Seoul's subway system has complete cell coverage in all train tunnels, stations, pedestrian transfer tunnels etc. You can literally get on at steet level and exit anywhere else in the city at street level and maintain a call.
Since satellite-to-phone broadcast TV (DMB) launched last year they've added underground repeaters for that too. When WiBro launches here next year, I expect we'll be able to use wireless broadband internet system-wide too.
Explain how that command allows you to simultaneously connect to a multiple different wireless networks, each with their own SSID and/or channel numbers.
Windows has been able to alias an interface at the IP level since at least NT 4.0 (TCP/IP section of network configuration, Advanced...)
According to Alexa, BBC News has a daily reach of about 20,000 per million. After the London bombings last week, that shot up to about 32,000.
So a daily reach of 32,000 per million means that 0.032 of users visit the BBC News website.
Now according to this article, the BBC news website had a record 115 million page views last Thursday, so with 5.9 page views per user (from Alexa), that's 19.49 million users.
Dividing 19.49 by 0.032 gives 609M.
Of course, something is totally out of whack because that article also states that the number of page views was 5 times normal, but that isn't reflected in either the reach or page views per user reported by Alexa.
RTFA: In 1798 Henry Cavendish, known for his scientific brilliance and terrible fear of women, developed a system for calculating the gravitational constant (G) by measuring the gravitational attraction between two small spheres. In essence, he was able to "weigh the earth" by comparing the relationship between two known objects.
He used the term "Weighing the Internet" because he used an analogous techniqe by comparing the number of actual visitors to a website to the number recorded for the same website by Alexa, to make an estimate of the total number of real visitors to the entire internet represented by the total visitors sampled by Alexa.
The validity of this is of course another matter...
I'm already watching most of my TV on the subway on my way to work using my PSP. MythTV records what I want and then I use PSPvideo9 with avisynth to transcode with just a few mouse clicks.
There are loads of girls in IT here in Korea
on
Women Leaving I.T.
·
· Score: 5, Interesting
When I worked for a game development company in the US it was extremely rare to meet a female developer, occasionally an artist or level designer. My company had a single female - the office manager.
When I came to Korea I was amazed at the ratio, it's approaching 40-50% in my new company. And not just artists but programmers, sysadmins etc.
It's not unusual to see a girl on the subway studying a cisco, C++ or Linux book. There's definitely no sense of uncoolness being in IT - it's not even seen as geeky, just a good career.
Fortunately, now that the goof-up has been spotted, it is easily fixed by reanalysing the raw data with the right calibration. Corrected values for the first year's data will be available soon, says Steve Squyres, the chief scientist for the rovers.
He doesn't have a very good deal. I have a 70Mbps connection in my apartment in Seoul. Fiber comes to the apartment building and then ethernet goes to each apartment. It's possible to get several megabytes per second downloading from a local source or using BitTorrent and it costs me about $35 a month.
The 3G phones here can do streaming video (including cable TV) and it's really common to see my coworkers watching the latest movie trailer on their phones.
You pay per packet, and for content for some 'premium' stuff like music videos, and it's a relatively closed system so the telco and the content providers love it.
I've got a U101 and it's a great carry-everywhere notebook. I can do all the emailing, websurfing and occasional sshing that I need.
But why on earth would anyone want one without a keyboard? I've tried surfing the web with tablet and there's nothing worse than trying to type a URL with a stylus.
This thing is just a really expensive media player - I can't see any other use for it.
I suggest you don't move to east asia. People here actually find these things convenient and fun.
Many people carry an MP3 player on the subway, and to carry one less device and integrate the headphones into your phone's hands free system is really convenient.
Likewise always having a camera to take pictures of something fun or unexpected is great, and while the quality isn't as good as my dedicated digital camera, it's too heavy to carry it everywhere I go.
Here in Korea the regular cell phone is a solved problem. Call quality is always great, and the phone works everywhere - I haven't been anywhere where I cannot make a call, including everwhere in the entire Seoul subway system. Many underground bars and restaurants have picocells or repeaters. Oh, service is very cheap too. The USA is in the cell phone dark ages.
But for some reason the fact that Japan is introducing the same technology keeps coming up in the news over the last few months.
The electronic wallet system is called Moneta and my phone has a slot for a smart card (same size as a GSM SIM card) issued by a bank. It communicates contactlessly by waving it over a receiver at some ATMs, restaurants etc. You can also use it instead of a regular contactless smartcard for the subway/bus etc.
The phone has a set of menus which communicate with the smart card to manage balance etc.
