaming.
      Getting a Wii in the next month or so would be dreaming enough.

    2. Re:Got phone, need Wii by CastrTroy · · Score: 1

      I've seen them all over the place. It's easy to get one here, but I'm in Ottawa Canada. That seems to be the biggest problem to me, is distribution. There's places where you can go buy 5 right now, no problem, and there's places where you can look for weeks and never find a single one. This is the problem that needs to be solved, not simply producing more units.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  11. Ill advised hardware by CaligarisDesk · · Score: 1

    Of course, this would be a massive financial risk, and could potentially bring the company to its knees if the 'Nintenphone' didn't live up to expectations. Too many games companies have fallen by the wayside after ill-advised hardware development. As if Virtual Boy and Super Game Boy and weren't ill-advised hardware.
    1. Re:Ill advised hardware by Anonymous Coward · · Score: 0

      I really liked my virtual boy! I still play the thing till my eyes bleed (which is about 2 seconds) but mario tennis was awesome!

    2. Re:Ill advised hardware by Anonymous Coward · · Score: 0

      Super Game Boy and it's sibling, the Game Boy Player for Gamecube, actually sold relatively well.
      Not sure what you mean by it.

      Virtual Boy was certainly a mistake though.

    3. Re:Ill advised hardware by edwdig · · Score: 1

      As if Virtual Boy and Super Game Boy and weren't ill-advised hardware.

      Virtual Boy certainly had its issues, but the Super Game Boy was a smart move. It was basically a stripped down version of the GB dev tools, released due to demand. It cost them very little to develop, so really had little downside to it.

    4. Re:Ill advised hardware by freezingweasel · · Score: 1

      The Virtual Boy and Super Game Boy were great IDEAs.

      The virtual boy meant 3D. Everyone wanted 3D. (Look at the popularity of 1st person dungeon crawlers, Wolf 3D etc) What stunk on the VB was implementation and follow-through. There should have been some BIG games ready at launch, a new Super Mario (not just Mario clash), standard Metroid or Zelda. Mario Clash had a nice idea, adding 3D gameplay, but given it was only a 3D version of the original Mario Brothers... it wasn't that special.

      After the dismal launch, (what % was returned the next day?) it was understandable that no more were made.

      As for the Super Game Boy, it added a little something special to the game. (Changing palettes, not just green! A bigger screen at least when you're home!) Many gamers want to play ALL games that interest them and didn't like havng to deal with portables that you needed certain light to see or that ate batteries. Using the TV speakers was also nice.

      It was such a good idea that it was repeated. The Game Boy Advance was seen as worth a retread before the zapper was. (And we probably wouldn't have a Wii Zapper now if it cost signficantly to make) If not for DDR, the power pad idea would be as dead as the U-Force and the Power Glove. (Although part of the idea of the power glove lives on in the WiiMote, with similar problems such as the having to keep the controller in a certain area, you can't put your WiiMote behind your back to keep playing when your cat hops in your lap.)

      A better example would be the 32X. For Sega of America to develop a machine that wasn't going to have much or any Japanese support... The Neo Geo Pocket Color with very few buttons, after several supoerior consoles had been defeated by the green-screen Game Boy. The Jaguar long after most gave up on Atari. The Zodiac given that people who chose all-in-one devices (consoles) over PC based gaming do it for a reason. (Complete lack of cpmpatibility worries)

      I'd have called the DSs mic ill-advised, how useful is it really? It's more forced on users than a useful mechanic. All too often, the same is true of the touch screen, although the toch screen is perfect for all the games that used to be a pain without a mouse. (Shadowgate etc) The stylus can be great for RPGs, add path-finding so you can use the d-pad a little less. The stylus can be used in those games for easy one hand control. Too bad it seems the idea at Nintendo seems to be "for every forced use of the mic or touch screen where normal controls would suffice, everyone gets a gold star!" The removal of normal control schemes (the latest Zelda) I maintain is STILL ill-advised.

      That said, I've heard Nintendo wasn't ever REALLY behind the Virtual Boy. Supposedly it was the dream project of the man who created the Game Boy, so it got forced through an otherwise unwilling company by his clout. After it flopped he left the company. (I'm not sure exactly how willing the departure was) If Nintendo was really behind it, there'd have been better launch titles.

  12. Stupid headline... by Anonymous Coward · · Score: 0

    They must not.

    1. Re:Stupid headline... by AshtangiMan · · Score: 1

      A Nintendon't . . . thanks, I'll be here all week.

  13. Why? Phones are crappy gaming platforms. by Anonymous Coward · · Score: 0

    And I work for a company that makes mobile games.

    Look, Nintendo is known for making great familiy friendly games on decent platforms. Their own platforms. Why screw with that model? It would make more sense to just licence out their back catalog (like way back to the original Donkey Kong & Donkey Kong Jr.) to existing mobile game companies than to waste money and time trying to compete in the already cut-throat phone market. Of course, that'll never happen. The only time they ever licenced their IP onto somebody else's platform was back in the Colecovision/Atari 2600 era when they didn't have a platform of their own.

    But Hey, if any Nintendo marketing dudes are reading this, call us. We'd love to get Donkey Kong.

