What you and everyone else is missing when they respond to this post, is that movies are a different medium as opposed to games and music, in terms of pirating. When you pirate a movie, you will probably not be getting the quality you desire.
I'm speaking on purely anecdotal evidence, so feel free to refute me, but when I download a movie, it's usually shit. It's in german, the subtitles suck, there's a watermark, it's awful.
But when I pirate games and music, they are usually in good condition, it's hard to fuck them up. Sometimes you get a bad egg when pirating music, like the track name is wrong or it's bad quality, but it's usually bearable.
So here we have DRM-movie provided by company vs. shit-movie via pirates. Both suck, but the companies can make meger money I assume (even though people can break DRM-movie and distribute it).
The alternative you propose is good-movie provided by company vs. good-movie provided by pirates, since there is no DRM on movies in this scenario. In this face off, the morally-sound man will buy and the morally-bankrupt man will pirate. I don't think the companies want to bet their money on your morality.
The difference is that Blizzard doesn't make money off having a talent calculator on their site. Yes, it's useful, but ultimatley if you use their's or someone else's, they don't care.
On the other hand, if they release an iPhone app (which it seems they will), any competition will lose them money because that's not money going into their pocket from app sales.
On the subject of anticipating the challenge when it happens, I wonder if the question writers for Jeopardy will write the questions any differently in anticipation of having a computer contestant.
I know I would be tempted to give the computer a few curveballs!
I would disagree. As a pasttime I sometimes record music and other things, and from my personal experience and from what I've read and heard on the subject, you always use headphone to listen to what you are recording.
One of the reasons for this is that when you record something, another person listening to the recording could be listening on any sort of speaker system (home theatre, ipod headphones, a radio). Therefore it is important to have a good baseline to mix your music on, the perferable baseline being listening to the music through a good pair of headphones.
And really there is no beating the immersion factor of headphones. I guess I have no way of objectively argueing this, but IMO the music is much clearer in headphones and one is able to pick out much more nuances in music using headphones.
Lack of handholding sound very appealing to me. To me, immersion is a big deal. And when I play World of Warcraft and see little exclamation points over people's head and nice little "go here, do that" explanations, my immersion is broken.
Let's face it, hand-holding has gone too far in video games. I mean, have you played Fable 2? They DRAW A LINE in front of you to tell you where to go AT ALL TIMES. It's like they are trying to make it so that an idiot can play it. That's not what I want from my video games. So this game appeals to me in some way, maybe not in all though.
How about this: He does all the goody-two-shoe stuff you said, AND he pirates the game?
Don't play the game? Why are we here arguing about video games if we're not going to play them? If at the end of the day we just say, "eh, guess I won't play it," how boring is that?
Face it, pirating makes sense. Yes, there are those who can afford the game and still pirate. That is bad. But there are grey areas. And in those gray areas such as this topic pirating makes sense.
It's like they're all dangerous; they all need to be killed. It's not even like one cute African -- or Haitian or Caribbean -- child could be saved. They're all dangerous men, women and children. They all have to be killed." - like all the other zombie games where you try to save the zombies.
You took that completely out of context. obviously you're not going to save zombies. But why does every single person in the trailer have to be percieved as evil? Why does every person have to become a zombie? You could argue that it's more fun that way, but you have to be responsible. You have to realize that black people are a bigger deal than spanish people in America. I have never played a RE game before. So therefore when I see the trailer I think, "there's a white guy killing black zombies." Yes, I'm ignorant of the game series, but you have to expect that most any person seeing that trailer is going to be as ignorant as me. And as a company like Capcom, you have to be more responsible.
"this dark, dangerous continent filled with people who only want to do you harm goes back a long, long way." - yeah, the first zombie movies used it
What movies exactly? George Romero's early films had black protagonists who were percieved as (perhaps ambiguously) good.
What? Of course hotmail supports forwarding. How else would I hear about all the 8 year olds with cancer who will only live if I forward this message to 25 people?
I don't think you have to worry about that too much. You can watch prices of games on Steam drop considerably as time passes. Steam being a good example as arguably the biggest downloadable game provider.
