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GIMP 2.8 Will Sport a Redesigned UI

ceswiedler writes "Ars Technica's Ryan Paul previews the upcoming release of the GIMP. It will include a single-window mode where the user can dock toolbar windows and switch between images via tabs. There are other improvements as well, including docking support in multi-window mode and improvements to the text tool." To get this early preview, Paul compiled version 2.7.1 from the active development branch, along with its dependencies.

401 comments

  1. Masks by Anonymous Coward · · Score: 3, Funny

    Will GIMP finally get support for masks?

    1. Re:Masks by Anonymous Coward · · Score: 1

      It already has them.

    2. Re:Masks by suso · · Score: 1

      Yes and it will also support documentation that you can read so that you know what features it has.

      You people that gripe about gimp's interface have really messed it up. Thanks a lot.

    3. Re:Masks by Marcx77 · · Score: 1

      whoosh....

    4. Re:Masks by Anonymous Coward · · Score: 0

      Whoosh.

    5. Re:Masks by vuffi_raa · · Score: 1

      wtf dude, for anyone that is used to using well.... any other graphic application known to man, a single window mode makes more sense. Sorry their redesigned square wheel bugs you but you will get used to a round one.

  2. Smartest workflow move ....ever! by MindPrison · · Score: 5, Insightful

    I'm glad they're doing this.

    It makes it much easier to work on the images, instead of having to "mishap-click" on every single window, and having to click on the related window in order to get back into the image editor again. WAAAAY overdue, but finally here - good job guys!

    --
    What this world is coming to - is for you and me to decide.
    1. Re:Smartest workflow move ....ever! by k-zed · · Score: 0, Troll

      So now they're screwing up a totally fine UI and degenerate into the train wreck that's Photoshop. Nice.

      As for "clicking on every single window", you should be using focus-follows-mouse - and if managing many windows is a problem, use a good (tiling) window manager.

      --
      we discovered a new way to think.
    2. Re:Smartest workflow move ....ever! by MustardAndPizza · · Score: 1

      Yeah! Though I think they'd win more supporters if they enabled it by default instead of making it just an option that can be turned on. The article didn't seem really clear about that.

      ----
      This signature is false.

    3. Re:Smartest workflow move ....ever! by Lord+Lode · · Score: 4, Insightful

      No, the makers of a painting program should not say "use window manager X or Y". The makers of a painting program should ensure that their program works in a reasonable way on the system the user has.

      User-friendlyness, you know?

    4. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 3, Insightful

      In general, if you want user-friendlyness, open source software isn't the place to be looking

    5. Re:Smartest workflow move ....ever! by ztransform · · Score: 0, Flamebait

      you should be using focus-follows-mouse

      Focus-follows-mouse made no sense back in the old days with Solaris work stations. It still makes no sense.

    6. Re:Smartest workflow move ....ever! by Scutter · · Score: 5, Insightful

      So now they're screwing up a totally fine UI and degenerate into the train wreck that's Photoshop. Nice.

      I agree! How dare they give you the option to have a single-window mode that's turned off by default! Jerks!

      --

      "Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
    7. Re:Smartest workflow move ....ever! by Vanderhoth · · Score: 2, Insightful

      I have to admit when I was using GIMP under Windows 7, having multiple windows for different toolboxes + the image window was a pain in the arse. I couldn't get the tiling to work properly. I made the move to Kubuntu about a month ago and after the initial shock getting use to a new interface and configuring the desktop I found it definitely works as good as windows in many respects and better in others; such as being able to tile the separate toolboxes in GIMP and getting the window to snap to its nearest neighbor (something I couldn't figure out in Windows 7).

      The interface changes I think will be ok. It's a "single-window mode" so I would assume that means if you don't want to use single window mode you don't have to.

    8. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 2, Informative

      FTA:

      The single-window mode can be toggled from a checkbox in the Windows menu.

      So... What were you arguing about again?

    9. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0, Troll

      You can get user-friendliness with open source software. You just shouldn't be looking at apps built upon a hack toolkit like GTK+. So that rules out basically all GNOME apps.

      Check out apps that use Qt. Most KDE apps, for instance, have a UI superior to that of many Mac OS X apps.

    10. Re:Smartest workflow move ....ever! by Lumpy · · Score: 1

      Exactly. Just because a bunch of luddite Photoshop users whine like babies that the UI looks different they cave in and degrade the interface to 1995 design ideas.

      Yet I dont hear the photoshop guys whining how Photoshop's lats iteration in UI changes match closer to the Gimp now with all the windows seperate and floating "all over the place" to put it into the words of a Photoshop user that snubed Gimp when I last showed him.

      What I want gimp to focus on is more of the tools like the "save for web" features that photoshop has and more perspective controls...

      --
      Do not look at laser with remaining good eye.
    11. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 1

      Unless you're a nerd/programmer, in which case OSS is often pretty smooth.

    12. Re:Smartest workflow move ....ever! by zwei2stein · · Score: 1

      No, the gimp UI was trainwreck. Gimped. Totally unworkable if you ever wanted to edit few images. while having some other application running. It was hiding ui elements/features (learging curve being awfull thanks to it). Several highly illogical user flow choices (if you want brush of certain width, you have to define new one!?).

      I ended up buying actual application where ui was designed with intent to help user, not to make developers job easy.

      Besides ... tiling windows? Is that magical thing that helps? Oh come on, that just leads to more mess as it resizes window you want to work in into something unuseable. Focus follows mouse? Eww, that is only good as eye candy. You should not need wondow manager to pick slack for bad ui anyway...

      --
      -- Technology for the sake of technology is as pathetic as eschewing technology because it's technology.
    13. Re:Smartest workflow move ....ever! by Lumpy · · Score: 2, Informative

      to you.

      To many that understood the reason it makes a lot of sense.

      Select in window A, Ctrl-C to copy, mouse to window B Ctrl-V to paste. works great... It's all how open you were to learning new input interfaces.

      --
      Do not look at laser with remaining good eye.
    14. Re:Smartest workflow move ....ever! by AleBaba · · Score: 1

      I hate focus-follows-pointer and disliked any tiling window-manager I ever tried even more. Users like me will have the **option** to enable a single-windowed interface as well as docking. If you don't like either you just refrain from docking windows or touching that "screw my GIMP up"-setting. But why am I telling you this, you read the article and just wanted to troll, didn't you?

    15. Re:Smartest workflow move ....ever! by bigtomrodney · · Score: 1

      I would guess that distributions such as Ubuntu/openSUSE/Fedora might end up packaging Gimp with this enabled by default. They would be likely targets for this behaviour and indeed much of the complainting comes from distro feedback.

      Personally I would prefer if it was enabled by default but it may be simply because this new layout is not mature enough yet.

      --
      I never get used to these constant resurrections
    16. Re:Smartest workflow move ....ever! by hedwards · · Score: 1

      Single window mode is a step in the right direction compared with previous versions. But from the looks of it I'd say that multi window is far more effective than it was previously. The ability to dock all your tools in one window, keep the drawing surface on the other screen and probably have an over view of the image on the screen with the tools seems like a significant improvement over using just one window.

    17. Re:Smartest workflow move ....ever! by AntiDragon · · Score: 2, Informative

      That's not what I read - they're _adding_ a single-window mode. You don't have to use it.

      --
      "...So I hung back and lurked. For 18 months. Can't beat a good old-fashioned lurking."
    18. Re:Smartest workflow move ....ever! by marcansoft · · Score: 2, Interesting

      It's even worse - at least on my KDE system, the main GIMP toolbox window doesn't even show up in the task bar. I have no clue why, but this is the only program that has this issue. The net result is that I have to minimize other windows to get to it if I ever "lose" it.

    19. Re:Smartest workflow move ....ever! by AleBaba · · Score: 1

      Ctrl-C/V? I thought we were supposed to use the second mouse button after highlighting? ;-)

    20. Re:Smartest workflow move ....ever! by Curtman · · Score: 1

      Yeah! Though I think they'd win more supporters if they enabled it by default instead of making it just an option that can be turned on. The article didn't seem really clear about that.

      I still don't understand the point of sticking the tools in the same window as the image. I tend to have the image fullscreen one display, and the tools, layer selector, etc on another. What exactly is gained by putting them all in a big window?

    21. Re:Smartest workflow move ....ever! by Lumpy · · Score: 1

      You mean middle. PC windows users get confused when presented with a proper 3 button mouse.

      --
      Do not look at laser with remaining good eye.
    22. Re:Smartest workflow move ....ever! by daid303 · · Score: 4, Informative

      It is possible, take a look at inkscape: http://www.inkscape.org/

      Using inkscape was a great shock to me, it was usable out of the box, with 0 tutorials! A real usable open source image application. It should be the flagship of FOSS development IMHO.

      It's not the single window/multi window that makes GIMP bad. It's the GIMP UI that makes GIMP bad. Every time I tried to use it it found myself fighting the UI. Not a single feature was easy to use, no single element reacts as you expect.
      I only know 1 worse offender, Blender. Which just mocks you with it's UI.

    23. Re:Smartest workflow move ....ever! by Tim+C · · Score: 1

      Some of us grew up on non-PC, non-Windows machines for decades* before ever getting a Windows PC, and are not so easily confused :)

      (Well, about 1.5 decades, anyway...)

    24. Re:Smartest workflow move ....ever! by 4181 · · Score: 1

      Focus-follows-mouse made no sense back in the old days with Solaris work stations. It still makes no sense.

      Focus-follows-mouse without raise-on-focus makes tons of sense to me. Something along the lines of FVWM's sloppyFocus makes it even better.

    25. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 1, Funny

      Blender is incredibly powerfull if you take a year to learn it....
      Without it weird ui it would not be as migthy

    26. Re:Smartest workflow move ....ever! by mikael_j · · Score: 2, Interesting

      Actually, on OS X Photoshop has a much nicer UI than the Windows versions have had (I haven't used the Win version of Photoshop since CS so it may have changed), one of the things that always bothered me with the Win version was how it handled windows and toolbars, on the OS X version the default behaviour is non-MDI (free-floating image windows) and that if Photoshop isn't the active program the toolbars are hidden. As for the "traditional" GIMP UI, well it's worse than the "traditional" Windows UI for Photoshop so I fail to see how they could possibly make it worse by changing it...

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    27. Re:Smartest workflow move ....ever! by WWWWolf · · Score: 4, Insightful

      No, the makers of a painting program should not say "use window manager X or Y".

      They're not really saying "use window manager X or Y". They were saying "use any window manager you want as long as it supports feature X or Y" - a far more reasonable request.

      Having simple pieces that all take responsibility of their own area is the *nix way; if managing windows is hard, that's not the application's fault, it's the window manager's fault. Why fix one application when you can fix all of the applications at once?

      Now they're saying "since so many of you refuse to use a window manager that works, we're doing a workaround..." and then add, "but you could - you know - save time by using the current version with a window manager that's not broken. Just saying."

    28. Re:Smartest workflow move ....ever! by Urza9814 · · Score: 2, Interesting

      They should also not alienate their users by changing the UI on every damn release. I liked the way it was back in 2.2. I can barely use 2.4. I'm quite afraid of how horrible 2.8 is going to be. Every time they move shit around to be 'more like photoshop' they end up putting things in places that make absolutely no sense. I know on one of the older versions when they first started this crap, to manage layers you went not to the 'layers' menu but to the 'dialogs' menu. WTF? Now I don't even know how anymore. It usually takes me 20 minutes of digging through menus to finally find the layer manager.

    29. Re:Smartest workflow move ....ever! by IntlHarvester · · Score: 4, Insightful

      Focus-follows-mouse made no sense back in the old days with Solaris work stations. It still makes no sense.

      It made sense for the stereotypical bearded Unix guy with nothing but 8 different XTerms open on his gigantic Sun monitor. None of his software used a mouse for input, so why not use it as an enhanced 2-dimensional task switcher?

      --
      Business. Numbers. Money. People. Computer World.
    30. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      +1!

      Why are there so many buttons that aren't labeled? WTFuck??

    31. Re:Smartest workflow move ....ever! by Dachannien · · Score: 1

      That's okay - Mac users got confused for the longest time when presented with a two-button mouse.

      Sometimes even with a one-button mouse, such as when the iMac zero-button "HULK SMASH" mice were in vogue.

    32. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      ...

      As for "clicking on every single window", you should be using focus-follows-mouse - and if managing many windows is a problem, use a good (tiling) window manager.

      I use GIMP on my Windows machine you insensitive clod.

    33. Re:Smartest workflow move ....ever! by elrous0 · · Score: 4, Insightful

      If you think Photoshop is "luddite" compared to GIMP, you are truly a deluded soul. According to the review, you couldn't even type text directly onto an image until this new build. Do you realize how basic a feature that is? That doesn't suggest a program that's way ahead of Photoshop to me--it suggests a program that's way behind.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    34. Re:Smartest workflow move ....ever! by jedidiah · · Score: 2, Insightful

      If you want "user friendliness" then perhaps you shouldn't be looking at the tools that have "everything and the kitchen sink". No matter how much you arrange the buttons and knobs you are still going to end up with something that looks like a 747 and deals with features you can't even name ( nevermind understand ).

      If you want "easy", then look for an iPhoto knockoff rather than a Photoshop knockoff.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    35. Re:Smartest workflow move ....ever! by Vanderhoth · · Score: 1

      The only problem I see with your suggestion is the constant flipping back and forth between desktops or screens.

      I use two monitors at work, but I still find having a tools window on one screen and the image on the other a pain to constantly be moving back and forth between. I've learned a lot of the shortcut keys to avoid having to move my mouse to far between my work and the tool box, this also comes in handy when I'm working at home on a single monitor laptop. Mind you I'm not a professional graphic artist and my usage of GIMP is limited to the occasional display poster I might do once or twice a year or a more sentimental piece I'd do at home.

      That being said if you were just putting the finishing touches on a photo, CG work or another piece having the image use as much real estate as possible is the better way to go. In that case I'd want the tools in a separate window.

    36. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      So in other words they're being smug assholes to people who use one OS versus another.

      Classy.

    37. Re:Smartest workflow move ....ever! by xaxa · · Score: 2, Interesting

      Focus-follows-mouse [...]

      It made sense for the stereotypical bearded Unix guy with nothing but 8 different XTerms open on his gigantic Sun monitor. [...]

      OK, but how does focus-follows-mouse disadvantage everyone else? I use it, and I don't have a beard.

    38. Re:Smartest workflow move ....ever! by Nathrael · · Score: 3, Informative

      Take a look at Gimp 2.2; it's - I believe - the last version with the "old" UI, which was very intuitive and convenient to use. They only screwed it up in the newer versions due to reasons completely unknown to me.

      --
      A good education is a bit like a STD - it makes you unsuitable for a lot of jobs and gives you a desire to spread it.
    39. Re:Smartest workflow move ....ever! by elrous0 · · Score: 1

      I would like to second that. Inkscape has a surprisingly good UI for open source software. It is at least as intuitive as Illustrator, and I actually prefer it over Illustrator for a lot of simple tasks (especially since it's footprint is much smaller and it's relatively quick and easy to use). The same cannot be said (in the past anyway) of GIMP vs. Photoshop. Inkscape and Firefox are two programs I regularly cite as great examples of open source software that's comparable to proprietary counterparts.

      I really wish more open source coders would put more consideration into their UI. There is a reason that proprietary software companies pay actual designers to work on the UI, you know (they're not just there to make it look pretty).

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    40. Re:Smartest workflow move ....ever! by TheSunborn · · Score: 2, Informative

      That's just an insane default setting in gimp. Why they choose to make the default that way is really something I would like to know.

      To change it: Go to file->preference and then "Window Management" and then set "hint for the toolbox" to normal window. (This is in GIMP 2.6.8, it might be other places in other versions).

      To find out what a "utility window is suposed to be", i started the gimp help and damm it's ugly. And the the text in the screenshots are impossible to read.
      But the help contain kind of an explanation because it say

      "If you choose "Utility Window", they will be raised into visibility whenever you activate an image window, and kept in front of every image window. If you choose "Keep above", they will be kept in front of every other window at all times. Note that changes you make here will not take effect until the next time you start GIMP."

      But as you found out, this is not what really happens, so either its a bug in you window manager(I use kde 4.3/fedora 12 and there the utility window stay below and hidden, so it might just be a kde window manager bug).

    41. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      or paint.net

    42. Re:Smartest workflow move ....ever! by Vanderhoth · · Score: 1

      It's handy to have the tools and the image in one window if you only have one monitor. I often work with my laptop while traveling or sitting at home and don't have the option of or the space for a second monitor. Sometimes having a the tools window and an image window becomes very inconvenient because the tool window is constantly getting pushed to the back of several applications/image windows. I constantly have to stop what I'm doing so I can find it and bring it back to the front.

      In another thread I talked about the issues I had with tiling under Windows 7 so I could see both tool and image windows at the same time. I use Kubuntu now and the tiling works much better.

    43. Re:Smartest workflow move ....ever! by kaiser423 · · Score: 1

      Why use the mouse? That's what cursors are for!

      alt+tab to window A, hold down the shift, press a couple of arrow keys, Ctrl+C, Alt+Tab back to B, Ctrl+V.

      Fast as can be. I swear, it's amazing how many people are befuddled by how quickly and easily I can select text using the keyboard in nearly any application. If you're used to home/end/pg keys and the arrows, it's extremely quick and intuitive.

      Why the hell would I want the focus to only follow the mouse, especially for something as basic and copy and paste? I typically like to have my mouse pre-positioned near the net menu/item that I need to click, and operate pretty much everything else via the keyboard. Less mousing usually means less interruption of workflow/thought to ensure that you're clicking or moving to the exact right item.

      Not an old-timer here, 28, grew up using GUI's, and grew up learning the quick ways around them. Keyboard ftw!

    44. Re:Smartest workflow move ....ever! by tepples · · Score: 2, Interesting

      If you want "easy", then look for an iPhoto knockoff rather than a Photoshop knockoff.

      I chose GIMP because I usually don't want to manipulate photos; I want to edit pixel art for use in a sprite comic or a video game. Occasionally I edit photos, but usually to trace them on a separate layer to make pixel graphics. What's a better tool than GIMP for doing that?

    45. Re:Smartest workflow move ....ever! by SpooForBrains · · Score: 4, Interesting

      That's all very well and good, but a window manager that's broken covers:

      KDE
      GNOME (I believe - I've never used it in anger myself)
      Windows
      and probably MANY more, if not most. So, a significant proportion of the potential user-base.

      Yes, some of these can be configured to work the way the developers require for sensible functioning of their app.

      Also, this does not address the problem of having to use GIMP with multiple workspaces/desktops, whereby "Send to desktop n" will send the image you're working on, but none of the toolbars or dialogs associated with working on that image. This was my second biggest bugbear of using GIMP (the first, obviously, being the absurdly steep learning curve).

      --
      "The dew has clearly fallen with a particularly sickening thud this morning"
    46. Re:Smartest workflow move ....ever! by Kjella · · Score: 3, Interesting

      OK, but how does focus-follows-mouse disadvantage everyone else? I use it, and I don't have a beard.

      I can't speak for everyone else, but in my case the keyboard and mouse works like a team, I do shortcuts on the keyboard while the mouse is on its way or already somewhere else. A typical operation is copying/moving files or text which for me is usually Ctrl-X/C *click* Ctrl-V as the click focuses on the destination. Focus follow steals the focus too soon.

      Another big annoyance is losing focus if I move my hand over to the keyboard to type, particularly on the stupid apps that have focus follows mouse even inside the application. It really doesn't take much to move a line away in a form or something.

      Also, I find I can be much more effective if I can be erratic with the mouse and click to confirm rather than things popping in and out of focus all over the place. That I could probably get used to ignore but I find it distracting and not productive.

      --
      Live today, because you never know what tomorrow brings
    47. Re:Smartest workflow move ....ever! by NeoSkandranon · · Score: 1

      Their obvious retort is "If you had a decent window manager the UI wouldn't BE bad"

      But I'm right there with you. I got fed up and bought Lightroom and now use it for about 95% of my photo work. I fire gimp up when i have to, for certain tasks.

      --
      If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
    48. Re:Smartest workflow move ....ever! by Waffle+Iron · · Score: 4, Insightful

      They were saying "use any window manager you want as long as it supports feature X or Y" - a far more reasonable request.

      What if feature X or Y drives the user fricking insane?

      The first time I used a Unix workstation 20 years ago, I was appalled by the focus-follows-mouse misfeature. It turns moving your mouse into navigating a minefield. Luckily, more sane desktop environments have been developed in the decades since.

      I will never, ever enable focus-follows mouse. Nor will the vast majority of the population. I would switch to Microsoft Windows rather than suffer such abuse from a window manager. So the request is *not* reasonable.

    49. Re:Smartest workflow move ....ever! by thePowerOfGrayskull · · Score: 1

      you should be using focus-follows-mouse

      Focus-follows-mouse made no sense back in the old days with Solaris work stations. It still makes no sense.

      Frankly, I still want "focus follows eyes". Maybe then I could stop typing into the wrong winsure boss I'll stop right overdow all the time.

    50. Re:Smartest workflow move ....ever! by quickgold192 · · Score: 3, Insightful

      if managing windows is hard, that's not the application's fault, it's the window manager's fault.

      If everyone followed that logic, we would never have had tabbed browsing.

    51. Re:Smartest workflow move ....ever! by dsavi · · Score: 2, Informative

      I disagree strongly with you about Blender's UI. The stable UI is indeed filled with annoyances, but other than that it is an entirely logical system. It is basically a tiling window manager, with the "windows" being the various functional parts of the program. And the current unstable version fixes all but one of those annoyances, the remaining annoyance being the window selection dropdown. Also, the unstable version doesn't look like it was a product of the mid-90s anymore.

