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Well, we all know how well corporate IT systems handle large loads. I can see it now...on Friday night you'll NEVER be able to download any games you want to play.
I agree with you. Although Representative Lee makes some questionable statements, I do not see anything wrong with create a federally-enforced rating system for video games. If anything, it will make things better. It will be less ammo for anti-vg folks to throw at us.
I'm not sure what the real selling point of this is. I have a lot of respect for Andre LaMothe, I think he's a pretty decent author, and he has about 5 college degrees. But if you're really interested in learning to do game programming, why spend the money? Just pick up the FREE DirectX or OpenGL SDK and crank out the code yourself for PC.
This is when Square really began to show the unelightened masses that videogames could be emotional, storytelling experiences, not just button mashing.
This is the trailer that changed the mainstream perception of RPGs forever.
It is also the first trailer I saw that looked like a cinematic movie presentation, focusing on the story/characters, instead of the gameplay.
I'd be unbelievably happy if they'd pick up the phone and see, "Hey, this guy must know what he's talking about"
You can do this now! If you get routed to second- or third- level tech support, usually that's someone who is a bit brighter and they can recognize that you know what you're doing. Then, you can try and get THEIR phone number instead of tech support's. Then when there's a problem next time, call them directly and bypass the first-level phone techs.
Of course, being second-level support myself, I hate giving out my phone number to people because I don't want to get called.
*sigh* The real solution is to get better training for the first-level phone techs.
I think you're right. After all, there are people who only use the internet to irc chat, or p2p fileshare. They don't worry about e-mail spam or popover/unders.
Actually, yes, at my job (a certain site for a certain government organization) we use it quite heavily, although not necessarily in the whole "B2B" way. We use SOAP as an alternative to old-sk00l RPC calls. Works great, especially for the cross-platform-ism. I like being able to use Java, Perl, and.NET to communicate across the network and pass data around.
Re:modern trends are too predictable
on
Brian Hook Interview
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· Score: 2, Informative
Government work. Despite all the jokes you can make about it (most of them accurate) you still get top-of-the-line equipment, decent salary, and job security.
Actually, what I'd like to see is when consoles get decent mouse/keyboard support. Then, no more boundaries. I can finally play WASD FPS and *Craft RTS on my console.
In fact, games are the only thing that prevent me from going Linux for my primary home desktop. Web surfing, office docs, email, CD burning, works great on Linux. No complaints. Ghost Recon? Oops, sorry.
Personally, as a Linux advocate I support the advancement of consoles. Because when a console can replace my PC as my game platform of choice (network, mouse, keyboard are the only missing components) then I can finally replace my Microsoft OS with Linux.
I dunno. My father game me some advice one time which I will always remember. When I was in college and while at my first job (programming) I said to him that I had no idea what to do with my life. I didn't know what I enjoyed (video games don't count).
He told me, instead of doing something you enjoy, do something that pays decent and works decent hours, and pursue your hobbies. So I do. And now I've got weekends free and enough money to write short stories, scuba dive, and contribute to Open Source projects.
So maybe my job isn't the greatest in the world. I have to deal with crappy management, stupid projects, etc etc. But that's not my life focus. I spend every evening and all weekend doing exactly what I want to do.
I think one difference in MS and Linux OSes is the integration of services and kernels. In Linux, you can patch Apache or MySQL and restart the service and the kernel is unchanged. In NT the kernel and the services share the same footprint and thus are more tightly integrated. That's why you have to reboot an NT box for seemingly minor changes to services, but in Unix all you have to do is restart the single service.
Thus, changing part of the IP stack or netcode affects the kernel.
How come so many people cite the reason the Saturn and Jaguar failed commercially was because "It was hard to code for"?
Meanwhile, many people talk about how the PlayStation2 is hard to code for, yet it continues to be a commercial success.
What's the difference here?
Personally, I think any developer who complains "Its hard to code for" is not a real programmer. Since when have you heard about someone giving up breaking an encryption or copy protection system because "Its too hard".
Which one is Star Trek: boobies? I want to rent that one.
From the phantom.net FAQ:
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Well, we all know how well corporate IT systems handle large loads. I can see it now...on Friday night you'll NEVER be able to download any games you want to play.
What about the 7-UP SPOT Game?
Or the McDonald's Nintendo game? M. C. Kids? http://www.greggman.com/games/mckids.htm
I guess in a way Bible Adventures (http://www.seanbaby.com/nes/w20-19.htm) was an advertisement for God.
So what is your game? I looked at your User Profile and sig and I can't find a link to your game site.
Excellent point.
Interesting cause I just picked up and started to play through Zelda: Ocarina of Time again.
Its technically a sequel, yet vastly different from its predecessors.
I agree with you. Although Representative Lee makes some questionable statements, I do not see anything wrong with create a federally-enforced rating system for video games. If anything, it will make things better. It will be less ammo for anti-vg folks to throw at us.
