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Atari Tries To Supress Bad Reviews, Claims Piracy

im_thatoneguy sends in an account up at Shacknews about Atari's actions to get early reviews of its upcoming game Alone In the Dark pulled from Web sites in Europe. Atari sued the German site 4Players, alleging piracy, and also cancelled an advertising deal on the site, after a pre-release review gave the game only 68%. 4Players posted a commentary (translation) alleging that Atari is doing this bcause the review is unfavorable. Shacknews reports that Atari has also demanded that both Gamer.no and GameReactor remove early reviews — both reviews gave the game a score of 3/10. Kotaku editorializes: "[Does Atari] fear that, because these outlets may have received copies of the game 'early' (i.e. from pirated copies), that they're somehow reviewing incomplete code, which could affect their opinion of the game? Maybe. Pessimists could, however, be forgiven for thinking it's a convenient excuse for Atari to attack negative reviews of the only game they're releasing in 2008 that has any chance of making them some money."

275 comments

  1. Hmm.... by ArIck · · Score: 4, Insightful

    If they have improved the game from the earlier 'privacy' version then i am sure all these sites would be willing to re-consider their reviews based on the new game play.

    What Atari fears is that the earlier review was the 'final' version of the game and these reviews may harm purchase from people who may accidentally buy the game thinking it to be better than it is.

    1. Re:Hmm.... by topham · · Score: 2, Insightful


      If the reviews are based on a pirated copy of the game, and the released versions game play is different then Atari has every right in the world to not only sue these guys, but put them out of business.

    2. Re:Hmm.... by Mascot · · Score: 4, Informative

      At least one site (gamer.no) that gave an early review have confirmed they reviewed a store-bought retail version. Granted, the store may have broken the intended street date, but it wasn't some shady downloaded copy that was reviewed.

      At least it has gotten Atari and the game some publicity.

    3. Re:Hmm.... by ArIck · · Score: 4, Informative

      oh yes they do have the right to sue them but it only depends if the pirated version is different than the released version. If they are the same then the review still stands.

      There may be an issue with regarding to ho they got the copy of the game but the review still stands. So it all boils down to "Is the review of the pirated version the same as the released version"

    4. Re:Hmm.... by Anonymous Coward · · Score: 5, Funny

      No the pirated version is not the same as the final version. The pirate version lacks annoying DRM and so provides a more enjoyable experience.

    5. Re:Hmm.... by ArIck · · Score: 1, Insightful

      I am only replying to AC since I might be drunk but still here goes...

      You are missing my point.... the gameplay of both versions would be the same regardless of the DRM. I am commenting on the game itself and not any other stuff. Its life saying the pirated version has a .bat file for installer whreras the real version has a setup.exe file

    6. Re:Hmm.... by Anonymous Coward · · Score: 0

      The german site states that they've got the retail version early from an befriended software retailer. It's not uncommon to get games a week early depending on where you order them online. If you got direct connections that would be even easier. So these allegations just queue up with the MGS4 review catalog and the "Gerstmanngate" incident.

    7. Re:Hmm.... by IAmAI · · Score: 2, Insightful

      A review is an opinion and attempting to remove such reviews would be censorship. If they want to sue them for copyright infringement, fine because there are laws against that. However, if Atari were successful in getting the reviews removed would be, in my mind, unjust.

    8. Re:Hmm.... by Anonymous Coward · · Score: 0

      Umm... why?

      Seriously, why? I don't get it, not at all. Atari of course has the right to sue, but why would they have any standing? You don't need to illegally copy a game (or anything really) in order to review it, anyway, and even *if* you do, I fail to see how publishing a review of the game would be illegal just because copying the game was.

      I really wonder how drivel like yours gets modded to +5.

    9. Re:Hmm.... by schon · · Score: 5, Insightful

      Atari has every right in the world to not only sue these guys, but put them out of business Yes, because god forbid anyone should have the right to freedom of speech, right?
    10. Re:Hmm.... by dascritch · · Score: 5, Informative

      I do remember when Infogrames (was would be renamed Atari) owned Game One, the first game channel in France. Marcus did a very bad review from one of their games, he was fired, and nearly the whole staff. I don't think it was because of picary...

      Now they (the first staff from Game One)found their own game channel, Nolife. http://nolife-tv.com/
      The Ankama company games just put money into this tv, but I doubt they will do the Marcus incident again.

      --
      (Sorry my bad French) Je fais parler les Guignols de l'Info. Le pied, quoi.
    11. Re:Hmm.... by Kneo24 · · Score: 1, Interesting

      If the reviews are based on a pirated copy of the game, and the released versions game play is different then Atari has every right in the world to not only sue these guys, but put them out of business.

      That's bullshit. It's Atari's and the developers fault for allowing such a leak like that to happen in the first place. If they can't keep tighter wraps on their content, why should the people who are previewing it get in trouble?

    12. Re:Hmm.... by Arimus · · Score: 4, Informative

      And from the TFA they didn't use a pirated copy. Someone broke the embargo on selling/giving the proper official boxed copy of the game prior to a set date.

      --
      --- Users are like bacteria -> Each one causing a thousand tiny crises until the host finally gives up and dies.
    13. Re:Hmm.... by Anonymous Coward · · Score: 5, Interesting

      The German site also claims to have their version legally bought, which means that they could immediately charge Atari for making unfounded claims against them (based on the laws of coersion/intimidation and also the laws against threatening with legal action).

    14. Re:Hmm.... by mrbluze · · Score: 1

      That's not insightful, that's funny!

      OTOH.. that's not funny, it's insightful!

      --
      Do it yourself, because no one else will do it yourself. [beta blockade 10-17 Feb]
    15. Re:Hmm.... by phoenixwade · · Score: 5, Insightful

      What a pathetic joke. Why should anyone take the reviews of a site that is obviously willing to break the law to do what it wants. I can't believe there are actually people defending the review site. "Oh, this is only cause they said it sucked".


      God I love Slashdot's fluid moral code.

      Break the LAW how, pray tell?

      The same article that reported the take down request / suit, reported the copy reviewed as a legal distribution copy designed for reviews. I don't see any indication where the site was obviously willing to break the law.

      --
      A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
    16. Re:Hmm.... by Achromatic1978 · · Score: 1

      I'll give you one very valid example. "Proceeds of criminal activity". In this case, revenue to the site is page views and ads, provided by viewers coming to read articles about things that were illegally obtained. Tenuous link, and you can debate the merits, but it's similar in theory (if not severity) to seizing a drug dealer's mansion.

    17. Re:Hmm.... by Achromatic1978 · · Score: 2, Insightful
      "a legal distribution copy designed for reviews" - wait, so you're saying a copy designated as being for review came from Atari, and then Atari sued them for using it, saying it was pirated? That's gonna be a funny lawsuit. "Your Honor, we'd like to introduce Exhibit 1, a waybill from FedEx for a copy of the game being delivered from Atari Marketing"...

      Yeah.

    18. Re:Hmm.... by slawo · · Score: 2, Insightful

      Pathetic you are. Have you never bought a product before its release date?
      There is no reason to release a review when no "non disclosure agreement" was signed.
      The suit is just a move to remove bad reviews before the official date and to get the origin of the retailer who leaked the game.

      Also you might be an international law expert and will be able to argue that, but I don't think buying a product before release date is a crime in any country in Europe. Neither is posting reviews of a product.

      Also just to make sure anyone remembers, Atari is an evil French company.

      --
      The road to hell is paved with good intentions...
    19. Re:Hmm.... by hairyfeet · · Score: 5, Insightful
      Don't you just LOVE the translated text "What comes next? 4P bangs frogs in office ignite? Wives of editors with footballs bewerfen?" What are those scummy Atari people threatening to do to those poor editors wives with them soccer balls?


      But seriously if they did manage to get their hands on a boxed version prior to release I don't see how they can scream. It also might be a good test to show their true motives if someone set up a fake review praising the game and pointed out to Atari that they did the same thing. I'd bet Atari wouldn't say a word. Do they really think that this kind of crap is going to help in ANY way? Have they never heard of the Streisand effect? Now the story has been slahdotted and I'm sure it'll spread to most of the tech and gamer sites so instead of being able to sneak their bowel churner past the gate now everyone will know that it sucks. A really stupid move by the legal department at Atari IMHO. If they wanted to get the review changed they should have wined them and dined them and bought a bunch of ads. Instead the just stirred up the hornets nest. But that is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    20. Re:Hmm.... by arbiter1 · · Score: 1

      that is why its innocent til proven guilty. less atari and prove they used a "pirated" copy it does sound like they are unhappy with bad review

    21. Re:Hmm.... by Spy+der+Mann · · Score: 2, Funny

      SUUUUUURE.... improving a 3/10 game to 10/10 in only a month. I got an idea. Let's hire THESE guys for Microsoft and see what miracles they can do with Vista in only 30 days.

    22. Re:Hmm.... by Opportunist · · Score: 2, Insightful

      Man, how much must the final suck, then?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    23. Re:Hmm.... by Opportunist · · Score: 3, Insightful

      Because people maybe don't give a fsck where they got the copy from, as long as they keep them from dropping some hard earned cash on crappy games?

      If gamers care where they got the copy from, it's at best wondering how a review page got a game a few weeks earlier when the review is outstandingly good despite the game being mediocre at best...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    24. Re:Hmm.... by Opportunist · · Score: 1

      Well, it is possible, depending on what that 3/10 is hanging on. If it's choppy animation and constant crashing, you can solve that in a month.

      If it's because the game is as entertaining and exciting as watching the world championship in synchronised swimming, then you can't.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    25. Re:Hmm.... by tenco · · Score: 2, Interesting

      Actually, no. They say, they never recieved a copy for review from atari. (They think it's because of a bad preview they made earlier)

    26. Re:Hmm.... by cgenman · · Score: 2, Insightful

      Really? It was my impression that a review was one group's opinion of a game. A review can be as simple as "the game sucked. It wouldn't run on my PC. 0 / 10" Without real slander, what would be the basis of a suit?

      Now in the grand scheme of things, they should be sure to review final code. But even if they don't, what would be the legal basis for a suit?

    27. Re:Hmm.... by spoco2 · · Score: 4, Insightful

      And I love how you've gone off the handle without checking out the facts.

      As many here have said, the sites in question say they got the games completely legally.

      Why would you believe the company who stands to lose sales by bad reviews over the website which stands to lose a lot of money over using a pirate version (and not gain much by using one)?

      Way to look into the issue before becoming indignant.

    28. Re:Hmm.... by Anonymous Coward · · Score: 1, Interesting

      I can legally describe my gaming experience to anyone, even if the game I played was pirated.

      This might be proof that someone pirated the game, and that may be actionable, but the review isn't.

    29. Re:Hmm.... by Daengbo · · Score: 1

      "You got your 'insightful' in my 'funny.'"
      "No, you got your 'funny' in my 'insightful.'"

      "Delicious"

    30. Re:Hmm.... by EdIII · · Score: 1

      Good post. Been scrolling down for about 5 minutes and you are the first voice of reason.

      If it walks like a duck and talks like a duck then......

      It does sound bad for Atari. However, that is what the courts are for. If the review sites did act illegally, whether writing an honest review or not, then Atari has a case.

      We will wait to see the evidence presented in court before we judge Atari or the review sites.

    31. Re:Hmm.... by Geek+of+Tech · · Score: 1

      Nah, I bet it was just a little glitch. They probably just forgot something minor, like shipping the textures... (Wireframe gaming! Woohoo!... Wait... That would suck. Nevermind.)

      --
      Stop the Slashdot effect! Don't read the articles!
    32. Re:Hmm.... by bobbozzo · · Score: 1

      Maybe Atari should bury all the games in a landfill before any more bad reviews get out.

      --
      Nothing to see here; Move along.
    33. Re:Hmm.... by hairyfeet · · Score: 1
      Sadly this is pretty much EXACTLY what they are trying to do. They sent the pre-release version of the game to reviewers and are know saying that by accepting the game they were under contract to not review before the embargo (release) date and that the only exceptions are for favorable reviews. I personally don't think it has a snowballs chance in hell,but can you imagine how much of a minefield it is going to be if they have slipped some legalese into the EULA and it stands up in court? Has there been a court ruling on whether EULAs are enforceable or not?


      If nothing else you have to give the Atari lawyers a brass balls award for threatening reviewers who got their copies of the game from their own marketing department. And as always this is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    34. Re:Hmm.... by thePowerOfGrayskull · · Score: 1

      If the reviews are based on a pirated copy of the game, and the released versions game play is different then Atari has every right in the world to not only sue these guys, but put them out of business.

