Slashdot Mirror


User: Pvt_Waldo

Pvt_Waldo's activity in the archive.

Stories
0
Comments
368
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 368

  1. W00 W00 CONSPIRACY! GET ME THAT TINFOIL FAST! on MSN Search Blocking Results For XFree86? · · Score: 1

    Man good thing I got a lot of tinfoil hats around, becuase I'm selling them like hotcakes right now and making a ton of $$ off all the fools.

    I'm also stocking up on clingfilm in case Roy Orbison ever starts posting here.

  2. Original headine needed one more or one less comma on Video Games Make People Fat and Mean · · Score: 4, Funny

    According to http://story.news.yahoo.com/news?tmpl=story&u=/nm/ 20040301/hl_nm/leisure_games_dc_6

    Video Games Make Kids Fat, Violent, Swedish Experts Say

    Personally I like the headline better if it is Video Games Make Kids Fat, Violent Swedish Experts Say

    I leave it to the reader to decide how the sentence should be read but my personal vision is something like, "WTF YOU CALL THIS LUTEFISK!!??! GET IT RIGHT OR I'M GONNA BEAT THE CRAP OUT OF YOU!"

  3. Re:Examples on Earth - Brine Shrimp & Soil Cru on Mounting Evidence for Water on Mars · · Score: 1

    In several of the mars pics, the grinder had ground one clean through. Looked pretty featureless and very solid in those pics. I would think grinding through a dried up brine shrimp egg would sort of mess it up.

    Unless they are tiny Horta eggs.

  4. Re:Great... on Mounting Evidence for Water on Mars · · Score: 1

    Does anyone have a NASA link to the picture that's supposed to contain this object?

  5. Re:what the industry needs on Anatomy of Game Development · · Score: 3, Informative

    You're part way there if you go with Valve's Half-Life. Full SDK that allows you to create maps, models, etc. and a ton of public domain tools for sprites and textures. Also there are some neat extensions such as the Spirit of Half-Life mod which gives you a ton of nifty extensions.

    The main place you have to code to create the game is if you choose to extend the game entities for maps, do new weapons, etc. But since Valve gives you the source for the code that does their standard weapons, it's not unreasonable to take their code and extend it.

  6. Frankly... on Delays Hurt Video Game Business · · Score: 1

    ...I welcome our video game overlords. When ever they show up.

  7. Re:Cheating Death on Do Anti-Cheat Systems For Online Games Work? · · Score: 1

    You probably got caught by Valve's VAC (Valve Anti Cheat). Not the best detection system around, but it has the capacity to ban you from ALL servers for a long period of time based on your WON ID (or if you are a modern type and not a Neanderthal, your Steam ID).

    But luckily for some, Valve offers up a form where you can plead your case. The above parent author? Ehh don't bother.

    http://www.steampowered.com/index.php?area=cheat _f orm

  8. Re:CD KEY on Do Anti-Cheat Systems For Online Games Work? · · Score: 1

    This is about how Valve's Steam system works with VAC (Valve Anti Cheat).

    VAC doesn't get updated REALLY fast, and it doesn't catch every cheat. Those who use the latest "cutting edge" cheats can still cheat. HOWEVER, here's the big difference: if it catches you, you're screwed - banned for 5 years from ALL Valve game servers running cheat detection. Currently this is about 85% of all servers running Counter-Strike, Day of Defeat, etc.

    So the basic model for VAC is to have not the best cheat detection, but by BY FAR the strongest penalty for being caught.

    So if you're a cheater, Valve's being like old Dirty Harry. "Was it 5 bullets, or 6? Feeling lucky, punk?"

  9. Re:Poisoning of Words on Desert Combat Mod Developers Sign Commercial Deal · · Score: 1

    Non commercial just means it's not for sale.

    Look Valve Software's at Counter-Strike and Day of Defeat games. They are "non commercial" and have been since the start of their creation. But they also are commercial.

  10. Re:The desktop is a personal thing on Whose Desktop Would You Most Like To See? · · Score: 1

    I've got both on my desk actually. The Linux machine is there for work, services, etc. The biggest customization I've done on it is make sure "alias ls ls -CF" :^)

  11. Re:The desktop is a personal thing on Whose Desktop Would You Most Like To See? · · Score: 4, Insightful

    I think this is a fundamental difference between even the most passionate Microsoft Windows user... In GNU/Linux and Unix in general, the desktop is a person thing. We change it to fit our needs, our key bindings, our window dressing, our themeable widgets.


    LOL I guess you're not a Windows user to make that kind of broad assumption. A lot of people customize thier desktops with backgrounds, layouts, dual monitor layouts, winamp/trillian/etc. set just so, what shortcut icons are on the desktop and what in the toolbar, etc.

