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The Hobbit's Higher Frame Rate To Cost Theater Operators

kodiaktau writes "Film makers keep touting increased frame per second rate as improving viewing and cinema experience, however the number of theaters who actually have the equipment that can play the higher rate film is limited. It makes me wonder if this is in the real interest of creating a better experience and art, or if it is a ploy by the media manufacturers to sell more expensive equipment and drive ticket prices up. From the article: 'Warner Bros. showed 10 minutes of 3D footage from The Hobbit: An Unexpected Journey at 48 frames per second at CinemaCon earlier this year, and Jackson said in a videotaped message there that he hoped his movie could be played in 48fps in “as many cinemas as possible” when it opens in December. But exhibitors must pay the cost of the additional equipment, and some have wondered how much of a ticket premium they would charge to offset that cost.'"

710 comments

  1. Awesome by dubl-u · · Score: 5, Informative

    I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

    I look forward to the next article bleating about the mysterious decline in box office attendance. What could it possibly be?

    1. Re:Awesome by Anonymous Coward · · Score: 5, Funny

      Piracy. Of course.

    2. Re:Awesome by Anonymous Coward · · Score: 0

      hat could it possibly be?

      Piracy, what else?

    3. Re:Awesome by Korin43 · · Score: 5, Insightful

      This brings up an interesting point -- will I be able to see this in 48 fps *without* gimmicky 3D?

    4. Re:Awesome by Jeremiah+Cornelius · · Score: 2

      "They charge a premium for 3D that half of everybody hates."

      Fortunately for me, its the BOTTOM half, that hates 3D - so I'm largely unaffected.

      Interestingly enough, it's the same half of me that LOVED "Sensurround", back in the day. Go figure!

      --
      "Flyin' in just a sweet place,
      Never been known to fail..."
    5. Re:Awesome by Creepy · · Score: 2

      The premium is for 48 frames per second, they're already charging you for the 3D part. Last time I went to the theater for a first run movie it was $14 for a matinee with a coupon and $6 for a small popcorn, and that was their smallest screen and not in 3D (they want $16 for a matinee, $22 for prime hours for that)... I think can skip the 3D and wait 2-4 weeks for the $2 theater with $2 popcorn. I don't really give a flying f**** about 3D anyway, and blu-ray vs DVD isn't that big of deal to me either (if I've got the blu-ray, I'll watch it, but I don't think any less of DVD or streaming when I watch in those formats).

    6. Re:Awesome by DreadPiratePizz · · Score: 5, Interesting

      You can see non gimicky 3D right now: Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience. I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

    7. Re:Awesome by Anonymous Coward · · Score: 0

      Yes. Just buy two pairs of polarised glasses, remove the left glass from one pair and replace with the right glass from the other pair. With two glasses with the same polarisation, you'll only be able to see one 2D channel.

    8. Re:Awesome by Anonymous Coward · · Score: 2, Informative

      This brings up an interesting point -- will I be able to see this in 48 fps *without* gimmicky 3D?

      Hobbit will be released in 4 formats: 2D & 3D, both in 24fps & 48fps.

    9. Re:Awesome by sanosuke001 · · Score: 1

      where the fuck do you go to the movies? holy shit $22?! the theatre near me was $6 for a 10pm showing just last week...

      --
      -SaNo
    10. Re:Awesome by Anonymous Coward · · Score: 5, Funny

      You can see non gimicky 3D right now: Prometheus.

      The visuals in that movie were top notch. Unfortunately, in order to see them, you must sit through the movie. What a load of crap.

    11. Re:Awesome by Anonymous Coward · · Score: 0

      Can that awesome premium run Crysis at 48 FPS?

      I doubt it.

    12. Re:Awesome by Hatta · · Score: 4, Interesting

      Decline? It's shit like this that gets me into theatres. Before Avatar came out, I hadn't seen a movie in a theatre in a decade. Since Avatar came out, I saw it, Up and Star Trek, all 3 in 3d, and two of three in IMAX. If you're not showing off top of the line equipment, I'll just watch it at home.

      If my local theatre can display The Hobbit in 48FPS, I will attend. If they do not, I will not. Simple as that.

      --
      Give me Classic Slashdot or give me death!
    13. Re:Awesome by Charliemopps · · Score: 1

      The last 3D movie I went to was $18 and it was only a 35min long sea documentary. Regular movies are well over $25. Sadly they are so popular here I end up sitting 2 feet from the screen because it's over crowded, completely ruining any 3D effect.

    14. Re:Awesome by Anonymous Coward · · Score: 1, Funny

      I knew it! Theater managers are one-eyed pirates with wooden legs!

    15. Re:Awesome by Belial6 · · Score: 1

      Feel-Around is arguably the best, but you want to make sure you go to the right movie. You really don't want to have it during Saw.

    16. Re:Awesome by mcgrew · · Score: 2, Informative

      I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

      It doesn't have to be 3D for 48 fps to look better than 24 fps. Likewise, a 70 mm film size doesn't have to be 3D to look better than a 35 mm film. I saw the original Tron in 70 mm when I worked at Disney (and a week before anybody else, too!) and it was amazing how much more clear it was than the 35 mm films I'd seen previously. Likewise, doubling the frame rate is going to make action scenes far less blurry.

      They've been stuck with 24 fps because all that film isn't cheap, and 24 fps was about as slow as can be acceptable. With digital, I don't see how doubling the frame rate is going to cost the theaters much at all. Certainly not as much as when they went to widescreen format (which actually saved the movie producers money, because you could get more frames per meter of film, while the theater owners had to buy new lenses, which ARE expensive), or as much as 3D. If the theater is using digital projectors, the cost is likely the cost of a video card, if that.

      Even in theaters still using film (are there any?) all it would take would be doubling the reel speed and shutter speed, nothing else would have to be changed. I don't see this changing ticket prices, but I can see them using it as an excuse to raise ticket prices.

    17. Re:Awesome by Githaron · · Score: 1

      I am not sure what you mean by bottom half.

    18. Re:Awesome by FlopEJoe · · Score: 1

      Last time I went to the theater for a first run movie it was $14 for a matinee with a coupon and $6 for a small popcorn, and that was their smallest screen and not in 3D (they want $16 for a matinee, $22 for prime hours for that)...

      How much was the 3D popcorn?

    19. Re:Awesome by slyrat · · Score: 1

      You can see non gimicky 3D right now: Prometheus.

      Another non gimicky 3d is "The Pirates! Band of Misfits", which is surprisingly good in that you don't really notice the 3d except for it just looking much nicer. It is films that don't film with 3d equipment that make 3d look bad (like avengers).

    20. Re:Awesome by TheLink · · Score: 1

      Yeah, I went to a movie theatre to book some tickets (their online booking failed) they said they didn't have any more "HD" versions for the day I wanted to watch, so I went to another place further and a bit more expensive instead.

      What's the point of paying for big screen but blurry? I'm already putting up with their crappy 24 fps (which I dislike but there's no choice).

      BTW, even my mom and her friends watched Avatar (and liked it!), so I'm not surprised Avatar took in so much money ( I also won't be surprised if Hollywood claims they lost money on Avatar).

      --
    21. Re:Awesome by Yvan256 · · Score: 1

      I smell a new product coming up.

      The Dethreedeelizer!

    22. Re:Awesome by slyrat · · Score: 1

      How much was the 3D popcorn?

      Probably some form of 2D currency.

    23. Re:Awesome by Anonymous Coward · · Score: 0

      i may have to call bullshit on Star Trek in 3D - I don't recall that being available in post 3D - and JJ only decided to even do the sequel in 3D just before production started.

    24. Re:Awesome by erikkemperman · · Score: 4, Funny

      Yes. Just buy two pairs of polarised glasses, remove the left glass from one pair and replace with the right glass from the other pair. With two glasses with the same polarisation, you'll only be able to see one 2D channel.

      What a concept. In fact, a back-of-the-envelope calculation I just did would indicate you could probably even make two such pairs of 2D glasses... Profit!

      --
      Gosh, thanks. That must be why the other ships call me Meatfucker -- GCU Grey Area (Eccentric)
    25. Re:Awesome by nedlohs · · Score: 3, Informative

      Or let someone else do the lense swapping for you: http://www.2d-glasses.com/

    26. Re:Awesome by Phreakiture · · Score: 1

      Not 100% sure, but I think wide-screen films have the same frame size as narrow, the only difference being that the picture has been horizontally compressed (assuming a 35mm print). The film savings would not be there.

      Regarding digital cinema, the disc space for a 48 fps film would be double that of a 24 fps film, because they use an intra-only codec. That said, though, a 48 fps flat film would use the same disc space as a 24 fps 3D film. Combining the two, of course, would double it.

      --
      www.wavefront-av.com
    27. Re:Awesome by timeOday · · Score: 1
      I don't understand your complaint, since I'm not aware of any movies that were shown in 3d only. One of my co-workers even went to Avatar in 2d, which I thought was a big mistake.

      As for your predicted decrease in attendance, it's equally likely to be explained (post hoc) by people complaining the theaters did nothing to stay ahead of home cinema which was "obviously" poised to eat their lunch.

      High framerate in itself is obviously a good thing to do. The "motionflow" (framerate upsampling) on current TVs is uncanny when it works, but sometimes it's bad because it fails and creates jitters. Filming at a higher framerate in the first place is a logical step.

      A film maker with a presumptive blockbuster is pushing forward new technology. It's a good thing. Why the negative spin in the summary and initial posts? Give me higher resolution, more dynamic range, higher framerate, stereo vision, everything. But naturally if you try and over-charge for it, I will let you know by not paying the premium.

    28. Re:Awesome by Hatta · · Score: 1

      You know what, you're right. I had misremembered. Star Trek was on IMAX. Up I saw in 3d but no IMAX.

      That's strange, I swear I saw another IMAX 3d movie in the past couple years but I can't remember what it was.

      --
      Give me Classic Slashdot or give me death!
    29. Re:Awesome by wintersdark · · Score: 0

      Piracy, obviously. What else could it be?

      --
      Meh.
    30. Re:Awesome by sensationull · · Score: 1

      Yeap, try NZ its $20 for a 2D movie and more for a 3D thanks to discriminatory pricing practices by both the local vendors and the international suppliers.

    31. Re:Awesome by omnichad · · Score: 2, Insightful

      There's a bit of gimmick in Pirates. For completely gimmick-free 3D film, try Hugo. Not in theaters anymore, though, but is on 3D Blu-Ray.

    32. Re:Awesome by Bill_the_Engineer · · Score: 5, Insightful

      The only way I'd go to a theatre is if they invented a device that would get people to STFU while the movie is playing.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    33. Re:Awesome by UttBuggly · · Score: 4, Interesting

      Decline? It's shit like this that gets me into theatres. Before Avatar came out, I hadn't seen a movie in a theatre in a decade. Since Avatar came out, I saw it, Up and Star Trek, all 3 in 3d, and two of three in IMAX. If you're not showing off top of the line equipment, I'll just watch it at home.

      If my local theatre can display The Hobbit in 48FPS, I will attend. If they do not, I will not. Simple as that.

      Amen. I have better sound, video, and a pause button at home. Plus, the local metroplex wasn't keen about my showing up in jammies and slippers.

      However, they do have a brand new IMAX theatre, so films like The Dark Knight Rises will get me there. The other draw is an adults-over-21 area with 2 screens that serve food and liquor. The food and drink are overpriced and mostly lousy BUT no teenagers with cell phones and nicer seating is terrific. Without one or the either....technology I don't have at home (yet)...or a dumbass free environment, I'm keeping my butt and dollars at home.

      I will check out one or two films shot at 48fps, especially if one is The Hobbit, and see what I think. My local theatre is very good at the latest gear upgrades and I expect they'll go with the 24-48fps costs if it's at all feasible.

      --
      I am my own gestalt.
    34. Re:Awesome by omnichad · · Score: 2

      If widescreen format really did give you more frames per meter of film, you wouldn't need an anamorphic lens to display it. No, you don't get more frames - they are roughly square frames, and they are "unpacked" with the anamorphic lens to the full width.

    35. Re:Awesome by Tarlus · · Score: 5, Funny

      They're only angry because they can't see in 3D.

      --
      /* No Comment */
    36. Re:Awesome by ackthpt · · Score: 1

      I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

      I look forward to the next article bleating about the mysterious decline in box office attendance. What could it possibly be?

      Won't happen. People are cattle and will go to the theatre to watch films which are utter pants, why should they stop because the price inched up a couple more dollars?

      It's really a matter of the cinemas own survival that they need to move past the old technology to digital projection systems, particularly those which are capable of 48fps, 3D. The flicker in one film I watched in the past few months, as the camera panned a cityscape at night, was HORRIBLE, seriously. Television has been using 30fps for decades, now everyone wants to go to 60 fps, I imagine to remove flicker and achieve seemless transition from frame to frame. Cinema has to get out of the old 24fps technology as it's laughable when they film digitally in 24fps and try to project it .. like those dang curveballs on TV where you can't see the path of the ball, as an old vidicon captured (with blur effect), but you can see it in perfect detail from position to position (one reason I can't stand to watch sports done with digital imaging.) So, suck it up. Your optics should remain the same, you just need to replace the projection unit.

      --

      A feeling of having made the same mistake before: Deja Foobar
    37. Re:Awesome by cayenne8 · · Score: 1

      Interestingly enough, it's the same half of me that LOVED "Sensurround", back in the day. Go figure!

      LOL, wow...talk about memories!

      I remember going to see 'Midway', in Sensurround...wow, sure was fun back in the day with the whole theater rumbling....

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    38. Re:Awesome by ackthpt · · Score: 4, Insightful

      I knew it! Theater managers are one-eyed pirates with wooden legs!

      Nah, that's only when they charge you $10 for a bucket of popcorn and 32 oz cup of fizzy sugar water.

      --

      A feeling of having made the same mistake before: Deja Foobar
    39. Re:Awesome by cayenne8 · · Score: 1

      Amen. I have better sound, video, and a pause button at home. Plus, the local metroplex wasn't keen about my showing up in jammies and slippers.

      Not to mention, cheaper BETTER food, being able to pause for a bathroom break, being able to throw out anyone that can't be quiet....and not having anyone get mad at you for pouring yourself a nice scotch while watching the movie!!!

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    40. Re:Awesome by mallyn · · Score: 1
      Where are you?

      Here in Portland, Oregon, McMinimans (a local pub/theater chain) charges 6 in prime time; they also have pizza as well as popcorn

      The Laurelhurst and Clinton (two independent theaters) charge $6 in prime time.

      The Hollywood (art theater) charges $7 in prime time.

      --
      Most Respectfully Yours Mark Allyn Bellingham, Washington
    41. Re:Awesome by Sporkinum · · Score: 2

      But it still means you have to wear sunglasses over your regular glasses, and the picture is darker and harder to see. I'll wait and see it projected in 2d, or if they only do 3d, pirate it for initial viewing, and then buy the DVD when it comes out.

      --
      "He's lost in a 'floyd hole"
    42. Re:Awesome by CubicleZombie · · Score: 5, Insightful

      Seriously? It looked like it was filmed in 2D and the 3D effects were added as an afterthought. Objects all looked flat but the scenes were separated into 3D planes. I'm pretty sure the two scenes you mentioned were the only ones actually filmed with a 3D camera.

      I liked the story but wish I'd gone to the 2D theater. As opposed to Avatar, where I liked the 3D but the story was disappointing.

      And NOT worth $32 for two tickets. More for IMAX. More for 42fps, someday. They're just guaranteeing that I'll wait for it to come out on Netflix.


      Oh, public service announcement: DO NOT TAKE YOUR PREGNANT WIFE TO SEE PROMETHEUS. Don't ask me why. Just trust me and don't do it.

      --
      :wq
    43. Re:Awesome by Anonymous Coward · · Score: 0

      I may be misunderestimating but I was under the impression that home DVD was always possible to be viewed at the higher framerate (48fps) but the theaters were still stuck on 24fps for some reason.

    44. Re:Awesome by cpu6502 · · Score: 1

      >>>Prometheus. Say what you will about the film, the 3D is not a gimmick

      Did they remember to include a plot?
      I've seen 3D twice and it gave me a headache both times. I think because the glasses didn't fit properly over my prescription glasses, and also the projection was not adjusted properly (it had a weird double-picture effect... like a blur).

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    45. Re:Awesome by mjr167 · · Score: 1

      Don't worry, NY will soon save you from that tragic fate.

    46. Re:Awesome by weszz · · Score: 1, Funny

      My then pregnant wife wanted to see District 13 about 3 days before our daughter showed up... We made it to about when the aliens started talking and that was the end of that...

      Wives and movies just don't seem to work out well...

    47. Re:Awesome by Wootery · · Score: 1
    48. Re:Awesome by cpu6502 · · Score: 0

      Oh and to add to my "Did it include a plot?" comment..... the movies I've downloaded this past year have mostly been crap. Hollywood is trying to make-up for lack of story with gimmicks like 3D and 48fps. Pirates of the Caribbean part 3 and Transformers 3 are two examples. Subtract the "ooo wow" of 3D and you're left with a flat film filled with flat characters and a story that wouldn't even fill a 100 page novel.

         

      --
      My AC stalker: " I personally agree with your posts most of the time, but that won't keep me from modding you troll"
    49. Re:Awesome by Trent+Hawkins · · Score: 1

      just hope this one doesn't make me violently ill like Avatar did.

    50. Re:Awesome by Anonymous Coward · · Score: 0

      You can see non gimicky 3D right now: Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience. I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

      Only if you're lucky enough to (A) have decent binocular vision, and (B) not get motion sick.

    51. Re:Awesome by dubl-u · · Score: 3, Informative

      It already exists:

      http://www.amazon.com/Hank-Greens-2D-Glasses-Headaches-Discomfort/dp/B004X4L1UC/

      A friend who gets headaches loves these.

    52. Re:Awesome by phayes · · Score: 4, Interesting

      I have Amblyopia (one eye is stronger than the other) so 3D really doesn't do much for me. In addition I live in France where like most of the world outside the US, people who want to see movies in english have to put up with subtitles. The last movie I saw in 3D (Avengers) put the subtitles about a foot away from your face, which was really distracting & tiring (you don't want to focus on the subtitles but THEY'RE IN YOUR FACE). and decided once again to abstain from 3D if at all possible.

      I saw Prometheus and feel that all your points on how great the movie was in 3D are overblown. The worm in the eye scene didn't need to be 3D to be creepy. The guys eyeball was most of the screen so 3D added little to nothing. The people I saw Prometheus with who all have normal vision are of the same opinion. 3D is a useless money grabbing technique that adds little & often distracts from the experience.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    53. Re:Awesome by CubicleZombie · · Score: 0

      Pregnant wife and movie is one thing, but I learned shortly after seeing the baby poke at her belly the first time to NOT make any references to the Alien series movies. Prometheus brought that to an entirely different level. I thought she was going to lose it during the previously mentioned cesarean scene. That was about the same time some of the parents who brought their little kids (!) to see it started leaving the theater.

      --
      :wq
    54. Re:Awesome by John+Bresnahan · · Score: 2

      I went to see the opening-day showing of "Avengers" and many of the people in line were commenting on the fact that they were showing both 2D and 3D versions.

      all of the people who expressed a preference wanted to see the 2D version.

    55. Re:Awesome by crazyjj · · Score: 5, Insightful

      Not only have the ticket and food prices gotten complety INSANE, but the last time I went I also got the benefit of sitting through about 30 minutes (seriously, not an exaggeration) of Coke commercials, car commercials, and trailers which were mostly completely unrelated to the style of movie I was seeing.

      Pretty much avoid theaters now. Had enough, thanks.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    56. Re:Awesome by weszz · · Score: 5, Interesting

      As a former movie theater employee (some 15+ years ago) when you pay for a movie, the theater sees very little of it.

      I think the way it broke out then was they kept ~2% of opening week ticket box revenues, after a few weeks it jumped to ~6% and I think topped out around 10% before they weren't around anymore. Budget theaters keep a much higher percentage, but they have really old movies...

      The theater makes all their money on concessions (thus the ultra expensive popcorn and soda) one of those bags back then cost maybe $30 for mountain dew syrup (which btw pours out as an interesting sludge/slime that tastes nasty without mixing), it makes a crapload of soda, and as you know, popcorn kernels are cheap, the canola oil is also reasonable, but that is where they make the money (or did) not sure if the 3d surcharges go to the theater or not... I'd imagine the distributor keeps a good amount of that too!

    57. Re:Awesome by Anonymous Coward · · Score: 0

      Yes. Decline.

      When gimmicky 'advances' such as 3D and 48FPS, Smell-o-vision (remember that?) et al come into existence I look very, very closely at the substance and quality of every aspect of the movie-going experience. Having push away the advanced fluff from the movie, I find the substance and quality lacking. Star Trek was not a BETTER film because it was in 3D (it was not even substantial different from the 2D version) and for all of it's lens flare and retro-futuristic science fiction fetishism it wasn't even a very good movie.

      The last great advance of movie technology was CinemaScope and all of its imitators. The director could actually tell a better story with that advance (note that I said COULD, not DID). 3D and all the rest are best left to Saturday matinee movies where the kiddies can go screaming up and down the aisles and the teenagers can make out in the back rows. Want to bring people back into theaters? Make better movies. Hire better writers and do not depend on the 'infinite number of monkeys' method of script writing. Let J. J. Abrams and his lens-flare ilk make the Spider Man serials and the space operas and find a real director. Get some talent in front of the lens, not just the latest twenty-something star or starlet with the great body and the perfect smile. Give me a great movie on a great big screen in a nice, big theater and I WILL pay $40 for my family to see it. I will pay because seeing it on my dinky forty inch screen with my 5.1 surround sound will not do the work justice.

      Until the day I receive some value for my money, until I can go into a theater and see a movie that is more than just spectacle, explosion and skin, until the day when a movie can stand up against the best novels and plays without flinching, I will not go to the movies. It is as simple as that.

    58. Re:Awesome by Hatta · · Score: 1

      until the day when a movie can stand up against the best novels and plays without flinching, I will not go to the movies.

      When the primary attraction of the movie is the plot, what's the point of actually going to the theatre? You can get all the plot you want at home.

      --
      Give me Classic Slashdot or give me death!
    59. Re:Awesome by realityimpaired · · Score: 4, Informative

      Back when they were actually using film, what allowed wide-screen in the first place was rotating the film 90 degrees as it passed through the camera... each frame could have an essentially arbitrary aspect ratio either way by increasing or decreasing the amount of film that was exposed with each frame, and by having it go sideways through the camera instead of vertically allowed it to have a wider aspect ratio like we see today. Switching to a different aspect ratio was a matter of changing the lens and increasing the speed that the film moves through the camera.

      Now that they're using digital cameras and largely digital projectors, though, it's moot... the aspect ratio is fixed to what the capturing CCD is capable of, and the final resolution is a question of how it's transcoded (most HD films are recorded in much higher resolution than the 1080p you buy on a bluray). *many* theatres have gone with digital projectors these days, and changing the aspect ratio with a digital projector is a matter of specifying either a letter box or pillar that gets overlaid on the source so that the final output is the native resolution of the projector.

    60. Re:Awesome by hackula · · Score: 3, Insightful

      Wow, so another article bitching about nothing? What a shock!

    61. Re:Awesome by Anonymous Coward · · Score: 0

      I suspect that I will really see two very flickery movies at the same time, like every other 3D movie.

    62. Re:Awesome by StikyPad · · Score: 2

      I saw that in IMAX 3D, and IMO the visuals were ruined by the fact that individual pixels were easily discernible. If I'd bothered to do the research, I could have learned that most they use so-called "2K" (2 Kelvin?!?) projectors, but alas, I took it on faith that IMAX would be higher quality. To add insult to injury, there were multiple self-promoting IMAX ads before the movie, extolling the superior sound and video quality. As far as I could tell, it was just the same shit I could have seen for $5 less in the smaller theater next door, and the pixels would've been smaller to boot. If I wanted to watch a movie through a screen door I'd watch TV from my front porch.

      Not that that would have improved the movie at all. I haven't seen that much potential squandered since Barack Obama went into lame duck mode 3 years ago.

    63. Re:Awesome by The+Archon+V2.0 · · Score: 1

      I knew it! Theater managers are one-eyed pirates with wooden legs!

      Some of the people in the industry already act like Scooby-Doo villains, might as well look the part.

    64. Re:Awesome by ShieldW0lf · · Score: 1

      When I lived in Australia, I could go to the movies, sit in a comfortable recliner and order a glass of beer from the waitress.

      I don't give a shit about the technological gimmicks, but if they had similar theaters here, I'd take a date there.

      It would be nice if a theater owner read this and decided to invest their money into classing up the place a bit instead of spending it on gimmicks and leaving the place in a state that makes you feel like you need to wash your hands when you leave, but that's probably hoping for too much.

      --
      -1 Uncomfortable Truth
    65. Re:Awesome by Darinbob · · Score: 1

      I saw Avatar first time last year on flat TV. Boring and derivative. I'm sure 3D improved it because anything at all would have improved it. If you really want to see boring stuff in 3D you can just walk outside.

    66. Re:Awesome by CaptainLugnuts · · Score: 1

      Hell, I saw Prometheus last week and I saw pixels at a regular theater. Movies theaters need to be better then bluray.

    67. Re:Awesome by dargaud · · Score: 1

      Aliens ? In District 13 ?!? I must have skipped something going to the bathroom. Or something.

      --
      Non-Linux Penguins ?
    68. Re:Awesome by realityimpaired · · Score: 1

      High framerate in itself is obviously a good thing to do. The "motionflow" (framerate upsampling) on current TVs is uncanny when it works, but sometimes it's bad because it fails and creates jitters. Filming at a higher framerate in the first place is a logical step.

      Modern TV's don't need to upsample... the jitter you see is when there's a difference between the refresh rate on the TV and the framerate on the source. If you're watching a 24fps source on a 60Hz display, that's 2.5 refreshes on the TV for every frame on the source. There will be jitter, because each frame on the screen can't have 2.5 refreshes, so it alternates between 2 and 3. Most sources we watch on TV are either 24fps or 30fps, which is why most good TV's on the market today are either 120Hz or 240Hz... 120Hz is 5 draws per frame at 24fps, and 4 draws per frame at 30fps... nice whole number, and each frame gets exactly the same screen time.

    69. Re:Awesome by mallyn · · Score: 1

      Thank you. I agree.

      --
      Most Respectfully Yours Mark Allyn Bellingham, Washington
    70. Re:Awesome by the+phantom · · Score: 2

      Coraline.

      I really can't stand 3D in general, but it was very well done in Coraline, and I continue to hold that film up as an exemplar of how 3D can be used effectively to create an immersive film.

    71. Re:Awesome by Talderas · · Score: 1

      They've saved you from half that fate..... well more like a quarter or a third depending on how you look at it.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    72. Re:Awesome by Mister+Whirly · · Score: 1

      I go to a theater near me that has a bar in it and is 21 and up only. That right there will cut out about 95% of chatter. They also have an aggressive "if you are being an asshole and annoying people around you, you will be thrown out" policy which I love. Nothing worse than dropping $50 on a couple tickets and snacks and not being able to enjoy it.

      --
      "But this one goes to 11!"
    73. Re:Awesome by Loether · · Score: 1

      soon in NY his comment would be

      Nah, that's only when they charge you $10 for a bucket of popcorn and 2 16 oz cups of fizzy sugar water.

      http://www.wjla.com/articles/2012/06/new-york-large-soda-ban-to-open-legal-battle--77055.html

      --
      TODO create witty sig.
    74. Re:Awesome by mallyn · · Score: 2
      I concur; I've talked with several who used to work in the business.

      First run, the house got essentially nothing.

      Second run; aka; the 'dollar' houses; the rent from the distributors is much lower.

      The first two or three months (first run time) is what makes/breaks a film from what I hear.

      --
      Most Respectfully Yours Mark Allyn Bellingham, Washington
    75. Re:Awesome by Mike+Buddha · · Score: 1

      I think he means the half of him that is below the top half.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    76. Re:Awesome by Mike+Buddha · · Score: 2

      I saw Prometheus in 3D at the Roseway Theater in Portland for $9 opening night.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    77. Re:Awesome by samkass · · Score: 2

      Pirates of the Caribbean part 3 [...] Subtract the "ooo wow" of 3D and you're left with a flat film filled with flat characters and a story that wouldn't even fill a 100 page novel.

       

      Or a single theme park ride?

      --
      E pluribus unum
    78. Re:Awesome by Anonymous Coward · · Score: 0

      I also thought the 3d in the Avengers movie was really quite good. Not sure if the 3d is better from how they shot it or from the new projectors in my thieter. The old 3d bugged me last year, the new stuff looks great.

    79. Re:Awesome by Anonymous Coward · · Score: 0

      and the sheep flourish

    80. Re:Awesome by Anonymous Coward · · Score: 0

      I have no issues watching pirated 3d on a projector, with better picture quality than the theater offers.

    81. Re:Awesome by Anonymous Coward · · Score: 0

      This should have been a law a while ago. Not because sugary drinks are bad for you but because I don't want the guy sitting next to me having to decide between going to the bathroom (and disturbing my viewing experience) and pissing his pants (and disturbing my viewing experience.) Any drink, sweet or otherwise, should be limited to courtesy-cup size out of respect for other theatergoers alone.

    82. Re:Awesome by Anonymous Coward · · Score: 0

      Probably some form of 2D currency.

      2D currency, I have not met anything except 1D (Linear)

    83. Re:Awesome by amorsen · · Score: 1

      Modern TV's don't need to upsample...

      They don't NEED to, but they fortunately choose to anyway. They could easily just show the same frame over and over, but instead they take an educated guess at the intermediate frames.

      Some people like the slide show that is 24fps, so most TV's have a way to turn it off.

      --
      Finally! A year of moderation! Ready for 2019?
    84. Re:Awesome by Korin43 · · Score: 2

      Yes, I assumed that would be the case. However -- how many theaters will actually run 2D + 48fps when the same projectors can do 3D + 48fps (and they can charge more for the tickets because 3D is EXTREME).

    85. Re:Awesome by Anonymous Coward · · Score: 0

      I feel the same way. There is a (crappy in my opinion) local chain theater with smallish screens and not the best sound. I will drive 45 minutes north to the 'super mega theater' with the huge screens and the good equipment because I go to the theater for an experience, not a film. It may even cost me 10 dollars more. I can watch a film at home on my 62" standard def rear projection TV from 1997 that i string along replacing parts hooked to the roku using composite output and be completely satisfied with a 'storyline'. I pay money to go to a theater because i want high quality immersion. I want goosebumps. I want the sound to blow me over when something explodes. I still believe (in the 3d movies i've seen) that how to train your dragon holds the top honor of good story vs 3d effects balance vs ability to watch again. The flying scenes were awesome, but the story wasn't 'throwing junk at your face' just to do it in 3d.

    86. Re:Awesome by AmiMoJo · · Score: 1

      Over a decade ago I worked in a cinema for a few weeks. People were absolutely shocked at the drink and food prices, I was always apologising to them. Rip-off prices are nothing new, and cinemas were dying fast back then too.

      If you look at the takings they are actually doing okay at the moment, considering the global downturn. I can't understand it either.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    87. Re:Awesome by Anonymous Coward · · Score: 0

      I don't usually add "me too" comments but yes. I saw Prometheus, what a terrible movie, TWENTY-THREE pounds for two tickets + 3D glasses, SEVEN pounds for a portion of nachos, and the film was rubbish. I had no idea it was going to be in 3D and didn't care, but it cost me extra. Surprisingly, or not, the cinema was virtually empty. I spent all the next day kicking myself and wishing I didn't go. What is wrong with this industry they seriously need to do something.

    88. Re:Awesome by Anonymous Coward · · Score: 0

      You're wrong. I saw Star Trek in IMAX 3D. The 3D wasn't all that great, but it was definitely an available option.

    89. Re:Awesome by Splab · · Score: 1

      Just went and watched Men In Black 3D; while it was a nice feature, it sure as hell isn't worth the additional $5 surcharge per ticket - and is it just me or is 3D movies too bright? Kept wanting to turn down brightness....

    90. Re:Awesome by Anonymous Coward · · Score: 0

      What could it possibly be??? The problem lies in the free access to the internet. I say free as in being free to view whatever you want. That will be the problem. Law makers must move quickly to place fees and restrictions on the thieves who are viewing images all over the world without paying WB any thing for the privilege. These laws will not be hard to get passed, because the lawmakers know that without controls, people will do what ever they please. It is obvious that if people are only able to get images and entertainment from a closely controlled system of display, then all of society will benefit. It's these pockets of 'internets' roaming about through our streets that are the direct threat, (as phrased by more than one lawmaker who is responsible for making such laws) and Hollywood has the cure.

    91. Re:Awesome by Anonymous Coward · · Score: 5, Informative

      The film was entirely shot in 3D (wikipedia http://en.wikipedia.org/wiki/Prometheus_%28film%29). I'm sure there were a few post-conversions for botched shots, but actual photographed stereo 3D can often appear extremely planar depending on the interocular distance (physical x separation) of the cameras and whether the rig was converged (where screen plane is defined) at the focus point or converged closer to infinity (spending the depth 'budget' on detail in distance rather than foreground roundness). I think a lot of the choice of shooting the way they did (converged to the back of set) was done in order to maximize the feeling of the photographed volume - in essence creating a sense of starkness in the 3D effect. Pina used this with exceptional endst. Most 3D is gimmicky in its execution, but it doesn't mean that non-realistic portrayals of depth can't be valid artistic choices.

    92. Re:Awesome by Ryanrule · · Score: 1

      If I want to see a turd splash around in shit water in 3D, I will look in the toilet.

    93. Re:Awesome by vonhammer · · Score: 1

      > they use so-called "2K" (2 Kelvin?!?) projectors

      2K is 2048 x 1080 (just wider than 1080p).

    94. Re:Awesome by Altus · · Score: 1

      The 21+ movie theater near me had decent food and actually a pretty high quality selection of alcohol. Overpriced certainly but the quality was certainly quite reasonable, high end pub level at least.

      I wish it was closer, its just too far away for me to bother going regularly. It would be pleasant for those rare movies I do choose to see in the theater.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    95. Re:Awesome by f3rret · · Score: 1

      My then pregnant wife wanted to see District 13 about 3 days before our daughter showed up... We made it to about when the aliens started talking and that was the end of that...

      Wives and movies just don't seem to work out well...

      Think you're talking about District 9.

      District 13is a different thing, also it's French and subtitled, which means that if you're from the US as I expect, then you would hate it.

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
    96. Re:Awesome by aztracker1 · · Score: 1

      agreed, I didn't find the 3D at all worthwhile in Prometheus

      --
      Michael J. Ryan - tracker1.info
    97. Re:Awesome by rubikscubejunkie · · Score: 0

      and they wonder why picracy is so rampant...

