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Corporate Gaming Is Good For Business

The Economist is running a story about how gaming is on the rise in corporate environments, and how games are also becoming a popular tool for advertising. From internally developed games to commercial offerings to simply creating a framework in which employees can interact, game-based competitions and community building are leading to increased productivity, even for Fortune 500 companies. Quoting: "Take Microsoft's own experience. Before it releases a new version of its Windows operating system, it asks staff to help debug the software by installing and running the system. In the past, project managers had to spend a great deal of time and effort persuading busy Microsoftees to help them with this boring task. So for Windows Vista, the system's latest incarnation, Microsoft created a game that awarded points for bug-testing and prizes such as wristbands for achieving certain goals. Participation quadrupled."

151 comments

  1. Makes a lot of sense by ilovesymbian · · Score: 0, Offtopic

    This makes a lot of sense.

    A lot of companies like Microsoft have areas for playing other games like table tennis, snooker, etc. So why not have room for other kinds of games as well?

    And having the games linked to work output would increase in productivity.

    Just my 2 cents.

    1. Re:Makes a lot of sense by SatanicPuppy · · Score: 5, Insightful

      What they're talking about is that it is more productive to present some boring task in game form than it is to just require people to do it.

      A spoon full of sugar does indeed make the medicine go down...It's about time corporations clued in to this basic facet of human existence. Work is work, and play is play, and if work can be a little like play, people will work more.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    2. Re:Makes a lot of sense by MouseR · · Score: 5, Funny

      It did marvels for Vista indeed.

    3. Re:Makes a lot of sense by blueZ3 · · Score: 5, Funny

      Yeah, I'm wondering if those "bracelets" were the shiny metal kind that take keys... and that's how they kept Vista testers at it. I can't imagine any other way to get people to actually use it :-)

      --
      Interested in a Flash-based MAME front end? Visit mame.danzbb.com
    4. Re:Makes a lot of sense by Bill_the_Engineer · · Score: 4, Funny

      The problem being that the accounting department has been grinding productivity marks all day, and now are fully clothed in epic accounting gear.

      Now we in the engineering department can't go to the water cooler without being ganked. :P

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    5. Re:Makes a lot of sense by SatanicPuppy · · Score: 3, Funny

      At least they're not teabagging you...yet.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    6. Re:Makes a lot of sense by Hal_Porter · · Score: 1

      I once worked in an embedded company - C, assembler and the like. It was a horrible, loathsome system where you'd often work continuously for 20 hours to find some memory corruption or timing bug introduced by some novice programmer refactoring so the system could be released late to some angry customer to stop them charging the company a fortune in penalty payments.

      The management hired, probably as consultants, some 'fucking web hippies' as they were known to work on some project that no one seemed to be able to name. They were all sat in a room on the very quiet top floor and played some deathmatch type game all the time as far as I could see. For some reason they played with the sound turned WAY UP, and didn't bother to cover up the windows with posters.

      What was funny is that the room on the other side of the corridor was the video conference room, where ultra senior managers would go to hear bad news from other sites around the world.

      Not surprisingly, one day they all disappeared. I wish I'd organised a death pool for them, would have made some money.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    7. Re:Makes a lot of sense by Anonymous Coward · · Score: 0

      Where can I get a complaint form for getting back the time I wasted reading this boring and offtopic post?

      Shame on you hal, shame on you

    8. Re:Makes a lot of sense by Hal_Porter · · Score: 0, Redundant

      Well at least I'm not a CATSHAGGER.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    9. Re:Makes a lot of sense by maglor_83 · · Score: 1

      A spoon full of sugar does indeed make the medicine go down

      A spoonful of sugar, sure. But a wristband? What the hell do I want with a wristband?!

    10. Re:Makes a lot of sense by fuzzix · · Score: 1

      This makes a lot of sense.

      It sure does!

  2. Obligatory comment by Anonymous Coward · · Score: 0, Funny

    "Participation quadrupled"

    so did the bugs

    1. Re:Obligatory comment by RangerRick98 · · Score: 4, Interesting
      --
      "You're older than you've ever been, and now you're even older."
    2. Re:Obligatory comment by Dekker3D · · Score: 2, Insightful

      and that's why they used wristbands in microsoft's environment, not money. while you can reach a point where you say: "okay, that's it, i've got enough microsoft-branded wristbands and gimmicks", the same does not apply to money and useful gadgets you can sell.

      if microsoft isn't offering anything that'd actually sell well as a reward, it'd make a decent system. it shows appreciation without being efficiently exploitable.

    3. Re:Obligatory comment by somersault · · Score: 1

      QUAD DAMAGE!

      --
      which is totally what she said
  3. Well duh by Anonymous Coward · · Score: 2, Funny

    So for Windows Vista, the system's latest incarnation, Microsoft created a game that awarded points for bug-testing and prizes such as wristbands for achieving certain goals. Participation quadrupled.

    If they award points for finding bugs, of course participation is going to go up. It's so easy.

    1. Re:Well duh by veganboyjosh · · Score: 4, Funny

      So, google has this for employees, and microsoft gives away wristbands?

      Explains a lot.

    2. Re:Well duh by triso · · Score: 1

      So, google has this for employees, and microsoft gives away wristbands? .

      Microsoft should give away armbands instead.

    3. Re:Well duh by Xelios · · Score: 2, Funny

      But now Microsoft employees have one thing Google employees don't: strong wrists.

      --
      Murphey's fighting Occam, and we're in the stands.
    4. Re:Well duh by Some_Llama · · Score: 1

      "But now Microsoft employees have one thing Google employees don't: strong wrists."

      Bunch of highly smart, socially awkward, workoholics? I strongly doubt their wrists are anything but well toned. At least they got out of the basement.

  4. QA by steeljaw · · Score: 1

    >>So for Windows Vista, the system's latest incarnation, Microsoft created a game that awarded points for bug-testing and prizes such as wristbands for achieving certain goals. Participation quadrupled.

    There may have been a lot of participation, but in Vista's case QA went right out the Window(tm) ;)

    --
    Procrastinators, Unite Tomorrow!!
    1. Re:QA by eln · · Score: 4, Insightful

      I can only assume the Microsoft example is meant to serve as an illustration as to why you shouldn't entrust your QA to whatever random employees you can convince to run your software in exchange for lame prizes.

    2. Re:QA by VeNoM0619 · · Score: 2, Informative

      Or perhaps if you were found with less than 5 wristbands, your performance review/raise was horrible, and chances of getting canned were more likely?

      --
      Disclaimer: I am not god.
      We may not be created equal
      But we can be treated equal.
    3. Re:QA by SatanicPuppy · · Score: 5, Insightful

      There is a difference between a "bug" and a poor design decision. For a Windows release, Vista isn't all that buggy, it's just user-hostile. You certainly can't blame them for the driver issues that caused most of the bugs early on.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    4. Re:QA by gnick · · Score: 4, Funny

      Only 5? Hmmm... You know, I really want my employees to express themselves. If you think that 5 pieces of flair is enough just because you're getting by and doing the bare minimum, I'm a little disappointed. We really want to encourage team players. ;-)

      --
      He's getting rather old, but he's a good mouse.
    5. Re:QA by Antique+Geekmeister · · Score: 1

      Maybe the "game" actually worked?