PAL is partly to blame - different frame rate, different framebuffer size (using more video ram). As a PS2 developer, doing a PAL port is a headache i'd rather not think about.
The most important feature of a commecial game engine is the maturity of its game development tools, eg an editor, scripting system, and object management system.
If you don't have a solid development framework there's no way you can begin to make a successful game with it, because your artists can't begin to make real game content with it.
This code has to be mature because you don't it breaking whenever an artist or designer tries to create something awesome. Typically one of the major benefits you get when you license an engine is that you're not paying your artists and designers to be idle while your programmers get the tools into a state where real GAME development can actually occur.
Note that a development "tool" is a lot more than a "file format importer". You need somewhere to bring it all together to actually make some gameplay.
Some components of a game engine: - Editor - Scripting system - Object management system - Physics - Networking - AI framework - Player input - Renderer
A renderer - which is all this is - makes up less than 10% of a game engine's code. Without tools, you're never going to have anything more than some programmer-art type levels in a tech demo.
In Europe we generally seem to get video games last (or never) as well though
For console games that's generally because doing a PAL conversion of an NTSC game is a non-trivial undertaking. On PS2, the PAL framebuffer is higher resolution so it needs more GS memory, and the framerate is different which causes many subtle issues, eg control feeling.
I ran a sniffer on the BBC Microcomputer network in grade 6 or 7 iirc. I had little idea what I was doing but I wanted "staff" privs so I could play the games (Rocket Raid was an awesome game!). When I - showing off like a little prick - told a teacher his password, he gave me a look like he was going to punch me in the face. =) I'll never forget it.
I too hacked our BBC microcomputer network around year 9, in order to re-enable the games after the teachers decided we shouldn't have access to them anymore. I just modified the login program to record the passwords as people logged in.
Unfortunately I got caught, and was amused that my punishment didn't really fit the crime - I was given "yard duty" (picking up trash after school) for a month.
Seoul's subway system has complete cell coverage in all train tunnels, stations, pedestrian transfer tunnels etc. You can literally get on at steet level and exit anywhere else in the city at street level and maintain a call.
Since satellite-to-phone broadcast TV (DMB) launched last year they've added underground repeaters for that too. When WiBro launches here next year, I expect we'll be able to use wireless broadband internet system-wide too.
Explain how that command allows you to simultaneously connect to a multiple different wireless networks, each with their own SSID and/or channel numbers.
Windows has been able to alias an interface at the IP level since at least NT 4.0 (TCP/IP section of network configuration, Advanced...)
According to Alexa, BBC News has a daily reach of about 20,000 per million. After the London bombings last week, that shot up to about 32,000.
So a daily reach of 32,000 per million means that 0.032 of users visit the BBC News website.
Now according to this article, the BBC news website had a record 115 million page views last Thursday, so with 5.9 page views per user (from Alexa), that's 19.49 million users.
Dividing 19.49 by 0.032 gives 609M.
Of course, something is totally out of whack because that article also states that the number of page views was 5 times normal, but that isn't reflected in either the reach or page views per user reported by Alexa.
RTFA:
In 1798 Henry Cavendish, known for his scientific brilliance and terrible fear of women, developed a system for calculating the gravitational constant (G) by measuring the gravitational attraction between two small spheres. In essence, he was able to "weigh the earth" by comparing the relationship between two known objects.
He used the term "Weighing the Internet" because he used an analogous techniqe by comparing the number of actual visitors to a website to the number recorded for the same website by Alexa, to make an estimate of the total number of real visitors to the entire internet represented by the total visitors sampled by Alexa.
The validity of this is of course another matter...
- installation cost in running CAT-5 to each seat, and more importantly getting it certified for flight.
- weight
I'm already watching most of my TV on the subway on my way to work using my PSP. MythTV records what I want and then I use PSPvideo9 with avisynth to transcode with just a few mouse clicks.
When I worked for a game development company in the US it was extremely rare to meet a female developer, occasionally an artist or level designer. My company had a single female - the office manager.
:-)
When I came to Korea I was amazed at the ratio, it's approaching 40-50% in my new company. And not just artists but programmers, sysadmins etc.
It's not unusual to see a girl on the subway studying a cisco, C++ or Linux book. There's definitely no sense of uncoolness being in IT - it's not even seen as geeky, just a good career.
So in Korea, only old women are leaving IT
From the article:
Fortunately, now that the goof-up has been spotted, it is easily fixed by reanalysing the raw data with the right calibration. Corrected values for the first year's data will be available soon, says Steve Squyres, the chief scientist for the rovers.