    1. Re:Why? Phones are crappy gaming platforms. by Dogtanian · · Score: 1

      The only time they ever licenced their IP onto somebody else's platform was back in the Colecovision/Atari 2600 era when they didn't have a platform of their own. Hotel Mario, Philips CD-I, early 1990s. Though I don't know how willing Nintendo were in that case, as supposedly it had something to do with legal issues surrounding a failed joint-venture (obligatory unreferenced fact via WP article).
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    2. Re:Why? Phones are crappy gaming platforms. by Anonymous Coward · · Score: 0

      That's only because they were in bed with Philips at the time while researching building a CD-ROM system for their own use (or licensing one from Philips, but that worked out just as well as their previous deal with Sony)

  14. The Code by busydoingnothing · · Score: 5, Funny

    In order to call someone using Nintendo's new phone, you not only need their phone number, but you also need their unique 15 digit code. This will prevent random phone calls from child molesters and guys named [666]SatanCock420.

    1. Re:The Code by CastrTroy · · Score: 1

      I would actually call that a feature. No more telemarketers!!!. In order for you to call me, I have to add you to my list. If I don't add you to my list, my phone doesn't work. Seems like a good idea to me.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:The Code by freezingweasel · · Score: 1

      For a parent concerned about their kids, prank calls etc, the idea of a handicapped phone for their kids is great. With the DS phone for kids, they kids woldn't dial at all. They'ed click a button to dial the friend of choice. At any point, you could conference another person in... who was already on one kids list.

  15. Low battery... by RavenMaster · · Score: 4, Insightful

    Unfortunately the problem nowadays isnt the hardware nor the software, but the power supply of both mentioned above. It's a fact: Lion batteries are not anymore enough. Ppl who use their cell phone much know what I'm talking about. I've reached the point that I carry a 2nd battery in my pocket as if it were a spare clip for a gun... So imagine a phone that also plays games...

    1. Re:Low battery... by Gravatron · · Score: 0

      Wouldn't bother nintendo, they would just criple the game abilities to save powerm just like they did with the original gameboy. If they made a gaming phone, it would proabably have just enough features to qualify as a gameing device and phone, and nothing else. Nintendo makes it's money by delivoring less in a more stylish or hyped up package. The DS was their first effort in a long time at adding something new tech wise (the VB was just two gabeboy screens, really), and even then the DS is just a GBA crossed with a game.com.

    2. Re:Low battery... by Anonymous Coward · · Score: 1, Insightful

      Yeah, that Wii is nothing but old school...

      Idiot.

    3. Re:Low battery... by Anonymous Coward · · Score: 5, Funny

      Lion batteries Rawr!
    4. Re:Low battery... by 4D6963 · · Score: 1

      So imagine a phone that also plays games...

      Wrong (well kind of). Nowadays they make SoC's more powerful than a PSP's with processes that make them efficient enough to be used in phones. What springs to mind is TI's OMAP 3 series. They're the most powerful SoCs out there, and they're low enough on power consumption to find their way into mobile phones. Considered how powerful these things are, you can play some pretty nice good stuff (SNES emus or Quake I) at a third of that normal clock, and therefore not consume so much power (well, still more than when it's idle in our pocket, but not more than when you're phoning)

      --
      You just got troll'd!
    5. Re:Low battery... by RavenMaster · · Score: 1

      i'm not talking about what may happen but what will happen. Marketing "laws" are the bible of our times..That means that no such thing playing Quake 1 or Snes emulations will get into production as it isnt catchy and the targeted population is very small and-at a great percent-has no monetary power of its own. So that small thing with the 5 or 6 V battery that can play music, games, work as a phone, has a touch screen, etc etc doesnt really do anything good enough...So that will just stay in discussion but never come to reality. And to be honest..it's better that way. Profit comes by innovation and thats why the big N has a reason to be smiling for a long time. That reason is called Nintendo Wii... Down there in the East the marketiers who came up with such an idea deserve an applaude...

    6. Re:Low battery... by Anonymous Coward · · Score: 0

      Jesus Christ, it's a lion battery! Get in the car!

  16. This has potential. by lstellar · · Score: 0

    Before I read TFA I was thinking Android + Nintendo would be an interesting partnership and possibly a legitimate competitor to the iPhone in the casual user's market. In my opinion Nintendo is one of the few firms that creates, innovates and succeeds at a level comparable to Apple's design team. Couple this with game devloper support and a true open-source platform (and more likely lower price, in Nintendo fashion), and you've got a serious product.

    Do you think Gamestop is taking preorders yet?

    --
    art is science made clear. -cocteau
  17. DS? on a phone? What about the micro? by oneiros27 · · Score: 2, Insightful

    I can't see the DS being turned into a phone ... but the game boy micro's about the right size for a cell phone.
    You just gotta figure out where the keypad would go. (and it can't go outside of the d-pad or ab buttons, because that'd affect how you hold it when playing a game)
    If you made it thicker to add a slide-out keyboard, I could see it as a cell phone.

    --
    Build it, and they will come^Hplain.
  18. Good to have as a patent by SlipperHat · · Score: 2, Informative

    If the amount of regulation/hassle/bureaucratic red-tape associated with cellphones (read contracts / improper billing) disappears, then Nintendo might consider it.

    As a few other posters have pointed out, Nokia's N-GAGE was somewhat cool, but didn't last. Nintendo is under no pressure to release a device with hand-held gaming and cellphone features. It's not a race yet, so why should Nintendo run?

    That being said, Nintendo is company and has responsibility to be profitable for its shareholders. If a prospect is viable (possibly in the future) and potentially lucrative (yes if they are the first one's to market with a decent product), then they'll go after it (in the medium-to-long term).