      There's a lot more to making such games work than just saying "let's have a game!". Keeping a human relationship with your employees where they feel comfortable playing, and where the results of such a bug-reporting game can actually be reported and used effectively, is very real work for a good manager.

    6. Re:QA by moosesocks · · Score: 1

      I wouldn't call it "user-hostile". More like "user-condescending". It seems more like one huge misunderstanding of what people wanted in an operating system.

      If you want examples of "user-hostile" apps, I'd turn to the Unix world first, despite being a fervent Linux supporter myself. vi, Pre-X.org-X, and sendmail's configuration file all come to mind.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    7. Re:QA by Sobrique · · Score: 1

      Unix apps aren't user hostile at all. Indeed, they're extremely user friendly. They're just a bit choosier about who they make friends with.

    8. Re:QA by Icarium · · Score: 1

      The moral of the story is actually:

      Don't let your development teams participate, 'cause they'll just keep throwing in more bugs till they win!

    9. "No way, I ain't installing the new OS at home!" by a dev who worked on the product should be a warning sign.

      I don't know that they've learned anything -- MS's current ad campaign involves showing a code-named "new" OS to technologically illiterate 50-somethings and having them say "gosh that's nice!" to the interviewer standing over them looking pleadingly and not letting them out until they make a comment of some kind and can finally leave to grab an icy Orange Julius off the folding serving table just outside the door.

      Oh wait. They did learn. Duh. n/m

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  5. Awarding points? by billlava · · Score: 5, Funny

    Awarding points for participation is rarely the most effective way to get people involved. Modded +5 insightful

    1. Re:Awarding points? by jellomizer · · Score: 5, Insightful

      Just like Slashdot what will happen is people will do what it will take to get the points. So say you got a point for each bug found. You find one bug, assume this bug is called from multiple spots. Call this bug on each spot and report it for every occurrence and rack up points. Vs. saying it is just one bug.

      The same thing happens on Slashdot, if you want the points then you better make sure your post is Pro-Linux and GPL. Trying to show that Windows may be better in some circumstances or the GPL as many flaws and in some ways it contradicts its core values will not lead to points. Thus discouraged and reducing objectivity in an open forum.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    2. Re:Awarding points? by Anonymous Coward · · Score: 0

      Does your post count as irony?

    3. Re:Awarding points? by Anonymous Coward · · Score: 0

      The GPL is like the worlds most perfect diamond, the only flaws are in the reflection of the viewer.

      Also, no one objects when people point out windows is better for gaming, because that's obviously true.

    4. Re:Awarding points? by gnick · · Score: 3, Interesting

      The same thing happens on Slashdot, if you want the points then you better make sure your post is Pro-Linux and GPL. Trying to show that Windows may be better in some circumstances or the GPL as many flaws and in some ways it contradicts its core values will not lead to points. Thus discouraged and reducing objectivity in an open forum.

      Yeah, but here it's sometimes really satisfying to be modded Troll or Flamebait. I've got some unpopular opinions here that I fly proudly and it doesn't bother me at all to smell the karma burn (I'm one of those people that think that music/movie/software piracy should remain illegal and am convinced that pirates hurt the industries - Gasp!)

      It's actually kind of the same here at work. We often have crossword puzzles or word hunts that we can do in hopes of some cheesy prize. Mine get shredded - If I'm at work and wasting time, I'll be posting here or reading the news - Otherwise I'll be working. The same with the safety-awareness games and similar - Those are what get me in trouble. Just because I don't want to waste time playing safety-Pictionary doesn't mean I'm not committed to safety, it just means that I consider most of the games a waste.

      Although if there was some interesting prize (not a plastic bracelet) that I could earn just by doing my job well or taking on a couple of extra tasks (beta-testing, whatever), I may be tempted.

      --
      He's getting rather old, but he's a good mouse.
    5. Re:Awarding points? by jdgeorge · · Score: 1

      Just like Slashdot what will happen is people will do what it will take to get the points. So say you got a point for each bug found. You find one bug, assume this bug is called from multiple spots. Call this bug on each spot and report it for every occurrence and rack up points. Vs. saying it is just one bug.

      The same thing happens on Slashdot, if you want the points then you better make sure your post is Pro-Linux and GPL. Trying to show that Windows may be better in some circumstances or the GPL as many flaws and in some ways it contradicts its core values will not lead to points. Thus discouraged and reducing objectivity in an open forum.

      My experience with a similar program generally contradicts this. Most people don't want to think too deeply about the bugs they submit; the just want to get get credit for finding the problem. I've seen a few folks get overzealous and submit questionable bugs, but most people are just interested in reporting the bug quickly and going about their business.

      Of course, depending on how you do the point system, you could have folks who get really abuse the system, but if they are few, those can be fairly easily identified and/or reined in.

    6. Re:Awarding points? by Anonymous Coward · · Score: 1, Funny

      I think it's just an exceedingly long paraphrase of "I know I'll get modded down for this..."

    7. Re:Awarding points? by Bill,+Shooter+of+Bul · · Score: 1

      Wow, I thought I was the only one here who though piracy was and should remain illegal. Then I got sorta burned by yahoo's music service going down. So now I hate piracy and drm (I guess that means amazon mp3 for me) . But you really shouldn't feel proud about getting karma burned. I don't consider my opinions to be for my own benefit only. I want to convince other people to see things the same way I do. So if I'm getting modded down, I'm not doing a very good job presenting the argument. You will see my posts and others that disagree with the majority getting modded up occasionally for being ... well, insightful.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    8. Re:Awarding points? by mkiwi · · Score: 1

      Ah, but it's not just limited to Microsoft and Linux. I would add the following to the list:
      1. Ron Paul and Libertarian ideals
      2. Making a joke relating to masturbation
      3. Talking about how evil software patents, and patents in general, are
      4. Telling of how the RIAA is pure evil

      For those of you who are hyper-sensitive: this post is not a criticism, but merely a realistic statement of fact.

    9. Re:Awarding points? by DerCed · · Score: 2, Insightful

      Actually you should get points when a bug that you have reported gets fixed, confirmed and closed. The quality of a software tester should be measured not by the amount of bugs filed, but rather by the care he has taken to write a good report.

    10. Re:Awarding points? by Anonymous Coward · · Score: 0

      Trying to show that Windows may be better in some circumstances or the GPL as many flaws and in some ways it contradicts its core values will not lead to points

      Of course. Windows is closed source and therefore inferior by default, whilst any rational mind will concede that it is feasible it is in some way 'better' than Linux, that is inprobable enough to be safely ignored. The GPL (version 3) most certainly does not contradict itself and in fact it's consistency with the stated goals of the GNU is almost scary.

      Any posts stating otherwise must thusly be moderated downwards.

      Yours,
      The oxymoronic AC Karma Whore

    11. Re:Awarding points? by ShieldW0lf · · Score: 1

      (I'm one of those people that think that music/movie/software piracy should remain illegal and am convinced that pirates hurt the industries - Gasp!)

      Of course pirates hurt the industries. But then, the industries, they hurt everybody on earth. Even the artists that turn out to be success stories, they still end up raped and freezing in the end for the most part.