Same in Korea for around $35. Submitter has a bad deal.
He doesn't have a very good deal. I have a 70Mbps connection in my apartment in Seoul. Fiber comes to the apartment building and then ethernet goes to each apartment. It's possible to get several megabytes per second downloading from a local source or using BitTorrent and it costs me about $35 a month.
You etch it using PCB fabrication techniques, and then cast it with gummy bears. Details here.
It's been over 3 years since this page went up!
From the linked page:
11 Dec 2001 Google offers 20-year Usenet Archive
Pricing is actually pretty reasonable:
Since when did WWW == Internet? For mobile devices especially, there's more to internet connectivity than browsing web pages.
VOIP and messaging, for example.
Wow, it has the ability to project red and BLACK light onto a bright white surface!
The 3G phones here can do streaming video (including cable TV) and it's really common to see my coworkers watching the latest movie trailer on their phones.
You pay per packet, and for content for some 'premium' stuff like music videos, and it's a relatively closed system so the telco and the content providers love it.
I've got a U101 and it's a great carry-everywhere notebook. I can do all the emailing, websurfing and occasional sshing that I need.
But why on earth would anyone want one without a keyboard? I've tried surfing the web with tablet and there's nothing worse than trying to type a URL with a stylus.
This thing is just a really expensive media player - I can't see any other use for it.
I suggest you don't move to east asia. People here actually find these things convenient and fun.
Many people carry an MP3 player on the subway, and to carry one less device and integrate the headphones into your phone's hands free system is really convenient.
Likewise always having a camera to take pictures of something fun or unexpected is great, and while the quality isn't as good as my dedicated digital camera, it's too heavy to carry it everywhere I go.
Here in Korea the regular cell phone is a solved problem. Call quality is always great, and the phone works everywhere - I haven't been anywhere where I cannot make a call, including everwhere in the entire Seoul subway system. Many underground bars and restaurants have picocells or repeaters. Oh, service is very cheap too. The USA is in the cell phone dark ages.
But for some reason the fact that Japan is introducing the same technology keeps coming up in the news over the last few months.
The electronic wallet system is called Moneta and my phone has a slot for a smart card (same size as a GSM SIM card) issued by a bank. It communicates contactlessly by waving it over a receiver at some ATMs, restaurants etc. You can also use it instead of a regular contactless smartcard for the subway/bus etc.
The phone has a set of menus which communicate with the smart card to manage balance etc.
The writeup doesn't make this clear but Samsung is talking about small screens for cell phones.
The flip-phone form factor of current-generation phones have a screen with 480(H) x 640(V) pixels, sometimes refered to as "VGA resolution".
PAL is partly to blame - different frame rate, different framebuffer size (using more video ram). As a PS2 developer, doing a PAL port is a headache i'd rather not think about.
The most important feature of a commecial game engine is the maturity of its game development tools, eg an editor, scripting system, and object management system.
If you don't have a solid development framework there's no way you can begin to make a successful game with it, because your artists can't begin to make real game content with it.
This code has to be mature because you don't it breaking whenever an artist or designer tries to create something awesome. Typically one of the major benefits you get when you license an engine is that you're not paying your artists and designers to be idle while your programmers get the tools into a state where real GAME development can actually occur.
Note that a development "tool" is a lot more than a "file format importer". You need somewhere to bring it all together to actually make some gameplay.
Some components of a game engine:
- Editor
- Scripting system
- Object management system
- Physics
- Networking
- AI framework
- Player input
- Renderer
A renderer - which is all this is - makes up less than 10% of a game engine's code. Without tools, you're never going to have anything more than some programmer-art type levels in a tech demo.
For console games that's generally because doing a PAL conversion of an NTSC game is a non-trivial undertaking. On PS2, the PAL framebuffer is higher resolution so it needs more GS memory, and the framerate is different which causes many subtle issues, eg control feeling.
I ran a sniffer on the BBC Microcomputer network in grade 6 or 7 iirc. I had little idea what I was doing but I wanted "staff" privs so I could play the games (Rocket Raid was an awesome game!). When I - showing off like a little prick - told a teacher his password, he gave me a look like he was going to punch me in the face. =) I'll never forget it.
I too hacked our BBC microcomputer network around year 9, in order to re-enable the games after the teachers decided we shouldn't have access to them anymore. I just modified the login program to record the passwords as people logged in.
Unfortunately I got caught, and was amused that my punishment didn't really fit the crime - I was given "yard duty" (picking up trash after school) for a month.