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Nvidia Is Trying To Make an x86 Chip

Slatterz writes with a story from PC Authority which says that "Word has reached us that Nvidia is definitely working on an x86 chip and the firm is heavily recruiting x86 engineers all over Silicon Valley. The history behind this can be summarised by saying they bought an x86 team, and don't have a licence to make the parts. Given that the firm burned about every bridge imaginable with the two companies who can give them licences, Nvidia has about a zero chance of getting one."

420 comments

  1. What? by kmac06 · · Score: 4, Funny

    What does that mean, "they don't have a licence to make the parts"? Are they not designing it from the ground up? Are chips typically made up of a bunch of simpler elements, designed by a third party?

    1. Re:What? by Anonymous Coward · · Score: 5, Funny

      it means that intel+amd have over 9000 patents on integral parts of an x86 cpu

    2. Re:What? by vivaoporto · · Score: 4, Informative

      Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture. They have to cross license because they depend on each other, but they have no obligation to license to NVidia.

    3. Re:What? by Dunbal · · Score: 5, Insightful

      Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture.

            You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      --
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    4. Re:What? by somenickname · · Score: 2, Insightful

      I would imagine that NVidia also has a fairly large patent portfolio where they could find many cases of Intel and AMD/ATI infringing in some way.

      Also, how does VIA have a license to make x86 chips? I would imagine they don't have the ability because Intel and AMD decided to be nice to a competitor so, they must have done a patent swapping deal or paid a lot of money.

    5. Re:What? by Skinkie · · Score: 4, Interesting

      Would those patents include an in hardware x86 instructionset translator to their GPU instructionset? I remember some vague comments around ~5 years ago that nVidia wanted to run an OS on their GPUs.

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    6. Re:What? by Anonymous Coward · · Score: 1, Insightful

      They have to cross license because they depend on each other, but they have no obligation to license to NVidia.

      It is pure speculation that they would not want to license to nVidia, and pure speculation that they would be able to decline. If two companies join forces to use patents to shut out a third competitor, do you really think that would swing with a judge?

    7. Re:What? by Anonymous Coward · · Score: 5, Insightful

      Sounds like pretty weak speculation.

      You can't, at least officially, patent an aspect of the instruction set itself. In terms of more general patents over processes useful in producing the chips, there's no reason why NVidia couldn't have acquired equally 'vital' patents themselves. Plus Intel and AMD are both in the graphics business too - do they already have suficiently broad cross licensing agreements with NVidia? I don't know and I suspect you don't either.

      The question in these situations often comes down to whether companies are really willing to go nuclear and risk having the courts reject a lot of the crap with which they would otherwise intimidate smaller companies. If NVidia are willing to call their bluff then there's every chance they'll succeed. Being seen to use patents to prop up a duopoly isn't necessarily anything that Intel wants to be seen doing anyway.

    8. Re:What? by Anonymous Coward · · Score: 2, Funny
      Did you mean;

      it means that intel+amd have OVER NINE THOUSAAAAANDD! patents on integral parts of an x86 cpu

    9. Re:What? by Forge · · Score: 4, Interesting

      When I saw the summery this is the 1st thing that came to my mind.

      What is all they want to do is use the high density chip technology they currently have to produce a 3 Ghz or faster 80386DX CPU ?

      One with all the RAM it can handle as (core speed) cache?

      --
      --= Isn't it surprising how badly I spell ?
    10. Re:What? by C0vardeAn0nim0 · · Score: 4, Informative

      Intel licensed a bunch of stuff to VIA after a legal battle some years ago.

      here: http://arstechnica.com/old/content/2003/04/397.ars

      --
      What ? Me, worry ?
    11. Re:What? by JamesP · · Score: 4, Insightful

      Except nVidia probably has a multitude of graphics patents that AMD(ATi) and Intel certainly violate.

      Also, I really don't remember when "not having a license" was an impediment (remember Cyrix?? What about VIA?)

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    12. Re:What? by LordKronos · · Score: 4, Interesting

      Which leads to in important consideration. Yes, AMD and Intel hold patents vital to getting into the industry, but why did they cross license? That is simple: Intel had enough patents to have AMD by the balls, and AMD had enough patents to have Intel by the balls. Neither enjoyed being at the mercy of the other, so they came to a mutual agreement.

      So now, fast forward to present day. Nvidia wants to get into the game. So how do they do it? Simple: they need to innovate and get patents on core technology before the other 2 do. Then they can agree to license it to one of the 2 to give them a competitive advantage. At that point Nvidia has half the necessary portfolio, and if things go well, the other will need to get their hands on the tech to stay competitive.

    13. Re:What? by Anonymous Coward · · Score: 0

      That's fantastic if Nvidia wants to make a 486.

    14. Re:What? by vivaoporto · · Score: 4, Informative

      Some will be expired, but the technology employed on the current chips (state of the art and previous generations) are covered by more recent patents, and if NVidia wants to produce anything more advanced that the good old 8086, they will have to negotiate.

      Check this and this articles. That shows the heavy politics involved between the big processor companies in order to be able to produce our beloved processors.

    15. Re:What? by peragrin · · Score: 2, Interesting

      um there has been massive amounts of changes to the x86 design line over the last 20 years too.

      To the point where they are almost superficially x86.

      --
      i thought once I was found, but it was only a dream.
    16. Re:What? by Anonymous Coward · · Score: 5, Funny

      You think it's funny until you see my Wolfenstein 3D benchmarks.

    17. Re:What? by Anonymous Coward · · Score: 5, Funny

      What would happen if you pushed turbo on THAT thing?

    18. Re:What? by Anonymous Coward · · Score: 0

      Won't the patents regarding the lowly 486 be expiring this year then, because it was released in 1989?

    19. Re:What? by commodore64_love · · Score: 3, Interesting

      Maybe Nvidia should talk to Motorola instead.

      I'd love to see a modern-day version of the 68060.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    20. Re:What? by hairyfeet · · Score: 5, Interesting

      So why not just buy Via? They have the license to make x86, and more importantly they have low power CPUs that are ready to go, and with Netbooks and Notebooks taking a big chunk out of the market this would give them a BIG advantage in the market. If they were to buy Via they could join the Via Nano and the Ion GPU and have bad ass low power Netbooks and Notebooks ready to hit the market.

      So can someone tell me what the point of doing it the hard way by starting from scratch is? Because IMHO it seems like a giant waste of resources when Via is ripe for the picking and the Nano CPU from what I have seen is a nice mix of low power with decent performance for Netbooks/Notebooks. Paired with the Ion GPU I think they would have a combo that would kick some serious ass in the Netbook and Notebook markets with little effort. Then later on if they desired they could always do a Fusion style joining of the CPU/GPU to get even better power to performance ratio. So why are they trying to reinvent the wheel?

      --
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    21. Re:What? by segedunum · · Score: 3, Interesting

      They have to cross license because they depend on each other, but they have no obligation to license to NVidia.

      Cross-licensing is a crock. It is done to try and head off any threat of legal action two or more companies might throw at each other, but the suspicion of that threat is not based on anything concrete. It's more about warm fuzzy feelings and to give the legal people something to do. It's also done as a protectionist tactic between companies to make sure no one else enters the party, and if they try to to ensure that everyone will be asking a lot of questions that can't be answered about their legality.

    22. Re:What? by Anonymous Coward · · Score: 0

      damn word filters

    23. Re:What? by j0nb0y · · Score: 1

      Yes. Patents give the right to exclude. There is no compulsory license for patents. And there are no antitrust penalties for simply refusing to license patents.

      --
      If you had super powers, would you use them for good, or for awesome?
    24. Re:What? by abuelos84 · · Score: 0

      Good point. I wasn't aware that VIA was so "buyable".. PD:DAMN EEE keyboard! I keep pressing that fking up arrow they put over MY SHIFT KEY!

      --
      -- Counting backwards since 1984!
    25. Re:What? by Anonymous Coward · · Score: 3, Informative

      That's the Natami project.

    26. Re:What? by morgan_greywolf · · Score: 2, Funny

      ...And now you know how they came up with the Large Hadron Collider! ;)

    27. Re:What? by Daengbo · · Score: 1

      Short answer? VIA bought Cyrix and the C3 line-up.

    28. Re:What? by DarkOx · · Score: 3, Informative

      The current crop of x86 chips really are not x86 at all anymore, other then they present the same instruction set. Most of them are RISC machines with an x86 decoder, and a programable one at that bolted on. This is what microcode is all about. Intel and AMD can probably take their latest CPUs and with very minimal reworking make them act like a PPC if they wanted to do so. Which is not to say the architecture and features of the under line chip would be effecient for that, the designs are optimized for 86 decoders.

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    29. Re:What? by Anonymous Coward · · Score: 0

      Patents are valid for 20 years.

      The Intel 80386 (i386) was released in 1986, so the patent expired in 2006.

      NVIDIA can produce an i386 chip, and it will run your favorite Linux distro (compiled for i386).

      Moreover: if they are making plans for the next 5 or 6 years, they probably can count on the following release dates:

      - 2009: i486 (introduced in 1989)
      - 2013: i586 (introduced in 1993)
      - 2015: i686 (introduced in 1995)

    30. Re:What? by morgan_greywolf · · Score: 1

      Everyone keeps saying only two companies can license the technology. This is incorrect. If you're talking about x86-64, then yes, you're right. If you're talking about just the 32-bit x86 instruction set, AFAIK, the patents have expired on this.

      Anyway, there are several companies that probably still have licenses: National Semiconductor (who acquired Cyrix some years ago), IBM, NEC, and VIA.

      Of those, probably NatSemi, IBM and NEC can still sublicense.
       

    31. Re:What? by allgoodnamesaretaken · · Score: 0

      because often starting from the ground up liberates you from cruft and is often the case with technology, it becomes much easier, faster, cheaper and yielding of better results. For example: Mac OS X

    32. Re:What? by Dogtanian · · Score: 1

      um there has been massive amounts of changes to the x86 design line over the last 20 years too. To the point where they are almost superficially x86.

      If nothing else, from the Pentium Pro and Pentium II onwards, Intel's x86 line changed architecture radically to a RISC-based core and hardware translation of x86 instructions to native RISC ones- all inside the CPU.

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    33. Re:What? by skroops · · Score: 1

      What is all they want to do is use the high density chip technology they currently have to produce a 3 Ghz or faster 80386DX CPU ? One with all the RAM it can handle as (core speed) cache?

      Wow, could you imagine a beowulf cluster of those?

    34. Re:What? by Registered+Coward+v2 · · Score: 1

      Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture.

      You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      Except that it's quite possble that subsequent patents built upon the earlier ones so that even if the original has expired later ones will still make it difficult to duplicate the technology.

      More likely is nVidia looking at their graphic controller patents and using them to get a cross license deal.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    35. Re:What? by Anonymous Coward · · Score: 0

      You do realise that Mac OS X wasn't built from the ground up in any sense whatsoever. They took Mach and BSD, then added their own GUI to it. I would hardly call that starting from scratch.

    36. Re:What? by ozmanjusri · · Score: 4, Interesting
      Would those patents include an in hardware x86 instructionset translator to their GPU instructionset?

      Could be.

      There was a big fight in the chipmaking world over a bunch of patents covering hardware x86/Instruction set translation, which included multicore parallel instruction processing. They were originally held by a company called Exponential Technologies, and though Intel wanted them badly, were grabbed by S3 for ten million in an auction.

      In the end, S3 and Intel agreed on a time-limited cross licensing deal. That agreement ended in December 2008.

      Coincidence?

      --
      "I've got more toys than Teruhisa Kitahara."
    37. Re:What? by kaizokuace · · Score: 0, Offtopic

      OVER 9000! that can't be right!

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      Balderdash!
    38. Re:What? by cheesybagel · · Score: 1

      AMD has given X86-64 licenses to just about anyone in the past including Transmeta and Via.

    39. Re:What? by kaizokuace · · Score: 1

      There is only one outcome: Going into OVERDRIFT! Taking it to the D-Dimension!

      --
      Balderdash!
    40. Re:What? by Anonymous Coward · · Score: 0

      Would Intel need Nvidia patents for the Larrabee project? That could be the key here.

    41. Re:What? by bhtooefr · · Score: 1

      Not always. In the case of Intel and AMD's cross-licensing agreement, they actually were suing each other, before they settled with the cross-licensing agreement being part of it.

    42. Re:What? by Anonymous Coward · · Score: 0

      What would happen if you pushed turbo on THAT thing?

      The earths core would collapse!

    43. Re:What? by Skinkie · · Score: 2, Interesting

      Since S3 Graphics = Via... I think buying stock sounds attractive.

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    44. Re:What? by Jorophose · · Score: 2, Insightful

      Unlikely. The summary is right, nVidia burnt that bridge: I remember hearing that nVidia backed out of its VIA+GeForce plans to pursue its Ion platform.

      Now, why the hell you'd want to give up the Nano, is beyond me. nVidia, get your ass in gear: VIA Nano + 9400GS chipset = killer combo.

    45. Re:What? by Anonymous Coward · · Score: 0

      It wouldn't really work. 486 was twice as fast clock per clock.

    46. Re:What? by jonbryce · · Score: 1

      20 years takes you back to the 486 days. I think Nvidia are going to want something a bit more capable than that.

    47. Re:What? by Jorophose · · Score: 1

      Wasn't it because of the Centaur IDT acquisition? I don't recall Cyrix being part of this, except in name in only...

    48. Re:What? by jonbryce · · Score: 2, Insightful

      Yes, because the whole point of a patent is that you get a temporary monopoly.

    49. Re:What? by wipeMyButt · · Score: 1
      I think the operative word for Cyrix would be remember.

      As for VIA, as posts above mentioned, they have licenses from Intel.

    50. Re:What? by jonbryce · · Score: 1

      The x86 CPU making bit of Cyrix went to VIA. Cyrix's operation was previously a joint venture with IBM - IBM made the chips and sold half of them as IBM branded parts, and gave the other half to Cyrix to sell as Cyrix branded parts. I guess VIA would have bought the IBM part of the operation as well.

    51. Re:What? by Anonymous Coward · · Score: 0

      The current crop of x86 chips really are not x86 at all anymore, other then they present the same instruction set.

      So... what defines a "really x86" chip then, if not the instruction set? All that RISC/microcode crap is just an implementation detail.

    52. Re:What? by mikael_j · · Score: 1

      In a sense that could be seen as starting from scratch as they essentially dumped their old codebase and built a new system (albeit from older well-tried components, but these components are not from the previous Mac OS).

      /Mikael

      --
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    53. Re:What? by blind+biker · · Score: 1

      Now, why the hell you'd want to give up the Nano, is beyond me. nVidia, get your ass in gear: VIA Nano + 9400GS chipset = killer combo.

      I wholeheartedly agree. But: are we sure that it isn't exactly what's going on?

      --
      "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
    54. Re:What? by naasking · · Score: 1

      What about VIA? They seem to do just fine.

    55. Re:What? by ibmjones · · Score: 1

      It goes to 11.

    56. Re:What? by SpaghettiPattern · · Score: 3, Funny

      I'd love to see a modern-day version of the 68060.

      You mean PPC? Just get yer screwdriver and head for the server room. Open the box that says "IBM zSeries". You'll find it just across the cabinet where the "IBM first prize" golf trophies for the "IBM Sales manager vs. customer cup" are on display.

      --

      I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
    57. Re:What? by WindBourne · · Score: 1

      Actually, they bought Nextstep, which was BASED on mach with a BSD interface.

      --
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    58. Re:What? by hardburn · · Score: 2, Insightful

      Hmm? The Over Nine Thousand meme stopped being funny the first time it was used.

      --
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    59. Re:What? by Psychofreak · · Score: 1

      What is all they want to do is use the high density chip technology they currently have to produce a 3 Ghz or faster 80386DX CPU ?

      One with all the RAM it can handle as (core speed) cache?

      Could you imagine all the embedded uses that already have software fully developed for that?!

      Phil

      --
      Laugh, it's good for you!
    60. Re:What? by hardburn · · Score: 4, Insightful

      If you want to get rid of cruft, you don't start with x86. Many assembly programmers have weaped themselves to sleep over its backwards memory address model.

      --
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    61. Re:What? by Courageous · · Score: 1

      There are long standing rumors, unconfirmed but highly believable, that x86 licenses are non transferable. I.e., VIA could buy Nvidia, but not vice versa.

      C//

    62. Re:What? by TheRaven64 · · Score: 4, Insightful
      Not at all. Many of them relate to aspects of the vector instruction set, for example. Sure, they could make an x86 chip, but without SSE support who would buy it?

      There is a simple way around this problem, however. They can get IBM to fab the chips. IBM have done this for other x86 manufacturers in the past, and it's covered by the cross-licensing agreements that they have with Intel and AMD.

      --
      I am TheRaven on Soylent News
    63. Re:What? by TheRaven64 · · Score: 1

      Cyrix got IBM to fab their chips (IBM also sold re-branded Cyrix chips). This allowed them to hide behind IBM's patent cross-licensing agreements with Intel.

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    64. Re:What? by boredhacker · · Score: 2, Funny

      I'd love to see a modern-day version of the 68060.

      You mean PPC? Just get yer screwdriver and head for the server room. Open the box that says "IBM zSeries". You'll find it just across the cabinet where the "IBM first prize" golf trophies for the "IBM Sales manager vs. customer cup" are on display.

      Those trophies are also on display inside the Playstation 3 ;-)

      But, seriously... there's no viable option other than x86; computer's simply won't work without them. Just take a look at the size of the heatsink attached to my iPhone :-P

    65. Re:What? by slaker · · Score: 1

      That is my understanding as well. Current Via chips are extensions of the Centaur design. Cyrix was a technological dead end that didn't even own any fabrication facilities. Name brand had to be the only valuable thing they had.

      --
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    66. Re:What? by Anonymous Coward · · Score: 5, Funny

      Yeah, well the "It Stopped Being Funny The First Time It Was Used" meme stopped being funny the first time it was used.

