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Xbox Live Labels Autistic Boy "Cheater"

Jellis55 writes "Jennifer Zdenek, the mother of an 11-year-old boy who lives with autism, is outraged at Microsoft Xbox Live for labeling her son a 'cheater' and taking away everything he's earned online. She says her son, Julias Jackson, is so good at playing X-Box games, Xbox LIVE thought he cheated. She says her son got online last week to play Xbox LIVE and saw that he was labeled a cheater and had zero achievements. Microsoft continues to ignore her requests to take 'cheater' off of his account."

613 comments

  1. what if... by Anonymous Coward · · Score: 2, Interesting

    he just cheated?

    1. Re:what if... by Sockatume · · Score: 1

      Yeah, MS' comments that they "corrected" his Gamerscore, and their prior remarks on the subject in other cheating cases, imply that they can distinguish between achievements obtained legitimately and those obtained by nefarious means. I doubt they simply looked at his score, said "that's impossibly high" and wiped it.

      --
      No kidding!!! What do you say at this point?
    2. Re:what if... by twistedsymphony · · Score: 3, Informative

      Except if you understand how the cheat detection works you'd know that it's mostly automated... GameSaves can't be transferred between accounts, not unless you move them to your PC and modify them. There are a group of people know as "GameSavers" who will share saves that are near completion, then people download them on their PC and modify them to look like it was there own account that the save belongs to. then put the save on their console and then earn nearly all the achievements for only a few seconds of play.

      MS can detect if these have been used by running a check sum on the save game to determine that it's been modified. Similarly people cheat by modifying their console to play pirated games, and the the game code itself can be modified to give people large amounts of health, extra powerful weapons or see/shoot through walls, etc. They can detect this in the same way they can detect gamesavers.

      It's my understanding that they don't just going around checking everyone's file but rather check if the account has been reported by another user, or they usually check top players of new games (IE: people leading the Halo leaderboards a month after release)

      I have no idea if there are additional manual checks in place but detecting this stuff is pretty cut and dry with very little room for false positives.

    3. Re:what if... by suso · · Score: 0

      "Microsoft continues to ignore her requests to take 'cheater' off of his account."

      They put her request on the same stack as the requests for a Windows refund.

    4. Re:what if... by iainl · · Score: 2

      It's worse than that, I've seen gamesavers award themselves achievements for doing well in online ranked modes, when fairly obviously the game's own ranking servers know they haven't. Not only that, but the Live system flags them as achieved while the machine was offline. Oops.

      Another occasional mistake is awarding yourself achievements that aren't technically possible to get - completing DLC before it is made available, for instance, or ones that are known to be glitched.

      --
      "I Know You Are But What Am I?"
  2. lol by Anonymous Coward · · Score: 5, Insightful

    Maybe he actually cheated... LOL. Naturally, the mother is biased in favor of her son.

    1. Re:lol by EasyTarget · · Score: 4, Insightful

      Slashdotted...... but I gotta wonder at a site called 'gamingtruth'; who's truth exactly?

      --
      "Oops, I always forget the purpose of competition is to divide people into winners and losers." - Hobbes
    2. Re:lol by Anonymous Coward · · Score: 0

      go journalism go!

    3. Re:lol by chentiangemalc · · Score: 1

      yeah he cheated, and people realize it's in the agreement when you play X Box live not to cheat "5. How You May Not Use the Service. - exploit a bug, or make an unauthorized modification, to any software or data to gain unfair advantage in a game, contest, or promotion." i think it's funny people think a public facing company like Microsoft would ban this kid without very good evidence, they're not complete idiots, and really don't gain anything by

    4. Re:lol by michelcolman · · Score: 5, Interesting

      Wait a minute... Microsoft says the boy cheated, mother objects, everyone is outraged, Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

    5. Re:lol by Anonymous Coward · · Score: 0
    6. Re:lol by cdp0 · · Score: 1

      I was wondering about that too. I thought there might be a link on that page to some sort of detailed information about how the boy cheated. I'm amazed how easily some people will take a statement from a big corp such as MS for granted. After all big corporations never lie, right ?

    7. Re:lol by Anonymous Coward · · Score: 0

      I was expecting some Truth from Gaming Truth, but I just got a screenshot of a tweet from MS. That's not Truth! Let's see some real data Microsoft!

    8. Re:lol by outsider007 · · Score: 2

      That mom needs to tiger up.

      --
      If you mod me down the terrorists will have won
    9. Re:lol by WrongSizeGlass · · Score: 4, Insightful

      Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

      I'm afraid we're all living in a parallel universe where 'tweets' pass for what's supposed to be actual press releases. There's no proving who actually did it, no problem denying or retracting it, and no accountability. I'd like to petition all major dictionaries to add 'see plausible deniability' to any entries for Twitter or 'tweets'.

    10. Re:lol by emj · · Score: 1

      I've been banned from services, It probably was my fault, e.g. leaving myself logged somewhere, so I wasn't that upset. It would have been nice to know where and why I was banned though. Evidence and fairness isn't that important to game publishers, and when you ban a lots of people a small percentage of them will be innocent.

      But it's all for the greater good..

    11. Re:lol by commodore6502 · · Score: 1

      Bad choice of words.
      Although Tiger would probably do anything, especially if the mom's a MILF.

      .

      --
      Information wants to be expensive AND wants to be free. So you have Value vs. Cheap distribution fighting each other.
    12. Re:lol by Anonymous Coward · · Score: 2, Insightful

      And neither do 11 year old children?

      Come on, this isn't news. This is between the child, his mom, and Microsoft. It's not like they're stealing a bag of money from the kid. If she challenged it and they weren't sure they'd life it because that's easier than arguing and has basically no downside.

      If the news attention has done anything it's sully her case because now it provides an actual motivation for Microsoft to stick to its guns (while also providing a motivation for it to keel over and give the kid a boatload of free shit).

    13. Re:lol by Anonymous Coward · · Score: 1

      That's because Microsoft is known for extorting money from people by whatever means possible.

      So when they instead throw away money, they probably have pretty fucking good reason.

    14. Re:lol by Turn-X+Alphonse · · Score: 4, Insightful

      The twitter comment seems legit, it's logical and makes more sense than "My son is so good he got labeled a cheat" when we know there are achievement farmers who are miles ahead of this kid and didn't get labeled cheaters. Slashdot may have Microsoft, but it's users are generally able to accept basic logic over someone saying "Well I'm a parent, so I know...".

      --
      I like muppets.
    15. Re:lol by PopeRatzo · · Score: 3, Insightful

      I must be in a parallel universe.

      You mean a parallel universe where rules mean something?

      --
      You are welcome on my lawn.
    16. Re:lol by Dunbal · · Score: 2

      Of course a good lawyer would claim that the EULA does not apply to someone mentally handicapped to the point of not being able to understand a EULA. In that case a good judge would take his xbox away, ending the problem.

      --
      Seven puppies were harmed during the making of this post.
    17. Re:lol by Anonymous Coward · · Score: 0

      Mom's never believe their kids are anything but angels. Shit, here in Detroit there was a serial rapist that was recently caught. The guy previously did 14 years in prison for assault with intent to commit murder (among other charges). He's been picked out of a lineup by 6 of the victims, and the police have linked his DNA to 6 of the victims. And yet here his mother is "It wasn't him. He wouldn't do that. They have the wrong man".

    18. Re:lol by Anonymous Coward · · Score: 3, Informative

      I'm afraid we're all living in a parallel universe where 'tweets' pass for what's supposed to be actual press releases.

      WTF? What makes you think Microsoft is supposed to make a press release because some 11 year old kid is accused of cheating on xbox live? Should the local TV station have cut into the State of the Union speech with breaking news about this kid, too?

    19. Re:lol by cdombroski · · Score: 1

      Right, he still wouldn't be able to play... The EULA is a condition of playing in the first place

    20. Re:lol by Draek · · Score: 1

      I'd say most people assume the first was as result of being flagged as a cheater by an autonomous program, and the second by an actual human manually checking due to the controversy. It's natural, then, that in an human vs computer conflict we'd be on the side of the human, but when it becomes human vs human + computer we'd switch to the other side.

      --
      No problem is insoluble in all conceivable circumstances.
    21. Re:lol by michelcolman · · Score: 0

      One where a single Twitter message from Microsoft is taken as an established fact completely exhonerating them.

    22. Re:lol by Bengie · · Score: 1

      Yes, he did cheat.

      Link
      http://www.gamingtruth.com/2011/01/26/update-the-kid-was-cheating

      Why do people on /. keep linking to sites that return "503 Service Temporarily Unavailable"?

      Correlation or Causation? ....baaa-hahahaha

    23. Re:lol by Anonymous Coward · · Score: 0

      why do we all of a sudden throw our arms down and side with microsoft, i'd take this boys credibility over theirs any day of the week.

    24. Re:lol by michelcolman · · Score: 1

      How exactly are they throwing away money? You don't mean the little boy's subscription renewal, do you?

    25. Re:lol by Anonymous Coward · · Score: 0

      It's a reference to a recent book excerpt published in the New York Times.

    26. Re:lol by WWWWolf · · Score: 1

      Wait a minute... Microsoft says the boy cheated, mother objects, everyone is outraged, Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

      How are you supposed to handle these situations? If you get a statement from the Microsoft rep who's in an actual position to check the situation, it's as trustworthy a statement as you can possibly get in this case. Granted, Twitter isn't probably the best medium for this (a bit more details wouldn't hurt anyone) but there's nothing intrinsically bad about the whole procedure.

      And if the kid really did employ actual cheats as opposed to just mad skills, then it's fairly clear that it's ban time, autism or not. The terms of service apply to everyone. If they banned people for having mad skills, then everyone would be in danger of bans.

    27. Re:lol by Anonymous Coward · · Score: 1, Insightful

      Xbox Live does not have an autism detector. This kid isn't being discriminated against because of his disability. Microsoft has had their best people check on it. This has escalated to the top of their most seasoned community managers. If they thought there was a doubt, they wouldn't endure this bad PR storm.

      I'm more inclined to believe a college educated expert on the matter than an 11-year-old who (according to the video) shits themselves and urinates on the floor when they lose their gamerscore.

    28. Re:lol by The+MAZZTer · · Score: 4, Informative

      It's understandable Microsoft doesn't want to be specific on how they know he cheated, since other cheaters may be able to figure out how to remain undetected from such information.

    29. Re:lol by cHALiTO · · Score: 0

      i think it's funny people think a public facing company like Microsoft would ban this kid without very good evidence

      I think it's funny that people think that because it's a public facing company, they can't be doing anything wrong or they can't make mistakes. These things need to be questioned and verified. As in this case, often they'll be right, but the day we start just assuming that they can't be doing wrong because they're a "public facing company" is the day we give them a free pass at doing whatever they want.

      --
      "Luck is my middle name," said Rincewind, indistinctly. "Mind you, my first name is Bad." -- Terry Pratchett
    30. Re:lol by LSU_ADT_Geek · · Score: 1

      If you actually read the article, it is fact less about the actually situation with the kid and is pure theoretical on "how" someone could cheat to cause it. This attention whoring troll really should drive back to where he is from and checkout the kid's controller before he goes slandering the poor kid. Jerk

    31. Re:lol by fishexe · · Score: 0

      Granted, Twitter isn't probably the best medium for this (a bit more details wouldn't hurt anyone) but there's nothing intrinsically bad about the whole procedure.

      "140 characters ought to be enough for anybody." --Bill Gates

      --
      "I don't care about the Constitution!" --Bill O'Reilly, November 17, 2009
    32. Re:lol by michelcolman · · Score: 2

      They could say "look, he killed this many enemies in this many seconds, while only a maximum of this many can appear" or something along those lines. But if you are accused of wrongfully accusing someone of cheating, "he did cheat, we checked" doesn't quite cut it.

    33. Re:lol by jhoegl · · Score: 1

      Gamings truth... you know the unbiased gamer who thinks they are in the right because if its in the game mechanics, its not cheating.

    34. Re:lol by michelcolman · · Score: 4, Insightful

      Well, a local TV station did bring this as news, and it's on slashdot, and it will be in lots of other places very soon, so yes, this might warrant slightly more info than a Twitter message.

    35. Re:lol by HangingChad · · Score: 2

      >they're not complete idiots

      Not sure I'd want to defend that assertion.

      --
      That's our life, the big wheel of shit. - The Fat Man, Blue Tango Salvage
    36. Re:lol by iainl · · Score: 1

      Follow the link directly to Stephen Toulouse's Twitter update: https://twitter.com/#!/Stepto/status/30451173655838720 if you don't want to trust the website.

      That's definitely Stepto; he mentions his Twitter identity reasonably regularly on his website and on the official podcast. And the text certainly implies they can tell the achievement was cracked by gamesaving or some similar not in-game method - this isn't a case of 'playing too well'.

      I certainly can't see any particular reason to take the mum's "my little boy would never cheat" claim over it.

      --
      "I Know You Are But What Am I?"
    37. Re:lol by Majik+Sheff · · Score: 1

      Yeah, I've met them. They're the reason I quit playing Halo 2 online and eventually stopped playing XBox live completely. It's a symptom of the legal == right mentality.

      --
      Women are like electronics: you don't know how damaged they are until you try to turn them on.
    38. Re:lol by wisty · · Score: 2

      Microsoft has had their best people check on it.

      Shouldn't their best people be fixing bugs in Windows, cureing cancer, inventing a Windows phone that people will want to use, or something?

    39. Re:lol by I8TheWorm · · Score: 1

      You obviously haven't been playing Call of Duty with 11 year olds :D

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    40. Re:lol by delinear · · Score: 2

      Usually I'd argue that a EULA isn't worth the paper its printed on/screen real estate it's displayed on/whatever. On a service like this, the "EULA" is actually more like a contractual term of using the service. You pay them to use the service and agree to the terms, they provide the service and also have some responsibility under the terms. Technically, if you're not capable of agreeing such a contract (either through age or disability) someone would have to stand on your behalf and agree to said terms.

    41. Re:lol by Anonymous Coward · · Score: 0

      i think it's funny people think a public facing company like Microsoft would ban this kid without very good evidence, they're not complete idiots, and really don't gain anything by

      Yes, I'm sure Microsoft has a mechanism built in to ensure which players have a disability so they can only try to ban people without them.

    42. Re:lol by jellomizer · · Score: 1

      Well cheaters are the scum of online gaming. They take the fun out of gaming and turn people off to it. If playing a game isn't fun then why play it? It is in Microsofts best interests to keep as many customers as possible, even good ones. But drop the cheaters as they will turn off a lot of honest people. Autistic or not if you cheat you should get kicked out.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    43. Re:lol by Anonymous Coward · · Score: 0

      So not a reference to Fate/Stay Night?

      Son, I am disappoint!

    44. Re:lol by I8TheWorm · · Score: 2

      That's a good point about PR. Microsoft has been handling bad PR for decades now, and probably understands how to deal with it better than any other tech company. At the time of "antennagate" (which to me wasn't as big a deal as it was made out to be) I suggested to some colleagues Apple should have brought in Microsoft PR to handle it. Apple kind of cheesed it. Microsoft would likely have taken a different approach.

      11 year old kid with a disability earns public sympathy instantly. His mother is inclined to take his word for it because that's what they do.

      The reality of it all though is that nobody has enough details to pass judgment. But this is /., where everyone is an instant expert and knows exactly where blame lies.

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    45. Re:lol by Duradin · · Score: 2

      Mom intuition (momtuition?) has proven highly educated and trained doctors wrong tens of times (out of how many billion cases, hard to know, CNN doesn't seem to hype those stories) so obviously moms can never be wrong.

    46. Re:lol by I8TheWorm · · Score: 1

      I'm curious where established facts on this issue can be found from either side. Microsoft says he cheated, Mom says he didn't.

      Why are people taking sides?

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    47. Re:lol by delinear · · Score: 1

      If they banned people for having mad skills, then everyone would be in danger of bans.

      No, I'm afraid to say I'd probably still be safe :o(

    48. Re:lol by delinear · · Score: 1

      It depends if it's something which, by revealing how they proved it, they make it easier for cheaters in the future. If it's a cut-and-dry "he got these achievements in this order or accomplished this in X time which is impossible within the game mechanics" then fair enough they strengthen their position by telling us. If it's "we have a method in the code of detecting hacked/modified saves that the modders aren't currently aware of" then of course they want to keep that quiet.

    49. Re:lol by vell0cet · · Score: 1

      The kid wasn't banned. They just deleted his ill gotten achievements and branded him a cheater with a tag. The kid can still play.

    50. Re:lol by DrStrange66 · · Score: 1

      Maybe he actually cheated... LOL. Naturally, the mother is biased in favor of her son.

      I think he is accused of profile manipulation. Not aim-botting, wall hacking, or anything of that sort. He probably is good at XBOX and probably spends countless hours playing. But he probably found this easy way to unlock features and achievements by manipulating his profile. Here is how easy its done: http://www.youtube.com/watch?v=xD_mBRBcOwo The warning provided is that you may have your account reset if you get caught. So yes he probably did cheat.

    51. Re:lol by Tuan121 · · Score: 1

      Your argument is compelling.

      After all big corporations never lie, right ?

      After all X never lie(s), right?

      See, I can do it too.

    52. Re:lol by Belial6 · · Score: 2

      Do they actually put the words "Cheater" in a publicly visible place? If so, I really have to wonder about judgment of whoever signed off on that. I seems like a series of liable lawsuit just waiting to happen.

    53. Re:lol by Belial6 · · Score: 1

      What I am wondering, does MS put the actual label "Cheater" on just the accused persons screen, or does it broadcast it publicly to everyone on the service?

    54. Re:lol by Samantha+Wright · · Score: 2
      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    55. Re:lol by daedae · · Score: 1

      Ah, if only everybody else would remember that and post links to the nyud cached copy instead. By the time I get around to reading summary for an article that's been slashdotted, it's usually too late and nyud can't connect either.

    56. Re:lol by hjf · · Score: 1

      Ah yes, the good ol' "security through obscurity" way...

    57. Re:lol by Anonymous Coward · · Score: 0

      I'm amazed how easily some people will take a statement from a big corp such as MS for granted. After all big corporations never lie, right ?

      I'm amazed how easily some people will take an autistic child's word for granted, too. After all, people (especially children) never lie, right?

      I'm also amazed at how easily some people will automatically assume everything said by any organization larger than they are (companies, social circles, associations, governments, etc) to be an instant lie before seeing any evidence. And most of the time, even after seeing completely legitimate evidence. After all, anything bigger than you are can never tell the truth, right?

    58. Re:lol by interkin3tic · · Score: 1

      The link was just Stephen Toulouse saying the kid did in fact cheat, unless I'm missing something (possible since it's unavailable now).

      So it's gone from
      MS: He cheated
      Parent: Nuh-uh
      MS: UH HUH!!!

      And that proves something besides MS decided not to back down? I mean, I believe MS over sensationalist local news and a mom, but let's not pretend a tweet of "No we were right" is the final word.

      Part of it is I'm just wondering how the autistic kid cheated. Was he playing poker and counting cards or something? The video I watched didn't say that he was a savant with numbers.

    59. Re:lol by Travelsonic · · Score: 1

      I think the issue here is proof or lack therefore, IMO a twitter message saying MS checked is not enough, nor is word of mouth from the side defending themselves against being labeled cheater.

      --
      If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
    60. Re:lol by Anonymous Coward · · Score: 0

      Perhaps by losing the paying XboxLive accounts of those who - rightly or wrongly - side with the boy?

      Perhaps by losing ad revenue or clients who are - rightly or wrongly - sympathetic to the boy?

      Do you really not see how this could cost MS? I'm sure not much, and they probably won't even feel it (though they could if a big enough client pulls out), but they're not likely to get off scott free here....

    61. Re:lol by Anonymous Coward · · Score: 0

      That information desperately wants to be free.

    62. Re:lol by EnsilZah · · Score: 1

      So this is what Microsoft has come to?
      Going from evil overlord of monopolistic control to someone's pissed girlfriend saying 'If you don't even know what you did wrong I'm certainly not going to tell you!'

      (Disclaimer: I've never actually had a girlfriend do that)
      (Disclaimer disclaimer: Please don't mod me redundant for posting the previous disclaimer on Slashdot)

    63. Re:lol by Anonymous Coward · · Score: 0

      Autistic children definitely never lie. Definitely.

    64. Re:lol by ClickOnThis · · Score: 3, Insightful

      It's understandable Microsoft doesn't want to be specific on how they know he cheated, since other cheaters may be able to figure out how to remain undetected from such information.

      They don't have to explain how he cheated. They just have to explain how they know he cheated. For example, his performance on a game might have been statistically anomalous. In which case, one must beware of the Prosecutor's Fallacy.

      --
      If it weren't for deadlines, nothing would be late.
    65. Re:lol by FatdogHaiku · · Score: 1

      ...It would have been nice to know where and why I was banned though.

      But if the publishers start telling people what the mechanics of banishment are wouldn't it just train cheaters to better avoid detection?

      --
      You have the right to remain sentient. If you give up the right to remain sentient, you will be elected to public office
    66. Re:lol by Anonymous Coward · · Score: 0

      ....what is this "dictionary" you speak of?

    67. Re:lol by praxis · · Score: 1

      If she challenged it and they weren't sure they'd life it because that's easier than arguing and has basically no downside.

      Okay, I get what the first "it" refers to, Microsoft's claim. How does one then life Microsoft's claim? What does life mean as a verb?

    68. Re:lol by INeededALogin · · Score: 1

      "My son is so good he got labeled a cheat" when we know there are achievement farmers who are miles ahead of this kid and didn't get labeled cheaters.

      I'll bite. You obviously do not understand autism. High-level children with autism often have enhanced brain functions at the expense of others. So this kid can't really say a complete sentence very well, but he probably has a photographic memory along with the ability to endure and accomplish repetitive tasks a lot better than you or I. This just isn't some kid, this is a kid that is built to farm and do quests

    69. Re:lol by ProfessionalCookie · · Score: 1

      Cheater.

    70. Re:lol by firewrought · · Score: 1

      It's understandable Microsoft doesn't want to be specific on how they know he cheated, since other cheaters may be able to figure out how to remain undetected from such information.

      You don't have to be specific to be more convincing. Instead of saying "yes he cheated", say "He was penalized not on the basis of his scores but on the basis of technical details that indicate a know cheat tool was in use. Extremely good scores are never considered proof of cheating at XBox Live.".

      I have not RTFA, so maybe they said something like that already. I don't know. (Or maybe they do consider a score alone as "proof", as alleged.)

      --
      -1, Too Many Layers Of Abstraction
    71. Re:lol by SanityInAnarchy · · Score: 1
      --
      Don't thank God, thank a doctor!
    72. Re:lol by SanityInAnarchy · · Score: 1

      I don't think that's the point here. It seems much more likely that it's a case where there was some sort of exploit or other trick -- other comments in this thread have suggested things like taking someone else's savegame, modifying it to match your account, then loading it onto your own xbox. Especially with multiplayer games, this leads to things like a discrepancy between what your xbox/account claims and what their servers actually know, or multiplayer achievements apparently earned offline, or obtaining an achievement known to be incomplete/bugged, or one for DLC which hasn't been released yet...

      Or, of course, classic stuff like exploiting glitches in the gameplay itself.

      In other words, it's not a question of how good you can play, it's a question of effectively violating the laws of physics of the game, or making an end-run around the game itself and convincing the network that you have an achievement when you don't.

      That tweet isn't nearly enough information to know what the deal is, but this seems like a much more reasonable explanation.

      --
      Don't thank God, thank a doctor!
    73. Re:lol by 228e2 · · Score: 1

      Because Microsoft isnt in the "cureing" (lol) cancer industry?

      --
      Since when does being a Socialist mean 'someone who has a different opinion than me'?
    74. Re:lol by Anonymous Coward · · Score: 0

      Also I would suspect that there are privacy issues involved in further dragging an 11 year old autistic kid's name through the mud.

    75. Re:lol by 228e2 · · Score: 1

      What? Are you serious? A service you agreed to use and play by the rules has deemed you have cheated and is allowing you to continue using said service just as long as everyone knows you have cheated.

      There is nothing wrong with this, as MS does have cause to terminate his account. Try cheating in other online games and see if your password works the next day.

      --
      Since when does being a Socialist mean 'someone who has a different opinion than me'?
    76. Re:lol by honkycat · · Score: 1

      Ah yes, the good ol' "security through obscurity" way...

      Obscurity itself is not security, but security + obscurity is stronger than security without obscurity.

    77. Re:lol by smithberry · · Score: 1

      Given how long I have been hanging round slashdot it is amazing how long it took for me to work out what "Slashdot may have Microsoft" was actually meant to be....

    78. Re:lol by Anonymous Coward · · Score: 0

      how about cougar up?

      Seriously though, she says playing Xbox is the only thing an autistic kid can do? I think this kid has bigger problems in store then just getting labeled a cheater.

    79. Re:lol by TrancePhreak · · Score: 1

      It becomes part of their XBL profile. It's there like a red badge for anyone to see.

      --

      -]Phreak Out[-
    80. Re:lol by eugene+ts+wong · · Score: 1

      Why not? What are they hiding?

      ONN would have cut into the state of the union address.

    81. Re:lol by Anonymous Coward · · Score: 0

      > Mom intuition (momtuition?)

      I gave your mom some tuition last night. She taught me things they don't even cover in grad school, and she has a very open admissions (emissions?) policy...

    82. Re:lol by Foole · · Score: 0

      It means that people trust Microsoft more than mothers in general. Or they just hate mothers more.

      --
      This is not a turnip.
    83. Re:lol by Belial6 · · Score: 1

      Seems like a libel suit just waiting to happen.

    84. Re:lol by Kitkoan · · Score: 1

      Yeah they do, shows you that in the video at 1:03 when they mentioned that he had been labeled a cheater. It shows a close up of a Xbox Live Gamertag. It shows right under the Gamertag score.

      --
      Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
    85. Re:lol by TangoMargarine · · Score: 1

      who's truth exactly?

      No, Who's on first. And let me assure you, he lies like the best of us.

      --
      Unity? Screw that: XFCE. Slashdot Beta? Screw that: SoylentNews. Australis? Screw that: Pale Moon. UX developers DIAF
    86. Re:lol by Seumas · · Score: 1

      I don't get what being autistic has to do with this. If there are false positives, there are false positives. Having autism or diabetes or halitosis doesn't really seem relevant. Also, they don't just randomly mark people as cheaters. It takes a significant amount of action to result in that. When people flag someone during a game, it only counts as ONE flag (ie, if you're playing COD with 12 people and 10 of them flag you, it only counts as ONE flag). Then they investigate those with the highest number of incidents.

      Of course, if "cheating" involves some sort of very detectible exploit (say, there is an absolute tell that you've gamed BFBC2's leader board or something), ten they can just automate the response.

    87. Re:lol by Seumas · · Score: 1

      BUT HE HAS ***AUTISM***. It's not like he's just some average person playing games. How can you even THINK of raising questions about someone's credibility or honesty when they have AUTISM?!?!?!?!

    88. Re:lol by Seumas · · Score: 1

      And if he didn't have autism, it wouldn't have been a story.

    89. Re:lol by thsths · · Score: 1

      > because if its in the game mechanics, its not cheating.

      I could be wrong, but I thought that is a typical conclusion for an autistic person. So can you cheat without intending to cheat? Can you cheat without even understanding the concept of cheating? I would say no.

      In any case they may have to answer a non-discrimination case.

    90. Re:lol by Anonymous Coward · · Score: 0

      Microsoft labeled the kid a cheater. Some time later the company is exposed on the local news as being an evil company harassing an autistic kid. There's no way in hell Microsoft is going to say "whoops, it was a mistake, the autistic kid was too good and we thought he was a cheater" because then they'll get even more bad press and probably get sued for discrimination or violating the ADA or something. They're going to say "Really, he was cheating. We have evidence, trust us."

    91. Re:lol by tist · · Score: 1

      Thee news is out. The boy rec'd achievements out of order. He gave his tag and password to someone else so they could get Recon armor for him. Read the story at Q13 Fox -Seattle News

  3. The highest level of achievement! by flyingfsck · · Score: 0, Troll

    Well, obviously 'Cheater' is the highest level of achievement in the Microsoft Universe. It makes perfect sense in terms of the One Microsoft Way.

    --
    Excuse me, but please get off my Pennisetum Clandestinum, eh!
    1. Re:The highest level of achievement! by Anonymous Coward · · Score: 0

      Let's face it: most computer games are repetitive crap once you've seen their latest gimmick a few times. With all but a few really interesting games, anyone who doesn't eventually get bored of the grind/RSI and start cheating just to see the end sequence (assuming they don't just watch it on youtube) is clearly a moron.

    2. Re:The highest level of achievement! by commodore6502 · · Score: 1

      Wow. You messed-up your history. Windows 1 existed long before OS/2 did. It was released in 1985 and was essentially a DOS shell.

      1985 was also the year Atari released a windows-based OS, ditto Commodore Amiga, and ditto Berkeley Softworks (GEOS for the C=64). Everyone was trying to copy the 1984 Mac look/feel.

      --
      Information wants to be expensive AND wants to be free. So you have Value vs. Cheap distribution fighting each other.
    3. Re:The highest level of achievement! by msauve · · Score: 1, Funny

      MS: Hey, Lotus 1-2-3, WordPerfect, Borland, etc. There's this great new OS which will replace Windows, which you should be developing for, OS/2. We're really behind it, all the way!
      Suckers: Cool! Let's go for it!
      (MS goes off in a corner to do a science project, returns sometime later)
      MS: We're announcing Windows 3.0, and a bunch of applications, called Office, to go along with it!
      Suckers: Hey, wait, what about OS/2? You said that was the future, and we put all our R&D there!
      MS: Oh, yea. Guess we forgot to tell you. Never mind OS/2, Windows 3 is where it's at.
      Suckers: (exit stage left)

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    4. Re:The highest level of achievement! by Vernes · · Score: 1

      You are absolutely correct in that I am not. http://en.wikipedia.org/wiki/Bill_Gates#Windows I was relying purely on what I remembered from watching a TV documentary a long time ago. I see some data degradation occurred...

    5. Re:The highest level of achievement! by intheshelter · · Score: 1

      Jobs LICENSED it from Xerox. Learn something before you post again.