    98. Re:Awesome by PCM2 · · Score: 1, Funny

      My Bloody Valentine 3D. Come on! You didn't see that? Within like the first 5 minutes of the film, a guy got a pickaxe to the back of the head and the tip of the pickaxe came toward the camera with his eyeball on the end of it! Now that's 3D. A lot of these movies people are mentioning, the 3D illusion is so subtle that it all but dissolves for me by the second act. I barely notice I'm watching a 3D movie anymore, except there's ghosting and I have to wear glasses.

      (That said, I do agree it was used to good effect in Prometheus, even though I also agree the movie sucked. Maybe I was seeing the difference between a movie shot using 3D cameras and one that had all the 3D laid on in postprocessing in a computer.)

      --
      Breakfast served all day!
    99. Re:Awesome by terjeber · · Score: 1

      Yeah, I agree. It all started when they added "sound" to the pictures. Ridiculous. Later they added this thing called "color". Absurd. Just trying to fleece the audience.

    100. Re:Awesome by J-1000 · · Score: 1

      Too many Pirates of the Caribbean movies, I agree.

    101. Re:Awesome by Anonymous Coward · · Score: 0

      Actually, a minimal amount of research will show you that Ridley Scott specifically filmed the entire movie with stereoscopic cameras, and pushed to utilize practical effects whenever possible.

      I loathe the post-production 3d effect of most films. However, for all the other criticisms you can legitimately levy at Prometheus, poorly done 3d is not one of them. This movie actually convinced me that 3d *does* have a future in film beyond merely being a gimmick.

    102. Re:Awesome by PCM2 · · Score: 1

      I saw Prometheus twice. (That's a whole other topic.) The first time I saw it in regular 3D, in the evening, for $16. The second time I saw it in IMAX, at 10am, for $12. Not only did it look really nice in IMAX (I think their 3D process/glasses are a little better), but I think they had maybe two previews (Dark Knight Rises and The Hobbit), then straight on to the movie. That actually might be the way I do it for Dark Knight, too, since it seems to be the way to go and that movie was actually shot with IMAX cameras.

      --
      Breakfast served all day!
    103. Re:Awesome by Anonymous Coward · · Score: 0

      FWIW: "Graphics cards" for digital theatre projectors go for around $ 30k-50k

    104. Re:Awesome by Anonymous Coward · · Score: 0

      In addition I live in France where like most of the world outside the US

      For a moment there I thought you were saying "where live most of the world outside the US" :)

    105. Re:Awesome by Martin+Blank · · Score: 1

      I go with my fiancee to the local Ultraluxe which has a 21+ section. It's an extra charge, but we go to the matinees for $9 total per person. The wide leather seats are in pairs with rotating table surfaces on the outer arms and the total seating of the theater is a few dozen instead of a couple of hundred. In the 21+ theaters, there's someone to take an order for snacks or some light fare, sodas, beer, and/or wine, with delivery just about the time the trailers start. It's cash-only in the theater, unfortunately, but that's a small price to pay for the convenience. If you get there early, there's also a 21+ section where you can just hang out, order food and coffee, and wait in something other than a line.

      We have no children, but they have plenty of programs for people who do, including one where the lighting is kept low but not off, sound is quieter than normal movies, and changing tables are set up for parents with kids still in diapers. You know what you're dealing with going in. This is a company that gets it.

      --
      You can never go home again... but I guess you can shop there.
    106. Re:Awesome by Anonymous Coward · · Score: 0

      Back when they were actually using film, what allowed wide-screen in the first place was rotating the film 90 degrees as it passed through the camera...

      Horse shit. The first methods used masking, with anamorphic lenses becoming more popular later on. Only IMAX runs film horizontally instead of vertically, and IMAX is not widescreen.

    107. Re:Awesome by kenshin33 · · Score: 1

      threre's an other product just for that purpose and it gives you $$ when you buy it. It is called do not pay the premium for 3D.

    108. Re:Awesome by grantspassalan · · Score: 1

      If a crummy story is printed on fancy paper, it is still not worth reading. A second-rate movie does not become first-rate, just because they make it 3-D and run it at a higher frame rate. Once upon a time, people would go to the cinema for the content of the motion picture. Now they make many films with fantastic special effects, but mediocre story lines. Many people, myself included, would rather watch a movie on an ordinary TV with a good story, than a fancy production with lots of imaginative special effects, but a mediocre story or performance. For the $6 popcorn, I can make the same thing at home with our popcorn popper for $.50.

      --
      A sufficiently advanced simulation is indistinguishable from reality.
    109. Re:Awesome by Anonymous Coward · · Score: 0

      They've been stuck with 24 fps because all that film isn't cheap, and 24 fps was about as slow as can be acceptable. With digital, I don't see how doubling the frame rate is going to cost the theaters much at all.....

      Even in theaters still using film (are there any?) all it would take would be doubling the reel speed and shutter speed, nothing else would have to be changed. I don't see this changing ticket prices, but I can see them using it as an excuse to raise ticket prices.

      Because with film each frame has to be moved into place, held steady for ~1/48th of a second, and then moved on, the film is already undergoing a lot of stress. Doubling the speed would end up with the film disintegrating. (iIRC, IMAX reduces the problem with the "rolling loop" technique to reduce the forces on the film, but ordinary cinema projectors don't).

    110. Re:Awesome by k31bang · · Score: 3, Interesting

      Already invented: Speech Jammer.

      --
      -+-=-+-=-+-=-+-=-+-=-+ *** http://www.mountainfort.com *** +-=-+-=-+-=-+-=-+-=-+-
    111. Re:Awesome by Culture20 · · Score: 1

      I suspect that I will really see two very flickery movies at the same time, like every other 3D movie.

      For the price of one and a half. What a deal!

    112. Re:Awesome by Anonymous Coward · · Score: 0

      You seem to have sat too close to the screen. The local AMC IMAX screen looks good only about halfway from the screen. Any closer and I can see the pixels. I blame the theater for bad seat design, rather than the technology itself.

    113. Re:Awesome by rockout · · Score: 1

      I think your culture and mine have a different value system.

      --
      I've learned that they're worthless, so I don't read AC comments anymore.
    114. Re:Awesome by AdamStarks · · Score: 2

      I don't know if they have an equivalent option wherever you live, but in Austin (and a couple other areas in Texas), the Alamo Drafthouse is actually pretty awesome (http://drafthouse.com/).

      It's basically a bar merged with a theatre, so instead of 15 bucks for a tub of popcorn and a large coke, you can pay 15 bucks for a pizza and beer. They also have lots of good context-appropriate pre-show material, e.g. while waiting for Thor to start they had clips from old Thor cartoons and movies and some 80's-riffic Thor commercials.

      All that, plus a general ban on kids and a policy of removing people who are talking loudly or using their phones during the movie.

      I recently had to go to a regular theatre to catch a movie at a very particular time, and it was a depressing step backwards from what I'm now used to.

    115. Re:Awesome by viperidaenz · · Score: 1

      Too bad box offices sales have been increasing even through the "global financial crisis"....

    116. Re:Awesome by Jarik+C-Bol · · Score: 1

      then buy some 2D glasses off ThinkGeek. problem solved. Attend 3D movies with your friends! watch in glorious 2D! leave your vomit bag at home! (the glasses have 2 left polarized lenses, instead of a left and right lens, result: 2D movie.)

      --
      I've decided to Diversify my Holdings. I've divided my cash between my left and right pockets, instead of all in one.
    117. Re:Awesome by lgw · · Score: 1

      Hate is why? Because [insert silly stereotype here]? I like all of Luc Besson's stuff that's made it here. District 13 was a bit predictable and shallow, but the action was still great.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    118. Re:Awesome by hairyfeet · · Score: 2

      The problem with 3D is there is a TON of people where you might as well punch them in the head when you hand them the 3D glasses as watching that shit is just painful. Most of my family is this way, my oldest boy can watch it just fine, while the youngest, me and my GF, and my parents can't watch the shit more than 20-30 minutes before we all have massive headaches.

      So while i'm all for more FPS (if you have seen any of the demos showing the difference between the various framerates you'll know why that while 30FPS works frankly 60FPS looks nicer) I personally will be glad when all the 3D shit dies just as it has the half a dozen times they have pushed it on us in the past. Frankly its even worse with 3D TVs, last numbers i saw had the sales of 3D TVs at pretty pathetic numbers and the few I've had to set up for customers when i talked to them during my customary 1 month follow up they had ended up using it as a plain old TV. After all the whole point of TV is to allow friends and family to experience the show together and when 1 or more members get a headache from it that kinda ruins the experience.

      I don't know what it is about the new shit, but i could watch the cheesy old colored lens 3D no problem, but more than a half hour of this new stuff and i get a massive migraine.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    119. Re:Awesome by MPAndonee · · Score: 1

      You can see non gimicky 3D right now: Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience. I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

      Subtle Enhancement?

      The only movie that was WORTH seeing in 3D in the last few years was AVATAR.

      I saw Prometheus in 3D and saw no "subtle enhancement". The 3D visuals, did nothing for me. They did not detract from the movie, but neither did they justify the increased cost of the ticket. I felt like I was duped by a film-maker who said that he shot in 3D to make the film better.

      As you can obviously surmise from my comments, I never go to 3D movies that have been up-converted, no matter what ridiculous budget the studio has spent on it. As the saying goes: "Fool me once, shame on you, fool me twice, shame...."

      --
      Nothing to see here -- move along now...
    120. Re:Awesome by Alaska+Jack · · Score: 1

      If theaters need to make money off their concessions, you'd think they'd charge an amount that would tempt me to actually, you know, buy some. As opposed to how much I buy now, which is none. - aj

    121. Re:Awesome by AngryDeuce · · Score: 1

      You can see non gimicky 3D right now: Prometheus.

      Totally agree. I hate 3D movies usually, but the people I was with insisted and I went along out for the sake of harmony and I was amazed at the quality of the 3D work. It wasn't distracting at all, not like pretty much every other 3D movie I've seen. The last 3D film I saw, The Avengers, had nowhere near the quality of 3D work that Prometheus had, and if Wikipedia is to be believed, The Avengers had a budget of $220 million to Prometheus $120-130 million. Since they were both CGI fests, where was the extra $100 million spent on the Avengers? I can't believe Robert Downey Jr. is commanding that much these days...

      But anyway, if the 3D effects in the Hobbit match the quality of Prometheus, I will be glad to throw my money at them. Incidentally, Prometheus was also the only 3D film I've seen that I didn't leave the theater with a headache, so whatever the hell they're doing differently on that film compared to most others, I'd like more of that, please. The movie itself was pretty 'meh', but visually, fucking awesome.

      Ok, I'm done blowing my wad over Prometheus now...

    122. Re:Awesome by viperidaenz · · Score: 1

      I'm not a fan of 3D as well. I tried to see Prometheus in 2D but there are 10x more 3D showings and some theaters don't even show it in 2D. Ended up seeing it at a small cinema that doesn't do Dolby Digital 3D but RealD 3D. The glasses were much more comfortable and I didn't end up putting up with blurry images because it was better than wearing the glasses. You got to keep the glasses afterwards to save money next time you go. I might even swap out the lenses with two left or two right lenses to make a pair of 2D glasses.

    123. Re:Awesome by equex · · Score: 1

      I've seen Transformers 2 and Prometheus now in 3D, and it strains the eyes, it adds little to nothing for the effort and money it costs. I will be avoiding 3D movies from now on.

      --
      Can I light a sig ?
    124. Re:Awesome by viperidaenz · · Score: 1

      2K video means ~2000 pixels wide. 2048x1080 I think. 4K is 4000 pixels, etc...

    125. Re:Awesome by CubicleZombie · · Score: 1

      I tried to watch Transformers 2 on DVD and had to turn it off after about 5 minutes. 3D in the theater would probably give me a seizure.

      --
      :wq
    126. Re:Awesome by Wootery · · Score: 1

      Not always an option, in my experience, regrettably.

      I'm not a fan of 3D cinema, but more from an "I don't see the benefit" (pun not intended) standpoint than active dislike - I don't get headaches, or any such. My only real complaint is the (sometimes unavoidable) hiked-up prices.

      My local cinema was, at one point, charging for 3D glasses if you didn't bring your own. Absurd, really. They're now generous enough to lend them.

    127. Re:Awesome by viperidaenz · · Score: 1

      Its $19.50 for 3D at my local theater and $22 for 3D at the gold lounge in Reading Cinemas, $19.50 for Titan XE 3D.

    128. Re:Awesome by AngryDeuce · · Score: 1

      That was about the same time some of the parents who brought their little kids (!) to see it started leaving the theater.

      You know, to be fair, I was watching Alien and Aliens when I was all of 8 years old, and Prometheus wasn't really any worse than that. Honestly, it had a hell of a lot less profanity that Aliens, and the violence is all fantastical, involving androids and aliens and what-not. The "alien abortion" scene might by a little gratuitous, but I know that I would have been able to process that just fine when I was younger. The only movie I ever saw that really gave me nightmares at all was The Shining, and that was mainly the "Come play with us, Danny" scene, and honestly, that shit still makes my skin crawl to this day.

      Maybe I'm just a product of my generation, I don't know. I just know that the stuff I was watching when I was a kid seems to give parents these days the screaming horrors at the thought of their kids watching it today, and I think I turned out alright. I'd take a kid to see Prometheus if they seemed mature enough to handle it.

    129. Re:Awesome by AngryDeuce · · Score: 1

      I also get headaches after virtually every 3D film I see, and I did not leave the theater with a headache this time. The 3D effects in Prometheus were much more subtle and a lot less "OMG HERE IT COMES RIGHT BY YOUR HEAD WOOOOOOOOSH" like most 3D wank-fests are these days. An order of magnitude better than The Avengers, the last movie I saw in 3D.

    130. Re:Awesome by f3rret · · Score: 1

      Because [insert silly stereotype here]? .

      Pretty much, yeah. Did not really put a lot of thought into it.

      --
      Admit nothing. Deny Everything. Make Counter-accusations.
    131. Re:Awesome by DrVomact · · Score: 1

      ... I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

      That's funny—I've never felt that I'm looking at unreal people when I was watching a 2D movie. I never said to myself, "Self, wouldn't it be nice if these characters looked like real people?". Tastes differ, of course; but I wonder if you aren't praising an interesting visual effect, rather than enjoying the movie more because of that effect. When I'm totally immersed in a movie (that is to say, when I am watching a very good movie), I don't usually think about the cinematographic techniques that are being employed. In fact, if I notice the techniques as such, that's a sign that I'm not really immersed in the movie. Usually, that's because it's a bad movie.

      I suppose that the market place will eventually decide whether 3D-ness is worth enough to most people so that they will pay extra for it.

      I've got a bad feeling about the Hobbit movie anyway—they cast a youngish good-looking guy as Thorin Oakenshield. WTF? Thorin Oakenshield was, at his best, a belligerent chauvinist curmudgeon. He hated elves and coveted jewelry. He was not a younger and sexier Gandalf, like the guy I saw in the trailers. I have a feeling that the characters will be two-dimensional, regardless of whether you see the movie in 3D or not. But I hope I'm wrong.

      --
      Great men are almost always bad men--Lord Acton's Corollary
    132. Re:Awesome by steveg · · Score: 1

      I wear glasses. Glasses over glasses is a recipe for a headache.

      --
      Ignorance killed the cat. Curiosity was framed.
    133. Re:Awesome by sanosuke001 · · Score: 1

      So, is this USD or AUD? Why do multiple nationalities decide on "dollar"? ffs (my $6 figure was USD) It's 11.75 USD for a 3D during peak time. 9.75 USD for 2D during peak

      --
      -SaNo
    134. Re:Awesome by Anonymous Coward · · Score: 0

      I, on the other hand, couldn't handle any of the Alien movies until I was in my very late teens and early 20s. To this day I will not watch any of the torture-porn slasher movies. I'm no great fan of Joss Whedon, but his characterization of modern horror was dead on: watching a bunch of young people we don't care about being brutalized to death is as bad as anything the Roman empire ever did in their colosseums.

      The amount of violence and torture-porn a person can watch is inversely proportional to the amount of empathy they posses. It takes a dramatic lack of empathy to be able to even watch such things, let alone enjoy them. To judge by the number of slasher movies made every year, most of the world displays an appalling lack of empathy.

    135. Re:Awesome by ackthpt · · Score: 1

      This should have been a law a while ago. Not because sugary drinks are bad for you but because I don't want the guy sitting next to me having to decide between going to the bathroom (and disturbing my viewing experience) and pissing his pants (and disturbing my viewing experience.) Any drink, sweet or otherwise, should be limited to courtesy-cup size out of respect for other theatergoers alone.

      Complete mystery to me where these sizes come from. Why not charge the same for half as much? Honestly, it could be Safeway Cola for all the audience cares, they're in the theatre for the movie, not for the "quality of life argument" of Coke or Pepsi.

      Geez, would you look at that monster eating all those overweight people, it has no concern for its own health! There oughta be a law!

      --

      A feeling of having made the same mistake before: Deja Foobar
    136. Re:Awesome by AngryDeuce · · Score: 2

      Oh, please. I have plenty of empathy, I just have the capability to separate fantasy from reality.

      I wouldn't watch a snuff film, but I can watch an actor pretend to be murdered because consciously I know that said actor isn't really being killed. I think that's a critical differentiation between us and the Romans...we aren't actually throwing children into an arena to be mauled to death for our amusement.

      Why draw the line at movies? Can you handle even reading violent subject matter or does that upset you too much as well? Hell, how do you handle your own mind imagining the possible horrors of the world around you? What is the difference between it being on a screen in front of your eyes and you imagining it in your own head? How do you ever recover from your own nightmares?

      I don't watch what you call "slasher-porn" (Saw, The Hills Have Eyes, etc) because most of it is fucking retarded, but to attribute its popularity to a lack of empathy is ridiculous. My sister-in-law will sit there and cheer on Jigsaw or whatever that guy's name is in the Saw movies, but she'll also bawl her eyes out if one of the rescues on Animal Cops has to be put down. The difference, of course, being that one is real, and the other isn't.

    137. Re:Awesome by the_other_chewey · · Score: 1

      For completely gimmick-free 3D film, try Hugo.

      "Hugo" also makes a very, very good case for higher frame rates:
      There are a couple of long, fast panning scenes which are really
      painful to watch because of all the juddering.

    138. Re:Awesome by AngryDeuce · · Score: 1

      I blame the theater for bad seat design, rather than the technology itself.

      As do I. The half dozen or so rows in the front of most any theater are fucking useless; the few times I've been forced to sit there due to a packed house were completely miserable. That's pretty much why I refuse to see movies on opening night anymore, and in general I try to avoid opening weekend completely if at all possible.

    139. Re:Awesome by wiredlogic · · Score: 1

      I watched it in 2D and all the made-for-3D scenes were obvious, particularly the pointless one with David walking around in the interactive hologram that was all just eyecandy.

      --
      I am becoming gerund, destroyer of verbs.
    140. Re:Awesome by Anonymous Coward · · Score: 0

      Wow, where do you see movies? I can't get fizzy sugar water and popcorn for less than $20.

    141. Re:Awesome by AngryDeuce · · Score: 1

      It's getting harder and harder to avoid, sadly. My local cinema had 1/4 of the showings of Prometheus in 2D that they did in 3D, and those showings were in one of the older theaters with a screen that really doesn't feel that much bigger than the one in my own living room. I don't even know if those theaters have true surround sound...it sure doesn't sound like it.

      That being said, I only go to see matinees these days, so even with the 3D it works out to the price of a normal, prime-time ticket, which is admittedly fucking ridiculous these days...it's insane that you've got to spend a c-note on date night for a dinner and a movie anymore. I think I'm just going to stay in the house from now on and grow an epic beard instead.

    142. Re:Awesome by jonwil · · Score: 1

      I have a vision problem preventing me from viewing 3D films and I have not yet had a problem finding a non-3D screening at a time that suited me. The hardest film to find in non-3D actually was the Thor film, I had to go out of my way to find a screening there but these days many theaters around here put on plenty of non-3D screenings. Combine that with various offers like "cheap Tuesday" and I haven't paid more than about $11 for a film in ages.

    143. Re:Awesome by caitsith01 · · Score: 1

      Until the day I receive some value for my money, until I can go into a theater and see a movie that is more than just spectacle, explosion and skin, until the day when a movie can stand up against the best novels and plays without flinching, I will not go to the movies. It is as simple as that.

      So you place no value whatsoever on the pure visual spectacle. You refer to theatre, which suggests that you are happy to have your stories conveyed to you by people standing around in an unchanging, brownish room talking to one another.

      I'd say you're atypical, even amongst people into the arts. While I don't mind a decent play, the experience of watching a genuinely good movie cannot be replicated by a book or theatre production.

      Do you avoid art galleries because you can stay at home and read descriptions of what's in the paintings?

      Furthermore, you must be going to the wrong movies, because there are many, many movies which are "more than just spectacle, explosion and skin". Try avoiding "The Avengers" and go to something with some substance instead.

      I must disagree about 3D, too. Used properly, it does add to the quality of the visual spectacle.

      --
      Read Pynchon.
    144. Re:Awesome by iluvcapra · · Score: 1

      Back when they were actually using film, what allowed wide-screen in the first place was rotating the film 90 degrees as it passed through the camera... each frame could have an essentially arbitrary aspect ratio either way by increasing or decreasing the amount of film that was exposed with each frame, and by having it go sideways through the camera instead of vertically allowed it to have a wider aspect ratio like we see today.

      The system you describe is called "VistaVision", where a horizontal frame, 8 perfs long, was exposed and then matted and printed into a 35mm projection print. VistaVision was only used as a primary photographic process in the 1950s; the cameras were still used for special effects work on films like Star Wars and up through the first Spider-Man in 2001 -- the process gave more negative area and higher resolution.

      The other process in the 1950s was CinemaScope, which exposed a roughly square area of the film, through a 2:1 anamorphic lens, to create a 2.35-ish aspect ratio frame on the camera negative. We still use this process on film release prints, which nowadays are either "flat" (a square, matted 1.85 image through a spherical lens) or "'scope" (a squeezed 2.4-ish frame through an anamorphic lens).

      However, anamorphic lenses are almost never used for photography, just for the theatrical prints. Most films shot today on film, if they are shot on film, will shoot in "Super 35", which exposes the entire negative area (including holdout space for the sound track) with a broad, 1.33 frame, and either a 2.35 or 1.85 frame is cropped from the negative -- the film nowadays is so sharp that the crop and blowup doesn't significantly hurt the image. The camera viewfinder has a "frame" to show the cameraman what part of the frame will be kept, but the DP or the lab can always nudge the frame around to pick slightly different areas of the image to keep, in case the boom dipped into the shot, or the decide to reframe the film for different media -- standard def TV versions are made off the Super 35 negatives simply by cropping the frame, larger, smaller, or with a common top line.

      the aspect ratio is fixed to what the capturing CCD is capable of,

      As long as the CCD is bigger than the deliverable, they can and do crop. And since theatrical deliverables are 2k-4k, a 4k-8k sensor gives the filmmakers broad latitude to reframe shots.

      --
      Don't blame me, I voted for Baltar.
    145. Re:Awesome by iluvcapra · · Score: 1

      Add to this the complication that most movies now that shoot on 35mm actually shoot "3-perf", three perfs per frame instead of four. This allows them to shoot 25% more footage for the same cost (film costs and lab fees are always per-foot), and exposes a negative image of about 1.78:1; this is then kept for HDTV, or cropped for a 1.85 or 2.35 theatrical.

      --
      Don't blame me, I voted for Baltar.
    146. Re:Awesome by jonwil · · Score: 1

      I pretty much always just buy junk food from the supermarket instead of at the theater and haven't yet been called on it by the theater people. If a theater told me I couldn't do it anymore (i.e. told me I couldn't bring chips bought from the supermarket even though they sell the exact same packet of chips at the candy bar at a higher price) I would stop going to that theater and go to one of the 1/2 dozen other options I have for going to the movies.

      The last 2 times I bought from the theater candy bar, one was from a small 3-screen theater that's struggling to compete with the massive chain multiplexes and needs the money to actually survive and the second was when I was out with family and buying from the supermarket was not really an option.

      Oh and for those complaining about issues with cellphones and talking and noise, I cant remember the last time I was in a theater where there was cellphones or loud talking going on during the actual film and all the theaters I have been to have an announcement before the film saying "please turn off your phones"

    147. Re:Awesome by Trogre · · Score: 2

      That's one reason that on the rare occasion I do see a movie, it's right at the end of its release schedule. I figured the local business needs the money more than the MPAA affiliates.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    148. Re:Awesome by Trogre · · Score: 1

      Lynching. I believe it's still legal to lynch such offenders in movie theatres.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    149. Re:Awesome by WCLPeter · · Score: 1

      all of the people who expressed a preference wanted to see the 2D version.

      I've seen it three times (I still can't believe it only came out a few weeks ago and is already on Blu-Ray), once in IMAX 3D and twice in 2D. While I don't regret seeing it in IMAX 3D, Joss did a phenomenal job with the 3D in that film, I've always found it to me much more analogous to "Headache Vision" than anything; the film needs to be AMAZING for me to not notice the road crew jackhammering the inside of my skull while wearing those 3D glasses.

      Deliberately went twice more just to see it in 2D and even though I'll buy the 4 disc mega box, just in case I buy a 3D TV at some point in the future, I'll likely only watch the 2D version of the film.

    150. Re:Awesome by Anonymous Coward · · Score: 1

      There's also the thing where the film didn't make any sense. I'm not usually very critical of films, and it was fun to see, BUT IT DIDN'T MAKE SENSE do they really not have anybody go look at the script and make sure that everything actually makes sense? There were so many things that seemed like mistakes that should have been easy to catch, and then just other things that you accepted only because you'd assume it would be explained later but then never was.

    151. Re:Awesome by is+as+us+Infinite · · Score: 1

      They already have this. It's called: Canada.

      (:

      --
      Quidquid latine dictum sit, altum sonatur. . . . . . . .
    152. Re:Awesome by ildon · · Score: 1

      I watched it in 2D and I guarantee you those scenes were appropriately creepy as fuck in 2D. If anything, 3D probably would have distracted me from their creepiness.

    153. Re:Awesome by Anonymous Coward · · Score: 0

      It would have benefited from 48fps though. I was quite absorbed in the beautiful imagery when suddenly it tried a simple panning shot inside the ship and the whole thing suddenly became an unwatchable stuttery mess. Really jolted me.

    154. Re:Awesome by hairyfeet · · Score: 1

      But see that is the weird thing. if it were caused by need for corrective lenses THAT I could get, but its not. My GF and parents need glasses, myself and my youngest have perfectly normal vision according to our last checkup, yet we get the same headaches THEY do, just like someone walked up and punched us right in the temple.

      I don't know what it is but talking to other folks as they come into my shop I've found its a pretty common occurrence, which is why I think you are seeing more revenue toward 3D movies than you are 3D TVs as those that don't get the headaches can go to the 3D version and those that do can see the 2D or wait for the video. But whatever causes it frankly its not worth a skull thumper just to get a 3D effect.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    155. Re:Awesome by CodeBuster · · Score: 2

      The theater operator pays the studios for the privilege of showing the film and coughing up 99% of the ticket revenue back to the studios. That leaves concessions as the only real profit center for the theater operator. This explains why some larger theater chains are now building restaurants into their enormous 30+ theater destination multiplexes, complete with full bar, so as to capture more of the money that people would have spent eating out before the film.

    156. Re:Awesome by Anonymous Coward · · Score: 0

      Oh, public service announcement: DO NOT TAKE YOUR PREGNANT WIFE TO SEE PROMETHEUS. Don't ask me why. Just trust me and don't do it.

      Post a picture of your pregnant wife. Don't ask me why. Just trust me and do it.

    157. Re:Awesome by Anonymous Coward · · Score: 0

      8 of the top 10 movies of last year were shot on film. "Avengers" was shot on film. Cheaper movies tend to be shot on HD. Logistics are much easier but it doesn't look as good. Of course it's all converted to digital, but then again converted to film for projection, film projectors are still much more common than film projectors.

      Most HD films are recorded at 8 megapixels, it varies.

    158. Re:Awesome by Anonymous Coward · · Score: 0

      It was in 3D? I seriously don't notice the 3D from about 15 minutes into the movie...

    159. Re:Awesome by Evtim · · Score: 3, Insightful

      Ha....Americans, you have it all easy and still complaining! Let me do you the calculation for Amsterdam.

      14 Euro for ticket IMAX 3D
      4 Euro public transport (the weather sucked so no bicycle)
      5 Euro - popcorn + Cola

      So how much did we spend with my wife for a single movie - yep, almost 50 Euro...how often we do this - once or twice per year. Used to be tens of times per year.

      I am eagerly awaiting the law that will make spending money on entertainment obligatory. Create public stigma to help along. "What, you did not spend money on the latest bulshit content? You terrorist or something?"

    160. Re:Awesome by Cochonou · · Score: 1

      In Prometheus, the interesting scene was the one with the silica storm. In this scene, I found that 3D really added something: you get the impression that these silica particles are all around the actors.

    161. Re:Awesome by Eskarel · · Score: 1

      It's a bit more complicated than that.

      Movie theaters cannot remain as a commodity item. There's simply no market there, a reasonably priced home theater system can provide a better all around experience than a bog standard movie theater could possibly hope to achieve for substantially less overall cost(a rental will generally set you back less than a single movie ticket and home made popcorn and snacks are a lot cheaper, even if you're just doing movies for one).

      This means that about the only way for movie theaters to remain competitive is to either drop prices to blow the cost of renting a movie(which isn't economically viable) or increase the quality of the experience they offer so they can charge a commensurate premium. Declining box office sales are a fact of life, only held in check by controlling the release of movies, something the MPAA is having an incredibly difficult time doing these days. Eventually the movie industry will be forced to release the home version of content almost immediately, leaving movie theaters pretty well screwed unless they can find a new market.

      I'd predict that within the next 5(well given this is big content and they hate facing reality 10) years a movie ticket will probably cost 3 or 4 times what it does now, but offer an experience on par with going to a cheaper concert. It won't be something you necessarily do all the time the way people used to go to the movies, but it'll be worth the money. If they don't manage that theaters will be like the previous generations drive ins, a few around for nostalgia and that will be about it.

    162. Re:Awesome by agm · · Score: 1

      You're not a real pirate unless you're wearing an eye patch.

    163. Re:Awesome by Evtim · · Score: 1

      Ah, the alien movies...my first encounter with them was a hilarious (in retrospection) textbook example of cultural shock. Picture the scene:

      Easter, the whole family has gathered - 3 generations. In a communist country, where there was no advertisement and very little entertainment from the west penetrated the wall. My uncle had a video player - amazing thing for those times. You got your "under the table" tapes with horrible translation and picture quality far from perfect (Aliens was not approved by the censors for import so you got black market). So, after a while he says "I've got a new movie, don't know what it is, it's called Aliens. Shall we watch it?" I will never forget the faces of my relatives while watching....we did watch it all. No one complained that the movie is not for kids (I was the smallest - early teen) but my granny was saying every now and then "Oh my God, my God, what is this! What is the meaning of it?!". I don't think she ever grasped what was going on on the screen....

      What I wanted to say is that behind the wall in those times parents were also much more relax about what movie their children will see....with my classmates we had horror movie nights where we would laugh our heads off. And everyone agreed that real life is much, much more scary than any movie...yhea, cause it's real. QED

      On a related note - the most scary book I ever read was "It" by S. King. What scared me was not the clown/monster but all those nasty stories of what the people of Deri were doing to each other. I genuinely did not know at this stage of life that people can be that bad...it revolted me. It was horrible. And the horror of learning that King was not exaggerating even a little bit has never left me since...

    164. Re:Awesome by camperslo · · Score: 1

      Maybe they can make 3D glasses "cool" by making the shutters look like a pair of patches?

      It seems like going with excessively expensive tech, probably short-lived at that, discriminates against independent operators having local ownership of theaters in small towns. It smells a bit like combined studio/cable tv ownership choking the programming quality of broadcast tv.

      There was a time 60 years or so ago when the film industry and studios went through a big shake up. Many are aware of some of the changes, but somehow forget that it was all about an anti-trust action.

      https://en.wikipedia.org/wiki/United_States_v._Paramount_Pictures,_Inc.

      Some of the techs in the industry occasionally try to look back beyond their years for more perspective.

      http://www.film-tech.com/cgi-bin/ubb/f1/t011249/p1.html

    165. Re:Awesome by Anonymous Coward · · Score: 0

      Actually, what you're describing is "vistaVision", which was NOT the first OR most common way.

        There was cinerama, which actually used 3 projectors with 3 film strips that had to be lined up perfectly to get the wide images.Before

      The first popular "widescreen" system was cinemascope, which used an anamorphic lens (it compressed the image left-right to fit it on normal 35mm frames, and then another lens widened the image when projecting). It was later followed by Panavision, which is pretty much the modern system in use today. IN FACT, even digital cameras like the RED can take the panavision lens to compress the image, and then later decompress when it's projected (although that is not very common). Many people just refer to this as "scope" or anamorphic as opposed to "spherical".

            As for "most HD films". All HD is encoded in 1080. That's the definition of HD. If you're lucky, you're watching a film in 4k, which some of the nicer digital theatres can project. The Red camera records at 5K, but then in post they will usually finish the film at 4k. The next version of the Red camera sensor (Dragon) will shoot at 6K, but most likely films will still be finished at 4k for somewhat longer.

          Anyways.. I guess we're totally on a tangent now..

    166. Re:Awesome by Anonymous Coward · · Score: 0

      Cool story bro.

    167. Re:Awesome by able1234au · · Score: 1

      You are thinking that the U.S. invented the dollar? http://en.wikipedia.org/wiki/Dollar

    168. Re:Awesome by L4t3r4lu5 · · Score: 1

      I was recently charged £10.80 to see Prometheus in 3D, then was presented with 40 minutes of trailers and adverts, including two trailers for the new Spider Man movie. The film is 120 minutes long; 1/4 of my time in the cinema was spent watching adverts (Playing Angry Birds), and I'd paid for this experience. I would have been just as happy leaving before the film started as I was staying for the movie. At least I'd have my 2.5 hours back.

      The PFY on the desk in the lobby had the audacity to suggest a loyalty card when I said the price and experience were now unbearable. I almost threw the 3D glasses at him.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    169. Re:Awesome by cyclomedia · · Score: 1

      Axes being poked in my face is the sort of gimmiky 3D I hate, and hope will go out of fashion real soon. The 3D in Prometheus (filmed in stereo) was really good and I think if the "effect dissolves" for you then that's properly done 3D IMO. I call it "incidental" 3D, where if someone is stood in a forest then you can see the depth but you don't have a branch in your eye.

      --
      If you don't risk failure you don't risk success.
    170. Re:Awesome by cyclomedia · · Score: 1

      My observation is that people who like the AvP films hate Prometheus. I, however, hate the AvP films and went to see Prometheus twice. In 3D both times. And loved it.

