Xbox One: No Always-Online Requirement, But Needs To Phone Home
An anonymous reader writes "The Xbox One was revealed earlier, and Kotaku was able to get some answers about the always-online rumors that plagued the console before its announcement. Microsoft VP Phil Harrison said Xbox One doesn't need a constant connection in order to play games, and you won't be dropped from single-player games if your connection cuts out. However, it does require check-ins with Microsoft servers. This echoes the Xbox One FAQ, which cryptically says, "No, it does not have to be always connected, but Xbox One does require a connection to the Internet." The number Harrison gave was once every 24 hours, but Microsoft's PR department was quick to say that was just one potential scenario, not a certainty. Microsoft also provided half-answers about how used games and game sharing would work. Players will be able to take a game to a friend's house and play it (using their profile, at least). Players will also have some mechanism to trade and sell used games, but it's not yet clear exactly how it would work. If one player uses a disc to install a game on their Xbox One, then gives the disc to a friend, the friend will be able to install it, but needs to pay full price to play it. That scenario, however, assumes both players want to own the game — the second one would essentially be a unique copy. Microsoft said they have a plan for trading used games, which would involve deactivating the game on the original owner's console, but they aren't willing to elaborate yet."
Several publications have hands-on reports with the new hardware: Engadget, Ars Technica, Gizmodo.
...load of crap !
More restrictions on the used game market, unknown "online requirements", what more would one want?
Xbox One includes and requires Kinect. This means that each Xbox One has an internet connected camera. In every living room, dorm room and bed room where someone places an Xbox One http://windowsitpro.com/blog/csi-effect-not-everyone-wants-kinect-camera-their-living-room
This will not END WELL.
Regards,
Yaboi
The games do not require an always-on internet connection, provided that the user first supplies a blood sample and a retinal scan and wears a special microchip implanted in his/her skin. The special microchip must always be within contact of a wifi connection, and not doing so voids the warranty on your XBox. You are free to sell used games to your friends, but after doing so, you are required to provide their name and address to Microsoft so that they can hunt them down and kill them and destroy the existing copy of the game.
How about making a straight forward good old console. Why do we need to have all consoles internet active and DRM locked, what ever happened to the rocking systems like the NES ans SNSES?
http://i.imgur.com/inXnRfO.png
Sony's stock jumps 9% during Xbox One announcement.
Unicode in Slashdot
Steam has been reported to work offline for weeks at a time. If the Xbox One really can't stay in offline mode for more than 24 hours, it just makes the Steam Box that much more likely to succeed.
So if you have to install games to your Xbox ZERO or "deactivate" them to sell them, why bother with a console at all, just get a PC...
If Microsoft want to make a home media device for use in people's main living rooms, that's fine. It's actually quite a good idea. But such a device cannot be principally viewed as a games console.
I don't know about the rest of you, but aside from the occasional multiplayer split screen session, I play console games on a dedicated screen, either in a bedroom or computer room. I cannot play a game in a main living room, on a screen which in in demand by others for watching TV, films, or even browsing the internet. It's nice that this device can do so much, but flipping "channels" to whatever everyone else wants to watch is not conducive to the 4-6 hour gaming sessions I would like to have.
Maybe they're going for the complete casual gaming market here, people who will flick over to Angry Birds or whatever. But even the most passé of run-of-the-mill gamers is going to spend an hour or so playing shooters online, and are not going to be inclined to flip over to daytime TV, or browse the web in the middle of their frag session. I just cannot see this working en masse.
Some may call it anti-social, but to me playing video games is closer to reading a book than watching TV; it's principally an individual experience, and the living room is not the place to have it unless you are specifically playing co-op. I don't think Microsoft are serious about the Xbox One as a gaming console. It appears to be principally oriented around completely orthogonal capabilities.
May the Maths Be with you!