    6. Re:The highest level of achievement! by Dunbal · · Score: 1

      Yes I remember Windows, and yes it came long before OS2. However it was nothing like what it is today. OS/2 was actually the first multi-tasking OS for the mass market, and OS/2 was certainly available before Windows 3 (the first multi-tasking Windows version). The big problem with OS/2 was the price - IBM wanted a couple hundred dollars for it at the time, so everyone went with the far cheaper Windows 3 or DOS.

      --
      Seven puppies were harmed during the making of this post.
    7. Re:The highest level of achievement! by TheDarAve · · Score: 1

      This is incorrect, the first multitasking version of Windows was 2.11/386. I still have a box on my shelf, new, in wrapper. That's only because the darts keep missing and hitting the PC DOS 3.2 box next to it.

    8. Re:The highest level of achievement! by cpu6502 · · Score: 1

      >>>OS/2 was actually the first multi-tasking OS for the mass market

      False. :-) The first multitasking OS was the Commodore Amiga OS released in 1985, and the A500 model eventually became the second-best selling computer ever made (after the C=64). i.e. Mass marketed.

      Plus Amiga OS was more than just multitasking. It was *preemptive* multitasking, which meant a single program could not command control of the CPU and never release it (aka a freeze-up). This feature was not integrated into Windows until 98, and Mac until OS 10 (2001).

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    9. Re:The highest level of achievement! by LordLimecat · · Score: 1

      Its wonderful to know that slashdot is still alive and kicking with its anti-MS hatred. All you have to do is post a completely offtopic, flamebait comment about how awful MS is in an article somewhat related to MS, and you get rated "insightful".

      Isnt slashdot wonderful?

    10. Re:The highest level of achievement! by Dunbal · · Score: 1

      Commodore Amiga OS released in 1985

      I said mass market. 3% is not mass market. I hated you then, and I hate you now. There's only one thing worse than an apple fanboy and that's an Amiga owner - so you can take your fancy pants graphics card and sound card and shove them! EGA forever! :)

      --
      Seven puppies were harmed during the making of this post.
    11. Re:The highest level of achievement! by grahamm · · Score: 1

      Not such suckers at that point. OS/2 ran Windows 3 applications better than 'real' Windows did. It was not until Microsoft introduced Windows 95 that OS/2 ceased to be 'a better Windows than Windows'.

    12. Re:The highest level of achievement! by delinear · · Score: 1

      If you're cheating just to see the end of a game, why would you not use an offline profile and disconnect the XBOX. If you're cheating and it's adding achievements to your account or you're cheating against other players in multiplayer then you're in clear breach of the rules. Having said achievements removed is probably getting off lightly.

    13. Re:The highest level of achievement! by Anonymous Coward · · Score: 0

      I think it's because of the parallelism between Microsoft's cheating the market / cheating the consumers and this example of a consumer cheating on a Microsoft platform.

      Do you not remember the "DOS isn't done 'till Lotus won't run?" days? Microsoft hasn't stopped the practice they've just gotten better at using lawyers to defend it. Microsoft wanted to "win" at any cost, and it's costing them more and more as the alternatives are beginning to crack down that wall.

      I am, of course, assuming you're not just another Microsoft apologist.

    14. Re:The highest level of achievement! by Anonymous Coward · · Score: 0

      Jobs "licensed" some advice from Xerox to help them build their own system similar to Xerox's, and then claimed justification from that to basically copy Xerox's entire system outright.

    15. Re:The highest level of achievement! by westlake · · Score: 1

      Slashdot:

      Where flamebait is modded "Insightful."

    16. Re:The highest level of achievement! by cpu6502 · · Score: 1

      >>>3% is not mass market.

      First-off, the Amiga had 40% of the 1985-89 mass market according to arstechnica.com. Which is a damn sight higher than the 0.0001% market the flopped OS/2 sold.

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
  4. Statistical Model Fail by caspy7 · · Score: 2

    Statistical Model, you failed my Outlier.
    What do you have to say for yourself?

    1. Re:Statistical Model Fail by Adambomb · · Score: 2

      It's beyond the whiskers! that doesn't count!

      --
      Ice Cream has no bones.
  5. Also red-haired? by Anonymous Coward · · Score: 0

    What has the fact that the boy is an autist have to do with this? Or is this about the old myth that all autists are extremely good in some thing?

    1. Re:Also red-haired? by El+Jynx · · Score: 1

      Exactly so. Anal retentive attention to game details do highscores make.

      --
      A positive attitude may not solve all your problems, but it will annoy enough people to make it well worth the effort.
    2. Re:Also red-haired? by Sockatume · · Score: 1

      Yes, it's the old savantism thing. My understanding is that the tasks that profoundly autistic individuals display an unusual aptitude in are mostly related to memory and recall.

      --
      No kidding!!! What do you say at this point?
    3. Re:Also red-haired? by nopainogain · · Score: 1

      The kid may be a savant. I am Aspie and I have some analytical abilities i cannot test to demonstrate nor explain. If this kid's entire world is interrupted because of this, I hope Gloria Allred sues and gets his mother 100million!!

    4. Re:Also red-haired? by pla · · Score: 1

      What has the fact that the boy is an autist have to do with this? Or is this about the old myth that all autists are extremely good in some thing?

      In this case, I'd say it looks more like an appeal to sympathy, and possibly an implication that he lacks the ability to cheat (either cognitively, or in terms of not understanding/caring about the social concept of getting a high score for bragging rights). As for his having unbelievably high scores... Not the best example to try to dispel the "savant" myth.

      Red hair just proves that his disease results from his status as the Spawn of Satan, and has no relevance to this particular discussion.


      / Still waiting for my italics to work again, Slashdot!

    5. Re:Also red-haired? by Sockatume · · Score: 1

      Not to sound like a dick, but also I've heard a lot of psychics who claim to have abilities they cannot test, demonstrate in a controlled situation, or explain. You might want to consider whether your abilities are demonstrable, and as unusual as you suppose.

      --
      No kidding!!! What do you say at this point?
    6. Re:Also red-haired? by Kiraxa · · Score: 4, Insightful

      No you're not an "aspie" if you're going to call yourself anything its an Autistic Psychopath. Yes thats its proper name. And being an antisocial narcissist who can pay attention to detail doesn't make you special. And its completely "fixable." giving it a special label and saying LOL MENTAL DEFECT IT MAKES ME SPECIAL just pisses off the people who work with people who have real autism and see you cocks diluting the term and drawing negative attention with your narcissism.

      --
      http://phelannguyen.blogspot.com/
    7. Re:Also red-haired? by commodore6502 · · Score: 1

      >>>What has the fact that the boy is an autist have to do with this?

      They tend to be obsessive and very focused. He might be performing so well, simply because he sees patterns in games and uses them avoid dying. Kinda like that cow-obsessed woman in the HBO movie "Temple Grandin". The kid might be similarly talented in the area of grokking how computers work, and he simply sees the logic/formulas behind the game.

      It used to be pretty common in the 8 and 16 bit era, like finding patterns in Pac-Man or Marble Madness, so why can't it happen now in the 32 bit era?

      --
      Information wants to be expensive AND wants to be free. So you have Value vs. Cheap distribution fighting each other.
    8. Re:Also red-haired? by Anonymous Coward · · Score: 0

      Because autism doesn't actually work that way, and the "Autistic Savant" is more myth than reality. The overwhelming majority of autists are just broken and sad cases of developmental disorders, but instead every time most people (including you, apparently) hear that someone is autistic, their first thought is that at least he's amazingly good at something, even if the poor kid would probably shit his pants and emit a high-pitched screech if you asked what it was. I blame Rain Man.

    9. Re:Also red-haired? by gknoy · · Score: 1

      Thank you for your polite and constructive addition to this discussion.

    10. Re:Also red-haired? by gknoy · · Score: 1

      Kinda like that cow-obsessed woman in the HBO movie "Temple Grandin".

      And by "that cow-obsessed woman", you mean the woman named Temple Grandin? :)

    11. Re:Also red-haired? by Anonymous Coward · · Score: 0

      I realise that autism is something that a person was supposedly born with, but if anything COULD change a perfectly normal person into a socially retarded freak I'd put good money on the name "Temple Grandin".

  6. Doesn't the law help? by mrthoughtful · · Score: 2

    IANAL, (and IANAUSC) but the Americans with Disabilities Act of 1990 may offer some sort of legal redress, if the mother (or son) are convinced that it is his disability which is affecting his game play.

    --
    This comment was written with the intention to opt out of advertising.
    1. Re:Doesn't the law help? by Chuck+Chunder · · Score: 1

      Even in a general sense it seems rather close to libel to label someone like that. Zeroing out scores or limiting functionality is one thing, attaching a label to them publicly seems like asking for trouble.

      --
      Boffoonery - downloadable Comedy Benefit for Bletchley Park
    2. Re:Doesn't the law help? by cappp · · Score: 1
      You're asking a really interesting question - and one that the courts haven't really addressed yet, as far as I know. The ADA specifically forbids discrimination in the enjoyment of certain kinds of activity - notably those defiend as "public accomodations."

      (a) General Rule. No individual shall be discriminated against on the basis of disability in the full and equal enjoyment of the goods, services, facilities, privileges, advantages, or accommodations of any place of public accommodation by any person who owns, leases (or leases to), or operates a place of public accommodation.

      . The list of things defined as public accomodations is extensive and seems to be extremely inclusive extending so as to encompass pretty much all social, commercial, and political venues. It hasn't yet been decided websites or online commercial activities - like XBox live - fall under that definition.

      I found mention here of the following

      The Seventh Circuit Court of Appeals, which covers Illinois, Indiana, and Wisconsin, has stated that a web site could qualify as a public accommodation. Specifically, the Court declared that "the owner or operator of a store, hotel, restaurant, ..., web site, or other facility (whether in physical space or in electronic space) that is open to the public cannot exclude disabled persons from entering the facility and, once in, from using the facility in the same way that the non-disabled do." Doe v. Mutual of Omaha Ins. Co., 179 F.3d 559 (7th Cir. 1999), cert. denied, 68 U.S.L.W. 3432 (U.S. Jan. 11, 2000) (No. 99-772)).

    3. Re:Doesn't the law help? by Richard_at_work · · Score: 1

      Pretty sure libel or slander has to be done in public to be pursuable - does Xbox Live make your status in these circumstances public or just to the account holder? If it's just the account holder then they have no case.

    4. Re:Doesn't the law help? by ikkonoishi · · Score: 5, Interesting

      If you find that a legless man is hiding items in his wheelchair you can still kick him out of your store.

    5. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      awesome example.

    6. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      Consider the following. Many persons with Asperger Syndrome who are charged with crimes are giving the judiciary fits because it threatens the concept of mens rea. It creates a hitherto unknown mental state that is neither culpable nor insane as understood in R. v. M'Naughten .

    7. Re:Doesn't the law help? by tinkerghost · · Score: 2

      According to the article I read, it's visible to everyone on the network.

    8. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      Except they didn't discriminate against him for his autism. Odds are they had no idea he even was autistic. They zeroed his scores like they would any other person. If they let him cheat, that would actually be discrimination (against other people with disabilities who are not afforded the same treatment).

    9. Re:Doesn't the law help? by mcvos · · Score: 1

      That's what I was thinking. If the "cheater" label is public, then it looks to me like a libel case. Unless he really did cheat, of course, and current rumour has it that he did.

    10. Re:Doesn't the law help? by cbope · · Score: 3, Insightful

      I'm not sure you can consider Xbox Live "open to the public". After all, it's not available to non-Xbox owners, and if I'm not mistaken, you pay to play (subscription). How is this public again? Sounds pretty private to me. Just because it uses the interwebs to deliver the private content, does not make the content public.

      I don't know, it sounds like he cheated. Whether or not the kid has a disability is really irrelevant. The ADA provides protection for the disabled so that they have EQUAL access to public services and businesses open to the public. It does not mean you give them special treatment... you give them EQUAL treatment. The point is to *not* discriminate against anyone with a disability. That also means that just because you have a disability, you are not entitled to special treatment above a person who may not have a disability, which is exactly what some posters are calling for here. If the kid cheated, then he violated the TOS and got what he deserved.

      Naturally, this will get spun the wrong way by the media as the media is so good at doing, MS will have a PR nightmare on their hands, and the kid will get the cheater label dropped and his points restored.

    11. Re:Doesn't the law help? by blackraven14250 · · Score: 1

      It's most definitely visible to everyone on Live.

    12. Re:Doesn't the law help? by Lumpy · · Score: 1, Insightful

      You dont need an xbox to be on xbox live. go to the website make yourself an account. BOOM you are on xbox live.
      Pay to play? no. pay to play OTHERS, but a silver account is free, you have to pay $70.00 a year for gold so you can play others in games and use things like netflix,facebook,etc... It's a way to extort money out of xbox owners, most dont pay it.

      I love this one.... "I don't know, it sounds like he cheated. " yeah a screen cap of a supposed tweet from a microsoft employee with ZERO details.
      I hope you never get on a jury as you seem to be easily manipulated.

      --
      Do not look at laser with remaining good eye.
    13. Re:Doesn't the law help? by Draek · · Score: 1

      But just because you don't discriminate doesn't mean you have to give them a tangible advantage. It's alright to walk inside the restaurant and order food like everyone else, it's another to demand the owner feed you in the mouth just because you lost both arms.

      --
      No problem is insoluble in all conceivable circumstances.
    14. Re:Doesn't the law help? by maxwell+demon · · Score: 1

      I'm not sure you can consider Xbox Live "open to the public". After all, it's not available to non-Xbox owners, and if I'm not mistaken, you pay to play (subscription).

      Given that criterion, anything said on cable TV shouldn't be considered "open to the public" either. After all, it's not available to non-TV owners, and if I'm not mistaken, you pay to watch (subscription).

      --
      The Tao of math: The numbers you can count are not the real numbers.
    15. Re:Doesn't the law help? by erroneus · · Score: 1

      Does it help card counters in Vegas? Just wondering because they get banned from casinos all the time.

    16. Re:Doesn't the law help? by kevinkite · · Score: 2

      No, that is not the case. It is visible to the "cheater" only. Everyone will see the change in achievement points, but only the account holder will see that their group has changed from 'Pro' or 'Underground' or whatever they selected to 'Cheater'

    17. Re:Doesn't the law help? by LordLimecat · · Score: 1

      Not unless you can point out where the ADA even mentions online gaming as a place where anti-cheating attempts need to be scaled back (ADA guide); and given that MS had no way of knowing about the autism, it would be incorrect to cry "discrimination".

    18. Re:Doesn't the law help? by LordLimecat · · Score: 1

      I have never heard of anyone winning a libel court case because for example Blizzard gear-stripped them and labeled them a botter in WoW, or for the equivalent in any other game.

      I dont think thats how libel works, as "cheating" is a judgement by the judge of an online game.

    19. Re:Doesn't the law help? by blackraven14250 · · Score: 1

      I got a friend request from a guy who had a note on his gamer card that said Tommy - Code of Conduct just a couple days ago.

    20. Re:Doesn't the law help? by itlurksbeneath · · Score: 1

      The casino doesn't tattoo "Cheater" on their forehead for all to see, though. In a sense, MS has done this by labeling his account "Cheater."

      --
      Have you ever considered piracy? You'd make a wonderful Dread Pirate Roberts.
    21. Re:Doesn't the law help? by bilbodh · · Score: 1

      Of course, you appear to be assuming the child is innocent because he's autistic and his mom said so... not any better evidence than the tweet ;) And certainly as easily manipulated...

    22. Re:Doesn't the law help? by scrib · · Score: 1

      Your only evidence that he didn't cheat is the kid's Mom says he didn't cheat.

      Even without the tweet, you still have some authority at MS (whether human admins or automatic detectors) that detected cheating and acted on it. Evidence for the defense? Mom says he didn't cheat. Sorry, this one goes to the pro's. I can even imagine a not-too-tech-savvy Mom having no clue HOW he could cheat and thus believing that he could not have cheated.

      "He was just sitting there pressing buttons. Nobody came over and helped him. How could he have cheated?"

      --
      Help! Help! I'm being repressed!
    23. Re:Doesn't the law help? by HarrySquatter · · Score: 1

      That's what I was thinking. If the "cheater" label is public, then it looks to me like a libel case.

      *facepalm* Libel laws do not work that way. For them to win a case, Microsoft would have to be intentionally and maliciously falsely claiming that this person is a cheater. Even then it is most likely it would get thrown out.

    24. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      Since when is cheating a protected activity?

      They're not saying her "disabled" son can't play, they're saying he can't cheat.

      Good for them. Just because he's austistic doesn't mean he can't learn an important life lesson.

    25. Re:Doesn't the law help? by anyGould · · Score: 3, Insightful

      Here's the timeline as I see it

      1. Little Timmy's account gets tagged for Cheating.
      2. Mom becomes aware of this (either because Timmy complains that he lost all his achievements, or because Mom noticed that his account has CHEATER all over it).
      3. Timmy claims complete and total innocence (note: he may or may not be innocent, but show me a kid who's not going to claim it anyway at this point.)
      4. Mom gets cranky, makes a stink to Microsoft (and then to the media at large, playing the "Poor Disabled Kid" attention card. *
      5. Microsoft replies back to the Mom (whether because of the regular-channel appeal or the media attention, we'll never know) with proof of the cheats.

      At this point, one of three things are happening right now:

      1. Mom and Timmy are arguing with Microsoft about whether it is or isn't really cheating (because of his condition).
      2. Mom is currently tearing a strip off Timmy for not only cheating, but lying about it (and making them look like fools)
      3. Mom (and/or Timmy) is currently tearing a strip off Timmy's friends for installing hacks (with or without Timmy's knowledge)

      I figure, if it's the first, we'll hear about it again in a few days. Otherwise, they're going to quietly hide and hope the media attention goes away.

      * I'm still trying to find a scenario where it actually matters that the kid is autistic (other than a means to get the media attention, or as some sort of "you have to let my son cheat - he's disabled" BS. But maybe I'm just extra-cynical this morning.

    26. Re:Doesn't the law help? by anyGould · · Score: 1

      The casino doesn't tattoo "Cheater" on their forehead for all to see, though. In a sense, MS has done this by labeling his account "Cheater."

      That's more because casino's don't like to publicly acknowledge cheaters, though. (Makes the rubes nervous).

      I've seen plenty of corner stores with big "BANNED" posters and pictures of the people who aren't allowed in. So apparently it's not very illegal.

    27. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      Probably so, but it sounds to me like what we're dealing with here is a parent who's convinced her kid is just "extraordinarily good" at online game since he's Autistic. (There would be some validity to such an assumption.) Meanwhile, Microsoft is saying "We labeled him a cheater and deleted his online awards because our automated systems detected him running hacked code that would only be there if you purposely installed it to cheat on games."

      I can't help but think, in the big picture - "It's JUST a GAME!" Do you really want to dump money into a lawsuit over this? If the kid really didn't cheat and Microsoft screwed this up, so what? Sell the whole XBox, cancel the online account, and switch platforms! Then Microsoft is duly punished for their screw-up (no more revenue from you) and the kid gets a fresh start on a whole new system with new games to play (should offset any frustration or anger over losing "achievements" and high score points, right?). I guarantee you can buy a whole PS3 rig and game collection for less than today's typical legal fees!

      And if you do all of that and find out the kid really DID cheat after all? Again, so what? He probably still learned his lesson since he lost all his unfairly earned achievements and has to start all over again, plus probably has some measure of guilt, deep down, to live with, having made you buy him a whole new system and games ....

    28. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      If the person in question has autism and has that specific field of expertise he might show above average scores. The question is: What does MS base their claim on?

      On another note. Many autists excel in one area and perform under par in the rest. I hope for him that it really isn't video games, but coding and/or analysing flaws.

    29. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      Disability is not an excuse for wrongdoing.

    30. Re:Doesn't the law help? by Riceballsan · · Score: 1

      true, but AFIK blizard dosn't gear strip you and label your account, they ban your account and put notes on the forums saying We will not talk about bannings publicly, all banning discussions must be held through a private ticketing system between the accused and blizard, for that very reason.
      however there is a second exception in this case, if all that is available on XBox live is a gaming tag is an alias though, I'm not sure how libel would fit. All of this ignoring the high possibility that he was actually cheating

    31. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      you can still kick him out of your store.

      you can still escort or use the needed proportional force to get him out of your store for the waiting cops outside, while carefully protecting the safety of yourself and those around you since some disabled people come with weaponized wheelchairs. FTFY.

    32. Re:Doesn't the law help? by stuboogie · · Score: 2

      WOW! You obviously do not use XBox Live.

      "Pay to play? no. pay to play OTHERS, but a silver account is free, you have to pay $70.00 a year for gold..."
      Yes, you must pay to play online. There is no single player gaming experience through XBox Live. The silver membership is basically limited to a friends list and messaging, but no games.
      Where does ANYONE pay $70.00 for a 12 month gold membership?!?!? Microsoft doesn't even charge that much. You can usually get one for under $50 through Amazon and sometimes under $40 at some sites.

      "It's a way to extort money out of xbox owners, most dont pay it."
      I find the value that XBox Live adds to my online multiplayer experience to be WELL WORTH the price of a happy meal each month. Seriously, "most dont pay it"???? There are an average of around 350k to 400k players on Black Ops every weeknight. That doubles on the weekend and that is just one game!!!!

      In summary, you are clearly anti-Microsoft and just want to spew ignorant hypocritical drivel. Well Done on the Insightful mod!

    33. Re:Doesn't the law help? by Jonner · · Score: 1

      That would be pretty scary if the ADA reached that far. It would also be illogical since the "disability" in this case is actually great ability.

    34. Re:Doesn't the law help? by Riceballsan · · Score: 1

      Sure they do. At least in the same sense that MS does. The person would be pointed out the second he walks back into that casino, possibly even have his picture on the wall for new dealers to recognize. It dosn't follow him when he leaves the casino, just like it dosn't follow this kid when he signs out of xbox live.

    35. Re:Doesn't the law help? by tragedy · · Score: 1

      Not literally, no, but they do it virtually. The casinos all talk to each other and they blacklist people. So, once labeled a cheater by one casino, someone is thereafter branded a cheater by the entire "community" of casinos. You could probably make a decent legal argument about libel in that case since they've done significant harm to your reputation within the entirety of the only "community" where that reputation actually matters.

    36. Re:Doesn't the law help? by Anonymous Coward · · Score: 0

      If you find that a legless man is hiding items in his wheelchair you can still kick him out of your store.

      I think the law would require that you wheel him out.

    37. Re:Doesn't the law help? by Seumas · · Score: 1

      Except the news report itself said that the reason he was labeled a cheater was because he "used external means to acquire achievements without actually playing a game". I'm pretty sure being disabled doesn't give you a "cheat for free" card.

    38. Re:Doesn't the law help? by ikkonoishi · · Score: 1

      Well usually its something like online only achievements being achieved while offline. You could also get things like later achievements in a series being achieved at the same time as earlier. If you get 500 kills, and then 1000 a second later then you are most likely cheating.

  7. Microsoft ignores her requests... by Myrmi · · Score: 3, Informative

    ...to take cheater off his account simply because there is evidence of cheating. From @Stepto 's Twitter feed:

    We confirmed there were cheated achievements and gave the parent the details. This wasnt a "he played too good" situation at all. https://twitter.com/stepto/status/30451173655838720

    --
    "I think everyone is an agnostic but just doesn't know" - Frazz
    1. Re:Microsoft ignores her requests... by reub2000 · · Score: 3, Insightful

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

    2. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Did you look at this Stepto's guy other tweets? Prison lingo and swearing in all his posts. Who is he?

    3. Re:Microsoft ignores her requests... by Eraesr · · Score: 2, Insightful

      Yeah, so if the kid's moral compass is stuck at "cheating in videogames is a-ok in my book" then there's no hope for him in the rest of his gaming life ey?
      I know Microsoft is evil, the devil, the anti-christ, etcetera etcetera, but in this case, I'm willing to believe that they are right. The kid's a cheater. End of story.

    4. Re:Microsoft ignores her requests... by agentgonzo · · Score: 2

      It is if the twittererer (sorry, don't know this modern lingo - the guy who is twittering) is the head of MS's XBox Live policy and enforcement: http://en.wikipedia.org/wiki/Stephen_Toulouse

    5. Re:Microsoft ignores her requests... by Chrisq · · Score: 1

      apparently they know NOTHING about autism (Despite claims that Gates is an Aspie). Emotionally disturbed children have an immovable moral compass. Wrong is just wrong. there is no "but you'd get a million dollars" type exceptions on their minds. wrong remains wrong. I hope Microsoft loses billions.

      Not necessarily. They can have an "I am always right" attitude too, or an "I am entitled to everything" attitude. Also, autism is not generally classified as "emotional disturbance".

    6. Re:Microsoft ignores her requests... by maroberts · · Score: 1

      One presumes that evidence of cheating would be for example getting achievements whilst not logged into the game. Provided Microsoft can back up their claims that there was hard evidence of cheating as opposed to he was just doing well, then their action is fully justified.

      Autism is an overused trendy diagnosis for children, especially as ADHD is so passe nowadays.

      The original source of the story seems to have accepted that MS had reasonable grounds for the 'cheater' label

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

    7. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Apparently, you know nothing about autism.

      'Emotionally disturbed children have an immovable moral compass.' is just plain horse-shit.

    8. Re:Microsoft ignores her requests... by pla · · Score: 1

      Emotionally disturbed children have an immovable moral compass.

      "Immovable" does not mean "accurate".


      / Functioning Italics suuuuure would make Slashdot a better place...

    9. Re:Microsoft ignores her requests... by Vectormatic · · Score: 2

      as opposed to just believing the person claiming "no honestly i didnt do anything wrong"?

      --
      People, what a bunch of bastards
    10. Re:Microsoft ignores her requests... by reub2000 · · Score: 2

      Yeah, it was clear that policy and enforcement thinks he is a cheater. Otherwise they wouldn't have labeled him a cheater. That tweet adds no new details.

    11. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      So the head of MS XBox Live claims that MS XBox Live haven't made a mistake, and we're supposed to just believe him?

    12. Re:Microsoft ignores her requests... by lostmongoose · · Score: 5, Insightful

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

    13. Re:Microsoft ignores her requests... by DNS-and-BIND · · Score: 0

      So, basically, he's the only man in the entire situation with a motivation to lie. Gotcha.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    14. Re:Microsoft ignores her requests... by michelcolman · · Score: 1

      I agree, Rain Man never hacked any computers, so the idea of an autistic kid hacking an XBox is ludricrous.

    15. Re:Microsoft ignores her requests... by brunes69 · · Score: 1

      And just because a kid has autism we are supposed to assume he is an angel and did not fake achievements?

      Show me hard evidence. On both sides.Until then this whole thing is heresay.

    16. Re:Microsoft ignores her requests... by Myrmi · · Score: 1

      Stephen Toulouse, who is the Director of Policy and Enforcement for Xbox LIVE.

      --
      "I think everyone is an agnostic but just doesn't know" - Frazz
    17. Re:Microsoft ignores her requests... by staticneuron · · Score: 1

      Stephen Toulouse, also known as Stepto, is the Director of Xbox LIVE Policy and Enforcement at Microsoft. http://www.stepto.com/

    18. Re:Microsoft ignores her requests... by HateBreeder · · Score: 1

      apparently they know NOTHING about autism (Despite claims that Gates is an Aspie).
      Emotionally disturbed children have an immovable moral compass. Wrong is just wrong. there is no "but you'd get a million dollars" type exceptions on their minds. wrong remains wrong.

      I hope Microsoft loses billions.

      Why do you assume the kid thinks that cheating is wrong?

      --
      Sigs are for the weak.
    19. Re:Microsoft ignores her requests... by ikkonoishi · · Score: 2

      They can't add details. Thats private information. The information was given to the mother, and she didn't share it.

    20. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 4, Insightful

      Your logic doesn't hold water. The kid has an obvious motivation to lie -- he doesn't want to admit to mom he cheated but still wants his achievements back. Mom on the other hand wouldn't want to admit that his child could be a bad apple -- everyone has heard a parent say "my son would _never_ do something like that"...

    21. Re:Microsoft ignores her requests... by houghi · · Score: 1

      The same goes for the other party. Also it would be highly unwanted to post any details online, even though many have no expectation of privacy.

      This is between Microsoft and the family. If the family is willing to share the information, great, but I would not expect Microsoft (or any other company) to do that.

      --
      Don't fight for your country, if your country does not fight for you.
    22. Re:Microsoft ignores her requests... by JoelKatz · · Score: 2

      Umm, no. It was not clear that Microsoft's policy and enforcement ever considered the possibility that the boy was an unusually good player that made it appear that he had cheated. Now, it's clear that the head of P&E personally analyzed this case, specifically checking for the possibility that the boy may have had unusual skills and put his reputation behind the conclusions that the boy definitely cheated.

      This makes the mother's original claim totally implausible. She said Microsoft made a particular type of error that they may never have considered it was possible to make, Microsoft investigated and concluded they did not make that specific type of error. Microsoft says they provided evidence to the mother.

      The ball is now in the mother's court. Until and unless she claims Microsoft's evidence doesn't satisfy her or that she has some way to know her son didn't cheat, Microsoft's case is much stronger than hers.

    23. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 2, Insightful

      Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      Then he is a fool and should be fired immediately. Whiny mouth breathers on /. that are paying XBox live customers such as myself damn sure better be on his list of people that he has to convince or impress!

    24. Re:Microsoft ignores her requests... by realityimpaired · · Score: 2

      Yes, functioning italics would be absolutely wonderful....

    25. Re:Microsoft ignores her requests... by zippthorne · · Score: 1

      They're called "Twits"

      --
      Can you be Even More Awesome?!
    26. Re:Microsoft ignores her requests... by evilbessie · · Score: 1

      I believe the correct term is twit.

    27. Re:Microsoft ignores her requests... by evilbessie · · Score: 1

      Err generally autism affects a persons ability to lie, I have no evidence either way or an opinion but certainly autism would make it more likely that they were honest. Although that's not to say it applies in every case.

    28. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

      Why not? We were quite willing to believe the person who claimed he was innocent without any details. In fact, as far as I can tell, TFA basically boils down to "he's autistic, therefore he can't possibly have been cheating, therefore it must be Microsoft being evil (or at least callous)". There is absolutely *nothing* in the article to support the idea he wasn't cheating, and absolutely no evidence either way.

      I love bashing Microsoft as much as anyone here, but seriously, this is silly. Without even so much as a modicum of evidence that the guy really was innocent, we should not make up our minds to the point where we're literally ruling out every other possibility.

