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Monkey Island Creator Slams Corporate Control Over Game Publishing

An anonymous reader writes "Ron Gilbert, co-creator of classic games Maniac Mansion, Monkey Island 1 and 2, and many more, has spoken out against corporate censorship — the way of large companies getting a say on what does or does not get published on the distribution channels they control. Although his insightful rant applies to a number of corporations (Microsoft, Sony, Nintendo and Comcast are mentioned), most of the direct examples single out Apple. Quoting: 'Apple has maintained an almost North Koreanish dictatorial control over the devices, becoming the arbitrator over what is good and bad, what is allowed and not allowed. They don't have this control over the Mac because it is a real computer and an open device, but they can do this with the iPhone because we (as consumers) were convinced by the cell phone carriers that they needed this control to protect their networks (in the same way they wouldn't let us own our own telephones in the '70s) and Apple was happy to jump on that ship because they could finally control everything that went on the device and we bought it into it. Apple apologists say that Apple needs this control to maintain the "specialness" of the device. I say that's a load of crap.'" He also mentions Adidas dropping out of iAds because they couldn't accept Apple's excessive creative control, and a photography app that was rejected because it used the volume buttons as trigger."

298 comments

  1. Oh man by Stargoat · · Score: 1

    Oh man, now I'm jonesing to play Maniac Mansion.

    --
    Hoist Number One and Number Six.
    1. Re:Oh man by odies · · Score: 1, Funny

      Well, you wont be doing that on Apple devices.

    2. Re:Oh man by mattack2 · · Score: 1

      It still plays fine on my GS.

  2. Happy and satisfied by Tsiangkun · · Score: 3, Insightful

    I bought the iPhone because I know they are controlling the user experience. I'm greatly enjoying my user experience on my iOS devices. I feel like I got what I paid for, and am likely to get more apple products in the future.

    1. Re:Happy and satisfied by Sponge+Bath · · Score: 5, Funny

      It's amazing you can still type while stroking Steve's member like that.

    2. Re:Happy and satisfied by Skuld-Chan · · Score: 5, Funny

      Using his mouth?

    3. Re:Happy and satisfied by Tsiangkun · · Score: 3, Informative

      I have a frogPad, it helps.

    4. Re:Happy and satisfied by commodore64_love · · Score: 0, Flamebait

      >>>I bought the iPhone because I know they are controlling the user experience. I'm greatly enjoying my user experience on my iOS devices. I feel like I got what I paid for, and am likely to get more apple products in the future.
      >>>

      Fahrenheit 451 is the kindling point for books.
      What is it for bullshit?

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    5. Re:Happy and satisfied by dintech · · Score: 1

      Let me guess, you jailbroke it? :)

    6. Re:Happy and satisfied by Monkeedude1212 · · Score: 1, Informative

      No one is denying that the user experience can be a pleasant one. What Ron Gilbert is trying to say is...

      Eff it, you know what?

      Obligatory

    7. Re:Happy and satisfied by publiclurker · · Score: 0, Flamebait

      Do they let you keep the piece of your brain they removed in an iJar?

    8. Re:Happy and satisfied by labnet · · Score: 0, Troll

      Perhaps you should be modded informative.
      My wife has 'instructed' me to purchase an ipad for our upcoming 5 week Europe holiday.
      I said this morning, 'It's rather expensive at $AU1k', wouldn't you rather a portable pc.

      She countered with saying it's all about the app store and how cheap the entertainment is (we have 3 young kids)
      I could see her point. From a 'normal' consumers point of view, the Apple App store is brilliant and the control they wield there creates a great product for the masses.

      Sure, tree hugging developers might get upset, but they can play with the mess that is becoming the android app space, you can publish any crap/greatness (including malicious) you like. When lazy & evil people abound, freedom to publish does not create utopia.

      --
      46137
    9. Re:Happy and satisfied by StikyPad · · Score: 2, Insightful

      Your post may (or may not) be a joke, but there are merits to the walled garden approach; namely that while it's harder to get out, it's also harder to get in. This form of managed security really is ideal for many users who have neither the skill nor the inclination to concern themselves with technical issues. The situation becomes even more tenuous when the difference between a legitimate and malevolent app is neither obvious nor, in many cases, distinguishable. This is a very real issue on Android-based devices, for example, where there's little or no barrier for any given app to receive the same "stamp of approval" (in that there is none, but one may be perceived) as another and be listed side-by-side.

      Philosophically, I agree that users should be given the informed decision of opting-out of the walled garden, but this is already the case in practice, and reality trumps ideology most of the time. It's also reality that there is simply no way to opt-in to such an environment on non-iOS devices.

    10. Re:Happy and satisfied by jedidiah · · Score: 1

      I wonder if she's ever heard of the Nintendo DS, or Archos, or Books.

      On our recent European holiday, the iThing stayed off most of the time. Besides being bulky and not holding much content on it's own, it can also rack up absurd network roaming charges.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    11. Re:Happy and satisfied by jedidiah · · Score: 2, Informative

      Being "hard to get in" only benefits Apple.

      This is handily demonstrated by Apple's other platform: MacOS.

      You simply don't need to castrate a platform in order to make it "safe".

      --
      A Pirate and a Puritan look the same on a balance sheet.
    12. Re:Happy and satisfied by h4rr4r · · Score: 2, Informative

      Sure, tree hugging developers might get upset, but they can play with the mess that is becoming the android app space, you can publish any crap/greatness (including malicious) you like. When lazy & evil people abound, freedom to publish does not create utopia.

      Anymore FUD you got there Steve?

      Considering someone snuck a tethering app into the app store as a flashlight, the apple app store security is clearly worthless.

    13. Re:Happy and satisfied by Chyeld · · Score: 2, Insightful

      No, there is no guarantee it's harder to get in, the guards are too busy watching to make sure you don't get out to pay attention to the other side of the walls. The articles that came out a few months ago about Android and iOS apps that were leaking your info all over prove that. And if you think that Apple is actually going over the code of the apps in the App Store, I'd remind you of how many times they've retroactively pulled an app when they suddenly find out that it does something that they've decided is verboten today.

      What the walled garden really does is lull the unwary into thinking that the same amount of effort is being put into keeping them 'safe' as there is in keeping them 'in'. If you are lucky (and you aren't really with Apple) then it is true. If you aren't, then your false sense of security is just another reason why the walled garden is a horrible model to buy into.

    14. Re:Happy and satisfied by StikyPad · · Score: 1

      there is no guarantee it's harder to get in, the guards are too busy watching to make sure you don't get out to pay attention to the other side of the walls.

      Nonsense. The plethora of App store rejections is prima facie evidence that it's harder to get in. Note that harder != impossible, just more difficult, and it goes without saying that *any* barrier is greater than no barrier at all. And in many cases, simply being *more difficult* is enough to make it not worth someone's time. This principle is amply demonstrated in everything from home break-ins to car theft to browser exploits.

      There is no silver bullet, of course, but fortunately lead bullets work just fine most of the time.

    15. Re:Happy and satisfied by hedwards · · Score: 1

      As opposed to the appstore which comes with a typical PC? ie., the internet?

    16. Re:Happy and satisfied by Abcd1234 · · Score: 2, Informative

      DS - Subset of functionality.
      Archos - Shit.
      Books - Subset of functionality.

      Would you like to offer up more alternatives that also don't provide the same functionality? Because that's *really* constructive...

    17. Re:Happy and satisfied by Duradin · · Score: 1

      And I'm sure your Android phone speaks a dozen languages, knows every local custom, and has the grail already.

    18. Re:Happy and satisfied by Snufu · · Score: 2

      I bought the iPhone because I know they are controlling the user experience. I'm greatly enjoying my user experience on my iOS devices. I feel like I got what I paid for, and am likely to get more apple products in the future.

      If you would like to hear again how great Apple products are, press my silver button. If you would like to hear my opinion of Apple's competitors, press my red button. If you are finished using the robot, please push my power down button.
      (pause)
      Thank you for using iShill and come again!

    19. Re:Happy and satisfied by andydread · · Score: 0, Offtopic

      I could see people like you running out to buy a car because the Manufacturer is controlling the experience. Or supporting more government intrusions in our lives because you approve of how they they are "controlling your life experience" Its incredible how people are willing to throw their freedom down the tubes just for a little convenience.

    20. Re:Happy and satisfied by Bob9113 · · Score: 1

      I bought the iPhone because I know they are controlling the user experience. I'm greatly enjoying my user experience on my iOS devices. I feel like I got what I paid for, and am likely to get more apple products in the future.

      The existence of the iTunes app store is a fine thing. It creates GDP and should be an option for people who want to have a controlled experience. When you, the silent hand of the free market, choose a product based on your free and sober reflection on the merits of the market options, an angel gets his wings.

      However, the free market is optimized by competition. While you may never have a use for competition in this particular market, and there may even be specific cases where competition reduces long-run GDP, those cases are the exception to the rule.

      If you are saying that the iPhone is a peculiar case where a lack of competition does not have an apparent harm to you, then yours is a fine -- if somewhat trivial -- post.

      If you are saying that the case of your particular experience with the iPhone is indicative of some general market truth, then I must strenuously disagree. Free market economic theory is pretty solid. The hypothesis that non-competition is a generally healthy market behavior has about as much rational basis as intelligent design.

    21. Re:Happy and satisfied by dakameleon · · Score: 3, Insightful

      Sure, tree hugging developers might get upset, but they can play with the mess that is becoming the android app space, you can publish any crap/greatness (including malicious) you like. When lazy & evil people abound, freedom to publish does not create utopia.

      You say that like the AppStore is a utopia, or that it contains no crap, economically malicious or otherwise.

      Android is like your existing model of computing: you're a grown-up, be careful about what you install and you'll be fine. The iPhone treats you like a kid with a console - here's a list of things you can install, and nothing else. Sure, HTML5 apps blah blah blah, but there's a difference between a native app and a website that can live offline, and those differences are apparent to the non-tech-heads.

      I own an iPhone, and the App Store with its "250,000+" apps is a usability mess when shown 25 or 50 apps at a time. Keyword spamming makes searches near totally useless for finding relevant apps, and popularity charts enforce a herd mentality. I rely almost entirely on third-party review sites and word of mouth to obtain new apps - it might as well be the same as a general purpose computer, except the sandboxing makes any cross-app interaction an exercise in frustration or at the mercy of the developers working together.

      (and don't talk to me about Cydia. It's even more of a mess, with a listing for every theme mixed in with anything resembling a useful app, and a godawful search that just makes it painful.)

      This isn't about tree-hugging developers, it's about being treated like an adult with a modicum of intelligence, as a substitute for not existing in a utopia. Android might not be perfect, but there's some hope out there that it offers a degree of freedom the iOS world doesn't.

      --
      Man who leaps off cliff jumps to conclusion.
    22. Re:Happy and satisfied by hairyfeet · · Score: 2, Interesting

      I wonder if he is one of THOSE Apple Users. I live next to a heavily Apple college and with my shop next to a coffee shop they like to hang out in out of my own curiosity I like to go talk to them about their devices. in my own informal polling I've found while 10-15% can actually give me actually solid concrete reasons why they prefer an Apple product over the competition, Like they found iOS or OSX more intuitive, sadly the rest are actually just like in the video I posted. One girl even actually said "it has the wifi's".....oooookay.

      That is why I think old Steve deserves a hell of a lot more credit than he gets. When they brought him back in 97 the Pepsi guy had run that company damned near into the morgue, they had shit for revenue and I bet their R&D wasn't any better. Somehow that man was able to trade in on his personal mythos and by sticking to basic KISS practices and turn pretty damned much anything he wants to sell into instant gold. hell look at the iPad, which is an iPod touch made bigger and just as damned unergonomic, and look at how it is treated like the second coming. Give the man credit folks, I swear he could probably sell ice cream to Eskimos.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    23. Re:Happy and satisfied by Tsiangkun · · Score: 1

      I used my freedom and free will to sign the contract. I think you have freedom confused with something else. I knew what I was getting when I walked into the store. I participated in the free market. Don't equate my choices with supporting a government intrusion, Apple didn't intrude into my life. I had to go out of my way to make the purchase.

    24. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      What they need is an App Store for Android that functions like the Apple App store with the same kind of governing body to keep it "clean" and "safe" while simply not limitting the device by allowing Apps from outside the App store. Best of both worlds. Like a Jailbroken iPhone without Apple being pissed about it.

    25. Re:Happy and satisfied by DeadboltX · · Score: 1

      He can do it because typing doesn't require his mouth.

    26. Re:Happy and satisfied by andydread · · Score: 0, Offtopic

      My point exactly. When politicians seek power to take away our freedom, people like you would willfully vote that right away. Just like you freely voted your right away to purchase apps from other appstores on your phone from any *vendor* other than Apple. Willful submission.

    27. Re:Happy and satisfied by labnet · · Score: 1

      :)
      I appreciate your informative reply to my post (really)... but when my wife 'insists' it's the iphone, my technical arguments might as well be spoken into the vacuum of space! This is the common fate of married men.

      --
      46137
    28. Re:Happy and satisfied by domatic · · Score: 2, Funny

      Somehow that man was able to trade in on his personal mythos and by sticking to basic KISS practices and turn pretty damned much anything he wants to sell into instant gold. hell look at the iPad, which is an iPod touch made bigger and just as damned unergonomic, and look at how it is treated like the second coming. Give the man credit folks, I swear he could probably sell ice cream to Eskimos.

      It's called the Reality Distortion Field.

    29. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      I agree. My IPod Touch Just Works.

      However I do agree that many modern PC games are largely hampered now by cross-development with consoles.

    30. Re:Happy and satisfied by ScentCone · · Score: 1, Troll

      My point exactly. When politicians seek power to take away our freedom, people like you would willfully vote that right away. Just like you freely voted your right away to purchase apps from other appstores on your phone from any *vendor* other than Apple. Willful submission.

      I've been thinking about it. Yup, you're blowhard who doesn't understand the nature of liberty. You want the tyranny of telling other people how they must exercise their own. Hypocrite.

      --
      Don't disappoint your bird dog. Go to the range.
    31. Re:Happy and satisfied by thePowerOfGrayskull · · Score: 3, Funny

      Do they let you keep the piece of your brain they removed in an iJar?

      They tried, but then Oracle sued.

    32. Re:Happy and satisfied by Tsiangkun · · Score: 1

      You know nothing of freedom. Rights are not granted, we are born with them. People don't have rights revoked, rights aren't revokable. People not able to exercise their rights are oppressed. I've demonstrated in solidarity with oppressed people for the better part of my adult life. I consider that a better way to protect people than using a more open app store on my phone. I guess we all fight for different causes. Good luck with yours.

    33. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      mod the man up

    34. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      One girl even actually said "it has the wifi's".....oooookay.

      Sorry to break it to you, but I'm pretty sure you got trolled. There's a popular internet meme of some auto-generated cartoon characters comparing iphones to androids that use that exact phrase.

    35. Re:Happy and satisfied by damnfuct · · Score: 1

      I'm here to tell you about a new product. It's already a revolution. Folks, it's the new iSnakeoil

      Their power is mostly in their marketing strategy (particularly after seeing mac laptops aren't the least error-prone in hardware). Smugness, ego-stroking, and the idea that buying a mac puts you into some elite club where you can yammer on with all other "elite" mac owners about the latest regurgitated key points you heard at the latest product launch speech. I'm not a fan; their products aren't terrible, but they've just been talked up way too damn much. I really don't know how they'd sell stuff if Jobs disappeared.

    36. Re:Happy and satisfied by damnfuct · · Score: 1

      I agree. My IPod Touch Just Works.

      I've always thought that motto was strange. One of the (often-used) definitions for "just" (adverb): "by a narrow margin; barely: The arrow just missed the mark."

    37. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      As an adult, I don't want to risk my phone crapping out on me during an emergency because my kid/spouse/friend used my phone to download some free app that compromises the phone's usability.

    38. Re:Happy and satisfied by Anonymous Coward · · Score: 0
      I saw this poignant comment on Ars.

      Arguing in terms of rights is futile, because rights are just those things that are granted to you by some legislative body, which is in turn heavily influenced by folks with an agenda to push. In reality, you only have what you can fight for and defend.

    39. Re:Happy and satisfied by catmistake · · Score: 1

      (and don't talk to me about Cydia. It's even more of a mess, with a listing for every theme mixed in with anything resembling a useful app, and a godawful search that just makes it painful.)

      yeah, this totally sucks. But for realz.... what has Ron Gilbert done for us lately.

      I don't get the iOS bashing... I really don't. But I'm not a developer. I'm a little annoyed at Apple acting like they invented package management with the AppStore, it's silly... they stand on the shoulders of giants and take all the credit for themselves... but ... what major corporation doesn't? Apple has blazed trails... and because they're not every thing to every one... they get so much criticism. At least they don't announce things that don't exist.. Have an opinion, that's fantastic... but don't expect a minority to change a dictatorship. That's silly. Develop for Sony PSsomething. Develop for xbox, whatevs. So your BMW doesn't hav a flatbed, doesn't make a 10-wheeler? Why should anyone care? Apple has strived for the best for the most... not the anything for anyone. So what? They took a market that was ... absurdly mediocre... and raised the bar for everyone. Would Android even exist if it weren't for Apple? It's debatable. But the cell phone OS offerings prior to Apple's entry in the market were absurd... they were hello kitty keychains.Now, at least, they (the rest of the cell phone market) know that they suck. Don't like Apple for their products... fine... but thank them at least for making every other product better by forcing them to compete.

    40. Re:Happy and satisfied by dakameleon · · Score: 1

      And I'd like reception on my phone in case of emergencies, so it's a case of picking your compromise!

      --
      Man who leaps off cliff jumps to conclusion.
    41. Re:Happy and satisfied by sirlark · · Score: 1

      CA Signed apps?

    42. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      consumers have decided they like it. those who don't are free to get an android.

      why that Gilbert is not developing his stuff for the android? because the iphone has more paying customers, because customers like to pay for well checked applications as a result of the previous free for all phone application market which reminded me of the atari market of the ages.

      so, I'm sorry for you if you have to pay apple for reaching apple customer, but we the customer have been duped too much by that other distribution channels you like so much.

      guess what? I'm sticking to the iphone as a customer, where I know that even stupidest apps at least work as advertised. you go and develop for the android if you want freedom of that, I hope there are enough android customer to sustain your business plan. I'll be with apple, where if an app was a trick the refund is charged directly to the developer, so that developers are kept in line.