What's the real price going to be? You know, the one after you factor in whatever they're charging for Xbox Live this time around, in order to do what every other system on the planet lets you do for free. If they expect me to pay them for multiplayer gaming this time around, they're living in a fantasy land.
This unveiling was so vague and missing information that it's truly impressive. It's like Microsoft knows their answers are going to piss people off, so they're just avoiding giving details at all.
TBH the entire presentation was highly unimpressive. The people listening were core gamers, and Microsoft totally ignored them in favor of "hey look at Kinect moving the TV window around and bringing up a browser!"
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
How long before HTC starts the trademark infringement action?
Slashdot - News for Nerds, Stuff that Matters, in ISO-8859-1 Has just realised that beta makes this signature redundant
Maybe before we rush to adopt a camera in every living room we should stop to consider the consequences of blithely giving this technology such a central position in our lives.
It's no good saying "It doesn't have to be always connected to the internet", but why the hell does it *need* to phone home AT ALL?
It's like saying for the OEM mass market Windows9 OS that it has to log in to a Windows AD controller on another machine. If they've made it that it must get its configuration on boot-up for a user to log in from an AD controller, then the fact is that it DOES need to connect to one.
What's missing is WHY they made it have to do that and could not make it so that the OS *could* join an AD domain, but didn't *have* to.
I can see from their point why: they sell another OS license and an AD license (in this fictitious case). And they can make up what benefit you get (you can have a roaming account that is the same for your laptop, MS Phone, Desktop, tablet and XBox), but that doesn't explain why these "features" are *must have*.
Anyone remember that EA bullshit about SimCity needed to "offload" some of it's processing (which was proven false by a hacker later)? Well, one of the things they mentioned specifically at the announcement yesterday was that the Xbox One would feature this capability (they bragged as if it was a good thing). And with them highlighting EA as a partner, you can bet you'll see plenty of One games that require always-online connections, to connect to EA servers for "processing."
The cow says "Moo." The dog says "Woof." The Timothy says "Thanks, valued customer. We appreciate your input."
Why can't you just buy it, and own it, and use it how you like? Or... not buy the damn thing. It's supposed to be entertainment, not work, not some sort of interactive customer experience with Microsoft.
I want to delete my account but Slashdot doesn't allow it.
Sony's stock jumps 9% during Xbox One announcement.
From
http://www.bloomberg.com/news/2013-05-21/sony-jumps-on-report-company-weighs-entertainment-spinoff.html
Sony Corp. (6758) rose as much as 9.2 percent in the U.S after Japan’s Nikkei newspaper reported the company is “leaning toward” spinning off its entertainment division.
So why the hell should I have to be online at all at any time for Steam, since that's not what I'm buying to play, I'm buying a game to play.
It's a second agreement I must agree with to a third party not producing the thing I wanted to buy that if I disagree with ensures I cannot play the thing I wanted to play and paid money for.
If the game is multiplayer and I must connect to the internet to do so, then there's a reason for internet connection. If the game has multiplayer modes and single player, connecting to the internet for the multiplayer is reasoned, but needing to to play the single player mode is not.
But if I disagree with Steam's terms, or if the terms change on either and I disagree with the change, why am I denied the thing I wanted to do, ESPECIALLY if it's something I wasn't buying in the first place that is stopping me (i.e. Steam)?
This is why Steam is a non-starter and will ALWAYS be a non-starter for many people.
It's why GoG.com will make sales and why Valve gives huge breaks on people agreeing to exclusivity on Steam: so that GoG can't get the triple-A titles, ensuring that they're not widely known and are starved of recognition. Same reason Microsoft wanted exclusive deals that banned Netscape installed on any PCs.
I've been following this closely and so far there's nothing that makes me want to get this over a 360. Between the vague answers on the new DRM scheme and the vaguer answers on used games I'm just not sold yet. If they keep the current DRM from 360 which I find to be mostly transparent and the current used game model I'll consider buying one. The live NFL games with on screen fantasy sound like it could be fun. However I haven't seen confirmation that it works without a cable subscription yet or if it's an extra charge on top of the Gold membership.