    52. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      Thank you so much for pointing this out. While I'd found a workaround (bring another maximized window to the front, then pull up Gimp again), it's inconvenient and irritating. This will certainly make my life easier!

      (Posting AC so I could still mod you up.)

    53. Re:Smartest workflow move ....ever! by Aklyon · · Score: 1

      if you can get the .net part to cooperate.

      --
      I reserve the right to have a physical object so I can sell it later, and recover my money.
    54. Re:Smartest workflow move ....ever! by The+Mighty+Buzzard · · Score: 1

      More importantly, how does it affect those of us who only wear a beard in the winter for the added facial warmth?

      --
      Violence is like duct tape. If it doesn't solve the problem, you didn't use enough.
    55. Re:Smartest workflow move ....ever! by TheSunborn · · Score: 1

      It also show something about the ui design of gimp that you must be a developer of software for X to even know what you are looking for. How many normal users would even know what a window type hint was.

      (Posting AC so I could still mod you up.)

      - Sorry, but I don't think that works. because Slashdot keep remembering who posted in which thread, even if you checked the "annon" button.)

    56. Re:Smartest workflow move ....ever! by TrancePhreak · · Score: 1

      Paint.Net comes to mind. The old Paintshop Pro was good for it. Real pixel artists often go for ProMotion. Here's a link: http://www.cosmigo.com/promotion/

      --

      -]Phreak Out[-
    57. Re:Smartest workflow move ....ever! by Slapo · · Score: 1

      You can move utility windows (such as layers) into the toolbox window (below the toolbox itself) and use ctrl+b to bring it to top, at least in the 2.6 series. I think it could be done that way in 2.4 as well.

    58. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0
      No, you get to pick either the old or the new UI:

      It's important to understand that the single-window mode is entirely optional and isn't going to replace the multi-window mode. Users will be able to choose which one best meets their needs.

    59. Re:Smartest workflow move ....ever! by _Sprocket_ · · Score: 1

      Focus-follows-mouse made no sense back in the old days with Solaris work stations. It still makes no sense.

      Focus-follows-mouse and multiple desktops are some of the features I really miss whenever I have to use a Windows desktop.

    60. Re:Smartest workflow move ....ever! by Fallingcow · · Score: 0, Troll

      Is that the one where you had to right-click on the image to save it? But that still had a "file" menu--just no "save" option in it?

      'cuz that one had probably the worst GUI I've ever used.

    61. Re:Smartest workflow move ....ever! by SMOKEING · · Score: 1

      Out of developers etiquette, yes, they shouldn't. They are sure hell expected to respect the choice of WM by the user, or face accusations of being racist.

      But, not all WMs are born equal. A good deal of them make their living by simply being small. It is absurd to require of the GIMP developers to cater for them too. For a decent workflow, to start with, you need 4G+ -- who on earth would consider a WM with exceptionally small memory footprint in preference to whatever GIMP devs happen to recommend?

      1. A good WM matters, additionally, for the configurability of its actions. Having to reach with the mouse for a window's title to move that window is, admittedly, a sane default for the masses, but for a designer who needs to drag two windows apart which GIMP has just batch-opened, and needs to do it quickly, holding Win key and click-dragging at anywhere the window, gets him a +200% boost in efficiency. And, if he happens to own a keyboard without the Win key, he will want to be able to remap that for whatever his left thumb is hovering over. In Windows, the most usable key modifier for a designer, is reserved. How's that cool?

      2. For those with a decent WM which respects freedesktop.org hints and where windows can be made sticky by regex matching at creation time, it's oh so logical to have toolbox and palettes sticky and keep images in windows on several workspaces, and switch between them by sliding to an adjacent workspace (ideally by just hitting the screen edge). Second, if your WM supports viewports (along with workspaces), you can spread an image window over several viewports and work on it in parts, similarly by sliding up/down/sideways. Finally, enabling the Wall plugin (rather than that rotating Cube which has littered youtube ad nauseam) in compiz will give you an overview of all your viewports at a key press.

      I challenge any MDI proponent to beat me on these two points.

      The reason Photoshop never had multiple-window GUI is that such is the Windows way. In Adobe Reader for Linux, interestingly, they implemented their own MDI for GTK+. Looks like Adobe just has it carved in stone, while Photoshop users keep thinking Adobe UI designers have tried and tested it and proved that is the best way to get windows organised, period.

    62. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      An application where you don't have to RTFM? That's against the spirit of free software.

    63. Re:Smartest workflow move ....ever! by GooberToo · · Score: 4, Insightful

      I was appalled by the focus-follows-mouse misfeature.

      Oddly, what you're calling a misfeature is what many would call click-to-focus. Click to focus needless requires extra clicking. Now do keep in mind there is a difference between raise on focus and focus follows mouse. I hate raise on focus but focus follows mouse is extremely superior to click-to-focus. Why? Because click-to-focus needlessly forces you to waste screen real estate when referencing one screen and inputting on another. This is even more so as you continue to add more and more references screens.

      Like many technology related issues, many times is a case of what's different is bad or ugly. You were likely taught to use a computer with click-to-focus and therefore anything which is not that is bad. But once you get used to it, the click-to-focus style of using interfaces, assuming the interface is designed to work with it (*cough* no windows *cough*), anything else sucks and sucks badly.

      So if you enjoy needlessly clicking for the sake of needlessly clicking, then by all means continue to use click-to-focus. But for those of us that enjoy fewer clicks and higher efficiency of interface, you'll not want to go back to the insanity which is click-to-focus.

      I guess if you're one of those users who maximizes every window and never multi-tasks, then there is nothing wrong with click-to-focus. But if not, you need to give it a try for a week or two and you'll be wondering what the heck you were thinking. Of course, this assumes you're not using Windows, which is specifically designed to break focus follows mouse behavior. There, its usable but IMO, a wash because of Windows' UI behaviors.

    64. Re:Smartest workflow move ....ever! by GooberToo · · Score: 1

      Eeek! My references to, "screens", should be, "windows".

    65. Re:Smartest workflow move ....ever! by SenseiLeNoir · · Score: 1

      Paint.net is a great program, but is "windows only" (though i think they have made stides to make it work with mono). personally i also like irfan view

      --
      Have a nice day!
    66. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      So now they're screwing up a totally fine UI

      You do know that they're also keeping the old UI, right? -- you'll have a choice between the two.

    67. Re:Smartest workflow move ....ever! by MacAnkka · · Score: 3, Interesting

      Blender is in the process of changing it's UI, too! They had this amazing and innovative idea of putting important and often used commands available on actual buttons, so you're not completely screwed if you don't happen to remember the shortcut!

      You might be able to shave off at least a month of that one year learning curve now!

      (The latest SVN builds for all the relevant platforms can be found here, if anyone want's to check it out)

    68. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      ...What's a better tool than GIMP for doing that?

      Uh, PhotoShop?

    69. Re:Smartest workflow move ....ever! by slick_rick · · Score: 1

      Amen.

      Does Win7/Vista still hang for a few seconds every time you click on the empty optical drive in Explorer?

      Besides, my gigantor monitor is a Samsung.

      --
      apt-get install redhat please god - Me (take it easy, I love Debian)
    70. Re:Smartest workflow move ....ever! by jo_ham · · Score: 2, Insightful

      Is the layers menu actually under "layers" now instead of "dialogs"?

      Can you go to the file menu and save from there or do you have to right click the image?

      These are sorts of inconsistencies that that "luddite" photoshop UI doesn't have to contend with.

      the GIMP UI is like a toilet with a rope attached to the flush mechanism, with a handwritten note attached to the handle on the outside that says "we'll implement this sometime later". Sure it works, but if you use it every day you want it to work properly.

    71. Re:Smartest workflow move ....ever! by spikenerd · · Score: 1

      In general, if you want user-friendlyness, open source software isn't the place to be looking

      That's like saying if you want good mathematicians, white Caucasians are the people to consider. Perhaps the mean score of some metric with one class may currently be higher than the mean score of another class, but there is no need to imply that the deviation is so tight that there is no overlap. Open Source is perfectly capable of producing a good UI. In some cases it produces the best UI. Your sweeping generalizations are rude and ignorant.

    72. Re:Smartest workflow move ....ever! by Chris+Burke · · Score: 1

      It makes a lot of sense if you want to be able to put keyboard focus on an app without raising it to the foreground. It makes a lot of sense if you want to be able to change focus quickly, and if you want to interact with widgets on that app quickly and in a predictable way.

      I hate click to focus, and I always hate when I'm on a system that can't be easily changed. Even though click to focus is what I learned first, and used for roughly ten years. I just didn't know how much it sucked.

      --

      The enemies of Democracy are
    73. Re:Smartest workflow move ....ever! by Chris+Burke · · Score: 3, Insightful

      None of his software used a mouse for input, so why not use it as an enhanced 2-dimensional task switcher?

      I don't understand. If you're using your mouse for input (as I very frequently do), doesn't it make sense that your mouse would be over the application that you're interacting with, which at least suggests it should have focus? If you're using the mouse for input, that implies clicking, which would give that app focus in click-to-focus anyway.

      I'm not saying there's something wrong with your preference, I just don't seem to get the usage model that inspires the preference. The more graphical apps I'm using, the more I appreciate focus-follows-mouse.

      --

      The enemies of Democracy are
    74. Re:Smartest workflow move ....ever! by gknoy · · Score: 2, Insightful

      I was appalled by the focus-follows-mouse misfeature. It turns moving your mouse into navigating a minefield.... I will never, ever enable focus-follows mouse.

      As a counter-anecdote, I find focus-follows-mouse absolutely indispensable. I will go to nearly any lengths to enable it, even following obscure and hard to find tutorials on what registry values to change in order to get that behavior in Windows Vista. Clicking to change windows is very jarring to me, because things aren't working the way I expect them to.

      I consider Raise-on-focus to be a similar degree of abomination as you feel focus-follows-mouse to be. (If I wanted it raised, I would have clicked on it!)

      Different users have different likes and expectations. I'm sorry you don't like focus following the mouse, in much the same way that I am sad to hear when people dislike sushi.

    75. Re:Smartest workflow move ....ever! by PitaBred · · Score: 1

      I've always thought that GIMP much more geared to be a photo-editing application, not as much a "paint"-style application with simple shapes and color fills and such. Maybe something like Krita would give you more appropriate functionality for your intended output? Or are you working down at the actual pixel level and then expanding images with no scaling algorithm in order to get your comics? I can see GIMP being ok in that working sense.

    76. Re:Smartest workflow move ....ever! by vurian · · Score: 1

      I just realized that that's the reason focus-follows-mouse never made sense for me: I'm left-handed. There's no way I can select text and have my hand on the mouse at the same time.

    77. Re:Smartest workflow move ....ever! by PitaBred · · Score: 1

      Really? I love focus follows mouse. I turn it on whenever possible. I hate having to have whatever window I'm wanting to type in having to be at the top. If I'm trying to fill out a web form and have some notes in another window, I have to shrink the window down and keep switching between them back and forth if I want to do it without focus-follows-mouse. With it, I just keep the browser open below the "source" window, and it still has focus. I can't imagine people working efficiently without it.

    78. Re:Smartest workflow move ....ever! by Ltap · · Score: 1

      For once, I agree with the AC. One of the highlights of using a minimal WM and customizing everything is that you're adjusting the system to suit your preferences, not adjusting the way you want things to be to the system.

      --
      Yet Another Tech Blog
      (but so much more, including game and movie reviews)
      http://yanteb.peasantoid.org
    79. Re:Smartest workflow move ....ever! by dotgain · · Score: 1

      Open Source is perfectly capable of producing a good UI.

      I agree, I prefer the interface in all the OSS examples you listed.

    80. Re:Smartest workflow move ....ever! by theheadlessrabbit · · Score: 3, Insightful

      Take a look at Gimp 2.2; it's - I believe - the last version with the "old" UI, which was very intuitive and convenient to use. They only screwed it up in the newer versions due to reasons completely unknown to me.

      I have found the complete opposite. the old gimp UI was impossible to navigate. It's like blender, where everything about the UI is just wrong, anyone with even the slightest bit of experience on similar software simplt cannot use it.
      3 horizontal windows? whats going on? I've been using various graphic programs for 15 years now, never needing a manual for any of them, until running into gimp, the 1st program I souldn't solve intuitively, through trial and error.

      The new interface has the toolbar that is common to every other graphics program in existence, so it doesn't require a series of tutorials just to know where to get started. The newer gimp UI is a significant improvement. I was able to go straight from photoshop to gimp without needed a help file (which is a good thing, since Ubuntu doesn't seem to include the gimp help files) The only major problems left with gimps AI are dealing with layers; pasting is especially cumbersome.

      --
      -I only code in BASIC.-
    81. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      Is the layers menu actually under "layers" now instead of "dialogs"?

      Well, I’m currently looking at version 2.6.0, and the layers menu is a menu called Layer.

      If you mean the layers dialog window, it’s normally docked in the “Layers, Channels, Paths, Undo” dialog window, and if that isn’t visible, you can open it from the Windows menu.

      Can you go to the file menu and save from there or do you have to right click the image?

      Um, yes...

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    82. Re:Smartest workflow move ....ever! by MindPrison · · Score: 1

      In general, if you want user-friendlyness, open source software isn't the place to be looking

      WTF?

      I'd say exactly the opposite - if you want user friendliness - Open Source IS your hope, basically because it's programmed by users - for users!

      --
      What this world is coming to - is for you and me to decide.
    83. Re:Smartest workflow move ....ever! by dotgain · · Score: 1

      Wha!? They've done things to make GIMP more 'like PhotoShop'? Those things have certainly eluded me.

    84. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      If I'm trying to fill out a web form and have some notes in another window, I have to shrink the window down and keep switching between them back and forth if I want to do it without focus-follows-mouse.

      Why would you want to keep reaching for your mouse when Alt-Tab works perfectly fine and doesn’t require you to take your hands off the keyboard?!!

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    85. Re:Smartest workflow move ....ever! by jo_ham · · Score: 1

      Great, so those two were fixed.

    86. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      Blender is in the process of changing it's UI, too!

      As long as it keeps the hookers and blackjack.

      Oh! Blender. Nevermind.

    87. Re:Smartest workflow move ....ever! by aztracker1 · · Score: 1

      I'd suggest looking at Pinta. Though, to be honest, even Paint.net is missing a few features I'd like to see. (raster scaling/rotating/skewing, for example). I've used Gimp for some transforms, but the results are usually less than stellar. To be honest, my favorite UI for an image tool was probably Paint Shop Pro 8, of course after Corel bought out Jasc it kind of went down hill.

      --
      Michael J. Ryan - tracker1.info
    88. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      My personal issues with it are:

      Toolboxes and dialog boxes don’t minimize and aren’t always on top (and don’t have taskbar buttons to allow me to bring them to top when they aren’t);

      Hotkeys frequently don’t work if I’ve just clicked a layer or tool. I have to change the focus back to the image that I’m editing before the hotkey will work again.

      Honestly, if they would just fix these two things (I offered my ideas of how to fix them here), the UI would be vastly improved.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    89. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      Make the toolboxes and dialogs always on top.

      Make them go away when GIMP doesn’t have focus.

      These two things would basically fix GIMP’s entire UI.

      For bonus points, dock them to the sides of the screen when the GIMP image window is maximized, and maximize the window to fill the remaining space. Or switch to a single-window mode. But the multi-window, non-maximized UI needs to be fixed. Badly.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    90. Re:Smartest workflow move ....ever! by PitaBred · · Score: 3, Informative

      What are you talking about, typing text directly onto an image? You have to click the Text tool, then place it, but then typing goes right in. Always has as far as I know with the GIMP. Don't knock it 'till you've tried it.

    91. Re:Smartest workflow move ....ever! by PitaBred · · Score: 1

      I only reach for the mouse once. I can tab between form fields, and my reference is always on top. The point is that I don't have to hit Alt+Tab OR use the mouse all the time OR just remember what was on the other document.

      It doesn't seem that you actually understand what I'm talking about. The "source" window STAYS ON TOP, but the one I'm typing in is below it, BUT STILL HAS FOCUS.

    92. Re:Smartest workflow move ....ever! by zippthorne · · Score: 1

      Yeah, but the GP's issue is probably with what happens when you just want to use the keyboard for input for a while (perhaps some task that using a mouse for doesn't really enhance), and you don't want the mouse pointer to be in the way, either.

      If you just carelessly put the mouse "off window" and it happens that there is another window under it and "focus follows mouse," the you're going to get a little jarring surprise when you start typing. Some systems will let you alt-tab away to the proper window, but guess what happens if your elbow nudges the mouse just a little bit in that circumstance...

      --
      Can you be Even More Awesome?!
    93. Re:Smartest workflow move ....ever! by carlmenezes · · Score: 1

      Yes, Yes, Yes, Oh god yes!

      --
      Find a job you like and you will never work a day in your life.
    94. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      It doesn't seem that you actually understand what I'm talking about.

      No, I don’t.

      If you’re not constantly switching back-and-forth, why do you want focus-follows-mouse? and if you are, why isn’t alt-tab better?

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    95. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      I totally agree. I use GIMP in portrait screen mode and is totally unusable with a main window you can't hide.

    96. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      Is the layers menu actually under "layers" now instead of "dialogs"?

      Both, they're two different things. Dialogs->Layers shows the Layers Dialog. "Layer" is also a top-level menu. Always has been. Photoshop has a very similar arrangement of both options.

    97. Re:Smartest workflow move ....ever! by Blakey+Rat · · Score: 1

      It is possible, take a look at inkscape: http://www.inkscape.org/

      Now take a look at Inkscape on Windows or OS X... shocker! It's a piece of crap!

      (Mostly due to them using GTK+, which is a piece of crap. But still.)

      The point here is you're not going to build-up a reputation for usability if the majority of your users see the crappy version. (Even if Inkscape is amazing in GNOME, most people are using Windows or OS X so they see the crap version.) Even worse, you're going to tell people "hey try Inkscape, it's amazing!" and they'll try the crap version, and then think you're a filthy liar.

    98. Re:Smartest workflow move ....ever! by cynyr · · Score: 1

      HMM? sloppy focus with autoraise solves this for me. Doesn't your window manager let you set that up? I'm betting you are on windows, in which case the answer is no it doesn't(without 3rd party addons).

      --
      All of the above was encrypted with a Quad ROT-13 method. Unauthorized decryption is in violation of the DMCA.
    99. Re:Smartest workflow move ....ever! by Blakey+Rat · · Score: 1

      Though, to be honest, even Paint.net is missing a few features I'd like to see. (raster scaling/rotating/skewing, for example).

      You might want to take another look-- I'm pretty sure it still doens't do skewing. But I'm 99% sure it does raster scaling/rotating, depending perhaps on what you mean by "raster." (Do you mean scaling/rotating without doing any smoothing? It'll do that. Or do you literally mean scaling/rotating bitmaps? It'll do that too.)

      Select the filled-arrow "Move pixels" tool, then select your scaling quality from the menu in the toolbar ("Pixelated" is the one you want), then just draw the mouse at the corner. Left-click to scale, right-click to rotate... works for me. Looks like ass with no smoothing, but... works.

    100. Re:Smartest workflow move ....ever! by Blakey+Rat · · Score: 2, Insightful

      Oddly, what you're calling a misfeature is what many would call click-to-focus. Click to focus needless requires extra clicking

      I'll take ALL of those wasted milliseconds times ten over accidentally typing in the wrong field because I bumped my mouse.

      You say "extra clicking" like tapping a mouse button is equivalent to a 4 hour forced march with 30lbs of equipment.

    101. Re:Smartest workflow move ....ever! by Grygus · · Score: 1

      If he didn't have focus-follows-mouse, he would be switching back and forth, and then maybe alt-tab would be better. What he's doing is avoiding the need to switch back and forth at all, because the source document remains visible on top while he is typing on a window "underneath" the source. It has all the benefits of alt-tab, but eliminates the need to actually alt-tab.

    102. Re:Smartest workflow move ....ever! by Waffle+Iron · · Score: 2, Insightful

      So if you enjoy needlessly clicking for the sake of needlessly clicking, then by all means continue to use click-to-focus.

      I don't do much needless clicking, because I keep my hands on the keyboard and use Alt+Tab if I can. The mouse is relegated to secondary status, only used in the rare cases when it's worth taking my hands away from the more productive keyboard.

      That means that most of the time I really don't want to worry about where the mouse cursor is, and I certainly don't want it on top of the window I'm working on, and I *really* don't want to worry about what happens if I accidentally bump it.

    103. Re:Smartest workflow move ....ever! by Lord+Bitman · · Score: 1

      "focus follows mouse" is the most broken UI mistake ever conceived of. Focus follows eye-focus /maybe/, but I have yet to find an application for which "in order to have this window be marked as the one I'm working with, I need to partially-obscure it with a mouse pointer" is a sane idea. Let alone "let's turn the only truly safe "this will not actually do something" action in user interface convention into a "this has the ability to completely change how every input works" action.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
    104. Re:Smartest workflow move ....ever! by GameboyRMH · · Score: 1

      Apparently Linux desktop manager flamebaiting has come back into fashion among the Slashdot trolling community. So will the GNAA now be the Graphical Non-Agreement Association?

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    105. Re:Smartest workflow move ....ever! by elrous0 · · Score: 1
      According to that review, you had to type the text in a separate window, THEN place it. If he's wrong you had better write him and tell him. Apparently the idiots over at "gimp.org" have made mistakenly stated the same thing:

      The Text tool places text into an image. When you click on an image with this tool the Text Editor dialog is opened where you can type your text, and a text layer is added in the Layer Dialog. In the Text Option dialog, you can change the font, color and size of your text, and justify it, interactively.

