I think it's kind of silly to compare the results from these surveys. One was taken via Steam, which is basically only going to be used by people on broadband and hardcore players; and the other was taken via the web which obviously includes a lot more people and a different kind of player in general. Comparing the results doesn't tell you anything.
Apparently your memory is foggy (or I was getting ripped off). It wasn't unusual for SNES and N64 games to be in the 70 to 80 dollar range. Around 60 was more common. And then factor in inflation, game prices have gone way down.
The thing about most users is, they'll use whatever software works best. They don't care if it's open or closed. All you have to do is show them this superior product and they will use it. Saying the other project sucks and the people that work on it as a hobby suck just will just give people a bad taste for the software you support.
Just post a link and an explanation for why it's better (an explanation that doesn't involve the phrase "because warp pipe is closed source and it sucks!") and you'll convince a lot more people that you might know what you're talking about instead of looking like an ass.
I'd say these stats cover for the most part people who play Counterstrike and have broadband. I don't think that can be generalized to say they are FPS gamer stats. I play a lot of FPS games, but I'm on 56k so there's no way in hell I'm going to bother with Steam.
Made by the same developers with a similar sense of humor is Giants: Citizen Kabuto. Although it's a few years old now, it's still worth playing (if you're looking for humor that is, the gameplay isn't too bad though).
No doubt he was the best actor in the LOTR trilogy of movies. But in the realm of all movies his performance is only worth mentioning for the gimmick of it being CGI based on human actions.
What'd they do to Maxis? SimCity 4 is the best in the series so far in my opinion. The Sims is clearly something Will Wright has wanted to do for a long time so you can't blame EA for that:P
I don't see a problem with either of those things. (good) Music dosen't depreciate in value, why should its price go down? What's wrong with a movie soundtrack costing as much as a movie? Do you think music inherently has less value than movies? I don't. I'd say it's the other way around actually. A movie should cost less than a CD because I'll get less hours of entertainment with a movie(I can watch a movie 3 or 4 times before getting sick of it, I can listen to an album a hundred times), whether that CD is a soundtrack or not is irrelevant. Either the music is worth listening to or it's not.
Can somebody show me a CD they think is overpriced? How much exactly qualifies as too high? I'm willing to pay up to 15 dollars for an album I want, and I've never had a problem finding what I want under 15 dollars. I don't understand what the big problem is with CD prices now. Yes price fixing is bad, but I don't remember ever feeling like I overpaid for a CD or that a CD was too expensive.
McGiver? Who the hell is that? If you mean MacGyver that's the worst spelling of it I've ever seen. And it doesn't make any sense. What does MacGyver have to do with technology in films? He used very basic items in clever ways to get out of a jam. And it was a television show anyway.
Although I did see this episode a couple nights ago where the Phoenix Foundation (which MacGyver worked for, in case you didn't know) was going to restore some old silent films. That's about as close as MacGyver came to film technology.
There's no spyware in their downloading software. However the system does suck. It's basically a peer to peer program, they might as well just put up bittorrent seeds or something.
Please don't tell me we're going to hear about every thing related to Peter Jackson now. Ok, I gave you breathing room on Lord of the Rings since that's obviously nerd territory. But King Kong? What's the relevance?
Yeah.. what an idiot. Except for the part where, you know, the company was profitable for every year in the 50+ years he ran it. And since he has left Nintendo has seen their first non profitable quarter in god knows how long (possibly their entire existence?).
My roommate in college was a late night studier.. he'd often be up until 4AM studying. Which meant doing anything from reading in bed with a lamp turned on to using the computer. At first I found it very difficult to get to sleep.. but I figured I'd get used to it. And I did pretty much. Not much of a story, I know.
But I did find that often when I found it difficult to sleep, it wasn't really because the light or clicking was so annoying that it was impossible to sleep, it was more just built up resentment against my roommate that he could be so incosiderate while I was trying to sleep! Once I got over that it was pretty easy to doze off no matter what he was doing. I dont know, it just sounded like a similar situation by the way the submission was worded. Like the fact that he was doing something potentially annoying while you were trying to sleep bothered you more than the annoying thing itself. I could be wrong.
