The price drop worked for Left4Dead because they were cheaper than their competition. They got money that would otherwise have gone to other games. It's a fallacy to think that lower prices on games results in THAT much more money spent on games by consumers.
Let's assume the quality of the education is equal (it's not, but let's say it is).
The top-notch companies, the ones who get the pick of the litter of new graduates, don't waste their time at schools that graduate 10 to 20 kids a year in the CS program. They'll pool their recruiting resources into the big schools that have good programs. Economically speaking, they get the best return on their investment this way.
If you don't want to work for one of the big players (MS, Google, Yahoo, Amazon, etc) then this shouldn't be a concern. But I doubt any of those make campus visits for CS grads to schools with a 15-per-year CS program - I know Amazon doesn't.
Bear in mind this is just about getting in their recruiting pipeline.
Considering that current planes exert not very much acceleration, and have long periods of flight at constant speed, surely there is some time to be trimmed with only slightly higher acceleration but much higher top speeds?
However, I would say that it's expected. I would guess that the flux of users from one OS to another over the past couple of years has been heaviest from Windows to OSX. It's still easy to use and you can buy it pre-installed, at increasingly competitive prices in the already-built space (but still not totally competitive).
What's the likelihood of finding a Windows user who switched to windows because of things they didn't like about OSX or Linux?
And the difference is.... That's right, Apple _makes_ their hardware. They can sell it as they like.
Microsoft is advocating that one third party not sell another third party's product without an OS on it. But, please see other posts in this thread about their stated reasons. They're not (outwardly) claiming piracy as a motivation.
Final Fantasy Tactics (for Playstation) has this. There's only 4 AI's to choose from, but you can have the computer run all the fights and you just tell it the priorities. Your choices are:
1 kill this specific target (you choose which) 2 protect this specific ally (your choose which) 3 flee/run away from enemies. 4 attack enemies but save allies if they are critically wounded
#4 is the basic AI that most enemy characters play with; some do #1 instead, targeted on your main character.
The downside? These are overriding concerns. If you assign #2 to a character, and they can revive/heal their target but will kill themselves (or the rest of the team) in the process, they might do it.
So for Gambits, you have to be able to quantify (or make value judgements) if you want adaptive play. And that's what people are good at doing interactive, but not necessarily up-front.
So which other players let you rate your music on the portable device and build playlists that include song rating as a filter? And update those smart-playlists in real time as the traits of a song change, like it's playcount, rating, last-played-date?
This is the killer feature of the iPod for me. When I get new songs, they go into a playlist of 'unrated' songs. They stay there until I give them a rating, and then I can pull up the playlist for 4-5 star songs and get all the music I like and none of the stuff I don't. And if I want, I can _still_ browse by album/artist like you are doing.
It's not about having the most features, it's about having features that the majority of people want.
I find Expose much better suited to my working habits, and I used to use Multiple-desktops in KDE. I'm sure there's a bit of learning new habits to make use of either, and adjusting to a new tool. And there's also that you adjust your own behaviors to the limitations of your tools, but I wouldn't consider Expose to be a "complex workaround". I think it's actually the low-friction way for people who can't/won't organize themselves into multiple desktops to find that one window they misplaced. It's a much lower barrier to entry for a very noticeable productivity gain.
Personally, I just have an appropriately-titled Emacs frame for each distinct project I'm working on, and when I Expose show-all it puts their titles in nice big font over the scaled-down frame image. The downside? Only things I can run under emacs are organized this way - web browser being the only exception to how I used to do things on KDE. But then one of the big problems I used to have with Firefox on KDE was I'd click a link and it would open in either a) an entirely new window which has to be managed on it's own (not a new tab), or b) a tab in the most-recently-used Firefox window, which is (usually) on another virtual desktop.
I think the interface on Expose is actually quite good; you just aren't the target audience.
" like search and replace across all documents in a directory."
dired-do-query-replace or dired-do-query-replace-regexp
dired (DIRectory EDit) mode is your friend. You can mark a set of files in a direct and then delete, byte-compile as elisp, query/replace, or run-shell-command-on them.