      That's bullshit. It's Atari's and the developers fault for allowing such a leak like that to happen in the first place. If they can't keep tighter wraps on their content, why should the people who are previewing it get in trouble?

      "Receiving stolen goods" comes to mind - especially because if true, the fact that the game was not released there could be no doubt that the game was not available yet. And before we get off on the tangent of "stolen" and "goods" remember that IP is the lifeblood of Atari and any other software company. (Note: I realize the facts aren't all in... just answering parent ;)
    35. Re:Hmm.... by Cruciform · · Score: 5, Insightful

      Since when is buying a retail copy before the street date illegal?
      It might be a violation of the agreement between the publisher and retailers, but it has no bearing on the consumer whatsoever.

    36. Re:Hmm.... by interstellar_donkey · · Score: 1

      The funny thing is, I never heard of these reviews. Which means I might have accidentally bought the game. Now that Atari is pushing complaints against foreign review sites which I'd likely never read or visit, I have heard about it, and now know that it probably sucks. If Atari had kept their mouths shut, who knows. Maybe less people would know that it stinks.

      There's no such thing as bad publicity? I think Atari just proved that dictum wrong.

      --
      The Internet is generally stupid
    37. Re:Hmm.... by nog_lorp · · Score: 0, Offtopic

      Wow, the nesting is all fucked up.

    38. Re:Hmm.... by topham · · Score: 1

      If the release, and the pirated version share little of value in common (GAME PLAY) then who is to say what happened to it before it was reviewed? It may have been another party that f'd it up (it's not actually hard to do, a few low-level tweaks here and there and it could make it super easy, or impossible to play). who knows? Knowingly reviewing such a version (known to at least be pirated) and publishing that as a review of the release version is entirely actionable. And should be.

      However, if the game play is virtually identical then Atari won't have a leg to stand on for the review itself.

    39. Re:Hmm.... by TheVelvetFlamebait · · Score: 1

      That's true, but if you make it very public, and represent it as the version that people will end up buying, then you may be liable for the unfair press.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    40. Re:Hmm.... by phorm · · Score: 1

      Yeah, if the review lambasted the game for being buggy or having other issues that would likely be fixed at release, then it should definately take into account that it's working a pre-release/beta. On the other hand, if the plot was weak, lacked innovation, or other issues with the game-at large, I'd say let 'er rip. Sometimes even major gameplay issues can differ between the beta and release versions of a game though, a lot of RTS's etc even patch it midstream to allow for improved fairness as time goes on.

    41. Re:Hmm.... by Anonymous Coward · · Score: 1, Funny

      sober up or step away from they keyboard.

    42. Re:Hmm.... by nog_lorp · · Score: 1

      Lol. When I do replies with Firefox 3, it gets nested wrong until I refresh, then it fixes the nesting.

    43. Re:Hmm.... by Hal_Porter · · Score: 1

      Hmm, it works fine in Opera 9.5

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    44. Re:Hmm.... by Hal_Porter · · Score: 1

      And before we get off on the tangent of "stolen" and "goods" remember that IP is the lifeblood of Atari and any other software company. That can't be right. I was just reading the other day that the future for software companies is to release both the source code and binaries of their games to the public and charge for tech support.
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    45. Re:Hmm.... by Ihmhi · · Score: 1

      The German site also claims to have their version legally bought, which means that they could immediately charge Atari for making unfounded claims against them (based on the laws of coersion/intimidation and also the laws against threatening with legal action).

      The catch is, if the street date was broke it was violating an agreement between retailers and Atari. To prove that they bought it would reveal which store they bought it from. Either the store unknowingly sold the copy early (it has happened many times before), or the reviewer cut some sort of deal with them.

    46. Re:Hmm.... by Buran · · Score: 1

      It wasn't stolen goods if the store sold it to a customer. As soon as the money is exchanged and the product given to the customer, it's legally the customer's and a violation of the right of first sale to dictate what they then do with it, as long as they aren't copying it.

      They didn't copy it, and they legally bought it from a retailer, so no law has been broken. They merely described their opinion of it. That's legal.

    47. Re:Hmm.... by KDR_11k · · Score: 1

      Really? I don't see a law supporting this. They can maybe extract some damage payments but just knowing someone has a copy is not enough to show where they got it from or that they redistributed it (while redistribution is not necessary to sue them it has to come from an "obviously unlawful source" to be actionable, if you can show neither you aren't going to get any money), I doubt one downloaded copy is enough to put a company out of business.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    48. Re:Hmm.... by KDR_11k · · Score: 2, Interesting

      Has there been a court ruling on whether EULAs are enforceable or not?

      AFAIK in Germany yes and they were ruled not enforceable.
      However, it was mentioned above that the review was done on a copy leaked by a retailer (no idea how much earlier that was but at least one retailer here habitually breaks release dates by 1-2 days).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    49. Re:Hmm.... by KDR_11k · · Score: 2, Insightful

      I doubt a good that's held back because of contracts counts as stolen. It's breach of contract but not theft.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    50. Re:Hmm.... by hairyfeet · · Score: 3, Insightful
      I RTFA too(I know,but I got bored.) and from what I understood,while the German press got a prerelease copy,many of the others got theirs from Atari themselves who are now saying "that by accepting this you agree not to publish anything but good reviews before X date." I don't see how this would hold up in court in either case. It seems like they could go after the retailer,but not the magazine which is doing an honest commentary and what they were sold by the retailer. And I certainly don't see how the ones that were given it by Atari themselves could be shut down.


      Sadly,in all likelihood most of them will just do whatever Atari wants to simply keep there from being any bad blood. I noticed in TFA that most had taken the reviews down almost immediately after receiving the threat. Either way the Streisand and slashdot effect on the story should mean that they are pretty much screwed as far as sales. I know that I would have probably picked it up in the bargain bin just because of the name Alone in the Dark,but after seeing this asshatery I wouldn't give them a dollar for it. But that is my 02c,YMMV

      --
      ACs don't waste your time replying, your posts are never seen by me.
    51. Re:Hmm.... by mpe · · Score: 1

      The catch is, if the street date was broke it was violating an agreement between retailers and Atari. To prove that they bought it would reveal which store they bought it from.

      With "they" being Atari.

      Either the store unknowingly sold the copy early (it has happened many times before), or the reviewer cut some sort of deal with them.

      Or Atari messed up and their "don't sell before x" was invalid in some way.

    52. Re:Hmm.... by mpe · · Score: 1

      If the reviews are based on a pirated copy of the game, and the released versions game play is different then Atari has every right in the world to not only sue these guys, but put them out of business.

      Presumably if "these guys" did nothing wrong they should be able to put Atari out of business :)

    53. Re:Hmm.... by mpe · · Score: 1

      A really stupid move by the legal department at Atari IMHO. If they wanted to get the review changed they should have wined them and dined them and bought a bunch of ads.

      Then hoped they didn't get a review along the lines of "Nice meal, shame about the game" or "Atari bribed us to write a good review of this"...

    54. Re:Hmm.... by Bert64 · · Score: 1

      Perhaps the released version has onerous copy protection schemes which the pirated version does not, and thus the game would receive an even lower score when reviewed.
      It has been known for special "review copies" to be sent out with consumer hostile copy protection schemes removed so as not to attract a negative review.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    55. Re:Hmm.... by Anonymous Coward · · Score: 0

      Works AWESOME in IE7!

    56. Re:Hmm.... by BlackCobra43 · · Score: 1, Funny

      God was the FIRST advocate of limiting free speech. "Thou shalt not take THY LORD's name in vain"? Come on....
       
      Ironically, the captcha for this post was "praying".

      --
      I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
    57. Re:Hmm.... by kannibal_klown · · Score: 2, Informative

      Without real slander, what would be the basis of a suit?

      Slander is spoken, in print it's libel.
    58. Re:Hmm.... by j00r0m4nc3r · · Score: 1

      the gameplay of both versions would be the same regardless of the DRM

      This is not necessarily untrue. Game cracks very often introduce instabilities, bugs, and crashes into games. This then affects the review, ie. "The game was totally unplayable past the 3rd level due to instability. Atari sucks!" Reviewing anything but an official release copy of the game (or an Atari-authorized pre-release) is completely unethical.

    59. Re:Hmm.... by Theoboley · · Score: 0

      Well of course people are going to defend it when it's a PIRATED Version of a game that has yet to be released to the general public. I Hope Atari sues these bastards for all they own. Pirating is only good when you don't get caught. To the review sites, you reap what you sew. YARGH!!!! its shivvers me timbers just thinking about all the booty you be losing in the future

      --
      Stupidity only gets you so far, then you've gotta try
    60. Re:Hmm.... by tehcyder · · Score: 1

      Have you never bought a product before its release date?
      Not "bought", no...
      --
      To have a right to do a thing is not at all the same as to be right in doing it
    61. Re:Hmm.... by sm62704 · · Score: 1

      Atari is an evil French company

      Does an evil Frenchman own it? If I can buy stock in Atari it's not a French company, is it? It's a MULTINATIONAL company, which IMO would make it an evil company.

      BP isn't British, Sony isn't Japanese and Shell isn't Dutch. Anybody in the world can buy stock in them.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    62. Re:Hmm.... by mscholin · · Score: 1

      the gameplay of both versions would be the same regardless of the DRM.

      I beg to differ. If the DRM was like this it would definitely make the gameplay different.
    63. Re:Hmm.... by slawo · · Score: 1

      It is owned at 51% by a French company. The buyout of the remaining stock was accepted recently.

      --
      The road to hell is paved with good intentions...
    64. Re:Hmm.... by sm62704 · · Score: 1

      A french copmpany. The link says it is the French based company Infogrames Entertainment S.A.

      Wikipedia says "Infogrames Entertainment SA (IESA) (Euronext: IFG) is an international holding company headquartered in Villeurbanne, Lyon, France. It owns 51.2 percent of Atari, Inc., headquartered in New York, N.Y., USA, and Atari Europe."

      It is a multinational corporation headquartered in France.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    65. Re:Hmm.... by slawo · · Score: 1

      I think I can reasonably argue that the company remains french as its founders are still the decision makers, only 2 of the 9 decision makers represent foreign investors. The team is:
      - Mr. Michel Combes
      - Mr. Dominique D'Hinnin
      - Mr. David Gardner
      - Mr. Phil Harrison
      - Mr. Didier Lamouche
      - Mrs. Gina Germano
      - Mr. Jeffrey Lapin
      - Mr. Eli Muraidekh
      - Mr. Benoit Regnault de Maulmin

      --
      The road to hell is paved with good intentions...
    66. Re:Hmm.... by slawo · · Score: 1

      Only 2 of the 9 decision makers represent foreign investors Talking about IESA not Atari.
      --
      The road to hell is paved with good intentions...
    67. Re:Hmm.... by BadOPCode · · Score: 1

      oookay. How many remember the leak of Doom 3? How many remember how much suckage there was? Unplugged AI's. Sagging performance. etc etc. I can't believe the game reviewing industry has sunk so far as to give a review of a leaked version. You have NO clue what that version was for. A demo for E3? Proof of concept of a disco ball effect on the pig hunt level for next Tuesday's meeting. It's in extremely poor taste and I review any reviewer that made any kind of official rating of a pre-release a 1 out of 10 in intelligence. I noticed all the reviewers that are pathetic enough to do this stunt are online game reviewers which is proving the point of a earlier topic posted on Slashdot (originally from PC Magazine I believe) a while back of how the internet and its blogs are dumbing down news. There is no way a professional published game magazine would have done this same cheese ball of a stunt. Maybe write a editorial of their thoughts. But they would make it perfectly clear to everyone that this is not what will be on the shelves. And would totally take in account the faultiness of their news sources. Only one word describes this: Amateurish.

  2. "all publicity is good publicity"... by Anonymous Coward · · Score: 5, Insightful

    ... once again. Before I read this I didn't know about "Alone in the Dark". I guess their strategy worked

    1. Re:"all publicity is good publicity"... by Koiu+Lpoi · · Score: 1

      Me neither, and now I know for certain that I don't want do buy it. 3/10? That's epicly low for a game review - usually a bad game doesn't get below a 5/10 on most sites.

    2. Re:"all publicity is good publicity"... by Tailsfan · · Score: 1

      Yep. Then again, I don't care. Still, censorship is wrong.

