Rendundant code would be more akin to something like this:
if (a==1) {
[some chunk of code] } else {
[same (or almost exact) chunk of code] }
where the same code block appears multiple times in a file/class/project. By having the same block of code appear multiple times the chance of a user-generated error increases. Easily fixed by moving the repeated code into a parameterized function.
Why didn't you wait until the Linux client was released to purchase the game? NWN hasn't disappeared from stores yet, and in fact is cheaper now than when it was first released.
If the problem here is that IE allows embeddable plugins and scripts, how will it cause Microsoft to die? The simple MS response is to release an IE without plugin/script support. I'm pretty sure that most local content on IE doesn't fall under that category.
Also, IE without Javascript and ActiveX is not barely usable, or did you forget about that spec called HTML?
I didn't know "asshole" was an acronym. What does it stand for? Other than the L for license, of course.
Re:that doesn't mean they'll produce good games
on
Microsoft Buys Rare
·
· Score: 1
If Rare's new game only makes MS $5 million, something is wrong. That means the game only sold 100k copies, and in the world of console games, would be considered a failure given Rare's reputation. Upping the money amount by 8-10x would probably be more on-target.
So how does my XBox phone home? Does it magically send out some beam of data to some satellite that is trained on my house?
You see, there is no possible way for it to do what you say if I never connect my XBox to the internet. Even then, the OS isn't burned into the XBox; it is included on the game disks. And to my knowledge, I don't own any games that even use the internet.
Oh right, the PS2 has a network adapter as well. But Sony is the good guy, they'll never do anything to stop people from using the system the way they want to. And they've also never made any hardware changes to their systems as components have gotten cheaper.
I should head down to Walmart to go buy a tinfoil hat. I heard there was a sale of them this weekend.
Its good for Linux gaming, but its not the trend setter you think it is. Epic wrote UT for Linux a long time ago. It may not have been bundled with the Windows version, but they did eventually release it. UT2k3 is just a progression from UT, still relying on much of the same codebase. That makes it easy to keep all their versions up to date. Which makes it possible to have the Linux version in step with the Win32 version.
Devs used to care about a good storyline, exciting game play etc. Now it's all about who gets the best framerates, what game has the prettiest textures.
You do know, it always has been about the best framerates and the prettiest textures! The only difference is now you can do more with the graphics, so that it looks like devs are using it more. Why else would you always have competing systems trying to hammer in to people that their system has better/faster graphics? Good gameplay can be done in spite of good graphics. It was like that then, and it is like that now. You are letting nostalgia cloud your thoughts.
Not bad, but next time use an example game that doesn't run on OS X. There are plenty out there, you just happened to pick one that was released at the same exact time as its Windows' counterpart.
First off, id has only been GPLing their old games/engines after 2 generations have passed. So, Quake 3 won't get GPLed at least until after they start working on the next game after Doom 3.
But that won't matter to professional game developers. They want the latest and best, and that would be Doom 3 or what comes after. Sure, the hobbyist and small time developers would love to get their hands on the Q3 engine for cheap, but that is mutually exclusive from the big time devs.
Oh, and id does zero marketing. They leave that up to the publisher, which is Activision for the most part.
(B) Better question: Why is ISS releasing a poorly researched hole (they didn't even know that Apache 2.x had it) and a worthless patch prior to contacting the vendor?
Heh, initially I read ISS as IIS, which seemed plausable as this problem relates to web servers. Welcome to acronym hell, everyone!
If people don't apply patches, fixes, updates and security recommendations, then Microsoft could have released a fix in 2 seconds, and it still won't do any good.
Exactly, and that is why (at least with Windows 2000) they have a big icon on the Start Menu called "Windows Update". I checked there, and sure enough, the fix for this IIS problem was the first thing on the list.
Why not do that in reverse, like those "Truth" ads? Create some ads that portray the RIAA and the MPAA as hating babies and America, so much so that they want to control what we watch and listen to. They must be the new terrorists! Freedom Terrorists!
Heh.
Later paragraphs were also repeated.
I've had Battlefield 1942 for awhile now, and I've never played the single player missions. ;)
FWIW, the multiplayer demo ran fine on an 800 P3/gf4. (I've since upgraded to a faster box).