You have a very effusive way of saying "I hate and/or strongly dislike Penny Arcade". It's nice to know that you wish death on innocents though - I'll keep me and mine away from you.
I personally enjoy both sorts of moves - the tool-assisted, manufactured runs and the naturally-played runs.
However, I disagree with your statement that the tool-assisted videos are mis-represented. The FAQ here certainly indicates that they use every underhanded trick possible:
And the speedrun collection on archive.org also indicates what exploits are used in the game, such as "exploits luck", "tool assisted", "exploits bugs in the game".
If you're downloading them second hand, then you might be right about them being misrepresented, but only because you don't have the metadata and commentary about the video.
Mod parent up as Informative. The mini-series is only 3 hours or so, but it lays the groundwork and concepts that the rest of the series is based on. Without seeing it, you're not going to understand a lot of things and their subtleties will be lost on you.
How does the parent post apply to bootleg recording of concerts? These are not legal to record, and thus are not legal to distribute.
Somewhere in there is the catch that the act of recording itself is not allowed, so the recorder doesn't actually have a valid copyright. Can't the professor have an explicit no-recording policy, or "you can record but not distribute" that you have to agree to if you're going to be present?
Anyone who has played Black & White has seen their monster poop after it eats. Depending on how you trained it, it might do this on houses, people, fields, whatever. It's completely innocent in that game though - not like it's scat or anything offensive.
I personally would spend less money on games if they all cost 1/2 as much. I could get 50% more games than I do now for 75% as much money spent.
The price drop worked for Left4Dead because they were cheaper than their competition. They got money that would otherwise have gone to other games. It's a fallacy to think that lower prices on games results in THAT much more money spent on games by consumers.
To be fair, chisels aren't Turing-complete.
When's the last time you saw a contractor with 7 power-drills all made by different manufacturers?
The answer is somewhere in between - one language isn't enough, but many languages are indeed superfluous.
Let's assume the quality of the education is equal (it's not, but let's say it is).
The top-notch companies, the ones who get the pick of the litter of new graduates, don't waste their time at schools that graduate 10 to 20 kids a year in the CS program. They'll pool their recruiting resources into the big schools that have good programs. Economically speaking, they get the best return on their investment this way.
If you don't want to work for one of the big players (MS, Google, Yahoo, Amazon, etc) then this shouldn't be a concern. But I doubt any of those make campus visits for CS grads to schools with a 15-per-year CS program - I know Amazon doesn't.
Bear in mind this is just about getting in their recruiting pipeline.
Velocity != Acceleration
Considering that current planes exert not very much acceleration, and have long periods of flight at constant speed, surely there is some time to be trimmed with only slightly higher acceleration but much higher top speeds?
Metroid: Zero Mission was a remake of the original Metroid game for NES.
Super Metroid has never been re-issued or re-made.
I wouldn't say it's not funny.
However, I would say that it's expected. I would guess that the flux of users from one OS to another over the past couple of years has been heaviest from Windows to OSX. It's still easy to use and you can buy it pre-installed, at increasingly competitive prices in the already-built space (but still not totally competitive).
What's the likelihood of finding a Windows user who switched to windows because of things they didn't like about OSX or Linux?
How about:
1) Buy the physical disk on Amazon.com
2) Get the digitally-delivered copy immediately
I have no clue if they're going to offer that, but there's not really anyone else in the market that can.
And the difference is.... That's right, Apple _makes_ their hardware. They can sell it as they like.
Microsoft is advocating that one third party not sell another third party's product without an OS on it. But, please see other posts in this thread about their stated reasons. They're not (outwardly) claiming piracy as a motivation.
Do you mean like this mermaid?
Two words: Perfect Dark
Easily the better game.
Final Fantasy Tactics (for Playstation) has this. There's only 4 AI's to choose from, but you can have the computer run all the fights and you just tell it the priorities. Your choices are:
1 kill this specific target (you choose which)
2 protect this specific ally (your choose which)
3 flee/run away from enemies.
4 attack enemies but save allies if they are critically wounded
#4 is the basic AI that most enemy characters play with; some do #1 instead, targeted on your main character.