You make a great arguement for video games as art, and some of your points really made me think. But even though you argue well that video games are art, it doesn't change the fact that our culture doesn't see video games as art or as legitimate.
It doesn't do any good to preach to the choir man!
I hate big greedy corporations as much as the next slashdotter, but I've been an avid player of both Battlefield 2 and 2142, and can say that while, yes, there are bugs, they were rarely bad to the point where the game experience is ruined.
And even if an exploit is found due to bugs, the player community is good about policing themselves so that players who are using the exploits are kicked/banned from servers. Also, Battlefield 2 recieved a lot of patches over its lifespan. I would like to look at my xfire patch history to support this, but I'm afraid its on my other computer. BF2 could have used a few more patches, but I feel that EA did its responsibility to help its user community until 2142 came out.
If you decide to wait this one out and not buy until a few patches come out, I support your decision. It probably will be buggy when it first comes out. But rest assumed this Battlefield aficianado will be on the front lines!
Video games
that include acts such as violent crime, suicide, sodomy, rape,
incest, bestiality, sadomasochism, racism, religious violence, and
the illegal use of drugs or alcohol
Holy crap, I've been missing out on all the good games!
Seriously, what games contain this material? I haven't seen or heard of half of these things in games. To see something like beastiality in a game would just leave me disgusted, and I'm pretty desensitized!
Yes, some parts of fun can be automatically generated. But no, to make a fun game, it has to be interesting to a human, not just to a turing machine. And for that, you really need other humans to make the games, or you don't have the depth required for real "fun".
But the things you've outlined, the setting of a game, the feel of a game, and the idea of a game are intentionally not touched by the research. In the games created by the research, very generic names are given to the different objects comprising the game, so that these variables of fun (the setting and the ideas behind the game mechanics) are left out of the equation. With those variables eliminated from the research, the focus is only on the difficulty of the game and the height of the learning curve. That is the "fun" that is being created automatically.
IMO this technology is not ready yet for serious usage, but at this time, the concept protrayed in the study could be useful for those creating games.
Tim Alessi, director of product development for LG Electronics USA, said the broadband TVs will sell for roughly $200 to $300 more than a regular HDTV set.
Spore and Dead Space are both fairly conventional when broken down.
Well anything is fairly conventional when "broken down" and when one has the negative outlook and bias you have. I can take any game and "break it down" and dismiss it by saying, "oh, well you're just pointing and clicking." You haven't even played Mirror's Edge and you've already dismissed it because it is an EA game. That's not really fair.
While Dead Space and Spore have their shortcomings, they are both fairly innovative games. Dead space had it's UI, which you mentioned, but it also did cool things with zero-gravity. I would say considering those facets of the game, it was reasonablily innovative and shouldn't be singled out as bad.
In Spore you're missing the fact that the creature (and house/ship/aircraft) creator did interesting things with sharing ideas between people. Yeah, it wasn't that great of a game, but it did some interesting things.
I find it sad that people are playing BASKETBALL on a gaming console? Whatever happened to going outside and shooting some hoops? You get fresh air, some exercise, and you get the REAL immersion...
A bit off-topic, but people always try to use this argument to say that guitar hero is stupid. Because you are playing a game that emulates some real-world activity, that game is stupid because you could be doing the real world activity.
But look at it this way, you're going to be playing video games no matter what right? So why not play the game that entertains you the most? It doesn't matter if that game happens to exist in the real world. It's FUN.
Many a time my band and I got tired of jamming, so we'd head in my house and play guitar hero. What's wrong with that?
What you and everyone else is missing when they respond to this post, is that movies are a different medium as opposed to games and music, in terms of pirating. When you pirate a movie, you will probably not be getting the quality you desire.
I'm speaking on purely anecdotal evidence, so feel free to refute me, but when I download a movie, it's usually shit. It's in german, the subtitles suck, there's a watermark, it's awful.
But when I pirate games and music, they are usually in good condition, it's hard to fuck them up. Sometimes you get a bad egg when pirating music, like the track name is wrong or it's bad quality, but it's usually bearable.
