Bethesda Announces New Fallout Game For 2010
On Monday Bethesda announced a new title in the popular Fallout series called New Vegas, set for release sometime in 2010. It's planned for the PC, Xbox 360, and PS3. They said it wasn't a sequel to the highly-acclaimed Fallout 3, but rather a brand new game set in the same universe, though they confirmed that it will be similar in style to Fallout 3. The new game will be developed by Obsidian Entertainment, a studio containing members of the original Fallout team, which Bethesda's Pete Hines discussed in an interview with Shacknews. The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
As long as they remove the level cap.
"There's someone in my head but it's not me." - Pink Floyd, Dark Side of the Moon
No more love for Elder Scrolls? I guess FPS will always win over RPG in raw popularity with Western audiences.
Sam ty sig.
So, what happened to the next Elder Scrolls ? Wasn't it supposed to be released in 2010 ?
Will they manage to release two large titles in the same year, or will they just postpone TES 5 ?
This
Well, this certainly bodes well, just have to hope that they emphasize the role-playing and not the action. I think this is a danger when they made the game 3d over isometric view, somehow many developers focus too much on the FPS parts when they do this. I have to admit that I was highly sceptical of F3, partially because of this, but they certainly won me over after a couple of minutes play. Just have to hope that Obsidian does their job and the game will be playable at launch and not after 5 patches...
Fallout 3 was just "Oblivion with guns".
Hopefull the next one will be isometric & be van Buren updated with nicer gfx
I think I'll pass. Not that I didn't enjoed Fallout 3, simply Im getting bored of those RPG games in which the main plot is about 10-20 hours long, and the subplots about 200. Im tired of little missions as "give this letter to X" or "bring me a piece of Y and I get you a powerfull gun" without any connection with the real mission. I think the last game I played that got the point on that missions was Gothic 2, where you know the real story after a long gameplay and most little missions was backgrounded by the election of your classes.
Yes, I know creating plots its the hardest part of a game and you, as a developer, don't want to throw away the efforts you put on creating missions just to see the gamer picking up a path and ignoring 4/5 of the story. But that's the way if you want people replaying and enjoying again your game.
BTW, why in most games you're limited by what the writers consider is the "real story"? You alwasy have to make the election between being 'good' or 'bad' with other NPCs, but most of time if you chose the 'bad' way you lose many subplots and hence the posibility of level up.
The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
Please let that be so Uwe Boll can't get hold of it.
Finally had enough. Come see us over at https://soylentnews.org/
...and I'm sure we all know what a bang-up job they did with NWN 2...
Fallout: San Andreas? Are they going to go the GTA route with that?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
"J.E. Sawyer, who we last saw as the lead of BIS' last attempt at Fallout 3 (Van Buren), has confirmed he is lead on Fallout: New Vegas."
From NMA
Also Peter Hines has stated that they basically asked for an idea and that Obsidian pitched one to them.
"Pete Hines: I think we tried very hard not to put much in the way of parameters on them. To let them kind of come up with the idea. So we didn't go to them and say, we want a game that is set here, and--we didn't do that. We said, "What would you do with it? If we were going to do this, what would you guys like to do?""
From Shacknews interview
I think this is an amazing announcement and cant wait to see what they guys from Obsidian come up with!
Remember when BioWare had Obsidian develop the sequel to KOTOR and ended up with an unfinished clone of the original? It's been years since then so I hope it gets done right.
The constant switching between past and future tense in the summary is most disorienting.
A film version is fine, on one condition...
Ron Perlman as the narrator!
I hope this game isn't brought down by bullshit polarized moral choices too. Kill woman in house, don't lose karma. Steal her toaster though, lose karma. Post about it on slashdot, regain karma.
The older you get, the more everything starts looking the same...
There are only so many plots:
Man vs Man
Man vs Nature
Man vs Self
and the concept of Tragedy and Comedy.
At the very core of storytelling there are only so many stories, no matter how you decorate them. Thus it becomes an exercise in look at the decorations of a plot that makes the story enjoyable. The only thing remotely well written was the Dunwich building, the Wasteland Guide, and the android quests. The rest was damn near disposable but I'll give kudos to the Nuka-Cola Challenge walkthrough. The fake history was well written. The main quest was terrible....
-=[ Who Is John Galt? ]=-
While FO3 was fun, it still doesn't feel like Fallout. RIP, I'll miss you Black Isle. I think I might skip this one.
I've played the original Fallout 1/2 and enjoyed them immensely. I got the F3, and after a disappointing few weeks before the patch, started really getting into it.. It's my first FPS that I've played extensively. I noticed that it makes me queasy though, almost nauseous. Though I'd love to continue playing the game, it's not possible. Any experienced FPS that have suggestions (yeah, besides taking Rad-X or Radaway)..
I'm intrigued by the premise of Fallout but I've heard bad things about broken elements in the game, bugged quests, stuff where you're left trying to read walkthroughs online to figure out how to fix what went wrong. Any patches for this stuff yet?
Kwisatz Haderach
Sell the spice to CHOAM
This Mahdi took Shaddam's Throne
Fed up with dual-booting from OSX to Windoze to be able to play Fallout 3, come on Aspyr and MacSoft, get the rights to port the Fallout games!
They should have called it Lost Vegas. They should have teamed up with Harmonix instead and made the awesomest video game evar.
I can't wait to see what Obsidian can do with Fallout. I'm expecting plenty of Black Humor (no pun intended!)
I'm glad to see the FO franchise moving again (lets not forget how much crying happened for FO3 after the successful but unfollowed FO2). But isn't it kind of stifling to creativity to just push out a sequel 2 years later that already is promising to be more of the same?
