Apple Racks Up the Gaming Patents
An anonymous reader writes "Evidence has been growing that Apple is developing a new gaming console. Now, there are some possible details about how a combined media/game console might work, based on patent applications filed by Apple in late 2007 and early 2008. Here is some of what we can look for: having your personal music integrated into a title, a 'natural' gesture multitouch interface, and a single online store that sells games, media, and video."
Nuff said.
Apple's other attempt to enter the gaming market.
As much as I dislike their products, if Apple goes after the Wii with stong iTunes and iPhone/Pod integration, as a gaming and convergence device, they could hurt Nintendo. The saturated market isn't an issue when you can lower the standard of definition and quadruple the market space (e.g. the "smartphone" market).
They will probably have to kill Apple TV, though.
Leben Sie jetzt die Fragen.
These patents describe something that sounds an awful lot like the current iPhone and iTunes store. I don't see how you make the leap to iGameboy.
Something seems incredibly interesting about the prospect of a game console with an iPhone like app/game store. I could definitely see myself buying one if they do come out, especially if I could easily program my own games for it.
...in the Xbox 360. It's white, has a circular interface on the front panel, and as Apple considers the iPods, the RROD makes it disposable.
Sounds like an a shiny opengl xbox that will most likely cost more...that will cost money every time they update the firmware. They can't get a very good game support on their PCs, and they intend to get support from developers on this? Highly unlikely...
Here is some what we can look for: having your personal music integrated into a title, a 'natural' gesture multitouch interface, and a single online store that sells games, media, and video.
So... they're just claiming patents on the iPhone and iPod Touch?
Demanding constant attention will only lead to attention.
It's like receiving a puppy as a gift, except without the warm wet kisses. It just costs, and costs, and costs..
Does anyone else have a problem with trying to patent a "single online store that sells games, media, and video?"
I mean, c'mon...
Sounds like something the 360 does right now.
Maybe the patent covers a system whereby you're forced to pay the console maker for the music you want to integrate.
Perhaps they are planning to offer these types of features in their current iPhone/iPod Touch products? Then allow developers access to the framework in some future firmware update? They could also be planning to move games into their own section on iTunes, as they are selling better than other apps. Most of this stuff already fits their existing hardware anyhow, so I'm not seeing how this leads to a new gaming console.
"single online store that sells games, media, and video"
Don't we already have more than enough single-source media (that can't be acquired by other means). Just what we need -- more.
They will probably have to kill Apple TV, though.
To me it seems pretty clear what they want is to dominate casual gaming the way they are starting to in the handheld space (yes I know they are still a long ways behind Nintendo, but there are a LOT of games targeting the iPhone/Touch now).
In order to do that all that is needed is to add some light gaming abilities and controls to the AppleTV. Perhaps it would not look much like what they have today, but I see AppleTV being the core from which they extend into gaming.
I never did think they would do a console before as I thought it made no sense, but seeing as how almost all the games I purchase on consoles now are online smaller games I can see it working. With other consoles still focusing on larger games as a focus Apple could really sweep up the smaller game category. Heck, all they'd have to do is court all of the indie game competition winners going back a few years and they'd have a hell of a system.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
All of the stuff mentioned there could apply equally well to the iPhone and iPod Touch, which Apple have been positioning as proper gaming devices anyway.
No kidding!!! What do you say at this point?
Sounds like patents for games on the iphone and ipod. Am I missing something? Or maybe something like a media center. Hell my DVD player came with 2 games. That does NOT make it a console.
"having your personal music integrated into a title, a 'natural' gesture multitouch interface, and a single online store that sells games, media, and video.""
sure sounds like the iPhone/iPod touch with the iTunes Store, doesn't it?
I doubt that they will make a "Apple iWii"
While things work fine for the casual market, for deeper and more complex games that the hardcore crowd will actually want they are going to have to add some buttons. Though its great not having a stylus to loose, the type of screen the current iPhone and Touch use is simply not accurate enough for heavy gaming. The gyros are nice but games that use them are mostly a one trick pony so far. I know Apple is all about slick and elegant but practical would do them alot of good. I'd love to see the iPhone/Touch as a viable gaming platfom, its specs are better than any handheld on the market but its interface cripples it.
An online store that sells music, movies, games, etc....sounds like XBox Live.
The controller has already been released!
I don't see how you make the leap to iGameboy.
Apple signs exclusivity deals for a few major video game publishers' games that it thinks are good enough to be system sellers for the iPod Touch. Then Apple enters into a co-promotion agreement with the publishers that includes "only on iPhone and iPod Touch" branding in advertisements, just like some DS games' commercials say "only on DS".