I think Microsoft is starting a trend that Sony and Nintendo will continue as the market is ready for this. As consumers we've been programmed to accept that you can't trade anything digital. Buying anything on itunes, google play, or steam is a one time purchase, can't trade or even give away. Kindle lets you loan books - if the publisher allows - for a single short period. Get a book loaned to you but something comes up and can't read it in that window? Oh well out of luck!
I haven't read up on it but I would guess it is for the same reasoning. For Directv it was because if you weren't hooked up you couldn't use the PPV and some other pay as you go options. Being specific about why just ads confusion when dealing with millions of people, so they blanket it and say you need to be connected either by phone in the old days, or internet at all times whether you care about these things or not. Not ever doing PPV I've not cared and have technically broken their rules by not being connected to them for 15 years and it still does everything I want. My guess for the XBox is they want to be able to keep current on what their offerings from a TV aspect are. You may get annoying messages, but I doubt it'll be come unusuable as a whole if you don't connect. That would be a nightmare for them.
All they had to do was make the installation process work just like it does on the 360 where you have to put the DVD in on start up to prove you own a copy or have physical possession of one. They could have improved on that for convenience simply by making a feature to tie it to your profile and require the Internet for that. That way, the worst that could happen is two gamers share the same disk.
I am kind of tired of this. I mean, the whining about something that you know is not an issue for 99% of people out there.
First, one of the prized features of the Xbox platform is the Xbox Live services. You know, those services that match you up in games with friends and offers social and multimedia feature. YOU KNOW, the service that requires an internet connection.
Second, pick up ANY smartphone or tablet and realize these devices are constantly online. You may not need to be online to play, but the online services are there in the background making sure your Tweets and Facebook followers are aware of what you are up to and you are kept informed of the world.
I know that in that RARE circumstance where there might be an internet outage or you take your Xbox One to the cottage and want to play some games on a rainy day might be a bummer if the game won't let you on because it can't phone home, but I doubt that will be an issue for most people out there.
So, its about people being naive and rebelling against a feature that, guess what, you have been supporting for the lat 8 years anyways everytime you turn on the Xbox360 and its signs you into the Live cloud.
I haven't thought of anything clever to put here, but then again most of you haven't either.
No, not happening. The last update I took on my current Xbox changed the screen the awful thing it is now, and introduced ads -- both in games and in the home screen. That's why my current Xbox isn't connected to the network and never will be again.
I will connect it to the network when and if I choose, but if it requires the ability to call home once/day, it's simply not happening.
Microsoft may have visions of this being my entertainment center of the future, but it won't be. And if it is going to require this ability to connect to the internet at will (and from the sounds of it when I even have it turned off due to this low power napping), then this is a non-starter for me.
Microsoft needs to clarify some of this, because the chances of me replacing my current Xbox 360 with something which demands it be able to access the internet when it chooses is pretty much zero.
I don't care about the TV integration, I don't care about the skype integration, I don't care about the web integration, I don't care about enhanced sports watching ... I care about one thing, single player games with no internet requirement. This isn't it.
Now I'm more likely to buy another XBox360 as a spare so I can keep playing the games I have now, but I won't be buying this.
Lost at C:>. Found at C.
"Where should I screw our customers today?"
My guess is that Microsoft is Angry that other companies are making money off the Internet and that they plan on putting a stop to that. This box will probably do its damnedest to charge people to access Netflix, Hulu, and the like. I am also willing to bet that MS is looking at the catastrophic failure of the Wii U with relief as it won't be a competitor instead of the correct way which is in sheer terror that it foretells their own fate if they don't get this perfectly right.
I am not looking forward to the new XBOX that much. My timeline for buying one will be around 2015 and getting a used one. There is a long list of games for my existing XBOX to keep me amused for quite some time. I am looking forward to whatever Valve comes up with and every now and then amuse myself with something on one of my mobile devices.