    3. Re:"all publicity is good publicity"... by Anonymous Coward · · Score: 0

      Before I read this I didn't know about "Alone in the Dark" Oh, well then I have a highly entertaining Ewe Bole movie to reccommend to you!
    4. Re:"all publicity is good publicity"... by the_humeister · · Score: 1

      All? I don't think so. Case in point: Kevin Federline...

    5. Re:"all publicity is good publicity"... by spir0 · · Score: 1

      and are you going to buy a copy?

      and how many people, who did previously know about it, are going to buy it now? after a) knowing there's a terrible review out there, and b) given Atari is trying to censor reviewers?

      I'm willing to bet my lunch money that the number of potential purchasers has hit rock bottom today.

      If this is a "strategy" I vote we henceforth call in the Metallica Strategy or the SCO Strategy (but Metallica did it first, so they should get naming rights). When you're down and out and producing complete and utter garbage, make a big stink and sue someone into oblivion. Then you'll still be in the news.

      --
      The reason girls and Windows users don't understand UNIX is because all the documentation is in Man files.
    6. Re:"all publicity is good publicity"... by Anonymous Coward · · Score: 2, Informative

      You will want to pirate/buy Alone in the Dark (the first game), though. :)

      I loved that game -- it was very creative at the time it was released. The French were quite creative around that time.

    7. Re:"all publicity is good publicity"... by rbochan · · Score: 1

      If you really believe that, perhaps you should talk to Richard Jewell.

      --
      ...Rob
      The American Dream isn't an SUV and a house in the suburbs; it's Don't Tread On Me.
    8. Re:"all publicity is good publicity"... by Alzheimers · · Score: 1

      Not the first time plagiarizing H.P. Lovecraft has been called "creative" (Heck, Neil Gaiman does it all the time)

    9. Re:"all publicity is good publicity"... by Creepy · · Score: 1

      Ignoring its obvious Lovecraft influence, it defined the survival horror genre, was polygonal, which was still in its infancy (the only other game I had seen like it was Out of this World [aka Another World]).

      By Gaiman plagiarizing Lovecraft I have to assume you mean in the Sandman comics, which I haven't read, but none of his books borrow from Lovecraft as far as I know, so "all the time" is not really correct. I have read all but one of Gaiman's books and every Lovecraft story published and about the only thing they have in common is they write historical fiction (like Hawthorne and Poe, fiction set in modern times [relative to the author]).

  3. Atari Speaking by Anonymous Coward · · Score: 0

    This is Atari speaking. This game is the best game you ever didn't play. You WILL believe this, because we at Atari believe that as opposed to good coding and game design, intimidating reviewers is the best way to make a great game.

  4. Atari Sux by Anonymous Coward · · Score: 0

    I keep bending the 'stick to the left hard and stupid Harry doesn't run faster :(

    1. Re:Atari Sux by themushroom · · Score: 1

      Blame Activision on that pitfall.

  5. From the TFA - Gamer.no says game bought legally by denzacar · · Score: 5, Informative

    Kotaku article has an update:

    Gamer.no was the second publication in the world to publish a review, and we also gave it 3 out of 10. The review was based on a retail copy obtained from a store on Tuesday this week. Atari contacted us just minutes after it was published, claiming that our review is probably based on a preview or pirated copy, and requested it to be removed. We never removed it, of course.
    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  6. Just take it by kiehlster · · Score: 5, Interesting

    So I guess no one has learned from the wise ways of Penny Arcade's ad campaign.

    On another note, if you get a bad review, you should take it. Crying like a baby only emphasizes the ratings. You may get sales from a small fraction of people who play it to verify that it sucks, but sooner or later all the review sites will say the game sucks and it will only make the situation worse. The whole "bad publicity is good publicity" paradigm is long dead in this age of gamers.

    1. Re:Just take it by Anonymous Coward · · Score: 0

      Well survivor horror isn't really my bag, outside of I guess Dead Rising (but I digress). From the Alone in the Dark 3 tech demos, which are pretty obviously the game engine. There's some impressive things going on, as is the DVD player metaphore for telling (advancing through?) the "story." Honestly, I'd probably read bad reviews from games sites as "this is too new/different we don't understand it" ala Assassin's Creed.

      It's not like game journalists are anymore practiced at journalism than what passes for a regular journalist. Without some specific basis of shared understanding, their opinions are suspect to the point of being worthless.

    2. Re:Just take it by Ford+Prefect · · Score: 5, Funny

      I love bad reviews, especially those dripping with badly-spelled verbal venom. Here are some choice quotations from random forum postings about my own MINERVA mod for Half-Life 2:

      lighting was fucking shit, its just like these other fucking mappers making maps extremely fucking dark

      Despite the website that oozes more angst and self-hatred than an emo concert at an emo convention, this is worth downloading.

      Was anybody else annoyed by those frequent messages? That pompous, cliche tone gave the sense that a smarmy Brit with two dictionaries, three encylopedias and a latin textbook shoved up his ******* was faxing you orders.

      i made a box map with a giant penis that has better lighting that this shit

      Besides, the content of the website is overly presumptuous, overloaded with vague metaphors, random big words and allusions to irrelevant Greek myths, as if they were talking about anything but a second-rate Half-Life 2 mod.

      Other people claimed to like it, but I derive great fun from tracing Referers to the website, and reading what the Truly Informed Forum Users inhabiting this 'ere internet think of it...

      Strangely, nobody's yet told me it's rubbish in an email. I must try harder.

      --
      Tedious Bloggy Stuff - hooray?
    3. Re:Just take it by Damocles+the+Elder · · Score: 1

      Considering their attempts to stifle it, I think Atari's going for the "No publicity is good publicity". Which, likewise, is long dead, since it turns into a censorship issue and gets picked up by every blog on the planet, a la Gerstmanngate.

    4. Re:Just take it by FishWithAHammer · · Score: 2, Insightful

      His mod is incredibly well done. It's the only single-player mod I've ever played through twice.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    5. Re:Just take it by mpe · · Score: 1

      On another note, if you get a bad review, you should take it. Crying like a baby only emphasizes the ratings.

      The same applies in many other situations. Yet you still see people shooting their mouth (or worst their lawyers) off.

      You may get sales from a small fraction of people who play it to verify that it sucks, but sooner or later all the review sites will say the game sucks and it will only make the situation worse. The whole "bad publicity is good publicity" paradigm is long dead in this age of gamers.

      This sort of action provides plenty of "good publicity". Thing is that it tends to be publicity for the the reviewer. Which is clearly the case here, since several people only appear to have heard of the reviewer because of the story being of Slashdot.

    6. Re:Just take it by rahvin112 · · Score: 1

      You are wrong.

      Most of the review sites derive all their advertising money from publishers. Providing a bad review results in dollars being pulled. As a result the lowest review you will ever see at an ad supported review site is 6/10 and even that can get ad's pulled and people fired (reference the recent firing for Kayne and Lynch). You will NEVER see a real score on review sites. You MUST look at user opinion, not the review of a paid journalist because they are all in the pockets of publishers. I don't know of a single publisher that would allow real reviews of their games.

    7. Re:Just take it by Macgrrl · · Score: 1

      Check out the zeropuctuation reviews to experience the true joy a really agreesively bad review can bring...

      Each new issue leaves me wondering why he even games, given he seems to hate all types of games and gamers so much ;)

      WARNING: ZeroPunctuation is NSFW!!

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
  7. The 'incomplete code' thing by Fuzzlekits · · Score: 1
    I think that were this the case, Atari could have easily saved their own bacon by coming out and saying 'These reviews are probably based on incomplete code', etc. After all, there are plenty of other games where code was shown or released that wasn't 'up to snuff', and the producer / developer acknowledged that, and the game went on to be a lot better than that initial sneak peek.

    Then again, since Atari isn't _Atari_ anymore, and just a boilerplate, I don't feel like I ought to be defending them so much.

    1. Re:The 'incomplete code' thing by ximenes · · Score: 5, Funny

      These sites probably did base their reviews on incomplete code, and its probably the same thing being shipped to stores on CDs right now.

    2. Re:The 'incomplete code' thing by Minwee · · Score: 1

      Doesn't calling it 'incomplete code' imply that there might some day be a complete version? This is the new 'Atari' we're talking about here.

      (Note to lawyers from Infogrames/Atari/Hasbro/Shiny/StuffthatIfoundonmyshoe: I will consider reversing this position when you ship me a complete copy of Master of Orion 3. No sooner.)

    3. Re:The 'incomplete code' thing by Kneo24 · · Score: 1

      If it's based on incomplete code, not only is that Atari's fault, it's also the developers fault. Both should know better than to allow leaks like that out.

      I don't see why people think it's a good idea to allow people to preview a shitty, incomplete version of your product.

    4. Re:The 'incomplete code' thing by Opportunist · · Score: 1

      Sure there will be. Maybe even in about half a year or a year with the 5th patch that nobody cares about anymore.

      If not, the final will be available in about 5 years as a fan project.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:The 'incomplete code' thing by Anonymous Coward · · Score: 0

      I don't see why people think it's a good idea to allow people to preview a shitty, incomplete version of your product.

      I have to admit, I don't know the answer. Let's ask microsoft. :)

    6. Re:The 'incomplete code' thing by Minwee · · Score: 1
    7. Re:The 'incomplete code' thing by mqduck · · Score: 1

      Doesn't calling it 'incomplete code' imply that there might some day be a complete version? Well, nope. No it doesn't. You've never in your life abandoned an incomplete project?
      --
      Property is theft.
    8. Re:The 'incomplete code' thing by mgblst · · Score: 3, Funny

      Doesn't calling it 'incomplete code' imply that there might some day be a complete version?

      No. This is an incomplete sentence and I have absolutely no inclination to finish it at

    9. Re:The 'incomplete code' thing by Anonymous Coward · · Score: 0

      all.

    10. Re:The 'incomplete code' thing by Hektor_Troy · · Score: 1

      Would have been more fun (in an intellectual way) if you had simply left out the ".".

      --
      We do not live in the 21st century. We live in the 20 second century.
    11. Re:The 'incomplete code' thing by SupremoMan · · Score: 1

      Mod PARENT up! He beat me to the punch with moo3 reference!

  8. Re:Hard to say. by Anonymous Coward · · Score: 5, Insightful

    > but none of the sites mentioned recieved official review copies of Alone In The Dark, which means they're all pirated

    You lie.

    And your logic is super fail.

  9. When will they learn? by TibbonZero · · Score: 5, Interesting

    When will these gaming companies (and others) learn that this isn't the 80's anymore. This news spreads like wildfire and makes them look really bad. Its a much better idea to try to promote positive news instead of repressing and pretty obviously trying to force a lack of journalistic integrity.

    --
    Tibbon
    tibbon.com
    1. Re:When will they learn? by Sun.Jedi · · Score: 1

      Why don't they, oh I don't know.... make a decent game for starters? Seems to me the easiest way to get good reviews is to put out a quality product.

      Thats the way it is here in crazytown, anyways.

    2. Re:When will they learn? by mpe · · Score: 1

      When will these gaming companies (and others) learn that this isn't the 80's anymore.

      It's unlikely to happen before major airlines employ porcine pilots, IMHO, though.
      Maybe they should form the Computer Games Association of America. So that they will be included with ??AA.

  10. 68% is unfavourable? by damburger · · Score: 5, Informative

    In the UK, if you get 68% in your final year exams at university you get an upper second class degree, and might be able to talk your way up to a first. So 68% is a masters/PhD candidates mark at most places.

    Game ratings are ludicrous in that they use perhaps the top 40% of the scale. Not since the days of Amiga Power have I seen a dire game get a single digit % score.

    --
    If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    1. Re:68% is unfavourable? by ArIck · · Score: 1

      Ok in UK 33% is a passing grade. That is sad!

      Disclosure:And this is coming from someone who took GCE A Levels and studied in Canada for undergrad

    2. Re:68% is unfavourable? by spiffmastercow · · Score: 1

      In the UK, if you get 68% in your final year exams at university you get an upper second class degree, and might be able to talk your way up to a first. So 68% is a masters/PhD candidates mark at most places.

      Might this be connected to the constant complaints that the UK is falling behind in most every academic subject?
    3. Re:68% is unfavourable? by Haeleth · · Score: 1

      Might this be connected to the constant complaints that the UK is falling behind in most every academic subject?

      No, those are more connected to the fact that whining about academic standards sells newspapers.