    67. Re:What? by Smallpond · · Score: 2, Interesting

      The point is that you could make a totally different core chip and program the x86 instruction set to run on it. nVidia already has fast chips and motherboards. I think they are close to selling the whole package. Imagine a micro-ATX single-board system where you aren't paying for both a CPU and GPU. Small size and power, low cost and high performance.

    68. Re:What? by Too+Much+Noise · · Score: 4, Informative

      So why not just buy Via? They have the license to make x86, and more importantly they have low power CPUs that are ready to go, and with Netbooks and Notebooks taking a big chunk out of the market this would give them a BIG advantage in the market.

      3 words: Ownership Transfer Clause

      Intel is already waving that sword at the offsprings of their soon-to-be-late AMD competitor (namely, the question whether The Foundry Company will be covered by the x-licenses or not). Usually licensing agreements are set to be terminated if ownership of the licensee passes to a third party, so NVidia might even get a total of zero licenses if it buys Via.

    69. Re:What? by allgoodnamesaretaken · · Score: 0

      goog call :)

    70. Re:What? by slyfox · · Score: 5, Informative

      No, the above post really overstates what goes on inside today's x86 chips.

      It is true that Intel and AMD internally break up x86 into simpler "micro-ops" to simplify the internals of the chip. However, the specific micro-ops uses are tailored explicitly for x86 instructions, and many match up with x86 instructions one-to-one. The mapping really isn't that programmable, either. Most of the mapping is hard-coded and highly optimized. It would not be trivial to support another ISA such as PowerPC, even for just user-mode instructions. If you then consider all the privileged instructions, virtual memory, and virtualization stuff, you have a real mess. It would likely be easier to start from scratch rather than try to retrofit a current x86 to be anything other than an x86. Sure, you could reuse some of the arithmetic units and memory controllers perhaps, but the core would have to change pretty dramatically.

      That said, Transmeta (RIP) did have technology that would likely make it easier to run non-x86 code on its processor, and the translation was done in software. But even its internal instructions were likely closely match to specifics of the x86 ISA.

    71. Re:What? by Dun+Malg · · Score: 3, Interesting

      Nobody building a contemporary x86 CPU "starts" with x86 as it is. Much of the "x86" aspect of our processors is little more than an abstraction layer, translating to the functional guts of the CPU. The guts are designed with a mind for the needs of that abstraction layer, but it's not like the old days, where a certain x86 instruction mapped to a hard-wired set of transistors on the die.

      --
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    72. Re:What? by b4upoo · · Score: 1

      Considering the huge sums involved you can bet that Nvidia has the bases covered.

    73. Re:What? by Paul+Jakma · · Score: 2, Informative

      That's not quite right. When Intel were *much* smaller, big customers (IBM particularly, but I think some US government dept also forced their hand), wanted second-source suppliers in place as a condition to Intel getting contracts. Intel cross-licensed with AMD in order to secure such contracts. Here's AMDs' version.

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    74. Re:What? by Anonymous Coward · · Score: 0

      starting from the ground up liberates you from cruft and is often the case with technology, it becomes much easier, faster, cheaper and yielding of better results. For example: Mac OS X

      Apple's new starting-from-the-ground-up OS was called Rhapsody. It was harder, slower, cost them a fortune, and never worked properly. Eventually, after it had almost bankrupted them, they gave up on it and bought in NeXTStep instead, which became Mac OS X.

      In other words, your example contradicts the point you were trying to make. :)

    75. Re:What? by Jorophose · · Score: 1

      Why go through the trouble of hiring a bunch of x86 engineers?

      Unless somehow the two companies secretly merged, or they've hired a team to help VIA shrink the Nano?... Or maybe rework it for a dual-core/more powerful release?...

      Still, it would be very sweet to have a Nano/GeForce mini-ITX motherboard. Or heck, why stop there, a pico-ITX board too!

    76. Re:What? by Dun+Malg · · Score: 1

      There are long standing rumors, unconfirmed but highly believable, that x86 licenses are non transferable. I.e., VIA could buy Nvidia, but not vice versa.

      C//

      Those rumors are stupid and fly in the face of obvious historical fact. How the hell do you think VIA got Intel cross licensing to begin with? By buying Cyrix .

      --
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    77. Re:What? by Dun+Malg · · Score: 3, Insightful

      Usually licensing agreements are set to be terminated if ownership of the licensee passes to a third party, so NVidia might even get a total of zero licenses if it buys Via.

      So why didn't the cross licensing agreement terminate when National Semi bought Cyrix? Or when VIA bought Cyrix from National? Your speculation flies in the face of actual events.

      --
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    78. Re:What? by Dun+Malg · · Score: 3, Insightful

      That is my understanding as well. Current Via chips are extensions of the Centaur design. Cyrix was a technological dead end that didn't even own any fabrication facilities. Name brand had to be the only valuable thing they had.

      You're confusing chip design with licensing agreements. VIA sells the Centaur IDT chip design under the Cyrix licensing agreement. Cyrix' "name brand" was worthless compared to their real asset, which was a full x86 cross-licensing agreement with Intel.

      --
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    79. Re:What? by Dun+Malg · · Score: 2, Informative

      Cyrix got IBM to fab their chips (IBM also sold re-branded Cyrix chips). This allowed them to hide behind IBM's patent cross-licensing agreements with Intel.

      That was the terms of an early out of court settlement with Intel, but the situation changed after 1997. Cyrix sued Intel for violating some of their patents in the Pentium Pro. In the end, Cyrix ended up with a full x86 cross-licensing agreement with Intel, just like AMD. That's why VIA can sell x86 CPUs--- they bought Cyrix.

      --
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    80. Re:What? by Anonymous Coward · · Score: 0

      Although funny, the 68k and the PPC don't share a common lineage.

    81. Re:What? by Anonymous Coward · · Score: 0

      Did you mean;

      it means that intel+amd have OVER NINE THOUSAAAAANDD! patents on integral parts of an x86 cpu

      Sadly, i am unable to see that video. Apparently, no one in my country is. :(

    82. Re:What? by Dun+Malg · · Score: 1

      What about VIA? They seem to do just fine.

      VIA bought Cyrix from National Semi. Due to aspects of the Pentium Pro infringing some of their patents, Cyrix had an x86 cross licensing deal with Intel.

      --
      If a job's not worth doing, it's not worth doing right.
    83. Re:What? by theshowmecanuck · · Score: 2, Interesting

      Agreed... sometimes starting from scratch is easier than fixing old code. But IF they could buy Via, it wouldn't mean they HAVE to use the existing code-base. They could buy Via just for the licenses and build from scratch anyway.

      --
      -- I ignore anonymous replies to my comments and postings.
    84. Re:What? by itzdandy · · Score: 1

      I think that this is more likely. some sort of co-processor to sit on graphics board. They may find ways around a number of patent issues if they are just building the x86 logic and using the graphics core for the number crunching. seems to me that this is likely a way to get into the mobile market with a GPU that powers the whole thing and an x86 add-on that makes the GPU look like a standard desktop CPU.

      kinda of transmetta think except with GPU hardware and an FPGA or something for the x86 work instead of pure software

    85. Re:What? by Anonymous Coward · · Score: 0

      So what you're suggesting is that nvidia is going to make an x86 chip utilizing only the technology that's not patented or the technology that's more than 20 years old? Sounds like a genuine collection of only the absolute best microprocessors have to offer.

    86. Re:What? by Anonymous Coward · · Score: 1, Informative

      That's not really true. Yes some instructions are broken up in microcode and executed in parallel, and yet other CISC instructions are combined with others to produce even more complex single instructions.

      Basically the modern x86 chip is an insanely complex beast. Calling it a RISC processor is misnomer, despite the fact that it does have the ability to execute microcode and split complex instructions up into smaller ones.

    87. Re:What? by Vu1turEMaN · · Score: 1

      No he meant this one. http://www.youtube.com/watch?v=17zNW-wz35E

      oh and btw, in the spanish version they say over 8000.

    88. Re:What? by Anonymous Coward · · Score: 1, Informative

      Rhapsody was the transitional OS between NeXTStep and OS X. The OS that you're thinking of is Copland - but I don't think it was a clean rewrite as much as trying to retrofit a microkernel into the old MacOS/System software. (iirc.)

    89. Re:What? by uniquegeek · · Score: 1

      It was funny? Ever?

      An acquaintance of mine lives in a basement with WoW and more hentai than real-woman porn. This looks like something he would find "funny".

    90. Re:What? by rubycodez · · Score: 4, Funny

      why, the yellow LED next to the TURBO tag shines, of course

      My Capital-E 268 did that, went from 6MHz to a roaring 10MHz

    91. Re:What? by moderatorrater · · Score: 1

      That's a company with a $15 billion market cap. That's quite a chunk of changes in this economy.

    92. Re:What? by Mr.+Jaggers · · Score: 2, Informative

      Hate to point out the obvious, but Via is three times bigger than NVIDIA ($15.5B market cap vs $5B). That might make it a tough sale.

      --

      When I grow up, I want to have Christopher Walken hair.
    93. Re:What? by Anonymous Coward · · Score: 0

      why is this funny? i'm not hip to cpu news, so more hardcore geeks will have to explain it to me

    94. Re:What? by hydromike2 · · Score: 1

      negotiate/possibly bring something to the table that amd/intel have not came up with yet

    95. Re:What? by Anonymous Coward · · Score: 0

      Do these patents also cover software emulation of the x86 architecture?

    96. Re:What? by Anonymous Coward · · Score: 0

      try tor?

    97. Re:What? by stfvon007 · · Score: 1

      actually the patents for the 486 have already expired, and most of the ones for the Pentium chip expire in late 2009 or early 2010. It still puts nvidia behind the other CPU makers though (the last patents for the p6 architecture, which is what the core duo's are based on expires in 2012) They wouldn't be able to use some of the latest instruction sets though (SSE, MMX, etc) . Its quite possible however that they are aiming for the portable and/or embedded market, and not for performance CPU's (Netbooks, cell phones, game consoles) I wouldn't be surprised to see Nvidia releasing a netbook powered by their own i586 level architecture CPU in early 2010.

      --
      All misspellings and grammatical errors in the above post are intentional and part of my artistic expression.
    98. Re:What? by Xabraxas · · Score: 1

      It's worse than that. OSX is basically NextStep with a refreshed GUI. Next did the hard part of melding Mach and FBSD together. The underlying core components of OSX are just an evolution of Next's APIs.

      --
      Time makes more converts than reason
    99. Re:What? by Anonymous Coward · · Score: 2, Insightful

      What would happen if you pushed turbo on THAT thing?

      You'd go plaid.

    100. Re:What? by yoldapirate · · Score: 0

      can they create them while not marketing them? as research meanwhile?

    101. Re:What? by Nekomusume · · Score: 2, Insightful

      It was funny? Ever?

      Like most things from 4-chan, no.

    102. Re:What? by Quarters · · Score: 1

      Yeah, that will happen. Because it's pretty easy to see that nVidia is investing all of this time and money in a simple self-masturbatory endeavor to make a cpu, any cpu.
      Or..it could be that they want to make a chip that runs every major OS and application that already exists...you know...go where the money is.

    103. Re:What? by Anonymous Coward · · Score: 0

      You're ALL suspended

    104. Re:What? by Prep_Styles · · Score: 1

      Maybe Nvidia should talk to Motorola instead.

      I'd love to see a modern-day version of the 68060.

      Agreed - I'd like to see the design of the 68000 influence modern chips (more), especially on the higher end of things.

    105. Re:What? by leathered · · Score: 1

      Sure, Nvidia could build and market their own 80286 tomorrow, but would have to go cap in hand to Intel and AMD if they wanted to add MMX, 3DNow, AMD64, PNI and other instructions added over the years. The patents on these still have many years to run.

      Their only real hope is that AMD doesn't survive the next 18 months (a sad thought, but a real possibility) and that Nvidia can scream monopoly and force Intel into a cross-licensing agreement. This of course would be history repeating as it's exactly how AMD became a player in x86 all those years ago.

      --
      For all intensive porpoises your a bunch of rediculous loosers
    106. Re:What? by Khyber · · Score: 1

      The Over 9000 meme was funny because of the DragonBall Z manga. In Japane, it's over 8000, USA over 9000, in Finland I think it's over 5,000.

      Pretty strange how they edit a power level for different countries.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    107. Re:What? by Khyber · · Score: 1

      Dude, there's 486 processors everywhere from cash registers to spacecraft and satellites. How much more capability do you need?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    108. Re:What? by Spaseboy · · Score: 1

      I really don't know the answer to this so don't go all "Geek IRC channel" on me but doesn't IBM still retain the right to manufacturer their own x86 chips?

      Plus I wouldn't count out burning bridges, look at all the bad press Apple threw at Intel and now they have Intel DESIGNING chips for them.

      GOD I wish we could get away from x86, there's so many better architectures out there.

      --
      "I don't want more choice, I just want nicer things!"
      -Jennifer Saunders as Edina Monsoon
    109. Re:What? by Sentry21 · · Score: 1

      You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      Only if you want to make a 20-year-old processor.

    110. Re:What? by Jesus_666 · · Score: 2, Funny

      Duh. Everything's bigger in the United States.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    111. Re:What? by GeorgeMcBay · · Score: 1

      The x86 instruction set has evolved over time and it isn't that uncommon for modern apps (especially games and media apps, but also sometimes just run-of-the-mill desktop apps) to assume you have SSE extentions, at a minimum, and not offer a fallback if you don't. That makes a super-fast 386 very impractical for Joe Q Public running Windows and thus makes it not nearly worth the engineering effort required to produce such a chip.

      They could possibly get away with a super fast 386 in the Open Source world where you can just recompile everything to your CPU's specs, but if that's the only market you want to hit and you're going to force recompiles, why bother with half-assed old x86 compatibility anyway? In that situation just make whatever instruction set you want, create a backend for the open source compilers and just do your best to keep things source code compatible with the x86 (eg. make it little endian, etc).

    112. Re:What? by sdpuppy · · Score: 1

      You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      OK gotcha. Herbie, start cranking out those 8086's - it alright now, patent's expired!

      (yes, point taken :-))

    113. Re:What? by Anonymous Coward · · Score: 2, Interesting

      Yes, but the patents on the (generic) x86 instruction set are all expired, considering that the 80286 is more than 20 years old. So while Intel (32-bits) and AMD (64-bits) may hold a number of patents on the design of those chips, NVidia might be able to pull a Transmeta on them (ie converting the x86 instruction set to their own execution format as part of the Instruction Decode phase) without bending over for royalties.

      If they play their cards right and get to market first, they might even set the standard for future x86 MIMD instructions. That would allow them to collect royalties from both the other players, much like AMD beat Intel on getting a workable 64-bit implementation.

      But I think the odds are 90% that NVidia is screwed, unless they get a judicial clearance first (like a monopoly case against Intel).

    114. Re:What? by IntlHarvester · · Score: 1

      The clean ground-up rewrite was called "Taligent Pink" (or "WorkplaceOS" later on IIRC). And the GP is correct that Apple couldn't complete it, and OpenStep had a lot of legacy baggage that was apparent in early OS X releases.

      --
      Business. Numbers. Money. People. Computer World.
    115. Re:What? by Ifni · · Score: 1

      Ah, Spaceballs. Maybe somebody with mod points will get it, and decide to waste them on an AC...

      --

      Oh, was that my outside voice?

    116. Re:What? by HeronBlademaster · · Score: 1

      Last I heard, nVidia was pulling out of the chipset market - that's why they licensed SLI to Intel for the X58 chipset.

      Feel free to correct me, I have nothing to go on but vague memories.

    117. Re:What? by HeronBlademaster · · Score: 1

      They did license SLI to Intel - could it be that they quietly licensed (an old version of) x86 in return?

    118. Re:What? by HeronBlademaster · · Score: 1

      You know, the last time I heard of S3 was when we bought a Toshiba desktop in 1997 that had an on-board S3 ViRGe with 8MB RAM. I didn't know they were still around.

    119. Re:What? by BigFlirt · · Score: 2, Informative

      NYSE: VIA corresponds to Viacom, Inc. I don't think CBS/MTV/Sumner Redstone are interested in venturing into microprocessors.

    120. Re:What? by xlsior · · Score: 1

      You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      The x64 stuff won't be for many years... Which is pretty much a neccesity to make a CPU commercially viable these days.

    121. Re:What? by Samah · · Score: 2, Interesting

      Trivia: The turbo button/LED was actually to slow down the PC for clock cycle-based applications that ran too fast on modern PCs. See MoSlo for a software implementation. ;)

      --
      Homonyms are fun!
      You're driving your car, but they're riding their bikes there.
    122. Re:What? by SpaghettiPattern · · Score: 1

      Those trophies are also on display inside the Playstation 3 ;-)

      Hell IBM even has Blade systems with Cell processors. Even though Cells are fine, I doubt if they ever will become economical. I deliberately refrain from further speculations.

      --

      I hadn't the slightest objection to his spending his time planning massacres for the bourgeoisie... (P.G. Wodehouse)
    123. Re:What? by rtechie · · Score: 1

      I doubt this is a serious problem.

      VIA obtained it's licenses through the acquisition of Cyrix. I don't know if this clause applied, but if it did they're maintaining Cyrix as a "paper company" that exists solely for legal purposes. I see no reason why NDIVIA couldn't do the same thing.

    124. Re:What? by danbert8 · · Score: 1

      It's ok, the Mods must have overshot us by a week and a half...

      --
      Yes it's an anecdote! Were you expecting original research in a Slashdot comment?
    125. Re:What? by Yvan256 · · Score: 3, Funny

      (Score: overflow, Infinite loop)

    126. Re:What? by CokoBWare · · Score: 3, Interesting

      Yes, but the patents on the (generic) x86 instruction set are all expired, considering that the 80286 is more than 20 years old. So while Intel (32-bits) and AMD (64-bits) may hold a number of patents on the design of those chips, NVidia might be able to pull a Transmeta on them (ie converting the x86 instruction set to their own execution format as part of the Instruction Decode phase) without bending over for royalties.