I'm not complaining about the game itself. I'm complaining about how they handled information about the game prior to it's release. However, with that said, if the game was truly great I wouldn't give a crap how they handled information before it's release, it would've been forgotten. It's very good, one of my favorites of this console generation, but not GREAT. So I tend to remember how a lot of people were pissed off when they finally got to play it. (personally I was too hyped up on the fact that I was playing a new mario game to care if it lived up to my expectations)
They are saying something about Mario 128. They are saying that it contains ideas which are so incredibly new and inventive that they're afraid of being ripped off if they actually tell us what these ideas are. That's saying a lot. And what's worse is it's very vague so people will start creating their own theories of what the great idea is.. when the game comes out it will inevitably not be what most people are expecting because everyone has a different idea of a perfect game. And unless it's a masterpiece on the level of Ocarina of Time, people are going to be upset that it's not what they expected.
They did the same thing with Sunshine and people were upset.
What they should do is either say absolutely nothing, not even confirm that it is in development. Or reveal enough to set people's expectations at a level where they won't be disappointed because their self-created hype was left unchecked.
[we won't talk about the games at all because the ideas are] "prone to lose their freshness or to be imitated once they go public"
the old standby for Miyamoto/Nintendo. Let's just hope it's not another Mario Sunshine. They said the same thing about that, relating to the water pack idea. I really enjoy that game, but the mystery was more exciting than the reality, which should never be allowed to happen with video games.
"I don't see why we need a new custom controller port on every new generation of console."
Because when you sell your main piece of hardware at a loss, you need to make money anywhere you can. Accessories like memory cards and controllers are expenses that most people don't think about when buying a console, and then when they have to buy them they don't really feel ripped off anyway (at least not enough to stop them from buying more). Easy money.
I think it's kind of silly to compare the results from these surveys. One was taken via Steam, which is basically only going to be used by people on broadband and hardcore players; and the other was taken via the web which obviously includes a lot more people and a different kind of player in general. Comparing the results doesn't tell you anything.
I'm surprised Serious Sam wasn't on their list since it was their 2001 Game of the Year.
Apparently your memory is foggy (or I was getting ripped off). It wasn't unusual for SNES and N64 games to be in the 70 to 80 dollar range. Around 60 was more common. And then factor in inflation, game prices have gone way down.
The thing about most users is, they'll use whatever software works best. They don't care if it's open or closed. All you have to do is show them this superior product and they will use it. Saying the other project sucks and the people that work on it as a hobby suck just will just give people a bad taste for the software you support.
Just post a link and an explanation for why it's better (an explanation that doesn't involve the phrase "because warp pipe is closed source and it sucks!") and you'll convince a lot more people that you might know what you're talking about instead of looking like an ass.
I'd say these stats cover for the most part people who play Counterstrike and have broadband. I don't think that can be generalized to say they are FPS gamer stats. I play a lot of FPS games, but I'm on 56k so there's no way in hell I'm going to bother with Steam.
Made by the same developers with a similar sense of humor is Giants: Citizen Kabuto. Although it's a few years old now, it's still worth playing (if you're looking for humor that is, the gameplay isn't too bad though).
Hey, The Hulk was pretty good for a movie-licensed game. But I agree with your main point so I guess I'll just go back over here and suck on my thumb.
No doubt he was the best actor in the LOTR trilogy of movies. But in the realm of all movies his performance is only worth mentioning for the gimmick of it being CGI based on human actions.
Come on. Do you even watch movies besides LOTR? The performances nominated were all vastly better than any acting job in LOTR.
The analog shoulder buttons on the Gamecube are trigger-like. Your finger naturally rests in them while holding the controller.
He also hasn't tortured and killed his wife yet. Sheesh, that guy needs to start being honest with his lyrics! :P
What'd they do to Maxis? SimCity 4 is the best in the series so far in my opinion. The Sims is clearly something Will Wright has wanted to do for a long time so you can't blame EA for that :P
I guess it depends on what you mean by "gutted."
Well, call me crazy, but I don't think the amount of money something took to produce should dictate the amount it sells for.
I don't see a problem with either of those things. (good) Music dosen't depreciate in value, why should its price go down?