      So, the pirates are kind of like Robin Hood.

      --
      -1 Uncomfortable Truth
    12. Re:Awarding points? by rohan972 · · Score: 2, Informative

      So, the pirates are kind of like Robin Hood.

      The pirates use the proceeds from armed robbery to bribe the commoners into supporting the return to power of a king who has been off fighting a religious war?

    13. Re:Awarding points? by Anonymous Coward · · Score: 0

      So, the pirates are kind of like Robin Hood.

      Exactly.

      I've actually rigged my license plate to flip up with a string tug and have been pulling 'drive-offs' at the gas pump about half or 2/3 of the time I fill up - A couple of holes and a couple of hinges is all it takes, people. The industry has gotten corrupt and is RAPING it's customers (at least the ones who are willing to bend over and take it without fighting back). Once enough people start doing this, maybe they'll see that we're not willing to put up with they're BULLSHIT and start pricing fairly.

      Piracy is a good start to fixing the **AA, but theirs not enough insentive for them to change - Oil is different because they can't just keep copying they're product. Until the pussy arm chair Robin Hoods start standing up, we won't see any response from the real fat cats fueling this WAR - The FUCKING OIL COMPANIES.

    14. Re:Awarding points? by ShieldW0lf · · Score: 1

      The pirates use the proceeds from armed robbery to bribe the commoners into supporting the return to power of a king who has been off fighting a religious war?

      Yes, Saint IGNUcius.

      --
      -1 Uncomfortable Truth
    15. Re:Awarding points? by somersault · · Score: 1

      I'd say it's more better for 'gamers' than 'gaming' simply because there are more games available. There isn't really anything getting in the way of actual gaming on Linux, even the 3D driver issue is pretty well covered these days and IMO that was the only real issue before.

      I use OSX for computing at the moment, and my PS3 for most of my gaming. I never used to think I'd be a console man, but now that consoles can go online for patches and game add-ons, there aren't many reasons to stick with PC gaming unless you want to lay out cash every year to have the latest and greatest performance. I'm not a big fan of console controllers over mouse and keyboard for FPSes, but hopefully they'll sort that out eventually with some clever newfangled input device (or just a mouse ;) ).

      --
      which is totally what she said
    16. Re:Awarding points? by somersault · · Score: 1

      I thought your post was going to turn out to be a sarcastic burn. But you appear to be serious. Sure the oil companies are making pretty big profits (though in the UK I think about 40% of the price of fuel is in taxes, maybe even more) - but if you don't like that, stealing is definitely not the way to go about solving the problem. It never is, and you're likely to end up in serious trouble in the end. I'm still hoping you were just kidding though.

      --
      which is totally what she said
    17. Re:Awarding points? by Frank+T.+Lofaro+Jr. · · Score: 1

      Although if there was some interesting prize (not a plastic bracelet) that I could earn just by doing my job well or taking on a couple of extra tasks (beta-testing, whatever), I may be tempted.

      How about a merit based pay increase?

      That is the best "prize".

      --
      Just because it CAN be done, doesn't mean it should!
    18. Re:Awarding points? by gnick · · Score: 1

      How about a merit based pay increase?

      That is the best "prize".

      My kingdom for an actual merit based pay increase. I complain to management every year that the difference between the raises for people that bust ass, work many extra hours, and are damned good at their jobs versus the people who just pick their noses and post on slashdot all day is only ~0.2%. Not much of an incentive to take my finger out of my nose, but I get my job done anyway just because I care about it and want to go home feeling good about myself at the end of the day.

      I know, I know... GB2W.

      --
      He's getting rather old, but he's a good mouse.
    19. Re:Awarding points? by mk2mark · · Score: 1

      I accidentally modded you flamebait there, Given the context it's kind of funny that I'm posting this to undo it.

    20. Re:Awarding points? by ShieldW0lf · · Score: 1

      I thought your post was going to turn out to be a sarcastic burn. But you appear to be serious. Sure the oil companies are making pretty big profits (though in the UK I think about 40% of the price of fuel is in taxes, maybe even more) - but if you don't like that, stealing is definitely not the way to go about solving the problem. It never is, and you're likely to end up in serious trouble in the end. I'm still hoping you were just kidding though.

      First off, piracy isn't stealing, it's an infringement of a state sponsored monopoly over the creation of copies.

      Secondly, when the industry ceases to be about reproductive and distribution infrastructure and becomes purely about using pervasive propaganda to create megahits and hiring private investigators to prevent casual infringement, it no longer has any social merit, only social cost.

      Under such circumstances, refusing to financially support its ongoing operation is a moral act, even if it is in violation of law.

      As for stealing, there's a difference between personal possessions and private property. You can't steal oil infrastructure, it's kind of hard to carry around. But you can nationalize it for pennies on the dollar and make the administration of it a democratically regulated process. Usually you need to hang a small percentage of the population, but that generally turns out to be a perk.

      Just make sure you're nice to Russia and China so the rest of NATO stays off your back, and you're all set.

      --
      -1 Uncomfortable Truth
    21. Re:Awarding points? by Anonymous Coward · · Score: 0

      First off, piracy isn't stealing, it's an infringement of a state sponsored monopoly over the creation of copies.

      Correct. Which is why piracy may help force the **AA to change they're business strategies. But since piracy COSTS THEM NOTHING they won't change quickly. But stealing $50 of gas costs the oil companys probably $10. If enough people do it enough times they will start to feel it (even though the oil executives probably dont know what a $10 bill looks like!)

      Piracy = Refusing to pay corrupt greedy ass holes who deserve nothing
      Drive offs = Robin Hood vigilante action to cause pain to the oil companies WHO ARE COSTING PEOPLE THEY'RE LIVES to force them to be reasonable

      A couple of hinges, a couple holes, some dark colored string = No lisense plate while your filling up and no way to catch you. Not that hard.

      Under such circumstances, refusing to financially support its ongoing operation is a moral act, even if it is in violation of law.

      Correct again. Just like paying for gas every time you fill up = Supporting the fat cats who are trading blood for oil.

      Piracy = Refusing to immorally support **AA greed
      Stealing gas = Fulfilling a moral obligation to stop the MURDERING oil corporations immoral activities

      As for stealing, there's a difference between personal possessions and private property. You can't steal oil infrastructure, it's kind of hard to carry around.

      Correct yet again. There's also a difference between a persons property and a HUGE MURDERING CORPORATIONS property. And even though you can't steal the oil infrastructure the more people that steal as much as they can the sooner they will see that we're fed up with them and change there ways.

      Piracy = A good step
      Stealing gas = Actually standing up and taking action against the people killing our citizens

    22. Re:Awarding points? by somersault · · Score: 1

      Piracy = being just as much of an ass-hole as those who overcharge. You're not Robin Hood. If enough people pirate, it's likely to drive prices up for those that do pay. If everyone stops buying, it will drive prices down. Gas in the US is about half the price or less than it is here in the UK, yet you feel hard done by and think you can justify stealing because you can't afford something?