And there lies the rub. MS probably thinks they are going to do battle with the PS4. I bet their charts don't really show how shattered the whole market is. Does MS realize that one of their competitors is Netflix? The gaming market is part of a larger market called entertainment. People have an entertainment budget and will spend it on different things of which console gaming is just one possible thing. This is something the movie and TV industries have learned the hard way when console gaming vastly reduced people's appetite/budget for network television and movies.
So as MS realizes that people want to do other things with their money and Televisions I suspect that MS will pathetically try to position their console in between people and what they want in order to collect some rent. I love when companies pull this sort of stunt because I always enjoy the show when fantasy crashes into and is steamrolled by reality.
I seriously think the people running Microsoft have completely lost their mind. Every one of their core consumer software products -- other than MS Office -- has turned into a lame iOS clone. Exactly why do they they people buy a smartphone, a laptop, a desktop, a tablet or a gaming console? Do they seriously think people want the same capabilities everywhere? I understand the idea, and in theory is quite elegant. But it's just not reality. It's like a cafeteria that serves up salisbury steak, corn, fruit medley, and chocolate pudding with RC Cola to drink every day for all three meals. Allergic to corn? Too bad. Vegetarian? Too bad. Want diet soda? Too bad. Want breakfast? Too bad. This is what our product does, and it does it exactly this way, and you have no choice and no options. It does everything our marketing team says you want, so if you want something else you must be doing something wrong. Honestly that would work just fine for most people I know that didn't grow up playing on computers and with video games. It seems unbelievably dense to try that now as first gen computer kids are in their 40s.
I think the final nail for the XBox One is the BS for playing used games, since this also means that you can't borrow games from your friends (unless, get this, *you* sign in on your friend's console and play under *your* profile). Couple that with the fact that it seriously damages the secondary market -- who doesn't know someone who recycles games they're done with into credit for the next game -- and there's very little incentive to choose the XBox One over the PS4.
The road to tyranny has always been paved with claims of necessity.
Get a Wii U, then you can play on the main TV and allow others to watch TV without interrupting your session.
One last thing: Sometimes I wonder; "Is that someone's signature? Or do they type that at the end of each post?"
That means that if i have 2 xbox in separate location i cannot bring my games anymore . :(
i wont pay two time for the full games
Microsoft is completely stupid by doing that. If I cant loan a friend the game, then I'll support all hackers from cracking their system and pirating the hell out of the games.
Microsoft deserves to lose big time for this, as well as all game devs that support such a platform.
Do not look at laser with remaining good eye.
So we get a $500 voice activated remote for the tv. Cool.
Don't really want one.
On the other hand, for those gamers that detest the controller and only game on the PC... why on earth not install a keyboard option? Or are a few million more customers not worth it? I would think that even if the keyboard was proprietary they'd increase sales by a huge margin.
The most annoying thing on the planet is typing on a console/smart phone/tablet keyboard.
Wuddooeyeno? IITYWYBMAD? Like nuts? eclecticallyincorrect.com
Nowadays, buying a video game is a lot like buying real state, so many rules and regulations, do's and dont's.
Fuck that shit!!
I read an interview from a MSFT exec yesterday where he said the XBOX One will carry XBOX through the next 10 to 20 yrs. Really? A 20 yr gaming cycle? 20 yrs ago I was playing my Super Nintendo. 10 yrs seems like a stretch for me but doable. I feel like the XBOX 360 is still in pretty strong shape 8 yrs in.
My God can beat up your God. Just kidding...don't take offense. I know there's no God.
X86 cpu? can it run any windows software? Linux? Will it have an full file system with explorer?
IE with flash and other plug in's?
Two strikes, at least—having to "check in" and not having a clear way to fairly trade used games. So why would anyone give them a dime? People don't buy cars that don't let you drive them where you want.