      Look, "68% = 2:1" doesn't mean that a 2:1 is easy to get; it means that the examinations are very difficult, and the grading is set up to make it easier to distinguish between the scores achieved by top-ranking students, i.e. at the end of the scale where it matters.
    4. Re:68% is unfavourable? by Anonymous Coward · · Score: 0

      Ok in UK 33% is a passing grade. That is sad!

      Rubbish. A-level grades or lettered, with passes from A-E. The E grade is currently 40-49% and A is currently 80%+ (apparently an A* for 90%+ will be introduced in 2010).

      Disclaimer: This is coming from someone who graduated with something like 6% score in finals - mind you it was highly recommended only to answer 4 questions out of 34ish per 3 hour paper, since each would take 40 minutes or more to answer well.

    5. Re:68% is unfavourable? by xaxa · · Score: 1

      In the UK, if you get 68% in your final year exams at university you get an upper second class degree, and might be able to talk your way up to a first. So 68% is a masters/PhD candidates mark at most places.

      Might this be connected to the constant complaints that the UK is falling behind in most every academic subject? Not at the 'good' universities (everyone knows which these are -- Cambridge, Oxford, Imperial, LSE, UCL, Warwick etc, and knows which aren't). Getting more than 70% is difficult ;-).

      Getting less than 50% still gets you a degree, but it isn't a very good degree. Most employers say "2.i or above", which would usually equate to 60% or more.

    6. Re:68% is unfavourable? by Anonymous Coward · · Score: 0

      No, it's that the humanities, at least, are traditionally marked so that it takes a prodigy to hit 80%. Or at any rate that's how it works in my uni.

    7. Re:68% is unfavourable? by IAmAI · · Score: 1

      Unlike university degrees, where 68% is always an upper second class degree (though maybe not if you're somehow able to 'talk' yourself into another one), what rating of 68% means is going to depend on the individual. While 68% might indicate a good game to one individual, another might not buy a game if its less than 80%.

      Interestingly, in a likewise fashion, while 68% is always a upper second class degree, whether that is good or not is going to depend on the employer considering your application (although I'd hope most employers would consider an upper second 'good').

    8. Re:68% is unfavourable? by damburger · · Score: 1

      From my experience, Physics and Computer Science are much the same.

      --
      If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    9. Re:68% is unfavourable? by Stormwatch · · Score: 2, Interesting

      I agree, it's absurd. They use only the upper range of the spectrum, except when a game is incredibly bad. Also, you can't be so precise with something so subjective; that's why I think magazines should use the old "star" rating. Some examples, in my opinion:

      0 star = abysmal: Big Rigs, Action 52, ET, Extreme PaintBrawl.
      1 star = crappy: First Samurai, Gods, Hook, James Bond Jr, Sword of Sodan.
      2 stars = weak: Daikatana, Power Rangers, Outlander, 3 Ninjas Kick Back.
      3 stars = good: Mickey Mania, Cool Spot, Final Fight, Prey, Elite Force.
      4 stars = excellent: Castle of Illusion, Streets of Rage, Road Rash, Socket, Tempest 2000, Halo, Out Run 2006.
      5 stars = the absolute best: Strider, Zelda LttP, Final Fantasy VI, NiGHTS, Half Life 2, Ikaruga, Shenmue, Super Metroid.

    10. Re:68% is unfavourable? by Cal+Paterson · · Score: 1

      It's impossible to tell from the number itself what is "good" and "bad".

      I hope you're not studying something analytical, like anything, for example.

    11. Re:68% is unfavourable? by Cal+Paterson · · Score: 2, Interesting
      I don't know much about games, but most films fall into one of three catagories;
      1. Worth watching for people who don't hate the genre
      2. Worth watching for people who like the genre
      3. Not worth watching
      I find reviews of films useless in the decision process for watching a film. I am only able to isolate the third category through rotten tomatoes/imdb (obscenely low scores = category three). The only genre I intensely dislike is slasher films and action films, so they are easy to weed out via the promotional material.
    12. Re:68% is unfavourable? by jimicus · · Score: 1

      Might this be connected to the constant complaints that the UK is falling behind in most every academic subject? Depends on how hard the exams are.

      Generally speaking, the marking is as follows:

      40% : Third class.
      50% : 2:2
      60% : 2:1
      70% : First

      The work is (or at least it was when I did my degree) engineered so if you can make it to the end of the final year, you'd have to screw up pretty badly to fail altogether. However, the difference between each grade means you'd also have to work pretty damn hard to get a first.

    13. Re:68% is unfavourable? by Anonymous Coward · · Score: 0

      You probably passed. That is sad!

    14. Re:68% is unfavourable? by slyguy135 · · Score: 2, Informative

      Did you never read the UK edition of PC Gamer? I haven't looked at it for a few years now, but they regularly gave single-digit scores for games that were so awful there was no other non-violent response possible. They also gave Worms 1 40%, which confused the hell out of everyone...

    15. Re:68% is unfavourable? by deepershade · · Score: 1

      That's the main reason I don't read review sites. I don't understand how anyone can believe that a gaming experience can be quantified to a percentile.

    16. Re:68% is unfavourable? by Jesus_666 · · Score: 1

      Yup. I've put some thought into how I would grade games and I've come up with pretty much the opposite of what's common today: 100% equals the best possible game technology and human storytelling can make. In short, absolute perfection. Yes, that would mean that those games that regularly get 100% at "traditional" reviews would end up somewhere in the 60-80% range with good games netting maybe 40-60%. You couldn't call a game bad unless it was somewhere below 20%.

      I would probbly last for three reviews before either some publisher tries to sue me, a bunch of fanboys DDoSes the server for days or I get talked into abandoning my review practices because of <insert pile of money here>.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    17. Re:68% is unfavourable? by Opportunist · · Score: 4, Insightful

      Ok, so I wasn't the only one wondering.

      Back in the days (the good ol' ones, a few of you might remember if Alzheimer didn't get you yet) there were basically five categories for games.

      The 90-100 games which were absolutely awesome. That's a grade a handpicked few got. Getting a 91 already meant that you made it. You created a game that will be remembered a decade from now. Every year, about 20 or so games got to this lofty realm of divinity.

      Then there were the 60-90 games. They were good. Really good! The kind that's worth its money. If you were at least halfway into the genre, you had to have them.

      Then there was that area of about 40-60. They were ... well, half baked, usually. Quite ok, but nothing to write home about. If you're into the genre really badly and if that really was your thing, you could buy them, but it was anything but a must-have.

      After that it got rather ugly. 20-40 was reserved for games that were quite bad. Even if you're into the genre, you might want to wait until it's in the bargain bin. And even then, you might want to avoid them lest you start to hate what you used to love.

      And then there was the rest, the kind of games you don't even want to hear about, where paying you to play them would have been an insult because of the time wasted. 0-20. Usually, about 1-2 games per magazine got that review, just to show that yes, there ARE games this bad and companies DO actually try to sell them. They were more a comic relief than a review, usually, and the writers also got quite creative describing them. Often, those reviews were more interesting and witty than a lot of the "average" ones.

      This all changed somewhere between the 80s and today. Today, the reviews are usually in the 90-100 range if the game is at least halfway playable and grants you more than an hour of fun. Go to your average review page and check for yourself. How many games hit that formerly so lofty grounds? 20? 30? Of the 50 reviewed?

      A review of 70 is already bad. A review of 60 a disaster. Anything lower than that probably mean that it won't even install without an error.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    18. Re:68% is unfavourable? by krayzkrok · · Score: 1

      Ah yes, but on the cardinal game reviewing scale of 7-9 (7 = sucks, 8 = ok I suppose, 9 = awesome), getting 68% is worse than "it sucks". No wonder Atari are pissed off!

    19. Re:68% is unfavourable? by drinkypoo · · Score: 1

      The solution is simple. Take the game magazine's rating, scale it to place it between one and ten, then scale it by a psuedo-arbitrary credibility factor you made up on the spur of the moment, and finally subtract five. Then rank it on the five star scale. I feel there are plenty of games which deserve a negative score for wasting my fucking time, but really, there's just a ton of games you shouldn't waste more time on than it takes to read the review.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    20. Re:68% is unfavourable? by crossmr · · Score: 1

      Fuck NiGHTS (for the Wii). I can't see why people love this game. I have never been more confused playing a game in my life. Unclear objectives, unresponsive controls, and general poor presentation. I don't know if any of the other versions were any good, but this one was a mess.

    21. Re:68% is unfavourable? by anss123 · · Score: 1

      Ahh.. the good 'ol 91% score. Golden that one. Though even back then games like Bubsy 3D could run away with a 70.. but that may have been related to the two page add in the same magazine (Edge I think).

    22. Re:68% is unfavourable? by Stormwatch · · Score: 1

      From the ratings I saw, it seems to be very far from the original's quality.

    23. Re:68% is unfavourable? by Leynos · · Score: 1

      Sadly, that excludes the films which don't fall into a clearly defined genre.

      --
      "Did you exchange a walk on part in the war for a lead role in a cage?"
    24. Re:68% is unfavourable? by Anonymous Coward · · Score: 0

      I used to fix this with the formula vote=(original_vote-50)*2 but now using (original_vote-75)*4 is more accurate, even with the occasional negative score...

    25. Re:68% is unfavourable? by KDR_11k · · Score: 1

      For games with their $50 price tags you'd also have to differentiate between "buy at full price", "wait for the bargain bin", "rent" and "never buy this". Plus maybe some ranking between games since it's unlikely that anyone can buy all the games that are interesting so it would be useful to say which games are better than others.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    26. Re:68% is unfavourable? by dlZ · · Score: 1

      Don't forget that reviews, no matter what the system, are still based on the reviewers tastes. Shenmue would be 0 or 1 star for me and Halo would be 5 (the multiplayer gave us many hours of enjoyment.) 4 to 5 isn't much of a difference, but I found Shenmue horribly boring.

      --
      rm -rf ./evidence @ punkcomp
    27. Re:68% is unfavourable? by KDR_11k · · Score: 1

      68% average usually means the game has large flaws, while there is some fun to be found if you look for it there are also a fair number of frustrations and parts that should have been cut. However, that is average. The other two reviews were 3/10 which is quite bad and the resulting averate is lower than 68%, probably closer to 50 or even less.

      Either way, 70% or so is still not a good score when most people only buy a fraction of the games released and they prefer to buy the best games instead of barely passable ones. With enough 80-90% games going around who'd buy a 70% one?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    28. Re:68% is unfavourable? by Cal+Paterson · · Score: 1

      No, I don't think it does. Since I don't hate films that are difficult to classify, they are only excluded from the second category.

    29. Re:68% is unfavourable? by mdwh2 · · Score: 1

      Might this be connected to the constant complaints that the UK is falling behind in most every academic subject?

      What complaints are these, OOI?

      Anyway, no I don't think so - a required mark is meaningless, it tells you nothing about how hard the exam is. Given a choice between an exam where the 2.1 mark is 90%, and one where the 2.1 mark is 68%, but where achieving a 2.1 is equally hard in both, I'd argue the latter is better. Why? Because there you can distinguish more easily between a barely-scraped 2.1, a good 2.1, and a first. With the former system, all of that is squashed into 10%, which makes it harder to tell the good candidates apart.

      So you seem to be arguing for a system targetted towards poor candidates, not good ones.

      (I did a maths degree at Cambridge where they don't even have something as simple as a percentage mark - it's based on some system where you are awarded marks, "alphas" and "betas", and then you receive points based on some formula of those numbers, which then gets fudged into a final grade...)

    30. Re:68% is unfavourable? by Alzheimers · · Score: 1

      If I haven't gotten you yet, I get you sooner or later.

    31. Re:68% is unfavourable? by Ant+P. · · Score: 1

      Was Amiga Power by any chance written by the same reviewers as Sega Power? I remember the latter giving out single-digit scores without a second thought (Rise Of The Robots was one)... I think they've even used 0% on occasion.

    32. Re:68% is unfavourable? by spiffmastercow · · Score: 1

      So you seem to be arguing for a system targetted towards poor candidates, not good ones.

      Nah, I was just trolling. I am, however concerned about the grading system if the quality of your degree is based on a single test you take at the end of the program. Is that how it works there, or have I misunderstood?

      In the US you usually have to distinguish yourself through published works and accomplishments. We don't have an official first/second/third class degree system (although some schools are certainly more prestigious than others).

    33. Re:68% is unfavourable? by Porsche917K · · Score: 1

      Did you never read the UK edition of PC Gamer? I haven't looked at it for a few years now

      Proabbaly a good thing, they'd certainly fallen into the 60-100 scale by 2000. That first 5 years or so was great, though.