The Inquirer's ranty Charlie Demerijan was on to this earlier: http://www.theinquirer.net/inquirer/news/1052027/apple-console
Something seems incredibly interesting about the prospect of a game console with an iPhone like app/game store. I could definitely see myself buying one if they do come out, especially if I could easily program my own games for it.
Given that the app store for the iPod Touch uses almost the same business model as the "Community Games" store for the Xbox 360, I'd recommend that you buy an Xbox 360. Like the iPod Touch, the Xbox 360 needs a specific host operating system (Windows) to run the developer tools, and running your code on the console requires a $100/year developer certificate.
Many people [citation needed] use Windows solely because it's how they play their games. With the excuse of "I can't play cool games on a Mac" gone, those "slaves to the game" Windows users will have no excuse, and will switch to Mac.
Too much focus on them now. Who has the money to pay for all of this new stuff, when the economy has just bottomed out ?
I do, I'm rich! Screw you plebes, I'm getting a gold-plated Pippin! Seriously though, I don't think Apple is seriously going into the gaming market. They just want the iPhone/App store combo to challenge the DS. They want 3rd party support, and buying EA for that would be like swatting a fly with a Gatling gun.
(-1, Raw and Uncut is the only way to read)
I think convergence is what's is prompting this. Imagine making the iPhone/iPod Touch a portable gaming console. Remember when we used to carry a cell phone, iPod and DS? Millions of you already have Apple's gaming device in your hand. I can't see any sense in Apple coming out with a dedicated gaming device.
Also, I was browsing the AppStore last night and noticed a couple of games that were previously only on the Nintendo DS (Cooking Mama being one). The graphics/gameplay were identical if not better.
And they want all games ported to Objective-C. For fuck's sake Apple, let us use C++ on the iPhone like a good computer company.
First, separate your game into model, view, and controller components. Physics, AI, and map decoding go in the model so that they're identical across platforms, and anything specific to the iPod Touch goes in the view or controller. There exist bindings between Objective-C and C++, and as an AC pointed out, only part of the view and controller need to be written in Objective-C.
XNA on Xbox 360, on the other hand, needs games to be ported to the CLR. At first glance, this would be a deeper rewrite, as I've read that a lot of C++ code doesn't map cleanly onto verifiably type-safe C++/CLI constructs.
Yea, gimme some of what you drinkin'
Seems like integrating private music collections into a game would be prior art.. Audiosurf comes to mind, but I am sure there are plenty of others I am omitting...
...Welcome the iBox. Game Different. ...For 999 US dollars.
Your music could get integrated into the game environment.
It would totally rock to play games incorporating music by my favorite artists like Yasunori Mitsuda, Koji Kondo, and Nobuo Uematsu!
Does this mean when I'm late on a corner in a racing game that turning the controller hard into the turn, shaking it up and down, and leaning my body to the right might actually work?!
Yes but except for few exceptions like Wii Fit, casual gaming market is heavily fractured.
That's a developer issue, not a hardware issue...
And you'll have to sell 3-5 copies of it to match the sale of a 1 hardcore game.
You're only talking price per copy, but you ignore you must also spend about 100x the initial amount of money for graphics and level design in any "hardcore" game today.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
That's retarded, EA is irrelevant to handheld.
They were better off buying Eidos instead
No, I'm not bitter at all about Apple chewing through companies and scavenging their tech for nothing but shiny toys.
It is sad how much potential is squandered by Apple. It is probably too much to hope that that egotistical megalomaniac Jobs be replaced by a true visionary though.
As the other poster noted, the sales are actually better than you'd expect for a niche product.
But the thing you are not considering is that many people use mac minis as home theater systems. They are not technically counted as "AppleTV" units but it has the same effect - people buy a lot of media from iTunes, and many use the same FrontRow software (though many others use things like Boxee).
"There is more worth loving than we have strength to love." - Brian Jay Stanley
After the disaster that was Pippin, I very much doubt that Apple will be going into that business again. Steve Jobs' animosity toward computer gaming is well-documented, and it is unlikely that he would about-face on something like this, as he would have to have done back when this project started.
More likely, this is an extension of the Apple TV into a more full-fledged set-top PC. Jobs hates games, but he's learned the hard way that games sell computers, so of course he's going to have Apple put some thought into the interface. But this will not be marketed as a game console, and ultimately it will not compete with game consoles.
On the other hand, it's good to see that they're leaning towards Wiimote-like gesture-based control as opposed to 1:1 motion mapping. It's the best of both worlds: the abstraction of buttons alongside the immersion of motion.
I was about to dismiss it as unsubstantiated speculation, but I just saw an article claiming that Apple may want to acquire EA. That would fit in VERY nicely with designing their own game console, which I imagine would replace AppleTV.
Wow. Apple buying Twitter would be silly, but Apple buying EA could totally change the landscape.
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You can patent "a single online store that sells games, media, and video"?????