      I don't have quite so much of a problem with the whole copyright violate issue (yet I still buy my own music and movies) because as has been pointed out it has become much cheaper to distribute music and movies these days, but oil still has the distribution network. The prices of oil have come back down recently anyway. It's the market that dictates the prices in the oil industry. Piracy will just build resentment from those that are producing the oil. Trying to start a fight is not always the best way to solve a problem you know. Well co-ordinated protests by simply *not buying* any fuel will drive the prices down much quicker than breaking the law, which will just end up costing you more in taxes, as it is the police's job to enforce the law, not the oil company's.

      Besides, haven't the oil companies have already sold the fuel by the time it's at some gas stations? It's possible that you're just stealing from whoever owns that station and not directly from the oil companies. Some out of the way places do charge more than inner city ones, but it's still not a justification to steal. Starving of hunger is a pretty good justification, but whining about the price of gas it not.

      --
      which is totally what she said
  6. Yeah... by Colin+Smith · · Score: 1

    So for Windows Vista, the system's latest incarnation, Microsoft created a game that awarded points for bug-testing and prizes such as wristbands for achieving certain goals. Participation quadrupled.

    There's a piece of genius there... Worked like a charm. Keep it up.

     

    --
    Deleted
  7. G.O.O.D Job by Massacrifice · · Score: 4, Funny

    I know a good game, one that really motivates me to work more. It's called "Show Me The Money".

    I thought they would speak about the need for good 3D cards in office boxen for lunch-time BF1942 smash-up between coworkers. This is boring. Corporate games as they describe it, are for suckers.

    --
    -- Home is where you eat your heart out.
    1. Re:G.O.O.D Job by bigstrat2003 · · Score: 5, Insightful

      Agreed. I've never understood when companies try to play stupid morale games with their employees, rather than doing the obvious things. Pay them more, make their job more interesting to them, make sure their boss isn't a jerk. If my company started trying to play morale games with me, I'd just feel insulted, not uplifted.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    2. Re:G.O.O.D Job by Shajenko42 · · Score: 1

      It's because it's cheaper, easier, and makes the person who came up with the idea look good for trying something new and innovative to improve morale (ignoring the fact that the idea doesn't work).

    3. Re:G.O.O.D Job by eht · · Score: 4, Insightful

      Because often morale games work, would you rather have the cube, the office, or the corner office? How about free coffee and soda?

      I can tell you right now taking away those things will lose you more people than simply not giving out raises that year instead.

    4. Re:G.O.O.D Job by Fallingcow · · Score: 2, Insightful

      Yeah, I tend to react negatively when I notice people playing stupid little psychological games with me. Forced "fun" at work is one of my least favorite of them (and one of the most common).

      Some work environments are genuinely fun. Some work environments are "fun" as defined by whatever "cutting-edge" management book the boss happens to be reading at that time.

    5. Re:G.O.O.D Job by knarfling · · Score: 1

      Because money does not equal happiness, nor does money lead to happiness, and many companies know this. Some of them also know that happiness often leads to money.

      If you are happy at work, you will work harder, be more productive and more loyal. How many times have people left large paying jobs that made them miserable and took a pay cut to do work that makes them happy?

      Money does not lead to happiness. Money only leads to wanting more money. Most people that say they would be happier with more money are really only fooling themselves. Yes, they would be happier for a short time. For a little while, they will say, "Well, now that I am getting more money, I will put up with this lousy situation." But it doesn't last! Within a couple of months that extra money is being spent, people come to expect that they should be getting that "extra" money without having to put up with the bad situation, and the complaining starts all over again.

      Many companies also realize that they cannot make you happy. No one but you can make you happy. What they can do is try to remove obstacles to happiness, and create an environment where people want to work. One way to do that is to try to create ways for employees to have fun together. but everyone's idea of fun is different, and what is fun for you may be misery for someone else.

      I am not saying that money is not important. On the contrary, money is very important. Money will cover up a few bad situations, and your basic needs must be met or all the morale games in the world will not help. But there has to be a balance between pay, work done and happiness. Lots of companies struggle with with this balance, some paying salaries so high that they run into financial trouble.

      I may not agree with the actual games that are played, but I understand the reason for them. My solution? Suggest things that you would find fun. That may be anything from lunch time FPS games, to more holiday parties at work to having a TV in the break room. Whatever it is, suggest positive ideas rather than complaining that they are trying to have fun at work.

      --
      Great civilizations have lived and died on false theories. Don't mess up mine with a few facts.
    6. Re:G.O.O.D Job by bigstrat2003 · · Score: 1
      I know money doesn't equal happiness. That's why I didn't just say "pay more money". That is part of the balance, because having money is a part of happiness. But I pointed out, in my post, other things that can improve morale that aren't pandering.

      Whatever it is, suggest positive ideas rather than complaining that they are trying to have fun at work.

      I'm not, I'm complaining that they're treating their employees like children, who need to be coaxed into doing their jobs, and then expecting it to increase morale. For all I know, it does: maybe some people like being treated as children rather than equals. But it sure seems idiotic and disrespectful to me.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    7. Re:G.O.O.D Job by TravisO · · Score: 1

      No, what's stupid is thinking you can merely "throw money at a problem". Trust me, if you dislike your job, giving you a $5k or $10k raise may sound great at first, but it won't make you're job any less distasteful, stressful, meaningless, dysfunctional, etc. Not to mention after you get use to the new salary, it will be a non-issue, that takes all of 2 months at most.

      Not that silly HR morale tricks are any better, but they're cheaper, and that saves the bottom line, which is actually a good thing. You do want them to be able to still have money to pay you next week, right?

      Usually the real solution would take an understanding that they don't have. Often the people who would need to approve of changes, or the ones who need to be changed (see: canned). Nobody is going to sign their own pink slip, generally trouble makes have no idea they are the trouble, they just see you as the problem.

    8. Re:G.O.O.D Job by Anonymous Coward · · Score: 0

      You'll lose a larger quantity of people if you drop food over raises.
      You're more likely to lose people of quality if you drop raises over food.

    9. Re:G.O.O.D Job by rtb61 · · Score: 1

      One thing to bear in mind is whether you are the target audience or not. These kinds of tactics can be quite effective when targeted at the right intellectual group.

      For a lot of people freedom equates to happiness. Freedom to choose what you want to do when you want to do when you want to do it or for the more intellectual types, freedom to think about what you want to think about when you want to think about it, ahh, the luscious flow of lost in thought brain chemicals. Work is always going to be a dirty four letter word.

      Now, of course cooperative effort for mutually shared goals is always going to be fun regardless of high level of effort put in, while competition to sate greed is always going to suck regardless of the mind games being played or the level of avoidance used to mitigate the amount of effort required. Fuck the rich and greedy, let them dig their own ditches ;D.

      --
      Chaos - everything, everywhere, everywhen
    10. Re:G.O.O.D Job by howlingmadhowie · · Score: 1

      if bosses where honest they'd offer rewards like "for each bug you find you get one day off work". if the participants were ensured immunity, participation rates would shock management.

    11. Re:G.O.O.D Job by tbannist · · Score: 1

      As it turns out, the development team would find 365 bugs on the first day.

      ...