The math is even more broken up than 32+32.
There were 4 processors, 32+16+8+8=64.
DO THE MATH!
NT4 shipped with DirectX 1.0 support, and was upgraded to DirectX 3.0 support via Service Pack 3.
There were hacked libraries to get DX5 to work on NT4 but it wasn't official.
Google has a product? I thought they had a service.
Rendundant code would be more akin to something like this:
if (a==1)
{
[some chunk of code]
}
else
{
[same (or almost exact) chunk of code]
}
where the same code block appears multiple times in a file/class/project. By having the same block of code appear multiple times the chance of a user-generated error increases. Easily fixed by moving the repeated code into a parameterized function.
I don't think they are scared of losing market share to free software, they are just scared of losing sales.
There are more alternatives than just Microsoft or free software out there.
Why didn't you wait until the Linux client was released to purchase the game? NWN hasn't disappeared from stores yet, and in fact is cheaper now than when it was first released.
I'll bite..
If the problem here is that IE allows embeddable plugins and scripts, how will it cause Microsoft to die? The simple MS response is to release an IE without plugin/script support. I'm pretty sure that most local content on IE doesn't fall under that category.
Also, IE without Javascript and ActiveX is not barely usable, or did you forget about that spec called HTML?
I didn't know "asshole" was an acronym. What does it stand for? Other than the L for license, of course.
If Rare's new game only makes MS $5 million, something is wrong. That means the game only sold 100k copies, and in the world of console games, would be considered a failure given Rare's reputation. Upping the money amount by 8-10x would probably be more on-target.
So how does my XBox phone home? Does it magically send out some beam of data to some satellite that is trained on my house?
You see, there is no possible way for it to do what you say if I never connect my XBox to the internet. Even then, the OS isn't burned into the XBox; it is included on the game disks. And to my knowledge, I don't own any games that even use the internet.
Oh right, the PS2 has a network adapter as well. But Sony is the good guy, they'll never do anything to stop people from using the system the way they want to. And they've also never made any hardware changes to their systems as components have gotten cheaper.
I should head down to Walmart to go buy a tinfoil hat. I heard there was a sale of them this weekend.
By that logic, Sony is already 5 years ahead of Microsoft in their DRM research.
(The PSX was released in 1995, 5 years before the XBox.)
Its good for Linux gaming, but its not the trend setter you think it is. Epic wrote UT for Linux a long time ago. It may not have been bundled with the Windows version, but they did eventually release it. UT2k3 is just a progression from UT, still relying on much of the same codebase. That makes it easy to keep all their versions up to date. Which makes it possible to have the Linux version in step with the Win32 version.
So now you've turned your $1000 ($1500, $2000, $2500, etc) computer into the equivalent of a $200 console! Hooray!
Is that a point worth bragging about?
Not bad, but next time use an example game that doesn't run on OS X. There are plenty out there, you just happened to pick one that was released at the same exact time as its Windows' counterpart.
I've heard that as well. I think it was $199 for 5 separate installs. Very reasonable if it happens, and you have more than 1 Mac.
Too bad Apple isn't giving a discount to current users of OS X, with the exception of recent OS X purchasers. $129 is a bit pricey for an OS upgrade.
At least the reviews make a point of that.
First off, id has only been GPLing their old games/engines after 2 generations have passed. So, Quake 3 won't get GPLed at least until after they start working on the next game after Doom 3.
But that won't matter to professional game developers. They want the latest and best, and that would be Doom 3 or what comes after. Sure, the hobbyist and small time developers would love to get their hands on the Q3 engine for cheap, but that is mutually exclusive from the big time devs.
Oh, and id does zero marketing. They leave that up to the publisher, which is Activision for the most part.
Westlake has been porting PC games of all sorts over the years to the Mac. They already know how to port DirectX code. It is a non-issue.
Ever think that they aren't going after you, but those people who are trying to piggyback on top of MS's sales?
Mod your system till your heart is content. Just don't try making a business out of it.
Why not do that in reverse, like those "Truth" ads? Create some ads that portray the RIAA and the MPAA as hating babies and America, so much so that they want to control what we watch and listen to. They must be the new terrorists! Freedom Terrorists!