This basically means an XBox One won't work without an internet connection, since you wouldn't be able to play it in a place without one. In addition, it allows Microsoft to restrict the trade of used games at their whim. This puts the Xbox One in the "do not buy" pile along with the PS4 for me, as the practical implications of their DRM are largely the same.
Looks like Nintendo's the only console manufacturer getting my business this generation. Considering how horribly bass-ackwards Nintendo's online policies have always been, it's hard to believe this is the first generation in which that's a net benefit to us...
So why the hell should I have to be online at all at any time for Steam, since that's not what I'm buying to play, I'm buying a game to play.
It's so that the game you bought to play can verify that you did in fact buy it to play.
It's a second agreement I must agree with to a third party not producing the thing I wanted to buy that if I disagree with ensures I cannot play the thing I wanted to play and paid money for.
How is that any different from the government being a third party in every sale of goods?
If the game has multiplayer modes and single player, connecting to the internet for the multiplayer is reasoned, but needing to to play the single player mode is not.
Why would a 2-player game with two controllers like Street Fighter IV need an Internet connection while a 1-player game doesn't?
It doesnt sound like I'll be spending any money on one of those.
Until they get cracked or something, at any rate...
In an interview with Kotaku, Phil Harrison, a MS VP, stated the following:
"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One," he said. "They would then have to purchase the right to play that game through Xbox Live."
"They would be paying the same price we paid, or less?" we asked.
"Letâ(TM)s assume itâ(TM)s a new game, so the answer is yes, it will be the same price," Harrison said."
Yes, that's right, you can't sell your used games because they'll end up costing the person you sell it to full price anyway. Want to lend a game to a friend? Sorry, full price. Want to bring it over to their house to play? Sorry, full price.
Disgusting.
Does this smell like a BOYCOTT or what? What a bunch of crap.
I sell a game to them for $10 while they sell it back for $40. Makes sense they're in business but its not even a 50% cut for the customer. If MS gives the user at least 70% or higher, that'll be good.
According to that, you are NOT allowed multiple accounts and if you're found, they can disable ALL identified accounts for breech of TOS.
The next thing you know... is that not only does this thing actually indeed require a constant internet connection, but the damned thing also needs to be plugged into a power outlet to supply it electricity too!
There are some killer DRM free games coming out for PC these days. Not from the big shops necessarily but from a lot of little guys.
Even on the DRM games, (and I can't believe I'm saying this) the prices are cheap enough to justify not being able to resell it.
Well, there's the option of "not buying one", but then if you say that, you're as outlandish and alien (and moreover plain old DEAD WRONG!) for not buying it.
"You'll miss out on the cool new games!!!"
"You're on your own!"
"Can I get you some tinfoil for your hat?"
"You anticapitalist hippy econazi lunatic!!!"
And just plain old "You're just trolling"
Like freedom of speech, the freedom to "vote with your wallet" is only acceptable if you're not inconveniencing them or making choices they wouldn't agree with.
But I wonder when the "One Red Ring to rule them all..." meme will fire up?
Presumably this will be used for DRM on movies, not letting more than 4 people watch at a time or whatever it is?
How quickly people forget the past. Buy music for your Zune? Microsoft changes their business model and your device becomes a brick. Why on earth would I want to buy a device that ties me permanently to a company. The xBox 360 is good enough for me and when it no longer is, I'll find another solution. Hopefully by that time, a embedded Linux monster is developed.
http://www.xkcd.com/1215/ :)
That's definitely the buzz going around the net.... That between Sony and Microsoft both moving to digital game downloads and no physical optical media to buy anymore, it will be the end of the used game shops.
Of course, I can see something else happening too.... There's a pretty massive collection of existing, used titles out there, just like there are plenty of used music CDs in circulation (even if no more were produced starting today).