Help me out here. How the hell is this something that needs to be patented? Selling shit at a store seems like a pretty easily conceived/implemented idea. I'm pretty sure Amazon is doing this already.
Xbox had this. Xbox360 requires it.
Maybe.
Xbox Marketplace.
Vintage computer games and RPG books available. Email me if you're interested.
Just my prediction, going by all other Apple products, this Console will likely fetch a PS3 like price, will have, at best, Wii like capabilities, with the addition of iTunes/iPod integration. Considering my PC is hooked up to the same entertainment center as my Wii, a big YAWN from my end. I'm sure there's a casual gaming market out there that they can try to leech off, but honestly, I'd invest about zero dollars into this. Lets not forget that Apple is a company that has very basic at best gaming experience on their PCs, let alone their hand-helds - as opposed to Nintendo that has been game oriented for what 20 years now? More even? Good luck to apple and all. I will never get any mp3 player other then the iPod, but I would not touch their PCs/laptops with a 10 foot pole. Will keep an open mind about a console to give it a fair chance, but honestly, at this point, what the market needs is a PS3/Wii hybrid - computing/graphical power of a PS3 with the user-friendliness and fun/party factor of the Wii would destroy all competition. If Apple can do this, I'm sold. But as I've said, historically at least, Apple uses sub-par hardware which ultimately results in sub-par performance. If its priced high, it better have the graphical processing power of the PS3 or better and full HD output. But prove me wrong, Apple. I'd love to see real competition to the PS3 to force the prices down some, so I can actually justify purchasing one. "The views expressed here are mine and do not reflect the official opinion of my employer or the organization through which the Internet was accessed."
yippee more icrap from the masters of marketing!
well, you can put that with the others, where the sun don't shine.
Boosting gaming on the iPhone (or a possible mediapad) makes sense because 1) it is the primary source of earnings for Apple, and 2) phones are getting good enough to work as handheld consoles. However, Apple lacks hardware or software expertise to go nuclear against XBox and DirectX, Wii, or Playstation with a new gaming console.
Patents- only evil if Microsoft gets them.
The game plays my music! The hero has my face and looks just like me! The characters are saying things I recorded! It's my voice! Me! The game! Me!!
This article does a lot to hype up a non-existent niche that Apple may or may not be going into. Despite the author's tone, narcissistic gaming is not a revolution.
It will more likely be an integrated machine with other devices, a VM that uses a PC's hardware to create a console like experience for the user, one that can be output to a TV or a monitor. Certainly it couldn't be bleeding console like the PS3 or the XBox 360 (at release), but it could easily match the capability of a Wii. It would provide Apple a stick to shake at the "You can't play games on a Mac!" whiners.
http://cgi.ebay.com/APPLE-MAC-MINI-1-83ghz-INTEL-2gb-ram-80gb-Airport-BT_W0QQitemZ300312655183
This would SMOKE any $500 PC. And you can even install XP on it.
PC people will scour the web for a way to make a cheap computer work well, when they can find it in 2 minutes on eBay.
I bet the console would be called 'iPlay'
Being able to continue my game from the console to the iPhone.
I play Doom3 on my Apple console, iGame.
I have to go (to a party, to work, you name it). Then I plug my iPhone / iPod / iWhatever, it downloads my current save of the game.
Then I can play Doom3 while going to work. It's with downgraded graphics but the whole world is still there (or at least the current level), and I can kick the ass of that damn boss because I didn't have time. I'll play the next level on the iGame with full graphics loaded.
The Apple TV will become the gaming console and the iPod touch / iPhone will be the controls for it.
Yes I know the specs are not the greatest for the AppleTV but that will change with hardware updates.
having your personal music integrated into a title, a 'natural' gesture multitouch interface, and a single online store that sells games, media, and video."
Ok so first, didn't apple learn it's lesson already about trying to patent 'touchy-feely' terms? What the hell does "'natural' gesture multitouch interface" mean? Touchin my PS3 button feels natural. I just move my finger over the button. It's not a touch screen, but that is the byproduct of my TV not being touch-screen...unless they are trying to do stuff via the same technology in the Tom Cruise movie Minority Report
Second: Single online store that sells games, media & movie? I am pretty sure xbox and ps3 already do that. So does amazon. Hello...prior art?
I hate bad patents.
I do not support "The Man". I also do not support your irrational stupidity
Apple are deflowering a gay man's cornhole? Is that news?
You thought my name meant what? How very dare you!
You should definitely read this then. The rumor on the street is that Apple might buy EA. Now, I know better than to listen to these types of rumors, but if that did happen, they would suddenly have a lot of games being written for them. Who knows if this is true or not, but it is makes a hell of a lot more sense than Apple buying Twitter of all things.
