It is...but generally the people I'm talking about aren't going to be shooting a gun more than 3 or 4 times in their life. They're just curious what's it's like to fire a handgun, and then are done with it.
I went paintball with a group of people for my friend's bachelor party. One guy there was like, "This is going to be boring. I'm awesome at Counter-Strike, so this is just going to be the same."
At tne end of the day, two guys were covered in paint. Him, and the groom's Dad, who had gone through boot camp, and was really, REALLY using the cover. (Leaning up against the freshly paintballed walls.)
Playing on a map you've played a million times before, and figuring out where exactly your backside is visible behind cover in RL are two completely different things. CS will help a little, but generally only in the determining how to use cover fire aspects.
Same here. I'm deadly accurate in light gun games, and with the sniper rifle in Q3 and CS...I've fired 9mm guns,.45s, etc.
If you're shooting not expecting the full pyhsical force of the kick, it totally messes up your aim, moreso than someone who's coming in not expecting anything.
A gamer's going to level his sights, and expect to hit where the crosshairs says he's going to him. The normal guy's going to aim lower like the people teaching them tell them to.
Especially since there's been a huge drop-off in booth babe quality and quantity over the last 3 years. Some of the people last year had NO business being in the outfits they were wearing.
WHY?! Why is there ANOTHER Mortal Kombat game coming out? Especially when they said the series was over before the last game?
The only thing more underwhelming than a tandem Mortal Kombat + John Romero is working for our company presse release would be an Eidos announced sequel to Tomb Raider exclusively on the Phantom.
Yeah, you're right. My response was to the first guy who was saying reviewers miss out key stuff by writing the review too quick. The case with nearly every game I've ever played is that at the halfway point, I pretty much know what I feel about the game. In both situations, mine with the game sucking, and yours with it tapering off, you know the inevitable conclusion at the midway point.
You don't want the reviewer giving away the end of the game anyway, so why NOT have the reviewer crank out a review before he's completed the game? I can really think of no REAL reasons except for "reviewer's pride" and since that doesn't crop up when they're plunking a score on it, I don't put too much faith in THAT either.
When they were trying to get the Video Game Studies minor approved at UC Irvine, the mucky-mucks there balked, and someone pointed out that they had a Film Studies major there, and that people back in the 70s had made the same claims against that major.
How can you NOT realize that critiquing video games and the procedures for creating them are at LEAST as complex as the ones needed for movies? To allow for one and scoff at the other is stupidity with Flavor Crystals(TM).
How many games have you played where the gameplay is just horrid 95% of the way through, and then all of a sudden gameplay mechanics change for the last 5% of the game, and it totally rocks?
None?
Yeah, me too. Even so...why would you make your game crap half the time? That IS the mark of a bad game. When I play good games...I don't wait for them to get better...they're just good, there's not these huge peaks and valleys in enjoyment. Repetition kicks in at some point...but that's totally different.
Did you expect anything less of Gamespy? Especially AFTER they merged with IGN? The Best X of All Time articles makes up 95% of the stuff that comes out of Gamespy.
I sounds like that patent would cover all the old catridge-based systems that would execute code as soon as you put in the cartridge. It may not have worked...but it recognized and loaded it (or attempted to load it.) right away.
It wasn't just that it needed a connection. I could play all other games, MechWarrior 4, Counter-Strike, Unreal Tournament...all that was perfectly fine to play, through the firewall.
In order to play Allegiance, I would had either had to hook my box up outside the wall and leave a port open on it, or leave a port open on the firewall.
I installed on all the machines in the house. The only thing we could figure out that we were doing wrong was that we didn't have one permanently open port at our firewall, and we were unwilling to do that for a game.
You know what's even funnier. Someone at Netjak reviewed the game, so it was fresh in my mind. I went over to my friend's house, and his wife was playing a bunch of episodes of Daria on tape from back when they were on MTV and during the commercial breaks there it was...EA's Shaq-Fu commercials. It was crazy.
The commercials are almost as bad as the game. I have to find some way to digitize them so we don't let EA forget that they made this game.
Yeah, it was called "Operator's Side" in Japan. The commercials for it looked really interesting. If I didn't have to give all the commands in Japanese, I would have definitely picked it up.
Seems like more of a novelty, but it might have some interesting scenarios built in.
Not all the time. The Sims Online is having a slew of problems, EA.com was a constant source of chatter for the guys at Fatbabies, and this year's NBA Live was, in my opinion, the worst ever.
People are getting tired of a lot of the EA titles, but I think it's going to take a much longer time for EA to fall like 3DO. They still have time to right their ship...but I wasn't too impressed by this year.
Speaking of swept under the rug...how about the way he was "tragically" killed? The sanitized version has him getting hit by a car as he goes to examine damage from an accident he was just in, and another car accidentally runs him over.
The story my friends in Japan tell me has him getting run over multiple times. This of course, after he left to work on the WonderSwan.
Just a tip...if you're going paintballing, you want to own one piece of equipment, even if you only go once.
You want your own mask. Wearing a rental paintball mask is like wearing rental bowling shoes...on your face.
It is...but generally the people I'm talking about aren't going to be shooting a gun more than 3 or 4 times in their life. They're just curious what's it's like to fire a handgun, and then are done with it.
I went paintball with a group of people for my friend's bachelor party. One guy there was like, "This is going to be boring. I'm awesome at Counter-Strike, so this is just going to be the same."
At tne end of the day, two guys were covered in paint. Him, and the groom's Dad, who had gone through boot camp, and was really, REALLY using the cover. (Leaning up against the freshly paintballed walls.)