It may turn out that the interest in "vintage" consoles and games increases, and rather like antique shops, the used game shops stick around indefinitely. (I could see a pretty good market developing for refurbishing and repairing older consoles too. Maybe each GameStop would have a tech. working full-time in the back room so you could drop off that PS3 or XBox 360 for service work, ready to pick back up the next afternoon?)
Already, the web sites like ArsTechnica who got previews of the new PS4 commented that the graphics were really only incrementally better than what we see now. We've reached a point where most game titles look "good enough" with today's hardware. It's tough to really amaze people to the point the audio/visual portion motivates them to spend hundreds and start over collecting new game titles. (I think to pull that off, you'd need a console that made all the games truly look just like live video/movie footage. Get it to where the stuff we're used to seeing as opening or cut scenes is actually the entire game. Until then? Nah, Microsoft has to sell the new console based on gimmicks like voice commands.)
Possibly one of the more insightful posts I have seen in awhile, but I guess some find it interesting.
This is totally what is going through their collective minds, bet on it. I wonder what companies like EB Games think of things like this. May be some monopoly court cases in the future for Microsoft yet again perhaps.
Anyway I will take the obvious step further and say not only will this be a market place transaction (whereby EVERY transaction Microsoft makes a substantial cut, which would further reduce the number of transactions increasing new game sales), but in addition these will not be monetary but rather "Microsoft Points". Which of course you can ONLY spend on more online Microsoft stuff. I believe that is what you call WIN-WIN. It will also likely increase the liquidity (to borrow an investment phrase) of "Points" making them more useful. More developers will see opportunistic and produce more for availability, and every single transaction MS will be making a percentage.
If they can get away with it, it is genius really (evil genius perhaps). Then again, if they offer up (at least initially to soften the blow) significant incentives to users they will accept it. Then when it becomes entrenched, it is just how things are done now, and you milk it for profits.
Not saying I totally disagree with you, but there's SO much going on by way of invading privacy and data-mining people's info, it's impossible to keep up with all of it. People become numb to it after so long. We're at the point now where people only get concerned when they see a very serious and obvious threat. (EG. Word comes out that everyone you know who uses a credit card to buy groceries from a certain store winds up with mysterious charges on their card a month or two later.)
The fact that Skype probably leaks your conversations to law enforcement officials on demand? Disturbing -- yet ultimately kind of a thing when you consider Skype is free to use (at least for a pure Skype to Skype call) and totally optional to use in the first place. I mean, my workplace isn't going to stop taking advantage of it as a free solution to video teleconferencing two meeting rooms in different cities together over it. (Not unless we start holding meetings about illegal operations or something,anyway!) It provides real cost savings and solves a real problem for us, and there's no immediate reason that we'd be worried that law enforcement would WANT to listen in to what we're saying on those calls.
XBox 1? Probably more of the same. People aren't going to have a big issue with it needing "always on" Internet connections if that's what they're already paying for at home anyway with their broadband. You worried the XBox might reveal something it's not supposed to? Unplug it during that time. Whatever....
Most of GameStop's profits come from used game sales. They make next to no profit on new games--that money goes almost wholly to the publisher. Reselling used games, especially recent ones, permits much higher profits. A new game is $60. While GameStop doesn't publish their trade-in prices, from what I can tell they pay $20 or less for all used games, and most games are going to pull in $10 or less. So, that $60 game you sold back to GameStop for (generously) $20, they will resell for $55. That's a quick and easy $35 profit for them.
If they are left only selling used games for the PS3/360 on back, you're talking much less profit per game. On top of that, demand for those games is going to diminish as the new generation takes off (assuming it does.) This is just not a viable business model that will promote growth of the bottom line.
This is not really in defense of GameStop, as making console games work more like PC games was pretty much inevitable, I'm just saying a retail gaming store like GameStop wouldn't be able to survive by changing into a "vintage" shop. That aims it at a totally different--much smaller--clientele. From a budget standpoint, it makes very little sense. No doubt GS is scrambling to figure out what to do once the used game gravy train stops.
