It seems like the graphical adventure series is having a minor resurge in the handheld market with the Nintendo DS. The Pheonix Wright:Ace Attorney game could be considered a graphical adventure and it sold well enough to get a sequel just released. Also, Hotel Dusk: Room 215 just came out, and it's a Noir adventure game with a unique graphic style, and it's been getting very good reviews. I also lamented the death of the adventure game genre, but I think with the handhelds as well as the rise in episodic content (which I think is perfect for adventure games) we might be seeing the genre rise again.
I'm for episodic games. It benefits indie game developers because they only have to create most of the assets once, and then just create multiple stories using the same assets instead of having to recreate the wheel every time at great cost. Another benefit is that the episodic games are more story driven, since there's no reason to release another "episode" of the same multi-player frag-fest, so episodic games are making way for the resurrection of the adventure game genre. Yet another benefit is that I don't really have time to go through a 40 or 50 hour game anymore. I'd much rather sit down for an hour or 2 of gaming, complete the game and wait for another episode instead of playing for 4 hours, not getting far because the developers felt they needed to beef up the game length with an impossibly hard section, and then give up. I've played just the beginning of so many games that I've lost count. It might make more money for the developer in the long run, but it will save me money because I sometimes spend 50 or 60 bucks on a game that I only play for 3 or 4 hours anyway. Now I can spend 20 bucks on a game and at least get the satisfaction of finishing it. 90 percent of games are crap anyway. With episodic games, if I don't like the first episode, I could give up on the series without losing too much money, so developers will have to work harder on the subsequent episodes to keep gamer interest. Come to think of it, I can't really think of anything negative about episodic games. If the games are good, I'd gladly give the developers more money to continue playing it. If not, then I'm losing less money than I would had I bought a full-length crappy game.
The death is related to the Wii in that a lady died by putting her life in danger for a Wii console, so it has a LOT of relevance to her death. Would she have died if the station was giving out tickets to a concert as a prize? No, because she did it to get a Wii for her kids.
In terms of cutting up a US coin and sell it for more, it's illegal
Then I break this law all the time. Just the other day I was at the aquarium and I put a penny and 2 quarters into a machine and it flattened my penny into a little plaque with a squid engraving.
While the patent photos are similar to the Wii remote, Nintendo invented the trigger button on the N64 controller. Surely that can be construed as prior art, since they're both video game controllers.
I have a Wii, but I haven't been having trouble connecting to my wireless with WEP. According to number 6 on your list, there isn't any online connection services anyway, so how are you even experiencing this problem at all?
the same assets that film studios use are being used all across the board for all CG artists. So yes, you might see a tree in Gran Tourismo that the game artists themselves did not personally make. Bought assets are a tiny fraction of the overall game art that needs to be created for each game. It might be the same Ferrari model, but it's not the same dirt maps and 10 dent variations that are in all the other games, because that's what makes the game look unique. Sure, you might be able to buy a chair for use as scenery in Call of Duty 3, but then you're going to have to retexture it to make it look like it's in a war-time environment, and maybe change the model to make it look broken. It's often cheaper to build a model from scratch than take a pre-built model and fix it so it works within the environment.
How is it Microsoft's concern if the only people this will affect are piraters who get their Vista images from a source other than Microsoft? This is like the gun excuse that comes around with every video game censorship discussion; just because a gun can be used to kill, does that mean Smith and Wesson is to blame? This feature can be used for good as well, and making it seem like a haven for malware for people who get their Vista copies from places other than the actual distributers is just reaching for an anti-Microsoft troll. Even if Dell accidentally ships malware with their Vista releases, that's Dell's doing, and they should be the ones on the chopping block when that day comes.
I agree that EA has a million little studios so opening one up just for the Wii is pretty insignificant. What is significant, though, is that they said they want to be the number 2 developer of Wii titles. That is more than just opening a little studio that will throw out a game every 8 months for the Wii. That declaration will hopefully make other developers think about making Wii titles, since EA thinks it's now a viable market.
I don't understand why these studies are funded. I guess since video games have gotten a lot more successful "with revenues rivaling Hollywood" they're the new low-hanging fruit for the conservatives who want everyone to "think of the children." It would do society no good to just put a ban on violent video games. Violent video games sell because humans have violent tendencies. If they didn't, we'd just play the Sims and games like Gears of War would drop to obscurity.