      --
      If you don't risk failure you don't risk success.
    171. Re:Awesome by cyclomedia · · Score: 1
      --
      If you don't risk failure you don't risk success.
    172. Re:Awesome by sjames · · Score: 2

      That is unfortunate and explains why the theaters do it, but it doesn't make it a reasonable deal for patrons.

    173. Re:Awesome by L4t3r4lu5 · · Score: 1

      You fail to grasp the inviolable truth that people who watch fictional "slasher porn" create a market for the creation of actual "slasher porn", ultimately leading to actual murder.

      This mental backflip was brought to you by CEOP, and the UK Criminal Justice System.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    174. Re:Awesome by L4t3r4lu5 · · Score: 1

      it was $14 for a matinee with a coupon and $6 for a small popcorn

      Totally read that as manatee, and thought you shouldn't be so openly derisive of your wife.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    175. Re:Awesome by L4t3r4lu5 · · Score: 1

      Prometheus in Cineworld UK had 40 minutes of trailers; That's 25% of my time in that chair watching trailers for films I don't care about and products I'll never buy. £10.80 for the pleasure.

      I'll just torrent from now on. To even consider going back would be a sign of a masochistic personality.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    176. Re:Awesome by Anonymous Coward · · Score: 0

      Most theaters I've been to in the last decade blast the movie so loud that you can barely hear the person next to you shouting in your ear.

    177. Re:Awesome by Anonymous Coward · · Score: 0

      Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience.

      Watched them both, it didn't enhance anything other than my regret at spending money to see that miserable pile of shit. The only thing that made it worth it is that I got laid, twice, and that had nothing to do with the movie but rather the $200 I spent at the club after the show was over.
      Yes, it looks great. But that doesn't make the acting suck less or the plot holes magically vanish.

      The cesarian was also creepy as fuck in 3D as well,

      The machine wasn't configured for doing a C-section, but punching a couple buttons magically added the birthing paddles along with the software to run the procedure. It also seems to have magically re-arranged her internal organs so the laser cut right into the womb instead of destroying all of her intestines and a few other organs.
      The only thing creepy about that procedure was how completely disconnected from reality it was. If anything, the 3D drew more attention to the problems with the scene, making it even harder to maintain the Suspension of Disbelief.

    178. Re:Awesome by Anonymous Coward · · Score: 0

      Decline? It's shit like this that gets me into theatres. Before Avatar came out, I hadn't seen a movie in a theatre in a decade. Since Avatar came out, I saw it, Up and Star Trek, all 3 in 3d, and two of three in IMAX. If you're not showing off top of the line equipment, I'll just watch it at home.

      If my local theatre can display The Hobbit in 48FPS, I will attend. If they do not, I will not. Simple as that.

      I went and saw Prometheus, and the visuals sucked ass, as did the sound. Probably because one of the speakers was blown, none of them were balanced properly, the picture was too big for the screen, which was dirty enough that it really jacked with the 3D. Maybe it would have looked good if it was shown in a facility which had the proper equipment to handle it, and if the employees weren't a bunch of high school drop-outs who were more worried about looking down the shirts of the young teenage girls than they were about the show they were playing.

      This is why I don't go to the theater. Maybe 3D is great, but every time I've seen it problems with the facility and/or staff have made it a horrible experience which isn't worth the cost of the tickets, let alone the food. I a huge LoTR fan, but I'm not wasting my cash at the box office, because I had similar issues with first three movies. And these were different towns, and different theater companies.

    179. Re:Awesome by phayes · · Score: 1

      OK but then the issue becomes does the 3d bring enough to the plot/movie to justify the discomfort and supplemental cost?

      For me the answer is clearly no.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    180. Re:Awesome by Joce640k · · Score: 1

      ...and Titanic. The 3D in that was very well done (even more surprising is that it was done by post processing an old movie). Way better than Avatar.

      --
      No sig today...
    181. Re:Awesome by nospam007 · · Score: 1

      "I also get headaches after virtually every 3D film I see, ..."

      As mentioned many times before, if you get headaches, you are trying to watch parts of the picture that you aren't supposed to. If you try to force your eyes to sharpen the background just to see how good the '3d effect' is in the distance, you get a headache for sure, everybody who does this gets one.

      Also, you might need glasses or treatment, go see a doctor.

    182. Re:Awesome by slyrat · · Score: 1

      Coraline.

      I really can't stand 3D in general, but it was very well done in Coraline, and I continue to hold that film up as an exemplar of how 3D can be used effectively to create an immersive film.

      The pirates did their 3d the same way and I have seen both and can say that it was also well done. Very different types of films but both well done as far as animation is concerned.

    183. Re:Awesome by mcgrew · · Score: 1

      You're referring to cinemascope, and those were indeed "squashed" (I worked at a drive in theater as a teenager, they changed lenses for a cinemascope movie). I was speaking of the change between old films from the '30s like Casablanca or Wizard of Oz that had an aspect ratio the same as 35 mm still cameras.

    184. Re:Awesome by mcgrew · · Score: 1

      Back when they were actually using film, what allowed wide-screen in the first place was rotating the film 90 degrees as it passed through the camera... each frame could have an essentially arbitrary aspect ratio either way by increasing or decreasing the amount of film that was exposed with each frame, and by having it go sideways through the camera instead of vertically allowed it to have a wider aspect ratio like we see today.

      That was on the camera end, not the projector end. I worked at a drive-in theater in the last '60s when I was a teenager, and the projectionists were always happy to show off their toys. The only difference between cenamascope and the normal widescreen was they changed lenses before showing it. The film still went through the projectors vertically.

      What I was referring to was when they changed from 3x4 to widescreen, back before I was born iinm.

    185. Re:Awesome by omnichad · · Score: 1

      And why would they have to buy new lenses if it's not to have an anamorphic lens?

    186. Re:Awesome by Charlie+Kane · · Score: 1

      Some widescreen formats do give you more frames per meter of film. For example, "two-perf" and "three-perf" formats fit the widescreen image between two or three perforations of 35mm film rather than the four perforations that a standard or anamorphic widescreen frame takes up. Lots of low-budget movies from the 1960s and 1970s were shot this way (think spaghetti westerns and formats like Techniscope). This is why Steve McQueen was able to film a 20-minute shot for Hunger when standard 35mm film reels run out after 10 minutes -- he was shooting two widescreen frames in the space normally allotted for a single Academy-ratio or anamorphically squeezed frame. It's a good way to save money on a shoot.

      There's a comment somewhere else in this thread that I can't find right now from someone who's under the impression widescreen film is run sideways through the movie camera. Not true unless you're talking about VistaVision or an IMAX camera or perhaps some other nonstandard format I'm unfamiliar with. Standard widescreen formats are either two-perf, three-perf, anamorphic, or simply matted to 1.85:1 from their in-camera aspect for projection.

    187. Re:Awesome by Anonymous Coward · · Score: 0

      As a former movie theater employee (some 15+ years ago) when you pay for a movie, the theater sees very little of it.

      I think the way it broke out then was they kept ~2% of opening week ticket box revenues, after a few weeks it jumped to ~6% and I think topped out around 10% before they weren't around anymore.


      Not to be rude, but as a current corporate employee of a major theater chain, I can tell you with 100% certainty that your numbers are way too low. With some very high profile movies, there are requests to make the percentage as low as 30%. A 50/50 split is more typical.

      Mountian dew costs ~$55 for a 5 gall BiB, so costs about .44 cents for a 32 oz cup. Popcorn is much cheaper and is popped with Coconut oil which is horribly unhealthy. 3d Glasses surcharges are currently contested in the industry. Studios pay for the glasses, and get the upcharge. Now they want to keep the upcharge but make theaters pay for the glasses.

    188. Re:Awesome by Anonymous Coward · · Score: 0

      you're looking at this all wrong....one eye is WEAKER than the other. thanks.

    189. Re:Awesome by PCM2 · · Score: 1

      The 3D in Prometheus (filmed in stereo) was really good and I think if the "effect dissolves" for you then that's properly done 3D IMO

      I just don't understand that. If, even as you're watching the movie, you're acutely aware that it would make no difference whether the movie is in 3D or not, how is that good use of the technology?

      I don't wear glasses. I don't see why I should have to wear glasses to watch a movie if it's going to add nothing to the experience of watching the film.

      And, as I've pointed out, it actually detracts from the experience, as there's usually a little ghosting if you should happen to turn your head the wrong way, and the glasses cut down on the color range and brightness of the screen.

      That's a gimmick. That's getting you to pay more money for an "enhanced experience" that is never delivered. 3D movies that actually take advantage of the 3D make sense. 3D movies that advertise how little you're going to notice the 3D, as if that was a reason to see them in 3D, seem crazy to me.

      --
      Breakfast served all day!
    190. Re:Awesome by weszz · · Score: 1

      major theaters can do much more than the smaller chain I use to work for. We were large enough to be able to get some of the blockbusters for also showing some of the bad movies, but not big enough to make deals for all of the bigger ones like Marcus can.

      If you don't show a movie at a huge chain with hundreds of locations you lose money. If you don't show a movie at a chain with maybe 20 theaters across 6 locations, you won't notice much.

      I also fully expect my numbers for stuff like a bag of soda to be low, that was 15+ years ago...

    191. Re:Awesome by omnichad · · Score: 1

      But those would only require matting, not a new lens as the post above suggests.

    192. Re:Awesome by Anonymous Coward · · Score: 0

      ...

      The amount of violence and torture-porn a person can watch is inversely proportional to the amount of empathy they posses. It takes a dramatic lack of empathy to be able to even watch such things, let alone enjoy them. To judge by the number of slasher movies made every year, most of the world displays an appalling lack of empathy.

      Don't worry, for most of these movies, particularly Prometheus, the directors seem to go to great effort to make sure empathetic viewers can watch them. Pretty much none of the characters are likable or even behave in a way that a real human would. What just happened to that one dimensional completly inhuman jerk of a character just now?... ah, who cares, (yawn).

      problem solved! ;)

    193. Re:Awesome by Anonymous Coward · · Score: 0

      It was in 3D? I seriously don't notice the 3D from about 15 minutes into the movie...

      Which is the whole point of 3D. It should enhance the movie without intruding on it.

      Posted Anonymously to preserve previous moderation.

    194. Re:Awesome by Anonymous Coward · · Score: 0

      Subtitles aren't that bad. In Russia, if one wants to see movies in english, he/she has to wait for a DVD release. :)

    195. Re:Awesome by Ubergrendle · · Score: 1

      I think the movie went on a little too long, and tried to accomplish a bit too much... but on the whole, it was very good. Solid visuals, a plot that was consistent filled with characters who had realistic expectations. There were several scenes that were absolutely fantastic.

      People wanting a sequel to Aliens forget that Aliens was James Cameron's interpretation of Alien -- more of a psychological thriller than an action film. Both are excellent, but Ridley Scott was never going to do a colonial space marines vs hordes of zulus.

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
    196. Re:Awesome by Anonymous Coward · · Score: 0

      I don't have better sound and video at home. But the theater where I'd be going to see major releases has a 4K digital projection system and serious sound hardware. Can't match the 4K at home yet; the sound could be equaled or bettered at home but it would take a big investment.

      I don't see anything in a theater that projects on film any more unless it's a bargain theater or an art house. A good 4K digital setup is just plain better, and doubly so if the film was shot in digital. There is a solidity to the image that film projection can't match because film moves around a bit in the projector.

      I'm looking forward to seeing what the 48fps looks like, though I rather wish they had gone to 60fps so that we could also get a smooth home video release. I'm one of the minority who likes motion smoothing on fancy TVs; I've never seen the jerkiness of motion in 24fps film as a good thing as some people seem to. 48fps for digital projectors is basically just a software upgrade but the manufacturers will probably make the theaters pay big bucks anyway. Though maybe not; one of the leading manufacturers of digital theater projectors is Sony, and because they're also a movie company it's in their interest for the capability to get out there.

    197. Re:Awesome by Anonymous Coward · · Score: 0

      And why can't you be 90-120 min without the sugary water and popcorn????

    198. Re:Awesome by Anonymous Coward · · Score: 0

      3D will be with gimmickery for quite a while. Until we can go into see a 3D movie without the need for 'special glasses' of any type. ... The 3D this shows should be as smooth as normal 2D films, so using 48FPS each eye basically has a full 24FPS, rather than half that.

      The old Red/Blue glasses had 'full 24FPS' frame rate without 'gimmicks', but the 3D quality wasn't as good.

      The polarized glasses had full 24FPS frame rate, but only half the film was dedicated to each eye, so it was not as clear. When I was projecting 3D polarized movies years ago, the film was two half frames, side by side, still one set of sound tracks. There were special lenses that were shipped with the movie that took the light beam split it vertically in the center and showed each beam over the entire screen. It took a while to get the projecters adjusted (we still used the small reels at that theater, even though big spliced together reels were used at other theaters. So we did a changeover every few minutes (10 or 12 minutes if I remember right, but that was a long time ago). I still see the changeover marks on some old movies on TV from time to time. (The ones that were converted from film to digital. At least I don't think ANYONE does real film on TV anymore, do they?)

      Just my opinion.

    199. Re:Awesome by peawormsworth · · Score: 1

      Yeah. And we (viewing the movie in 2d) will all have to sit through another movie while an object floats way to close to the screen and everything in the background is in perfect focus in order to support the 3d version. Instead of getting the real image of a focused close object while distant objects are nicely blurred as we would see in real life. When a movie is made for 3d it distorts and degrades the 2d experience.

      I just know there will be way to many shots where we the audience know that the intent was to push the 3d experience beyond reality of what you would observe if it was real and this will have the effect of removing us from the reality of the moment

      I dont think the best movies should be filmed in 3d yet. The problem with 3d now is that all 3d movie try to push the 3d-ness too far in order to show off the technology. This happens with everything new in entertainment technology. Just listen to some of the early "hi-fi stereo records" where the audio is shifted left and right over and over again. Its awful... but it sure is "stereo". Producers should just let the 3d be a passive addition to the experience, but that is not were we are yet. As a society we will all look back at this addition to the series and wonder what it could have been if the producers had not pushed it into this format just to maximize profits.

    200. Re:Awesome by Anonymous Coward · · Score: 0

      Smaller chains typically use a film buying service, where a 3rd party company negotiates rates for several different independant locations across the country to get better rates. But even if the owner did the film buying himself as a single location, just trust me on this one, your boss was either misinformed, or he was lying to you when he said they only get 2%.

      And, technically it is illegal these days for the studios to force you to show a bad movie in order to show their blockbuster, and has been now for decades. However, it is still a gray area where they definitely try to "influence" you into taking their garbage films...

    201. Re:Awesome by Fned · · Score: 1

      This mental backflip was brought to you by CEOP, and the UK Criminal Justice System.

      This mental whiplash was brought to me by you, sir. Well played!

    202. Re:Awesome by Anonymous Coward · · Score: 0

      Agreed. The Jammer has some major issues: it only works if people are more than 100 feet away (good luck with that in a movie theater filled with cell phones), nobody seems to be using it here or we'd hear lovely silence in every theater, and last but not least, it's probably illegal in America. I really don't mind paying insane prices for popcorn and so forth-- that's how the theater makes a profit. But they WILL NOT DO ANYTHING about people yapping incessantly for two hours.

    203. Re:Awesome by Anonymous Coward · · Score: 0

      It wouldn't work in a theater.
      The people making noise have to be more than 100 feet away, so it would have no effect at all on the idiots yapping in front of you.

    204. Re:Awesome by justforgetme · · Score: 1

      Well...

      To be truthfull you also have to concede the fact that every 3d movie is, technically, photographed wrong. Ray focusing photography (the one all buyable cameras use) doesn't actually work if you want to capture depth. What you end up with is a sharp focal plane and trashed by the depth of field effect (Bokeh) volume information. The only way to actually shoot correct 3D (as in natural to the human eye) is either to go 100% CG with non cinematographic camera renders that will output a completely sharp output field or use light field capture tech which doesn't even exist yet.

      Also even if someone actually managed to capture correct and natural 3D no one would want to work with it because the base of artistic cinematography (as is entertainment) is control of the picture. No one would find a use for such a thing except for scientiffic visualisation.

      So yes: Current 3D is about as much of an unnatural gimmick as you can get and people have the right to not want their eyes and brains raped in order to watch a movie. On the other hand if your mind is already too numbed down to actually be capable of reacting to something this unnatural then you probably are good.

      --
      -- no sig today
    205. Re:Awesome by justforgetme · · Score: 1

      OMG, what did you just remind me off?!?!?!

      Completely right. On the subtitles I'd go even one better: either do without them or without 3D. It's not an elitist type of stance actually if you think that most 3D films come from the USA in English and that most people should know to at least understand English in this day and age.

      --
      -- no sig today
    206. Re:Awesome by phayes · · Score: 1

      I wish...

      The problem is that in much of Europe the subtitles are imposed by legislation for those without the level to understand the original tongue. Omnipresent government committees must protect the feeble to justify their existence...

      I've seen worse though in Belgium where the movie was subtitled in all three official languages: French, Dutch & German.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    207. Re:Awesome by justforgetme · · Score: 1

      I've seen worse though in Belgium where the movie was subtitled in all three official languages: French, Dutch & German.

      That's like 8-bit art right? Its better because you fantasy completes the image!

      --
      -- no sig today
    208. Re:Awesome by catmistake · · Score: 1

      You can see non gimicky 3D right now: Prometheus.

      The visuals in that movie were top notch. Unfortunately, in order to see them, you must sit through the movie. What a load of crap.

      I thought that Steve Ballmer gave an excellent performance!

    209. Re:Awesome by catmistake · · Score: 1

      I don't know if they have an equivalent option wherever you live, but in Austin (and a couple other areas in Texas), the Alamo Drafthouse is actually pretty awesome (http://drafthouse.com/).

      I currently am a little pissed at the Alamo Drafthouse. Their theaters are only in Texas, yet somehow I was exposed (probably on Fandango) to their marketing for the "Summer of '82," and looking forward all summer to the theatrical re-release of John Carpenter's The Thing, this Friday, June 22, which I somehow missed in 1982. As I learned only this week, it's not a proper re-release, as far as I can tell it can only be viewed at the Alamo Drafthouse... in Texas... and I'm in Pennsylvania.

      It's basically a bar merged with a theatre, .

      Sounds like the "Pitcher Show" - a few theaters in FL used this gimmick to great success before the change in drinking age from 18 to 21... hung on for years after, but never as successful as prior to that.

    210. Re:Awesome by RivenAleem · · Score: 1

      How with the characters in the movie react to it?

    211. Re:Awesome by RivenAleem · · Score: 1

      They should make movies circular, as that is the most efficient way to get the greatest area for the smallest perimeter. It would also feel more natural since our eyes are circular too.

    212. Re:Awesome by Anonymous Coward · · Score: 0

      Ha....Dutch, you have it all easy and still complaining! Let me do you the calculation for Sydney, Australia

      $25 for ticket IMAX 3D
      $5 public transport (Fuel costs approx $1.60 p/litre)
      $13 - popcorn + Cola
      (All prices AUD)

      So how much did we spend with my wife for a single movie - yep, almost 90 AUD...

      And...you can buy Marijuana legally in your country!!!

    213. Re:Awesome by Anonymous Coward · · Score: 0

      I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

      I look forward to the next article bleating about the mysterious decline in box office attendance. What could it possibly be?

      Hey, Jackson, you ever hear of peripheral vision? Yeah, your film doesn't have that and it's going to mean that we'll know we're at the theater no matter how many frames per second you shoot in.

    214. Re:Awesome by Anonymous Coward · · Score: 0

      You can see non gimicky 3D right now: Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience. I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

      Pft, what movie were you watching? The visuals were nice, but I never for a moment forgot I was in a theater watching a movie screen. Are you sure you're maybe not just a bit psychotic?

    215. Re:Awesome by sound+vision · · Score: 1

      You're bringing transport costs into this? And comparing 3D IMAX movies instead of a "normal" movie? In any case, this is what I'd pay, in Houston, TX -

      Ticket - $14.50 - $17.50 (depends on the film)
      Popcorn+Soda - $8.50 (yes ... its ridiculous)
      Gasoline to drive to theater - $2 (no public transport available)

      US Total: $25 to $28
      Amsterdam total: $28.89 (=23 euro)

      So, about the same actually.

    216. Re:Awesome by kenshin33 · · Score: 1

      I see, sad. In montreal we have both (3d costs 3$ more, regardless of glasses -- they give them away --). Now some theater have some gimicky stuff (ULTRA something) that you pay premium for -- the only thing may be worth trying would be the D-box --.

  2. Classic 2D is best by TedTschopp · · Score: 4, Insightful

    I think a classic book like the Hobbit should be available in classic 2D.

    Then again, I can't see most 3D theater experiences.

    --
    Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    1. Re:Classic 2D is best by Lev13than · · Score: 1

      Speaking of Classic 2D, I wonder if they will just drop half the frames to get to 24, or do some post-processing to add motion blur back in. If it's the former you'd think that the result would look very stuttery and unfamiliar. Our brains expect blurring with 24 frames/sec, so unless it's there the end result could be annoying.

      --
      When you have nothing left to burn you must set yourself on fire
    2. Re:Classic 2D is best by 0123456 · · Score: 4, Informative

      Uh, 24fps movies are usually shot with a 1/48 shutter speed. Since this was, I believe, shot on Red digital cameras, they presumably shot 48fps at 1/48 so dropping half the frames will give you the horrid stuttering film look you're used to.

    3. Re:Classic 2D is best by aliquis · · Score: 1

      I don't feel like I see 3D either ("lazy eye" since I was very young / birth) so I don't feel like paying extra for it either.

      No real need to go to the cinema either.

    4. Re:Classic 2D is best by Lumpy · · Score: 0

      Just show them your mutant card at the ticket office to get your discount :-)

      --
      Do not look at laser with remaining good eye.
    5. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      Fortunately the classic 2D book will remain available.

    6. Re:Classic 2D is best by NatasRevol · · Score: 4, Insightful

      Perfect!

      --
      There are two types of people in the world: Those who crave closure
    7. Re:Classic 2D is best by wonkey_monkey · · Score: 1

      I'm expecting them to have shot at around 1/96. It's my experience that matching the shutter speed to the frame rate results in too much (perceptually speaking) motion blur, no matter what the frame rate.

      In a past life I did some CGI work for a couple of ads running at 50fps, and a simulated 1/50 shutter speed looked horribly blurry. 1/100 was just right.

      --
      systemd is Roko's Basilisk.
    8. Re:Classic 2D is best by Dishevel · · Score: 2

      I was pretty sure the book was 3D.
      Last I remember reading it.
      Although the effects in the book were better and the acting was awesome. the 3d was perfect and caused no sickness or weird feelings at all.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    9. Re:Classic 2D is best by Belial6 · · Score: 1

      I'm pretty sure that Tolken wrote The Hobbit to have taken place in 3D.

    10. Re:Classic 2D is best by Belial6 · · Score: 1

      The theater could easily offer the same movie in both 3D and 2D on the same screen at the same time. They just need to have glasses that have both lenses polarized in the same direction.

    11. Re:Classic 2D is best by Ksevio · · Score: 5, Funny

      Maybe they'll just give film theaters double the film (hopefully they have large platters!) and instruct them to hook the motors up to a 240V source instead of 120V.

      I'm no electrical/mechanical engineer, but I'm pretty sure that you can just double the voltage on any given motor/gear system to double the speed with no negative repercussions.

    12. Re:Classic 2D is best by John+Bokma · · Score: 0

      and in BW and no sound. You do want it classic, right?

    13. Re:Classic 2D is best by 0123456 · · Score: 2

      I'm expecting them to have shot at around 1/96.

      According to the first Google hit for 'hobbit shutter speed' they shot it at 1/64. So it would be extra-stuttery but probably OK.

    14. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      it is annoying until you get used to it - the TruCinema or whatever it is called effect available on many TV's, Blu-Ray, and computers that renders motion-blur out of the image is a minor taste of what this may end up being.

    15. Re:Classic 2D is best by timeOday · · Score: 1

      Surely they wouldn't be dumb enough to downsample from 48 to 24 fps by simply dropping half the frames? Presumably you would blend pairs of frames to simulate a 1/24 shutter speed.

    16. Re:Classic 2D is best by Anonymous Coward · · Score: 5, Funny

      It would allow us to constitutionally be able to yell fire in a theatre.

    17. Re:Classic 2D is best by inasity_rules · · Score: 1

      Depends. Industrial 3 phase motors depend on frequency not voltage. In all probability the motors here are scaled down versions and driven by electronically varying the frequency. It is very common on small systems since 3 phase inverters are easy.

      --
      I have determined that my sig is indeterminate.
    18. Re:Classic 2D is best by inasity_rules · · Score: 2

      Replying to correct myself. They depend on frequency for speed. Current for torque, and voltage for not blowing up spectacularly.

      --
      I have determined that my sig is indeterminate.
    19. Re:Classic 2D is best by antdude · · Score: 1

      Ditto for me with 3D. My old compound eyes can't see 3D like when I was a callow. :( I'd rather watch on 2D digital. IMAX is OK too. No 3D crap. I don't know if this high 48 FPS would do any differences for my eyes.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    20. Re:Classic 2D is best by metiscus · · Score: 1

      If the motors used in the projector were brushless DC motors, then your basic premise of the motors operating at 2x speed would be correct. If the system used some sort of AC motor, then if you could somehow double the power input frequency, then the same basic premise would apply. Both of these examples assume that there is no power shaping going on inside the projection equipment which is most certainly false.

    21. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      With the added benefit of being twice as bright!!!

      For a few frames at least.....

    22. Re:Classic 2D is best by Prune · · Score: 1

      That applies to a lot of consumer motors, but is not going to be the case in a professional product which is almost guaranteed to use a synchronous motor; there, the speed depends on the power line AC frequency, not voltage.

      --
      "Politicians and diapers must be changed often, and for the same reason."
    23. Re:Classic 2D is best by mcgrew · · Score: 2

      Speaking of Classic 2D, I wonder if they will just drop half the frames to get to 24

      Why would they want to do that? Except maybe for when it hits TV with its 30 fps frame rate.

      Our brains expect blurring with 24 frames/sec

      Actually, your eyes blur fast motion but your brain keeps you from noticing it. Lessening the artificial blurring will make the video far more realistic, 2D or 3D. Doubling the frame rate will make your 2D movie much sharper. Plus, it will remove the "wheels going backward" in some scenes (but not all).

    24. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      Of course that would be stupid, since it would make people watch a 2-d movie through sunglasses, causing exactly the same harm to brightness and color-reproduction that we have in 3D.

    25. Re:Classic 2D is best by Hentes · · Score: 1

      In fact, it should be mute. These talkies always make my ear ache.

    26. Re:Classic 2D is best by Alien+Being · · Score: 1

      Huh? Each frame is a good still picture. Blending pairs, whatever that means, would just make a blur. Dropping every frame seems like the right thing to do.

    27. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      Wonderful. All the disadvantages of passive 3D projection technology with none of the advantages.

    28. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      That's double the frequency.

    29. Re:Classic 2D is best by Darinbob · · Score: 1

      When I read the books it was something like 30 pages an hour.

    30. Re:Classic 2D is best by mallyn · · Score: 1
      Sorry, wrong.

      Motors' speeds are governed by the frequency (60 hz). DC motors will go faster with higher voltages. Not AC.

      What you will end up with is an overheated motor.

      --
      Most Respectfully Yours Mark Allyn Bellingham, Washington
    31. Re:Classic 2D is best by AttillaTheNun · · Score: 1

      I think the parent of your reply makes a good point. How many of you would be willing to pay, and how much, to see a projection of a 2D in SD resolution in the theatre and at what point is it no longer worth it to see it before it makes its way to home viewing?
      I think (hope) the studios are looking for increases in technical innovation and picture quality to lure the home theatre crowds into the cinema, rather than a reason to charge premium prices. I go to the cinema for a better experience than I can get at home. I'm therefore, much more selective about which movies I pay to attend. 3D is very subjective, but I'd rather they pushed the quality envelope across the board to justify their current price chart than use a variety of gimmicks to extract even higher prices.

    32. Re:Classic 2D is best by jpapon · · Score: 1

      You're mixing shutter speed and framerate.

      --
      -- Let us endeavor so to live that when we pass even the undertaker shall be sorry. -- M. Twain
    33. Re:Classic 2D is best by ArsonSmith · · Score: 1

      My copy of The Hobbit book was in 3D. Fully interactive and everything I could turn the pages and one edge would get closer and closer, then begin to get farther and farther away. It was really cool.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    34. Re:Classic 2D is best by wonkey_monkey · · Score: 1

      1/64 will be slightly more blurry (it's a slower shutter speed then 1/96), but it makes a good compromise when it's quite likely that there will be 24fps versions of the film (either for standard cinemas or for Blu-ray release).

      --
      systemd is Roko's Basilisk.
    35. Re:Classic 2D is best by amorsen · · Score: 1

      Except maybe for when it hits TV with its 30 fps frame rate.

      Traditional TV is 480i60 or so in the US. Hitting that from a 48fps source will be somewhat interesting, but anyone watching 480i probably don't care how bad you make the quality anyway.

      The plan for the Blu Ray is to do 1080p24 apparently. Broadcasters with sense would do 720p50 or 1080i50. No one sane would try for 1080i60 or 720p60.

      --
      Finally! A year of moderation! Ready for 2019?
    36. Re:Classic 2D is best by Aranykai · · Score: 1

      A coworker did this with one of our shop vacuums not long ago. It worked REALLY good for about 2 minutes.

      I think further testing is required.

      --
      If sharing a song makes you a pirate, what do I have to share to be a ninja?
    37. Re:Classic 2D is best by djlemma · · Score: 1

      Huh? Each frame is a good still picture. Blending pairs, whatever that means, would just make a blur. Dropping every frame seems like the right thing to do.

      I think you'd end up with a rather short movie if you dropped every frame..

      (I know you meant every OTHER frame, I just like being a pedant sometimes)

    38. Re:Classic 2D is best by JamesP · · Score: 1

      Yeah, no problem whatsoever

      Also, if you replace the gas in your car with TNT it will go faster, promise

      --
      how long until /. fixes commenting on Chrome?
    39. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      I'm no electrical/mechanical engineer, but I'm pretty sure that you can just double the voltage on any given motor/gear system to double the speed with no negative repercussions.

      Shoot, just save the cost of making films in 3-D. To get a 3-D projection from a traditional 2-D film, just hook up 3-phase power to your projector and "Bob's your Uncle".

    40. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      Film at sound speed of 24fps which produces flicker to prevent this flicker film projectors use butterfly shutter projecting each frame twice for flicker free 48 images a second. 1/50 to 1/48 second shutter speed cause fast motion to blur which is good as it prevents that motion from having jumping motion. If each frame was sharp with no motion blur movement on screen of more than lets say 10 degrees angle change to audience watching screen would see jumpy motion not smooth motion. This is bigger problem setting close to screen than setting at back of theater. This might be real reason for wanting higher frame rate projecting 3D motion pictures.

      Selective focus, lighting and movement is used to direct audience to desired part of screen. Watching even best 3D CGI motion pictures a second or third time you will see lot more selective focus and dark areas used only to reduce expensive details in computer generated images to control production costs.

    41. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      no, they need to double the frequency. 120Hz instead of 60Hz.

    42. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      :D

      / ali

    43. Re:Classic 2D is best by cdp0 · · Score: 1

      I think a classic book like the Hobbit should be available in classic 2D.

      Are you kidding?! A classic like that should be black-and-white and silent!

      Joke aside, the theaters in my area are extremely bad and 3D is simply put a painful experience. I always choose 2D when I have the option.

    44. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      Yes!! I miss those Black and White soundless movies too.

    45. Re:Classic 2D is best by Stormwatch · · Score: 1

      What, no sound?

    46. Re:Classic 2D is best by Ksevio · · Score: 1

      Also, if you replace the gas in your car with TNT it will go faster, promise

      Do I have to use it in powdered form or can I just drop the sticks straight though my gas plug?

    47. Re:Classic 2D is best by linatux · · Score: 1

      We're already at 240v so our version will be twice as long!

    48. Re:Classic 2D is best by neBelcnU · · Score: 1

      The shutter speed of the camera is variable, it is usually expressed as an angle: the angle that the blades are spread to admit light, maxing out around 180. The max-exposure (180) is 1/24th sec for 24fps and 1/48th sec for 48 fps, but those are maximums, and are only used rarely (like if the DP wants a really tight aperture for max depth of field, with some filters for effect; or shooting a night scene that simply cannot have more lighting added to it.) The projector flashes each frame twice at 24 fps, so you get two 1/48th sec views of each frame. The camera doesn't double-expose the frames.

      The Red camera is digital, so it's shutter-speed can be almost anything, typically in the 10-thousandths of a second for action stuff IIRC. Yes, with digital, we're back to fractions of a second, though there's a handy conversion table.

      Now, on to the OTHER thing: the pan-stutter is virtually unaffected by the bump to 48fps. Don't get me wrong, it's way better than 24fps, but it's a long, long way from "fixed." Oh, and pan-stutter is just the most obvious artifact of the low frame rate: any object moving across the frame will "strobe". When it's just a subject/foreground object moving, we usually don't find it as objectionable as when the camera pans.

      -ex SMPTE member

    49. Re:Classic 2D is best by Culture20 · · Score: 1

      You must have a good pianer player for your films. Ours breaks out a couple turntables and scratches them fiercely.

    50. Re:Classic 2D is best by iluvcapra · · Score: 1

      It depends -- blending frames will have the effect of doubling the effective shutter speed of the camera, making the images blurrier than they were photographed, or about as blurry as if they were shot with a 1/48 shutter. This is completely acceptable if the filmmaker is trying to achieve a normal look, but it would screw up shots that were taken at 1/500 or 1/1000, which DPs do all the time in action scenes -- viz. Saving Private Ryan or Gladiator.

      Making the 24 frame version of a 48 frame film isn't just a press-the-button-and-go process, every shot has to be examined and the process has to be tweaked for every cut, just like the color grading.

      --
      Don't blame me, I voted for Baltar.
    51. Re:Classic 2D is best by iluvcapra · · Score: 1

      I know you guys are joking, but you can neither shoot nor show a 3D movie on film with modern processes, so the whole motor argument is sorta kaput. The 3D version of the film with be digital only.

      For the record, several 30/45/48 frame film processes have been around for the last 70 years, like Todd-AO, Showscan. Most 70mm projectors that were manufactured have 2 or 3 different speed settings to accommodate different standards.

      --
      Don't blame me, I voted for Baltar.
    52. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      If it was a DC motor, then increasing the voltage might change the speed. But if it is an AC motor, they'd likely need to go from 60Hz/cps to 120Hz/cps.

    53. Re:Classic 2D is best by zippthorne · · Score: 1

      I'm pretty sure that the constitution does not forbid you to yell fire in a theater. Nor does it permit the government to prevent you from yelling fire in a theater. However, if there is no fire (if there really is a fire, you're a hero, of course), you might be liable for some civil damages possibly criminal liability, depending on the outcome.