What's wrong with a movie soundtrack costing as much as a movie? Do you think music inherently has less value than movies? I don't. I'd say it's the other way around actually. A movie should cost less than a CD because I'll get less hours of entertainment with a movie(I can watch a movie 3 or 4 times before getting sick of it, I can listen to an album a hundred times), whether that CD is a soundtrack or not is irrelevant. Either the music is worth listening to or it's not.
Can somebody show me a CD they think is overpriced? How much exactly qualifies as too high? I'm willing to pay up to 15 dollars for an album I want, and I've never had a problem finding what I want under 15 dollars. I don't understand what the big problem is with CD prices now. Yes price fixing is bad, but I don't remember ever feeling like I overpaid for a CD or that a CD was too expensive.
McGiver? Who the hell is that? If you mean MacGyver that's the worst spelling of it I've ever seen. And it doesn't make any sense. What does MacGyver have to do with technology in films? He used very basic items in clever ways to get out of a jam. And it was a television show anyway.
Although I did see this episode a couple nights ago where the Phoenix Foundation (which MacGyver worked for, in case you didn't know) was going to restore some old silent films. That's about as close as MacGyver came to film technology.
There's no spyware in their downloading software. However the system does suck. It's basically a peer to peer program, they might as well just put up bittorrent seeds or something.
Come on now, Gamespot doesn't deserve to be compared to IGN. They're so much better than IGN when it comes to not being total jackasses.
Please don't tell me we're going to hear about every thing related to Peter Jackson now. Ok, I gave you breathing room on Lord of the Rings since that's obviously nerd territory. But King Kong? What's the relevance?
Yeah.. what an idiot. Except for the part where, you know, the company was profitable for every year in the 50+ years he ran it. And since he has left Nintendo has seen their first non profitable quarter in god knows how long (possibly their entire existence?).
My roommate in college was a late night studier.. he'd often be up until 4AM studying. Which meant doing anything from reading in bed with a lamp turned on to using the computer. At first I found it very difficult to get to sleep.. but I figured I'd get used to it. And I did pretty much. Not much of a story, I know.
But I did find that often when I found it difficult to sleep, it wasn't really because the light or clicking was so annoying that it was impossible to sleep, it was more just built up resentment against my roommate that he could be so incosiderate while I was trying to sleep! Once I got over that it was pretty easy to doze off no matter what he was doing.
I dont know, it just sounded like a similar situation by the way the submission was worded. Like the fact that he was doing something potentially annoying while you were trying to sleep bothered you more than the annoying thing itself. I could be wrong.
I'm not complaining about the game itself. I'm complaining about how they handled information about the game prior to it's release. However, with that said, if the game was truly great I wouldn't give a crap how they handled information before it's release, it would've been forgotten.
It's very good, one of my favorites of this console generation, but not GREAT. So I tend to remember how a lot of people were pissed off when they finally got to play it. (personally I was too hyped up on the fact that I was playing a new mario game to care if it lived up to my expectations)
They are saying something about Mario 128. They are saying that it contains ideas which are so incredibly new and inventive that they're afraid of being ripped off if they actually tell us what these ideas are. That's saying a lot. And what's worse is it's very vague so people will start creating their own theories of what the great idea is.. when the game comes out it will inevitably not be what most people are expecting because everyone has a different idea of a perfect game. And unless it's a masterpiece on the level of Ocarina of Time, people are going to be upset that it's not what they expected.
They did the same thing with Sunshine and people were upset.
What they should do is either say absolutely nothing, not even confirm that it is in development. Or reveal enough to set people's expectations at a level where they won't be disappointed because their self-created hype was left unchecked.
[we won't talk about the games at all because the ideas are] "prone to lose their freshness or to be imitated once they go public"
the old standby for Miyamoto/Nintendo. Let's just hope it's not another Mario Sunshine. They said the same thing about that, relating to the water pack idea. I really enjoy that game, but the mystery was more exciting than the reality, which should never be allowed to happen with video games.
"I don't see why we need a new custom controller port on every new generation of console."
Because when you sell your main piece of hardware at a loss, you need to make money anywhere you can. Accessories like memory cards and controllers are expenses that most people don't think about when buying a console, and then when they have to buy them they don't really feel ripped off anyway (at least not enough to stop them from buying more). Easy money.