    29. Re:Microsoft ignores her requests... by TheCarp · · Score: 1

      > Autism is an overused trendy diagnosis for children, especially as ADHD is so passe nowadays.

      Though, just because it is over used and trendy, doesn't mean that any individual claiming to have it isn't a legitimate/severe case.

      Similar issues with bipolar disorder, and as you say ADHD. However, that isn't to say that there are not people who legitimately have trouble functioning and for whom these diagnoses are, at least, the best description we have for what the problem is.

      The problem is the intersection between having people with issues that need help and needing a language for talking about them and devising ways of helping them and the reality of how many different people there are out there, and how many are looking for some sort of help for themselves, or more often, their children.

      Add to this that we often end up creating perverse incentives. Well you have a kid who is not doing well in school, despite engaged parents and seems to need some help, but, can't get into the schools special needs program without a diagnosis of some sort, so now you have parents taking their kid to a doctor trying to find something, so he is looking for something wrong with the kid, and well...

      I mean, go read the DSM.... I have seen people read it as a party game. There is a definite need for it, there are definitely people who need help, but drawing the line between the serious cases and the otherwise normal people who just need a bit more help is actually a harder problem than it seems.

      So while there are many more "add" and "autistic" kids than there probably should be.... I have met some who definitely deserved the diagnosis too, and its unlikely will ever be fully functioning and independent people too.

      -Steve

      --
      "I opened my eyes, and everything went dark again"
    30. Re:Microsoft ignores her requests... by realityimpaired · · Score: 1

      Somebody with high functioning autism will likely have a very good memory, often photographic, and it has been documented that sometimes they have almost computer-like timing and reflexes. Couple the two together with somebody who plays video games a lot, and I have absolutely no trouble believing that their normal playstyle could be mistaken for a bot.

      There's no details about what kind of "cheating" he was caught doing. Considering that "using a bot" is one of the excuses that they'll use for banning an account as a cheater,

    31. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Who do you trust more? Microsoft or the mother of a child who got accused of something? If you're refusing to trust Microsoft you could at least afford some degree of scepticism of the mother's claims as well...

    32. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      The word is twit. [A person who uses twitter.com]

    33. Re:Microsoft ignores her requests... by SerpentMage · · Score: 1, Insightful

      No the problem is that Microsoft still made an error.

      Let me illustrate. In logic that has any complexity there are overlapping regions. This means you are unable to distinguish between a cheater and non cheater. But the problem is that you need to decide how to filter out that crowd. So you narrow down the logic and throw up some more rules.

      The problem is that the logic assumes that the actors are normal humans, and normal cheaters. This is ok because the logic is hindsight biased. What the logic can integrate are new cases, and this could be a new case. Thus what Microsoft and most corporations do is employ somebody to look over the data. But here is the rub, does this person have the experience to understand this situation?

      I say NO, because this is a kid with autism! It is understandable that this throws a new curve. So how do you do deal with this potentially? Again you put in a catch that if somebody makes 10 gains one week, and 400 gains the next that there is a cheat. But this YET AGAIN raises the issue that you have been given a case that can be a cheat or non-cheat and you have no evidence to sway you either way.

      In a legal court system the answer is innocent since there is not enough evidence. However, I am guessing MSFT is swaying guilty as they only care about their gaming system and they think that most probably this is a cheat and cheats hamper the game. Understandable from a corporate perspective, but idiotic from a human perspective!

      The best answer that Microsoft could have given in this situation is as follows:

      1) You are cheat
      2) Mother calls and screams my son is autistic
      3) Microsoft backs off and puts the son on probation for 3 months, gives him all of their latest games.

      Why? Simple, Microsoft needs new data and this is a perfect opportunity to get new data. So they stoke the kid with games, track him like a hawk and have the ability to determine whether or not he is really cheating.

      Also EVEN if the kid really cheated the publicity MSFT gets from this is dumb!

      --

      "You can't make a race horse of a pig"
      "No," said Samuel, "but you can make very fast pig"
    34. Re:Microsoft ignores her requests... by ignavusinfo · · Score: 1

      It is if the twittererer (sorry, don't know this modern lingo - the guy who is twittering)

      "Twat" is the term you're looking for.

    35. Re:Microsoft ignores her requests... by PopeRatzo · · Score: 1

      The kid has an obvious motivation to lie

      Don't forget the mom. She has the biggest motivation to lie, and that is a protective love for her son (who unfortunately is almost certainly a cheater).

      --
      You are welcome on my lawn.
    36. Re:Microsoft ignores her requests... by PopeRatzo · · Score: 1

      Err generally autism affects a persons ability to lie

      So far, the kid hasn't said anything, much less a lie. He complained to his mom that his achievements were zeroed out for cheating by MegaCorp, Inc and she saw a juicy opportunity, given that her son has a disability and her cousin the lawyer said "This is what you do..."

      There. I've got as much information as the rest of you, so my account is just as valid, and I've got bipolar disorder so DO NOT FUCK WITH ME.

      --
      You are welcome on my lawn.
    37. Re:Microsoft ignores her requests... by Thing+1 · · Score: 1

      Stephen "No Time" Toulouse?

      --
      I feel fantastic, and I'm still alive.
    38. Re:Microsoft ignores her requests... by MrAngryForNoReason · · Score: 2

      But this YET AGAIN raises the issue that you have been given a case that can be a cheat or non-cheat and you have no evidence to sway you either way.

      Except they almost certainly do have evidence. These cases aren't based on "Well they got those achievements more quickly than we think is normal" they are based on evidence like people gaining all of the achievements for a game at exactly the same time. Or getting online only achievements while they aren't online. That is what is tracked by Microsoft's anti-cheater monitoring.

      Even if being autistic makes this kid amazing at video games he still can't earn achievements while not actually playing the game, or earn online achievements while he isn't online!

      Microsoft's anti-cheating team have handled this in the same way as any other case. Which is exactly as they should do. There aren't any mitigating factors.

    39. Re:Microsoft ignores her requests... by pla · · Score: 1

      Okay, how did you do that? The "" tag has absolutely no effect for me ever since Slashdot upgraded (for example, I just put the word "Slashdot" inside a pair of normal italics tags).

      Line breaks still work, bolding still works, just not italics (for me).

    40. Re:Microsoft ignores her requests... by oobayly · · Score: 1

      Yup, my Mum's a child psychologist, and it really annoys me when she comes out with "Bill Gates probably has aspergers", "so and so has aspergers", etc.

      She didn't find it amusing when I described aspergers as "the new black": everybody who used to be described as socially awkward or eccentric now suffers from aspergers.

      Psychologists appear to love labeling people, previously it was dyslexia, then ADHD, now aspergers. Not that I don't believe these conditions exist, just that the moment a condition has a name, everybody slightly different has it.

    41. Re:Microsoft ignores her requests... by lattyware · · Score: 1

      So we are just supposed to believe his mother without any details? Is family now a reliable source?

      --
      -- Lattyware (www.lattyware.co.uk)
    42. Re:Microsoft ignores her requests... by drinkypoo · · Score: 1

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      And arrogant asses like yourself who don't understand than an action like this impacts confidence in Microsoft's service but get modded up anyway by moderators with sand in their vagina over "whiny mouth breathers" (I have allergies, you insensible clod!) are not on the list of people who have anything useful to say.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    43. Re:Microsoft ignores her requests... by TRRosen · · Score: 0

      He should be the FORMER head. Doing something as stupid as labeling someone a cheater (hello libel suit) in a public forum would get you fired anywhere else. You never ever do that. You simply state the the user was flagged by your fraud detection procedures. Note MS's use of the "cheater" label is actionable even if he did cheat. Saying something true about someone for the sole intent of causing them harm is still actionable. The "cheater" tag any serves only as a method of humiliating the user.

    44. Re:Microsoft ignores her requests... by maxwell+demon · · Score: 1

      The question, of course, is what the evidence of cheating is. If it's only patterns typical for cheating bots then it might be a false trigger: The strengths of computers and the strengths of some autistic people both include things like fast calculation, good counting skills, and caring about single details. E.g. it's easy for a bot to trigger a certain response every time if something specific appears on the screen; a non-autistic human will probably miss quite a few of them appearing, and quite possibly react somewhat different each time. However I can imagine that an autistic player would be just as good as a bot in noting that it appears (concentration on details), and would not be unlikely to give the same response each time.

      On the other hand, there might be clear signatures of cheating beyond such pattern analysis, e.g. if he exploited a bug in the game server.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    45. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Do you REALLY think MS would do something like that without legal counsel signing off on it? I used to work at MSFT, and actually dealt with stepto on occasion. There's absolutely ZERO chance that he'd allow a 'cheater' label to be used without the bank of corporate lawyers signing off on it.

    46. Re:Microsoft ignores her requests... by lostmongoose · · Score: 3, Insightful

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      And arrogant asses like yourself who don't understand than an action like this impacts confidence in Microsoft's service but get modded up anyway by moderators with sand in their vagina over "whiny mouth breathers" (I have allergies, you insensible clod!) are not on the list of people who have anything useful to say.

      Butthurt much? Let me try this one more time, I'll even go slow for you to understand. They. sent. the. details. to. the. parents. These. are. the. only. people. that. matter. Was that slow enough for you? This has nothing to do with *any* of us. You can claim you have an imaginary right to know, because of some half baked claim that it hurts confidence in the service but 40million+ people seem to disagree and go right on using it because they expect cheaters to be dealt with. The parents went screaming and crying to the media because they're douchebags who think the world owes their kid something because he has a problem and the media latch onto shit like this because it gets ratings and outrages people who can't sit for two seconds and think for themselves. If this were a normal Live member who claimed MS did this to him cause he's good at games, people would tell them to stfu and not cheat next time. tl;dr version: It's none of our business what evidence MS has and supplied the parents with.

    47. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      Actually, yes we are. Read "The Tipping Point" by Malcolm Gladwell. We're customers, and (more importantly) transmitters of information. The idea that we aren't people he has to convince or impress is a big mistake.

    48. Re:Microsoft ignores her requests... by Zenaku · · Score: 2

      You must be in the UK. In US courts, truth is considered an absolute defense against claims of libel or slander.

      --
      If fate makes you a motorcycle, you become a motorcycle.
    49. Re:Microsoft ignores her requests... by Nirvelli · · Score: 1

      Why, so you could add emphasis to your words?

    50. Re:Microsoft ignores her requests... by jsvendsen · · Score: 1

      And how would it "impact confidence in Microsoft's service" were they to release personal details to the public at a whim? If the mother wants to claim she received no evidence, she should go right ahead. If she wants to have any evidence received scrutinized and hopefully refuted, she should also go ahead. If she has received evidence and concluded that it doesn't warrant any further attention, it probably doesn't warrant any further attention.

    51. Re:Microsoft ignores her requests... by goose-incarnated · · Score: 2

      Again you put in a catch that if somebody makes 10 gains one week, and 400 gains the next that there is a cheat.

      And your assumption is that that is the evidence MS has? I figure they may have evidence of the form "Hey, the checksum in his game doesn't match any legitimate copies - it was modified!".

      --
      I'm a minority race. Save your vitriol for white people.
    52. Re:Microsoft ignores her requests... by LordLimecat · · Score: 1

      So we're supposed to believe a parent and a news show, whose entire argument centers around "but he has autism"?

      Why is there even a story to begin with?

    53. Re:Microsoft ignores her requests... by index0 · · Score: 1

      Did you also know, that a past president of a certain country said there were WMDs in another country. You are suppose to believe him!

    54. Re:Microsoft ignores her requests... by index0 · · Score: 1

      If this complaint was only between MS and the mother, NOTHING would have happened. The only reason the mother got some kind of response was b/c the news of this on many web sites.

    55. Re:Microsoft ignores her requests... by iainl · · Score: 1

      Sorry, I'm not following you. Is your allegation that Twitter can't be trusted to have a message from Stephen Toulouse behind this link when he regularly says on the official XBox Live podcast that @Stepto is his username, or that the head of XBox Live Policy Enforcement can't be trusted to tell the truth about the evidence pointing to gamesave-hacking, rather than something that could be theoretically achieved through being really, really good?

      --
      "I Know You Are But What Am I?"
    56. Re:Microsoft ignores her requests... by Obyron · · Score: 4, Insightful

      Yes, his undeniable skill at video gaming and the sheer force of his savantism reached out to his Xbox's hard drive and altered checksums in such a way that his account would be flagged as having cheated. You think Microsoft's anti-cheat enforcement is entirely qualitative? They were able to ban one of my consoles for having modified firmware even though I never took it on Live, downloaded DLC, &c. You think they can't spot someone artificially inflating their Gamerscore?

      Take a second, breathe deeply, be intellectually honest with yourself, and apply Occam's Razor. What's more likely: that Microsoft is engaging in an unfair and oppressive campaign against gaming savants (never mind that that's not how autism actually works) at the highest levels of their company, or that an 11 year old cheated at a video game? I find it actually more offensive that everyone's first reaction to this story is that the kid is being oppressed for having autism, which must clearly make him an unstoppable video game ninja, and that we should all be so lucky as to be autistic too.

      --
      --Obyron
    57. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      I believe the correct term is "twit".

    58. Re:Microsoft ignores her requests... by Obyron · · Score: 1
      You make two false assumptions that invalidate your premise:
      • Microsoft's cheat detection is entirely qualitative— based on assumptions, gut feelings, and "I think the kid's cheating," rather than having any quantitative technical component, such as detecting that he downloaded gamesaves to inflate his achievements.
      • That the child's autism changes anything at all, and that because he is autistic, he must also be a savant.
      --
      --Obyron
    59. Re:Microsoft ignores her requests... by Obyron · · Score: 1

      Mom has the greatest motivation to lie of any of them. Her child has a terrible handicap that must be so painful to see as a parent, and she wants desperately to tell herself that there's a silver lining in that he's a gaming savant. If she has to admit to herself that her son is just a cheater, his status as a special snowflake is gone.

      --
      --Obyron
    60. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      MS to observers - find the evidence of him cheating, we've got egg on our face, do it now, find it, even if it doesn't exist, find it, or your entire team will be fired, got it?

    61. Re:Microsoft ignores her requests... by hedwards · · Score: 1

      The problem is that there usually isn't any proof provided. I remember a while back when a number of people were accused of cheating and the service ended up having to apologize for the mistake and undo the bans, that was with Steam IIRC. Steam doesn't allow for appeals of when their automatic system flags an account. It's not good for a service to have the perception going around that the bans are anything other than reliable. Which is why they should have to prove it to others. A service that can't adequately determine between cheating and a high level of play is unlikely to instill much confidence.

    62. Re:Microsoft ignores her requests... by Rico_Suave · · Score: 1

      If not Toulouse, then who do you suggest as a more trustworthy source? He is not beholden to you to provide more details.

    63. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      A guy who twitters is a twit or a twigga.

    64. Re:Microsoft ignores her requests... by Dcnjoe60 · · Score: 1

      So we're just supposed to believe the person who banned him without any details. Is twitter now a reliable source?

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      No, he tweeted that he sent the details to his parents. There is a difference and when did Twitter become the official response media for Microsoft? It seems if there could be some legal repercussions that surely the attorneys at Microsoft would advise the marketing department not to be tweeting on this. The only thing tweets are good for is proving the plaintiffs points.

    65. Re:Microsoft ignores her requests... by iainl · · Score: 1

      That's not how it works in the closed system that is XBox Live. There, you'll find the vast majority (as far as I know ALL of) the people marked as cheaters have been found to have performed the literally impossible, rather than just statistically very difficult, and had invalid checksums on their game saves or on-DVD executable files, or somehow unlocked an achievement (for example) of winning 10 online ranked matches despite the game's ranking servers knowing full well the user was (a) offline at the time, and (b) hasn't actually done that.

      --
      "I Know You Are But What Am I?"
    66. Re:Microsoft ignores her requests... by itlurksbeneath · · Score: 1

      What happens when you're playing an offline game and your internet connection is down (no connection to XBox Live) and you get three achievements while offline? When you get your connection back, do all three achievements get fed up to XBL at the same time? Would that be considered cheating?

      --
      Have you ever considered piracy? You'd make a wonderful Dread Pirate Roberts.
    67. Re:Microsoft ignores her requests... by kevinNCSU · · Score: 1

      Right, because I'm sure there'd be no outrage in publicly humiliating an underage autistic child by detailing his cheating to the public. If the mother doesn't believe what MS told her she's welcome to take the evidence to the court of public opinion but that's her choice not Microsoft's.

    68. Re:Microsoft ignores her requests... by pla · · Score: 1

      Ah... Many thanks! :)

    69. Re:Microsoft ignores her requests... by The+Moof · · Score: 4, Insightful

      Whiny mouth breathers on /. that are paying XBox live customers such as myself damn sure better be on his list of people that he has to convince or impress!

      As a paying Xbox Live customer myself, I sure as hell don't want my private information publicly distributed if I'm the subject of an investigation. If I did want it public, I'll be the one distributing the info, not MS. I'm actually really surprised to see people here up in arms that MS isn't distributing the details. If they did, everyone would be up in arms about the "obvious privacy violation."

    70. Re:Microsoft ignores her requests... by realityimpaired · · Score: 1

      use the <em> tag instead. :)

    71. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      apparently they know NOTHING about autism (Despite claims that Gates is an Aspie). Emotionally disturbed children have an immovable moral compass. Wrong is just wrong. there is no "but you'd get a million dollars" type exceptions on their minds. wrong remains wrong.

      I hope Microsoft loses billions.

      Why do you assume the kid thinks that cheating is wrong?

      Why should he, obviously the mother doesn't.

    72. Re:Microsoft ignores her requests... by DNS-and-BIND · · Score: 1

      Motivation = $$$
      Sorry that wasn't made clear. It is typically assumed.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    73. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      People who tweet are called twits.

    74. Re:Microsoft ignores her requests... by HarrySquatter · · Score: 1

      What happens when you're playing an offline game and your internet connection is down (no connection to XBox Live) and you get three achievements while offline? When you get your connection back, do all three achievements get fed up to XBL at the same time? Would that be considered cheating?

      No, it wouldn't.

    75. Re:Microsoft ignores her requests... by HarrySquatter · · Score: 1

      And exactly what does he gain from lying? Microsoft has in the past restored accounts that they wrongfully banned. Why would they suddenly now do just the opposite?

    76. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      > sorry, don't know this modern lingo - the guy who is twittering

      I believe the correct term is a #tw@t.

    77. Re:Microsoft ignores her requests... by Tuan121 · · Score: 1

      So we're just supposed to believe the person who banned him without any details.

      Microsoft owes you details about some kid who cheated on xbox live?

      Is twitter now a reliable source?

      (years ago in the galaxy far far away) Is the internet now a reliable source?

    78. Re:Microsoft ignores her requests... by delinear · · Score: 1

      You're making the massive assumption that the evidence they presented the mother with wasn't conclusive. For instance, it's possible to obtain gamesaves for the XBOX at key stages in a game (i.e. just prior to an achievement popping) and modify these in such a way that they appear to have been played on your profile. Using these saves, cheats can gain achievements that would only come naturally through many hours of gameplay in a matter of minutes. What if the evidence showed that he'd gained in the space of five minutes achievements that should have taken hundreds of hours of play? Now, I agree we can't definitively say either way that the kid cheated or not without seeing the evidence, but to just assume that MS are making a mistake and should reward him with new games and not punish him is failing to consider that maybe they did conclusively prove the kid's guilt beyond any shadow of doubt.

    79. Re:Microsoft ignores her requests... by Teetollar · · Score: 1

      You are certainly correct that the cheater tag serves to humiliate the user. That's the whole point. When you have a community of actors, sometimes you need to make these things called "rules", to ensure that everyone behaves themselves. And then, and I know this will come as a shock to you, sometimes people break those rules! Whaaaaaa? So then, you have to have some situation of consequences in place for that, to both punish the person for breaking the rules (we call this the "punitive" function) and to say to everyone else, "here's what happens when you break the rules" (we call this part the "preventative" function). Xbox Live has decided to use a system which sociologists (those are scientists that study how societies, or "groups of people", function) call "shaming". In this case, it takes the form of labeling the player publicly as a cheater. Shaming serves both the punitive, and preventative, functions of justice and is therefore theoretically what we like to call "effective". It's not disproportionately strict (i.e., the kid can still play games, which are apparently everything he lives for etc. etc.), but it still exists in the public forum, to be seen by all other gamers, who may then decide that they want to stay on the straight and narrow instead of cheating and being labeled as such.

    80. Re:Microsoft ignores her requests... by delinear · · Score: 1

      Sole intent? Only serves to humiliate? I'd argue at least a big part of the intent is to protect other (paying) members of the service - they have a vested interest in knowing if people have been caught cheating, particularly if they suspect they're doing it again (although to be fair the tag should probably expire after a set time to give people a chance to mend their ways).

    81. Re:Microsoft ignores her requests... by raodin · · Score: 1

      You are assuming that the cheating accusation was made purely on a behavioral basis, and that is not a reasonable assumption to make. If it was determined the kid was cheating on a technical basis, the kid's autism is completely irrelevant.

    82. Re:Microsoft ignores her requests... by quanticle · · Score: 1

      Microsoft's anti-cheating team have handled this in the same way as any other case. Which is exactly as they should do. There aren't any mitigating factors.

      And how, exactly, do you know that? The fact that it went in for human review meant that this was a borderline case. If the team hadn't known that this boy was autistic (and if they hadn't seen autistic kids game), maybe the human team made the same mistake as the automated anti-cheat system.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    83. Re:Microsoft ignores her requests... by quanticle · · Score: 1

      It depends. Do you consider the person innocent until proven guilty or guilty until proven innocent? As far as I'm concerned, the burden of proof is on Microsoft to show that this person cheated.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    84. Re:Microsoft ignores her requests... by kevinNCSU · · Score: 2

      Your entire premise is based on the faulty assumption that Microsoft decided he cheated by observing his gameplay traits/skill either directly or with automation. They claim he cheated ACHIEVEMENTS. This usually means someone tinkered with their xbox to give themselves a bunch of achievements illicitly and is easily detectable by Microsoft by analyzing the CODE that is running when the achievements are given and not the player's gameplay. Heck you could even just look at the timestamps probably. Probably didn't get 40 achievements from 10 different games in 30 seconds. That sort of thing where there is no gray area involving outlier skill because the assessment of cheating has absolutely nothing to do with skill or ability.

    85. Re:Microsoft ignores her requests... by anyGould · · Score: 1

      They can't add details. Thats private information. The information was given to the mother, and she didn't share it.

      ... which should give us all a fairly strong hint that Little Timmy might not be quite the angel he was previously advertised as.

    86. Re:Microsoft ignores her requests... by Duradin · · Score: 1

      Protective love for the son or protective love of her self image as the perfect mom.

    87. Re:Microsoft ignores her requests... by anyGould · · Score: 1

      There is a difference and when did Twitter become the official response media for Microsoft?

      I'm going to guess that there will never be an "official" MS response on this, because they (correctly) are treating this as a private matter between them and one of their customers.

    88. Re:Microsoft ignores her requests... by j00r0m4nc3r · · Score: 1

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      I'm sure the M$ PR dept would disagree with you.

    89. Re:Microsoft ignores her requests... by Stormy+Dragon · · Score: 1

      Good on Microsoft. They shouldn't be releasing the private details of customers' accounts to the public. The need for privacy protection doesn't end just because a bunch of Gladys Kravitzes have declared themselves the Internet Police.

    90. Re:Microsoft ignores her requests... by drinkypoo · · Score: 1

      Butthurt much? Let me try this one more time, I'll even go slow for you to understand. They. sent. the. details. to. the. parents. These. are. the. only. people. that. matter. Was that slow enough for you

      Well, it was certainly slow. Let me try this one more time. If people think that someone is being banned when they are not cheating, they will lose confidence in Microsoft. Microsoft, I am sure, retains the rights to demonstrate proof of cheating. I am already not paying for Xbox Live because I don't think they do anything deserving of receiving money (show me ads or take my money but not both, fuckos) so this is not going to impact me but it seems to me that ALL of Microsoft's Xbox Live customers "matter". Hope this helps, kiddo.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    91. Re:Microsoft ignores her requests... by cinderellamanson · · Score: 0

      The site says that a player is logged a cheat for gaining achievements without active gameplay.
      http://www.xbox.com/en-US/Live/Cheating

      This sort of a log requires accurate time keeping, which the Xbox does not seem real great at.
      http://forums.afterdawn.com/thread_view.cfm/695005

      FWIW, I'm sitting next to a windows 7 machine that claims to be illegal, it's full of shit.

      --
      Hey buddy, can i bum a karma? ~}CinderellaManson{~
    92. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      If it's true that they sent that information to the mother, then it's looking like the kid cheated.

      Why not publicize that as well and strengthen her case? Instead, she's throwing a fit going "well they're just mad cause he's too good! My angel would never cheat!" and not releasing said information. This makes the most sense if the evidence is damning.

      We also have no evidence to support that Microsoft has broken policy here and there's no significant history of them falsely labelling users cheaters AFAIK. Mom sounds like she's going for a sob story because her son is autistic, but isn't that over diagnosed these days anyways?

    93. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      I do believe in innocent until proven guilty. So if the parent wants to take this to court, she should. However, if I invite you over to my house, and I am sure you stole something, next time I have a party you are not invited. I don't have to prove anything, you can't just demand to be let in because I didn't prove to the world that you are a thief and a jackass.

    94. Re:Microsoft ignores her requests... by sexconker · · Score: 1

      <i>Oh hi there.</i>
      <em>Oh hi there.</em>

    95. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      If you never took it on Live, how would you know you were banned?

    96. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      He sent the details to the parents. Those are the only people he has to convince. Whiny mouth breathers on /. demanding that MS provide proof are not on his list of people he has to convince or impress.

      True. However, from a Public Relations standpoint MS looks bad for "banning an autistic boy for playing too good". The first thing this reminded me of was the scene in Rain Man where the main characters were banned from the casino for winning too much money.

    97. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      I believe the word you're seeking is "tweeter".

    98. Re:Microsoft ignores her requests... by MarkvW · · Score: 1

      Your reasoning is blatantly flawed. You implicitly assume that logical and reliable rules cannot be created that will catch a subset of cheating behavior regardless of the "normalness" of the player. That assumption is ridiculous.

      We don't know what subset of cheating behavior MS thinks they caught, so we can't evaluate the validity of the catch.

      Besides, MS gets the privilege of defining cheating because they write the contract.

      The bottom line is that we have no way of knowing whether the 11 year old autistic kid breached his contract with MS.

    99. Re:Microsoft ignores her requests... by Nick+Ives · · Score: 1

      I expect it would be unlawful for MS to disclose further details; the only reason they can even mention this specific case and say that, in their opinion, it's bona fide cheating is because the account holder raised the issue publicly in the first instance.

      --
      Nick
    100. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Microsoft doesn't make money by people not playing their game. Microsoft makes money by people playing their game. People banned from playing means lost revenue. Bad PR due to people being banned just because they're "too good" leads to others abandoning the game, or not adopting it in the first place.

      Microsoft has more to gain, financially speaking, by being honest.

    101. Re:Microsoft ignores her requests... by Manos_Of_Fate · · Score: 1

      According to MS's head of policy and enforcement, that evidence has already been sent to the account holder (the child's mother in this case since he is a minor). Unless you mean they have to prove it to everyone else, in which case their privacy policies expressly forbid it. At this point I would say the burden of proof really is with the accused (or his mother, at least), as only she can actually release the evidence.

      --
      Isn't enough that I ruined a pony, making a gift for you?
    102. Re:Microsoft ignores her requests... by Labcoat+Samurai · · Score: 1

      And how, exactly, do you know that? The fact that it went in for human review meant that this was a borderline case.

      How exactly do you know that? It could be their policy that all challenges are reviewed by a human. Or it could be that this got enough attention that they felt it warranted a human response to quash it before the outrage reached a fever pitch.

    103. Re:Microsoft ignores her requests... by quanticle · · Score: 1

      On the other hand, if you made that statement in a public forum, and I didn't steal anything, I could sue for slander. You would be making false statements with the intent of damaging my reputation. Its arguable that Microsoft did the same thing here, by branding this person as a cheater in its XBox Live service.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
    104. Re:Microsoft ignores her requests... by Rallion · · Score: 1

      Yeah, the PR department would totally prefer to put out a press release detailing the nefarious activities of an autistic 11-year-old.

    105. Re:Microsoft ignores her requests... by tragedy · · Score: 1

      I'm not rally much of a gamer these days. I'm actually turned off by all this on-line gaming community stuff with achievements, rankings, and blah de blah. Stay off my lawn! Nevertheless, I'm going to weigh in on this.

      I can see how it could certainly be possible to detect cheating in a number of ways via achievements. For example, have an achievement for collecting all of the weebles in a level, but hide one of the weebles in a part of the map that's inaccessible, then conclude that anyone who actually gets that achievement is using a hack that lets them fly or walk through walls, or collect weebles without actually getting close to them, etc. Or there might be some that you can't get at the same time, as you point out. Those seem to be pretty obvious proof of cheating.

      Except that we've all seen, I hope, speed runs of various games. People using in game mechanics in ways that completely confound the expectations of the designers. Anyone remember the hidden areas you could reach in Metroid back in the day by trapping yourself in a door, then collapsing to a ball and standing up again really fast to climb upwards? You could also use that trick to get to places you weren't supposed to be able to get to yet. There were plenty of old games where you could use collision detection tricks to access areas prematurely without having collected the 7 magic keys yet, etc. There were also plenty of glitches that let you get stuck in a wall without any real advantage to you. Think of all the tricks you could pull rocket jumping in various games. The designers set up worlds with certain rules and sometimes you could find glitches in those rules. Sometimes it wasn't even a glitch, sometimes it's because they simply hadn't planned for all the possible consequences of their rules.

      So, there's all sorts of things that can be done. You might be able to hurl your in-game avatar the entire length of a map and drop grenades as you go, simultaneously blowing up groups of enemies that you shouldn't be able to engage simultaneously and earning achievements for both. You might be able to reach the skybox and glide along one of the seams to places that are otherwise unreachable. You might be able to let the impact of an enemies weapon throw you through a wall to a place you wouldn't otherwise be able to reach yet and thereby perform actions out of order of the game logic. You might discover that you can bounce off an enemies head and go higher each time. You might discover that you can push the last remaining enemy of one type into a room with the last remaining enemy of another type and kill them together, earning two achievements at the same time, etc. etc.