      Better set them straight too.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    106. Re:Smartest workflow move ....ever! by ooloogi · · Score: 1

      I started from a click-to-focus background, and similarly would have said "I will never, ever enable focus-follows mouse." But then after having to use focus-follows mouse for a few weeks there was no way I could back. With click to focus you just need so much more screen space to do the same jobs.

    107. Re:Smartest workflow move ....ever! by ooloogi · · Score: 1

      Though not left-handed, I use my left hand for the mouse. I use focus-follows-mouse and don't find any trouble selecting text. Normally it's just left-button drag to select, and middle button click to drop on the destination....

    108. Re:Smartest workflow move ....ever! by cyberthanasis12 · · Score: 1

      Just because GIMP has a different interface than photoshop, it does not make it user-enemy. If you are used to GIMP's interface, then that of photoshop looks odd.
      When I say this I remember a secretary that we had a decade ago, who said that Staroffice (early Openoffice) didn't have an open button (and thus it was unusable). In reality, the button was there (a few positions to the right) and, after all, there was the open command in the file menu. But you know, if it isn't exactly like MSOffice, it is broken.

    109. Re:Smartest workflow move ....ever! by drinkypoo · · Score: 2, Insightful

      Focus follows mouse has broken semantics. It only works with mouse pointer hiding. It doesn't work if you have another means of switching focus (like alt-tab) because if you bump the mouse then you end up focused on the last window you focused with the mouse. If you mouse to nowhere, you also lose focus entirely. Sloppy focus fixes this last problem, but now most of us have a desktop window and that gets focus, so now sloppy focus is deprecated. Mouse hiding is a misfeature because now you have to find the mouse when you want to move it. Click to focus only falls down for textual applications like terminal windows or text editors; in all other cases you're going to be clicking things in the windows anyway, so it's okay for them to not focus until you click in them. So if you can bend your head around the conflict between task switching with the mouse and doing it with the keyboard, or if you never use GUI applications then I guess focus-follows-mouse is reasonable. For everyone else, click-to-focus makes more sense.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    110. Re:Smartest workflow move ....ever! by TigerTime · · Score: 1

      Oddly, what you're calling a misfeature is what many would call click-to-focus. Click to focus needless requires extra clicking.

      But ALL that extra clicking is how I get my daily exercise!

    111. Re:Smartest workflow move ....ever! by PitaBred · · Score: 1

      Like Grygus says. Focus follows mouse does not mean that the application has to come to the front. It just means that they keyboard input and such goes to that application. I hate it when the application comes to the front, and if that's your only experience with focus follows mouse, I can't blame you. But the proper, more efficient and elegant method of doing it is not that. It allows a window to accept keystrokes while not being the top window on the screen.

    112. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      Then your issue isn’t with focus-follows-mouse, it’s with the focused application always being on top, and this is easy enough to deal with by strategically arranging your windows (as I was saying).

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    113. Re:Smartest workflow move ....ever! by jonadab · · Score: 1

      > But as you found out, this is not what really
      > happens, so either its a bug in you window manager

      It could be a window manager bug, or it could also be a deliberate design choice. But either way the difference you experienced is the window manager's doing. The setting in question does work as described with most window managers.

      --
      Cut that out, or I will ship you to Norilsk in a box.
    114. Re:Smartest workflow move ....ever! by GooberToo · · Score: 1

      It gives focus to the window whereby the window then controls focus per normal rules.

      You may type into the wrong window but its unlikely you'll type into the wrong field unless you application uses a truly crappy widget set.

      For KDE and Gnome, and many others, it saves you clicks.

    115. Re:Smartest workflow move ....ever! by cmburns69 · · Score: 1

      I wish I had mod points, because you spoke my mind perfectly!

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
    116. Re:Smartest workflow move ....ever! by Blakey+Rat · · Score: 1

      For KDE and Gnome, and many others, it saves you clicks.

      You seemed to miss the point: I don't give a shit about "saving clicks." Clicks are not a finite resources, they don't cause global warming, and so I don't mind using up a lot of them.

      You're going to need to come up with a more concrete method of convincing me than telling me it "saves clicks."

    117. Re:Smartest workflow move ....ever! by cyberthanasis12 · · Score: 1

      Do you realize how basic a feature that is?

      Oddly enough, I don't. But since you do, please give away you hard earned euros to get a copy for your office and then another for your home (and don't forget to carefully file the licenses and the invoices, should BSA break into your office). And also, give more money to buy Windows too, because Photoshop does not run anywhere else (and keep the windows licenses and invoices in a safe place too, because it is YOUR responsibility to prove that you are not a pirate). And don't forget to give more money for the upgrades too.

      Meanwhile, I have installed GIMP to 20 or so PCs in my office, and, oddly enough, my colleagues have the basic intelligence to type text in a text box (which then goes on top the image). And no meetings for budget, no licenses, no bureaucracy. Somehow, I feel more competitive.

    118. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I don't believe you really tried focus follows mouse for more than a few minutes.

      Prove otherwise.

      Thank you

    119. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Also note that this new Gimp API (and also the API for virtually every other complex program) does focus follows mouse, by pretty much putting a tiled window manager into a big window and making the tiles do focus follows mouse.

      You are just not used to it. You are used to it when the windows are tiled and surrounded by a big WM border and will thus praise programs when they do it that way. This is illogical but it is very difficult to overcome.

    120. Re:Smartest workflow move ....ever! by Chris+Burke · · Score: 1

      It doesn't work if you have another means of switching focus (like alt-tab) because if you bump the mouse then you end up focused on the last window you focused with the mouse.

      Not necessarily. And by not necessarily, I mean not in my desktop environment I'm using right now.

      Sloppy focus fixes this last problem, but now most of us have a desktop window and that gets focus, so now sloppy focus is deprecated.

      In all cases when I say "focus follows mouse" I mean sloppily. In some systems it's the only kind that exists. And huh? Desktop window? I don't know what you're talking about in recent versions of Ubuntu, Fedora, Suse. I move the mouse over the desktop, the last app that had focus keeps it.

      Click to focus only falls down for textual applications like terminal windows or text editors; in all other cases you're going to be clicking things in the windows anyway, so it's okay for them to not focus until you click in them. So if you can bend your head around the conflict between task switching with the mouse and doing it with the keyboard, or if you never use GUI applications then I guess focus-follows-mouse is reasonable. For everyone else, click-to-focus makes more sense.

      Actually it's largely irrelevant if all you're using is non-gui apps, since you'll be switching with the keyboard too, because moving your hands off the keyboard to grab the mouse just to switch windows is inefficient.

      It's only when heavily using GUI apps that it makes a difference, and one of the biggest is when I want to have one app remain on top while I interact with another. Mouse focus is a godsend there.

      Also, something that varies in different click-focus systems, is whether or not you can click a widget in an app that doesn't have focus. When you're using a GUI, and have to click a button twice because the first only gives the window focus, that sucks.

      But yeah, mouse focus only makes sense if you can wrap your head around it. I don't really see that there's much of anything to it, but preferences are preferences.

      --

      The enemies of Democracy are
    121. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Alt+tab raises the window which is NOT wanted.

      However it would also help if the damn system and WM programmers would STOP RAISING WINDOWS ON CLICK! The program can do it itself when wanted. This would make click-to-focus somewhat more usable. However this is really looking hopeless, there is better support for focus-follows-mouse that this.

      Read the damn X10 release notes and you will find that in about 1986 they realized that raise on click was wrong and removed it. However then Windows and the Mac came out with the same mistake and we have been living with it ever since.

      And before you say anything about "unfriendly user interface", please understand the following pseudo code that an APPLICATION can do. Don't you dare respond unless you understand this:

          if (event == MOUSECLICK)
                raise_my_own_damn_window();

    122. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      You are really dragging the mouse while typing Ctrl+X? But you manage not to click the button until afterwards? This seems really hard to believe. I think you are just not used to it. You need to try focus follows mouse for more than 1 minute, and with a system that does not raise the window that has the focus.

      Also you may want to check exaclty why there are appliations that "have focus follows mouse even inside the application". This is done for very good reasons. Every single modern tiled application, including this apparent new version of Gimp, does it. It is because focus follows mouse is better.

    123. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Huh?

      The above poster just complained that he cant do focus-follows-mouse becuse he is using the mouse and keyboard at the same time! And you complain that it is because you Can't use them at the same time.

      I think this proves that all the arguments are illogical.

      People don't use focus follows mouse because they are not used to it. End of story.

    124. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Or the system could hide the mouse pointer when you type.

      Of course everybody is too stupid to actually solve this and just want to come up with more silly arguments about why they cannot adapt to focus-follows-mouse.

      So instead we have all the programs, including Gimp apparently, forced to implement focus-follows-mouse by tiling all their windows into a big window. What a waste.

    125. Re:Smartest workflow move ....ever! by Waffle+Iron · · Score: 1

      I worked for months on the project where I was saddled with that damned primitive X window manager. Proof? The mental scars that I still suffer.

      And don't even get me started on having the desktop switch on cursor hitting the edge of screen.

    126. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      It doesn't work if you have another means of switching focus (like alt-tab) because if you bump the mouse then you end up focused on the last window you focused with the mouse

      It works if Alt-Tab also moves the mouse pointer to point at the focused window. I did that 12 years ago in FLWM and I find it hard to believe nobody else tried it. It is true that the leading window managers seem not to have figured this out.

      Sloppy focus fixes this last problem, but now most of us have a desktop window and that gets focus, so now sloppy focus is deprecated

      Just tried both KDE and Gnome and neither make the desktop take focus when you point at it, what are you talking about?

      Mouse hiding is a misfeature because now you have to find the mouse when you want to move it

      The mouse cursor reappears the moment you move the mouse. I can't find the cursor without moving the mouse whether or not the cursor is visible so in fact this makes ZERO difference. You really actually search the screen for the pattern of the mouse cursor without relying on your eye and brain's built-in circuitry for detecting movement? I think not!

      Click to focus only falls down for textual applications like terminal windows or text editors

      Or programs that use keyboard shortcuts. So therefore it falls down for all current programs.

      I think you are just trying to make up excuses. I understand you are not used to focus follows mouse and that learning it would require changing a lot of muscle memory, and that is a legitimate complaint. But trying to rationalize your choice in any other way is not working.

    127. Re:Smartest workflow move ....ever! by markdavis · · Score: 1

      And none of the three you mentioned run under Linux nor MacOS. So if he is an MS-Windows user, your suggestions are not helpful.

    128. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      QT vs. GTK+ is like putting lipstick on a pig, and teaching it to dance. It's entertaining, but it's still the same shit.

    129. Re:Smartest workflow move ....ever! by spitzak · · Score: 2, Informative

      Both of you are wrong.

      You click to place the text first and that pops up a window that you edit in. It shows the resuting text as you edit but in two places (the edit window and also in the resulting image). This is in current Gimp.

    130. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Is the layers menu actually under "layers" now instead of "dialogs"?

      Huh?

      The command to bring up the "layers dialog box" is under Dialogs. Same as photoshop.

      There also is a menu of things you can do to layers under Layers. Same as photoshop.

    131. Re:Smartest workflow move ....ever! by markdavis · · Score: 1

      That is supposed to read "so *UNLESS* he is an MS-Windows user"

      I do wish that Slashdot had an edit feature :(

    132. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      "in order to have this window be marked as the one I'm working with, I need to partially-obscure it with a mouse pointer"

      Gosh, how in the world do you push your GUI buttons when that mouse cursor is "partially obscuring" them?

      The cursor can be hidden on the first keystroke. Problem solved. But you just want to believe there is a problem.

    133. Re:Smartest workflow move ....ever! by DittoBox · · Score: 1

      You should check out the Blender 2.5 Alpha, some pretty awesome stuff going in there in terms of making things not so...cryptic.

      --
      Good. Cheap. Fast. Pick Two.
    134. Re:Smartest workflow move ....ever! by Dan+Ost · · Score: 1

      focus-follows-mouse is wonderful, especially if paired with raise-window-on-click. Window managers that require the focused window to be on top are extremely frustrating to use.

      I love my fvwm!

      --

      *sigh* back to work...
    135. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      It's the GIMP UI that makes GIMP bad. Every time I tried to use it it found myself fighting the UI. Not a single feature was easy to use, no single element reacts as you expect.
      I only know 1 worse offender, Blender. Which just mocks you with it's UI.

      Funnily enough, I like them both but then again, I never much cared for this Windows/Apple User Interface Guidelines thingy.

    136. Re:Smartest workflow move ....ever! by jo_ham · · Score: 1

      Is that "dialogs" menu on my version of Photoshop? Can you show me where that is - I have "windows", unless the two are equivalent terms for GIMP.

      Either way, there is no "dialogs" menu in my copy of Photoshop.

    137. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      Wow. Two mouse actions and 2x2 key presses to do a drag&drop. I'm impressed.

    138. Re:Smartest workflow move ....ever! by ChrisMaple · · Score: 1

      Photoshop comes with a big book and it's difficult to do anything sophisticated without it. The help software is better than gimp's, but still inadequate.

      FWIW, Photoshop's morphing capabilities are horrid.

      --
      Contribute to civilization: ari.aynrand.org/donate
    139. Re:Smartest workflow move ....ever! by ChrisMaple · · Score: 1

      Focus-follows-mouse, and sloppy focus, allows entry on a non-raised window while reading information from the raised window. If the non-raised window would cover the area where data is being read, click-to-focus would make the procedure difficult or impossible.

      --
      Contribute to civilization: ari.aynrand.org/donate
    140. Re:Smartest workflow move ....ever! by ChrisMaple · · Score: 1

      One of the worst things is same-named menu items with different functions. One "Transform" item only allows 90 degree multiple rotations, another is much more versatile.

      --
      Contribute to civilization: ari.aynrand.org/donate
    141. Re:Smartest workflow move ....ever! by ChrisMaple · · Score: 1

      Keyboard focus switching is a supplement to, not a replacement for, focus-follows-mouse. Alt-tabbing around becomes tedious when the window I want isn't in the 1st 2 or 3 windows on the list, or it's hard to determine which window is being selected. On the other hand, Alt-tab is good for revealing hidden windows the focus-follows-mouse can't reveal, but click-to-focus can't reveal it either.

      --
      Contribute to civilization: ari.aynrand.org/donate
    142. Re:Smartest workflow move ....ever! by Philip_the_physicist · · Score: 1

      GNOME with Metacity isn't very good for the GIMP, but expose and being able to drag windows from one workspace to another in Compiz make the GIMP a lot easier to use. Unfortunately, the best way I've found to deal with not having the toolboxes on the right workspace is to make them show on all workspaces, which isn't a very good solution.

      GIMP for windows has had a single-window mode for a while, which just creates a window which has all the normal GIMP windows inside it, which is a lot uglier than the new single-window mode, but is a reasonable quick-fix for the deficiencies of the Windows WM.

    143. Re:Smartest workflow move ....ever! by Orestesx · · Score: 1

      What? If it's the wrong window, it's the wrong field!

    144. Re:Smartest workflow move ....ever! by Orestesx · · Score: 1

      Mouses get bumped or moved, etc. Mouse pointer indicates what object you want to interact with, mouse click indicates that you want to interact with the object. Why is this so hard for you old folks to understand? It's not about being ULTRA EFFICIENT with your mouse, it's about the computer doing what you want it to do. Which means nothing should happen unless I tell it to happen. Which means the mouse shouldn't do anything unless I click.

    145. Re:Smartest workflow move ....ever! by Chris+Burke · · Score: 1

      Mouse pointer indicates what object you want to interact with, mouse click indicates that you want to interact with the object

      No, mouse click indicates that you want an action to take place, not that you may want to interact with the object at some point in the future.

      That's exactly what's so infuriating about click-to-focus. You have to click just to say "Now I want to be able to interact with this window and its widgets." Unless the window already has focus, in which case clicking means "Activate the widget now!" It's inconsistent.

      Speaking of consistency, "mouse pointer indicates what object you want to interact with" using the keyboard implies mouse-focus as well. By treating mouse buttons and keyboard buttons differently, mouse focus is also inconsistent.

      --

      The enemies of Democracy are
    146. Re:Smartest workflow move ....ever! by Orestesx · · Score: 1

      Switching focus IS an action.

    147. Re:Smartest workflow move ....ever! by Philip_the_physicist · · Score: 1

      And don't even get me started on having the desktop switch on cursor hitting the edge of screen.

      Have you tried using compiz with the cube plug-in? That makes it harder to accidentally switch workspaces, whilst still being almost as fast to do when you want to.

    148. Re:Smartest workflow move ....ever! by Philip_the_physicist · · Score: 1

      Tabbed browsing is fine for just reading, but once you start needing ot refer to different pages at once, having a WM which can handle lots of windows is much more helpful.It's all a question of using the right tool for the job, really.

    149. Re:Smartest workflow move ....ever! by Philip_the_physicist · · Score: 1

      It doesn't work if you have another means of switching focus (like alt-tab) because if you bump the mouse then you end up focused on the last window you focused with the mouse

      It works if Alt-Tab also moves the mouse pointer to point at the focused window. I did that 12 years ago in FLWM and I find it hard to believe nobody else tried it. It is true that the leading window managers seem not to have figured this out.

      Metacity has a nice way of handling it, IMO. If you have focus-follows-mouse enabled, focus only changes when the mouse crosses a window border, so if you Alt-Tab, then the ouse will stay still, but it won't re-select the window that had focus until you move the mouse far enough.

    150. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I didn't say anything about a panning window manager.

      All I can think is that you used some misguided window manager that raised windows when they got the focus. That would indeed be painful.

      Can you explain exactly what went wrong that has to do with correctly implemented focus-follows-mouse?

    151. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I don't have it in front of me but I think it might be called "Windows". Or it might be in a popup on the floating dialogs. This is in the OSX version.

      In any case there certainly is no item on the "Layers" menu that pops up the layers dialog box. I have it visible all the time so I am not sure how you turn it on/off. But, just like Gimp, it is not on the layers menu.

    152. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I think KDE tries to do that.

      I have had some annoyance in that closing a window with focus gives the focus to an unexpected window. The problem is that it selects some unwanted window but I usually grab the mouse and move it to the window I want, but that does not change the focus because it did not cross any window borders as the mouse was already inside it.

    153. Re:Smartest workflow move ....ever! by laddiebuck · · Score: 1

      As a few other posters have pointed out, my Debian Lenny (that's Debian stable, so probably about 15 years out of date) version of Gimp will show text on the image as you type. Just checked and it's version 2.4.7. I also seem to recall it being in Debian Etch which I used a couple of years ago.

    154. Re:Smartest workflow move ....ever! by laddiebuck · · Score: 1

      That's fine, but in X, you don't need the keyboard to copy and paste. Just select and middle-click. Oh, and ditch dragging for selection -- that's just so terrible it drives me nuts when I use whatever terminal comes with OS X on colleagues' machines. (I'm glad PuTTY got it right!) Namely, double-click on the start of what you want to select, right-click at the end. Unfortunately, most modern apps have ditched this great piece of X design in favour of a more Windows-like (and to me, more broken) model of selection and copy and paste.

    155. Re:Smartest workflow move ....ever! by Hurricane78 · · Score: 1

      Just because it is common, and just because you are used to it, that does not mean that it is in any way good. You know: Correlation is not causation.

      I agree that Gimp has a horrible interface. But I think that nearly every single graphical user interface out there is a unacceptable piece of horrible shit.
      First of all, because it’s all extremely monolithic. You can’t pipe anything to anything. A bit of drag-and-drop does not solve that. You can’t use your gimp brush in your OpenOffice document. You can’t use TeX inside every program with graphical frames, etc, etc, etc. They are basically appliance-simulating programs. Like your hi-fi system or TV. They lack any freedom to combine trough generic interfaces.
      Then everything nowadays tends to be strongly focused on the retardedly inefficient one-pointer point-and-click system. Despite you having five very flexible fingers on two hands. Despite keyboard combos almost always being quicker. (Acknowledging valid exceptions like drawing like with a pen, here.) (Also, with a good interface, the argument of having to memorize the combos, is invalid. See my Slashdot editor for an example. [Select something, and then hold Ctrl in it.])
      Which results in the stupid menus and icon bars/blocks like you see them nowadays.
      And finally, most developers still seem to live in the not-invented-here world, with respect to property sidebars/boxes. (Like the famous Lotus InfoBox, which unfortunately still was point-and-click.)

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    156. Re:Smartest workflow move ....ever! by PitaBred · · Score: 1

      Which takes a lot of clicking and dragging and bullshit instead of just maximizing the browser, putting the other window on top, and then moving the mouse to be back over the browser. Then I can use pgup/pgdown, tab, whatever I want to navigate in the browser and I still have my reference on top. Really. There's no way to make that kind of thing more efficient without having two monitors.

    157. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      No, it just suggests you're a flaming troll who never uses gimp but just wants to join in the fun anyway. Choose a place to put the text, insert the text directly by your damn keyboard (the text shows up in both the picture and the dialog for your convenience only). If you have a better way, let us know genius.
      And "according to the review" ? As in "I don't really know anything myself"? I know that no one wants to RTFM around here. But you're beginning to make me hate those who do, those without real knowledge and have to rely on some paragraphs of text and make posts starting with "according to the article". This is why I just like to read the comments, they're the people with real expertise in the subject, and come to the discussion with valuable insights.

      5 Insightful ? It just reflects the abundance of uninformed opinionated trolls we have here on /. . If that wasn't clear enough, they just wanna hear "GIMP sucks" and mod that guy up.

    158. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      Focus-follows-mouse is the traditional way that Linux windows sytems work. That and middle click paste without having to cut. With the recent surge in popularity of Linux (compared to the days of the Debian first release which is where I started) all these Windows users and their lame expectations have been forcing changes in behaviour away from the traditional settings that older users find to be faster and more efficient.