    43. Re:Happy and satisfied by Lonewolf666 · · Score: 1

      Harder to get in with what? Following the IT news, it is obvious that Apple is good at rejecting things like fart apps and porn. In other words, things that are fairly obvious.

      A halfway intelligently written trojan, however, will come across as a well-behaved and useful application and try to hide its malicious nature. I have yet to read about a case where Aplle managed to identify one of these up front and reject it.

      --
      C - the footgun of programming languages
    44. Re:Happy and satisfied by hairyfeet · · Score: 1

      Hi, MR AC! Sadly this particular girl was over three years ago and was talking about her Macbook, so it wasn't like the meme even existed. hell they probably got the idea from girls like her, who simply regurgitated whatever buzzword bingo they remembered. funnily enough she could tell me down to the last penny what her Macbook cost, like that made it the bestest or something, but as far as naming an actual reason? No clue at all.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    45. Re:Happy and satisfied by jedidiah · · Score: 1

      Apple Fanboys... the new DOS Lemmings of 2010.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    46. Re:Happy and satisfied by Quothz · · Score: 1

      As much as Apple annoys me, this is one case in which I actually have gained a skosh of respect for the company. Good for Apple for limiting the placement and visibility of ads! If left to themselves, ad companies would essentially reinvent the screaming, flashing pop-up ad at every opportunity. I frankly have no idea what an iAd is supposed to be, but it's nice to hear that Apple's trying not to let 'em take over whatever it is they subsidize. If advertisers are gonna be whiny babies and complain to the media because Apple won't let 'em have everything their own way, then this should be a rare positive story for Apple.

    47. Re:Happy and satisfied by elrous0 · · Score: 2, Funny

      The b-job is obsolete, today we introduce you to the future: iJob.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    48. Re:Happy and satisfied by elrous0 · · Score: 1

      Kids are notorious trend-followers. Sadly, this often leads to horrid things--like flip-flops coming back. My niece thinks it's okay to wear those fugly things to job interviews. If they were going to bring something sad from the 80's back, couldn't they have just went with Members Only jackets?

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    49. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      Android might not be perfect, but there's some hope out there that it offers a degree of freedom the iOS world doesn't.

      So you bought a device compatible with hope? Fantastic. Let me know how that benefits you.

    50. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      (and don't talk to me about Cydia. It's even more of a mess, with a listing for every theme mixed in with anything resembling a useful app, and a godawful search that just makes it painful

      That's why in Cydia you disable the themes listings. Go to the Sections tab, hit the Edit button, and hide all the sections you don't want to see. The "recent changes" tab for me now gets a couple of useful (or at least interesting) tweaks every other day, and I don't have to wade through the mass of ringtones and lockscreens to find them.

      Can't argue about the search though. Doesn't show much unless you already know the name of the program you're looking for.

    51. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      tell me, why everyone is so upset about apple controlling its device?

      it's because it's successful and has a large potential market. the market of android is irrelevant because the majority of app purchasing customer are on the apple app store, even if circulating droid phones are more or less in the same order as iphones.

      now, why in hell apple should allow other company to profit on its own customers? it's not like apple is leveraging anything or something other illegal.

      a reminder: being a monopoly is not illegal until you leverage or do something other illegal. I say again, being a monopoly is not illegal *per se*

    52. Re:Happy and satisfied by GreyWolf3000 · · Score: 1

      The difference between native and html5 is decreasing over time.. css and javascript can do it, it's just that the frameworks and graphical assets have to be packaged in.. you get them free in native cocoa.

      --
      Slashdot: Where people pretend to be twice as smart as they really are by behaving like children.
    53. Re:Happy and satisfied by Thinboy00 · · Score: 1

      Android phone speaks a dozen languages,

      Yes, it does. It literally listens and speaks.

      --
      $ make available
    54. Re:Happy and satisfied by Dr+Max · · Score: 1

      First of all European vacations are stressful enough without having a moody wife holding out for an ipad, so it could be safer to just “yes dear” her. Alternatively for the money you could get each of your kids a cheap netbook (maybe a ds for the youngest). Load it up with as many flash games, emulators, 90’s games, diary programs, mp3s, eBooks and video you want, which is all cheap if not free if you do a bit of surfing (put itunes on there if you want). Its more ‘crazy powerful’ than an ipad; each kid would have their own screen (I’m sure that’ll stop a few fights); with the money you save from not buying each of your apps you could get 8 cell batteries as well. If you want the internet get her an iphone (or better an android phone then you could tether all the netbooks) it does all the same stuff, its smaller and lighter when you’re seeing the sights and it’s got a camera. It’s a pity your not going at the end of the year the Notion Ink Adam is twice the ipad at half the price.

      --
      Rocket Surgeon.
    55. Re:Happy and satisfied by mjwx · · Score: 1

      I own an iPhone, and the App Store with its "250,000+" apps is a usability mess when shown 25 or 50 apps at a time. Keyword spamming makes searches near totally useless for finding relevant apps, and popularity charts enforce a herd mentality.

      Wait...

      That's exactly what Iphone owners tell me what is wrong with the Android Marketplace, well apart from the keyword spamming.

      The simple fact is that all markets tend to work this way, even physical ones. Go to a market in Bangkok, where they'll shout "T-Shirt", "Suit" or "wallet" at you as you walk by, every stall selling the same thing and you are entirely reliant on what other people tell you as to which one should you go to. Why do iFanboys think their market will be any different.

      This isn't about tree-hugging developers, it's about being treated like an adult with a modicum of intelligence,

      Agreed, physical markets figured this one out long ago. It does tend to become an arms race between the inventiveness of vendors and the intelligence of buyers (I.E. vendors came up with the idea of listing an item as $0.99, buyers now read that at $1).

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    56. Re:Happy and satisfied by penguinchris · · Score: 1

      I think it's funny you mention that, because the reality plays off of the Indiana Jones joke - if you seriously relied on Google Translate in a foreign country you'd be just as lost as Marcus Brody :)

      (by the way I do use Google Translate sometimes, and have it on my Nexus One, but it's quite bad for many languages - European ones are OK)

    57. Re:Happy and satisfied by Anonymous Coward · · Score: 0

      I don't get the iOS bashing... I really don't. But I'm not a developer. I'm a little annoyed at Apple acting like they invented package management with the AppStore, it's silly... they stand on the shoulders of giants and take all the credit for themselves...

      I know it's a bit nickpicky, but... wha? Where have they acted like they invented package management?

    58. Re:Happy and satisfied by catmistake · · Score: 1

      I know it's a bit nickpicky, but... wha? Where have they acted like they invented package management?

      You had to see the launch. If you didn't know what package management was, you'd swear Apple came up with the idea.

    59. Re:Happy and satisfied by labnet · · Score: 1

      Thanks for the tips!

      --
      46137
    60. Re:Happy and satisfied by dakameleon · · Score: 1

      I guess my unstated point was that I'm a fan of the Android "side-load" mechanism - you can find the app through Google or have a friend email it to you, load it up like you would an app on a computer, and you're done. No enforcement of the marketplace as the golden source of all apps.

      --
      Man who leaps off cliff jumps to conclusion.
    61. Re:Happy and satisfied by Stargoat · · Score: 1

      Humans are notorious trend-followers. Sadly, this often leads to horrid things--like flip-flops coming back. My niece thinks it's okay to wear those fugly things to job interviews. If they were going to bring something sad from the 80's back, couldn't they have just went with Members Only jackets?

      Fixed that for you.

      --
      Hoist Number One and Number Six.
  3. nothing left to lose. by goombah99 · · Score: 2, Interesting

    And we all see how android is filled with back doors and hemmoraging data. Moreover google is now back peddling and starting to lock things down. Sometime you want freedom sometime you want security. I'll take freedom on my desktop and security on my phone. why? because in the future the phone will be my credit card and for that I want something close to trusted plat form computing.

    the good news is you have a choice. DOn't buy an iphone, get your freedom, and as the singer said, perhaps nothing left to lose.

    --
    Some drink at the fountain of knowledge. Others just gargle.
    1. Re:nothing left to lose. by Darkness404 · · Score: 2, Insightful

      The problem with Android is that even though it lets you see what other apps can do, Google doesn't offer something simple like a checkbox to turn off their capabilities when people don't want them to run. Once Google implements something like that, it will be smooth sailing for Android.

      But you've also got the black box problem, everything you run on the iPhone is based on trust with Apple, for all we know, there -could- very well be malicious apps in the app store that got through. The difference is, its a lot easier to detect malware running on Android than on iOS.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:nothing left to lose. by halfEvilTech · · Score: 2, Insightful

      well I hate to rain on your parade. But Apple's iOS has been caught to be just as guilty as the Android App market with applications that constantly transmit private information to servers. Just because Apple wants their fancy walled in garden for their app store does not make them immune to that happening to them.

      I am personally sick of people who think since I own a Mac or Linux box, I am immune to viruses and other crap that people get with windows. And the same holds true for iOS vs Android vs Blackberry vs Windows Mobile. Live with it.

    3. Re:nothing left to lose. by commodore64_love · · Score: 1

      >>>because in the future the phone will be my credit card

      Oh man, I hope not. Otherwise this is the future we'll be facing: http://video.yandex.ru/users/sotniko-aleksand/view/142/

      Darn it's in Russian. Well basically it's a Sci-Fi Channel episode of Sliders where everyone is a number and no one talks to real people, except through online chat rooms. You can not do anything but what Data Universal (equivalent to Google) let's you do and based upon your Google-determined preferences.

      Let's keep the cash and credit cards separate from the people that have ~100,000 pieces of data about us.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    4. Re:nothing left to lose. by maxwell+demon · · Score: 1

      And we all see how android is filled with back doors and hemmoraging data.

      Sure. And of course Apples OS is completely secure. You don't have to fear a malicious attack from e.g. opening a simple PDF document ... oh, wait ...

      Sometime you want freedom sometime you want security.

      I can see a value in security checks. I don't need someone to protect me from "inappropriate" content. I can decide for myself which content I consider appropriate for me, thank you very much.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    5. Re:nothing left to lose. by pete-classic · · Score: 3, Insightful

      We must be reading different news sites. I've seen stuff about Android apps sending GPS data, and even contacts. The "counter point" article I saw on iPhone says that two thirds of apps send the unique device ID to the server.

      Now, I don't love that it sends this, but it really is an entirely different class of problem.

      -Peter

    6. Re:nothing left to lose. by Anonymous Coward · · Score: 0

      You want your phone to be a credit card? Wow, you ARE a fucking idiot. I hope you get taken for every last penny that you earn from your low paying job.

    7. Re:nothing left to lose. by recoiledsnake · · Score: 3, Insightful

      What about this? http://gizmodo.com/5592521/how-a-guy-tricked-apple-with-a-disguised-iphone-tethering-app

      If tethering can make it past the Apple gates, why won't other 'features'?

      --
      This space for rent.
    8. Re:nothing left to lose. by rabbit994 · · Score: 2, Insightful

      Android apps tell you what permissions they want. While I wish they gave you more information, it's enough to get the feeling with something isn't right. If you download malicious app and expect to play a game when the app requests contact data and GPS location, along with internet connection, you know something is wrong.

    9. Re:nothing left to lose. by quacking+duck · · Score: 1

      Have you played any game apps recently?

      Thanks to leaderboards and finding nearby gamers to ally with, a lot of simple game apps can legitimately request GPS and internet.

      Contacts less so; I've not yet seen a game app that asked to email game invitations to all your friends.

    10. Re:nothing left to lose. by SudoGhost · · Score: 5, Insightful

      iPhone apps don't have to track your GPS data and sell it, when Apple will do it for you.

      http://latimesblogs.latimes.com/technology/2010/06/apple-location-privacy-iphone-ipad.html

    11. Re:nothing left to lose. by Anonymous Coward · · Score: 0

      In reality, the article mentioned location data, which rarely uses the GPS.

    12. Re:nothing left to lose. by DAldredge · · Score: 1

      iOS doesn't have much room to talk when simply clicking on a malformed PDF will root the entire operating system.

    13. Re:nothing left to lose. by thePowerOfGrayskull · · Score: 1

      And we all see how android is filled with back doors and hemmoraging data. Moreover google is now back peddling and starting to lock things down. Sometime you want freedom sometime you want security. I'll take freedom on my desktop and security on my phone. why? because in the future the phone will be my credit card and for that I want something close to trusted plat form computing.

      You're making the assumption that iPhone apps don't give away your data. Is it a valid assumption? (If they use any kind of ad network or app usage aggregator, then the answer is "no". )

  4. When will Apple learn... by Darkness404 · · Score: 2, Insightful

    When will Apple learn what Nintendo learned back in the 90s, consumers don't like censorship and will but their games from the platform that doesn't have censorship.

    If Apple intends their iPhone to be more than "the obsolete product that started a revolution" they need to change their policies. People want to use the devices that they paid for in the ways they want, otherwise, a rival platform (probably Android) will have a "killer app" rejected from the Apple app store and Apple will pay the price like Nintendo did with Mortal Kombat.

    --
    Taxation is legalized theft, no more, no less.
    1. Re:When will Apple learn... by odies · · Score: 0, Troll

      What did Nintendo learn? Wii is one of the locked-down devices of the current generation consoles. They have strict rules for developers (need to be a formed company having an office and good amount of staff and financial ability) and they are strict about adult games.

      Even 360 and PS3 are more indie-friendly.

    2. Re:When will Apple learn... by Darkness404 · · Score: 0, Troll
      Nintendo learned that they shouldn't restrict programs based on some censorship code.

      While it is true that Nintendo isn't that indie friendly, they are the most friendly out of the 3 when it comes to homebrew development.

      and they are strict about adult games.

      [Citation needed] Nintendo is no more strict about "adult" games than Sony or Microsoft is. The reason why you don't see a huge amount of mature titles for the Wii is more self-censorship and studios reluctant to spend a lot of money developing a game for what is seen as a "kiddy" console.

      --
      Taxation is legalized theft, no more, no less.
    3. Re:When will Apple learn... by 0racle · · Score: 1, Insightful

      Apple will learn when people stop buying the iPhone, iPod and iPad. So far, there is not much for Apple to learn; the lock in on those devices just doesn't seem to bother most people, possibly because they don't expect their phone to act like their general purpose desktop.

      --
      "I use a Mac because I'm just better than you are."
    4. Re:When will Apple learn... by Anonymous Coward · · Score: 0

      Nintendo isn't any more strict about adult games than Sony or MS. All three won't allow AO games. Otherwise, Nintendo doesn't censor content.

      Nintendo does require your company to have an office. "A good amount of staff and financial ability" is probably a requirement for a publisher, but not for a developer. To become a developer, you simply need enough staff/experience to convince them you can release for the platform. Obviously it takes more to convince them you can make a Wii game than it does for a DSiWare game.

      Essentially, their requirements boil down to "convince us that it's not going to be a waste of our time to approve you." The office space requirement is because they don't want dev kits in people's homes, mostly out of fear of visitors wandering off with them.

    5. Re:When will Apple learn... by DeKO · · Score: 3, Insightful

      Actually, no, the Wii SDK is the cheapest of the three. And they even support flash, so you can even start your game without the SDK. The need of having an actual company is just a way of saying "you have to take this seriously"; not a big deal if you really want to make a career of it. Most people who complain about the need to have a company actually have no idea on what goes into making a game. Nobody wants to play your tetris clone that you derived from a tutorial on gamedev.net.

    6. Re:When will Apple learn... by Dutch+Gun · · Score: 1

      I'm not sure its only consumers that always drive the shifts from platform to platform. Developers got screwed by Nintendo since there was only one game in town (so to speak). When Sony offered the relatively dev-friendly alternative of the PlayStation, devs jumped at the chance to free themselves from Nintendo's shackles, not to mention the high cost and relatively low capacity of cartridges. Once Sony got a near-monopoly in the PS2, they started acting just like Nintendo did. I was developing games for the PS2 relatively late in its life cycle, and SCA's approval process for the TRC (Technical Requirements Checklist) involved them dictating actual game design to us, such as the color of our game palette and other such idiocy. Essentially, they began aggressively turning away any game they didn't feel had "hit" potential, since they felt the market was glutted. It's true there was no way our game would ever by a smash hit, but it was a quality title with millions already sunk into its development.

      So, after pissing off developers like that, they wonder why devs don't feel bad at all about switching over to the Xbox or Wii instead developing for the PS3? I'm no longer working on console development, but I wouldn't be surprised if Sony has gotten a lot more friendly with developers lately.

      Still, it takes a critical mass of consumers flocking to a new device AND devs fed up with the current regime to force a switch like this. But as long as there remains some amount of competition, corporate restrictions can't get too draconian, or the competition starts looking more and more attractive.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    7. Re:When will Apple learn... by Darkness404 · · Score: 0, Flamebait

      Ah, yes, totally a troll comment. Despite the fact that every single one of my points can be backed up with facts if the moderator wasn't a complete dumbass.

      Lets see here, Sony disabled an entire feature to try to avoid homebrew (the OtherOS feature), and keeps on patching and trying to block people from jailbreaking their PS3s.

      Microsoft bans people from Xbox Live if they detect they are using a console that is modified in any way.

      Nintendo simply releases a patch about every 6 months that removes the Homebrew channel and within a week or so, Team Twiizers and the like come up with a way around it and homebrew continues like normal.

      As for the second one, look at "No More Heroes", a profanity-laced violent game for the Wii and Manhunt 2 was also released for the Wii with a whole host of other violent games.

      And no, Microsoft and Sony don't allow AO porn games on their consoles either so that is a moot point.

      --
      Taxation is legalized theft, no more, no less.
    8. Re:When will Apple learn... by ducomputergeek · · Score: 2, Insightful

      Remember: Android is open to OEM's not the end users. The second generation of Droid devices are more locked down than the first and I suspect that the next generation will be a return to the days where the carrier dictates what is on the device and what markets you are allowed to buy/install from. After all, the Carriers are the OEM's customers, not you.