      Some of those things, the game company might look at and conclude that, even though you're using the in game physics, they're still cheating, and you should know that, for example, once you've been knocked through a solid wall by an enemy that you're in a place you shouldn't be yet and should stop playing. If you really know it's a glitch and you're deliberately exploiting it, they have a point, maybe. On the other hand, if you've been playing for hours, then a glitch occurs to your advantage, are you supposed to just stop playing? Kill yourself and restart the level? The entire game? Reroll your character? What about when it's not a glitch? What about when it's something that the game creators just didn't think of like the example of getting together two of the last type of each enemy. Maybe there's a barrier to the door of the room that you need to push them through that they can't pass, but the designers never thought to do that for the window? Or maybe they forgot to consider all the consequences of their ricocheting grenade that also does damage to whatever it ricochets off of and you bounce it off one enemies head, through a door, down a hall, up a shaft and blow up the second enemy all in the same second?

      The point is, I don't automatically believe them on a simple statement where they declare that they double checked and he was cheating. I've spent lon

    106. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      Not at all. However, the parent is now free to show us the evidence provided to her. The rest of us are not privy to this information dirctly.

    107. Re:Microsoft ignores her requests... by TRRosen · · Score: 1

      Negligent infliction of emotional distress. False Light. Plaintiff is a 11 year old autistic boy, defendant is corporation raking in billions. I like the kids odds in front of a jury.

    108. Re:Microsoft ignores her requests... by Anonymous Coward · · Score: 0

      It is if the twittererer (sorry, don't know this modern lingo - the guy who is twittering)

      That would be the twit.

    109. Re:Microsoft ignores her requests... by Anti+Cheat · · Score: 1

      MS didn't distribute his private information. The mother and/or the son went public on who it was. Also a game or any other internet alias isn't considered a real name of a person. No matter how attached some mouth breathers get attached to an alias they use.

      You can't own a game alias either and that even applies to games where an alias can be reserved to an account cd-key temporarily.

      In general it is the players that make the decision about releasing publicly the relationship a game alias has to a real person's name. So it is up yo you to keep your information private if you want to keep it private. Once you tell even one person (except perhaps your priest, doctor, or lawyer) it's then in the public domain. So it's your fault then if a guid or alias is then identified as you. IP's don't count either because there is no way to know who actually is sitting at the computer, unless someone else is standing there at the time.

      I shouldn't really be surprised I guess on how many /.'ers cling to the side of a cheater by coming up with so many varied rationalizations and even guesses at legal loopholes to get a cheater off the hook. Even to the point of wanting MS punished for protecting the legit other players to have a level a playing field as possible, from those cheaters. Those cheaters that are defined simply as wanting an unfair advantage no matter what or how they exploit in the game to get it. It's still cheating. It's a game, accept the consequences for cheating. Pull up your big girl panties and get on with your life.

    110. Re:Microsoft ignores her requests... by idle12 · · Score: 1

      Today on Slashdot; Microsoft releases all details of all cheaters on XBOX Live. Is Microsoft evil as Satan or just Hilter?

    111. Re:Microsoft ignores her requests... by idle12 · · Score: 1

      It depends on their anti-cheat software. If their software shows that "HackBot2020.exe -CheatALot -EnableMassiveHacking -CheatsEnabled -CheatSomeMore -PrefectTeaBagging" running and matches checksum of known cheater software; than that is probably proof enough for most folks.

    112. Re:Microsoft ignores her requests... by Seumas · · Score: 1

      No, they probably didn't consider the possibility that the boy was unusually good, because the news report itself states that microsoft sent the mother three response emails that mentioned using something external to acquire achievements without actually playing the game. As others have pointed out, that would be a saved game copied downloaded and copied onto a USB stick so that when you loaded it up, you got all the achievements that save already accomplished, without YOU ever actually having played the game.

      Since they can pretty easily detect that sort of thing, they of course would have no reason to ever consider "he's just super good".

  8. To the prior responders... by rdean400 · · Score: 1

    What if he's just a savant (at video games)? Then he'd be exceptional, to the point where it would look, to an observer, like a cheater.

    1. Re:To the prior responders... by Sockatume · · Score: 4, Insightful

      Since about 2008 MS has had measures in place to establish whether an achievement unlock happened during gameplay, and they consequently delete the relevant achievements and apply the "Cheater" flag. I don't think anyone, autistic, dyslexic, or neurotic, is good enough at Xbox to unlock achievements without actually playing.

      --
      No kidding!!! What do you say at this point?
    2. Re:To the prior responders... by nopainogain · · Score: 1

      god help me im using a 20 year old pop-culture example but some savants can just count cards. they can just group a large array and analyze all available outcomes in a glance. it happens. you can no better punish them for this than you can punish a person in a wheelchair for not bumping their heads on low-overhangs that would foul a person of 5feet.

    3. Re:To the prior responders... by maroberts · · Score: 1

      As the other poster on this thread states, no matter how good you are, getting an achievement unlock outside gameplay would be some trick no matter how autistic or savant you were.

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

    4. Re:To the prior responders... by DNS-and-BIND · · Score: 1

      Sure you can punish them for it. Casinos kick out card counters all the time. Skill is not allowed while gambling.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    5. Re:To the prior responders... by Anonymous Coward · · Score: 0

      Not just during gameplay, but you've also got to be online at the time. I got annoyed with xbox after a load of achievements I earned (shortly after moving house waiting for an internet connection) were never recognised. :(

    6. Re:To the prior responders... by mwvdlee · · Score: 1

      Then he's probably the only savant in the world who plays video games.
      And there are no professional gamers active on XBox Live.
      Because I've never heard of anybody else getting labelled "Cheater" for being too good.

      --
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    7. Re:To the prior responders... by mcvos · · Score: 1

      Then maybe they shouldn't include any skill-based game. It's not as if it's hard to make card-counting ineffective.

    8. Re:To the prior responders... by realityimpaired · · Score: 1

      Yah, but there's no details about what kind of "cheating" he was caught doing. If he was banned for running a bot, then we're back at square one: I have no trouble believing that the normal playstyle of somebody who's autistic could be mistaken for a bot.

    9. Re:To the prior responders... by stdarg · · Score: 1

      So that's the only possible way a cheater flag could be applied to his account?

      When I'm playing Black Ops there are friendly little reminders on the loading screen that network manipulation is cheating and will be caught. How are you so sure this case involves achievements and not something else?

    10. Re:To the prior responders... by Anonymous Coward · · Score: 0

      Not having seen all the information, I'm not pulling for either side at the moment. However, as the parent of an Autistic child, I have to say that he is absolutely incredible with almost any video game I've seen him play. He loves puzzle games (both physical and on the computer) and figures them out very quickly. On PC based games, he is a wiz at games like Marble Blast. Console games like Mario Bros. are no match for him. We got a Wii at Christmas with about 1/2 dozen games. He's already played through most of them at least once. The only games I've seen him have trouble with are racing games (NFS, etc.). He has actully helped others play through games on their systems (DS, etc.) that he has never played before.

      He also plays in a very unorthodox manner. When he uses a handheld controller, he will often use unusual finger combinations. A prime example would be on the Playstation. Instead of using his pointer fingers to pull the trigger buttons, he would actually flip his thumb around and hit the button instead. If he tried to play like the rest of us, it would slow him down.

    11. Re:To the prior responders... by delinear · · Score: 1

      That's not entirely true, I play offline quite a lot (I have two XBOX consoles, one online and one offline, in different rooms), I take my profile between the two on a USB stick and achievements I've earned offline have (touch wood) always been recognised when I go online. They are stored against the profile though, so if your profile was in any way corrupted and had to be recovered from their server (where the information about unlocked achievements hadn't yet been uploaded) it's possible this data was lost.

    12. Re:To the prior responders... by Sockatume · · Score: 1

      His gamerscore was zeroed according to the article. MS does that when someone has boosted achievements.

      --
      No kidding!!! What do you say at this point?
    13. Re:To the prior responders... by idle12 · · Score: 1

      > What if he's just a savant (at video games)? Then he'd be exceptional, to the point where it would look, to an observer, like a cheater.

      No, not really. Anti-cheat software has never and probably will never work that way.

      It checks things that are easily verifiable.

      For example; some anti-cheat software will:

      - Look for programs running in the background that are known to be used in cheating. That is, if software shows your running "CheatBox.exe -MapHacking" than you might be a cheater

      - Also checks checksum of files. Cheats modify files/code to do things not intended. Obviously if the checksum doesn't match what you released and something that is not allowed to change then you might have a cheater on your hands.

      - False conditions for achievements. There are known xbox cheats that will get online only achievements while offline. Hrm, I don't know how a savant is so good that he can play with online friends when his internet is down?

      - Achievement push. If you get 200 different achievements in the exact same millisecond; that is suspecting no? Also most of these will be false conditions too (see above). How can you be "Flying High", "Running Fast" and "Diving Low" at the same moment in time?

      - Logic checks. For example in one of our games you can only get 20 strength max though legit means. In fact, even if there is a bug in one of our items to give you 21 then the client will auto correct it back to 20. Obviously if someone logs into the server and we have a modified packet (checksum doesn't match) saying that their str is 40; well, we probably have a cheater.

      - Look for cheats. We had a problem that allowed users to execute certain server commands though the console that would give them unfair advantages. Obviously we fixed it, but we also put logging in to record any cheaters still trying to abuse it.

      - Looking for cheats 2. We log a bunch of stuff. We also have an automated server process that parses/processes current and old logs. For example, recently we put in a trigger that'll flag anyone who gains more than X amount of XP in Y time. It'll flag it and an admin will look into it. Gaining 100 xp in 4 seconds. Quote possible. Gaining 200 xp in 2 seconds? Maybe, but very suspect; could be really good. Gaining 400 xp in 1 second? Well, let's look into it. Ok, this player some how got 2 different quests at the same time from different NPCs that are in different towns even though he didn't meet the quest requirements. HRM.

      - Action checking. If the max theoretical speed a character can run is 17 mph in your game and you have someone running 40; then you might have a cheater. No matter how good that kid is, he can't be running faster than 17 mph unless he has 1) Found a bug 2) Exploiting a bug 3) Using a cheat 4) Problems in recording speed.

  9. I don't get it. by Jaysyn · · Score: 4, Interesting

    Can someone explain to me how it's even possible to "cheat" in Microsoft's little walled playground? I thought that was the whole point of a closed console network.

    --
    There is a war going on for your mind.
    1. Re:I don't get it. by Sockatume · · Score: 1

      There are various tricks, all the way back to the original Xbox. Microsoft's policy has always been to learn detect them and punish people using them, rather than apply technical measures to fix them that might disrupt other people's gameplay.

      --
      No kidding!!! What do you say at this point?
    2. Re:I don't get it. by BlogTroller · · Score: 1

      Maybe there are these classic Diablo II sort of glitches that enables duping of equipment etc. For example, in the good old days before the game was patched, i could give you a weapon and then pull the network cable out. When i later came back online, I would still have the weapon and you would have a duped copy.

    3. Re:I don't get it. by Anonymous Coward · · Score: 0

      A while ago I saw someone on eBay listing Ethernet cables with a switch in so that you could exploit game features designed to accommodate lag.

    4. Re:I don't get it. by Anonymous Coward · · Score: 0

      They're fixed once in a while, still if you're are cheating in a system that explicitly forbids cheating you're just asking to be punished. It is not the sort of thing that happens by accident.

    5. Re:I don't get it. by Anonymous Coward · · Score: 0

      You can screw with the games registry giving you tweaks to the game to make it easier to play.

      Aimbot for MW2 basically lets you aim flawlessly while you play. Useful if you want to rack up lots of kills and gain achievements ...

    6. Re:I don't get it. by Anonymous Coward · · Score: 0

      There are a ton of ways. One way involves copying another player's savegame. For instance, say there is an achievement you get for killing 5,000,000 enemies in a game. You download a savegame where 4,999,999 enemies have already been killed and instantly get your 5 million kills achievement.

    7. Re:I don't get it. by MrAngryForNoReason · · Score: 1

      As far as I know the achievement cheats are done by taking a save game that has all the achievements unlocked and modifying it so it can be used on a different Xbox. Once the save game is loaded it will then trigger all of the achievements to be awarded. This is trivial for Microsoft to detect though as it causes all of the achievements to be unlocked at the same time. They can easily detect if someone unlocks all of the achievements for a game at exactly the same time, or unlocks online achievements while offline.

    8. Re:I don't get it. by Anonymous Coward · · Score: 0

      I think not fixing them is actually a really good strategy (assuming it's not something you can trigger accidentally or generate false positives), since the consequences of letting someone cheat for a little while aren't that serious . If you fix the problem, then the cheaters just need to find a way to cheat that you don't yet know about, and they may get away with cheating for a long time. If you leave the exploit available but monitor for it, then you can much more quickly detect who the cheaters are and ban them earlier, before they get the chance to annoy a lot more legit players. Plus it then leaves a minefield of bad information that cheaters have to navigate around when looking for exploits they can use.

    9. Re:I don't get it. by Anonymous Coward · · Score: 0

      One way on Gears of War and other Hosted multiplayer games is to install a lag switch or use your modem's standby switch to freeze other players.

    10. Re:I don't get it. by iainl · · Score: 1

      For the most part (and it certainly sounds like this is one of those cases, from the wording of @Stepto's post), people are either hex-editing, or using someone else's little app, to fiddle with game saves. They're apparently reasonably trivial to attack; particularly since the move to let you put them on any old USB stick, rather than just overpriced custom-connection memory cards.

      Usually, this is fairly easy to spot, however, as eejits have a habit of doing things like awarding themselves multi-player-only achievements despite gamesave-fiddling automatically flagging them as being achieved offline, or getting achievements in DLC that hasn't been released yet.

      --
      "I Know You Are But What Am I?"
    11. Re:I don't get it. by The+Moof · · Score: 1

      Can someone explain to me how it's even possible to "cheat" in Microsoft's little walled playground?

      Modding game save files on your PC, abusing in-game exploits, and JTAG hacks.

    12. Re:I don't get it. by blincoln · · Score: 1

      Can someone explain to me how it's even possible to "cheat" in Microsoft's little walled playground? I thought that was the whole point of a closed console network.

      The main method I know of is using savegame files that are either modified or just copied from someone else's Xbox and then re-signed to run on your own. E.g. buy a game, then download a bunch of savegame files that are set up so each one requires a minute or two of gameplay to trigger each of the major achievements.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    13. Re:I don't get it. by Anonymous Coward · · Score: 0

      You can edit your gamertag offline to give yourself achievements. However, when you reconnect to Xbox Live and it updates your gamertag, Microsoft notices when you suddenly have dozens and, in some cases, hundreds or even thousands of extra achievements that you didn't have.

      http://whywasibanned.com/2011/01/07/games-comes-easy/

    14. Re:I don't get it. by Anonymous Coward · · Score: 0

      There are an insane number of ways people can game the system. Duplicating still happens (most recently I've seen people offering to duplicate items in Fable 3 in return for help with co-op achievements or just because they can). Then there are glitches around causing lag in games (due to the way hosting works, if you're the host you can gain a big advantage by intriducing lag spikes into the games of the people you're hosting). Then there are exploitable bugs in games (I stopped playing GoW 2 multiplayer early on, sick of people in perma slide mode with dual shotguns or whatever) - these I guess you'll never eliminate entirely. Next there are mod tools and save games that you can use to modify a save on your profile for some advantage (for instance, making your character invulnerable or loading a save made just before a bunch of achievements are earned). Likewise modified consoles would let you run game changing code which would give an advantage for offline games. You can even go so far as to modify your profile to activate achievements for games you've never even played. Some of the modding communities seem to enjoy seeing how many games they can add to a profile this way before it gets banned, and I've seen base profiles being swapped around with hundreds of thousands of points worth of achievements activated to this end.

    15. Re:I don't get it. by KeithIrwin · · Score: 1

      I think that this is most likely what he did, realistically speaking. Save game mods both give unearned achievements and are easily detected and such detections are unlikely to be mistaken.

  10. Gamer points are lame. by Travoltus · · Score: 1

    What benefits do I get from gamer points? Does it give me extra Live hours? More M$ dollars points to buy add-ons? Prizes? A barrel of monkeys? More lotto drawings for free tickets to visit the Naked & Petrified Natalie Portman Exhibit at the Pimple Popper Expo?

    --
    --- Grow a pair, liberals... stop letting the Republicans bully you!
    1. Re:Gamer points are lame. by Sockatume · · Score: 2

      It's a score. You earn points and your score goes up. You can compare your score to your friends. Or you can ignore it. Pretty much the same way games worked in the 1980s, but applied at a platform level rather than a game one.

      --
      No kidding!!! What do you say at this point?
    2. Re:Gamer points are lame. by cdp0 · · Score: 1

      What benefits do I get from gamer points? Does it give me extra Live hours? More M$ dollars points to buy add-ons? Prizes? A barrel of monkeys? More lotto drawings for free tickets to visit the Naked & Petrified Natalie Portman Exhibit at the Pimple Popper Expo?

      For the 11-year-old boy game points may have more value than you can imagine. Apparently you've never been a child (?).
      Also, being called a cheater may have a strong emotional impact, with or without autism. Microsoft's attitude towards this child is really bad and shows how much they care about customers in general.

    3. Re:Gamer points are lame. by Anonymous Coward · · Score: 1

      It's a score.

      It's also a marketing tool, as it compels players to buy and play more games to increase their score.

    4. Re:Gamer points are lame. by TheRaven64 · · Score: 1

      Exactly the same thing as Slashdot karma. Go back and look at the archives when karma was an uncapped public number. Or just read the FAQ describing why it isn't anymore...

      --
      I am TheRaven on Soylent News
    5. Re:Gamer points are lame. by mwvdlee · · Score: 1

      From what little we know, it's not entirely clear whether the kid cheated or not.
      So the question is; is this label meant to hurt the kids' feelings or is the label meant to protect all the other gamers?

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    6. Re:Gamer points are lame. by ph0rk · · Score: 1

      Presumably, you aren't an 11 year old autistic child.

      --
      semantics are everything!
    7. Re:Gamer points are lame. by Obyron · · Score: 1

      Here are a pair of tweets from Stephen Toulouse, the head of Microsoft's Xbox Policy and Enforcement Division.

      "@Shaddz We confirmed there were cheated achievements and gave the parent the details. This wasnt a "he played too good" situation at all."

      "@Shaddz I confirmed that achievements were illegitimately modified on the account and contacted the customer directly w/ specifics"

      From user zzzaap: "@Stepto ppl seem to think XBL banned that autistic boy on the basis XBL knew he was autistic.I know u said he did cheat but comment on this"

      The reply: "@zzzaap We had no idea. I won't be providing any more detail, the only person who gets the proof is the mom. :>"

      Cheating is cheating. If being so labeled has a strong emotional impact, then perhaps someone will learn a valuable lesson.

      --
      --Obyron
    8. Re:Gamer points are lame. by Minwee · · Score: 1
  11. You accept the contract by Anonymous Coward · · Score: 0

    And agree to their terms. They get to be the final arbiters.

    Don't like that? Don't join.

    Whatever happened to the informed, rational customer who would walk-away from a proposal? Nowadays people are slavish consumers who accept anything that a corporation demands so they can have their shiny baubles. So, the corporations demand even more next time...

  12. XBL cheating? by fuzzyfuzzyfungus · · Score: 2

    Given the relatively closed state of the Xbox360(some known exploits for rather old firmwares; but not much available for the newest ones and aggressive banning of detected modified units from XBL by Microsoft) and the Xbox Live service, what are the avenues of cheating that would motivate them to use what are presumably statistical outlier detection models?

    Are there individual game glitches that are considered to be "cheating" if used? Are there third-party controllers that have some equivalent of the good old "turbo" button(and some game that fails to control max fire rates, now that actual computing power is available)? Is there, in fact, a reasonable population of hacked xboxes running modified binaries that allow any of the classic PC gaming cheaters' tricks(see-through walls, etc.)? Do the requirements of low latency over domestic connections mean that some or most games leave themselves open to packet modification tricks?

    Has somebody gone to the trouble of building a machine vision +input emulation system capable of delivering mathematically optimal play for certain games?

    I know Microsoft bans modded hardware, and I know unmodded hardware won't execute unblessed binaries or talk to unblessed peripherals(unless, possibly, the correctly emulate the behavior of blessed ones), so why is "cheater" a distinct category from "banned"?

    1. Re:XBL cheating? by Sockatume · · Score: 2

      what are the avenues of cheating that would motivate them to use what are presumably statistical outlier detection models?

      You assume wrong: the "cheater" flag is for specific technical cheats that they can detect. My understanding is that the go-to cheat for boosting one's gamerscore is to copy someone else's savegame with the achievements unlocked. If it's anything like the original Xbox, the savegame is signed with the console's unique ID, so it's trivial to figure out whether someone's saved game was their own work, or just duplication.

      --
      No kidding!!! What do you say at this point?
    2. Re:XBL cheating? by Your.Master · · Score: 1

      There are legitimate reasons to transport savegames between different consoles. That would need a heuristic or something behind it to work out.

      However there are also cases like unlocking achievements in online-only games while the account was offline. That's a pretty solid red flag.

      I was looking for background information on this story and saw this: http://whywasibanned.com/ (some of it mentions the cheater label rather than outright banning). Some of the pithy comments are great. "You were suspended because your bio was talking about using baby blood to paint a house."

    3. Re:XBL cheating? by Sockatume · · Score: 1

      Oh yeah, save transferring is totally kosher, provided you don't go about trying to apply the achievements from one account to another.

      --
      No kidding!!! What do you say at this point?
    4. Re:XBL cheating? by AmiMoJo · · Score: 1

      I used to do that all the time because I couldn't be bothered to spend hours unlocking everything just to get to that last bit of content. Some times the memory card failed too and lost my save game.

      Is there a way you can unlock stuff with a saved game but not have it count towards your score? Otherwise I am a cheat for having a life/job.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    5. Re:XBL cheating? by Anonymous Coward · · Score: 0

      "You were suspended because your bio was talking about using baby blood to paint a house."

      What did that guy expect, blatantly violating a Microsoft trademark like that? ;)

    6. Re:XBL cheating? by Sockatume · · Score: 1

      Excellent question. No idea. Simpy copying saved games isn't against the rules, so presumably there's some more involved bit of dicking around going on than simply copying a friend's completed-game save.

      --
      No kidding!!! What do you say at this point?
    7. Re:XBL cheating? by Xest · · Score: 5, Informative

      In this sort of case, the issue is largely the use of modified save game files. You can use standard USB storage to save games nowadays, so it shouldn't be suprising that there are tools out there to write modified saved game files which put you right at the point you get the achievements to them.

      It's actually been around a while, there were adapters that let you write modified save game files direct to the hard drives of XBox 360s too.

      I suspect Microsoft does some kind of signing per-console or per-player or something on files when they're written to storage, and if the user loads a save file not signed to a console they've used or their account then it's flagged up to Microsoft.

      So they're not necessarily using any kind of heuristics based detection as this mother would seem to suggest, it's likely just that as they said, he actually cheated, and mummy decided to make a fuss out of it without knowing the full story.

      I decided to investigate a little and found his gamertag (ZOMBIE KILL67). Looking up his stats on bungie.net for Halo 3/ODST:

      http://www.bungie.net/Stats/Halo3/Default.aspx?player=ZOMBIE+KILL67&sg=0

      Ranked K/D Ratio: 0.84 over 1,014 games? Not that good after all then, in fact, if he can't even break even and gets killed more than he kills, that means he's worse than most other players, and that if he got banned for being too good, so would more than half of Microsoft's other subscribers.

      So it really sounds more like mummy can't cope with the idea that her son is actually fairly crap, being below average, and that he likely is in fact a cheater. A case of parent/child flaw blindness I would say.

    8. Re:XBL cheating? by Anonymous Coward · · Score: 0

      I can answer two of those questions.

      Are there individual game glitches that are considered to be "cheating" if used?

      Yes. Do you really need to ask?

      Are there third-party controllers that have some equivalent of the good old "turbo" button(and some game that fails to control max fire rates, now that actual computing power is available)?

      Nothing uses interrupt-less (closed-loop) hardware polling. So turbo has a maximum speed in modern games limited by hardware (and software), just like older games and consoles. No matter how fast the processor is, the XBox360 can only receive so many button presses per second as determined by hardware. And the fastest button press detectable by the console bios is still much faster today than any game can ever respond to 100% of the time (more than a thousand per second, and most games only handle button presses for a small fraction of each second).

      Has somebody gone to the trouble of building a machine vision +input emulation system capable of delivering mathematically optimal play for certain games?

      Short answer: No. By the time someone could achieve this, the game and console will be ancient history. Imagine teaching a monkey to play the game in a mathematically optimal way, except you also have to teach the monkey to see before you can get started. The brute force approach to having a machine play a game is horrendous.

      Longer answer: Yes it is possible, but not like you described. The game itself has to be fundamentally hacked. Visual input is the worst way to have a machine play for you. It's much more computationally difficult than snooping the console's RAM. With a hacked game, it could send map and location data through USB to the external game-playing-machine. Even simpler would be a special debugger, which during a particular interrupt sends a portion of the game's RAM to an external machine. The external machine would only have to be slightly more complex than the typical video game AI with these approaches. No fancy visual input necessary.

    9. Re:XBL cheating? by Ritchie70 · · Score: 1

      The fact that you found Halo stats for an 11 year old kind of throws Mommy's judgement into question, too.

      Or an Xbox Live account for that matter.

      I don't play this kind of video games, I'm forty-two and my idea of a good game is tetris, Pac Man or lately Fruit Ninja. But I've heard my stepson on the ps online stuff. No way would i let my 11 year old, especially one with cognitive disabilities, on that.

      Am I out of line here??

      --
      The preferred solution is to not have a problem.
    10. Re:XBL cheating? by Ritchie70 · · Score: 1

      Before people start to flame, the stepson is now twenty.

      --
      The preferred solution is to not have a problem.
    11. Re:XBL cheating? by LordLimecat · · Score: 1

      Slightly off topic, but...

      (and some game that fails to control max fire rates, now that actual computing power is available)

      Detecting turbo has never been an issue of computing power. I have a game for the SNES (Mario RPG) that relies for many abilities on rapid button press, but if you use turbo it simply does nothing at all.

    12. Re:XBL cheating? by Xest · · Score: 1

      Well, pretty much all his listed games are rated well above his age also, many of them 18 rated in the UK and whatever the 18 equivalent is in the US.

      Personally I'm not sure any of that matters though, largely because I was given similar freedom as a kid and it never did me any harm, and hasn't stopped me doing well for myself in life. I think it's really about teaching kids responsibility and common sense over anything else, and the issue in this case is I don't think the mother has taught that, the fact she mistakenly seems to believe he's the best gamer in the world and the fact that she's blindly believed him and is naively fighting his corner means it's not suprising this kid believes cheating is acceptable, and if you get caught you should just lie your way out of it. I suspect this kid will grow up to be quite a nightmare, but not because he's been using 18 rated content, and not because his mother gave him free reign online, but simply because his mother appears to be unwilling to punish him when he does wrong, and because judging by the number of games he has, she appears to spoil him blind.

    13. Re:XBL cheating? by Anonymous Coward · · Score: 0

      Has somebody gone to the trouble of building a machine vision +input emulation system capable of delivering mathematically optimal play for certain games?

      I have done this to play online poker. Despite the fact that I play for 22 hours a day, they've never flagged me a cheater. I've made millions.

    14. Re:XBL cheating? by Obyron · · Score: 1

      There are legitimate reasons to transport savegames from console to console, but not to specifically hack the savegame file on your PC first in such a way that the achievements for that savegame can be transferred from one gamer tag to another. That's what they're checking for.

      --
      --Obyron
    15. Re:XBL cheating? by delinear · · Score: 1

      It's pretty much required to disable all voice communications before playing most XBL games. Even if the profanity doesn't worry you, the idiocy almost certainly will, and that's without the people who seem to think we all want to listen to a heavily distorted, heavily compressed rendition of whatever music they've got blaring down the microphone the whole time you're playing.

  13. Or was it a hole in a badly designed game? by Dr.+Tom · · Score: 5, Interesting

    I once played an online game where you could set the robotic factories to building robotic factories, and then after a while switch them over to building ships. In one turn you could produce a huge fleet out of nowhere. When I did this, the game designers were convinced I had cheated because "there's no other way you could get that many ships." They didn't understand their own game, or how exponential growth works. Explaining this didn't help, I was banned.
    P.S. So in the next round I helped my friends actually cheat by hacking the game's database and producing written spy reports of enemy movements. Ha.

    1. Re:Or was it a hole in a badly designed game? by nopainogain · · Score: 0

      LIKE^

    2. Re:Or was it a hole in a badly designed game? by BeardedChimp · · Score: 0, Troll

      Sounds like you exploited a bug which in my mind is cheating and so "there's no other way you could get that many ships" remains true. The punishment for abusing bugs in many games is banning so this isn't a lone case.

    3. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 2, Informative

      Am sorry, but exploiting a bug is not "cheating." Bugs are part of the game engine.

    4. Re:Or was it a hole in a badly designed game? by Methuseus · · Score: 2

      Except:

      Did the OP know it was a bug when he exploited it? Did he think that's how it was supposed to work?

      I don't know about you, but I would have done the same thing. It's about using the tools of the game to the best effect. If that's not how the designers meant you to play the game, they should give you a figurative slap on the wrist and tell you not to do it again, and give you some concession for finding the bug.

      --
      Two things are infinite: the universe and human stupidity, though I'm not yet sure about the universe. - A Einstein
    5. Re:Or was it a hole in a badly designed game? by xnpu · · Score: 3, Insightful

      How are you supposed to distinguish a bug from an in-game trick? Many games are loaded with shortcuts and secrets.

    6. Re:Or was it a hole in a badly designed game? by z3pp3h · · Score: 1

      Yeah, you're right. Exploiting a bug is not the same thing as cheating. They are on the same level, though. You need to understand that while bugs may be "part of the game engine," the developers are supposed to be fixing the bugs because they are not supposed to be there in the first place. It's something that got missed, that was not intended to be in the game, and is not intended to be abused. Case in point: If exploiting/abusing bugs were accepted, encouraged, and legal, then why does XBL offer an option to report/rate-down players that abuse bugs?