      I used to work for a (10,000 employee+) company that did a bonus for finding bugs. They didn't allow the development team to be part of the program for obvious reasons. People still got around that by collaborating and splitting the bonus money. Some of the developers would write easily found bugs in obscure parts of the program and then tell their QA buddies where to find them, then they'd split the money afterwards. For a while, some the QA people were finding hundreds of bugs a day. It took a while but management eventually caught on...

      ... When a couple of the QA people burned their developer partner by refused to split some of the money and the developer squealed on the whole system to get revenge.

      --
      Fanatically anti-fanatical
  8. Vista by db32 · · Score: 2, Interesting

    I'm not really sure how to take the news that bug testing in Vista was quadrupled.

    Where they focused more on the game than on actual bug testing?
    Where there that many bugs that a quadrupled test force still allowed it to be shipped as it was?

    I mean really...I don't know what to think other than they should have released a better product if they had quadruple the bug testing as previous versions. With any luck those wristbands were actually shock collars to deal with the consequences of allowing so many bugs to go out the door.

    --
    The only change I can believe in is what I find in my couch cushions.
    1. Re:Vista by Anonymous Coward · · Score: 3, Insightful

      > I'm not really sure how to take the news that bug testing in Vista was quadrupled.

      That's not exactly what they said. They said that employee participation quadrupled. Since employees are not focused testers, they likely hit the same bugs, resulting in many reports for the same, easy to find top level bugs resulting from mostly normal use.

      The amount of effort hitting deeper levels likely didn't change much.

      Note that the focus of this article is that the rewards upped participation. Microsoft's direction of focusing that increased participation may not have been ideal, but the method clearly accomplished its goal.

    2. Re:Vista by miserere+nobis · · Score: 1

      I'm not really sure how to take the news that bug testing in Vista was quadrupled.

      Here's one possible way to take it: all the people who were supposed to be fixing the bugs instead got involved in the competition to find them. Results: a buggy release with an internal buglist 20 miles long. I mean, who wouldn't rather sit around pointing out what's wrong than be productive about making it right? If you can win prizes for doing so, all the better! Guess that's why SP1 has been so popular. Maybe a few of them got put back on fixing detail.

    3. Re:Vista by db32 · · Score: 1

      I bet if they offered a years salary for finding a bug that lead to system level access they would have even more deeper level testing.

      --
      The only change I can believe in is what I find in my couch cushions.
  9. Attention spans by Ethanol-fueled · · Score: 1

    Just another indication of attention spans going into the toilet. Who needs obsolete stuff like real human-to-human meatspace interaction and being rewarded after the completion of a task.

    "When life is just a game, who's to blame?" -- Green Jelly

    1. Re:Attention spans by Rub1cnt · · Score: 1

      Speaking of task completion, a company I worked with, recently moved locations..in order to get the co workers to assist with the move, they threw a huge LAN party with a quad T3 uplink and gigabit LAN... At the end of the night, employees got prizes..and the next morning, they disassembled the LAN and moved it to the new location.. Pretty good for employee morale. :)

      --
      Remember, it's not paranoia if they really ARE out to get you... :)
  10. Results? by Cyner · · Score: 5, Insightful

    Participation may have quadrupled, but what about productivity or tangible results?

    --
    FreeBSD.org - The power to serve
    1. Re:Results? by jesdynf · · Score: 3, Insightful

      No, this is awesome.

      "Dude! Office just ate the report for the stockholders and corrupted all my working copies! I've gotta get last year's copy from backups and hope neither God nor the SEC catch me! I'm gonna win for sure!"

      Unless your company is playing The Game, which you just lost. And your only hope of regaining your standings is to mod me up. I think I'll take Insightful? That sounds good.

      --
      Yahoo! Pipes are awesome. How awesome? http://pipes.yahoo.com/jesdynf/slashdot
    2. Re:Results? by halcyon1234 · · Score: 2, Funny

      You have to be careful not to breed a Defect Black Market

      Basically, you have developers colluding with testers. The developer intentionally drops a minor bug into the system (inverting an AND and OR, for example). The tester magically "finds" it. The tester gets the reward, and splits it with the developer. Repeat until the system is scrapped.

    3. Re:Results? by nitroamos · · Score: 1

      Participation may have quadrupled, but what about productivity or tangible results?

      Well, it quadrupled from 1 to 4, so there were negligible effects on productivity.

    4. Re:Results? by somersault · · Score: 1

      Earlier this week, our MD had an Excel 2007 spreadsheet (on Vista, if that matters) that wouldn't even get the result of a subtraction of two cells until after he rebooted. He used to be an accountant so he knows his way around spreadsheets, and yes the cells were set to auto-update and formatted correctly. But for some reason it wouldn't calculate the total until after he rebooted.

      I pointed him to the service pack, hopefully the issue is now fixed, but WTF. MS have been making Excel for over a decade, how can they get something as simple as subtraction of two values wrong?

      I have no idea how Microsoft are surviving. Well, I do have an idea, but it's depressing to admit how moronic humanity is.

      --
      which is totally what she said
  11. Frequent crashes by Heston · · Score: 1

    Reports noted that the Microsoft games were crashing frequently - Users were told to reinstall their operating system.

  12. OMG, ponies, er, wristbands. by Anonymous Coward · · Score: 0

    > Microsoft created a game that awarded points for
    > bug-testing and prizes such as wristbands for
    > achieving certain goals. Participation quadrupled."

    I predict Been-there-done-that syndrome. It'll work the first couple of times.

    1. Re:OMG, ponies, er, wristbands. by themoodykid · · Score: 1

      Yeah, once the novelty effect wears off, I doubt it has any long term benefits.

    2. Re:OMG, ponies, er, wristbands. by Anonymous Coward · · Score: 0

      but, but... . . but theres wristbands.

      wristbands!

  13. Wristbands? by Underfoot · · Score: 1

    Sure I'll spend extra hours out of my day debugging vast company code to get some of that super-sweet wristband good-ness. I mean, who needs money or time with your family when you can have wristbands!

    --
    I mentioned tinker-toys once in a post - now I'm modded down for life.
    1. Re:Wristbands? by ajmilton · · Score: 0

      I can see the wristbands now. "WWMSD"
      All the trendy highschoolers will beg their folks to report bugs so they can walk around and say "What Would Microsoft Do"

  14. And it worked.... by cptdondo · · Score: 4, Insightful

    just fine.

    See how good Vista is?

    One place I worked we had 'suggestion drives'. You got prizes for making suggestions, and such. The only result is that we got deluged with worthless suggestions - and we'd have to spend days writing justifications for denying totally boneheaded ideas.

    I'd love to see the quality of the bug reports they got as a result.

    1. Re:And it worked.... by binner1 · · Score: 0, Troll

      I actually took this to mean that even MS employees needed a bribe to run Vista! :) *ducks*

      -Ben

  15. Risk vs. Reward by Anonymous Coward · · Score: 0

    So I get the chance to let Microsoft's new OS accidentally trash my system, getting me in no end of trouble, for the chance to win prizes?

    Bah, who needs discretion?

    1. Re:Risk vs. Reward by Anonymous Coward · · Score: 0

      Not just any prizes, mind you - wristbands! I'm getting wet just thinking about it!