  19. Wii phone by CaligarisDesk · · Score: 5, Funny

    Could you imagine what would happen if Nintendo put out a motion sensing phone. We'd have people walking around the street swinging that thing in the air, looking like they are going to seizure... And I thought it was creepy to see people talking to themselves via hands-free headsets.

    1. Re:Wii phone by noidentity · · Score: 1

      And talk about broken wrist strap-induced projectile injuries... instead of Wiimotes merely embedded in TV screens and walls, we'll have Wiiphones embedded in car windshields and the sides of buildings.

    2. Re:Wii phone by Anonymous Coward · · Score: 0

      My sony k850i is already motion sensing. You can play Monkey Ball on it (called "marble madness" for some reason...)

    3. Re:Wii phone by mpe · · Score: 1

      Could you imagine what would happen if Nintendo put out a motion sensing phone. We'd have people walking around the street swinging that thing in the air, looking like they are going to seizure... And I thought it was creepy to see people talking to themselves via hands-free headsets.

      Maybe they could use the motion to power the device. Thus you'd see people saying "My battery's getting low" then suddenly start running.

  20. Its not about Nintendo by Kuj0317 · · Score: 4, Insightful

    The fact that X company should make a phone is indicitive of one thing: THE CURRENT SITUATION OF CELLPHONES (Esp. in the US) is MISERABLE. As technology evolves, we need progressive thinking companies (like Apple, Nintendo) to design better UI's for these devices, rather than backwards-thinking companies (Sony, Motorola) trying to leverage existing UI's onto new techology. Sometimes it works, sometimes it doesn't (for both types of companies). Also, having an assertive company make the phone (like Apple) means that the carrier cannot modify the firmware so that the default option when I take a picture is to have a print sent to everybody I know at a cost of $4 per print. Even RIM has conceded in this field, disabling GPS for Verizon so Verizon can sell VZNavigator.

    1. Re:Its not about Nintendo by Kuj0317 · · Score: 1

      The fact that X company should make a phone headlines crop up is indicitive of one thing:

      THE CURRENT SITUATION OF CELLPHONES (Esp. in the US) is MISERABLE.

      As technology evolves, we need progressive thinking companies (like Apple, Nintendo) to design better UI's for these devices, rather than backwards-thinking companies (Sony, Motorola) trying to leverage existing UI's onto new techology.
      Sometimes this works (iphone, wii), sometimes it doesn't (NGage, Virtual Boy).

      Also, having an assertive company make the phone (like Apple) means that the carrier cannot modify the firmware so that the default option when I take a picture is to have a print sent to everybody I know at a cost of $4 per print.
      Even RIM has conceded in this field, by disabling GPS for Verizon so Verizon can sell VZNavigator.

    2. Re:Its not about Nintendo by Khuffie · · Score: 1

      we need progressive thinking companies (like Apple, Nintendo) to design better UI's for these devices

      I would hardly call Nintendo good at designing UIs. The DS resets after an error connecting to WiFi (or something stupid like that), the Wii's download progress bar is a Mario running across the screen (giving barely any indication of progress), I could go on and on...

      Also, having an assertive company make the phone (like Apple) means that the carrier cannot modify the firmware so that the default option when I take a picture is to have a print sent to everybody I know at a cost of $4 per print.

      Except...you get a greedy company like Apple selling a phone at full price, while still forcing you to signup for a 2 year contract at $60 a month.

    3. Re:Its not about Nintendo by voltheir · · Score: 1

      What if Apple *buys* Nintendo? Where would that leave things...?

    4. Re:Its not about Nintendo by mpe · · Score: 1

      The fact that X company should make a phone is indicitive of one thing: THE CURRENT SITUATION OF CELLPHONES (Esp. in the US) is MISERABLE.

      But things like poor coverage cannot be addressed by the companies making handsets.

  21. Cell phone gaming must get better? by HalAtWork · · Score: 3, Insightful

    I don't understand why cell phone gaming has to get better. Look at a mobile phone, it's in no way comfortable to hold one of those to play games properly. Then look at a DS. What, are we going to bring back side talking? Nobody wants to play the next Mario with a number pad, and nobody wants to have to carry around a cell phone that's larger than necessary.

    Maybe if they don't just make a Nintendo Phone, but rather make a cartridge that you can slap in the DS to communicate with the cellular phone network and add bluetooth compatibility then THAT could be viable. At least if you get the DS Next, you can probably use the same cartridge and never have to worry about switching phones.

    But if you're asking people to adopt a gaming platform that they have to subscribe to a monthly service to use, I don't think they'll go for it. As for plugging a game controller into your cell phone, that's something else you have to carry around. Part of what makes video game systems attractive is that the media is removable, you can share games, sell used ones, or rent them. It's also important to collectors and hobbyists that it's something tangable in your hands, the game. Part of what makes a phone attractive is its simplicity, unless you're just throwing money away anyway, and then you're not the target market for this. Or are you? It seems like a waste of money anyway.
     
    Outside of Tetris, gaming + mobile phones probably shouldn't mix.