    7. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 1

      And how a player is supposed to tell if something that the game does is a bug or not? Sounds to me that the game designer was dumb enough to create a rule where a robotic factory could transform in a ship builder.

    8. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 0

      in starcraft 1 many bugs, glitches and unforeseen mechanics are considered crucial for the balance of the game, muta stacking being the prime example (it was used by the winner of the AI contest). People exploit glitches to go through unpassable obstacles or enemy units in hold position stance and it's legit.

    9. Re:Or was it a hole in a badly designed game? by mcvos · · Score: 1

      If this is simply an exponential growth issue, then it may not even be a bug. Maybe it's a bad design, maybe it's an unintended feature. But if in some game factories can build factories, then you can bet people are going to use it to achieve ridiculous growth.

    10. Re:Or was it a hole in a badly designed game? by Servaas · · Score: 1

      And how a player is supposed to tell if something that the game does is a bug or not? Sounds to me that the game designer was dumb enough to create a rule where a robotic factory could transform in a ship builder.

      It's clearly a feature that if you make the right choice of choosing the robotic factory faction you should be able to bulldozer over everyone. The other people were just dumb enough to not choose that faction. Seriously Anonymous Coward.

    11. Re:Or was it a hole in a badly designed game? by TheRaven64 · · Score: 1

      I don't really see the difference. A game is a system with a set of arbitrary rules. Bugs in the game are just more rules within this system. Maybe it's because I don't play many multiplayer games anymore, but it's sometimes hard to tell the difference. In some games, it would be possible for me to write an AI player that would always beat me (in some cases, easier than writing one that's actually a fun opponent). Are the differences between the behaviour of the AI enemies and this ideal player bugs, or are they design decisions, intentional poor play to better mimic a human player?

      The thing I find fun about most RTS games is analysing the AI until I find flaws that let me always win, at which point I consider the game beaten and move on to the next. A lot of other games work in a similar way. In a racing game, for example, you can often learn what the AI will do in response to certain things and encourage it to drive off cliffs and so on. Is this cheating? How is the player meant to know which game rules are put there intentionally and which are there unintentionally? This is even more true for an autistic player, who is likely to miss many of the emotional details of the game and just see something close to the underlying rule system.

      --
      I am TheRaven on Soylent News
    12. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 0

      1 Robotic Factory builds another.
      2 Robotic Factories each build another.
      4 Robotic Factories each build another.
      8 Robotic Factories each build another.
      16 Robotic Factories each build another.
      32 Robotic Factories each build another.
      64 Robotic Factories each build another.
      128 Robotic Factories each build another.
      256 Robotic Factories each build another.
      512 Robotic Factories each build another.
      1024 Robotic Factories each build a ship.

      1024 ships!

    13. Re:Or was it a hole in a badly designed game? by SharpFang · · Score: 1

      That wasn't an engine bug. It was a game balance error. Not something not possible according to the game mechanics. Likely, something that could be reported by playtesters and dismissed as "works as intended" because indeed the game was following the algorithm, you can build factories in factories and the number will grow exponentially. A wise manager would set a cap or an extra cost factor.

      The caveat is then there is no fixed border between exploiting a bug and a valid gameplay strategy. How many factories are you allowed to build that way? Limit yourself only to "1st generation"? But how, if they are all identical?

      Another similar example, Morrowind, Fortify Intelligence potion. You can improve your potion efficiency by increasing intelligence by magical means, say, drinking a potion of intelligence. And a new potion of intelligence made then will be stronger. And drinking it will result in even stronger one. So, when does it stop being a smart tactic becomes a cheat? Especially that natural max int is 100, other magical means allow to raise intelligence to some 200 points, but reliably crafting some of better (but still reasonably balanced) magical items requires int in ~10000 range, where you can make "fortify strength" potion that gives you a 1-hit-kill with any weapon against any enemy.

      So, to ever be able to craft a ring of permanent 35% fire resistance, you need to exploit the "fortify int potion" trick. This is the strongest item of this kind that can be crafted in the game, it can't be made stronger, it requires some hard to obtain ingredients, good skill level, and it does not unbalance the game at all. But at 200 int your chance to craft it is some 0.2% and you lose your valuable ingredients if you fail. At 10,000 int you can do it reliably, with good 80% success rate. Except any potion you will make then lasts months and raises attributes by thousands points. And is worth a small fortune too.

      So, exploiting a bug or a valid gameplay strategy?

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    14. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 0

      Emotional intelligence low it is

    15. Re:Or was it a hole in a badly designed game? by Bengie · · Score: 1

      His "robotic factories" example reminds me of how DoTs(Damage over Time) works in WoW. If you understand how the game treats DoTs, you can increase your DPS quite a bit by not just blindly refreshing them only when they're about to expire.

      In WoW, class mechanic "bugs" are not exploits, they are typically "features" that weren't thought through. Using them won't land you in trouble, they just get fixed later.

    16. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 0

      So you kept using it even though the designers said 'dont do that'. 'But I can you havent fixed the code yet, so therefore it is still ok'. You were surprised you were banned. This is how it happened wasnt it?

      A 'I may have found a bug here are the steps to reproduce' THEN not doing it anymore would have gone a long way to appeasing them. Instead you were quietly using the 'bug' to cheat. When caught you played all innocent. Face it dude you were caught doing something you shouldnt have and exploiting it.

      These guys have a *low* tolerance for cheaters... But someone who reports a bug then doesnt use it for gain they will not act as badly. If they do, maybe you should just ignore their games?

      You also showed that you are willing to cheat by your 'revenge'. Me thinks there is more to your story and it is full of holes. I do not feel sorry for you getting banned. Even though that was your intention here. You cheated and were busted end of story.

    17. Re:Or was it a hole in a badly designed game? by z3pp3h · · Score: 1

      The exploit is accepted only because anyone can do it, and fixing that specific bug would require a rewrite of the game's code. The bugs were intended to be a usable "part of the game" then patches would never have been created, fixing things like the floating drone and cloakable burrowing unit. The drama only happens when exploits are both significantly advantageous AND difficult to figure out/is "exclusive" knowledge. An example of this would be rampant duping in Diablo II.

    18. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 0

      But cool hack :)

    19. Re:Or was it a hole in a badly designed game? by Magada · · Score: 1

      You can't call it a bug if everything is working as intended and all the players have access to the particular sequence of events so that game balance isn't broken.

      At most, you can call it a mis-feature and wipe it in the next iteration. Punishing people for being creative within the confines of the rules is just a dick move.

      --
      Something bad is coming when people are suddenly anxious to tell the truth.
    20. Re:Or was it a hole in a badly designed game? by Magada · · Score: 1

      In this case, if I were the game designer I would have just quietly publicized the "bug". Then, everyone could have epic fleets in one turn. Problem solved.

      --
      Something bad is coming when people are suddenly anxious to tell the truth.
    21. Re:Or was it a hole in a badly designed game? by Kalewa · · Score: 1

      Game designers have this annoying kind of god complex about how they think you should play their games. That's not how it works. You make the game, I'll decide how it's going to get played. Just because a company is capable of creating a game doesn't mean they're capable of creating compelling gameplay.

    22. Re:Or was it a hole in a badly designed game? by minasoko · · Score: 1

      As you point out, this happens all the time and not always to the detriment of gameplay.

      One super-famous example is the quake series. For some reason (perhaps to allow more effective dodging), characters can move more quickly side-to-side than they can forwards and backwards. An unintended consequence of this was strafe jumping, one of the game's most fun features.

      Good developers recognise what their playerbase enjoys and what makes a game fun. The rumour is that John Carmack even tried to remove strafe jumping from quake, because players looked stupid, jumping around like rabbits.

    23. Re:Or was it a hole in a badly designed game? by wizardforce · · Score: 1, Insightful

      P.S. So in the next round I helped my friends actually cheat by hacking the game's database and producing written spy reports of enemy movements. Ha.

      You weren't a cheater the first time but you are now.

      --
      Sigs are too short to say anything truly profound so read the above post instead.
    24. Re:Or was it a hole in a badly designed game? by Anonymous Coward · · Score: 1

      I helped my friends actually cheat by hacking the game's database

      that statement just destroyed what little credibility your post might have had

    25. Re:Or was it a hole in a badly designed game? by mikael_j · · Score: 1

      Bugs aren't really part of the game as it is intended to function.

      Imagine for example an online MMORPG where it is generally accepted that a maxed-out player character does approximately 20k "hit points" of damage per second while attacking another player if his/her attacks aren't interrupted. A player figuring out how to trick the game into either boosting this to a ridiculous 200k hit points of damage per second or simply make it so other players can't interrupt his/her attacks by doing something which clearly only had this effect as an unintended side-effect is clearly cheating. The cheater may excuse it with "but the game allowed me to do this!" but the user was still clearly trying to exploit bugs to his/her advantage and in most games this is the sort of thing that at the very least earns you a warning (at least unless you happen to be the first player to discover the bug and your exploitation of it can reasonably be excused as testing to make sure it really is a bug before reporting it).

      Basically, when playing online games against other humans the rules of the game aren't just "what the game engine lets me do".

      --
      Greylisting is to SMTP as NAT is to IPv4
  14. Common accusation case by kangsterizer · · Score: 4, Insightful

    While we may debate if he really cheated or not,, really has true autism or not and so on, I think there's something else that is worth discussing.

    Online games are played by millions nowadays and want it or not, this shapes the society a little bit in it's own ways.

    In my experience, anyone losing to the superior minded in any game involving strategy (they almost all do, including FPS and "dumb" RPGs) will eventually call it cheating. I think everyone has experienced that. Eventually, if enough people get pissed and do not understand how it is possible to lose so bad to a legitimate player, they will label him cheater.
    Admins and game masters are no different - usually they also play the game. They will find any so-called proof to dismiss the person and have it banned for breaking the rules, even if no rule was broken.
    Examples:
    - it's statistically impossible to have 60% accuracy, it's a proof of cheating
    - it's statistically impossible to win 1v10, it's obvious cheating
    - he's going too much damage
    - he can't click that fast
    and so on - mostly based on lose "stats" and no real reference

    Sadly (well - this is human), people also tend to play such games so many hours a day that such reactions are seen also in their day to day offline life.

    1. Re:Common accusation case by Sockatume · · Score: 1

      In that case they should do what MS did in this instance, and only treat specific, outside-of-game manipulation of the score as a cheat, and leave the rest up to game design and balance.

      --
      No kidding!!! What do you say at this point?
    2. Re:Common accusation case by Anonymous Coward · · Score: 0

      Which is why so many stuck to PS3, because you couldn't cheat, this was never an issue. Well, after it was cracked, it's just a matter of time.

    3. Re:Common accusation case by Anonymous Coward · · Score: 0

      The term you're looking for is "statistically improbable".

      Impossible is an absolute term.

    4. Re:Common accusation case by Anonymous Coward · · Score: 0

      I've been consistently getting 40-50% accuracy in L4D2 recently, but my head shots are down between 6-10%

    5. Re:Common accusation case by Skuld-Chan · · Score: 1

      - it's statistically impossible to have 60% accuracy, it's a proof of cheating

      Long ago with the original xbox I was at a house party and they were playing counter-strike (not even CS-Source) it was really hard to play and hard to aim compared to the PC version, but it was like one of 3 games my friends had there.

      At the end of the match it would tell you your accuracy - it was horrible, but an interesting feature of the game - it would show the top scores for other xbox live users - at the top with an accuracy of 100% was a player (I really am not making this up) called XBOXHACKR.

      Sometimes its a good measure ;).

    6. Re:Common accusation case by Registered+Coward+v2 · · Score: 1

      In my experience, anyone losing to the superior minded in any game involving strategy (they almost all do, including FPS and "dumb" RPGs) will eventually call it cheating.

      I agree. I used to play alot of Hearts online and invariably you get a player who, despite their large point score, had no clue how to play. When the get beat the yell "you CHEATED" and get all upset if they are too stupid to realize you are finessing the Queen and let you do it repeatedly then maybe they need to actually learn how to play. Generally they get their high scores by playing in low level rooms a beat lower point players to farm points so they can compensate for other shortcomings.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    7. Re:Common accusation case by Anonymous Coward · · Score: 0

      While people really do break out the "cheater" accusation for anyone who consistently beats them (I was even regularly accused of using an aimbot myself, a few years ago, which I always took as a compliment) there are other ways that are not so subjective.

      For example, while people are usually pretty hush-hush about just what they use to detect cheating (and it's usually pretty game-specific as well) XBox Live does include checks to see if you were actually playing the game in question when you earned an achievement. If you weren't, that's a pretty good sign of cheating. Or if you beat a race in 0:00, it's probably not because of your amazing driving skills.

    8. Re:Common accusation case by dragisha · · Score: 1

      I will second this. People administering games are only human and most of legwork is done by volunteers. All they have from it is ego boost, and it comes with game results. Theirs, and of their friends. Also - superior mind is visible through game boards and it is another set of reasons to get on "admins" bad side. Be too good a player, too smart a poster, too that and this... Whatever puts you above someone in "teams" or their friends - you are going to have problems there.

      Problem is - there is no solution. Except to boycott such games once you recognize problematic egos.

      --
      http://opencm3.net, http://www.nongnu.org/gm2/
    9. Re:Common accusation case by idle12 · · Score: 1

      Anti-cheat software doesn't use odds to claim a person is cheating or not. It uses verifiable facts.

      Is the player using a modified client? Does he have known cheating programs running? Are the checksums on the packets failing? Is he duping packets? Is his client reporting outside the bounds of known limits (ie. If max player run speed is 13 mph and he is going 40 mph, that is a flag). Are the condition impossible inside the rules (ie. being reported as being in 2 different towns that are miles apart). Are the facts matching up with the servers? (Server has his health at -10; but client is insisting it is at 190 or that he is drinking health potions while he's already dead).

      If you have anti-cheat software that is auto kick/banning players cause they get 4 head shots in a row (or whatever); then that is bad anti-cheat software.

  15. Two words: Libel suit! by Ihlosi · · Score: 1

    Incoming in 3 ... 2 ...

    1. Re:Two words: Libel suit! by Richard_at_work · · Score: 2

      Only if the cheater label was made public by Microsoft - was it? If it's a private label applied to just the views the account holder can see, then there is no case to be made. I'm not sure how MS applies the label.

  16. Why is Autism even included here? by Anonymous Coward · · Score: 0

    I don't get why "Autism" is included in TFA. Is the child's autism relevant here? Did Microsoft label the kid as a cheater because he was autistic? It's too easy to label this as a ploy to feel saddened for the mother.

    I've got nothing against autistic children, but I don't like to see something like this thrown around when it's not necessary. They might as well have included, "Microsoft labels 4'8", 110 pound boy as a cheater" or "Microsoft labels bright A+ boy as a cheater".

    1. Re:Why is Autism even included here? by JoelKatz · · Score: 1

      The child's autism is relevant if it gave him some unusual ability to play video games so well that this caused Microsoft to erroneously determine that he was cheating when he wasn't. We now know that this is almost certainly not what happened because Microsoft specifically investigated this possibility and found definitive proof of cheating. They have no incentive to lie about this -- they'd much rather be seen as doing the right thing than picking on an autistic child.

    2. Re:Why is Autism even included here? by Discopete · · Score: 1

      In some cases, autism manifests as a savant-level ability to do one thing. Think "Rain-Man" but on subjects other than numbers (and in this case without much of the other diminished mental ability). In this case, it appears that the kid is really good at figuring out games and how to beat them.

      Apparently MS either researched his conduct and decided that it was far enough beyond the norm to not be cheating or is just ignoring the media hoping that this will go away. Not entirely sure which.

    3. Re:Why is Autism even included here? by realityimpaired · · Score: 1

      I'd consider autism relevant because it will affect the way in wich he plays the game. Couple a near-photographic memory with computer-like reflexes and timing, and you have a recipe for a human player who can easily beat the statistics, and appear as a cheater or a bot, even if he isn't actually breaking any of the rules.

      Unfortunately, we have no information at all about what kind of cheating he was caught doing, so in the absence of that kind of information, I would say that the knowledge that he's autistic is certainly relevant.

    4. Re:Why is Autism even included here? by Discopete · · Score: 1

      Apparently MS either researched his conduct and decided that it was far enough beyond the norm to not be cheating or is just ignoring the media hoping that this will go away. Not entirely sure which.

      Edit: "decided that it was far enough beyond the norm to be cheating"

    5. Re:Why is Autism even included here? by SpeZek · · Score: 1

      Why is it that when people hear the word "Autistic" they either think "retard" or "troubled genius". You do realize there's plenty of room in between?

    6. Re:Why is Autism even included here? by Anonymous Coward · · Score: 0

      That only happens in movies...

  17. Once again parent is out of the loop by cvtan · · Score: 2

    1) The importance of this game in the kid's life has gotten totally out of control. "This is all he does." Creepy. 2) Kid thinks game achievements actually mean something; they don't. 3) Mother probably does not understand mechanisms for cheating. 4) Response from XBL was poor though.

    --
    Sorry, but gray text on gray background is making my eyes bleed.
    1. Re:Once again parent is out of the loop by Steviecandtheplace2b · · Score: 1

      "This is all he does" - yeah, its probably his special interest, Autistic people have what's known as a special interest, which kinda speaks for itself. and if so, that may be why he's so good at it. some can play a piano solo after hearing a piece of music only once, some play (and are very good at) computer games.

      --
      I'm a Mac. Windows Vista was NOT my idea.
    2. Re:Once again parent is out of the loop by mwvdlee · · Score: 1

      Kid thinks game achievements actually mean something; they don't.

      Sure they do.
      100 achievements mean you have no social life.
      200 means you've lost your second social life.
      300 is your third social life gone.
      400 and it's social game over.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    3. Re:Once again parent is out of the loop by nedlohs · · Score: 1

      1) He's autistic, compulsive and ritualistic behavior are what he does. It would probably be better if he managed to get compulsive about something else, then again is playing xbox really worse than lining up thousands of lego pieces (not building with them, just placing them in straight lines all) or toy cars? And I don't think you get to choose.

      2) He's autistic. You know, mentally retarded. You are surprised he doesn't put the same weights on the relative importance of things as you?

    4. Re:Once again parent is out of the loop by hedwards · · Score: 1

      Obviously you don't know anything about autism otherwise you wouldn't make those kind of comments. It's typical for autistic people to have that kind of an attachment to something. It might be something like trains or birds or something completely different, but it's hardly uncommon for somebody with autism to have a connection that goes beyond obsession to a particular interest. And no, it's not really realistic to try and tear the person away from it.

  18. As if Microsoft really knew. by Lose · · Score: 2

    I doubt Microsoft was really aware they were banning an autistic child from their service at the time. Quite honestly, I'd imagine if you take that factor out of the equation this sort of thing happens all the time.

    Unless, of course, the kid had "AUTISTIC" marked on his account.

    1. Re:As if Microsoft really knew. by Anonymous Coward · · Score: 0

      He used an exploit to add an 'autistic' achievement.

    2. Re:As if Microsoft really knew. by SharpFang · · Score: 1

      Considering they were asked by the mother to remove the tag, they certainly have been informed about this later. They still refused to act.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  19. Wait.. what? by jmb1990 · · Score: 1

    I don't know if he cheated or not, but that seems a bit harsh, removing all of his achievements and branding him a cheater forever (or is it, i only play PC games). MS could at least show some compassion.

  20. Hilarious by Anonymous Coward · · Score: 0

    This is hilarious. A boy's mother complains about how he is treated unfairly by a gaming service. Don't these people have any real world concerns? Do we really need the next iteration of the soccer mom?

  21. Warner Bros by xnpu · · Score: 3, Informative

    Reminds me how a Warner Bros exec once visited the Netherlands, noticed cartoons were subtitled and demanded they be dubbed instead. Dutch kids can't possibly be that proficient at reading! They are dubbed every since.

    Dumbass. Before dutch channels started to broadcast cartoons we depended on the British Sky Channel. No subtitles, no dubbing. Not a kid complained. Ever. And we all enjoyed it just as much.

    1. Re:Warner Bros by jack2000 · · Score: 1

      Dubbed cartoons give me the chills, it doesn't help that the dub work is almost always worse than the original.

    2. Re:Warner Bros by Anonymous Coward · · Score: 0

      That's retarded, the dubbed cartoons just suck with just one exception (Sponge Bob). Luckily, South Park has never been dubbed.

    3. Re:Warner Bros by Calydor · · Score: 1

      Try visiting Germany and watching dubbed movies. At least with cartoons you don't get a headache from the voices not being synced to the lip movements.

      --
      -=This sig has nothing to do with my comment. Move along now=-
    4. Re:Warner Bros by Anonymous Coward · · Score: 0

      Well, thats a totally relevant story bu-... wait what? Stay off the dope, dutchy

    5. Re:Warner Bros by Anonymous Coward · · Score: 0

      [[citation needed]]

      Wait, no. I AM at least peripherally interested in this story, but first things first...

      [[relevance needed]]

    6. Re:Warner Bros by Anonymous Coward · · Score: 0

      So, wait. A Warner Brothers executive wanted his company's cartoons to be broadcast with voice in the native language of the viewers.

      This is bad? Surely not because it would employ native language-speaking voice actors. Perhaps it would detract from the educational value of watching the cartoons in a more internationally prevalent language?

    7. Re:Warner Bros by kernelfoobar · · Score: 1

      Luckily, South Park has never been dubbed.

      Really? http://www.youtube.com/watch?v=F-67qV_y-sA

      --
      Here we go again!
    8. Re:Warner Bros by Anonymous Coward · · Score: 0

      Yes.

      I grew up watching the Sky channel's morning cartoons as well and picked up the English language pretty quickly that way.

      In addition, jokes are often killed by dubs - especially when the joke relies on the language itself to 'work'.

      The only show I've seen dubbed in Dutch that is pretty good is - as somebody else mentioned - Spongebob Squarepants. Some of the jokes inserted in the dubs are borderline euphemism/innuendo/double entendre to adults, while kids can still enjoy it. Note that this doesn't mean the dubbing job itself is good - it differs quite a bit from the American original - but the alternative dialogue chosen makes the end-result good.

    9. Re:Warner Bros by Anonymous Coward · · Score: 0

      Watching Sky channel when I was young actually taught me the English language, just by inferring what was going on. It was a very effortless and fun experience.

      This whole 'everything has to be dubbed' idea is nonsensical. Creative expressions are most enjoyable in their original language.

  22. Re:I hope they sue by mwvdlee · · Score: 2

    I hope they sue and crush that crook! The feds couldn't fix him but be sure some angry mothers of disabled children will decimate him!
    I can't WAITTTT to see that!
    I say that as an antisocial mensa member with Asperger's that went undiagnosed into his late 20s.

    After that rant, I can't imagine why it took over 20 years.
    Well, apart from the smart thing; who should crush who and why?

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  23. Re:I hope they sue by Anonymous Coward · · Score: 0

    You sure put the "ass" in aspergers.

  24. To the above poster by TheRaven64 · · Score: 1

    You realise that the entire point of Slashdot having a threaded discussion system is so that you can actually reply to the people that you're replying to, they can see your post, and you can have a discussion?

    --
    I am TheRaven on Soylent News
  25. Way to go Phoenix by Anonymous Coward · · Score: 1

    Picking on Microsoft because you're a mentally disadvantaged dickhead. It amuses me, you know, watching morons like you bitching about anything that Microsoft does without even RTFA. You just made me laugh, what a moron

  26. Re:I hope they sue by coats · · Score: 1
    Looks like libel to me. And maybe Disability Act violation, as well.

    And FWIW, Gates is known to have Aspbergers, too.

    --
    "My opinions are my own, and I've got *lots* of them!"
  27. Re:I hope they sue by PopeRatzo · · Score: 1

    I say that as an antisocial mensa member with Asperger's that went undiagnosed into his late 20s.

    David, is that you?

    --
    You are welcome on my lawn.
  28. Re:Way to go Microsoft. by jack2000 · · Score: 1

    Because we all know "mentally disadvantaged" children never cheat right? RIGHT?

  29. Re:flooost ploost by JustOK · · Score: 1

    you cheated!

    --
    rewriting history since 2109
  30. A better question by TheQuantumShift · · Score: 5, Insightful

    For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

    --

    Shift happens. Fire it up.
    1. Re:A better question by Anonymous Coward · · Score: 0

      Insightful? Sorry, but that's why we have parental discretion in these issues. She (probably) bought the game for her son and gave it to him to play. That's her choice.

      And FFS, so you would consider Tom & Jerry too violent for kids? What's that? It's a cartoon so it's okay. Alright...3 Stooges, Charlie Chaplin. Is that okay?

      So you universally want the government and corporations to decide what children can and cannot do, for everything? No parental influence required? Okay, let's arrest/fine/sue the parents of all kids who fail _any_ test during the year. There's no excuse right? Parents should make sure they make their kids study and do their homework. If they are stupid, they should study more and do extra homework?

      I really hope you aren't in charge of anything significant in life. I shudder to think what damage you're being allowed to do to basic principles of living. American or not.

    2. Re:A better question by Anonymous Coward · · Score: 0

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      Accurately counting the bullets?

    3. Re:A better question by LateArthurDent · · Score: 3, Insightful

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      Why would this be anybody's business other than the parents? The ratings are meant to be a guideline to inform the parents of the type of content the game has, nothing more. They make the decision of whether or not to allow the child to play the game.

      I was raised in an environment sans censorship of any kind. The only side-effect involved some sleepless nights as a seven year-old after having watched horror movies. I learned not to see horror movies again for a while after (but wasn't prohibited from doing so). I don't have a problem with parents who do decide to shield their children from certain things, but the decision is theirs, not yours.

    4. Re:A better question by kangsterizer · · Score: 3, Insightful

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

    5. Re:A better question by Anonymous Coward · · Score: 0

      Well, I think the OP was onto something. I don't think the issue is necessarily the content of the games he plays. However, in the video it sounds like she's saying this is all he does, because he can't have any friends in the real world...he's autistic. BS. Autistic people can have friends, relationships, interests. They can do things. They don't need to be kept in a bubble playing video games.

    6. Re:A better question by Anonymous Coward · · Score: 0

      I was playing the ORIGINAL Castle Wolfenstein at 11, killing Nazis in 2D, you insensitive clod! Now get off my lawn.

    7. Re:A better question by SteveX · · Score: 1

      And eating plates of food off the floor. That's not a good lesson to be teaching kids either. Nobody ever mentions that.

    8. Re:A better question by Anonymous Coward · · Score: 0

      My dad installed Doom for me when I was 7 :P

    9. Re:A better question by vegiVamp · · Score: 1

      His point exactly, one might suspect.

      --
      What a depressingly stupid machine.
    10. Re:A better question by Anonymous Coward · · Score: 0

      And look where it's got you.

      Seriously though, that kid should be at sports clubs, chess clubs, sailing clubs etc. Anything where he's spending face to face time with other kids. Autistic children need socialising at that age to help them try and learn the skills that don't come naturally. If he spends all his time cooped up in his bedroom playing computer games he's not going to learn how to empathise with other people, read their emotions, talk to people or how to behave in society. If he doesn't get those skills he'll find life that much harder when he eventually gets dumped in the big bad world as a young adult.

    11. Re:A better question by tgd · · Score: 1

      Why would this be anybody's business other than the parents?

      And why is any of this anyone's business other than the parents? The kid cheated. The company provided proof to the parents. Case closed. The proof, the parents response or the scenarios in question are none of your business either.

    12. Re:A better question by Tuan121 · · Score: 1

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      Oh my gosh, shooting virtual people, the horror!

    13. Re:A better question by cain · · Score: 1

      And the appropriate answer would be "none of your goddamn business".

    14. Re:A better question by Anonymous Coward · · Score: 0

      I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

      The GP was talking about people.

    15. Re:A better question by TheRedDuke · · Score: 1

      I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

      Which might very well be the reason you became a /. troll when you grew up.

    16. Re:A better question by cain · · Score: 1

      I think the "this" in the GP was the question of why the kid is playing Mature-rated games, not the whole cheating thing.

      Given that, I do think it's no one's business but the parents on what games, if any, the kid plays. We know nothing really about this kid, other than he plays games and is "autistic" yet people here seem more than willing to tell the parents that they are raising the kid incorrectly.

    17. Re:A better question by I8TheWorm · · Score: 1

      On an Apple ][e where you went into a vector based room, saw some glitchy movement, "shot" your Luger, and about 4 seconds later know wether or not you died or killed him?

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    18. Re:A better question by Anonymous Coward · · Score: 0

      But wolf3d was rated PG-13 at the time.

    19. Re:A better question by LateArthurDent · · Score: 1

      Why would this be anybody's business other than the parents?

      And why is any of this anyone's business other than the parents? The kid cheated. The company provided proof to the parents. Case closed. The proof, the parents response or the scenarios in question are none of your business either.

      No argument with that, you're right. However, the cheating problem not being anybody's business doesn't suddenly make the "kid is too young to be playing violent video games" everybody's business. The reporter should be saying, "not interested in the story," he shouldn't be finding more irrelevant questions to ask.

    20. Re:A better question by Anonymous Coward · · Score: 0

      I see your asinine question and I'll raise you a: "Why are these games being marked with a Scarlet Letter in the first place and what is it pretending to prevent?"

      Awaiting your reply,
      Frank Zappa

    21. Re:A better question by Anonymous Coward · · Score: 0

      Um, having fun, just like everyone else that's playing?

    22. Re:A better question by dr_db · · Score: 1

      My autistic son was better playing quake than I was when he was two. He would stand there wobbling around with crappy balance and shoot people with the rail gun that I wouldn't hit with a shotgun. He saw me playing it *once* and got on it the moment I left the machine. I am hoping some kind of technical career for him, as (a) he can do shit on the computer that I can't fathom at times, and (b) there is nothing mechanical he needs to see more than once to figure it out. Now at age 8 and counting.

      There is a good chance that he was cheating, and simply not able to understand the social implications of it - after all, not understanding social interactions is a defining aspect of autism. My son would figure out how to install a cheat in seconds.

    23. Re:A better question by Cytotoxic · · Score: 1

      I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

      Well, I was playing pong at 11. Actually, we couldn't afford pong, so I was playing a Magnavox Odessy 2000. And we liked it!

    24. Re:A better question by Anonymous Coward · · Score: 0

      For the reporter to ask: "What's your autistic 11 year old doing spending all his time playing Mature rated games that revolve around killing people?"

      Here's the answer: He's having autism, that's what he's doing. Playing M rated games is the least of his worries. Anything that gets him out of isolation is good.