      If they play their cards right and get to market first, they might even set the standard for future x86 MIMD instructions. That would allow them to collect royalties from both the other players, much like AMD beat Intel on getting a workable 64-bit implementation.

      But I think the odds are 90% that NVidia is screwed, unless they get a judicial clearance first (like a monopoly case against Intel).

      I'm thinking the same thing, with a twist. Instead of creating a CPU, they might be trying to build a Transmeta-like converter to work with their GPU technology to support Larabee-like extensions to the x86 instruction set. Perhaps NVidia knows that the future is in hygrid ray-tracing with rasterization, and one of the ways to get developers to keep supporting the NVidia platform is to make NVidia's platform support the same crap that Intel is devising with Larabee. That way, game and graphics devs don't need to work as hard trying to fit Larabee ray-tracing techniques into a rasterization engine on the GeForce platform.

      Thoughts?

    127. Re:What? by jjackalb · · Score: 4, Informative

      VIA Technologies Inc.'s Market Cap is 461.0M according to: http://investing.businessweek.com/research/stocks/snapshot/snapshot.asp?capId=679305

    128. Re:What? by petermgreen · · Score: 1

      maybe so, but afaict x64 implies some intel originated features (e.g. sse)that were present in both intel and amd processors at the time they added 64 bit.

      Without those features you would not have a chip that was compatible with exiting x64 code.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    129. Re:What? by petermgreen · · Score: 1

      and now they have Intel DESIGNING chips for them.
      Do they really? I know apple got some exclusives but afaict they were just higher spec versions of existing processors and were later release on the open market but I hadn't heard of anything designed specifically for apple.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    130. Re:What? by ignavus · · Score: 1

      Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture.

            You realize patents only last 20 years, right? Some of those "vital" x86 components must have expired or be pretty close.

      nVidia's cloning a 80286?

      --
      I am anarch of all I survey.
    131. Re:What? by Anonymous Coward · · Score: 0

      no, the 68k architecture was completely different from the PPC.

    132. Re:What? by Purity+Of+Essence · · Score: 1

      Now, that's funny.

      --
      +0 Meh
    133. Re:What? by rbanffy · · Score: 1

      I am curious as to what parts of an x86 are patented in a way that you can't circumvent by designing it from the ground up yourself.

      Are things like "a device or method to manufacture a processor with a ridiculously small number of registers" patentable? ;-)

      Because if there are things so fundamental that cannot be circumvented this way, then everybody who makes processors (and Nvidia builds GPUs which are specialized processors) infringes them somehow.

    134. Re:What? by hairyfeet · · Score: 1

      I believe it would be quite easy for nVidia to buy Via outright in this economy or if they didn't want to spend the money I believe it would be even more trivial to work out a chip agreement with them. Remember this is all about money. Companies aren't going to care about past disagreements when a good deal is handed to them on a silver platter.

      What kind of chip agreement? Well from what I have seen it is like this. While Via has dabbled in the past with desktop and laptops with their chips there were never able to get any real market penetration. On the other side they have done well in the SFF and embedded markets. I believe the nVidia can hand them those markets on a silver platter. Have you seen the Ion? Replace the Atom chip with a Nano and you have just given Via the tiny green PC market. Make the case a little bigger, add 2 PCI and a PCIe slot and you have just given Via the HTPC market as well. Can you imagine a HTPC with the Ion platform graphics combined with the low power and heat of the Nano and the ability to do on the fly decryption for premium content thanks to the built in crypto engine of the Nano? It would be money in the bank!

      And in return Via would give the Nano to nVidia for Netbooks/Notebooks, and desktops that cost over, say $300. This gives nVidia several markets which THEY can clean up in and with the Netbook being a hot seller right now it would give them THE killer product in a form that they could get to market quickly so they could strike while the iron is hot. Can you imagine a Netbook for $450-550 depending on RAM/HDD that can actually game and do 1080p thanks to the Geforce 9400? Again, money in the bank. So IMHO whomever came up with the idea of doing their own x86 when such a great product like the Nano can be snatched up or cross licensed needs to be SO fired. They need the Nano if they want to get into this market. And if they buy Via outright they can then use their patents and engineers to customize later chips for their own CPU/GPU plans. Seems like a no-brainer to me.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    135. Re:What? by Anonymous Coward · · Score: 0

      Either buy Via or Transmeta (remember the Crusoe?). Either one would be great as both specialize in higher-performance lower-heat alternatives to AMD and Intel chip-sets.

    136. Re:What? by Anonymous Coward · · Score: 1, Informative

      Wept?

    137. Re:What? by Hal_Porter · · Score: 1

      It will jump forward 20 years to 2008?

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    138. Re:What? by dudpixel · · Score: 0

      You could run Vista

      --
      This seemed like a reasonable sig at the time.
    139. Re:What? by Lord+Ender · · Score: 1

      The turbo was a switch used to underclock a CPU in order to run older software.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    140. Re:What? by Forge · · Score: 1

      Back in the day (dose that make me sound old?) I had to use jumpers to set the numbers displayed by the led on the case of computers was building to reflect the clock speed change of pushing the turbo button.

      And in case you are wondering. I sometimes connected the turbo switch to a jumper that when pressed would cause a 33 Mhz chip to run at 40 Mhz. While leaving the regular Turbo button off. Only for gamers though.

      Finaly. How it was actually useful. Running the CPU below it's rated clock speed means it runs below it's rated temperature. When you are in a Tropical country in a house with no AC, You want to do that every day and on really hot nights too. Except those days when it rains enough that the ambient temperature is tolerable (for a PC).

      --
      --= Isn't it surprising how badly I spell ?
    141. Re:What? by Opr33Opr33 · · Score: 1

      You insensitive clod! My first computer was built before the turbo button was invented.

      4.77 mhz should be enough for anyone.

    142. Re:What? by WCLPeter · · Score: 1

      You think it's funny until you see my Wolfenstein 3D benchmarks.

      Your Wolfenstein 3D benchmarks pale in comparison to my Wing Commander benchmarks!

    143. Re:What? by Bill,+Shooter+of+Bul · · Score: 2, Funny

      Yeah, they're more like cousins by marriage than blood relatives. Still, just to avoid the awkward family reunions they still shouldn't hook up.

      --
      Well.. maybe. Or Maybe not. But Definitely not sort of.
    144. Re:What? by adolf · · Score: 2, Insightful

      Back in the day (yes, you're old -- just look at your UID), a friend of mine gave me a Baby-AT desktop case with an LED display, which he'd been using for awhile.

      It was jumpered to say "HI".

      This seemed at the time (and indeed now) to be the most useful function of such a thing. I left it that way.

    145. Re:What? by adolf · · Score: 1

      What about Centaur/IDT? They were bought by VIA as well, but prior to that they were definitely making inexpensive x86-compatibile chips with the WinChip name.

      How did they avoid being sued into oblivion?

    146. Re:What? by Anonymous Coward · · Score: 0

      So what about things like the GPU? It is extremely fast at certain tasks, and wasted the rest of the time. Why not build a layer between 'between' the code and CPU which routes an x86 task to the best silicon to run it? Both NVIDIA and AMD are running into a GPU problem: They are very close to having too much processing power with a GPU than the market needs or wants for graphics; and general compute (OpenCL, DX11, Cuda, Stream) hasn't taken off yet. If they can emulate (either fully, or partially) the x86 instruction set on the GPU - then they can support all current apps right now.

    147. Re:What? by FithisUX · · Score: 1

      There are already chips from FreeScale and Lemote that can handle the load. I cannot understand them.

    148. Re:What? by dunkelfalke · · Score: 1

      via bought not only cyrix but also centaur (idt winchip). all via cpu's, even those with cyrix name, were designed by centaur.

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    149. Re:What? by dunkelfalke · · Score: 1

      doubt so. if nvidia had something against ati, they would already use it because ati is the main competitor. anyway, ati was out there way longer than nvidia, so the possibility that nvidia has got more patents is not very strong.

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    150. Re:What? by commodore64_love · · Score: 2, Informative

      >>>You mean PPC?

      A common misconception. PowerPC is NOT based upon the original 68000 architecture. When I said I'd like to see a modern version of the 68060, I meant a natural evolution of that design, but still capable of running older 68000-based software (Mac OS Classic, Amiga Workbench, Atari ST/TT) since it shared the same instruction sets.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    151. Re:What? by Anonymous Coward · · Score: 0

      I assume you've been living in a cave, then. Never heard of the Mini-ITX? Nano? You know, you may be on the wrong website.

    152. Re:What? by Targon · · Score: 1

      You forget that there is a huge move toward 64 bit right now, so even if the older 80386 instruction set can be emulated, it won't be easy to make something that really competes with the current designs.

      Think about it, if AMD is having a hard time being competitive(the Phenom 2 can compete, even if it isn't faster than the Intel chips), how is NVIDIA going to make a competitive chip in the x86 space? Intel is trying to get competitive in the graphics market, but is failing miserably. If Intel with all of that research and development money is having problems with a graphics chip, how well do you think NVIDIA will do?

      And of course, VIA had an x86 chip that you never see used except in some really rare cases. NVIDIA may do better than Cyrix, but that isn't saying much.

    153. Re:What? by Forge · · Score: 1

      Yeah.

      It was a 2 digit LED, so once we got above 100Mhz we started setting those LEDs to display "HI" & "LO"

      It took some extensive trial and error to get the Jumper combination that would produce that result. Then the case manufacturers included the "Hi/Lo" setting in the manual.

      --
      --= Isn't it surprising how badly I spell ?
    154. Re:What? by Lisandro · · Score: 1

      The way i see it, nVidia has become aware that the GPU market (as we know it today) is going the way of the dodo, just like it happened with the soundcard market - we're reaching a point where onboard offerings are more than enough for 99% of the users, and i'm talking about low cost solutions from the likes of VIA and Intel. I've recently built myself a system using the AMD 680 chipset (budget line), and it surprised me how well the onboard GPU handled modern games. If you're not a hardcore gamer nor need a specialized GPU for working you'll do just fine.

      If nVidia wants to stay competitive as a company, they have to diversify - developing x86 CPUs was a logical step. Still, we're talking about a VERY competitive market, where newcomers so far have failed become a viable alternative to AMD or Intel outside niche applications (low power CPUs, for example). What they need is a well performing x86 CPU, perhaps with an integrated GPU - something that can bite in the mid-range segment.

    155. Re:What? by TheJerbear79 · · Score: 1

      I hadn't considered that but that might be closer to the mark than the idea I had. They just recently snapped up Ageia and PhysX. I thought maybe they were working on some sort of hybridized CPU/GPU physics chip. Although if they were to put physics, ray trace/rasterizing and traditional polygon based graphics on a single "gpu" that would probably be worth owning during the transition to ray traced graphics... if there is one.

    156. Re:What? by TheJerbear79 · · Score: 1

      Sometimes when you reinvent the wheel you get tank treads. I would surmise they're not strictly building a processor.

    157. Re:What? by 400_guru · · Score: 1

      To see the real PPC you'll want not to go see the 'Z' but see the 'P' and the 'i'. Look for iSeries, pSeries or more currently POWER systems on the front. In there you will find the worlds fastest microprocessors up to 5 Ghz 64 bit multi-core and all that. But they aren't descendants of the 68K family as others have noted.

      --
      There are two rules to success in life: 1) Don't tell everyone all that you know.
    158. Re:What? by Sinning · · Score: 0
      This is an interesting comment. I wouldn't be surprised if Nvidia was aiming towards dual purpose GPUs.

      Essentially, an additional core to be used for standard processes when the GPU isn't being heavily used for graphics.

    159. Re:What? by vertinox · · Score: 1

      Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture. They have to cross license because they depend on each other, but they have no obligation to license to NVidia.

      Rumor has it that when nVidia bought 3dfx, they also bought their x86 licenses.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    160. Re:What? by HeronBlademaster · · Score: 1

      Basement bedroom for several years, college dorm room for a year, the Dominican Republic for two years, then a half-basement apartment with my wife for two years... yeah, you could say I've been living in a cave.

    161. Re:What? by Anonymous Coward · · Score: 0

      Yes, but the patents on the (generic) x86 instruction set are all expired, considering that the 80286 is more than 20 years old. So while Intel (32-bits) and AMD (64-bits) may hold a number of patents on the design of those chips, NVidia might be able to pull a Transmeta on them (ie converting the x86 instruction set to their own execution format as part of the Instruction Decode phase) without bending over for royalties.

      If they play their cards right and get to market first, they might even set the standard for future x86 MIMD instructions. That would allow them to collect royalties from both the other players, much like AMD beat Intel on getting a workable 64-bit implementation.

      But I think the odds are 90% that NVidia is screwed, unless they get a judicial clearance first (like a monopoly case against Intel).

      I'm thinking the same thing, with a twist. Instead of creating a CPU, they might be trying to build a Transmeta-like converter to work with their GPU technology to support Larabee-like extensions to the x86 instruction set. Perhaps NVidia knows that the future is in hygrid ray-tracing with rasterization, and one of the ways to get developers to keep supporting the NVidia platform is to make NVidia's platform support the same crap that Intel is devising with Larabee. That way, game and graphics devs don't need to work as hard trying to fit Larabee ray-tracing techniques into a rasterization engine on the GeForce platform.

      Thoughts?

      Well, as you're asking, I personally think that once they've got the dilithium crystal storage problem sorted, they should be good to go...

    162. Re:What? by V!NCENT · · Score: 1

      Modballs one, they break for nobody

      --
      Here be signatures
    163. Re:What? by Samurai+Crow · · Score: 1

      http://www.natami.net/index.htm is the website of the Natami Project if you've never heard of it before. Don't expect MMU support though, that would slow down the design process (not to mention the processor itself).

    164. Re:What? by BhaKi · · Score: 1

      If you want to make an x86 chip commercially, then you need several patent licenses from Intel. x86 is a closed and monopolized architecture. Most people just don't know that because of its wide usage. You might ask: how does AMD...? AMD has cross-patent deal with Intel. Intel was forced by a court-ruling to make a cross-patent deal. Sadly, most people (including courts and EC) treat AMD's existence as a proof of x86's "openness" and Intel's "fair behavior".

      --
      The largest prime factor of my UID is 263267.
    165. Re:What? by bersl2 · · Score: 1

      facepalm.jpg

    166. Re:What? by bluefoxlucid · · Score: 1

      I hear dicks are bigger in africa but there's a larger asshole supply in the UK.

    167. Re:What? by Anonymous Coward · · Score: 0

      I'd love to see a modern-day version of the 68060.

      Because what the world needs is another 15 years of Amiga fans rubbing everyone else's nose in it.

      I don't want any more false hopes, so please: no new 68k chips.

    168. Re:What? by Anonymous Coward · · Score: 0

      Usually licensing agreements are set to be terminated if ownership of the licensee passes to a third party

      So Via buys NVidia -- magic no-change-of-ownership for Via.

      Ha -- captcha = "licenses"

    169. Re:What? by Anonymous Coward · · Score: 0

      > but why did they cross license?

      Perhaps because IBM required multiple providers for the original CPU in the IBM PC, and therefore in order to secure that contract, Intel had to cross-license with someone else (AMD).

    170. Re:What? by badkarmadayaccount · · Score: 1

      OTOH, IIRC SPARC CPUs are M68k based. And way more fun to write compilers and OSes for, not to mention all the cool shit with virtualization. </Unpaid Sun Microsystems shill>

      No, seriously, SPARC looks like the only non-kludgy ISA around. Everyone else is either obsessed with meaningless features (looking at you, PPC), backward compatibility (is there any point mentioning who?). I know, I know - ARM and MIPS are still around, but ARM isn't really cut out for anything but embedded devices, and MIPS is a pain to optimize for... Just my $0.02.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    171. Re:What? by badkarmadayaccount · · Score: 1

      Whoa! I just got a flashback about CPU cards back in the Amiga days, and I'm 15! No, seriously why is everyone, (with the possible exception of AMD) going bass-acwards with the computer's internal arch? A PCIe/Hypertransport backplane standard, possibly Wishbone interconnect compliant, to tie every thing up, and you treat everything else equaly, seen as it's on the same type of slot/socket. Heck, you could build a PC straght from a GPU that way, though you'd need a driver in the bootloader, but who cares.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    172. Re:What? by badkarmadayaccount · · Score: 1

      Hmm... Could you build a dual-ISA chip if it's like that? x86/PPC for instance? Most consoles are PPC, so that would be very handy. Not to mention freshening up the CPU market, new ISA available and all.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    173. Re:What? by Dogtanian · · Score: 1

      That's a theoretical possibility. The problem with that idea- and the reason that Intel won't do it- is that as soon as it's made accessible, people *will* use it and expect "native" RISC code to be as compatible with subsequent x86 chips.

      But supposing Intel only chose that architecture with that RISC ISA because it suits their current chip design methods and manufacturing needs. Suppose they are able to move to a moderately or totally different core design, with a different ISA, which is a better choice in future. The way things are now, they just change the CISC->RISC interpreter and things run as before, but a little bit faster.

      But if programs have been released that rely on the previous generation's native RISC code, then they'll break on the new chip. (This is already a problem for the x86 line, which has to retain compatibility with countless "seemed like a good idea at the time, but few used it and it was superceded but we have to retain it for compatibility anyway" ideas. This is why you *don't* automatically slap in a feature just because you can.)

      Sure, Intel can say "do this at your own risk, it'll break on the next generation", but they'll get the blame anyway when people's programs don't run and users flock to AMD's chip that retains compatibility.

      The other possibility is to retain compatibility- either by retaining similar design to the previous generation chip, or by faffing about with emulation or particular instructions, or (getting sillier and adding to design cruft) adding an Old-RISC to New-RISC emulation layer.