    1. Re:Cell phone gaming must get better? by IceCreamGuy · · Score: 1

      I guess I see why you wouldn't want to play games on a phone, but some people like it and do it. I have a 2gig SD card in my Treo 750wx with a ton of NES ROMs (All of games that I actually own, of course) and I play them with PocketNES or Morphgear. They look fantastic, they play at full speed with no hiccups, have full sound support, and by changing around the button bindings, they are actually very playable. I've beaten MegaMan 2 like five times on that thing, beaten Metroid, and run a good number of other games. I fucking love it, wherever I am I can just take out my phone and play NES, freaking awesome. I would love to be able to play SNES games or DS games on it (SNES is choppy on the 700wx), it would be the ultimate phone for me. I don't get your point about the buttons very well either, since that is exactly the thing that Nintendo would be working out were they to release a phone. Of course they're not going to just tack on a d-pad or make you use a shitty number pad, or just stick a phone inside a DS case, it's Nintendo, the whole point of them making a phone in the first place would be to come up with some kind of interface that works for phones and games. You're talking about this theoretical phone as if they're just going to take a bunch of off-the-shelf parts, stick them together with Windows Mobile and call it the Nintelephone (which they should call it anyway). I have full faith that if they were to design a phone, they would address all of your issues with playing games on current mobile platforms (because I am a fanboi t00l and I 43 Nin7endoz).

    2. Re:Cell phone gaming must get better? by Aladrin · · Score: 1

      Adding a cartridge to the DS for TV works great because you don't want to watch TV all the time.

      Adding a cell cartridge to the DS doesn't work because you can't receive calls while you play games. Phones have to be a phone first and have the smarts to pause a game while you answer a call.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    3. Re:Cell phone gaming must get better? by Anonymous Coward · · Score: 0

      Yeah, but you can do all that on a DS or PSP right now, why would you want to do that on a phone? I already take my DS everywhere I go and I've got some of those flash carts to play emulators and homebrew on.

    4. Re:Cell phone gaming must get better? by IceCreamGuy · · Score: 1

      But I want to carry around a single device. I have my cigs, keys and change in the right pocket, wallet in the back, and phone in the left. There's no room for a PSP or DS. I'm one of those guys who actually does like it when companies cram as much shit into a device as possible, I just like having one thing for many functions. After I put Linux on my Ipod and played Doom on it, I couldn't stand to not have it on there. A lot of companies try the whole multifunction approach, and Palm certainly didn't do too well with the 700wx (not saying I don't love it though), but I feel like Nintendo could make a great product. Still not sure if I really want Nintendo to actually do it though; they make video games, and I'd hate to see them waste their creative energy on something other than that.

    5. Re:Cell phone gaming must get better? by mpe · · Score: 1

      Nobody wants to play the next Mario with a number pad, and nobody wants to have to carry around a cell phone that's larger than necessary.

      Actually there is a large potential market for phones with large buttons and/or large clear displays, which is not being well catered for. There is also a minimum size requirement dictated by the requirement for the microphone to be near someone's mouth at the same time as the speaker is near to their ear...

  22. Super Game Boy by Ohio+Calvinist · · Score: 1

    I wished the Super Game Boy would have continued for GB Color/Advance/etc... I had one for the original game boy and loved it. After a couple of hours I'd get a really jacked up neck from looking down at the GB, but had so many games (as they tended to be a little less expensive and we traveled a lot), it was awesome to play them on the regular TV. In fact a lot of the Super Game Boy "ready" games, colorized really nicely with the device, to where they were pretty close to NES games (still commonplace at the time).

    I wish they would put a DS Cartridge port on the Wii's next revision to play the games using the Classic Controller. The DS games are so small, I think they could "get it in" without harming the asthetic. (maybe below the SD card slot). People will still buy DSes for travel, lunch hours and the bathroom. (yeah I said it. :)).

    --
    Forgive my spelling from time to time. I'm often posting during short breaks.
    1. Re:Super Game Boy by poot_rootbeer · · Score: 1

      I wished the Super Game Boy would have continued for GB Color/Advance/etc..

      I guess you're not aware of the Game Boy Player for GameCube, then?

      If we're talking about Nintendo's hardware failures, though, I think the Game Boy Color ought to make the list. It was pretty stingy of them to release a handheld in 1998 that was designed around a by-then-23-year-old Z80 CPU, with the same sound circuitry as the by-then-9-year-old original Game Boy, and graphics hardware capable of showing fewer than 64 colors simultaneously.

      It's no wonder that so few titles were developed and released for the device, and that the 32-bit ARM-based, multi-thousand-color, stereo-PCM Game Boy Advance was released a scant three years later.

    2. Re:Super Game Boy by edwdig · · Score: 1

      I don't think you can call the GameBoy Color a failure. It probably had an extremely high return on investment for the development costs. They just did minimal tweaking to the existing GameBoy and got to resell it. And most GBC games also worked on the old GB, so you didn't fragment the market that much.

    3. Re:Super Game Boy by ersgameboy · · Score: 2, Interesting

      So few? I'm pretty sure the GBC had several hundred games released for it in America alone. In addition, it + Pokemon finally made portable gaming respectable to the average gamer. Failure indeed.

    4. Re:Super Game Boy by eldepeche · · Score: 1

      Yeah. Seems to me the Game Boy Color was a stopgap to prevent anyone else from taking too much of the market while development on the Game Boy Advance was ongoing. It did just fine, since its only competitor was the N-Gage and the Sega Nomad.

    5. Re:Super Game Boy by Stormwatch · · Score: 1

      It did just fine, since its only competitor was the N-Gage and the Sega Nomad.
      N-Gage? That only came years later. I think you mean the Neo Geo Pocket.
  23. Re:im getting really tired of this shit by brkello · · Score: 1

    So...what's your point? Do what makes you happy and try not too ruin other people's happiness. That's how I live. If you are happy working on your cyrix, then who cares what your mom or friends think? That has nothing to do with materialism anyways.