      --
      "The problem with socialism is eventually you run out of other people's money" - Thatcher.
    9. Re:When will Apple learn... by Anonymous Coward · · Score: 0

      When will Apple learn what Nintendo learned back in the 90s

      .... that making platforms such as GameBoys, GameBoy Advances, and Nintendo DSes will leave them laughing all the way to the bank?

    10. Re:When will Apple learn... by TrancePhreak · · Score: 1

      The PS1 had a period of undesired control too. Castlevania: Symphony Of The Night almost didn't happen because Sony was blocking all non-3D games.

      --

      -]Phreak Out[-
    11. Re:When will Apple learn... by RyuuzakiTetsuya · · Score: 1

      Apple app store and Apple will pay the price like Nintendo did with Mortal Kombat.

      Right, let me get back to you while I get done playing Sonic Adventure 5 on my Dreamcast 2.

      --
      Non impediti ratione cogitationus.
    12. Re:When will Apple learn... by darthdavid · · Score: 1

      Let me know when you're opening the portal back to your home dimension, I want to go with you...

    13. Re:When will Apple learn... by Anonymous Coward · · Score: 0

      Censorship was NOT Nintendo's downfall. The original Street Fighter II had a lot of it's blood toned down (not that it was all that prevalent to begin with) from the arcade, and Street Fighter II sold just fine. In fact, it was one of the key games that showed what the SNES could do and how old the Genesis' hardware was becoming.

      The SNES port of Mortal Kombat was buggy and it's combo system was busted. That's why people flocked to the Genesis version. Unfortunately for Nintendo, it was now proven that the Genesis could provide a perfect port mechanics-wise. So even if Midway and Acclaim got their acts together for MK2 SNES (which they did), what would censorship do besides drive sales over to their competition? MK2, MK3, and UMK3 got a special pass because of popularity. But witness MK Trilogy on the N64, when the series was losing steam, and Nintendo was back at it.

      Nintendo's downfall wasn't censorship.

      - Nintendo had a join venture with Sony for an SNES CD. It fell though, and Sony now had a foot in the door development-wise for a brand new system.

      - Nintendo refused to go the optical route with the N64, giving the competition a leg up in the volume of data that a game could be delivered with.

      - Nintendo was charging $25 per cart. Sony was charging $1 per disc.

      That knocked them off their throne. Refusing to recognize online kept them there.

      Bonus points: Replace Nintendo with Sony and Sega (and related details) and you have the rise of the Xbox.

    14. Re:When will Apple learn... by TheVelvetFlamebait · · Score: 1

      Ah, yes, totally a troll comment. Despite the fact that every single one of my points can be backed up with facts if the moderator wasn't a complete dumbass.

      If there's one group of people on the internet mature enough to handle such a well-constructed and powerful moderation system, it would be Slashdot. I guess no such group exists.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    15. Re:When will Apple learn... by tepples · · Score: 1

      Android is open to OEM's not the end users. The second generation of Droid devices are more locked down than the first

      As I understand it, only the Backflip and other phones with AT&T branding are removing the "Unknown sources" button that allows competing app stores. Has this spread to other carriers? I don't see it spreading to T-Mobile any time soon, as among the big four US carriers, T-Mobile acts most like a European carrier.

    16. Re:When will Apple learn... by Tharsman · · Score: 0

      When will Apple learn what Nintendo learned back in the 90s, consumers don't like censorship and will but their games from the platform that doesn't have censorship.

      Apple does not censor products. They have a very clear list of what they will not allow, and its not even that drastic of a list. Just no porn, yet you can get the porn through their browser, uncensored. They just won't sell the porn to you through their service.

      The only case of "censorship" that you could note is the one about some cartoonist strip being rejected, and Jobs talked about that already, they had strict rules about defamation. This rule has since (before any news actually came out, in between rejection and news coming out) been updated to add a specific exception to things like political cartoons and comic strips.

      Also you have to note the difference between not allowing certain type of content in your store to censoring. If a children store does not carry pornographic toys, it's not because they are censoring pornography, they are just not carrying it. Now, if a magazine stand carried playboy and censored all the nipples with a marker, that would be censoring.

    17. Re:When will Apple learn... by hitmark · · Score: 1

      And this is why i prefer a two device strategy. One non-phone smart device, and one dumb phone that acts as the connector to the net when away from wifi.

      --
      comment first, facts later. http://chem.tufts.edu/AnswersInScience/RelativityofWrong.htm
    18. Re:When will Apple learn... by gamricstone · · Score: 1

      I don't believe Nintendo "paid the price" for not having Mortal Kombat. According to wikipedia the first 3 MK games were released for the SNES the same year as other consoles. Or did you mean not having MK be platform specific to Nintendo was the price they paid??

      --
      The economic anarchy of capitalist society as it exists today is, in my opinion, the real source of the evil. - Einstein
    19. Re:When will Apple learn... by jriding · · Score: 1

      When will apple learn what they should have learned in the 90's.
      DOS, Windows, vs Apple.
      Apple: Must pay us royalties to make software for our system. Must play by our rules. Etc...
      Dos: Anyone can make software for our systems. You market and sell it, it is all yours!!!

      Dos , Windows Major market share Apple ....

      --
      love the taste, hate the texture
    20. Re:When will Apple learn... by Anonymous Coward · · Score: 0

      And yet Nintendo has been making boat loads of money doing the exact same thing since the 90's despite their censorship in the name of "family friendly"? What exactly is the lesson again you want Apple to learn?

    21. Re:When will Apple learn... by Anonymous Coward · · Score: 0

      Wait what? Nobody's headed in that direction, and if so, I suspect Google will release a Nexus Two to start things back in the right direction. If you're careful enough (i.e. don't got to AT&T for Android phones), you can easily check a little box that says "install from unknown sources" and poof, done.

      Besides, even if it's locked to the Market, I can't imagine very many normal people installing a custom OS when they can already customize the launcher and practically everything else on it. There's actually very little to be gained from rooting an android phone that can't already be done with a stock Android with Market access.

      Off the top of my head, rooting gives you:
      1) Changing notification bar
      2) Deeper level Bluetooth profiles (reverse tethering perhaps?)
      3) "Screenshotting" (screenshots, VNC server on phone, etc.)

      Very few "normal" people are going to care about those features.

  5. Regarding iPhone/iPad/etc. by ScientiaPotentiaEst · · Score: 5, Insightful

    What the mans says is true. Yet people still buy and use the products (including many here on /.). Given that there exist alternatives, people must be OK with the compromise (design/"sexiness" vs openness).

    We each have a most powerful weapon against such authoritarian control - do not buy the offending company's product. No-one truly needs an iPhone. Either go without or buy a more open alternative.

    1. Re:Regarding iPhone/iPad/etc. by commodore64_love · · Score: 4, Insightful

      >>>against authoritarian control - do not buy the offending company's product.

      That's what I do. I don't buy Apple or Microsoft or Comcast or another other product I don't need (or can get free). Unfortunately that's won me the label "cheapass". I wonder if the time will come when not buying will be considered unpatriotic.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    2. Re:Regarding iPhone/iPad/etc. by CannonballHead · · Score: 1

      Already come. Our government has been telling us to "go out and spend" quite a bit recently. They didn't really say it was unpatriotic, I guess.

    3. Re:Regarding iPhone/iPad/etc. by angus77 · · Score: 1

      There's not always such an alternative. The school I'm working for is talking about buying iPads for all the teachers and banning all Windows boxes (which until now have been the private property of the teachers) as a security thing.
      I'm negotiating with them to let me keep my Debian machine. I make all my worksheets using LaTeX on Emacs. Being forced to use an iPad would be devastating.

    4. Re:Regarding iPhone/iPad/etc. by pablodiazgutierrez · · Score: 1

      I think if you swerve a bit more toward that direction you'll go from cheap ass to weirdo/eccentric. I used to get a lot of heat from acquaintances here in silicon valley about getting rid of my old (1998) Saturn I had since grad school, and get something fancier. Well, I took half of their advice and sold the damn car. it was costing too much pain and money to service. Now I commute by bike and am happier. And suddenly people stopped asking me to get a nice car, and instead seem to be a tad jealous: "I'd love if I could do that, but my commute is too long..." Blah blah blah.

      But I still have an iPhone which I find tremendously useful.

    5. Re:Regarding iPhone/iPad/etc. by gutnor · · Score: 1
      From an end-user point of view, the iPhone (like Android) is a well designed smartphone with a convenient app store. There is no shortage of application of any genre on the store, no real difference with Android.

      The real authoritarian part of the iPhone and all other Android phone, is the shitty contract you need to take with the operator. If you are ok with that, then there is the fact that the phone are made in China - which people seems happy enough considering that everything is made in China.

      That's it. The rest is software and optional - people do not care if the firmware of their microwave is opensource or not - and they do not care where the app in the store are coming from, as long as they are there.

      And that's where the problem is - You can buy Monkey Island today on iOS. The most powerful weapon is here in the hand of the developer - the day they stop developing for iPhone (and really, you need to learn a new language so you don't become an iOS dev by accident), people will stop buying it aswell.

    6. Re:Regarding iPhone/iPad/etc. by Anonymous Coward · · Score: 0

      It's not a black-or-white situation. The author of the article himself admitted to owning and enjoying iPads and iPhones!

      I see no reason why I can't buy something, enjoy it, and also say 'but I have this problem.'

      It's like when people say, 'If you don't like America, leave!' However, I know the world isn't a rigid, black-and-white place (though some situations are).

      I'm an adult.

    7. Re:Regarding iPhone/iPad/etc. by rampant+mac · · Score: 1

      "No-one truly needs an iPhone. Either go without or buy a more open alternative."

      How about us people that went with the less sucky alternative? I don't give a rat's ass if it's open source or not, give me something that works. I bought a few smartphones before the iPhone came on the scene and frankly, they fucking sucked. Windows Mobile had how many years to perfect their operating system? Yet they sat on their ass until the iPhone came along. The same can be said of Nokia, SE, HTC and just about every phone manufacturer. Don't diss Apple's iPhone for it's walled garden and tight control; Be ecstatic that for once there's competition in the mobile space. If Apple hadn't come along with their iOS we'd still be using shitty WAP browsers and complaining about our data plans.

      Oh wait, we still do that.

      --
      I like big butts and I cannot lie.
    8. Re:Regarding iPhone/iPad/etc. by tepples · · Score: 1

      do not buy the offending company's product. [...] Either go without or buy a more open alternative.

      What is the more open alternative to a set-top game console that still lets me break out gamepads when the kids are over? What HTPC games do you recommend?

    9. Re:Regarding iPhone/iPad/etc. by Dr+Max · · Score: 1

      The first iphone fucking sucks compared to the latest model. It comes down to advancement in technology as well as competition. If apple had never made the iphone we would still have devices getting smaller and faster, but we might have less fart apps. Say what you will about the old windows mobile machines but even though they are 10 years old they still do a lot of stuff an iphone can’t do now.

      --
      Rocket Surgeon.
  6. It should be noted that... by carlhaagen · · Score: 1

    ...this whole "Operator Jail Hell" part of the problem (hello, AT&T) is restricted to the American customers. Things are nothing like this in Europe.

    1. Re:It should be noted that... by Anonymous Coward · · Score: 0

      Apple uses this restriction to milk the customer. The regulation in Europe had stopped Apple from doing this.

    2. Re:It should be noted that... by commodore64_love · · Score: 1, Troll

      Europe has its own lock-in problems

      - not in cellphones but other areas. Like DAB radio and DVB television that has limited space, and therefore allows governments to block people from setting-up their own private stations. For example you probably won't find TBN over there (a small religious broadcaster) or MINDtv (independent liberal station) or Rush Limbaugh Show (talk jock) or Megahertz (retransmits news from China, Russia, India, and so on). Because there's not enough space on the multiplex, they are "disapproved" from both DAB or DVB.

      So for every advantage the EU has, it also has some disadvantages too. Lock-out.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    3. Re:It should be noted that... by Anonymous Coward · · Score: 0

      At least if you have internet, some Europeans have made up for that. It seems the majority of streaming programming I've found is from Europe. Unfortunately the video broadcasts are mostly:

      1. Some not so "camera-friendly" people trying to play radio station DJ and sitting around doing nothing half the time. (And you criticize us Americans for being fatty slobs? lol)
      2. A screen saver or slide show with music playing in the background.
      3. A poorly lit dance club (can't see jack shit) with some kind of techno or dubstep playing.

      1 and 2 should be doing "radio" (audio only) format and not waste the bandwidth on un-necessary video. Honestly, they don't belong on the "TV" index. 3 should get some cameras that work in the dark, or set up an area with lighting more appropriate to get a video feed. If you're going to try to do the dance-club thing, at least let us actually see who's there or whatever.

      Also why is it that France and Italy and Greece are the only ones that use the format for interesting programming? (I may not understand the languages, but at least they bother to make some actual shows and some news. I can kind of get an idea.) You'd think people in U.K., Germany, Sweden, etc. could come up with actual shows to properly make use of the streaming video format, instead of something that resembles a poorly setup webcam on what may as well be a more boring version of chat-roulette.

      BTW, I'm still using an old version of VLC despite bugs or exploits because it has Shoutcast. It's a shame the newer versions had to drop it, because services discovery was one of the things I liked. They really need to implement an equivalent substitute that is as easy to use as that was. (Speaking of which, somebody should make an open source P2P based streams index with channel info and schedule that links to available IPs with streaming content along with plugins for various video players. Until then, there's non-live content and sticking with an un-official but working Shoutcast player.)

    4. Re:It should be noted that... by peppepz · · Score: 2, Insightful
      Does this apply to the whole Europe? I live in a god-forgotten small town in southern Europe and still I receive about 70 free-to-air channels on DVB-T, most of which come from small or local broadcasters.

      On DVB-S I receive many more than the 999 channels my decade-old receiver is able to memorize, and that includes TBN broadcast in my language.

    5. Re:It should be noted that... by commodore64_love · · Score: 1

      70? Wow that's impressive. Got a list somewhere I can go look them up? I thought DVT-T only had four multiplexes, and each multiplex could only carry 5-6 TV channels.

      Most USians get about 20 channels.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    6. Re:It should be noted that... by peppepz · · Score: 1
      I don't know any list which includes local broadcasters; this site (it's in Italian, but there's not much text anyway, you just choose a city and it spits out frequencies) gives some coverage information, but only for nation-wide channels. Typically each town receives its local tv stations and those from neighbouring cities, adding ~10 channels to the count.

      By the way, I have to correct my post, because not all of the channels are free-to-air, many are encrypted.

  7. Robert Gilbert - 1 Troll by commodore64_love · · Score: 2, Funny

    Mod Robert Gilbert - 1 Troll for attacking apple.
    .
    joking

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    1. Re:Robert Gilbert - 1 Troll by Anonymous Coward · · Score: 0

      Mod Robert Gilbert - 1 Troll for attacking apple.
      .
      joking

      The Black Turtleneck Special Forces will be on their way to re-educate Mr. Gilbert. Carry on buying magical Apple products, civilian. There is no Black Turtleneck Special Forces. Mr. Gilbert has always been one of us now.

  8. Maybe not the best example. by TraumaHound · · Score: 1, Interesting

    a photography app that was rejected because it used the volume buttons as trigger

    It's a volume button. I don't have a problem with Apple with rejecting an app that subverts the defined usage of a hardware button. I haven't used (or heard of) this app, but what does it do if you try to change the volume of your music or phone call when also trying to take a picture?

    1. Re:Maybe not the best example. by Darkness404 · · Score: 3, Insightful

      Why shouldn't buttons be multi-purpose though? There are 3 buttons on an iPhone 4 and one switch. One of the buttons is used to exit the app, the other two should be used as needed. There are a lot of ways that buttons can be used for more than one purpose. For example, in the camera app, there would be no need to have music playing, if you want to change the volume of your phone you could just use the silent/loud switch included. Rocker buttons are very nice for page scrolling when holding a phone in vertical mode and would be useful in the camera app. Android lets apps switch functions of the buttons and its not frustrating, its very convenient on a touch-phone with very few physical buttons.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:Maybe not the best example. by amicusNYCL · · Score: 5, Insightful

      It's a volume button.

      What's a "volume button"? Is that any different than any other button? Does it have a label on it that says "this button only controls volume, and nothing else, always"?

      I don't have a problem with Apple with rejecting an app that subverts the defined usage of a hardware button.

      Ha! "Subverts the defined usage of a button". That's very Orwellian of you. Isn't the "defined usage" of a button to be pressed?

      I haven't used (or heard of) this app

      Yeah, and you won't either, because Apple rejected it. You'll never get to determine, for your own usage scenarios, whether it's more comfortable or natural to press a button on the side of the device to take a picture. You won't have to make that choice for yourself, because Apple has already made it for you.

      what does it do if you try to change the volume of your music or phone call when also trying to take a picture?

      What do you think it does? It takes a picture. That's why you're using the camera, right? Do you turn on your music, take a phone call, and then start the camera? If you have the camera running and know that the volume button takes a picture, is it going to confuse you when you press the volume button and it takes a picture? Why is this difficult to figure out? Maybe it's better that Apple did make that choice for you if you're confused by things like this.

      Your keyboard has a button on it near the bottom that's really long and doesn't have a label. Most of the time, when you're typing sentences, when you press this button it inserts a space character in the text. Do you get confused when you're online and you're using TAB to skip between interface elements, you land on a button, press the space bar, and it "clicks" the button? This key is only supposed to insert spaces into text, right? Why is it also clicking buttons that you've focused? That's madness! And what's the deal with that TAB button, anyway? Sometimes it inserts a bunch of whitespace, and sometimes it changes focus. How can anyone be expected to make any sense of this? And don't even get me started on a backspace key that would cause my browser to go to the previous page. That totally loses me.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    3. Re:Maybe not the best example. by 99BottlesOfBeerInMyF · · Score: 3, Informative

      For example, in the camera app, there would be no need to have music playing, if you want to change the volume of your phone you could just use the silent/loud switch included.