The downside? These are overriding concerns. If you assign #2 to a character, and they can revive/heal their target but will kill themselves (or the rest of the team) in the process, they might do it.
So for Gambits, you have to be able to quantify (or make value judgements) if you want adaptive play. And that's what people are good at doing interactive, but not necessarily up-front.
So which other players let you rate your music on the portable device and build playlists that include song rating as a filter? And update those smart-playlists in real time as the traits of a song change, like it's playcount, rating, last-played-date?
This is the killer feature of the iPod for me. When I get new songs, they go into a playlist of 'unrated' songs. They stay there until I give them a rating, and then I can pull up the playlist for 4-5 star songs and get all the music I like and none of the stuff I don't. And if I want, I can _still_ browse by album/artist like you are doing.
It's not about having the most features, it's about having features that the majority of people want.
To each their own, but...
I find Expose much better suited to my working habits, and I used to use Multiple-desktops in KDE. I'm sure there's a bit of learning new habits to make use of either, and adjusting to a new tool. And there's also that you adjust your own behaviors to the limitations of your tools, but I wouldn't consider Expose to be a "complex workaround". I think it's actually the low-friction way for people who can't/won't organize themselves into multiple desktops to find that one window they misplaced. It's a much lower barrier to entry for a very noticeable productivity gain.
Personally, I just have an appropriately-titled Emacs frame for each distinct project I'm working on, and when I Expose show-all it puts their titles in nice big font over the scaled-down frame image. The downside? Only things I can run under emacs are organized this way - web browser being the only exception to how I used to do things on KDE. But then one of the big problems I used to have with Firefox on KDE was I'd click a link and it would open in either a) an entirely new window which has to be managed on it's own (not a new tab), or b) a tab in the most-recently-used Firefox window, which is (usually) on another virtual desktop.
I think the interface on Expose is actually quite good; you just aren't the target audience.
" like search and replace across all documents in a directory."
dired-do-query-replace or dired-do-query-replace-regexp
dired (DIRectory EDit) mode is your friend. You can mark a set of files in a direct and then delete, byte-compile as elisp, query/replace, or run-shell-command-on them.
I was right with you until you resorted to mere name-calling. And then you lost me.
None of those failed input devices shipped as the primary controller for the system. They were add-on's and optionals.
Also, the Zapper lightgun for NES was pretty cool.
You have a very effusive way of saying "I hate and/or strongly dislike Penny Arcade". It's nice to know that you wish death on innocents though - I'll keep me and mine away from you.
I personally enjoy both sorts of moves - the tool-assisted, manufactured runs and the naturally-played runs.
However, I disagree with your statement that the tool-assisted videos are mis-represented. The FAQ here certainly indicates that they use every underhanded trick possible:
http://bisqwit.iki.fi/nesvideos/FAQ.html
And the speedrun collection on archive.org also indicates what exploits are used in the game, such as "exploits luck", "tool assisted", "exploits bugs in the game".
If you're downloading them second hand, then you might be right about them being misrepresented, but only because you don't have the metadata and commentary about the video.
Mod parent up as Informative. The mini-series is only 3 hours or so, but it lays the groundwork and concepts that the rest of the series is based on. Without seeing it, you're not going to understand a lot of things and their subtleties will be lost on you.
Yes, but you are using one logically - you've got the HD connected through the cable to the Mini. So, it's like daisy-chaining.
How does the parent post apply to bootleg recording of concerts? These are not legal to record, and thus are not legal to distribute.
Somewhere in there is the catch that the act of recording itself is not allowed, so the recorder doesn't actually have a valid copyright. Can't the professor have an explicit no-recording policy, or "you can record but not distribute" that you have to agree to if you're going to be present?
Anyone who has played Black & White has seen their monster poop after it eats. Depending on how you trained it, it might do this on houses, people, fields, whatever. It's completely innocent in that game though - not like it's scat or anything offensive.
OSX lets you set up auto-login (login this user on boot) as well as password-less login. Neither are default, however.
Spaceballs 2: The Search For More Money