    --
    Support a great indie game: http://www.abaddon360.com
  24. Won't happen by rlp · · Score: 3, Insightful

    Nintendo views itself as a game company. They like to contrast themselves with their competitors that they are not making a home media system, a PC extension, they are about the games. And it's worked out very well for them. The only gaming unit consistently outselling the Wii is the DS. They've ramped Wii production from half a million per month to 1.8 million per month and still can't keep them in stock. Going into the highly competitive wireless phone market would be a distraction. I just can't see them doing that.

    --
    [Insert pithy quote here]
  25. Re:DS? on a phone? What about the micro? by phobos13013 · · Score: 1

    What about just bringing this number to the US?

    --
    ...and it should be known by now
  26. iPhone games by papasui · · Score: 2, Interesting

    I bet we see some Nintendo iPhone games that take advantage of the accelerometer. Would fit right in with their current Wii control style trend.

    1. Re:iPhone games by Anonymous Coward · · Score: 0

      theres no way in hell that nintendo will be a third party... have they ever?

  27. Re:im getting really tired of this shit by MobileTatsu-NJG · · Score: 1

    "materialism is fucking retarded. why do we worship things that end up in junkyards? ... i can see it for what it is, and yet in combating it you become a lunatic by 'the standard'."

    Um.... yeah.. if you fling words like 'retarded' and 'worship' around, you're gonna get treated as a 'lunatic'. If this post is any indication, your problems getting anybody to see eye to eye with you are your own doing.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  28. Re:im getting really tired of this shit by Major+Blud · · Score: 1

    "I was working night and day on tweaking this cyrix 686 i had"

    Why were you ashamed of this? How much did you learn by tweaking this machine? Time spent learning your trade and enjoying it is time well spent, definitely more constructive than "going to play outside".

    And if working just to get money to pimp out your machine is what you were ashamed of, I don't consider putting that money into buying a better computer "materialism". The only people you could really impress would be your geek friends. Having a better machine would enable yourself to only learn more.

    --
    If you post as Anonymous Coward, don't expect a reply.
  29. Form factor by GodfatherofSoul · · Score: 1

    The issue isn't with bad code, it's with game play on something the size of a cell phone. Yes, there are games you can play that are fun on that scale, but anything much more involved than Pacman is just an academic exercise. I've seen game ports to mobile devices, and while the porters do great jobs you're still dealing with a tiny screen and limited, awkward controls. Of course, I could be lacking imagination.

    --
    I swear to God...I swear to God! That is NOT how you treat your human!
  30. How many phones do I need? by baby_robots · · Score: 1

    I understand that people enjoy having multifunctional devices, but at some point people are going to say, "Do I really need another phone, mp3 player, ect.?" If I already have an iphone, would I run off to replace it with a nintendo phone whose phone component I would never use? Adding components increases the price, and if I am not going to use the phone, then I am essentially paying more for nothing. The PS3 is a good example of the problems of combining expensive and extraneous blue ray hardware with a game system, when most people already have a perfectly functional DVD player: an increase in price for little consumer value. I don't think nintendo will go along this path, as they are reluctant to combine multiple devices together. The Wii doesn't even have DVD functionality simply because they did not want to pay royalties on every system sold.

    1. Re:How many phones do I need? by freezingweasel · · Score: 1

      This is a very good point. While I have a PDA that I could use to play MP3s, I'd still rather buy a new, cheap, disposable (if needed, accidents happen) MP3 player that should something happen to it, no big deal. Nintendo figures if you're interested in X, Y or Z non-game application, you probably already have it, and don't need a watered down version. (How much do you REALLY want to browse the Web on a device without a GOOD keyboard?)

      Also, on the Wii vs PS3. Assuming the PS3 is worth EVERY PENNY, in some ways it's like a solid gold toilet. The gold in it may be worth 3x what you paid for it, but unless you had LOTS of spare money, would you bite? (For any reason besides melting down and reselling?)

      Wii vs mere specs one-ups-man-ship was a win. Games being a hobby, whatever looks neat will be most popular. Nintendo successfully bet that more people would be excited by new interaction than a graphical upgrade that in most cases still didn't perfectly mirror real life.

      If Nintendo makes a phone, expect a near-invisible-headset/normal-looking-watch combo. A few quick taps will speed dial anyone, and you'll NEVER have to fumble with it. Maybe you'll spin a wheel to QUICKLY get to the number you want. (Or perhaps they'll perfect voice recognition and drop the watch)

  31. Pii? by night_flyer · · Score: 2

    well someone had to say it!

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
  32. Ring ring, who is it? by MarkovianChained · · Score: 1

    It's'a me, Mario!

  33. Re:im getting really tired of this shit by Pojut · · Score: 1

    "Time enjoyed wasting was not wasted." -John Lennon

  34. Should could by kurtis25 · · Score: 1

    They will... eventually. Right now cellular is just to expensive for data transfer or serious voice. When the cellular fee structures change Nintendo will be able to slide into the market. Remember when AOL, Prodigy, Compuserve, Netscape, changed their billing, for a wile it was 25 hours a month for $20 dollars then it become unlimited for $35. Eventually cellular will move to this type of billing then Nintendo can step in but right now, Google, Nintendo, and other cool companies who need a different cellular fee structure can only attempt to change the fee structure from the outside. Once the structure changes the whole market will explode.