      There are two issues here. First, Apple requires that apps use the published APIs according to their guidelines so things don't break as hardware changes. Apps that won't work on the new version because the switches have changed are a no-no. Second, if I'm playing music through my phone and also doing something else, no I don't want the second app to prevent me from adjusting the device volume when a louder song comes on, that's just freaking annoying. I'm not a big iPhone fan (don't own one, probably never will) but complaining about Apple requiring developers to use the APIs as published is just dumb.

    4. Re:Maybe not the best example. by Pollardito · · Score: 1

      That's crazy talk. If you want your users to use physical buttons they will need to tap out the name of the function they want to run via morse code on the one main button.

    5. Re:Maybe not the best example. by Grail · · Score: 1

      please describe the way you change the volume of the next song, or the volume of the phone call you are currently engaged in, if the reader application has remapped the volume control buttons to be scrolling controls?

    6. Re:Maybe not the best example. by Labcoat+Samurai · · Score: 1

      Second, if I'm playing music through my phone and also doing something else, no I don't want the second app to prevent me from adjusting the device volume when a louder song comes on, that's just freaking annoying.

      It would be annoying to me too, but I'd like the option of choosing not to buy it rather than having Apple make that decision for me.

    7. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      please describe the way you change the volume of the next song, or the volume of the phone call you are currently engaged in, if the reader application has remapped the volume control buttons to be scrolling controls?

      It sounds like you can jump out of the reader, change the volume on whatever you want, and go back to the reader.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    8. Re:Maybe not the best example. by RyuuzakiTetsuya · · Score: 1

      No

      Simply. No.

      What next, hijacking the home button?

      --
      Non impediti ratione cogitationus.
    9. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      None of those examples removed functionality from other applications.

      For example, I can still turn down my music, even though the tab key moves between fields in a browser.

    10. Re:Maybe not the best example. by Darkness404 · · Score: 1

      Works just fine for Android, the GP2x and about every other device I've owned that doesn't have an Apple sticker on it.

      And quite honestly, scrolling through rocker buttons like the volume buttons on my Android phone is easier than using my Nook's back and forward button and that is a dedicated e-reader!

      --
      Taxation is legalized theft, no more, no less.
    11. Re:Maybe not the best example. by RyuuzakiTetsuya · · Score: 1

      except when you start hijacking buttons that do various things, they stop doing what they're supposed to do. In Apple land and for the majority of regular users, this is a sin.

      --
      Non impediti ratione cogitationus.
    12. Re:Maybe not the best example. by recoiledsnake · · Score: 1

      The app that Apple pulled needed to perform various steps to enable the easter egg, so it's not as if the volume buttons are instantly reconfigured. You have to go out of your way substantially to enable it, and still people did it, because they really wanted to.

      --
      This space for rent.
    13. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      There are two issues here. First, Apple requires that apps use the published APIs according to their guidelines so things don't break as hardware changes. Apps that won't work on the new version because the switches have changed are a no-no.

      A "no-no" that is trivial to patch. Nothing to see there.

      Second, if I'm playing music through my phone and also doing something else, no I don't want the second app to prevent me from adjusting the device volume when a louder song comes on, that's just freaking annoying.

      Are you and adult? Because I am and I would like the things I buy for my personal use to be useable in ways beyond what the original designer intended. I am capable of choosing for myself whether I would like the convenience of using the paltry number of physical controls on an iWhatever for whatever purpose a developer might enable. I can live with the tradeoff of not having full volume control on my "camera" (a problem that certainly doesn't hamper real cameras).

      That is the whole point of TFA -- people should be able to choose for themselves.

    14. Re:Maybe not the best example. by Darkness404 · · Score: 1

      Yes, and that really is no big deal. If I want to change the volume of my music, I just go to my music app, in Android (and presumably in iOS 4 since it has multitasking too) and change it there then go back to my e-Reader app and the like. Just like how the keys WASD move my character around in a FPS and type out WASD when I'm in my web browser, the rocker keys can turn a page in an e-reader app and change the volume in the music player and act like a camera button in a camera app.

      --
      Taxation is legalized theft, no more, no less.
    15. Re:Maybe not the best example. by amicusNYCL · · Score: 3, Interesting

      None of those examples removed functionality from other applications.

      Neither does the cited camera app. When you're using the camera, the button does one thing. When you're not using the camera, it does something else. Nothing has been removed. Things have only been added. The concept of using one button for multiple actions has been around for as long as computers have had buttons. This is especially prevalent with console games. When you're on one screen a certain button has a certain action, when you're doing something else that button does something completely different. It's all about context. People are in fact intelligent enough to figure this out. Yes, even Apple users.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    16. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      When you're on one screen a certain button has a certain action, when you're doing something else that button does something completely different. It's all about context. People are in fact intelligent enough to figure this out. Yes, even Apple users.

      Do not overestimate the Apple users. Steve Jobs doesn't and look how well he's done.

    17. Re:Maybe not the best example. by Antisyzygy · · Score: 3, Insightful

      The app that Apple pulled needed to perform various steps to enable the easter egg, so it's not as if the volume buttons are instantly reconfigured. You have to go out of your way substantially to enable it, and still people did it, because they really wanted to.

      That is because some people enjoy using the items they purchased as they see fit. If came out with a brand of axes and sent a copyright license along with it you implicitly agree to by purchasing and it read, "By purchasing this Axe, you agree to only use it for chopping Birch trees and you may not modify the handle nor the axe head in any way without explicit permission of Antisyzygy Inc.". Most people would probably want to use the axe to also chop down other types of trees or even planks of wood, or maybe they would want to add a special grip to it. Software and hardware is no different than any other tool. You use it for purposes as you see fit and if it simply doesn't work for that purpose then you get a different tool or augment your tool to work. I don't want to argue the copyright portion. A tool to do something virtually is still a tool, albeit a more abstract version. Im not disagreeing that Apple's product is designed for aesthetics and ergonomics in that order. Its just bullshit you can't do something with a tool you purchase. If there was an alternative to loading apps through there App store I wouldn't complain.

      --
      That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
    18. Re:Maybe not the best example. by am+2k · · Score: 4, Insightful

      Your keyboard has a button on it near the bottom that's really long and doesn't have a label. Most of the time, when you're typing sentences, when you press this button it inserts a space character in the text. Do you get confused when you're online and you're using TAB to skip between interface elements, you land on a button, press the space bar, and it "clicks" the button? This key is only supposed to insert spaces into text, right? Why is it also clicking buttons that you've focused? That's madness!

      Your example shows the major difference between the touch-based iOS devices and generic computers. On the iPhone/iPad/iPod Touch, you never have context-specific behavior of any buttons. The space bar on the onscreen keyboard always inserts a space into the focused text field. The home button always terminates the current application (well, except when you double/triple-press it or you're already on the home screen and there's nothing to terminate). iOS never requires the user to remember any keyboard hotkeys or differing behavior based on the current application's state. The return key even changes to "Submit" in a web form, or "Search" in the search bar, etc.

      You just can't directly compare the user interface of a traditional computer to this new kind of system.

    19. Re:Maybe not the best example. by DarkJC · · Score: 1

      The volume buttons are designed to work across the entire OS to continually change either the ringer volume or the volume of the song playing in the background. Is it really impossible for you to see how changing the functionality of the volume buttons--that previously have worked like every other volume button on the planet--on a per app basis could be a bad idea? The comparison to the keyboard is laughable.

      Only on Slashdot does this tripe get modded up, for reasons that are lost on me. It's like in the fight against Apple, any dissenting opinion becomes Insightful, even if it's idiotic. If there's one thing I'm glad for, it's that people like you who think this is a good idea will all own non-Apple devices. Go ruin the user experience of someone else's device, and keep away from mine.

    20. Re:Maybe not the best example. by suomynonAyletamitlU · · Score: 1

      I'm not a big iPhone fan (don't own one, probably never will) but complaining about Apple requiring developers to use the APIs as published is just dumb.

      A significantly better question is, why don't they have even one programmer-friendly hardware button?

      I have had an iTouch for several years now (2G), and the one and only thing that pisses me off about it is that it's functionally limited as a music player (iTouch is an iPod brand, remember) because you have to pull it out, turn it on, and double tap the home button before the next, previous and pause buttons are exposed. The only saving grace is that if you pull out the headphone cord, it will (or can be set to) automatically stop the music, which makes you look slightly less stupid when someone wants your attention now rather than in 30-60 seconds.

      I also have an add-on cord that adds play/pause/next/previous buttons that operates through the headphone jack somehow, but that adds like 6" to the cord length and is therefore annoying for regular use.

      Minimalist is great, when they don't compromise. They did. In other things, too, but I don't know many, much less off the top of my head.

    21. Re:Maybe not the best example. by tomaasz · · Score: 1

      Yes, a volume button is a button that changes the volume, always.

      On your next year's iPhone or iPad, the volume may become a wheel or a slider or whatever. Then the app will not work and blame goes to Apple for changing it. They are future-proofing the apps, making sure they have enough space for changes they may come up with.

    22. Re:Maybe not the best example. by Jafafa+Hots · · Score: 5, Funny

      You know what really pisses me off? I have all of these video games on my computer, and when I press the space bar, my on-screen character doesn't type a space at all. In fact, it usually fires a weapon of some kind.

      This is totally unacceptable. A space bar should be a space bar! If not, you're confusing me!

      (In fact, I got so used to the video games that one day when I got an email from my boss that infuriated me, that was the last straw, I tried to respond by using my keyboard to jump onto my desk, dash across the room, blast a hole in his office door and blow his head off. Instead I accidentally ended up typing an email response. When will this madness end? SOMEONE needs to control these things!)

      --
      This space available.
    23. Re:Maybe not the best example. by Jafafa+Hots · · Score: 1

      "Yes, even Apple users."

      I'm not so sure. They're the ones always saying that it's not appropriate.

      --
      This space available.
    24. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      The volume buttons are designed to work across the entire OS to continually change either the ringer volume or the volume of the song playing in the background.

      But wait, what if I want to turn down the volume of the song and turn up the volume of the ringer? Are you saying that context matters in the sense of what the volume controls do?

      Is it really impossible for you to see how changing the functionality of the volume buttons--that previously have worked like every other volume button on the planet--on a per app basis could be a bad idea?

      Could be a bad idea? Yeah, I can see how it may be used in incredibly non-intuitive ways. Always a bad idea? On that point I disagree with Apple. It makes perfect sense to use it like a shutter button when you're holding your device like a camera. Again, context matters.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    25. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      Granted, they've gotten along with 1 mouse button for a while. But hey, the times, they are a-changin'.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    26. Re:Maybe not the best example. by Your.Master · · Score: 1

      Orwellian? The whole schtick of 1984 was about changing the meanings of things and pretending that no change ever occurred, and also using the fewest, most generic words possible so you could not convey new and dangerous ideas crisply. Reducing a volume control to "button" and changing what it does is far more Orwellian than just saying it's a volume control and you don't get to change that. Which is not to say that it's a good analogy either.

      "What's a 'volume button'" indeed. You know full well what it is. Orwell called this sort of pretense "doublethink", albeit in his book you were supposed to believe what you were saying. And you'll find that the button is labelled in the manual, and that the APIs do define that it controls volume, and nothing else, always.

      You'll never get to determine, for your own usage scenarios, whether it's more comfortable or natural to press a button on the side of the device to take a picture. You won't have to make that choice for yourself, because Apple has already made it for you.

      You also can't determine for your own usage scenario that you want eight buttons along the right side and a trackball. And you can't determine that all the buttons are locked to your app so that it's impossible to get back to the home screen short of draining the battery.

      If you want these buttons reprogrammable, the iPhone isn't for you. What Apple has done is made this an up-front choice, rather than one that has to be researched and re-made for every single application.

      Do you turn on your music, take a phone call, and then start the camera?

      Yes. Why is this difficult to figure out?

      The volume control has two buttons. I really *don't* know what it's doing. Maybe they both do the same thing. Maybe they are a software zoom control (that's what I assumed at first).

      Do you get confused when you're online and you're using TAB to skip between interface elements, you land on a button, press the space bar, and it "clicks" the button?

      There's a lot of data to say that yes, people find that incredibly confusing. Enter is much more commonly understood. People hit tab and spacebar by accident, frequently, when they actually mean to insert a tab into a text element. It's not a great design but we're stuck with it.

      And what's the deal with that TAB button, anyway?

      Yeah. It sucks. You seem to think it's a good thing.

      And don't even get me started on a backspace key that would cause my browser to go to the previous page. That totally loses me.

      Your sarcasm is noted but this one pisses people off. And this search just gets the people who understand it. It's again an example of really poor design. If you accidentally hit the tab key because you expect spaces, then decide to cancel the tab key, now you've lost all of your form fields.

      Honestly, the volume button is far less confusing than every example you gave, because while the volume button is ultimately kind of a minor detail, the keyboard modality you mentioned is horrible UX that's been grandfathered into products forever and now we're stuck with them. That's *why* a company like Apple doesn't want to go down this road.

    27. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      They are future-proofing the apps, making sure they have enough space for changes they may come up with.

      Hmm. I see it more as limiting current innovation by requiring that all apps fit into the lowest common denominator.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    28. Re:Maybe not the best example. by farnsworth · · Score: 1

      I haven't used (or heard of) this app

      Yeah, and you won't either, because Apple rejected it.

      The app is called "Camera+", and it is an outstanding app. It fixes many of the feature omissions in the standard iOS camera app, and it's a joy to use if you understand photography. Apple rejected a particular version of the app, but you can still get it and try it without this "controversial" feature.

      I used a version of this app while the volume button functioned as the shutter button. It was kind of neat, but it was far from a deal breaker that it was removed.

      I feel bad for the devs who, I believe, worked on two separate hacks to get this working only to be forced to eventually give up. I've been there, and it sucks to have a vision that is impossible to finish for reasons outside your control.

      On the other hand I can understand the guidelines. On my phone, it's not even labeled as a "volume" button, it just has a "+" on it. But I, the user, know that's the way to control volume. If apps start screwing with that, I am going to lose confidence that I will be able to silence my phone while running some random app, and I do not want that at all.

      --

      There aint no pancake so thin it doesn't have two sides.

    29. Re:Maybe not the best example. by LordKronos · · Score: 2, Insightful

      Your example shows the major difference between the touch-based iOS devices and generic computers. On the iPhone/iPad/iPod Touch, you never have context-specific behavior of any buttons.

      Never? Really? Wow, then I really need you to help me figure something out, because I'm suddenly very confused.
      When I single click my home button, it:
      1) Exits an app if I'm in an app.
      2) Exits the folder if I'm looking at an app folder.
      3) Takes me to the home screen if I'm on any screen other than the home screen or an app folder.
      4) Takes me to the search screen if I'm on the home screen

      When I double click my home button, it:
      1) Brings up the music controls if the device is locked
      2) Hides the music controls if the device is locked and the music controls are already visible
      3a) On a device that supports iOS4 multitasking, it brings up the task manager screen (don't recall the name of it) if the device is not locked
      3b) On a device that doesn't support iOS4 multitasking, it:
      3b1) Brings up the music controls if music is playing (and I should mention, that this is an entirely different looking set of music controls than the one it brings up when the device is locked).
      3b2) Behaves like a single click if no music is playing and you are in an app or on a screen other than the home screen
      3b2) Does absolutely nothing if no music is playing and you are already on the home screen

      When I click the volume button, it:
      1) Controls the volume (using the volume control overlay) when the the device isn't locked
      2) Controls the volume (using the volume control overlay) when the device is locked and music is playing
      3) Does absolutely nothing when the device is locked and music is not playing.
      4) Controls the volume without displaying the volume control overlay on any screen where there is a volume slider showing. However, if you wait a few seconds and the UI autohides, then suddenly the volume button displays the overlay again.

      That's funny. To me, that seems like a whole shitload of context-specific behaviors, but I'm more than willing to learn what it really is, since iOS apparently never has context-specific behavior of any buttons.

    30. Re:Maybe not the best example. by fatwilbur · · Score: 1

      On the iPhone/iPad/iPod Touch, you never have context-specific behavior of any buttons.

      The return key even changes to "Submit" in a web form, or "Search" in the search bar, etc.

      Ummm.......

    31. Re:Maybe not the best example. by TheVelvetFlamebait · · Score: 1

      I think you illustrated the GP's point. You just showed that you can, for any specific apple device, enumerate the context-specific actions of a button on one hand. Plus, not one of the contexts were dependent on which 3rd party app was running at the time.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    32. Re:Maybe not the best example. by LordKronos · · Score: 1

      I think you illustrated the GP's point.

      By showing that there are a number of instances in which the buttons act differently dependent upon context, I think I did a pretty poor job of illustrating his point that "you never have context-specific behavior of any buttons"

    33. Re:Maybe not the best example. by pipedwho · · Score: 1

      The problem with making the decision yourself is that it means you have to buy the app first to find out that you don't like it.

      Yes it would be great if there was an alternate non-Apple sponsored app store that allowed those type of apps. But, I don't see Apple letting that happen until developers start jumping ship en masse.

    34. Re:Maybe not the best example. by ToasterMonkey · · Score: 1

      For example, in the camera app, there would be no need to have music playing

      As it just happens, I play music to set the mood while I'm shooting. You are no better than the monster you guys make Steve Jobs out to be.
      Maybe you should just concede that users suck at user interface design, more than software developers do, and boy do they suck.

    35. Re:Maybe not the best example. by LordKronos · · Score: 1

      Also, I should add:

      You just showed that you can, for any specific apple device, enumerate the context-specific actions of a button on one hand.

      You must have an interesting hand then, because I did not enumerate every single action of those buttons. For instance, double clicking also has a 6th and 7th option on non-multitasking hardware:
      3b4) Behave as 2 separate single clicks when in an app folder and music is not playing
      3b5) when playing music and in an app folder, it performs 2 actions: first it closes the app folder, then it launches the music controls.

    36. Re:Maybe not the best example. by ToasterMonkey · · Score: 1

      What's a "volume button"? Is that any different than any other button? Does it have a label on it that says "this button only controls volume, and nothing else, always"?

      Yes, it consistently does nothing other than change the volume!
      Yes, it might have a picture of something meant to confer the meaning "affects volume of sound" on or next to it, on account of it being a volume button and all. Amazingly, you can afford to put a specific symbol, with a specific meaning on a button that has a specific meaning. Wonderful concept.

