Apple can market their machines as gaming platforms, but that doesn't mean that they are good gaming platforms.
BootCamp helps, but they won't really be able to leverage that until they come out with an Intel PowerMac with some hooty graphics card.
Yes, the Myth games definitely used such a scheme.
Carmack noted "With the technology in Enemy Territory: QUAKE Wars, there are some issues with deforming the texture coordinates too much. You'll get areas that are blurred more than you would expect with a conventional texturing, and that's something that's fixed in my newer rev of technology."
If Warner Brothers is willing to pay me $40 a month for the bittorrent bandwidth I might consider using their service. Otherwise, screw it. There's this company called Netflix...
I can't believe how stupid movie and record execs are.
I have to heartily agree. I'm seeing a 25% power savings with Rackable's DC racks. That's a BIG chunk. The only drawback is they are LOUD. You cannot talk in the data center, and ear protection has become necessary.
-P
I like the gameplay in WLK more than KD. The new variations are great. However, I think the WLK soundtrack is lacking. The music sounds like a poorly done sequel. Thank god the game as a whole isn't like that.
I'm encouraged by the preview. What about the big hype sequels that totally screw up the essential game play of the original? At least WLK isn't going to be one of those.
In my 5 years as a sysadmin, the main thing that I have learned is "enterprise" is synonamous with "ripoff"
When I get lunched by a Lexus driving idiot salesperson who wants me to pay 6 figures for some piece of shit that doesn't even work, I want to scream. Since they are paying though, I just drink myself silly instead.
This happens way more than it should.
If my liver can hold out longer than the enterprise software industry, I'll have done my part.
I'm a little irritated with all the naysayers.
Linux hit a point of diminishing returns about 2 years ago. While it is a decent kernel, there is definitely an increasing need for something like HURD.
It is not a waste of time if it means I never have to press a power button because kswapd crashed again.
Hyperthreading makes a single processor appear as multiple processors to the OS. The OS still has to do all of the loading and storing yadayada associated with threading.
From what I gather, CMT handles the threading overhead in hardware for faster context switches. Sort of reminicent of register windows on the SPARC chip.
If that is the case, then why isn't Robert Novak sitting in a jail cell for not revealing his White House source when he outed Valerie Plame as a CIA agent?
If Apple can get the name of their internal leak, then why can't we get the name of the leak in the White House? A much more serious crime than revealing trade secrets was commited yet Robert Novak's source is protected.
Looks to me like we are on the slippery slope already.
My first serious programming was done with Hypercard.
I had made a little game in pascal (on a first gen Mac!) and done a fair amount of C programming, but it wasn't until Hypercard that I really felt like I could build a serious application. And it was so easy and intuitive! Perfect for kids.
If Marathon had been released on PC instead of Mac 10 years ago, people would be saying "Doom? What's that?"
Marathon was superior to Doom in every possible way. The only reason it is not as universally recognized is because it was released on a platform that few people had access to- let alone access to multiple machines on an ethernet network.
Marathon isn't remembered by everyone, but those of us who were fortunate enough to play it on a LAN for hours on end until dawn remember it as one of the most important milestones in the history of computer gaming.
Quake can make that claim as well, but only on the virtue of its engine. In more than one way even Quake was not as much fun as Marathon. It sure looked better though!
Nuff said... Gotta frag.
Yeah raidweb is pretty good for the price. The nice thing about it is it appears to your host as just another disk drive, so it will work with just about anything. The one downside is that if you have a single drive failure, it wont notify the host- the unit itself will alarm. This is okay if you are next to the unit every day, but if you are working remotely it sucks. If you are using parity, I would recommend configuring it with a hot spare.
Back compatibility might be tough since they are going with a completely different processor architecture. The G5 might be fast enough to emulate a PIII though, and they own the software for it.
There's a bigger picture here though. I'm not sure what it is, but choosing the G5 for the XBox2 means a lot of MS code is going to be ported over to PowerPC.
Maybe I'll be able to run Longhorn on my Powerbook.;-)
As far as I'm concerned, an OS is not 64 bit enabled unless it has 64 bit addressing. OSX is not 64 bit. Yeah, it can do 64 bit math, but who cares? I'd like my processes to be able to use more than 4GB of memory.
The energy required to recompress the helium or create the vaccume will always be greater than the energy created by the turbine if the system is closed. If the craft can take advantage of thermal updrafts or wind it may be able to make up the difference.
I agree with you. If linpack were an embarrassingly parallel distributed computing problem, the top 500 might look completely different and they might have a shot getting on the list. As it is, the interconnect is going to get them if the power doesn't.
Try telling that to an architecture student.
In architecture there are academics and theoreticians just like in computer science, but in the end someone has to draw it, spec it, and get it built. Architects who don't understand this do not last long in the field.
Quite frankly, I don't ever use assembly language. But it is still valuable. When I have to explain to a grad student or faculty member a basic architecture lesson so that they can write programs that actually work, it is quite handy.
I'm sorry, but saying that assembly language has nothing to do with computer science is like saying concrete and steel have nothing to do with building skyscrapers.