      There is a reason for Gimps multi-window interface design - I just hope that these 'new' users immigrating from other systems who are too immature to spend five minutes learning the advantages of a new interface don't wreck it for the rest of us.

    159. Re:Smartest workflow move ....ever! by Waffle+Iron · · Score: 1

      I already did up here.

    160. Re:Smartest workflow move ....ever! by kestasjk · · Score: 1

      We used to be able to say "look at Paint.NET", which was the ultimate photoshop-for-the-small-stuff legal replacement, but because his software got repeatedly plagiarized and sold and no-one seemed to care he switched to free closed source (partially open, but mostly not).

      A real shame, and all because of some asshole plagiarizing software.

      --
      // MD_Update(&m,buf,j);
    161. Re:Smartest workflow move ....ever! by TheSunborn · · Score: 1

      Your are right. Kind of. The bug is listed for kde4 (http://bugs.kde.org/show_bug.cgi?id=172615) except they claim it's not really a bug because there is no standard that say that a utility window should be on top.

      I really don't understand how there can be a X window manager standard which say that a window can be an "utility window", without describing what kind of behaviour such a window should have.

    162. Re:Smartest workflow move ....ever! by Curtman · · Score: 1

      Make them go away when GIMP doesn't have focus.
      ...
      For bonus points, dock them to the sides of the screen when the GIMP image window is maximized, and maximize the window to fill the remaining space. Or switch to a single-window mode. But the multi-window, non-maximized UI needs to be fixed. Badly.

      Terrible ideas. Just terrible. They have made a single window mode available, that's what we're talking about. The question was, why?

    163. Re:Smartest workflow move ....ever! by GooberToo · · Score: 1

      You frequently keep your mouse on your keyboard?

      Exactly.

    164. Re:Smartest workflow move ....ever! by GooberToo · · Score: 1

      I don't give a shit about "saving clicks."

      Lots of hostility over working more inefficiently. Be my guest. I don't think anyone is forcing you to work more efficiently. Don't like it, don't use it.

      more concrete method

      That's suggests you don't believe the truth. Its not that hard to even ponder for a second. Every time you change windows, unless you're an alt-tab guy, you must move the mouse and click. With focus-follow-mouse, you just move the mouse and field focus is restored to whatever field last had focus unless you deem otherwise. Now if you wanted to change window and field focus you still need to either click on the new field or tab to it. In that case, its a break even, but you've still lost nothing.

      For example, as I type, my mouse is over the subject field but input is still going into the comment field.

    165. Re:Smartest workflow move ....ever! by jonadab · · Score: 1

      > they claim it's not really a bug because there is no
      > standard that say that a utility window should be on top.

      Ah. That makes sense.

      > I really don't understand how there can be a X window
      > manager standard which say that a window can be an
      > "utility window", without describing what kind of
      > behaviour such a window should have.

      I take it you are (or recently were) a Windows or Mac user?

      The reason such behavior would not be specified in a standard, is because not everyone wants the same behavior. The ability to use a different window manager and/or configure your window manager differently in order to get different behavior is part of the deliberately designed-in flexibility of the X windowing system, which allows different users to have things set up differently to suit the way they like to do things.

      And yes, how various kinds of windows are handled is configurable on many window managers. Sawfish, for instance, gives you options to control, among other things, whether minimizing or unminimizing a window should minimize or unminimize its transients, whether selected windows are automatically unshaded, whether maximizing is a toggle or simply an automatic resize operation that leaves the window still resizeable, whether transient windows are stacked above their parents and/or automatically raised with them, whether window positions and dimensions are shown when moving and resizing and whether dialog windows are centered on their parents or placed independently (and how). Some window managers are much *more* configurable than sawfish, and even ones that are less configurable overall often have different options and features so that they appeal to certain people who like to do things that way.

      If you haven't experimented with at least half a dozen different window managers, you can't fully appreciate the flexibility you have with X, to set things up to work the way you want them. I suggest trying out, at minimum, the following: sawfish, Xfce, Enlightenment, fluxbox, WindowMaker, wmii, and twm. You will probably find that most of them don't really do things quite the way you like. But seeing the wide range of options opens your eyes to the fact that you *aren't* stuck with the One And Only Way of doing things. You've got choices. Meaningful choices that have a real impact on how you use your computer.

      Or you can get a Mac, and your choices basically boil down to "Do I want the window borders to be blue, silver, or green?" MS Windows is only a little more flexible.

      --
      Cut that out, or I will ship you to Norilsk in a box.
    166. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      Terrible ideas. Just terrible.

      Why?

      In any event, hiding the dialogs when GIMP loses focus makes a hell of a lot more sense than dialogs that won’t minimize or hide at all. When I want to see the desktop, I want to see it without any stupid unhideable dialogs in the way.

      They have made a single window mode available, that's what we're talking about.

      I don’t want a single window mode. I want the things I mentioned. Unless I maximize the window, and then perhaps yes a single-window mode would be better than letting the floating palettes overlap the image window.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    167. Re:Smartest workflow move ....ever! by shish · · Score: 1

      If everyone followed that logic, we would never have had tabbed browsing.

      If everyone had decent window managers, we would never have needed tabbed browsing

      (I've been having tabbed browsing with fluxbox since before browsers had tabs; I also have tabbed terminals even though xterm has no tabs; I have tabbed image editing when the gimp has no tabs... long story short, making the window manager do window management has turned out better than expecting every application to add its own work-around)

      --
      I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
    168. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      And before you say anything about "unfriendly user interface", please understand the following pseudo code that an APPLICATION can do. Don't you dare respond unless you understand this:

      I understand it perfectly, but you will cause an “unfriendly user interface” on innumerable legacy applications that won’t be updated to play nicely with the new rules.

      Not to mention that millions of developers will be forced to go to the time, trouble, and expense of adding that code to all of their existing applications.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    169. Re:Smartest workflow move ....ever! by TheSunborn · · Score: 1

      - I take it you are (or recently were) a Windows or Mac user?

      Not really. I was an Amiga user before I switched to Linux but that is a long time ago :{

      But the more I think about it, the more it 'just' seems like a kde4 bug(Or rather misfeature: Works as designed(Or rather, not designed at all), not as the users would want/expect it) because with the current implementation in kde4 a utility window will almost always be below all other windows in the application and it's almost impossible to bring it to front because it's not included in the "alt tab" window list.

      It worked as expected in kde3, so I guess it is just yet an other feature that were broken in kde4.

      But the big question for me is: What is the definition/description of a "utility window" in X. I tried to look it up in google, but could not find anything.

      So it's true that the current kde4 implementation of a "utility window" does conform to the X specification(Because no specific behaviour is required) but I don't think it implement the semantic of a utility window. (Who would ever want all the utilities to be below the window the utilities should be used on. I can't come up with a use case for that, even if using "don't put active window to front").

      Ps: I do like my window manager freedom, and the ability to control exactly how kde groups and shows windows, but I also want sane defaults. Then I can always reconfigurer them because other people call my desktop insane(No icons at all, just a small plasma/widget bar at the bottom, all software started by hotkeys :}

    170. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      You complain about the mouse cursor obscuring items, which as already pointed out is solved by hiding it on typing. Yes a lot of window managers are broken, but you don't see stupid click-to-type window managers being blamed for the deficiencies in click-to-type.

      You also complain about "worrying about where the mouse is" which is silly. I might as well say that I am "worrying about how many times I typed Alt+Tab". Since the mouse is controlling the focus you don't "worry" about it, you "use" it.

      You also complain about "bumping the mouse". Finally an actual legitimate complaint, made more serious today due to the design of modern laptops (which were all designed without considering point-to-type). You really should try to figure out what are real complaints verses the endless repeating of "I only used it for one minute" complaints like the above.

    171. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      If that really is a problem, add a flag that has to be turned on that says "Don't raise me on click!" and default it off.

      I think also you are seriously overestimating how hard it would be to fix toolkits (which simply have to raise windows when user clicks on empty space). Also you seem to be unaware that all non-toolkit programs already do this (as they date back to when this was the behavior of X). Also you seem to have missed the fact that click in the title bar, alt-tab, taskbar, etc will still raise windows. Experiment with actual users to see if they even notice, I don't think they will.

    172. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      If that really is a problem, add a flag that has to be turned on that says "Don't raise me on click!" and default it off.

      Legacy mode.

      Yeah, you could do that... except that then some people will find it easier to continue to develop legacy mode applications, and there will never be any consistency, and inconsistency is arguably worse than poor but consistent design.

      Also you seem to have missed the fact that click in the title bar, alt-tab, taskbar, etc will still raise windows. Experiment with actual users to see if they even notice, I don't think they will.

      No, I haven’t missed that. The problem isn’t that. The problem is that when I slide my mouse over to the side so that it’s not on top of what I’m typing, it focuses whatever else it’s on top of, which I specifically did because I didn’t want the mouse on top of what had focus. Plenty of users will notice this and will find it very annoying.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    173. Re:Smartest workflow move ....ever! by Lord+Bitman · · Score: 1

      Oh, so not only do you suggest that moving the mouse doesn't need to be a safe action, but you think instead that in order to work-around your broken system, I perform an even less-safe action, pressing an actual key on the keyboard- in an application which is of the type where every single key is likely bound to a destructive action, no less!

      Yeah, that helps a lot.

      --
      -- 'The' Lord and Master Bitman On High, Master Of All
    174. Re:Smartest workflow move ....ever! by GooberToo · · Score: 1

      Exactly! And that's why focus follows mouse is more efficient both physically and from a screen real estate perspective.

    175. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      When you're using a GUI, and have to click a button twice because the first only gives the window focus, that sucks.

      No, at least not in GNOME (with compiz, but I don't think metacity's behaviour is any different). You just click once, the window is brought to focus and the click goes to the widget.

      I can wrap my head around focus-follows-mouse, I just don't like it, I like to be more explicit in indicating to my computer which window I want to have focus.

    176. Re:Smartest workflow move ....ever! by aztracker1 · · Score: 1

      I actually was trying to get a 3d perspective, narrowing the image and bringing in the upper and lower right corners, didn't know about righ click rotation, tried shift alt and ctrl modifiers though

      --
      Michael J. Ryan - tracker1.info
    177. Re:Smartest workflow move ....ever! by jonadab · · Score: 1

      > But the more I think about it, the more it 'just'
      > seems like a kde4 bug(Or rather misfeature

      Misfeature seems more likely. Are we only talking about the default setting, or is the behavior not configurable? (It's been a while since I used KDE on a regular basis. Like, since before Konqueror existed. I don't think their current window manager had been written yet then, either. Heck, Gnome's been through four different default window managers in that time.)

      > What is the definition/description of a "utility window" in X.
      > I tried to look it up in google, but could not find anything.

      You know, I wasn't not really sure myself until I looked it up just now. (Not being an application developer, I've not really studied the inner workings of X much.)

      Tip: when searching for things that have to do with X, call it X11.

      Anyway, I found this:
      http://standards.freedesktop.org/wm-spec/wm-spec-latest.html

      _NET_WM_WINDOW_TYPE_UTILITY indicates a small persistent utility window, such as a palette or toolbox. It is distinct from type TOOLBAR because it does not correspond to a toolbar torn off from the main application. It's distinct from type DIALOG because it isn't a transient dialog, the user will probably keep it open while they're working. Windows of this type may set the WM_TRANSIENT_FOR hint indicating the main application window.

      In other words, the Gimp tool palette and Layers dialog are perfect examples of exactly the kind of thing the "utility window" hint is meant to cover. Personally, I prefer for such windows to automatically raise when other windows in the same application are raised. But I don't want them to always be on *top* of those other windows; that would be annoying. Also, I do prefer for them to be listed in my task list.

      > (Who would ever want all the utilities to be below
      > the window the utilities should be used on. I can't
      > come up with a use case for that,

      Oh, I can. Sometimes in Gimp I work on an image that's just a little larger than the available screen real estate really has room for. (My monitor's only a nineteen-inch model, because I have finite funds.) I'd like to be able to see the whole image I'm working on, even if that means it has to be in front of other stuff, including the tool palette. (The Gimp tool palette is really redundant anyway. Context menus will get you everything you need.) So yeah, I definitely want to be able to put the main (image) window in front of the utility window.

      But that's really a matter of personal preference. Like I said, try out half a dozen different window managers for a few days each and see the wide variety of different behaviors and options. It's enlightening.

      --
      Cut that out, or I will ship you to Norilsk in a box.
    178. Re:Smartest workflow move ....ever! by jo_ham · · Score: 1

      I figured it would be something like that.

      My initial point was that there are (were) UI inconsistencies that became mental roadblocks for me when I tried GIMP - the lack of save on the actual file menu being one of the weirdest, although I hear it is fixed now.

      I was mainly taking issue that anyone used to a consistent (if unimaginative and occasionally odd) UI in Photoshop is a "luddite whiner" who have "forced" an inferior UI on GIMP.

    179. Re:Smartest workflow move ....ever! by LordVader717 · · Score: 1
    180. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I will repeat what I have already said 4 times in response to this: The mouse cursor can be hidden when the user types, and reappear when the mouse is moved. This solves the "I have to move the cursor out of the way" complaints. In fact I would do this even if point to type is not implemented.

    181. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      I meant that the mouse cursor is hidden when you type a key that is actually being USED by the software. Not that you type the "hide the mouse cursor key".

      Come on now, at least try to come up with logical arguments that don't assume that the window manager is designed in the stupidest way possible!

    182. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      I will repeat what I have already said 4 times in response to this: The mouse cursor can be hidden when the user types, and reappear when the mouse is moved.

      (That is the first time I have seen it said in this discussion, but then I haven’t been reading the whole discussion. At this point, I’m only really reading responses to my posts. But anyway...)

      I want to be able to see the mouse. Hiding it is irritating. Especially because half the time, the implementation is terrible, and you have to wildly wave the mouse around over half the screen before it will finally become visible again. But even if it becomes visible immediately when it’s moved, it’s still annoying to have it hidden.

      The only time I’d really like to have the mouse hidden is when I have a window maximized and I throw the mouse all the way over to the side of the screen and leave it there. (I.e. when I’m watching a video full-screen.) Then, yes, I want it to go away. But other than that, I generally want it to be visible.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    183. Re:Smartest workflow move ....ever! by spitzak · · Score: 1

      Most (or at least the ones I use) modern video players seem to hide the mouse for you at the same time they hide the other controls. This is when in full screen mode. It would be nice if they hid the mouse at other times.

      As for the other thing, I certainly NEVER can find the mouse despite it being visible unless I move it. Human brains are about 10000 times better at detecting movement than doing matching of a tiny pattern so I find it hard to believe that you ever actually find the mouse without actually moving it. I would admit that a broken implementation that has some delay before the mouse becomes visible would be a pain but I have not seen such a WM. I could imagine programs attempting to do this could be slow because they need to be swapped in, for that reason I would like to see systems do this automatically.

    184. Re:Smartest workflow move ....ever! by Curtman · · Score: 1

      Why?

      In any event, hiding the dialogs when GIMP loses focus makes a hell of a lot more sense than dialogs that won't minimize or hide at all. When I want to see the desktop, I want to see it without any stupid unhideable dialogs in the way.

      Why not click the 'show desktop' button, or put gimp on its own workspace? I'm not sure why you can't minimize them. They minimize just fine for me.

      I don't want a single window mode. I want the things I mentioned. Unless I maximize the window, and then perhaps yes a single-window mode would be better than letting the floating palettes overlap the image window.

      I don't like the word 'letting'. This is type of thing that users sometimes use convince developers to constrain things in unhelpful ways. Like preventing me from resizing certain dialog boxes. The application itself shouldn't 'let' me or 'not let me', that's the window manager's job.

    185. Re:Smartest workflow move ....ever! by clone53421 · · Score: 1

      Why not click the 'show desktop' button, or put gimp on its own workspace? I'm not sure why you can't minimize them. They minimize just fine for me.

      What version? I know for a fact that 2.6.0 allowed them to be minimized, but the newer one didn’t.

      Even if they can be minimized, it’s still inconvenient to minimize and restore all of those windows. And they have their own taskbar buttons. And they’re not always on top, so when you accidentally hide one of the dialogs behind the image window you have to go hunting through the slew of taskbar buttons to find the one to bring it back to the top.

      don't like the word 'letting'. This is type of thing that users sometimes use convince developers to constrain things in unhelpful ways. Like preventing me from resizing certain dialog boxes.

      I’m talking about the full-screen, single-window mode. Give it some handles to adjust the width of the left/right toolbar columns, and adjust the size of the inner image window. Always-on-top toolboxes wouldn’t make much sense overlapping a full-screen image... you might as well make the active image window take up the space that the toolboxes don’t; it accomplishes the same thing. You still get about the size area to zoom and pan with.

      Personally, I would generally keep it in regular multi-window mode, but I still want the dialogs and toolboxes to stay on top of the image window at all times, and hide when I switch to another application.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    186. Re:Smartest workflow move ....ever! by Curtman · · Score: 1
    187. Re:Smartest workflow move ....ever! by Anonymous Coward · · Score: 0

      But as you found out, this is not what really happens, so either its a bug in you window manager(I use kde 4.3/fedora 12 and there the utility window stay below and hidden, so it might just be a kde window manager bug).

      Speaking as a developer for a major window manager:

      Actually if you read the EWMH specification [1] for window types (The thing that all major window managers follow) you will see that it doesn't say anywhere that a window with the "utility" type should be kept on top of other windows in its group. The correct definition is:

      "_NET_WM_WINDOW_TYPE_UTILITY indicates a small persistent utility window, such as a palette or toolbox. It is distinct from type TOOLBAR because it does not correspond to a toolbar torn off from the main application. It's distinct from type DIALOG because it isn't a transient dialog, the user will probably keep it open while they're working. Windows of this type may set the WM_TRANSIENT_FOR hint indicating the main application window. "

      Since GIMP is relying on non-standard behaviour of course it isn't guaranteed to work in any window manager other than the one it was originally designed on. This has been brought to the attention of the GIMP developers several times over (I don't have any URLs sorry but Google should return blog posts and IRC logs) but they refuse to submit changes to the EWMH specifications for the features that they require and just tell everyone that complains that it's [insert any non-GNOME WM here]'s fault instead of theirs.

      [1] http://standards.freedesktop.org/wm-spec/wm-spec-latest.html#id2551529

  3. Why only with tabs? by Lord+Lode · · Score: 2, Insightful

    Why not floating windows inside the main window?

    Oh I know why: because the GTK designers don't like floating windows inside a window for whatever strange reason.

    But great improvement nonetheless, kudos!

    1. Re:Why only with tabs? by Anonymous Coward · · Score: 0

      Good for them. Nothing more annoying than little pseudowindows floating around that can't be alt+clicked to move and resize.

    2. Re:Why only with tabs? by kungfuj35u5 · · Score: 1

      The feature he is describing is actually somewhat useful in the instance that you are cloning from one image to the other.

    3. Re:Why only with tabs? by Sir_Lewk · · Score: 2, Insightful

      Maybe because gimp is an image manipulation program, not a window manager? MDI is, and always has been, a terrible workaround for systems that suck at window management.

      --
      "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
    4. Re:Why only with tabs? by Lord+Lode · · Score: 1

      In both KDE 3.5 and Gnome, the Gimp interface sucks for me. MDI is a trillion times better than what Gimp does. I don't know what esoteric window manager they expect you to use, but I'd rather use the big ones, thanks.

    5. Re:Why only with tabs? by CaptnMArk · · Score: 1

      Because thats 1000 times worse than 2 or more toplevel windows.

    6. Re:Why only with tabs? by theJML · · Score: 1

      Because windows shouldn't be confined inside another window. If you're going to have multiple windows, let them roam the desktop free or there's no point.

      --
      -=JML=-
    7. Re:Why only with tabs? by clone53421 · · Score: 1

      Multiple windows are fine.

      Multiple windows floating inside a single larger window is stupid.

      The large window serves only to restrict the motion of the smaller windows and obscure the desktop and any other applications behind it, neither of which is desirable IMHO.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    8. Re:Why only with tabs? by Anonymous Coward · · Score: 0

      Yo dawg, I heard you like windows.

    9. Re:Why only with tabs? by PitaBred · · Score: 1

      Because some of us have more than one monitor, and we like being able to keep tools on different monitors than the image we're working on?

    10. Re:Why only with tabs? by Blakey+Rat · · Score: 1

      Paint.NET lets you keep the tool palettes over the image, or drag them out of the windows to somewhere else on the screen(s). It's not mutually-exclusive, you know-- let people drag the tools where ever they want.

      If they like it on a second monitor, they can drag them there. If not, they don't have to. Everybody's happy.

    11. Re:Why only with tabs? by ooloogi · · Score: 1

      It currently has floating windows. It's hardy a design improvement to constrain them into some arbitrary other window. It just makes it harder to mix them with windows from other applications.

    12. Re:Why only with tabs? by Ash-Fox · · Score: 1

      In both KDE 3.5 and Gnome, the Gimp interface sucks for me.

      In KDE 3.5 it has been wonderful for me. Being able to snap windows, keep them on top or below, virtual desktops etc. I don't think you really knew how to use your computer if you don't know about how to use simple snapping and 'keep window on top'...

      --
      Change is certain; progress is not obligatory.
    13. Re:Why only with tabs? by PitaBred · · Score: 1

      Then they're not really floating windows inside the main window, are they?

    14. Re:Why only with tabs? by Blakey+Rat · · Score: 1

      They are if they are. If you put the floating windows inside the main window, then they are floating windows inside the main window. If you don't, they aren't.

      I have no idea what point you're trying to make here.