  11. Pirated == different? by neokushan · · Score: 3, Informative

    In all my swashbuckling years (gone by, that is - I've since grown up and can actually afford to buy my games), I've only ever played 2 games where the pirated version's gameplay is actually different from the retail one - Postal (might have been postal 2, actually) and Red Alert 2. Oddly enough, both games had the same "different" gameplay in that certain pirated/cracked versions would work for about 30seconds and then everything on screen would explode and/or die.
    Oh how I laughed.

    Anyway, the point is that I very much doubt any pirated versions are different from the retail version of the game and Atari is just trying to stir up shit for publicity's sake - and good luck to them, but I still doubt there is actually a difference between the two (unless in-your-face-DRM counts as gameplay these days).

    But for the sake of a good conversation, what other "different" anti-piracy schemes have you all come across in games, such as the above mentioned "kill everything after 30s" technique?

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    1. Re:Pirated == different? by xaxa · · Score: 3, Informative

      But for the sake of a good conversation, what other "different" anti-piracy schemes have you all come across in games, such as the above mentioned "kill everything after 30s" technique?

      My version of Sim City would have a 'disaster' every 2 minutes if you didn't correctly answere the copy protection question (I think it was the "second word from line five, page three of the manual" type protection).
    2. Re:Pirated == different? by Anonymous Coward · · Score: 0

      Man, my parents once bought a pack of games for our first computer that had that kind of copy protection. THe problem was, they didn't come with the book. So some of the games were completely unplayable.

    3. Re:Pirated == different? by Anonymous Coward · · Score: 0

      I couldn't get the Swat 4 I bought legally to work so I had to pirate a version that worked. Does that count as different gameplay?

      Also, on several other games the game has worked a lot better as pirated version.

      That said and more seriously speaking there can be difference. For example, a cracked version can crash more often, have lower framerate, etc. that can all affect negatively in a review.

      I've never encountered these "Something in the actual game happens if the version is pirated" though.

    4. Re:Pirated == different? by Lazy+Jones · · Score: 1
      But for the sake of a good conversation, what other "different" anti-piracy schemes have you all come across in games, such as the above mentioned "kill everything after 30s" technique?

      I had the original version of Alternate Reality - the Dungeon for the 800XL, but made a (straightforward, i.e. no fancy programs) backup copy once (5 1/4" floppy disks ... they never lasted long). If you booted from the copy, you'd encounter 2 FBI agents immediately, they would attack you with "the long arm of the law" and kill you.

      --
      "I love my job, but I hate talking to people like you" (Freddie Mercury)
    5. Re:Pirated == different? by Triv · · Score: 2, Interesting

      Not sure if you had a different version than I did, but my copy of Sim City came with a pamphlet of codes composed of pairs of blocks with different corners of the blocks shaded, listed next to cities and their populations - the game gave you some combination of codes and populations and asked for the city name (or something like that).

      The best part was, it was printed in black on red paper so you couldn't photocopy it. My grandmother and I took the time to hand-copy the thing, line by line, onto graph paper; I never looked back.

      (I was 9 and my grandfather worked for IBM. It wasn't called "Piracy" back then, though, it was called "sharing with your grandson.")

    6. Re:Pirated == different? by Pranadevil2k · · Score: 1

      I think I had that version of Sim City too - it wanted a series of symbols that were on the bottom of the pages in the book.

      In another one of those ooooold games I had, called Life & Death in which you played surgeon, you'd randomly get a phone call from a pizza place and have to give them the hospital's phone number; and couldn't do anything else until you got it right. Of course, it was in the manual.

    7. Re:Pirated == different? by John+Betonschaar · · Score: 2, Interesting

      In the Settlers games, the forrester guys wouldn't plant new trees for you to chop down if you played a pirated copy. Took me a while to figure out that it was, in fact, impossible to finish a single game like that. Evil but ingenious as there was no warning whatsoever.

    8. Re:Pirated == different? by mgblst · · Score: 1

      Oddly enough, both games had the same "different" gameplay in that certain pirated/cracked versions would work for about 30seconds and then everything on screen would explode and/or die.

      That is not so bad. A really bad system would be to blow up stuff randomly after about 10 minutes, every 5 minutes or so. Or for an adventure game to miss out a couple of necessary tools for you. That would be great. I remember reading about a game that did that, Monkey Island? Anyone else remember.

    9. Re:Pirated == different? by Kamineko · · Score: 1

      Remember Operation Flashpoint's FADE? ("Original discs don't FADE")

      Neither do I. I don't know if anybody's ever actually seen a FADE: it would be too difficult to tell it apart from the regular gameplay broken nonsense of O.F.

      http://www.cdmediaworld.com/hardware/cdrom/cd_protections_fade.shtml

      Accuracy reduction? http://youtube.com/watch?v=Cz00enTHr9M

      Sniper nerfing? http://youtube.com/watch?v=8z8JhwEJAas&feature=related

    10. Re:Pirated == different? by Norwell+Bob · · Score: 0

      Postal (might have been postal 2, actually) and Red Alert 2. Oddly enough, both games had the same "different" gameplay in that certain pirated/cracked versions would work for about 30seconds and then everything on screen would explode and/or die.

      Oh, is that what that was? Shit. All this time I thought I just beat the game really fast!
    11. Re:Pirated == different? by Night+Goat · · Score: 1

      Another move for that Simcity copy protection that worked alright was setting the copier's contrast level all the way up. Make a photocopy, and then make a copy of the copy at the same settings. That was fairly legible. That's how my neighborhood handled it!

    12. Re:Pirated == different? by SupremoMan · · Score: 1

      If they don't claim that pirated version offer inferior gameplay, then they will be claiming DRM fails and promoting Piracy. At least in their eyes.

    13. Re:Pirated == different? by Ant+P. · · Score: 1

      Earthbound had some nasty anti-piracy (and anti-PAL; it was never released in Europe IIRC) code in it - if the cartridge detects something fishy going on the random encounter rate and general difficulty is cranked up to insane levels, and once you get through that to the last boss... it waits until you're halfway through it just before the big event, then wipes the save RAM and crashes.

    14. Re:Pirated == different? by Anonymous Coward · · Score: 0

      Beach Head II for the commodore 64. I had an ISEPIC-cracked version of the game that played fine. I then copied that cracked disk with some copier I had (don't remember which one) and trying to run that copy produced a scrolling screen lambasting me for pirating the game.

  12. After you stopped laughing about the translation by GroeFaZ · · Score: 5, Informative

    The details of the story are:

    Because of AitD previews, Atari pulled already paid for ad campaigns. Requests for testing versions were completely ignored.

    Literally minutes after the reviews were online, Atari lawyers demanded that 4Players.de pulls the reviews, claiming they were "not actual objective product tests" (product tests as in refrigerators, vacuum cleaners, not something like games that can't objectively tested and which therefore do not fall under regulations regarding product tests). Also, because 4P tested based on the retail version before the street date, they alleged that 4P had downloaded the game illegally (they bought it early from a retailer they have contacts with). They allege that 4P just wanted "first review!" (ignoring that print magazines had even earlier reviews). The lawyers set the value of the case at 50,000 Euro.

    Later, they tried the same to 2 Norwegian online mags, Gamer.no and Gamereactor.no, with the same results, namely none.

    --
    The grass is always greener on the other side of the light cone.
  13. They're liars, that's what they are. by Anonymous Coward · · Score: 0

    Actually we know that Atari did NOT go after a couple of reviews that gave a decent score. Just RTFA at shacknews.

    And the 'pirated version' angle is just some claptrap justification they're using, this really just is about stopping the low-score reviews from helping people stay clear of this, I gather, turkey of a game.

    By the way, by saying it's pirated, aren't they saying that their snazzy SecuROM Activation Scheme is a total bust?

    1. Re:They're liars, that's what they are. by Anonymous Coward · · Score: 0

      Just RTFA at shacknews.

      I can't read you insensitive clod!
    2. Re:They're liars, that's what they are. by Achromatic1978 · · Score: 1

      Or did they not go after those sites because they /KNEW/ /THEY/ had supplied those sites with copies?

  14. Better start learning German by Cathoderoytube · · Score: 5, Interesting

    This is surprising. Maybe I'll have to start learning German if I want to get honest game reviews now. I have a feeling the North American game reviewers will probably be a lot more accommodating to Atari's threats.

    I recall the same thing happened with Anarchy online. They released the game for sale but then told reviewers to hold off on their reviews because the game wasn't actually 'final'. Sure enough, reviewers didn't do their job and waited around till the Anarchy folks actually felt their game was 'ready'. This all boils down to game companies not wanting to be accountable for their lousy work. Really if you're going to be spending millions and millions of dollars on a game, you should at the very least make sure it's actually worth playing.

    --
    I have nothing compelling to say
    1. Re:Better start learning German by analog_line · · Score: 1

      Well, if learning German gets you down and/or in the meantime you still want to read some game reviews, I would recommend eurogamer.net. They are extremely hard on everything they review (at least in comparison to American gaming publications) and are in the UK (and are extremely well written in general). Not that I agree with absolutely every review, but reading the review is actually more important than looking at the score. I own and have enjoyed immensely many games that got a 5-6 on eurogamer (disclaimer: I never paid full price for any of them though).

    2. Re:Better start learning German by drinkypoo · · Score: 1

      This is surprising. Maybe I'll have to start learning German if I want to get honest game reviews now.

      Or, you know, you can just visit TPB, get some source material, and do your own review like everyone else. You can be different and actually go buy the ones you keep :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Better start learning German by Maestro4k · · Score: 1

      While not my favorite magazine, EGM takes at least a partial stand against this type of thing. They refused to go along with the ridiculous restrictions Konami wanted to place on reviews of Metal Gear Solid 4, choosing to tell their readers about Konami's actions and publishing a round table discussion about the game instead of a review. They also declined to give it a score, although I think they plan to do a proper review later after obtaining a retail copy on their own. They've also talked about this type of thing in the past, I remember an editor's note about it. There are companies that won't give EGM any pre-release info on games at all because EGM refuses to play along with their restrictions.

    4. Re:Better start learning German by Quiet_Desperation · · Score: 1

      I felt the same way about GTA4 reviews. It was an excellent game and I played it to the end, but there were enough annoyances to lower the score for me to an 8 or maybe a 7. No way was it a perfect 10 as a lot of sites claimed. That's why I like X-Play's 1 to 5 scale. The 1 to 10 scale becomes a 5 to 10 scale anyway at most sites. In an honest 1 to 10 scale, most games should get a 5.

      One big GTA4 issue was the lack of mid mission check points. Fans of the series have been clamoring for that for *years*. What's the point of making me do the same 5 to 10 minute drive to the mission start over and over again? There's no logical rationale for that, and one has to wonder if the Rockstar developers did it out of pure spite. I won't be buying any further games in the series until that bug is fixed. It was actually worse in GTA4 than in any of the GTA3 games.

    5. Re:Better start learning German by Scudsucker · · Score: 1

      No way was it a perfect 10 as a lot of sites claimed.

      That's why I usually subtract about 30% off the score. Some sites seem to have their baseline at 85% and go up from there.

      One big GTA4 issue was the lack of mid mission check points.

      Yeah. I actually just reinstalled the PC version of San Andreas and just got to San Fierro. Most of the time it's not too bad, but on the harder missions it can be quite a PITA.

    6. Re:Better start learning German by mpe · · Score: 1

      I recall the same thing happened with Anarchy online. They released the game for sale but then told reviewers to hold off on their reviews because the game wasn't actually 'final'.

      In other words they expected random members of the public to pay (presumably full price) for something which wasn't finished.

      Sure enough, reviewers didn't do their job and waited around till the Anarchy folks actually felt their game was 'ready'.

      A reviewer who does what the publisher says can hardly be called "independent" or "unbiased". Also things like a game being sold before it is finished might be more relevent than anything else about the game.

    7. Re:Better start learning German by Anonymous Coward · · Score: 0

      And that game started off sucking horribly. They did finally pull it together and make it fairly fun for a good while, but it never really felt like they had finished anything.
      Nowadays it's back to buggy and blowing.

  15. only game that has chance of making money? by the_olo · · Score: 0, Offtopic

    be forgiven for thinking it's a convenient excuse for Atari to attack negative reviews of the only game they're releasing in 2008 that has any chance of making them some money

    This one looks quite nice too.