      Ha! "Subverts the defined usage of a button". That's very Orwellian of you. Isn't the "defined usage" of a button to be pressed?

      It's probably whatever the documentation defines it to be. Documentation is sort of like a machine's Bible, except man created both machine and documentation which lends a little more credence.

      Are we really having this discussion, or am I asleep?

      What do you think it does? It takes a picture.

      Which one, the take picture button? Ever handed a camera to someone and get the "push this button?" look? No, of course not, because you're too young. I think my cell phone even has a camera button with the picture of a freaking camera on it. I guess that's what makes it a camera button.

      No need to get all philosophical on us bro, these are just machines, and we made them. The only meaning buttons have is what we give them. The same goes for words, and it's common sense to agree on as few meanings each as possible, make new ones, or make due.

      Your keyboard has a button on it near the bottom that's really long and doesn't have a label.

      Because we don't have a symbol for empty space between letters? Do you call it anything other than a space bar?
      Why pick on that one though, how about the a key?

      The a key is called the a key because it has an a on it. I expect to produce an a by pressing the a key anywhere typing is allowed. By extension, I suppose I would consider a volume button to change the volume wherever sound is allowed. Are you telling me where sound is allowed Mr Dictator?

      This key is only supposed to insert spaces into text, right? Why is it also clicking buttons that you've focused? That's madness! And what's the deal with that TAB button, anyway? Sometimes it inserts a bunch of whitespace, and sometimes it changes focus. How can anyone be expected to make any sense of this? And don't even get me started on a backspace key that would cause my browser to go to the previous page. That totally loses me.

      I think we finally agree on something! We could simplify human-computer interaction by reigning in multi purpose buttons where possible and promoting consistency where not.

      Zzz...

    37. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      What's a "volume button"? Is that any different than any other button? Does it have a label on it that says "this button only controls volume, and nothing else, always"?

      It's definitely a valid question, but the answer is yes. It IS different than any other button. It's a physical button on the phone that the phone manufacturer wants to consistently perform its intended function, for a variety of reasons.

      To put it another way, what's a "brake button" in a car? Is it different than any other button? Does it have a label on it that says "this button only controls the car's brakes, and nothing else, always?"

      Of course it doesn't have a label that says so. But it's a critical button that needs to perform its intended purpose. In the car case it's for safety. Arguably in the phone case it's for safety too if something super-loud comes on, or you can't hear something important over the phone and the volume isn't working like you expect it to. A car's brakes are obviously far MORE critical than a volume button, but I think the analogy holds. Some buttons are meant for reconfiguring, some aren't.

      It's up to the device manufacturer, and then up to you to try to get around it if you really want your car's brakes to mute/unmute your bluetooth headset instead of making you not die in a fiery crash.

    38. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      You're an engineer. You do not understand that people expect the same actions to cause the same results. Heck, you probably use vim as your editor.

    39. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      You mean like on a Nokia? :P

    40. Re:Maybe not the best example. by Dr+Max · · Score: 1

      I haven't used (or heard of) this app, but what does it do if you try to change the volume of your music or phone call when also trying to take a picture?

      I didn't think iphans could do two things at once. Isn't that why you guys don't get proper multitasking? You haven’t used or heard of it because you are an end user, you have no say thus you have no need for that information. Sure they are trying to protect the customers from the confusion you have now. But what’s the worst that could happen? The song is a bit loud for the 10 seconds it takes to shoot a pic (that’s if the user can’t figure out how to change to the music player), or when you answer a phone call it closes/freezes the camera app. For the record even if you couldn't take photos while talking on the phone, a hardware button for the shutter is far superior to an onscreen circle.

      --
      Rocket Surgeon.
    41. Re:Maybe not the best example. by TheVelvetFlamebait · · Score: 0, Flamebait

      On a side note, did you read amicusNYCL's signature? I think it's very appropriate here:

      Your pedantry is born of obtusery, and you have consequently contributed nothing.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    42. Re:Maybe not the best example. by karbin · · Score: 1

      None of those examples removed functionality from other applications.

      Neither does the cited camera app. When you're using the camera, the button does one thing. When you're not using the camera, it does something else. Nothing has been removed. Things have only been added. The concept of using one button for multiple actions has been around for as long as computers have had buttons. This is especially prevalent with console games. When you're on one screen a certain button has a certain action, when you're doing something else that button does something completely different. It's all about context. People are in fact intelligent enough to figure this out. Yes, even Apple users.

      It does remove functionality. You can have music playing while you're doing other things, i.e., using the camera app. If I'm not using the POS apple headphones with built in volume controls, I have no way (other than using an experience interrupting pop up window) to change the volume of the music while using this camera app. How is that not taking functionality away? I'm not saying banning the application is the right choice, but there is logic to the decision.

    43. Re:Maybe not the best example. by DrScotsman · · Score: 2, Funny

      Your keyboard has a button on it near the bottom that's really long and doesn't have a label. Most of the time, when you're typing sentences, when you press this button it inserts a space character in the text. Do you get confused when you're online and you're using TAB to skip between interface elements, you land on a button, press the space bar, and it "clicks" the button? This key is only supposed to insert spaces into text, right? Why is it also clicking buttons that you've focused? That's madness!

      .....Madness?

      THIS
      IS
      SPACE BAR!

    44. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      On the iPhone/iPad/iPod Touch, you never have context-specific behavior of any buttons. The space bar on the onscreen keyboard always inserts a space into the focused text field.

      "never"? Try pressing the space bar twice. Do you get two spaces?

    45. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      As silly as it may sound, I can picture somebody taking a photo with the music turned on, the song changing to something else with a louder volume and the user getting irritated because she can't change the volume immediately. Having the volume button take a picture removes the feature of controlling the volume inside the camera app.

      You can argue that is good or bad, but functionality has been lost.

    46. Re:Maybe not the best example. by am+2k · · Score: 1

      2) Exits the folder if I'm looking at an app folder.

      That's only a variation on the theme "get me out of here".

      3) Takes me to the home screen if I'm on any screen other than the home screen or an app folder.

      Yes, that's a breakage of the theme, and a very recent addition. It's better than doing nothing, since you've already terminated all apps.

      4) Takes me to the search screen if I'm on the home screen

      Same thing as above.

      When I double click my home button, it:
      1) Brings up the music controls if the device is locked
      2) Hides the music controls if the device is locked and the music controls are already visible
      3a) On a device that supports iOS4 multitasking, it brings up the task manager screen (don't recall the name of it) if the device is not locked
      3b) On a device that doesn't support iOS4 multitasking, it:
      3b1) Brings up the music controls if music is playing (and I should mention, that this is an entirely different looking set of music controls than the one it brings up when the device is locked).

      Don't you think that those are pretty much the same thing?

      3b2) Behaves like a single click if no music is playing and you are in an app or on a screen other than the home screen 3b2) Does absolutely nothing if no music is playing and you are already on the home screen

      That's no longer the case on iOS4.

      When I click the volume button, it:
      1) Controls the volume (using the volume control overlay) when the the device isn't locked
      2) Controls the volume (using the volume control overlay) when the device is locked and music is playing
      3) Does absolutely nothing when the device is locked and music is not playing.
      4) Controls the volume without displaying the volume control overlay on any screen where there is a volume slider showing. However, if you wait a few seconds and the UI autohides, then suddenly the volume button displays the overlay again.

      To summarize:
      1) It controls the volume.

      What you enumerated in all of these is the things the programmers at Apple had to implement, not the thing the user perceives. For example, the notion "get me out of here" might mean many things in software, but the notion stays the same (per definition). "Take a picture" is certainly not the same notion as "increase the volume".

    47. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      First, Apple requires that apps use the published APIs according to their guidelines so things don't break as hardware changes. Apps that won't work on the new version because the switches have changed are a no-no..

      That already happens. Owning an ipod Touch there are many applications which I cannot download because they utilize the microphone (even in applications where they microphone is a very minor and optional part of the app), things are already broken with certain hardware changes.

      A somewhat similar problem: Some applications may require a different OS version and refuse to dl/install, which in the ipod touch's case required you to spend money to upgrade, even if you were happy with the earlier OS version (and even though they do not utilize any new features).

    48. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      well, if I'm already going to take the abuse of being called a pedant, then I might as well point out that I'm pretty sure "obtusery" isn't an actual word. However, the two of you will soon be added to the total of 43 search results google actually has for the word, so congrats on being one of the first.

      Also, it's humorous having you suggest I'm obtuse when you previously suggested my listing of context-specific actions helped to illustrate that there are never context-specific actions on iOS.

    49. Re:Maybe not the best example. by 99BottlesOfBeerInMyF · · Score: 1

      A "no-no" that is trivial to patch. Nothing to see there.

      Having to patch apps, means Apple relies upon third party developers to fix things before they sell new hardware. What if that company went out of business? Then Apple is selling new hardware and users are stuck choosing between upgrading and losing apps they use or sticking with legacy hardware. Apple doesn't want to be in that situation and I don't blame them one bit. That's why this is part of the developer agreement to sell through Apple's store and developers knew that going in.

      Are you and adult? Because I am and I would like the things I buy for my personal use to be useable in ways beyond what the original designer intended.

      So go ahead. What's stopping you? Heck, blow away iOS and install a Linux distro if you want. Just don't expect to dictate to Apple or any other company what they sell in their store, a service they provide. Start your own freaking store and put whatever you want in it, you wouldn't be the first person to do so.

      I am capable of choosing for myself whether I would like the convenience of using the paltry number of physical controls on an iWhatever for whatever purpose a developer might enable.

      Then why are you whining?

      That is the whole point of TFA -- people should be able to choose for themselves.

      Yes people, including people running a store. Why should you dictate what quality of goods someone else sells in their store to work with the devices they sell? The problem with juvenile rants like the one in this article is they are on par with the Tea Party rants about "rights". It's all from the perspective of the one person. You want the right to choose what other people do, like what Apple sells and you think your rights are more important than everyone else's.

    50. Re:Maybe not the best example. by 99BottlesOfBeerInMyF · · Score: 1

      First, Apple requires that apps use the published APIs according to their guidelines so things don't break as hardware changes. Apps that won't work on the new version because the switches have changed are a no-no..

      That already happens. Owning an ipod Touch there are many applications which I cannot download because they utilize the microphone (even in applications where they microphone is a very minor and optional part of the app), things are already broken with certain hardware changes.

      You're missing an important distinction. While having bought a low-end system you can't buy all the software in the store, if you upgrade to a newer version of that system or buy a higher end version of their device, none of your apps break and stop working. You just have more choices. If Apple let people use the hardware buttons in arbitrary ways, that means they have to commit to having those hardware buttons on every version of their phone going forward until they're ready to let software break. They make next to nothing selling software and a huge amount selling hardware so you can see why they might be reluctant to put themselves in the position where if users buy new hardware they lose functionality.

    51. Re:Maybe not the best example. by 99BottlesOfBeerInMyF · · Score: 1

      A significantly better question is, why don't they have even one programmer-friendly hardware button?

      Because they decided agility in hardware design of iOS devices was a more important business benefit than exposing hardware buttons to developers. You may not like that decision and it may have been the wrong decision, but it's certainly an understandable one to anyone who can look at things from someone else's perspective.

    52. Re:Maybe not the best example. by TheVelvetFlamebait · · Score: 1

      well, if I'm already going to take the abuse of being called a pedant, then I might as well point out that I'm pretty sure "obtusery" isn't an actual word. However, the two of you will soon be added to the total of 43 search results google actually has for the word, so congrats on being one of the first.

      Thank you! Congrats on being the second. Or third. Or 45th. :-)

      Also, it's humorous having you suggest I'm obtuse when you previously suggested my listing of context-specific actions helped to illustrate that there are never context-specific actions on iOS.

      Sure, I get it. It is funny, but my point still stands, as does the OP's point. The point was, regardless of the actual wording, that the iThings (borrowing a neat name from a fellow /.er) are designed so that their buttons have very consistent functions over the device's many uses. Sure, there is some context specificity, but it's comparatively tiny compared to, well, pretty much any other device capable of executing 3rd party code. In fact, none of the listed contexts depended on the behaviour of 3rd party app behaviour, which is a feat in itself.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    53. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      If you are playing music while using the camera, your volume button would no longer control the music since it was controlling the shutter, so yes, something has been removed, right?

    54. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      well, if I'm already going to take the abuse of being called a pedant, then I might as well point out that I'm pretty sure "obtusery" isn't an actual word. However, the two of you will soon be added to the total of 43 search results google actually has for the word, so congrats on being one of the first.

      Sadly, I can't take credit for a word like "obtusery". I just think that sentence sounds pretty awesome. "Born of obtusery", ha! No, I stole that unattributed quote from someone who was very serious.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    55. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      Honestly, the volume button is far less confusing than every example you gave

      Indeed it is. But people still figure out how to use TAB, spacebar, and backspace. They can figure out that a certain button takes a picture when they're using the camera and that it controls the volume when they're not.

      My whole point here is that there's no reason why Apple should blanket ban all of this. If someone downloads the camera app, seeing the description that the volume button now controls the shutter, and they're either confused by that or don't like it, they can remove the app. That's their choice. Computers have always been about personal choice. I guess I see those "I'm a Mac" commercials in a different light now. Not only do you "think different", but you also "use your computer only in the prescribed ways". Sounds catchy.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    56. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      Which one, the take picture button? Ever handed a camera to someone and get the "push this button?" look? No, of course not, because you're too young.

      I am? What exactly are you assuming you know about me? Tell me, how old am I?

      Are you telling me where sound is allowed Mr Dictator?

      On the contrary, I'm not trying to tell you what you can and can't do, I'm trying to promote choice. I'm sort of surprised at all the opposition to that.

      The only meaning buttons have is what we give them.

      Ahh, there it is. But no, the only meaning buttons have on the iPhone are what Apple gave them, not you. You don't have a choice in the matter, and neither do developers.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    57. Re:Maybe not the best example. by amicusNYCL · · Score: 1

      Haha, well done

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    58. Re:Maybe not the best example. by dcw3 · · Score: 1

      What's a "volume button"? Is that any different than any other button? Does it have a label on it that says "this button only controls volume, and nothing else, always"?

      You can design for either an open system, or follow a style guide. Open systems give you all the freedom to do as you desire, but lack consistency. On the other hand following the style guide methodology, users will always know that certain things work a certain way. Queue up the Mac vs. PC fanboy arguments

      I was a longtime Mac user (haven't had one in about five yrs though), and always loved being able to load up a product and intuitively knowing how to operate it w/o having to RTFM. On the other hand I often yearned for a bit more freedom to do some things that Apple wouldn't allow...I like to tinker, and have electronics and software background.

      Apples consumers generally love it, so there's no arguing that they don't have a good working business model. Obviously, one size doesn't fit all.

      --
      Just another day in Paradise
    59. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      Yes, and here's the big if:

      What if I don't use the media player? A friend of mine has the aforementioned phone, and refuses to install required ITNS as it's bloated software. The volume rocker is now sitting on her phone largely unused.

      It's really not all the difficult, especially if the API supports it. If the buttons aren't there, the button replacement code does nothing. If the app doesn't account for that situation (or isn't updated to account for it) by offering an alternate method of accessing the missing functionality, there's other software out there that will.

      I'm perfectly happy to accept context sensitive apps. Why? Because if I'm not happy about it, I simply use another app that doesn't have button replacement. Or I can ask the developer to add a button replacement toggle, and they get my money (app purchase or ad impressions) and another feature bullet over the competition For those too stupid to realize context sensitivity, they'll just uninstall the app and move on and find one that doesn't.

      Heck, you could even put these apps in a separate "advanced user category".

      "Apps that won't work on the new version because the switches have changed are a no-no"? What does that even mean? "Switches have changed?" What switches?

      Also: Why on earth would you let the developers access the functionality to change said button functions as an app user (not root) and then ban their app for doing so? That reeks of bad design. I mean, as you say the volume buttons should only ever change the volume and that's done by the system, so there's no real reason for the app to have access to them anyway.

    60. Re:Maybe not the best example. by Anonymous Coward · · Score: 0

      LOL I did find it kind of funny that he was arguing against his/her own point without even realizing it...

      "The home button always terminates the current application (well, except when you double/triple-press it or you're already on the home screen and there's nothing to terminate)"

      And if I recall correctly, a quick doubletap on the space bar puts a period and a space (as most touch typists are taught to put two spaces after a period.

      And of course, he takes the classic SJ argument of "new kind of interface". Yes, it's slightly different and SOME things need to change. Not everything.

      Basically, if you programmed for the web - especially just HTML not JS, you know what to do already as 95% of web interactions are left click only. (rightclicking typically takes you out of the webpage's conent, so I'm not counting that). You just need to make your links and buttons a touch bigger, maybe add more spacing between buttons (not even necessary sometimes).

    61. Re:Maybe not the best example. by mjwx · · Score: 1

      You just can't directly compare the user interface of a traditional computer to this old kind of system.

      There, fixed that for you.

      The Iphone uses the old style menu based system which has been in use on phones for a long time now. They have just switched from a physical direction pad to a touch screen. It's considerably less sophisticated then WinMo phones.

      Now Android actually bridges the gap between mobile and desktop by bringing desktop concepts to the phone such as a navigable file system, desktop, windowing (in the form of widgets) and contextual input (changing the function of the physical buttons as well as a long press acting as a right click).

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    62. Re:Maybe not the best example. by am+2k · · Score: 1

      In what way is having to remember what a specific button does in a specific situation actually progress?

      In what way is having to learn how a hierarchical file system works actually progress? Why do I have to learn how a computer works, as opposed to bringing the computer to learn how I think? The computer is much better at remembering things than me.

    63. Re:Maybe not the best example. by mjwx · · Score: 1
      You're new to this whole computing thing aren't you.

      In what way is having to remember what a specific button does in a specific situation actually progress?... In what way is having to learn how a hierarchical file system works actually progress?

      I love how Iphone fanboys try to steer the conversation into very specific points in order to support their flawed conclusions.