    15. Re:Why only with tabs? by spitzak · · Score: 1

      If I take a small window and place it so that it is above but entirely surrounded by a larger window, is that "inside the main window"? There appears to be no actual difference between "floating windows that are inside the main window but can be dragged out" and "floating windows". That is what the grandparent is getting at.

      I suppose you could add a rule that dragging around the bigger window should also move the small windows that are placed such that they are enclosed by it. That is the only difference I can perceive.

  4. Whooooo by The+Redster! · · Score: 1

    It will include a single-window mode

    M. Bison: YYYES!!! YYYYES!!

  5. I really hate the GIMP UI changes. by aussersterne · · Score: 2, Interesting

    I used to prefer GIMP to Photoshop back in the day because I could work so much more quickly with many, many open files and windows using GIMP thanks to the "lots of little windows" approach. It made fine-grained window management easy using a capable window manager and focus-follows-mouse.

    I always found the Photoshop interface clumsy in comparison, but now with every release GIMP gets closer to it.

    --
    STOP . AMERICA . NOW
    1. Re:I really hate the GIMP UI changes. by Ivan+Stepaniuk · · Score: 4, Insightful

      The fact that you use focus-follows-mouse notes that you have a very special taste regarding GUI. Photoshop changed too, more or less in the same direction (less little windows floating all over)

      --
      My other signature is a car
    2. Re:I really hate the GIMP UI changes. by Jorl17 · · Score: 1

      Just get an older version, with the given consequences. Complain to them, not to /. OR, if you can code, "do it yourself" ;)

      --
      Have you heard about SoylentNews?
    3. Re:I really hate the GIMP UI changes. by hedwards · · Score: 1

      Honestly, you're in the minority, most people found the Gimp way of doing it back in the 1.x days to be really irritating, lots of windows to get lost or misclicked and a rather bizarre philosophy of usability. There's a reason why gimpshop was created. That being said, I haven't used Photoshop at all in many revisions, so I don't know what it's like at present.

    4. Re:I really hate the GIMP UI changes. by drooling-dog · · Score: 3, Interesting

      I've always noticed a kind of cultural difference in this respect between people who came up through the Windows vs. the UNIX/Linux worlds. Generally, the former like their apps monolithic and full-screen, whereas the latter prefer to have multiple windows open, each just large enough to do the job. E.g., my GF, an unrepentant Windows user, runs just about everything full-screen, regardless of how little real estate the contents of the window might consume. She uses PS a lot, and to her GIMP looks very fragmented and confusing. I, on the other hand, find that GIMP's multiple windows fits my thought process very well, and consider PS to be overwrought and clunky. To each their own, I suppose...

    5. Re:I really hate the GIMP UI changes. by Anonymous Coward · · Score: 0

      Honestly, you're in the minority, most people found the Gimp way of doing it back in the 1.x days to be really irritating, lots of windows to get lost or misclicked and a rather bizarre philosophy of usability. There's a reason why gimpshop was created. That being said, I haven't used Photoshop at all in many revisions, so I don't know what it's like at present.

      And apparently, you have never used Photoshop on a mac. Go and google a screenshot and you'll realise that graphics designers aren't using the photoshop on windows MDI interface. Gimpshop was created recently, post gimp 2 release. "Microsoft Windows" which ships with a useless windowing desktop shell, that's the underlying problem!

    6. Re:I really hate the GIMP UI changes. by theJML · · Score: 1

      I'm with you. If they could have an option to setup the GIMP windows like in 2.4, I'd switch back in a heartbeat. It's SO much more efficient than Photoshop.

      Every time I help my wife with Photoshop, I'm constantly thinking they went to great lengths to make it as confusing and poorly organized as possible. They don't even have a RIGHT CLICK menu with COPY/PASTE on it!

      GIMP just makes sense, it's how my brain works. But in all honesty, the 2.6 branch really screwed up the interface, why not put the file menu structure with the tools (or at least be able to dock the tools in that window), why do I need a separate window that doesn't even have anything in it if I don't have a photo open? It irks me on a regular basis. I enjoyed having one window with the tools/layers/plugins/root menus and then having separate windows for each photo for the changes that can occur in them (though in all honesty I used the right click menu structure the majority of the time, it was just there, I didn't have to move the mouse up to near the title bar to get to a menu. One of the best interfaces in my opnion. But then I also use the follow-focus mouse (but not autoraise, that just makes other windows get in the way.) It's so handy to be able to type into a window without clicking on it, especially ones that may be partially behind the current one! Every OS should have that option! It increases my productivity quite a bit!

      --
      -=JML=-
    7. Re:I really hate the GIMP UI changes. by Draek · · Score: 1

      Agreed. If they were going to shamelessly copy the UI of another program, at least they could've chosen one that didn't suck, like Xara, instead of the piece of trash that is Photoshop.

      Or what, do you think there'd be such a huge market for tutorials and 'tricks' in both video and book form for Photoshop if it were even half as easy to use as people pretend it to be? "Photoshop for dummies"-style books outnumber Excel ones at least 3:1 everywhere I look, and God knows the only thing manager types don't do in Excel is playing Solitaire so popularity ain't it.

      --
      No problem is insoluble in all conceivable circumstances.
    8. Re:I really hate the GIMP UI changes. by Anonymous Coward · · Score: 0

      Hey, is everybody aware of this new invention called virtual desktops? It was just now invented in 1986 by this new innovator called "Xerox Parc." Apparently, you are no longer forced to choose between having applications full-screen or having more than one application open at a time. You will be able to have as many windows open as you want, and have them all full-screen, and just be able to switch back and forth between desktops. Apparently, this new invention is slated for implementation in the X Window system in 1989. I guess all operating systems will start ding it soon.

    9. Re:I really hate the GIMP UI changes. by DMUTPeregrine · · Score: 1

      I like using GIMP's image window fullscreen. Mostly because I work on large images, so I like to be able to see as much of the image as possible. Zooming and panning constantly is a waste. The separate-windows model GIMP currently has means that I have to carefully size the window to not be full-screen, but a little bit smaller & carefully position the windows to the sides. Only then can I see both the image and the tools. That is moronic. Not everyone is editing 640x480 images on a 1600x1200 screen. The GIMP classic model breaks down as image size increases, no matter how good it is for lots of tiny things.

      --
      Not a sentence!
    10. Re:I really hate the GIMP UI changes. by Ash-Fox · · Score: 1

      I like using GIMP's image window fullscreen. Mostly because I work on large images, so I like to be able to see as much of the image as possible. Zooming and panning constantly is a waste. The separate-windows model GIMP currently has means that I have to carefully size the window to not be full-screen, but a little bit smaller & carefully position the windows to the sides. Only then can I see both the image and the tools. That is moronic.

      I agree, stop using a window manager that doesn't support window snapping or doesn't support having simple built in features like "Keep window on top".

      If you must use a crappy OS however, I did write something to get around this under Windows, http://dl.dropbox.com/u/58565/ontop-setup.exe - uses ctrl + space to set the active window to stay "always on top".

      --
      Change is certain; progress is not obligatory.
    11. Re:I really hate the GIMP UI changes. by Fnord666 · · Score: 1

      E.g., my GF, an unrepentant Windows user, runs just about everything full-screen, regardless of how little real estate the contents of the window might consume. She uses PS a lot, and to her GIMP looks very fragmented and confusing. I, on the other hand, find that GIMP's multiple windows fits my thought process very well, and consider PS to be overwrought and clunky.

      Go ahead, tell her she's not using it right. I dare you.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    12. Re:I really hate the GIMP UI changes. by DMUTPeregrine · · Score: 1

      The problem with always on top is then your toolbox/layer windows cover the work area.

      --
      Not a sentence!
    13. Re:I really hate the GIMP UI changes. by Anonymous Coward · · Score: 0

      ... and i'm a linux user since 2001 or so. i spend lots of time in console, although i use gui email client and browser. i do like gimp, and photoshop-like interfaces confuse me (i tried krita).
      but... i like my windows maximised. even if they contain little information. if it's console, it's maximised, if it's new email, it's maximised. if i'm doing something and i do not explicitly want to see other things, then i'd better not see them at all.
      if i want to see something else, but still have another window underneath it visible (and with focus), i benefit from easily accessible kde feature "always on top".

      so that contradicts your theory ;)

    14. Re:I really hate the GIMP UI changes. by Ash-Fox · · Score: 1

      The problem with always on top is then your toolbox/layer windows cover the work area.

      That's why you use virtual desktops.

      --
      Change is certain; progress is not obligatory.
    15. Re:I really hate the GIMP UI changes. by DMUTPeregrine · · Score: 1

      Huh? The toolbox should be visible at the same time as the image I am working on (so I can, you know, change tools), and should not cover the image (so I can change the image with the tools). Putting the image on a different virtual desktop from the tools doesn't seem to be a good idea, and other uses just seperate GIMP from other programs.

      --
      Not a sentence!
  6. now only a single window to bug out by ipX · · Score: 1

    That is a welcome change.. GIMP seems to want to restore itself when alt-tabbing in Gnome when it shouldn't. Sometimes when I actually want to restore it a window is left straggling. This should hopefully fix that problem. I will have to give it a build later...

  7. Looks good by srussia · · Score: 5, Funny

    But some of the screenshots look Photoshopped.

    --
    Set your phasers on "funky"!
    1. Re:Looks good by Vanderhoth · · Score: 1

      I thought it was a good joke.

    2. Re:Looks good by Jorl17 · · Score: 0, Offtopic

      OffTopic?! That's got to go as +Funny!

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      Have you heard about SoylentNews?
    3. Re:Looks good by CrazedSanity · · Score: 1

      *sigh*

      GIMP will simply never be as popular as Photoshop. Even if Photoshop becomes less popular, it will still be the dominant adverb, like "Coke" is to soda, "Kleenex" is to nose tissue, and "Q-tip" is to ear swabs.

      "That picture looks Photoshopped" vs. "That picture looks GIMPed." I think we all know who the clear winner is, even if the program that actually did the work was GIMP (or some other program altogether).

      --
      Sanity is like a condom: rather have it and not need it, than need it and not have it.
    4. Re:Looks good by Jorl17 · · Score: 1

      Right, mod me to Offtopic :). But I'm pleased that srussia, parent, got his/her righteous +5 funny.

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  8. "... Two Steps Back" by onetruedabe · · Score: 5, Interesting

    Are they still committed to breaking one of Gimp's best features: "Intelligent Save" ? (Inferring file type based on extension)

    Splitting "File > Export" and "File > Save" is counter-intuitive; it's not DWIMish, and I guarantee more people will be frustrated that the Save dialog box is "broken" when they try to save a JPG and end up with an XCF file instead. "File > Export" reeks of being Designed By Developers, rather than actually taking user behavior into account.

    (And stealing the keystroke for "Fit In Window" is just adding insult to injury...)

    1. Re:"... Two Steps Back" by deathguppie · · Score: 1

      I haven't heard about this yet, but that would suck. I agree, an export button in the menu is stupid, and pointless... Tell you what, I'll get the pitchforks, you get the torches and we'll meet at old Jeb's barn around midnight.

      --
      once more into the breach
    2. Re:"... Two Steps Back" by pmontra · · Score: 1

      I 100% agree with you. Dumping "Intelligent Save" is not smart but it seems that they're doing it.

    3. Re:"... Two Steps Back" by elrous0 · · Score: 1

      I agree with the idea that splitting export and save into separate menus is stupid. InDesign does the same thing. Instead of just letting you save a file as a pdf in the "save as" menu, you have to go to a separate "export" menu. It's just needlessly confusing. Every save that's not in the program's native format is, in a sense, an "export" after all. Why add the extra confusion of trying to figure out which formats are under "export" and which are under "save as"?

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    4. Re:"... Two Steps Back" by Captain+Centropyge · · Score: 1

      It seems that many softwares are doing this these days. I work with CAD programs every day, so I'm used to a File->Export options to push a model out to a different file format. I can see how existing users will be frustrated by this change. But I can also see how new users may be familiar with this method from the get-go. They have to understand that "Save" or "Save as..." will save in the GIMP format, and Export is to save out to JPEG. But most image editing software seems to use the "Save as" button for changing file types. As long as GIMP still saves in the format that a file has been opened when hitting the save button, that's what will be most-important. If they mess that up, they're shooting themselves in both feet with a 12-gauge. But either way, it's just making things confusing.

      Just like the CAD world... fix one thing, break another.

      --
      Bite my shiny metal ass!
    5. Re:"... Two Steps Back" by Jesus_666 · · Score: 1

      As soon as 2.8 is out, we can open a bug ticket, noting that the functionality of "File > Export" is unneccessarily duplicated in "File > Save" and the latter should be removed. It is redundant, after all.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    6. Re:"... Two Steps Back" by oakgrove · · Score: 1

      As long as GIMP still saves in the format that a file has been opened when hitting the save button, that's what will be most-important. If they mess that up, they're shooting themselves in both feet with a 12-gauge. But either way, it's just making things confusing.

      Well, you'll be unhappy to know that this behavior has indeed changed. I lost track of how many times I said the word "goddammit" the other night when I was working on a simple jpeg file with the latest gimp and everytime I would hit , it would change the extension to xcf thus forcing me to go into the menu to click export. Maybe they'll fix this in the final release. We'll see.

      --
      The soylentnews experiment has been a dismal failure.
    7. Re:"... Two Steps Back" by Eponymous+Bastard · · Score: 1

      I've been running SVN versions for a while now, and I was skeptical of the change too, but when I found out the reason why it makes perfect sense.

      Let's say you're editing an image to put up in a web page. You have a .xcf with all the layers and data and a jpg you are putting up. In the old version you could save the jpg and then forget to update the xcf, so you'd lose data unknowingly (Say, you closed the Gimp and it didn't tell you you had a modified image).

      The current version keeps track of whether a file has been saved and whether it has been exported. If you want to update the xcf you hit ctrl-s. If you want to reexport the jpg you hit ctrl-e. If you close Gimp it'll tell you you have unsaved changes even if you have exported the picture. Hitting export as a second time will place you in the directory you were exporting to (not necessarily the one you saved to). It's nice for repeated saving and testing (to web, blender, whatever) while keeping track of update to you XCF for you.

      Yes, it is nonstandard but the Gimp is one of the few programs whose internal format is not what is published or used as part of a workflow, but still needs to keep up to date with your work.

      Also note that the export dialog does do "Intelligent Save". You type in the file name you want and it'll guess the file type.

      Either way don't worry about it too much. Current estimate is to release 2.8 in December 2010, but they'll probably cut some features before then.

    8. Re:"... Two Steps Back" by clone53421 · · Score: 1

      I could actually see this making a degree of sense, if it is done properly.

      Save should save the image, as it is, including the layers, effects, – everything. If I save an image, I should be able to open it again and resume editing it with no loss of information (except the undo history, I suppose).

      Export should be anything less, resulting in less information being preserved. (Requiring flattening the image, reducing the colour depth, lossy compression, etc.)

      Your average user would still be confused at first, but it would be easy enough to explain to them when and why they need to export their image instead of saving it. If they want to open it in GIMP again, they should save it. If they want to open it in anything else, they should export it.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    9. Re:"... Two Steps Back" by zippthorne · · Score: 1

      Agreed. File > Export should basically do the same thing as file > save, except a) not nag you that the format you choose might not have all the features, except where there is a decision to be made about how to reconcile (e.g. merge layers) and b) It shouldn't change the "save-target" to the exported file. I'm exporting to send it out to someone, not because I want to do image manipulation directly on a jpeg.

      --
      Can you be Even More Awesome?!
    10. Re:"... Two Steps Back" by Anonymous Coward · · Score: 0

      I won't comment on the stolen shortcut keystroke, but the two commands makes a lot of sense - especially from a user perspective. When you save to something that is not XCF, GIF for instance, what is it that you now have on your screen? Do you have a GIF image with no editing history, layers, etc, or do you have an XCF structure that hasn't really been saved, even though you just said save?

      Future GIMP is an XCF editor that loads and saves XCF. We can auto-import from multiple formats, but saving to XCF saves your work, and exporting a projection saves a view in a specific format, without any confusion about what's happening.

    11. Re:"... Two Steps Back" by Jesus_666 · · Score: 2, Insightful

      It still goes against what most other programs are doing and exposes the program's internals to the user: Just because it makes a difference to how the program handles saving internally the user is expected to use two different methods of acquiring the same goal - turning the stuff he worked on into a file on the disk. While meaningful to the developer, this distinction is fairly useless to the user.

      Yes, you can lose information by saving in certain formats. That's why they show you a warning dialog if you would. If they're worried about users losing the information anyway, make the dialog friendlier.

      A real problem is that the new behavior is completely unintuitive in some regards. Open a PNG file, edit and save it. You get asked where to save your new XCF file because "Save" means "save as XCF", not "save in the current format"; for that you'd go to "Export" (which doesn't allow you to choose your format; that would be "Export As").

      It also makes the menu less intuitive. I don't care about what the GIMP does internally, when I want my picture written to the disk I want to save it as a PNG, not export it. "Save as" is the logical place to look for a way to save in various formats.
      And they don't have an "Import" menu item for opening files in a non-XCF format. If I can't natively save to non-XCF files, why can I natively read them? File formats tht are alien enough to require export functionality also require import funcationality to be used in most other programs.

      We end up with a weird hybrid approach that isn't consistent with itself on whether non-XCF formats are considered native or not. Cue the people who look at the GIMP for a few minutes and conclude that it's no alternative to Paint.NET or Photoshop because it doesn't support PNG and JPG well enough to include them in the save dialog.

      It would b more reasonable if they renamed "Save (as)" to "Save as XCF (to)" and "Export (as)" to "Save as other format (to)". Bonus points of the menu item for "Save as other format" repaces "other format" with the name of the current format if applicable.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    12. Re:"... Two Steps Back" by Ash-Fox · · Score: 1

      As soon as 2.8 is out, we can open a bug ticket, noting that the functionality of "File > Export" is unneccessarily duplicated in "File > Save" and the latter should be removed. It is redundant, after all.

      Actually, I find it very useful. I keep the 'master' file under file > save, while other file formats are simply exported. I do not want this removed, it would make my life harder by having to constantly move back and forth between different directories where I keep my original saves and exported saves.

      --
      Change is certain; progress is not obligatory.
    13. Re:"... Two Steps Back" by clone53421 · · Score: 1

      You make some good points.

      Save would probably be better called “Save project” and Export would be better called “Export image”. This would eliminate the confusion by making it obvious that GIMP operates on projects, which other applications probably can’t open and exporting an image file will be necessary to create an image file that other applications can open.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    14. Re:"... Two Steps Back" by spitzak · · Score: 1

      Actually the difference is that "save as" will permanently change the edited file to save to the new location and file type, while the "export" saves but leaves the filename the old one. I can see this as useful, I certainly did screw up in older gimp versions by saving as .jpg and then editing and saving and exiting and then realizing I lost the non-lossy multiple layers of my edits.

      Photoshop (at least the new OSX one) instead pretty much decides whether to "export" or "save as" depending on whether you choose .psd as the file type. That makes sense in some ways but is a bit annoying if you want to use it to touch up .jpg files without creating a .psd.

    15. Re:"... Two Steps Back" by spitzak · · Score: 1

      Rats. The complainers are right. The current Gimp behavior is a "save a copy" menu item, which works great. It sounds like the new version "save as" will refuse to write anything other than gimp files. This is just as bad as the OSX Photoshop with the added annoyance that there are two menu items instead of one.

    16. Re:"... Two Steps Back" by Eponymous+Bastard · · Score: 2, Informative

      The Import question was a long conversation in IRC actually. The conclusion is that it doesn't really add anything to split open and import, while save/export does.

      Yes it is different from other programs, but the only one I can think of OOo, and the other formats (word, etc) do save enough info to keep your work.

      Currently when you open a PNG, the export item becomes "Overwrite foo.png" so it's very obvious in the menu. After you export the menu gets overwrite foo.png, export to bar.png export to... plus the usual save and save to. The overwrite item goes away when you save to a XCF.

      Yes very nonstandard, that's one of the things I dislike.

      My biggest annoyance with all this is that when you type in foo.png in the save dialog it'll show a very unfriendly "You can use this dialog to save to the GIMP XCF format. Use File ->export to export to other file formats". The obvious thing to do would be to add an export button to that dialog or a "take me to the export dialog" so the user doesn't have to waste time navigating to the right directory again. But, in the words of the UI guy "we cannot allow the user to think of the save dialog as an unofficial way to export".

      And yes, they now have a "UI expert" designing things. So it's not random developers coming up with weird things. Some of his ideas are good, but not down to the details IMHO. And he has a real NIH syndrome problem. Look at the export dialog, the adjustment layers and the non-MDI single window UI for examples.

      Int his case I think the feature does make sense, but it does need some changes, liek the ones you suggest. The double save-path export offers does seem very useful for something like GImp.

    17. Re:"... Two Steps Back" by Anonymous Coward · · Score: 0

      a very good point.
      besides, i've been told repeatedly that xcf is internal representation, should not be used for storing data, blahblahblah... when that's the only format to store many things properly.
      have they finally improved the format ? despite ui problem with save/export splitting, that would be a very welcome change.

    18. Re:"... Two Steps Back" by Jesus_666 · · Score: 1

      On the other hand I rarely have an XCF master file as I most often use the GIMP to modify existing files. Having Ctrl-S go to a dialog that insists I save as XCF means to me that the GIMP doen't follow established conventions (Ctrl-S saves) for no apparent reason.

      Apparently the developers see the GIMP as a media creation suite. Unfortunately a lot of users want an image editor, which is something different.

      Oh well, at least the GIMP allows you to change the shortcuty to I can bind Ctrl-S to "Export", forget they ever changed the name and live with having to jump through hoops to save to XCF.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    19. Re:"... Two Steps Back" by Ash-Fox · · Score: 1

      On the other hand I rarely have an XCF master file as I most often use the GIMP to modify existing files. Having Ctrl-S go to a dialog that insists I save as XCF means to me that the GIMP doen't follow established conventions (Ctrl-S saves) for no apparent reason.