      Bottom line, I suspect that the design of the RISC cores changes in notable ways on every new generation of chip, and Intel are already badly hobbled with having to support the x86's numerous legacy design issues. It'd be stupid if they let one of the ways they got around having to retain the x86's architecture become another of those millstones.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  2. Hrmm by acehole · · Score: 3, Funny

    Maybe they just want to run Quake 3 raytracing at 5fps. I mean who wouldnt?

    --
    Be you Admins? nay, we are but lusers!
    1. Re:Hrmm by ShakaUVM · · Score: 4, Funny

      >>Maybe they just want to run Quake 3 raytracing at 5fps. I mean who wouldnt?

      NVIDIA - for all your sphere and chessboard needs!

    2. Re:Hrmm by LaminatorX · · Score: 1

      What, they bought Strata too?

    3. Re:Hrmm by bitrex · · Score: 1

      http://slashdot.org/comments.pl?sid=1104233&cid=26606043 You have stolen my intellectual property! However I will happily license all further Funny moderated comments involving Nvidia, spheres, and chessboards to you for say, US $10 million.

  3. Logic says by Anonymous Coward · · Score: 4, Interesting

    Nvidia are going to challenge the concept of licensing an instruction set, and they know they are going to win.

    That will be a great day for all the technology industry and herald a massive price crash in processor power.

    1. Re:Logic says by Anonymous Coward · · Score: 0

      Why would anyone want to buy yet another proprietary Nvidia product? These imbeciles haven't released a single page of specs for any product made after 1999. The last thing I want is another piece of undocumented hardware with proprietary drivers.

    2. Re:Logic says by HeronBlademaster · · Score: 1

      Why? Because, in the opinion of many people, their products are awesome.

      Why should I settle for an inferior product with good documentation when I can get a superior product for the same or lower price, even though it has no documentation? I don't program drivers, so hardware interface documentation has nothing to do with which company I buy my graphics cards from.

      And why should it? As long as nvidia is supplying up-to-date linux drivers for their hardware, there isn't an actual need for hardware documentation, and those who complain about it are just being overly purist about the whole situation.

    3. Re:Logic says by petermgreen · · Score: 1

      That will be a great day for all the technology industry and herald a massive price crash in processor power.
      I don't see it working out that way. In terms of laptop/desktop/server CPUs the established big player has a huge advantage. Despite failling to kill most of the clone vendors through lawsuits intel still killed most of them off by being able to choose the direction of the market having the best fabs and being able to spread thier fixed costs over more processors than anything else.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    4. Re:Logic says by Targon · · Score: 1

      It isn't just about the instruction set, it is the implementation and getting it to work properly. Even if NVIDIA didn't need to worry about patents and such, there is a LOT of work that goes into designing a processor.

      So, NVIDIA decides not to worry about patents and licensing and TRIES to make a CPU. It has to be 100 percent compatible where programs do not crash due to a bug in the CPU, then it needs to compete in terms of performance. Hmmmm, why do people feel Intel has an advantage...isn't it all about performance?

      So, again, without the legal issues, what are the chances that NVIDIA can jump into the x86/x86-64 market with a new CPU and get a chip that can even compete with AMD processors? AMD has been in the CPU business for a long time now. Another issue is that unlike the days of the 8086/8088, 80286, 80386, 80486, and Pentium, processors have become more and more complex to the point where trying to get into the business will be a LOT more difficult.

    5. Re:Logic says by V!NCENT · · Score: 1
      nVidia has never said they are going to make a x86 CPU. Maybe, because games are now stongly gearing towards the CPU (and in three years we will have enough CPU power for traingle (quadric) raytracing with all the fancy effects on 1280x768 res), nVidia may be thinking it would be better if they had an awesome non-x86, CUDA based CPU onboard that blend realy well with their GPU's, so that gamers could save money on the CPU and spend that money on nVidia cards. You simply 'steal' the revenue from Intel and AMD.

      I guess nobody thought of it this way? :)

      --
      Here be signatures
  4. this is an theinquirer.net editoral ... by Anonymous Coward · · Score: 5, Informative

    how does pcauthority.com.au get away with re-posting others articles without even linking back to the original source (yes, I know that they credit theinquirer.net at the top, however it just links to all articles stolen from theinquirer.net).

    1. Re:this is an theinquirer.net editoral ... by BaverBud · · Score: 1

      And, the irony is the sources listed are other inquirer articles that are entirely speculatory. How does this crap get on /.?

      --
      Baver
    2. Re:this is an theinquirer.net editoral ... by tietokone-olmi · · Score: 1

      This is called syndication. You should look it up.

  5. I can't wait by Dunbal · · Score: 1

    The $2700 "gaming" CPU, coming soon from Nvidia. Combine that with your $800 twin video cards, and we're almost back to $5000 per computer again. The worst thing is, people actually buy these overpriced graphics cards giving them incentive to keep doing it. Well, have fun during the recession. I think MSI is going to make a lot of money.

    --
    Seven puppies were harmed during the making of this post.
    1. Re:I can't wait by XPeter · · Score: 2, Informative

      MSI has to be the worst quality part maker on the market. I've had terrible experience with them.

      If I was betting on it, I'd say ASUS would have the most profitable year.

      --
      "The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
    2. Re:I can't wait by Shadow+of+Eternity · · Score: 2, Informative

      Nope. Foxconn easily is worse than MSI, and the worst by far is a group of power supply names behind Allied and Ultra (Deer is one of them).

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    3. Re:I can't wait by Anonymous Coward · · Score: 0

      $5000 per computer sounds like Apple to me... And Apple doesn't seem to be having any problems with the worldwide economic depression...

    4. Re:I can't wait by X0563511 · · Score: 1

      I've had good luck with Rosewill. Not terribly expensive either.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    5. Re:I can't wait by Jorophose · · Score: 1

      I wouldn't trust anything but SeaSonic-based brands, or something with Channel Well Tech. (Antec EarthWatts, SeaSonic, Corsair) You don't know when a generic could just blow on you.

      Fortron Source/Sparkle is also good, but probably more efficient in the 220V/240V markets. Personally I've been looking at all of them, but I think I can score a sweet deal on a corsair.

      As for motherboards, I like Asus, and I've been considering Gigabyte. Foxconn is the worst by far, however; lowest bidder for all the OEMs.

    6. Re:I can't wait by cheesybagel · · Score: 1

      How about PCChips and ECS?

    7. Re:I can't wait by Anonymous Coward · · Score: 0

      GPUs, and especially nVidia chips, are HUGE (24x24mm, I think that's either similar or larger than the largest Itanium2). Add the memory into the mix and you have a really large amount of silicon real estate there. And it's the fastest memory there is, none of that DDR2 or DDR3 crap.

      I am seriously fed up with this stupid "graphics cards are overpriced" argument. CPUs are tiny slivers of silicon with nothing added; graphics cards are huge and have things like RAM and power supply built in. You can compare a $800 graphics card to a dual-CPU motherboard ($500), stuffed with two high-end CPUs ($1k each) and RAM (say $300, since RAM prices are low these days).

      It shows in the bottom line, too. Intel's margins are much larger than nVidia's or ATI's.

    8. Re:I can't wait by Shadow+of+Eternity · · Score: 1

      Who in the US CAN'T score a sweet deal on corsair power supplies off of newegg? I don't think I've ever seen them without a sale or rebate going.

      Offtopic: Isn't foxconn also the current mobo supplier for macs?

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    9. Re:I can't wait by Khyber · · Score: 1

      Gigabyte has decent boards, my old Athlon64 3000+ was rock-solid with it. Not a single hardware issue, and I sold it still working for nearly it's full original price.

      I won't talk much about Foxconn. Their connectors are utter crap, and half of the stuff they ship out is counterfeit to begin with.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    10. Re:I can't wait by Jorophose · · Score: 1

      I makes me sad that I can't buy from the US, so my computer crap costs me a ton and a half. I kept seeing Corsair and Antec PSUs for like 30$, I'd get excited, and then find out it was the American Newegg store, and that for Canucks it was 20$ more... =(

      They do a great job at slashing prices though. I guess it's because Corsair isn't well-known for good PSUs outside of some circles.

      Foxconn is the supplier for macs, yes. And I believe Dell, HP, etc. get a lot of their boards from them. Or maybe it's just Apple. Foxconn is known for being OEM crap.

    11. Re:I can't wait by Jorophose · · Score: 1

      What about Asus? I'm looking to build an AM2 setup, but things have changed a lot from a few months ago... I can't find a Gigabyte AM2 microATX motherboard.

      I've heard people say botht hat Asus is still good, and that their quality is slipping... Or is it more of a question that Gigabyte has just caught up?

    12. Re:I can't wait by Tubal-Cain · · Score: 1

      I see a few Foxconn stamps when working on Macs, yes.
      Coincidentally, dead logic boards (motherboards) are the single most common Mac defect I fix (although none are new machines).

    13. Re:I can't wait by Shadow+of+Eternity · · Score: 1

      Yeah afaik the problem with Foxconn's always been leaky caps, have they finally managed to switch over to solid state or are they STILL using electrolytics?

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    14. Re:I can't wait by HeronBlademaster · · Score: 1

      I've had several ASUS motherboards die on me (P5N-e boards) within a short span of time. I've had good luck with MSI's P45 Neo boards, and very bad luck with two eVGA 750i FTW boards.

      I realize this contradicts what most of the parent posts have said. Isn't anecdotal evidence great?

      (On a somewhat related note, I suspect we have a static shock problem in our building, so it may not be the fault of the hardware manufacturers.)

      Ah, the joys of custom-building computers for a software development company to save a few bucks.

    15. Re:I can't wait by Heather+D · · Score: 1

      I've had two PCChips boards fail. We had ten installed when I got here. Junk. They were aging so I replaced them with mostly Biostar and MSI board machines. Now I've actually had pretty good results with the six MSI based machines we have. Only two failures in ~7 years here; One Biostar and one Gigabyte machine and that was due to a power surge.

    16. Re:I can't wait by Anonymous Coward · · Score: 0

      I can vouch for this. Having tore down a compaq C700 Series C2D laptop to swap the Celeron M in it for a true C2D T series chip. Get down to the Socket P slot and what's stamped on the side? FoxConn.

      As with everything: Find what parts work. None of the current brands are entirely shoddy, nor are all of them rock solid from everything I've seen. Find models that have a good track record and go with them. If you're stuck buying bleeding edge, then go for the best warranty.

      Seriously all my mainboards for the past few years have been ECS, and they've been rock solid other than some P4 era stuff which blew due to CPU heat/PS failures.

    17. Re:I can't wait by Omestes · · Score: 2, Insightful

      I think part of the problem is that graphics cards are rather superfluous "bling" accesories, especially at the high end, that really don't serve much of a purpose. I haven't come across a game I can't play on "high" or "ultra" setting with my $80 video card (attached to a Core 2 Duo 2.6Ghz box, w/ 6BG RAM) except Crysis. But still the market somehow supports $800 behemoths that aren't really useful to anyone but kids who think $100 UV activated piping makes their computer faster, and perhaps high end video people.

      I think most people are sick of needing to spend half the price of their computer on video cards, where a simple console costs less, and somehow pulls the same graphics.

      An $800 video card gets you very little improvement over a $100 one, over a span of five years, really. Its sort of like buying a super-computer to play Microsoft Solitaire on. You just need the extra processing power to show you can afford it, not that it actually is useful.

      The really amusing thing is that most PC games are cheap ports of console games these days, but somehow people think they need 10x the consoles GPU to play. There are very few games made for the high end.

      Yes, I speak only of games, but what are you actually using that big $800 GPU for?

      BTW: GPUs are like CPUs, not like full mobos, all the other crap is separate.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    18. Re:I can't wait by Hal_Porter · · Score: 1

      MSI has to be the worst quality part maker on the market. I've had terrible experience with them.

      If I was betting on it, I'd say ASUS would have the most profitable year.

      I like Porter Industries. Even though they are a bit pricy, the quality of their kit is really high.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    19. Re:I can't wait by V!NCENT · · Score: 1

      $800 GPU?!?! Boy... that's a ripoff... I bought the best-of-the-best AMD ATI HD4870 X2 for 649 euros (about $700) at the time.

      Why? Becuase I've learned that a $800 computer mostly lasts 3 years, while a $1100 PC can last at least 6 years! That save you $500 in 6 years!

      What to buy? Super-ultra-hyper quality motherboard and PSU. A "not that fast" CPU (like a Phenom 9950), but with a large amount (8GB) default high quality default RAM (like not overclock crap but Kingston value RAM), so your CPU actualy performs better than a $600 priced CPU with about 2-4GB ram (idiot!).

      --
      Here be signatures
    20. Re:I can't wait by Omestes · · Score: 1

      I was using the parents $800 figure.

      I agree that building quality is generally the best idea, even if you have a higher front cost. I generally throw all my money at the monitor (if building from scratch), or the mobo (if you got a decent mother board). Though people generally underestimate the PSU, NEVER skimp on that, no matter what final role your computer is going to have. I've had more computers die due to bad PSUs than to any other component.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
  6. Patents vs. GPU by CarpetShark · · Score: 1

    At this point, I think it's ridiculous for any part of the x86 (or even AMD64) arch to be patentable. Almost every office on the planet has one --- you don't get much more public domain than that. However, assuming they really can't get patent licenses and can't get around that by some legal loophole, what does that leave? The only thing I can think of is that patents don't apply to software, and that they may be able to achieve decent performance running an x86 emulator on a modified instruction set GPU.

    1. Re:Patents vs. GPU by Phase+Shifter · · Score: 1

      At this point, I think it's ridiculous for any part of the x86 (or even AMD64) arch to be patentable. Almost every office on the planet has one --- you don't get much more public domain than that.

      You can actually get quite a bit more public domain than that--patents determine who gets to make the chips, not who gets to buy them.

      Or are you implying that every office in the world has their own fab plant and I didn't know about it?

    2. Re:Patents vs. GPU by Carewolf · · Score: 3, Informative

      Intel and AMD has been using hardware x86-emulators running on top of specialized instruction sets since Pentium Pro and Athlon. The last native x86-chip in production was the AMD Geode, and that one is dead now.

      But GPU and CPU is still very different things. Performance on CPUs is very dependent on branch, and random-memory access performance. GPU's don't have real-branches and only reads memory linearly. NVidia is going to need a completely new architecture, and can only reuse some of the algorithmic implementations (fast float-point operations, etc.)

    3. Re:Patents vs. GPU by Anonymous Coward · · Score: 0

      He meant that the intruction sets (the interface) are used by millions of programmers and as such if there was some kind of "patent" on them, the programmers would have to get a license, too.

    4. Re:Patents vs. GPU by X0563511 · · Score: 4, Funny

      Or are you implying that every office in the world has their own fab plant and I didn't know about it?

      Yes. You didn't get yours? It should have arrived last month.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    5. Re:Patents vs. GPU by pla · · Score: 1

      Or are you implying that every office in the world has their own fab plant and I didn't know about it?

      Of course... Don't you? We keep ours in a shed out back.

      Why, just last week, my boss said that our DB cluster needed more horsepower and to slide the "transistor size" switch down to 35nm... Problem solved (of course, we needed to wait overnight for the first batch, we don't have one of the fancy new ones that can pop out a batch of chips in 15 minutes or less).

    6. Re:Patents vs. GPU by cheesybagel · · Score: 2, Informative

      Actually AMD has been doing hardware x86-emulation since the K5. Cyrix started it all, with the 5x86.

    7. Re:Patents vs. GPU by jonbryce · · Score: 1

      It's a patent, not a trade secret. Patents are supposed to be public knowledge, so that once the patent expires, everyone else can make them.

    8. Re:Patents vs. GPU by CarpetShark · · Score: 0, Troll

      Actually I was speaking on a much less technical, and more human level. My point was that something that we all use and that has become a backbone of our society has essentially become public domain by nature of its own success.

    9. Re:Patents vs. GPU by The+End+Of+Days · · Score: 2, Insightful

      This is basically the "I want it really badly so you should be forced to give it to me" argument used by people to justify entertainment piracy. You dressed it up a lot nicer, though. You should take it out to dance.

    10. Re:Patents vs. GPU by the_humeister · · Score: 1

      Actually AMD has been doing hardware x86-emulation since the K5. Cyrix started it all, with the 5x86.

      Close, but not quite. NexGen was the first with an x86-RISC decoder with their Nx586 processor. The Cyrix 5x86 actually executed x86 instructions directly.

    11. Re:Patents vs. GPU by multipartmixed · · Score: 1

      Make sure you're careful with your timing on those. At 35nm, the bottoms burn very quickly.

      --

      Do daemons dream of electric sleep()?
    12. Re:Patents vs. GPU by Carewolf · · Score: 1

      True, but K6 was more traditional, so while they started with the K5, it wasn't until the Athlon that they didn't do anything else.

    13. Re:Patents vs. GPU by Dun+Malg · · Score: 4, Insightful

      Actually I was speaking on a much less technical, and more human level. My point was that something that we all use and that has become a backbone of our society has essentially become public domain by nature of its own success.

      That's not how patents work. The McCoy automatic oiler saved milions of dollars in labor back in the age of steam locomotives. The fact that just about every locomotive had an oiler and that railroads were the backbone of our transportation system in the 19th century in no way affected McCoy's patent on it.

      --
      If a job's not worth doing, it's not worth doing right.
    14. Re:Patents vs. GPU by mollymoo · · Score: 1

      The success of Atom shows you don't need to use all the fancy tricks in your CPU to make a commercially successful x86 processor. NVidia might just be trying to create a low-power CPU or SoC for the netbook market. Perhaps the SoC could be a Cell-type thing with one x86 core and a couple of dozen GPU-like cores, usable as a SoC in a netbook or as one of many in a supercomputer.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    15. Re:Patents vs. GPU by Anonymous Coward · · Score: 0

      GPU's don't have real-branches and only reads memory linearly.