So here we have DRM-movie provided by company vs. shit-movie via pirates. Both suck, but the companies can make meger money I assume (even though people can break DRM-movie and distribute it).
The alternative you propose is good-movie provided by company vs. good-movie provided by pirates, since there is no DRM on movies in this scenario. In this face off, the morally-sound man will buy and the morally-bankrupt man will pirate. I don't think the companies want to bet their money on your morality.
The difference is that Blizzard doesn't make money off having a talent calculator on their site. Yes, it's useful, but ultimatley if you use their's or someone else's, they don't care.
On the other hand, if they release an iPhone app (which it seems they will), any competition will lose them money because that's not money going into their pocket from app sales.
Cool, that makes me want to try it out. I like Majesty, but also found it frustrating at times.
On the subject of anticipating the challenge when it happens, I wonder if the question writers for Jeopardy will write the questions any differently in anticipation of having a computer contestant.
I know I would be tempted to give the computer a few curveballs!
I like this new term "crippleware" the article uses.
What word can't you append to the front of -ware to create a fun new phrase?!
I would disagree. As a pasttime I sometimes record music and other things, and from my personal experience and from what I've read and heard on the subject, you always use headphone to listen to what you are recording.
One of the reasons for this is that when you record something, another person listening to the recording could be listening on any sort of speaker system (home theatre, ipod headphones, a radio). Therefore it is important to have a good baseline to mix your music on, the perferable baseline being listening to the music through a good pair of headphones.
And really there is no beating the immersion factor of headphones. I guess I have no way of objectively argueing this, but IMO the music is much clearer in headphones and one is able to pick out much more nuances in music using headphones.
The ideas you entertained in the above post really inspired me. Those are some GREAT ideas! I can only dream of a video game future that awesome.
Lack of handholding sound very appealing to me. To me, immersion is a big deal. And when I play World of Warcraft and see little exclamation points over people's head and nice little "go here, do that" explanations, my immersion is broken.
Let's face it, hand-holding has gone too far in video games. I mean, have you played Fable 2? They DRAW A LINE in front of you to tell you where to go AT ALL TIMES. It's like they are trying to make it so that an idiot can play it. That's not what I want from my video games. So this game appeals to me in some way, maybe not in all though.
How about this: He does all the goody-two-shoe stuff you said, AND he pirates the game?
Don't play the game? Why are we here arguing about video games if we're not going to play them? If at the end of the day we just say, "eh, guess I won't play it," how boring is that?
Face it, pirating makes sense. Yes, there are those who can afford the game and still pirate. That is bad. But there are grey areas. And in those gray areas such as this topic pirating makes sense.
The objectional content isn't in the game itself. The objectional content is in the trailer for the game. That is where the controversy lies.
It's like they're all dangerous; they all need to be killed. It's not even like one cute African -- or Haitian or Caribbean -- child could be saved. They're all dangerous men, women and children. They all have to be killed." - like all the other zombie games where you try to save the zombies.
You took that completely out of context. obviously you're not going to save zombies. But why does every single person in the trailer have to be percieved as evil? Why does every person have to become a zombie? You could argue that it's more fun that way, but you have to be responsible. You have to realize that black people are a bigger deal than spanish people in America. I have never played a RE game before. So therefore when I see the trailer I think, "there's a white guy killing black zombies." Yes, I'm ignorant of the game series, but you have to expect that most any person seeing that trailer is going to be as ignorant as me. And as a company like Capcom, you have to be more responsible.
"this dark, dangerous continent filled with people who only want to do you harm goes back a long, long way." - yeah, the first zombie movies used it
What movies exactly? George Romero's early films had black protagonists who were percieved as (perhaps ambiguously) good.
I played Resident Evil 10 years ago
You played it years ago? So how would you say RE10 stands up in the series?
What? Of course hotmail supports forwarding. How else would I hear about all the 8 year olds with cancer who will only live if I forward this message to 25 people?