Check out my world simulator thingy.
Connection, camera, mic always on, and communications centralised to ease eave dropping...
They were extremely vague on the actual gaming hardware for a reason - if they had something that was the same power or more as their competitor (the PS4) they would have made sure everyone knew about it.
Their aim isnt a gaming console, its an all-in-one entertainment center that also happens to play games. Cable integration, NFL/Sports partnerships, exclusive TV shows, etc, are all aimed at capturing average joe.
From a business point of view it may be very successful.
I am more concerned about their concept of Kinect 2 will be always listening. Wonder what privacy concerns we're now going to have to have with this. Might make the PSN getting hacked look like Christmas.
What else does it need to do? Ask the retailler if I have the receipt?
Most of GameStop's profits come from used game sales. They make next to no profit on new games--that money goes almost wholly to the publisher.
That's what I thought, too. Then I read this today:
Interestingly, [GameStop president Tony] Bartel revealed that 70 per cent of GameStop's $1 billion market sales comes from the sale of new games rather than pre-owned ones.
True story; we just went into a used computer place to look at what we could pick up in a slightly used machine. The salesman said; "And if this were new, you'd have to have Windows 8." I mentioned that Microsoft did have an update -- but we agreed; "It still forced Metro on people."
So the XBox One is going to raise the price of used XBox 360s? I for one, welcome the new evil overlord!
>>"ad space available -- low rates!!!"
True story; we just went into a used computer place to look at what we could pick up in a slightly used machine. The salesman said; "And if this were new, you'd have to have Windows 8." I mentioned that Microsoft did have an update -- but we agreed; "It still forced Metro on people."
The UPGRADE for many would be a box that doesn't suddenly stop working. Of course, I currently have Xbox Gold and the networking on the XBox SUCKS. It spends as much time "searching for server" as it does playing a multiplayer. Now they want to add another layer of complexity without guaranteeing the QOS on their current platform. Bravo. *slow clap*
So the XBox One is going to raise the price of used XBox 360s? I for one, welcome the new evil overlord!
>>"ad space available -- low rates!!!"
Sounds like you won't be able to just put a disk in, and play, without Allmighty Microsoft's Xbox Server's blessing.
I hope Sony doesn't follow the suit...
That's revenue, not profit. Last I heard, it was about a 50/50 split in terms of revenue but I guess it favors new games by 20% now. You have to dig into their numbers a bit to find the net revenue, which is dramatically higher for used games (for obvious reasons.)
Check out my world simulator thingy.
I have not purchased a game console since the PS2 and N64 days. And I do not plan to purchase any new ones for the foreseeable future due to the current BS in the gaming industry. I sure hope there's another game console crash they bring great consoles back like the NES, PS1, SNES.
Reasons not to buy thew new game consoles:
1) internet always on requirement
2) needs to dial home
3) you don't own the game, it is only a license
4) you cannot sell the game without having to go through a bunch of hoops. Often times because it's a license and not ownership. Easier to go through a divorce
5) call me paranoid, but the cameras are always watching you
6) ads and more ads, even MOAR ads
7) more sophisticated games require more control which are much better on PC platforms.
8) web browsing is a bitch and a downright chore!
Reason to buy a new game console: ........geee, I'm drawing a blank
1)
This means they people who are way more apt then me will try even harder to hack the Xbox One and turn it into something every one actually wants.
The hackers should form a global union and all promise to NEVER buy one and NEVER hack one.
And tell everyone to just skip it completely. Don't buy it, don't play it, nothing.
Let the stupid thing die on the store shelves.
Renting them and gamestop from selling used. PC for me and not MS even if that means no or few games. If everyone followed the game makers would have to follow.
Everywhere, for free....
The HALO tv series is a joke. Like BattleStar Galactica 1980 level of joke.