  16. Obligatory Dilbert cartoon... by ptbarnett · · Score: 4, Funny
    1. Re:Obligatory Dilbert cartoon... by Anonymous Coward · · Score: 0

      Hate to break this to you, but your hotlinking appears to be prohibited ;)

    2. Re:Obligatory Dilbert cartoon... by Anonymous Coward · · Score: 0

      Try just pasting the URL into your browser's address bar instead:

      http://www.flubu.com/comics/dilbert2.gif

  17. Reminds me of an old Dilbert by OutSourcingIsTreason · · Score: 2, Funny

    in which the employee who fixed the most bugs won a car.

    When asked what he was up to Wally said,"I'm coding up a Lexus!"

    --
    "Fascism should more properly be called corporatism because it is the merger of state and corporate power." -- Mussolini
    1. Re:Reminds me of an old Dilbert by geekoid · · Score: 1

      They got paid per bug fix, and Wally was coding himself a Winnebago.

      Winnebago being a funnier word.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Reminds me of an old Dilbert by Zwicky · · Score: 1

      Actually it was minivan.

      Although I agree Winnebago can be perceived as an inherently funnier word it is a more clumsy word as compared with minivan, when used in this particular strip.

      --
      "Three eyes are better than one" -- Lieutenant Columbo
  18. Perfect! by Anonymous Coward · · Score: 0

    The game is now 99% bug free!

    Oh... you mean we were supposed to debug Windows?

  19. Pussy Nazi Sez by Anonymous Coward · · Score: 0, Offtopic

    No pussy for YOU!

  20. Napoleon invented gamer accomplishments by BForrester · · Score: 4, Insightful

    "A soldier will fight long and hard for a bit of coloured ribbon" - Napoleon

    The concept has been long-observed that people will work their asses off for a symbol of accomplishment.

    1. Re:Napoleon invented gamer accomplishments by blueZ3 · · Score: 1

      I've heard it paraphrased as "Give me enough medals and I'll conquer the world"

      Except there's a difference here: when you see some guy wearing a CMH or Silver Star, you know that what he did really was above and beyond what your average citizen would do. Putting his body between his beloved home and war's desolation, and all that.

      When you see some guy walking around the Redmond campus with 12 wristbands, you know he did what? Screwed off with Vista for a couple of weeks?

      I find it surprising that Microsofties are that silly, but maybe I shouldn't.

      --
      Interested in a Flash-based MAME front end? Visit mame.danzbb.com
    2. Re:Napoleon invented gamer accomplishments by Tekfactory · · Score: 3, Interesting

      How does that reconcile with this one? A man does not have himself killed for a half-pence a day or for a petty distinction. You must speak to the soul in order to electrify him .Napoleon

    3. Re:Napoleon invented gamer accomplishments by DeadDecoy · · Score: 1

      Sometimes that symbol is worth more than the actual compensation for the work, it really depends on how it's used. For instance I could get paid to work a minimum wage job or I could earn some Honors certificate for grades. The latter makes me unique among a crowd and could actually lead to better opportunities whereas the former would just get me by to the next drone job. While money may be greater than the worth of the symbol, the symbol's power over people may be greater than money.

    4. Re:Napoleon invented gamer accomplishments by Anonymous Coward · · Score: 0

      Simple: First you have to convince someone it's worth doing. Then the 'meaningless' accomplishment symbol has value, and they'll work twenty times harder than they might have to do it right, instead of just getting it done.

    5. Re:Napoleon invented gamer accomplishments by nEoN+nOoDlE · · Score: 1

      to the original poster:

      NAPOLEOWNED! ... Sorry, had to say it.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    6. Re:Napoleon invented gamer accomplishments by Anonymous Coward · · Score: 0

      Been playing Civilization IV much? ;)

    7. Re:Napoleon invented gamer accomplishments by CodeBuster · · Score: 1

      "A man does not have himself killed for a half-pence a day or for a petty distinction. You must speak to the soul in order to electrify him." - Napoleon

      Either he didn't consider pieces of colored ribbon to be petty distinctions or he contradicted himself.

    8. Re:Napoleon invented gamer accomplishments by Frank+T.+Lofaro+Jr. · · Score: 1

      My favorite symbols of accomplishment have pictures of dead Presidents on them.

      Though I don't usually keep them around (except for one with Jefferson on it) because I can get things from other people in exchange for giving them to them.

      --
      Just because it CAN be done, doesn't mean it should!
    9. Re:Napoleon invented gamer accomplishments by Anonymous Coward · · Score: 0

      Oh for the days of visible +50 karma...

  21. Part of a Larger Principle by Nymz · · Score: 1

    I think the idea here of gaming that motivates, is part of a larger principle. That people will value doing things that they perceive will deliver value back to them. In other words, the ideal of selfishness, because nobody wants to row the boat just because an asshole beats a drum and cracks a whip.

  22. Stories like this by Anonymous Coward · · Score: 0

    When stories like this get on the front page, I start to wonder if Slashdot has stopped showing "news for geeks", and started showing stories that reinforce its readers beliefs. Only give people what they want to read, indeed.

    1. Re:Stories like this by Anonymous Coward · · Score: 0

      When stories like this get on the front page, I start to wonder if Slashdot has stopped showing "news for geeks"

      Yeah, they moved on to 'news for nerds' a while ago.

  23. Make the employee feel valued by Ngarrang · · Score: 4, Insightful

    Anything a company can do that shows they aren't just a replaceable grunt leads to better morale. A good company will make great efforts to express their gratitude to the employees for being there and making the company what is has become. More often than not, though, you have companies who treat their employees as thin mints. Use them for a while, then spit them out, because, "you can always be replaced." Picnics, luncheons, gift cards, on-line game tournaments...if this is what it takes to encourage more productivity, then do it! Productive workers make a company more money.

    --
    Bearded Dragon
    1. Re:Make the employee feel valued by Anonymous Coward · · Score: 0

      From: Patterson,Neal

      To: DL_ALL_MANAGERS;

      Subject: MANAGEMENT DIRECTIVE: Week #10_01: Fix it or changes will be made

      Importance: High

      To the KC_based managers:

      I have gone over the top. I have been making this point for over one year.

      We are getting less than 40 hours of work from a large number of our KC-based EMPLOYEES. The parking lot is sparsely used at 8AM; likewise at 5PM. As managers -- you either do not know what your EMPLOYEES are doing; or YOU do not CARE. You have created expectations on the work effort which allowed this to happen inside Cerner, creating a very unhealthy environment. In either case, you have a problem and you will fix it or I will replace you.

      NEVER in my career have I allowed a team which worked for me to think they had a 40 hour job. I have allowed YOU to create a culture which is permitting this. NO LONGER.

      At the end of next week, I am plan to implement the following:

      1. Closing of Associate Center to EMPLOYEES from 7:30AM to 6:30PM.

      2. Implementing a hiring freeze for all KC based positions. It will require Cabinet approval to hire someone into a KC based team. I chair our Cabinet.

      3. Implementing a time clock system, requiring EMPLOYEES to 'punch in' and 'punch out' to work. Any unapproved absences will be charged to the EMPLOYEES vacation.

      4. We passed a Stock Purchase Program, allowing for the EMPLOYEE to purchase Cerner stock at a 15% discount, at Friday's BOD meeting. Hell will freeze over before this CEO implements ANOTHER EMPLOYEE benefit in this Culture.