    1. Re:Should could by Anonymous Coward · · Score: 0

      Some cellular companies already have moved to $35 unlimited calls. Check out Cricket Wireless

  35. Flip phone? by Comboman · · Score: 2, Insightful
    Additionally, I'm not sure how many people would want to have to open the phone to dial.

    You mean like on the flip-phones that currently make up about 50% of the market?

    --
    Support Right To Repair Legislation.
    1. Re:Flip phone? by Stewie241 · · Score: 1

      Exactly... but what you do is you simply add voice dial so that calls can be made with the touch of a button... and stick bluetooth on it...

      Ian

  36. I could actually see Nintendo pulling this off by Alzheimers · · Score: 1

    Not that Nintendo has taken many chances lately, but if they were to design, say, a Dual Screen Phone...

    The DSP: a RAZResque flip-phone design featuring two 2.5"x4" multitouch sensitive screens on either side. The right hand screen, when held vertically, would also provide the keypad/controls for the cell phone aspect, while the top (left) would provide the traditional display. Other killer features would be a decent camera, motion control (vertical would make a good driving game, horizontally a rail shooter) long battery life (72h standby, 10 hr play, 3-4 talk time) and Wifi capabilites (to communicate with other DSPs, browse the itnernet, etc). The most important feature would be the ability to preserve the state of the game between calls or when the phone is in standby (closed).

    I'm sure they could do it. The question is more of a logistical one than a technical one. As Apple is finding out now, the cellular business is a tough nut to crack.

    1. Re:I could actually see Nintendo pulling this off by Heian-794 · · Score: 1

      There's already a phone like this for sale in Japan, the FOMA D800iDS:

      http://www.nttdocomo.co.jp/product/concept_model/d800ids/

      The 'DS' ostensibly stands for 'Direct & Smooth', not 'Dual Screen' or the like, but functionally it's got a main screen on the top and a touch screen on the bottom just like the Nintendo DS does.

      You can hand-write the characters in e-mail by drawing on the screen with a stylus pen:

      http://www.nttdocomo.co.jp/product/concept_model/d800ids/topics_02.html

      I've never used one myself, so I can't say why it doesn't seem to be selling well, but it's not as popular as you might think. I suspect that a hack to put a game on the top screen would certainly make this phone more attractive.

  37. Game Boy Micro by ThirdPrize · · Score: 2, Insightful

    on one side and a phone on the reverse. Now that would be neat.

    --
    I have excellent Karma and I am not afraid to Troll it.
  38. N-Gage or Wii? by RealGrouchy · · Score: 1

    I don't think it will bring back the N-Gage's side-talking feature.

    Instead, I think it will be modeled after the Wiimote: it won't have any buttons; to dial or compose messages, you draw the numbers/characters in the air. There will be an optional plug-in keypad attachment that you can use to dial.

    This phone would certainly be a revolution.

    - RG>

    --
    Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
  39. Nintendo Computer OS by Colin+E.+McDonald · · Score: 1

    After playing Super Mario Galaxy on the Wii and being amazed at its usability (and gameplay, WOWii!!)
    I would like to see Nintendo build a personal computer OS. It seems like Nintendo always
    keeps the user in mind from step 1 and end in the end they don't forget that they are users as well.
    I would definitely like to see a Nintendo Phone. Their UIs are some of my faves.
    Mac

  40. Re:im getting really tired of this shit by Falladir · · Score: 1

    Of course, sometimes you can enjoy things more in the long run if you accept having less fun in the short term. "Delayed gratification." With this corollary, Lennon's sentiment is a good. Without it, the quote could be seen as justifying a couch-potato lifestyle.

  41. I thought Nintendo partnered up with Apple? by mlk · · Score: 1

    And we could expect to see Mario on the iPhone soon?

    The DS would make a crappy phone.

    --
    Wow, I should not post when knackered.
  42. Re:Photoshopped by Anonymous Coward · · Score: 0

    yes

  43. PSP by Steauengeglase · · Score: 1

    Maybe I'm having some problems, but I seem to recall Sony having a similar patent with the PSP. There were even plans for a headset and voice recognition, it was just an infrastructure -cough**no-way-to-get-people-to-pay-a-monthly-charge-to-use-their-PSP**cough problem.

  44. If they make it, this HAS to be their slogan: by wooden+pickle · · Score: 1

    It's dangerous to go alone! Take this.

    1. Re:If they make it, this HAS to be their slogan: by techpawn · · Score: 1

      Would it be sold exclusively by "old man in a cave of Hyrule"?

      --
      Ask not what you can do for your country. Ask what your country did to you
  45. This could make sense as Nintendo's next step by Dripdry · · Score: 1

    Nintendo seems more interested in innovation as a method of driving business than in just jumping on a bandwagon without understanding the market and customer, ala the N-Gage. I can't help but think that if Nintendo did something like this, the phone would act as not only a game system but as a controller or interface for Nintendo consoles as well, which I think would be obvious to many Slashdotters. Could it be similar to what Sega was trying to do with its VMUs on the Dreamcast? That seemed like a good idea, it just didn't have enough developer support or hardware oomph. Think about it: A simple way to keep people continually involved with their games, even when they're away from the television. Keep'em hooked and coming back for more, make it a richer experience, and then... profit!

    --
    -
  46. Re:Photoshopped by pragma_x · · Score: 1

    Society has a habit of latching onto a name-brand as the name for a thing. It's nothing new.