Playing on a map you've played a million times before, and figuring out where exactly your backside is visible behind cover in RL are two completely different things. CS will help a little, but generally only in the determining how to use cover fire aspects.
Same here. I'm deadly accurate in light gun games, and with the sniper rifle in Q3 and CS...I've fired 9mm guns, .45s, etc.
If you're shooting not expecting the full pyhsical force of the kick, it totally messes up your aim, moreso than someone who's coming in not expecting anything.
A gamer's going to level his sights, and expect to hit where the crosshairs says he's going to him. The normal guy's going to aim lower like the people teaching them tell them to.
Especially since there's been a huge drop-off in booth babe quality and quantity over the last 3 years. Some of the people last year had NO business being in the outfits they were wearing.
Um...under 1200 signatures? Come on guys, we can do better than this.
Ah...but have you tried putting the bulb from a floodlight in there? That'll explode good, I've heard. :)
WHY?! Why is there ANOTHER Mortal Kombat game coming out? Especially when they said the series was over before the last game?
The only thing more underwhelming than a tandem Mortal Kombat + John Romero is working for our company presse release would be an Eidos announced sequel to Tomb Raider exclusively on the Phantom.
Yeah, you're right. My response was to the first guy who was saying reviewers miss out key stuff by writing the review too quick. The case with nearly every game I've ever played is that at the halfway point, I pretty much know what I feel about the game. In both situations, mine with the game sucking, and yours with it tapering off, you know the inevitable conclusion at the midway point.
You don't want the reviewer giving away the end of the game anyway, so why NOT have the reviewer crank out a review before he's completed the game? I can really think of no REAL reasons except for "reviewer's pride" and since that doesn't crop up when they're plunking a score on it, I don't put too much faith in THAT either.
Exactly.
When they were trying to get the Video Game Studies minor approved at UC Irvine, the mucky-mucks there balked, and someone pointed out that they had a Film Studies major there, and that people back in the 70s had made the same claims against that major.
How can you NOT realize that critiquing video games and the procedures for creating them are at LEAST as complex as the ones needed for movies? To allow for one and scoff at the other is stupidity with Flavor Crystals(TM).
Exactly.
How many games have you played where the gameplay is just horrid 95% of the way through, and then all of a sudden gameplay mechanics change for the last 5% of the game, and it totally rocks?
None?
Yeah, me too. Even so...why would you make your game crap half the time? That IS the mark of a bad game. When I play good games...I don't wait for them to get better...they're just good, there's not these huge peaks and valleys in enjoyment. Repetition kicks in at some point...but that's totally different.
Man, that was funny. You used the exact same subject line and suggestion I was about to write.
Seriously though...odds of not being able to find another beer of the same quality? Very low.
These guys obviously care about their cash...make it in their best interests to discontinue this program by not buying it anymore.
Any ONE person who votes Civ 3 better than Civ 2 is a travesty.
Did you expect anything less of Gamespy? Especially AFTER they merged with IGN? The Best X of All Time articles makes up 95% of the stuff that comes out of Gamespy.
I sounds like that patent would cover all the old catridge-based systems that would execute code as soon as you put in the cartridge. It may not have worked...but it recognized and loaded it (or attempted to load it.) right away.
Especially a "brief freeware adventure game that will be over almost as soon as you finish it".
I mean...why do I want to buy a game that's over BEFORE I finish it?
Sigh...
It wasn't just that it needed a connection. I could play all other games, MechWarrior 4, Counter-Strike, Unreal Tournament...all that was perfectly fine to play, through the firewall.
In order to play Allegiance, I would had either had to hook my box up outside the wall and leave a port open on it, or leave a port open on the firewall.
It didn't work.
I installed on all the machines in the house. The only thing we could figure out that we were doing wrong was that we didn't have one permanently open port at our firewall, and we were unwilling to do that for a game.
You know what's even funnier. Someone at Netjak reviewed the game, so it was fresh in my mind. I went over to my friend's house, and his wife was playing a bunch of episodes of Daria on tape from back when they were on MTV and during the commercial breaks there it was...EA's Shaq-Fu commercials. It was crazy.
The commercials are almost as bad as the game. I have to find some way to digitize them so we don't let EA forget that they made this game.
Yeah, it was called "Operator's Side" in Japan. The commercials for it looked really interesting. If I didn't have to give all the commands in Japanese, I would have definitely picked it up.
Seems like more of a novelty, but it might have some interesting scenarios built in.
You: "Shoot him!"
Her: "Who?"
You: "F**K!"
Her: "Ok."
(Porn music begins.)
So, to sum up...
Not only did you get a blood clot in the pelvic area...
You had to stab yourself with a needle for 6 months.
Times like this make me glad I drink a little caffeine to keep the blood thin, and get my ass to the gym 2 or 3 times a week.
I feel bad for you...just goes to show that there are unmentionable types of pain that I don't even know about yet...
Let's just he doesn't trip while he's wearing high heels...otherwise he'd have to fucking kill himself.
Not all the time. The Sims Online is having a slew of problems, EA.com was a constant source of chatter for the guys at Fatbabies, and this year's NBA Live was, in my opinion, the worst ever.
People are getting tired of a lot of the EA titles, but I think it's going to take a much longer time for EA to fall like 3DO. They still have time to right their ship...but I wasn't too impressed by this year.
You know...if *I* were a scientist, I would just hand out normal seeds, and tell people to plant them. :)
Speaking of swept under the rug...how about the way he was "tragically" killed? The sanitized version has him getting hit by a car as he goes to examine damage from an accident he was just in, and another car accidentally runs him over.
The story my friends in Japan tell me has him getting run over multiple times. This of course, after he left to work on the WonderSwan.