      Odd, that is not the behavior I've observed (using 2.6.7 currently). ctrl + s always saves normally for me, I even tested it just a moment ago to verify that.

      Apparently the developers see the GIMP as a media creation suite.

      Image Manipulation actually. Thus I find it funny when people try to compare it to Photoshop, since Photoshop's goals are entirely different and much closer to say.. Krita.

      --
      Change is certain; progress is not obligatory.
    20. Re:"... Two Steps Back" by Jesus_666 · · Score: 1

      Odd, that is not the behavior I've observed (using 2.6.7 currently). ctrl + s always saves normally for me, I even tested it just a moment ago to verify that.

      Remember that we're talking about the yet-unreleased version 2.8 where "Save" can only write to XCF variants and everything else is handled by the new "Export" menu item, complete with different shortcut. Thus, in a stock configuration, Ctrl-S will not save as expected unless you were working on an XCF file all along.

      Image Manipulation actually. Thus I find it funny when people try to compare it to Photoshop, since Photoshop's goals are entirely different and much closer to say.. Krita.

      It's certainly moving away from the concept of being an image manipulation tool. As of 2.8 the default formats to save to are no longer images, they're GIMP project files. You only work with images when exporting to an image format. That's not the behavior of an image editor; it's entirely consistent with how multimedia creation suites work, though.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  9. Kind of like: by dushkin · · Score: 1

    it will include a single-window mode where the user can dock toolbar windows

    Kind of like Inkscape?

    and switch between images via tabs.

    Kind of like PS?

    Great to have either way, though.

    --
    o hai
  10. Woop by Anonymous Coward · · Score: 0

    Thank god, if GIMP get this right I can finally drop Wine.

  11. Finally by N8F8 · · Score: 2, Interesting

    Like a lot of novice users I gave GIMP a shot. Loved the plugin system and spent many an hour trying to get older plugins working and tweaking other plugins to do some neat effects. But in the end the UI made it difficult and confusing to use. For YEARS the internal arguments over the UI made it seem unlikely something like single window mode would reach maturity (and become usable on Windows). Kudos to the developers. I'll give it another shot.

    --
    "God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
    1. Re:Finally by diegocg · · Score: 1

      I recommend trying Krita aswell...often forgotten, but quite powerful and, unlike Gimp, it is not limited to use the graphic toolkit(QT), it also uses features from other parts of KDE, so it's well integrated with the rest of the kde desktop. I'm using 2.1 and while I've had a crash (which I didn't really notice it because Krita autosaves your work and it asks if you want to continue working on it after reloading the app), it has worked quite well. And it uses a single window UI today...

    2. Re:Finally by ledow · · Score: 3, Insightful

      Yeah, this is always the problem that big software projects have... I don't claim that users are perfect and "know" what they want, but it has to be said: if you are making a USER interface, it's probably best if the USER gets some say in that and that you listen to the USERS especially when a large of them speak up. Other parts, sure, you can say "We don't work that way" but the user interface is sacred and your *only* interaction with the program as a user. Mess that up, you might as well not have the program at all.

      And I'm sorry, but I'm a single-window person. I've work in IT for years and the *easiest* way to work is on a commandline or in a full-screen window (alt-tab's, multiple desktops etc. vital, of course). Rarely do I need two things side by side on the screen but when I do, it's usually TWO and that's it, and that's easily handled by tiling the windows. Bear in mind that I have 18 windows open on my machine at the moment, everything from instant messengers, shell sessions, folder views, web browsers, development environments etc. The only "non-full-screen" ones are two shell windows where I'm referring to one file in another and need to check consistency between the two, and the instant messengers (because they don't need full-screen, are minimised, and are only on the taskbar so that they flash when I get a message). MDI is an invaluable tool - I can't web-browse without my Opera tabs - and ignoring it because of some "religious" argument is stupid. I've seen even the cheapest paint programs offer a "Do you want an MDI or SDI interface?" dialog on first run... Serif software springs to mind.

      The only other program I ever really used a lot that didn't do single-window nicely was some of the old versions of Visual Basic. But there they had a reason - you were designing a UI within an UI, so it's not an easy task to do.

      At last, though, GIMP has woken up to the protests of almost *every* non-professional-user that's ever wanted to use it. When the new version is released, it will be downloaded and tried, if for no other reason than to add another number to the download stats for the single-window-capable versions.

    3. Re:Finally by silverbax · · Score: 1

      I agree completely...one of the issues I see here with GIMP has always been that the developers approached GIMP's UI as being 'this is how the user should interact with the UI'.

      But...

      Hard core image editing is about the IMAGE...not the UI. So putting everything in a single window mimics the basic premise behind creating a piece of artwork. If you were painting a picture, you start with the blank canvas and remain focused on the image on the canvas while reaching for various tools. The GIMP UI (which I've used extensively) is more like trying to create a painting with the easel in one room, the canvas in another room, and each individual paint color in yet another room. Sure, it sounds like an farcical analogy, but giving each element in creating a painting the same independence has this effect.

    4. Re:Finally by Just+Some+Guy · · Score: 1

      I've work in IT for years and the *easiest* way FOR ME to work is on a commandline or in a full-screen window (alt-tab's, multiple desktops etc. vital, of course).

      Fixed that for you. Your way is completely unnatural and hideous for me, and I doubt many Mac users (for example) would like it either.

      --
      Dewey, what part of this looks like authorities should be involved?
    5. Re:Finally by Xamusk · · Score: 1

      At last, though, GIMP has woken up to the protests of almost *every* non-professional-user that's ever wanted to use it.

      Indeed. Specially because professionals usually go for Photoshop, since GIMP didn't even have CMYK until little time ago

    6. Re:Finally by Ash-Fox · · Score: 1

      don't claim that users are perfect and "know" what they want, but it has to be said: if you are making a USER interface, it's probably best if the USER gets some say in that and that you listen to the USERS especially when a large of them speak up.

      As a GIMP user, I have been saying for many years that I love GIMP's multi-window system and I don't feel that making a clone of Photoshop is in the best interests of the GIMP project.

      GIMP has woken up to the protests of almost *every* non-professional-user that's ever wanted to use it.

      The protests of "almost *every* non-professional-user" has always been among the lines of "Make it more like *commercial product*". I disagree with the clone philosophy.

      --
      Change is certain; progress is not obligatory.
  12. 2 things by Jorl17 · · Score: 1

    First, and most important: I told you so! Really, I told you that you *had* to include a Single Document Interface while keeping the original Multi Window Interface!

    Second: Seems like something pretty amazing; I've used it and prefered it over Photoshop for 3 years now, but I'm no artist. These changes make me think of sentences such as: "Oh my, oh my!! With this, I can draw letters in the sky!".

    --
    Have you heard about SoylentNews?
    1. Re:2 things by _14k4 · · Score: 2, Funny

      So, "Gimp 7 was your idea." ;)

  13. Multi-window mode is also improved. by argent · · Score: 1

    Since you can dock all your tool windows together, do you really need MDI emulation? The problem with the Gimp multi-window mode is really the tool windows, not the image windows.

    1. Re:Multi-window mode is also improved. by Lord+Lode · · Score: 1

      To me the problem is both images and tools. If I click in the taskbar on the gimp window (well, I should say "a" gimp window here), I want to see both tools and the painting.

    2. Re:Multi-window mode is also improved. by argent · · Score: 1

      They should probably implement something like the Mac "floater" model, I guess.

    3. Re:Multi-window mode is also improved. by chammy · · Score: 1

      Most people I know run Gimp on a desktop solely for image editing. That way you just swap over to the image editing desktop and you don't have to fool with the taskbar at all.

    4. Re:Multi-window mode is also improved. by Philip_the_physicist · · Score: 1

      They have something like it on Linux, I think it is missing in Windows because the WM is so primitive, at least on older versions, so it would have been a lot harder to implement. It isn't quite as elegant as Mac floaters in some respects, but it is the same sort of idea.

  14. I love Gimp... but not on OS X by cerberusss · · Score: 1

    I love Gimp and have used it for many years for conversions, touch-ups of pictures, website graphics etc. When I switched to a MacBook, I was pleased to see the OS X version. But it doesn't really work, I'm afraid.

    Besides the obvious graphical shortcomings (doesn't use Cocoa), you also have to click in each window first to activate it, then you can select your tool, activate your layer or what have you. This is so non-intuitive, and so not part of the usual routines, that I just don't use Gimp anymore on OS X.

    If the new single-window mode is available and ported to OS X, I'd definitely give it a new try.

    --
    8 of 13 people found this answer helpful. Did you?
    1. Re:I love Gimp... but not on OS X by dsavi · · Score: 1

      I don't think that GIMP is "Ported" to OS X, I think that it is just compiled using the OS X port of X.org on OS X (Similar to the situation with GIMP on Windows). So yes, any changes made to GIMP are universal.

    2. Re:I love Gimp... but not on OS X by kidgenius · · Score: 1

      Besides the obvious graphical shortcomings (doesn't use Cocoa), you also have to click in each window first to activate it, then you can select your tool, activate your layer or what have you. This is so non-intuitive, and so not part of the usual routines, that I just don't use Gimp anymore on OS X.

      That's actually quite easy to fix. There is an option in the xserver on how to change that behavior. It ticked me off to no end also. defaults write org.x.x11 FocusFollowsMouse -string YES Type that into the terminal and you should be good. (it was the 4th hit on google btw)

    3. Re:I love Gimp... but not on OS X by kidgenius · · Score: 1
      dang formatting

      this should be better
      defaults write org.x.x11 FocusFollowsMouse -string YES

    4. Re:I love Gimp... but not on OS X by iangoldby · · Score: 1

      you also have to click in each window first to activate it, then you can select your tool...

      You need to activate click-through in the X11 server. It is a pain that this isn't the default, but now that you know, you'll find GIMP so much nicer on OS X.

      From http://darwingimp.sourceforge.net/guides/install_leopard/:

      There's one small operation we can now perform to make it easier to use (note that this is not necessary). Doing this will save you many unnecessary double-clicks during editing by not requiring you to activate GIMP windows before you can click on them. While Gimp and X11 are closed, open /Applications/Utilities/Terminal, and paste the following command in it and press enter:
      # If you installed the XQuartz packages :

              defaults write org.x.X11 wm_click_through -bool true

      # If you installed the Apple X11 packages :

              defaults write com.apple.X11 wm_click_through -bool true

    5. Re:I love Gimp... but not on OS X by Anonymous Coward · · Score: 0

      Don't forget the bugginess. It is the buggiest software I've ever used under any platform.

      As you said, the GIMP UI under OS X is counter-intuitive. For example, if I'm renaming a layer and I switch over to Blender to check what name I should give to the layer, the text in the text field is highlited and it stays highlighted. When I switch back to GIMP, however, and type something, does it change the text? No, but the text is still highlighted. The UI breaks every (well, most) rules of OS X user interface design.

    6. Re:I love Gimp... but not on OS X by Shoe+Puppet · · Score: 1

      Gimp on Windows doesn't use X (and as far as I know, it doesn't on OSX anymore either.), but the native graphic systems (that's Quartz on OSX, I don't know if it even has a name on Windows)

      --
      (+1, Disagree)
  15. I can't wait until. . . by R3coiler · · Score: 1

    I can't wait until they make a GIMP app for the Ipad. Then I can do some smudgey finger painting on the go!

    1. Re:I can't wait until. . . by lena_10326 · · Score: 0, Flamebait

      Is that the 3rd actual use for the ipad? Portable electronic sketch pad. Too bad no stylus though. It's easier to sketch with a pencil like stylus. Given 1st is glorified MP3 player and 2nd book reader.

      --
      Camping on quad since 1996.
    2. Re:I can't wait until. . . by lena_10326 · · Score: 1

      Re:I can't wait until. . . (Score:1, Flamebait)

      Heavens. I offended the Apple Gods. LOL. Regardless, it was a serious post at the time I wrote it. :) I forgot how sensitive the fan boys were.

      --
      Camping on quad since 1996.
    3. Re:I can't wait until. . . by mikael_j · · Score: 1

      Well, "portable sketchpad" was what a lot of us were hoping for with the iPad but since it's stylus-less (and to those about to hit "Reply", a "fake-finger" stylus is completely useless for anything beyond "Ah wanna fingerpaint but mah coorduh'nachun sucks") it won't be of any use for that.

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    4. Re:I can't wait until. . . by lena_10326 · · Score: 1

      Stylus. Yet one more thing left out of the iPad. ;)

      --
      Camping on quad since 1996.
    5. Re:I can't wait until. . . by Anonymous Coward · · Score: 0

      I think this sums up the third use. May not be safe for work. http://notenoughbbq.com/102/index.html

    6. Re:I can't wait until. . . by cerberusss · · Score: 1

      The whole idea of Apple's capacitive touch screens was the lack of a stylus.

      For the few that would want a stylus, they are available from lots of suppliers for a couple of bucks:
      http://www.dealextreme.com/details.dx/sku.29399

      --
      8 of 13 people found this answer helpful. Did you?
    7. Re:I can't wait until. . . by mikael_j · · Score: 1

      ...(and to those about to hit "Reply", a "fake-finger" stylus is completely useless for anything beyond "Ah wanna fingerpaint but mah coorduh'nachun sucks")...

      --
      Greylisting is to SMTP as NAT is to IPv4
    8. Re:I can't wait until. . . by Anonymous Coward · · Score: 0

      Is that the 3rd actual use for the ipad?

      Use of the phrase "actual use" implies a FLAW with an APPLE PRODUCT, which is blasphemy of the fifth degree according to the Word of Jobs, Chapter 25, verses 45-56.

      Too bad[...]

      There is nothing at all BAD about an APPLE PRODUCT. You have committed an act of HERSEY against the Great and Powerful Jobs, hallowed be His name and His Turtleneck.

      [...] no stylus though. It's easier to sketch with a pencil like stylus.

      You are a FLAWED BEING and are deserving only of less respect than the Chosen People Of His Turtlenecky Goodness, as your inferior mind has not been modified to conform to the One Right Interface. Once the lobotomy is complete, you will no longer be FLAWED.

      Given 1st is glorified MP3 player[...]

      This is true. MP3 players, which were invented as APPLE PRODUCTS and APPLE PRODUCTS ALONE, are glorious.

      [...] and 2nd book reader.

      To show that the CHURCH OF APPLE is not an insular, behind-the-times cult, they are, in fact, working towards absorbing eBooks into its Glorious Church.

      You are, however, right to feel shame for your crimes against humanity and the Almighty Jobs. As penance, you shall go to your nearest temple of iTMS and purchase ten albums of your choosing.

  16. re? by Hognoxious · · Score: 1

    Correct me if I'm wrong, but the prefix "re" usually means doing something again, which in turn requires that it was actually done in the first place.

    --
    Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    1. Re:re? by Quarters · · Score: 1

      In email usage 'RE:' is short for regarding. Getting an email that says 'Regarding:(previous email subject)' makes sense. Getting an email that says, 'Redoing:(previous email subject)' is nonsensical. So, no, 're' does not always mean re-doing. In regards (aka re:) to what you are referring the 'regarding' context should be assumed.

    2. Re:re? by kikito · · Score: 1

      So you first lease, and then release.

    3. Re:re? by Hognoxious · · Score: 1

      In email usage 'RE:'

      Is slashdot an email? Well, is it? Perhaps to people who think google is a internet...

      prefix "re" usually means doing something again

      So, no, 're' does not always mean re-doing.

      Strawman.

      Now, "re:" isn't the same as "re". You don't find colons in the middle of words so the former is pretty useless for forming prefixes.

      In conclusion: you fail.

      But I will concede that there are words beginning with "re" that don't imply doing something again. For example, retard. I wonder why that sprang to mind.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    4. Re:re? by clone53421 · · Score: 1

      The word “release” comes from a different root than the word “lease”. It has nothing to do with the prefix “re-” meaning “again”.

      Unless, of course you do mean “to lease again”, in which case you should probably hyphenate to avoid confusion: re-lease.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    5. Re:re? by Anonymous Coward · · Score: 0

      Mod parent funny.

      On second thought, mod parent informative.

    6. Re:re? by Quarters · · Score: 1

      Wow, so you ask a question, get a reasonable and correct reply and your response is to...take it as an affront to your ignorance, spew crap to try and change the context of your original (arguably naive) question and then resort to personal attacks for no apparent reason...other than to possibly try to deflect attention away from your ignorance. You must feel so very superior in your anonymity.

  17. Argh. by Anonymous Coward · · Score: 1, Insightful

    Click-to-focus (and raise on focus) never made sense. It was a misunderstanding from the beginning.

    Look -- my statement makes as much sense as yours. To each her own, OK?

    1. Re:Argh. by CaptnMArk · · Score: 1

      Click to focus makes sense to users that mostly use the keyboard (also for switching focus). Especially since mouse focus is/was often incorrectly implemented as "focus window under mouse".

      If you use only the mouse, you don't need focus anyway.

  18. Loved on Linux, hate hate hate on Mac by mattr · · Score: 1

    I loved GIMP on linux. Even made an automatic compositing system with perl-fu.
    But I really hate, hate-hate-hate GIMP on Mac OS X. Seashore and Leeshore also suck, having thrown out all the functionality I look for, but oh GIMP in X on the Mac has been utter pain.
    I am sooo looking forward to this.
    FYI Leeshore is the Cocoa minimized GIMP version called Seashore, but with Core Image effects added.
    The site is all in Japanese but the program is in English.

  19. Not really a surprise. by dsavi · · Score: 1

    Not only have there been rumors about this for months, but I've seen at least one confirmation from a developer. Easy way to get a story on /., huh? But of course I support this decision and think it's a great move away from the UIs of yesterday and all the rest of it.

  20. Single Window by CFBMoo1 · · Score: 1

    I like it, it reminds me of Paint.NET and looks really good. The multiple windows didn't make things overly easy to manage. I like having everything in one spot and the little thumbnail ribbon at the top with open images makes it easier to go between different files. Very nicely done!

    --
    ~~ Behold the flying cow with a rail gun! ~~
  21. Nice to have the choice. by LaminatorX · · Score: 2, Insightful

    Multi-window is nice if you've got a ginormous wide-screen or multiple monitors. Multi-window on a smaller screen, or god forbid a laptop, is a real pain unless you live in it day-in day-out. Kudos for letting users choose the right tool for the job.

    1. Re:Nice to have the choice. by drooling-dog · · Score: 2, Informative

      Except that multi-window also means you can hide the controls you aren't using, and allocate maximum screen real estate to the image you're working on. But I can't argue with letting users choose.

    2. Re:Nice to have the choice. by DMUTPeregrine · · Score: 1

      Single window can let you hide controls you aren't using too. That should be totally independent of single/multi-window status. (Example: In Firefox, right now, I have hidden all the buttons (Forward/Back/Home/Refresh/etc), moved the address bar and search bar to the top menu bar, and placed extra functions in an all-in-one-sidebar sidebar, and then hidden that except for a "grippy." And, amazingly, it's a single-window interface, with only the controls I need open and maximum screen real-estate for the web-page I'm reading.

      --
      Not a sentence!
  22. The illumination of OSS by Anonymous Coward · · Score: 0

    > The GIMP is an impressive application that illuminates the potential of the of the open source software community to build free and open desktop applications that nearly rival some of the best high-end commercial software tools. The recent improvements reflect the vibrance of the GIMP project and demonstrate some of the benefits of enlisting professional usability experts to contribute to open source application design.

    Bwahahahahahahaahaaahahahahahaha.

  23. Gimpshop GUI... by Anonymous Coward · · Score: 0

    Well, I would have preferred at least an option for a "Gimpshop" GUI (it exists but it's out of date).
    Since there is a good overlap in functionality, an interesting side effect of that is that you could follow the many, many PS tutorials in books and magazines - there are many more of them than interesting GIMP tutorials.

    1. Re:Gimpshop GUI... by Ash-Fox · · Score: 1

      Well, I would have preferred at least an option for a "Gimpshop" GUI

      I wouldn't, I don't want to see the goal of software to be just a clone of another piece of software. I want to see innovation.

      --
      Change is certain; progress is not obligatory.
  24. Hell yea! by TravisHein · · Score: 1

    Where is the 'like' button...

  25. Back to GIMPShop? by amn108 · · Score: 1

    So, after years upon years, GIMP has suddenly heeded the message of GIMPShop - That some features are simply good to have? I am talking about the monotone MDI background here, which does not distract people from editing their images as opposed to doing so with a desktop background and a dozen of icons behind.

  26. Much more important features missing by syousef · · Score: 4, Informative

    GIMP is always compared to photoshop. There are some key features missing in GIMP that do not allow serious artists to move to it from Photoshop. Three of these are adjustment layers (which GEGL is suppose to eventually bring about, but it's been a long wait), proper 16 and 32 bit image editing and LAB and CYMK modes. (GIMP only does RGB). I'm greatful for GIMP and thankful for the developer's efforts but I'd rather they focus on these things than dicking around with windowing. The truth is once you get use to it, GIMP's windowing isn't THAT bad.

    --
    These posts express my own personal views, not those of my employer
    1. Re:Much more important features missing by Geeky · · Score: 1

      And colour management, but the OS has to support it as well, which means Mac or Windows at the moment.

      I also used to find the Gimp to be very slow in applying filters (I'm thinking specifically of things like unsharp mask) - I think because it processes the whole image. Photoshop previews the filter on the area displayed (assuming you're at 100% and seeing a fraction of the whole image), letting you assess the effect and make small adjustments to the parameters until it looks right. Then you can apply to the whole image and that's when it takes the time.