      In answer to your question, good HCI design is to have a button do the most logical function in that situation, this means that you can have a contextual volume button that changes the volume of media when playing a movie or change the volume of a ringtone in other situations. Another example is the use of a back button, which will stop a web page loading when one is loading or exit the application when one is not. If you can't see how contextual actions are an important part of HCI I truly pity you.

      Why do I have to learn how a computer works

      Why do I have to learn how to drive, Why do I have to learn how to write.

      Because these are both inherently complex actions that require training. As an end result you have an additional skill that will be useful in your future life. A person who does not know how to use a computer has not advantage over someone who does not use a computer, to paraphrase Mr Twain.

      The computer is much better at remembering things than me.

      Clearly, but this means you have a problem, not the computer.

      But a computer should be able to process things, otherwise it's no better then any other storage medium like tape, paper or stone tablet. But that is the strength of a computer, the ability to react to your input.

      Your statements can be summed up in one phrase "I am dumb, do everything for me" and is endemic of what is wrong in modern western society. If you are unwilling to learn how to use technology, dont complain when it becomes too complex for you to use as it's entirely because of your own ignorance.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    64. Re:Maybe not the best example. by am+2k · · Score: 1

      You're new to this whole computing thing aren't you.

      Yeah, I've only been in it for about 20 years.

      I love how Iphone fanboys try to steer the conversation into very specific points in order to support their flawed conclusions.

      Actually, the volume button doing something else depending on the front application was the whole central point of discussion on this thread. Maybe you should have read it.

      In answer to your question, good HCI design is to have a button do the most logical function in that situation,

      No, it means that it does what the user expects it to do in that situation. Users aren't logical machines, this is an important point in HCI.

      this means that you can have a contextual volume button that changes the volume of media when playing a movie or change the volume of a ringtone in other situations.

      Yes, because the user doesn't know or care that there are multiple volume settings on the device stacked on each other.

      Another example is the use of a back button, which will stop a web page loading when one is loading or exit the application when one is not.

      I'm not aware of any device doing that, but then again I don't know many of them.

      If you can't see how contextual actions are an important part of HCI I truly pity you.

      Using context is something else than having to explicitly learn an interface.

      Why do I have to learn how to drive, Why do I have to learn how to write.

      Because we haven't found a way to automate that reliably yet. Companies are working on both of them as I type this (autonomous driving and speech recognition).

      Because these are both inherently complex actions that require training.

      So? Why should a user care?

      As an end result you have an additional skill that will be useful in your future life.

      Unless that skill is useless, because they finally figured out how to avoid having to learn it.

      A person who does not know how to use a computer has not advantage over someone who does not use a computer, to paraphrase Mr Twain.

      Yes, but mobile phone developers aren't in the business of enlightening customers.

      The computer is much better at remembering things than me.

      Clearly, but this means you have a problem, not the computer.

      So, you can remember everything that was ever said and done in your vicinity in the last 20 years without any loss? My computer can. If you can't, there has to be something wrong with you.

      Your statements can be summed up in one phrase "I am dumb, do everything for me" and is endemic of what is wrong in modern western society.

      I'm not talking about me, I'm talking about the target customers for mobile phones. In the end, HCI is about making the user happier and so getting them to buy more stuff from you. Raising the finger and saying "but by learning these 1000 pages documentation, you shall have knowledge that might bring you great power eventually" you're just like a teacher reprimanding an eight-year old. People don't like being treated like an eight-year old, not even the ones that are 8 years old.

      If you are unwilling to learn how to use technology, dont complain when it becomes too complex for you to use as it's entirely because of your own ignorance.

      Elitist thinking like you're demonstrating here is the primary reason why so many people still shit their pants when working on computers, and still refuse to let anything technology into their life. To quote my ex-gf: "I don't want to have a computer at home, because at home I want to relax." As a consequence, we get stuff like those wacky internet-related laws and software patents, because the people in power are scared of technology and don't know the tiniest thing of it.

  9. Fortunately we have the choice... by sapgau · · Score: 2, Insightful

    If it sucks so much then fortunately we are not forced to buy it.
    I don't own an iPhone and don't have a burning desire to own one. So reading this is kind of entertaining.

    $30 dollar phone with pay as you go airtime for the win.

  10. How to avoid Apple lock-in in one easy step by Duradin · · Score: 1, Insightful

    How to avoid Apple lock-in in one easy step:

    1. Don't go through Apple.

    Really, vendors shouldn't have any control over any of their services and be forced to whatever a whiny geek whines about. How dare stores control what they choose the sell, how much they sell it for, and how they sell it?!?

    1. Re:How to avoid Apple lock-in in one easy step by Anonymous Coward · · Score: 0

      You completely miss the point in your idiotic rant. They just don't want to control what they sell. They want to control it AFTER you buy it. If I buy it, it's mine. I should be able to do whatever I damn well please with it.

    2. Re:How to avoid Apple lock-in in one easy step by BobMcD · · Score: 1

      If you had a point here, and I'm not really prepared to concede that you do, what on earth does it have to do with the topic at hand? The post in TFA(I know, I know) is from a DEVELOPER, not a CUSTOMER at all. In fact, he claims that as a customer he's been very satisfied. What he is complaining about (commonly referred to in discussion formats as 'the topic') is how Apple restricts the content creators in a manner to which they really aren't entitled. This isn't 'what they choose to sell' as in 'movies', but rather 'what they choose to sell' as in 'only movies without minorities'. It is arbitrary and offensive, and serves no actual purpose other than creating a 'perfect world' of their own design.

    3. Re:How to avoid Apple lock-in in one easy step by 99BottlesOfBeerInMyF · · Score: 1

      You completely miss the point in your idiotic rant. They just don't want to control what they sell. They want to control it AFTER you buy it. If I buy it, it's mine. I should be able to do whatever I damn well please with it.

      And how, exactly, are they stopping you form jailbreaking it or installing Android on it?

      Apple is controlling what you do with their services, provided with the device. They're not stopping you from hacking it or installing your OS of choice. I mean hell, do you complain Tesla Motors is controlling their cars after they sell them to you because their dealerships and warranty programs don't sell or support aftermarket laser cannon turrets? There's an easy solution, go to a different company for your aftermarket services or buy something else in the first place.

    4. Re:How to avoid Apple lock-in in one easy step by ExploHD · · Score: 1

      The problem has been market leaders have the money that these companies need. Companies fear if they aren't there, the competition will be. Take WalMart for example; they were able to drive down prices by telling companies to drop their prices or they would be dropped from the stores. With WalMart having such huge sales volumes, companies went along and drop their prices. It's a monopolistic move that in the long run is dangerous to an economy.

    5. Re:How to avoid Apple lock-in in one easy step by angus77 · · Score: 1

      How to avoid Apple lock-in in one easy step:

      1. Don't go through Apple.

      Not always an option. The school I work for is considering forcing all the teachers to use iPads starting next year.

    6. Re:How to avoid Apple lock-in in one easy step by Anonymous Coward · · Score: 0

      Actually they do whatever they can to prevent me from hacking it or installing my OS of choice.

    7. Re:How to avoid Apple lock-in in one easy step by Anonymous Coward · · Score: 0

      Cheap sophism to the rescue!

    8. Re:How to avoid Apple lock-in in one easy step by TheVelvetFlamebait · · Score: 1

      I'm curious: how did you manage to miss the point? It was right there in its own little line:

      1. Don't go through Apple.

      Done! Problem solved. Apple can't possibly control your PC or your android, or any other smart phone/tablet pc/media player. They can't control your device after you buy it, if you don't buy it in the first place.

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    9. Re:How to avoid Apple lock-in in one easy step by Builder · · Score: 1

      I guarantee you that it's not considering forcing to use them in their private lives, so what exactly are these teachers losing ?

    10. Re:How to avoid Apple lock-in in one easy step by angus77 · · Score: 1

      I'm one of "these teachers" and I'll be losing the ability to use LaTeX to make worksheets, for one (and Emacs, but I don't expect anyone to sympathize with me there).

    11. Re:How to avoid Apple lock-in in one easy step by Builder · · Score: 1

      How is that affecting you in your personal life? My boss tells me exactly what tools I have to use to do my job. I don't like all of them, but I use them because it's my job. But I don't use them at home, so my personal life is unaffected :)

    12. Re:How to avoid Apple lock-in in one easy step by angus77 · · Score: 1

      My job is affected. I'm so sorry for taking pride in the quality of work I produce.

  11. I'm an adult! I am! I am! by Anonymous Coward · · Score: 0

    The point made repeatedly throughout TFA:

    Once again, I call bullshit . I'm an adult.

    ...

    I'm an adult.

    ...

    Really? But I'm an adult.

    So point your browser to Android's development tools and program to your heart's content. No one is forcing Apple stuff on you.

  12. What lockdown? by SuperKendall · · Score: 1

    If you look at games to be had, Apple applies only the barest degree of quality control. What exactly are the limits of the machine he is raging against that matter to game development?

    There should be someone to at least say:

    1) Does it run.

    2) Does it run on the devices it claims to run on.

    Otherwise the store would be full of applications that didn't even run, or rampant IP piracy like you see in the Android Market with a bunch of apps that make copious use of material from Disney and elsewhere...

    I would think someone raging against corporate control over game delivery channels would be praising to the heavens the most open indie game development channel ever which a ton of people will buy games through.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:What lockdown? by TrancePhreak · · Score: 1

      Otherwise the store would be full of applications that didn't even run, or rampant IP piracy like you see in the Android Market with a bunch of apps that make copious use of material from Disney and elsewhere...

      You mean like iMario and the others before it? Or the others that are still in the app store.

      --

      -]Phreak Out[-
    2. Re:What lockdown? by SuperKendall · · Score: 1

      Come on, Nintendo does not own the name Mario, nor do they own the concept of platformers.

      If you look at the video, it looks nothing like Mario either. The stuff in the Android store is using real Disney images!

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    3. Re:What lockdown? by SuperKendall · · Score: 1

      The GABO one is kind of disturbing, but the rest of them are either political things or fluff - does any platform really need a "pull my finger" game?

      It still seems like for most games it's pretty clear it will be accepted if it simply runs. And how many of those games would be allowed on the DS? On the PSP?

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    4. Re:What lockdown? by Dr+Max · · Score: 1

      Come on, Nintendo does not own the name Mario

      kinda like how apple shouldn't own the letter i or the word pod.

      --
      Rocket Surgeon.
    5. Re:What lockdown? by TrancePhreak · · Score: 1

      You are perhaps confused with another app. iMario directly used Nintendo assets (sounds & graphics). Here's a link http://www.appstorehq.com/imario-supermariosounds-iphone-75168/app

      --

      -]Phreak Out[-
  13. corporate control = corporate CONTROL... DUH. by Mike+Kristopeit · · Score: 0

    what did you think would happen when you signed your free artistic license away?

  14. Rantfail by Rogerborg · · Score: 5, Insightful

    From the article:

    I love my iPhone. I bought one day-one and continue to own one and an iPad. They are truly amazing devices, and in my opinion, there are none better.

    Aaaaand that's where you lost me. Beaten Wife Syndrome: if you keep going back for more, after a while you have to take some responsibility for enabling the whuppings.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Rantfail by JaredOfEuropa · · Score: 2, Interesting

      I feel the same way, though. I do not like Apple's policy of keeping things locked down and I hate how they got into bed with the phone companies (and they likely soon will with the content companies), but they do make very, very good devices and good software for them. I haven't come across anything comparable yet, although some Android stuff is getting close. The thing is, Apple's policy of locking stuff down doesn't really hurt the iPhone. It does to some degree on the iPad, but again, until something better comes along I am keeping mine.

      The good news is that Apple is slowly relaxing its control, while Google is tightening theirs. Hopefully both will end up in the sweet spot, and we'll have ourselves some healthy competition.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    2. Re:Rantfail by Borg453b · · Score: 1

      I have great respect for Ron Gilbert, but you've got a valid point.
      As a hobby developer, i'd like a phone i can develop content for, so I'm certainly leaning towards Android. Apple's getting too close to '1984' for my liking. On a side note: for once, it looks like m$ is doing something aesthetically right. Win 7 mobile doesn't _look_ halfbad.

      --

      - Mad, ingenous - they've both left you puzzled -
    3. Re:Rantfail by cheesybagel · · Score: 2, Insightful

      In my opinion Apple's hardware is lagging behind that of Samsung. It would be hard for them to do any better, most components they use are manufactured by Samsung after all. HTC also does nice devices. The software of current Android is good enough. I will not be buying another Apple phone again.

    4. Re:Rantfail by JaredOfEuropa · · Score: 1

      Apple's electronics might be behind a bit, but their design isn't (even when counting cock-ups like the antenna death grip). The competition is catching up though... but I really wish manufacturers would learn from Apple and spend a few bucks extra on better materials. Case in point: the Samsung Galaxy looks rather nice but when you pick it up, it feels really cheap and plasticy. The HTC Desire does a lot better on that score; if I'd want to ditch my iPhone I would probably get something like that. STill doesn't beat the iPhone in my opinion though.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    5. Re:Rantfail by c0lo · · Score: 0, Troll

      From the article:

      I love my iPhone. I bought one day-one and continue to own one and an iPad. They are truly amazing devices, and in my opinion, there are none better.

      Aaaaand that's where you lost me. Beaten Wife Syndrome: if you keep going back for more, after a while you have to take some responsibility for enabling the whuppings.

      To aggravate the impression: the said "Beaten Wife" still obstinately claims he's an adult (4 times).
      What's so hard to understand? You hate this enough to vent your frustration in public, maybe it's a sign you need to make your choice instead of wingeing the way a frustrated kid does. What's next: a tantrum?

      --
      Questions raise, answers kill. Raise questions to stay alive.
  15. Censorship inherent to corporations by Anonymous Coward · · Score: 0

    Corporations have only one concern, profits. Anything that harms profits is bad and anything that is perceived to help profits is good. An edgy game may help profits but more often than not edgy means risky and corporations by their nature also abhor risk. They want safe. Creativity will always suffer under corporate control. I used to work as an art director at Disney and I called the place creative purgatory.

    Help save a film from corporate American. Join the fight at:

    http://www.fftheuntoldstory.com/savefreakyflickermovie.html

    Not a shameless promotion I don't even reveal my name I just want my film back. Check out the main link for more info and I just posted more renders. Bug the media and prove we can fight back!

    http://www.fftheuntoldstory.com/

  16. Other end of the spectrum by CambodiaSam · · Score: 1, Insightful

    I seem to remember the Atari 2600 games that were mostly junk because of the complete lack of control over the quality of content. If you've ever played the ET and fell into a hole about a thousand times, you know what I mean. http://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game) Extremely strict oversight might not be great, but neither is total anarchy.

    1. Re:Other end of the spectrum by Shadow99_1 · · Score: 1

      Quality of the games has been the one thing no gateway company has ever given to shits about. Titles continue to be horrible even today, and content control hasn't effected this.

      --
      we are all invisible unless we choose otherwise
    2. Re:Other end of the spectrum by hedwards · · Score: 1

      That's a false dilemma, you can have some quality control without having a complete lockdown police state platform. The thing which gets people on Apple's case is that it's more than just quality control, it's that they won't let people change the interface, they won't allow people to access content which they don't approve of and they don't allow you to choose to use apps that aren't in the store.

      I believe that last point is still valid, last I remember hearing about this you had to jailbreak to install apps that weren't from the appstore.

    3. Re:Other end of the spectrum by cheesybagel · · Score: 1

      The Atari 2600 had more issues than lousy games. The hardware was obsolete the C64 was cheap enough to compete with it. What killed the consoles back then was cheap home computers.

    4. Re:Other end of the spectrum by nametaken · · Score: 1

      Extremely strict oversight might not be great, but neither is total anarchy.

      I appreciate that this is offtopic, but I'm amazed how well that translates into so many things. Workplace? Politics? Economics?

    5. Re:Other end of the spectrum by Anonymous Coward · · Score: 0

      No, the Intellivision and Colecovision killed the Atari 2600.

    6. Re:Other end of the spectrum by Anonymous Coward · · Score: 0

      Actually, your link proves the opposite: that game WAS licensed by Atari. And, for me at least, it sucked every bit as much as all the other Atari games.

      Then a remarkable thing happened...

      An upshot, snot-nosed, David-vs.-Goliath company, called "Activision" started cranking out games. It was a night-and-day difference. They were livelier, noisier, more colorful, and... FUN to play!

      By contrast, the only two Atari games I could stomach for more than a few minutes were the Star Trek clone and "Yar's Revenge". But, man, did I play the hell out of Dragonfire and Daemon Attack.

      This is exactly what the author is trying to convey: when you keep sticking to "the formula", then all you get is the same green glop. Play around with it or bring in some new ideas, and you may find the "next big thing". Like "Populous". Or "Lemmings". Or "Castle Wolfenstein".

      Incidentally, why aren't there any combat flight simulators anymore? The current game machines are more than capable of running them, and their controllers have more than enough buttons. I'd love to see a GOOD Microprose-style F-19, F/A-18, F-22, or even the tried-and-true B-52 "Buff". Problem is, they'd have to go through corporate...

  17. So don't write for iPhone, sheesh. by tlhIngan · · Score: 1, Insightful

    Apple's controls are well known. In fact, they're probably the closest you get to console-style controls from the big three except they're open to everyone.

    If you want to write code and not worry about approvals and crap like that, there are three major platforms you can write for - PC, Mac, and Android. Heck, I'm sure other than the Google Marketplace, the other marketplaces for Android probably excercise some control as well.

    I guess I'm just getting tired of all these posts of "whine whine whine Apple approvals suck whine whine whine". Apple's not forcing you to code for their platform, so if you don't like it, don't. There's no law (yet) that says everyone must write for the iPhone. We all know Apple's approval process sucks. It's well publicized in many mass media publications already and has been since the app store opened 2 years ago. I know lots of people who won't write an app for iPhone out of fear of it getting rejected. (Some refuse to write for Android too, but that's more of a "I can't afford to support and test on a million different phones" than "I refuse to subject myself to Apple's draconian policies").

    Or is it more a case of "I don't like to write for iPhone but it's the only way I can make money"?