      --
      Can you be Even More Awesome?!
    54. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      ROFL!

      Depends on motor type, really. Only sync motors care about frequency.

    55. Re:Classic 2D is best by Waccoon · · Score: 1

      There's a reason animators mimic motion blurring with large brushes and "squash and stretch."

    56. Re:Classic 2D is best by Anonymous Coward · · Score: 0

      1 of these is correct!

      >> I'm no electrical/mechanical engineer
      or
      >> but I'm pretty sure that you can just double the voltage on ***any*** given motor/gear system to double the speed with no negative repercussions.

      guess which one?

    57. Re:Classic 2D is best by nabsltd · · Score: 1

      Making the 24 frame version of a 48 frame film isn't just a press-the-button-and-go process, every shot has to be examined and the process has to be tweaked for every cut, just like the color grading.

      And could have been easily solved by picking a home-video-friendly frame rate like 30fps for 60fps (which current TVs in PAL areas have no problem with, either). Of course, there will probably be a 50fps version for PAL home video with a 4% speedup of everything.

  3. In other news by TorrentFox · · Score: 1

    It will also look like a home video and be awful and distracting

    1. Re:In other news by Anonymous Coward · · Score: 0

      Increasing the frame rate will make it look like a home video?

    2. Re:In other news by AnonGCB · · Score: 5, Insightful

      You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?

      24 fps is terrible and you should feel bad for propping up a dying standard.

      --
      http://CryoLANparty.com/ A lan I'm staff on!
    3. Re:In other news by jandrese · · Score: 2

      You are distracted when the video isn't a blurry jittery mess in action scenes?!?

      --

      I read the internet for the articles.
    4. Re:In other news by TheMMaster · · Score: 2

      That is a terrible misconception, it will be 'awful and distracting' only because you got used to films looking like films at 24fps and 'home video' having smoother motion. That's the thing though, 'home video' has had a quality advantage over 'cinema' in the smoothness department for a long time, it is sad that this increase in quality has become synonymous with poor films and videos. Maybe more ironic than sad.

      All the other benefits of cinema will remain, higher picture quality, bigger screens, popcorn, but now with the added benefit of having natural looking motion. I don't see how that can possibly be a bad thing. I've been waiting for this 'breakthrough' for a LONG time, and I'm sure that most people will agree that it's an improvement.

      --
      Fighting for peace is like fucking for virginity
    5. Re:In other news by TorrentFox · · Score: 2

      Motion blur can be artistic. It's mostly a matter of perception, but to me high frame rates remind me of handycam footage and generally low production value.

      And apparently I am not the only one who finds this to be the case: http://www.telegraph.co.uk/culture/film/film-news/9225905/The-Hobbit-previews-to-mixed-reactions.html

      In any case, it'll probably end up to be a generational thing, and I'll be screaming at these 48p weirdos to get off my screen.

    6. Re:In other news by Waffle+Iron · · Score: 2, Insightful

      Increasing the frame rate will make it look like a home video?

      Yes. Home video was traditionally 50 or 60 fields per second. Movies have always been 24 frames per second, so we've been brought up to think that stuttering motion looks "cinematic".

      This is probably the reason why some TV shows and music videos intentionally slow down the frame rate when they want to crank up the drama.

    7. Re:In other news by The+MAZZTer · · Score: 1

      I don't know how well it transfers to film, but in video games the difference between 30fps and 60fps is quite noticeable and 60 is definitely preferable.

    8. Re:In other news by Anonymous Coward · · Score: 2, Insightful

      We know that frame rates under 60fps look poor, and under 30fps look absolutely terrible. It has nothing to do with art, other than film not being a suitable medium for recording moving subjects due to the unacceptably low frame-rate.

    9. Re:In other news by Lumpy · · Score: 1

      Yes and no. 60fps looks fantastic if shot cinematic. The Garbage TV's that do 120 and 240Fps by faking it is what makes it all look wierd and odd. I hate the crap tv's that do that. They even ruin movies that were shot correctly at high FPS.

      --
      Do not look at laser with remaining good eye.
    10. Re:In other news by Anonymous Coward · · Score: 1

      24fps IS horrible but it depends on the film. Obviously, 24fps is perfectly fine for movies that don't have fast motions. However, movies that rely heavily on fast motions like action films (which are popular) do suffer in fluidness during fast scenes. Because of this, faster fps is either provides the same or superior quality at the cost of new equipment (which they will eventually have to replace anyways as things break). It's not like these theaters have to start replacing equipment immediately but having content out there definitely makes it a better incentive.

      Are you saying that improvements should be held back because it cost too much? If nothing is ever introduced because of that, many improvements would never have adopted.

    11. Re:In other news by TheMMaster · · Score: 1

      yes, no shitty 4 dollar 'picture processor' in a TV is ever going to really improve the picture. We're not talking about some trick to improve framerates here though. We're talking about a film that is actually shot at 48 frames per second, which as you point out look fantastic. I was not making the argument that higher fps == better viewing.

      Anyone who values picture quality turns off their TV's 'frame enhancement' software anyway, right?

      right? :)

      --
      Fighting for peace is like fucking for virginity
    12. Re:In other news by MobileTatsu-NJG · · Score: 3, Informative

      Yep. Next time you go to a store that has a bunch of TV's on display, go find one that has the 240fps interpolation turned on and watch it a bit. Instead of looking epic, it looks like behind-the-scenes footage.

      If that's not enough for you, try finding a few storiea about the Hobbit and the 48fps footage, you'll find comments like: "Day time soap opera."

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:In other news by TheMMaster · · Score: 5, Insightful

      A director is free to add motion blur to his picture in post, if it's for 'artistic reasons' you can do whatever you want.

      Just don't go and tell me that the blurryness in the fight scenes of 'the dark knight' where an artistic statement...

      --
      Fighting for peace is like fucking for virginity
    14. Re:In other news by shellbeach · · Score: 3, Informative

      Just to check here: are you talking about watching films at the cinema, or films on/transferred from a Region 1 DVD? There are huge problems with transfering content from the cinema (24fps) to Region 1's NTSC format (30fps), as you might well imagine, and there's no way you're ever going to get a non-jerky pan when watching an NTSC-encoded DVD.

      (Personally, I've never found 24fps (or PAL format DVD transfers) to be at all jittery, but that might well be differences in perception ... I do, however, avoid NTSC format like the plague that it is.)

    15. Re:In other news by Alastor187 · · Score: 1

      Increasing the frame rate will make it look like a home video?

      Yes home video is typically 60 fps, and the increased frame rate makes it much smoother and fluid. You can see the effect of this on most modern 120/240Hz LCD TVs. If you turn on the motion correction features it will make any source look smooth and fluid, even film, giving the appearance as though it was shot using a 'handy cam'.

    16. Re:In other news by jdgeorge · · Score: 1

      What are you talking about?

      Home video was traditionally 24 or fewer frames per second. (Unless by "traditionally" you mean the past few years when you could record digital video at more than 30 frames per second.)

    17. Re:In other news by synapse7 · · Score: 2

      While I completely agree with you and would have liked to see video move away from 24fps long ago, apparently "everybody" hates it. http://www.huffingtonpost.com/2012/04/25/hobbit-48-fps-footage-divides-audiences_n_1452391.html

    18. Re:In other news by chispito · · Score: 1

      You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?

      24 fps is terrible and you should feel bad for propping up a dying standard.

      It's only jittery because action movies have come out of the Private Ryan/Gladiator school of film making for the last 15 years or so. Read more here: http://en.wikipedia.org/wiki/Rotary_disc_shutter

      I think 24fps with the traditional motion blur looks fine. That said, I'm all for PJ experimenting with higher FPS, so audiences and directors/DPs can find out what everyone is happiest with. Oh, and I hate 3D movies.

      --
      The Daddy casts sleep on the Baby. The Baby resists!
    19. Re:In other news by jdgeorge · · Score: 4, Interesting

      The "stuttering" effect you are accustomed to seeing when you watch movies at home is an effect of the movies frame rate not being accurately reproduced by your TV. A 120Hz TV solves this problem for 24 fps movies.

      Unfortunately, 48fps will require me to get a 240Hz display to solve the same problem.

    20. Re:In other news by Alastor187 · · Score: 4, Interesting

      You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?

      24 fps is terrible and you should feel bad for propping up a dying standard.

      I have my PS3 setup to output 24p with a 120 Hz LCD TV. The difference between watching a movie in the theater and at home is night and day. I don't see any of the issues at home that are prevalent in the theater, but I still get that characteristic low fps film look. As well, the brightness of a modern LCD TV allows for significantly more contrast than is possible in the theater. I simply can't enjoy going to the theater anymore, and 48 fps won't change that.

    21. Re:In other news by 0123456 · · Score: 1

      The "stuttering" effect you are accustomed to seeing when you watch movies at home is an effect of the movies frame rate not being accurately reproduced by your TV.

      NTSC makes it worse, but the fundamental problem is that a film camera shutter is typically only open half the time, so you only see half of what's going on in front of the camera. If an object is moving moderately quickly then it will be a blur in one frame and a blur some distance away in the next, so it appears to jump between the two frames.

    22. Re:In other news by wonkey_monkey · · Score: 1

      There aren't huge problems - there's a simple, conventional way of doing it, though it admittedly does result in an irregular judder (as opposed to a regular one) when watching on a CRT screen. Modern LCDs, though (those that are worth their salt) should be capable of matching this cadence and automatically undoing it.

      PAL DVDs run at 25fps, which is a better match for the 50fps Euro CRTs)

      --
      systemd is Roko's Basilisk.
    23. Re:In other news by Anonymous Coward · · Score: 1

      He said "fields per second", and you replied as if he said, "frames per second".

      HTH.

    24. Re:In other news by Belial6 · · Score: 4, Informative

      No. NTSC is fixed at 60 FIELDS per second. Being interlaced, that becomes 30 FRAMES per second. NTSC is the standard that has been used in the US from the beginning. In other countries you have PAL which is 50/25 fields/frames per second.

      http://en.wikipedia.org/wiki/NTSC

    25. Re:In other news by wonkey_monkey · · Score: 1

      It's only jittery because action movies have come out of the Private Ryan/Gladiator school of film making for the last 15 years or so. Read more here: http://en.wikipedia.org/wiki/Rotary_disc_shutter [wikipedia.org]

      It's nothing to do with the rotary disc shutter, per se - the "traditional motion blur" movies you mention use them too. From the wiki-page:

      Using an "Exposure Time" of 1/50 sec. we get a "Shutter Angle" value of 173, very close to 180 (normal motion blur effect).

      --
      systemd is Roko's Basilisk.
    26. Re:In other news by wonkey_monkey · · Score: 1

      That is a terrible misconception, it will be 'awful and distracting' only because you got used to films looking like films at 24fps and 'home video' having smoother motion.

      You say "only because", but it's a big hurdle to surmount. There may not be any sense to it, but these are the conventions we've been living with for past X years, and I think it'll take a long time before we (as a whole) get used to it. 24fps=Drama, 60fps=News and infomercials.

      --
      systemd is Roko's Basilisk.
    27. Re:In other news by Dishevel · · Score: 1

      No of course you are correct.
      24 FPS and 16 colors is the height of art.
      Giving more FPS will make everything worse.

      Just another AC tard.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    28. Re:In other news by Phs2501 · · Score: 1

      What are you talking about?

      Home video was traditionally 24 or fewer frames per second. (Unless by "traditionally" you mean the past few years when you could record digital video at more than 30 frames per second.)

      The GP poster is correct. Super 8mm film is not "video" and hence is not "home video". NTSC VHS is absolutely 60 fields per second. The only way to get 24 FPS on VHS is with 3:2 pulldown, which no consumer cameras I know of ever did. Even getting close to a "real" simultaneously-sampled 30 frames per second instead of 60 interlaced fields would require a sample-and-hold, which again consumer VHS camcorders didn't have AFAIK.

    29. Re:In other news by Belial6 · · Score: 1

      High frame rates mean that the artist gets to choose what is produced instead of being stuck with what the technology has to offer. Some movies today are filmed in black and white. That doesn't mean that it isn't WAY better that we now have color as the standard. In fact, black and white is MORE effective now that we have color than it was before because you know it was done intentionally instead of due to technology limitations. Black and white was just overdone until the advent of color.

    30. Re:In other news by Anonymous Coward · · Score: 0

      There are free frame interpolation filters for open source software. Shoot a couple of test videos and run them through one of them to double the frame rate, then single-step through the video to look for interpolation errors. You'll be surprised how good the interpolation is, especially when the camera pans or when the gaps between frames weren't too big in the first place.

    31. Re:In other news by omnichad · · Score: 1

      It seems you haven't heard of 2:3 pulldown in encoding, and reverse 2:3 pulldown on playback. This enables 24p-capable displays to fully reproduce the original 24fps from a standard DVD.

    32. Re:In other news by jo_ham · · Score: 1

      Fields and frames are not the same thing. Related, but different.

    33. Re:In other news by Anonymous Coward · · Score: 0

      Field and frames are not the same thing....

    34. Re:In other news by omnichad · · Score: 1

      And dynamic contrast, and dynamic range compression for audio, and sharpness enhancement, digital noise reduction, etc.

    35. Re:In other news by Moike · · Score: 3, Interesting

      Home theater buff reporting in. It really isn't about the "traditional frame rates", and you can already see LOTR in higher frame rates if you want to make a comparison. The LOTR blu-ray displays video at 24 fps, but most modern displays allow you to turn on some version of "frame interpolation" which generates additional frames to smooth out motion. The result eliminates the judder that is very noticeable and distracting at 24 fps on a large screen. I was very excited about being able to run movies at 60 fps instead. HOWEVER, I quickly discovered that as bad as the motion jerking is, it was essential to the cinematic experience. For example, in one scene Sam and Frodo are climbing a hill toward the viewer. At 24 fps, it is a beautiful scene with fantastic landscape, and two hobbits walk uphill toward the viewer. At 60 fps, 2 actors dressed as hobbits walk toward the camera. The frame rate directly affected my ability to suspend disbelief and lose myself in the movie. I really wish I could enjoy high frame rates, since motion judder drives me crazy. Prior to doing this test I would have scoffed at the idea that a high frame rate could impair the visual experience. But it does. Try it yourself. I cannot be sure that frame rate is really what drives this experience. Perhaps there is some other related element that changes as the frame rate changes and there is some way to replicate the 24fps experience at a higher frame rate. I hope that is the case, but I am not very optimistic. There is also a chance that I will be able to acclimate to a higher frame rate and not experience the dreaded "soap opera" effect. It hasn't happened yet. Another problem plagues 3D movies: Focal plane. For any (non-animated) movie, the limited depth of focus of the film makes some portions of the shot in focus and others blurry. Viewing in 3D you can look around the scene and what happens is unnatural. Specifically, when you are looking at the intended scene subject everything looks correct and in focus, but when you try to look around the scene and look at something that is not within the focal plane you will find you can resolve depth, but you cannot focus on the object, since the film is unable to compensate for where you are looking. In 2D, this effect forces your attention on the portion of the screen the director intended you to view. But in 3D you are free to look around. When you do so, you break the illusion of a true 3D world. Shooting with a very high depth of field minimizes this problem, but requires a very small aperture, which in turn requires lower frame rates and/or increased lighting. For some scenes, it just won't work well. As camera sensors improve hopefully this will get better. Both of these problems are not applicable to an animated production, where there need not be a plane of focus, and you won't ever feel like you are looking at actors on a set. If you want to watch Pixar movies, by all means go for the high frame rate and 3D. But if you want to watch a cinematic masterpiece, these technological advances are a giant leap backward.

    36. Re:In other news by filthpickle · · Score: 1

      Are you saying that improvements should be held back because it cost too much? If nothing is ever introduced because of that, many improvements would never have adopted.

      Don't disagree with you, but it does happen. Shining example being the metric system still hasn't been adopted in the US across the board.

    37. Re:In other news by Hentes · · Score: 2

      That was true before 3D games came along, but now that everyone knows what 60fps looks like I don't think this association exists anymore.

    38. Re:In other news by crazyjj · · Score: 1

      try finding a few storiea about the Hobbit and the 48fps footage, you'll find comments like: "Day time soap opera."

      Much as I hate to defend Jackson, it's likely that the footage he was showing was production footage that hadn't been cleaned up or color corrected yet (i.e., glorified dailies). That's probably why it looked so bad, not because of the 48 fps.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    39. Re:In other news by itsdapead · · Score: 2

      Yep. Next time you go to a store that has a bunch of TV's on display, go find one that has the 240fps interpolation turned on and watch it a bit.

      Absolutely - it's a weird, and totally irrational, effect. I got a higher-frequency (interpolating) TV a couple of years ago and for the first month or two everything looked like - just as you say - "daytime soap opera" (i.e. as if it were shot on video). It's technically better, but it seems to trigger negative associations. Pity it doesn't work the other way (vis: ISTR some of the later seasons of Red Dwarf were run through a faux-cinema 'grainy' filter and they still weren't as good as the early stuff).

      The good news is that after you get acclimatised to it, the effect goes away, and when you see 24fps films they will look as jerky as hell.

      The brain is a bugger like this - I know that when I first switched from an old-style convex monitor screen to a "flatter squarer tube" type, the display looked concave for a while. Probably explains the CD vs. Vinyl wars, too (I always felt a CD 'sounded better' when it had been copied onto cassette tape even though I knew that by all rational standards it was worse).

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    40. Re:In other news by Man+On+Pink+Corner · · Score: 3, Insightful

      Higher frame rates are inevitable; we're just going to have to get used to them. Everything you cite with respect to the LotR scene is purely psychological conditioning in action. The transition to 48 FPS may be jarring and harmful to suspension of disbelief at first, but it still needs to happen, because 24 FPS sucks ass.

      If we had always seen films at 48 FPS and someone came around suggesting that they would look better or more "cinematic" in 24 FPS, we'd laugh them out of the room.

    41. Re:In other news by Anonymous Coward · · Score: 0

      Yep. Next time you go to a store that has a bunch of TV's on display, go find one that has the 240fps interpolation turned on and watch it a bit. Instead of looking epic, it looks like behind-the-scenes footage.

      If that's not enough for you, try finding a few storiea about the Hobbit and the 48fps footage, you'll find comments like: "Day time soap opera."

      Sure, and HD was a fad because you could see the pimples on people's faces. Get over it, 24 fps sucks.

    42. Re:In other news by Anonymous Coward · · Score: 0

      If that's not enough for you, try finding a few storiea about the Hobbit and the 48fps footage, you'll find comments like: "Day time soap opera."

      Why don't you do the same thing? Jackson has busted this nonsense by pointing out what was seen was a quick demo and very pre-production. There will be no soap-opera effect in the real thing.

    43. Re:In other news by MobileTatsu-NJG · · Score: 2

      Much as I hate to defend Jackson, it's likely that the footage he was showing was production footage that hadn't been cleaned up or color corrected yet (i.e., glorified dailies). That's probably why it looked so bad, not because of the 48 fps.

      Having worked on content at various frame rates I'm not inclined to agree. Sitcoms are typically done at 60fps, where dramas are 30 or 24. Remember That 70's Show? It was a 60fps comedy. I saw a special for that show once where they recapped a good portion of the series, and they got to the bit where Donna and Eric broke up. Instead of playing it back at 60fps, they dropped it down to 30, and it went from feeling comedic to feeling like a drama.

      I cannot tell you the psychology behind this, but there is definitely a link between frame rate and 'epic'.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    44. Re:In other news by Moike · · Score: 2

      If it was simply psychological conditioning you would be correct. But it is not. There is something akin to the "uncanny valley" happening as well.

      When the action looks very natural and lifelike, the experience is more like watching a play than watching a movie. When watching a play it is difficult to suspend disbelief and feel as if you are really there.

      I imagine that if the cinematic world is authentic enough or the reality depicted is similar enough to what you experience everyday you may be able to overcome the uncanny valley, but for a fantasy-theme movie set in a world of hobbits it is extremely hard to make that mental leap.

      The artifacts of 24 fps shooting immediately create an "other-wordly" feel that makes it easier to accept what is seen as an alternate reality. That's why I suggested that perhaps there is something else we can do along with frame smoothing to maintain a good cinematic experience. I just don't know what it is. Whatever it is would have to have an "unnatural" feel to it though. Getting used to a higher frame rate won't change the fact that realistic scenes cause viewers to compare the scene to normal reality and judge what is viewed more harshly. As long as that happens, it will be difficult to suspend disbelief and enjoy the film.

      Out of curiosity, have you tried watching 24 fps back-to-back with a high frame rate viewing yet? Perhaps not everyone experiences the problem. Personally I was never distracted by "rainbow artifacts" associated with DLP projection technology, but some people have real problems with it. Maybe I'm just in the unlucky group when it comes to 24fps motion.

    45. Re:In other news by MobileTatsu-NJG · · Score: 1

      Why don't you do the same thing?

      I have. Why do you think I brought up the TV example? If an existing fully color-graded and post processed movie looks like a daytime soap opera when upconverting the frame rate, then what is Jackson going to do to improve it?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    46. Re:In other news by Anonymous Coward · · Score: 0

      Just another AC tard.

      As opposed to a pompous nit with a pseudonym?

    47. Re:In other news by Anonymous Coward · · Score: 0

      "Motion correction" / "video interpolation" takes the source material running at speed x, and then makes up whatever shit the TV's programmers told it to make up as required to produce enough frames to display a video at speed 2x / 3x.

      The resulting video looks smooth and fluid, but also looks as though it were composited in Flash by someone that doesn't know how to animate

    48. Re:In other news by chispito · · Score: 1
      I think you're misunderstanding shutter angle.

      Older movies = 180-degree shutter angle = longer exposure per frame = more motion blur

      Newer (action) movies = 90- or 45-degree shutter angle = shorter exposure per frame = less motion blur (action in each frame is "frozen")

      --
      The Daddy casts sleep on the Baby. The Baby resists!
    49. Re:In other news by qvatch · · Score: 1

      Aside from the fact that I'd have to leave the basement to do this, playing FPS's at ~24 fps and ~60fps is a noticeable improvement of high fps, so it can be done.

    50. Re:In other news by NeutronCowboy · · Score: 1

      That's all habit though. The only reason it looks like behind-the-scenes footage and day-time soaps is because for some reason, those don't add grainy filters and low-frame rates. Day-time soaps all add some kind of vaseline effect, but that might just be my memory of them....

      Give it some time. I have one of those new-fangled interpolation tvs, and I've pretty much gotten used to the effect. If anything, I keep thinking "BBC nature documentary! W00t!"

      --
      Those who can, do. Those who can't, sue.
    51. Re:In other news by Anonymous Coward · · Score: 0

      So wrong, mod this moron down to -1.

    52. Re:In other news by shadowrat · · Score: 1

      All the other benefits of cinema will remain, higher picture quality, bigger screens, popcorn

      Home popcorn has been superior to cinema popcorn for a long time as well. It's just the cinema popcorn snobs that keep telling everyone it takes a sophisticated palate to appreciate the crap they are serving in theaters.

    53. Re:In other news by Anonymous Coward · · Score: 0

      Agreed. I turned that off on my TV first thing. Makes everything look like it was shot on a camcorder, no thanks.

    54. Re:In other news by Anonymous Coward · · Score: 0

      "Being interlaced", except when it is not interlaced. It's possible to drive it progressive with effectively half the vertical resolution. Instead of 525i with a 59.94Hz refresh rate, it's 262p at 59.83Hz. See also old school game consoles from the early 90s.

    55. Re:In other news by Anonymous Coward · · Score: 0

      Just for clarification... NTSC is interlaced. Check. It is 60 fields per second. Check. But the fields can be unique and can produce 60fps. All modern TVs can deinterlace this to 60 frames per second. Some older TVs will drop the odd or even field.

      So NTSC and interlaced ATSC can produce 60 unique frames per second with proper deinterlacing.

    56. Re:In other news by shellbeach · · Score: 1

      Well, the last time I tried an NTSC formatted DVD, reverse 2:3 pulldown algorithms didn't work for me at all ... but that was at least five years ago. If things have improved, then I'm glad to hear it -- although stuffing 24fps into 30fps and then reversing the process, all at the expense of encoded resolution, still seems pretty dumb to me.

      Nevertheless, judging from the wiki links you gave, it still seems as though some devices handle the transfer less than perfectly. Which brings me back to my original question. I'm sill really surprised if people find a true 24fps film jittery (but as I say, that could be differences in perception.)

    57. Re:In other news by lgw · · Score: 1

      Dynamic range compression is pretty much mandatory for us apartment dwellers, sadly - either that, or reach for the volume on the remote, which amounts to the same thing.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    58. Re:In other news by Anonymous Coward · · Score: 0

      I'm not a fan of 120/240fps interpolation, but it's nothing to do with "looking epic" or like cheap sit-coms. It's the fact that they fuck up interpolation too often. The smoothness works great until it misinterprets a colour/contrast change as a movement for just one frame. The sudden sickening jar from that is what makes me hate frame-interpolation.

      Watching recorded content in their native frame rate is best for me. This is why I have a TV that supports native 24fps (I bought about 6 months before 120 really took off) and it makes a world of difference on blu-rays.

    59. Re:In other news by Man+On+Pink+Corner · · Score: 2

      Out of curiosity, have you tried watching 24 fps back-to-back with a high frame rate viewing yet? Perhaps not everyone experiences the problem.

      Oh, I'm not denying that there is a legitimate problem -- the soap-opera effect is real enough. I'm not optimistic that the new Hobbit films will win many converts. But there have been more drastic changes in the history of cinematography. (How 'uncanny' did the first talkies sound, for example?)

      Directors and cinematographers will eventually learn to deal with the challenges of the new 48 fps regime. As usual, some will screw it up, while others will use it to elevate the art. New cinematic tricks and postprocessing techniques will emerge, perhaps entirely new styles.

      It's safe to say that fifty years from now, 24 fps movies will look as clunky and awkward to our descendants as they do to me right now.

    60. Re:In other news by bunklung · · Score: 1

      Just for clarification... NTSC is interlaced. Check. It is 60 fields per second. Check. But the fields can be unique and can produce 60fps. All modern TVs can deinterlace this to 60 frames per second. Some older TVs will drop the odd or even field. So NTSC and interlaced ATSC can produce 60 unique frames per second with proper deinterlacing.

    61. Re:In other news by Moike · · Score: 1

      In the long run I'm sure you are right.

    62. Re:In other news by iluvcapra · · Score: 1

      Home movies are 29.97 frames per second, 59.94 fields per second, full stop.

      However, VHS only captures about half the line resolution of NTSC, that's how they traded quality for economy.

      --
      Don't blame me, I voted for Baltar.
    63. Re:In other news by Anonymous Coward · · Score: 0

      I cannot tell you the psychology behind this, but there is definitely a link between frame rate and 'epic'.

      Easy: Habit.

      Movies are always 24FPS therefore a movie must be 24FPS or it isn't a movie. It's simple straightforward circular logic.

    64. Re:In other news by Anonymous Coward · · Score: 0

      are you suggesting the metric system hasn't been adopted in the US due to the COST of switching? thats not at all true, its mostly because of stubbornness.

    65. Re:In other news by zippthorne · · Score: 1

      Interesting theory, however I've seen movies in actual theaters, with a native frame rate of 24 fps, and the stuttering effect is there, plain as day. Worse, actually, because the equipment is invariably poorly focused and insufficiently maintained such that the frames themselves are moving around. Perhaps your 120hz display is also doing some interpolating/morphing to smooth out the inter-frame.. er.. frames.

      Also, my 60hz display can be re-clocked to 24hz by changing a setting in a menu, so I don't really see why extreme frame-rates should be necessary to match the known standard frame rates.

      --
      Can you be Even More Awesome?!
    66. Re:In other news by Anonymous Coward · · Score: 0

      If you could watch those same blurays at 48 fps on your LCD TV it'd look even better. 24 fps is shit, period. In the theater or out of it.

    67. Re:In other news by Anonymous Coward · · Score: 0

      Unless you have, e.g. PAL-M, which is 60Hz/30fps, but never had NeverTheSameColor syndrome.

    68. Re:In other news by Trogre · · Score: 1

      That's only because you've been conditioned. Day time soap operas are filmed with TV cameras at effectively 60fps, so when you see motion approaching this rate you associate the two.

      You think 24fps looks epic because that's all you've ever seen big movies move at. In short, you've been conditioned to like crap, and will get over it.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    69. Re:In other news by Cochonou · · Score: 1

      I am not sure this effect is that irrational. Modern TVs are interpolating content at a very high framerate, but like upscaling, this is just an interpolation on a fixed amount of information. The end result looks... sometimes kind of weird. Rather than being related to a high framerate, this weirdness might be caused by the unnatural interpolation between the frames. We'll see if there is a significant difference when the source is shot with a higher framerate (like the hobbit).

    70. Re:In other news by Panaflex · · Score: 1

      I concur - I saw Pirates of the Caribbean on a 120Hz display with interframe processing and was absolutely stunned but how real it looks. It looks like reality - which means a bunch of actors standing on a boat.

      That said I think a lot of action movies would gain a real visual edge with higher FPS. Unfortunately I don't The Hobbit will be one of them.

      --
      I said no... but I missed and it came out yes.
    71. Re:In other news by Anonymous Coward · · Score: 0

      Remember That 70's Show? It was a 60fps comedy.

      60fps... shot on film?

      http://www.blu-ray.com/movies/That-70s-Show-Season-1-Blu-ray/31518/

      Looks like you might not be "remembering" well at all.

    72. Re:In other news by MobileTatsu-NJG · · Score: 1

      Okie doke, I got the framerate wrong. They did show the scene in a lower frame rate, though.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    73. Re:In other news by BevanFindlay · · Score: 1

      Actually, NTSC is 29.97 frames per second with dropped frames. PAL is a far superior format. America is so backward. :-)

      (PAL actually is a superior format for other technical reasons, despite being slower).

    74. Re:In other news by itsdapead · · Score: 1

      We'll see if there is a significant difference when the source is shot with a higher framerate (like the hobbit).

      ISTR that people who had seen the early previews of The Hobbit at 48fps were complaining about much the same effect.

      I am not sure this effect is that irrational.

      I think the irrational bit is that the high (or interpolated) frame-rate material is, technically, an improvement, but triggers a mental association with low production value shot-on-video productions.

      Technically, those daytime soaps had smoother motion - 50-60 fields per second vs. 24 frames per second.

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    75. Re:In other news by avandesande · · Score: 1

      When they started selling catsup in bottles instead of cans people complained because the metallic taste was gone.

      --
      love is just extroverted narcissism
  4. Same as any other premium format by JoeMerchant · · Score: 4, Insightful

    There have always been niche premium formats: 70mm, IMax, etc. The ones that are really valuable commodities spread, the rest remain niche, with niche content providers creating for them.

    For a real niche, look at Planetarium productions.

    1. Re:Same as any other premium format by decipher_saint · · Score: 4, Funny

      For a real niche, look at Planetarium productions.

      I, for one, can't wait for the "laser show" version of LotR...

      --
      crazy dynamite monkey
    2. Re:Same as any other premium format by DoofusOfDeath · · Score: 1

      Well sure, if they legalize pot...

    3. Re:Same as any other premium format by Anonymous Coward · · Score: 0

      With sharks

    4. Re:Same as any other premium format by Altus · · Score: 1

      Well Dustin Pedroia is already hobbit sized

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

  5. I'll not wait... by Anonymous Coward · · Score: 0

    ...except for it to show up on the torrents. After paying a ticket "premium" for anotther 3d abortion a few weeks ago I'm through supporting the nonsense.

  6. Along the same lines by afidel · · Score: 4, Informative

    Along the same lines was the announcement that by the end of next year the major studios plan to stop the distribution of film prints. How many screens are there that don't yet have digital projection equipment, hundreds of thousands? My personal fear is that the forced switch will cause a lot of smaller theaters to close, particularly the drive-in ones that I've just rediscovered with my kids recently.

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    1. Re:Along the same lines by Hentes · · Score: 2

      My personal fear is that the forced switch will cause a lot of smaller theaters to close, particularly the drive-in ones

      When do you live? The last time I saw a drive-in was like 15 years ago.

    2. Re:Along the same lines by Anonymous Coward · · Score: 0

      The drive in near my home (Milford NH) just upgraded to digital projectors. I have no idea what it cost, but the picture improvement is amazing! Sharp, bright, and the movie isn't ruined by a full moon. We saw Avengers and Battleship (double feature) - perfect brainless summer action, and were pleased enough by the projection that we plan to go back several times this summer.

    3. Re:Along the same lines by Anonymous Coward · · Score: 0

      At least here in Europe, the film distributors invest quite a lot of money into new equipment for small theaters. The reason is simple, they save a tremendous amount of money with digital distribution, and they don't want their customers to extinct, do they?
      Likewise, the theaters themselves save a lot of money. A small theater with two screens here in my city had two people working for them every night. One as a projectionist, the other one selling tickets. Now they cut that to one position per night, because everything is done by the computer.

      Right now, digital projection is just cheaper for everybody. I would say small theaters which show more obscure films with small audience are even better off, as the work overhead is reduced significantly. They can also take this opportunity to upgrade their equipment in general and stay competitive. A new projector also means a new lamp; and suddenly the image is not only sharper, but also a lot brighter..

    4. Re:Along the same lines by afidel · · Score: 1

      Northeast Ohio, there's five screens at four locations within 30 minutes of my house =) I wouldn't have thought so either until I did a google movie search for my brothers zip one day.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    5. Re:Along the same lines by Anonymous Coward · · Score: 0

      Drive ins around here show two movies for less than the price of one at the mall and I get to sit in a comfortable car and bring in whatever food I want.

    6. Re:Along the same lines by Anonymous Coward · · Score: 0

      Perhaps the movie distributors will offer subsidies to those theaters so they can stay open. They save a LOT of money by not making film prints; they can share some of that wealth with the theaters and still come out ahead. According to Wikipedia, "To print an 80-minute feature film can cost US$1,500 to $2,500", and the page quoted was from 2008 so the number is likely even higher now.

      Smaller theaters can also buy earlier digital projection systems from big theaters that have upgraded to newer 4K projectors. The older 2K equipment will be just fine on the second-run theater's smaller screens and people's expectations are lower in those places.

      Drive-ins are a harder problem because they need a LOT of projector brightness to cope with the huge screen and the lack of total darkness. The older projection equipment won't cut it there; they need the latest state of the art stuff. 3D likely won't work at drive-ins for a while because it requires even more light output.

  7. Theater threshold by Sparticus789 · · Score: 1

    When a single movie ticket costs more than buying a Filet Mignon at the grocery store, I vow to stay at home and enjoy a juicy steak while reading the Wikipeida synopsis of movie "xxxxxx"

    --
    sudo make me a sandwich
    1. Re:Theater threshold by Anonymous Coward · · Score: 0

      Filet Sucks. Go Tbone or go home.