Yea, I realise plot wise the game jumps the shark too early to really continue the story of that main character, and kudos for not trying (many a bad movie/game have been the result of thinking success = must need a sequel). But I really don't see myself playing another 10-20 hours of VATS. Unless they finally make a multiplayer option (and good luck incorporating VATS into that).
You can get 15 minutes of fame, but you can go down in history for infamy.
Fallout 3 was just "Oblivion with guns".
Being a big fan of the old Fallout games, I still don't get how a game being "just Oblivion with guns" can be considered a bad thing. I mean Oblivion was just what, the most successful CRPG of the last half decade?
Even more galling is if you picked up Fawkes, the Gentle Super Mutant as a follower (you know, the guy who is immune to and/or actually healed by radiation??!?) and you ask him to step inside and press the buttons:
"Sorry ol' chap, this is something you have to do for yourself. Destiny and all that rot, what ho?"
Super Mutants are just resistant to radiation. Ghouls are resistant and healed by it.
So let's look at all your companion, Fawkes is a Super Muttie and highly resistant to radiation, Sergeant RL-3 is a robot and unaffected by it. Charon is a ghoul and healed by it. Butch, Star Paladin Cross, and Jericho are all humans and reasonably so would not be willing to die. Clover is also a human and would die, but she has a slave collar so she should listen to your orders. Also, I like dogs too much to try to get Dogmeat to do it.
Fawkes: I'm sorry, my companion, but no. We all have our own destinies, and yours culminates here. I would not rob you of that.
Sergeant RL-3: Soldier, you ought to be ashamed of yourself. This is your fight! You gotta finish what your daddy started! Stand strong and get your ass in there!
Charon: You and I both know that's not going to happen. I've saved your sorry ass enough. This one's all you.
Butch: That chamber? Right there? With all the radiation? Man, no way. I'll end up dead. Or worse. I could be one of them Ghouls! Ain't gonna happen.
Star Paladin Cross: My friend... It's been my pleasure accompanying you, but we both know this is your fight to finish. Stay strong, and honor your father's memory.
Clover: Honey, you are out of your mind if you think I'm going in there. Find yourself another guinea pig.
Jericho: Fuck that. Do your own dirty work.
"Lack of speed can be overcome. In the worst case by patience." --Znork
She didn't look like it, but Fawkes was a lady super mutant.
-- I wanna decide who lives and who dies - Crow T. Robot, MST3K
Yeah, that one annoyed me, too. A lot.
The first time through, I was there with Fawkes. Here's a character who's one most important trait, on which part of the story is dependent, is being able to survive very strong radiation.
He leaves you, and comes back right before the end game, when you end up facing very strong radiation.
It's like someone pulling Checkov's gun off the mantle then throwing it away and ending with a fistfight.
Star Paladin Cross, on the other hand, will go into the radiation for you and die. The game still ends, but the voiceover is slightly different.
If the masses can keep you down, you're not the Ubermensch.
No, Star Paladin Cross does not go in. You're thinking of Sentinel Lyons, who is not one of your companions.
"Lack of speed can be overcome. In the worst case by patience." --Znork
No, but any Wasteland veteran can tell you how important the Toaster Repair skill is.
Ah, yes, you are correct. My mistake.
If the masses can keep you down, you're not the Ubermensch.
But will they spend the time debugging it?
I enjoyed Oblivion and Fallout 3 for the PS3 but they were the two buggiest games I've ever played (including PC games). I think the games froze for me about once per 8-10 hours of play on average.
Console makers frequently negotiate for exclusive content in an attempt to woo more customers. I thought this was standard practice in the console market.
...one that stop crashing every time you try to enter a building from the outside.
Fallout 3 crashes all the time; the tech support reply is usually "try the newest video drivers"; after 4-5 times and no better. Forums say you need to expend the whatcha-call-it pooled memory thing; did that up to 512MB per recommendation; still crashes...
I abandoned the game; talk about wasted 49$.
I can't say I'm acclaiming it; but I'm sure critical of it.
Chris Avellone is head of Alpha Protocol, so it's doubtful he'd be able to join the team until later (AP is due in October). For those that don't know, Chris joined around the time the Troika team left (there were four people that left to form it as I recall, but the core were Tim Cain [Carbine], Leonard Boyarsky [Blizzard], and Jason D. Anderson [Interplay]) and is mostly known for creating the timeline and history published as the Fallout Bible. Feargus runs Obsidian, so I'm not sure how much time he has to work with the teams.
I've heard these three names:
John R. Gonzalez Lead Creative Designer
J. E. Sawyer Lead Designer (was Van Buren lead)
Scott Everts (did maps for Fallout 1 and 2)
Bring back the crotch shot, plz.
The DLC that comes out May 5th changes the cap from lv20 to lv30. That's a pretty big increase and should make all the fanatics happy.
Also that new DLC also allows you to keep exploring the world after you finish the game, ala Oblivion.
If Fallout actually made it to TV, I'd want David Milch (Deadwood) to helm it.
http://fallout.wikia.com/wiki/Fawkes
"Contrary to a comment about Fawkes' gender made by his voice actor, lead designer Emil Pagliarulo has confirmed "No, Fawkes was absolutely a male. This was a mistake. Wes gave an interview and he was mistaken. Trust me, Fawkes is and was male."
The only thing I want from the new Fallout is limitless travel. Although F3 map was loaded with locations, it was too small. Give me an Arcanum-like continent. I want to roam from East to West to the Canadian north... Please?..
The absurdity is exacerbated by a line spoken by Fawkes after leaving the Vault. At one point he says somethings along the lines of "I wish there was a way to repay you for helping me." Note that this is after the first radiation run Fawkes will do for you. So the chance comes for Fawkes to repay you and he says fuck off. Made the ending even more asinine.
Entropy just isn't what it used to be.
Let's hope that war never changes. I hope they stay as true to the franchise as possible.