      This is no longer true. The latest Shader Model supports real branching.

    16. Re:Patents vs. GPU by CarpetShark · · Score: 1, Troll

      No, it's not. Go learn the reason for patents and copyright existing in the first place, and you might understand a little better.

    17. Re:Patents vs. GPU by CarpetShark · · Score: 1

      Yes, so I understood; it's much like copyright in that regard. I'm not saying that it's a secret that's become public knowledge, and shouldn't be recognised as a secret anymore. I'm saying that it's become a fundamental technology; a core commodity upon which our society depends, and therefore should not be allowed to belong to any organisation at this point. There must surely come a point when society's needs outweigh patent law. If the goal of patents and copyright is to reward invention, then that cannot seriously apply when the inventor has invented something so fundamental and ubiquitous that they'll be famous for all time whatever happens. Anyone with an ounce of sense could make a living on the back of that on books, talks, teaching, etc., without the assistance of continuing patent grants that hold back competition on a fundamental technology.

    18. Re:Patents vs. GPU by The+End+Of+Days · · Score: 1

      I already understand all that. Don't get snippy because your suspect logic was exposed.

    19. Re:Patents vs. GPU by CarpetShark · · Score: 1

      You're the one posting snippy remarks. Your post suggested no knowledge of such things, so I pointed them out to you. p.s.: if I wanted to get snippy, I would. Tell your kids what to do, not me.

    20. Re:Patents vs. GPU by Anonymous Coward · · Score: 0

      Oh, nonsense. Just because the grandparent poster used a 19th century example does NOT make it an "appeal to tradition."

      The point he was making is that you appear to be using "public domain" to mean "widely understood." Which is not the case -- "public domain" has a specific legal definition, meaning "free of legal encumbrances to use." He could just as easily have used a modern example -- say, the UniSys patent on the LZW compression algorithm used in the GIF file format. Everybody and their brother knew how to write software that could read and write GIF files. The format was widely understood. But it was NOT free of legal encumbrances until the LZW patents expired (in 2003 for Americans, followed by 2004 in several other countries).

      That's how the patent system works. You may understand perfectly how to do something, but if there's a patent covering the technique, you cannot do so legally.

    21. Re:Patents vs. GPU by Carewolf · · Score: 1

      Well, yes and no. They have branches in them, but they are local branches. This is why said real branches and not just branches in general. Shader programs are short and branches in them don't involve jumping to another part of memory, and therefore mispredicting a branch is not nearly as costly. In fact I wouldn't be surprised if the shader didn't guess it at all, and just executed both branches.

    22. Re:Patents vs. GPU by TheJerbear79 · · Score: 1

      Dammit! I'm a doctor not an automatic oiler!

    23. Re:Patents vs. GPU by Muad'Dave · · Score: 1

      The McCoy automatic oiler...

      That's pronounced "You-ler", not "Oiler".

      --
      Tiller's Rule: Never use a word in written form that you've only heard and never read. You will end up looking foolish.
    24. Re:Patents vs. GPU by V!NCENT · · Score: 1

      Yeah, how the hell do you think we 'burn' our OpenSparc images? ;)

      Here, download yours, get a fab by post order and you no longer have to get retail copies of those evil proprietary CPU's:
      http://www.opensparc.net/download/index.html

      --
      Here be signatures
    25. Re:Patents vs. GPU by CarpetShark · · Score: 1

      He didn't use an example, he appealed to that example as reason for continuing in the same vein, which means it is exactly an appeal to tradition. And no, I wasn't using it to mean "widely understood". Read it again, or ask for clarification instead of putting words in my mouth.

  7. Some pretty big leaks... by ChunderDownunder · · Score: 1, Interesting

    The day after he brought you news about Intel creating the Playstation 4 GPU discussed here comes more industry shaking news, original article here.

    Wow, that's two pretty big news scoops on back to back days for Charlie with both making Slashdot's homepage at the same time!

    1. Re:Some pretty big leaks... by evilbessie · · Score: 1

      And joining these two pieces of information leads to Intel needing some licenses on GPU technology, I would guess that nVidia probably have quite a lot of that, mayhap there might be some bargaining going on between the two over cross licensing agreements.*

      *I actually have no idea but this seems plausible to me.

    2. Re:Some pretty big leaks... by ThePhilips · · Score: 2, Insightful

      While Intel and PS4 are pretty much wild speculation - based on logic (Intel is specialist in cheap chip production, something Sony urgently needs for its PS3), the nVidia and x86 are based on hirings.

      While I will not go as far as to say that nVidia is attempting to implement whole CPU, it could be that they are trying to put CPU emulator/accelerator on to GPU. Scrapping the shader language and allow to write/compile plain C/etc which can be run unmodified on both CPU and GPU is a huge step forward to allow hybrid/partial acceleration, scaling the technology from lowest-end to highest-end.

      Both moves have logic behind them. Both are speculations. First was already denied. But let the soap opera run for few more episodes^W the Inquirer articles more.

      --
      All hope abandon ye who enter here.
    3. Re:Some pretty big leaks... by ardor · · Score: 4, Informative

      C allows for things that just don't make sense on GPUs. Arbitrary branching, pointer aliasing, etc. are poisonous for GPU performance.

      GPUs excel at tasks that map N input values to one output value, with a minimum amount of unpredictable branches. If a task fits in this well, it is likely being accelerated already, via CUDA, Stream, CTM. If it doesn't fit, forcing it on the GPU is a waste of time.

      What you want to look at are things like C++ DSELs, which create expression templates out of compile-time defined language specifications. This way, you can have a "shader language" that is evaluated at compile-time, either to a "real" shading language, or to plain old C++ code for the CPU.

      --
      This sig does not contain any SCO code.
    4. Re:Some pretty big leaks... by ThePhilips · · Score: 1

      GPUs excel at tasks that map N input values to one output value, with a minimum amount of unpredictable branches. If a task fits in this well, it is likely being accelerated already, via CUDA, Stream, CTM. If it doesn't fit, forcing it on the GPU is a waste of time.

      I understand your sentiment - as software developer.

      Yet, if you look at situation from nVidia pov, all what you say are real disadvantages of GPU compared to CPU. Trying to improve in the areas for nVidia is only logical - to compete better against Intel/AMD. Probably even more against AMD than Intel.

      --
      All hope abandon ye who enter here.
    5. Re:Some pretty big leaks... by marcansoft · · Score: 1

      Pointer aliasing is poisonous for any kind of performance - that's why it's severely restricted in modern C.

    6. Re:Some pretty big leaks... by Savantissimo · · Score: 1

      I don't think the GP was not disagreeing with your point that much regular C code does not make presently sense to run on a GPU (although CUDA is a kind of C), but pointing out that moving CPU functions to the GPU could make things a lot easier for programmers writing general-purpose / non-graphical code running on GPUs.

        We have had Intel and others putting graphics functions on CPUs for a long time - now we're going to see more CPU-type stuff on GPUs. The raw execution speed will probably be lousy for CPU instructions on the GPU die, but it should save writing/compiling code for two different chips and much of the bus and interprocess lags involved in coordinating the CPU / GPU computations.

      --
      "Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery?" - Patrick Henry
    7. Re:Some pretty big leaks... by Savantissimo · · Score: 1

      I don't think the GP was not disagreeing with your point

      Oops - I meant "I don't think the GP wasn't not disagreeing with your point" ;)

      or for the less caffeinated among us:
      "I don't think the GP was disagreeing with your point"

      --
      "Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery?" - Patrick Henry
    8. Re:Some pretty big leaks... by ChunderDownunder · · Score: 1

      or for the less caffeinated among us: "I don't think the GP was disagreeing with your point"

      "I think the GP was agreeing with your point"?

  8. Excuse my ignorance by rolfwind · · Score: 1

    Why does a firm wishing to enter the x86 market need to buy licenses, and if this is true, however did AMD come to own any if intel was the one who made x86 afaik?

    Just wondering.

    1. Re:Excuse my ignorance by Znork · · Score: 4, Informative

      Why does a firm wishing to enter the x86 market need to buy licenses

      They're probably alluding to possible patents held. Of course, NVidia has them in the graphics part and could leverage that anyway. Just another reason why patents need to be scrapped and replaced with a non-exclusive system of financial incentive, if we need one at all.

      however did AMD come to own any

      Ancient history. AMD got into the x86 market in the 80's when the USG required multiple sources for many components, so Intel was more or less forced to let them in if they wanted USG business. Once they were established they've worked on improvements themselves which they license to Intel, etc.

    2. Re:Excuse my ignorance by Anonymous Coward · · Score: 0

      Just another reason why patents need to be scrapped and replaced with a non-exclusive system of financial incentive, if we need one at all.

      And free beer for everyone! And ponies!

    3. Re:Excuse my ignorance by DrSkwid · · Score: 5, Informative

      Back in the day, many purchasers demanded that manufacturers of electronics had a secound source of components so you wouldn't get stuck with a product line you could no longer build. AMD was Intel's second source provider. This agreement went to court http://findarticles.com/p/articles/mi_m0EKF/is_n1961_v39/ai_13734404 and the result was a forced agreement that meant AMD had access to Intel intel.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    4. Re:Excuse my ignorance by Jurily · · Score: 1

      And free beer for everyone! And ponies!

      And blackjack! And hookers! In fact, forget the nonexclusive system of financial incentive!

    5. Re:Excuse my ignorance by roystgnr · · Score: 3, Interesting

      Ancient history. AMD got into the x86 market in the 80's when the USG required multiple sources for many components

      You know, in hindsight, keeping up this policy would have been a vastly more effective way of reigning in Microsoft than that ineffectual antitrust suit.

    6. Re:Excuse my ignorance by Racemaniac · · Score: 1

      Intel intel...
      how long did you have to wait to be able to use that one? :D

    7. Re:Excuse my ignorance by VGPowerlord · · Score: 1

      AMD should have just had their Scouts run in and steal it.

      P.S. Is Intel RED or BLU?

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    8. Re:Excuse my ignorance by JohnnyBGod · · Score: 1

      Meh, they sent their Spies and it worked. Quit whining.

      Intel must be RED since IBM is BLU.

    9. Re:Excuse my ignorance by DrSkwid · · Score: 1

      I was amused at myself for that one, but honestly it came out as I typed!

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  9. Two companies who can give them licences.. by hsa · · Score: 3, Insightful

    What about Via?

    1. Re:Two companies who can give them licences.. by Carewolf · · Score: 1

      I think the VIA x86 department was sold off to AMD, their last design became the AMD Geode, and then they died.

    2. Re:Two companies who can give them licences.. by hattig · · Score: 3, Informative

      That's Cyrix.

      VIA still make CPUs, they make the old 90nm C7, and the newer 65nm Nano which will be appearing in systems this year.

      As regards this story, I don't believe it one bit because it's a story involving the Inquirer and NVIDIA.

      If NVIDIA were to do anything, I think they would be creating a far faster ARM based SoC for their Tegra v2 line, based around the ARM Cortex A8. Maybe they're making a hardware x86 translator front-end for it... not to perform well, but to perform well enough to accelerate x86 virtual environments over emulation.

    3. Re:Two companies who can give them licences.. by FreonTrip · · Score: 1

      VIA actually bought up Cyrix's engineering team and a good deal of their IP; the original VIA Cyrix III was the last chip that was engineered by that team, and the team quit afterward. IDT's team was also purchased by VIA, and that team is responsible for subsequent VIA CPUs. The Geode was purchased from National Semiconductor back in 2003 and is still being manufactured, but won't be receiving any substantial redesigns in the future.

    4. Re:Two companies who can give them licences.. by xlotlu · · Score: 2, Informative

      No. Once upon a time there was the Cyrix MediaGX; Cyrix merged with National Semiconductor, who rebranded the MediaGX as Geode, and subsequently sold the design to AMD.

      The only involvement VIA had in the business was buying the Cyrix trademark and some of its IP from National. This IP supposedly helped them tremendously in getting Intel off its back. And VIA keeps happily doing business in the x86 world: C3, C7, and now x86-64 with the Nano.

  10. Good Job by bad_alloc · · Score: 1

    Some competition would be great, to keep Intel from reaching dominace over that market. I've feared for a long time, that if AMD should go bust prices would rise sharply.

    --
    "This sentence is false" - sending a computer to hell
    1. Re:Good Job by evilbessie · · Score: 1

      Only for about 10-15 years, after the monopoly courts have forced intel to license their technology to others.

  11. Where's the *proof*? by onion2k · · Score: 5, Insightful

    I can think of a few reasons why nVidia might want a bunch of x86 engineers on-board, and they're not all "to design an x86 chip". nVidia have been pushing the GPGPU model for a while so having people around who know CPU architecture would be very useful, especially if they're looking at ways to emulate x86 assembler on their GPU architecture (which, for a few apps, would be an awesome feature).

    The article is full of assumptions and conjecture. And it comes across as incredibly bitter toward nVidia. Did they turn the author down for a job or something?

    1. Re:Where's the *proof*? by Anonymous Coward · · Score: 5, Informative

      No, the author is Charlie Demerjian from The Inquirer. Some years ago Charlie broke a NDA, so nVidia has removed him from the pool of journalists given notice of new releases. Since then Charlie writes only negative things ("they are broke", "they produce only faulty chips", "ATI is much faster", "CUDA stinks", "3D glasses are no good", etc. etc.) about nVidia. I've a spam filter about "news" about nVidia by Charlie (it's a pity slashdot reports this junk...)

    2. Re:Where's the *proof*? by cheesybagel · · Score: 1

      The faulty chips assumption is pretty much true. Even NVIDIA caved in to evidence eventually. 3D glasses... I still remember 10 years ago last time they used to be cool. Thing is, few games or whatever had support for it, and many people get nausea or headache when using such devices (I did). ATI was much faster at a time. As for CUDA, I don't like it either, but it beats the software solutions AMD was offering at the time. I still thing it will end up being a dead-end proprietary technology like Cg though.

    3. Re:Where's the *proof*? by timeOday · · Score: 1
      IMHO the idea that NVidia would try to be a direct competitor to Intel and AMD in the CPU market is simply absurd. All the comments here are about patents. Forget patents for a minute. The idea that anybody could just round up some chip designers and pop out an Intel-beating chip is ludicrous. The chances of an upstart even matching AMD are nil, and AMD's market position isn't exactly enviable.

      The only way I can see Intel eventually having serious competition is if China makes it a national priority to compete.

    4. Re:Where's the *proof*? by Anonymous Coward · · Score: 0

      Could you post link(s) proving this? I'm interested but am far to lazy to check it out myself.

    5. Re:Where's the *proof*? by Anonymous Coward · · Score: 1, Funny

      Charlie Demerjian, is that you?

    6. Re:Where's the *proof*? by Anonymous Coward · · Score: 0

      That doesn't mean he isn't right...
      Intel has CPU & GPU
      AMD has CPU & GPU
      VIA has CPU & GPU
      nVidia only has GPU, they need to get in the game, or die!

    7. Re:Where's the *proof*? by raftpeople · · Score: 1

      They are going to become competitors whether they like it or not, and both Intel and nVidia already know this and both are actively working to be in a position of strength.

      Computing is rapidly going many core, Intel is moving that direction from a position of good single thread performance but poor multi-thread performance (meaning something like the 16,000 threads that a GTX280 executes), GPU mfg's are coming from the opposite direction, good multi-thread performance but poor single thread performance.

      Both types of computing are needed and more and more we have the technology to combine both on a single chip. If either Intel or nVidia sat back and figured business would continue as it is today, then they would end up getting left in the dust.

  12. Summary = article = blatant copy of the INQ by owlstead · · Score: 4, Interesting

    Shame about that, at least try and find some additional information and link to the original article. I didn't know that the INQ has become a news agency of sorts. They certainly don't have the credentials for that. And the author of this article even less.

    Then again, we can discuss the idea that nVidia is apparently (no proof whatsoever of the hirings) going for x86 without having the licenses to do so. As I understood, AMD and Intel (and VIA) let each other use patents and designs for x86, so I assume this is about letting nVidia in or not on that scheme.

    Personally I'm wondering why nVidia and VIA don't fuse. One just has created a neat little x86 CPU and low power parts the other has neat GPU's. And I heard that VIA is going out of the chipset business anyways.

    See, I've started up the discussion for you. If you don't like it you can order up another if you don't think it's any good.

    1. Re:Summary = article = blatant copy of the INQ by vistic · · Score: 1

      Do all x86 manufacturers have an 'i' in them?

    2. Re:Summary = article = blatant copy of the INQ by drunkenoafoffofb3ta · · Score: 1

      AMD? Or are we going for the full "Advanced Micro Devices"?

    3. Re:Summary = article = blatant copy of the INQ by Hatta · · Score: 1

      Personally I'm wondering why nVidia and VIA don't fuse.

      Because nVIAdia is tough to say.

      --
      Give me Classic Slashdot or give me death!
    4. Re:Summary = article = blatant copy of the INQ by RabidJackal · · Score: 1

      what about NvidVIA? It's actually kinda catchy.

    5. Re:Summary = article = blatant copy of the INQ by Anonymous Coward · · Score: 0

      Yes. There's a law. (The Gonzales-Ippolito Vowel Protection Act of 1986.)

    6. Re:Summary = article = blatant copy of the INQ by omfgnosis · · Score: 1

      nVidIA duh

    7. Re:Summary = article = blatant copy of the INQ by maxwell+demon · · Score: 1

      Where's the 'i' in 'Transmeta'?
      Well, maybe that's why they failed :-)

      --
      The Tao of math: The numbers you can count are not the real numbers.
    8. Re:Summary = article = blatant copy of the INQ by vistic · · Score: 1

      I never thought a Monty Python reference, no matter how subtle, would go by unnoticed on Slashdot.

      This is sad.