I don't think you have to worry about that too much. You can watch prices of games on Steam drop considerably as time passes. Steam being a good example as arguably the biggest downloadable game provider.
You make a great arguement for video games as art, and some of your points really made me think. But even though you argue well that video games are art, it doesn't change the fact that our culture doesn't see video games as art or as legitimate.
It doesn't do any good to preach to the choir man!
So much hate for Battlefield!
I hate big greedy corporations as much as the next slashdotter, but I've been an avid player of both Battlefield 2 and 2142, and can say that while, yes, there are bugs, they were rarely bad to the point where the game experience is ruined.
And even if an exploit is found due to bugs, the player community is good about policing themselves so that players who are using the exploits are kicked/banned from servers. Also, Battlefield 2 recieved a lot of patches over its lifespan. I would like to look at my xfire patch history to support this, but I'm afraid its on my other computer. BF2 could have used a few more patches, but I feel that EA did its responsibility to help its user community until 2142 came out.
If you decide to wait this one out and not buy until a few patches come out, I support your decision. It probably will be buggy when it first comes out. But rest assumed this Battlefield aficianado will be on the front lines!
Well you see these people receive what is known as "internet moneys",
which they then must turn in for real-world money.
Video games that include acts such as violent crime, suicide, sodomy, rape, incest, bestiality, sadomasochism, racism, religious violence, and the illegal use of drugs or alcohol
Holy crap, I've been missing out on all the good games!
Seriously, what games contain this material? I haven't seen or heard of half of these things in games. To see something like beastiality in a game would just leave me disgusted, and I'm pretty desensitized!
Yes, some parts of fun can be automatically generated. But no, to make a fun game, it has to be interesting to a human, not just to a turing machine. And for that, you really need other humans to make the games, or you don't have the depth required for real "fun".
But the things you've outlined, the setting of a game, the feel of a game, and the idea of a game are intentionally not touched by the research. In the games created by the research, very generic names are given to the different objects comprising the game, so that these variables of fun (the setting and the ideas behind the game mechanics) are left out of the equation. With those variables eliminated from the research, the focus is only on the difficulty of the game and the height of the learning curve. That is the "fun" that is being created automatically.
IMO this technology is not ready yet for serious usage, but at this time, the concept protrayed in the study could be useful for those creating games.
It was by landline. I would hate to have random numbers calling my cell.
Tim Alessi, director of product development for LG Electronics USA, said the broadband TVs will sell for roughly $200 to $300 more than a regular HDTV set.
hmmmm sounds steep to me.
Spore and Dead Space are both fairly conventional when broken down.
Well anything is fairly conventional when "broken down" and when one has the negative outlook and bias you have. I can take any game and "break it down" and dismiss it by saying, "oh, well you're just pointing and clicking." You haven't even played Mirror's Edge and you've already dismissed it because it is an EA game. That's not really fair.
While Dead Space and Spore have their shortcomings, they are both fairly innovative games. Dead space had it's UI, which you mentioned, but it also did cool things with zero-gravity. I would say considering those facets of the game, it was reasonablily innovative and shouldn't be singled out as bad.
In Spore you're missing the fact that the creature (and house/ship/aircraft) creator did interesting things with sharing ideas between people. Yeah, it wasn't that great of a game, but it did some interesting things.
I believe this is by console. I participated in a part of the survey by phone and the questions were directed towards hardware and not software.
probably even text-based MUDs.
Not text-based MUDs, because the patent specifies a 3-D world and MUDs have well... 0 dimensions...
I find it sad that people are playing BASKETBALL on a gaming console? Whatever happened to going outside and shooting some hoops? You get fresh air, some exercise, and you get the REAL immersion...
A bit off-topic, but people always try to use this argument to say that guitar hero is stupid. Because you are playing a game that emulates some real-world activity, that game is stupid because you could be doing the real world activity.
But look at it this way, you're going to be playing video games no matter what right? So why not play the game that entertains you the most? It doesn't matter if that game happens to exist in the real world. It's FUN.
Many a time my band and I got tired of jamming, so we'd head in my house and play guitar hero. What's wrong with that?