    1. Re:only game that has chance of making money? by Anonymous Coward · · Score: 0

      And anyone who thinks otherwise will be sued!

    2. Re:only game that has chance of making money? by don+depresor · · Score: 1

      Yeah, but that game was released last year ;)

    3. Re:only game that has chance of making money? by the_olo · · Score: 1

      Moderated Offtopic? How on earth can a comment on an Atari game to a story on Atari game reviews be offtopic?

      Surely I've forgotten to somehow find a way to bash Microsoft in order to be more Slashdotically-correct.

      (BTW, in addition, notice my perfect grammar! It seems I'm inherently out of place over here...)

  16. Re:Hard to say. by HybridJeff · · Score: 2, Insightful

    Or some store simply sold it too them before the official release date.

  17. Nah. by eddy · · Score: 2, Insightful

    Surely The Wither was released in 2007? Though we're still waiting for the 'enhanced edition'

    --
    Belief is the currency of delusion.
    1. Re:Nah. by the_olo · · Score: 1

      Oh, you're right. Time passes so quickly.

    2. Re:Nah. by Jesus_666 · · Score: 1

      What do they want to enhance? Will you be able to talk every NPC into having sex with you now?

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    3. Re:Nah. by Opportunist · · Score: 1

      Hmm.. well, I don't know this special game, but I have a few Atari games so I speculate wildly what an "enhanced" version would be: One that works as advertised.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  18. Spelling by Anonymous Coward · · Score: 0

    You spelled because wrong in the summary.

  19. as devil's advocate... by papabob · · Score: 1

    if the german game bussines plays in the same league than the america's one, that reviews can be caused by

    a) the game sucks.

    b) atari refuses to pay to obtain that relaxes critics that some crappy games get by big editorials.

    It would be interesting when the game get finally published...

  20. Re:Hard to say. by Anonymous Coward · · Score: 0

    but none of the sites mentioned recieved official review copies of Alone In The Dark, which means they're all pirated Besides the entirely false notion of 'not review copy == piarated' it's worth mentioning that the release date in Europe for this game was June 20th. If nobody has received review copies then it's because review copies aren't being sent out and that really does mean only one thing: The game is bad enough that they don't want it reviewed.
  21. Did Atari steal the game - probably by gabrieltss · · Score: 0, Redundant

    Alone in the Dark was out LONG before Atari started making trouble...
    What is this game about - the same thing as the original previous version and it's offshoots? It sounds and from screen shots it looks like a rip off of the originals....

    http://en.wikipedia.org/wiki/Alone_in_the_Dark_(video_game)

    http://en.wikipedia.org/wiki/Alone_in_the_Dark:_The_New_Nightmare

    Shut the fuck up Atari - go steal another game! I OWN Alone in the Dark and Alone in the Dark the New Nightmare. I sure as hell won't buy your RIP OFF!

    --
    The Truth is a Virus!!!
  22. It's gonna backfire by QuietLagoon · · Score: 2, Insightful
    Now, no matter good the game really is, the game and Atari have been stigmatized.

    What a bone-headed thing to do. Like the other thread a bit earlier about google-bombing McCain, trying to suppress information rarely works, and often backfires.

    1. Re:It's gonna backfire by Anonymous Coward · · Score: 0

      Except that google bombs are not a way of suppressing information.

  23. Lifetime boycott by Anonymous Coward · · Score: 0

    I'm tired of such retards.

    I'm adding Atari to the Lifetime Boycott list, right next to SONY.

  24. Re:Did Atari steal the game - probably by Anonymous Coward · · Score: 0

    It's actually the fifth in the series. Check the wikipedia before slamming it http://en.wikipedia.org/wiki/Alone_in_the_Dark_%282008_video_game%29

  25. ATARI: by dodecalogue · · Score: 2, Funny

    from "pew pew pew!" to "p.u. p.u. p.u.!" .... awful. sorry.

    1. Re:ATARI: by TheVelvetFlamebait · · Score: 1

      OK, that was simply awful. I'd have to rate that joke an abominable 68%.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    2. Re:ATARI: by Pranadevil2k · · Score: 1

      You can't do that! It wasn't a review copy!

  26. Does Atari Still Exist? by crovira · · Score: 2, Interesting

    Seriously, you'd think that they'd use the opportunity to get people involved and improve their releases rather that trying to shut the door on their customers.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
    1. Re:Does Atari Still Exist? by m8nkey · · Score: 2, Informative

      Atari in it's current form is simply a brandname, bought by Infograms who produced the original Alone In The Dark games. According to wikipedia, Atari has been a wholly owned subsidiary of of Infograms since '07. They've been releasing games under the Atari name for years though. First game I recall seeing released by Infograms using the Atari name was Unreal Tournament 2003.

  27. wait a minute by DreadfulGrape · · Score: 4, Funny

    Atari still makes games?

    --
    sig has been sent away for a few small repairs...
    1. Re:wait a minute by toriver · · Score: 1

      No, Infogrames do, but the Atari brand that they own is thought to be more "marketable".

    2. Re:wait a minute by themushroom · · Score: 1

      Apparently -- but one a year. You can't rely on name carte blanche forever if you don't reinforce it.

    3. Re:wait a minute by Blakey+Rat · · Score: 1

      Infogrames went to a blow-out sale and ended up with the rights to the Atari brand. They've been rolling out games using it for like 5 years now, and I'm perplexed at the number of comments here from people who didn't know that-- I mean, seriously, you went all this time without seeing Dungeons and Dragons: Heroes or Demonstone in stores?

  28. Re:Hard to say. by johannesg · · Score: 1

    I'd normally be skeptical of any game publisher for doing something like this, but none of the sites mentioned recieved official review copies of Alone In The Dark, which means they're all pirated. I read Edge magazine, and it also never, NEVER I say, mentions anything about having received an official review copy. Damn those shameless pirates!

    And I didn't receive any review copies of any of the games I have in my house, which can only mean I must be a wretched pirate too! Arrr!!!

    Arr, wait: I actually bought those games. You know, in shops. With money. Maybe the review sites did the same thing?

  29. Re:After you stopped laughing about the translatio by schnipschnap · · Score: 5, Informative

    Hey! I just finished translating the whole article ;_;
    Since it reveals some things about the magazine's attitude as well, I publish it here anyway:
    (Note that I didn't proof-read it)

    Atari really tries everything to obfuscate our reports: First they ignored our questions about Alone in the Dark in its early stages of development, then they canceled an already arranged advertising deal after our preview, then they didn't provide us with samples of the test version even though we asked, and now they're even getting out their lawyers and want to instill fear in us with a 50,000 Euro lawsuit. What's next? Activating firecrackers in our offices? Throwing soccer-balls at the editors' wives?

    It's getting more and more ridiculous. The fact that publishers like to interfere with the freedom of the press has been demonstrated by JoWooD in 2006 in a most demonstrating way in the case of Gothic 3: They wanted us to take our report offline after a threatening call, and the magazine PC PowerPlay was to vanish from newspaper stands. Both magazines resisted and have in doing so strengthened the Culture of Criticism of the German press landscape.

    Atari is now demonstrating that publishers tend to lose their nerves when their games receive unfavorable reviews. And now, with their specious accusations of laughableness, they're [making it worse]. [Here's the order of events:] Yesterday afternoon, we published our review of Alone in the Dark. The game got 68% and therefore got a satisfactory rating. Yesterday evening, we got a facsimile from Atari's lawyers, extracts of which we can't help but share with you. If Germany shouldn't be able to laugh about anything anymore after tonight's match with Portugal, check this out:

    'By publishing this "review" (original: "test") you are violating applicable laws and infringing upon Atari's rights.'

    Hello? Are we in China now? Or in Iran? Here I had to gag on this as a journalist because Atari with its sloppy dubs against the rights of German listeners - Are they now allowed to sue for damages because they are avoiding paying for professional voice actors but still want the full price for a game with amateurish voice acting?

    And now the quintessence of the ridiculous accusations:

    'Your "review" isn't. The game is to be published on June 20, 2008. Your "review" must therefore be based on the pre-release version that was only to be used for preliminary commentatorship.'

    So is it the job of lawyers and publishers now, to determine what constitutes a "review"? The fact that some printed magazines didn't use the pre-release version either for their test, because their articles were published much earlier than ours, doesn't appear to concern Atari. Because it is quite common now that printed reviews aren't always based on the final versions of a game - See Gothic 3.

    Just too bad that we actually reviewed the final version. Atari's thinks (in surprising ignorance about distribution channels), that we can't even have the offical final releases - because Atari, as a precaution, didn't even send us those, even though we asked for them. However, we're used to such methods after years of reviewing and bought the final versions for the Wii, PS2, Xbox 360, and PC already on Monday at a retailer that we trust, who gets almost all games a couple days before their official release date.

    Instead of thinking about that, Atari speculated freely about how we could have managed to get ahold of the game, and accuses us of criminal activities:

    'The only possible explanation is that your "review" is based on an illegally downloaded version.'

    That isn't just extremely naive, that's insolent. But let's go on:

    'At the same time you're ignoring standards that usually apply to product reviews. Because product reviews have to be based on objective and informed analyses.'

    And "informed" is probably everything that gives a rating of more than 80%, right? And "objective" begins at 85%? Just for the lawyer who wrote this outrag

  30. This clear up one thing for me... by haaz · · Score: 4, Funny

    I didn't know Atari was still in business.

    --
    -- haaz.
    1. Re:This clear up one thing for me... by FishWithAHammer · · Score: 2, Interesting

      It's Atari in name only. Infogrames renamed themselves Atari to try to "reinvent" after people wised up to the fact that everyone was used to mediocrity out of them.

      --
      "You can either have software quality or you can have pointer arithmetic, but you cannot have both at the same time."
    2. Re:This clear up one thing for me... by Anonymous Coward · · Score: 0

      You have to define "still in business." This is like, the 6th company to use the name. Every time it changes hands it goes for less and less. In a few years I'm going to buy the Atari name and use it on the crap I sell at the arts fair.

    3. Re:This clear up one thing for me... by Saberwind · · Score: 1

      I think they bought the name from the original Atari.

    4. Re:This clear up one thing for me... by mgblst · · Score: 1

      Yes, their new business model:

      1. Release crappy game.
      2. Sue review websites/magazines.
      3. Profit.

    5. Re:This clear up one thing for me... by Anonymous Coward · · Score: 0

      It is, actually, especially annoying that the people currently trashing the integrity of the medium are using that name. Given that "Atari" used to remind people of why they originally liked the medium in the first place.

      The people running Infogrames really have no idea what that brand means to American gamers (they picked it up off Hasbro Interactive when they bought it out). It's no wonder they're running their multinational into the ground.

  31. DRM by Xian97 · · Score: 5, Informative

    I don't care if the reviews were giving it a perfect score, I was giving this one a pass anyway. It has even more restrictive install limits than Mass Effect - you can only install it on a single PC at a time so I can't have it on my desktop and laptop for example. I don't mind the online activation, but I refuse to buy any software that limits the number of installations. http://www.aitdunlock.com/

    1. Re:DRM by Mascot · · Score: 2, Insightful

      Granted, I don't approve of online activation of this type at all. But that really is exceedingly ridiculous.

      And, hilariously, the only way those sites managed to review the game early, was because Atari turned on the activation servers. Way to use that DRM you paid good money for to prevent early leaks, Atari.

    2. Re:DRM by Trogre · · Score: 1

      I do mind.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    3. Re:DRM by MemoryDragon · · Score: 1

      Actually according to reports it was like that. Atari did not turn on the activation servers but the console versions didnt need them in the first place, the pc ratings were delivered later on (have in mind we are on the web contents can change on the fly) after the release date. Either way, a cease and desist letter probably was the stupidest thing Atari could do and I personally think someone in the marketing/legal departement now must have a serious problem keeping his/her job. Bad ratings probably would not have hurt the game as much as the cease and desist letters did, for this game definitely and probably for the rest of the games Atari releases the rest of the year. It probably by now would be better for Atari to just close the shop down and reopen beginning of next year ;-)

  32. Re:Hard to say. by Fred_A · · Score: 4, Funny

    Arr, wait: I actually bought those games. You know, in shops. With money. Maybe the review sites did the same thing? Is this even legal ?
    --

    May contain traces of nut.
    Made from the freshest electrons.
  33. I've seen the game... by Jesus_666 · · Score: 2, Interesting

    ...and I think it's pretty true to the movie it's based on. I know the movie is not what the gme is (spposed to be) based on, but feeling-wise it does fit.