    * Would you like a xerox copy of that?
    * How about I scotch-tape that back together for you?
    * The spots? Yea, I spilled some clorox on them while doing the laundry.

    Using these as verbs is just as common: xeroxed, scotch-taped, cloroxed.

  47. Re:Photoshopped by Dorceon · · Score: 1

    I've never seen someone get angry about a trademark becoming the generic name. Where were you when people xeroxed their documents? And if I get a physical photo shop to dodge or burn some part of a photo, would that not also be photo shopping?

    --
    What sound do people on rollercoasters make? Hint: it's not Xbox 360.
  48. The crisis in cell phone gaming? by DragonWriter · · Score: 1

    Now CNET is highlighting the Nintenphone once more, stating that it must be built if cell phone gaming is ever going to get better.


    Even if that's true, who cares? I mean, really, are many people concerned about the sad state of cell phone gaming?

  49. Re:Photoshopped by bendodge · · Score: 1

    I'm not really angry, just exasperated. And I never use the Xerox as a verb, although I do say Kleenex and Google.

    --
    The government can't save you.
  50. Watch the fanboy cognitive dissonance... by Anonymous Coward · · Score: 0

    Sony releases PSP: "All that useless extra stuff! They don't know how to just make a game system!"

    Nintendo releases NPhone: "Nintendo invented the multi-function handheld! They're brilliant!!!"

  51. Begging the question by Dorceon · · Score: 1

    as in the logical fallacy by that name. Here's CNet's basic argument: Mobile gaming will only get better if Nintendo makes a phone. Mobile gaming must get better. Therefore, Nintendo must make a phone. While the first predicate is debatable, the second is clearly contentious. Why should mobile gaming get better? Why is this necessary? To whom is this necessary?

    --
    What sound do people on rollercoasters make? Hint: it's not Xbox 360.
  52. Re:im getting really tired of this shit by amccaf1 · · Score: 1

    why do we worship things that end up in junkyards?
    Why do we love people who end up in graveyards?
    --
    "Flag on the moon. How did it get there?"
  53. itsa me... by Anonymous Coward · · Score: 0

    ...mobario

  54. Then... by ravyne · · Score: 1

    I can't help feeling like the DS would make an awesome phone.

    Then your Nintendo Whoredom truly knows no bounds...

  55. Firmware update! by Anonymous Coward · · Score: 0

    Firmware update! The DS could be able to do it. Even if the cart requires a built-in CPU to drive the interface, you could probably have an overlay for incoming calls. Shouldn't cost that much.

  56. Design by insllvn · · Score: 1

    I was thinking of ways the design shown in the patent could be improved, and this is what I came up with: What if the phone appeared as it does now minus the number pad. the controls are reoriented to the sides of the screen so that it is played sideways, like the GBA, or the new micro, but somewhere in between for size. Finally, the keyboard slides out from one side like the LG chocolate and others, and the screen reorients. I think that could work.

  57. Is it necessary?! by Anonymous Coward · · Score: 0

    Why do people always think it's necessary to merge devices? Yes, a DS is portable. Yes a cell phone is portable. So what? Yes games on a cell phone suck. So what? I don't want to play games on my phone. I want to make PHONE CALLS. Just like how my TV is made to display TV and nothing more. There's no built in DVD player, VCR, video game system or anything else in there. My home phone is just a phone (no built in radio, drink mixer, PDA or anything else). My watch tells time. It doesn't have GPS tracking, MP3 player, or anything else. I don't want my movies interactive (I want them to tell me a story!). I don't want internet on my fridge (I want it to keep food COLD).

    Sometimes its best to keep various types of technology seperate (and consequently CHEAPER)

  58. Re:DS? on a phone? What about the micro? by Touvan · · Score: 1

    I could see it used as a pretty spiffy media player/phone of some kind (it can do Voip and play music (mp3, ogg, m4a), and even some movies already, with the right homebrew software - even browse the net with either homebrew software or Opera browser), if you use a headset/mic like this one: http://www.amazon.com/Nintendo-DS-Headset/dp/B000MXSP2K

  59. Homebrew: SvSIP by Anonymous Coward · · Score: 0

    Actually there is already a great homebrew application for using the DS as a phone: SvSIP! http://svsip.free.fr/ Use the Nintendo headset, the quality is impressive.

  60. NO NO NO NO NO by sexconker · · Score: 1

    NO.

    Cellphones need to stop being EVERYTHING and start being cellphones.

    All of the features on cellphones exist merely to sell you more things - be it a more expensive data plan, videos from your carriers "exclusive" selection, ringtones, or other trivial nonsense.

    An all in one device would be nice, but the fact is that ANY time you involve ANY data carrier, you end up paying $$$ for pure crap.
    It's simply not worth it. Nintendo is not dumb, either, why would they alter the DS at all when it's already (still) selling like hotcakes?

  61. Re:Photoshopped by Hatta · · Score: 1

    The GIMP would have made a much more amusing example.

    --
    Give me Classic Slashdot or give me death!
  62. As always by Anonymous Coward · · Score: 0
    The patent system is not used by innovators but by companies that want to reserve patents to make sure no one else does it, even though thye would for sure not do it.

    Grats nintendo fans, your beloved nintento is a patent troll

  63. turn your DS into a phone by tripppy · · Score: 1

    homebrew apps for the DS are in early stages but.... if you use voip alot and have a DS with game loader check out this. http://youtube.com/watch?v=eJMliDSKDGY (Using a free SIP server and a new homebrew application, you can turn your DS into a real, working phone!)