I don't think the advertising aspect is the "obvious" answer. The obvious answer is that internet video is a lot more convenient. I don't have to wait for Jon Stewart to come on at 8pm, and then watch 20 minutes of the rest of the show so that I could see the only segment I like. I could just go on YouTube, do a search, and watch those 5 minutes. There are also things I've watched on YouTube that I would never see on regular tv these days - such as clips from long cancelled shows. The obvious reason that internet video is taking regular television's place is that internet video gives people what they want and when they want it.
I must have missed all the articles where Steve Jobs attempted to subvert the creation and marketing of Zune and other competing iPod products in order to maintain the near-monopoly and crush the competition. As far as I know, iPod is successful based off it's own merits, and the dancing silhouettes.
Where's the price-performance comparison? I think that's a bit more important for some people than some of the other categories. Or how about the "innovation" category? Of course for over double the price, one console is going to have better extra functionality and better system specs. As pretty much everyone has said so far, this article is very biased. Everyone who's buying a Wii knows it's not the most powerful system. I'm buying it because this generation it seems Nintendo has done everything right, and Sony is doing everything wrong.
Borat isn't funny because he's making fun of Turkish/Kazakhstan "rednecks." He's funny because he uses the character to expose ignorant viewpoints in American rednecks.
In case you haven't been around for the past 70 years, the meaning of art has kindachanged a bit since the Mona Lisa. Pretty pictures just don't cut it as much for artistic credibility anymore.
Graphical Adventure Series
It seems like the graphical adventure series is having a minor resurge in the handheld market with the Nintendo DS. The Pheonix Wright:Ace Attorney game could be considered a graphical adventure and it sold well enough to get a sequel just released. Also, Hotel Dusk: Room 215 just came out, and it's a Noir adventure game with a unique graphic style, and it's been getting very good reviews. I also lamented the death of the adventure game genre, but I think with the handhelds as well as the rise in episodic content (which I think is perfect for adventure games) we might be seeing the genre rise again.
I'm for episodic games. It benefits indie game developers because they only have to create most of the assets once, and then just create multiple stories using the same assets instead of having to recreate the wheel every time at great cost. Another benefit is that the episodic games are more story driven, since there's no reason to release another "episode" of the same multi-player frag-fest, so episodic games are making way for the resurrection of the adventure game genre. Yet another benefit is that I don't really have time to go through a 40 or 50 hour game anymore. I'd much rather sit down for an hour or 2 of gaming, complete the game and wait for another episode instead of playing for 4 hours, not getting far because the developers felt they needed to beef up the game length with an impossibly hard section, and then give up. I've played just the beginning of so many games that I've lost count. It might make more money for the developer in the long run, but it will save me money because I sometimes spend 50 or 60 bucks on a game that I only play for 3 or 4 hours anyway. Now I can spend 20 bucks on a game and at least get the satisfaction of finishing it. 90 percent of games are crap anyway. With episodic games, if I don't like the first episode, I could give up on the series without losing too much money, so developers will have to work harder on the subsequent episodes to keep gamer interest. Come to think of it, I can't really think of anything negative about episodic games. If the games are good, I'd gladly give the developers more money to continue playing it. If not, then I'm losing less money than I would had I bought a full-length crappy game.
The death is related to the Wii in that a lady died by putting her life in danger for a Wii console, so it has a LOT of relevance to her death. Would she have died if the station was giving out tickets to a concert as a prize? No, because she did it to get a Wii for her kids.
Who designed this thing? The Jetsons?
So why aren't we all laughing at that?
It takes a sick, cruel person to laugh at a Darwin Award... so I'll be the first: Ha Ha!
Eh, I don't have time for these puns.
In terms of cutting up a US coin and sell it for more, it's illegal
Then I break this law all the time. Just the other day I was at the aquarium and I put a penny and 2 quarters into a machine and it flattened my penny into a little plaque with a squid engraving.
While the patent photos are similar to the Wii remote, Nintendo invented the trigger button on the N64 controller. Surely that can be construed as prior art, since they're both video game controllers.