    2. Re:Theater threshold by meerling · · Score: 1

      I've had both, T-bone is over-rated. Now T-bird on the other hand, but that's a lot more expensive than a steak. :)

    3. Re:Theater threshold by JazzLad · · Score: 1

      Pica much?

      --
      "If you have nothing to hide, you have nothing to fear." - Every fascist, ever
    4. Re:Theater threshold by sanosuke001 · · Score: 1

      Ribeye-Or-Bust

      --
      -SaNo
    5. Re:Theater threshold by HornWumpus · · Score: 1

      Idiot. The small steak side of the Tbone/Porterhouse is a Filet. The other side is a strip.

      The only thing you get with a tbone is a very thin steak.

      Ribeye on the other hand...

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    6. Re:Theater threshold by Wilf_Brim · · Score: 1

      You forgot about the bone. My dog won't let me, every steak needs a bone for him.

    7. Re:Theater threshold by HornWumpus · · Score: 1

      Too many dogs. They prefer I smoke a slab or four of ribs.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    8. Re:Theater threshold by Bob+the+Super+Hamste · · Score: 1

      I've had both, T-bone is over-rated.

      That is why you need to have a porterhouse instead of a regular T-bone with its larger tenderloin. It is like having 2 different cuts with short loin being the main course and the tenderloin (same cut as filet mignon) being the dessert.

      --
      Time to offend someone
    9. Re:Theater threshold by Bob+the+Super+Hamste · · Score: 1

      The only thing you get with a tbone is a very thin steak.

      Sounds like you need to go to a better butcher. This is one of the reasons why I stopped buying meat at the grocery store, along with the crappy quality of meat and cost. The tbones I get are typically about 2 inches thick which is a good sized hunk of meat. Ribeye is good but it is really fatty (this is why it is so damn good) but when I get a critter I prefer to just get that area done up as bone on rib roasts.

      Although this may not be an option for you as my family buys the live animals from farmers who are family friends or are wild game and gets them butchered how we want so we get lots of good cuts. For 6 households with 4-6 people in each this is 1 cow, 1 bison, and 2-4 deer. Last year the beef came out to $2.41/lb the bison was $2.74/lb and the venison was $0.93/lb and that was for everything including ground, all sorts of steaks and roasts, and they even will give us the soup bones back (great for making stock) if we ask.

      --
      Time to offend someone
    10. Re:Theater threshold by HornWumpus · · Score: 1

      I'm as enthusiastic a 'cardiovascular Russian roulette' player as anyone. I don't think I could finish a 2 inch think t-bone.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    11. Re:Theater threshold by zippthorne · · Score: 1

      If you really liked steak, you wouldn't be buying the Filet....

      --
      Can you be Even More Awesome?!
    12. Re:Theater threshold by Bob+the+Super+Hamste · · Score: 1

      I use to be able to but gone are the days of my youth. Now that is usually plenty for my wife and myself, or dinner and leftovers for lunch the next day for just myself. I might be able to down the entire steak by my self if all I had was the steak, but some variety on the plate is nice, add in baked potato and some sauteed squash, carrots, sweet yellow onions, and bell peppers and you have a damn good meal.

      --
      Time to offend someone
    13. Re:Theater threshold by HornWumpus · · Score: 1

      I could have done it when I was 16 too.

      I prefer to only cook beef that I'm going to eat pretty quickly. It's not like it takes more then 3 minutes a side to for a steak to be overdone.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  8. :3 by Quakeulf · · Score: 2, Interesting

    People prefer it if games run at 60 fps, so why not higher framerates in movies? I am willing to give this a go as long as I don't have to pay more for the ticket.

    1. Re::3 by Skarecrow77 · · Score: 0

      google "motion blur"

    2. Re::3 by Anonymous Coward · · Score: 1

      People prefer it if games run at 60 fps, so why not higher framerates in movies? I am willing to give this a go as long as I don't have to pay more for the ticket.

      The problem is, not paying more for the ticket is simply unreasonable. If they go from 24 to 48, that's DOUBLE the frames - I'm not quite sure that doubles the cost, but it will be increased quite a bit. With games there's no monetary "cost" with frames since they're rendered on the fly anyway - 30 vs 60 FPS is purely a choice of performance and visual appeal. Not so with movies, and you can bet the extra cost will end up being covered on your end.

    3. Re::3 by 91degrees · · Score: 1

      One of the benefits of high fps games is responsiveness rather than smoothness. Even for the gui, a 60fps game feels more responsive.

      Smoothness is nice as well, bur it may not be paramount.

    4. Re::3 by mcgrew · · Score: 1

      Motion blur is an effect of the low framerate. If you shot at 24 fps with a shutter speed of 1/5000ths of a second (stop action in still photography), it would look jittery. The motion blur (essentially using a shutter speed of almost the frame rate) removes the jitters. With a doubled frame rate you need only half the motion blur for it to look realistic.

    5. Re::3 by Stormwatch · · Score: 1

      With games there's no monetary "cost" with frames since they're rendered on the fly anyway - 30 vs 60 FPS is purely a choice of performance and visual appeal.

      Performance certainly has a monetary cost - that of upgrading your machine to max out a game (top quality at top framerate). If your machine can do it, pretty much no gamer* would choose to play at either lower framerate or lower quality. Doing so is not a choice ("I actually like it better with some effects turned off!"), it's a compromise ("It's as much as I can squeeze from this rig.").

      * (Maybe competitive players would, for example, turn off lighting effects so rivals wouldn't hide in the shadows.)

    6. Re::3 by Cochonou · · Score: 1

      Actually, a lot of people choose to play at lower quality to have higher framerates. But the main reason for this is that in games, higher framerate = more precise control. So I am not so sure the videogame trends directly translates to the movie experience.

    7. Re::3 by ponos · · Score: 1

      a) Games have variable frame rate, so people want 60 fps average in order to never get more than say 25 fps min.
      b) Games are competitive. If I play at 20fps, I get information (for example enemy position) every 50ms. If I play at 60 fps, I get information every 16.6ms. Even if I don't use 100% of the information, this is likely to be an advantage. At a pro level, these things count.

  9. Uhm.. by bmo · · Score: 4, Funny

    So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

    --
    BMO

    1. Re:Uhm.. by Anonymous Coward · · Score: 0

      Stop signing your posts manually, no one cares who you are

    2. Re:Uhm.. by Zontar_Thing_From_Ve · · Score: 4, Funny

      So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

      -- BMO

      The double frame rate of the film will carry over into your sleeping. You'll be able to sleep for 30 minutes during The Hobbit and you'll be as refreshed as if you took an hour nap during a Ring movie.

    3. Re:Uhm.. by swilver · · Score: 1

      Dunno, I watched the Ring movies at 48 fps, and I thought they were hilarious

    4. Re:Uhm.. by crazyjj · · Score: 1

      So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

      And miss more walking?!?!?

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    5. Re:Uhm.. by Anonymous Coward · · Score: 0

      This extra rest enables you to endure through longer films about ring-related things. ... which allows for yet more sleep ... which allows longer films ... ... next thing you know, you're stuck sitting through the entire Ring cycle!

    6. Re:Uhm.. by Stormwatch · · Score: 1

      So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

      What does a Japanese horror movie have to do with this at all?

    7. Re:Uhm.. by Anonymous Coward · · Score: 0

      I'm not entirely sure how someone sleeps though 'Ring'

    8. Re:Uhm.. by Anonymous Coward · · Score: 0

      I sure didn't sleep through The Ring.

    9. Re:Uhm.. by L4t3r4lu5 · · Score: 1

      Lord of the Rings
      The Ring

      Yeah, I can see how you would be confused.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    10. Re:Uhm.. by Anonymous Coward · · Score: 0

      REM will be much faster and more vivid, but all in all, yes. Possible side effects: eyelid fatigue.

    11. Re:Uhm.. by Anonymous Coward · · Score: 0

      that doesnt stop him from posting tons of miserable comments. this guy has given up on chasing away the pain, and now resorts to dilution via msg boards.

    12. Re:Uhm.. by cognoscentus · · Score: 1

      I wish mod points went to 6.

  10. choices by roc97007 · · Score: 4, Insightful

    As long as 24 fps is still available somewhere at current prices, I don't really see the problem. Let people who care pay the extra money for the higher framerate. If there are enough to make it profitable, the technique will continue. If not, it won't. In the meantime, I can decline to participate. It's all good.

    Currently, given a 2D or 3D version of a film, we choose the 2D version. I don't begrudge the people who want to pay extra to see a blurry gimmicky image. That is their choice, and welcome to it.

    --
    Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    1. Re:choices by MobileTatsu-NJG · · Score: 1

      Hrm I wonder if converting footage captured at 48fps, when converted to 24, will look strobey.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:choices by fluffythedestroyer · · Score: 1

      That's exactly my point too. I rather vote on good acting and content rather that super good quality visuals. besides, a shitty 3d movie is still a shitty movie. On the same subject and to prove my point further. Did any of you look at the previews of the "new" Spiderman ? I swear i saw diapers in his suit... Those actors are getting younger and younger (and sometimes shittier and shittier but we have to give them a chance right ? they are very young)

    3. Re:choices by mcelrath · · Score: 2, Interesting

      I, for one, will pay for higher frame rate. 48fps is even too low. I can see each achingly slow 1/24s frame as it crawls across the screen. Explosions and fast motion in action movies generally only take a handful of frames, and the illusion of motion is lost when I can see each one individually. No amount of motion blur will fix this. To me, watching action movies at a theater where I'm closer to the screen is an epilepsy-inducing stroboscopic nightmare that I generally avoid. It's moderately tolerable on the small screen, when the angle subtended by motion is smaller, but I can still see the frames.

      Back in the days of CRT monitors I played with refresh rate a lot to figure out what I could notice and what bothered me. 60Hz was tolerable, but above 80 was best. So, Hollywood: double it again, bring us 96fps films. Or, hey, you could really go hog wild and pick a refresh rate already in common use like 60Hz or 120Hz. Nah, the'll never do that.

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
    4. Re:choices by roc97007 · · Score: 1

      Hrm I wonder if converting footage captured at 48fps, when converted to 24, will look strobey.

      If so, that would suck, but I don't see how it could happen that way. If 24fps native doesn't look strobey, 48fps at 2:1 pulldown shouldn't.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    5. Re:choices by roc97007 · · Score: 1

      > I rather vote on good acting and content rather that super good quality visuals

      Oh man... oh man, don't get me started. I wasted money on Prometheus last night. Paid extra for a high end theater with excellent sound. WTF? It's like Ridley Scott had a stroke 2/3 of the way through principle filming. There was a time when a Scott film was an automatic must-see. Instead we get a bunch of loosely connected digital effects. Great sound, though. Yeesh.

      It's like there's some kind of rule that any budget over $100M automatically means plot, characterization and acting goes right out the window.

      Taking deep breaths now...

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    6. Re:choices by roc97007 · · Score: 1

      Motion blur is not a fix. It's part of the problem.

      60 hz in a CRT is not tolerable, unless you live in a country where the room lights are a significantly different frequency so they don't strobe together. 70 at minimum, but over 80 has more psychological than physical effect.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    7. Re:choices by jensend · · Score: 1, Insightful

      The refresh rate on a CRT and the frame rate of a movie have almost nothing in common. Your eyes can tell, somewhat painfully, that they're only getting 60 strobes of light per second with darkness the rest of the time. They can't tell that they're getting only 48 frame changes per second, especially with normal motion blur.

      No study I'm aware of has ever shown people successfully distinguishing >40fps with proper motion blur from any higher framerate. Indeed, I've seen studies that showed very little difference in perceived quality between 30fps non-blurred frames and much higher framerates.

      People on /. keep acting as though "48fps is good enough" is like "640k should be good enough." There's a vast difference here; human perception has very definite limitations.

    8. Re:choices by slimjim8094 · · Score: 1

      It shouldn't look any worse than any other 24fps video, unless they're taking advantage of the doubled temporal resolution (which they'd be fools not to). The cameras are just taking an extra frame in the middle of the frames a 24fps camera already does.

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    9. Re:choices by Pope · · Score: 1

      The reason you can see (or at least notice) the individual frames is because they've cranked up the shutter speed, losing the natural motion blur.

      Or you have freaky eyeballs. :)

      --
      It doesn't mean much now, it's built for the future.
    10. Re:choices by mcelrath · · Score: 3, Insightful

      Bullfucking shit. When the exploding car is on the left side of the screen in one frame, in the middle in the next and on the right side in the 3rd frame, and all of them are blurry, I CAN SEE IT. It's a fuzzy mess and the brain will not piece it together. I don't give a shit about your worthless studies, because I have two of my own embedded in my skull.

      The fact of the matter is that most viewers aren't sophisticated enough to know about various kinds of video artifacts. Doesn't mean they can't see it, it just means that they are either used to it, or don't have the vocabulary or experience to identify it. Asking unsophisticated viewers is useless. If you increase the frame rate, in the short run everyone will either not notice or think it looks weird, but in the long run everyone will love it and think older 24fps looks weird, and they won't be able to tell you why. And it will have its largest impact on action movies with fast motion. You can do a similar thing with audio: most people can't tell you whether one recording sounds better than another. But if you show them what MP3 recording artifacts sound like, suddenly they'll notice it all over the place.

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
    11. Re:choices by Anonymous Coward · · Score: 0

      I begrudge them slightly. For every projector showing 3d that means fewer time slots for me to be able to watch the movie in 2d. Sure, it's not the end of the world, but is a minor inconvenience.

    12. Re:choices by MobileTatsu-NJG · · Score: 1

      You'll get half the length of the motion blur. Unless they re-add it in post (there is some software out there that does that....) there's no way they can cut that in half and not at least introduce some strobing.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:choices by roc97007 · · Score: 2

      I begrudge them slightly. For every projector showing 3d that means fewer time slots for me to be able to watch the movie in 2d. Sure, it's not the end of the world, but is a minor inconvenience.

      That's a good point. I don't often think of that because going to movies just isn't as important as it used to be. This is partly due to improvements in the cost and quality of home cinema (and you can have beer!) but also partly because it seems like there are fewer and fewer movies these days that are first-run must-sees. This may be because I'm older now and my values have changed, but it really seems to me like there's way too much mediocre cinema out there. The last three films seen in-theater were Avengers, Snow White and the Huntsman, and Prometheus. Of those, only the first one was worth seeing, at all. Let alone in theater. The latter two, I profoundly regret the time and money wasted.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    14. Re:choices by Misagon · · Score: 1

      I don't begrudge the people who want to pay extra to see a blurry gimmicky image. That is their choice, and welcome to it.

      I don't want to pay extra to see 3D.

      The damned theatre company won't show the 2D version on opening night when I want to see it, and they show the it only in shoebox-sized theatres. Not much of a choice.

      --
      "We mustn't be caught by surprise by our own advancing technology" -- Aldous Huxley
    15. Re:choices by jensend · · Score: 1, Informative

      You may think you can see it, but unless you've shown you can tell the difference in a double-blind study, that only tells us about your psychological biases rather that about your perception. (Saying you're biased is not an insult here; all of us are subject to quite a number of well-known psychological biases, and if anybody ever wants find the truth in these kinds of things they have to find ways to avoid letting these biases control their conclusions.)

      All kinds of people think they can see 120fps, can hear the difference between normal audio cables and $10,000 gold-plated audio cables, etc. They can't. To believe such claims when they directly contradict all science is backwards superstition. If you're really so sure you can see the difference between 48fps and 120fps with proper motion blur, I'd bet the Randi Foundation would like to offer you their one million dollar Paranormal Challenge prize if you can prove it.

      It's a fuzzy mess and the brain will not piece it together.

      You obviously have no understanding of how human perception works. Go educate yourself about the response time of rods and cones and don't go around mouthing off at people just because they're better informed.

    16. Re:choices by elsurexiste · · Score: 1

      Indeed, I've seen studies that showed very little difference in perceived quality between 30fps non-blurred frames and much higher framerates.

      Really? Wow, I could definitely tell, especially on explosions or certain quick movements. It felt weird, "non-cinematic". While I didn't know that it was the difference in FPS, I knew "something wasn't right".

      --
      I rarely respond to comments. Also, don't ask for clarifications: a brain and Google are faster, believe me!
    17. Re:choices by roc97007 · · Score: 1

      Good point, but I think it's important to ask one's self, how important, really, is seeing the movie right this very moment? It's just entertainment, and unless it really sucks, it'll still be in theaters next weekend. And if it really sucks, you probably wouldn't have enjoyed it anyway.

      In our case (yours and mine) if the theaters don't offer enough decent sized screens in 2D, they lose our business and harbor ill will in our section of the population. If we represent a significant portion of the population, they'll feel the squeeze and either relent, try to be satisfied with lower gross, or go out of business. If not, there's always home video.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    18. Re:choices by amorsen · · Score: 1

      It's like there's some kind of rule that any budget over $100M automatically means plot, characterization and acting goes right out the window.

      You are unlikely to watch more than a tiny proportion of $100k movies. Most are crap, but the filter between you and them is probably very very good. In comparison, you will probably watch at least 10% of $100M movies, and that filter just isn't strong enough to avoid crap. That is why you have better luck with $100k movies than with $100M movies, even though $100M movies are much better on average.

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    19. Re:choices by amorsen · · Score: 1

      60 hz in a CRT is not tolerable, unless you live in a country where the room lights are a significantly different frequency so they don't strobe together.

      Non-flickering lights don't help. 60Hz CRT is just hopeless.

      Strobing lights should be a thing of the past though. Fluorescent tubes and LEDs flicker at 10kHz or more these days, good luck detecting that. Traditional light bulbs will flicker a bit, but the temperature should stay constant enough for it to not be much of a problem.

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      Finally! A year of moderation! Ready for 2019?
    20. Re:choices by UnknownSoldier · · Score: 1

      > Back in the days of CRT monitors I played with refresh rate a lot to figure out what I could notice and what bothered me. 60Hz was tolerable, but above 80 was best.

      Hear! Hear!

      Back in the day I used to have a Zenith monitor that could do 100 Hz that I absolutely _loved_; the image was _rock_ solid. I hated 60 Hz as unfortunately the lower the refresh rate the brighter the colors. :-/

      To tell if a CRT image was stable or not I used to do this trick:
        a) set monitor refresh rate,
        b) look at the edge of the monitor. Your peripheral will pick up the flickering of the CRT if the refresh rate is too low.

      It would be very interesting to nail down what is the absolute minimum frame rate needed for a rock solid image on CRT, LCD, Plasma, etc.! Is it?
      - 72 Hz ?
      - 80 Hz ?
      - 96 Hz ?
      - 100 Hz ?

      Nice to see someone else understands the relationship of FOV (Field of View) and stuttery 24 fps!

      On a related note: I hate gaming at 30 FPS on an LCD. The motion looks too choppy compared to 60 Hz. If only 120 Hz LCD monitors would drop in price ... i.e. http://www.newegg.com/Product/Product.aspx?Item=N82E16824009222

    21. Re:choices by Uberbah · · Score: 2

      that only tells us about your psychological biases rather that about your perception.

      Own a mirror?

      All kinds of people think they can see 120fps, can hear the difference between normal audio cables and $10,000 gold-plated audio cables, etc.

      False equivalency. Particularly with digital, there is literally no difference between a $5 audio cable and a $5000 audio cable. As opposed to a difference between 30, 60 and 120 frames per second - and yes, some people can tell the difference.

      To believe such claims when they directly contradict all science

      Yes, you keep going on about science, but haven't cited any yet. Where are your double blind studies on 24 fps film vs 48 fps (or higher) film?

    22. Re:choices by roc97007 · · Score: 1

      It's like there's some kind of rule that any budget over $100M automatically means plot, characterization and acting goes right out the window.

      You are unlikely to watch more than a tiny proportion of $100k movies. Most are crap, but the filter between you and them is probably very very good. In comparison, you will probably watch at least 10% of $100M movies, and that filter just isn't strong enough to avoid crap. That is why you have better luck with $100k movies than with $100M movies, even though $100M movies are much better on average.

      Not sure why a movie with a $100M+ budget leads directly to not being able to filter out the crap. I don't get the connection between budget and the perception of crap, except they appear from my experience to be proportional. I have a couple of theories about that, part of which is that the studio is less likely to take chances with big budget movies, which tend to make them fractured, mediocre and formulaic. And so, we get big ticket abominations like John Carter, Snow White and the Huntsman, and Prometheus, that have big action scenes and phenomenal special effects, but no coherent story.

      Moreover, it looks likely that we have differing definitions of "better". To me "better" does not mean cool sets and huge bombastic special effects. I'm not twelve anymore -- eye candy doesn't, by itself, make for a good movie going experience.

      I'm pretty sure I haven't seen very many $100K movies -- my high school produced a horror film in the seventies that actually got on TV and won an award, but I'm pretty sure you're not talking about that. I have seen quite a few low budget independent films, and my perception is that when you don't have giant robots or huge spaceships, you tend to get better dialog, more consistent acting, better characterization, and a tighter story. Not always, but often enough to make it the way to bet.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    23. Re:choices by amorsen · · Score: 1

      Take a look at the 50 most expensive movies list. I bet you will have watched 10% of them, more likely 30% or more. That means that even if $100M movies manage to be 5% excellent, you will still have watched a lot of crap.

      On the other hand, lots of people make dirt cheap movies with VERY limited audiences. You'll watch very few of them, since they will only get a large audience if they are extremely good. So despite the fact that they are mostly crap, the ones that you actually get to see will have a high proportion of excellent movies.

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      Finally! A year of moderation! Ready for 2019?
    24. Re:choices by roc97007 · · Score: 1

      Where this falls apart is that I purposely seek out small independent movies precisely because it has been my experience that they are better written and better acted. I do not see low budget movies just because everyone else sees them. I saw "My Big Fat Greek Wedding" ($5M in 2002) before it was cool. Similar with "Son of Rambow" (4M pounds in 2007), Sunshine Cleaning ($8M in 2008) and dozens of others. People do watch those small movies you're talking about before they get trendy. Viewership has to start somewhere.

      Explore a bit -- experience some small independents -- it may broaden your horizons.

      For a trivial example, I will never forgive George Clooney for his clownish performance in the debacle that was Batman and Robin ($125M in 1997 dollars) but was quite impressed, in spite of myself, with his performance in The American ($20M in 2010 dollars) and with the movie as a whole. There's no question that everything about The American was superior to Batman and Robin despite being 1/5 the budget.

      Pitch Black, at $23M in 2000 dollars, was an excellent film. Riddick, for $110M in 2004, was a mess. It was a mess with cooler effects, but a mess nevertheless.

      Sometimes a big budget is necessary -- the remake of King Kong manage to hold together despite its massive budget, and Lord of the Rings could not have been remotely attempted without serious money behind it. And then there's John Carter -- a $250M pile of steaming crap. I think the difference is how much the director's vision is preserved in the final product. A work of love from one dynamic, talented person tends to produce a well crafted product. A work based on the decisions of producers anxious to protect their investment, does not. As the budget increases in size, there's a natural tendency to shift from the former to the latter.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    25. Re:choices by lgw · · Score: 1

      Well, in gaming, 48 fps is certainly not enough (on a very fast LCD with no strobe effect at all). I'm a thoroughly mediocre gamer, and I can tell the diffference both in smoothness and in latency between 48 and 60 fps. The guys who are good can easily tell 60 from 90 (and can probably tell 240 from 120 - 4ms of latency will affect the performance of top players).

      --
      Socialism: a lie told by totalitarians and believed by fools.
    26. Re:choices by amorsen · · Score: 1

      I still think you are underestimating how many crap low budget movies are made, and I am also a bit loathe to accept a $20 million movie as "low budget".

      E.g. have you watched Titanic II? That certainly qualifies but it's crap. The four Tremors movies? Perhaps the first one is a stretch at $11 million, but the others certainly qualify. I found those great, but hardly an epitome of wonderful acting.

      IMDB has 7,014 feature films from 2010 (I avoided 2011 as some of them weren't actually released yet). Most of them must be low budget; there just isn't enough money in the industry for even a thousand $20M+ movies a year. Half of them don't even have a rating listed in the overview.

      My view is still the same: There are many more excellent low budget movies than there are excellent high budget movies, but it is because there are so many more low budget movies than high budget movies.

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      Finally! A year of moderation! Ready for 2019?
    27. Re:choices by roc97007 · · Score: 1

      I still think you are underestimating how many crap low budget movies are made, and I am also a bit loathe to accept a $20 million movie as "low budget".

      E.g. have you watched Titanic II? That certainly qualifies but it's crap. The four Tremors movies? Perhaps the first one is a stretch at $11 million, but the others certainly qualify. I found those great, but hardly an epitome of wonderful acting.

      IMDB has 7,014 feature films from 2010 (I avoided 2011 as some of them weren't actually released yet). Most of them must be low budget; there just isn't enough money in the industry for even a thousand $20M+ movies a year. Half of them don't even have a rating listed in the overview.

      My view is still the same: There are many more excellent low budget movies than there are excellent high budget movies, but it is because there are so many more low budget movies than high budget movies.

      Are you kidding? All of the Tremors movies were great. (The fourth one less so.) They were edgy and quirky and had interesting characters. The series also had its moments, and didn't deserve to be canceled after only one season.

      In terms of raw numbers you are of course correct, but I submit that the percentage is higher also, for the reasons I have cited.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    28. Re:choices by amorsen · · Score: 1

      The scientific way to find out is to pick a random month and watch all the movies released in that month as defined by IMDB. So, where shall we meet? I'll try to bring popcorn for the 1000 hour session :)

      --
      Finally! A year of moderation! Ready for 2019?
    29. Re:choices by iluvcapra · · Score: 1

      Strobe-ness isn't a function of frame rate, it's a function of shutter speed. The amount of blur in the images is decided on set, by a knob on the camera.

      --
      Don't blame me, I voted for Baltar.
    30. Re:choices by MobileTatsu-NJG · · Score: 1

      So you're able to turn a knob an exaggerate the motion blur to longer than the distance covered between two frames?

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    31. Re:choices by iluvcapra · · Score: 1

      No, not that far; the critical point is that they can always add blur in post, but they can never take it away, and most footage is shot at maximal blurriness, because it gives the most favorable exposure and is more forgiving when the camera's in motion.

      Wether something at 48 looks strobe-y at 24 is gonna depend on how they process it, and when they do downcoverts like this the usually go through them shot-by-shot to make sure they look right. They don't just send the 48 frame master to the theater and let a dumb algorithm in the projector do it for them.

      --
      Don't blame me, I voted for Baltar.
    32. Re:choices by Anonymous Coward · · Score: 0

      Back in the CRT days a lot of people could see the difference between 60Hz and higher refresh rates like 75 or 85Hz. But it wasn't so much the additional motion smoothness, it was the lessening of flicker. LCD flat panels don't flicker the same way because the pixels are on all the time (there is actually flicker in the backlight but it's in the tens of kilohertz so nobody can see it) so 60Hz is enough for a flicker-free image.

      The difference between 24fps and 60fps is easily seen. Compare the look of 720p or1080p video to 24fps film; motion is obviously smoother on the video. Even higher frame rates are likely to be smoother still; eventually we'll reach the limits of human perception but they're probably over 60fps. Video gamers might be able to offer an opinion; some new monitors offer 120Hz refresh and some games are capable of producing that frame rate on a very fast computer.

    33. Re:choices by jensend · · Score: 1

      The primary reason a 48fps average may not be good enough for gaming is because of variability. In a 48fps movie, every single frame comes 20.83ms after the one before it. If a game has an average of 61 FPS, it could be that sixty frame times are 15ms and the sixty-first is a very noticeable and jarring 100ms. Hardware reviewers, starting with Tech Report, are starting to catch on to the fact that the longest frame times matter much more than the average.

      Two other reasons why a framerate where movies are smooth may not suffice for gaming:

      • Normal 3d rendered frames are like using a camera with an infinitely fast shutter. The difference between the resulting sudden motions and the natural blur in frames that have had exposure times comparable to their frame display times is the same thing as the difference between "jaggies" and smoothly antialiased edges in a single frame, except in the time domain rather than the spatial. Artificial motion blur effects try to improve on that, but often it's easier to just increase framerate (just as increasing the resolution makes the "jaggies" in a single frame less obvious).
      • The relationship between Input lag and frame delay in a game is somewhat complex. It would of course be possible to have a thousand or more frames per second and still have a full second of input lag, and it's possible to have input lag low enough for twitch FPSes with less than 60fps. But if a game's engine design, buffering, and the hardware input and output pathways were such that input lag is 3*frame time + 50ms, you would notice improvements in input lag from having ridiculously high frame rates well beyond the point of smooth motion.

      Here's the study showing little difference between 30fps and 60fps for a first person shooter. Note the dramatic differences up to 15fps, where we begin to perceive many things as motion rather than individual frames, the still-quite-noticeable improvement in moving to a 30fps rate, where quick full-frame motions are starting to appear smooth, and the much smaller change (esp. the almost-zero perceived quality change) between 30fps and 60fps. Since the frame time difference between 30fps and 48fps is 12.5ms and the difference between 48fps and 60fps is only 4.17ms, I sincerely doubt their test setup would have showed any difference between 48fps and any higher rate (even 240+). However, their test setup was different from most games in one or maybe two of the three points I mentioned above. The frame rate limitations in the paper were artificial- the computer was capable of producing a much much higher framerate- so the frame times were probably almost exactly consistent. It's also possible that their mechanism for limiting framerate didn't give as strong a link between framerate and input lag as most games have (you'd have to look at the code to be sure).

    34. Re:choices by lgw · · Score: 1

      Input lag is a huge part of it (in most FPSs that people play competitively, the input lag is effectively 1 frame, so it's directly noticable even at really high framerates), and display latency matters too, even above 60 fps (because it adds ms before a change is displayed). But, yeah, with temporal anti-aliasing (motion blur) I'm not sure how much I'd notice the difference in picture quality above 48 - but if that is more resource intensive than a higher framerate then why bother?

      --
      Socialism: a lie told by totalitarians and believed by fools.
    35. Re:choices by BevanFindlay · · Score: 1

      You can train your brain to pick up more than you realise. I used to work in a TV station. I see even a small speck on a single frame.

      http://www.100fps.com/how_many_frames_can_humans_see.htm gives quite a good description of how eyes work, and the framerates involved. Depending on what you are looking at (light on dark vs. dark on light), you might well notice a 120fps flash, though most people won't, and in most normal cases, you wouldn't be getting that specific a setup. I note you added "with proper motion blur", (which he wasn't saying) - of course you wouldn't be able to see 120fps with motion blur, but that's not what he's talking about... and neither is he talking about 120fps; he said 24fps.

      Yes, 120fps with blur would be overkill. 48fps most certainly is not.

      I think the grandparent's comment about MP3 artifacts is a good one - if you train yourself to see or hear artifacts, you can pick them up a lot. 24fps annoys me no end, so I hope 48fps stays (especially in many modern action movies - Transformers is a prime (sic) example).

    36. Re:choices by Trogre · · Score: 1

      Sorry, but I had to laugh a bit.

      You've never played any PC games have you?

      If you have, I bet you've never tried playing a game at 30fps, then again at 60fps, then 120fps (what most CRTs could handle). The difference really is night and day.

      You can see this yourself here (zipped AVI file). Original page here, but of course YouTube can't do more than 30fps yet.

      Also, are you seriously trying to tell me that traditional film content (filmed at 24fps no matter how it's presented later) looks no less smooth to you than broadcast television (effective 50fps or 60fps depending on where you live)? Perhaps you're now limiting your argument to 48 vs higher frame rates which is slightly less outrageous.

      But if you're wanting a study on why even vurrent TV frame rates are not sufficient, here's one by the BBC.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    37. Re:choices by jensend · · Score: 1

      How the devil did you and several others get the impression I was saying 48fps is overkill? I was defending 48fps against somebody who was complaining that it wasn't 120fps. 24fps is very obviously not sufficient for rapid full-frame motions to appear smooth. Just moving to 30fps makes a big difference (the variable we really should be using here is frame delay, so the objective difference between 24fps and 30fps is just as big as the difference between 60fps and 120fps, i.e. 8.3 ms), but that may still appear slightly jerky in some situations. As I said, by the time you reach 48fps with proper motion blur the studies simply don't show a perceived quality difference between that and higher framerates.

      I've seen the 100fps.com page before, and while it has some obvious truths it's also got a lot of half-truths, distortions, and absurd speculations. It's not really a good source for learning about perception.

    38. Re:choices by jensend · · Score: 1

      It's not "perhaps" I'm "now" limiting my argument to 48fps vs higher rates; this whole conversation started because I was defending 48fps against someone who was complaining it wasn't 120. Neither is this just "slightly less outrageous" than saying 24fps is enough; anyone can distinguish 24fps from higher rates with sufficiently quick full-frame motion, but that simply isn't the case with 48fps.

      The BBC "study" you cited is an unscientific failure. It involved no blind testing; the viewers knew at all times what framerate they were looking at, meaning the results are almost sure to be dominated by confirmation bias. Also, they spent a good deal of time and effort looking at individual frames, looking at slow-motion playback, and complaining about the loss of detail in an individual frame caused by having non-infinite shutter speeds, none of which has any bearing on whether there's a difference in perceptible detail when played back at normal speed. On top of that, they used naive averaging of frames from their high-speed camera to simulate the slower speeds, which is a very poor approximation; their artifical low-frame-rate videos definitely looked worse than real 50fps capture. (You have to have a properly weighted average to get anything close to the right results; see this paper for some detail.)

      Look at my reply to another poster regarding the other effects which come into play when you're considering the framerate of games.

    39. Re:choices by Anonymous Coward · · Score: 0

      I begrudge them slightly. For every projector showing 3d that means fewer time slots for me to be able to watch the movie in 2d. Sure, it's not the end of the world, but is a minor inconvenience.

      That's a good point. I don't often think of that because going to movies just isn't as important as it used to be. This is partly due to improvements in the cost and quality of home cinema (and you can have beer!) but also partly because it seems like there are fewer and fewer movies these days that are first-run must-sees. This may be because I'm older now and my values have changed, but it really seems to me like there's way too much mediocre cinema out there. The last three films seen in-theater were Avengers, Snow White and the Huntsman, and Prometheus. Of those, only the first one was worth seeing, at all. Let alone in theater. The latter two, I profoundly regret the time and money wasted.

      Well, now, the beer is also a good point and probably gets to the heart of what all this is really about. I try to patronise the smaller art- and community- cinemas partly because I hate the corporate muppetry you have to sit through in a chain "movie-theatre" (yuk) and partly because they mostly think you're adult enough to enjoy a refreshing alcoholic beverage to enhance your viewing pleasure. The big chains (as usual) hate these little operators who prove how badly (and smugly) they "serve" the overpaying public and have probably colluded with the film-makers to create new and increasingly indiscernibly "improved" formats which needs equipment beyond the means of low-budget outlets to drive them out of business.

    40. Re:choices by Anonymous Coward · · Score: 0

      There've been visual rate tests done using Air Force pilots that found the upper limit of human perception is around 300FPS. This varies by person, angle of incidence, edge contrast and a host of other factors. IIRC they were testing with aircraft silhouettes. Regular video footage has a somewhat lower limit of perception. Bottom line is we're really quite good at shape and motion detection but much slower at full scene processing.

  11. fast frame more "real" than theater 3D by peter303 · · Score: 5, Interesting

    I've seen several examples of both. And guarantee you the former will make the movie feel more vivid than the 3D. Its as significant as going to color or talkies. I cant wait for all films to be shot this way.

    1. Re:fast frame more "real" than theater 3D by exabrial · · Score: 1

      What? A person that is embracing a change in hopes that it'll get better as the technology improves? How dare you appose the will of the internet!

    2. Re:fast frame more "real" than theater 3D by Infernal+Device · · Score: 1

      From what little I've seen, it's not so much "vivid" and it's more like "shot-for-TV".

      --
      "My God...it's full of trolls!"
    3. Re:fast frame more "real" than theater 3D by h4rr4r · · Score: 1

      Why are we doing this bullshit 48fps though?
      Why not 120fps or more?

      At 48fps it will still jitter when they pan quickly.

    4. Re:fast frame more "real" than theater 3D by Bigby · · Score: 2

      As significant as going to color? Really? Really? Are you going to tell us it is the greatest invention since man discovered how to make fire?

    5. Re:fast frame more "real" than theater 3D by exabrial · · Score: 0
    6. Re:fast frame more "real" than theater 3D by h4rr4r · · Score: 2, Informative

      What was the point of that?
      The universe is a 3D projection of a 2D surface? How does that impact those of us who are not stoned enough to think up that sort of bullshit?

    7. Re:fast frame more "real" than theater 3D by fluffythedestroyer · · Score: 1

      But if the movie is shitty it's still a 3d shitty movie.

    8. Re:fast frame more "real" than theater 3D by jovius · · Score: 2

      There's no "frame rate of the universe" because events are not synced. Besides Planck length and time are not the physical limits of the universe.

    9. Re:fast frame more "real" than theater 3D by Uberbah · · Score: 1

      As opposed to shitty movies with surround sound, shitty color movies, or shitty talkie movies, which are still awesome because they aren't 3D.

    10. Re:fast frame more "real" than theater 3D by UnknownSoldier · · Score: 1

      > Besides Planck length and time are not the physical limits of the universe.

      How do we *know* this if we can't measure anything smaller then the Planck length?

    11. Re:fast frame more "real" than theater 3D by Altus · · Score: 1

      From what little I've seen, it's not so much "vivid" and it's more like "shot-for-TV".

      In other words, more vivid.

      --

      "In America, first you get the sugar, then you get the power, then you get the women..." -H. Simpson

    12. Re:fast frame more "real" than theater 3D by littlebigbot · · Score: 1

      I thought "48fps Rah! Rah! Rah!" was the default opinion of the Internet®.

    13. Re:fast frame more "real" than theater 3D by Pfhorrest · · Score: 1

      The universe is a 3D projection of a 2D surface? How does that impact those of us who are not stoned enough to think up that sort of bullshit?

      Actually that is fairly well-known current science which has been reported and discussed at length right here on Slashdot even.

      --
      -Forrest Cameranesi, Geek of all Trades
      "I am Sam. Sam I am. I do not like trolls, flames, or spam."
    14. Re:fast frame more "real" than theater 3D by iluvcapra · · Score: 1

      At 120fps, a wide-open shutter would be not much better than 1/240 second, which means they'd have to have to open up about 1 and a third f/stops to get the same exposure, losing depth-of-field, or you'll have to double your lighting budget (and the time to set it up, and the crew...).

      You're also going to start losing natural blur at that speed, and if your movie is at 120, that means you have to start renting extremely expensive cameras in order to shoot slow-motion footage, which will have to be over 1000fps to achieve the equivalent effect of shooting 120fps on a 24fps shoot.

      And then there's the issue of having to rent 3 times the amount of RAID space to work with the dailies, and all the follow-on expense of the VFX people, colorists etc. having to work at that res. Let alone the expenses involved in putting it in a theater.

      --
      Don't blame me, I voted for Baltar.
    15. Re:fast frame more "real" than theater 3D by Anonymous Coward · · Score: 0

      *oppose

      On a related note, today I learned that appose is a word

    16. Re:fast frame more "real" than theater 3D by jovius · · Score: 1

      The measurements can overlap too and are not synced. We would then measure a more fine grained space than the Planck length and time.

  12. Art. Profit? by Quiet_Desperation · · Score: 1

    It makes me wonder if this is in the real interest of creating a better experience and art, or if it is a ploy by the media manufacturers to sell more expensive equipment and drive ticket prices up.

    Can't it be both? :)

    1. Re:Art. Profit? by Anonymous Coward · · Score: 0

      The 70's say "yes".

    2. Re:Art. Profit? by Quiet_Desperation · · Score: 1

      Eh, the 70s said yes to everything....

  13. Uh... no. by Anonymous Coward · · Score: 0

    I already have quite enough disincentive to brave the movie theaters: 3-d makes me ill, snack prices are obscene, and kids/teenagers can't shut up long enough for anyone to enjoy the movie. It's certainly not an enjoyable experience any longer... I have serious reservations about paying what I do, never mind a price hike over a quality increase that I'm not going to be able to appreciate due to the 14-year-old behind me yapping, spilling popcorn, and kicking my seat.

    I'll wait for it to come out on Blu-Ray, then enjoy both the great picture quality and theatrical surround-sound in the peace of my own home.

  14. 3D Anyone? by Korin43 · · Score: 2

    Are the theaters really complaining that they'll have a new gimmick to sell? After the whole charging double for a headache and annoying effects thing (3D)?

    1. Re:3D Anyone? by PRMan · · Score: 1

      Seriously this. If I try to watch a 3D movie longer than the 10 minutes or so at an amusement park, I start getting a headache. And the cutoff of the 3D effect at the edges of the screen really pulls me out of the movie all the time.

      --
      Peter predicted that you would "deliberately forget" creation 2000 years ago...
    2. Re:3D Anyone? by Lumpy · · Score: 1

      Stop sitting 400 feet from the screen. If you dont sit so close that the screen fills your FOV, you are not doing it right.

      The back row is for kids to take acid and drink booze, not for watching a movie.

      --
      Do not look at laser with remaining good eye.
    3. Re:3D Anyone? by Anonymous Coward · · Score: 1

      One person in a small minority with visual issues, responding to someone else in that minority, doesn't actually make any kind of point. It's not normal to get a headache from 3D done well, so you shouldn't project your personal variance from the average onto the general population.

    4. Re:3D Anyone? by Belial6 · · Score: 1

      It seems to me that the problems with 3D are usually when they try to come out of the screen. If they approached the filming as if you were looking through a window, the cutoff on the edges of the screen would not be as off putting, and I suspect that fewer people would get headaches.

      Oh, and offer glasses that have both lenses polarized in the same direction, so that people who don't want the 3D can watch the same showing in 2D.

    5. Re:3D Anyone? by Colonel+Korn · · Score: 3, Interesting

      One person in a small minority with visual issues, responding to someone else in that minority, doesn't actually make any kind of point. It's not normal to get a headache from 3D done well, so you shouldn't project your personal variance from the average onto the general population.

      Actually, it is quite common to get headaches from theatrical faux-3d. In fact, the people who suffer from this are those with superior visual acuity and visual processing in their brains - they perceive the difference between the depth perceived from parallax and focal distances and the forced changes in focal depth as physical impossibilities. Those of us who have visual issues or poor spatial processing are just fine with theatrical 3d.

      --
      "I zero-index my hamsters" - Willtor (147206)
    6. Re:3D Anyone? by Anonymous Coward · · Score: 0

      Even a 2D plain movie makes me sick if I don't sit in the last 2-3 rows, IMAX movies I HAVE to sit in the back row, and stay close to the doors; the longest I have made it is 45 minutes :(

      I wore the glasses to test a 3D television at a local store, I lasted 2 minutes :(

      Needless to say, 3D is not for me, and since they seem hell bent on making it the default I have started reading books again :)
       

    7. Re:3D Anyone? by amorsen · · Score: 1

      3d only works for objects that are quite close to you. If you "placed" the objects in the movie behind the screen, there would be hardly any 3d effect.

      --
      Finally! A year of moderation! Ready for 2019?
    8. Re:3D Anyone? by Belial6 · · Score: 1

      That is simply false. I don't know where you came up with that.

    9. Re:3D Anyone? by amorsen · · Score: 1

      Human vision only uses stereopsis when the difference in angle is quite large. At longer range we do 2D-to-3D interpolation, just like we do with one eye shut.

      --
      Finally! A year of moderation! Ready for 2019?
    10. Re:3D Anyone? by Belial6 · · Score: 1

      In case you didn't notice, the screen that is used for 3D is the same distance away whether they the effect of going inside the screen or going outside the screen. Widely available empirical evidence also shows that it works. Not only that it works, but that it works BETTER than trying to show the object outside the screen. You seem to have read some report on how 3D TV/Movies work, misunderstood it, and decided that misunderstood hearsay trumps first hand physical evidence.

    11. Re:3D Anyone? by amorsen · · Score: 1

      Obviously the screen is the same distance away. They project with a large parallax so that you see the 3D effect and people "jump out" of the screen at you. If they chose to go with a smaller parallax so objects "stayed behind" the screen, our vision would be unable to detect the small parallax and the 3D effect would disappear.

      You seem to have read some report on how 3D TV/Movies work, misunderstood it, and decided that misunderstood hearsay trumps first hand physical evidence.

      Very mature.

      --
      Finally! A year of moderation! Ready for 2019?
    12. Re:3D Anyone? by c1t1z3nk41n3 · · Score: 1

      http://www.amazon.com/Hank-Greens-2D-Glasses-Headaches-Discomfort/dp/B004X4L1UC 8 bucks at amazon. Nice if you are someone like my mom who can't handle 3D but would still like to attend the same showing with people who like it.

    13. Re:3D Anyone? by Belial6 · · Score: 1

      Yes. It is mature to acknowledge reality when it is easily verifiable. Your claim that 3D does not work for effects showing inside the screen is absurd and does not match reality. Have you ever looked at a 3D screen? Seriously. Go to your local Costco and look at any of the 3D screens they have on display. The Demos will have both behind the screen and in-front of the screen effects. The behind the screen effects work. The in front of the screen generally do not. So, the statement still stands...

      You seem to have read some report on how 3D TV/Movies work, misunderstood it, and decided that misunderstood hearsay trumps first hand physical evidence.

    14. Re:3D Anyone? by amorsen · · Score: 1

      We are talking about a theatre. At home, with a 3m distance to the screen, you can certainly make things appear "behind" the screen. In the theatre you can too, but only in the same way that we always did, by using perspective and other 2D cues. If, in a theatre, you place everything "behind" the screen, you have just gone back to 2D.

      You seem to have read some report on how 3D TV/Movies work, misunderstood it, and decided that misunderstood hearsay trumps first hand physical evidence.

      You keep talking out of your ass while repeating that line.

      --
      Finally! A year of moderation! Ready for 2019?
    15. Re:3D Anyone? by Anonymous Coward · · Score: 0

      Hmm, yes. And you can actually dumb down your brain if you watch fake 3D at certain ages, your visual cortex will simply be... degraded and never reach its full capabilities. Sort of the crap that happens to us that developed bad vision when we were kids. Glasses really do a number on your brain. Contacts do less damage [to visual perception].

      There's a reason the japanese don't let their young get anywhere close to 3d shit before they're old enough to deserve "-san". Heck, even Nitendo doesn't want you to do it to your kids. But dumbass' america (capital: Hollywood) now wants kids to go to 3d theaters and worse, have uber-shit 3d TV?!

    16. Re:3D Anyone? by BevanFindlay · · Score: 1

      Citation? Is it really those with "superior visual acuity", or just different?

      But, I don't disagree that some can't watch it without headaches for the reason you've stated - my wife dislikes 3D movies because they give her headaches. I don't get headaches, but (perhaps thanks to the old "Magic Eye" steriograms back in the day) I can force my eyes to do what I want (converge and focus independently), which to me suggests greater visual control, not lesser (though it doesn't feel especially natural).

      Knowing friends who get motion sickness from flickering sources, I think 48fps is a great idea and may reduce the number of "3D headaches" (possibly?)

  15. Advances of technology by nhat11 · · Score: 0

    Always involve some type of cost but what price? Is it worth it to view film and video in 48 fps? My personal opinion I would say yes. We've been stuck using 24 fps decades and having a smoother, less jerky viewing I think it's worth it. The biggest complaint from what I understand is that the higher frames displays the flaws in sets. (http://www.huffingtonpost.com/2012/04/25/hobbit-48-fps-footage-divides-audiences_n_1452391.html) Perhaps they can put an overlay or something while keeping the high fps to help fix that.

    1. Re:Advances of technology by nhat11 · · Score: 0

      Also I forgot to mention is that so far 3-D viewing is still difficult on the eyes at times and having film run at 48 fps will help reduce that.

  16. Wonder no more. by Jawnn · · Score: 1

    I already will not pay to see any movies in the typical multiplex cinema where these projectors will live. I damned sure won't pay extra for the privilege of being annoyed by talking, texting, etc. Fix that, and we might be able to renew our relationship, until then, you'll find me at The Alamo Drafthouse, McMenamins, or similar.

  17. If I were a theater owner I'd say "Hell no." by Picass0 · · Score: 4, Interesting

    Show me another summer tent-pole film being shot in 48 FPS. Are theaters expected to break even on their hardware investment from their take on one film? Unlikely. Where's the commitment from studios to 48 FPS? Theaters need a future lineup of films that utilize the new projectors to justify such an expense. Also there is mixed work of mouth on viewer reaction to the new framerate, so that ups the gamble for early adopters who might be buying the next Edsel.

    1. Re:If I were a theater owner I'd say "Hell no." by fluffythedestroyer · · Score: 1

      Depends if your theater has lots of demands for it then you would say hell yes. Remember that the equipment you buy is not products you buy, it's an investment.

    2. Re:If I were a theater owner I'd say "Hell no." by PraiseBob · · Score: 4, Interesting

      Well, the first couple generations of digital cinema projectors can't display at 48fps. But, many of the models from the past year or two are capable out of the box. So for instance, my theater chain was one of the first in the nation to be all-digital... which means that most of our auditoriums can't display it, except for the locations we built in the past year, and the projectors that have been replaced. The gamble is whether it will be worth it to invest sooner in newer equipment, or hang on to the aging equipment a bit longer. If the hobbit is successfull (and it will be), then expect to see most new movies being filmed in 48.

      It does produce a better picture, despite the mixed reviews. Some people prefer vinyl over cd, which is at least arguable. And other people prefer DVD over Blu-Ray, for reasons that don't make a lot of sense. Some people don't like 120hz TV's, and others can't tell a difference. This industry has a lot of purists who prefer 35mm over digital, so a better digital to them still isn't "good enough", even though it is visbly better to the majority of people.

    3. Re:If I were a theater owner I'd say "Hell no." by wonkey_monkey · · Score: 1
      Rewind five or ten years:

      Show me another summer tent-pole film being shot in 3D. Are theaters expected to break even on their hardware investment from their take on one film? Unlikely. Where's the commitment from studios to 3D? Theaters need a future lineup of films that utilize the new projectors to justify such an expense. Also there is mixed work of mouth on viewer reaction to 3D, so that ups the gamble for early adopters who might be buying the next Edsel.

      --
      systemd is Roko's Basilisk.
    4. Re:If I were a theater owner I'd say "Hell no." by drooling-dog · · Score: 1

      They (theater owners) could always recoup the cost by showing an additional 30 or 40 minutes of commercials before (and maybe even during) the feature. The audience has pretty much already been pared down to people who won't object to this, anyway...

    5. Re:If I were a theater owner I'd say "Hell no." by Anonymous Coward · · Score: 0

      The easy solution to this like most theatres... only have your largest screens use the newest projectors... It's not like a theatre that has IMAX 3D plays IMAX movies in every one of the 12+ theatres...

    6. Re:If I were a theater owner I'd say "Hell no." by AttillaTheNun · · Score: 1

      If it's going to happen, I'd give better odds to Jackson and The Hobbit series than, say, the latest Adam Sandler flick as the flagship for change.

    7. Re:If I were a theater owner I'd say "Hell no." by iluvcapra · · Score: 1

      Theaters mostly lease their 3D gear on a show-by-show basis; companies like RealD offer the system as a kit that goes on the front of the digital projector in a few minutes, and they handle all the glasses, etc. Theaters rarely even pay for the rental itself, it has been standard practice (until recently) for the studios to subsidize the rental of the gear on a time basis, and the theater keeps the per-seat surcharge.

      The difference here is you can't lease a 48fps projector on a show-by-show basis, it requires capital investment, something the studios have been adamant they wouldn't subsidize.

      --
      Don't blame me, I voted for Baltar.
  18. Maybe. by Anonymous Coward · · Score: 0

    t makes me wonder if this is in the real interest of creating a better experience and art, or if it is a ploy by the media manufacturers to sell more expensive equipment and drive ticket prices up.

    To state the obvious - at least obvious to me: You can't raise prices without limits. There's a point when folks just say, "Fuck it! It's too expensive!"

    Yes, there are folks who perceive a difference - see any audio or visual cable that sells for way too much than what it's worth - go to Best Buy for an example.

    But for the rest of us,. we actually have some sense and will go to a substitution - like NetFlix, or whatever else is available these days - I don't know and don't give a shit because GollyWierd just produces shit.

    1. Re:Maybe. by Lumpy · · Score: 1

      They already hit that point. My wife and I have not seen a movie at the theater for 2 years now. This year threare several that I want to see, but I am unwilling to pay $30.00 to see them. So I wait for the Bluray and watch it at home in my theater (Yes only 96" screen).. The theater experience is not worth it. Yay, some lady sitting behind me talking to the screen, crying kid in the front row, from the parent that brought a 6 year old to a R movie, to having the idiots that use their cellphones.

      Yeah, the "theater experience" is sub par to a low end home theater at home. I have less than $6500 in mine and it blows out of the water any movie theater on this planet.

      --
      Do not look at laser with remaining good eye.
    2. Re:Maybe. by fluffythedestroyer · · Score: 1

      http://www.bestbuy.com/site/AudioQuest+-+Diamond+3.3'+High-Speed+HDMI+Cable+-+Dark+Gray/Black/2383276.p;jsessionid=310CCC6FDFA4F4B48027114FF363F3FC.bbolsp-app04-32?id=1218324437192&skuId=2383276#BVRRWidgetID

      This comes to mind

    3. Re:Maybe. by gstoddart · · Score: 1

      Yeah, the "theater experience" is sub par to a low end home theater at home

      I mostly agree, but there's usually 1 or 2 movies each year I will see in the theatre. Everything else I get on Blu Ray.

      But generally, I prefer to be able to drink a beer, pause the movie for bio breaks, and the other things that watching at home give me. My leather reclining sofa is much more comfortable than the movie theatre -- and I don't need to worry about late comers, idiots who talk or text during the film, and crying children.

      If I *do* want to see something in the theatre, I wait until IMDB puts the weekend box office under $7-8 million, and then catch it that week since it's likely to drop off from there. By then the worst of the crush is over and you can usually get a partly empty cinema.

      --
      Lost at C:>. Found at C.
    4. Re:Maybe. by amorsen · · Score: 1

      $6500/$60 is 109 movies though. For most people that just does not make financial sense, the $6500 investment would not be able to pay itself back in saved theatre tickets. Obviously the economy is better if you generally have more people watching, and worse if you have to include buying or renting movies.

      Most people are better off paying the $30 each time.

      --
      Finally! A year of moderation! Ready for 2019?
    5. Re:Maybe. by Lumpy · · Score: 1

      Why would you watch only 109 movies? and then throw it away? I can get thousands of movies out of it.

      --
      Do not look at laser with remaining good eye.
    6. Re:Maybe. by amorsen · · Score: 1

      Yes you can, and for you it makes a lot of sense. For most couples, 2 x 109 movie tickets would be enough for at least a decade. (Yes that is less than one trip to the movies a month).

      The intersection of people who can find $6500 (generally not students) and people who go to the theatre 109 times within the space of perhaps 6 years is rather small. Even smaller when you exclude the people who go to the theatre precisely to get out of their home :)

      --
      Finally! A year of moderation! Ready for 2019?
  19. Premium? No way! by gstoddart · · Score: 1

    But exhibitors must pay the cost of the additional equipment, and some have wondered how much of a ticket premium they would charge to offset that cost

    I sure as hell wouldn't be willing to pay a premium to see this in a higher frame rate. Movie tickets are expensive enough as it is.

    I have no doubt that at least some of the movie-going public would do this, but I bet more wouldn't than would.

    I'm sure Peter Jackson thinks this is going to make the movie experience oh-so-much better, but I bet most people wouldn't notice the difference, or care.

    --
    Lost at C:>. Found at C.
  20. High Frame Rate Yes, 3D No by Anonymous Coward · · Score: 0

    I'm really looking forward to higher frame rate films, but wouldn't give a nickel for 3D.

    Will The Hobbit be in 48 fps 2D? Or is the higher frame rate only to fix problems with 3D?

  21. Increasing the price. Great idea! by SilverJets · · Score: 1

    One more reason for me to stay away from movie theatres. I already loathe going due to the unwashed masses that can't act respectfully to other movie goers for 2 hours and now an increase in price is sure to keep me away.

  22. I'll pay by Lucas123 · · Score: 1

    I'm so excited about this movie. The Hobbit, of course, was the first book of Tolkien's that I read and I'd hoped when they first said they were filming the series in New Zealand that it also would be the first movie. I'm more than happy to pay for quality. Heck, we already pay $15 but 3D movies these days, a few more for a movie like this is well worth it.

    1. Re:I'll pay by 0123456 · · Score: 1

      I just want to see whether they get past the damn spider that killed me dozens of times right at the end of the Spectrum version before I finally managed to get home...

  23. Bill Gates says... by Anonymous Coward · · Score: 0

    29.97 fps ought to be enough for anybody...

  24. Someone really hates high framerates... by Lord+Lode · · Score: 3, Insightful

    This is the second (if not more) article on /. complaining about the high framerate in this movie.

    Yes, we should have lower FPS! Let's render it with a Riva TNT card!

    1. Re:Someone really hates high framerates... by internerdj · · Score: 1

      A considerable number of people are concerned that hollywood is investing in marginal tech improvements rather than good storytelling. Since this is slashdot, it would be like every car company decided to forget MPG for a while and just offer everyone the nicest driver's seat possible for a sizable increase in cost over the previous year models.

    2. Re:Someone really hates high framerates... by cyberchondriac · · Score: 1

      This is the second (if not more) article on /. complaining about the high framerate in this movie.

      Yes, we should have lower FPS! Let's render it with a Riva TNT card!

      Holy crap, I hadn't heard a mention of one of those things in eons.. thanks for making me feel old(er) ..

      --

      Look back up at my post, now look back down, you're on the Internet. Now look back up. I'm a signature.
    3. Re:Someone really hates high framerates... by ildon · · Score: 1

      This is the worst analogy I've ever seen. No one would ever want worse MPG (without some other significant gain/tradeoff). It's entirely an empirical measurement with zero downsides (on its own). Story telling, however, is entirely subjective, and 3D and higher frame rates can give subjective enhancements to the film. And both of which can be completely ignored by film makers who don't feel the need to use those tools (just like color, sound, post processing effects, computer generated effects, blue/green screens, etc.). 48 fps digital projectors can easily project 24 fps movies (or 12 fps, or 6 fps, if that's what the film maker thinks will give the effect he wants in his movie).

  25. I'll pay for 48fps 2D by jmorris42 · · Score: 4, Interesting

    I might pay for the 48fps 3D, but I would try 48fps 2D in an instant. It is about time 24fps went the way of B&W. Screw those old fart 'film buffs' who think that framerate makes movies look better' No, it looks wrong but you grew up watching movies that way are are simply used to it. Probablty also explains 90% of the fetish for tube amps amongst 'audiophiles'; their early impressions were formed with tube amps and they refuse to change.

    But why not go all the way to 60? Would that be so wrong? It would make it compatible wirh HDTV without messy frame rate conversion. Plus I believe IMAX also runs at 60fps native. About the only advantage I can see with 48fps is that they can just merge pairs of frames for printing to normal 35mm and for the 1080p@24 BluRay release. (BluRay can't do 1080p@60, some players can but the format can't bless it.)

    --
    Democrat delenda est
    1. Re:I'll pay for 48fps 2D by wonkey_monkey · · Score: 1

      Blu-ray can do 1080i@60 though. Resolution is only 50%, but perceptually it's more like 70% (or more, given the decent deinterlacers in modern TVs).

      --
      systemd is Roko's Basilisk.
    2. Re:I'll pay for 48fps 2D by omnichad · · Score: 1

      With the RED cameras they use, I think they get rolling exposures - so they could have different frame rates and different shutter speeds saved to disk at the same time. I've never touched one- I can't afford to even look at one. So I'm guessing 24/48 is just to have both versions be as similar as possible.

    3. Re:I'll pay for 48fps 2D by Kjella · · Score: 1

      About the only advantage I can see with 48fps is that they can just merge pairs of frames for printing to normal 35mm and for the 1080p@24 BluRay release.

      And that's a huge thing, people would hate the 60->24 conversion. Which means you'd probably have to shoot it at 120 FPS to get both a clean 60 and 24 FPS output. Of course 48 doesn't divide into 120 so if this becomes the new cinema standard you'd probably need 240 FPS or make that 1200 FPS if you want all the PAL framerates as well. Personally I wish we'd all go to 60 FPS since we've already got a ton of 60Hz LCDs out there but getting everyone to jump at once is hard...

      --
      Live today, because you never know what tomorrow brings
    4. Re:I'll pay for 48fps 2D by hey! · · Score: 1

      Well, plenty of that old 24fps stuff looked good too -- even black and white.

      I wouldn't assume that any 48fps movie necessarily looks better than any 24fps movie, or even that a given movie will necessarily look better in 48 than 24. I'm guessing that it will depend on whether the people lighting and shooting the 48fps know what they're doing. Yes there are bound to be use cases where 48fps is necessarily better, but overall I wouldn't underestimate the ability of incompetent people to shoot themselves in the foot with it.

      I purchased the MP3 of the original cast recording of the Broadway musical "Hair", and was blown away by how good it sounds, and it was recorded in 1968. I don't think that's because of any vacuum tube pixie dust, I think it's because it was skillfully recorded and mixed by people who knew how to get the most out of the equipment they had. Singers came across particularly well, because the dynamic range of the recording gave them room to be expressive. CDs have a much wider dynamic range than vinyl, but that does not good if the engineers don't *use* it.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    5. Re:I'll pay for 48fps 2D by dargaud · · Score: 1

      Come on, don't tell me there isn't a downsampling algorithm that can generate good 24fps from 48 or 60fps besides decimation ?!?

      --
      Non-Linux Penguins ?
    6. Re:I'll pay for 48fps 2D by Trogre · · Score: 1

      Well said, sir.

      *applause*

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    7. Re:I'll pay for 48fps 2D by Sez+Zero · · Score: 1

      I might pay for the 48fps 3D, but I would try 48fps 2D in an instant. It is about time 24fps went the way of B&W. Screw those old fart 'film buffs' who think that framerate makes movies look better'

      No, 24fps makes movies look like movies, makes them look cinematic, instead of cheap video soap operas on the gajillionty MHZ TVs at BestBuy. But everyone seems to love it, describing it as "70's era BBC video" or just "The Hobbit Debuted Some Footage In 48 Fps And Everyone Hated It"

    8. Re:I'll pay for 48fps 2D by zippthorne · · Score: 1

      60 isn't "all the way."

      Visual perception studies suggest that "all the way" is probably somewhere past 500.

      --
      Can you be Even More Awesome?!
    9. Re:I'll pay for 48fps 2D by cyclomedia · · Score: 1

      Just so I understand : Lower Frame rate = Lower Technical Quality = Higher Perceived Quality? Meatbags are fucked up. (Saying that I know someone who recently bought a new Vinyl turntable, to change between 33/45 RPM you have to lift off the platter and jiggle belts and gears, it cost £££££)

      --
      If you don't risk failure you don't risk success.
    10. Re:I'll pay for 48fps 2D by Anonymous Coward · · Score: 0

      Yeah well, we finally have high quality cameras in cell phones, and what's the most popular app for them? Instagram, whose purpose is to make pictures look like they were taken with an old-fashioned low-quality camera. So quality is in the eye of the beholder.

    11. Re:I'll pay for 48fps 2D by Anonymous Coward · · Score: 0

      You could do the Blu-ray at 1080p@30 instead of 1080p@24. That's part of the standard so all players should be able to handle it. The deluxe release could include 30Hz and 60Hz discs.

  26. finally! by Anonymous Coward · · Score: 0

    48Hz will finally be able to clearly resolve the 30Hz oscillation of the reciprocating dildo. Again the porn industry may drive the standard!

    1. Re:finally! by Anonymous Coward · · Score: 0

      No, it won't. You need 60Hz sampling at bare minimum to resolve 30Hz. Nyquist frequency, bitches.

    2. Re:finally! by Anonymous Coward · · Score: 0

      No, it won't. You need 60Hz sampling at bare minimum to resolve 30Hz. Nyquist frequency, bitches.

      Well at least it will improve the beat frequency.

    3. Re:finally! by Anonymous Coward · · Score: 0

      Anonymous Coward likes this

  27. Nice try, Mr(s). Weta competitor by Anonymous Coward · · Score: 0

    m/t

  28. Yay by Tridus · · Score: 5, Funny

    A surcharge for this too? I'm surprised the theatres don't charge extra for that new fangled "air conditioner" technology at this point. Or maybe $1 per speaker in the theatre.

    Oh well, just another reason to stay home and watch when it hits on demand for a tiny fraction of the cost.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    1. Re:Yay by Anonymous Coward · · Score: 0

      I'd pay $1 to get them to turn off a speaker or two. I didn't go to concerts and raves a youngster, and have my hearing still.

    2. Re:Yay by internerdj · · Score: 1

      Can I not pay the air conditioning fee so that they don't run my share?

    3. Re:Yay by UnknownSoldier · · Score: 1

      > Or maybe $1 per speaker in the theatre.

      You may laugh but Dolby is already pushing the next generation of audio by using 64 speaker channels; quite a significant boost up from 7.1 ;-)

      http://www.dolby.com/us/en/professional/technology/cinema/dolby-atmos.html#Theatre_Setup
      http://www.hometheater.com/content/dolby-atmos-demo

  29. Not even 60 FPS by Anonymous Coward · · Score: 0

    It's not even 60 frames per second, so I don't see why anyone should be excited in the first place. If you're going to forcefully upgrade standards, at least upgrade them to something decent. 640x480 to 1920x1080 resolution is a good example of a decent upgrade. 24 to 48 FPS is *not* an example of a decent upgrade.

    1. Re:Not even 60 FPS by Anonymous Coward · · Score: 0

      Film doesn't do 60FPS. You can only get rates like that using video, which is not the same thing as film.

    2. Re:Not even 60 FPS by 0123456 · · Score: 3, Informative

      Film doesn't do 60FPS. You can only get rates like that using video, which is not the same thing as film.

      If I remember correctly the record for film frame rate is in the millions of frames per second, in special cameras designed for nuclear explosion analysis and similar high-speed events.

      And even fairly cheap movie cameras can hit around 100fps; I believe the Aaton we used a few years back topped out at 120fps. How do you think movies have shot slow-motion footage for the last century?

    3. Re:Not even 60 FPS by Rui+del-Negro · · Score: 2

      Not sure if you're trolling or just very ignorant.

      Any good 35 mm film camera in the market can do up to 120 FPS, usually 240 (and these aren't even specialized slow motion cameras). Slow motion is far easier and cheaper to do with film than digital sensors. All you need to to is speed up the camera motor, and compensate the exposure by using higher-sensitivity film.

    4. Re:Not even 60 FPS by tibit · · Score: 1

      You can do hundreds of thousands of frames per second if you've got a nuclear bomb for a flashlight. To do thousands of frames per second in an inside location, you need so much light people's eyes hurt. Have a look at lighting in vehicle crash labs. It's not pleasant to be around when it's on. High frame rates are certainly possible, but you need light, lots of it.

      --
      A successful API design takes a mixture of software design and pedagogy.
    5. Re:Not even 60 FPS by Anonymous Coward · · Score: 0

      Just recently a research team succeeded in recording at 1 TRILLION FPS
      http://www.wired.com/gadgetlab/2011/12/trillion-fps-camera-captures-advancing-light-waves/

      Science, you scary!

  30. It's to get the jump on home theater viewing by Anonymous Coward · · Score: 0

    until people have 48fps display equipment in their homes, this looks like an attempt to get them to watch the movie at the theater through technological escalation.

    1. Re:It's to get the jump on home theater viewing by Rui+del-Negro · · Score: 1

      Most people have 60 fps display equipment in their homes. Many even have 100 or 120 fps display equipment.

  31. Ticket price will not go up soda and pop corn will by mrnick · · Score: 3, Insightful

    The theaters make very little, if any, from ticket sales. They make all their money in concessions. So, if a theater has to buy expensive equipment it will be passed onto the consumer through concessions increases.

    --

    Encryption: I may not agree with what you say, but I will defend your right to encrypt it...
  32. Terrible by sexconker · · Score: 4, Interesting

    48 FPS is a terrible choice.

    24 Hz displays (theaters, yes, they do integer multiples) will be fine.
    30 Hz displays (shitty TVs) will fuck it up royally.
    24 Hz displays (theaters) will be fine.
    60 Hz displays (TVs) will fuck it up royally.
    120 Hz displays (TVs) will fuck it up royally.

    You'll need a 240 Hz display to show it properly. And if you add 3D, direct view, active 3D setups (3D TVs) will have to do 480 Hz.

    Fucker should have gone with 60 Hz.

    1. Re:Terrible by ongelovigehond · · Score: 1

      You forgot 50 and 100 Hz TVs.

    2. Re:Terrible by wonkey_monkey · · Score: 2

      I think James Cameron is pushing the more home-friendly 60fps.

      --
      systemd is Roko's Basilisk.
    3. Re:Terrible by broknstrngz · · Score: 1

      24 Hz displays (theaters, yes, they do integer multiples) will be fine.

      30 Hz displays (shitty TVs) will fuck it up royally.

      24 Hz displays (theaters) will be fine.

      60 Hz displays (TVs) will fuck it up royally.

      120 Hz displays (TVs) will fuck it up royally.

      Don't you see copy protection when you see it?

    4. Re:Terrible by Anonymous Coward · · Score: 2

      I work in the consumer display business.
      Most modern TVs can accept 24Hz at 1080p. I actually have not found a chipset that doesn't do it. You just need to configure the output device to pump out @24Hz and the display will take it and display as is. Only 1080p all the other lower resolutions have to be displayed at 60Hz.

      48 FPS is a terrible choice.

      24 Hz displays (theaters, yes, they do integer multiples) will be fine.
      30 Hz displays (shitty TVs) will fuck it up royally.
      24 Hz displays (theaters) will be fine.
      60 Hz displays (TVs) will fuck it up royally.
      120 Hz displays (TVs) will fuck it up royally.

      You'll need a 240 Hz display to show it properly. And if you add 3D, direct view, active 3D setups (3D TVs) will have to do 480 Hz.

      Fucker should have gone with 60 Hz.

    5. Re:Terrible by Samantha+Wright · · Score: 2

      A 120 Hz display showing a 48 Hz film wouldn't be that bad. It'd be 2.5 TV frames to one in the film, which is the same ratio we've always had for movies that have been converted for TV display. It may not be perfect, but it's certainly watchable.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    6. Re:Terrible by Zontar_Thing_From_Ve · · Score: 1

      They'll just downconvert it to 24 fps for home viewers until some years from now when another high def format comes out that can support 48 fps. So while I think you do have a point, I think it will be rendered moot by the 48 fps version not being available to consumers.

    7. Re:Terrible by itsdapead · · Score: 1

      Fucker should have gone with 60 Hz.

      I live in the UK and we use 50/100Hz you insensitive clod! Terrific, back to the days of the Enterprise going jerk-jerk-jerk across the screen because of the 30-to-25 fps conversion.

      Actually, AFAIK its pretty irrelevant now we're using TFT LCD displays that don't have a hard-wired scan frequency.

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    8. Re:Terrible by oodaloop · · Score: 3, Funny

      Don't you see copy protection when you see it?

      No, but I do recognize a tautology when I recognize it.

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
    9. Re:Terrible by 91degrees · · Score: 1

      They didn't. It was shot on 24fps film and they sped it up 4%.

    10. Re:Terrible by sexconker · · Score: 1

      PAL will never get respect. You'll get a slight speed up and you'll like it.

    11. Re:Terrible by Anonymous Coward · · Score: 0

      24fps movies look fine on a 30fps TV. There is no reason to think that 48fps on a 60fps TV will be any different. It's not perfect, but it is really good and no where near "fucked up royally".

    12. Re:Terrible by Anonymous Coward · · Score: 0

      You didn't show your work. Please show your work, lest my confidence in /. up-voting be shattered...... again!

      /come on, lets here the math and logic behind this +5 Terrible

    13. Re:Terrible by ongelovigehond · · Score: 1

      At least the speed up is small enough to make it not noticeable, plus you get to watch the movie quicker.

    14. Re:Terrible by Mal-2 · · Score: 2

      There is no technical reason digital displays can't be run at an arbitrary frame rate, unless the means for doing so were deliberately left out of the HDMI standard. DVI (which is the electrical foundation of HDMI) is capable of supporting any arbitrary frame rate up to its maximum bandwidth. For some odd reason, my system insists on running my monitors (dual-link DVI at 2048x1152) at 58 Hz even though the software says 60. 45 Hz is also an option, so 48 should be available as well. Of course I keep it turned up for general use, but I wouldn't object to it being dialed back when that better suits the content being displayed.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    15. Re:Terrible by Anonymous Coward · · Score: 0

      It's not just the TVs. All existing Bluray players can do 60fps content (albeit at 720p). 48fps means a new player specification.

    16. Re:Terrible by Trogre · · Score: 1

      Please investigate 3:2 pulldown and come back to us here.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    17. Re:Terrible by atamido · · Score: 1

      Most 120Hz displays aren't locked to that display rate. For instance, mine will show 24fps content at 24Hz if the "motion enhancement" isn't on. Only a truly crappy TV would try to use frame doubling on that type of content to show it at 120Hz.

    18. Re:Terrible by Anonymous Coward · · Score: 0

      25/50Hz & 100Hz here, thanks

    19. Re:Terrible by skine · · Score: 1

      I'm a little skeptical about that.

      By the same reasoning, 24 FPS is a terrible choice.

      If a movie shot at 24 FPS does perfectly fine on a 30 Hz display, then how can a movie shot at 48 FPS not do fine on a 60 Hz display?

    20. Re:Terrible by sexconker · · Score: 1

      I'm a little skeptical about that.

      By the same reasoning, 24 FPS is a terrible choice.

      If a movie shot at 24 FPS does perfectly fine on a 30 Hz display, then how can a movie shot at 48 FPS not do fine on a 60 Hz display?

      24 FPS IS a terrible choice!
      They do NOT do fine on a 30 or 60 Hz display!
      Judder is a bitch!
      Telecine is the fucking devil!
      gadoifgha;ogiha;eorgihae;ohae h

  33. I wonder what would happen... by fuego451 · · Score: 0

    ...if we exterminated all the greedy cocksuckers on the planet.

    1. Re:I wonder what would happen... by Anonymous Coward · · Score: 0

      Humanity would be wholly wiped out.

    2. Re:I wonder what would happen... by Anonymous Coward · · Score: 0

      What are we supposed to fap to pictures of other men, or hold on to relics of the past when women weren't extinct?

  34. 3D is dead! Long live the new macguffin! by kehren77 · · Score: 1

    So the film industry has realized that no one really wants 3D so they are desperate to try to find something to replace it with that they can use to justify inflated prices.

    If you want a gimmick, how about quicker DVD/BluRay/Digital releases after the movie hits theaters. Or better still, how about direct to DVD/BluRay/Digital purchase option day of release. That way those of us who want to see the movie but hate having to see it in a theater filled with assholes can do so. You can still wait months to release it for rental at a cheaper price if you want. But I don't think there is as much overlap in each of those markets as the industry thinks there is.

    1. Re:3D is dead! Long live the new macguffin! by sexconker · · Score: 1

      So the film industry has realized that no one really wants 3D so they are desperate to try to find something to replace it with that they can use to justify inflated prices.

      If you want a gimmick, how about quicker DVD/BluRay/Digital releases after the movie hits theaters. Or better still, how about direct to DVD/BluRay/Digital purchase option day of release. That way those of us who want to see the movie but hate having to see it in a theater filled with assholes can do so. You can still wait months to release it for rental at a cheaper price if you want. But I don't think there is as much overlap in each of those markets as the industry thinks there is.

      Same day options will never exist. Everyone would run their own mini theaters out of their house.

    2. Re:3D is dead! Long live the new macguffin! by kehren77 · · Score: 1

      Why? This doesn't happen now, why would it in the future? Plus there are already laws to prevent people from doing this. Sure you can do it illegally, but I don't see why the number of people doing this would grow just because you move the home release date up a few months.

      How about this? If you go to the theater and buy a ticket, you can send another $5-$10 and get a digital copy code that you can redeem when you get home.

    3. Re:3D is dead! Long live the new macguffin! by sexconker · · Score: 1

      It doesn't happen now because you can't do it now, lol?

      Hey Bob, bring the kids and wife over Friday - we're firing up the grill and having a movie night.
      What are you watching?
      Just got the BluRay of that movie everyone saw 7 months ago.
      Yeah, maybe we'll stop by, dunno.

      Hey Bob, bring the kids and wife over Friday - we're firing up the grill and having a movie night.
      What are you watching?
      Fucking SummerBlockbuster bro!
      Sweet! We should invite the whole block!
      Yeah, if everyone chips in food, or a few bucks, it'd be great!

  35. TV vs. movie by DrYak · · Score: 4, Interesting

    viewer can make a difference between 24fps and higher framerates.
    24fps: fast enough to perceive motion (unlike older black-and-white movie which looked more like an animated slideshow), yet not that high and a lot of too-fast motion either shows up as motion-blurred, or as dotted-path.
    higher frameates (like Hobbit's 48fps or TV's 50/60 depending on regions) give a much smoother motion (they give a better temporal resolution). Fast motion looks less blurry or less doted.

    Most of the current population of adult movie goer grew up with the habit that:
    - movie = slow framerate = blurry motion., and movie = high quality.
    - TV = faster 50/60 (depending on PAL or NTSC) = fluid motion and TV = lower quality
    for them, whatching the Hobbit at 48fps looks "too fluid", which their brain automatically compares with what they are used to see on "TV" and which they associate with "lower quality". Thus they complain that the hobbit "looks like on TV".

    Also some people might like the "blurry" effects on movie, just like some used to like the "grain" of analog medium, or the peculiart aesthetics of black-and-white movies. For these people, high FPS movies just steals a part of the artifacts which bring its "charm" to the medium.
    Also a small degree of artifacts looking un-natural (motion blur, film grain, etc.) might help the whole feel a littre bit un-natural, and thus help give an impresison of "fantasy" for the movie. (Of course, for other people it's exactly the other way around: artifacts stand in the way, they want the picture to look as closely as possible to reality).

    Gamers on the other side are used that the higher frame rate = the better quality because of more fluid motion. As the proportion of gamers gets higher in the general population and as the gamers grow older, more and more people will start to appreciate the higher frame rates in movie. Probably that 48fps isn't just a passing fad but will probably stay in the long term, it only needs the population to get used to it.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:TV vs. movie by Skarecrow77 · · Score: 2

      Why can't you be both?

      Why can't I want 72+ fps in my games yet appreciate the qualities that make film seem like film? One of the few things left that make movies seem like movies is the framerate. I can't stand watching anything original filmed in 24fps play on a 120hz tv with their special framerate-intrapolating software turned on. it's horrible. It turns something that was created as a work of art (let's assume I'm watching a good film) at 24fps look like something that the BBC spent 2 weeks and $20,000 on at 60fps.

    2. Re:TV vs. movie by Nemyst · · Score: 1

      Comparing a movie actually shot at 48fps with interpolation software running on a TV is like comparing a high-end DSLR's picture with a resampled cheap phone shot.

      You can't know how that movie will feel until you've seen it, really. Going in with an open mind helps, too.

    3. Re:TV vs. movie by Anonymous Coward · · Score: 0

      Let's face it, with higher framerates and less motion blur, lightsabers will look like shit. The motion blur MAKES them.

    4. Re:TV vs. movie by Anonymous Coward · · Score: 0

      I'm a gamer who will be bugged by a movie that appears in > 24 FPS.

    5. Re:TV vs. movie by Anonymous Coward · · Score: 0

      Why can't I want 72+ fps in my games yet appreciate the qualities that make film seem like film? One of the few things left that make movies seem like movies is the framerate. I can't stand watching anything original filmed in 24fps play on a 120hz tv with their special framerate-intrapolating software turned on. it's horrible. It turns something that was created as a work of art (let's assume I'm watching a good film) at 24fps look like something that the BBC spent 2 weeks and $20,000 on at 60fps.

      What the hell are you talking about?

      If you're watching a movie on a high-FPS TV with "intrapolating [sic] software" then you're doing it wrong. That software is garbage and makes the entire thing look like ass with buckets of uncanny valley. Turn that junk off.

      Comparing 48FPS Film to interpolated 24FPS is comparing apples to a marble statue of a pineapple.

    6. Re:TV vs. movie by Anonymous Coward · · Score: 0

      Oh go listen to your vinyl, old man.

    7. Re:TV vs. movie by zippthorne · · Score: 1

      Why does all my stuff have to be nerfed because a bunch of baby boomers can't cope with change?

      --
      Can you be Even More Awesome?!
    8. Re:TV vs. movie by Anonymous Coward · · Score: 0

      Gamers like higher frame rates because game programers stupidly lock the physics engine to the graphics engine - the faster they both go, the better accuracy your shots tend to be as you have smoother input motion. I happen to really hate frame tearing, and know that if the two engines were unlocked (or multi-threaded!), games could be look and play much better. I'd rather see 48 FPS frame locked with no skips, than the current 100+FPS fake FPS crap that many of my gaming friends prefer.

    9. Re:TV vs. movie by strack · · Score: 1

      are you seriously comparing something originally filmed in 24 fps then interpolated by software to 120 fps, to something filmed in 48 fps and shown at 48 fps? are you daft? you then go on to realise with your $20,000 BBC statement that its its actually production values for the most part that make film seem like film. except that point seems to completely escape you, and at the same time you confirm the original posters assertion that you will prejudge the quality based on past associations of high framerate with TV programs.

    10. Re:TV vs. movie by BevanFindlay · · Score: 1

      I guess I can understand people liking the "art", but for me, anything flickering at less than about 75Hz annoys the heck out of me (believe it or not, even the flicker on my CCFL-backlit LCD screen is slightly distracting). I used to work in a TV station, and part of that in the transmission room checking programs for broadcast, so I see every single artifact on every single frame. To me, things like that aren't art, they're annoying and ruin the sense of disbelief. I once had some friends do a short film where they added a "film" effect that including dropping it to the lower frame rate - apparently it was more "filmic", but to me it looked stilted and disgusting compared to the original.

      I for one am very much looking forward to seeing something that finally has enough of a frame rate that I don't have to spend the ads and previews getting my brain adjusted to actually put up with it enough to see what's going on, be constantly annoyed by the jittery display, and then feeling disoriented when I walk out of the theatre while I re-adjust to non-flicker.

      Yes it sucks a bit for the small theatres, but how else do they differentiate themselves from the home theatre with a blu-ray player?

      And yes, upconversions to a higher frame rate probably do look like rubbish, but that's another reason why The Hobbit is probably going to be amazing - it's made as artwork specifically for a beautiful frame rate on a beautiful camera at a stunning resolution. I am looking forward to finally seeing a movie that doesn't annoy me visually. I hope 48fps stays - I've long thought that I'd rather have moderate resolution and high framerate, than high resolution and low framerate (i.e. don't bother with more than 1080 until you get at least twice the temporal resolution - though, Hobbit is doing both).

    11. Re:TV vs. movie by RivenAleem · · Score: 1

      The scene in Inception with all the exploding market stalls only works because of the use of slow motion. You get a feeling of "wow that's so detailed" because it is slowed down enough for you to perceive all the individual bits of shrapnel in the explosions. Now, if it was shown at 48 fps, then they would not need to use slow motion to capture all the detail, and thus show it at normal speed for, possibly, greater effect, as you get the detail AND the velocity together.

  36. canada its worse by Anonymous Coward · · Score: 0

    10$ for NON 3d movie then you get a pop n popcorn for 17.07 and trust me i didnt buy the popcorn
    NOR did i pay the govt did some free card for finishing an interview skills program.
    WHAT a joke. GLAD i never pay myself you tax payers boy did you get stiffed
    some guy sat there staring at me the whole time instead of the other 3 people in the theatre and hilariously the guy to my far left cammed the movie....HAHAHAHHAHAHAHAHAHAHAA

  37. ITS A CONSPIRACY! by phriedom · · Score: 1

    If you're going to throw around some vague accusations of a plot to sell expensive equipment and raise ticket prices, then you ought to have at least a scrap of evidence that Peter Jackson, or the production company or the Move Studio in charge of distribution is tied to or is somehow making money from projection equipment bought by cinemas. Just saying "I wonder if..." isn't a good excuse to besmirch filmmakers.

    --
    Don't moderate flamebait as Troll. Know the difference or you will be Meta-moderated.
    1. Re:ITS A CONSPIRACY! by Firethorn · · Score: 1

      Indeed, DragonWriter's post shows the real reason for a director/producer to want to push for new equipment in theaters: To make their movie look better/be more presentable to a wider array of audiences.

      48 hz, assuming it's per frame, is simply giving 'good old' 24 hz to each eye as opposed to the current effective 12 hz, which is trending into perceptability for those of us with quick eyes. Just like how with the necessary polarization for 3D, you really have to ramp up the brightness of the bulb to get a film that's acceptably bright.

      Of course, with all the above slap on a 'good enough is good enough' disclaimer with that most people don't really care all that much. I'm certainly not silver-eared or golden-eyed, though I DO experience flicker faster than most(make up for it with otherwise bad vision). Give me a 3D that doesn't give me headaches and I'll see a lot more 3D films.

      --
      I don't read AC A human right
    2. Re:ITS A CONSPIRACY! by equex · · Score: 1

      I don't know, but maybe the years of coding graphics effects has made my eyes superfast. I have no problem seeing a 'subliminal message' frame squeezed in between the other 49 frames any given second. So thats probably why I don't like 3D movies if they actually are at an effective 12hz. My eyes and head hurts after a 3D movie.

      --
      Can I light a sig ?
    3. Re:ITS A CONSPIRACY! by Firethorn · · Score: 1

      It may not be the 'coding graphics' so much as 'extensive work on a computer'. I'm one of the ones who went nuts about CRTs set to 60hz refresh. I 'needed' at least 70. Otherwise I could see it, which would give me a headache and eye strain if I had to work on the system longer than it took to set the refresh higher(in windows based systems, for monitors that supported the higher refresh).

      Sounds like we have much the same problem. Like in my original post; maybe it's something else, such as some trick with the polarization glasses, but I can't tell without more extensive testing, and 'low effective refresh/blink/frame rate' is as good of a theory as any, and this one promises to be testable.

      --
      I don't read AC A human right
  38. might be okay? by hort_wort · · Score: 1

    Is anyone willing to go see how it turns out before forming an opinion? It might actually be a pleasant change. I always assumed that 3D worked by sending half the pictures to each eye, so if that's the case than each eye would still be getting the 24fps it's used to. My experience hasn't gone past Magic Eye pictures though, so I'm just talking out my arse here.

    1. Re:might be okay? by omnichad · · Score: 1

      No - it's 48fps for each eye. RealD uses two oppositely-polarized frames projected simultaneously, for example.

  39. Videotaped message? by THE_WELL_HUNG_OYSTER · · Score: 1

    and Jackson said in a videotaped message

    Ironic, no?

  40. tube amps by ace37 · · Score: 1

    I don't have one, but a large part of the fetish for tube amplifiers is the equalizer curve they naturally produce during amplification. Many find the inaccuracy to be a pleasing 'warm' EQ curve, so in that case doing it wrong feels better because of a desirable equalizer overlay.

    1. Re:tube amps by Anonymous Coward · · Score: 0

      Equilizer curve? Changing the relative amplification of different frequence ranges is not what intriduces the "warmth". The "warmth" is added noise (new sounds added, not amplitude changes to existing sounds.)

    2. Re:tube amps by Anonymous Coward · · Score: 0

      That's not true. There are many different ways to build an amplifier with tubes, and there is no common eq curve to them. You can build them as flat as transistor amps. A fixed eq is the last thing anyone wants in a Hi-fi amplifier.

      The attraction of tube amps is the lack of crossover distortion that plagues many transistor designs. By using a simple circuit with couple of high power tube devices, you avoid the distortion products caused by using the hundreds of low power transistors in a modern opamp/mosfet type transistor amplifier.

      Of course the tube version requires much more power, and produces more heat, but at heart a simpler circuit is better when fidelity is required.

    3. Re:tube amps by Anonymous Coward · · Score: 0

      Tubes distort in fifths, which are pleasing to the ear. It thickens the sound with nice harmonics basically.

    4. Re:tube amps by Anonymous Coward · · Score: 0

      But you could get exactly the same effect by preprocessing the audio on a computer. For free. You don't need physical tubes for that.

    5. Re:tube amps by adolf · · Score: 1

      The attraction of tube amps is the lack of crossover distortion that plagues many transistor designs. By using a simple circuit with couple of high power tube devices, you avoid the distortion products caused by using the hundreds of low power transistors in a modern opamp/mosfet type transistor amplifier.

      You're describing the difference between class A and class AB amplifiers, not the difference between tubes and transistors.

      Either class of amplifier can be built with either type of component.

  41. Box Office Records by killmenow · · Score: 1

    New tech causes cinemas purchasing new equipment causes ticket prices increasing causes NEW BOX OFFICE RECORDS!!!

    Lower ticket sales will still generate box office records this way. It's been all down hill since Gone With the Wind.

    Fuck the MPAA.

  42. This is the right way to do it by Charliemopps · · Score: 2

    Everyone calm down and don't get mad. The media industry is doing something right for once. How do you get people to pay for a movie rather than getting a bootleg for free? Offer something in the theater that they can't get at home. It's how the free market works and they will have much better luck with this than they will with their "Lets sue everyone" strategy.

    Despite what the article leads you to believe most major theaters can do well over 48fps and are installing projectors that are 4000p and above right now. This is the future of theater. It's a good thing.

    1. Re:This is the right way to do it by Anonymous Coward · · Score: 0

      Don't confuse 4k with 4000p. 4k refers to the width (horizontal resolution, pixels per row), 4000p would refer to the height (vertical resolution, pixels per column).

      There is no "4000p" standard. Digital cinema standards are 2k and 4k (with variable height, depending on the frame aspect ratio).

    2. Re:This is the right way to do it by Bob+the+Super+Hamste · · Score: 1

      I believe that the correct term is 4K not 4000p projectors

      --
      Time to offend someone
    3. Re:This is the right way to do it by Anonymous Coward · · Score: 0

      48fps is something that my local cinema won't handle, but my computer will - so once again, pirates will have a better experience than paying customers.

  43. Not just video footage which suffers from 30fps by Twinbee · · Score: 1

    On TV, I see computer graphics and short clips (e.g. rotating logo for sports programme) which are at 30fps all the time. They have the tech right at their fingertips to create a lovely 60 fps computer graphics animation of (say) a football zooming and spinning into the screen, but no, all artists (or at least their producers) DEGRADE the quality to 30fps. Why?

    --
    Why OpalCalc is the best Windows calc
    1. Re:Not just video footage which suffers from 30fps by Dwedit · · Score: 1

      Bandwidth.

    2. Re:Not just video footage which suffers from 30fps by Rui+del-Negro · · Score: 1

      Because some idiots think the stuttering look of lower FPS gives it a more "film-like" look, which looks more intellectual.

      It's even worse when the original animator rendered it at 60 fps and someone decides to change it later, because then they make the 30 fps version by deinterlacing, which means they don't just lose fluidity, they also lose vertical resolution, and you end up with something that stutters and looks pixellated or blurry.

    3. Re:Not just video footage which suffers from 30fps by Twinbee · · Score: 1

      Nope because the actual (say) football which immediately follows is at 60fps. Nice try though.

      --
      Why OpalCalc is the best Windows calc
    4. Re:Not just video footage which suffers from 30fps by Anonymous Coward · · Score: 0

      On TV, I see computer graphics and short clips (e.g. rotating logo for sports programme) which are at 30fps all the time. They have the tech right at their fingertips to create a lovely 60 fps computer graphics animation of (say) a football zooming and spinning into the screen, but no, all artists (or at least their producers) DEGRADE the quality to 30fps. Why?

      Because dipshit consumers (and clueless TV executives) think that 1080 is better than 720, since it is a bigger number. That's why major network TV stations demand all of their programming to be in 1080i, For technical reasons, (bandwidth) you cannot broadcast 1080P at any frame rate. You CAN broadcast 1080i at 30fps. You can also broadcast 720P at 60fps, so ESPN & Fox Sports Networks do just exactly that. If your cable system is giving you ESPN or Fox Sports at 1080i, they are downgrading the original signal. If they say that they are giving you ANY channel in 1080P, they are lying.

      Also, it technically isn't 30 or 60 fps either. Due to legacy NTSC limitations, it is 29,97, and 59.94 fps... but 30 and 60 are more consumer-friendly.

      Again to clarify, in the US, you can only broadcast in 480i at 30 fps (SD), 720P at either 30 or 60 , and 1080i at 30. Those are the technical limits for broadcast, regardless of what the TV salesman at BestBuy tells you.

  44. Trust in PJ by Anonymous Coward · · Score: 0

    It seems like the decision to shoot in the higher frame rate was an artistic decision made by Jackson early in the process, not something mandated from the studios - so for that reason alone I don't buy the initial premise that it is merely a money grab for equipment makers.

    Also, PJ has said there will be standard format viewing available

  45. Woudln't a 3D projector would pull it off easily? by romanval · · Score: 1

    I'd think a 24fps 3D projector should have no problem showing a 48fps 2d movie- Just remove the polorizing filters and have each projector interleave every other frame a half step apart. Am I wrong?

  46. Hobbits 4D by Grayhand · · Score: 4, Funny

    A sequel is in the works that will involve Hobbits running around on stage and reading their lines live. They also plan to act out commercials and trailers live to give a more movie theater like experience.

  47. Adapt or die by Anonymous Coward · · Score: 0

    It's quite simple, really. Are you listening, cinemas? It's not about the return on investment of having equipment that can handle a 48fps frame rate. It's about the losses that you'll suffer if you don't, but the competition does.

  48. Several Points by rabtech · · Score: 1

    1. Most theaters have or are going all digital. With a digital projector, there is no reason it shouldn't support 48fps with a simple firmware update... In fact many already support alternate framerates so the theater can rent the rooms for presentations, live TV events, etc, none of which are 24fps. This nonsense about cost is just to allow the theaters to charge more for tickets.

    2. Much like Retina/HiDPI needs to be experienced for a period of time before you can appreciate the difference, I suspect that once you get used to the improved quality of 48fps it will be annoying to drop back to 24fps. I used to think the iPad 3 screen wasn't a big deal for the first day or two I used it. Then I tried to go back to the iPad 2... I couldn't do it. The "screen door" effect was too glaring.

    3. There is absolutely no technical question as 48fps is smoother and better. Film has long, slow pans *because* directors are used to working within the limitations of film... Not because it is necessarily better. Like any new technology, there will be people who abuse it. There will also be people who stick with the older styles or blend new and old.

    Remember: 24fps was chosen as a reasonable minimum that would fool the eye (not look like constant flickering) but be as slow as possible to make the equipment cheaper to produce and especially to compensate for the insensitivity of early film stock which needed as long of an exposure as possible to register the action without excessively bright lights... In the earliest days sets were unbearably hot due to the massive amounts of light needed. Color film set this effort back for a while until the film got better, just as sound set portability back as cameras were loud so you needed barriers and had to find ways to hide microphones on set.

    --
    Natural != (nontoxic || beneficial)
    1. Re:Several Points by DragonWriter · · Score: 1

      Remember: 24fps was chosen as a reasonable minimum that would fool the eye (not look like constant flickering) but be as slow as possible to make the equipment cheaper to produce and especially to compensate for the insensitivity of early film stock which needed as long of an exposure as possible to register the action without excessively bright lights...

      And, incidentally, was an upgrade to the earlier 18fps (and even earlier 16fps) that were standard during the silent film era.

    2. Re:Several Points by iluvcapra · · Score: 1

      Film has long, slow pans *because* directors are used to working within the limitations of film... Not because it is necessarily better.

      That's bullshit, film cameras don't judder and DPs are able to minimize blur with higher shutter speeds, often adjustable during the shot. It's not a frame rate issue at all, it's the fact that people get dizzy when their eyes have to quickly track an object moving across a 50 foot screen -- and that's why its not an issue on TV. The ASC Manual has several tables of an empirical survey they did in the 60s on just that issue... Frame rate isn't as much of a controlling factor as screen size, observer distance and shutter speed.

      --
      Don't blame me, I voted for Baltar.
  49. Investment implies long term demand by Picass0 · · Score: 3, Insightful

    So far there is only a short term demand - two films, Hobbit 1 & 2. And while The Hobbit(s) are a sure fire hit, theaters keep roughly 15-20% of a ticket sale. That's not very much scratch to help pay for a new projector. The rest goes to the distributor and studio. (The concession stand is the only pure profit section of a movie theater, which is why the price of Mike and Ikes is so damn high.)

    People forget one of the reasons Avatar made so much money is it sat in many theaters for 36 weeks. There wasn't much content available for all of the newly upgraded IMAX screens. How to Train Your Dragon was the only film competing for the same screens. It's unlikely The Hobbit films will have such an extended run. They will have a shorter window to justify the expensive upgrades to the theater.

    The safe bet for most theaters will be to run the 24 FPS version.

    1. Re:Investment implies long term demand by PraiseBob · · Score: 1

      theaters keep roughly 15-20% of a ticket sale

      It is considered a trade secret, so I won't disclose the exact figures, but theaters keep considerably more than 20%. The percentage gets higher every week the movie stays in theaters.

      People forget one of the reasons Avatar made so much money is it sat in many theaters for 36 weeks

      Yes and no... It stayed in theaters 36 weeks because it kept making money. There was plenty of other content that studios were requesting be played instead, but Avatar wasn't declining in sales very quickly. The most important part of decision making whether a movie will stay, is the percentage of decline in sales from week to week. If the Hobbit makes money, it will stay. If it drops 75% after the first weekend, it will go away in 3 weeks.

    2. Re:Investment implies long term demand by Anonymous Coward · · Score: 0

      Actually, theaters and studios split theatrical revenue about 50%/50%.

  50. Solution looking for a problem by netsavior · · Score: 1

    Like Blu-ray and even 3D, the framerate "War" is a solution waiting for a problem. Show me ANYONE in mainstream society who gives a shit about 720p vs 1080p or even Blu-ray vs DVD... Now have them do a comparison that is NOT side by side, they won't be able to tell. Now find me a single monster cable buying Blu-ray consuming joe-sixpack who will say "the problem with movies today is the framerate is too low". You will never ever be able to find someone who is not an obsessed spreadsheet spec consumer who cares.

    ALL my non-tech friends thanked me when I turned off motion prediction on their expensive HD TVs (which is that feature that makes HD movies look like shit by predicting motion and simulating greater framerate to make it smoother aka more "soap-opera looking" in layman's terms.)

    People care about story, spectacle, popcorn in that order. Nowhere on the ticket buying masses' list is framerate, though I look forward to the "General Hobbital" "One Ring to Live" and "Days of our Shire" jokes.

    1. Re:Solution looking for a problem by LanMan04 · · Score: 1

      Show me ANYONE in mainstream society who gives a shit about 720p vs 1080p or even Blu-ray vs DVD... Now have them do a comparison that is NOT side by side, they won't be able to tell.

      Quite the logical fallacy you've got there. You're essentially defining "mainstream society" as people who DON'T care about 720 vs 1080 vs dvd vs etc. So yes, when you ask people who don't care, they won't be able to tell.

      Self-fulfilling prophecy fulfilled!

      --
      With the first link, the chain is forged.
  51. I remember 'Sensurround'... by SternisheFan · · Score: 3, Interesting

    I saw 'Earthquake' with "Sensurround" in a theater as a teenager. Whenever another earthquake started up, big bass speakers kinda' made your chair vibrate, a little. The way they hyped it at the time, then teenager me expected to be part of an actual earthquake, being thrown from the chair! So okay, I was a gullible type who, as a 7 year old, thought if I mailed $2 and a coupon from a comic book, in 4 to 6 weeks I'd have a real submarine sent to me. And all I got for my $2 was a pice of cardboard that had dials and gauges printed on it. I'm still pissed and feel cheated about it!

    1. Re:I remember 'Sensurround'... by Darinbob · · Score: 5, Funny

      Really? I remember getting a real submarine. No crew of course, but the rest of the kids in the neighborhood filled in.

    2. Re:I remember 'Sensurround'... by Culture20 · · Score: 2

      Should have chosen the X-Ray specs. The only downside is my sea monkeys died from cancer.

    3. Re:I remember 'Sensurround'... by SternisheFan · · Score: 1

      Should have chosen the X-Ray specs. The only downside is my sea monkeys died from cancer.

      You used the X-ray specs to view those poor, innocent sea monkeys sans their royal clothing? That, sir, goes beyond the pale! God only knows what sort of twisted individual you are today! (Got any pics? That queen sea monkey was a real hottie!)

    4. Re:I remember 'Sensurround'... by Culture20 · · Score: 1

      That queen sea monkey was a real hottie!

      I know, right!?

    5. Re:I remember 'Sensurround'... by Anonymous Coward · · Score: 0

      Really? You're just the fellow I've been looking for. You see, I am a Nigerian prince who has been unjustly sent into exile and I need someone to help me straighten out my financial affairs ;-)

  52. Speaking of classic by davidwr · · Score: 1

    I think a classic book like the Hobbit should be available in classic 2D.

    I think a classic book like The Hobbit should be available in classic paper scroll form.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  53. Framerate, baby! by mschaffer · · Score: 2

    Now, that's what I look for in a good movie.
    Who gives a crap about the screenplay, the actors, etc.
    It's all about the framerate---NOT!

    It seems to me that Mr. Jackson has been in the sun too long and is suffering from heat stroke.

    1. Re:Framerate, baby! by shadowrat · · Score: 1

      well, it is a visual experience. there aren't a lot of slideshows with really great stories dominating the film industry. frame rate does seem to contribute something to the medium.

    2. Re:Framerate, baby! by strack · · Score: 1

      as we all know, high framerate automatically detracts from good screenplay, actors, etc. through the power of imaginary internet commenter conflicting requirements.

    3. Re:Framerate, baby! by buglista · · Score: 1


      1. In Wellington, NZ, it's winter. No heatstroke possible, trust me.
      2. The rest of your comment makes even less sense, because no-one is claiming that the framerate is going the best thing or only good thing about this film - you've just made that up inside your own head.

    4. Re:Framerate, baby! by BevanFindlay · · Score: 1

      So, what you're saying is you'd like to see a movie that is well written, well acted, with great characters... and looks like trash? No, you want to see all of those. I know Peter Jackson's stuff well enough to know that the story, characters, acting will all be great, and that it will look gorgeous as well. I like that with the higher frame rate, there will be one less thing to distract me from the story.

  54. It will likely cost them more than they think... by grasshoppa · · Score: 1

    ...as I, and most people I talk to, won't pay extra for the gimmicks. I draw the line at anything more than 11 bucks a ticket; otherwise I am quite capable of waiting for the movie to come out on DVD. Yes, DVD. Bluray is remarkably unremarkable.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  55. Most projectors already support 48 fps or higher by Anonymous Coward · · Score: 1

    Nearly all the digital projectors used in theatres can go up to 60 frames per second. The few that don't have a native 48 fps mode can be upgraded with a simple firmware update.

    BTW: Nearly all _film_ projectors these days do 48 fps (although they only advance the film at 24). They flash each frame twice to reduce the flickering effect.

  56. If 3D was dead, Jackson wouldn't be pushing 48fps by DragonWriter · · Score: 1

    So the film industry has realized that no one really wants 3D so they are desperate to try to find something to replace it with that they can use to justify inflated prices.

    While high frame rate (HFR) has been tried many times in the past and proved too expensive to catch on (though the additional expensi, the current push for HFR (both the 48fps for The Hobbit and the 60fps James Cameron has said he is using for Avatar sequels) is largely tied to 3D, not as an alternative, but as a means of addressing the downsides of 3D, as the queasiness some people feel with 24fps 3D is reduced with higher frame rates.

  57. Yes, finally get rid of 24FPS by Animats · · Score: 1

    You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?
    24 fps is terrible and you should feel bad for propping up a dying standard.

    Cameron ("Titanic", "Avatar") is pushing hard for 48FPS. His work has pans over exquisitely detailed backgrounds. That looks awful at 24FPS unless the pans are kept very slow. Or worse, some blur is applied, which is a common solution in action movies and is why many action backgrounds are out of focus. (Well, sometimes the backgrounds are out of focus to hide flaws background art and set construction.)