    As for Adidas, they did what any business would do - they withdrew, which is their right. If enough people do that, Apple may relent. If not, they risk having their iAd platform rendered marginalized. But that's a business decision only Apple can make, and if others are happy about it, good, if not, they'll leave.

    Heck, I don't know what ads Adidas was trying to do, but they could've been highly annoying and distracting ones that really, no one would've wanted.

    1. Re:So don't write for iPhone, sheesh. by Pharmboy · · Score: 2, Insightful

      so if you don't like it, don't.

      I don't. And I don't buy any Sony products either. Today, however, my boss was telling me how he wanted to buy one of those new iPads so he can connect to the interweb over his verizon cell phone line to check email and yes, run his Windows apps. I know, so wrong on so many levels. He won't consider a laptop as being too big. The conversation finally ended when I explained that I don't know anything about Apple products, and never will, so I couldn't help him pick one out, get it on the interweb or anything, and I wasn't willing to learn, at any price. I suggested he get an android phone or Blackberry to check email and lower his expectations for running apps. I have no idea what he will buy, and wish I could never know.

      So even those of use that simply choose not to buy Apple or Sony products, still get the dirty end of the stick sometimes when others around us make those choices.

      --
      Tequila: It's not just for breakfast anymore!
    2. Re:So don't write for iPhone, sheesh. by TrancePhreak · · Score: 1

      Apple's controls are well known.

      Not for developers! Until recently, there were several things that could get you rejected, but Apple would not tell you about them. There probably still are, but much less so.
      I know there's no law forcing anyone to make an iPhone app. That's not really the issue. The issue is that you could spend time & money developing one, even asking Apple if would get rejected. The problem is they would often tell you it would not, but when it came time to submit it is rejected for arbitrary reasons. Just ask Adobe.

      --

      -]Phreak Out[-
    3. Re:So don't write for iPhone, sheesh. by Dr+Max · · Score: 0, Troll

      I like it. I see an apple sticker I think fantastic another person I don’t have to deal with IT questions from. That’s Mr Jobs job now. He will most likely just tell them "no" or "hold it differently" or "that'll be $360 more dollars" but that turtle neck stops all the complaining I used to have to put up with. If only there was a way for apple to be more restrictive I’m sure Steve thought it was idiot proof but I’m still getting stupid questions. Was the iphone 4 webcam built to only allow iphans to talk to iphans, or to protect the rest of us from video calls from them?

      --
      Rocket Surgeon.
  18. Someone finally gets it! by DodgeRules · · Score: 4, Interesting

    Thank you Ron Gilbert! At last someone finally gets what I have been saying for a long time and has the gonads to say it out loud. (Be careful though Ron, some blogs will ban you for such treachery. I know because I tried to say this very same thing and got my account deleted from a female blog dictator.) Now, don't get me wrong. The iThings are very nice products from a hardware point of view with the MAJOR exception of no user replaceable batteries. (Sorry, but having to spend $79 to replace the battery in a $99 iPhone 3GS is just plain idiotic.) The hardware is attractive, user friendly, and usually well designed (with another exception of the user-touchable antenna which de-tunes it.) I just have a major issue with someone else telling me what I can or cannot install for apps on my devices. If I am paying that much, I feel I have bought the right to install what I please as long as it doesn't interfere with the phone company network.

    1. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      >> I just have a major issue with someone else telling me what I can or cannot install for apps on my devices. If I am paying that much, I feel I have bought the right to install what I please as long as it doesn't interfere with the phone company network.

      Your sense of entitlement is overwhelming. I know it's been said by others, but honestly, don't buy the fucking thing if you don't like something about it that much. Period. Bitching and whining, whining and bitching comprises so much of tech comment these days- It's like watching a kid at Toys-R-Us rolling around on the floor screaming when they can't have something.

    2. Re:Someone finally gets it! by explosionhead · · Score: 2, Insightful

      Sorry, but having to spend $79 to replace the battery in a $99 iPhone 3GS is just plain idiotic.

      I'll preface this by saying that I don't like non-user-replaceable batteries either, even just because you can't take a spare battery if you're not going to be near power for a while.

      But you should know better than to say "$99 iPhone 3GS": It cost a lot more than that and it's subsidised by your fixed term service contract with the telco. Although you consider $79 too much, compared to $600 - $800 to purchase the phone outright, it's not wildly out of proportion.

      --
      ?
    3. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      You're delusional if you believe that an iPhone actually costs $99. That is just the portion of the device cost that your carrier has chosen to expose to you upfront, the remainder is recovered from your monthly fees. Here any carrier will hand you an iPhone for free when signing a contract, does that mean I should be even more outraged about paying money to repair a device that, 'like, totally wants to be free man'?

      The reality is that an iPhone costs Apple $250 to make, is sold for about $500 if you're a carrier buying in volume or $700 to consumers, varying by model and capacity.

    4. Re:Someone finally gets it! by DarkJC · · Score: 1

      (Sorry, but having to spend $79 to replace the battery in a $99 iPhone 3GS is just plain idiotic.)

      That would be very idiotic if the 3GS cost anywhere close to $99 to produce. I thought people understood the concept of subsidized hardware, especially on Slashdot, but it appears that even here the concept is lost on some.

    5. Re:Someone finally gets it! by Jaxoreth · · Score: 1

      Your sense of entitlement is overwhelming. I know it's been said by others, but honestly, don't buy the fucking thing if you don't like something about it that much. Period. Bitching and whining, whining and bitching comprises so much of tech comment these days- It's like watching a kid at Toys-R-Us rolling around on the floor screaming when they can't have something.

      If you don't like his comment, then don't read it.

      --
      In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
    6. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      > Be careful though Ron, some blogs will ban you for such treachery. I know because I tried to say this very same thing and got my account deleted from a female blog dictator.

      Groklaw?

      PJ seems to think that wanting freedom drom over-bearing useage restrictions is anti-open source. And maintains this while positing that using open source is the solution.

      I love FOSS, but I don't think that belief is consistant, in that FOSS doesn't restrict use (it's freedom #0), nor is it over-bearing. But she has some oddball theory about how copyright misuse could be used against us if it were expanded based on someone who once worked for someone making an offhand comment about the GPLv3...

    7. Re:Someone finally gets it! by indiechild · · Score: 1

      That's fair enough, more power to you. As long as you're not abusive (e.g. "Apple users are such iDiots"), I don't see why anyone would mod you down for stating your stance and explaining the reasons behind it.

    8. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      Entitlement? Oh I'm so sorry! It's too much to expect to have free will with the device I purchases and own like I would other general computing devices! What an ass...

    9. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      But you should know better than to say "$99 iPhone 3GS": It cost a lot more than that and it's subsidised by your fixed term service contract with the telco. Although you consider $79 too much, compared to $600 - $800 to purchase the phone outright, it's not wildly out of proportion.

      I like how you replace one fictional price with another. Nice.

    10. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      Bitching and whining, whining and bitching comprises so much of tech comment these days

      And you felt the need to complain about it, did you?

    11. Re:Someone finally gets it! by elrous0 · · Score: 1

      You will do what Father Steve says and you will like it!

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    12. Re:Someone finally gets it! by Anonymous Coward · · Score: 0

      PJ seems to think that wanting freedom drom over-bearing useage restrictions is anti-open source.

      No, PJ seems to think that the breed of freetard (*) who wants to destroy EULAs and weaken copyright law isn't thinking things through all the way, because the legal force behind those things is much the same as that which allows open source licenses to be enforced.

      (*) - Not her words, of course.

      And maintains this while positing that using open source is the solution.

      I love FOSS, but I don't think that belief is consistant, in that FOSS doesn't restrict use (it's freedom #0), nor is it over-bearing. But she has some oddball theory about how copyright misuse could be used against us if it were expanded based on someone who once worked for someone making an offhand comment about the GPLv3...

      Has the thought ever crossed your mind that maybe, just maybe, a paralegal who has studied copyright law extensively might just have a slightly better idea than you about what its implications are?

  19. Hey, Rob, if you're so into freedom of access... by halivar · · Score: 1

    ...send me a new Dial-A-Pirate. I lost mine 15 years ago. :(

  20. Speaking of microsoft... by interkin3tic · · Score: 3, Insightful

    I know everyone loves to hate on apple's dictatorial approach, but just for once I'd like to talk about some of the less egregious examples of corporate censorship. He mentions XBLA in passing. I want to know what he's specifically talking about.

    The indie section was a mess last time I looked, the top sellers were "personal massager" programs that did nothing more than make the controllers vibrate on command. There were several "games" that just tortured your avatar. One involved just shooting your avatar out of a woman's womb and trying to make the "baby" break as much stuff as possible. The indie section of XBLA seems more like an abandoned lot than a walled garden. If MS is exerting any control over that crap pile, they should be ashamed of themselves.

    The non-indie sections of XBLA on the other hand do have better offerings, but I've heard of a few cases where MS has definitely meddled. They're pushing a "gamers have no reason to expect things for free, so you can't give them anything for free" motto it seems. Valve claimed that MS wouldn't let them release TF2 updates for free for that reason. They could have charged for it, but free updates for an already watered down version of the game? Absolutely not. At some point there was also an issue of how big a file TF2 could update, though I don't remember if that was MS putting artificial limits on it or the XBLA software couldn't handle it. I'd wonder if that's part or all of the reason steam is coming or has come to the PS3 but not the 360. MS may have said they couldn't, or steam may have decided (for good reason) to not bother. Either way, we 360 owners lost out there, and any game that my computer can run I'll be buying on steam.

    Anyway, I think this discussion can use some examples that aren't apple because this problem isn't limited to iphones and ipads.

    1. Re:Speaking of microsoft... by dintech · · Score: 2, Interesting

      The indie section was a mess last time I looked, the top sellers were "personal massager" programs that did nothing more than make the controllers vibrate on command. There were several "games" that just tortured your avatar.

      How many fart boob or "x-ray" apps do you need to see before you realise the Apple store is even more dire? At least xbox live restricts the trash to one "abandonded lot" out the back where no-one sees it. It's really hard to distinquish quality on the app store.

    2. Re:Speaking of microsoft... by dintech · · Score: 1

      That should be "fart, boob" not "fart boob". On second thoughts, that sounds like and app-store winner...

  21. Great Words by Superken7 · · Score: 1

    Wow, where is the "+1 Insightful for the original article's author" button when you really need it?

  22. Natural result of Corporatism by unity100 · · Score: 1

    Inevitable. After a business grows over certain size, it starts to assert its will over the market and society, instead of obliging with the wishes of the market. At this stage, the business is not a social group that is conducting business in a market anymore, but a feudal kingdom of its own self with power and clout. Inevitably, like most self-interest oriented social organizations that acquire power, they use that power to assert their own will.

    gaming was not immune to this. internet, may make it immune in future.

    1. Re:Natural result of Corporatism by Antisyzygy · · Score: 1

      Precisely an argument for Co-op or Communist control. Communist societies can be democratic you know.

      --
      That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
    2. Re:Natural result of Corporatism by unity100 · · Score: 1

      communist societies, are democratic. everything is decided by majority vote.

    3. Re:Natural result of Corporatism by Antisyzygy · · Score: 1

      I know. But a lot of people are brainwashed into thinking communism = despotism.

      --
      That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
    4. Re:Natural result of Corporatism by unity100 · · Score: 1

      that is because the only example of communism they know are from eastern europe, which had been a region that was repressed under a worse-than-slavery serfdom feudalism for close to a thousand years. perfect way to create psychopath nations.

      it is appalling that, they think as such, yet, they still use the democratic system that both systems use. the only difference is privatization of power in one of them.

    5. Re:Natural result of Corporatism by Antisyzygy · · Score: 1

      Agreed. I do not care for American capitalism. CEO's and other majority stock holders end up being the ones that end up profiting the most from all their employees work.

      --
      That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
  23. The above post is not offtopic, you fucktard mods. by Abcd1234 · · Score: 0, Flamebait

    Man, the anti-Apple mods are out in force today. Fucking idiots. Offtopic my ass...

  24. Re:Hey, Rob, if you're so into freedom of access.. by CannonballHead · · Score: 1
  25. Useless Demagoguery by fermion · · Score: 1
    When I was in college there was one polisci grad student who loved to write for the college paper. It was clear that he had no context of reality, all he wanted to do was force his opinion on other people. He was repeatedly denied a doctorate, and he repeatedly claim liberal bias. It was in fact just a lack of willingness to recognize reality. It would be like building a thesis on the 'fact' that Obama was not America, or that Palin never shot anything in her life, or Limbaugh takes trips to the DR to molest boys. There are a large number of people who think this is true, but it is not reality.

    So if we are talking about video games, what is the point of a "North Koreanish dictatorial" attitude. It serves nothing but to lead us to name calling, which admittedly is all that most pundits can do. The reality is that video games on consoles are the definition of corporate control. They require a payment to be written, they require a payment for every copy sold. We don't hear about the games that don't make it because the cost is so great that no one would develop a game that would not make it past the corporate censors. Furthermore, a game has to sell millions, so no one is going to write a game that would piss of a large group. Just look at the pulling of the Taliban theme in Medal of Honor. This is precisely the example of self censorship that has plagued the corporate game industry.

    What has changed is that Apple has provided a platform with minimal upfront costs and reasonable distribution costs. This has allowed developers to experiment with games in a way that previously only available on PC platforms. This is not being an apple-apologist. This is reality, and comparing kiwis to kiwis. The iPad is much more a console, with a relatively simple IDE, than a PC. On a PC everything is possible. The console requires a tribute. Apple requires less of a tribute. We will see what tributes are required for the Android console, and if, as assumed many times on /., developers will be putting all the games banned by Apple on Android devices. The market will decide, much like the Wii vesus xbox, if people want to have fun or bash seals brains in. I think the dead heat between the two says that there is room in the market for both, even though both are massively controled by large corporations.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  26. Fanboyishness has limits by tverbeek · · Score: 1

    I am an Apple fanboy. I have been for many many years. I believe that Apple makes some of the best hardware and software available today, and one of my biggest regrets about my current job compared to my previous two is that fact that I don't get to use Apple equipment or systems in it (all MS and Lotus and MS and RIM and MS).

    But Ron Gilbert's criticisms of Apple are essentially correct.

    --
    http://alternatives.rzero.com/
  27. Arbiter > Arbitrator by adamofgreyskull · · Score: 1
    In this case, I think "arbiter" would be a better fit than "arbitrator". And not just because I think "arbitrator" sounds clumsy:

    arbitrate
    1580s, from L. arbitratus, pp. of arbitrari "to give a decision," from arbiter (see arbiter). In modern usage, an arbiter makes decisions of his own accord and is accountable to no one but himself; an arbitrator (early 15c.) decides issues referred to him by the parties.

    - Source

  28. Re:The above post is not offtopic, you fucktard mo by Antisyzygy · · Score: 0, Troll

    I don't know why you are complaining. You should try posting an anti-Apple comment some time. It goes down in flames in a matter of minutes.

    --
    That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
  29. Generalize by Bob9113 · · Score: 1

    the way of large companies getting a say on what does or does not get published on the distribution channels they control

    This can be generalized to consider the negative impact of all forms of extra-market powers. Powerful entities distort the free market in all industries. Those distortions cost us GDP. The free market is sensitive to coercion from governments, corporations, organizations, and influential individuals. The price of a market free from bias -- free from performance-robbing distortion -- is eternal vigilance, just like democracy. Many conflate the free market with laissez faire. Adam Smith, the patron saint of free market theory, was also the first to point out the difference.

    Oligarchs have been glossing over that part of The Wealth of Nations ever since. The real free market is anathema to oligarchy.

  30. I'm Not Buying It by Greyfox · · Score: 2, Insightful

    Minecraft guy has made a couple million dollars posting his early-alpha game on the Internet. You don't need Apple. You don't need EA. You just need a game that doesn't suck and an IP address.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  31. Comeback by Anonymous Coward · · Score: 0

    It's as if he said to Apple "Every word you say to me is stupid." He'd better get ready for them to come back with "I wanted to make sure you'd feel comfortable with me."

  32. Nintendo learned? Here's the ugly truth. by Anonymous Coward · · Score: 1, Insightful

    Companies only "learn" when they are getting their ass handed to them by a competitor. When Sony's PlayStation started kicking Nintendo's ass, Nintendo then became more developer friendly. Now that the Wii has become successful, they instantly reverted to their old unfriendly ways. They quickly forgot that being a shithead never is good strategy.

    But hey, go ahead and keep thinking that typical corporations learn. Companies that are on top ALWAYS exert their control as much as possible, whether it be developer or consumer. Becoming consumer/developer friendly becomes a last ditch move to survive, not as their main strategy.

  33. There's an app for that by Wolfling1 · · Score: 1, Insightful
    It occurs to me that most /. readers would not fall for the Apple hype. Gauging by the comments, that appears to be correct.
    I've been testing an iPad as a work tool for the last day or so.
    The findings have been not overlly surprising.
    Pros:
    1. The battery life is awesome
    2. 3G inside is handy

    Cons:

    1. The unit is completely non-ergonomic. My neck was hurting after writing one e-mail
    2. When you supplement the unit with an external keyboard (for example), you lose the very thing that makes it so appealing. Its portability.
    3. The adage 'there's an app for that' is damning. Aside from the sentiment in this article, I'd like my OS to let me copy files. You know? Like over the sexy 3G network? And I don't want to have to buy an app to do it.

    Sadly, I won't be recommending the iPad as a work tool.
    My neck hurts. I accidentally deleted a file on a workstation I was controlling via VNC due to the klunky touchpad interface. And I had to re-purchase a BLu-ray I already own because Apple wouldn't let me mount it without buying yet_another_app.

    This is not my definition of sexy.

  34. "our own telephones" by mattack2 · · Score: 1

    they wouldn't let us own our own telephones in the 70s

    It was 1968 when the decision came out. http://en.wikipedia.org/wiki/Carterfone

  35. Insult Copyfighting by Lord_of_the_nerf · · Score: 1


    Please select a response:
    You maintain an almost LeChuck-esque dictatorial control over your devices!
    Your apologists say that Apple needs this control to maintain the "specialness" of your vessel. I say that's a load of carp!
    Fart apps are awesome!
    Yaargh!