I have a Wii, but I haven't been having trouble connecting to my wireless with WEP. According to number 6 on your list, there isn't any online connection services anyway, so how are you even experiencing this problem at all?
the same assets that film studios use are being used all across the board for all CG artists. So yes, you might see a tree in Gran Tourismo that the game artists themselves did not personally make. Bought assets are a tiny fraction of the overall game art that needs to be created for each game. It might be the same Ferrari model, but it's not the same dirt maps and 10 dent variations that are in all the other games, because that's what makes the game look unique. Sure, you might be able to buy a chair for use as scenery in Call of Duty 3, but then you're going to have to retexture it to make it look like it's in a war-time environment, and maybe change the model to make it look broken. It's often cheaper to build a model from scratch than take a pre-built model and fix it so it works within the environment.
I'd say ALL sysadmins are heros because they need to put up with a stupid userbase and inept managers
And with that kind of thinking, that's why most of the users think the system admin is a jackass.
so that the people manning the system can check their Gmail in between shuttle launches.
How is it Microsoft's concern if the only people this will affect are piraters who get their Vista images from a source other than Microsoft? This is like the gun excuse that comes around with every video game censorship discussion; just because a gun can be used to kill, does that mean Smith and Wesson is to blame? This feature can be used for good as well, and making it seem like a haven for malware for people who get their Vista copies from places other than the actual distributers is just reaching for an anti-Microsoft troll. Even if Dell accidentally ships malware with their Vista releases, that's Dell's doing, and they should be the ones on the chopping block when that day comes.
So this is a pretty meaningless 'development'.
I agree that EA has a million little studios so opening one up just for the Wii is pretty insignificant. What is significant, though, is that they said they want to be the number 2 developer of Wii titles. That is more than just opening a little studio that will throw out a game every 8 months for the Wii. That declaration will hopefully make other developers think about making Wii titles, since EA thinks it's now a viable market.
It takes eternal vigilance to ensure that future legislation is not passed that has many of the same restrictions as this struck-down law has.
yeah, but the more these laws get struck down in various states, the easier it is to strike them down elsewhere because the precedent is set.
quick google search turned this up.
I don't understand why these studies are funded. I guess since video games have gotten a lot more successful "with revenues rivaling Hollywood" they're the new low-hanging fruit for the conservatives who want everyone to "think of the children." It would do society no good to just put a ban on violent video games. Violent video games sell because humans have violent tendencies. If they didn't, we'd just play the Sims and games like Gears of War would drop to obscurity.
I don't think the advertising aspect is the "obvious" answer. The obvious answer is that internet video is a lot more convenient. I don't have to wait for Jon Stewart to come on at 8pm, and then watch 20 minutes of the rest of the show so that I could see the only segment I like. I could just go on YouTube, do a search, and watch those 5 minutes. There are also things I've watched on YouTube that I would never see on regular tv these days - such as clips from long cancelled shows. The obvious reason that internet video is taking regular television's place is that internet video gives people what they want and when they want it.
rather than have to eat a bunch of bland tasting Communist O's that have a picture of Stalin on the box.
Well if you don't like those, you can always try Fascist Crunch.
Yeah, but the entire nation doesn't go out and vote for a doctor or lawyer.
I must have missed all the articles where Steve Jobs attempted to subvert the creation and marketing of Zune and other competing iPod products in order to maintain the near-monopoly and crush the competition. As far as I know, iPod is successful based off it's own merits, and the dancing silhouettes.
Where's the price-performance comparison? I think that's a bit more important for some people than some of the other categories. Or how about the "innovation" category? Of course for over double the price, one console is going to have better extra functionality and better system specs. As pretty much everyone has said so far, this article is very biased. Everyone who's buying a Wii knows it's not the most powerful system. I'm buying it because this generation it seems Nintendo has done everything right, and Sony is doing everything wrong.
I think the original poster meant "free" as in "bittorrent"
Borat isn't funny because he's making fun of Turkish/Kazakhstan "rednecks." He's funny because he uses the character to expose ignorant viewpoints in American rednecks.
In case you haven't been around for the past 70 years, the meaning of art has kinda changed a bit since the Mona Lisa. Pretty pictures just don't cut it as much for artistic credibility anymore.