    9. Re:Summary = article = blatant copy of the INQ by vistic · · Score: 1

      I was going for the conversation in Monty Python's Meaning of Life where they order a conversation... per the post above mine.

      Slashdot has failed me. Maxwell leather demon rock hand jive.

    10. Re:Summary = article = blatant copy of the INQ by drunkenoafoffofb3ta · · Score: 1

      I'm sorry I don't conform to your vision of the idealised Slashdot user. Even worse, I was born after Monty Python was on the telly, and... I don't own a TV. Yes, I'm that weird.

    11. Re:Summary = article = blatant copy of the INQ by vistic · · Score: 1

      This was a film, not one of the TV episodes.

      And Monty Python's Meaning of Life came out in 1983 when I was 2 years old. It's not like I saw it in the theater, either. :-P

      Your excuses are no excuse. Assuming your computer has a DVD drive and a screen, I recommend renting it if you have a sense of humor.

    12. Re:Summary = article = blatant copy of the INQ by drunkenoafoffofb3ta · · Score: 1

      I've seen bits of it. I don't remember that bit. They ain't excuses. I just have different tastes to you. I hope that's not too offensive to your sensibilities.

  13. Ripped from The Inquirer by s390 · · Score: 3, Informative

    PC Authority ripped off this story, word for word, from The Inquirer. The author at The Inquirer, Charlie Demerjian, ought to sue their pants off for copyright infringement.

    1. Re:Ripped from The Inquirer by Anonymous Coward · · Score: 1

      They may have some sort of deal... Just judging by the fact that the Inquirer is acknowledged as the author at the start and end...

    2. Re:Ripped from The Inquirer by HeLLFiRe1151 · · Score: 5, Funny

      Maybe they cross license with each other.

      --
      I've got 101 mod points and you can't have them!
    3. Re:Ripped from The Inquirer by Anonymous Coward · · Score: 0

      Author of PC Auth. article is "by The Inquirer on Feb 8, 2009
      "....

    4. Re:Ripped from The Inquirer by Anonymous Coward · · Score: 0

      PC Authority ripped off this story, word for word, from The Inquirer. The author at The Inquirer, Charlie Demerjian, ought to sue their pants off for copyright infringement.

      umm it says "by The Inquirer" at the top

    5. Re:Ripped from The Inquirer by Anonymous Coward · · Score: 0

      you can't hold copyright over News you berg.

    6. Re:Ripped from The Inquirer by Anonymous Coward · · Score: 0

      It cleary states "theinquirer.net (c) 2009 Incisive Media"

      They have licensed the story - like most newspapers license international stories..

    7. Re:Ripped from The Inquirer by meist3r · · Score: 1

      How exactly is article by "The Inquirer" a rip-off? The link to the original source and claim nowhere that it's their own. Below the article there is another reference to The Inquirer. This ain't ripping off just lazy re-posting.

    8. Re:Ripped from The Inquirer by slick+sorter · · Score: 1

      I'd say they have licensed a news feed from the Inquirer - media groups do this from time to time. You'll see AP stories all over the place. If you take a look at the story, The Inquirer is clearly acknowledged as the source.

  14. zero chance? by Anonymous Coward · · Score: 0

    they can try to demand unrealistic prices, but they can't deny nvidia the license if they start to negotiate.

    There are laws against anti-competitive behaviour and it covers exactly that!

  15. More inquirer "news"? by xlotlu · · Score: 4, Informative

    The PC Authority site got slashdotted, but this sounds terribly like Charlie Demerijan's article from 2 days ago.

    And while Charlie's articles are terribly fun to read, they don't quite qualify as news. Call them rants, speculation, whatever you wish, but not news. At least unless they get picked up blindly by other publications...

  16. Nvidia has licensed patents by NimbleSquirrel · · Score: 4, Informative
    While Intel do hold key x86 related patents, they aren't the only ones with patents in that area. Nvidia have entered into a patent sharing agreement with Via (and most likely sharing their x86 technology), and on top of that, they have also licensed all patents and patent applications from Transmeta.

    Perhaps they could be making GPGPU that with a translation layer for x86 instructions, like the Transmeta Crusoe did in VLIW, or maybe they are enhancing a Via Nano CPU design with on die GPU (rather like they did with the Tergra ARM11 chip). Either way this won't be a desktop CPU, and it won't be serious competition for Intel, but could be targeted at the growing netbook market.

    Intel could step in and try to block them, but they have lost against Via and Transmeta in the past, and they would also put themselves in a difficult situation, since they are being watched in the US, EU and Asia for antitrust violations. This would look quite bad for them.

    1. Re:Nvidia has licensed patents by drinkypoo · · Score: 1

      Either way this won't be a desktop CPU, and it won't be serious competition for Intel, but could be targeted at the growing netbook market.

      You have it backwards. Since it will be targeted at the growing netbook market, it will be competition for intel. The market has spoken and at least so far it prefers a netbook with an x86 processor; such machines can run either Windows or Linux, and most of them will come preloaded with both. And since netbooks are now getting 3d accelerators, nVidia is an ideal fit here. The power-saving features on nv chips are fairly outstanding (not that this differentiates them from AMD/ATI) and intel chipsets suck down power like there is no tomorrow. If AMD made an integrated CPU/GPU for netbooks based on a transmeta core they could likely knock intel right out of the box. Naturally intel is not going to be out of the market any time soon, but the reality is that only their ARM designs are especially low-power and the market doesn't particularly want ARM. (A shame, but there you have it.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Nvidia has licensed patents by Jesus_666 · · Score: 1

      Since it will be targeted at the growing netbook market, it will be competition for intel.

      Possibly ARM and PowerVR (and licensees like TI) as well. Look at what's running inside a lot of devices like the iPhone or the Pandora: An ARM CPU and a PowerVR graphics accelerator (the one found in the Pandora is even DirectX 10.1 capable). The Pandora already touches the MID/UMPC market and it doesn't seem too far off that TI et al. might end up catering to MID/UMPC manufacturers - the Pandora's OMAP3530 already delivers up to 900 MHz (overclocked; 600 by default) and modern graphics acceleration (for those ultra-important pixel shader desktop effects). And the work of making Linux put all that to use has already been done.

      Also, if NVidia's chip ends up small and efficient enough it might even be used in the mobile markets PowerVR operates in (UMPC and below). This might turn out interesting.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  17. They already do.. by mcbridematt · · Score: 4, Informative

    ... sortof. NVIDIA has a 386(!) SoC from the acquisition of ULI.

    I'm skeptical about a new entrant like NVIDIA gaining any traction in the x86 market, they would have better luck pushing out their ARM chips.

    1. Re:They already do.. by Anonymous Coward · · Score: 0

      386 instruction set might be enough for embedded apps. For a desktop x86 CPU, you'd need all its modern extensions to compete. And don't forget both AMD and Intel now has x64, where do you think NVIDIA could get that licensed from?

    2. Re:They already do.. by TheRaven64 · · Score: 1

      Who cares about desktop CPUs? Desktop sales were passed by laptop sales and are dwarfed by handheld sales. Desktop CPUs are also the lowest-margin part of the market.

      A version of Tegra with good open source support for the Netbook market would make a lot of sense for nVidia, and would compete well with the Freescale offerings in this area, but an x86 desktop chip? Doesn't make sense.

      --
      I am TheRaven on Soylent News
    3. Re:They already do.. by Joe+U · · Score: 2, Insightful

      You're forgetting that Windows has a HAL and Microsoft will be very happy to get Windows running on another arch if you pay them enough.

      This could be a system to run x86 legacy apps without emulation and more modern apps on a super-fast GPU based processor.

    4. Re:They already do.. by ClosedEyesSeeing · · Score: 1

      they would have better luck pushing out their ARM chips.

      Oh, no no, you'd want fixed rates. ARMs are just too risky in this economy!

    5. Re:They already do.. by nemesisrocks · · Score: 0

      Having a copy of Windows that boots on an architecture and having a commercially viable architecture are two VERY different things.

      Microsoft pretty much canned all non-x86 versions of Windows: nobody bothered running them because of the extraordinarily poor application support.

      Hell, they have enough trouble pushing copies of Windows for Itanium.

    6. Re:They already do.. by dunkelfalke · · Score: 1

      afaik x86-64 is an open standard, so there.

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    7. Re:They already do.. by RichiH · · Score: 1

      Where 'enough' is probably more than what half a dozen countries could pay :)

  18. Its amazing how fast bridges can be rebuilt... by voss · · Score: 4, Insightful

    If you have the cash, intel doesnt need cash AMD does.

    1. Re:Its amazing how fast bridges can be rebuilt... by RightSaidFred99 · · Score: 1

      No matter how many bridges NVidia builds with AMD, AMD cannot license Intel IP. So it's unclear why the article even mentions this like AMD can somehow "sell" its Intel license.

      I don't know all the licensing details, but for NVidia to build a modern CPU they may need both AMD and Intel licenses.

  19. Not even close by ConanG · · Score: 5, Informative

    They may have the base architecture available, but not any of the fancy simd or 64-bit instruction sets.

    First appearances (not necessarily patent dates):
    MMX - 1997
    3DNow! - 1998
    SSE - 1999
    SSE2 - 2001
    AMD 64 - 2003
    Intel 64 - 2004
    SSE3 - 2004
    SSE4 - 2006

    Of course, most software doesn't use any of these extensions, but Intel and AMD can use this as a weapon in a possible FUD campaign.

    1. Re:Not even close by Anonymous Coward · · Score: 2, Insightful

      Of course, most software doesn't use any of these extensions

      Actually, any software that needs to support them does.
      Any 3D game, art program, or media encoder will definitely support most (if not all) of those extensions.

      Hell, we're even seeing Photoshop use CUDA.

    2. Re:Not even close by Anonymous Coward · · Score: 2, Insightful

      Yes, but x86 has been around far longer.
      IA-16 - 1978
      IA-32 - 1985

      NVidia, or anyone for that matter, should be permitted to make x86 processors without a license. At this point x86 is the de-facto instruction set the world uses, and intel has profited greatly from it. Extensions are just another example of abuse of monopoly powers to prevent any meaningful competition in the market.

    3. Re:Not even close by im_thatoneguy · · Score: 1

      Lots of software is starting to require SSE2.

      I just had to offload an Athlon XP because new software doesn't support it anymore.

    4. Re:Not even close by Anonymous Coward · · Score: 0

      Intel and AMD are NOT the only processor companies that NVidia can go to. Mind you I'm unclear on who actually owns the rights to the x86 instruction set, it can be handled in a variety of different ways. I have to ask though, have we all forgotten who made the first 64 bit processors? I'll give you a hint, AMD and Intel hadn't even thought about it. It wasn't 2004 when everyone started getting hyped about 64 bit processing. Think back a little further. Back in 1995 Fujitsu's child company HAL Computer Systems released the UltraSparc. However, while widely recognized as a true achievement, this wasn't the first appearance of true 64 bit architecture. Prior to the UltraSparc by three years the now defunct Digital Equipment Corporation introduced the pure 64-bit Alpha architecture which was born from the PRISM project. Going back even further we can trace the first truely 64 bit processor back to MIPS Technologies whom in 1991 created the R4000, which implemented the MIPS III ISA, the third revision of their MIPS architecture. The CPU was used in SGI graphics workstations starting with the IRIS Crimson. However, 64-bit support for the R4000 was not included in the IRIX operating systems until IRIX 6.2, released in 1996. Prior to that there were several partial 64 bit implementations but not a true and pure 64 bit processor. NVidia should easily be able to talk to fujitsu, Sun MicroSystems, or MIPS (whom incidentally provided a variation of their R4000 for the Nintendo 64 back in 1996). I find this article full of misinformation and entirely moot. While AMD and Intel are big players in the consumer market, they are most certainly not the only choice for licensing x86 compatible architecture. After all, even Cyrix had a shot at it.

    5. Re:Not even close by dunkelfalke · · Score: 1

      afaik both 3dnow and amd 64 were made open and free by amd (same as hypertransport)

      --
      "It's such a fine line between stupid and clever" -- David St. Hubbins, Spinal Tap
    6. Re:Not even close by Hal_Porter · · Score: 1

      Of course AMD made documented the AMD64 instruction set. They wanted Intel to adopt it, because that would make it ubiquitous. AMD probably has patents for it, but that does affect Intel because AMD and Intel have a patent cross license. That doesn't mean that NVidia could implement an x64 chip though, both Intel and AMD have been patenting things as fast as they possibly could.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    7. Re:Not even close by xenolion · · Score: 0

      what software are you using?? And was this a first release of the Athlon XP chip?

  20. NVidia vs. AMD, Intel behind? by berarma · · Score: 1

    AMD making GPUs and now NVidia making CPUs, maybe they plan on designing highly coupled CPU/GPU systems for better efficiency and also trying to shake both markets for more impact.

    Intel has been doing GPUs for a long time, but they've done it like they do motherboard chipsets, with low interest on competing in the high-end.

    1. Re:NVidia vs. AMD, Intel behind? by i.of.the.storm · · Score: 1

      Have you been missing all the stuff about Larrabee? As of now it's still up in the air whether it will be successful, and my person guess is that it won't be, but who knows?

      --
      All your base are belong to Wii.
  21. Who's the Customer? by indytx · · Score: 1

    What I would really like to know is who at Nvidia thinks this is a good idea? Do we really need another x86 supplier? Are they going to aim for the low end or the high end? If it's the high end, I thought that Nvidia contracted out their manufacturing. http://industry.bnet.com/technology/1000386/nvidia-chip-problems-might-be-warning-for-everyone/ Maybe that explains why the company has had trouble with some of its graphics chips in the last year or so. http://news.cnet.com/8301-13554_3-10020782-33.html

    Personally, I'm a little tired of companies contracting out their manufacturing to Asia to cut costs, and then not owning up to manufacturing defects when they come to light. It has kept me from buying an Xbox 360, and it will keep me from ever buying an Nvidia CPU. Of course, I don't drink Kook-Aid, so I'm obviously not the potential customer here.

    --
    Make love, not reality television.
    1. Re:Who's the Customer? by knapper_tech · · Score: 1

      .........mod troll for the Kool-Aid remark =)

      We always need another x86 supplier. Look at the big picture. Both Intel and AMD are talking about integrating components of GPU's directly onto the CPU die. Firstly it represents a direct assault on nVidia's ability to do business. nVidia must build an x86 CPU.

      Also, streaming architectures are probably the way of the future. All of the really successful HPC chips lately utilize some form of steaming processor or coprocessor. (Don't kill me if "streaming" isn't the perfect descriptor for blue gene etc) CPU manufacturers are trying to strap components of GPU's onto CPU's. nVidia has been doing much more interesting things on their GPU's, and I'm tempted to predict we'll see nVidia with the first real x86 streaming monster with lots of math co-processing and graphics capabilities hard-wired in.

      As far as companies go, nVidia is one of the best. The CEO is an animal. nVidia is a company you want to see going forward so that they will continue innovating. Watching them get pushed out of the integrated x86-streaming future is unacceptable and would represent a huge loss to the consumer.

      --
      "There are some people that if they don't know, you can't tell them." ~ Louis Armstrong
    2. Re:Who's the Customer? by anon+mouse-cow-aard · · Score: 1

      discrete graphics are nearly dead, or really dead within 5 years. Intel is doing fine with GMA 3000 etc... AMD has ATI, so they are going to be doing GPGPU, but the other way round (absorbing graphics into northbridge or cpu itself.) If Nvidia doesn't get into the cpu market, they will follow the discrete market into oblivion. I see no reason why having more than 2 suppliers is not a good thing for customers. duopoly is certainly far better than monopoly, but the more the merrier.

  22. Instead by Anonymous Coward · · Score: 0

    Why don't they try making graphic chips that don't fail? And drivers that don't crash?

    1. Re:Instead by hort_wort · · Score: 1

      Amen to that! My first NVIDIA card had a faulty heatsink that kept falling off. I had to ship it off to have it fixed after it started smoking, then the new heatsink fell off too. My second one can't run any older games because their drivers have been "improved" for newer titles. I end up googling driver reviews to see what drivers worked with what games, quite ridiculous.

  23. Don't forget, AMD *made* Intel chips back in day by rrossman2 · · Score: 1, Interesting

    I've torn apart quite a few 286 and 386 computers where the chip clearly says "Intel 286" or "Intel 386SX" and in small print down by the serial # for the processor, it is stamped "AMD" or "Made by AMD" or something along those lines (I can't exactly remember how the AMD part was worded)

  24. Litigate to Gain Market Access by knapper_tech · · Score: 3, Insightful

    I think we're at the point where x86 licensing is honestly kind of silly. For the sake of competition, I believe nVidia will find the right buttons to press and get at least enough breathing room to build parts.

    Saying that x86 is a technology that allows Intel or AMD chips to run very powerful software is completely off-target. x86 is a vast software market, which chip makers continually convoluted their designs in order to have the ability to serve.

    In other words, it's quite clear that x86 is not a technology anymore and has become more like a standard, which all companies should have some fair access to.

    --
    "There are some people that if they don't know, you can't tell them." ~ Louis Armstrong
    1. Re:Litigate to Gain Market Access by RightSaidFred99 · · Score: 1

      Even if they do have access to the x86 instruction set, there are various patents on technologies without which it is is probably difficult or impossible to make a modern chipset.

      Saying "x86 instruction set is patented" is an oversimplification.

  25. They have to prepare in case Larrabee... by Anonymous Coward · · Score: 0

    They have to prepare in case Larrabee from Intel becomes a success.

    Larrabee might or might not be a success but IF it does and IF intel has something very good there (maybe even in the steps Larabee II or Larabee III) that does work and has advantages everyone who has to start @zero will be out. There's no way Nvidia could catch up again and a look at the other competitor (ATI) must scare them: Ati has a vast ressource with a lot of experience and working products in the x86 field.