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Vib Ribbon On the original playstation allowed you to put your own music CD in the console and the game play would change depending upon the CD being played.
http://en.wikipedia.org/wiki/Vib_Ribbon
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They aren't going to release a game device... they ALREADY released the game device: It's called an iPhone. DUH
It's called the iWin.
What name is Apple going to use?
Will it be iPhone based or iMac based?
Will they just modify the AppleTV and make it the AppleConsole?
Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
Now, there are some possible details about how a combined media/game console might work,
Most recently, I wrote this. Of course, the idea is as old as... well, the hardware.
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Fair enough point about the lack of buttons, but what if Apple added some voice control via the iPhone or whatever?
That could be fun!
> Having your personal music integrated into a title
Audiosurf immediately springs to mind
> a 'natural' gesture multitouch interface
Erm.... Wii anyone?
> a single online store that sells games, media, and video
Blimey! How did they ever come up with that one? Maybe by looking at the same thing on either the PS3 or Xbox 360.....
Sunday you're Thinking Different, Monday you're a huge tool, paying too much and waiting to think like everyone else.
I don't know about that. Past failure has never seemed to concern Apple or more specifically, Jobs.
Remember the Newton? Did okay for awhile, then got destroyed by the PalmPilot and others.
Plus, gotta remember, right now, Apple is WEALTHY. They can afford to take a loss on selling something with decent gaming specs at a loss, and make all the money back with the online store part.
Apple is very inconsistent in its public stance on DRM. They say it is bad for music, but good for movies and TV shows.
Really. Please link to something where Apple has said that.
The only things I've ever read say Apple has said they need DRM around video to satisfy content providers. Unlike music Apple just does not have enough market share in distribution to dictate terms around how they would like to do things, so the DRM remains.
Do not forget the first videos on iTunes were DRM free music videos... Apple prefers DRM free content if they can have it, but no major content provider would allow it! And without someone with the power Apple had over music studios, I'm not sure it will ever happen.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
You guys are about to learn what I learned 10 years ago: Discrete devices work best.
That is true, and that is what geeks prefer. I preferred that myself once.
But you are soon to learn a more powerful truth. That the general populace prefers convergence when it works. "Normal" people (and I use that term neutrally, not implying anything wrong with being abnormal!) do not want to have two or three devices to charge if possible. These people will happily sacrifice a few things to carry less and not become The Batman.
The cycle is that you have a dedicated device until the general devices get powerful enough to absorb the specific.
This is true of course primarily in the mobile space, for fixed location devices I think people will generally either prefer or have neutral preferences on quality devices that do one thing well (like using a receiver vs. having an all-in-one entertainment system). But when carrying stuff space and weight are all premiums that people will sacrifice a lot to improve - not just true in electronics ether, just look at hiking gear...
"There is more worth loving than we have strength to love." - Brian Jay Stanley
"When asked during the EMI conference call about the potential of lifting DRM from video, Jobs said: "Video is pretty different from music right now because the video industry does not distribute 90 percent of their content DRM free. Never has. So I think they are in a pretty different situation and I wouldn't hold it to a parallel at all."
http://pcworld.about.com/od/copyright/Jobs-unlikely-to-push-for-lift.htm
So he did not say it is"good" for movies, but this quote is almost certainly what the GP is thinking of.
Video is pretty different from music right now because the video industry does not distribute 90 percent of their content DRM free. Never has. So I think they are in a pretty different situation and I wouldn't hold it to a parallel at all.
That's what I said before. Apple never said DRM was good, and they aren't there - they basically are saying the content industry demands it because they are used to it. Which is pretty much what I said, that content providers demand DRM. No DRM, no content - thus not good, but necessary to proceed.
My thoughts about Apple not being able to force content providers to drop DRM were more about tactical issues than anything Apple said either way.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I could definitely see myself buying one if they do come out, especially if I could easily program my own games for it.
The DSi has a DSware store like the WiiWare store.
To become an authorized developer for any Nintendo platform, you still need a corporation ("full legal and incorporated company name"), a separate office ("Home offices are not considered secure locations."), and a track record ("relevant game industry experience"). The DSi Shop doesn't change this. These requirements, along with Nintendo's successful crackdown on Wii homebrew through Wii Menu 4.0 (not jailbroken in over a month) and reports of inflated prices charged to homebrew users for out-of-warranty service (source: hackmii.com), make the iPhone and XNA business models seem positively open by comparison.
Gaming console + Apple TV + DVR + IPTV receiver (eg, for use with AT&T U-Verse) + Mac Mini = my ideal living room home entertainment convergence box.
I wonder if Apple could leverage its relationship with AT&T on the iPhone to further such a concept. (At least on the IPTV part...)
So it will be twice expensive as a PS3 and have 1/8th of the game library? (kidding!)
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So what we Have is equivalent to a PS3 running linux?