    To assume a Windows desktop isn't/can't be customized is naive and biased.
  12. Re:Poor guy is screwed. on FBI Conducts Raids Over Half-Life 2 Source Theft · · Score: 1

    I knew someone whose ex-wife accused him of abuse because she hated him. He never came close to being convicted, but he hasn't been able to get a job since.


    I assure you that I was called "booger brain" in elementary school, yet did manage to go on and lead a productive and employed life style. So much for YOUR theory then.

    In fact having proposed such a Snopes quality story for us, I hereby accuse you of FOOLISHNESS! Hide THAT red mark next time you go to get burgers at the burger barn Mr. smarty pants.
  13. So uh - didn't we feel sorry for Valve before? on FBI Conducts Raids Over Half-Life 2 Source Theft · · Score: 1

    So - uh - what if he's guilty? Is he still a Mitnick? What if the FBI raided someone that hacked kernel.org? I could see a lot of /. posters sort of exploding from the internal conflicts...

  14. Depends on who they are working with on On The Business Of Developing Successful Games · · Score: 3, Insightful
    If a game development company has a good thing going and shows signs of success, then Activisions "buy and then hands off" approach is best. If they have a good idea but are making some mistakes or are up against some obstacles beyond them, then the "invest (and guide)" method is best.

    As one of the recipients of the "buy and then leave alone" method (for Day of Defeat) I'm personally a fan of that method. DoD's creative side is still "owned" by the same team that made it to start with, but that same team doesn't have to worry too much about owning marketing, product release issues, E3 booking, etc. etc. etc. They get to stick to making the game, which is what they do best.

  15. Re:Nice mindset. Here's the flip side. on The Rise and Rise of IT Administrators · · Score: 1, Insightful

    You spend a lot of time using the word "stupid" and refer to yelling at people. Hmm.

  16. Good points on both sides on Should Developers Listen To All Gamer Feedback? · · Score: 1

    As one of the developers of a fairly popular multiplayer FPS game and a frequenter of the game's online forums this is definitely an interesting topic.

    Something I think worth adding to this mix is an option fans actually have now days. Go make their own (damn) game. This is a mod friendly world we live in now. Don't like how a game works, and think you got better ideas how it should be done right? Then make it yourself. Or go find one of the hundreds of active mod projects and join it. Give your ideas to a cause and show your stuff.

    I suppose that could come off as sort of arrogant, but it's not meant to be. That's where a number of games came from that are popular. CS, DoD, Desert Crisis to name a few.

  17. Re:Rollback on Google Blocks 'Optimized' Pages · · Score: 1

    You're very clever indeed at getting more clicks to your site...

  18. Don't waste your time on How to Set Up a Gift Website? · · Score: 1
    Just give them an AOL account or set up a BLOG account.

    In truth, all you're going to do by giving them "their own website" is just create yet another back water of stagnant web content. I would bet you that months from now it will be one of those websites where we see...

    March 3, 2004 We'll be updating this website real soon with new stuff!

    ...and it's August 18, 2004 Save yourself and your parents the pain. Give them something they will remember and not so transitory.

  19. Re:My prediction on First Review Of Return Of The King · · Score: 1

    And you'll go see it - maybe even twice :^)

  20. Re:Calvin and Hobbes on The Opus Interview · · Score: 1

    Agreed.

    My favorite strip now is Mutts.

  21. Not my favorite strip on The Opus Interview · · Score: 1

    It's not my favorite strip. It's the Simpsons of the comics I suppose. Crude & rude, and sometimes funny.

    I guess I much prefer the fun and gentleness of strips like Mutts

  22. Re:Tiny flyers on Epson Creates Tiny Flying Robot · · Score: 1

    True I suppose. But then how the heck do real dragonflies and real butterflies manage?

  23. Day of Defeat and other Half-Life based games on Bargain Videogame Tips For Holidays? · · Score: 1

    Day of Defeat is probably in the $20 bin now days, but is "one endlessly playable package" as they say. Gameplay rocks, tons of online players (on par with MoH, RTCW, etc.), and it is Half-Life based so you know the netcode rocks.

  24. Reminds me of Quake Done Quick on Metroid Prime Done Even Quicker · · Score: 1

    There are some great Quake Done Quick demos and videos out there for the original Quake 1 game. They are just amazing to watch. Everything just timed perfectly with endless motion, action, awesome nade/rocket jumping, etc.

  25. Re:Hot, Heat, Humid on Alien vs. Predator Movie Trailer Available · · Score: 1

    I can't wait for this research of yours to be put up next to the paper you've written about the unrealistic visual depiction of warp nacels (sp) in the third Star Trek movie - in that one scene where if you freeze the frame you can see a brief glimpse of a "wonka" class cruiser past the space station. :P