      5. Implement a 5% reduction of staff in KC.

      6. I am tabling the promotions until I am convinced that the ones being promoted are the solution, not the problem. If you are the problem, pack you bags.

      I think this parental type action SUCKS. However, what you are doing, as managers, with this company makes me SICK. It makes sick to have to write this directive.

      I know I am painting with a broad brush and the majority of the KC based associates are hard working, committed to Cerner success and committed to transforming health care. I know the parking lot is not a great measurement for 'effort'. I know that 'results' is what counts, not 'effort'. But I am through with the debate.

      We have a big vision. It will require a big effort. Too many in KC are not making the effort.

      I want to hear from you. If you think I am wrong with any of this, please state your case. If you have some ideas on how to fix this problem, let me hear those. I am very curious how you think we got here. If you know team members who are the problem, let me know. Please include (copy) Kynda in all of your replies.

      I STRONGLY suggest that you call some 7AM, 6PM and Saturday AM team meetings with the

      EMPLOYEES who work directly for you. Discuss this serious issue with your team. I suggest that you call your first meeting -- tonight. Something is going to change.

      I am giving you two weeks to fix this. My measurement will be the parking lot: it should be substantially full at 7:30 AM and 6:30 PM. The pizza man should show up at 7:30 PM to feed the starving teams working late. The lot should be half full on Saturday mornings. We have a lot of work to do. If you do not have enough to keep your teams busy, let me know immediately.

      Folks this is a management problem, not an EMPLOYEE problem. Congratulations, you are management. You have the responsibility for our EMPLOYEES. I will hold you accountable. You have allowed this to get to this state. You have two weeks. Tick, tock.

      Neal ..

      Chairman & Chief Executive Officer

      Cerner Corporation www.cerner.com

      2800 Rockcreek Parkway; Kansas City, Missouri 64117

      "We Make Health Care Smarter"

    2. Re:Make the employee feel valued by Cro+Magnon · · Score: 3, Insightful

      The problems is when they provide picnics, luncheons, gift cards, on-line game tournaments...AND treat their employees like replacable grunts. And they wonder why their "incentives" aren't making their people happy.

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  24. Vista! by mrops · · Score: 1

    Is everyone playing games, on Vista, I don't see any comments!

  25. Sad... by Pollux · · Score: 1

    It's sad when we can no longer convince Americans that the work that they do is work that they should want to do because it's what the company pays them to do.

    Now, Americans are convinced that work must be entertaining, enjoyable, and come with a reward that is supplemental to the salary that they work for.

    What's going to happen next? Will workers at McDonalds not serve us unless we dangle a dollar in their face and tell them, "If my meal is ready in the next 60 seconds, you get this reward?"

    1. Re:Sad... by genner · · Score: 1

      It's sad when we can no longer convince Americans that the work that they do is work that they should want to do because it's what the company pays them to do.

      Now, Americans are convinced that work must be entertaining, enjoyable, and come with a reward that is supplemental to the salary that they work for.

      What's going to happen next? Will workers at McDonalds not serve us unless we dangle a dollar in their face and tell them, "If my meal is ready in the next 60 seconds, you get this reward?"

      It's because companies no longer have any loyalty to their workers. Why are you suprised that workers have no loyalty to their company? People who work hard still get outsourced so why try.

    2. Re:Sad... by edraven · · Score: 4, Insightful

      What planet are you from? When did humans ever do work they didn't have to do because they were supposed to do it? It's not like the company doesn't play the same game in reverse. They may keep you at a lower wage by promising retirement benefits, but then outsource your job to another country before they have to pay those benefits. There's no altruism in business, and there never has been.

    3. Re:Sad... by geekoid · · Score: 1

      Oh jeez..
      These people have a thousand priorities to manage, and get called to task when there late, even if it is the fault of a manager changing priorities.

      So get this 60 hours done this week, AND find time to test.

      Comparing this work to taking order at McDonalds is laughable.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:Sad... by Anonymous Coward · · Score: 0

      I think Americans are responding in kind to their companies - many businesses follow no higher standard than maximum profit and treat their employees as you would expect from that worldview.

      There are exceptions to this in the business world, and there are exceptions to this in the worker pool, but they are pretty hard to find in both cases.

  26. Inspiration by lessthanpi · · Score: 1

    Wow. I guess I might end up getting a job after all, if work is just a game. Maybe I'll move out of the basement of my parents house too...

    --
    Burninating the peasants

    --
    One man with a gun can control 100 without one
  27. Coming Soon to X-Box Live! by Daswolfen · · Score: 1

    Vista Whack-a-Bug! Enjoy this new game from Microsoft where you try to smash every bug from Vista before the end of service life timer runs out. Featuring 45,000 unique levels as well as multi-player levels for no more than 10 simultaneous players!

    A great game for only 3000 points!

    --
    Don't rush me, Sonny. You rush a miracle man, you get rotten miracles.
  28. Uh... by AndrewNeo · · Score: 1

    Wait, what? I beta tested Vista and all I got was this copy of Vista Ultimate! I want my wristbands!

  29. Welcome to Japan 10 years ago... by Narcocide · · Score: 1

    ...you short-sighted bean-counting jackasses. I hate you. Where the hell is my cellular porn?

  30. Free beer is best by Fallen+Andy · · Score: 1
    Many years ago (well I can date this to around 1981) P.J. Brown wrote a comment in his book "Writing Interactive Compilers and Interpreters" that you ought to offer a free beer to any user of your program who finds a bug - along with a comment that many software houses would have to buy a brewery. Seems that nothing has changed (except that Microsoft would probably need to buy this small outfit ...)

    Andy

  31. Positive feed back is cheap. by Nyall · · Score: 1

    I run the protein folding software on my PS3 cause they give me points.
    lovely lovely points.

    --
    http://en.wikipedia.org/wiki/Jury_nullification
  32. looks like by nimbius · · Score: 1

    no one took much interest in the bug fixing game.

    then again I hear chair-toss is a fairly popular redmond game.

    --
    Good people go to bed earlier.
  33. More valuable Microsoft QA by FilterMapReduce · · Score: 0, Flamebait

    So for Windows Vista, the system's latest incarnation, Microsoft created a game that awarded points for bug-testing and prizes such as wristbands for achieving certain goals. Participation quadrupled.

    And nothing of value was gained.

    1. Re:More valuable Microsoft QA by geekoid · · Score: 1

      sure there was: The programmers had less time to write code~

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  34. Will Disney execs read this and go "huh?" by OpenYourEyes · · Score: 1

    It is a shame so many companies just don't get it, still. Disney recently killed its Virtual Magic Kingdom advergame because the corporate executives didn't understand how it could actually make them money. So while Webkinz cleaned their clock, Disney execs forked over $700M for Club Penguin and ignored the product they already had.

  35. Silly PR by Anonymous Coward · · Score: 0

    Classic trend manufacturing. No doubt pitched by companies who organize these games to manaufacture a trend and create a perception of popularity with a few isolated examples.

    This are the sort of blatant PR masquerading as news of features that have ruined the credibility of the old media, It happens on the web too of course but its too dissipated to succeed in creating a false perception.

