I agree. I usually "pirate" things that are unobtainable by any other means.
That is what the industry doesn't realize. First off - the party is over - the genie is out of the bottle. Also - stop pretending that every pirated copy is lost revenue.
The content producers/providers must provide easy, ubiquitous access to EVERYTHING, and new ways of gathering revenue (hulu.com is a great example). They can no longer treat their content like physical entities. That was a side-effect of the imprisonment of media to the physical distribution model.
Sorry to disappoint all you high-brow elitists, but Howard Stern is the ONLY reason I subscribe to Sirius. The music channels suxx0r. NFL broadcasts are nice to have, but only useful for part of the year.
I will go where Howard goes. If he broadcasts on sonar, I'll drop my antenna in the ocean and listen on Sonarus radio.
Your hacknied troubleshooting will get you into trouble. You should be able to troubleshoot these problems without lording around the datacenter and pulling random cables. And the lights on most switches? Come on, those are for management to believe they are doing something.
LOL! Your comment put this image in my head of a PHB saying, "Ohhh! Pretty lights!" (in Homer Simpson voice)
Unfortunately, some data centers don't have staff on hand to debug these kinds of problems. I have been faced with personnel that barely know more about networking than the security guard.
Most people credit Ralph Baer with the invention of Pong and video games in 1966, in Nashua NH, at Sanders Associates (now part of BAE).
I have a personal slant on this version of history. My dad worked with Ralph as a component engineer, acquiring some unusual transistors and ICs for the project.
Yeah, but if the money was spent on an intuitive interface, it is a one-time expense. Training is an ongoing expense as you add customers and hence does not scale as well.
The beauty of well-designed, easy-to-use software is that it has a tremendous economy-of-scale.
I have developed this maxim: Software quality is indirectly proportional to it's cost and/or user-base.
I worked at a company that charged millions of $$ for it's software, including up to $1M to fly someone out to install it. It was the biggest steaming pile I ever witnessed.
A little anecdote for those who played Zork before it was called Zork. Dungeon anyone? I had the fortran source code back in a time before the term open source existed.
Nope, wasn't aware of it. Unlike print and broadcast news, news aggregators online let me filter out entertainment and sports "news," so I had no idea, and I can't say I mind. I look forward to the day when some "famous" actor or athlete dies and I'm able to say "Who?" Gosh! You must be like, really smart.
I would agree with you there. I guess the real question is, do we need highly parallel architectures for the masses?
I think my point was that you will never get much more than 3-10% of the programming population to write useful parallel code. Quality control gets really tough when you introduce synchronization errors that only pop up under certain load conditions.
Personally, I like the high level constructs of Ada and Java. It helps me worry less about micro-managing threads. I've worked with POSIX threads, PVM, VLIW compilers, and so on. I've seen the gamut of granularity and control.
Obligatory Monty Python reference
Yeah - paper tape was just as notable as punch cards. We used to boot our PDP-11 off paper tape.
I have not read the book, nor seen the movie. It was great! How's that for an untainted opinion?
Agreed - I buy 90% of my gaming warez from STEAM
I agree. I usually "pirate" things that are unobtainable by any other means.
That is what the industry doesn't realize. First off - the party is over - the genie is out of the bottle. Also - stop pretending that every pirated copy is lost revenue.
The content producers/providers must provide easy, ubiquitous access to EVERYTHING, and new ways of gathering revenue (hulu.com is a great example). They can no longer treat their content like physical entities. That was a side-effect of the imprisonment of media to the physical distribution model.
Besides the "clothing is optional" benefit, working from home greatly limits exposure to contagions.
Although going to the grocery store and seeing the checkout clerk wipe her nose is hard to avoid.
So why the fsck are you telling us? It says to contact the server administrator. Do you think they are reading every thread to see your complaint?
Maybe some studio will pick up on the idea and make a feature-length film. We need something better than Doom!
Sorry to disappoint all you high-brow elitists, but Howard Stern is the ONLY reason I subscribe to Sirius. The music channels suxx0r. NFL broadcasts are nice to have, but only useful for part of the year.
I will go where Howard goes. If he broadcasts on sonar, I'll drop my antenna in the ocean and listen on Sonarus radio.
Your hacknied troubleshooting will get you into trouble. You should be able to troubleshoot these problems without lording around the datacenter and pulling random cables. And the lights on most switches? Come on, those are for management to believe they are doing something.
LOL! Your comment put this image in my head of a PHB saying, "Ohhh! Pretty lights!" (in Homer Simpson voice)
Unfortunately, some data centers don't have staff on hand to debug these kinds of problems. I have been faced with personnel that barely know more about networking than the security guard.
C'mon baby! The world is going to end when they fire up the LHC. We need to do it as much as we can.
http://en.wikipedia.org/wiki/Ralph_H._Baer
Most people credit Ralph Baer with the invention of Pong and video games in 1966, in Nashua NH, at Sanders Associates (now part of BAE).
I have a personal slant on this version of history. My dad worked with Ralph as a component engineer, acquiring some unusual transistors and ICs for the project.
Yeah, but if the money was spent on an intuitive interface, it is a one-time expense. Training is an ongoing expense as you add customers and hence does not scale as well.
The beauty of well-designed, easy-to-use software is that it has a tremendous economy-of-scale.
I have developed this maxim:
Software quality is indirectly proportional to it's cost and/or user-base.
I worked at a company that charged millions of $$ for it's software, including up to $1M to fly someone out to install it. It was the biggest steaming pile I ever witnessed.
I bought Star Wars Unleashed for my 15 year old son. It sure feels like a hardcore game to me. I know it isn't on the far end of the hardcore scale.
Metroid Prime 3 is pretty hardcore too. The only thing lacking is gore and zombies.
LOL! It took me a minute, and then I got the joke. They can be dangerous.
I usually just take it apart. I save the magnets - my kids like them and they are cheaper than magnetix.
I then use the platters as coasters. If anybody wants to retrieve the data at that point, good luck. My data just isn't that important.
Environmentally, I then dump the metal parts in the metal bin at my town's transfer station.
A little anecdote for those who played Zork before it was called Zork. Dungeon anyone? I had the fortran source code back in a time before the term open source existed.
My god! They continued that series to #7? I gave up at LSL3.
You mean like Half Life 1 where you jump around the alien planet platforms? It made an otherwise epic game annoying.
So is "Genetically Monogomous" going to be incorporated into eharmony profiles?
You sir, are a fucktard.
It's not like they made this thing to advertise the movie. It just happens to be interesting in light of the movie.
I think you need to get laid to stop worrying about such trivial matters.
Nope, wasn't aware of it. Unlike print and broadcast news, news aggregators online let me filter out entertainment and sports "news," so I had no idea, and I can't say I mind. I look forward to the day when some "famous" actor or athlete dies and I'm able to say "Who?" Gosh! You must be like, really smart.
I would agree with you there. I guess the real question is, do we need highly parallel architectures for the masses?
I think my point was that you will never get much more than 3-10% of the programming population to write useful parallel code. Quality control gets really tough when you introduce synchronization errors that only pop up under certain load conditions.
Personally, I like the high level constructs of Ada and Java. It helps me worry less about micro-managing threads. I've worked with POSIX threads, PVM, VLIW compilers, and so on. I've seen the gamut of granularity and control.