    I can also see where the game is annoying - sometimes you go quite long distances without healing items so you might end up in a battle where you die if anything hurts you just a little bit - and if you don't want to do the battle twenty times over you have to either replay the previous part of the game or skip to the next scene.
    Also, it feels badly tested; for example, if during a cutscene the camera is away from your body and passes by items on the ground the game will offer you to pick them up. Also, sometimes the game doesn't make much sense; for example, during the car escape scene there are cars parked in the middle of the street with no fleeing people around that might explain them. Getting to the car is convoluted in itself.

    The game does have potential for being unintentionally funny, though. In one cutscene a homing smoking crack in the floor races towards the player. Once, the (heavily injured) player stood on a burning item when the cutscene was triggered; when the camera came back to the player he was already lying on the ground, burning. The game's deadpan delivery of this made the scene exceptionally funny.


    Overall, it's a nice game but definitely not great. I can understand why Atari doesn't get rave reviews although I do think 3/10 is a bit low. I'd place it more around a 6.

    --
    USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    1. Re:I've seen the game... by Opportunist · · Score: 1

      ...and I think it's pretty true to the movie it's based on.

      This one?

      If so, I do readily believe the reviewer that it sucks and blows at the same time.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:I've seen the game... by Jesus_666 · · Score: 1

      Yeah. It's not quite as stupid, but the story does.. well... it sounds like something you'd find in a semi-generic action movie. Actually, the game very much feels like one - cars exploding as if they ran on hydrogen, things breaking in exactly the one possible way to allow the player to reach his destination in a climactic escape scene... Oh, not to forget the selective character shield; you can be one tap on the shoulder away from death, but during cutscenes your character will happily take blows that hurl him through the room without taking as much as a scratch. You can also lose about ten liters of blood without suffering any ill effects during a certain scene even though normally much smaller injuries will kill you.

      One thing that distinguishes the German version game from an action movie, however, are the third-rate voice actors. Even direct-to-TV action movies usually get better voice acting. Don't know if that's the case with the English version, as well.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  34. Re:Hard to say. by johannesg · · Score: 4, Funny

    Arr, wait: I actually bought those games. You know, in shops. With money. Maybe the review sites did the same thing? Is this even legal ? Well, I downloaded the money from the pirate bay, and printed it on a color laser I stole from the office, so I reckon I'm still ok with the pirate code...

  35. Re:Hard to say. by desenz · · Score: 1

    Obviously not! Its silly to even ask.

  36. Re:Did Atari steal the game - probably by themushroom · · Score: 1

    But it's still not available for the 2600. Shame on you, Atari! :)

  37. Re:68% is an F by Anonymous Coward · · Score: 0

    Here in the US, 70% is the minimum passing grade. Go figure.

  38. Re:They are right, really by elvesrus · · Score: 1

    Okay, I am not claimining that Atari would do the same if they had gotten 9/10 so they might be assholes because of *that* but let's face the facts, shall we?

    If there are a lot of large websites whose owners have pirated copies and write about the games on their websites, announcing the whole wide world of gamers "It has leaked and can be pirated already!", Atari is well within their rights to say "You guys just broke the law. And announced it on your websites. Stop it." and actually they are nice not to press legal charges which they well could and have enough evidence.

    I am not saying that that is necessarily the real reason or that it helps at all for this case (by now, the damage has happened) but it might help in future cases. Really, I think that this is not only within their rights but a good thing to do. I don't claim I wouldn't pirate at all (though haven't done that in a year or so) but honestly, those who break the law and announce it on their websites should face consequences. If the only consequence is to that "Remove the review and we won't press any charges", Atari is going easy on them.

    Otherwise they would be telling everyone "Piracy is so acceptable that you can announce to thousands of people publicly that you do it and tell what exactly you have pirated and it is still okay!".

    I think that Atari might also have been pressed by some game reviewing magazines. If they have promised exclusive right to certain magazines to get their copy and early review, all the websites reviewing it isn't exactly good.

    So while this *might* not have happened if the ratings were 9/10, I think that this isn't exactly "Censorship" and was the right thing to do.

    might want to wait at least 2 years before saying you pirated something. the statute of limitations on copyright infringement is 3 years, and I would assume slashdot keeps reocords of who the ACs are, along with IPs logged in with, etc.
  39. Germany is in the EU by DrYak · · Score: 1

    We're not speaking of another states inside the "full of trigger happy lawyers" USA.

    Here around it's much harder to sue everybody for any random trivial detail.

    That *does* mean that trolls like Atari will hardly have a case for such a story in Europe.
    But that also means that it'll be harder to counter sue on the grounds that Atari is attacking without a sound reason.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:Germany is in the EU by headLITE · · Score: 1

      They can file for declaratory judgement in response to a cease-and-desist letter in Germany as well as in the US, but they won't make money off it. If they win, Atari will have to pay all fees involved.

  40. "all publicity is good publicity"? NO IT'S NOT! by jamrock · · Score: 2, Insightful

    I don't know who said that originally, but it's a load of horseshit. Let's say you were a struggling actor trying to get your name out there, then you were falsely accused of child molestation. Let's say that you were then completely exonerated, received damages, public apology etc. Would you then say that you got a lot of free publicity, therefore it's good? And make no mistake, it's not free. You'd pay for it for a long, long time. Your career is still finished, because you're radioactive as far as the industry is concerned. The general public are morons willing to believe the worst about people, and as far as they're concerned, the mere fact that the accusation was brought is enough for them. It doesn't help that there are publicity whores like Nancy Grace convicting people on CNN. Sure you heard about Alone in the Dark when you might not have before, but how do you think most people will feel about Atari as a company now, regardless of the facts? I don't know the facts of the case, but I do know that even if Atari are vindicated, they've already lost in the court of public opinion. Their PR people have a huge headache to deal with right now.

    1. Re:"all publicity is good publicity"? NO IT'S NOT! by sm62704 · · Score: 1

      The real world example is even worse than your fictional one.

      Let's say you were a struggling actor trying to get your name out there, then you were falsely accused of child molestation. Let's say that you were then completely exonerated, received damages, public apology etc.

      Lets say you are an established comic actor being asked to play a prominent part in an Adam Sandler movie that has a lot of other good comedians in it, but the character you are asked to play is a child molester?

      Little Nicky begins with a peeping tom in a tree trying to watch a woman disrobe, only to have her kid constantly get in the way.

      The actor (not mentioned in the wikipedia article; I think it was Jim belushi but it's been awhile since I saw the movie or read about this incident) had the script changed from the original, which had him not as a peeping tom but as a child molester.

      --
      mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
  41. It's the Boll-effect... by ZarathustraDK · · Score: 1

    If you venture into anything Uwe Boll has had his hands on at some point, you're doomed from the start. It got to Atari, now that company should be purged by flame to limit further contamination.

    --
    If you quote this signature there'll be 72 copies of Windows ME waiting for you in Heaven.
  42. I believe the review. by CaptainCheese · · Score: 1

    On a tangent, refusing advance reviews and litigious behaviour towards the press attempting to produce prerelease reviews can mean only one thing. The game stinks on ice and Atari know it.

    What really surprises me is that Atari have done anything whatsoever to draw attention to these reviews....perhaps one of the marketing team has misunderstood the phrase "no publicity is bad publicity" (i.e. don't be forgotten) to mean all publicity is good...

    --
    -- .sigs are a waste of data...turn them off...
  43. Re:After you stopped laughing about the translatio by Capitalist+Piggy · · Score: 1

    Funny how Joerg Luibl can say "Fuck off" then accuse Atari of being unprofessional. He seems to be trolling for trouble as much as Atari is willing to give.

  44. to any atari management reading this : idiots by unity100 · · Score: 1

    are you so dumb and stupid enough to think that you can suppress bad reviews on the internet ? havent you been able to conclude that just because of the shit you pulled, there will be blog postings of that reviews all over the internet ? internet is 'the people'. and people dont like being gagged or repressed.

    have fun drooling in the failure that is your new game, brought upon you by your own stupidity.

  45. Troll Alert by jamrock · · Score: 3, Insightful
    How nice. More gems from the troll:

    Why should anyone take the reviews of a site that is obviously willing to break the law to do what it wants. I can't believe there are actually people defending the review site.
    Hoo boy. Right now it's Atari's word against that of the various sites. No facts have been established, but it's "obvious" to you that the sites are willing to "break the law."

    wait, so you're saying a copy designated as being for review came from Atari, and then Atari sued them for using it, saying it was pirated?
    Let me get this straight: in you first post you rendered judgement that the sites were "obviously willing to break the law", then in your second post you're asking what happened? I don't know about where you come from, but in this universe the usual order of inquiry is to find out what happened, then come to a conclusion. What's obvious to me from your second comment is that you haven't even read the fucking articles , but you're more than willing to call this entire discussion "a pathetic joke", and bitch about "Slashdot's fluid moral code". Don't tell me that you just read the summary and made up your mind that the sites are guilty of piracy. Great. Fucking Miss Cleo is back trolling Slashdot. The pathetic joke is that your neck-farts were modded "Insightful".
  46. John Thomas by Anonymous Coward · · Score: 0

    LOL, now THAT was some funyn stuff.

    JT
    http://www.FireMe.To/udi

  47. Alone in the Dark by Trogre · · Score: 1

    I remember playing it in 1993. Quite a fun little adventure.

    Not sure why they're kicking up such a stink about it now. Better late than never I suppose.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  48. I hate reviews these days... by Anonymous Coward · · Score: 0

    Reviews these days are what fanboys rely on. If PS3 Game A gets bad reviews, 360 fanboys go wild and say it's the worst game ever and continue their rant about how "PS3 has no games" and how "Halo 3 is the best game ever"

    PS3 games are usually nitpicked on. Gamespot's review for the new Ratchet and Clank game marked it down for "too much variety"

    Anyhow this isn't about PS3 game reviews. Sorry, ranting on like I always do. Um... Rockstar threatened to blacklist review sites if they didn't give GTAIV a perfect score. Apparently MS pays to have their reviews be good. And I'm not so sure about the other two, but PS3 exclusives always get marked down for stupid things.

    I'm not surprised Atari isn't doing this either. Maybe they're worried about the gameplay of SC4. I personally think they focused more on the character models(Have you seen the boobs in the game?!) than gameplay...

    Also Kojima Productions put a sensor on reviews, but I think that was just to get rid of spoilers.

    1. Re:I hate reviews these days... by DrXym · · Score: 2, Insightful
      Also Kojima Productions put a sensor on reviews, but I think that was just to get rid of spoilers.

      They also censored reviews from mentioning the mandatory installs. Not just one, but one per act and they take a while to install. While MGS4 is an epic game, and well worth the purchase, it is frankly weird it has a mandatory install and clearly someone in Konami was paranoid enough to make early reviewers sign NDAs about it amongst other things.

      I do believe PS3 games do get picked on but frankly I would prefer this to be the norm across the board. I want to know the good and the bad points about a game, not some gushing PR piece. I am disgusted by the attempts to bribe reviewers or coerce them to give favourable reviews by imposing conditions on exclusives. I've played GTA IV and think its a great game, but some of the "exclusive" reviews were so unbelievably uncritical and gushing that they might as well have been written by Rockstar's PR department. The game is great in many ways but it has faults and reviews that fail to mention them are doing their readers a massive disservice.

      Hype and shill reviews are poison to gaming. I understand why studios do it (to sell more games), but gamers should be disgusted by the practice. The sad thing is hype works. All we can hope for is a few more incidents like this get published. People really need to be far more skeptical and cynical to understand how the industry works. At the end of the day it's better for everyone if a little honesty gets pushed back into the system.

    2. Re:I hate reviews these days... by kannibal_klown · · Score: 1

      They also censored reviews from mentioning the mandatory installs. Not just one, but one per act and they take a while to install.

      Eh, it' not too bad.

      The first install is long and annoying, but I believe each install after that is only 2 or 3 minutes.

      At least that's been the case for me, and just recently defeated Crying Wolf as I'm taking my time with the game.

  49. Hmm... by lord_mike · · Score: 1

    ...too bad Atari couldn't figure out the "blame someone else" for their lousy product 25 years ago. It might have saved them from bankruptcy after the horrendous Atari 2600 versions of E.T. and Pac-Man nearly destroyed the company... I guess even after all these years, they still haven't learned that good products, not excuses, are the key to success!