    25. Re:A better question by complete+loony · · Score: 1

      Pfft, late bloomer ;) My son's been playing Halflife, CS:S, TF2, Portal... since he was about 3. After a free weekend he begged me to buy Left 4 Dead so he could keep killing zombies, but even I had to draw the line somewhere...

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    26. Re:A better question by TheQuantumShift · · Score: 1

      You're right, the decision is the parents'. Doesn't mean the rest of us can't ask what their reasoning is. This isn't about censorship, it's about healthy brain development.

      Playing shooters at age 11 isn't going to cause issues any more than watching those lame "horror" movies from the eighties. But when it becomes the child's "Whole Life" (quote from the mom) to stare at a monitor twitching the fingers to kill people/aliens/zombies faster, then there's a problem. Your parents didn't forbid you from watching those movies, but were you watching 4-5 gory slasher flicks a night back to back?

      Not that I think his gaming will lead to real violence, just underdeveloped social skills.

      --

      Shift happens. Fire it up.
  31. But... by Anonymous Coward · · Score: 0

    ...isn't being labeled a cheater (if you didn't cheat) like getting the best X-box achievement EVER? All other achievements are beneath you, at that point - you broke the meter.

  32. Detection by cigawoot · · Score: 1

    Microsoft probably doesn't use a heuristic approach to detecting cheating. They probably got tools on the console that can detect if a person's profile was edited using 3rd party tools. Microsoft doesn't want to reveal this process because it would make it easier for cheaters to bypass the system. It would be foolhardy for Microsoft to rely on a system that just flagged people for being "too good." Not even Blizzard, the king of banning people, does this. Blizzard has tools (Warden Client) to detect cheating and flag the account for further review. For example, Blizzard just doesn't say "this guy farmed 100 herbs a minute, he must be cheating". Instead Blizzard says "a known cheating program was detected on the system" or "he was herbing from under the terrain and using a memory hack to teleport from one node to another instantly".

    Microsoft probably flagged his account as cheater because the Xbox detected because a process on the Xbox 360 detected the cheating, not that he's "too good" to have collected so many achievement points.

    I think the mother is just being a mother and defending her son.

  33. Speaking of Prejudice... by CrazyDuke · · Score: 5, Insightful

    Who says autistic children can't cheat? Where is the evidence that supports that assumption?

    --
    Any sufficiently advanced influence is indistinguishable from control.
    1. Re:Speaking of Prejudice... by cigawoot · · Score: 1

      If I had mod points I'd mod you up.

      Its not hard to manipulate profile information to do this. The child probably wanted 100% in every game he played but couldn't do it, so he resorted to cheating.

    2. Re:Speaking of Prejudice... by LordLimecat · · Score: 1

      Shhh, thats the one question we're not supposed to ask!

    3. Re:Speaking of Prejudice... by Anonymous Coward · · Score: 0

      You have to remember that "special" people can't possibly have behavioral problems. It's impolite to say that they're responsible for their own actions dontcha know.

    4. Re:Speaking of Prejudice... by Anonymous Coward · · Score: 0

      Exactly. It's hard to say who is right in this. While I imagine the average 11-year old doesn't know how to cheat on Xbox, I'm sure it's not unheard of. On the other side of the coin, Microsoft can probably only release so much information for privacy reasons.

      But still, all around it's "how dare Microsoft!" when the thought that the kid even could be a cheater comes off as being outragous.

    5. Re:Speaking of Prejudice... by Anonymous Coward · · Score: 0

      I've heard it said before that the absence of understanding social communication in autism means that autistic people don't have the same desire to impress others as neurotypicals (that they're carrying out things such as intense focus on an activity because they want to, and that they don't care for recognition from others). That would suggest that they wouldn't need to cheat, because cheating would only gain them recognition from others which they don't seek (while they would know it was a sham, so it wouldn't fulfil their own desire for improvement).

      However, one of the first people to be diagnosed with autism, Donald Triplett - he was one of the cases featured in Kanner's original paper on autism - actually stated that one of his talents, instantly counting bricks on the front of a building, was actually made up:
      "Donald explained how it had come about only after we’d been talking for some time. It had begun with a chance encounter more than 60 years ago outside his father’s law office, where some fellow high-school students, aware of his reputation as a math whiz, challenged him to count the bricks in the county courthouse across the street. Maybe they were picking on him a little; maybe they were just seeking entertainment. Regardless, Donald says he glanced quickly at the building and tossed out a large number at random. Apparently the other kids bought it on the spot, because the story would be told and retold over the years, with the setting eventually shifting from courthouse to school building—a captivating local legend never, apparently, fact-checked. ...
      By adolescence, however, it seems he’d already begun working at connecting with people, and had grasped that his math skills were something that others admired.

      We know that, because we finally asked him directly why he’d pulled that number out of the air all those years ago. He closed his eyes to answer, and then surprised us a final time. Speaking as abruptly as ever, and with the usual absence of detail, he said simply, and perhaps obviously, “I just wanted for those boys to think well of me.” " (From "The Atlantic", October 2010)

      If an autistic boy was socially aware enough to know that he could make up the number of bricks on a building to impress people, I don't see why this autistic boy wouldn't be able to make up his xbox scores for presumably the same aim.

    6. Re:Speaking of Prejudice... by Anonymous Coward · · Score: 1

      Actually Autism could well be a relevant factor here, but not in the way that was previously implied.

      Some forms of autism (specifically Asperger's Syndrome) cause a diminshed sense of empathy. This means the child is unlikely to be concerned with the feelings of others and sees the world in a selfish way - they literally cannot fathom that their own actions matter to anyone else.

      Removing empathy removes the barrier to cheating, which raises lots of questions about the ethics of banning this kid. Of course the rest of the XB community should not have to tolerate a cheat, but could somehting else be done?

    7. Re:Speaking of Prejudice... by Nimey · · Score: 1

      This.

      OTOH maybe the underlying assumption is "he's autistic, just let him get away with it".

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    8. Re:Speaking of Prejudice... by Anonymous Coward · · Score: 0

      Well the headline wouldn't be as catchy if it was "Cheater found on Xbox Live, Relative Denies".

  34. Re:I hope they sue by Lumpy · · Score: 2

    "antisocial Mensa member"

    Yup, that's why I never joined. Every single person at the Mensa meeting I went to were weird as hell. and being a Mensa member does not do anything at all for your career so why should I pay dues to a club that has zero value?

    From my experience of being sucked into it by a friend for 1 year, Mensa has zero value for members other than nerd bragging rights. And a weak one at that.

    --
    Do not look at laser with remaining good eye.
  35. Re:To the *single* above poster by Anonymous Coward · · Score: 0

    You realise that the entire point of a threaded forum is that it is organised as a tree? The GP specifically said "To the prior responders" implying that he is replying to multiple different posts. Any ideas on how someone can do that in a slashdot discussion other than the way that he tried?

    - smallfries (who has already moderated and might not see replies)

  36. shitty roommate by argStyopa · · Score: 0

    He "lives with" autism? What precisely does that mean?

    I can't imagine he's a very good roommate.

    --
    -Styopa
  37. /.'ed by TheReij · · Score: 1

    Link is blocked at work/Link was slashdotted at home, mind summarizing what he did that was cheating?

  38. and it's another day for you and me in paradise. by eyenot · · Score: 2, Funny

    I thought all video game addicts were mildly to severely autistic anyway? Isn't that what most of the American population is breeding to be these days, "functioning autistic"? All the autistic people I've ever met catch huge fat checks for being alive with autism. They're even allowed to have kids with other autistics. Those kids are born into the grand estate of autism, autism awareness, and quotes around the word "functioning". They get to play videos games and eat ice cream balls all god damn day long. The American Dreams, so, what else could their parents possibly in a million years want for them?

    If the kid is screaming and breaking shit too much to handle since he lost his high falootin' shooter's awards and trophies for cutting peoples' balls off, she should sit the kid down and put it to him like this: they kicked Dustin Hoffman's "Raymond" character out of the casino in "Rain Man", they can kick you out of XBOX. Not everybody loves Raymond, and not everybody loves you. See the dichotomy? See the similar pattern? Good pattern, good pattern-solving little kid. Just hit the reset button and try again, it'll be like going back in time.

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
  39. Re:and it's another day for you and me in paradise by Sockatume · · Score: 2

    I suggest you go away and read up on what autism actually is. Posts like yours do no more to help understanding of the condition, than the very people you rail against for self-diagnosing as autistic.

    --
    No kidding!!! What do you say at this point?
  40. Re:and furthermore... by eyenot · · Score: 0

    What could this lady gain by suing anybody? She's already got it made. If the social security system keeping Autistics in suspended animation fails then whatever caused that would probably cause the life support maintaining the currency to fail as well, so even if she wins a multi-million dollar judgement it's not going to make her son's life any more secure. He's just going to have huge amounts of cash to flaunt, to spend on developing sadistic violent tendencies, and to coerce his genetic lineage into being.

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
  41. In The Air Tonight by Steviecandtheplace2b · · Score: 1

    well, you simply must tell me where all these "big fat checks" come from, i've never received one.

    --
    I'm a Mac. Windows Vista was NOT my idea.
  42. Re:To the *single* above poster by TheRaven64 · · Score: 1

    Reply to the first one that made the point: the subsequent people making the same point will be moderated redundant.

    --
    I am TheRaven on Soylent News
  43. Re:I hope they sue by maxwell+demon · · Score: 1

    And FWIW, Gates is known to have Aspbergers, too.

    And Gates' company is also known to frequently cheat ...

    --
    The Tao of math: The numbers you can count are not the real numbers.
  44. Re:and it's another day for you and me in paradise by eyenot · · Score: 0

    does even one word i said make it sound like i give a fuck about any of it? puhLEEZ.

    and my user number is a fraction of yours. I'm not "going away" -- you go away, cabbage-head!

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
  45. Scarlet Letter by k8to · · Score: 1

    Maybe he didn't, maybe he did. I don't know.

    But the idea of labelling players with a "you suck" label forever seems extremely obnoxious. If people cheat on their taxes should they have a litlte holographic "tax evader" over their heads forever? It's just a really awful feel. Bad call by microsoft.

    --
    -josh
    1. Re:Scarlet Letter by eyenot · · Score: 1

      Maybe it really is jealousy. But I doubt even an autistic kid could play so well that he beats the system, or the game's physics engine, or what have you.

      I think what they feel he cheated in was immersion. You know, the factor by which you could theoretically rate how realistically "immersed" you are in a virtual environment. Full immersion would be goggles, a tactile stimulation suit, a treadmill and a suspension hoist. Low on the immersion ladder would be playing pong at Brookhaven.

      Anyways, for the average person, it takes a lot of equipment and trickery to bring about full immersion. Some people pursue it unto the extremes of sensory deprivation tanks, electromotor stimulus, and sublimated cues with post-hypnotic suggestions -- a set-up that probably inspired the "Matrix" battery human tubes.

      But for this autistic boy, immersion is probably just sitting two feet from the screen and shutting down some cognitive center of his mind. Or maybe he doesn't even have to psychosomatically dissociate from reality, maybe he already has a "functioning" cognitive dissonance disorder. Who knows? But let's assume that it's probably pretty easy for him to "get into the game" more easily than the average person -- after all, that's exactly what his mother is arguing.

      Well why would people be jealous? Not because he plays better, but because he gets more for the money. See, all these other freaks who play this shit non-stop are living in a fantasy where they're high-powered killing machines, taking the lives of ass-clowns and ass-hats with impunity. In my eyes, it takes a level of "disconnect" to spend that much time pretending to kill people. But that's what people are paying the big bucks for. It's a struggle, a real fight, but by spending enough time, money, and caffeine on it, you can beat the system of your brain and really get that rush, that "ahhhh" feeling, unique to roasting five men alive inside a cargo box. Then along comes this kid who just sits down and already in his mind he's really, actually a real damn sniper. When he grows up, he'll probably dress like Snake Eyes and tell people on the city bus that he's a sniper. With not just total impunity, REAL impunity. The mother fucker don't even care, smoke you like it ain't no thang.

      Well, that makes people jealous. That's the way I see it. So that's how I parse the statement, "Autistic boy branded 'cheater' on Xbox".

      "Hmm, weww Biwwy, I don't wanna pway my XBOX game any mowe, *sniff* because dat bwoy rewwy beweeves he's a kiwwa, and I *sniff* I know I'm just a schmuck. WAAAAAHHHHH"

      --
      "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
    2. Re:Scarlet Letter by Sockatume · · Score: 1

      One can escape the label by signing up a new gamertag. This comes at an inconvenience cost (informing friends that you're changing gamertag etc.) which seems a reasonable punishment.

      --
      No kidding!!! What do you say at this point?
    3. Re:Scarlet Letter by Anonymous Coward · · Score: 0

      I think the label looks kind of cool. You can't get that unless somebody goes out of their way at MS Live to give it to you.

    4. Re:Scarlet Letter by nedlohs · · Score: 1

      They can just get a new console and it all goes away. Given console life cycles it's not "forever" even for those who wait for the first price drop on the next generation.

      What should they do? Slap on the wrist for the people who essentially ruin the whole achievement/score/etc system for everyone else (what's the point in them if everyone else might just be cheating to get them anyway)?

      Of course, while I do play both computer games and console games I have never gotten 100% completion via achievements in any of them since I don't see the point in doing something no longer enjoyable for a computer awarded badge. But some people do, and I suspect those people buy a lot of games and Microsoft wants them buying xbox games not ps3 games...

    5. Re:Scarlet Letter by delinear · · Score: 1

      Short of banning him forever, this is an effective way of alerting other players that they might be playing with a cheat. The label isn't part of the punishment, it's part of the service that other gold subscribers are paying for. Arguably it's in MS' interests to outright ban him (he loses whatever remaining subscription he has paid for and has to buy a new one, MS get to appear to have a zero tolerance for cheats approach which makes it more appealing to others), the fact that they're only labelling him IS a concession in his favour that doesn't then go on to disadvantage everyone else he plays with.

  46. This makes it true HOW? by Anonymous Coward · · Score: 0

    This makes it true HOW? A judge has regarded warrantless wiretapping constitutional. So is he right because he's a judge whereas if it were a shock-jock saying it, it would be wrong?

  47. MS should supply more cheating info by Anonymous Coward · · Score: 0

    He could have cheated (I know many kids that do) and if he did he should have been reset. There are many ways to cheat (such as getting into cheater lobbies or using glitches) but Microsoft should inform the user why they are being reset. A simple error code would do. Very seldom if ever do they reset someone for playing with a modded control after all. I mean it's is only a game, but still you have a contract with Microsoft to a certain degree when you buy a Xbox Live account.

    1. Re:MS should supply more cheating info by Sockatume · · Score: 1

      They do inform you why you are being reset, if you ask. Bans and suspensions come with an explanation by email.

      --
      No kidding!!! What do you say at this point?
  48. Here is how cheating is discovered by Anti+Cheat · · Score: 5, Interesting

    The modern way that cheating is detected is basically simple and yes it is accurate.
    Microsoft has access to the internals of the game code while you play. Here are a few examples of how MS knows if someone cheated.
    All the below are a few examples are checked while the person is playing online.
    1) Look for the actual cheat code in the game memory.
    2) Look for the specific altered values of game code that represent what the cheats modify.
    3) Look for the jump point in the game memory, that the cheat code uses to hide the cheat outside of game memory.
    4) Look to see if a specific file has been altered from what is expected and/or is impossible to have that value(s)
    5) look at the supporting system files the game uses for specific alterations from standard.

    The methods used are accurate in detecting cheaters. I've simplified the full explanation of some and left others out. I've just listed common methods that a lot of people are aware of already. My point here is if these or similar are the methods MS used, then the kid is a cheat.

    It's been my experience that parents just don't want to believe their little Johnnie or Mary is a cheat. Some will once you explain how they were caught but almost as often the parent stays in denial. Denial won't change MS's view or decision however.

    This woman's threat that she will cancel her child's account is a good thing. The first and obvious is that it will remove one more cheater from the on-line game community. It will teach her child a lesson. By the parent canceling the child learns a lesson that cheating has ramifications beyond what MS did to the account. Now the child will learn that just losing achievements was a more just punishment after all and by lying to his mom jut made things worse. Now he can't play online.

    In my opinion MS should have permanently banned this kid from whatever game he got caught cheating in. MS should offer one redemption and that is to buy the game a second time and he can play again unless he is caught once again cheating. If the person does it again then make the ban permanent with no further second chances.

    It's been my experience that showing the cheater that there are significant consequences to their actions, does work. Some are just a little slower on the uptake than others but after a couple of bans they get the message. My experience is based on what I do and it's represented by my /. alias.

    1. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      Some are just a little slower on the uptake than others but after a couple of bans they get the message.

      And some are, well, autistic.

    2. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 1

      The modern way that cheating is detected is basically simple and yes it is accurate.
      Microsoft has access to the internals of the game code while you play. Here are a few examples of how MS knows if someone cheated.
      All the below are a few examples are checked while the person is playing online.
      1) Look for the actual cheat code in the game memory.
      2) Look for the specific altered values of game code that represent what the cheats modify.
      3) Look for the jump point in the game memory, that the cheat code uses to hide the cheat outside of game memory.
      4) Look to see if a specific file has been altered from what is expected and/or is impossible to have that value(s)
      5) look at the supporting system files the game uses for specific alterations from standard.

      The methods used are accurate in detecting cheaters. I've simplified the full explanation of some and left others out. I've just listed common methods that a lot of people are aware of already. My point here is if these or similar are the methods MS used, then the kid is a cheat.

      It's been my experience that parents just don't want to believe their little Johnnie or Mary is a cheat. Some will once you explain how they were caught but almost as often the parent stays in denial. Denial won't change MS's view or decision however.

      This woman's threat that she will cancel her child's account is a good thing. The first and obvious is that it will remove one more cheater from the on-line game community. It will teach her child a lesson. By the parent canceling the child learns a lesson that cheating has ramifications beyond what MS did to the account. Now the child will learn that just losing achievements was a more just punishment after all and by lying to his mom jut made things worse. Now he can't play online.

      In my opinion MS should have permanently banned this kid from whatever game he got caught cheating in. MS should offer one redemption and that is to buy the game a second time and he can play again unless he is caught once again cheating. If the person does it again then make the ban permanent with no further second chances.

      It's been my experience that showing the cheater that there are significant consequences to their actions, does work. Some are just a little slower on the uptake than others but after a couple of bans they get the message. My experience is based on what I do and it's represented by my /. alias.

      To be brutally frank, I tend to think that having to put up with cheats is the just punishment for people who waste too much time and thought playing computer games. And if you've invested so much of your identity into playing computer games that you alias yourself "Anti Cheat", I reckon you're due a good spanking from a bunch of anti-social script-kiddies!

    3. Re:Here is how cheating is discovered by Carewolf · · Score: 1

      It doesn't has to be a binary cheat. Many game companies label abusing well-known bugs in the released program as cheating.

      Easier that fixing the damn games apparently

    4. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      claimed to be, claimed to be...

    5. Re:Here is how cheating is discovered by delinear · · Score: 2

      While I totally agree GP is going way over the top, I disagree with your summary that cheats only affect people who invest way too much time and thought in games. Some of us have very little time to invest in games and that's precisely why we want to play in cheat-free environments. If I spend five minutes of my precious hour of gaming time stuck on the match-making screen, the last thing I want is to get into the game, find out someone's cheating and spoiling the whole thing and be forced to leave and try again.

    6. Re:Here is how cheating is discovered by medv4380 · · Score: 1

      It will teach her child a lesson.

      No it wont you Nimrod RTFA and then lookup Autism. If it is that easy for someone to cheat then MS should have closed the hole a long time ago.

    7. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      "In my opinion MS should have permanently banned this kid from whatever game he got caught cheating in. MS should offer one redemption and that is to buy the game a second time and he can play again unless he is caught once again cheating. If the person does it again then make the ban permanent with no further second chances."

      dude! it's a fucking GAME!

    8. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      All of your examples require you to trust the client. If you could trust the client, you wouldn't need to detect cheats in the first place.

    9. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 1

      As long as the cheat detection is 100% accurate then fine, I doubt that is possible though.

      As an autistic person myself I often find myself doing things that other people consider impossible. Most of the time it just causes some minor inconvenience. Other times, because people think it's impossible, their only explanation is that I did something nefarious and that gets me into trouble even though I am completely innocent. I'm just not a normal person.

      Because of that I tend to withdraw from the world even more. I often hate living here with these weird creatures we call humans.

    10. Re:Here is how cheating is discovered by f8l_0e · · Score: 1

      Before you start calling someone a Nimrod, what do you know about Autism? It is a spectrum disorder. High functioning autistics are quite capable of learning right from wrong. I would imaging that is true across most of the spectrum with only the low functioning not being able to determine right from wrong. People like YOU are one of the key reasons that this society is headed down the toilet. Now before you get all enraged, let me qualify that statement. By just labeling people autistic, ADD, ADHD, you give people a license to act the fool and take no responsibility for anything. People these days are too quick to give in and say that someone can't be held accountable because they have X disorder, when all they usually need is discipline and structure.

    11. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      wow when did the games become such a serious matter, i mean it's a game it's supposed to be anything but serious

    12. Re:Here is how cheating is discovered by Surt · · Score: 1

      That to me is a fascinating list. None of the cheats I've ever seen or heard of would be caught by it, of course, but it's interesting that there's enough of an industry out there to have this completely different class of cheats attracting attention and effort to control.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    13. Re:Here is how cheating is discovered by Registered+Coward+v2 · · Score: 1

      It doesn't has to be a binary cheat. Many game companies label abusing well-known bugs in the released program as cheating.

      Easier that fixing the damn games apparently

      Yes, companies should fix bugs. However, exploiting a bug to get an advantage is an asshat way to play; and generally makes you unwelcome.

      For example, a very old football arcade game had a bug that if you crossed the line of scrimmage the defenders would drop out of rush coverage and move in to stop the run. Every now and then you'd have someonexwho would deliberately do that to complete a pass and score a touchdown and sat "hey it's part of the game". The solution? Walk away from the game, and people watching would not play them. The alternative was to do it right back and time the game so you score last so the asshat would not get to stay on the game. Not a very elegant solution since you lower yourself to their level.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    14. Re:Here is how cheating is discovered by cloakedpegasus · · Score: 1

      He's autistic, don't take away one of the few things he's probably good at. That's probably why his mother is defending him, if I had an autistic child (granted I don't and therefore am not familiar with restrictions that they encounter) I would try and make him feel special.

    15. Re:Here is how cheating is discovered by tobiah · · Score: 1

      I have very little experience with modern online gaming, but permamently banning someone seems a bit harsh, will certainly alienate the individual and is likely to generate negative publicity. If you compare this to how things are handled in sports, the penalties are almost always of a temporary nature. The goal of these penalties is to correct people's behavior and is based on the premise that this is possible. Permamently banning someone is based on the assumption that someone who cheated once is inherently a cheater and can't change. Honest self-examination should be sufficient for most people here to recognize this is not true.

      --
      "The ability to delude yourself may be an important survival tool" - Jane Wagner -
    16. Re:Here is how cheating is discovered by SanityInAnarchy · · Score: 1

      I think it really depends what the glitch is. I know more than one game in which a glitch of some sort actually becomes a legitimate part of the game -- if it takes a significant amount of skill to master, and it doesn't really offer that huge of an advantage, what's the harm? Indeed, in some cases, I would argue fixing the glitch would actually result in a worse game.

      A few examples:

      The weird physics in Quake, especially Quake III, if I recall. Rocket-jumping, bunny-hopping, etc. These lead to things like the defrag mod, in which exploiting these borderline glitches becomes a sport.

      Then there's the sword glitch in Halo 2. It's entirely possible to defend against, and it does take some amount of skill to execute properly. I can see where it might screw up the balance enough, but they deliberately left it in single-player.

      Probably the best example is also the most obscure I can think of: In Nexus TK, a 2D for-pay MMO that I'd be very surprised if anyone here has heard of, there's the weird property where if a character is healed by any amount at the precise moment they've died, no matter how much they were overkilled by, they'll still be (barely) alive -- but the actual behavior is a bit more complex, tricky to nail correctly, and unreliable.

      This means you can have one character being chased around by a sizable group of others, taking more damage than their maximum health, and if they time their self-heals properly, even the very weakest self-heal that everyone has, they can stay alive much longer than they should be able to. The Barbarians have even made this into a game, with in-game prizes -- put a group of people together, and I'll spare the details, but the goal is effectively to try to kill everyone else in a situation where everyone will be incredibly low health, and thus the only way to win is to constantly "heal out" -- as in, heal out of death.

      Of course, there are glitches which completely ruin the game -- so long as I'm talking about Nexus, its entire in-game economy had to be reset once because of a gold-duplicating bug. But not all bugs are bad, and sometimes "hey it's part of the game" is legitimate.

      --
      Don't thank God, thank a doctor!
    17. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      The methods used are accurate in detecting cheaters.

      No method is, it's as simple as that. You cannot possibly 'scan' someone's machine remotely and assume the machine's reply is accurate, any data transmitted over a network can be faked.
      Your statement above sounds just like a typical scammer actually.

    18. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      I have very little experience with modern online gaming, but permamently banning someone seems a bit harsh, will certainly alienate the individual and is likely to generate negative publicity. If you compare this to how things are handled in sports...

      A few reasons that come to mind:

      The game maker and Microsoft does not want people to know how easy it is to cheat, so displaying a cheat statistic, as in the number of penalty minutes that an ice hockey player has had in his career, would be bad. It's easier to ban someone in virtual space than in meatspace. People often play games after work when they are exhausted and more irritable and easily pissed off than usual. Sayre's Law, that the bitterness of a conflict is inversely proportional to the stakes.

    19. Re:Here is how cheating is discovered by benjamindees · · Score: 1

      It's been my experience that showing the cheater that there are significant consequences to their actions, does work.

      And... it's been my experience that corporations which take punitive measures against their customers typically get sued all to hell. Your customers aren't contracting for psychological services (which are typically regulated). They're purchasing video games.

      You've made an excellent case that these companies have the resources and ability to simply prevent cheats instead of engaging in a public smear campaign and for some reason choose the latter. Enjoy your lawsuit.

      --
      "I assumed blithely that there were no elves out there in the darkness"
    20. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      That's a wonderful idea. MS can then just declare everyone cheaters and sell twice as many games!

    21. Re:Here is how cheating is discovered by MorpheousMarty · · Score: 1

      MS should offer one redemption and that is to buy the game a second time and he can play again unless he is caught once again cheating. If the person does it again then make the ban permanent with no further second chances.

      I don't believe the game disks are individually tracked. I... I mean a friend of mine... used to pirate games all the time, I can't imagine this would work if I... he... needed to have a unique ID on the disk to play the game. The idea of one redemption sounds ok to me (friends do stupid things, people make mistakes on both ends). He should have his achievements from that one game wiped. A second infraction should cause a total ban of the user. Two bans on the same console should ban the machine.

    22. Re:Here is how cheating is discovered by KlomDark · · Score: 1

      Ooooh! You're such a big Internet Tough Guy! You tell 'em, bob!

    23. Re:Here is how cheating is discovered by bondsbw · · Score: 1

      Network manipulation is a common "cheat" in the XBox world, particularly with a multiplayer FPS. It is difficult to actually prove that the network connection is manipulated, or if some part of the network suddenly slowed or changed due to other reasons (mom/dad/sister/cat just got on YouTube, for instance).

      I don't think this case was about network manip, but it goes to show that changing bits and bytes is far from the only definition of "cheating".

      --
      All my liberal friends think I'm a conservative, all my conservative friends think I'm a liberal.
    24. Re:Here is how cheating is discovered by TrancePhreak · · Score: 1

      You can always create a new account as long as they didn't ban the system. (Usually system bans are for more severe problems, like piracy). They sometimes temp ban a system for cheating, but not usually permanently.

      --

      -]Phreak Out[-
    25. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      Whilst I appreciate cheating is ****ing annoying to other players, banning him from his own game, on his own console, would be downright illegal. Fair enough barring him from Xbox Live, as that can affect other players, but cheating on single-player games doesn't hurt anybody.

    26. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      Except you can't run your own code on Xbox360 so none of your methods apply.
      The only method is editing game profiles (saves) to add achievements earned offline.
      When you go online, they are uploaded to XBL servers.
      Detecting this is quite easy - just analyze how much time was spent for each achievement.
      Also, there is a possibility that console somehow signs/checksums offline achievements for added protection.

    27. Re:Here is how cheating is discovered by Kitkoan · · Score: 1

      I just have to mention that I like the irony of the fact someone by the name of "Anti Cheat" is explaining how Microsoft can tell when someone is cheating.

      --
      Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
    28. Re:Here is how cheating is discovered by Anonymous Coward · · Score: 0

      I think your post is very inaccurate and assuming. I do not think they can "access the internals of the game code while you play." Nice try. The client side is a black box, with the large exception of network communication (netplay packets/etc.). A loose example of how you might detect someone is cheating -- a player cannot possibly get across a map in two seconds, so if the client claims that this is in fact the case, the client is not vanilla.

    29. Re:Here is how cheating is discovered by Jake+Griffin · · Score: 1

      And labeling people as "autistic" at all is as insensitive as calling someone who is mentally retarded a "retard". They are not "autistic," they just "have autism."

      --
      SIG FAULT: Post index out of bounds.
  49. Experiences of counter-cheating in online gaming by RogueyWon · · Score: 5, Interesting

    I have no idea what goes on behind the scenes at Microsoft and how they detect and handle cases of cheating. However, for quite a few years during my postgrad days and early years of employment, I was involved on the admin-side of the (PC) online gaming scene, and spent a lot of time dealing with cheaters. I have a few thoughts based on that:

    A ban for just "being too good" is highly improbable, assuming that MS have even mildly competent people working on this. Back when I was running a (major, UK-based) Counter-Strike league, the kindest description of my own level of play would have been "slightly better than average". There were players in the league who could have beaten me with their eyes closed. My admin team contained people who had a range of ability levels, but none of them were top-tier players.

    Adminning top-division games was therefore something that had to be taken very seriously. Accusations of cheating were always rife in CS, though in my experience the actual level of cheating, outside of a relatively small proportion of badly adminned public servers, was never as high as it was commonly perceived to be. Making sure that average players were able to tell whether a top level player was cheating or was just plain good was, therefore, one of the main challenges for an admin team and one that was taken very seriously indeed.