  36. Apple's POV by Ender_Wiggin · · Score: 0, Troll

    Put yourself in Apple's shoes. They have to walk a very tight line of liability; getting bad press for "Shake the Baby" iPhone apps and being legally liable in places like Germany for any X-rated app on the phone, getting bad relationships with carriers for hogging bandwidth (let alone if there were bittorrent apps in the app store), trying to prevent people unlocking their phones and breaking the contract, trying to learn from Nokia's mistakes and prevent viruses from spreading through iPhones, and trying to prevent piracy of apps. Allowing ad-hoc distribution of apps is just begging for malware and viruses and spyware, like what Android is now feeling the pain and bad rep from.

    Apple has come a long way from a "No apps allowed (but we'll turn a blind eye to jailbreaking)," to "almost all apps allowed, >95% approved, and we have codified rules and an appeals process." It's easy to whine about how Apple doesn't do what you want, but if you were in their shoes, what decision could you make that didn't worsen any of the problems up above?

    Bear in mind that one big slipup and Apple will be relegated to forever third-place. If you opened the App Store to any app whatsoever, it will lead to massive user data theft because of the now-popular Farmvi11e and other trojan apps, Apple will be sued for millions of dollars and the brand will be tarnished. Allow unlimited background apps, and the battery life will plummet and people will blame Apple and your brand will be stained. If you make jailbreaking easier and piracy overflows on the iPhones, developers will leave the platform. Apple DOES understand the gripes and is working on it. You can provision your app for 100 devices, and distribute enterprise apps outside of the app store. Apple finally allowed background support where its needed and did some tricks to keep battery life good and the user experience nice.

  37. That load of crap == fart apps by xmuskrat · · Score: 1

    "Apple apologists say that Apple needs this control to maintain the "specialness" of the device. I say that's a load of crap" That load of crap == fart apps

    --
    activestudios web design
  38. Re:Hey, Rob, if you're so into freedom of access.. by Anonymous Coward · · Score: 0

    http://www.djgallagher.com/games/pc/monkeyisland1/dial_a_pirate.php

    Happy to help!

  39. Even more restrictive by tepples · · Score: 2, Insightful

    I wonder if she's ever heard of the Nintendo DS

    Nintendo DS software development is even more restrictive than iOS software development. For one thing, Nintendo doesn't want anyone working from home, so the smallest of shops are shut out entirely. See the case of Bob's Game.

    or Archos

    Google has made a decision not to open up Android Market to Archos devices yet. Only phones with a voice and data plan quality as of right now.

    Besides being bulky and not holding much content on it's own, [an iPhone or 3G iPad] can also rack up absurd network roaming charges.

    That's what airplane mode is for. Use it until you get back on one ;-)

    1. Re:Even more restrictive by Anonymous Coward · · Score: 0

      Lucky for Archos owners that Google hasn't tied them to a single app store then.

    2. Re:Even more restrictive by tepples · · Score: 1

      Google hasn't tied even phone owners to a single app store. In the United States, only AT&T has done that by removing "Unknown sources" from the Backflip and its other branded Android phones.

  40. HAXX, JODI, DVDX, DISC, and DISK by tepples · · Score: 1

    While it is true that Nintendo isn't that indie friendly, they are the most friendly out of the 3 when it comes to homebrew development.

    Citation needed. Nintendo has put code into recent versions of Wii Menu specifically to delete channel IDs used by homebrew (HAXX, JODI, DVDX, DISC, and DISK). The only official homebrew for Wii is WarioWare DIY Showcase. Compare this to Microsoft's XNA on Xbox 360, which allows for everything but real-time audio synthesis and whose structure ($99/mo to develop for your own hardware; gatekeeper takes a 30% commission on sales) Apple appears to have copied for its App Store.

  41. Average iphone/ipad user by Froomb · · Score: 1

    Just to provide another perspective, one not often seen on slashdot, that of a "normal" consumer. I'm comfortable with computers, have used windows since 1983 and macs since 1987. As a mostly harried laborer in the vineyards of academia, I enjoy keeping up with technology though the usual surrogates, but haven't run linux (debian, mandrake) or freebsd for some time. Mostly i am busy doing things in real life. And over time I've found apple products to my liking: a good blend of power, elegance, and quality.

    As for iphone apps, personally I like knowing that someone, somewhere holds the apps to a minimal standard of compliance with guidelines that tend at least minimally to insure the security of my information and the general integrity of the program. That's one reason I feel comfortable buying ios apps on a whim and trying them out. I've probably spent around 1K on the app store in the past two years and much enjoyed exploring all the imaginative possibilities that developers have provided.

    My simple point is this: the iphone and ipad enjoy a large and growing audience willing to pay blindly for new apps precisely because we trust they have been vetted. It seems to me Ron Gilbert wants it both ways. On the one hand he wants the freedom to do whatever he wishes with ios devices and to allow its users the freedom to install any and all programs on the one hand, and he also wants access to the global audience of 100+ million credit-card-carrying ios owners, who spend money freely largely because they trust their devices not to cheat them with crappy apps or rob them blind through data theft, on the other.

    As others have opined, what not go Android? Its users seem to comprise a fascinating set of anarchists, first-adopters, techies, principled FOOS devotees, and likely a smidgen of frustrated Verizon iphone lovers. That's a group I would have surely have joined 20 years ago (had it existed) when I had enough time to enjoy my genteel poverty.

    But not now. And I'm willing to spend quite a bit of money for tech that satisfies the needs of a busy lifestyle. If developers want access to me and those like me (not a few in this world, I think), then ios is the place.

    There's room in this world for both MOMA and for local art flea markets, where on a good day you just might spot a future Van Gogh lurking among the seascapes and velvet Elvis renditions.

  42. Finding office space for dummies by tepples · · Score: 1

    Nintendo does require your company to have an office.

    I'm working on a business plan, and I need a bit of help with this step. Imagine that my team has developed a game that runs on Windows, Mac, and Linux, but it doesn't fit into the typical PC mold for reasons explained by CronoCloud. Once we're ready to port it to Wii, what's the best way to find cheap office space?

  43. Bob's Game by tepples · · Score: 1

    the Wii SDK is the cheapest of the three

    Microsoft's XNA Game Studio is free to anybody running an authentic copy of Windows OS on sufficiently recent PC hardware. It also lacks restrictions on location. So unless the Wii SDK is $1000 and includes a free PC and a voucher for a discount on office space, Xbox 360 appears to be the cheapest even if you don't already own a recent gaming PC.

    they even support flash, so you can even start your game without the SDK.

    XNA Game Studio is far cheaper than Adobe Flash CS-anything. Or by "flash", are you talking about using free SWF tools such as Flex SDK or haXe?

    Nobody wants to play your tetris clone that you derived from a tutorial on gamedev.net.

    But do they want to play a tetromino game that addresses specific problems with The Tetris Company's tetromino game? And do they want to play something like Eversion or especially Bob's Game?

    1. Re:Bob's Game by Anonymous Coward · · Score: 0

      I will chip in, anonymously for obvious reasons.

      Microsoft's XNA Game Studio is free to anybody running an authentic copy of Windows OS on sufficiently recent PC hardware.

      To actually run the code on the Xbox 360 you'll need a developer license ($100/yr). To actually debug your code you'll need the full-fledged SDK that costs a 100 times more. Sony's is twice as expensive. Not sure how much extra the new toys (Kinect and Move) cost though; my quotes are from almost a year ago, but I heard they didn't change much.

      That's not even considering the per-machine and per-developer and per-whatever-they-want-to-charge-for costs. Sony even scared off CAPCOM to release Monster Hunter Tri for the Wii because of the cost.

      Now, $ 2K is not that much if you really want to make games seriously. Go make a business plan, figure out how much it will cost to create, how much you will charge for the game, how you expect people to buy it (because they "want it", or because they "didn't know any better I got your money now so screw you" like in the '83 video game crash?), how many you expect to sell. $2K, hell, even $20K isn't much compared to the rest of the investment and potential returns. The 3 companies are trying to keep people form making shitty games; MS does it by labeling them as shitty (or "independent", so hobbyists don't feel insulted); Sony tries to make it impossible for low-budget projects; and Nintendo forces you to have a company to prove you will take the job seriously (and there are many shitty WiiWare games out there to prove that it doesn't help much).

  44. Xbox 360 is the Dreamcast 2 by tepples · · Score: 1

    Right, let me get back to you while I get done playing Sonic Adventure 5 on my Dreamcast 2.

    You misspelled "Sonic 2006 on your Xbox 360". What do you get when you add a second stick to a Dreamcast controller?

    1. Re:Xbox 360 is the Dreamcast 2 by RyuuzakiTetsuya · · Score: 1

      Difference is, Microsoft hasn't folded the 360 yet ;)

      --
      Non impediti ratione cogitationus.
  45. NOW LOADING by tepples · · Score: 1

    Nintendo refused to go the optical route with the N64, giving the competition a leg up in the volume of data that a game could be delivered with.

    Solid-state media also gave Nintendo a leg up on load times. Compare Super Smash Bros. for N64 to the more PlayStation-style loadfest that is Brawl for Wii, and compare first-gen DS games to first-gen PSP games like WWE.

  46. Rewriting the back-end by tepples · · Score: 1

    the day they stop developing for iPhone (and really, you need to learn a new language so you don't become an iOS dev by accident)

    You need to learn Objective-C to make the front-end of a Cocoa Touch app, but your app's C++ back-end can stay much the same as it was on the PC from which it was ported. Likewise, you need to learn Java for an Android app's front-end and use a C++ back-end. Compare this to Java applets, J2ME MIDlets, or BlackBerry apps, where you have to rewrite the back-end in Java. Or compare to XNA (Xbox 360 indie games) or Windows Phone 7 apps where you have to rewrite the back-end in a safe .NET language.

  47. Actually you can by SuperKendall · · Score: 1

    "I'll preface this by saying that I don't like non-user-replaceable batteries either, even just because you can't take a spare battery if you're not going to be near power for a while."

    You can take an external battery pack that takes up no more space than a spare battery would have.

    And I've yet to have to replace a battery on an iPhone, any model (I bought the first gen).

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  48. This is how fascism starts by Infonaut · · Score: 1

    When politicians seek power to take away our freedom, people like you would willfully vote that right away. Just like you freely voted your right away to purchase apps from other appstores on your phone from any *vendor* other than Apple.

    When I purchased a Playstation I voted away my right to run XBox apps on it. When I purchased a Nokia phone I voted away my right to buy iOS apps for it. HOLY CRAP! I'm just like the Germans who voted for Hitler! Someone call Glenn Beck quick!

    --
    Read the EFF's Fair Use FAQ
  49. Same old, same old by BennyBigHair · · Score: 1

    People have been saying this since day one. The argument on both sides is still the same: If this kind of app store is ok with you, buy it. If not, don't. I don't like the comparison of apple's control of their appstore to censorship. This would be like buying a buying a house in a neighborhood with a very active Homeowner's Association, agreeing to a contract, and complaining when down the road they don't approve what you're doing. It's stupid and counter-productive but you agreed to this.

  50. I'm starting to think the walled garden has value. by seebs · · Score: 1, Insightful

    Not necessarily enough value to justify it, but...

    I have had an iPhone for a while. I regard it as a toy. I got a G2 recently. I spent a couple of hours browsing the app market.

    On the Android app market:

    * About a third of the things I looked at had a 5-star review which was, in fact, spam for a warez site. ("This app is awesome! Get all apps for $9.99/month from our site, ")
    * Some apps had warnings such as "this app sends unauthorized text messages" or other malware-like things, apparently undisputed... but were still there.
    * While I am all for freedom and creativity, it seemed that every page of search results in any of several categories contained at least one thing which was obviously based on ripped off sounds, images, or something else. e.g., tons of people, none of whom were the actual show producers or staff or anything, selling "soundboxes" based on Family Guy characters.

    In short... fundamentally, while I really like the abstract notion of an open market, and I like the existence of things like tethering apps... I gotta say, the openness has gotten to the point where it makes it hard for me to find software I actually want.

    I actually find that I rather miss the editorial control and basic housecleaning. I think that obvious malware should not, in fact, be staying up in the store. I think that spam should be getting removed, and spammers banned -- they shouldn't be posting comments on hundreds of apps over a period of days. I am not sure I can have that without too high a cost. I certainly do like the potential of the Android market to offer apps that Apple wouldn't approve of... but it also means that some of them are genuinely Bad Shit, stuff that harms other people by being available for download, and makes trying to find software of any particular interest or value much harder than it should be.

    It's a tradeoff. But there is some real value to that moderation and editorial control, even though there's also real costs to it. If we ignore those benefits, we're never going to figure out a way to compete effectively with the target market for the Apple app store.

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
  51. I posted this on his blog, here for redundancy by Tharsman · · Score: 1, Insightful

    Just one thing that tends to bug me a bit every time I hear the "they are not paying me" argument about the Apple/Sony/Nintendo/Xbox/Steam/Etc digital stores:

    It may be true that they are not paying you, but they are stores. You can't force BestBuy to carry your products even if you give it to them free on some profit sharing scheme. True, these stores don't have the luxury of "unlimited shelving" digital stores have, but there is more to the story than just shelf space.

    If I go to Best Buy and buy garbage (ignore for now they yield refunds for most inventory) and I let it go and my next purchase ends up being also garbage, soon I will start to think they just carry garbage and stop buying there.

    In that same line, Apple, Sony, and any other digital store handler is forced to put at least some levels of standards for the products they carry. They really don't want to force users to dig through garbage or to buy buggy and/or spyware from their stores as it will eventually lead people to stop trusting them and therefore stop buying from them.

    Sure, Apple could open up the doors to other competitor stores inside their devices (entirely separate topic, though) but what's the use? How many you think will buy through those channels?

    I doubt opening the doors for other stores would make the average user bother installing that additional store. Mostly just the same type of user that jailbreaks would bother getting and browsing the store.

    I do not disagree [with Apple] personally about iTunes as a syncing tool. I do wish there was more programmable on how to sync my own app's files, though. App file sync is very well hidden and iTunes does not automatically sync the sandbox files, making it easy to loose things like game saves.

    As an iPhone user that has jailbroken I can tell you I don't trust the stuff in the Cydia or Rock stores to spend money there. I no longer jailbreak, I used to do so to get multi-tasking, and that's no longer a reason.

    I will agree there are some things Apple could improve. Some sort of Shared Document folder would be interesting, but at the same time potentially problematic when it comes to messy applications and uninstalls. Would not be shocked if that became The Big New Feature of iOS5 or 6.

    The volume control is a policy thing. Apple may someday change policy, but currently they have a strict policy on the use of the volume controls. Anyone that uses the volume control for anything else knows very well their app will not be approved. I actually wish they changed that rule someday as it would be very useful for gaming to adopt the volume controls for input, but it's far from something that would make me hate them.

    At the end of the day, Apple is way friendlier and open than Sony, Nintendo and Microsoft with the Xbox will ever be, and he mention these just in passing. That, just does not compute, unless Apple has personally rejected one of his apps and he are holding a grudge on it.

  52. If only we could go back by nilbog · · Score: 1

    Steve Jobs of today would reject the contributions of Steve Jobs of yesterday.

    --
    or else!
  53. Indeed you can#t by Anonymous Coward · · Score: 0

    But you cannot not because user wish it, or choose it, you can#t because of apple imposed policy. The whole point of the GP and the point of the article. Just sayin'.

  54. Apple Make Appliances by Anonymous Coward · · Score: 0

    What people don't understand is that Apple Make Appliances;

    Apple systems are closer to consoles than computers - Everything is locked down and you can only do things they have sanctioned on it.
    The advantages are that everything is more consistent, and less prone to problems because all Apple systems are exactly the same and the way the users do things on them is exactly the same.

    The reason Apple has seen such an upsurge is because this 'Appliance' way of doing things is perfect for the masses of non-techies joining the computing world. People that just want shit to work and don't want to learn anything beyond that. Kinda the equivilent of the legendary AOL user surge that started the the conversion of the fledgling Internet into the Sparkly Shiny Web.

    Complaining about it is just daft tho' - This is the tail trying to wag the dog. If you don't like it, don't develop for it and don't use it!

    We have alternatives which are just as functional after all!

  55. Business plan for dummies? by tepples · · Score: 1

    To actually run the code on the Xbox 360 you'll need a developer license ($100/yr).

    Which is different from the iPhone developer program in what way? I can't see one, other than that the iPhone developer program lets a developer authorize more devices for ad-hoc because multiplayer works differently on a set-top console vs. a handheld.

    Now, $ 2K is not that much if you really want to make games seriously. Go make a business plan

    Can you recommend any resources for making a good business plan for a startup video game company, something perhaps more detailed than this that I found with Google video game startup business plan?

  56. It's simple by NeverNow · · Score: 1

    You buy Apple, you know what you get. You publish on their platform, same thing. Continuing these behaviours despite Apple's obvious faults is only going to strengthen the company and their anti-user practises.

  57. Correct by SuperKendall · · Score: 1

    kinda like how apple shouldn't own the letter i or the word pod.

    Yes, exactly right. Thanks for agreeing with me, what was your original problem?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  58. Unhappy and dissatisfied by Anonymous Coward · · Score: 0

    I bought the iPhone because I thought it would have a good user experience. I bought it the day the first phone came out, and regretted it ever since. I feel like everything I wanted to do was subject to an Apple tax and Apple law, and will not buy more apple products in the future.

    Seriously, I'm not trying to reverse everything you said without merit. On day one, you couldn't have custom ringtones without buying the song through iTunes. You had to pay extra for an unzipper, and a pdf viewer, etc. And you still can't have Flash. When I moved to a different country for 6 months, I finally gave in and had to jailbreak the device just to make a phone call.

    I'm an Android man now and haven't looked back.

  59. Re:Here's what Ron Gilbert Should Do. by sycodon · · Score: 1

    Poor Mods can't handle the essential truth...If you use someone's channel to distribute your stuff, you have to play by their rules.

    --
    When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
  60. nNot on app store by SuperKendall · · Score: 1

    There are hundreds of shipping Android apps that have copyrighted material - the one you found is not in the App Store, pulled most likely within a week. Sure every now and then something can slip by a reviewer but if it's really wrong it's not allowed to stand.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley