Slashdot Mirror


Connecticut Group Wants Your Violent Videogames — To Destroy Them

DavidGilbert99 writes with this excerpt from IB Times: "The Sandy Hook shooting once again raised the debate about how much power violent videogames wield over teenagers. Following proclamations from the National Rifle Association and the establishment of a study by the National Academy of Sciences to investigate the psychological effects of violent games on children, a group in Connecticut is now having its say Southington, a town 30 miles from where the shooting took place, is offering gift tokens in exchange for violent videogames, as well as other violent media such as DVDs or videos. The group, called SouthingtonSOS, said in a statement: 'There is ample evidence that violent video games, along with violent media of all kinds, including TV and movies portraying story after story showing a continuous stream of violence and killing, has contributed to increasing aggressiveness, fear, anxiety and is desensitizing our children to acts of violence including bullying.'" And Yes, they plan to destroy the traded-in games. (Note: Beware the obnoxious auto-playing video ad with sound; adjust volume accordingly.)

286 of 449 comments (clear)

  1. Will they take any thing? by Anonymous Coward · · Score: 1

    Will they take all my pirated games?

  2. Better price than gamestop? by Ogive17 · · Score: 4, Funny

    I'd be willing to give up some of my old titles that I no longer play if they'd give me more value than gamestop...

    --
    "Action without philosophy is a lethal weapon; philosophy without action is worthless."
    1. Re:Better price than gamestop? by MBGMorden · · Score: 5, Insightful

      Then you run into the same problem as people trading in broken or useless guns to the gun buyback:

      By turning in your property, you effectively endorse their political cause. They get to say that "X number of people turned in this filth to get it off of our streets and out of our schools!". Personally, I'm not willing to become part of their cause and make that value of X going higher at any cost.

      If you actually do find their message convincing then by all means turn in your games.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    2. Re:Better price than gamestop? by Anonymous Coward · · Score: 1

      Can I use the gift token to buy Call of Duty? =)

    3. Re:Better price than gamestop? by nitehawk214 · · Score: 5, Interesting

      Then you run into the same problem as people trading in broken or useless guns to the gun buyback:

      By turning in your property, you effectively endorse their political cause. They get to say that "X number of people turned in this filth to get it off of our streets and out of our schools!". Personally, I'm not willing to become part of their cause and make that value of X going higher at any cost.

      If you actually do find their message convincing then by all means turn in your games.

      But if you use the reward you get from the group to directly support the opposite of their agenda... did you really help them? For instance, using the gift token to buy a new FPS game.

      I would like to think they would somehow arrange for the reward to not be able to be used in this way, but groups like this tend not to be terribly forward thinking.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    4. Re:Better price than gamestop? by Chewbacon · · Score: 1

      I'd drink to that just so GameStop would hopefully get their heads outta their asses over their pricing schemes.

      --
      Chewbacon
      The Bible is like Wikipedia: written by a bunch of people and verifiable by questionable sources.
    5. Re:Better price than gamestop? by geekoid · · Score: 4, Insightful

      Yes you do. You need to think emotionally and politically.
      No one is gong to track what you spend your token on. They will just count the number of games Point at the pile and say 'See!' why won't you DOOOOOOO something!'

      No different then book burning.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    6. Re:Better price than gamestop? by Penguinisto · · Score: 3, Funny

      Lately they've been doing gift certificates to grocery stores and such, but completely forgetting that money is fungible - money I suddenly didn't have to spend on groceries is freed up for buying, well whatever else, including guns. That's the thing, though. Unless the trade-in doesn't involve money or any tangible good, it become a fungible item.

      I think that the anti-gun lobbies and authorities who host these things could have benefited from consulting any divorce lawyer when it comes to the subject of all things fungible, no?

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    7. Re:Better price than gamestop? by Em+Adespoton · · Score: 1

      Then you run into the same problem as people trading in broken or useless guns to the gun buyback:

      By turning in your property, you effectively endorse their political cause. They get to say that "X number of people turned in this filth to get it off of our streets and out of our schools!". Personally, I'm not willing to become part of their cause and make that value of X going higher at any cost.

      If you actually do find their message convincing then by all means turn in your games.

      But if you use the reward you get from the group to directly support the opposite of their agenda... did you really help them? For instance, using the gift token to buy a new FPS game.

      I would like to think they would somehow arrange for the reward to not be able to be used in this way, but groups like this tend not to be terribly forward thinking.

      Unless you get full media coverage of you going to buy that new FPS game, you're supporting their agenda -- because it's not about removing violent media from the media pool, it's about public awareness and making a statement. It doesn't really matter if the sales of violent media increase, as long as their number of turned in media continues to rise.

      What might work better is turning in things that *they* might take offense to destroying, but which are still violent media. Say, Road Runner cartoons, Bibles, movies such as the Passion of The Christ, all the local newspapers, copies of Grimm's fairy tales, etc.

      Making a counter-statement by using their own strategy against them works best, as it educates them as well.

    8. Re:Better price than gamestop? by Joe+U · · Score: 1

      There's nothing stopping you from telling everyone what you spend your token on.

      I'm willing to bet if enough people go and publicly video themselves buying new games with with any gift cards that it will be enough to be an additional blurb in a news story.

    9. Re:Better price than gamestop? by nitehawk214 · · Score: 2

      But if you use the reward you get from the group to directly support the opposite of their agenda... did you really help them? For instance, using the gift token to buy a new FPS game.

      I would like to think they would somehow arrange for the reward to not be able to be used in this way, but groups like this tend not to be terribly forward thinking.

      You will get Gift cards to Build a Bear

      Never been in the store, but I will suppose you cannot build violent bears?

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    10. Re:Better price than gamestop? by nitehawk214 · · Score: 3, Funny

      Lately they've been doing gift certificates to grocery stores and such, but completely forgetting that money is fungible - money I suddenly didn't have to spend on groceries is freed up for buying, well whatever else, including guns. That's the thing, though. Unless the trade-in doesn't involve money or any tangible good, it become a fungible item.

      I think that the anti-gun lobbies and authorities who host these things could have benefited from consulting any divorce lawyer when it comes to the subject of all things fungible, no?

      Either that or you can simply assault someone with a banana.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
    11. Re:Better price than gamestop? by HornWumpus · · Score: 1

      Better yet. Make 10 zip guns, cost $150 including reamers to cut chamber and clearance the barrel. After the first batch cost will go to price of 5 ft 1/4 inch black pipe and 10 caps.

      Turn into gun grabber buy back. Buy new .223 ugly gun.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    12. Re:Better price than gamestop? by Jawnn · · Score: 2

      Well..., no, because the problem isn't books, or games. The problem is bad parenting. Period. A violent book, or video game, by itself isn't the problem. The problem is the absence of a parent or other guiding influence to provide perspective and help the child understand the difference between books, games, movies, etc. and real life. I shit you not - I know of one case where a young man nearly cost his friend his life. They had a disagreement of some kind and the solution was to "Just shoot him a little." If your child has learned that shooting is a valid conflict resolution tool to use with peers, you have failed to raise a well-adjusted child. And yet, in certain communities, that is the cultural norm for a large proportion of that community's young men. Notice that I've said nothing about race, which has nothing to do with this. It's about culture and what children are taught, or more importantly perhaps, not taught.

    13. Re:Better price than gamestop? by firewrought · · Score: 1

      No different then book burning.

      That's actually what I'm hoping the general public will take away from this. That, basically, games are interactive books. Both are media products designed to express ideas, affect emotions, illicit passions, influence viewpoints, etc., etc. Sometimes the ideas are bad or extremist, but in a free society we protect your freedom to speak even when we hate what you're saying.

      So anyways, I'm hoping this event will subtly backfire on the game-haters in the long run by helping the general public see the underlying equivalence of all forms of media. It will probably take awhile though. One barometer is academia: most English/culture departments took a long time to take film studies seriously, and I wouldn't be surprised if there were still some holdouts. Video games are facing a similar struggle, though ultimately it's inevitable.

      --
      -1, Too Many Layers Of Abstraction
    14. Re:Better price than gamestop? by joocemann · · Score: 2

      I'd be willing to give up some of my old titles that I no longer play if they'd give me more value than gamestop...

      I would gladly give up a slew of DVDs that have violence in the films.

      The one thing I can't do is get rid of the violence through the news that I've been slammed with my whole life. I can't 'undo' that one with a trade-in...

      I wonder if they even care about movies, or if maybe they've watched enough movies that they think it is only video game violence that matters... I dunno. It seems stupid to think violent video games would be any more of a problem than violent media in general. I have a Twista album on vinyl.. Maybe they'll take that, too?

    15. Re:Better price than gamestop? by runningduck · · Score: 1

      I was thinking about turning in a bunch of copies of Wolfenstein. I wonder if they have a place where I can just upload them?

      --
      -rd
  3. People should play more pinball by Joe_Dragon · · Score: 3, Insightful

    People should play more pinball.

    1. Re:People should play more pinball by Anonymous Coward · · Score: 5, Funny

      NO! Pinball is too violent.
      The little steel ball was resting comfortably when you put in the coins, then sart your abuse with hitting it out of its rest. This is followed by continuously slapping the ball with paddles and propelling it into walls! All the time, the ball is just trying to get back to the safety of its home, but NO, you keep batting it away.

      The only civilized game is Canasta, because I'm not sure how to play it.

    2. Re:People should play more pinball by dkleinsc · · Score: 2

      I'm sure The Who would approve of that.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    3. Re:People should play more pinball by santiagoanders · · Score: 1

      Think about it!

      --
      "There can be little doubt that union activities lead to continuous and progressive inflation." F. A. Hayek
    4. Re:People should play more pinball by Anonymous Coward · · Score: 1

      My daughter has a horse that goes with her Barbies. It has a removable head (it comes with two heads with different color manes). We used to play the horse head scene from the Godfather.

    5. Re:People should play more pinball by aevan · · Score: 1

      Does she have spurs? Use a riding crop? What type of bit does she use? How hard does she ride it?
      There are people who feel the horse industry is too cruel...

    6. Re:People should play more pinball by cellocgw · · Score: 1

      Right. And the next thing you know, they'll be putting on blindfolds and earplugs, ... and you know where to put the cork.

      Or even worse, hordes of kill-crazed pinballers will dump 10^100 steel ball bearings onto the interstate roads...

      --
      https://app.box.com/WitthoftResume Code: https://github.com/cellocgw
    7. Re:People should play more pinball by Waccoon · · Score: 1

      Replace violence with gambling? What filth!

    8. Re:People should play more pinball by Mr.+Slippery · · Score: 1

      People should play more pinball.

      I don't know if it's still the case, but When I Was Young and playing video games meant going to the arcade with quarters, it was illegal in Baltimore Country for people under 18 to play pinball. Video games were fine, but apparently there was some holdover in the law from when a type of pinball games were used for gambling.

      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
    9. Re:People should play more pinball by Khashishi · · Score: 1

      I read that as paintball.

    10. Re:People should play more pinball by Scarletdown · · Score: 1

      Right. And the next thing you know, they'll be putting on blindfolds and earplugs, ... and you know where to put the cork.

      Ah, no no, miss. it goes in your mouth... Good. Yes, like that. Now you got it.

      --
      This space unintentionally left blank.
  4. Get your stinking paws off me by Dachannien · · Score: 3, Insightful

    They can have my violent video games when they pry them from my cold dead hands!

    1. Re:Get your stinking paws off me by interkin3tic · · Score: 4, Funny

      You have poor circulation too? Yeah, it sucks. I sometimes wear gloves in the house.

  5. Put videogames in the schools to protect them by Anonymous Coward · · Score: 5, Funny

    Clearly, the only solution is to install a violent videogame playing security guard at the entrance to each school.

  6. Re:Haw by Anonymous Coward · · Score: 1

    Also, they can't seem to figure out how to get the bullets to fit in the clip. That helps too.

  7. Ban churches. by Anonymous Coward · · Score: 1

    Hitler and Stalin both studied to be priests.

    The latest shooter went to a Catholic private school.

    Prisons are full of Christians.

    The most peaceful countries are the least religious.

    These are facts.

    1. Re:Ban churches. by He+Who+Has+No+Name · · Score: 1

      There's a remarkably low amount of violent crime in Vatican City.

      Can't quite say the same for North Korea... even if most of it is state-sponsored.

    2. Re:Ban churches. by Anonymous Coward · · Score: 1

      are you serious, per capita Vatican city has the highest crime rate in the known universe.

    3. Re:Ban churches. by xkrebstarx · · Score: 1

      Vatican City: Population 836.

  8. Pathetic Excuse for Lack of Education / Parenting by Anonymous Coward · · Score: 1

    Parents need to start parenting and teaching their children fiction from reality. If you rely on popular entertainment, the educational system or what passes for news and public discourse to inform your kids, you're ultimately a failure as a parent due to being negligent in your duties. No amount of burying ideas, hiding the taboo, and erasing the purportedly obscene is going to cleanse the system.

    Culture is screwed because a large enough portion of the population allows it to be such. Lack of critical thinking can't be fixed by legislation, book burning or other such ill-advised undertakings.

    Wake up already.

  9. ESRB Ratings by Anonymous Coward · · Score: 1

    Please note, ESRB ratings have labels of 17+ for violent video games.
    Kids should NOT be playing these games.

    1. Re:ESRB Ratings by Creepy · · Score: 1

      ESRB ratings are a guideline only.

      Case in point: my brother-in-law, a hardcore gamer (and serious shooter fan), let his 11 year old kid play GTA 3 when I was there ~3 years ago. My nephew was courteous, obeyed the rules of the road, and apologized when he accidentally hit a pedestrian. His mom, on the other hand, came down there and then threw a fit and was like "how can you let him play a game like that!!!" and shut it off immediately before chewing out her husband. My nephew was supervised, never even came close to finding inappropriate for his age content, and was having fun. The kicker is he has been deer hunting and pheasant hunting since he was 12 and owns airsoft guns, but his mom still won't let him play shooters because of the ESRB rating

  10. New business method available by Anonymous Coward · · Score: 2, Insightful

    1. Create a simple violent video game
    2. Buy a large set of cheap DVDs and burn it on them
    3. Exchange DVDs for a set of gift tokens
    4. Profit!

    1. Re:New business method available by DragonWriter · · Score: 1

      Presuming that an open-source violent video game exists, Step 1 (the one that takes the most effort) is unnecessary.

    2. Re:New business method available by Megane · · Score: 1

      Why go to that much trouble? It's not like they're actually going to insert the discs in something to verify what they have on them. Just get a nice CD printer and a bunch of cheap white label CD-R blanks, then download a bunch of disc art to print so that they don't get suspicious about the guy turning in 10 copies of the same game. (I'm not suggesting stick-on labels, because they may be stupid, but I would hope they're not *that* stupid.)

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  11. hmmm by davidmcg · · Score: 3, Interesting

    I'll believe that video games result in violent behaviour the day when someone gets arrested for mass murdering pigs by hurling various birds at them.

    1. Re:hmmm by razorh · · Score: 1

      Challenge Accepted!

    2. Re:hmmm by boristdog · · Score: 2

      I kill all my victims by dropping anvils on them from cliffs, or handing them a stick of lit dynamite. I learned it from violent cartoons.

    3. Re:hmmm by MartinSchou · · Score: 1

      Bah.

      Forget cartoons, comics, music, movies and games.

      Get your violent inspiration from the classics, such as the bible.

      Stone people to death for such heinous crimes as having the audacity to wear cloth made from more than one material. Feel free to commit genocide simply because people believe in another God than you. Kill all the males of said cities, and claim the women as your wives or slaves.

      Or pick from the New Testament. Has lots of niceties:

      Do not think that I have come to bring peace to the earth; I have not come to bring peace but a sword. - Matthew 10:34

      I came to bring fire to the earth and how I wish it were already kindled! Do you think that I have come to bring peace to the earth? No, I tell you, but rather division. - Luke 12:49-51

    4. Re:hmmm by Bob+the+Super+Hamste · · Score: 1

      Why is it my mind immediately jumped to the Worms series of games instead of cartoons, but that would have been the donkey drop instead of an anvil. Although re-watching those old cartoons there was not only quite a bit of violence but a lot of sexual innuendo (old Disney shorts), and racism (Tom and Jerry) as well.

      --
      Time to offend someone
    5. Re:hmmm by Talderas · · Score: 1

      I'll believe it the day I hear about someone burning down a house with a combustible lemon.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    6. Re:hmmm by tnk1 · · Score: 1

      I have the engineers working on that one right now.

  12. It's true by koan · · Score: 1

    "Human knowledge is based on stories and the human brain consists of cognitive machinery necessary to understand, remember and tell stories.[8] Humans are storytelling organisms that both individually and socially, lead storied lives.[9] Stories mirror human thought as humans think in narrative structures and most often remember facts in story form. Facts can be understood as smaller versions of a larger story thus storytelling can supplement analytical thinking. Because storytelling requires auditory and visual senses from listeners, one can learn to organize their mental representation of a story, recognize structure of language and express his/her thoughts.[10]"

    http://en.wikipedia.org/wiki/Storytelling

    If you agree with the above then it's hard for me to imagine disagreeing with the idea that TV, movies, and video games have poisoned our society.

    --
    "If any question why we died, Tell them because our fathers lied."
    1. Re:It's true by squiggleslash · · Score: 1

      OK, but counter to that, what stories actually do glorify violence? Rather than simply present it?

      I thought one of the ironies of the NRA speech on the subject was that the two movies Wayne picked out, NBK and American Psycho, actually present violence negatively. At the same time, Wayne's "The only thing that can stop a bad guy with a gun is a good guy with a gun" was right out of a John Wayne or Clint Eastwood movie.

      Those movies, the Wayne-Eastwood "Bad guys kill hero's family, hero shoots back" movies, do "glorify violence" - that is, they create a relatable hero, who uses violence, however reluctantly, like it's a good thing. But even then it's questionable however how much violence they actually cause: you might be able to connect the George Zimmerman incident to it, with Zimmerman convinced that he was doing the right thing by stalking a terrified teenager because he was a "good guy" and Martin looked, to him, like a "bad guy", but the Zimmerman incident is relatively rare in the great scheme of things. Nobody, to me, has suggested any link between the morality espoused by movies that glorify violence, like Revenge Westerns, and the killers in Colorado and Connecticut.

      Computer games? Well, of course, but what are we talking about here? I've seen various things in the Saints Row series that made me feel extremely uncomfortable (SR2 especially), but I'm not aware of anyone linking that series to any real world violence. And the "usual suspects" that the NRA trotted out, included Grand Theft Auto - which has something more in line with Quentin Tarantino's violence-as-an-aesthetic motif, used in what's clearly a parodic context - and the cartoon violence of Mortal Kombat which is, ultimately, based upon acts by consenting adults.

      The anti-violent-media pundits have it all wrong. Violent movies didn't bring us Connecticut, they brought us the current leadership of the NRA. The only way to stop a bad guy with a gun is a good guy with a gun. And I'm the good guy. *bam*

      I shall walk off into the sunset now.

      --
      You are not alone. This is not normal. None of this is normal.
    2. Re:It's true by MRe_nl · · Score: 1

      society has poisoned TV, movies and video games.

      --
      "Kill 'em all and let Root sort 'em out"
    3. Re:It's true by geekoid · · Score: 1

      "OK, but counter to that, what stories actually do glorify violence? Rather than simply present it?"
      most stories until about 75 years ago.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:It's true by squiggleslash · · Score: 1

      Perhaps that is how they appear to someone with an anti-gun agenda, but to everyone else, not so much.

      I have no interest in what you have to say about something I've written, if you're unwilling to discuss the words I've written, rather than attempt to ascribe political opinions to me that I don't have and haven't expressed.

      --
      You are not alone. This is not normal. None of this is normal.
  13. This won't put a dent in anything by Anonymous Coward · · Score: 1

    Violence and realism are what sells these days. Gamers aren't going to go back to playing Pac-Man or Pong. The article doesn't mention what the gift tokens are good for, but if there are no restrictions, I can see people abusing this system and turning in a bunch of crappy old games towards a purchase of GTA V or Borderlands 2.

    I was an avid gamer and still do play when I have time. I have played some of the most violent games out there and gibbed (and been gibbed by) many an enemy. However, my gaming experiences have never instilled in me a desire to go into a public place and empty a magazine. I'm sure that many other gamers will feel this way as well. Most sane people have a solid mental distinction between action on an LCD panel and reality.

    Bottom line is: Neither guns nor violent games are the root cause of the problem. Proper care of people with serious mental health and/or societal issues is key to solving this.

  14. Re:Haw by CohibaVancouver · · Score: 1

    I'd trust some football-playing hothead who says what's on his mind and cools down minutes after a rage much more than some silent, coddled, brooding nerd-loser who chooses to mass-murder out of anger at their own weakness and defeatism.

    The problem is the mental wiring. A nerd-loser isn't wired to like sports, in the same way a jock isn't wired to like Dungeons and Dragons. A jock *enjoys* sports, a nerd-loser doesn't - So it's much harder to get them into it.

  15. Pumped Up! by Sponge+Bath · · Score: 1

    After a few rounds of Flower (by thatgamecompany) I know I'm ready for a bit of the old ultra-violence.

  16. Maybe Some Merit? by sycodon · · Score: 1

    I have long thought attempts to do this kind of thing were stupid and intrusive.

    But think, those of you with kids, how many times have you refused your kids desire to watch a program because it is too violent? If you are any kind of parent, then that happens often. Desensitization is a long time practice in the military and kids watching/playing violent shows/games is very similar to the process the military goes through.

    I think it's time that this subject is given a hard look. Unfortunately, any solution I can think of (in the five minutes I've been writing this post) would be a big legal mess, running afoul of any number of existing rights and freedoms.

    --
    When Fascism comes to America, it will call itself Anti-Fascism, and tell you to give up your guns.
    1. Re:Maybe Some Merit? by Ironhandx · · Score: 1

      Its been looked at, many times.

      Any serious study thats not purely control group double-blind oriented finds that in the real world, violent people that play violent video games are more likely to get their "release" from the video game and not actually go out and kill someone.

      There is also the fact that depressed people(particularly younger folks) are more likely to become violent or aggressive. This has been known for a LONG time. Coincidentally depressed people also play a lot more video games than ordinary people. When I say a lot, I mean that in some subsets of people it could easily be an order of magnitude more than those that aren't depressed. I'm personally of the opinion that this is the cause that drives the correlation.

      The "blame the violent video games" saga has gone on long enough. It doesn't actually do much of anything, its been proven times over. It makes you slightly more aggressive for about an hour after playing and then you calm down and resume your normal behavior. In violent people they tend to calm down further than their normal behavior.

      Besides all that though, its well past too late. Doing a study on video games or even violent video games and finding a correlation to study NOW would be worse than useless. Saying someone played violent video games and also assaulted x people is almost like saying they drank water and assaulted x people.... the cause can't be directly attributed and any studies that have tried to actually source the cause rather than just coming up with more correlations have either found A) There is no direct causal link or B) there is actually an OPPOSITE effect.

    2. Re:Maybe Some Merit? by DavidTC · · Score: 1

      Erm, except that we already have a solution to small children watching violent video games, and it works quite well. (In fact, last I checked, it was better enforced than the similar system to keep violent movies out of the hands of kids.)

      --
      If corporations are people, aren't stockholders guilty of slavery?
    3. Re:Maybe Some Merit? by cheekyjohnson · · Score: 1

      Erm, except that we already have a solution to small children watching violent video games, and it works quite well.

      Letting them play the games anyway? That seems like an alright solution, and it's what plenty of people seem to do anyway...

      --
      Filthy, filthy copyrapists!
  17. Don't get it by LiquidMind · · Score: 3, Insightful

    i really REALLY don't get this obsession with linking violent video games to violent behavior. Take yours truly:

    Born in 1980, I played all the big titles: From Wolfenstein, Doom, Solider of Fortune, to whatever latest titles are out (I can't remember what all the Call of Duty flavors are called, but you get the idea). Hell, I even designed Doom and Half-Life levels based on my old high school (shit, don't tell anyone or they'll come after me next!!!)

    At some point in my 20s, I joined the Marines for 4 years, so I know how to use a rifle.

    Neither before nor after my service have i EVER had violent tendencies that made me go on a shooting spree. I deal with stress every day (Hello IT, working for an international liquor company that needs to be up 24/7) yet I still score normal blood pressure numbers.

    I just don't get this obsession. There are always a few nuts. The rest of us are fairly well-adjusted.

    Stupid media. Stupid fear-mongering. Stupid people.

    done ranting now.

    S/F

    --
    This sig contains repetition and redundancy.
    1. Re:Don't get it by rokstar · · Score: 3, Insightful

      The obsession isn't anything new, the target is just different now. Used to be that comic books were the cause of all moral decay in america's youth. Go far enough back and i'd put good money that someone thought opera was the reason for violent crime. So just remember that you don't understand this obsession when holographic vid novels are dragged through the mud as being responsible for all of societies woes and maybe we can break this stupid cycle.

    2. Re:Don't get it by LanMan04 · · Score: 3, Interesting

      Hell, I even designed Doom and Half-Life levels based on my old high school (shit, don't tell anyone or they'll come after me next!!!)

      Heh, I did the same thing with Bungie's Marathon II and their level/physics editors 'Anvil" and "Forge".

      Now I'd get expelled for talking about it. So sad.

      --
      With the first link, the chain is forged.
    3. Re:Don't get it by ShieldW0lf · · Score: 2

      i really REALLY don't get this obsession with linking violent video games to violent behavior. Take yours truly:

      Born in 1980, I played all the big titles: From Wolfenstein, Doom, Solider of Fortune, to whatever latest titles are out (I can't remember what all the Call of Duty flavors are called, but you get the idea). Hell, I even designed Doom and Half-Life levels based on my old high school (shit, don't tell anyone or they'll come after me next!!!)

      At some point in my 20s, I joined the Marines for 4 years, so I know how to use a rifle.

      Neither before nor after my service have i EVER had violent tendencies that made me go on a shooting spree. I deal with stress every day (Hello IT, working for an international liquor company that needs to be up 24/7) yet I still score normal blood pressure numbers.

      I just don't get this obsession. There are always a few nuts. The rest of us are fairly well-adjusted.

      Stupid media. Stupid fear-mongering. Stupid people.

      done ranting now.

      S/F

      You became a professional soldier but you don't see that as an expression of your violent tendencies?

      Step back from yourself for a moment and think about that.

      --
      -1 Uncomfortable Truth
    4. Re:Don't get it by Anonymous Coward · · Score: 5, Insightful

      I just don't get this obsession. There are always a few nuts. The rest of us are fairly well-adjusted.

      THIS. A thousand times.

      Look -- I think the gun control crowd basically has one legitimate point that is nearly triviailly weighed against. My bias declared up front.

      But there's been school shootings for at least four centuries. Their frequency is likely easily plotted out with some basic statistical physics or similar applications. The "epidemic" is so insubstantial as to be boring to everyone but CDC types with a moral obligation to treat it as such.

      But I don't even need science for this, just memory and a bit of knowledge of history.

      Before I was born there were witch trials, pogroms, purges, mccarthyism.... and all of these were in reaction to *shit happening* (although not necessarily caused by the victims of these activities)

      In my relatively short lifetime there's been panic over D&D/satanism, rock & rap music (remember tipper gore?), trenchcoats (after columbine), pedos, terrorism, and I would claim drug use. Every five years or so we need a new internal societal threat.

      These might all have a legit correlation with some form of violence. I really don't know (or care -- if they are or aren't correlated is immaterial to me, they mostly fall under the guise of the 0th freedom of thought).

      But people want to find a way to understand bad things happening. They will latch on and clasp desperately to God, to an outlier, to anything to explain the 'senseless' violence they see rather than admit we are big dangerous apes with a thin veneer of civilization.

      To point out anything not them that they can collectively engage in risk-free destruction of in part of the big orgy of lynchmobbery -- ideally through the tyranny of the majority driven through by the rifles of the government and their easy taxy dollars. Because this is how civilized white people destroy things -- with a pen stroke instead of a rioting mob.

      And that is really all that well-adjusted means.

      BRB, gonnna watch some CNN and Fox....

    5. Re:Don't get it by tlhIngan · · Score: 1

      i really REALLY don't get this obsession with linking violent video games to violent behavior.

      Well, for starters, exposure to anything desensitizes. It's why the military uses the same games to train soldiers these days - because they know the first kill is hard (many get ill or sick), but by desensitizing them to the violence and reducing the value of life to a mere statistic, when ordered to shoot and kill, they most likely will.

      That's the most tenable and demonstratable link to violence in videogames to violence in real life. However, just because one is desensitized does not mean that one cannot be rational and understand the difference between electrons (pixels) and atoms (meat). In fact, studies have generally shown that players on a whole are not more inherently violent (perhaps less so), which could point to other violence - like movies and TV to be a potential source.

      The closest link I could conceive would be those who see games like CoD have cool weapons, and who then proceed to purchase said weapons because they're cool (you can tell because they usually also ricer it up with fancy optics and other rail accessories and crap). Of course, those are usually more for show and collection and may never see a bullet other than during production, but then again, easier access to weapons. But unlikely.

      The best link would be reverse-correllation - those with violent tendencies would gravitate to violent video games. After all, the ones who abuse stray animals and such aren't likely to find much "relief" in playing Tetris. These are the sort of people deranged enough to be the ones who go to schools to shoot 'em up and the like.

      The big problem though? Everyone who does a study has a stake in its results - the environment around it is so politicized that there's no general conclusion that can be drawn. And there are potentially a lot of variables and unknowns that really make doing any sort of conclusive study practically impossible. And in the world of 30 second soundbites, answering the question becomes a binary yes/no answer with no room for a "but...".

      TL;DR - it's complicated, it's more politicized science, and there are many things that could form the basis for the belief.

      Perhaps it's better to just believe they're this generation's version of comic books, rock music, television, movies, etc, all of which were demonized at one point or another. Yesterday it was the above. Today it's video games. Tomorrow it could be holodecks.

    6. Re:Don't get it by Fantom42 · · Score: 2

      i really REALLY don't get this obsession with linking violent video games to violent behavior.

      I am probably going to get modded down for this... But the reason this is a topic of focus is due to the fact that there is significant research basis for it being true.

      http://www.apa.org/science/about/psa/2003/10/anderson.aspx

    7. Re:Don't get it by Soluzar · · Score: 1

      Well, for starters, exposure to anything desensitizes. It's why the military uses the same games to train soldiers these days - because they know the first kill is hard (many get ill or sick), but by desensitizing them to the violence and reducing the value of life to a mere statistic, when ordered to shoot and kill, they most likely will. That's the most tenable and demonstratable link to violence in videogames to violence in real life.

      It proves that the military believe this link exists. I'm pretty sure it doesn't prove anything else.

    8. Re:Don't get it by PhxBlue · · Score: 4, Insightful

      You became a professional soldier but you don't see that as an expression of your violent tendencies?

      Step back from yourself for a moment and think about that.

      Oh, bullshit.

      People join the armed forces because it's a job with a regular paycheck. They join because the military offers some sweet medical benefits. They join because they want to go to college without spending the rest of their lives in debt. They join because they had family members in the military.

      And some of them join because they believe the Constitution and what it represents matters enough to risk their lives defending it.

      --
      !#@%*)anks for hanging up the phone, dear.
    9. Re:Don't get it by PhxBlue · · Score: 1

      I am probably going to get modded down for this... But the reason this is a topic of focus is due to the fact that there is significant research basis for it being true.

      You shouldn't get modded down, because it's a good point to discuss. But the reason I'm skeptical is because it's counterintuitive to those of us who grew up around violent video games, violent TV, violent music, etc., and turned out just fine. That doesn't mean the studies are wrong, but it does mean a lot of folks -- myself included -- are going to have to overcome our inherent distrust of facts that disagree with our perceived reality.

      --
      !#@%*)anks for hanging up the phone, dear.
    10. Re:Don't get it by Anonymous Coward · · Score: 1

      And would you say the same about research for it being false? Millions of people play violent video games and yet violent crime rates are around the same and/or have went down. Yes, I see that same argument under the 'myths' section of what you linked to, but it doesn't provide any convincing explanation for there not being significantly more violent crime. The typical (but technically valid) response is that there are numerous factors involved, but that doesn't really help answer anything. It seems like most violent video games players aren't murderers, don't want to be murderers, and aren't any more aggressive than the average person. Additionally, I suppose their definition of "significant" is vastly different from mine. I especially like how they say that the effects of violent video games are larger than the effects of other things (such as smoking) as if that adequately answers anything at all.

      I'm not saying it's false, but I grow quite tired of certain people (not necessarily yourself) pointing to a study or two that reaches a certain conclusion and then concluding that everything is set in stone. Things are more complicated than that; especially this. Even numerous studies may not truly prove anything and may be biased. Just be careful so as to not be easily deceived or misled.

    11. Re:Don't get it by PhxBlue · · Score: 1

      All that said, here's a more non-biased look at the pro and con on whether violent video games translate into real-world violence.

      Anecdotally, I stopped playing Grand Theft Auto after I noticed I was starting to drive more aggressively in real life. So your argument has me thinking about whether I should let my 12-year-old kid play games like Skyrim, Fallout, Mass Effect, etc., or tell him to stick with Minecraft.

      --
      !#@%*)anks for hanging up the phone, dear.
    12. Re:Don't get it by Daniel+Dvorkin · · Score: 4, Insightful

      It proves that the military believe this link exists.

      Actually, it doesn't even prove that. It proves that the military believes the games are useful for training in some way--which might be making trainees more willing to kill, or it might be improving their reflexes or their tactical awareness, or it might just be as a morale-boosting tool for a generation of recruits who grew up playing the games. Personally, having served as both an infantryman and a medic, and having become very familiar in the latter capacity with what the consequences of real-world violence look like, I'm deeply skeptical that even the most realistic modern video games will do much to "desensitize" anyone to actual killing.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    13. Re:Don't get it by Cajun+Hell · · Score: 1

      i really REALLY don't get this obsession with linking violent video games to violent behavior.

      Suppose there is a person you wish to murder, because, oh say, you're an evil piece of shit. Suppose, furthermore, that you live in a society that generally disapproves of murder (you would probably be punished if you just walked up to your victim and shot them in the head) but society does make an exception: it is ok to murder a witch.

      Doesn't it make sense that you would claim that your intended victim is a witch? That's not obsession; that's strategy.

      If you suck at video games and resent that other people enjoy them, or if you sell media that competes for peoples' time with video games, or if you're just plain nutty and have some weird (but irrelevant to this discussion) reason for wanting video games to go away, then you should try to convince everyone that video games are responsible for crop failures, volcanos, plagues, and of course, incidents of people going apeshit.

      That's just one way it makes sense. Another: suppose someone (not you) has decided to target someone by claiming that person is a witch. You can rebut them (boring) or sit it out (even more boring) or join in the hunt. Killing witches is fun and exciting, and if you can take one down, everyone will see you as a Very Important Person. C'mon, don't you want to be the person who utters the perfect nonsense, the one thing that finally brings the mob over to the witchfinder's side?

      --
      "Believe me!" -- Donald Trump
    14. Re:Don't get it by Tharkkun · · Score: 1

      All that said, here's a more non-biased look at the pro and con on whether violent video games translate into real-world violence.

      Anecdotally, I stopped playing Grand Theft Auto after I noticed I was starting to drive more aggressively in real life. So your argument has me thinking about whether I should let my 12-year-old kid play games like Skyrim, Fallout, Mass Effect, etc., or tell him to stick with Minecraft.

      You don't think it also may be that you thought about what you were doing and took the necessary steps to stop it? I used to drive recklessly as well. I had to be the fastest car on the road, period. I got married, popped out kids and my attitude changed overnight once I thought about it. My video game habits haven't changed one bit though.

    15. Re:Don't get it by Daniel+Dvorkin · · Score: 3, Interesting

      You might want to read some of the criticisms of the author of that article. His motives are deeply suspect, and there's so much literature on the subject that it's easy to cherry-pick. (Note to anyone dragging out the "ad hominem" card: this is entirely relevant to the subject at hand, and casts serious doubt on anything he has to say about the subject.) Here (PDF link) is a rebuttal to his primary claims--which, unlike the link you provided, actually goes into some detail about the methods of analysis.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    16. Re:Don't get it by PhxBlue · · Score: 1

      For the newcomers to this discussion, Anon most likely is referring to Jack Thompson, an asshat whose tirades ultimately got him permanently disbarred in 2008 by the Florida Supreme Court.

      --
      !#@%*)anks for hanging up the phone, dear.
    17. Re:Don't get it by cpct0 · · Score: 1

      The video game industry was waiting for that one, don't worry. :) Oh there's a shooting. When will people actually link that to violent video games ... Oh here it is.

      I like what Penny Arcade did there : http://penny-arcade.com/comic/2012/12/24

      I will refrain from giving my opinion on shootings, guns, media and other elements, tend to get passionate. ;)

    18. Re:Don't get it by geekoid · · Score: 1

      You chose to take a job for little money where it's primary function is to extinguish the life from other human beings.

      Do you understand that? Do you understand that IS a violent tendency?

      I'm not saying it's from video games. That is some serious Cognitive dissonance you got going on.

      This is in no way a comment on your service.

      The good news is, this is America, so if you do become mentally unstable, you can easily get a gun and kill dozens of kids.

      And yes, people become mentally unstable, they are necessarily always mentally unstable.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    19. Re:Don't get it by Bob+the+Super+Hamste · · Score: 1

      Hell, I even designed Doom and Half-Life levels based on my old high school

      Seriously who didn't? The bigger question though is did you put the shotgun or the RPG in the principals office?

      --
      Time to offend someone
    20. Re:Don't get it by cheekyjohnson · · Score: 1

      You don't think high quality killing simulators might have some sort of effect on the nuts?

      I don't know if I'd call them "high quality killing simulators." In fact, I'd even go so far as to say that people who call them that may, in fact, be "nuts."

      The argument is NOT "violent video games will make a normal person into a killer" but that they can contribute to pushing someone who is close to the edge over it.

      And what are some of the people who make these arguments getting at? That everyone else should have to suffer because of a few "nuts"? I hope not, but it certainly seems that way in some cases.

      --
      Filthy, filthy copyrapists!
    21. Re:Don't get it by HornWumpus · · Score: 2

      FYI the first time Beethoven's 9th symphony was played in public it caused riots.

      Symphonies inflame the emotions and should be banned.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
    22. Re:Don't get it by tnk1 · · Score: 1

      Having played games on teams, video games of all sorts are good for problem solving, and multiplayer team games can be very effective at showing what does and does not work when it comes to teams. In an FPS game with sufficient reality, you can show the effects of cover, overwatch, suppressive fire, and use of other tactics. Although the games don't do much for you physically, they can show you a simulation of how teammates (or its lack) can either help or hinder you in certain situations.

      And yes, experiencing actual violence and its effects is a whole other world than simply seeing it lovingly rendered in even the most advanced 3D game. Just the realization that the scent of charred meat you're smelling is actually your buddy's burnt corpse is an experience you will never get in a video game world.

    23. Re:Don't get it by tnk1 · · Score: 1

      The thing is, and I know this was supposed to just be an example, but even the burning of witches was less about people randomly walking over and burning them, there was usually a process involved including trials. That the trials were based on ridiculous tests and supposition does not change the fact that society even then, did not declare even a witch as worthy to be killed on sight. Now a mass murderer or insane person would kill them for their own reasons, but their "class" or designation would only be a manifestation of the murderer's particular justifications, and even then, those people would assert that there was a self-defense component as to why they needed to kill them immediately and not give them over to authority.

      In fact, there are few times that even the most biased, violent, or superstitious cultures allowed for instant killings without some sort of process. Most of these situations are either war (which has its own rules) or some sort of escalated argument like a bar fight.

    24. Re:Don't get it by Anonymous Coward · · Score: 1

      I don't think you understand much about a modern military if you think they very act of joining up is an expression of violent tendencies. There are major organizational units in the military who never even come close to action and everyone knows that. While the guys flying the drones might have violent tendencies, perhaps, the mechanics who work on them have probably never fired their weapon except on the range, and probably simply like playing with electronics.

      I actually dated a (female) Marine Corps major who admitted to me that she could barely fire her side arm. She was looking to make Lieutenant-Colonel and retire to a nice private sector job. While she probably would not be useless in a fight, she is someone who probably never expected to have to fire a weapon in anger, and indeed, probably did most of her work behind the lines and in DC.

      While the military is definitely an organization that have a very sharp pointy end, the modern US military, in particular, does not at all require people with 100% killer instinct. You might consider their joining to be condoning violence by association, but it hardly indicates their own levels of violent behavior.

    25. Re:Don't get it by 10101001+10101001 · · Score: 1

      "And some of them join because they believe the Constitution and what it represents matters enough to risk their lives defending it" by killing other people. The best real defense would be something like the Peace Corps--as stable countries are a better defense to outside aggression.

      --
      Eurohacker European paranoia, gun rights, and h
    26. Re:Don't get it by PhxBlue · · Score: 1

      I'm actually with you on most of this. But the Constitution flat-out prohibits the government from passing any law that would eliminate access and ownership of firearms. So let's look at licensing.

      To use the /. car analogy, if you want to buy a small car, you need a regular driver's license. If you want to drive a semi or a bus, you need a commercial driver's license, which involves a much more rigorous procedure.

      So, if you want to own a handgun or a rifle that's not semi-automatic, one should have to demonstrate basic proficiency (regular license). For semi-automatic rifles, etc., one should have to go through a much more intensive licensing process, maybe one that includes mental screening (CDL).

      --
      !#@%*)anks for hanging up the phone, dear.
    27. Re:Don't get it by snerdy · · Score: 1

      Go far enough back and i'd put good money that someone thought opera was the reason for violent crime.

      Fear of media is as old as media. For instance, Socrates apparently thought writing was a problem:

      In fact, it will introduce forgetfulness into the soul of those who learn it: they will not practice using their memory because they will put their trust in writing, which is external and depends on signs that belong to others, instead of trying to remember from the inside, completely on their own.

    28. Re:Don't get it by Agent0013 · · Score: 1

      It proves that the military believe this link exists.

      Actually, it doesn't even prove that. It proves that the military believes the games are useful for training in some way--which might be making trainees more willing to kill, or it might be improving their reflexes or their tactical awareness, or it might just be as a morale-boosting tool for a generation of recruits who grew up playing the games. Personally, having served as both an infantryman and a medic, and having become very familiar in the latter capacity with what the consequences of real-world violence look like, I'm deeply skeptical that even the most realistic modern video games will do much to "desensitize" anyone to actual killing.

      I think this post is very insightful (good thing it is modded that way). I play the first person shooters. I remember thinking Soldier of Fortune was pretty gruesome when it came out. I have not been involved in real world killing or even any horrible accidents, but I have exposed myself to some of the real photos and videos of deaths and killings that you can find on the internet. The feelings I felt watching that american get slowly beheaded (Sorry, I don't remember his name and I am sure there are more than just the one.) were entirely different from playing a game. There was a real sick feeling in my stomach that has no relation to anything experienced from playing a game or watching a movie. I feel you would have to have no empathy or emotions to be able to do that to another person. But to blast them away in a game and then even go teabag them is different. It's more like playing paintball or tag. It's just about points and frags and capturing the flag or whatever. Everybody re-spawns or starts again in the next level so there is no harm done.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    29. Re:Don't get it by PhxBlue · · Score: 1

      "And some of them join because they believe the Constitution and what it represents matters enough to risk their lives defending it" by killing other people.

      Sometimes that's the only option. I have nothing but loathing for the leaders who decided the Iraq war was a good idea, but sending the Peace Corps would not have been the proper response to Sept. 11, and the Peace Corps would not have been the right tool to kill Osama bin Laden.

      Military force should be a last resort, but it still has a place, and that doesn't take away from the nobility of those who choose to risk their lives defending the ideals embodied in the Constitution.

      --
      !#@%*)anks for hanging up the phone, dear.
  18. Re:Before people fly off the hook here.. by 0xdeadbeef · · Score: 4, Informative

    Prohibition started with old biddies moral panicing about alcohol. You sound like an old biddy trying to reframe criticism of their behavior.

  19. Give them a bit of credit .... by pollarda · · Score: 5, Insightful

    After all, they are asking people to voluntarily turn in their video games which people are free to do -- or not. This stands in stark contrast to those who would ban violent video games entirely and who would most likely support video game confiscation and for those who really want to play violent video games, background checks and registration. By requiring registration, it ensures that some newspaper will publish a map as to who owns violent video games or not so that violent video game owner's friends and neighbors may demonize them.

    Meanwhile, I'll burn a stack of CD's that I can turn in for a stack of coupons.

    1. Re:Give them a bit of credit .... by dcollins117 · · Score: 5, Insightful

      While I understand the impulse to "do something" in response to the Sandy Hook shootings, I'm bewildered that this is the issue they've decided to pursue. It's quite simply a misdirected effort that will have absolutely no effect to curtail further mass shootings.

    2. Re:Give them a bit of credit .... by jythie · · Score: 5, Insightful

      While initially (and likely) harmless, such events echo a dark past. The US has a long history of 'voluntary' destruction of scapegoat media which, if they latch on to a big enough moral panic, end up exerting significant social pressure on people to 'volunteer'. They also tend to have the problem of parents (or other quasi authority figures lik significant others) getting caught up in the hysteria and destroying their children/partner's media for them. They can actually have a pretty corrosive force.

      And of course there is the effigy element of it. Even if other locals do not give up their media, knowing that a group is going around collecting for destruction something you consider important can be a bit unnerving... esp if they start using actual bonfires.

      Thus, stuff like this in isolation seems harmless, but can tie in to a larger pattern or even become bigger themselves.

    3. Re:Give them a bit of credit .... by poetmatt · · Score: 1

      That's the best way to do it, really. Take advantage of their lack of logic by at least making a profit.

      Now if only people would trade in their violent video games for guns and go shooting this southingonSOS folks, it might be on an equal level of logic to what they're doing. Nothing like the equivalent of "Voluntary" book burning, because clearly that's worked out so well in the past.

    4. Re:Give them a bit of credit .... by Anonymous Coward · · Score: 3, Insightful

      But the sandy bridge shooter didn't play violent video games... He played star craft.. His brother was the one who did, so the media thought he did the shooting. They blamed the shooting on the wrong person because the media is retarded.

    5. Re:Give them a bit of credit .... by FatdogHaiku · · Score: 5, Funny

      Actually I just had a vision of the ED-209 from RoboCop standing outside someones door announcing:
      "Citizen! If you surrender your violent games and media, no one will be hurt!"
      After waiting an intolerable .05 seconds without a response, ED-209 proceeds to level the domicile.
      The game playing "perp" remains safe in the basement as no one has fixed the ED-209 "stair problem" yet...

      --
      You have the right to remain sentient. If you give up the right to remain sentient, you will be elected to public office
    6. Re:Give them a bit of credit .... by geekoid · · Score: 1

      Except they are using an incorrect assumptions 'evidences' and this sort of thing add to the weight of their incorrect argument. It's not much of a leap from and emotional argument to have a volunteer system to 'See all these people agree, clearly we need a law.'

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    7. Re:Give them a bit of credit .... by geekoid · · Score: 2

      for the shooting, and, btw buy more guns because that will solve the problem.

      The use FUD, lies to spread an emotional argument. Couple that with the fact people don't want to question what they are emotional attached with. Guns and getting socialized health care are cast aside to go after video games. It easy target because these people are already emotional attached to the idea that video games are wrong.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    8. Re:Give them a bit of credit .... by Penguinisto · · Score: 4, Interesting

      Funny part is, no banning or restriction of any one thing, or even combination thereof, will curtail mass violence.

      Removing every firearm from the planet won't prevent future mass violence. Removing every violent cultural item (video, music, books, etc) won't prevent it either.

      Long story short... it's going to require a massive cultural shift. Problem is, too many people stand to make too much profit off of not doing that. News media will blame the viewers without stopping to think that they themselves created the viewership. Hollywood will do the same, and so one down the line, all forgetting that they all participated in building that lowest-common-denominator which we have today. The NRA will of course defensively want to keep every type of firearm legal, as they're too busy staring at the slippery slope of rights-curtailment and not liking what they see, but neglecting to see that sometimes maybe some folks don't need the things. Overly-busy parents aren't going to want to curtail their lifestyle and actually pay close attention to WTF their kid is watching, playing, and reading - especially if those kids are teenagers. Sometimes those parents can't slow down (e.g. the single working parent) - overall, this is going to require a strengthening of marriage (though not by law, but by culture).

      As you can see, there are too many people won either like the status quo, or hate it but fear changing it (especially if that change introduces responsibility). So I fully expect a whole lot of nothing to be done at the least, or a lot of the wrong things done at the worst.

      Meanwhile, some as-yet-anonymous sad loser of a kid quietly designs a bomb that will utilize the school's natural gas line...

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    9. Re:Give them a bit of credit .... by geekoid · · Score: 2, Insightful

      WTH? the top of my post was cut off.

      "The NRA has said clearly video games are the reason..."

      The NRA is full of memeber who ahve no wish to actual confront this issue. It would mean better socialized health care(pubs HATE helping people) and a serious look at the that data about gun control. Something they stop wanting about 15 years ago when the data very clearly shows a decrease in killing when guns are severly restricted. And the data continues to support that year after year.
      The used to just looka t UK data. Hand guns were outlawed in '97. Since there wasn't an immdeiate and distinct drop in crime the moment the were outlawed the NRA said that didn't work. But as guns were removed and the culture changed, fewer homicides.
      You see then is every 1st world country that enforces strict gun control. Every. Single. One.

      I mean Buy more guns! it hasn't fixed a damn thing in 50 years, but that's becasue you have bought enough guns! PLUS there is half a sentence when taken out of context gives you the right!

      For the sake of oneness: I am an ex-NRA member. 30 years ago, all this emotional and 'obvious' arguments seemed to make sense. .. but the data doesn't actual support it.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    10. Re:Give them a bit of credit .... by Hatta · · Score: 2

      Why is this bewildering? No one in power actually wants to do anything that would have any effect on future shootings, so people who care do something meaningless to make them feel better.

      --
      Give me Classic Slashdot or give me death!
    11. Re:Give them a bit of credit .... by jythie · · Score: 1

      See, now that would represent a proper viking send off for the media, therefor I would approve ^_^

    12. Re:Give them a bit of credit .... by aevan · · Score: 4, Insightful

      Dunno..sounds like would have the opposite effect: shooter goes to NRA convention, pulls out gun, gets off two maybe three shots...then is gunned down himself by everyone there.

      End Totals:
      Sandy Hook: 30 dead + gunman
      NRA: 2 dead +gunman

      On the other hand could end up with the world's largest bloodbath as people miss, hit the wrong people, people have no idea who the original shooter was, and they all just fire at anything remotely threatening (i.e. everyone else).

    13. Re:Give them a bit of credit .... by jittles · · Score: 2

      Good people, I'm so happy you're all here tonight, but please, just a few words of caution. Now we are going to set this pile of evil ablaze, but because these are children's toys, the fire will spread quickly. So please stand back and try not to inhale the toxic fumes...

    14. Re:Give them a bit of credit .... by quintus_horatius · · Score: 1

      I'm not clear on how changing the culture via things like "strengthening of marriage" (whatever that means) will curtail mass violence. Are you suggesting that seriously disturbed individuals, people with severe mental defect, will cease to exist just by removing some movies and books?

    15. Re:Give them a bit of credit .... by Sentrion · · Score: 1, Troll

      To say Star Craft is not a violent video game is like saying Hitler didn't kill anyone during the Holocaust. Granted, I'd agree it is not "gratuitous" murder and mayhem, and usually played on a PC, not on a game consol. But to someone with serious mental and emotional problems who's to say how detrimental Star Craft or Mario World could be once they have access to rapid fire weapons with quick-change magazines.

    16. Re:Give them a bit of credit .... by dkleinsc · · Score: 2

      pubs HATE helping people

      I strongly disagree with that: My local pub happily helps me get beer!

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    17. Re:Give them a bit of credit .... by Sentrion · · Score: 3, Insightful

      You wouldn't need a gun, just a firecracker and a turban on your head.

    18. Re:Give them a bit of credit .... by DragonTHC · · Score: 2

      is it really that far off?

      So, when they ask for video games, it's ok?

      What about when they start asking for people's copies of "Misery" by Steven King, or "American Psycho" by Brett Easton Ellis, or "Odd Thomas" by Dean Koontz?

      Will it still be ok then?

      As for evidence, there is some evidence that sustained exposure to violence in media at an early age can lead to an increase in aggression, It's up to parents to not expose their children to that.

      I love "Postal 2". I think it's hilarious. There's no way in hell my five year old son will ever see that under my roof. I won't even let him see "Halo" or even "Star Wars" because it's too violent. He plays racing games and some kinect games. And not for hours either. It's called being a responsible parent.

      Violent video games are for adults. They are not for children. So, SouthingtonSOS, might want to change course.

      --
      They're using their grammar skills there.
    19. Re:Give them a bit of credit .... by Penguinisto · · Score: 1

      On the marriage bit, I was looking to preserve dual-parent households. How that happens would have to be from a change (or reversion?) of societal and cultural norms.

      As for mentally disturbed folks, perhaps an easier means to commit and restrain them from society (as opposed to simply medicating them)?

      It's not easy to define, let alone do, but I think the source lies in culture at large, and not in any proclaimed panacea-banning like guns, video games, or whatever.

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    20. Re:Give them a bit of credit .... by tnk1 · · Score: 3, Insightful

      While a misunderstanding could lead to a bloodbath, the reality is that almost everyone who doesn't hightail it out of there will hit the deck, find cover, draw their weapons and threaten to shoot anyone they don't know who moves towards them. It would be the biggest Mexican standoff ever recorded, but if no one went literally nuts, it would probably be stable until the police arrive to disarm everyone.

      More guns could cause problems in a crowded area, but a great deal of people who might be at those conventions are probably trained and experienced in the use of firearms and they wouldn't necessarily be unable to do threat identification. Not to mention you'll probably get at least one off-duty cop in the mix.

    21. Re:Give them a bit of credit .... by Mashiki · · Score: 3

      The US has a long history of 'voluntary' destruction of scapegoat media which...

      You're being rather unfair to the US, just about every country in the world has a destruction or demonizing of some type of scapegoat.

      --
      Om, nomnomnom...
    22. Re:Give them a bit of credit .... by Anonymous Coward · · Score: 1

      Not to mention that it wasn't violent videogames that caused Sandy Hook. It was a seriously deranged individual that should've been involuntarily committed for his and everyone else's well being. Yes, there's people out there that need to be kept somewhere. But, in the name of "fairness" and "liberties", we mainstream people like Adam and glorify the end results on TV and elsewhere.

      Let's keep blaming the wrong things like videogames and guns...surely we'll get results the "next" time.

    23. Re:Give them a bit of credit .... by Anonymous Coward · · Score: 1

      On the marriage bit, I was looking to preserve dual-parent households.

      So when daddy loses his job, he'll have everyone together in one place to shoot before he commits suicide?

      It's going to take more than social conservativism to "fix" whatever "problem" causes people to kill other people.

    24. Re:Give them a bit of credit .... by Anonymous Coward · · Score: 2, Insightful

      Heh... Yeah, it'll require a cultural shift...just not the one you're thinking.

      You and every other person on this planet, you're an animal. With the requisite biological drives. Yes, you're intelligent. It takes more intelligence and willpowwer than most have to override those impulses from the biological drives. Violence happens to be one of those impulses- it's found all throughout nature and it's because of our very intelligence that we have levels beyond most of the other animals on this planet. To tell yourself that you can change it by just by altering the "status quo" or yanking everything like the other fools want to is to lie to yourself that you don't have to deal with those impulses and give them alternate paths to express themselves.

      What is needed to remove the violence is to get rid of notions that we're "better" than this and find productive (or at least less counterproductive) outlets for the impulses. Increased participation in sports, for example. More actual violent games so that people can safely express the violence. That sort of thing.

      What about the people that "snap"? Well, people know the crazies for what they are- but we do nothing about them because of the same sorts of lies we tell ourselves about the violence, etc. If you own that there's a clear-cut definition of what is/isn't really sane (and there really IS one...) and care for those that're insane appropriately for their and everyone else's safety and well-being, you'll have less incidents.

      You'll never rid yourself of the violence so long as there's groups of humans on the planet, but you can be HONEST about that and do better things than we're currently seeing people proposing.

    25. Re:Give them a bit of credit .... by Firethorn · · Score: 3, Interesting

      As the AC mentioned, Starcraft isn't a first/third person shooter - it's not a 'trainer' for shooting people like you could say for games like counterstrike.

      On the topic of violent video games in general, I remember the graph of youth violence up against major console releases - youth violence has experienced a drop after each release. As far as I know, the 'ample research' on violent media and it's effects on kids consists of some poorly constructed double blind studies involving pre-teen children and did things like conclude 'cartoons increase violent behavior' where they included live action shows like power rangers in the cartoon category. The increased violence was for a short period while the kids were allowed to run rampant without adult supervision, where they demonstrated imitative behavior for the *live action* shows.

      Teenagers who play video games are actually less likely to be violent - maybe they're venting their anger/violence in a safe manner? Maybe they're just too unfit as a result to get into much trouble?

      I've mowed down tens of thousands in just first person shooters alone. I haven't been tempted to shoot anybody in real life, and we had plenty of people commit horrible shoots before TV even existed, much less video games.

      --
      I don't read AC A human right
    26. Re:Give them a bit of credit .... by cbreak · · Score: 1

      It's a musical chairs problem. There won't be enough hiding spots to separate everyone with a gun from each other, so people WILL be approached by unknown other people.

    27. Re:Give them a bit of credit .... by TheSpoom · · Score: 1

      At the NRA? You could skip the firecracker.

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
    28. Re:Give them a bit of credit .... by CelticWhisper · · Score: 2

      The game playing "perp" remains safe in the basement as no one has fixed the ED-209 "stair problem" yet...

      Well, little Billy, when an AT-AT and a Dalek love each other very, very much...

      --
      Help protect civil rights from abuse by the TSA - visit TSA News Blog.
      http://www.tsanewsblog.com
    29. Re:Give them a bit of credit .... by ultranova · · Score: 1

      More guns could cause problems in a crowded area, but a great deal of people who might be at those conventions are probably trained and experienced in the use of firearms and they wouldn't necessarily be unable to do threat identification.

      Would an unknown person with a gun in his hand constitute a threat? Also, skill and experience with a firearm doesn't equate combat training, so unless the majority of gun convention visitors are actually active members of some sort of paramilitary organization (or actual military or law enforcement organization), I really don't see it as doing anything useful.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    30. Re:Give them a bit of credit .... by The+Master+Control+P · · Score: 1

      But the sandy bridge shooter didn't play violent video games... He played star craft.. His brother was the one who did, so the media thought he did the shooting. They blamed the shooting on the wrong person because the media is retarded.

      They blamed the shooting on the wrong person because the media is retarded.

      The media is retarded.

      Sadly, all that needs to be said about the media's handling of this. And most of everything else.

    31. Re:Give them a bit of credit .... by TsuruchiBrian · · Score: 1

      In either case, we shouldn't be designing laws to stop massacres by crazy people. There's about 150 people killed in mass shootings each year. There's 15,000 people killed in non-mass shootings every year. Reducing the number of regular shootings by 1% will save just as many lives as eliminating mass shootings by 100% the only difference is that one of those is actually attainable. We should be focusing all our efforts on reducing non-mass shootings and treat the sandy hooks and columbines as outliers. Your chances of dying in a mass shooting are literally 1 in 2 million. Your chances of dying in a regular shooting are 1 in 20,000.

    32. Re:Give them a bit of credit .... by Penguinisto · · Score: 1

      If you're stupid enough as to assume that as a constant, then in your world, certainly.

      Note that this isn't merely "social conservativism" - it's logic. More than one parent in the home means more attention paid to the kid and to what the kid is doing. More than one parent in the home also means the potential for dual income as needed (and no, not two high-powered career jobs either), thus redundancy in finances and other critical components of the household.

      Given that you went AC, I suspect you cannot stand by your convictions, so I won't ask you the obvious question of whether or not you agree to such things.

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    33. Re:Give them a bit of credit .... by Penguinisto · · Score: 1

      You and every other person on this planet, you're an animal. With the requisite biological drives.

      I agree, but are you saying we should never strive for better?

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    34. Re:Give them a bit of credit .... by Flere+Imsaho · · Score: 1

      I think " Following proclamations from the National Rifle Association..." explains it a little?

      --
      It gripped her hand gently. 'Regret is for humans,' it said.
    35. Re:Give them a bit of credit .... by PlusFiveTroll · · Score: 1

      >To say Star Craft is not a violent video game is like saying Hitler didn't kill anyone during the Holocaust.

      I killed 50 billion living entities today. Granted, I'd agree it's not 'gratuitous' murder and meyhem, and used done on a kitchen counter and not a game console. But to someone with serious mental and emotional problems who's to say how detrimental using Lysol on bacteria is once they have access, guns, gasoline, or political office.

    36. Re:Give them a bit of credit .... by Ol+Olsoc · · Score: 1

      After all, they are asking people to voluntarily turn in their video games which people are free to do -- or not. This stands in stark contrast to those who would ban violent video games entirely and who would most likely support video game confiscation and for those who really want to play violent video games,

      In other news, the anti deodorant league insists that Deodorants cause people to become unhinged and shoot up schools. So you then support voluntarily turning in your deodorant? for the same reason you support this inititiave? Because deodorant and violent video games are equally to blame for the problem. Which is to say that they are not.

      --
      The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
    37. Re:Give them a bit of credit .... by tsa · · Score: 1

      That would be an interesting experiment. Make sure you hate life, then go to an NRA convention as a member, and shoot a round into the ceiling or over the speaker's head. Then watch all those NRA freaks shooting their harmless semi automatics at each other. And then after the bloodbath we will see them struggling on TV trying to explain that guns are the answer to everything.

      --

      -- Cheers!

    38. Re:Give them a bit of credit .... by tsa · · Score: 1

      I don't think NRA members even read books... ;)

      --

      -- Cheers!

    39. Re:Give them a bit of credit .... by Sentrion · · Score: 1

      The pistols and the AR-15 were both "rapid fire" compared to the muzzle-loading firearms that were commonplace when the 2nd amendment was drafted. In battle, more deaths were likely to come from the bayonnet at the end of the musket than from the musketball itself, which was not a high-velocity round like we have with modern pistols and semi-automatic rifles. In countries with strict gun controls, even pump-action shotguns are considered too dangerous for citizens to own, while muzzle loaders, bolt action rifles with small magazines (typically two rounds, plus one in the chamber), and breech loading shotguns are considered appropriate for most sporting, hunting, and culling purposes, and ownership is typically limited to individuals with such valid reasons. For instance, a bird hunter might not be granted a license to own a sniper rifle until he demonstrates that he also hunts boar or is a licensed animal control professional or some other legitimate reason.

      I don't personally feel that in the USA we need such strict prohibitions if guns in general took just a little more effort to procure, such as requiring membership in a shooting club or possessing a hunting license, passing a background check and a drug screen - a screen which would detect anti-psychotics so nut-jobs can't get guns, as well as a process for making sure that mentally unstable individuals are barred from owning rapid-fire quick-reloading weapons as soon as they are identified by school officials or medical doctors.

      Recent mass shootings have shown that the ability to quickly fire multiple rounds and reload in just a second or two can result in very high body counts. If a deranged gunman was limited to a breech loading shotgun or bolt-action rifle he could still kill and still be deadly. But in a crowd at point-blank range, he would only be able to get off two or three rounds at most before struggling to reload, at which time bystanders could at least have a chance to tackle the assailant or get away to safety. This reduces the gun-toting nutcase to the same level as the knife wielding deranged Chinese mass stabber. Still dangerous, but much more manageable. In such a case the gun no longer provides much more killing capability than other household tools, like a machete or a chainsaw, unless the attacker is highly skilled, like the 2002 DC Sniper John Allen Muhammad or the 1966 UT Tower Sniper Charles Whitman, both of whom had military training. In theory we should be doing a much better job of keeping nutcases out of our military and keeping close tabs on them when we identify them.

    40. Re:Give them a bit of credit .... by DMUTPeregrine · · Score: 1

      The only way we're likely to eliminate such impulses is through genetic engineering.

      --
      Not a sentence!
    41. Re:Give them a bit of credit .... by godefroi · · Score: 1

      I don't personally feel that in the USA we need such strict prohibitions if guns in general took just a little more effort to procure, such as requiring membership in a shooting club or possessing a hunting license, passing a background check and a drug screen - a screen which would detect anti-psychotics so nut-jobs can't get guns,

      But then, nut jobs who take their meds (and thus would be detected on the drug screen) aren't really the problem, are they?

      as well as a process for making sure that mentally unstable individuals are barred from owning rapid-fire quick-reloading weapons as soon as they are identified by school officials or medical doctors.

      School officials and medical doctors are, I'm sure, experts at identifying dangerously unstable individuals, and would never misidentify someone who they had a grudge against, and couldn't be influenced to identify (or not identify) by money or other consideration. Right?

      Recent mass shootings have shown that the ability to quickly fire multiple rounds and reload in just a second or two can result in very high body counts.

      They've shown that crowds where nobody can or will defend themselves are prone to become mass victims. In the Aurora shooting, for example, had the crowd rushed the gunman, the body count would have, most likely, been much lower. See also the recent shooting in San Antonio (Dec 17).

      --
      Karma: Poor (Mostly affected by lame karma-joke sigs)
    42. Re:Give them a bit of credit .... by icebraining · · Score: 2

      Having more than one parent in the home doesn't require marriage. Plenty of people live together without marrying.

  20. Re:Before people fly off the hook here.. by misexistentialist · · Score: 1

    It's a kind of coercive social pressure and market manipulation. Buying a copy of Mein Kampf and a portrait of Hitler to hang over your bed was completely "voluntary" too...

  21. Re:"Ample Evidence" by sunking2 · · Score: 5, Funny

    The fact that witnesses in Columbine, Aurora, and Colorado have said the shooters were seen bunny hopping around to get from one place to another should suffice.

  22. Sim School Shooting: by Anonymous Coward · · Score: 1, Funny

    I'd like to see a video game where you control the fate of disaffected parents. You would navigate your avatars to go vote on things like bicycle helmets, closing mental health care facilities, building new prisons, raising taxes, and giving up/taking away their inalienable rights.

    Softcore porn scans and molesting should also obviously be required of your avatar before travel. Also don't even think about making your avatars leave their simulated homes without their virtual papers.

    Wait... this isn't a video game I'm describing... is it?

  23. Re:"Ample Evidence" by sunking2 · · Score: 1

    Meant to be Connecticut, not CO.

  24. Battle Toads by stevegee58 · · Score: 1

    They'll be prying my copy of Battle Toads from my cold, dead fingers.

    1. Re:Battle Toads by Anonymous Coward · · Score: 1

      They'll be prying my copy of Battle Toads from my cold, dead fingers.

      Battletoads drove more people to violence than any other game of its era. It was just violence against NES controllers and televisions rather than people, but still, it inspired pretty hefty violence.

    2. Re:Battle Toads by jjsimp · · Score: 1

      My Atari joysticks received the same treatment when I was a kid. I don't think it mattered what game I was playing. The Atari joysticks were just so much fun to destroy.

  25. One Little Problem with "Increasing" Crime Idea. by Andy+Prough · · Score: 5, Informative

    Violent crime is sharply down-down-down in the US since it peaked in 1995: http://en.wikipedia.org/wiki/Crime_in_the_United_States#Crime_over_time

    Folks might want to check the crime stats before making blanket statements about "increasing" levels of violent crime due to video games or access to computers. The Internet era has turned into the safest era since violent crimes shot up in the mid-70's, and rates of homicides and property crimes are at their lowest point since the 60's.

  26. Re:Before people fly off the hook here.. by Anonymous Coward · · Score: 1

    Persuasion is voluntary and therefore moral and just, no matter whether you agree or disagree. This is pure persuasion as far as I can tell, not harrassment, and certainly not coercion. I don't personally agree with their position, but I don't have to. As a human being who realizes and accepts the solid, obvious line between voluntary association and coercion, I support their right to do this 100%.

    Accordingly, the second government gets involved my support will drop to 0%.

  27. Opportunity by c · · Score: 4, Funny

    Someone needs to set up and publicize an NRA-branded parody site offering a guns-for-games exchange where the site offers free firearms in exchange for violent video games.

    --
    Log in or piss off.
    1. Re:Opportunity by c · · Score: 1

      Why? If nothing else that only supports two stereotypes that are easily proven false.

      Yes. Reductio ad absurdum. Mind you, it's a bit of a challenge to get more absurd than the reality of the situation. I mean, firearms in schools are good, but video games are bad? Who comes up with this stuff?!? Is the Colbert writing team branching out into political speech writing?

      But hey, since it's your idea why don't you do it?

      Because I don't believe that I'd do as good a job as an insider (i.e. an actual American).

      --
      Log in or piss off.
    2. Re:Opportunity by HornWumpus · · Score: 1

      I've got enough old video games to get me a Barret 50 cal.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  28. Used to be Rock and Roll, now video games. by Anonymous Coward · · Score: 2, Informative

    Whatever the generation in power didn't grow up with becomes the Bogeyman. In the 60s through the 80s it was that Devil music Rock And Roll. In the 90s it was Rap. Now it's Violent video games. After violent video games I'm sure it'll be something else to blame for the problems in society.

    People just have bad memories and think when They Grew Up, it was some golden age. Nope.. no societal problems in the 50s or 60s. No Sirrr-ee.

    1. Re:Used to be Rock and Roll, now video games. by Bob+the+Super+Hamste · · Score: 1

      I think it will be the crappy cartoons that are on now. The other day a bunch of friends and I were over at one guy's house and he had gotten his kids down to bed. We didn't notice that the TV was on and he proclaimed "What the crap is this?" after seeing the cartoon that was on that his kids were watching. We all had a good laugh as our parents bitched about the music we listened to and we realized that we all were turning into them just with different things.

      --
      Time to offend someone
  29. Connecticut group can kiss my ass. by gfxguy · · Score: 1

    It's been my experience that when kids can work out tension playing these games they tend to be better off in real life than the kids whose parents won't even let them play cops and robbers, let alone have a toy gun.

    --
    Stupid sexy Flanders.
  30. Re:Here come the deniers by Fuzi719 · · Score: 3, Insightful

    So what of all those children in other Western countries who watch the same movies and TV shows and play the same video games and have nearly the same access to weapons as do Americans, yet they don't go on violent rampages with the frequency of Americans?

  31. Than why aren't we all farmers? by Mafiasecurity · · Score: 1

    IF VIDEO GAMES influenced people then the majority of Facebook users would be farmers by now. MAYBE.. I'm about to blow your mind here.. MAYBE the type of person to do bad things, gravitates to those kinds of video games.. and MAYBE the game doesn't really influence anything

  32. Do video games burn as well as books? by TheSpoom · · Score: 2

    Maybe the temperature needs to be a bit higher than 451.

    --
    It's better to vote for what you want and not get it than to vote for what you don't want and get it.
    - E. Debs
  33. Re:Haw by dkleinsc · · Score: 4, Informative

    Not sure about student athletes, but there was the recent case of Jovan Belcher, a professional football player who killed his girlfriend, drove to the team headquarters, and killed himself in front of his head coach and GM. Also relevant is that the jocks are much more likely to be involved in assaults, rapes, vehicular homicides, and other violent acts other than shooting up a school.

    George Carlin had this one right: ""They say it's the quiet ones you have to watch. Yeah, and while you're watching a quiet one, a noisy one will kill ya!"

    --
    I am officially gone from /. Long live http://www.soylentnews.com/
  34. Freedom to Speech by cgiannelli · · Score: 1

    Feeding into the political frenzy, the most precious Freedoms we have a the Bill of rights. Amendment 1 and 2 seem to be fighting it out recently. This small town is allowed their freedom to peaceful protest and their own opinions. It is when they try to enforce their opinions upon others is when they cross the line and no longer practice free speech and peaceful protest. While I personally don't agree with their linking violence to video games it is their right to this form of protest and opinion sharing. Because it is their opinions. It would be like linking Porn to sex offenders, or Romantic comedy to stalking and obsessive behaviors. I've grown up with the like of Wolfenstein 3D and Doom and the whole lineage. I've never owned a gun, never killed a person, though there have been many times I wanted to, but knowing it is wrong, and that this is real life, made the choice to not do it. That is in the end what these actions are. These violent individuals live sheltered lives as just another nobody. So they decided to end their own life and to be remembered. Since our society puts so much value on the evils, of man, instead of people who've had a positive influence or contribution. These people have made the choice to go out with the biggest, most gruesome killing spree possible. The Movie theater guy, we were lucky to catch him alive. But he planned it for months on end. It wasn't just a random freak out grab a gun and murder. As a point to the above, most people you talk to would know quite a bit about Hitler, Stalin, Genghis Khan, Musolini, or several other famously cruel leaders. But most would barely know a thing about Nikoli Tesla, Marconi and so many others who have given us the modern life we live today. So they chose to be in history as evil, because we remember and put a higher price on evil deeds. In closing, we need to change the paradigm of evil remembrance. We need to cherish those who have contributed to society, celebrate these members, not as a footnote, or an honorable mention, but as great contributors to the life we live. Hitler and the rest should be shoved in a closet, to be remembered for their actions so we may learn from history, but not memorialized, and almost celebrated through movies, video games and the likes. Though to be honest, it's far more fun to shoot Nazis in a game than to invent short wave radios.

  35. Something they all have in common w/ the shooter.. by UltraZelda64 · · Score: 1

    They're all fucking mentally deranged morons. And since they are against entertainment media (and basically freedom of speech and expression) while apparently the killer wasn't, I conclude that violent video games are not the common correlation here. It's dumbasses. I'd rather see the country rid itself of them, send them away for "disposal," but that will of course never happen.

  36. Re:Haw by Mister+Whirly · · Score: 5, Interesting

    No, the jocks don't do they actual shooting themselves. But they are likely the ones who bullied the nerd into the rage that triggered the nerd's violent actions, so they are also responsible to some degree.
    I played hockey since I was 5, and also played for my high school for a year. But I had to quit - because of all the idiot jocks and their homophobia, misogyny, and general distaste for anything they couldn't understand or was slightly different from them. You should have heard the shit that was talked about in the locker room. Yeah, those dumb louts sure had a firm grip on their emotions all right.

    --
    "But this one goes to 11!"
  37. unacceptable by stenvar · · Score: 1

    "Rather, SouthingtonSOS is saying that there is ample evidence that violent video games, along with violent media of all kinds, including TV and movies portraying story after story showing a continuous stream of violence and killing, has contributed to increasing aggressiveness, fear, anxiety and is desensitizing our children to acts of violence including bullying.

    The "or" means it could contribute only to a single one of them and the entire statement would still be true, but totally meaningless. Furthermore, "aggressiveness, fear, anxiety and desensitization" aren't the same as school violence or mass murder.

    They are trying to push a political agenda by innuendo and guilt-by-association. Even if these people had a reasonable cause, such deliberate deception is unacceptable.

    1. Re:unacceptable by chrismcb · · Score: 1

      Id like to see their ample evidence. But I like how they list a half dozen potential causes, but only plan on doing something about one of them.

    2. Re:unacceptable by DavidTC · · Score: 2

      I find it hilarious they think children are desensitized to bullying.

      That's hilariously stupid on so many levels. For one thing, if kids were desensitized to bullying, it wouldn't be bullying! Secondly, it's the goddamn adults who refuse to pay any attention to bullying, at least until the person being bullied snaps.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  38. Re:less violence by nitehawk214 · · Score: 1

    more boobs plz

    Amusingly enough the one thing these people typically find more taboo than violence, is sex.

    --
    I'm a good cook. I'm a fantastic eater. - Steven Brust
  39. So wait.... by argStyopa · · Score: 1

    All the crappy FPS shooters and worthless ancient violent games that I have filling up my bookcase since 1992, I can give to these guys and I'll get CREDIT that I can use toward some other game that I might actually want??
    (No I didn't read TFA, I'm not going to that site, thanks.)

    LOL, let the great shovelware crap-pile commence!

    --
    -Styopa
    1. Re:So wait.... by gl4ss · · Score: 1

      yeah. then they'll wait for 20 years and sell 'em back to you as low violence vintage entertainment.

      you know, just like how laurel & hardy is non violent. it isn't, but the old tech makes it seem so.

      --
      world was created 5 seconds before this post as it is.
  40. Re:Haw by Hatta · · Score: 4, Insightful

    Jocks go on to become executives, lawyers, and politicians. Social outcasts might shoot up a movie theater every year or so, but it was jocks who got us into Iraq and caused civilian casualties in the hundreds of thousands.

    --
    Give me Classic Slashdot or give me death!
  41. I Like the Idea, but... by ivi · · Score: 1

    I can destroy any such games myself - eg, while videoing the happy process - without paying any postage.

  42. Re:Before people fly off the hook here.. by Mister+Whirly · · Score: 1

    Not quite. That is ONE definition of coercion. Merriam-Webster defines coercion as-
    1 : to restrain or dominate by force
    2 : to compel to an act or choice
    3 : to achieve by force or threat

    So #2 does not require force or threats, and one can be coerced without threats or physical force.

    As a wise man on the internet once said "You don't get to change the meaning to suit your world view."

    --
    "But this one goes to 11!"
  43. *Facepalm* by Zadaz · · Score: 1

    Game companies like this because it takes traded in games off the market and so they'll sell more new games. This only serves as an inducement to make more violent games.

    So, giant failure.

    Even bigger failure is that there is no correlation between video games and violence. There are countless studies, but I like this fact: Japan has 0.6% as many gun deaths as the US.* I wonder if they play video games over there?

    * 10.2 per 100,000 per year in the US vs 0.07 for Japan according to Wikipedia.

  44. Evidence? by Psyborgue · · Score: 1

    Is there any evidence whatsoever that the recent shooter even played video games at all? I hate these people. Bunch of fucking reactionary idiots. We have these shootings because we've created gun-free target practice zones for anybody who wants to ignore the sign and shoot up the place. There have always been and will always be crazy people willing to kill a lot of innocents. This shit just happens now because we've given them ample opportunity to cause an extreme amount of damage without any hindrance whatsoever.

    1. Re:Evidence? by kannibal_klown · · Score: 1

      Honestly, it doesn't matter. Video games are so prevelant... it's hard to find anyone 35 or under that both (A) does NOT have a violent video game in the house and (B) hasn't played violent video games in the past. You might as well blame bottled water: chances are you either have a bottle somewhere in your house or you've at least drank some in the last X years.

      It's like when Jack Thomson proclaimed during hours one of the school shooting a few years ago before the police released any details or went to the guy's house, that he guarantees that the shooter has an FPS game somewhere at home. He might as well have said "I guarantee the guy has a sweater in a drawer somewhere in his house" Video games are prevalent enough, and obviously someone violent will have them.

    2. Re:Evidence? by Psyborgue · · Score: 1

      Reminds me of the Tim Leary quote "Psychedelics often produce psychotic and even violent behavior in those who have never used them."

    3. Re:Evidence? by PhxBlue · · Score: 1

      But Fallout is a violent video game, too! Just duck and cover, I guess?

      --
      !#@%*)anks for hanging up the phone, dear.
  45. Re:One Little Problem with "Increasing" Crime Idea by SandwhichMaster · · Score: 1

    Interesting correlation to that drop in violent crime...

    Leaded gas, known to mess with development, was banned in 1978. Roughly 20 years later, about the time it takes for a new born to fully mature, violent crime begins to suddenly drop.

    Not saying it's the cause, but it might be a factor.

  46. Re:Haw by nitehawk214 · · Score: 4, Informative

    When's the last time you saw somebody who was a student athlete shoot up a school or movie theater?

    Sports are charged with testosterone, true, but they also teach people how to lose gracefully and that losing is a part of life. I'd trust some football-playing hothead who says what's on his mind and cools down minutes after a rage much more than some silent, coddled, brooding nerd-loser who chooses to mass-murder out of anger at their own weakness and defeatism.

    So in short, you accuse athletes of being bullies and brutes, but it turns out that the dumb louts actually manage their emotions better than you do.

    -- Ethanol-fueled

    No, student athletes don't shoot up movie theaters, they just rape girls and brag about it to their friends. Then the school community covers it up for them because in redneck America highschool football "stars" are the darlings of town.

    --
    I'm a good cook. I'm a fantastic eater. - Steven Brust
  47. I'm not "conflating" anything. by Andy+Prough · · Score: 1

    Simply responded to the statement in TFS that violent crime is increasing in the US. In fact, violent crime, property crime, and homicide have all dramatically decreased since they peaked in America in the 70's. Us fraud examiners pay attention to criminology stats.

  48. Re:"Ample Evidence" by sunking2 · · Score: 1

    In this case it was the fact that his mother took him to the firing range and he had a better understanding of the weapons he had than some joe schmo who just picked it up from the store or stole it from someones house and went on a spree. If you look at the history of these events more often than not the primary weapon of choice will jam and a secondary less effective weapon will start to be used. The pistol was only used to kill himself here. No amount of COD is going to teach you how maintain to reduce jamming, or in the event it does, how to clear it in a timely manner. The games may or may not have had an affect on him psychologically, but the mother is the one who taught him to be an effective killer.

  49. That's probably true. by Andy+Prough · · Score: 1

    We also know that increasing the drinking age is a big factor. Most violent crimes are committed by young males aged 17-25, and a huge percentage of violent crimes are associated with alcohol use. Alcohol + high-testosterone is obviously a recipe for a fight in many cases. If you recall, the drinking ages started increasing rapidly from 18 years old to 21 in the early 1980's as part of a nationwide reform.

    1. Re:That's probably true. by HornWumpus · · Score: 1

      Nonsense. We don't know that at all. I grew up then and drinking age has and had exactly nothing to do with alcohol availability. Most states were 21 well before the 80s anyhow. I paid for much fun back then making fake IDs.

      It's simply the end of the baby boom aging out of its 'likely to be caught committing a crime' age.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  50. Agreed. Lack of Exposure is the culprit..... by m.shenhav · · Score: 1

    I think this is a phenomenon we see again and again in the modern world; We deprive a natural system of natural random shocks it had in its ancestral environment and it does not build the strength it needs to sustain heavier shocks when they come. Plenty of literature on this- consider the Hygiene Hypothesis, Financial Fragility, The body's need for exercise, Forest Fire Management (killing small fires make the biggest fires bigger), Epidemiology, etc. Every psychological conflict is swept under the carpet under the pretense of etiquette, morality and so-called civilized behaviour. We need some conflict! We need some Volatility and Randomness in Life!

    I think there is a very important insight here, made by Nassim Taleb amongst others. Its easier to manage the Fragility (or Anti-Fragility) then it is to predict specific time and place of blowup events. There is something terribly wrong with the way we approach sciences in the domains of Complex Systems as if its Particle Physics. Its time for a new scientific revolution - where we move from Know What to .

  51. Re:One Little Problem with "Increasing" Crime Idea by Mister+Whirly · · Score: 1

    And anyone using "video-game induced crime" figures are just manipulating data to cherry pick the results they desire. It's not bashing video games I have a problem with, it is manipulating data to achieve the pre-determined results they had decided long before they even considered any of the actual data. Junk science and non-scientific studies are the problem here. There is no such thing as "video game related crime" - there has never been any actual scientific studies by a non-biased research group that prove any link that I have seen. If you know of one, please provide a citation.

    --
    "But this one goes to 11!"
  52. They did this before with D&D by phamlen · · Score: 2

    I will just point out that I've been through this before with the scares in the 1980's around "Dungeons and Dragons". Which was considered then a clearly dangerous game - after all, children who liked to pretend that they lived as heroes in a violent universe killing monsters would clearly grow up to be violent maniacs. As we now know, D&D is mostly dangerous in terms of "if you let it slip that you like D&D, the jocks will beat you up." and the theories that D&D would teach the children to be violent have been (largely) refuted.

    -Peter

  53. Whiplash effect by houbou · · Score: 1

    I don't blame them for thinking as such, but that's because they are desperately in need of doing something to somehow make sense of the terrible tragedy of Newtown. But taking away violent video games will not solve the problem. Heck, define violences to begin with? some of the old disney and warner bros cartoons at some point were deemed to violent to be on TV. No, the solution isn't avoidance of violence, but rather, guidance. Educate our kids what is fiction and what is reality. Nobody wants to admit it, but when we leave our kids to their own device, at the expense of monitoring their activities, spending time with them, etc.. well, we are to blame. Also, I know, single parent families, yes, they exist, but you the parent are still the boss.. Be creative, allow them access when you can supervise. If you can't educate your kid(s), then stop making kids. But last thing you need is to try and curb violence via gaming. Teach kids right from wrong, give them an outlet to vent their frustrations and educate them. Not easy, nope, but, that's the solution. Violence is out there and that's the truth. You don't shield your kids if you love them, you prepare them for life. You make them want peace. But you don't hide the violence, because whenever it will hit them, if they aren't ready, the horrors of it will make it that much worse.

  54. Mind control by tepples · · Score: 2

    the solid, obvious line between voluntary association and coercion

    Apparently, this line between voluntary mind control and coercive mind control is not obvious to everyone. For example, on which side do religious movements such as Jehovah's Witnesses fall, especially considering their practice of shunning those who have left their religion?

    1. Re:Mind control by DavidTC · · Score: 1

      The act of brainwashing is not coercive in itself, unless the person being brainwashed lacks the capacity to make adult decisions like any normal human being can (i.e. children or the mentally handicapped).

      There are either a lot of ignorant ACs here, or just one that's really vocal.

      But, in my attempt to distribute clues, I will point out that almost everything that is called 'brainwashing' does rely, in part, on diminishing the ability of someone to make decisions.

      This is done in a variety of ways, with sleep and food deprivation being common, along with psychological manipulation via phobias and behavior modification techniques. (And that's just cults. Governments use outright torture.)

      While in your world, I'm sure that there's no such thing as physiological manipulation, that people can stand up to the truth even after being lied to constantly and being emotionally manipulated, and Stockholm syndrome is just a crazy made up thing...I think even you have to admit that failing to feed people will cause those people to make poor decisions and often believe things they wouldn't normally.

      Of course, I suspect in your universe, all that magically goes away after they eat some food. Because in your universe, where you've never had to make choices like that, everyone who has not resisted forever is a failure, and you, Mr. Perfect, would last forever in circumstances like that.

      No, wait...I bet you'd trick them. That's it, isn't it? That's what you'd do.

      What is coercive is the fact that most brainwashing is funded by force, i.e. government propaganda

      Wow, you really have no idea how the words you've read actually work in the real universe, do you? In the actual real universe, propaganda and brainwashing are not the same thing?

      And you still don't know what coercive means. Hint: The method of funding is rather unlikely to make something coercive or not. (Check out my new Kickstarter project and fund the kidnapping of wealthy people!) Taxes themselves are coercive, but the government supplying propaganda funded via taxes does not make the propaganda coercive.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  55. So F2Ps then? by BigSlowTarget · · Score: 1

    Will they be happy if I send them 300 copies of Planetside2? There's a lot of shooting in that one.

  56. Profit... by vittal · · Score: 1

    1) Collect Chuck Norris/Charlton Heston DVDs from yard sales

    2) Collect gift tokens for said DVDs

    3) Profit!

  57. Re:Haw by jellomizer · · Score: 1

    The student athlete would be protected by the community, after all he is a good kid who made a few mistakes, besides he just could make it into the big leagues. While the straight A student caught with Aspirin is kicked out of school because he worthless druggy. We need more Baby Ruths not Einsteins.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  58. Re:as well as other violent media? by wisnoskij · · Score: 1

    I do not know why they expanded their quest beyond video games. There is not a single piece of classical literature or film that is not filled with violence. They teach Shakespeare in school as early as high school and that is filled with arguably more than the average CoD game.

    --
    Troll is not a replacement for I disagree.
  59. good book dealing wth some of the subject by lyapunov · · Score: 1

    I would recommend reading "On Killing" by Lt. Colonel Grossmen. I think there is a disconnect between the violence we see and the reality of actual violence.

    In the beginning of the book he makes on interesting point. I would ask how many of you have ever really killed an animal for food? We did some on the farm, but mostly I witnessed the result of coyote attacks on our sheep. Later, between my eight and ninth grade year, I worked putting in a large scale freezer unit for a rural meat packing plant. The reality and the gravity of being around actual slaughter brings about a sense of revulsion and guilt. It is not something done lightly. I threw up the first time I shot a bird when I was a kid and that put me off hunting for a long while.

    I haven't finished the book yet, and there are parts that I am unsure about, but regardless, it's worth the effort to read.

    --

    Either give it away or get top dollar, but never sell yourself cheap.
  60. Re:Meanwhile by seepho · · Score: 1

    I wonder how many tokens I'd get for my copy of Bible Adventures.

  61. which method to destroy the media? by de+Siem · · Score: 1

    Will they be using guns to destroy the violent media?

    --
    Beating up people in little rooms, if you do it for a good reason you do it for a bad one.
  62. Evidence by Bengie · · Score: 1

    There is evidence that violent video games make violent people more violent, but on average, makes people less violent.

    Who cares about the average, when a corner case proves out point!

  63. Xonotic by tepples · · Score: 2

    Presuming that an open-source violent video game exists

    Xonotic anyone?

    1. Re:Xonotic by I+Mean,+What · · Score: 1

      Way better than underpants.

  64. Re:"Ample Evidence" by Soluzar · · Score: 1

    At age 25 you don't really get a say in what your son does. I'm not sure what gives you the idea that you do.

  65. The letter vee, six times. by tepples · · Score: 1

    Violence and realism are what sells these days

    Tell that to the developers of VVVVVV and Minecraft.

    However, my gaming experiences have never instilled in me a desire to go into a public place and empty a magazine.

    As opposed to going into a private place and filling a magazine?

  66. Promote Compassion, Instead! by Randwulf · · Score: 1

    I recommend they (and all of us):
    1. promote awareness of the suffering and needs of others, and
    2. promote compassion, kindness, consideration, gratitude and charity,
    3. promote awareness of own behavior, the outcomes of our own actions.

    "Sow A Compassionate Thought, Reap A Compassionate World
    Sow A Compassionate Thought, Reap A Compassionate Action;
    Sow A Compassionate Action, Reap A Compassionate Habit;
    Sow A Compassionate Habit, Reap A Compassionate Example;
    Sow A Compassionate Example, Reap A Compassionate World."
    ~Randall D.

  67. Freakonomics? by mangu · · Score: 1

    The authors of Freakonomics raised a correlation with abortion legalization after Roe vs. Wade in 1973.

    The most likely answer is that there is no single cause for the reduction in crime, but my bet would be in some cultural influence, not anything related to the physical environment.

    Belonging to gangs stopped being "cool".

    1. Re:Freakonomics? by Andy+Prough · · Score: 1

      Alcohol use is involved in about half of all violent crimes. Do you see the correlation?

    2. Re:Freakonomics? by tendrousbeastie · · Score: 1

      Yes, but not the causation. Isn't it quite likely that people who are pre-disposed to violence are also pre-disposed to heavy drinking ( or more generally pre-disposed to addictive and/or self-destructive behaviour )?

    3. Re:Freakonomics? by Andy+Prough · · Score: 1

      Does it really matter? Drunks young men are more prone to violence. Violent young men get drunk more often and commit violent crimes. They also cause a much higher percentage of fatal car wrecks and emergency room trauma visits. Either way it's an enormous cost to society.

  68. Re:All violence and no sex gets us where? by cheekyjohnson · · Score: 1

    Let's just stop being uptight about either of them.

    --
    Filthy, filthy copyrapists!
  69. Re:Before people fly off the hook here.. by Hatta · · Score: 2

    Old biddies and their moral panics cause more problems than anything old biddies panic over.

    --
    Give me Classic Slashdot or give me death!
  70. Re:Haw by Creepy · · Score: 1

    also wrestler Chris Benoit

    In any case, the NRA argument is ridiculous; the FBI already did a study, and found
    violent writings (books, blog posts, etc) and movies have more influence on youth than video games
    as sales of video games have gone up, youth violent crime has gone down (as one shoots exponentially up, the other goes exponentially down)

    Other countries have violent video games, why don't they have school shootings? My guess is the media doesn't go into a hype about the killer like they do in America, giving the bastard 15 minutes of post-mortem fame.

  71. FEAR by jellomizer · · Score: 1

    The problem we as a culture are getting too afraid of everything! Thus making things worse.
    When faced with fear the natural instinct is Fight or Flight.
    Flight creates Lazy Bums who leech off of others take drugs to escape life and never accomplish anything in life aka the Republican favorite target to cut social security.
    Fight creates people who are violent and will kill others and end up in trouble. The Democrats favorite target to create new regulations.
    For most social situations neither natural response to fear is appropriate nor will help anything. So the fear lingers.
    Causing problems like, Obesity, Addictive behaviors, joining groups who offer easy fixes to complex problems (Political, Religious, Social...) who are more often than not radical in their behavior.
    Video Games are just a type of escapism, not the cause of fear, but a temporary reprieve from it. So people who live in a lot of Fear may tend to gravitate towards addictive level of video games.

    Many of the more successful people recognize their fear and work to fix it (the self made man)_, or live in a world that stuff to fear has been isolated (born from a wealthy family). But a lot of us is pounded with so much stuff to be afraid of.
    I have seen Slashdot Posts like, I want to start a business but I am Afraid of Software Patents. There is no point in trying to make my own cell phone, it will never sell. I don't want to waste my money to get a degree... There are many factors that create fear and our culture has changed as to support fear as the correct response to many problems.

    Oh know some guy says by some insane logic the world will end, Will I hide in a bunker, or go out killing a bunch of children to save them the fate of what could be worse. Or not fear the comment, and either go back and rationally figure out his logic is insane, or at least bravely go on with life like normal and go whatever happens happens, Ill deal with the problem later.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  72. What's next by g0bshiTe · · Score: 1

    Will they destroy violent books next?

    --
    I am Bennett Haselton! I am Bennett Haselton!
  73. How much ... by PPH · · Score: 1

    .... for a Bible?

    --
    Have gnu, will travel.
    1. Re:How much ... by dkleinsc · · Score: 1

      But the Bible doesn't have any filthy language, just lots of horrific violence and kinky sex.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
  74. 30 second commercials have an influence on you? by aristotle-dude · · Score: 1

    If 30 second spots had no effect on anyone then they would not exist. Think about that for a minute. Now if short spots can have an emotional effect on you or affect your perception of a product or service, how can any of you say that violent video games and movies have zero effect on the perceptions of adults towards violence let alone an impressionable child. Movies and computer games can alter how we perceive violence and sexual content. We become desensitized to it and disconnected from our humanity and how we view other human beings.

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  75. Select titles by halcyon1234 · · Score: 1

    They want the worst of the worst off the street, huh? Fine. They can have my copy of Passion of the Christ, and America's Army.

  76. paging Jack Thompson... by Thud457 · · Score: 2


    Disco still SUCKS!

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

  77. easy to understand by hypergreatthing · · Score: 1

    video games has been the new rock and roll for the past 20 years. The video game generation is just finally becoming old enough to run for office and win. Until the previous generation gets replaced it will be a scapegoat for all the modern problems of the world while ignoring the more obvious but difficult to fix issues. The main issue is that the older generation can't live up to their failures of fixing problems that have existed since the dawn of time, shifts the blame on things they don't understand that they deem subversive, then circle jerks each other trying to be a hero that provides a solution that fails in almost every way, then they jump over themselves trying to out do themselves.
    The problems are clear: mental health issues have taken a huge backseat and that needs to be addresses. Fear of guns is out of control when banning weapons leads to more violence. Social inequality and income disparity leads to crime. School systems are broken, jails are broken, justice is broken. Fear rules our world now, media plays into this for ratings and we spend so much on pointless junk instead of the things we really need (both personal and on the government side of things). No one is fixing anything.

  78. /Facepalm by Fiztaru · · Score: 1

    This is my hometown, and I gotta say...I'm rather ashamed. I thought the town in general was more forward-thinking than that. Though I do agree with this point, at least:

    Polygon also spoke with Joe Erardi, Southington School superintendent and a member of SouthingtonSOS:

    "There are youngsters who appear to be consumed with violent video games," Erardi said. "I'm not certain if that's a good thing. If this encourages one courageous conversation with a parent and their child, then it's a success. We're suggesting that for parents who have a child or children who play violent video games, to first of all view the games. We're asking parents to better understand what their child is doing. Have a conversation about next steps."

    I'm all for parents to be involved with what their kids are doing, especially videogames. They should better understand what their kids are into, and be there to tell them, "No, this game is not appropriate for you right now, but I'm happy to let you play it when you're older." The thing is, you don't need to have a drive where M-rated games are turned in in order to have these conversations. I have them with my eight-year-old son already. I explain things to him, and give him appropriate games to play as an alternative. Problem solved.

    --
    In good speaking, should not the mind of the speaker know the truth of the matter about which he is to speak? - Plato
  79. Re:Haw by jandrese · · Score: 1

    Also in most first world countries it is much harder to get access to firearms, especially if you are mentally disturbed. Anders Behring Breivik certainly had no shortage of media coverage.

    --

    I read the internet for the articles.
  80. Re:Before people fly off the hook here.. by Em+Adespoton · · Score: 1

    Those who do not want to give up their violent games are under no obligation to do so.

    Yes... and no. If your friends are collecting up all their kids' games and handing them over, you're likely to do it too.

    Of course, these games have an M rating, and so shouldn't be in kids' hands to begin with -- I think this says something in itself.

  81. Re:"Ample Evidence" by I+Mean,+What · · Score: 1

    I'm gonna go out on a limb here and suggest his 25 year old son lives in his basement.

  82. Re:Before people fly off the hook here.. by DavidTC · · Score: 1

    coerce (k-ûrs) tr.v. coerced, coercing, coerces
    1. To force to act or think in a certain way by use of pressure, threats, or intimidation; compel.

    Also, you appear to think 'threats' is refering solely to physical threats. It is entirely possible for people's social status to be 'threatened', you nimrod. (Sadly not your social status, as you're an AC.)

    Everyone isn't an idiot read this: http://en.wikipedia.org/wiki/Coercion#Social

    And, on top of all that, you and the other AC don't appear to know what 'persuasion' is. Hint: Coercing someone into something IS (usually) 'persuading' them. Persuasion is anything a person does aimed at causing another person to behave differently than they would without the persuasion, which can be anything from politely asking them, to bribing them, to beating them senseless and telling them the beatings will continue if they keep behaving the old way.

    Now, not _all_ coercion is persuasion. Coercion can also be actual physical force making them do that thing, and that's no longer 'persuasion'. So for example, kidnapping someone and physically imprisoning in a locked room them is not 'persuading' them to not be somewhere else. But other than kidnapping, most physical force to make people do things is in form of 'I will continue to injury you until you sign this check.' (Persuasion), not 'I will puppet your arms to make you sign this check'. (Not persuasion, and also doesn't work)

    And there's even a lot of persuasion in kidnapping...almost no one is imprisoned somewhere they couldn't eventually escape if left alone and given enough time. (I mean, people can break through normal walls in less than hour.) However, they have have been persuaded not to try to escape by threats of the kidnappers.

    --
    If corporations are people, aren't stockholders guilty of slavery?
  83. Re:One Little Problem with "Increasing" Crime Idea by Creepy · · Score: 4, Insightful

    I don't care if people criticize video games - I'm opposed to people demonizing video games, when the facts seem to say otherwise. In regards to video game related crime, from http://www.theeca.com/video_games_violence website:

    As videogames have become more popular in the U.S., violent crime has decreased dramatically, particularly among youth.
            In 2001, the U.S. Surgeon General found that: "...it was extremely difficult to distinguish between the relatively small long-term effects of exposure to media violence and those of other influences."
            In the Federal Bureau of Investigation (FBI) report on school violence, Lessons Learned: An FBI Perspective School Violence Seminar, they include a school shooter profile listing thirty factors that may be indicators of potentially devastating violent acts, but the FBI excluded playing video games from that list.
            In a four part series on rampage killings, the New York Times examined the influence of media on offenders' actions and found: "While the killings have caused many people to point to the violent aspects of the culture, a closer look shows little evidence that video games, movies or television encouraged many of the attacks."

    Incidentally, something like 2 days later a guy kills a couple of firemen with the same gun (a Bushmaster .223) and the guy is obviously not a video game player, but we won't mention that anywhere. Another guy shoots up a shopping mall and also is not known to be a video game player, so no talk of what caused his craziness. Suddenly the media hears "the shooter is a video game player" and Jesus is on the fucking cross and video games are to blame.

  84. Women with nothing better to do by Vince6791 · · Score: 1

    The blaming game in the U.S, and it usually starts with women blaming things. First it was literature, than alcohol and pot, than comics, than movies/tv, and now video games. What's next? Why not blame our hands which does the killing so have them cut off, why not our legs which takes us to places where we commit the killings so cut those off, why not our eyes which we use to choose a victim and than kill them so have eyes gouged out, finally why not our brains which is the consciousness or soul of the body which causes the pains and miseries in this world so scoop everybody's brains out of the skull.

    People can't come to realization that some people on this planet are a bunch of fucking psychotic assholes, period.

  85. Re:"Ample Evidence" by jittles · · Score: 1

    Do you have some sort of reference for this statement? You can torture most guns these days and they will happily continue to fire thousands of rounds for you. Now if you use some crappy, under powered ammo (or home load incorrectly), and you have a semi-auto you could experience what they call an FTE (failure to eject), but that seems pretty unlikely to me.

  86. Evening News Does More to Desensitize by organgtool · · Score: 1

    Yes, this is anecdotal evidence, so feel free to take with with a grain of salt, but here is the story of how I became desensitized to real-world violence.

    It starts, but not ends, with violent video games. As a teen, I can't even count the number of heads I ripped off and hearts I tore out in Mortal Kombat, nor the number of aliens or Nazis I killed in Doom and Wolfenstein 3D. Several years after I started playing these violent games, my Dad started coming home from work earlier and putting on the evening news while my family ate dinner. Despite all of the violent video games I had been playing, I was horrified at the graphic scenes that were being described as my family and I attempted to enjoy our meal. Tales of people being stabbed more than a hundred times, parents murdering their spouses and children before turning a gun on themselves, and children killed in the crossfire of gang shootouts were told on a daily basis by a pair of attractive news anchors. Despite all of my years of video game violence, the accounts delivered by the evening news were by far the most horrific and violent things I have experienced in my life (and I am fortunate that for me, these are just the accounts and that I was not the actual victim).

    However, after a while of hearing the same horror stories night after night, I remember one evening in which a husband had killed his wife and children. I also remember my mom's reaction of horror, yet I was so jaded that I found myself saying, "big deal, this sort of thing happens every night." I immediately felt shame at what I had said and I realized that that moment was the most desensitized to violence I have ever been and it had nothing to do with the video games I had been playing. So if people feel the need to ban something because they hold the irrational fear that it makes children and teenagers desensitized to violence, start with the evening news. Either that, or realize that we are a species with members who have still not transcended past our urge to force our own turmoil onto an innocent group of people. Horrible things happen and in some cases, such as the shootings in Connecticut, we will never understand why they happen, but banning violent video games or music or movies would not have changed a single thing about the situation. For once, let's blame the assailant and not the assailant's hobbies.

  87. Re:Here come the deniers by DavidTC · · Score: 2

    I have to question the neutrality of any article that includes something like this line: Some include cut scenes (i.e., brief movie clips supposedly designed to move the story forward) of strippers.

    Really? Do they? And is the author trying to make a point about the violence of games in some sort of actual scientific manner, or is just trying to convince people games are 'bad' so threw in a line about strippers, which has nothing at all to do with violence?

    And then there's this hilarious paragraph, speaking of climate change deniers: One frequently overlooked factor in this debate is the role of scientific theory. Pure empirical facts often have relatively little meaning and are seldom convincing. When those same facts fit a broader theory, especially one that has been tested in other contexts, those facts become more understandable and convincing.

    Yeah, those empirical facts have no meaning at all! They only have meaning once we've invented a theories and forced the facts into it.

    Please note this isn't some Wikipedia article about the scientific method, this is a scientific paper that is attempting to explain why other scientists who take issue with their 'empirical facts' should be ignored.

    Pro-tip: If a 'scientist' starts explaining how the scientific method doesn't 'really' work very well for whatever they are researching...THEY ARE A CRANK.

    --
    If corporations are people, aren't stockholders guilty of slavery?
  88. Re:"Ample Evidence" by flonker · · Score: 1

    If only they had tried rocket jumping, all of this could have been avoided.

  89. Destroy! by mwvdlee · · Score: 1

    My only hope is they will destroy them in a non-violent manner.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  90. Re:One Little Problem with "Increasing" Crime Idea by cellocgw · · Score: 1

    Leaded gas, known to mess with development, was banned in 1978. Roughly 20 years later, about the time it takes for a new born to fully mature, violent crime begins to suddenly drop.

    No, it's the lack of pirates. That's why crime is down and global warming is up.

    Also http://boingboing.net/2013/01/01/correlation-between-autism-dia.html

    --
    https://app.box.com/WitthoftResume Code: https://github.com/cellocgw
  91. Re:Before people fly off the hook here.. by LordLimecat · · Score: 1

    Old biddies have a right to political views, too, you know.

  92. This scares me big time by xQuarkDS9x · · Score: 1

    When I read this submission the first thing that came to my mind was "Hey it's the 21st century version of burning knowledge and media!" in comparison to how books were burned in germany in the 20th century when hitler was in power. And it may not even stop at books and media this time around it may go a lot further.

    --
    You must master your joystick like a fisherman masters bait! - Gimpy
  93. Seriously by Murdoch5 · · Score: 1

    Wow, umm this is beyond ridiculous. If violent video games cause people to act violently then by reason fantasy video games should cause people to fall into a pure fantasy world. You never hear about kids on fantasy sprees or kids who think they can jump and destroy bricks that give coins. The only real fact is that violent people are violent from birth, a video game does not cause violence. Some of the most evil and violent and outrageous people in history never had video games and yet caused acts like the holocaust or mass killing or rapes, now if video games cause violence when why does violence exist in the first place.

  94. Too much violence... by happy_place · · Score: 1

    I do think that kids are schooled in violence pretty young these days. Even if there's no blood, there's always a battle, or conflict, and we're conditioned from a very young age to cheer when the good guy kills the bad guy. Gun violence is but a small part of the problem that our culture faces as a result of entertainment forms being so ensconced in the need for a decisive ending. We all know that if the good guy merely catches the bad guy, then he's going to come back and cause a lot more damage later--so the best way to solve the problem is to kill the bad guy. There's almost a relief when the show kills off the bad guy who keeps coming back, often from the brink of death. Nowadays some of the most popular channels on youtube are simply shoot-out scenes, one after another, of the most action packed sections of movies... with splatterfest special effects and no access control on the content or consideration on who's watching what.

    Never been a fan of banning much of anything, but when you mix that with guns and perhaps a little mental illness to boot...

    I do wonder what if there were some regulation on gun owners to prove they didn't consumer a certain quota of such media, and prove a certain level of civic responsibility through firearms training and gun care...

    --
    http://www.beanleafpress.com
  95. Re:Haw by geekoid · · Score: 1

    Are you an idiot?

    Sorry, that was rhetorical, obviously you are.

    Being sullen and withdrawn is not being a nerd, it's a sign of mental illness; espcially if it is a change in personality; which often seems to be the case.

    Being social inept and smart is being a nerd.
    How does Charles Starkweather fit into your little stupid idea? Charles Whitman?

    Jocks are bullies and brute, and becasue of that they are allowed to be at the top. When something is wrong, there is a bunch of people that will help them, becasue god forbid a football game suffer.
    Anyone else? good fucking luck.

    " but they also teach people how to lose gracefully and that losing is a part of life. "
    HAHAHA. Not in any sport I have seen. Ever go to a middle school football game and listen to the parent of the loosing team? nothing gracefull there. The winning team? nope.

    ".. but it turns out that the dumb louts actually manage their emotions better than you do."
    yelling, cursing, and lashing out at the weak is better control of emotions now?

    You're attitude is exactly what is wrong with this conversation. You are applying a piss ass belief as away to explain everything away, when in fact it's far more complex then that.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  96. Re:Haw by Talderas · · Score: 1

    They also don't know the difference between a clip and a magazine.

    --
    "Lack of speed can be overcome. In the worst case by patience." --Znork
  97. Re:Haw by geekoid · · Score: 1

    o it isn't, and I protest the word loser in the sentence.

    "he problem is the mental wiring..."
    please sight the peer reviewed neurological paper the shows that.

    Nerd doesn't equal DnD; DnD doesn't equal nerd.
    And there is no correlation between DnD and school rampage killings. I mean, the press loves to spread that lie, but it simply isn't true.

    When someone become despondent, they need correct health care.

    DnD is a social activity. Just so you know.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  98. Re:Haw by Talderas · · Score: 1

    The problem is the mental wiring. A nerd-loser isn't wired to like sports, in the same way a jock isn't wired to like Dungeons and Dragons. A jock *enjoys* sports, a nerd-loser doesn't - So it's much harder to get them into it.

    I laugh. I really do. It's not "wired to like sports" or "wired to like pen and paper games". I can get my jock friends to play Paranoia easy. I can get my jock friends to play Dungeons and Dragons if I have them play a campaign where they compete against each other and my antagonist. I can't get them to play Dungeons and Dragons when I don't have them compete against the antagonist. I'm possibly a nerd-loser. I like sports. I like the strategy that is involved with professional football regarding clock and time management, and deciding on whether to run or pass to try to get the 1st down.

    It has nothing to do with whether something is A or B. It has everything to do with how A or B is presented and viewed by the subject. If you present D&D to a jock in a way they connect with, they will play it, if they have fun. You might have to "bro it up" or do some other unusual angles to make it work, but it will work.

    --
    "Lack of speed can be overcome. In the worst case by patience." --Znork
  99. Re:Before people fly off the hook here.. by geekoid · · Score: 1

    I would like to point out the:
    A) it wasn't just old biddies
    B) It worked. It accomplished the goal it set out to. Reduce domestic abuse and crime.
    Domestic Abuse all but disappeared, violent crime dropped significantly.

    I would also like to point out the prohibition meant the media(Newspapers) lost a lot of advertising money.

    Please don't reply with a comparison to other substances; that's irrelevant.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  100. Re:"Ample Evidence" by sunking2 · · Score: 3, Informative

    My evidence is experience and empirical. A typical Bushmaster AR 15 , which while looks mean is a pretty cheap gun, freshly taken out of the box is not going to shoot thousands of rounds without issues. They need to be broken in, maintained, and gotten used to. I've seen plenty of people show up at the range with their brand new NRA hats and take out their shiny new black rifle, typically an AR 15 of some sort, try to pop off 15 rounds as fast as they can only to get 6 off. Or if it does work sit there scratching their heads wondering why they missed with every single shot. Malfunctions are quite common, for some definition of common which is arguable, for those who don't really know what they are doing and haven't taken care of things properly. All i'm saying is there is more to being proficient than possessing a gun, and video games don't help any.

  101. Re:One Little Problem with "Increasing" Crime Idea by geekoid · · Score: 1

    Actually there is strong evidence that that is a factor.
    Other factors seem to include:
    Home video games and computers. This has cause a drop in the amount of 16-21 year olds doing crime out of boredom.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  102. Re:as well as other violent media? by Jawnn · · Score: 1

    Will they accept my copy of the Bible?

    Touche', sir. Well played. Very well played.

  103. The NRA is correct wrt firearms ... by drnb · · Score: 5, Informative

    The NRA is full of memeber who ahve no wish to actual confront this issue.

    With respect to firearms you have things absolutely backwards. Unlike with video games, the NRA is well informed and has the facts on their side regarding firearms.

    ... and a serious look at the that data about gun control. Something they stop wanting about 15 years ago when the data very clearly shows a decrease in killing when guns are severly restricted.

    You are mistaken. The data actually shows no correlation. There are regions in the US with severe restrictions where the murder rate is low and there are regions with lax firearms regulations where the murder rate is low. Its not the presence or absence of firearms itself that leads to a low murder rate, there are some other factors that do so. More likely it has something to do with education and poverty. Lets look at Switzerland where many households have real assault rifles (fully automatic), high capacity magazines and 300 rounds of ammunition in their home. One difference between the Swiss and the US is that the Swiss did receive proper training and keep the weapon and ammunition locked up.

    You want more real data? Hunting related accidents dropped dramatically after hunter safety classes became required in the US in order to get a hunting license. Anyone who has had such a class can testify that the majority of the class is basic firearms safety. 1/3 of firearms deaths are accidents. Many of these deaths could probably be prevented by requiring firearms owners to take a safety class before they get their first gun, much like hunters are required to take their safety class before they get their first license.

    As far as the NRA goes with respect to reasonable legislation. They have helped write some. When naive gun control types got all hysterical over cop-killer bullets these folks drafted legislation that would outlaw all ammunition with some sort of coating. This would have outlawed nearly all ammunition over .22 calibre, basically anything with a full or partial copper jacket. The NRA helped rewrite the legislation so it applied only to the teflon coated ammunition notorious for penetrating body armor. Again naive gun control types got all hysterical over plastic guns and drafted legislation to outlaw everything without some number of ounces of steel. The problem here is that many firearms that are perfectly detectable in metal detectors are using metal alloys that are not technically steel. The NRA helped rewrite this legislation so that it only banned firearms that were not detectable in the metal detectors of the day.

    Similarly the "assault weapon" bans are also largely hysteria. There is no difference in capability between the so called "assault weapons" and normal semiauto hunting rifles. Both fire the same ammunition and when a hunting magazine (5 round max) is inserted into the "assault weapon" it fire no more rounds and no faster than the hunting rifle. On the flip side when a military magazine (say 30 round capacity) is put into the hunting rifle it has the same capability as the "assault weapon" with such a magazine. The only differences between the "assault weapon" and the semiauto hunting rifle are cosmetic, appearance not function.

    NRA members and many firearms owners understand this. That is why the last time an "assault weapon" ban was passed firearms owning republicans, democrats and independents who had no interest in buying an "assault weapon" threw out many of the politicians who voted for the ban. They rightfully feared that their regular semiauto hunting and sporting rifles and shotguns were in danger of being banned next. It happened in various European countries. The original "assault weapon" ban legislation in the US specifically listed certain firearms designs that did not include regular hunting and sporting firearms but this legislation also allowed the Secretary of the Treasury (oversees Alcohol Tobacco

  104. Re:"Ample Evidence" by geekoid · · Score: 1

    Current data support the theory that dispondant people with mental issue are drawn to video games, not created by them.

    If true, removing video games removes a potential red flag when a child becomes despondent and mentally starts to internalize frustration and anger.

    If you have a child whose personality shifts that much, it's a cause to be concerned.
    If you child is being bullied, and you do not know about it, I would say you are failing as a parent.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  105. Re:Here come the deniers by geekoid · · Score: 1

    "nearly the same access to weapons as do Americans, "
    what western country is that?

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  106. Violence or guns? by Tweezak · · Score: 1

    I instantly thought about what movies I have on DVD. I have very few but one I own is Apocalypto. It's extremely violent and there is killing and butchery on a massive scale but not a single gun exists in the movie.

    How would they approach that?

  107. We are becoming farmers! by geekoid · · Score: 1

    First: The argument is Violent video games, however I will address you specific point:

    Take a look at all the home gardens and 'organic' farming that has popped up over the last 5 years. So there is your correlation right there~

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  108. 3 types of gun owners by minstrelmike · · Score: 2, Insightful

    There are 3 types of gun-owners imo.
    1. Hunters. I am not worried about them. I've confronted armed hunters in the woods. They have actually killed and eaten living things and understand death.
    2. Video-gamers. They point and click and pretend-kill things. I am not worried about them even if they own a gun because real life shooting is not anything like gaming. (I suspect most don't own a gun at all which is why I don't count them in this list)
    3. Sport shooters who frequent ranges. These assholes scare the shit out of me. They have never killed anything at all so aren't actually familiar with the destructive capability of their weapon. In addition, they are intimately trained in its use and they _like_ to shoot.
    4. Scared citizens who buy a gun for protection. These guys aren't too bad but do cause most of the gun destruction in the US, either simply by having a gun int he house to make it easy for suicide and accident or by having it in reach of some angry guy whose girlfriend just broke up with him and now he's gonna make her pay along with anyone else who happens to be in the vicinity.

    As far as the NRA proposal, if we suggested putting an armed guard at every single school in Afghanistan, would that be a sign we are winning the war there or losing it?

  109. Re:as well as other violent media? by Bob+the+Super+Hamste · · Score: 1

    They seem to only teach the mild Shakespeare in high school. Really how many of you were turned off on Shakespere because of Romeo and Juliet or a Midsummer Night's Dream. Once I got past those and had an intro to Shakespeare class in college it was much better as I wasn't looking for hidden meaning and over analyzing it I found it to be enjoyable. As my college professor pointed out 'Here is a metaphor for you "He ploughed her and she cropped"' on the first day of class since he didn't want the class to be like the high school English class everyone hated. No hidden meaning or deep thought there. Most classical literature is filled with sex and violence and you are correct in that it is usually much more explicate than a video game. For example I suggest reading:
    One thousand and one nights
    Beowulf
    The Divine Comedy
    Roman/Greek Mythology
    Oedipus
    Gilgamesh
    The Canterbury Tales
    The Iliad
    The Odyssey
    Shakespeare you weren't forced to read in high school

    --
    Time to offend someone
  110. It's a coincidental relationship. by Andy+Prough · · Score: 2

    In fact, young men (age 17-24) play a lot of video games, and at the same time young men (age 17-24) have ALWAYS committed most of the violent acts in a society. It's a function of testosterone fueled aggressive emotions, and in Western culture it is particularly exacerbated by high levels of alcohol and drug abuse. Take away the booze and drugs from younger men, and you will find that the video games and heavy metal music and gore movies and other factors probably wouldn't have much effect at all. And keep in mind, in Western culture prescription drugs are also abused with tremendous frequency (in some cases even more frequently than popular illegal drugs), and those can have a profound effect on inciting violence. So we aren't just talking about abuse of illegal drugs.

  111. The ghost of Charlton Heston by sinequonon · · Score: 1

    They'll pry that digital download from my cold, dead hands...

    --
    -Bob-
  112. Actually, it's been studied extensively. by Andy+Prough · · Score: 1

    Legal drinking age, rate of alcohol consumption, and crime statistics have been widely studied, and the correlation is very clear. Here is one article of many, many which support this point: http://people.ucsc.edu/~cdobkin/Papers/Alcohol_Crime.htm.

    1. Re:Actually, it's been studied extensively. by HornWumpus · · Score: 1

      I'm not saying that booze doesn't make you stupid.

      I'm saying the very few states that changed their drinking age in the 80s can't have been a 'big' factor even if we assume the social 'scientists' doing your studies actually understand stats.

      Especially taken in light of the demographic bump aging out of their dumb years.

      --
      John McAfee 'It was like that time I hired that Bangkok prostitute; to do my taxes, while I fucked my accountant'
  113. Hilarity has ensued by wganz · · Score: 1

    Now that Slashdot crowd has been hoisted upon their own petard over the CT shooting. The fanatics are certain that they're going to get the Second Amendment and have now started on the First.

    We told you so. We told you so. We told you so.
    You know, somehow, "I told you so" just doesn't quite say it.

  114. Re:Haw by jjsimp · · Score: 1

    I find that hard to believe. Most kids these days don't read. Some Athletes reading comprehension is very low. Look at Dexter Manley, got a 4 year degee and couldn't even read. How did he get through 12 years of schooling and 4 years of college. I can understand high school teachers passing him for his football gifts, but how did he get through elementary school without being able to read.

  115. Re:Haw by jjsimp · · Score: 1

    It's hard to get weapons in the the US as well if you are a felon or mentally disturbed. Both of the recent mass shooting suspects got their weapons from friends or family members. The fire fighter killer actually was at the store with a friend, who knew he was a felon, and they bought the weapons for him. Even the Columbine kids got their weapons from their parents.

  116. Re:"Ample Evidence" by tnk1 · · Score: 1

    Did they no-scope people with anti-material rifles while doing that?

  117. Re:VIOLENT VIDEO GAMES DO NOT KILL PEOPLE !! by tnk1 · · Score: 1

    They only kill lots of people if you are good at them. If not, you just bitch about hacks.

  118. Agreed. by Andy+Prough · · Score: 1

    That's what I've observed in my own neighborhood.

  119. Re:All violence and no sex gets us where? by tnk1 · · Score: 1

    I'm okay with violence and nudity. The only thing I hate is that they're often used as the replacement for an actual story.

    Unless I was exploring specific themes, I'd take it as a particular point of pride if I could make a movie without either one. After all, few people are exposed to real violence, and most people only wish they were exposed to frequent sex as depicted in even the briefest of depictions in the media.

    Of course, the reason that either are put in is to usually to increase appeal for studio executives that always want a sure thing.

  120. Re:Haw by jandrese · · Score: 1

    So maybe make the gun's owner responsible for what happens with his firearms? If you own a gun it is your responsibility to keep it locked up safely and out of other people's hands. If your gun is stolen then you must report it to the police. If you have too many guns stolen, then the police might investigate you as well (selling the guns out the back door and reporting them stolen). If you buy or sell a gun at a gun show, then you have to submit a transfer of ownership to the government the same way you do with a car.

    This might not have stopped the kindergarten shooting, but it might convince people to keep their firearms secured better, especially if they think that they could be liable for what their mentally disturbed teenager does with them.

    --

    I read the internet for the articles.
  121. Re:Before people fly off the hook here.. by Mr.+Slippery · · Score: 1

    Persuasion is voluntary and therefore moral and just, no matter whether you agree or disagree.

    Persuasion via honest means is voluntary and therefore morally permissible, but not necessarily morally praiseworthy. Whether it is just depends on the end goal of the persuasion.

    If I were to attempt to persuade you that all people of a certain ethnic background should be killed, that would be free speech and legally permissible, and it would be unethical for you to use force to silence me. But to label my speech "moral and just" would be an error. And it would be entirely rational, moral, and just for people to be concerned about my speech, to express their opposition to it, and be vigilant that it did not progress to action.

    --
    Tom Swiss | the infamous tms | my blog
    You cannot wash away blood with blood
  122. "Do video games burn as well as books?" by Anonymous Coward · · Score: 1

    I think they burn better. Most books can't fit into my DVD burner.

  123. Re:Get used to it by anubi · · Score: 2

    Yes... not much critical thinking skills at all.

    They want to buy used videogame and destroy it, taking it off the market. For good.

    Now, the customer of that game is forced to buy, at full price and royalties to author, another full licensed version, instead of buying the recycled one, from which only the reseller, not the author, profits.

    This maximizes the profit for the author of the despised works.

    --
    "Prove all things; hold fast that which is good." [KJV: I Thessalonians 5:21]

  124. Re:Here come the deniers by PhxBlue · · Score: 1

    APA!? arn't those the same assholes that at one time also preached that "homosexuality as a mental disorder"

    Right up until 1979. Which is actually kind of progressive when you put it in context with things like Don't Ask Don't Tell, the Defense of Marriage Act, etc.

    --
    !#@%*)anks for hanging up the phone, dear.
  125. Re:"Ample Evidence" by SternisheFan · · Score: 1
    I wrote the ac post you replied to, too lazy to log in. These games can de-sensitize a person who is not got a good grasp of their own personal morality. No, my hypothetical 25 year old son shouldn't constantly play a game that was coded by devs who think shooting realistic looking human beings is 'fun'.

    Soldiers being trained for battle in WWI used bullseye targets to practice on, and when it came to real war confrontations, the soldiers were less prone to fire at an enemy soldier. After WWI, the U.S. Army started using more realistic human-type targets for training, and soldiers afterwards were more prone to not hesitate to shoot another human being, they were desensitized. Now I'm not claiming anything about any recent gun events here. I am saying that these very realistic games of today DO contribute to someone being de-humanized IF they are not well-rounded, mature individuals to start with.

  126. Re:Get used to it by Firethorn · · Score: 3, Interesting

    Now, the customer of that game is forced to buy, at full price and royalties to author, another full licensed version, instead of buying the recycled one, from which only the reseller, not the author, profits.

    How much are they giving per game? Because if it works like some gun-buybacks, you'll get people bringing in old copies of Daikatana and using the resulting certificates to buy the latest call of duty...

    I've seen it multiple times - a gunnie will collect 'scrap metal' guns worth maybe $20 for the metal in them, then go to Chicago for a gun buyback and get $100 gift certificates for them. Most of the guns don't even work, or would be unsafe to fire if they did. They then proceed to buy a nice NEW gun for their collection.

    --
    I don't read AC A human right
  127. It was almost every state. by Andy+Prough · · Score: 1

    Nearly every state changed their drinking age in the 1980's due to The National Minimum Drinking Age Act of 1984 which withheld federal highway funds from states that did not set their drinking age at 21. http://en.wikipedia.org/wiki/Legal_drinking_age#Americas.

  128. The Internet made the planet safer! by King_TJ · · Score: 1

    It turns out it's exceedingly difficult to kill another person through a computer monitor ....

  129. Re:Numbers dont add up? by tnk1 · · Score: 1

    As someone who has played more than one CoD game, about the only thing that CoD makes me want to do run back out there and shoot more people in-game in new and interesting ways with new weapons. I also like to keep score and do achievements. I am well aware that none of that translates in to real life shooting. I also knew that when playing games when I was a teen, long ago.

    There are people out there who are just broken, and anything could set them off. That's the problem. It is entirely possible that someone could decide to do a "video game murder spree", but honestly, that's nothing more than either following the media and seeing the attention that would get, or simply wanting to shoot someone and seeing that particular setting as something to replicate to make it unique.

  130. Re:"Ample Evidence" by tragedy · · Score: 1

    I've learned to instinctively take headshots,

    Sorry, why would this make someone more proficient in a real world firefight?

  131. Re:as well as other violent media? by tragedy · · Score: 1

    For example I suggest reading:
    One thousand and one nights

    Do you recommend a version of that? I tried getting through the Sir Richard Burton version and eventually choked on all the racism. Wasn't really sure if it was coming from the original sources or from Burton.

  132. OK you win. by Andy+Prough · · Score: 1

    But just remember, "prone to violence" or not, they are still far more likely to commit a violent crime while boozed up. These stats don't lie, no matter which direction you view them from.

  133. Re:Not leaded gasoline at all by Andy+Prough · · Score: 1

    Interesting!

  134. Disfellowshipping by tepples · · Score: 1

    You could start with "When to Withdraw Fellowship" and "How to Treat a Disfellowshipped Person" from the Watchtower publication Keep Yourselves in God's Love, which is the second study book that new JWs are led through. JWs are supposed to "quit mixing in company" and "never [...] say a greeting" to anyone who 1. has been baptized into the Christian Congregation of Jehovah's Witnesses, 2. has been disfellowshipped or has disassociated himself from the Congregation, and 3. does not live in the same household.--1 Corinthians 5:11-13; 2 John 9-11.

  135. The NRA by Ol+Olsoc · · Score: 1

    is instituting a new violent video game buyback program. You turn in your violent video games for shells.

    --
    The shepherds did so well protecting the flock that the sheep no longer believed that wolves existed.
  136. Nintendo petz by bugs2squash · · Score: 1

    encourages people to adopt lots of cats. how healthy can that be ?

    --
    Nullius in verba
  137. Re:Before people fly off the hook here.. by DavidTC · · Score: 1

    See my reply to "Mr. Whirly" above. We are talking specifically about individual rights in this thread, and whether the practice violates individual rights. That is precisely why the distinction between voluntary association and coercion was brought up.

    Uh, no, you can pretend this thread was about whatever you want, but in reality, here is the order of events:

    1. Someone said this was entirely 'voluntary', by which they meant it wasn't a law.

    2. A post responded to them by pointing out that just because something is voluntary under the law does not mean it isn't (or can't become) coercive via society

    3. You then demonstrated you had no idea what the hell 'coercive social pressure' meant.

    4. I point out you do not know what 'coercion' means.

    5. You attempt to claim what this discussion is _really_ about is...uh, the first comment made.

    I can see why, after your rather epic failure, you'd try to get the conversation on something else. The problem is, the second post, the one you replied to, was, indeed, on topic. It is perfectly reasonable to point out that, while this may not be any sort of 'law', 'law' is not the only thing that can infringe on people's freedoms, both to create art and to consume art that others have created. That is a completely appropriate follow-up comment.

    It's you who went off topic, apparently taking exception to the idea that anything not demanded by law might still, nevertheless, be a bad idea.(1) But, as you were unable to come up with an actual reason to object to this idea, you grammar nazi-ed your way into stupidity.

    1) I'm going to take a wild guess here: libertarian, right?

    --
    If corporations are people, aren't stockholders guilty of slavery?
  138. Re:Haw by Killjoy_NL · · Score: 1

    It's hilarious that some people look down on DnD but they thoroughly enjoy their fantasy football leagues. hmmmmm.

    --
    This is the sig that says NI (again)
  139. Re:"Ample Evidence" by Soluzar · · Score: 1

    I think you might have misunderstood what I said, because that wasn't a reply to it. I asked you what you imagine (and it is your imagination) gives you the right to dictate what your son (hypothetical or not) does at age 25?

  140. Re:Before people fly off the hook here.. by heefeneet · · Score: 1

    I would like to point out the: A) it wasn't just old biddies B) It worked. It accomplished the goal it set out to. Reduce domestic abuse and crime. Domestic Abuse all but disappeared, violent crime dropped significantly.

    I would also like to point out the prohibition meant the media(Newspapers) lost a lot of advertising money.

    Please don't reply with a comparison to other substances; that's irrelevant.

    You are ignoring the horrific negative effects of prohibition, such as NASCAR.

  141. Re:"Ample Evidence" by SternisheFan · · Score: 1
    It would be my duty as a concerned parent to. Accepting that... A. I love my son. B. I see him obssessing over a violent video game, porn, or anything, as obssessions of most any type can be very unhealthy to him and those around him. Of course I'd have no 'right' to take away his games, legally that would be theft.

    I'd still do it.

    Because I love him.

    He'd be understandably upset, I'd be too. And he'd get 'em back after a time. By then, he hopefully would have come around a bit into seeing why I did that. Call it 'tough love'. Then there'd be an oppurtunity for more conversation on having 'balance' in all parts of his life. Once certain that he understood these concepts, I'd show him where his games are, probably play them with him. Probably get outplayed by the little whipper-snapper too.

    My point is, too much of anything is no good for you. You can o.d. on drugs, alcohol, even too much air or water can kill a person. You got to have balance in life, or it may turn to obsession. That can lead to 'dark thoughts', they can lead to 'dark actions'. People can 'allow' themselves to go insane, by allowing an obsession to get out of hand. Then there might be another horrible news story that didn't have to happen. I hope this explains my reasoning to you.

    "A man's got to know his limitations" - Clint Eastwood in 'Dirty Harry'

  142. Re:"Ample Evidence" by SternisheFan · · Score: 1

    In my original post I said "unless" he had the maturity level needed to handle it. Subjective to the individual. And it only takes 'one' insane person with a weapon to do an awful lot of harm nowadays. Peace out, bro. :-)

  143. Re:"Ample Evidence" by SternisheFan · · Score: 1
    oh, p.s. If I am insane, as you suggested, what does that say about you, who's engaging in conversation with an insane person. Doesn't exactly sound like a 'rational' act to me.

    Parenting doesn't end when the kid reaches the legal age of 18, it's a lifetime job.

  144. Re:"Ample Evidence" by Soluzar · · Score: 1

    I'll assume you meant to write 15. It's the only way your comments make any sense at all. Unless you're just having some fun posting like this, which is fine too.

  145. Re:"Ample Evidence" by SternisheFan · · Score: 1

    No, I meant 25. Not everyone's "fully cooked", maturity-wise, just because they're legal age. From bad or no real parenting maybe.

  146. Re:as well as other violent media? by Bob+the+Super+Hamste · · Score: 1

    The one I have is this one but that is only the first volume (there are 4) and my biggest beef is that it is paper back and not very durable. It seems that there are a number various translations of varying quality and embellishment and as I don't have a copy of the original and would not be able to read it anyway I can't really compare the various translations to the original. At the time when I got my set it was the only one I could find as Amazon didn't exist and you had to buy stuff from the store. It has been a long while since I last read it (probably close to 15 years) but I don't remember it being overly racist.

    --
    Time to offend someone
  147. Re:"Ample Evidence" by SternisheFan · · Score: 1

    No, I meant 25. Not everyone's "fully cooked", maturity-wise, just because they're legal age. From bad or no real parenting maybe.

    So... you're saying you're a bad parent? It's your theoretical 25 year old son that you wouldn't let play Vice City after all.

    No wonder the AC called you insane.

    A 'theoretical' bad parent, thank you very much. I don't have any kids..., that I know of anyway. I also see a new story on /. right now, about a real dad worried his grown son is too obsessed with video gaming. I do believe that proves up my points here. Have a nice day, and don't forget to tip your waitress!

  148. because we need xbox to play cowboys and idians. by ender89 · · Score: 1

    Oh yes. Lets get rid of the video games and kids can go back to running around the woods with home-made slingshots and flame throwers, like the good ol' days.

  149. Re:as well as other violent media? by tragedy · · Score: 1

    Burton was, while widely travelled, still a firm believer in the racial superiority of white Europeans. It wouldn't be surprising if I was running into embellishments by Burton.

  150. Re:Before people fly off the hook here.. by Mister+Whirly · · Score: 1

    Sure, if by "loophole" you meant actual dictionary definition and by "scouring" you meant taking 2 seconds to type the word into the Merriam-Webster search engine.

    I guess the real question is "Why am I even bothering to respond to someone who thinks dictionary definitions are"loopholes" if they don't agree with them, and someone who thinks the only context to a statement is their own?"

    --
    "But this one goes to 11!"
  151. Take advantage of them by nuggz · · Score: 1

    You're not endorsing their political cause.
    You're taking advantage of them.

    Go ahead take the money from them, the fewer resources they have to advance their agenda the less success they'll have.