  64. The Wii needs a DVD player like it needs a clock by Burning1 · · Score: 1

    The Wii needs a DVD player about as much as my Microwave needs to have a clock.

    DVD players are cheap. This might have been an argument when the PS2 came out. It's not an argument anymore.

  65. No Idea... by sc0ob5 · · Score: 1

    Well it really seems that everyone just assumes that cellphone gaming is crap. Obviously not many people have owned or even used an N-gage. I have owned one in the past and I thought the games were great and the phone was nice, although it was a little weird to hold when calling someone. Nintendo should not make a phone, it'd be a piece of crap.

  66. Re:Photoshopped by freezingweasel · · Score: 1

    They don't mind so much when it means they're wildly successful. Hormel wasn't so fond of the new meaning of "spam".

  67. Re:The Wii needs a DVD player like it needs a cloc by mpe · · Score: 1

    The Wii needs a DVD player about as much as my Microwave needs to have a clock.

    Ironically my microwave has a clock. Without any kind of power backup and without any of the cooking functions having any connection to it.

  68. Re:im getting really tired of this shit by Anonymous Coward · · Score: 0

    This is one reason why one shouldn't get attached to people or things.

  69. Re:im getting really tired of this shit by FigTree · · Score: 1

    I mostly share your sentiment but there really isn't much that can be done. As long as people depend on external sources for happiness this will likely continue. Also, let go of your need for approval from the very people caught in this cycle if you think their materialism is retarded (yes, materialism is retarded).

  70. Nintenphone? by z4pp4 · · Score: 1

    Wow, this sounds like the kind of phone a ninja would use if he was to use a phone! Maybe we should ask a ninja his opinion on it?
    It'll be perfect for this Cybernetic Cloaking (TM) feature that this Androids platform provides!

  71. Follow the example of PC based DVD players? by tepples · · Score: 1

    I totally agree that the Wii remote would suck as a DVD remote, probably even more than using a Playstation controller since at least there you've got a lot of buttons for shortcut keys that you'd have to use either a menu or some kind of gesture system to accomplish with just the Wii remote. But controlling a DVD with a Bluetooth pointing device such as the Wii Remote would have actually worked a lot better than the PS2 way. The Control Pad and A Button would navigate DVD menus. And what's so hard about pressing B to bring up a second on-screen menu (subtitle, angle, chapter skip, etc.) like that used by PC based DVD players?
    1. Re:Follow the example of PC based DVD players? by aichpvee · · Score: 1

      Nothing "hard" about it, just annoying as fuck. The PS2 controller is superior in that you have a ton of buttons for shortcuts and can do most functions with the controller WITHOUT the use of the annoying on screen menu. I don't know where you got from what I said to thinking that it would be difficult to use. You've also clearly never used a PS2 gamepad to play DVDs. It's not great, but you can hit the menu, play, pause, seek, skip chapters, display playback information, and I think a few other things without using any on screen controls. Doing this without an on screen control menu with Wii would be impossible. Furthermore, you act like PC DVD player interfaces don't suck as well. They might work in a pinch, but it's hardly ideal.

      --
      The Farewell Tour II
  72. Subsidized or non-subsidized? by tepples · · Score: 1

    You make it an easy to use PDA, but sell it as a game device. Would it be subsidized or not subsidized? If you don't subsidize it, DS and PSP win on price. If you do subsidize it, you'll have to lock out hobbyist developers of freeware games or they'll "unfairly" compete with licensed game developers.
  73. Games n' Music by tepples · · Score: 1

    While not a truly hardhack, it is still basically a mod chip and questionably legal since it helps skirt around the copy protection of the games. If it bothers you, buy Datel's inexpensive "Games n' Music" card, which runs only homebrew and not commercial games. I've seen it for 20 USD at Wal-Mart next to Action Replay products.
  74. TI-83, TI-84, TI-86 by tepples · · Score: 1

    It was pretty stingy of them to release a handheld in 1998 that was designed around a by-then-23-year-old Z80 CPU Most of Texas Instruments' graphing calculators are still based around a Z80 CPU core. Your point?
  75. PC gaming has one weakness: Cost per player by tepples · · Score: 1

    people who chose all-in-one devices (consoles) over PC based gaming do it for a reason. (Complete lack of cpmpatibility worries) That might be one reason. A bigger one is that the Windows platform has few titles designed for use with four USB gamepads and a 27-inch SDTV or EDTV. Instead of a setup like that of Bomberman or Smash Bros. or Mario Party, where the players share a single view of the action, most multiplayer games designed for Windows appear to require four PCs, four monitors, and four copies of the game. This can become expensive if the four players are part of one family.
  76. GSM vs. Wi-Fi by tepples · · Score: 1

    The only reason they would bring in a phone element is to add a gameplay element, and frankly I wouldn't want to speculate beyond that. But I could see it even if only as a side effect of extending the reach of Nintendo Wi-Fi Connection. What has more bars in more places: EDGE or Wi-Fi?
  77. I've found the problem: Cigs by tepples · · Score: 1

    But I want to carry around a single device. I have my cigs, keys and change in the right pocket My flip phone is as large as a pack of cigarettes or "little cigars" as some companies have taken to calling them to evade tax. Have you tried the patch or the gum?
  78. Re:The Wii needs a DVD player like it needs a cloc by Burning1 · · Score: 1

    Sadly, it's the same here...