    Action movies are going to look much crisper at higher frame rates.

    1. Re:Yes, finally get rid of 24FPS by Pope · · Score: 1

      Or the backgrounds are out of focus because they're unimportant and the cinematographer decided to use a lower depth of field to allow more light at a shorter focal distance.

      --
      It doesn't mean much now, it's built for the future.
    2. Re:Yes, finally get rid of 24FPS by Trogre · · Score: 1

      No.

      Not when I see juddery pans in theatres, then rent the same movie on DVD to watch on my 100Hz TV with motion interpolation and see a beautiful, sharp, smooth pan of a scene that was almost entirely lost on the big screen.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  58. Edison -movie co-inventor- wanted 48 fps standard by peter303 · · Score: 2

    I am pretty sure it was for asthetic reasons and not that he would 2x for selling film stock (although its hard to tell from Edison's scheming sometimes). The early industry experimented with 15 to 50. They settled for 24 which was the cheapest they could survive without the result being too annoying.

  59. I don't understand the problem... by theshibboleth · · Score: 1

    24 fps has been the standard for films, even though humans can perceive the flicker. (It's supposed to give it a special feel or whatever.) With 3d you end up with an effective 12 fps, unless you bump up the technical frame rate. So are they saying it will be effectively be 48 fps in 3d, requiring the theaters to buy 96 fps equipment? Cause I can definitely see that being a problem. On a more subjective level, I wonder if we really want to go down the road of computer monitors, tvs, and movie screens all pretty much looking the same; while originally movies were limited by technology to 24 fps, we've probably had the technology to set it around 60 (where the human eye stops being able to perceive the flicker) for decades.

    1. Re:I don't understand the problem... by Anonymous Coward · · Score: 0

      >With 3d you end up with an effective 12 fps, unless you bump up the technical frame rate.
      That's totally false. 12fps would be completely blinding, and people would run screaming from the theater.
      You're making an assumption that anyone would use alternating frame 3D at 24fps. It's just not done. 24fps 3d is 24fps in each eye.

  60. Re:Woudln't a 3D projector would pull it off easil by Rui+del-Negro · · Score: 2

    If you remove the polarizing filters both eyes will see both images and you lose the 3D effect (you just get ghosting). The polarizing filters (on the projectors and glasses) are what makes sure each eye only sees images from the correct projector, they're not related to the projection speed.

    Alternating frames requires active shutter glasses, which are more expensive. And, indeed, that's how active shutter 3D works, but, until now, one eye was seeing the film 1/48th of a second behind the other, since the two cameras were typically in sync to make post-production easier. With 48 fps cameras, active shutter systems will finally be able to feed each eye 24 "correct" frames per second (i.e., one eye will see frame 1L, then the other eye gets frame 2R, then 3L, 4R, etc.). Of course, if they just speed up the current system, they'll be doing 96 updates per second and one eye will still be slightly behind the other (but now just be 1/96th of a second), but my point is that 48 fps cameras have an advantage for active shutter stereo 3D even if that final movie is played at 24 fps.

  61. Re:Woudln't a 3D projector would pull it off easil by DragonWriter · · Score: 2

    I'd think a 24fps 3D projector should have no problem showing a 48fps 2d movie- Just remove the polorizing filters and have each projector interleave every other frame a half step apart. Am I wrong?

    Maybe, but the push for high frame rate is connected to 3D, which is why the big stories about films planning to use it are the Jackson's The Hobbit (which is 3D @ 48fps) and Cameron's Avatare sequels (3D @ 60fps).

  62. Zero additional cost for most theaters by DragonWriter · · Score: 1

    Show me another summer tent-pole film being shot in 48 FPS. Are theaters expected to break even on their hardware investment from their take on one film?

    Most modern theaters with digital equipment have variable frame rate setups which let them maximize their ability to rent out the auditoriums for other uses, where video presentations don't conform to the movie industry's 24fps standard. So the additional hardware investment to support the framerate of the 48fps The Hobbit (or the 60fps Avatar sequels Cameron has announced) would be zero. Which is pretty easy to break even on.

  63. slo-mo by j00r0m4nc3r · · Score: 1

    Just play it at 24fps so we can watch in slo-mo...

    1. Re:slo-mo by KevReedUK · · Score: 1

      Or, for real laughs, play the 24fps version at 48 fps and replace all the music with the theme from "Benny Hill"!

      --
      Just my $0.03 (At current exchange rates, my £0.02 is worth more than your $0.02)
  64. Framerate is better than Psuedo 3D! by Anonymous Coward · · Score: 0

    48fps is much preferred to the gimmick pseudo 3D. The higher the frame-rate the more likely we're going to see the details like drops of rain. The higher the resolution the more likely we'll be immersed in the viewing. 24fps should be tossed out, to be honest it hurts my eyes. 48fps or IMAX higher should be the default, then we can move past the industry trying to force a gimmick of 3D down our throats in instead get to the quality that will make every movie a viewing pleasure.

  65. Did you RTFA? Or even the headline? by Picass0 · · Score: 1

    The whole point of the article is few theaters have an easily upgradable option, that this will be an expensive upgrade. This isn't just flashing a new firmware. The whole reason they were showing the 10 minute clip at CinemaCon is because they were selling the new format to theaters that weren't ready.

  66. Ploy ... by NoSalt · · Score: 0

    ... it's always a ploy.

  67. So what? by kommakazi · · Score: 3, Interesting

    Of course the cost will go to theatre operators...who else? Who do you think paid for upgrades to 3D capability? And digital cinema? This is a very worthwhile upgrade. 24fps is juttery and looks terrible for any scene with lots of fast movement. This is amplified on bigger screens... Take a look here: http://frames-per-second.appspot.com/ Set one ball to 24fps and the other to 48fps. Swap the background to one or the other as a reference. Now sync and up the pixels per second for all of them. Watch the terrible blur at higher px/sec on the 24fps ball. It hurts my eyes. Especially on a huge screen where everything is moving quickly and that blurry. Sure you can call the blur "cinematic" but guess what, directors can still at that blur in post production when it will bring something more to the picture instead of leaving you to suffer through it on scenes where it only takes away. Unlike 3D on shitty 24fps film, this is an extremely worthwhile upgrade, and one side effect is it will actually enhance the 3D experience in movies which are 48fps and shot in 3D. Call me a troll if you want, but anyone who thinks 48fps is bad clearly doesn't know what the fuck they are talking about, end of story.

    1. Re:So what? by Anonymous Coward · · Score: 1

      Any why does it seem to be assumed that theater owners should never have to upgrade their equipment? How many other establishments get to use the same tech level of equipment for forty years? It really seems like a non-issue to me.

    2. Re:So what? by TheSync · · Score: 1

      "Especially on a huge screen where everything is moving quickly and that blurry. "

      Blurriness will depend on shutter-angle, but 24 fps judder can't go away at any aperture / lighting.

    3. Re:So what? by kommakazi · · Score: 1

      Precisely.

    4. Re:So what? by Anonymous Coward · · Score: 0

      I hope your display is not left at the default 60 Hz. Only refresh rates that are integer multiples of the framerate will display perfectly. (Something like 150 Hz would be very good, as divides with 25 (PAL) and 30 (~NTSC), but not with 24 I'm afraid. Need 600 Hz for that)

      Also, may I point out you can't see an unblurred soccer ball (or baseball) that sharp _anywhere_.

  68. Videotape? by smitty97 · · Score: 1

    Waitaminute, he wants theaters to play his 3D 48fps movie, but he releases a message on videotape ? wtf?

    --
    mod me funny
  69. Re:Premium? No way! by mjr167 · · Score: 1

    But you NEED to see it at the higher frame rate just like you NEED to see it in 3D! Someone in marketing told me so, so it must be true.

  70. Re:Premium? No way! by Anonymous Coward · · Score: 0

    Most people aren't smart enough to perceive even a huge difference in video quality. Look at how long VHS was considered acceptable, when it was even worse than NTSC.

    For those of us with fully functioning eyes and brains, the much higher frame-rate is a reason to go to the theater instead of downloading and watching a film at home.
    If theaters want upscale attendees, they need to make improvements like this. If they just want a brainless audience, then they should stay with the current distribution method, which may be the superior business plan.

  71. "Videotaped message"? by Anonymous Coward · · Score: 0

    Was he being ironic?

  72. 3d vs 2d by Firethorn · · Score: 1

    Now, I'm not an expert, this is all personal experience. That said, I'm one of the unlucky ones to be sensitive to flicker. I can/could see the flicker of refresh for the old CRTs when they were set to 60 hz. 70-72 generally fixed that, so I wouldn't rate myself as 'extreme', but I'm definitely in the minority. I also require a strong prescription to reach 20/20, including astigmatisms. When it comes to 3d movies, I start experiencing eye fatigue by 30 minutes in, and actual pain for longer movies. That being said, sure, I'd love to see a movie in 3d, but the question becomes 'is it worth the headache'? Especially if the ticket price is 50% more? We're looking at straws here. Our local theater tried showing films only in 3d, but found that they lost business that way. Cheapskates, headaches

    This push for higher frame rates indicates to me that it MIGHT be due to frame rate; going 3d cuts the effective frame rate in half. So the traditional 24fps becomes 12 fps for 3d presentations(though there are tricks). I figure that back in the old days 24fps was chosen because it was the level at which 99.9% of the population was good with it. Cutting that in half just isn't going to work well. Going to a 48fps rate would simply restore the 24 fps(per eye) that has been acceptable with 2d presentations for decades.

    If you figure that people like me are something like 20% of the population and that we're evenly distributed, your typical 'family of four' only has a ~40% chance of all members being okay with 3d and not whining to see the 2d version. Which isn't good when you're looking to charge a premium and get higher profits for the 3d version. People messing with the 3d glasses to restore 2d images is very much in the minority, and if it's the 12 fps that's causing issues, they'd get that with custom glasses as well.

    --
    I don't read AC A human right
  73. Re: not Awesome by Anonymous Coward · · Score: 0

    Bad news for MPAA: You and I balance out, because I quit going to the theater when 3D became popular, and I actively boycott 3D movies when they're in the theater, even if they also offer a 2D version.

    My reason for this policy: I attempted to attend a 2D screening of a movie, but the theater management decided they could make an extra $2 by not announcing the change. The ticket salesperson assured me that you didn't have to have 3D glasses to enjoy it, so I reluctantly paid and then went in without the glasses. After the previews, suddenly everything got blurry, so I walked out and demanded my money back. Then I had to wait an hour and a half for the rest of my group to finish the movie.

    My plan for the Hobbit: wait for the Blu-Ray to be on Netflix, and then watch it on my 240Hz 2D TV (* kindly note that I use the higher frame rate to display black frames instead that of interpolated "uncanny valley" soap opera effect garbage).

  74. Tradeoffs by charlesbakerharris · · Score: 1

    You can watch the same movie at 24 FPS if you want to. But just to warn you - it's going to take twice as long.

    1. Re:Tradeoffs by Skapare · · Score: 1

      How about just every other frame, then?

      --
      now we need to go OSS in diesel cars
  75. Re:Ticket price will not go up soda and pop corn w by Anonymous Coward · · Score: 0

    Non sequitur. The theaters already gouge as much as they can from the concessions stand. That's why it's profitable. Once you're inside, there is no competition for snacks and drinks. If they could increase margins more without suffering loss of volume, they'd have already done it. As it is, you already pay what the market will bear.

    However the trick is to get you inside the theater. If a competitor offers better technology, and people want that, they not only lose the ticket sale but any chance at the follow-up concessions sales. So a competitive theater must provide the new technology and can try to recoup the investment through a premium on ticket sales -- if other theaters do the same, they stay on equal footing.

    Depending on the market though, and the likelihood of 3D becoming the new standard, this cost may just have to be written off as maintenance. Every business has to reinvest and update itself from time to time to stay relevant, and theaters are no different. Like it or not, more movies are being shot in 3D and pretty soon there won't be a 2D option for some movies. If they can't raise prices the theaters will just have to eat the cost of upgrading if they want to stay in business.

  76. Whoa-STOP! by Anonymous Coward · · Score: 0

    Hobbit 2??!!!! PLEASE tell me they are not gonna drag out the Hobbit into 2 movies. If so I will wait until 2 is out before going to see 1 (I hate cliff-hangers.)

    1. Re:Whoa-STOP! by Picass0 · · Score: 1

      You need signoff WoW more often. It's been well know for a while the Hobbit is being told in two volumes.

  77. Re:Ticket price will not go up soda and pop corn w by Anonymous Coward · · Score: 0

    Cool. So the rest of the audience will pay for it, and I don't have to?

  78. Can Have to by jklovanc · · Score: 1

    Just because theaters can show a film at 48fps does not mean they have to. There is no one holding a gun to their heads saying that that must show it at 48FPS or they can not show it at all. It is a choice by the theater as to what format they will display and a choice by the consumer as to what format they will pay for.

  79. I am not a smart man, but... by Anonymous Coward · · Score: 0

    Doesn't this mean that they have to do twice the post processing since it's twice the frames? Seems like that would drive up production cost for post processing to approximately double the current cost.

  80. It was 48fps by NicknamesAreStupid · · Score: 1

    I may be showing my age, but when movies were shown by film projectors, they showed them at 48fps. However, the movie was produced at 24fps, and the projector showed each frame twice. The reason not to produce at 48fps was that it doubled the film length, which at 24fps is usually two reels. 48fps reduces the peripheral flicker, which are more perceived by the cones in the outer regions of the retina. Rods don't seem to notice much flicker over about 24fps (unless you are a native of New Guinea, but now I digress).

    1. Re:It was 48fps by Skapare · · Score: 1

      This will eliminate that judder effect that makes motion appear to stop and start 24 times each second. Now the motion will be smoother. I just wonder if it is smooth enough. I think the projectors ... and TVs ... need to support any arbitrary frame rate up to at least 120 fps. Then let the shooting camera decide what works best for what they are shooting. Disk drives are not as expensive as a mile of 35mm film.

      --
      now we need to go OSS in diesel cars
  81. WTF is wrong with some of you? by Anonymous Coward · · Score: 0

    Are you the same sort of people who got suckered into thinking the motion interpolation engine many TVs is somehow a good thing? It makes your movies look so much smoother and... less.... you know... cinematic.

    WTF are you wanting to do that for?

    That 48fps sample that was put out for the Hobbit looks bloody awful. It looks like the "making of" video from 1992.
    Are people going to start thinking that video game cinematics are the "future"?

    More isn't always better.

     

  82. I will pay to get rid of rude patrons by walterbyrd · · Score: 1

    Sick to death of having movies ruined because some jackass can't stop running his his mouth for ten seconds.

    This, more than anything else keeps me out of theaters.

    1. Re:I will pay to get rid of rude patrons by jonwil · · Score: 1

      Given how many people seem to complain about cellphones and loud talking in theaters, why dont the theaters do more to stop it?
      They could easily erect signage saying "dont talk in the theater and turn off your cellphone" and eject people who break the rules. If you absolutely MUST be contactable, either dont go to the theater or set your phone on vibrate/silent and step outside for the phone call so as not to disturb people.

  83. Meh by Anonymous Coward · · Score: 0

    2D, regular framerate (24fps?) is fine for me.

  84. theaters have all the power by sixsixtysix · · Score: 1

    but they never seem to captilize on it. i once emalied nato (national organization of theater owners) and asked about them standing up to the studios.
    i went on about how their justification for outlandish concession prices in regards to not getting much on the actual showing of the movie was asinine
    and that they should use their collective bargaining to get a higher share of ticket sales. yeah, they never did respond, but my point stands.
    they have all this power but do nothing about it. where else is hollywood going to show its films?

    --
    ...
    1. Re:theaters have all the power by mug+funky · · Score: 1

      online.

      fuck the cinemas. they've had it surprisingly good for a long time.

      switching to DCI saves money all round. there's an initial outlay for the gear. the really good gear will last a looong time - people's vision isn't going to get much better, and at the nominal 2.5 screen-heights viewing distance a 4k projector is "lol retina". compare this to the decades old projectors that they thrashed to buggery. they whinged when they had to upgrade to digital sound... that's a new sound head and a decoder, whacked into the film path somewhere between the film gate and the take up spool. not a big deal.

      i know of post facilities (that Peter Jackson would be quite familiar with) that deliberately grade to a too-dark and too-brown colour profile to compensate for the fact that most cinemas are too tight to change their projector bulbs when they're meant to be changed.

      multiplexes quite often only employ 1 projectionist to handle all 10 cinemas. this is why when something's wrong it doesn't get picked up unless someone makes a noise about it. the projectionists are all starry-eyed film students on minimum wage.

      film prints cost LOTS. lots and lots. you ever get a roll of 24 shots processed for 7 bucks? well how many frames are in a movie? you're looking at about 10 grand per print. moving to DCI means distributors save bucketloads. cinemas pass the negative costs on to the consumers by charging them more for "lol 3d".

      cinemas dictate what local content gets played. usually that's bugger-all if you don't live in the states. in Australia, you're lucky if you get on 5 screens in a city (that's screens, not whole cinemas). the screen is often the size of what most offices have for powerpoint.

      so requiring the cinemas to buy some new gear for the first time in decades is not such a bad thing. i certainly have no sympathy for them.

  85. What am I paying for? by linatux · · Score: 1

    Last time I went to the theatre, I had to queue so long for tickets that we missed the session we wanted. Had to wait around for the next one.
    Crap service, horrendous prices - would rather wait for the DVD to come out & watch it at home.

  86. $0 extra by OrangeTide · · Score: 1

    While the response for a film like the Hobbit should be strong. Customers are not willing to pay more for a ticket unless it has some fancy marketing brand on it like Digital3D or IMAX.

    Likely there will be no branding for this 2nd gen 4K video equipment. Thus consumers will not pay extra. If theaters charge extra for the film without much explanation, we'll see customers who choose theaters that do not charge extra or worse, customers who wait for the blu-ray or streaming version.

    Peter Jackson is gambling big time with this push to bring theaters up to a higher visual standard, and I think it could backfire horribly.

    --
    “Common sense is not so common.” — Voltaire
  87. 30fps vs 60fps by Twinbee · · Score: 1

    For the skeptics, this website is great at showing a comparison between 30fps and 60fps: http://frames-per-second.appspot.com/

    --
    Why OpalCalc is the best Windows calc
  88. Re:It will likely cost them more than they think.. by the+eric+conspiracy · · Score: 1

    BluRay comes into it's own if you have a large screen and a top-notch sound system.

    Most people don't.

  89. Prometheus 3D by UpnAtom · · Score: 1

    I've only seen 2 films in 3D: Avatar and Prometheus. Luckily.

    My immersion in Avatar was so significant that I felt like I was moving and teleporting with every panning shot and switch.

    About the time the crew of the Prometheus were charging towards the dome, I thought to myself: "I haven't seen much that is this entertaining." The overt storyline was a little linear and many characters not fleshed out but, for me, proper 3D more than doubles the entertainment factor of even decent films.

    In both films I thought 3D has a long way to go. Avatar started off brilliantly, the first shot from a cockpit flying over the jungle demonstrated 3D perfectly. My jaw literally dropped. I was there until I started getting motion sickness from the factors I mentioned earlier.
    In Prometheus, 3D wasn't apparent for the first minute or so of the film until the crucial-but-forgotten scene of the alien dosing himself. I started wondering about whether the film was set up for someone with a shorter distance between their eyes. [I don't have weird bug-out eyes but am male and do have a large head].
    When there was a large distance between the foreground object and the background object, it really didn't look right, and I don't think it was a matter of the objects being in focus/blurred.

    Agree the cesarean was extremely well done. The only thing lacking was the physical sensations (thank God). And the scene, although not properly set up by Ridley Scott (motivation and Shaw's immediate intention weren't properly apparent), was very powerful in a non-forced way.

    When they start talking to the alien, Shaw's far more important questions get lost in the shouting -- and they miss referencing the first scene, which is the only way to answer them.

    1. Re:Prometheus 3D by caitsith01 · · Score: 1

      In Prometheus, 3D wasn't apparent for the first minute or so of the film until the crucial-but-forgotten scene of the alien dosing himself. I started wondering about whether the film was set up for someone with a shorter distance between their eyes.

      Interesting that you would say that - I found the 3D instantly effective from the moment the film started, so perhaps your speculation about eye separation is right. I watch a lot of movies and would say that Prometheus is the best looking film I've seen in a cinema.

      3D is a challenging thing for the ./ crowd. On the one hand it's quite a nifty technology and falls into that category of "things people in the 1950s would happen in the future which are finally, belatedly happening". On the other hand, people here are such cynical, tightwad shut-ins that they scream and yell about how it's a gimmicky rip-off propagated by the Hollywood mafia designed to lure them out of their basement lairs and steal their thoughts.

      IMHO Prometheus (and also recently, Hugo) shows that 3D has matured to a point where it can be used to great effect to actually enhance movies, instead of being used as a gimmick where things 'poke out' of the screen at you. The only thing I dislike is that it does not capture real 3D - you can't move your head to see behind something, for example.

      --
      Read Pynchon.
    2. Re:Prometheus 3D by UpnAtom · · Score: 1

      When they're doing the distance shots of the planet, the 3D was apparent to you? It didn't become clearly apparent to me until the first engineers appeared.

      Yes, it was a lush looking film -- at least until they got inside the temple. The contrast in atmosphere was from glorious to dank. I believe films are there to entertain (at least I rarely learn anything from them) and so I would have preferred Scott to focus more on the faces of the characters. Break it to the audience a bit more gently. ;)

      And this of course is yet more evidence that the 2D films and 3D films need to be shot differently.

      I do wonder if the general population will learn to appreciate this generation of 3D as much as we do.

      Saw Hugo in 2D sadly.

  90. Glow Fuel by PlusFiveTroll · · Score: 1

    I really think this guy was wanting to say nitromethane not TNT.

    http://en.wikipedia.org/wiki/Nitromethane#As_an_engine_fuel

    Which is followed by

    http://en.wikipedia.org/wiki/Nitromethane#Explosive_properties

  91. Prometheus by zwede · · Score: 1

    I liked the story but wish I'd gone to the 2D theater...And NOT worth $32 for two tickets. More for IMAX. More for 42fps, someday. They're just guaranteeing that I'll wait for it to come out on Netflix.

    I saw Prometheus the release weekend, but waited until Sunday afternoon and watched it in 2D. Even at a very nice theater that only cost me $5.75. At that price point I left happy. The movie was OK with some memorable concepts and imagery. At $16 I would have been disappointed.

  92. Cry me a river by Trogre · · Score: 1

    Cinemas had to upgrade when talkies were introduced too. Likewise for 3D.

    Okay, so many people aren't fond of 3D, fair enough. However high frame-rate is a much better improvement and long, long overdue.

    Movies will look much better as we get the perception of actual moving pictures and not juddery slide-shows of today. Once people get over the soap-opera effect nobody will want to go back.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  93. And don't forget PAL displays by Anonymous Coward · · Score: 0

    25 and 50 Hz will also fuck up royally.

    The new UHDTV standard includes a 120Hz mode, which is capable of showing both 60Hz and 24Hz footage without any ill effects. While I'm not sure how practical a 120Hz film-projector is to use (not to mention the recording equipment), at least boosting the framerate by a factor of 5 instead of 2 would have made it UHDTV-friendly. Either that or the UHDTV standard needs a 240Hz mode so that 60Hz TV-footage and 48Hz film-footage can be displayed side by side.

    If you add in PAL footage, you'd need a framerate of at least 300 Hz to display both PAL and NTSC footage. This goes up to 600 if you want to display 24fps films, and 1200 Hz to display 48Hz films. A 1200Hz 4320p signal would take up a hell of a lot of bandwidth and I doubt there'd be much improvement over 600 Hz (which itself may not be that much of an improvement over 120Hz). And don't get me started on 59.94Hz.

  94. Stage acting - the real 3D by garphik · · Score: 1

    Next would be stage acting, which is almost life-like.. Or maybe holographic projected stage acting done by 3D models

    1. Re:Stage acting - the real 3D by garphik · · Score: 1

      Next would be stage acting, which is almost life-like.. Or maybe holographic projected stage acting done by 3D models

      I should be patenting these ideas :-)

  95. I'm all for this by slashmydots · · Score: 1

    The alternating frame system drops it to like 12FPS in a normal 3D movie. Something rushing across the screen really fast looks sooooo bad to me! I'm one of those people that can see the rainbow in even a high end DLP projector, probably from gaming and good nerves, but I've heard complaints from older and slower people as well. This is definitely a much needed step in the right direction. I've personally stopped paying extra for 3D movies and watched 2D versions to save money and get what I see as a better product. That's not good from an income standpoint for the movie or the theater.

    1. Re:I'm all for this by cyclomedia · · Score: 1

      Alternating frame? Both frames (left/right) are projected at the same time at full 24FPS, the polarized filters in the glasses separate the light.

      --
      If you don't risk failure you don't risk success.
  96. No problem... by Anonymous Coward · · Score: 0

    The theaters will continue to make up for the extra expense by turning the lamps down so they last longer.
    As you are already paying premium prices for tickets, demand a premium experience. Full brightness lamps, Dolby3D rather than cheap washed out vignetted polarized crap 3D, at least 7.1 sound (or the new Atmos-Sound if you can find it).
    In the bay area, the Sundance Kabuki rocks, as shows later than 7:00PM are adults only - no crying babies or screaming out of control kids - and you can drink beer and wine in the theater. They also keep the lamps up to spec, and have Dolby3D, unlike most of the other theaters around here.

  97. 48 FPS is more than fast enough by Anonymous Coward · · Score: 0

    24 FPS is too slow for some people, it's funny that some people are disturbed by 48 because it "looks too real", well duh!
    Somewhere between 30 and 35 is fast enough where if the images are properly motion blurred, you can't see individual frames. You can however see the "stroboscopic effects", which also are clear if you don't do motion blur properly, and lamp flicker.
    Around 70 to 75 FPS the stroboscopic effects go away. The 48 FPS 3D projectors are actually running close to 200 images on the screen per second, so that each image pair gets two shots on the screen - each eye sees close to 100FPS, even though there's only 48 real images per eye per second.
    This means only the folks with the fastest perception will see bad single frame transitions.

    The real (and mostly unsolved) problem is that once you get used to 48, 24 looks really choppy. We've got 90 years of money making movie libraries that will need converted or excused (so when was the last time you watched a 15 FPS silent movie??).

    The real fun begins when you study the camera rigs that Peter Jackson is using. Watch the 4th video blog - no one is talking about what's really going on, but someone on his crew really knows their stuff.

  98. There is a trick by Evtim · · Score: 1

    It work like this for me - while watching the amazing visuals I was running a parallel movie in my head thinking and musing over the issues Ridley unsuccessfully tried to discus. Every now and then I would compare my "movie" with what Ridley showed us. I even "played" different dialog in my head. Thus I duped all my bulshit - meters and sat through the whole thing greatly enjoying myself.

    It was such a successful strategy that I wrote positive review on a forum afterward and was politely laughed out from there. Only then I realized what exactly have I seen and that without the little trick I would have walked out of the movie midway...

    1. Re:There is a trick by Anonymous Coward · · Score: 0

      So in fact you enjoyed the movie, until people on the internet told you that you didn't, at which point you changed your mind?

  99. Re:Ticket price will not go up soda and pop corn w by Anonymous Coward · · Score: 0

    No, theaters and studios split theatrical revenue about 50%/50%. I know because I work in the industry.

  100. Hobbit 3D is rubbish... by Anonymous Coward · · Score: 0

    Went to an IMAX cinema to see Prometheus in 3D and was treated to the trailer for The Hobbit in 3D.

    Needless to say I will NOT be watching The Hobbit in 3D. It was like seeing cardboard characters cutout and placed in a scene.

    Good 3D currently means there has to be a lot of CGI. This is why most of the jungle scenes in Avatar were good but the lab scenes were crap.

  101. Re:If 3D was dead, Jackson wouldn't be pushing 48f by Spy+Handler · · Score: 1

    James Cameron has said he is using for Avatar sequels

    what the fuck? He's making sequels? Are you serious?

    kill me now. Please

  102. Old fart calling by Zoxed · · Score: 1

    Dear Filmmakers,
    If you want my Euros in your till, then try spending the money on scripts and acting, directing, costumes... !!
    Regards, Another-Old-Fart

  103. 48fps yes, 3d no by Anonymous Coward · · Score: 0

    As one of those people that is driven nuts by choppy fast motion at 24 fps (ice skating for instance), I welcome 48fps. 3D through polarized lenses, however, typically add artifacts, blur, dims the overall picture, and still needs work.

  104. I just don't get it by Anonymous Coward · · Score: 0

    What is the point of driving up ticket price? All they are doing is putting themselves out of business.With ticket prices pushing $12 for standard (2D) releases, if I want to watch a movie with my girl it's significantly cheaper to wait and BUY (or rent) the DVD. Not to mention being able to pause, play the sound at a reasonable volume, not listen to the moron critics in the row behind, being able to afford the snacks, and not sticking to the seats.

  105. Re:It will likely cost them more than they think.. by grasshoppa · · Score: 1

    I have a large screen, and while yes you can tell the difference, I don't consider the increased fidelity to be all that noteworthy. Unless I'm looking for it, I don't notice it. Most people are the same way.

    I don't have a sound system worth anything though, nor will I be purchasing one. So on that point I could see it.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
  106. Science over art? by Morteus · · Score: 1

    There's no disputing that the advancements made in visual science are a marvel to behold, but I can't help feeling that most of the time it's just smoke and mirrors to make what would otherwise be a piss-poor film interesting.

  107. Film? by Anonymous Coward · · Score: 0

    I don't think there's a single theater within 50 miles of me that isn't fully digital now.

  108. Experience... by Anonymous Coward · · Score: 0

    We've known for decades that higher resolution and frame rates create a more realistic experience 24fps was, like the low-quaility audio on telephone signals, accepted as the minimum number to appear realistic.

    Any computer can display the faster frame rates as easily as the slower frame rates, and increasingly, computer projection is being used in theaters.

    Prices will rise in any case..and my own feeling is that theatre owners are stuck with a business model which no longer makes sense.

    There was a long period in which the primary draw to a movie theatre had nothing to do with the movie--and everything to do with air-conditioning.

    Charging high multiples of retail prices for food items as the main profit center, is hurt badly by consumers actually eating properly.

    My own view is that the industry really missed the boat when home recording/playing became possible--by fighting the inevitable rather than discovering a new business model.

    Think of any other entertainment vehicle which, having an audience in-house for 200+ minutes only uses a few minutes to sell over-priced products available much less expensively elsewhere, and not a great deal more to sell coming attractions or other films playing. You would think, that after getting people to come to your facility for a couple hours, that there would be more effort spent on giving them reasons to stay. One major thing the theatre offers is the ability to socialize with a larger audience (few home theatres seat more than a 1/2 dozen people. This potential advantage is tossed away by the industry...because the socialization occurs after the movie, and thus outside the theatre. As TV developed, people became accustomed to discussing movies while viewing. Rather than find a path to permit and enhance this aspect, theatres suppers the urge by forbidding it--when making it possible for those who wish to do so w/o disturbing others.

    Lounge areas would give people a place to 'depressurize' between films. Exercise equipment begs to be combined with quality a/v. People do and will continue to watch 3-6 films in a row--but this often only mskes sense if the films can be selected by theme--at home.

    Multiple film tickets would probably sell--if they came at a discount from the per feature price. Passes were a good idea--until they became increasingly useless.

    The one huge advantage of home theatre is the ability to customize the experience to the viewer--something noticeably lacking in the theatre environment.

    The industry thinks of itself as selling a 'viewing' experience...what they should have realized is that they are in the entertainment business, film being their latest medium. There are many natural extensions to the theatre business which I keep expecting to see, but fail to show up: renting & selling DVD's, selling tickets which include a discount on the DVD purchase for tickets issued while the film is in the theatre only, social lounges for people to sit and discuss the films or otherwise socialize, attached restaurants, perhaps with the capability of table by table display of movies from a data-base or piped from the theatre.

    Sensible sound design could improve viewer numbers--especially for horror an action films, both of which use sub-sonics, without taking into account the viewer's body mass--which makes a huge difference in how such audio is received...a subsonic which mildly frightens a 300# person may well be intolerable to a 100# person...yet theaters are designed to try and make the experience 'equal' for every seat. At least when the speakers were up front, you could adjust the experience.

    Many technical improvements have been specifically designed to make the theatrical showing a more intense' experience---these range from Panavision© to 75mm, widescreen, surround sound etc.. Of course, each of these has been pursued as the next mark for high-quality home displays. 3D probably has one of the worst records, primarily because you don't see in 3D past about 20 feet, so the effec

  109. Re:Ticket price will not go up soda and pop corn w by PPH · · Score: 1

    Once you're inside, there is no competition for snacks and drinks.

    Big pockets.

    Or exercise a bit of self control and don't stuff your face for a few hours.

    --
    Have gnu, will travel.
  110. Amsterdam is cheap... by Anonymous Coward · · Score: 0

    I can fly from Oslo to Amsterdam via RyanAir and see a movie for less than what it would cost to do it here :(

  111. 3D is like a subwoofer by Harald+Paulsen · · Score: 2

    3D in a movie should be like the subwoofer/bass in a surround system. It should be tuned so that you don't notice it is there, but you should notice if it is missing.

    3D where they have things flying towards you out of the screen is like turning the bass waaaaay up. Tacky and very distracting.

    As the previous poster said: good 3D will make the visuals look better. As will a subwoofer do for sound.

    --
    Harald
    1. Re:3D is like a subwoofer by PCM2 · · Score: 1

      As the previous poster said: good 3D will make the visuals look better. As will a subwoofer do for sound.

      Good analogy. But I disagree, because 3D movies never really look "3D." At best they look "stereoscopic," like a bunch of flat layers arranged in a diorama. Why not go for the tacky bass, since you don't have real drums at all, just an 808?

      --
      Breakfast served all day!
    2. Re:3D is like a subwoofer by The+Rizz · · Score: 1

      Good analogy. But I disagree, because 3D movies never really look "3D." At best they look "stereoscopic," like a bunch of flat layers arranged in a diorama.

      Then they're not doing the 3D right, and/or not using 3D equipment while filming. IMAX has had incredible 3D capability since the early 90s - if they could do it then, there's no reason it couldn't be done now.

  112. Yet... by DrYak · · Score: 1

    Though, you can bet that once the 48FPS trend catches on, studio will be more than happy to sell you 48fps-interpolated version of the old movie.

    Just look at what's happening with all the "shot in 2D, then software enhanced to 3D in post production" movie.
    Or even before that, the old black and white movies recolorized.

    And be prepared for yet another edition of StarWars, this time iboth with 3D and 48fps. "This time finally showing the true vision of George Lucas".
    And this time round, Greebo and Han simultaneously shoot the ceiling, then get together on the table and dance polka.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  113. Re:Ticket price will not go up soda and pop corn w by Anonymous Coward · · Score: 0

    Hence, loss of sales volume. Do pay attention.