Or what about the HL mod Natural Selection?
I'm not sure what the real selling point of this is. I have a lot of respect for Andre LaMothe, I think he's a pretty decent author, and he has about 5 college degrees. But if you're really interested in learning to do game programming, why spend the money? Just pick up the FREE DirectX or OpenGL SDK and crank out the code yourself for PC.
Good idea, but here's a better one.
1 machine optimized for gaming...i.e. high-end graphics card, lots of RAM.
1 machine for productivity...Mac
I personally can't wait for the day when console games are as good as PC games. Then I'll just get a MAC or Red Hat box for surfing/email.
A bigger problem, of course, is that if an article mentions specific makes and models, then within 2 months the article is completely useless.
This sounds an awful lot like "Macroscope" by Piers Anthony. Has anyone read both books? Ripoff or coincidence?
This is when Square really began to show the unelightened masses that videogames could be emotional, storytelling experiences, not just button mashing.
This is the trailer that changed the mainstream perception of RPGs forever.
It is also the first trailer I saw that looked like a cinematic movie presentation, focusing on the story/characters, instead of the gameplay.
"Volume is a bit trickier as there is not a fixed unit"...
What about a pint of Guinness?
You can do this now! If you get routed to second- or third- level tech support, usually that's someone who is a bit brighter and they can recognize that you know what you're doing. Then, you can try and get THEIR phone number instead of tech support's. Then when there's a problem next time, call them directly and bypass the first-level phone techs.
Of course, being second-level support myself, I hate giving out my phone number to people because I don't want to get called.
*sigh* The real solution is to get better training for the first-level phone techs.
Correct me if I'm wrong, but isn't the whole point of OSS, FSF, etc., to provide FREE software?
http://www.gnu.org/directory/devel/
Plus, you could always get Perl or Java.
I don't think there's a problem. Everyone I know who wants to learn to program starts with the freebie stuff available on the 'Net.
I think you're right. After all, there are people who only use the internet to irc chat, or p2p fileshare. They don't worry about e-mail spam or popover/unders.
I guess I'm missing something here.
www.games-workshop.com has an online store at their site.
Maybe they fear competition?
Actually, yes, at my job (a certain site for a certain government organization) we use it quite heavily, although not necessarily in the whole "B2B" way. We use SOAP as an alternative to old-sk00l RPC calls. Works great, especially for the cross-platform-ism. I like being able to use Java, Perl, and .NET to communicate across the network and pass data around.
- Harvest Moon
- Animal Crossing
- Dance Dance Revolution
- SimAnything
- Sports games
http://www.opm.gov/careerintern/index.htm
http://www.usajobs.opm.gov/a13.htm
Government work. Despite all the jokes you can make about it (most of them accurate) you still get top-of-the-line equipment, decent salary, and job security.
"AOL's central customer database, Merlin, may have been been compromised"
What a stupid comment. In other news...
"Aliens MAY have invaded Italy..."
"Saddam Hussein MAY have a gay lover..."
"I MAY have sex with Liv Tyler tonight..."
Actually, what I'd like to see is when consoles get decent mouse/keyboard support. Then, no more boundaries. I can finally play WASD FPS and *Craft RTS on my console.
In fact, games are the only thing that prevent me from going Linux for my primary home desktop. Web surfing, office docs, email, CD burning, works great on Linux. No complaints. Ghost Recon? Oops, sorry.
Personally, as a Linux advocate I support the advancement of consoles. Because when a console can replace my PC as my game platform of choice (network, mouse, keyboard are the only missing components) then I can finally replace my Microsoft OS with Linux.
I dunno. My father game me some advice one time which I will always remember. When I was in college and while at my first job (programming) I said to him that I had no idea what to do with my life. I didn't know what I enjoyed (video games don't count).
He told me, instead of doing something you enjoy, do something that pays decent and works decent hours, and pursue your hobbies. So I do. And now I've got weekends free and enough money to write short stories, scuba dive, and contribute to Open Source projects.
So maybe my job isn't the greatest in the world. I have to deal with crappy management, stupid projects, etc etc. But that's not my life focus. I spend every evening and all weekend doing exactly what I want to do.
I think one difference in MS and Linux OSes is the integration of services and kernels. In Linux, you can patch Apache or MySQL and restart the service and the kernel is unchanged. In NT the kernel and the services share the same footprint and thus are more tightly integrated. That's why you have to reboot an NT box for seemingly minor changes to services, but in Unix all you have to do is restart the single service.
Thus, changing part of the IP stack or netcode affects the kernel.
How come so many people cite the reason the Saturn and Jaguar failed commercially was because "It was hard to code for"?
Meanwhile, many people talk about how the PlayStation2 is hard to code for, yet it continues to be a commercial success.
What's the difference here?
Personally, I think any developer who complains "Its hard to code for" is not a real programmer. Since when have you heard about someone giving up breaking an encryption or copy protection system because "Its too hard".