      I may be out of date on this, as I went to Photoshop ages ago because the Gimp didn't cut it for serious photographic post processing.

      --
      Sigs are so 1990s. No way would I be seen dead with one.
    2. Re:Much more important features missing by Animaether · · Score: 3, Insightful

      GIMP is always compared to photoshop. There are some key features missing in GIMP

      Agreed

      adjustment layers (which GEGL is suppose to eventually bring about, but it's been a long wait)

      Adjustment layers are a messed up paradigm from being stuck in a 1D compositing 'stack'. A node-based compositing workflow, however...

      proper 16 and 32 bit image editing

      cinepaint seems to have gone nowhere particular fast simply because not enough people (read: businesses) were/are interested in this. It's sad, but there you go.

      and LAB and CYMK modes.

      Seems pretty far off the priority list for most "serious artists".. unless the only serious artists are those who print their work and have it exhibited. Let's face it - most Photoshop users, and I admit I'm including all the warez kiddies and the family members they installed Photoshop for - will only ever used Photoshop to make images suitable for display on monitors; LCD ones at that.. they won't be bothering with even calibrating their display and making sure Photoshop uses that color profile information. By the time they do want a print - they'll either send it off to one of the many online printing services who have excellent staff who deal with RGB->CMYK(and then some) conversion if their machines flag out-of-gamut results, or they'll just send it to their own inkjet/color laser printer and not really care if the colors are a bit off.

      I'm greatful for GIMP and thankful for the developer's efforts but I'd rather they focus on these things than dicking around with windowing. The truth is once you get use to it, GIMP's windowing isn't THAT bad.

      You shouldn't have to 'get used to it' - although I agree that there's other areas that need love more than how one manages their windows; although 'losing' your layer window under some other non-GIMP-related because it's separate from everything else, or being fooled once again and trying to do a color adjustment in image A but ending up doing it in image B because you forgot that each window has its own little menu for doing these things.. can get quite annoying.

      Now.. a unified transform tool and a macro recorder (not every artist wants to dive straight into script-fu.. which in itself isn't exactly the most human-readable of languages) - that's what I've been making donations for; although perhaps I should hire a programmer instead and pray to the OSS gods that they'll actually include the code, as I haven't seen any headway made into these areas.. just years and years of discussions.
      At least there's a bit of a push for GEGL so maybe it won't be so swaptastic to work on large images anymore.

    3. Re:Much more important features missing by kikito · · Score: 1

      That is a matter your opinion. I never work with LAB and CYMK colors, so for me "the lack of LAB and CYMK modes isn't that bad". However I don't like the multiwindow stuff.

    4. Re:Much more important features missing by Anonymous Coward · · Score: 0

      Last I heard, most of those are planned to be included at some point, but they were contingent on getting gegl done and incorporated into GIMP. Since gegl's in now, presumably it won't be that long before those features start working their way into future releases. That said, I haven't really been following it recently, so I have no idea what the current status is.

    5. Re:Much more important features missing by hey · · Score: 1

      Well maybe. But if users can't stand using (because of multiple windows everywhere) then they'll never have a chance to find out that's missing.

    6. Re:Much more important features missing by Geeky · · Score: 1

      LAB has some benefits regardless of the final output destination - some photographers swear by sharpening in one of the layers only for better sharpening results.

      CYMK is probably only useful for pro printing needs.

      --
      Sigs are so 1990s. No way would I be seen dead with one.
    7. Re:Much more important features missing by Leuf · · Score: 1

      I'll preface this by saying I'm using a windows version so I may be missing some things, but the only thing that really bothers me about GIMP is that it doesn't remember settings between sessions and many of the defaults are just stupid. Resize canvas is a prime example. Default is to maintain aspect ratio and not resize all layers. Unsharp mask doesn't remember it's settings and is buried deep in the menus, there's a big time waster. And unlike a lot of open source software it doesn't give you access to change those defaults.

    8. Re:Much more important features missing by Geeky · · Score: 1

      Last I heard, most of those are planned to be included at some point, but they were contingent on getting gegl done and incorporated into GIMP. Since gegl's in now, presumably it won't be that long before those features start working their way into future releases. That said, I haven't really been following it recently, so I have no idea what the current status is.

      It's quite a slow process, though. I got my first DSLR in early 2006 and it's about then that I gave up on Linux and the Gimp for photo editing because of the lack of those features, which still aren't there. Prior to that I'd been using film and only using the PC for quick scans for the web, and for that the Gimp was fine for minor edits, resizing and cropping (although sharpening was a bit hit and miss due to the lack of a decent preview).

      --
      Sigs are so 1990s. No way would I be seen dead with one.
    9. Re:Much more important features missing by UnknownSoldier · · Score: 1

      Also missing:

      * Nested layer groups
      * Support for ALL the blend modes

    10. Re:Much more important features missing by Anonymous Coward · · Score: 0

      "Adjustment layers are a messed up paradigm from being stuck in a 1D compositing 'stack'. A node-based compositing workflow, however..."

      Even so, a stack-based compositing metaphor is much easier for some to visualize. GEGL, however, is very much built around a node-based workflow. The question is more how to design the right UI to take advantage of this without making the rest of GIMP too complex. Research before complaining.

    11. Re:Much more important features missing by scdeimos · · Score: 1

      I agree: Gimp's graphics engine is seriously in need of upgrading. Who actually cares about the UI when you can get add-ins like GimpShop if you want to feel "more at home" as an ex-Photoshop user?

      Top of my list is 16-bit channel support, especially in filters. It bugs me that I can open 16-bit files but they have to be downgraded to 8-bit to work with any of the filters. I do a lot of work with astronomy imagery and, unfortunately, Gimp just cannot do this so I have to use Photoshop. I'd rather use Gimp. Getting more mainstream, though, how many digital photographers do you think are out there wanting to process RAW files from their camera which are typically 10, 12, 14 or 16-bits per channel?

      While it's not important in my work, having worked in the print industry before I know that additional colour spaces such as CMYK would be extremely useful to graphics professionals in the print industry. I could see Gimp getting a foothold in such places as budgets are typically tight (read: non-existent) and a free (workable) alternative to Photoshop would be welcomed with open arms.

    12. Re:Much more important features missing by Philip_the_physicist · · Score: 1

      I had heard that there was a patent on something to do with CMYK handling which made the maintainers wary of including support, BICBW.

    13. Re:Much more important features missing by jcupitt65 · · Score: 1

      All these features are coming with GEGL. Hopefully, just another year.

  27. Who cares about UI, but 16 bit per color... by tapanitarvainen · · Score: 4, Insightful

    Me, I don't care much about the UI - I'll get used to whatever way it goes. The significant change, to me, is left at the very end of the article: GEGL and proper high-bit-depth color support it brings.

    1. Re:Who cares about UI, but 16 bit per color... by RDW · · Score: 1

      You might have to wait a bit longer. I think GEGL is only being used for some functions, and not yet for high bit-depth support. Not sure if the situation has changed much since this:

      http://meetthegimp.org/gimp-261-is-out/#comment-38435

  28. Too little, too late by the-matt-mobile · · Score: 1

    I quit using GIMP years ago in favor of other free alternatives, mainly because of it's terrible interface because the functionality was nearly all there. I wonder if this move will really win anyone back?

  29. Oh god... by aussersterne · · Score: 0, Troll

    Seriously, the march of the "user interface police" in Linux and open source kills me.

    We once had this uber-great Unix-like system: modular, customizable, efficient, intelligent. What was missing were drivers and applications.

    Now we get drivers and applications only with them comes the same idiotic Windows/Mac-like interface and interoperability world that I spent so many years in Unix trying to avoid.

    I guess you can't have a modular, customizable, efficient, intelligent system that also has lots of drivers and great applications. At least, nothing like this has yet existed in the world of computing, half a century on.

    --
    STOP . AMERICA . NOW
    1. Re:Oh god... by ArsonSmith · · Score: 1

      I think it has to do with the drive towards "Let the applications rule and the OS should get out of the way." vs the Unix model of "The applications are part of the OS and should all work together."

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  30. Why? by eno2001 · · Score: 0, Flamebait

    OK, I know the project is trying to appease the knuckle draggers who can't use their brains to learn how to use a GUI. But, I'm hoping they retain fullscreen with the ability to basically hide all tools. When you're someone who actually knows what they're doing with image manipulation you want the maximum amount of space to work in. The toolbars and menus should be nearly non-existent until you need them. GIMP has done this for a LONG time. The idea of having a massive, ugly mess of toolbars "docked" is simply to cater to moronic users who have poor memory skills. So be it. The fact is that about 80% of the computer user base is moronic, so there IS mind share there which will only improve GIMP's adoption. But don't take away vital functionality for users who actually *think*.

    TT

    --
    -"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o
    1. Re:Why? by NeoSkandranon · · Score: 1

      News flash: You are not elite because you've conditioned yourself to use a clunky GUI. The point of one is to make interfacing with the computer easier.

      --
      If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
    2. Re:Why? by kikito · · Score: 0

      Trolls also drag their knuckles.

  31. Forget the UI, change the name by Culture20 · · Score: 4, Insightful

    Yes, this is *that* post. Just trying to keep it fresh in your mind. I use the GNU Image Manipulation Program all the time, and internally, I call it GIMP, and amongst friends in the know, I call it GIMP, but amongst people who are new to FOSS, I usually make an effort to use the full name. Every once in a while, I forget, and most people associate GIMP or "The GIMP" with Pulp Fiction these days, or worse, they've never seen Pulp Fiction because they would be offended by it, but they still know "The GIMP" through cultural allusions to that character, and thus are offended by any reference to GIMP.

    Hell, I'd even take GIMPY (the GNU Image Manipulation Program for You), since that evokes a different, albeit still negative, emotional response.

    The best suggestion I've heard is just drop GNU or make GNU separate from the acronym: IMP, GNU IMP.

    1. Re:Forget the UI, change the name by domatic · · Score: 4, Funny

      Let me make some suggestions then:

      Professional Image Manipulation Program
      Streamlined Image Manipulation Program
      Windowed Image Manipulation Program
      Lightspeed Image Manipulation Program

      I would think all the pros would just leap at the change to PIMP their graphics.

    2. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      Can you imagine a corporate effort putting a name like that on a product?

      "I know! Let's call our new package, 'FAG' or 'NIGGER'! What a great way to market our new product!"

      But hey, the development team finally got over themselves and decided to tackle the crappy GUI. That only took ten years of childish denial.

      Now if they'd be so kind as to recognize that screen real estate matters and do something about those terrible fat icons and cross hair cursors.

      Though, their selection ribbon at the top is beautiful! Photoshop should take notes!

      It also seems that they are pushing ahead with 32 bits editing, though they are still working with legacy 8 bit code.

    3. Re:Forget the UI, change the name by kampangptlk · · Score: 0

      Damn kids these days. The correct name should be GNU's Not UNiplexed's Not UNiplexed's Not UNiplexed Image Manipulation Program. And for you GNOME lovers GNU's Not UNiplexed's Not UNiplexed's Not UNiplexed Image Manipulation Pgrogram Tool Kit Network Object Model Environment.

      --
      àà®à¥à®à¾à¦ààYà¥àà àà
    4. Re:Forget the UI, change the name by Luke+has+no+name · · Score: 1

      GIPP: GNU Image Photoshop Program
      GIEP: GNU Image Editing Program

      OR! OR!

      Don't FUCKING USE AN ACRONYM.

      Give it a name.

    5. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      The millions, er, dozens of people that use Horde won't be fond of renaming GIMP to IMP.

    6. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      I've got a better idea: chop off your dick and go fuck yourself.

    7. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      The best suggestion I've heard is just drop GNU or make GNU separate from the acronym: IMP, GNU IMP.

      Drop the GNU? That will surely lead to decreased user freedom.

      - GNU/Stallman

    8. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      I'd just like to interject for a moment. What you're referring to as IMP, is in fact, GNU/IMP, or as I've recently taken to calling it, "the GIMP"...

    9. Re:Forget the UI, change the name by hydroponx · · Score: 1

      I like Pimp personally :)

    10. Re:Forget the UI, change the name by Junior+J.+Junior+III · · Score: 1

      Every once in a while, I forget, and most people associate GIMP or "The GIMP" with Pulp Fiction these days, or worse, they've never seen Pulp Fiction because they would be offended by it, but they still know "The GIMP" through cultural allusions to that character, and thus are offended by any reference to GIMP.

      *sigh* I guess I should forget about submitting those "leather face mask with zipper mouth" desktop icons that I've been working on.

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    11. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      Can you imagine a corporate effort putting a name like that on a product?

      That right there is the number one reason why corporations suck. They lose humanity. People can no longer have a sense of humor.

      You're making an argument to change corporate culture, not to change GIMP's name.

    12. Re:Forget the UI, change the name by MBC1977 · · Score: 1

      Funny you mention that, because I'm writing a paper about bad marketing ideas for class and have specifically touched upon how a name, however cool (to its inventors and perhaps its intended audience) really can torpedo a product out of the market. Now granted, I'm probably correct that the GNU Image Manipulation Program on first glance seems intuitive. However, given our current culture and society it has (unfortunately) one of the most worse acronyms (and I'm being generous there) probably created (i.e. GIMP).

      I respect that marketing is considered to be worth the effort by most technical types, and perhaps if logic was the only factor in the world (minus emotion) that would be an adequate (if boring) existence. However, we are not emotionless drones (thankfully), and even better choosing the tool which logically fits AND emotionally satisfies normally wins. The name "gimp" fails at the later. A cool name is not a crutch (regardless of what the creators of the application may think), but a bad name will kill a product (good or bad) almost every time.

      --
      Regards,

      MBC1977,
    13. Re:Forget the UI, change the name by bill_mcgonigle · · Score: 1

      I think once 2.8's UI is out, there will be a real opportunity for somebody to setup a SourceForge page offering a re-branded GIMP, and market that. I think you're probably right, but it's not a hard experiment to run.

      If it's successful and the GIMP folks are convinced, redirect the test site.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    14. Re:Forget the UI, change the name by Anonymous Coward · · Score: 0

      All that's wrong with the name is it should have been GINP - GINP Is Not Photoshop. That might have helped.

      After that, I don't care. If anything am troubled by alleged adults who display schoolyard inflexibility over a project's name. But even that carries the advantage of marking them out to be respected less and avoided more.

    15. Re:Forget the UI, change the name by westlake · · Score: 1

      Every once in a while, I forget, and most people associate GIMP or "The GIMP" with Pulp Fiction these days

      Gimp - as slang for lame or crippled - has been around at least since 1925. Pulp Fiction simply brought out its explicitly sexual connotations.

      The more interesting question is to ask is why no one saw the problem - or did anything anything about it - before the app was ported to other platforms.

    16. Re:Forget the UI, change the name by Culture20 · · Score: 1

      I like your thinking, but I'd like for the GIMP folks to do the rebranding. Just like Mozilla Browser became Seamonkey after Firefox came on the scene. I'd rather not see an Iceweasel fiasco.

  32. I would have paid $2000+ by aussersterne · · Score: 1

    for an iPad with a stylus and the Rosetta handwriting engine from the Newton MessagePad 2x00.

    As it is, I'm struggling to figure out why I should pay $499 for it.

    --
    STOP . AMERICA . NOW
  33. Well YOU are. Why not them? by Anonymous Coward · · Score: 0

    Well YOU are. Why not them? You're saying "Use Windows UI management limitations".

  34. at least... by yivi · · Score: 1

    ...we can still complain about the name.

    I.-

  35. a usable GIMP is one of the by wardk · · Score: 1

    signs of impending apocalypse

  36. Innovation by Stele · · Score: 1

    Got to hand it to them - it looks more and more like Photoshop with each release!

    1. Re:Innovation by Fallingcow · · Score: 1

      This version looks way more like Paint.net than Photoshop, IMO.

  37. It's about the ecosystem. by Anonymous Coward · · Score: 0

    In Unix, applications are traditionally modular and can interact with one another; file formats can be read in multiple ways (i.e. by loading a binary into Emacs and editing strings or bytes, or using ImageMagic in combination with GIMP and xpaint to edit images).

    Thus it's only natural for a Unix user to think of things in terms of teamwork and ecosystems. "I am using all of these applications on my data at the same time."

    In Windows, every application is limited in its ability to interoperate with others, and tends only to work well with one file format (its own) that other applications refuse to touch.

    So it's only natural to Windows users to think in terms of a 1:1:1 correspondence:

    data:application:task (one of each at a time)

    Thus it makes absolutely no sense to have 10 tiled windows in focus-follows-mouse mode and to hop between them all. Instead, for each new task you buy one new application for $299, save all of "its" files in "its" My Documents subfolder, and run it full screen every time you use it.

    The sad thing is that open source and Linux seem determined to go this route.

    "You want lots of users, don't you?" seems to be the rhetoric.

    Honestly I don't. Mostly all I ever wanted was more drivers; I very much liked the Unix Way. But (looking around at gconf, a GNOME+Xorg setup in Fedora that doesn't know anything about .Xresources, .Xclients, .xinitrc, .xsession, etc., with zero command line options to affect the behavior of most applications and no non-GUI mode, and with exactly zero window manager configurability on my desktop) it appears as though the Unix way is no longer the Linux or OSS way.

    Unfortunately, back in Unix land there are still no drivers. :-(

  38. Inkscape won't run on netbooks by tepples · · Score: 1

    I actually prefer [Inkscape] over Illustrator for a lot of simple tasks (especially since it's footprint is much smaller[...])

    Inkscape's footprint isn't small enough to fit on a laptop with a 1024x600 pixel screen. I tried installing it through the repository on Ubuntu 9.10, and its window was taller than the laptop's screen even after I tried to resize it down.

    1. Re:Inkscape won't run on netbooks by u17 · · Score: 1

      Does using a small font and choosing a Gtk theme with the smallest possible padding/margins help? I notice that in general most Gtk themes have a lot of padding between the text and the outer edges of the button (or other widgets).

    2. Re:Inkscape won't run on netbooks by tepples · · Score: 1

      It's not the user's job to change themes. It's the toolkit's job to detect when a theme is overpadded for a given application and automatically correct for it.

    3. Re:Inkscape won't run on netbooks by TemporalBeing · · Score: 2, Insightful

      It's not the user's job to change themes. It's the toolkit's job to detect when a theme is overpadded for a given application and automatically correct for it.

      Sorry, but as much as I want applications to automatically do stuff on this one I have to disagree.

      The application ought to honor the styles set by the Windows manager, and not run off and do its own thing. How is the application suppose to know that the user did not want it overpadded? Or do you really want every single application to have all kinds of little settings to modify the display and break the central theming provided by the Windows Manager?

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    4. Re:Inkscape won't run on netbooks by daid303 · · Score: 2, Informative

      Just looked at it. Indeed, it seems that the windows version is build for a min height of 800px. Anything less and buttons start to disappear.

      But if you change the icon size (interface preferences, nothing fancy. Does require a restart, which it doesn't mention) then it will fit as far as I can see.

    5. Re:Inkscape won't run on netbooks by tepples · · Score: 1

      How is the application suppose to know that the user did not want it overpadded?

      If layout produces a window bigger than the screen, reduce the padding until it fits.

    6. Re:Inkscape won't run on netbooks by TemporalBeing · · Score: 1

      How is the application suppose to know that the user did not want it overpadded?

      If layout produces a window bigger than the screen, reduce the padding until it fits.

      That's not the job of the application. That's the job of the Windows Manager and the user. The user still may want it to be overpadded.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    7. Re:Inkscape won't run on netbooks by tepples · · Score: 1

      The user still may want it to be overpadded.

      And the user still may want a computer to crash, but developers shouldn't make that the default. You are right that the bug is in the toolkit (e.g. GTK+ or Qt). A toolkit that, by default, doesn't try to make a window or pane fit on the screen while keeping it readable is broken.

  39. change the name? I'd prefer gamma correct colour! by N+Monkey · · Score: 2, Insightful

    Hell, I'd even take GIMPY (the GNU Image Manipulation Program for You), since that evokes a different, albeit still negative, emotional response.

    I wonder how the citizens of Gympie would feel about that assertion!

    Anyway, I'd rather that time were spent so that Gimp worked in linear colour space (~ 16 bits per channel) rather than botching all the operations in 8bit/channel sRGB. As it currently stands, filtering operations etc are wrong.

    For example (at least in 2.6) it still thinks that the average of sRGB black and white is 0x808080, which is far too dark. It should be something more like (doing a back of the envelope calculation) 0xBABABABA.

  40. If the top 3 don't support it by tepples · · Score: 1

    They were saying "use any window manager you want as long as it supports feature X or Y" - a far more reasonable request.

    That's a hard sell if the default window manager in a top 3 desktop distribution (AFAICT the top 3 are Microsoft Windows, Mac OS X, and Ubuntu) doesn't support these features.

    Why fix one application when you can fix all of the applications at once?

    Because other applications running under the same user account depend on the brokenness of the far-more-widespread default window manager.

  41. Really? by Anonymous Coward · · Score: 0

    RE, meaning Reply. Also written as Re. Used at the beginning of the subject and often automatically inserted by the e-mail client. The recipient is informed that the sender is replying to a previous e-mail. There is some disagreement about the meaning of "Re" in e-mails. It has been used in the headers of traditional letters and memos long before the invention of e-mail, where it is a word with Latin etymology meaning "about". However, the automatic insertion of RE by many e-mail clients has apparently resulted in a change in meaning to "reply" when it is used in an e-mail subject.

    1. Re:Really? by clone53421 · · Score: 1

      Re: means “Regarding (your previous email with the subject):”.

      It is used when replying to an e-mail, because your message regards their previous e-mail to you.

      Everyone then assumed, incorrectly, that it meant “Reply (to your previous e-mail with the subject):".