    1. Re:Hmm... by retrorogue · · Score: 1

      Too bad people still can't figure out that its a different Atari than the one 25 years ago. Or that that ET and Pac-Man (among other things) did distroy the company - it was split up and sold off back in '84. I guess after all these years, people still haven't learned to do a little research before making comments like that in public forums. But then, what would slashdot be if every single person put thought in to their comments here - you'd have nobody posting.

  50. Voodoo Extreme review is OK... by Anonymous Coward · · Score: 0

    And yet at Voodoo Extreme their review is OK (i.e. not quite as negative as the others, somewhat favourable in places) and is currently still available here http://ve3d.ign.com/articles/news/39397/Alone-In-The-Dark-Review

    1. Re:Voodoo Extreme review is OK... by Anonymous Coward · · Score: 0

      Looks like it's based on a review over at Eurogamer (linked in the first sentence). Here's the full link to that one: http://www.eurogamer.net/article.php?article_id=154462

  51. 1992 wants it's game back by AVryhof · · Score: 1

    I remember playing Alone in The Dark (http://en.wikipedia.org/wiki/Alone_in_the_Dark_(video_game)) on my old Tandy.... It sucked then too!

    1. Re:1992 wants it's game back by MemoryDragon · · Score: 1

      Actually the original alone in the dark was quite good. It had an engine very sophisticated for its time and probably was the first horror game ever to be taken seriously, besides that it did not corner itself into the shooter genre like most modern horror games do but was more along the adventure side. Every enemy you faced basically was deadly and you had to find out ways to kill them by solving puzzles (some could be killed by tradidional means). The series went down afterwards. Technically it stalled by recycling the engine over and over and drifting more towards the action side of things (and hence by adding zombie overkill taking out a lot of the horror elements the first game had). Have in mind that the series had its first part at the good old i386 days and rating the engine and game years later feels somewhat odd technically. After a few years of hiatus it was revived on the PS1 with a new engine. Dunno how the Ps1 game was, but given Ataris actions by now I probably will skip the newest installment. It looked more like an action game anyway instead of an adventure game with occasional action like the first part was. Oh well...

    2. Re:1992 wants it's game back by Anonymous Coward · · Score: 0

      1992 wants it is game back? If you throw an apostrophe before every 's', then you should have said "1992 want's it's game back".
       

    3. Re:1992 wants it's game back by AVryhof · · Score: 1

      Sometimes the snappy comment comes before the proof reading. I admit that the apostrophe doesn't belong anywhere in the subject.

  52. Re:They are right, really by Anonymous Coward · · Score: 1, Informative

    So while this *might* not have happened if the ratings were 9/10, I think that this isn't exactly "Censorship" and was the right thing to do.

    I guess you missed the part of the article where they say they bought the copy from the store, with their own money. See, sometimes stores sell games early, to get all the sales before the 'official' release date. Atari might have an issue with the store, but the only issue they have with the review is that it is bad.

  53. Re:After you stopped laughing about the translatio by totally+bogus+dude · · Score: 1

    Well, he is the editor in chief of an online magazine that reviews pirated games, so what do you expect?

    Joking aside, remember that the post you replied to is an unofficial translation. Presumably the phrase Ihr könnt uns mal does mean something similar to the English "fuck off", but there may be subtler nuances that make it much less offensive or improper.

    Here's a few automatic translations:

    You can do us times

    You can do us sometimes

    You can us once

    An online dictionary doesn't know what "könnt" is (though I could take a guess based on the sound of it).

    The others have the expected meaning. Ihr - you. uns - us. mal has a few related definitions:

    1. Mal [n] (time, clip) an instance or single occasion for some event.
    2. mal [r] (once, one_time, in_one_case) on one occasion.
    3. mal [r] (once, formerly, at_one_time, erst, erstwhile) at a previous time.

    Anyway, of course they're trolling Atari - that's what you're supposed to do when you receive "legal" threats that have no basis in reality. The goal is to see if you can get even more outrageous behaviour out of them. Just make sure you're right before you start, though!

  54. That's gonna be a funny lawsuit... by kevingolding2001 · · Score: 1

    "Your Honour, this is Chewbacca. Chewbacca is a Wookiee from the planet Kashyyyk...."

  55. Or they could have... by QJimbo · · Score: 1

    Actually made a decent game instead of peddling crap to the masses?

    Whats the point of reviews if they can't seperate the good from the bad.

  56. Really alone by Cur8or · · Score: 0

    At this rate Atari will be the ones who are alone in the dark. Lame.

    --
    Winkey shortcut mapping for 64bit windows. WinKeyPlus
  57. Yay Front Page! No! Misspelling intact! by im_thatoneguy · · Score: 1

    Whoooops. Headline should be spelled *suppressed*. I wrote that way tooo late last night.

    1. Re:Yay Front Page! No! Misspelling intact! by Ant+P. · · Score: 1

      This is Slashdot; you're supposed to mispell at least one thing so we can make fun of the editors... and the grammar nazi's.

    2. Re:Yay Front Page! No! Misspelling intact! by im_thatoneguy · · Score: 1

      This is Slashdot; you're supposed to mispell at least one thing so we can make fun of the editors... and the grammar nazi's. Ohhhh I see what you're doing there and I'm not going to fall for it.

      :D
  58. What's Wrong by mqduck · · Score: 1

    The complaints seem to mainly be about the controls. As a PC gamer, maybe I'll have a much better experience?

    --
    Property is theft.
  59. Re:After you stopped laughing about the translatio by headLITE · · Score: 1

    It has the same meaning as "fuck off", but the "fuck" part is sort of omitted - there are variants that specify exactly what the other party can do. Maybe it is closer to "bite me".

  60. I don't remember Bubsy3D being reviewed in Edge by Sits · · Score: 1

    I have a feeling Edge always rated games on a scale of 1 to 10 (but it's been years since I read issue 1) so I suspect you are thinking of another magazine. I can't see Bubsy3D in the table of Edge reviews either...

    1. Re:I don't remember Bubsy3D being reviewed in Edge by damburger · · Score: 2, Interesting

      Unforntunately, you've just mixed a feeling with a page containing actual data. I copied the full table into a spreadsheet (copy the page source rather than the page itself, works a lot better) and found the mean score given by Edge is about 6.5, the median score is 7, and the variance is a little over 2.

      Yeah, there are some 10s and a 1 in there, but the 10s are quite predictable (all had piles of reviewer-lubricating cash behind their promotion) and the one is, well, a special case.

      --
      If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
    2. Re:I don't remember Bubsy3D being reviewed in Edge by anss123 · · Score: 1

      Yeah, may have been CVG.

  61. Spyro the Dragon copy protection by Anonymous Coward · · Score: 0

    A friend told me that a version of Spyro the Dragon had an excellent system in place if it detected you playing a pirated version. Apparently various key items would not be available (making the game unfinishable) but you wouldn't be aware of this until you had played quite a way into the game. There's a Gamasutra article talking about the steps Insomniac took to try and make life more difficult for pirates.

    1. Re:Spyro the Dragon copy protection by neokushan · · Score: 1

      That was a damn interesting read, thank you Mr C.
      I liked the solution paradox figured out as well, simple yet ingenious.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    2. Re:Spyro the Dragon copy protection by Kamineko · · Score: 1

      There's tons of videos of this on youtube too: The poor buggers just had all his gems and eggs erased: http://www.youtube.com/watch?v=ZT9O62ZNQSU&feature=related

  62. Re:68% is an F by damburger · · Score: 2, Informative

    Yeah, but in US colleges you get 65% for writing your name without drooling on the paper.

    --
    If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
  63. Re:After you stopped laughing about the translatio by mpe · · Score: 1

    They allege that 4P just wanted "first review!" (ignoring that print magazines had even earlier reviews).

    How did these "print magazines" manage an earlier review without pirating? If they had been sent a "review" copy by Atari then those copies may well have been gifts, which the magazines were free to dispose of in any way they saw fit. Including passing them to the likes of 4P.

  64. Who cares about game reviews anymore? by Bert64 · · Score: 1

    Game review sites/magazines these days are sponsored by the very companies producing the games they review... They rely on those companies to provide review copies (review items often differ from the actual item on sale), and rely on their advertising to keep their publications afloat. And if they become popular, they pressure games companies by threatening them with poor reviews if they don't get their freebies and advertising revenue. It all makes a very poor environment for creating unbiased reviews.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  65. Why have game producers... by pla · · Score: 1

    ...Started re-using old titles for new, mostly-unrelated games? This annoyed me with Prince of Persia last(?) year as well.

    I can accept sequels as a fact of life, but Alone in the Dark came out in 1992. Like PoP, it too had a number of sequels (at least two) and numerous console ports, and (unlike PoP) even a movie.

    C'mon, Atari - Whether or not the game sucks, can you perhaps come up with a new name? Or failing that, can you at least stick a new number on it to avoid confusion?

  66. The old one was better by lemur3 · · Score: 2, Interesting

    http://en.wikipedia.org/wiki/Alone_in_the_Dark_(video_game)

    I remember playing it on my 3DO and loved it.. maybe i was the only one

  67. Re:After you stopped laughing about the translatio by FeepingCreature · · Score: 1

    Afaik, it's an abbreviated form of "lick my ass".
    ("Ihr koennt uns mal am Arsch lecken")

  68. Pirated / Retail Version: Activation by DeanFox · · Score: 1


    A lot of this seems to come down too Atari never sending him an authorized copy so therefor they assume he reviewed a pirated game. So what? Why this would even be actionable is beside my point. The reviewer says he established a trusted relationship at a POS who sells him retail versions of games prior to release dates. K, fine.

    I'm not a game(er) but I went to their activation web page. The US version won't activate until at least tomorrow. Where's the discussion about activation? If he bought a shrink wrap retail version how did he get it activated prior to the release date? If it was activated, how can Atari claim it was unauthorized? It was either activated and therefor authorized by Atari or the reviewer really did pirate his copy. With that said, why it would even matter is still beyond me.

    Maybe German law is different than US (IANAL) but I figure he can review any version of the game he wants too. It's just an opinion of what he saw. Besides, this close to the release date even if it wasn't the "final" version they're not going to make substantial changes anyway. The reviewer has either established trust that his opinion matters or he hasn't. That comes from reading his reviews and matching them to personal experience over time.

    YMMV

    1. Re:Pirated / Retail Version: Activation by colesw · · Score: 1

      People are saying its the console version he reviewed, which doesn't need to activate since consoles are super secure ;)

  69. A similar thing was said about... by Draped+Crusader · · Score: 0

    ...the PC port of Resident Evil 4. People claimed the port was not horribly done because the reviewers had pirated versions, where it was incomplete. Of course, upon release it turned out to be an abomination.
    Sure it's not EXACTLY the same.. Capcom didn't take down the bad reviews or anything like that. That and, Resident Evil 4 is actually a good game and people only complained about the port job, while in this case the gameplay itself is horrible.

  70. poor copyediting. by poot_rootbeer · · Score: 1


    This article somehow managed to misspell "Infogrames" as A-T-A-R-I, every single time.

    Also, "Infogames" seems to have an erroneous 'R' in the middle of it.

  71. Who the hell is Atari, anyways? by Anonymous Coward · · Score: 0

    At least this story has had the effect of informing me Atari still exists and is trying to publish games... bad reviews or not, I say, "who the hell is Atari, anyways?" It's not like I was going to buy their silly game anyways... I was burned by E.T. back in the 80s, and I learned my lesson...

  72. Re:Hard to say. by Anonymous Coward · · Score: 0

    The code is more what you'd call "guidelines" than actual rules.

  73. I meant Edge gives scores of integers 1-10 by Sits · · Score: 1

    I was trying to say "I don't think it was Edge that reviewed Bubsy3D because Edge gives integer marks from 1-10 and the mark you mentioned for Bubsy3D was a percentage".

    I wasn't saying that the average (median, mode etc) would be 5 or that the full spectrum of the scale from 1-10 was fully utilised according to some distribution curve. At times it seemed like the magazine was biased to only writing reviews for popular games (and it was years before they gave their first ever 10 for Gran Turismo). Edge has never tried to review every last game for every system released in a given month (e.g. Bubsy3D) but instead used to focus higher profile games (or ones that drew attention/acclaim).

  74. Atari trying to bully their way to success? by aubradley84 · · Score: 1

    I understand Atari's concern if the reviews were truly based on pirated games, but some sites have retail versions and are still giving low scores. In that instance, Atari just looks like a bully, trying to twist arms and force out reviews they don't like simply to promote a game which they need to do well to keep the company afloat.