    Economist may not be the best example cause they do have good content but most business mags are one big pr exercise. The old media is well on its way to irrelevance. Good riddance.

  36. Cuz, gee, wristbands = $$$ by blair1q · · Score: 2, Interesting

    Greg Mankiw was right.

    Economics is a load of bullshit.

    If you can quadruple productivity of well-paid individuals by giving them junk jewelry and alpha-wave stimulation, then you really shouldn't have had to pay them well in the first place.

    1. Re:Cuz, gee, wristbands = $$$ by justinlee37 · · Score: 2, Informative

      They didn't quadruple productivity, they quadrupled participation in the program. Participation and productivity are different metrics.

      Economics only seems like a load of bullshit if you don't understand it and don't make an attempt to.

  37. It amy ahve quadrupled by geekoid · · Score: 2, Interesting

    becasue management made a big deal out of it.

    It's like when they were studying ways to increase productivity at Ford when the noticed dimming the lights a little bit increased performance.
    What was actually happening was that the employees realized they were being watched and stepped up the appearance of production.
    This turned out to be a short term effect.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  38. In politics, too! by Anonymous Coward · · Score: 0

    Not to mention what the McCain campaign is doing. Their supporters were effluent with praise!

  39. Rolling D&D monsters to learn a new system (19 by bfwebster · · Score: 4, Interesting

    Back when I was fresh out of college (graduated in 1978), I found myself constantly having to learn new operating systems (mostly mainframe and minicomputer), new editors, new compilers (and languages), and so on. Heck, in my first year out of college, while at General Dynamics/WDSC, I worked on four different computers (CDC mainframe, Perkin-Elmer minicomputers, a Harris hybrid analog/digital computer, and some other mini-computer that I can't remember at the moment -- other than that I could tell what stage the compilie/link process was in by the noise the hard drive [5 MB and occupying a box the size of a 2-drawer file cabinet] was making).

    So, one of my 'coming-up-to-speed' techniques was to write a program that interested me. In this case, I wrote a program that would randomly roll up and print out D&D monsters and NPCs, complete with stats. By the time I had that program working, I pretty much knew how to use the system and how to do software development on it. I think I still have some of those printouts in my files at home. ..bruce..

    --
    Bruce F. Webster (brucefwebster.com)
  40. Call of Duty by punkr0x · · Score: 1

    I thought this article was going to be like that episode of the Office where they all play call of duty. Um.. sniper rifle.

    1. Re:Call of Duty by Jmanamj · · Score: 1

      I dunno about you guys but that is the kinda office i want to work at. COD matches a few times a week ftw! "Damnit Tuna, you never use the sniper rifle at Carentan!"

  41. Vista by Anonymous Coward · · Score: 0

    If the Vista experience tells anything, that's probably that the boring, systematic professional quality testing is not really replaceable by in-house bug-testing game.

  42. That explains it! by David+Gerard · · Score: 1

    Vista is like it is because they created more bugs in order to win more prizes!

    --
    http://rocknerd.co.uk
  43. Man invented religious symbols. by Anonymous Coward · · Score: 0

    "The concept has been long-observed that people will work their asses off for a symbol of accomplishment."

    Sistine Chapel.

  44. Do you know people from our QA group by blueZ3 · · Score: 1

    'cause I once got a set of bugs against my documentation where each instance of the same typo (a function name) on the same page was entered as a separate bug. Wow, you guys found 5 bugs today! What phenomenal QA work.

    Whichever dimwitted misanthrope came up with "number of bugs found" as a metric for QA "engineers" should be shot. And then drawn and quartered. And then dipped in boiling oil. And then forced to use Vista for a month.

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
    1. Re:Do you know people from our QA group by cparker15 · · Score: 1

      Whichever dimwitted misanthrope came up with "number of bugs found" as a metric for QA "engineers" should be shot. And then drawn and quartered. And then dipped in boiling oil. And then forced to use Vista for a month.

      You're a cruel, cruel person.

      Cue the Hindenburg disaster speech.

      --
      Have you driven a fnord... lately?

      You must wait a little bit before using this resource; please try again later.

  45. Help? by elashish14 · · Score: 1

    But I doubt that it's the solution to Debian's endless release cycles.

    --
    I have left slashdot and am now on Soylent News. FUCK YOU DICE.
  46. Advertising through fun, of course it works! by houbou · · Score: 2, Funny

    Obviously, promoting a business or a product through the use of a web based game, of course it makes sense! The trick is to create a game appropriate to the business and/or product you wish to push onto people.

    It's a nice form of advertising and most of all, it provides a strong form of interaction. Imagine a game to promote Vista.

    You make it work on other platforms, say on Mac and/or Linux :) The object of the game is to shoot off boxes that represent all non-Windows based OS off the screen. Kinda like a duck hunt or shooting gallery based game :) you lose points when you shoot Vista boxes!

    :P

  47. Yeah you have to remove spyware to play by Anonymous Coward · · Score: 0

    Yeah in order to compete in games you have to actually remove the spyware from your computer to make it faster, wow look more profit.

  48. Vista? by moyboy · · Score: 1

    They played this game while testing vista, this totally explains the stock jump of 8000% in wrist band manufacturing...

  49. The first prize was by 140Mandak262Jamuna · · Score: 3, Funny

    I spotted 100 bugs for Vista and All I got was this lousy wristband.

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    sed -e 's/Chuck Norris/Rajnikant/g' joke > fact
  50. Office space by duckInferno · · Score: 2, Interesting

    Ever since watching Office Space and Wanted I've always viewed corporate initiatives as soul-crushing mediocrity. Now they're trying to combine my favourite escape from life, gaming, with said soul-crushing mediocrity. NOoooooOOOoooooooooooooooo

    --
    Fool me once, shame on you. Fool me twice, watch it -- I'm huge!
    1. Re:Office space by Rub1cnt · · Score: 1

      Oblig: "Well done android, the Enrichment center is required to remind you that Vista hell is a real place, where you will be sent at the first sign of defiance."

      --
      Remember, it's not paranoia if they really ARE out to get you... :)
  51. You know you're growing jaded and cynical when... by Fantastic+Lad · · Score: 2, Insightful

    -your first thought when seeing the title is, "Well, of course. Gaming the system is always done for profit motives." And on good days, you also say, "But selfish systems always collapse from corruption-rot in the end." And on not-so-good days you add, "Of course, they'll take the rest of us down with them when they go."

    -FL

  52. I feel muuuuuuuuuuch better now :) by Anonymous Coward · · Score: 0

    Me and a friend have been bringing our laptops into work for over an year... playing Quake 3 all night long (night shift), i've been getting really good at strafe jump and my friend is a Railgun master..

    Thanks! It's very good to know that i'm helping my company a lot by doing corporate gaming.

  53. Bugs for Hugs by halspuppet · · Score: 1

    That's how we do at my firm. We stay nice and close that way. Works well well you do not take a bath for a few days.

  54. Re:Rolling D&D monsters to learn a new system by Impy+the+Impiuos+Imp · · Score: 1

    I was wondering how odd D&D shit like the Bullette land shark, the Otyugh, and half-elves came to be.

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    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.