      It even got translated, incorrectly, into other languages as if it were the abbreviation for “reply”.

      Now people claim, incorrectly, that it does mean reply.

      It doesn’t, and it never did.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  42. w00t! Now, shortcuts by Anonymous Coward · · Score: 0

    Now if they provide an option to enable photoshop keyboard shortcuts, it would be uberw00t.

    1. Re:w00t! Now, shortcuts by Ash-Fox · · Score: 1

      First of all, GIMP is a Image Manipulation Program, not Photoshop which is some bastardization of a paint program, vector art and image manipulation.

      Secondly, GIMP's goal is not to be clone of Photoshop. You could use GNUPhotoshop or something.

      --
      Change is certain; progress is not obligatory.
  43. I understand how you feel... by CFD339 · · Score: 1

    ...while I totally sympathize with you, and without trying speak for anyone else -- I've wished for at least the option of a dockable interface since first trying Gimp. I've tried switching to it a few times, and I understand that it's quite capable of doing everything I need from such a package -- but I just personally can't get used to its interface while at the same time learning its features. My frustration level reaches the point where I just give up and get what I need to get done in Photoshop or an old copy of Paint Shop Pro -- even though I think Gimp is faster and more effective in many respects.

    --
    The problem with quotes on the internet, is that nobody bothers to check their veracity. -- Abraham Lincoln
  44. GIMP and GTK+ are holding back open source UIs by rabiddeity · · Score: 5, Informative

    So in other words they're being smug assholes to people who use one OS versus another.

    Classy.

    And the reasons for this are political, with a side of history. The GIMP developers invented GTK+, and now they're tied to it.

    Know what? GTK+ is great under X11. It looks and behaves like crap under everything else, regardless of what theme you select. Basic UI principles say that your applications should be consistent with the OS, and that means using standard widgets (menu bars, icons, buttons, file open dialogs, and other things that match the look and feel of your OS). When GIMP was first released there WERE no standard widgets for Linux, so the devs hacked some together and released them as a separate library. A couple other devs saw the work that had been done, and figured that GTK could be used to save work on their own projects, and before long a ton of apps and window managers used it. Some of those app developers wanted to port their apps to Windows and Mac OS, and so GTK+ was ported as well. But because GTK+ manually renders all the buttons and widgets and so on, the ports look out of place. Strike that. They look godawful. Really this isn't GTK's fault, it's just not the right tool for the job. It's not just that they look bad, but users have to learn things like how to interact with a new file manager. It's unprofessional, it robs the user of time and effort, and it makes ported open source software seem inferior to native apps.

    Recognizing the inherent problem, several other developers made toolkits so that apps would look normal again. A wxWidgets program compiled for Linux uses GTK+ to draw the dialogs and menus, but calls the native widget functions under Windows. The result is a program that looks like it was designed specifically for each OS on which it runs. Take a look at screenshots of Audacity for a great example.

    They could design the UI in wxWidgets or Qt to make it actually look decent under every OS, but they won't-- and really at this point they can't, because the former would be seen as pandering, and the latter would be seen as abandoning GTK+. But to everyone outside the community, it looks like the GIMP devs are rallying to prove the superiority of GTK+ using the flagship Linux graphics app, at the expense of the open source movement. It only pisses off those of us who are trying to ease migrations to a free OS by gradually replacing existing non-free apps with free alternatives like OpenOffice. OO is a drop in replacement for MS Office in many cases, and behaves almost exactly like a native app under Windows. On the other hand, Inkscape is a great program with a decent UI, but I can't wholeheartedly recommend it as an Illustrator replacement to Windows users because it doesn't look or act like what they're used to. And if I can't get my mother weaned off the crippled photo editor that came bundled with her camera, I'm never going to get her to switch completely.

    Face it, folks, GTK+ is cross platform only by the loosest possible interpretation. I realize a lot of time and effort has gone into the 2.7/2.8 "redesign", but these UI changes to GIMP are too little, too late. At this point the only thing which is really going to save The GIMP on other platforms is a complete UI redesign using something other than GTK+. If GEGL is ever finished this shouldn't be too hard. Conveniently this would also allow us to change the cringe-inducing name as well. The result would be a Photoshop replacement that would look like it wasn't cobbled together by two bearded guys in a basement.

    1. Re:GIMP and GTK+ are holding back open source UIs by FlyingBishop · · Score: 1

      On the other hand, Inkscape is a great program with a decent UI, but I can't wholeheartedly recommend it as an Illustrator replacement to Windows users because it doesn't look or act like what they're used to.

      I picked up Illustrator and Inkscape at roughly the same time, and found Inkscape's UI superior. I wish Inkscape had a companion raster program that had the same interface. I would never use anything else.

      For a professional, it lacks certain advanced functions, but none I need or want.

    2. Re:GIMP and GTK+ are holding back open source UIs by cyberthanasis12 · · Score: 1

      Face it, folks, GTK+ is cross platform only by the loosest possible interpretation

      Is it only me that I care for functionality and not decoration? So really, if the print button looks like a dot-matrix printer and not as a laser printer, is it a show stopper? I must be getting old.

      And before someone says anything about Photoshop, I have never needed more functionality than the one GIMP provides. I am an engineer, not an artist. And GIMP, being FOSS, has saved my day, when it opened multi-GB satellite images in 4GB RAM 64bit SuSE linux box. At that time, windows couldn't see more that 2 or 3 GB, and photoshop couldn't use more than 2 (and windows XP64 was a joke).

    3. Re:GIMP and GTK+ are holding back open source UIs by spitzak · · Score: 1

      You do know that Qt draws it's own widgets. So does every other cross-platform user interface toolkit other than wxWindows. You might want to learn something before ranting.

      Also I am unaware of any "ui standard" that says all the buttons must be drawn with the same graphics in all the programs. It is obvious from games and media players and interviewing the users of them that it not at all important to them. This is in fact a lie being perpetuated by people trying to force programmers to use a particular ui toolkit for various reasons.

      Behavior (ie that the mouse click takes the same amout of time, that dragging on a menu pops up the menus in the same amount of time and selects items with the same motion and release of the mouse, that clicking on scrollbars does the same thing) is important however. But confusing this with "appearance" is wrong.

    4. Re:GIMP and GTK+ are holding back open source UIs by rabiddeity · · Score: 1

      Is it only me that I care for functionality and not decoration?

      Two points:
      1. You're not the average user.
      2. Good UI design exposes functionality unobtrusively; it's not about airbrushed icons, and it's not just aesthetic.

      Icon choice is only one minor facet of UI design. When you do File->Open in a native Windows application, it will probably look like this. The appearance may vary slightly, but for a given operating system revision the buttons are always the same size and in the same place. That is to say, the open file dialog is consistent across all applications, and a user familiar with the OS immediately recognizes it. Familiarity encourages your users by giving them a successful outcome essentially for free. "OK, I can do this." GTK+ on Windows ignores these conventions, giving the user something like this, or something like this. Though you might think they are stupid, 9 out of 10 users will be utterly baffled by the disparity here. They expect to see a Windows file open dialog, and they see... something completely new. They don't hate it because it doesn't look pretty, though I'm sure at some level that comes into play. More importantly they're thinking, "Oh crap, new interface! Man, if even opening a file takes this much thought and effort I hate to think what the rest of it is like." If they don't give up on the program outright, they'll have to spend an extra minute or two learning something they should already know how to do. Those are minutes they could have spent learning your program! Sit those same people in front of the same dialog in an Ubuntu context and they will chug right through it, mostly because they expect there to be a bit of a learning curve. But something as simple and ubiquitous as an open file dialog shouldn't present any learning curve. Do you see why?

      If you're the only person using it, then you can design it using whatever interface you want. By definition you become familiar with it as you code it, and your interface will be designed around your logical conception of how the program works. I write most of my internal tools for CLI, just because it's easier. But if you ever expect non-programmers to use it, don't be surprised when they hate your program (and you) for making them jump through unnecessary hoops. "Why didn't the developers spend the time to do it right?" Things like whether or not the menus function as expected can make or break a project, and even an introductory UI and usability textbook should make this clear. Learning a proper cross platform kit takes a few hours at most, and makes everything feel loads more polished. And it will make your programs look a lot more professional if you ever decide to port them.

      I'm struggling to think of a car analogy, but GTK+ applications under Windows remind me of a beat up car with primer gray doors, except that the seat belts pull up from the waist and buckle at the shoulder, and the ignition key turns the opposite direction. This is a trend we desperately need to change. The question isn't, "Does it function?" The question is, "Can the user operate it with minimal effort?"

    5. Re:GIMP and GTK+ are holding back open source UIs by Trogre · · Score: 1

      They don't necessarily need to stick with GTK(+) just because they started out with it.

      XFCE (the XForms Common Environment) for example abandoned XForms some years ago and didn't look back. Ironically, they switched to GTK+ but that makes a bit more sense for a window manager.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    6. Re:GIMP and GTK+ are holding back open source UIs by Anonymous Coward · · Score: 0

      krita ?
      joking, mostly - a gimp user here, and as such, i'm quite used to gimp interface and not having huge problems with - at least for the simple tasks i'm performing.

  45. About Fricken Time by Anonymous Coward · · Score: 0

    I tried GIMP, really I did, but it just didn't have the options I needed (like say the ability to add text to an image, really is that so hard?), and the interface just... pained me.

    It would have been bearable if clicking on a picture window brought up the editor window as well, but having to bring both up manually just grated on me.

    1. Re:About Fricken Time by Ash-Fox · · Score: 1

      I tried GIMP, really I did, but it just didn't have the options I needed (like say the ability to add text to an image, really is that so hard?)

      ... Click the Text tool -- Just like Photoshop and click where you want the text to appear -- Just like Photoshop. It really isn't that difficult.

      --
      Change is certain; progress is not obligatory.
  46. New Interface, but Feature Lacking by bigal123 · · Score: 1

    The new interface will have pros and cons but what is really needed are more image editing/management features. There is still no IPTC and EXIF support viewing editing and if I remember IPTC data is actually stripped out. 8 Bit Color Support is too low and CMYK is a must i know these will come with future GEGL improvements, but still. None of these are on the road map for 2.8. I don't even do that much photo work and have hit the wall so I am sure there are others out there that do much more than I that have even bigger feature needs.

  47. Woo-hoo! by Lord+Bitman · · Score: 1

    Now that the #1 Superficial complaint about gimp has been taken care of, maybe when people continue to not use it, the developers will realize the actual horrible UI decisions they made in the past, and fix those. I suspect the current conversation goes something like this:

    [Gimp developer] What UI improvements would you like to see in Gimp?
    [Average Joe] Well, to start with, I'd love it if it didn't have all these windows everywhere. Different parts of the interface keep covering each-other! I can't work at all!
    [Gimp developer] Okay, that's actually the Window Manager's fault. What else?
    [Average Joe] I don't know, I couldn't actually figure out anything because I couldn't see anything half the time.

    Now, finally, after years of waiting, the conversation can be upgraded to:

    [Gimp developer] What UI improvements would you like to see in Gimp?
    [Average Joe] (actual problems with gimp go here)
    [Gimp developer] *dies of old age before Average Joe is finished talking*

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
    1. Re:Woo-hoo! by Ash-Fox · · Score: 1

      Now that the #1 Superficial complaint about gimp has been taken care of, maybe when people continue to not use it, the developers will realize the actual horrible UI decisions they made in the past, and fix those.

      The majority of feature requests are actually related to make GIMP not just an image manipulation program (ie: to make it a mixed up program like Photoshop) which have been repeatedly denied for that reason.

      --
      Change is certain; progress is not obligatory.
  48. Will it EVER actually be released? by phobos512 · · Score: 1

    I first heard about this over 6 mos ago and still they're talking about it coming soon. Starting to feel like it's never actually going to come out. I mean, release version is only on the 2.6 branch and they're talking the 2.8 branch. Grr! Do want, now!

    1. Re:Will it EVER actually be released? by Quantumstate · · Score: 1

      Odd points are the development branches. So 2.7 is what they will label as 2.8 when it becomes stable. So 2.8 is the next stable release.

  49. how's Krita compared with GIMP? by KWTm · · Score: 1

    I recommend trying Krita aswell [sic]...often forgotten, but quite powerful

    I've been meaning to try it, so I have two questions for you:

    1. How powerful is Krita compared to GIMP? Assuming I get some time to become familiar with it, is there anything GIMP can do that Krita cannot do, or cannot do as well?

    2. How easy is it to learn? There are several books out there on using GIMP, like "Grokking the GIMP", but I don't see any about Krita, so I'd have to rely on the UI to learn. (I'm not going to hope for anything useful from the KDE Krita Online Manual, which, from experience, will probably have useless explanations like: "Boogliboo button - this activates the boogliboo feature.")

    Bonus question if you know: any difference between KDE 3 Krita and KDE 4 Krita that people should know about?

    --
    404555974007725459910684486621289147856453481154 in hex is "You sank my Battleship?"
    [GPG key in journal]
    1. Re:how's Krita compared with GIMP? by Ash-Fox · · Score: 1

      1. How powerful is Krita compared to GIMP? Assuming I get some time to become familiar with it, is there anything GIMP can do that Krita cannot do, or cannot do as well?

      GIMP is only for image manipulation. Krita is for painting, image manipulation and printing. So by design the paint tools are superior, colour support (including proper support for the dreaded CMYK) etc.

      2. How easy is it to learn?

      Subjective question, I'll just answer from my own experience - I had no training, I didn't use manuals. I learned how to effectively use GIMP within two weeks, Krita within about two weeks too and I got frustrated with Photoshop after four weeks and never really managed to learn how to use it effectively.

      Bonus question if you know: any difference between KDE 3 Krita and KDE 4 Krita that people should know about?

      One crashes more than the other.

      --
      Change is certain; progress is not obligatory.
  50. I hope it will work better on osx by shadowrat · · Score: 1

    I hate having to click a window once to bring it into focus, then again to select something within it.

    Hopefully if it's all one window it will bypass osx's quirky window focusing behavior.

    1. Re:I hope it will work better on osx by Ash-Fox · · Score: 1

      I hate having to click a window once to bring it into focus, then again to select something within it.

      You could always use Windows or Linux instead then. GIMP works fine on those platforms too.

      --
      Change is certain; progress is not obligatory.
    2. Re:I hope it will work better on osx by Captain+Spam · · Score: 1

      Assuming you're using the X11 port of GIMP, you can tell X11.app (be it what Apple ships with or what's-its-name the most common better alternative) to behave the way that most X11 window managers behave. It defaults to making its windows behave like OS X windows (click-to-focus but don't pass that click to the program), but you can change that somewhere in preferences. Really irritated me when I first tried GIMP on OS X, too. Now... well, I still use GIMP on my Linux box most often, but in a pinch...

      Note that this only applies to X11 applications. Can't help you as far as the rest of OS X goes, or if you're using a native port of GIMP. :-)

      --
      Demanding constant attention will only lead to attention.
  51. Re:Uh, HOW ABOUT A NEW NAME? by hey! · · Score: 1

    It's open source. Renaming the sucker would be the easiest fork *ever*.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  52. Fix it. by clone53421 · · Score: 1

    I love having a free alternative to PhotoShop. I really do. GIMP does well and I’m satisfied with it.

    The interface, however, did need improvement. I would almost say it was awful.

    In version 2.6, every toolbox was its own window. This cluttered your taskbar, but it’s nice to be able to have them off to the sides while working on your image. Of course, to minimize/restore GIMP, all of the toolboxes had to be minimized separately and restored separately, which was a hassle.

    Somewhere after 2.6.0, they changed the toolbox windows into non-standard windows that didn’t have minimize buttons. I hated this. As soon as you need to get to an icon on the desktop (which is conveniently positioned near the edge of the screen where you can hit it as long as nothing is maximized), the toolbox is covering it, and the toolbox won’t go away. You have to slide the toolbox to somewhere else to get to the icon, and put it back afterward.

    It had a very irritating flaw, though: some hotkeys only work when an image window is selected. If you click a layer or tool and then hit the hotkey, nothing happens. You have to click the title bar of the image window before the hotkey will work again. I wish they would fix this. (I can’t reproduce it in 2.6.0, so maybe they introduced this glitch at the same time they changed the window type of the toolboxes.)

    My own personal two cents:

    • Toolbox windows should not have taskbar buttons. Image windows should.
    • Toolboxes should be always-on-top dialogs that are visible only when the application has focus. When I minimize GIMP, or click the desktop, or Word, or Firefox... all of the GIMP toolboxes should go away! But when GIMP has focus, all of the toolboxes should be visible, on top, where I can get to them.
    • Make the hotkeys work globally (no matter which GIMP window or dialog has focus, hotkeys should act on the last image that was selected – the one which is being inspected in the layers, channels and paths toolbox).

    These few improvements alone would be a vast improvement in the interface. I really can’t think of a way to improve on the interface any further if they would just do these things.

    --
    Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    1. Re:Fix it. by Quantumstate · · Score: 1

      2.6.8 on Ubuntu only shows taskbar buttons for image windows. The other things are as you say however.

    2. Re:Fix it. by clone53421 · · Score: 1

      It only shows taskbar buttons for image windows under Windows, too. Sorry if my post implied otherwise.

      What I meant to say was that the cluttered taskbar issue was fixed sometime between 2.6.0 and 2.6.8, but the “fix” which got rid of the taskbar buttons actually created several new problems:

      The toolbars can’t be minimized or hidden, short of moving them off-screen. Furthermore, they aren’t always on top, and if a toolbar or dialog goes below another window there’s no taskbar button to raise it with.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  53. Blender... by MindPrison · · Score: 1

    ...is one of the most innovative open source programs ever to hit our lucky-bum-lives.

    Not only did they revolutionize the way UV-Rework works, even Maya users envied Blender so much, but the coders behind the UV-tools even made a UV-Plugin for the Maya users to get that very specific tool - free of charge. This is the power of the Open Source Community!

    The great thing about software like the Gimp & Blender, is that it's not only freely available to everyone without deep pockets - but it's actually powerful enough to serve you commercially.

    I know - because I've been using these programs for over 10 years - commercially - earning a living. Sure - I've used 3dstudio max, paid for a full license too, full CS suite as well - but these packages...powerful as they are, don't Cather for the small audience, they Cather for the big studios.

    Once I had trouble with my 5000 dollar 3DS suite, no one helped me, I wrote over 6 months pleas to the devs at discreet, but no one cared. They finally offered a bug-fix, but only if you subscribed to an 1000 dollar upgrade!!!!

    I switched to OpenSource from then of, The Blender devs. responded to my bug-woes in less than TWO DAYS fixing the bugs I reported... ...I never saw that day - from the commercial counterparts.

    OpenSource ROCKS!

    --
    What this world is coming to - is for you and me to decide.
  54. qVGA by tepples · · Score: 1

    Or are you working down at the actual pixel level

    When developing for a platform whose video output is quarter-VGA or smaller, that's what one often has to do.

    1. Re:qVGA by PitaBred · · Score: 1

      Yes. But for pixel comics, that wouldn't necessarily be the case. Hence why I wanted to clarify.

  55. I'm on the verge of stop using GIMP allready by Anonymous Coward · · Score: 0

    They allready

    ... stupified the menues and made them longer and slower to work with (right click or the menue-key give you a menue that cant be shown in full if you are anywhere near the screens bottom edge) and you have to wade through lots of alternatives.

    ...placed document commands in the same menues as the application commands, making the interface really confusing: "Oops, did I do something with the image? WTF"

    ...made the panes invisible within the windowing system, you can't get to the panes through your usual means in the windowing system, making keyboard navigation impossible.

  56. Screenshot of the final interface: by Hurricane78 · · Score: 1

    I have found a screenshot of what they have planned as the final interface for GIMP. ...weird... but definitely better than what they had before. ;)

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  57. focus follows mouse by spitzak · · Score: 1

    No I agree a bit with the original poster.

    Focus follows mouse is the better api. The problem is that the marching morons are not used to it and everybody is scared to death of being incompatible.

    Instead we have to force every single program to use a single giant window and then make the tiles inside that window obey focus follows mouse (take a look at how 3D programs in particular work if you don't believe me). This is stupid when if we changed the overall api to the system we could get the benefits in a way that allows them to be used with more than one program at a time.

    Clicks also have to stop raising windows, too. This is something all the modern Linux WM get wrong though KDE is somewhat close.

    I know you will scream and cry about how I am saying we are being "unfriendly" to the poor users. I also remember in 1983 working on word processors that spend 5 to 10 PAGES in the manual trying to explain how "insert mode" worked and defaulting to "overwrite" because they were scared to death of being "unfriendly". Why not wake up and learn that things CAN change for the better, if we stop being scared!

  58. I'm glad by SheeEttin · · Score: 1

    I'm very glad they finally made this change. Working with three separate windows was hell. I'm no professional, but I'm usually working from a reference image. With one monitor on 1280x1024, I like to have the toolbox and layers/undo/brushes windows narrow, on either side, leaving the image window in the center, maximized, zoomed in as necessary. Because of this, I'm always alt-tabbing back and forth between the reference and the editor. Eventually, I'll open another window or something, and the window order will get all messed up, or the image window will come forward without the toolbox, or the toolbox will just disappear from the KDE panel and I'll have to minimize all my windows to find it again.

  59. Adobe Photoshop is for pros only. by UrduBlake · · Score: 1

    Why bother? Let's face facts here, a tool as unpolished as the Gimp can never approach the market share of the Photoshop franchise. With Photoshop Elements and even an iPhone app available widely now, there is no excuse for not embracing Photoshop, no matter how poor you are. Friends don't let friends use the Gimp. 50 cents per post.

  60. Gimp + Wii Sports? by Psaakyrn · · Score: 1

    At least, that's what I thought this article was about when skimming through headlines..