    If the rumour is true, nvidia is doing the only useful thing: They start to accumulate experience before it's too late.
    Should Larrabee (I, II, or V) work out, Ati can catch up via AMD in one or two years, nvidia would probably need more time and much more investment then.

    The rumour is probably false but if it's true it makes perfect sense for nvidia to scout into x86-land.

  26. That's my dream... by mangu · · Score: 2, Interesting

    a 3 Ghz or faster 80386DX CPU ?

      One with all the RAM it can handle as (core speed) cache?

    Just 4 Gb of RAM, a 32-bit address, and make it as fast as you can. Forget about that 64-bit bullshit, I'm not running the Social Security database. But it must be on a single chip, or as close as it can be. Memory access times are limited by the speed of light once you get into the GHz range, a nanosecond is 300 millimeters.

    To go with that, let's have some thousands of cores for number crunching. Mega cores, giga cores, you can never have enough cores for number crunching. But these cores need not have 64-bit capability, all they need to do is multiply-add operations, as quickly as possible.

    The CPU industry, unfortunately, has been too long in a monopoly situation. Nvidia has done some impressive progress in getting an alternative thinking to the market, let's see what they can bring next.

    1. Re:That's my dream... by Anonymous Coward · · Score: 0

      So we should go back to 16 bit, or even 8 bit? How about 4 bit? No, I know! 2 bit!

    2. Re:That's my dream... by mangu · · Score: 1

      So we should go back to 16 bit, or even 8 bit? How about 4 bit? No, I know! 2 bit!

      So, in your mind if I think an 18 wheeler is too big then a bike must be enough?

      Do you think in our calculations it's as important to distinguish between 2147483648 and 2147483649 as between 5 and 6?

      Dumbass!

    3. Re:That's my dream... by Fweeky · · Score: 2, Interesting

      Just 4 Gb of RAM, a 32-bit address, and make it as fast as you can. Forget about that 64-bit bullshit, I'm not running the Social Security database

      Um. You can't actually have 4GB of memory with 32bit address space; anywhere between 0.5-2G is going to be eaten up by PCI address space and video memory. On top of that, you can only actually use a maximum of 3GB in a single process; more often 2GB. Painfully limited now; after the years it'll take to develop a brand new x86 it'll be utterly pathetic.

      In fact, given the current sweet spot for decent desktop machines is 4-6GB, it's pathetic now. Why would anyone develop such a chip for the 2011 market? It's not like limiting yourself to 32bit is going to magically make it faster or make the cores much smaller.

      To go with that, let's have some thousands of cores for number crunching. Mega cores, giga cores, you can never have enough cores for number crunching. But these cores need not have 64-bit capability

      Uhm, right. Yes, we have a use for loads of cores too, but if you tell us we can't plug more than 4GB into it, we're going to laugh at you and go back to our 64GB T5240. And yes, we need fast 64bit integer operations too, thanks.

    4. Re:That's my dream... by 644bd346996 · · Score: 1

      I get the feeling that if Nvidia produces an x86 chip, it will be to compete with Larrabee, and not intended to be used as the CPU for a PC. That means that your comments about PCI address space and operating-system imposed limits on per-process address space wouldn't apply, and 4GB of total memory would probably be enough. (Have you seen any graphics cards go past 4GB yet?)

      The real reason that Nvidia wouldn't implement a 386 class processor is that the instruction set architecture is crazy and stupid. The lack of general purpose registers really limits the performance that can be achieved without tricks like our-of-order execution. Nvidia would have to implement x86-64 and SSE stuff in order to give compilers some room to optimize code.

    5. Re:That's my dream... by neokushan · · Score: 2, Insightful

      Do you think in our calculations it's as important to distinguish between 2147483648 and 2147483649 as between 5 and 6?

      Ummm...yes? One's correct and one's incorrect. If you're going to do something, do it right...

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    6. Re:That's my dream... by neokushan · · Score: 1

      Why should they just pan off 64bitness like that? Considering what x86-64 really is these days (little more than a few extra registers), they have no reason NOT to make it 64bit. In fact, since this project is likely years away, they may as well make it 64bit as standard. Whether you like it or not, the industry will be moving to 64bit within a few years, it's likely the next version of Windows will be 64bit only and since windows essentially decides the hardware out there, 64bit will be the norm. There's not a single modern OS out there that doesn't support 64bit CPUs in some way, while still working perfectly fine with (99.9% of) 32bit Apps.
      At the end of the day, it's a potential performance boost in certain circumstances with almost no performance loss anywhere else.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    7. Re:That's my dream... by Mad+Merlin · · Score: 1

      (Have you seen any graphics cards go past 4GB yet?)

      Not yet, but they're not far off. You can already get video cards with 2G of video memory, then you just SLI/Crossfire two of them, and you're already up to 4G.

    8. Re:That's my dream... by Khyber · · Score: 1

      "There's not a single modern OS out there that doesn't support 64bit CPUs in some way, while still working perfectly fine with (99.9% of) 32bit Apps."

      I just installed the 64-bit version of Ubuntu 8.10 three days ago. About 10% of the software that I've tried (mostly the free games) didn't work, while the 32-bit Ubuntu ran them all just fine.

      So I have to disagree with your statement that I quoted. the 64-bit version of Ubuntu likely doesn't play very well with 32-bit programs.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    9. Re:That's my dream... by Goaway · · Score: 1

      It's not like limiting yourself to 32bit is going to magically make it faster

      Actually, it is going to make it faster. 64-bit code generally isn't as fast as 32-bit code due to larger data transfers being required.

      However, you are entirely correct that 32 bits is nowhere near enough these days. It's not just physical memory size - it's also stuff like mmap() being far more useful on 64-bit architectures.

    10. Re:That's my dream... by Bitsy+Boffin · · Score: 1

      You're doing it wrong.

      First, why use 32 bit compiled software at all, just get the 64 bit (or compile it yourself).

      Second, 32 bit stuff should work fine, as long as you have the requisite 32 bit runtime libraries installed.

      While I do not bother with this (no 64 bit, no use) you may wish to view: http://ubuntuforums.org/showthread.php?t=474790

      --
      NZ Electronics Enthusiasts: Check out my Trade Me Listings
    11. Re:That's my dream... by maxume · · Score: 1

      Isn't the limit substantially less than light speed?

      --
      Nerd rage is the funniest rage.
    12. Re:That's my dream... by Anonymous Coward · · Score: 0

      You can already get video cards with 2G of video memory, then you just SLI/Crossfire two of them, and you're already up to 4G.

      No, that's not true. When you put gfx cards in Crossfire (don't know for sure about SLI), the memory will be mirrored on both cards, since there is no NUMA protocol for it. So combining two cards with both 2G of memory will give you 2G of memory. And combining two cards with 2G and 1G will give you 1G of graphics memory.

    13. Re:That's my dream... by node+3 · · Score: 1

      Do you think in our calculations it's as important to distinguish between 2147483648 and 2147483649 as between 5 and 6?

      Ummm...yes? One's correct and one's incorrect. If you're going to do something, do it right...

      Every computer has a limit to the numbers it can deal with. I'm quite fine with the numerical limitation of my computer, as such numbers are outside of my needs (even indirectly, such as 3d games or audio/video processing).

      However, if my computer couldn't deal with numbers greater than 5? Yeah, I'd have a big problem with that. Even the OP's chosen number of 2147483648 would be a problem for me, but it would be a much lesser problem than not being able to deal with a 6!

      The only example that readily comes to mind where the numerical limitations come into play are in generating fractals, although strictly speaking, fractal software tends to cut off on precision far before the actual limitation of the computer. Besides which, I'd much rather go without fractal software than to go without anything above 5.

    14. Re:That's my dream... by w0mprat · · Score: 1

      To make that clearer: Generalizing here 64-bit has an overhead on memory bandwidth, however once you remove that bottleneck things really scream along. 64-bit precision isn't needed in many cases, then using 32-bit precision on 64-bit allows a speed up.

      --
      After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
    15. Re:That's my dream... by HeronBlademaster · · Score: 1

      I concur with sibling post - you're doing it wrong. I run all sorts of 32-bit programs on my 64-bit Gentoo installation, including various 32-bit Windows apps through WINE.

    16. Re:That's my dream... by Anonymous Coward · · Score: 0

      In fact, given the current sweet spot for decent desktop machines is 4-6GB, it's pathetic now

      What?

    17. Re:That's my dream... by Anonymous Coward · · Score: 0

      Um. You can't actually have 4GB of memory with 32bit address space

      Why not? Just because your operating system can't doesn't mean others can't.

    18. Re:That's my dream... by jbengt · · Score: 1

      Do you think in our calculations it's as important to distinguish between 2147483648 and 2147483649 as between 5 and 6?

      Ummm...yes? One's correct and one's incorrect. ...

      Ummm . . . no.
      There are a lot of engineering situations with numbers like that where neither are exactly correct and neither is more wrong than the other.
      The range of acceptable accuracy may be much greater than the difference in results, and the unknowns in possible inputs may be much more important than the accuracy of calculation of outputs.

    19. Re:That's my dream... by petermgreen · · Score: 1

      it's likely the next version of Windows will be 64bit only
      Maybe the next but one version will. Windows 7 is almost certain to come out in a 32 bit version.

      while still working perfectly fine with (99.9% of) 32bit Apps
      do you have a source for that percentage? it seems improbablly high to me.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
    20. Re:That's my dream... by LWATCDR · · Score: 1

      True unless your talking about the X86. The X86 is register starved. X64 fixes that problem so on the mess that is the X86 yes 64 bit code can be faster.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    21. Re:That's my dream... by laparel · · Score: 1

      Do you think in our calculations it's as important to distinguish between 2147483648 and 2147483649 as between 5 and 6?

      Dumbass!

      How about we run the calculations 10 times and find out which one is correct? Since the inaccuracies happen only very rarely, you can run the calculation thrice and see which one have the same answer.

      Possible? Workable? Inefficient?

    22. Re:That's my dream... by ztransform · · Score: 1

      Um. You can't actually have 4GB of memory with 32bit address space

      Ah, technically you can. Remember Extended memory? That was when processors couldn't address beyond 1MB so memory was paged.

    23. Re:That's my dream... by Khyber · · Score: 1

      Every program I've had issues with comes directly from the repository - some of these games have NEVER worked well (Scorched3D runs better under Windows than Linux and all required libraries are installed - it just crashes.) and some of the other programs just do not work.

      Say I'm doing it wrong all you want - If the fucking software that shows up in the repository doesn't work, it doesn't work. This is after a full Kernel upgrade, Restricted Drivers upgrade, and updating all core libraries for all installed packages - IT STILL DOESN'T WORK.

      I shouldn't have to compile it myself to get it working in 64-bit if it's already in the fucking repository - that DESTROYS the entire "Works out of the box" image they're trying to achieve.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    24. Re:That's my dream... by Anonymous Coward · · Score: 0

      Bit sliced CPUs have been around for a very long time. I believe AMD still produce theirs.

    25. Re:That's my dream... by Targon · · Score: 2, Interesting

      Another thing that people forget about is that AMD introduced extra registers with the Athlon 64, and those extra registers can be used to make certain tasks easier since fewer instructions would be needed.

      When you run low on registers, it means you need to do a calculation, save it just to free up a register to do another calculation and around and around. Most people may not deal with the actual machine language, but when a compiler is properly tuned for a chip, it SHOULD make use of extra registers and such. This is why having good compiler support is key for both AMD and Intel. In theory, if AMD really devoted more energy toward compiler optimizations, AMD chips would probably run anywhere from 5 to 15 percent faster than we are seeing these days.

    26. Re:That's my dream... by Hal_Porter · · Score: 1

      True unless your talking about the X86. The X86 is register starved. X64 fixes that problem so on the mess that is the X86 yes 64 bit code can be faster.

      [Benchmarks needed]

      Register renaming probably probably hides lack of registers from what I've seen. Certainly doubling the number of registers in x64 hasn't led to drastic performance increases when you switch a chip from x86 to x64 mode.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    27. Re:That's my dream... by orclevegam · · Score: 1

      Same limitation applies to SLI, to a certain extent. From what I understand the cards can make use of part of their memory independently of each other for calculations with only a portion of the memory being mirrored between the two. It's somewhat akin to how if you have two CPU cores you don't get double the processing power, but somewhat more then what you would have with a single core. Lets say you SLI (or CrossFire) a pair of 2G cards, and that 1G of the memory is mirrored, what you effectively have is 3G of video memory, although each card can only access 1G for individual processing.

      --
      Curiosity was framed, Ignorance killed the cat.
    28. Re:That's my dream... by treeves · · Score: 1

      Didja see the probabilistic chip story today? Just askin'.

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    29. Re:That's my dream... by LWATCDR · · Score: 1

      It isn't dramatic since your still stuck with 64bit pointers. You may gain a small performance increase on some specific programs.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    30. Re:That's my dream... by CarlosM7 · · Score: 1

      Would it be possible to configure the selector to access memory installed on the chip or memory installed on the motherboard? That would allow the 32bit CPU to address 8GB?

    31. Re:That's my dream... by Fweeky · · Score: 1

      4GB of DDR2-800 costs £35. Most people going for higher end kit with Core i7 get 6GB.

  27. Anyone know what x86 instructions don't need a... by sega01 · · Score: 1

    Anyone know what x86 instructions don't need a license? I would be suprised if the 80486 instructions were still patented, but I could understand if SSE was still under patent. IMO: they really should be free to use, but most of the newer instruction sets aren't terribly needed for most tasks. I wouldn't mind a (more efficent) 486 equivalent with 512KB L2 cache running at 2Ghz :-). Of course, there are also patented technologies that don't affect instructions at all, which could not be implemented.

  28. license? by speedtux · · Score: 1

    Objectively, what would they need a license for? There is nothing innovative in the x86 instruction set, and it has been cloned. Numerous times already.

    1. Re:license? by durdur · · Score: 1

      > what would they need a license for? There is nothing innovative in the x86 instruction set
      Want to be in court trying to prove that? With an army of Intel lawyers on the other side?

    2. Re:license? by John+Hasler · · Score: 1

      You could easily build an x86 clone without infringing any Intel or AMD patents. Much more difficult would be building an x86 clone that achieved decent performance without infringing any of those patents.

      --
      Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    3. Re:license? by speedtux · · Score: 1

      Much more difficult would be building an x86 clone that achieved decent performance without infringing any of those patents.

      I don't think it's a big problem. The x86 instruction set is such a poor match to modern hardware anyway that any efficient execution requires a lot of translation in between, and there is an awful lot of room for different designs there.

    4. Re:license? by speedtux · · Score: 1

      Want to be in court trying to prove that? With an army of Intel lawyers on the other side?

      nVidia has enough money to have a competent law team, and that's all they need. Beyond that point, adding more lawyers doesn't increase the chances of winning on either side.

  29. If they are smart by WindBourne · · Score: 1

    They are doing something along the line of a high-end geode. Simply a LOW cost chip with power to run embedded systems, or netbooks. Skip all the external peripherals. Video, audio, USB, ethernet (x2). Add ram, including flash, and good to go.

    --
    I prefer the "u" in honour as it seems to be missing these days.
  30. Re:Anyone know what x86 instructions don't need a. by jonbryce · · Score: 1

    You might find that a lot of the technology that enables chips to run at speeds in the 2GHz region is patented.

  31. anti-trust? by Anonymous Coward · · Score: 0

    Except that Intel and AMD hold vital patents to the set of technologies that are part of the x86 architeture. They have to cross license because they depend on each other, but they have no obligation to license to NVidia.

    By stifling competition via the market positions, wouldn't they risk anti-trust charges?

    1. Re:anti-trust? by Courageous · · Score: 1

      No. Patents are a legally granted monopoly.

      Furthermore, the law does not prohibit a company from being a monopoly: it only prohibits certain behaviors once you are one, or certain behaviors in attempting to be one. To put it plainly, it is "monopolizing" that is illegal, not "being a monopoly".

      This is all disregarding the legal grant of the monopoly, in the form of patents, that one enjoys from the government of course.

      C//

  32. The only reason is Windows by Anonymous Coward · · Score: 0

    There are no technological advantages of Intel's architecture over other options (say RISC). In fact, Intel's instruction set is inferior in many terms to other options out there.

    There is only one reason for this situation - Windows. Microsoft tried to build VM framework named .NET that applications can use and be compiled to higher-level instruction set than x86. This could obviously open Windows to other arcitectures (say PowerPC). But they failed. .Net-only binaries are rarely seen, most programs include x86 binary code some way - for example as DLL libraries.

    This means NVidia is forced to follow AMD, Intel and Transmeta and choose x86(64) to preserve backwards compatability with Windows OS.

    If NVidia was smart enough, they could design their own cpu architecture from grounds, run Ubuntu on it for gaming-desktops, push this CPU into consoles market. This way, it would be finally possible to distribute games for both: PCs (gaming-ubuntu-pcs) and consoles, on single disk.

    1. Re:The only reason is Windows by VGPowerlord · · Score: 1

      The other problem with .NET is that it's written with the Win32 API in mind. This makes it easy to write the .NET VM for Windows, but when you go to write the VM for other OSes, it's a PITA.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  33. Why x86 Though by P00k13 · · Score: 1

    Why does it have to be x86 anyway? The only real reason I use x86 is because that's what I need to run Windows because that's what I need to play games. Nvidia is the king of gaming though. If they make a new platform on another architecture that can run games, I would be very compelled to switch to that, especially if it's Linux or BSD based. Windows is ok, but it's overpriced and I'd rather spend my money on hardware upgrades and new games than on software that runs in the background. It would be a more risky move to bypass Windows, but I think Nvidia could pull it off. On the other hand, Microsoft might budge on their x86-only policy to avoid competing with another operating system.

    1. Re:Why x86 Though by dow · · Score: 1

      Windows will be less important soon due to internet distributed applications, usable from any web browser. How long before games take a similar approach? How much longer before a plugin allow games full access to hardware via a web browser?