    We had a number of principles in place regarding accusations of cheating (or independent admin suspicions when no accusation had been made). These were:

    1) Any flags raised by the Valve Anti-Cheat were treated as reliable. If VAC says a player is cheating, they are kicked from the match and the league immediately. They can appeal, but would need to show very convincing evidence that there had been a false-positive (nobody ever managed this, all we ever got was "OMG my brother installed cheats").

    2) Knowing that Valve Anti-Cheat was, at the time, fairly easily defeated, admins were expected to know the signs of cheating and to watch for these. We had a library of video clips that all new admins were expected to study, some of which showed players who were using wallhacks or aimbots, others which showed clips that were just of very good players pulling off shots that looked suspicious, but which were recorded at LANs and verified as legitimate.

    3) If an admin suspected that a player in a game he was refereeing was cheating, he did not stop the match or kick players. No bans were given at this stage.

    4) Admins recorded all matches as a matter of policy (both for anti-cheating and because players liked to download the replays later). The admin of the "dodgy" match flagged a concern in private to the senior admins.

    5) 3 other admins, including at least 1 of the senior admins (usually me) scrutinised the demo from the alleged cheater's point of view. There were reliable signs of cheating (as opposed to good or lucky play) that could consistently be spotted. One classic, though by no means the only sign, was an instant-flick moment of the crosshair to an enemy, completely out of line with that player's usual mouse-sensitivity.

    6) If 2 of the 3 other admins (with one of the two being the senior admin) agreed that there was cheating, then the player was banned from the league and the results of games they had played in were overturned (subject to appeal). If there was no consensus, then the original admin who raised the concern was thanked for their diligence (there was no harm in privately flagging suspicious activity - I always encouraged it) and no further action was taken.

    In around 75% of cases, all 3 reviewers would agree that there had been no cheating. In around 95% of cases, 2 of the 3 agreed that there had been no cheating. We averaged around 3 player bans per season, of which 2 were usually as a result of "technical" (ie. VAC) detections. I am confident that none of the "admin" detections that were confirmed were false-positives.

    My point is that this is the degree of scrutiny we applied to what was, for most of its

  50. Ideally by Moraelin · · Score: 4, Insightful

    1. Ideally you wouldn't do it like that at all, but have enough data transmitted and processed by the server to actually know WTH happened there.

    E.g., if you have an MMO and do any money or item transfers in an atomic transaction on the server, then you just eliminated duping. And if you keep a log of who bought or transferred what, and suddenly an item appears that doesn't have such records, then you know some cheat was involved.

    2. If someone did go with such statistical methods, they have the added disadvantage that

    A) they don't account for flukes. As you probably know, having, say, 55% accuracy only means 55% in the very long run. Getting even 10 or 20 hits in a row is improbable but not impossible. When you have a million players shooting millions of rounds each, and more deaths per minute than at Kursk, one in a million odds will actually happen very often. You'll have several deaths a day which are the 20'th hit without a miss in a row.

    B) being "that good" is actually a relative thing.

    Someone who thinks they're that good against random newbies in random matches, may be completely pwned when they stumble on a major clan's server. I had exactly that nasty surprise myself in UT. You'd think I'd manage at least one frag there, but it was like skeet shooting with me being the clay pigeon ;)

    Conversely, someone who isn't even playing that good may stumble upon a bunch of complete noobs, and rake up a ridiculous score by simple virtue that accuracy against stationary targets is really that much better. I've had that kind of experience too.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Ideally by Dhalka226 · · Score: 1

      A nice post.

      One thing I'd like to add is that I think a lot of calls about hacking are related to lag. Sometimes you're lagging and it's impossible not to know; your screen is lagging, people are teleporting out in front of you, things like that. But I've also had a lot of occasions where I say in Vent to a guy I'm playing with, "I think I'm lagging." There's that point in lag where it's actually hard to tell. Usually I realize it when I try to knife people and repeatedly get owned, or I watch the killcam and know that I shot more blasts on my screen than they see on theirs.

      I remember just three days ago, there was a guy raging as we were watching him get killed as the final death in the game. "Bull...shit.... I .... shooting... at...... you." How he was lagging THAT much and didn't know I'm not sure, but he obviously didn't. Of course in this particular guy's case all I wanted to do is strangle him. We have a bit of a history (and no, I wasn't the one who killed him that time). He's one of those guys I end up randomly in games with a lot, and he ALWAYS calls SOMEBODY a hacker. Very often it's a friend I tend to play with, who I know without a doubt is not hacking. Often it's me. If not, it's somebody else. The joke between that friend and me is "anybody who managed to kill him is a hacker." He even has a clan-mate who is just as bad or worse (though I run into him far less). We once played a game against the two of them where I went into a warehouse with my shotgun out, and strafed back and forth behind a doorway and shot three of his team members to death while he stared out the window looking the other way, completely oblivious to it (because hearing a shotgun mowing down three of your teammates directly behind you is hard, right?). When they were down I went into the room and shot him in the back of the head. "If you wall again I'm going to kick you!" "Or you could stop sucking and realize when your entire team is being shot to death behind you." He shut up for that game and got owned, but when we were about to win the next game (7300/7500 points--two kills away) the server mysteriously shut down. We hit find game again. I don't remember if we got directly back into a game with him or if it was a couple later, but it eventually happened and the server mysteriously disconnected at 7400 points to a win this time. Apparently anybody who kills anybody in that ENTIRE CLAN must be a hacker. The hilarious part is I'm not a very good player either. Lifetime I'm still working my way out of a hole toward a 1:1 kill:death ratio.

      Anyway, the short version is I agree: In all the time I've spent playing, I've seen probably several hundred people called hackers and only seen a handful of ACTUAL hackers, most of whom were extremely obvious. Like the guy that was invisible and had red boxes around all the enemies even though he wasn't using one of the air support options. Who then popped an AC130 and mysteriously had no cooldown on his biggest gun. Or the one (actually on my team) who would smash his face into a ridge that divides the middle of a particular map with a sniper rifle, zoom in and one-shot everybody -- even though you can't see through that ridge. Or the one who was shooting at me through a building from literally across the map two seconds after I spawned and before I had done anything that could possibly have given away my location. But ultimately, every one of these guys has ultimately ended up banned, and sometimes when you look a player up and see he has been playing for 400-500 hours and hasn't been banned you have to concede that they're just that much better than you. Very few people, of course, actually do.

    2. Re:Ideally by kangsterizer · · Score: 1

      1. It's not that simple. I play (or used to play) on such a MMO server with recorded atomic transactions, server verified.
      There has been several dupes and technical means to avoid the logging (the ones I discovered have been fixed as I'm a good guy (tm) reporting issues) - the admins got frustrated by these issues over the years, i mean, if you find 5 bugs a year, with the delays involved (discovery, fixing etc) it's quite much in a MMO. It means a lot of free money.
      Mind you, many servers don't even do that due to overhead (10000 players doing transactions all day on hundred of items each..), and simply don't keep the logs more than a day or a week.

      So no, there is no perfect solution, software is and will always be bugged. When you take steps to make cheating harder, well that's just that: cheating is harder - but not impossible.

      2. my point is that statistics are often cited, but in reality there is no statistics behind anyway.

      "3." even when you're good there's always better than you :) but when you're clearly the top player (there is always at least one) by a fair margin on a single server,you tend to be the target of accusations - that is what I mean.

    3. Re:Ideally by gmueckl · · Score: 1

      About "good" being relative: that's what the Elo rating was invented for. It allows ranking of players against each other based on the results they achieve against each other. A victory against a highly rated (good) player is worth more than one against a poorly rated player.

      --
      http://www.moonlight3d.eu/
    4. Re:Ideally by Anonymous Coward · · Score: 0

      B) being "that good" is actually a relative thing.

      Someone who thinks they're that good against random newbies in random matches, may be completely pwned when they stumble on a major clan's server. I had exactly that nasty surprise myself in UT. You'd think I'd manage at least one frag there, but it was like skeet shooting with me being the clay pigeon ;)

      Conversely, someone who isn't even playing that good may stumble upon a bunch of complete noobs, and rake up a ridiculous score by simple virtue that accuracy against stationary targets is really that much better. I've had that kind of experience too.

      Reminds me of my heavy CS/CS:S days. I was generally just barely above average (as in, I'd usually sit firmly mid-table every round) then once in a while, through either a combination of luck, a rare moment of skill or an influx of n00bs, I'd suddenly own the game for one round. In almost every single instance the immediate response was "cheat, wallhack, aimbot" etc. Sometimes you're just in the right place at the right time but for the people on the receiving end, a firm beating is often indistinguishable from cheating.

      I also had a friend who was a CS genius, I mean I've seen him stuck on dial-up with a 450 ping own a server full of people on cable with sub 30 pings. He was constantly accused of cheating, which was ironic in itself because he was an admin for (I think, it was a while ago) UK2, one of the big CS communities back then and he was actually the one looking for cheaters (and on that note, they were VERY careful about not banning people who were just good, collecting video evidence, etc and that was for a free to play community server).

    5. Re:Ideally by Moraelin · · Score: 1

      Well, I'm not denying your point 3. On the contrary, I'm just saying that one can accidentally end up being the best by a far margin on a server full of noobs, even while actually not being a particularly good player.

      I mean, my experience with CS in ye olde days of it being a new-ish mod for HL1 includes such examples as:

      - I start the computer one Saturday morning, log on to the first server on the list sorted by ping (I like it small, obviously) and land on a map where, it turns out, there were two people on the terrorist team happily carrying the bomb and nobody opposing them. But of course, I had no reason to know that, until I take a corner and literally bump into them.

      Now I wasn't a great player anyway, and it's early in the morning and I'm just drinking my coffee, so really I was even slower than usual. It took me about a second to start shooting with the crappy TMP, which, frankly is worse reflexes than most complete newbies manage. An even mildly experienced player would have killed me 4 times over in that time.

      It's also very much point blank range. When I say we bumped into each other, I really mean it literally. I'm close enough to one of the guys to give him a noogie, had the game allowed that.

      Wouldn't you know, both start screaming that I'm cheating and using some kind of aimbot and wall-hack and whatnot. WTF? Why would I need an aimbot or wall hack to shoot someone in the head when I have my barrel pretty much up his nose and there is no wall anywhere near?

      Eventually one of them discovers how to kick, and I fly off that server. Good riddance, didn't look like it would have been a good game anyway.

      - Another day, another bunch of noobs, I land on a fairly full server, they're playing the, wossname, the map with a warehouse you have to get the hostages out of.

      So after a couple of runs in which it becomes obvious that the whole T team is camping the back door and the air vent, I buy a sniper rifle and go on the bridge in front of the warehouse. Sure enough, half of them are stationary on both sides of the back door, waiting for someone to come through there. I proceed to vent their skulls. Then again next round, since obviously they hadn't learned anything.

      It's not even some feat of accuracy and reflexes, since, basically they're sitting ducks and I have a scoped boomstick. I even take my time to aim carefully, because really there's nobody even looking in my direction.

      You guessed, it becomes a chorus of "CHEATER!" "USES AIMBOTS!!!" and "WALL-HACK!!" Even after explaining to the idiots how they're visible and stationary and exactly from where, I get kicked off the server anyway. They apparently still didn't get that there _is_ half a map in the other direction, and thought that headshots from nowhere had to come through the back wall.

      Good riddance I guess.

      - Another day, another map, I notice that a couple of guys are basically camping at windows, but don't even have the good sense to swing to one side when ducking. They just go down and pop up in exactly the same pixel, and almost exactly.centered in the window at that.

      In a game which allows shooting through walls, it doesn't take a genius to get the idea to shoot 5 inches below the window's lower edge.

      You guessed, soon it's a chorus of accusations of using a wall hack. 'Cause obviously there couldn't possibly be another way to guess where they are behind that wall ;)

      --
      A polar bear is a cartesian bear after a coordinate transform.
  51. Go play outside by Anonymous Coward · · Score: 0

    The real question is why does this kid "has no friends" and depends so heavily on xbox ?
    Why is he on Xbox Live (gold i presume) ?

    Some people here seem to think the ADA or whomever else will stand up for this kid.. That might work if they can prove
    that someone at Microsoft KNEW that he was disabled.

    I've worked with several autistic children, and they are capable of cheating, trust me ..

    Seriously lady, get your kid a book, read to him, don't just plop him in front of the Xbox and call that a "life"

  52. Re:Experiences of counter-cheating in online gamin by LordLimecat · · Score: 2

    One classic, though by no means the only sign, was an instant-flick moment of the crosshair to an enemy, completely out of line with that player's usual mouse-sensitivity.

    Are you aware that most good bots, at least these days, can be tuned to whatever sensitivity you desire in order to evade detection?

    I play tremulous occasionally, and one of the difficulties of an OS game with no built in anti-cheat is that you never know whos cheating. Is that guy cheating, or is he really able to take people out at close range with a sniper rifle (mass driver)? Is he cheating, or is he consistently taking out top level aliens with the weakest gun due to never missing a bullet?

    You can spectate the guy (view game from his PoV), but you never know if he is turning the aimbot on and off, or tweaking its settings, or if he is really that good. You can accuse him of cheating, but the problem is its not wrong to be so good that you can flick your mouse onto someones head; its only cheating if you have a bot do it for you, and there is no rock solid way to detect that by observation.

  53. MS did not show the prooff by leuk_he · · Score: 1

    MS did not declare this. They just responded with a very generic, we are right, you are wrong, and ms declared the fact that you might have cheated does not create a ban.

    If he cheated, all ok, but MS has to give some kind of prove, if there is no prove or more detailed explanation, then marking some "cheat" is slaunder (?is that the correct english word?)

    1. Re:MS did not show the prooff by LO0G · · Score: 4, Informative

      According to stepto (XBox director of enforcement) he did provide proof to the mother. He has no obligation to provide that proof to anyone else.

  54. the challenges of autistic gamers by v1 · · Score: 1, Insightful

    It looks like you're taking this from tournament play. This kid wasn't in a tournament, he was just playing the online game. There's a huge difference in the number of players to scrutinize here, and it's completely unreasonable to expect direct admin intervention. They're relying solely on automated detection systems at this level.

    However, their apparent complete lack of appeals process is unacceptable, especially when the main process is entirely automatic and subject to false positives.

    Several previous posts have discussed checking game memory for hacks... I very much doubt this was a console hack, judging from the kid. So lets just throw that out right now.

    So with direct admin spotting and memory scrubbing off the list, that leaves two basic routes to get banned. Either statistically improbable scoring, or statistically improbable performance. (similar to your watching for uncharacteristic pointer sensitivity) Autistic kids are well known to live outside the statistical norm, demonstrating (usually mental) seemingly impossible stunts. (the public classics like memorizing sections of telephone books, but that's uncommon) This kid could very easily have an average head-acquisition time of half a second, and still not be able to tie his own shoes. Autistic kids tend to focus on a few or a single thing and shut most other things out, so they grand-master that skill, and are utterly fail at most everything else we take for granted. It's usually something totally useless, but every now and then they hit on something that's actually useful, it's just completely random that way and there's no choosing what it is. MS's anticheat system can't account for this, and doesn't. The fact that they have no serious appeals process is the problem here.

    But that being said, taking it from the other players' perspective, there may be no observable difference between this kid and someone that's using an aimbot. He may also have a very powerful spacial memory allowing him to maintain a picture of the game map in his head, along with all the players, accounting for movement, in real time, which closely resembles a wall hack. For the other players, this kid may have a huge advantage, and for people that come to xbox live for fun, this may really ruin their fun. It'd be like going to the playground for a round of basketball and having michael jordan show up. Maybe neat to watch, but not really that fun if you still want a chance of winning when you play, and most people do.

    So as much as people might not like it, MS may have actually done the right thing for the majority. I don't particularly like that myself, but there it is. I know I personally don't care to sign into a game and see a person on the opposing team that I know is just going to spank everyone on my team including myself for the entire game.

    --
    I work for the Department of Redundancy Department.
    1. Re:the challenges of autistic gamers by RogueyWon · · Score: 3, Informative

      You're making a number of assumptions here that I don't think can be supported. First, we know nothing about the reason for the ban. Nobody's said. There's a tweet from MS saying that the kid's mother has been informed of the reasons for the decision. In fact, there's evidence that MS do have a review/appeal process; there have been cases of false-positives in the past, which have been over-turned. However, where such false positives occur, they tend to affect a large number of people and become news in their own right.

      Second, you are assuming that MS is using some kind of stats tracking for its anti-cheat. I do have experience with anti-cheat and I can tell you now that for skill-based games, relying on stats tracking for any kind of anti-cheat, let alone one that is allowed to institute bans, is absolutely ludicrous. Nobody with any brains is doing this. MS are not doing this. What happens if you end up with a top-end gamer who jumps online for a quick match and gets put into a game with a bunch of newbies?

      There are a few instances where you can use stats-based automatic tracking. In strategy games, it is possible to calculate the maximum possible level of resource acquisition. If somebody is exceeding this, they're cheating. But that is absolutely not the same as looking at the kills/deaths ratio in an fps. Clever games these days have a matchmaking system which looks at a spectacular kills/deaths ratio and doesn't say "this person is cheating" but rather "I will match this person against people with similar ratios in future".

      I'm also surprised that you are willing to grant this kid elite powers of gaming supremacy, but not the ability to hack around with his console.

      As you say, public server adminning does tend to throw up a higher number of issues than tournament adminning. However, it is still generally 100% possible to have a review and appeals mechanism, particularly for admin-detected cheating. If your customers are paying £40/year to play on your servers, you are going to have a review mechanism at the very least. Of course, my experience is that the majority of the time, the people who get hit by anti-cheat measures are indeed cheating (not true in every instance, but it does generally hold up). As most people who get a ban will appeal, this means that most appeals get rejected. Which in turn gives the impression that there isn't an appeals mechanism.

    2. Re:the challenges of autistic gamers by SEWilco · · Score: 1

      So with direct admin spotting and memory scrubbing off the list, that leaves two basic routes to get banned. Either statistically improbable scoring, or statistically improbable performance. (similar to your watching for uncharacteristic pointer sensitivity)

      Or statistics identified something unlikely, and analysis of the machine found a cheat code was in use. It's possible the kid didn't realize he was using cheat code; he might have been told a procedure would give him a redder uniform or a Darth Vader voice.

  55. Re:Experiences of counter-cheating in online gamin by RogueyWon · · Score: 1

    This is true these days. However, I'm really talking here about the 2000-2003 time-span, when aimbots were rather less sophisticated. They evolved and improved over the time I was involved, for sure. As a league admin, you absolutely needed to stay on top of the cheating scene so that you knew what you were up against. However, at the time I gave it up due to work committments in 2003, it was still possible to spot Counter-Strike aimbots by careful scrutiny of replays.

    Wallhacks were harder, as there was a good degree of psychology involved. For instance, good players generally knew which walls and crates people tended to hide behind and to scan accordingly. We only ever did one "admin detected" ban for a wallhack, in a very, very blatant case (in a low-division match) where a player was not only targetting other players through walls, but happily tracking them and following their movement. We had a few similar cases where the evidence just wasn't quite strong enough.

  56. updates from the Mom via Twitter by Anonymous Coward · · Score: 0

    The Mom's twitter account has add'l info, including a claim that "Someone accessed his acct from out of state on august 26th.not clear on what they did yet"

    ColdAssSunshine

  57. There are PLENTY of ways to cheat on XBL. by odin84gk · · Score: 4, Informative

    The Xbox 360 allows you to copy a game to the HDD, significantly reducing loading times. In addition, the Xbox 360 has been hacked for a while using a JTAG to run unsigned code. Once someone hacks the game, a player can download the hack by using the xbox Media Center, a USB drive to transfer the files, or just by joining a game with someone that has the mod. (Modern Warfare, I'm looking at you!)

    You can also do a combination of bridging host and running unsigned code to give you all kinds of control. (Bridging host = forcing XBL to give you host). For example, one hack was able to return all players in a game lobby to level 1. (Modern Warfare 2, players would lose all of the weapons and perks that they unlocked.) There were also "10th Prestige" lobbies that would automatically boost you to the max level, unlocking all of the weapons and perks in the game.

    All of your typical Counter-Strike style cheats can be applied to XBL. Some studios have done a significantly better job at banning cheaters than others. For example, Bungie has done a great job filtering out the cheaters, but Infinity Ward was absolutely horrible at it. (A lot of cheating) Microsoft has done a decent job, but certainly not enough.

    Yes, there are also "bugs", but exploiting a bug in the game won't result in a ban.

    In the end, there are a LOT of ways to cheat. XBL is not pristine, but it does have some controls to ban Cheaters.

  58. Re:Experiences of counter-cheating in online gamin by Crayon+Kid · · Score: 5, Interesting

    Adding to the GP and P posts: I also play online FPS games, I am an admin with reasonable experience, and, most importantly, [b]I've had the chance to see autistic kids gameplay[/b].

    And here's the thing: before I found out a player was autistic, their manner of play raised all kinds of warning flags for me. There were spurts of uncanny abilities, they wouldn't talk to anybody, they were focusing obsessively on a limited sets of actions (run this exact route, attack at these exact points), they displayed anti-social behavior (attacking their own team) for no apparent reason. My first reaction? What a cheater/asshole combo!

    Has anybody considered how their repetitive/compulsive nature alone may cause autists to deviate from the player norm? Not to mention that about 1 in 10 autists show outstanding abilities ("idiot savant" kind) and about 9 in 10 exhibit enhanced sensory perceptions.

    So I find it strange that most highly-moderated comments so far have completely ignored the fact the kid is autistic and how it may have affected his gameplay. My own experience tells me that unless Microsoft knows for sure he used an actual bug or exploit, I'd take that "cheater" verdict with a BIG grain of salt. I'm fairly confident that an autistic person can trip both automated and human cheater detection. They were designed for regular people.

    --
    i ate crayons when i was a kid and now i have two braincells and the blue ones taste nicer
  59. One does not exclude the other by macraig · · Score: 1

    There seems to be the suggestion here that because he's autistic he couldn't possibly have cheated, and possibly also that because he's autistic he is thus better at gaming. While the latter might actually be true simply because of perseveration and focus, the former is not. A diagnosis of autism - even if correct - does not also exclude a diagnosis of cheater. Autistic people can cheat, though they may be somewhat less inclined to do so.

  60. not eveybody by Custard+Horse · · Score: 2

    If everybody was at risk of being banned for mad skill useage, I would be the last person to receive a ban as I am utterly hopeless.

    On Modern Warfare 2 I absolutely have to unload a whole clip at my opponent's feet before trying to inflict any significant damage.

    When a knife is called for I am more likely to offer my opponent a packet of sweets that try to stick a knife through their stinking custom painted war face.

    If mad skill useage was banned, it would only be a matter of time before I was King of the World. Shortly before killing myself with a cooked pineapple.

    1. Re:not eveybody by I8TheWorm · · Score: 1

      I think I've lost with you before.

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
  61. You're all reading it wrong... by djdevon3 · · Score: 1

    "Jennifer Zdenek, the mother of an 11-year-old boy who lives with autism," The mother has autism not the boy... which explains a lot. :P

    1. Re:You're all reading it wrong... by I8TheWorm · · Score: 1

      +1105 CoD points to you!

      --
      Saying Android is a family of phones is akin to saying Linux is a family of PCs.
    2. Re:You're all reading it wrong... by Seumas · · Score: 1

      Isn't autism something you HAVE? She LIVES with her son. Her son HAS autism. Unless autism is another person living with them.

  62. Rewired brain equals cheating by Anonymous Coward · · Score: 0

    Sure I can see that. My sons mastery of the ipad interface is down right scary.

  63. Re:Experiences of counter-cheating in online gamin by Dcnjoe60 · · Score: 1

    Your post, and everybody else's ignores the fact that this child suffers from autism. Is Microsoft really claiming that an autistic child is savy enough to actually cheat? This child is not some kid hacking the system. Granted, his brain works differently than others, and that may give him an advantage in the game, but is that really cheating?

    Modern history is full of people who have various mental afflictions, but can do some pretty astounding things. Is it possible that this is another one of those? And, if it turns out that he did cheat, what does it say of online gaming that an autistic child can cheat such a system--maybe Microsoft should hire him to find out how its done and to prevent it in the future.

  64. Wolf 3D is PG13 by Anonymous Coward · · Score: 0

    Now, Rise of The Trial is rated mature.

    1. Re:Wolf 3D is PG13 by RapmasterT · · Score: 1

      I think you meant "rise of the triad". awesome game. hit people with a rocket launcher and it rains body parts and eyeballs.

  65. Re:Experiences of counter-cheating in online gamin by BobMcD · · Score: 4, Interesting

    Sweet. I should have replied to you instead. Yes, this.

    My own son is becoming a gamer, and those patterns you're seeing are exactly, precisely why he plays games at all. He gets in the zone running the same loops over, and over, and over, and over again until he has them nailed down. That precision was honed by countless hours of repetition. (Variety is NOT his thing.) So in that specific skillset, he's going to eventually demonstrate a level of absolute mastery. Popping in another game would put him back to square one, but in his own element, he could really be described as superhuman in his ability.

  66. Re:To the *single* above poster by Anonymous Coward · · Score: 0

    There are two problems with that - there are several different settings for the order to sort posts into. Not everyone uses the same setting and so there is not a canonical answer for which post is first. The other problem is that not everyone makes a single point per post. Looking at the several people who the OP is replying to they all made several points in their posts, marking a post as redundant because it partially overlaps another is quite a loose filter.

  67. Re:Experiences of counter-cheating in online gamin by I8TheWorm · · Score: 1

    Interesting comment. This thread made me search on call of duty hacks. If you believe everything you see there's an aimbot out there which also shows you in the UI where all enemies are and what looks like their current health (I watched a video on it). I didn't read enough to know whether there was a sensitivity setting, but in the video the aim is instant and to the head. It did discuss undetectability though, but looked as if it had something to defeat cheat detection apps.

    All this to say I'm sure you're right... that would have to be an early consideration unless you, as the hack writer, want to alienate yourself from people who otherwise would pay you money for their iWin buttons. If you cause them to get their accounts banned, they're not likely to come back to you

    What a mess though. But it seems as if 3arch could be doing some checksums to know whether or not their code has been modded or if something else is running at the same time that affects gameplay. Maybe I'm not thinking about it enough.

    --
    Saying Android is a family of phones is akin to saying Linux is a family of PCs.
  68. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    Back in the CS days (I suppose it's still played, but I've not heard of any major activity lately), I also had experience with spotting hackers. What started out as my friend and I trying to find out what they were doing eventually got to the point where I could spot hacks and inform admins with about 90% accuracy.

    Wall hacks and the like are common but easily detected. The other ways that people cheat are less common:
    - They never waste ammo or shots. When the game detects the opponent's death, they instantly stop firing. The player also never wastes ammo/burns off a clip. The typical player will usually shoot the remaining 2 or 3 shots to force an auto-reload as it's less work than moving over to the reload key and hitting it.

    - I'm sure you've played games where the instant your player crosses the enemy's line of sight (you can see the pixels of the enemy at all), it instantly detects you, turns around completely, and starts firing. Humans don't have reflexes like that. Specifically doing it from ranges where your character is a 2-3 pixel blob in the far distance while you both are are moving. Some of that can be luck, but often it's not. Doing it 20 times in a match is a usual tip-off. (usually this player has a better than 50% head-shot streak as well) (another type of auto-fire)
    (specifically no recoil and no spread) Usually a slight twitch towards the center of the target typical of auto-aim as well. (the last 5-10 pixels would snap onto the target)

    - The most common CS hack was impossible to detect by Valve and simply altered the game to show both teams on the radar. Perfect knowledge of other players position when it's not realistic. (eg - always making a bee-line for the one remaining enemy team member who is hiding without any searching at all) Also, most players will usually have a subconscious set of patterns for a map and places they like to hide and search. People running this sort of hack exhibit none of this behavior. They move from one enemy to the other in a clean and precise manner with no fear.(almost as if they had ESP - heh)

    - The other one I saw a lot was a hack that made the players glow with a large halo around them.(turns enemy players to 3-4x the normal brightness for textures) If you turn down your brightness on your monitor, the effect could be described as being similar to the "eagle vision" in Assassin's Creed. Seeing through walls isn't required if you know where the light is coming from. Things like always shooting at the right crate, vent, or behind a door at the right time, but never any other time are an instant tip-off.

    - Many players would also log into the server as two players/two accounts on different PCs. This was harder to check(though, seeing two nearly identical IP addresses doing this in conjunction was a big tip-off), but the effect was the same as the radar/info hack - one player would be mostly AFK - this was used as a radar/game map. The second that that mostly AFK player died(sometimes they would suicide to get info quicker), the otherwise normal player would switch to god-mode. CS's main glitch was that it transmitted the full game info to all clients in the background and when you died, you could see the other players on the map in real-time. By intercepting that data stream, modifying it and passing it on, you could use that background info without being detected.

    - Turning off smoke and blindness. Normal players flinch, move in a random direction, stop, or maybe blindly rush forward. Hackers will not show a visible reaction. This was almost always on in every case. Every hacker that I have run across hates being blinded or smoke and chooses this option. Normal people will yell into the mic for their teammate to stop being a tool and throwing grenades in the wrong place (or when they mess up and it bounces wrong with the same effect/maybe blinds themselves a bit)

    Microsoft knows all the tricks and also has workers run small localized games(micro-net set aside for testing/etc) with downloada

  69. Re:Experiences of counter-cheating in online gamin by Attila+Dimedici · · Score: 2

    Why do you think that an autistic child cannot be savvy enough to cheat? There is a large range of autism, some people with autism are capable of functioning independently in society. We do not know what level of autism this child has. It is even possible that this child would not technically be considered autistic but is merely suffering Asperger's syndorme and the article simplified it to "autistic".

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  70. Re:Experiences of counter-cheating in online gamin by RasputinAXP · · Score: 1

    He's autistic, not Intellectually Disabled. (wait, that's really the PC term now? sheesh)

  71. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    I used to track enemies in CS by sound, shoot them once they crossed a door. I did get accused of cheating once or twice though.

  72. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    What does a 500 lb gorilla do?

  73. Continues to ignore requests ..... by unity100 · · Score: 1

    until today, of course. after getting bitchslapped for morondom an entire day in gaming circles through here and other places due to news like these, im sure they will suddenly have an outbreak of common sense tomorrow. if they dont - well, more bitchslapping ...