Oh no you didn't. It's on now!
I can turn on my old CBS Colecovision and show it to my nephew, and I can make him play with my old gameboy and even my dreamcast.
But no luck with this new Xbox: I guess 15 years from now they are moving to something else and this xbox will be just a brick.
They better hope that someone hack the system fast.
Oh and thank you for screwing up the videgame console in order to sell me you multimedia trojan horse, like Windows 8 and its tablet interface.
You want to sell me games as a service? Fine: I got a PC for that, no need for an other x86 box in the house.
I've had Internet since the 90s, and can't really imagine not having it. However, there are still people out there without Internet access. For instance, two of my younger brother in laws are gamers, but they don't have Internet at home. They get by using their phones for Facebook and browsing. As more people use tablets and smart phones, there may be less of a reason to have Internet at home. So basically people like this won't be able to use the Xbox One. These are most likely younger people that would make up the typical gamer market.
I'm older and can't imagine not having Internet at home. However, I remember getting a 360 5 or 6 years ago and Xbox Live being down and then spotty for a good month. It was bad enough they gave everyone a free game as an apology. I'm not going to buy a console that may or may not work depending on if my Internet or their service is unavailable. There are plenty of old games I haven't played that I can go back and play. I never played Earthbound and plan on starting it soon. My kids are young enough that they don't remember the consoles older than this generation. This means they have a huge catalog of games to choose to play from.
I was talking to someone yesterday and they asked what does the Xbox One mean to us for games. I said they will probably look marginally better. They are too focused on doing everything but making a gaming console. I'm going to stick with my Wii U for this generation.
Most of GameStop's profits come from used game sales. They make next to no profit on new games--that money goes almost wholly to the publisher. Reselling used games, especially recent ones, permits much higher profits. A new game is $60. While GameStop doesn't publish their trade-in prices, from what I can tell they pay $20 or less for all used games, and most games are going to pull in $10 or less. So, that $60 game you sold back to GameStop for (generously) $20, they will resell for $55. That's a quick and easy $35 profit for them.
Who buys a used game when a new game is less than 10% more? I often buy used (games, books, cars, houses), but I expect a discount for picking up someone else's cast off--more in the range of 30 to 40%, at least.
The game knows I have the game and the decrypt key
But it doesn't know that you obtained the game and the decrypt key legitimately.
What else does it need to do? Ask the retailler if I have the receipt?
Yes. For example, the Ouya platform implements a similar policy to Steam and Google Play Licensing, and it actually refers to this data as a "receipt".
M$ has made a fabulous miscalculation with the XBOX ONE !
No need to re-iterate the details as the title says it all.
Dear Me. What a Slow Rowling Failure over the next 6 months (holiday season !).
The 'Games Division' is M$ bread and butter, err, was !
No more after this failure de jour for Fuhrer Balmer.
And M$ stock is on a rocket to ... Where ? ... down in a few days just when the bubbly hits the Balmer brain.
The recent Simcity requiring online DRM check backfired when their system could not keep up with the load caused major outages and non-MMORPG gamers are not used outages.
I think it will be jailbreaked in two weeks of release, the break will be patched over, then a new one will show up, repeat ad nauseum.
I don't really think the used games are generally only getting discounted by 10%? I've bought a number of used games at GameStop over the years, and typically, I pick them up for no more than $15-35 each. They're also typically titles I'm specifically seeking (because, for example, one of our kids is asking for it), and they're not even readily available on the new market anymore. (Might still be in production, but most retail stores don't bother to stock it on their shelves anymore due to waning interest.)
Well.... there went all my enthusiasm out of the window. I will wait for the dust to settle before i throw any money at this thing. I can already picture this thing being worst than any of E.A. stunts.
my ouya has shipped
good dch v sn: http://www.sonnhanippon.com/
seems the most obvious solution is to require the disc be inserted for used games.
brandnew copies will register with console and human and run without needing the disc
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