      I can't imagine microsoft pushing this sort of ability, as applications through the browser as their OS is something that will eventually reduce them to being just another player.

      The cross platform opportunities that will soon exist due to this means a new CPU architecture only has to be able to run a simple kernel and then the entire GNU et al collection which has been designed to compile on nearly every existing architecture shouldn't take too much bother.

      Its not like they have to design a new OS anymore.

  34. Did I slip into Bizarro world? by meist3r · · Score: 2, Funny

    Intel building GPU's for gaming consoles, nVidia building a x86 CPU, Microsoft looking for OpenSource strategy.

    I am confused. Or rather: I totally know what's going on.

    1. Re:Did I slip into Bizarro world? by Jesus_666 · · Score: 1

      This am real world, me swear.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    2. Re:Did I slip into Bizarro world? by mikael · · Score: 1

      A console manufacturer looking to design a new console that won't on the market for another 5 yearsisgoing to go for the hardware vendor who has the most ambitious plans. Intel win this time around with their plans for real-time ray-tracing. If this doesn't work out, Sony can always go back to Nvidia or Ati to build a traditional triangle-rasterization based GPU.

      Because of this, Nvidia has to enter the CPU market, just in case Intel strikes it lucky.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  35. Horsepower isn't the only thing! by Psychofreak · · Score: 2, Insightful

    Most earth movers only use about 50 horsepower or less. (Think about stuff you see in the city or on a farm.) Most small cars have much more than that. A lightweight sports car will boast 300 horsepower.

    The older architecture is quite capable of moving mountains especially since there is a lot of existing software that is already available. Using the latest technology for a complete computer on a single chip only makes sense for the manufacturing processes, not the logic.

    I still use my Pentium Pro machine. It is able to perform nicely at non-gaming tasks, well other than nethack, and most web surfing.

    Cheap, reliable computing is more important than powerful computing for many applications.

    Phil

    --
    Laugh, it's good for you!
    1. Re:Horsepower isn't the only thing! by Trecares · · Score: 1

      Flawed analogy. Those two examples have different engines. As well as different purposes. Earth movers rely on diesel motors which produces a lot more torque. The kind of torque necessary to actually do what it needs to do. It only produces it at a lower RPM so the HP figure is deceptively lower. If you were to try and use a gasoline engine, it would need to reach a higher RPM to produce the necessary torque, and thus might not even be able to move from rest. Not to mention it's hard on the clutch. That's why people can go with diesel motors in their trucks if they frequently haul heavy loads. But with certain exceptions, it's generally not good for high speed performance. Because of the characteristics of the fuel, diesel engines have a much lower maximum RPM. So there is less work being done per minute. Each has their uses, but are not necessarily the good basis for a comparison.

  36. Good by jabjoe · · Score: 1

    Good, more competition. If Intel stop them through patent law then it shows there is a problem with patent law, or the set up of the x86 market. Competition and variation are the keys to progress. Look at nature. In the future I hope there will be real competition with desktop chip architectures. WINE with a x86 emulator could handle closed legacy x86 Windows apps..... Pretty much all *nix apps are portable and those that aren't can be made so as they are generally open.

  37. Re:Anyone know what x86 instructions don't need a. by level_headed_midwest · · Score: 1

    Yes, but I bet those patents are held by foundries, not by CPU designers. The original desktop P6 implementation in the Pentium II was extended from a maximum of 300 MHz in the original Deschutes version all the way to 1.4 GHz in the Pentium III Tualatin just by a series of successive die shrinks from 350 nm down to 130 nm with almost no change in chip architecture. The PIII Tualatin has very few differences with the PII Deschutes except for SSE and on-die L2 cache. But if you think the cache made a huge difference, the 250 nm PII mobile or PII-based Celeron Mendocino with on-die L2 were only went up to 500 and 533 MHz, respectively.

    So if you had a license to the 486 instruction set, you could likely build a 2 GHz version pretty easily if you made non-patentable macro-architectural changes to the original 80486 design, such as lengthening the pipeline from 4 stages to something like 12 stages and upping the FSB speed from 25-50 MHz to 200 MHz or so.

    --
    Just "gittin-r-done," day after day.
  38. Re:Don't forget, AMD *made* Intel chips back in da by Anonymous Coward · · Score: 1, Interesting

    where the chip clearly says "Intel 286" or "Intel 386SX" and in small print down by the serial # for the processor, it is stamped "AMD" or "Made by AMD"

    This is because, in the good old days, AMD got their start by being an official second source for official Intel chips. They were allowed to build, up through the 386, the exact same chip that Intel was building. Intel effectively gave them their start by being the "2nd source" because in those days, many companies would not consider using Intel chips until they were assured of a second source for the same chips. This was, of course, before Intel became nearly the only game in town.

  39. SPARC by turgid · · Score: 1

    Why don't they just make a SPARC chip? SPARC is an Open Standard. You don't have to license the instruction set!

    /me ducks.

  40. Unproductive useless reading by macraig · · Score: 1

    The referenced article wasn't objective at all. It was just spiteful-sounding chest-thumping. It actually reads like a screed from someone who applied for a job at NVidia and got rejected. I likely won't bother reading anything from that site again. This was in fact the first and only time I've ever been to that site before and have never even heard of it until now, which is an indication to me just how marginal and unimportant it is. Why it was ever referenced at Slashdot mystifies me.

    1. Re:Unproductive useless reading by pak9rabid · · Score: 1

      Agreed. And for a second there, I thought I was the only one who thought that article was a total troll.

    2. Re:Unproductive useless reading by Areyoukiddingme · · Score: 1

      Close. Elsewhere in the thread somebody pointed out the reason for the tone of the writing. The author broke an NDA with nVidia some time back and nVidia has blacklisted him for info about new product releases. So he complains a lot.

    3. Re:Unproductive useless reading by macraig · · Score: 1

      It was pretty clear he was emotionally disturbed about something to do with NVidia. So much for journalistic impartiality....

  41. "the only two companies"? by argent · · Score: 1

    Isn't the x86 architecture effectively public domain, after the Cyrix/IBM case?

  42. Woah, guys! Tame the speculation! by 91degrees · · Score: 1

    Let's go with the Inq's speculation that nVidia are making an x86. I'm not sure why they'd want to get into a market with such established players, but the Inquirer tends to get some good gossip so let's assume they're right.

    Do you really think they haven't worked out the licensing issues? A lot of companies have a cross licensing agreement. Given the huge number of patents developed by a typical semiconductor company, it simply makes sense to do this. nVidia is a big company. They spend a lot of money developing patentable technology. If GPU and CPUs are combined on the same chip they'll both want some of that tech.

    The Inquirer is assuming that AMD and Intel will both bear a grudge against nVidia. It doesn't work like that. If nVidia can convince them that both sides can make a profit from the venture then they'll licence the technology. nVidia's past behaviour will be a factor but it isn't going to be a deal breaker.

  43. NEC by rebel13 · · Score: 1

    So, a couple of posters have mentioned NEC, but nobody's mentioned, specifically, the V20 & V30, which, IIRC, were reverse-engineered, pin-out exact copies of the 8088&8086. As the term "reverse-engineered" implies, I don't think they necessarily had a license to do so, either.

  44. Why 32 bits are better than 64 by mangu · · Score: 1

    Why should they just pan off 64bitness like that?

    Because 64 bits are an advantage only in some limited situations, and a performance killer in most cases.

    When doing calculations, one of the greatest performance loss causes today is moving bytes from memory to CPU and back. With 32 bits you move twice as much data in the same time, a 100% gain for free.

    Another huge performance penalty comes from power consumption and heat dissipation. To perform the same calculations, 64 bits need roughly four times as many logic gates than 32 bits. A 32 bit machine could be at least twice as fast as a 64 bit machine at the same technology level, a 6 GHz CPU, think of that.

    So, if 32 bits is so good, then why everybody is going to 64 bits? Answer: marketing and monopoly. There is a rather limited need at the top level CPUs for 64 bit machines, mostly doing jobs that were formerly done by mainframes, such as handling very large databases. Intel and ATI are both competing for this top level of applications, and it would be too costly for any of them to develop specialized processors for such a limited market. The solution they found was to market "64 bits" as a real need for all users.

    Unless you have need to manipulate files larger than 2 gigabytes in size, you are gaining nothing from 64 bits and losing a lot.

    1. Re:Why 32 bits are better than 64 by neokushan · · Score: 1

      Performance killer? I beg to differ.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    2. Re:Why 32 bits are better than 64 by HeronBlademaster · · Score: 1

      I disagree. Gamers frequently run into the maximum RAM size barrier imposed by a 32-bit system. Video editing software benefits greatly from more RAM, as does photo editing software (though to a lesser extent).

      Sure, your average technophobic secretary isn't going to take advantage of 64-bit software's benefits, but there are a lot more people out there who can than you seem to think.

  45. None of this matters. by Anonymous Coward · · Score: 0

    All the talk of designs and patents is completely irrelevant.

    Intel is one of the best manufacturing companies in the world. They can knock out solid products in higher yields and lower costs than anyone in the chip business.

    Between that and a boatload of cash in their pockets, you simply cannot win a processor war with intel. They'll cut costs, sell for less, and you'll bleed red until you die.

    See: AMD.

    But maybe they might want to sell an all-in-one board with their own low power or specialty product. I wouldnt expect it to be a barn burner or super cheap or have anything that other intel/amd cpu's have.

    More like a counter to Intels Larrabee plans than anything.

  46. could it be for mini laptops? by wikinerd · · Score: 1

    I bet nVidia wants to make a x86 low-power CPU for mini laptops (like Acer Aspire One or Asus Eee).

  47. Worshipping Yesterday's Dying Technology by Louis+Savain · · Score: 1

    Rather than developing its own kick-ass multicore processor, Nvidia chose the lazy and, shall I say, stupid route. Way to go, Nvidia. FYI, the x86 is last century's dying dinosaur, soon to join the buggy whip and the cloth diapers in the trash bin of obsolete technologies.

    We need a solution to the parallel programming problem. We need a new programming model and a new type of parallel processor to support the new model. We need solutions, not me-toos and hand-me-downs. We don't need no more stinking x86 processors. Please.

  48. mcap(VIA) = 2*mcap(NVDA) by the0 · · Score: 0

    How can a smaller company buy a bigger company?

    Sorry, a newbie to corporate finance.

    1. Re:mcap(VIA) = 2*mcap(NVDA) by BoothbyTCD · · Score: 1

      Because they aren't trying to buy Viacom?

      --
      snig
  49. The writing is on the wall by Anonymous Coward · · Score: 1, Insightful

    Intel, Nvidia, AMD, and ATI have known for some time that the worlds of x86 general purpose CPUs and proprietary special purpose GPUs are converging. This was the motivation behind AMD's 2006 purchase of ATI. Instead of purchasing Nvidia, Intel has decided to development its own roadmap for convergence: Larrabee. Nvidia is now scrambling for a piece of the game by developing its own x86 technology. Not only are they late, but they are also in a precarious legal position without the required x86 licenses.

    My money's on Intel.

  50. Remember the Obama Administration by Krackbaby · · Score: 1

    If Nvidia wanted to fight Intel/AMD on this, now would be the time. Under the Bush Administration anti-trust basically ground to a halt, the EU was pretty much the only one holding the line. Now you've got a Democrat president, and Eric Holder already confirmed as AG. A political shift is probably already under way at the Justice Department. Due partially to both Intel's success, and AMD's incompetence, Intel is dominating the CPU market right now. It wouldn't take much to draw anti-trust attention.

  51. an x86 chip? maybe just integrate x86 tech in gpu? by tbj61898 · · Score: 0

    Basing on this old article:
    http://www.theinquirer.net/inquirer/news/780/1013780/nvidia-declares-war-intel

    But also on this one:
    http://hardware.slashdot.org/article.pl?sid=08/04/11/1815221

    It *might* seems NVIDIA is "lock & loading" its GPU to bump up in the market on hybrids (low cost stuff?). HAs AMD+ATI already done something?

    In the future We'll add a GPUCPU just as easy as adding a graphics card! :-)

    --
    nop, nop, nop #VBLANK
  52. this is more an arbitrary standard than innovation by Trepidity · · Score: 1

    I doubt it makes any difference legally, but from an ethical perspective, the McCoy automatic oiler really was an innovation, which made things better than previously. The x86 instruction set isn't, really. It's just that, of the many instruction sets, we've slowly converged on one as a de-facto standard for many applications. It happened to be the x86, more for social reasons than technical ones.

  53. yeah, that seems likely by Trepidity · · Score: 1

    There are a large class of operations whose performance is currently killed by the fact that they sometimes have to do operations that can't be run on the GPU. This requires the roundtrip to/from system memory. If there was even a reasonably passable x86 workalike onboard, it'd open up another class of operations to GPGPU.

  54. No instructions need licenses. by John+Hasler · · Score: 1

    n/t

    --
    Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
  55. Licenses are not a problem for Nvidia by SEE · · Score: 1

    Plenty of companies have entered the x86 market without licenses from Intel or AMD over the years, including Cyrix (now owned by VIA Technologies), IDT Centaur (now owned by VIA Technologies), and Transmeta (now owned by Novafora). Every single time the entrant had any litigation with Intel, it wound up with a settlement and still making x86 chips. Nvidia has enough of its own patents, enough cross-license deals, and enough money to fight in court that the same pattern will hold again.

  56. Posted fourteen years too late by dbIII · · Score: 1

    Um. You can't actually have 4GB of memory with 32bit address space

    You can use that and more. If you are going to have that much memory you should be getting a Pentium Pro (circa 1995) or later and an operating system that knows how to use it. PAE (processor address extension) has been around for that long. Just because 32 bit Vista still doesn't support it doesn't mean it isn't there - the Microsoft Server operating systems can use it.

    The software is the limiting factor and not the hardware.

    1. Re:Posted fourteen years too late by Fweeky · · Score: 2, Informative

      PAE has driver issues, still doesn't allow individual processes to use more than 4GB (in a way anyone is actually going to bother with), and is a hideous hack reminiscent of the windowing extensions used in the days when the 640k barrier was a concern.

    2. Re:Posted fourteen years too late by Just+Some+Guy · · Score: 1

      PAE (processor address extension) has been around for that long.

      Yeah, because nothing screams "modern and efficient" like page-banked RAM.

      --
      Dewey, what part of this looks like authorities should be involved?
    3. Re:Posted fourteen years too late by dbIII · · Score: 1

      That does not change the problem that the post I replied to was incorrect. Certainly some people don't care about more than the hobby editions of Microsoft operating systems but it is incorrect to assume that the support left out for reasons of economy, legacy or incompetance in a single, if large, software project apply at the hardware level.

  57. Who will manufacture? by MBHkewl · · Score: 1

    Let's assume nvidia passes the licensing issues; Can it afford its own processor fab? If not, who will make the processors?

    A lot comments here suggest that nvidia is going to need the license to make the processors, where it could make the technology and strike a deal with any of existing licensed companies to make the procs.

    --
    Mod points are a dangerous tool. Abuse them wisely.
  58. producers and consumers by bugs2squash · · Score: 1

    CPU designers are not the only group that make use of an instruction set. Assembler writers do too. I don't hear complaints that unlicensed assemblers are out there. It seems to me that unlicensed use of the x86 instruction set is pretty widespread.

    --
    Nullius in verba
  59. Who will manufacture? by MBHkewl · · Score: 1

    Most of the commenters are focusing on how nvidia is going to get a license, but why not ask who will manufacture the processors instead?

    nvidia could strike a deal with a company that already has the licenses required.

    --
    Mod points are a dangerous tool. Abuse them wisely.
  60. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  61. GPU based OS by Latinhypercube · · Score: 0

    Nvidia should skip to the next gen and just write a gpu based OS. Something totally multithreaded. What intel is dreaming about. A parallel processing OS.

  62. AMD's market cap at around $1.5b by damg · · Score: 1

    Nvidia could probably acquire AMD nowadays, seeing as how AMD hasn't been doing to well in the markets lately. Biggest roadblock might be getting approval for that merger since that would leave us with only one discrete GPU vendor to choose from.

  63. Depends on the contract... by Anonymous Coward · · Score: 0

    > So why didn't the cross licensing agreement terminate when National Semi bought Cyrix? Or when VIA bought Cyrix from National? Your speculation flies in the face of actual events.

    Whether or not it terminates would depend on the language in the contract. In other words, it will terminate if the contract says it will terminate and it will not if it does not.

    So you have a point that words like "usually" are misleading (because the contract either says or does not say that), but there's probably no way for us to know unless someone here is a lawyer and has access to the relevant contracts.

    But it's at least possible that things could go either way. After all, the parties to a contract can agree anything they want to. Even illegal, unenforceable and voidable contracts can be fulfilled if both parties simply choose to abide by them. Not every problem is solved in a courtroom.

    1. Re:Depends on the contract... by Dun+Malg · · Score: 1

      You're completely missing the point, though. Even if the contract were voided tomorrow, whomever owned Cyrix (and their IP) would still have Intel over a barrel because the patents would still be there. The contract isn't important. What's important is that the facts that forced Intel to the licensing deal in the first place are still there. For this reason, it's not bloody likely that there'd be any sort of cancellation clause in the licensing agreement that would take effect before the patents that spawned the agreement in the first place expire.

      --
      If a job's not worth doing, it's not worth doing right.
  64. Why is parent Insightful? by RichiH · · Score: 1

    Knowing how to make car analogies is not a substitute for knowing what torque is. Or gear boxes. Or large tires with good traction. Or heavy weight or the earth mover. Or.. ;)

  65. AMD rulz by Anonymous Coward · · Score: 0

    If nVidia goes bust over this, they deserve it, coz it's a crappy company. And yes, Demerjian is a dick. I never read his stupid rants.

    What the world really needs to save us from 1970s technology, is a completely new CPU design started from scratch. Same goes for computers in general coz "modern" PCs carry an incredible amount of legacy shit!