  74. Cheat code eh? ON XBOX 360 EH? Seriously? by Kartu · · Score: 1

    Cheat code eh? ON XBOX 360 EH? Seriously?
    Guess what, xbox 360 OS, even though it's pirated like there is no tomorrow, isn't really compromised. You can't run homebrew, you can't patch stuff.
    Only thing you can do is patch your drive to accept pirated (cogh "backup") disk copies.

  75. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    if this is in a tournament, you just need rules like "no computer-assisted targeting, etc" and thresholds that you think are reasonable. people can debate them, and if people do cross them without cheats can usually prove it. if it's not in a tournament with such rules, it's all fine. a good keymap and lots of caffeine isn't a "cheat"

    there's also nothing stopping a "are we all on the same version, and not running mods"-type check using public-key crypto techniques for ex, even for open source games... the open sourcitude has nothing to do with it...

    on the other hand, writing the best bot can be a competition in it's own right...

  76. Age 11... by Anonymous Coward · · Score: 0

    > I was playing Wolf 3D at 11, killing nazis and dogs, you insensitive clod.

    At age 11, all we had was Pong. And we had to play it in the snow, uphill both ways.

  77. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    A ban for just "being too good" is highly improbable, assuming that MS have even mildly competent people working on this.

    Hi ... you must be new here!

  78. Re:and it's another day for you and me in paradise by Anonymous Coward · · Score: 0

    and my user number is a fraction of yours. I'm not "going away" -- you go away, cabbage-head!

    Further proof that having a lower UID only shows that you ate the lead wall candy earlier

  79. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    Baahhahahaaaaaaaaaaaaaaaaaaaahahhahaaa.....BBAAAAAAAAHAAAAAAHAAA....Im sorry did you say Valve anti cheat??

    The only certain way to detect cheating is standing behind the players and watch their screen, everything else is bullocks.

    Sincerely
    A CHEATER...

  80. cheating on live is usually achievement hacks by Is0m0rph · · Score: 1

    Usually when you get reduced to cheater status by MS it's nearly always because of hacked achievements. The person got an online achievement when offline, they got all achievements for several games on the same day, etc. If they are cheating in a game with a hacked Xbox and they get caught that is always a console ban for life. My son is mildly autistic (Asberger's) and he has more than enough knowledge to hack achievements if he wanted to. This boy is not retarded, the autism has nothing to do with it. It probably encouraged it because people with autism will almost obsess over a thing and put all their attention on it.

  81. So... by Anonymous Coward · · Score: 0

    When did /. become a home for microsoft's corporate shills? Do you really think they would ever admit their mistake?

    1. Re:So... by chemosh6969 · · Score: 0

      http://news.cnet.com/Microsoft-admits-Office-2003-mistake/2100-1012_3-6224917.html Some of us use critical thinking and look at facts before raging against the machine.

  82. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    > there's also nothing stopping a "are we all on the same version, and not running mods"-type check
    > using public-key crypto techniques for ex, even for open source games... the open sourcitude has nothing to do with it...
    Unfortunately that's absolutely wrong.
    There is one basic principle with an open source game client: You can't, under any circumstances, trust the client.
    If I can modify the client to my liking, then there is no way for you to verify anything the client sends
    This ultimately also holds true for closed source, but being able to read the source and just recompile my own version makes things much easier.

    There are only two ways to protect against cheats that sort of work in an open environment like PCs (aside from good admin coverage on your servers):

    1) Security through obscurity as a basis and then scanning the client memory for known cheats.
    2) Heuristics: checking player movement etc server side, easy to bypass and prone to produce false positives.

  83. The Problem with automation by Anonymous Coward · · Score: 0

    The problem with automation is there are fewer allowances for the exceptions to the rules, or the exceptional. Rue the day when all our systems are automated, the courts, our works, our play, and we either fit the system or are purged.

  84. Just a reminder... by j00r0m4nc3r · · Score: 1

    From the 80's: "The only winning move is not to play."

    1. Re:Just a reminder... by Anonymous Coward · · Score: 0

      How about a nice game of chess?

  85. Who cares by dmomo · · Score: 1

    Even if the kid did NOT cheat, how did this news spread beyond their living room? It's mind boggling to think of all the filters this garbage has to pass through in order to get to the front page of Slashdot. Each point along the way someone had to say, "Yeah, this is worth another minute of my energy.. why don't I pass this on"?

    1. Re:Who cares by Firethorn · · Score: 1

      There's fewer filters than you might think. Plus, it's ALSO mind boggling of all the garbage the slashdot filters have to deal with - it's not surprising that the occasional bit slips through. Same deal as with spam.

      --
      I don't read AC A human right
  86. Kobayashi Maru by IgnacioB · · Score: 1

    They should give him command of his own starship!

  87. Re:Experiences of counter-cheating in online gamin by Travelsonic · · Score: 1

    I wouldn't say autism is always "suffering" - it does however change your view on the world, how you analyze and process things [sometimes much much better than others], carry out tasks, and in some cases think of new ways to scare the shit out of others. :D

    --
    If you believe in privacy, and believe you have "nothing to hide" at the same time, you're a goddammed idiot
  88. Microsoft Achievements? by Anonymous Coward · · Score: 0

    Microsoft Achievements sounds like an oxymoron.

    This is Microsoft, excellence is punished here.

  89. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    > Unfortunately that's absolutely wrong.

    get informed:
    http://www.cs.ubc.ca/~krasic/cpsc538a-2005/papers/baughman01cheatproof.pdf
    distributed, "cheat"-proof/rule-breaking-detection architectures are possible. open source is no exception to that.

    ... not all absolutes are created equal. :p

  90. Re:Scarlet Letter + TAX by Lashat · · Score: 1

    Let's not forget the tax required to be paid in Microsoft Points aka ca$h, for a new gamer tag.

    Two ways to get a new gamertag.
    - Sign up with a new subscription, thereby losing all purchased MS points and the rest of your current subscription. (little as a month or more than a year).
    - Change your gamertag for 800 MS points (I think that is the right fee). I have no idea if this would actually remove the "cheater" label.

    Console bans require a new console. $200-$400.

    --
    For every benefit you receive a tax is levied. - Ralph Waldo Emerson
  91. Valve Apologises for Wrongful Modern Warfare 2 Ban by doug141 · · Score: 1
  92. Who's really to blame? by Locke2005 · · Score: 1

    If you even CAN cheat to get achievement, shouldn't that be considered a bug in the server software? I'm assuming he didn't modify the code running on his console. By definition, an "exploit" is simply taking advantage of a mistake made by the software developers. Fix the bugs, and let him re-earn his achievements!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  93. Don't be naive by ub3r+n3u7r4l1st · · Score: 2

    I give you one of my experience.

    There is this game called Power Soccer ( www.PowerChallenge.com) where I used to play. At one point I was having a 100+ win streak and consistently defeating opponents that are 40 levels above ( max level 99) and some clan has decided my existence has endangered their clan domination so they made up some fake screenshot, fake proof and so on trying to get me banned.

    The "straw that broke the camels back" moment comes when someone mis-represented as me posted game hacks on myg0t. The admin used that as a proof and banned my account, tons of people protest and left the game as a protest, many of them stopped their subscription to the game.

  94. Hey, lady by bonch · · Score: 1

    Hey, lady, who gives a flying fuck about Xbox Live? Why don't you find a real cause to get behind instead of your kid's stupid gamer score?

    1. Re:Hey, lady by Anonymous Coward · · Score: 1

      You really have no idea how much that score may mean to that kid, do you?

    2. Re:Hey, lady by Mooga · · Score: 1

      I have a sister with Down Syndrome and I know many people with Autism. This mother is just trying to make a fit. The fact is that she isn't a good mother. She would rather pop her kid in front of video games then find other things he may enjoy and help me befriend people. Don't get me wrong, I love games and I have no problem with kids gaming within reason. But letting your kid play video games so you don't have to deal with it is BAD PARENTING. Also, if this is really the only thing he has to prove for himself, maybe you should help him find another hobby.

      --
      ~ Mooga
    3. Re:Hey, lady by Anonymous Coward · · Score: 0

      This is a real cause for her son. If you were actually able to read you would have noticed that the boy is autistic and that playing on Live if one of the few ways he interacts with the outside world and that it gave him a sense of accomplishment while doing so. These things can be hard for autistic kids so it's possibly a big breakthrough for him. Cutting him off and calling him a cheater could possibly cause him to curl into a ball and never interact with the world again.
      Maybe that's not of any import to you. Then again, who gives a flying fuck about you?

    4. Re:Hey, lady by ellenbee · · Score: 0

      ur an idiot.. You have no idea how hard it is to parent an autistic child do you ??

  95. He's a little boy. Give him another chance. by Infirmo · · Score: 1

    People with autism-spectrum disorders are well demonstrated to be able to achieve hyper-normal ability in specific areas of motor skills. I had a 12 year old kung-fu student with Aspergers, and his formwork was really amazing (although he lost his edge when he came into contact with an opponent). I had other students for longer and with seemingly stronger basic ability who never *got* the forms the way this boy did. Now he's 17 and spends all his time playing X-Box.

    So, did he cheat, or not? Maybe, but if he did, Microsoft really ought to give him another chance. The real problem here is that they refuse to slap him on the wrist and then clear the tag. Whether he's autistic or not, he's 11 YEARS OLD. A "no strikes" rule before permanently labeling a kid a cheater is really draconian way to deal with a child.

  96. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    You should get him Super Meat Boy. You'll either never have to buy another game again or have an epic library of him defeating some mind-numbingly difficult levels.

  97. What's with the twitter stuff? by Firethorn · · Score: 1

    Reading the 'article', I get the idea that it's the reporter messing with twitter, and the MS Rep communicating with said reporter via it.

    The MS Rep never mentioned talking to the mother via twitter. It could have been by snail-mail letter for all we know.

    There's no gain in banning a non-cheating autistic kid. I can see an automatic system doing it if it's screwed up, but human review should fix that.

    --
    I don't read AC A human right
  98. The REAL question by Anonymous Coward · · Score: 0

    The REAL question is "What KIND of cheat is he accused of doing?"
    I don't mean that Microsoft Live has to give the EXACT cheat out... Just the type.

    Cheats that he would have to KNOWINGLY do. Such as:
                1. A program cheat that changes an ingame value.
                2. An achievement that can ONLY be gotten by cheating.

    Or doing a cheat he may or may not have known was cheat. Such as, doing an EXPLOIT that makes game play easier.

    If the former then YES he should be labeled a cheat, but if the latter AND he figured out the exploit on his on, (being that he is autistic this might be true,) then they "Microsoft" should check if the child understood that is was cheating.
           

  99. Common Scenario: caught in the lie by Anonymous Coward · · Score: 0

    This is a pretty common scenario:

    Somebody does something they should not have (cheats at game, plays with matches and sets house on fire, gambles away family car/wallet/credit cards, has intimate relations they regret afterward, etc)

    They tell a lie to cover it. (They banned me, a man came in and set the fire, I was robbed and somebody carjacked me, I was kidnapped and raped by a black man)

    They get buy-in from relatives, employers, police or media. Look at this poor victim, horribly damaged by their traumatic experience.

    Media attention follows. Rewards are put up, things like houses, cars and money are donated to cover the losses. Manhunts for the arsonist, muggers, rapists. Posters get put up, fields get searched, etc etc. Innocent people are detained and interrogated or attacked by angry mobs.

    Eventually good detective work leads right back to the "victim" who eventually admits that they cheated at the game, they played with matches and burned down their own house, they willingly traded their car/wallet/credit cards/intimate use of their body for drugs or money, had regrets, and concocted a cover story which ended up being believed. By then, it was too late to say "Hey, I um made this up. Here's what really happened." You can't do that when people are out searching fields and doing armed patrols looking for a rapist or robber who does not exist. What do you TELL them? "I lied." is something most people can't say in the best of times for a small lie, much less in bad times when it's all gone out of proportion.

    Those who do these things eventually get caught by their own lies. Hopefully before someone innocent is caught in the crosshairs of false justice.

    What should happen to this kid? He should be thoroughly interrogated to find out if he's really autistic. Odds are he's been gaming the system all along.

  100. Libel, not liable... by Belial6 · · Score: 1

    Sorry, not 'liable'. Libel. As in making public false statements about people in writing. They could use the "we thought it was true" line, but if it could be shown that they knew there would be false positives, it would seem that they knew they would be making public false statements about people.

    A business posting that a person is a cheater as a fact, is in a different ballpark than cutting off someones access to the service. Calling someone a cheater in a private conversation is also a different ballpark than posting it for the world to see. How likely people are to believe it is also a huge factor. So, if you call me a cheater on Slashdot, it would not carry the same kind of legal weight as if MS calls one of it's users a cheater on their publicly accessible site.

  101. Not only that by Sycraft-fu · · Score: 1

    You really think MS want to bother to pay a bunch of people to sit around and look at people's scores and say "That guy looks too good!"

    Hell no, as big as Xbox live is they do it automatically, which means as the parent says, they check for cheat code. This could involve scanning the contents of the Xbox harddrive, looking at the memory of the program(s) running, watching the data stream going to the server, etc. You can search around for Valve Anti-Cheat, Punkbuster, Blizzard Warden and get some general information on how this shit works. None of the companies will tell you specifically, of course, they don't want cheaters to circumvent their stuff, but you can get a general idea of the kind of things used to find cheaters.

    I am quite sure this is how MS locates cheaters. They may have a human step in and review when something gets flagged, but they certainly aren't paying people to go look for those that are "too good." Rather they have automated code that goes and looks to see if something is happening that ought not be.

    Accuracy or fairness reasons for not using a human aren't really the issue, it is simply money.

  102. I have worked with autistic kids by doginthewoods · · Score: 2

    and it is very possible he is indeed "too good". Autistic kids can be blinding geniuses at complex tasks that require conceptual thinking. First off, I doubt seriously the kid could manage the procedure to "cheat" since it involved downloading and installing. Their minds race all the time, and they would find this very frustrating to do.. But, they are all stellar at seeing concepts and patterns, and they can focus 100% on what they are doing, for hours at a time, and block out everything else. For example, I played a gig at a "Home for mentally "disabled" kids". A boy there, about 10 or so, was fascinated by the Hammond B3 we had. He sat on the edge of the stage, swaying back and forth for an hour while we played, lost in his own little world. We took a break, and the boy could barely manage a conversation, but he got across to me that he loved the last song we played, and wanted to play the organ.. With the OK of the B3 player, I let the kid get up and play. And he played back EXACTLY what our keys played played in that song, INCLUDING his solo. No mistakes, just as if somebody had recorded it. Perfect. Jaw dropping. And in an "aww" moment, the kid hugged our keys player, then he retreated into his own little world on the edge of the stage. The point is this: an autistic child can catch onto a game much faster then we normals can - they see patterns we don't, and they can exactly duplicate patterns they just did. like walking from their room to outside, in exactly the same footsteps. I will guess about they boy's success at gaming- the boy made mistakes at first, but saw some of the patterns in the game. He duped the patterns up to the point of the mistake, then figured out how the "enemy" behaved, since the "enemy" has a behavior pattern that the kid saw, and figured out how the game operated well enough to exploit anomalies we do not see. MS owes this kid an apology, and of they were smart, they'd watch him play the game. they might just learn something from an autistic kid. I did.

    --
    Republican leadership = Idiocracy
    1. Re:I have worked with autistic kids by Anonymous Coward · · Score: 0

      One autistic is not the same as another. Spectrum disorder. Means it is not the same in everyone. There are different levels of functioning. Some autistic people CAN sit and download and install a cheat. I know at least one that could.

    2. Re:I have worked with autistic kids by benthurston27 · · Score: 1

      That's why I wished the video showed some of him playing to see whether he was really good or not, all the clips of him playing were just of him walking around which even I could do as well and I get killed at those games.

  103. The mindset. by yoshi_mon · · Score: 2

    Years ago when I played RoN a lot I was a above average player. Good enough to be in some of the better clans and thus had recognition in the community but I still was not in the top tier of players. I had a few specific strengths that even allowed me at times to compensate in team games on a higher level than I would have been 1v1 but that is an aside.

    In a RTS like RoN a part of the game was matching up 1v1 with people in rated games. And I did so often and as such played a pretty full spectrum of players in such a way. RoN while having its flaws was kept pretty balanced and most of the games that were played rated 1v1 were random civs and random land maps to boot keeping all the players on their toes. (I always would fight to play full random maps and thus force people to fight on the sea as well but anywhoo.)

    In playing those games I would every now and then allow myself to be fodder for one of the high end players. One game in particular comes to mind. I had drawn a, this is in the context of 1v1, random strong civ and he had drawn one of the weaker ones. The map was pretty for both of us so overall I had the advantage.

    He came at me early and strong. Microing his units well and forced me on the defensive while my early raids suffered because I had to spend my attention to his raiding. He leveled faster and boomed better than me. In short he outplayed me rather well and while I put up a good fight he won.

    When playing such games I remember thinking at times, how the hell are they doing that!? And had I not known a lot about the game and the state of what type of cheating was possiable in RoN (very little to none) I think it might have been human nature to assume that my opponent was cheating. When in reality I was just getting outplayed by orders of magnitude.

    And here is the kicker. RoN like many RTS games allowed you to record every game you played so you could go back and watch your opponent to see exactly what they did. When I would watch the records of the games I played vs the higher level players I could understand what they were doing but was simply unable to replicate it myself. They were better players than me and that was ok. But even I will admit that at times when I would be playing and see myself getting out played to a degree beyond what I even expected I would wonder if there was some sort of cheating involved.

    --

    Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
  104. Out liar by tepples · · Score: 1

    You can't pronounce "outlier" without "liar".

  105. Re:Experiences of counter-cheating in online gamin by Locke2005 · · Score: 1

    Couldn't an "instant flick" in aiming also be due to lag in the recording keeping up with the player? Granted, if this happened consistently and only while aiming, it would by pretty damning.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  106. Perception vs. reality by Locke2005 · · Score: 1

    My father to this day swears our old Atari 2600 backgammon game used to cheat at backgammon by rolling exactly what it needed to beat him!

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
    1. Re:Perception vs. reality by Rico_Suave · · Score: 1

      I don't know about Backgammon, but if you left a game of Video Chess running long enough, the CPU would "cheat" - http://en.wikipedia.org/wiki/Video_Chess#Bugs

  107. Re:Experiences of counter-cheating in online gamin by Dcnjoe60 · · Score: 1

    Why do you think that an autistic child cannot be savvy enough to cheat? There is a large range of autism, some people with autism are capable of functioning independently in society. We do not know what level of autism this child has. It is even possible that this child would not technically be considered autistic but is merely suffering Asperger's syndorme and the article simplified it to "autistic".

    I'm not saying that an autistic child isn't savvy enough to cheat. I'm just pointing out that everybody is ignoring that part of the story and it is quite possible that an autistic child did not cheat, but because of the way he/she views the world was able to play the game in a way that was unexpected and advantageous thus giving the appearance of cheating.

    Case in point, my son who is autistic figured out how to beat Chessmaster 3000 (I think that was the version). How, because his view of game is different than who the game was marketed to. Therefore, the logic was not able to prevent him from winning, because the actual game engine wasn't sophisticated enough to deal with it. By the way, after notifying the company, they promptly thanked us and revamped their engine to prevent it an similar holes in the logic. All I am saying by this is that some would say that he cheated, by exploiting a hole in the game, yet it was through his autism that the hole was even found.

    I do not know the individual involved in this article, however, is it not a possibility that his autism led to a style of play that was a) successful and b) appeared to be a cheat?

  108. I still don't get it. by Radical+Moderate · · Score: 1

    OK, so who cares about your achievements other than you? Seriously, are these guys trying to impress their friends with their bogus achievements? I can actually see an autistic kid doing this, since trouble parsing relationships is a classic symptom, but what's anyone else's excuse? That's just pathetic.

    I don't have an xbox so please enlighten me.

    --
    Never let a lack of data get in the way of a good rant.
    1. Re:I still don't get it. by Rallion · · Score: 1

      Achievements are important to a lot of people. I don't know if it's so much about impressing people as much as it's about another layer of competition. In essence, it's not too much different from game-specific online leaderboards, or even speed records in running events.

      Of course, if people could just claim they completed the 100-meter dash in whatever time they like, the records would become meaningless. If Microsoft failed to police the achievement system, the achievement points would become meaningless.

      You could argue that the whole idea is stupid, meaningless and arbitrary, yes, but so are nearly all of the events in the Olympics. The point is the competition, which requires that everybody plays by the same rules.

      I'm not saying everybody sees their Gamerscore that way (I don't, for example) but it's definitely a perspective that I can understand.

  109. Re:Experiences of counter-cheating in online gamin by LordLimecat · · Score: 1

    My point was that you dont call someone a cheater based on their performance, and it would be foolish to assume that MS, who has billions to spend and full control of the network, servers, and hardware, would use the same "spectate and look for deviations" method that an open source game uses.

    Theyre not going to strip achievements without something more; I cannot believe that this kid is the best player in the world, or that better players than him have all been labeled cheaters. Pulling the "he has autism" card proves nothing except that his parents are prepared to use that excuse as a crutch-- and believe you me, that does no favors to the kid.

  110. Re:Experiences of counter-cheating in online gamin by Attila+Dimedici · · Score: 1

    I do not know the individual involved in this article, however, is it not a possibility that his autism led to a style of play that was a) successful and b) appeared to be a cheat?

    The gist of the answer of several people who spoke about how cheating is detected in such games was, "No."
    Now, several people replied to those answers by pointing out that Microsoft does not say how they determined he was cheating, so it is possible that they did not use any of the types of methods that the first group described and indeed the answer is, "Yes." However, I think that as things stand we should accept Microsoft's position that he did indeed cheat, while insisting that Microsoft give a least a little more detail on how they determined that.

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  111. achievement... by steeleyeball · · Score: 1

    That's ok, you aren't achieving anything by playing videogames unless you are selling gold.

  112. Re:Experiences of counter-cheating in online gamin by NoName+Studios · · Score: 1

    The best cheaters use wall hacks only and never get caught. Using a wall hack well is all about acting. Actors know what comes next in the script, but they have to pretend that they never read it. Wall hackers know there is some one around the corner, but they act like they are playing normally to avoid detection.

    Six years for me running the same wall hack and I was never caught. Not by VAC or by an admin on a server/in a league. I gave that up to play TF2 with no hacks since that is much more enjoyable.

  113. Re:Experiences of counter-cheating in online gamin by mmj638 · · Score: 1

    I cannot imagine that Microsoft would apply less scrutiny in a system where people are paying subscription charges to access a service.

    I can.

  114. "XBox is his only friend" by BonquiquiShiquavius · · Score: 1

    So while I'll admit I know very little about Autism and the proper manner of raising a autistic child, am I the only one that found the mother's defense somehow wrong? When we notice a shortcoming in our kids, we attempt to find a solution for them to overcome it. As I understand, the most difficult action for most autistic children is interacting with the real world...so how is accepting "xbox is his only real friend" and "the only thing he ever does" helping him to overcome the issues he'll have to face in later years? It would seem to me allowing him to immerse himself in a virtual world, where no communication is required, would only exasperate the problem. That video did not make me feel sorry for the kid because the mom claimed he was being unfairly treated by Microsoft...it made me feel sorry for him because he might be treated unfairly by his mother. What really is the lesson here...fight the evil corporation who took away achievements or that achievements have no real value in the real world?

  115. Re:Experiences of counter-cheating in online gamin by Kitkoan · · Score: 1

    That could raise flags in an online match, but it says he lost all his trophies, which isn't always effected by online actions. One of the ways to tell when someone is cheating is to look at their trophies and when did they get them.Here's a YouTube video on how to unlock achievements though cheating/altering a Gamertag. If the kid logged online with such a gamertag then he'd be noted as cheating. The video doesn't mention how he was detected and he might have just done something as stupid as this, got caught and is either hiding behind his mother, his Autism or both. Don't know for sure since there isn't enough information.

    --
    Attention... all grammer nazi"s! Is they're anything; wrong with: my post,
  116. He violated the Terms of Use by Anonymous Coward · · Score: 0

    Microsoft should disable his account completely for violating their terms of use:

    > By selecting "ACCEPT" below, you are representing that you are 18 years old
    source: http://www.xbox.com/en-US/legal/livetou

    I'm sick of all the children running around Xbox Live. Would be nice if MS actually enforced their own policy.

  117. Re:Experiences of counter-cheating in online gamin by dgbrownnt · · Score: 1

    One good point in here that nobody else seems to have talked about is the possibility that the kid himself is not intentionally cheating (the like actual cases of "OMG my brother installed cheats"). From my [limited] experience with autistics, if he's so focused at earning achievements, it's hard to believe that he would cheat to get them (though it's definitely a possibility still). However, if the cheats were already there, I doubt he would notice if the achievements were "too easy" to get (and would be honestly angry when they're taken away).

    I'm not saying this is likely to be the case, I'm just surprised nobody else as mentioned it.

  118. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    None of those 'solutions' does anything to prevent e.g. an aimbot from working - because it is impossible.

    Lets get theoretical: Lets assume a typical client/server architecture for a FPS.
    Given a server S and clients A, R, whereas R is a rogue client.
    There is a few things, that we can (more or less) prevent R from doing.

    1) Disclosing state information that shouldn't be known by the player:
    By minimizing the amount of information that R has we can drastically reduce the amount of state R can disclose.
    But even here there are no perfect solutions. Consider A walking behind a wall. S will need to disclose to R enough information to
    positionally place the audio generated by movement of A. Thus R now does posses positional information about A and thus is
    able to give visual clues.

    2) Assisting the player in performing tasks, eg aiming.
    As there is no way to reliably verify the integrity of code running on an untrusted system (the system of R), there is no way for S
    to make sure, that actions are performed by the player on client R, and not the client itself. You can't verify the integrity of code
    running outside a chain of trust.

  119. No... loG by EETech1 · · Score: 1

    I'm willing to bet that they log everything that happens to everyone in every game played, and BING this kid popped up Immediately upon trying his first cheat, and they watched him cheat more and more, and then have a hacker buy him armor and then cheat a little more. It must be so obvious when you show up with something you didn't earn on their server!

    What if I show up at your work tomorrow with admin rights on half of your machines? My Mom swearing that I must have earned the right to be root on your box would do little to convince you I'm sure!

    Cheers!

  120. Slashdot hot buttons by tehcyder · · Score: 1
    Autistic kid, so kid must be right because half the people on slashdot are self-diagnosed on the autistic spectrum - check.

    Microsoft involved, so they must be wrong, because they are evil - check.

    The whole story's basically a sort of negative troll.

    --
    To have a right to do a thing is not at all the same as to be right in doing it
  121. How about when the mother admits that he cheated? by benjymouse · · Score: 1

    Will that be good enough for you? Follow the original link. The story has been updated. Microsoft has provided info to the mother and because of the publicity has also seen it necessary to go public with the info.

    Basically the kid got help (or so they claim) from somebody else who offered to outfit his character with a special armor. This helpful guy modified the profile. MS anti-cheat scanning tripped on this. Apparently the profile was updated with several achievements while offline. That is impossible, not because of lack of skills, but because those achievements are earned while *online*.

    What the mother says now is that, "yes he cheated but he didn't mean no harm". MS says "he cheated; we have an obligation to other players to prevent cheating and that's what we did. We stand by that". MS will not remove the "cheater" tag, but has given the kid one month free XBox Live to play up another character.

    --
    Reading slashdot one-liner: (irm http://rss.slashdot.org/Slashdot/slashdot).rdf.item | fl title,desc*
  122. Character design change by tepples · · Score: 1

    The rumour is that John Carmack even tried to remove strafe jumping from quake, because players looked stupid, jumping around like rabbits.

    If your player characters are jumping around like rabbits, then perhaps it's time to give them long ears and fluffy tails.

  123. Re:parallel universe by Anonymous Coward · · Score: 0

    not just 1: there are many parallel universes...we call them "other people";-)

  124. Mom admitted: Son cheated, case closed. by benjymouse · · Score: 1

    Wait a minute... Microsoft says the boy cheated, mother objects, everyone is outraged, Microsoft sends a Twitter message "he did cheat, we checked", and everyone says "O, that's OK then, carry on". I must be in a parallel universe.

    Microsoft did check and this was not a case about a gamer being "too good" as initially claimed by mum. The kid had someone else help him edit a saved game to obtain a number of achievements. Microsoft correctly states that gaining achievements while offline is impossible and conclusive evidence of tampering.

    Mother has admitted that the kid wanted that armor so bad that she actually paid someone to help them get it (by cheating). She assures us that she and her kid meant no harm. Microsoft stands firm and says they have to protect everybody else against cheaters (even if they are autistic cheaters). MS have given the kid one month XBox Live free-of-charge to play up another character, though.

    --
    Reading slashdot one-liner: (irm http://rss.slashdot.org/Slashdot/slashdot).rdf.item | fl title,desc*
  125. Re:Experiences of counter-cheating in online gamin by nightpool · · Score: 1

    The cheat he was caught using was getting all of the achievements for his games, even the online ones, offline and out of order (for example getting the 1000 kills achievement before the 500 one) and then activating them. This is a clear indication of cheating and there is no chance of false positives here. All he did is pay someone online to do it for him, and his mom has said she knew about this and didn't consider it cheating.

  126. Yeah... by LobsterMobster · · Score: 1

    So an 11-year-old with a malfunctioning sense of empathy would never lie. OK.

  127. Re:Experiences of counter-cheating in online gamin by Anonymous Coward · · Score: 0

    "A ban for just "being too good" is highly improbable"
    For a normal person, yes. Being autistic is also "highly improbable". Having the uncanny ability to play a game perfectly is "highly improbable". Your entire argument is based on probabilities, averages, and what "usually" happens, but we're clearly dealing with an outlier here.

  128. Autism Cheater. by Anonymous Coward · · Score: 0

    Having aspbergers myself I can state two things with assurance.
    One on the hallmarks of people with Autism is a distinct difficulty in comprehending another persons state of mind. Evidenced by frequent inability to distinguish and use words like "You" and "I". The inability to comprehend "you" have a different state of mind than "I" renders these people very ineffective at understanding both Humour and deceit. If he cheated, he probably had no comprehension of it, and may have simply discovered a new technique or was told to do it by someone else.
    I should know.
    I was the only kid in my high school that ever scored 100% on 7 out of eight final exams and failed every single course upon being convicted of "Nobody scores that high, he must've cheated".