The "features" of your high level languages have to be implemented in assembly at some point, and there are tons of crappy ideas that look great on paper but fail miserably because the theoretican had no understanding of architecture or assembly language.
Interestingly the opposite happens as well, where a chip designer has an idea that looks great on paper, but fails miserably because they don't have any CS knowledge. Itanium is a good example of this.
A lot of people are saying don't do it cause IT is a dead end, but bioinformatics is a very hot field right now.
If you have an MD, I suggest looking into a graduate Bioinformatics program. Here is one link:
http://www.cbse.ucsc.edu
I got an interview at Bungie by submitting a full level design document. I also submitted a couple of my Marathon levels, which they admitted they didn't bother to look at. (If they had, I might have gotten the job:-)
Every level should have a context and a purpose. If you can convey that in your designs, it doesn't matter what level editor/engine you are using.
Apple can market their machines as gaming platforms, but that doesn't mean that they are good gaming platforms. BootCamp helps, but they won't really be able to leverage that until they come out with an Intel PowerMac with some hooty graphics card.
Yes, the Myth games definitely used such a scheme.
Carmack noted "With the technology in Enemy Territory: QUAKE Wars, there are some issues with deforming the texture coordinates too much. You'll get areas that are blurred more than you would expect with a conventional texturing, and that's something that's fixed in my newer rev of technology."
Reminds me of the blurry cliffs in Myth.
If Warner Brothers is willing to pay me $40 a month for the bittorrent bandwidth I might consider using their service. Otherwise, screw it. There's this company called Netflix...
I can't believe how stupid movie and record execs are.
I have to heartily agree. I'm seeing a 25% power savings with Rackable's DC racks. That's a BIG chunk. The only drawback is they are LOUD. You cannot talk in the data center, and ear protection has become necessary. -P
I like the gameplay in WLK more than KD. The new variations are great. However, I think the WLK soundtrack is lacking. The music sounds like a poorly done sequel. Thank god the game as a whole isn't like that.
I'm encouraged by the preview. What about the big hype sequels that totally screw up the essential game play of the original? At least WLK isn't going to be one of those.
In my 5 years as a sysadmin, the main thing that I have learned is "enterprise" is synonamous with "ripoff" When I get lunched by a Lexus driving idiot salesperson who wants me to pay 6 figures for some piece of shit that doesn't even work, I want to scream. Since they are paying though, I just drink myself silly instead. This happens way more than it should. If my liver can hold out longer than the enterprise software industry, I'll have done my part.
I'm a little irritated with all the naysayers.
Linux hit a point of diminishing returns about 2 years ago. While it is a decent kernel, there is definitely an increasing need for something like HURD.
It is not a waste of time if it means I never have to press a power button because kswapd crashed again.
Hyperthreading makes a single processor appear as multiple processors to the OS. The OS still has to do all of the loading and storing yadayada associated with threading. From what I gather, CMT handles the threading overhead in hardware for faster context switches. Sort of reminicent of register windows on the SPARC chip.
If that is the case, then why isn't Robert Novak sitting in a jail cell for not revealing his White House source when he outed Valerie Plame as a CIA agent?
If Apple can get the name of their internal leak, then why can't we get the name of the leak in the White House? A much more serious crime than revealing trade secrets was commited yet Robert Novak's source is protected.
Looks to me like we are on the slippery slope already.
My first serious programming was done with Hypercard. I had made a little game in pascal (on a first gen Mac!) and done a fair amount of C programming, but it wasn't until Hypercard that I really felt like I could build a serious application. And it was so easy and intuitive! Perfect for kids.
If Marathon had been released on PC instead of Mac 10 years ago, people would be saying "Doom? What's that?" Marathon was superior to Doom in every possible way. The only reason it is not as universally recognized is because it was released on a platform that few people had access to- let alone access to multiple machines on an ethernet network. Marathon isn't remembered by everyone, but those of us who were fortunate enough to play it on a LAN for hours on end until dawn remember it as one of the most important milestones in the history of computer gaming. Quake can make that claim as well, but only on the virtue of its engine. In more than one way even Quake was not as much fun as Marathon. It sure looked better though! Nuff said... Gotta frag.
Yeah raidweb is pretty good for the price. The nice thing about it is it appears to your host as just another disk drive, so it will work with just about anything. The one downside is that if you have a single drive failure, it wont notify the host- the unit itself will alarm. This is okay if you are next to the unit every day, but if you are working remotely it sucks. If you are using parity, I would recommend configuring it with a hot spare.
Back compatibility might be tough since they are going with a completely different processor architecture. The G5 might be fast enough to emulate a PIII though, and they own the software for it. There's a bigger picture here though. I'm not sure what it is, but choosing the G5 for the XBox2 means a lot of MS code is going to be ported over to PowerPC. Maybe I'll be able to run Longhorn on my Powerbook. ;-)
As far as I'm concerned, an OS is not 64 bit enabled unless it has 64 bit addressing. OSX is not 64 bit. Yeah, it can do 64 bit math, but who cares? I'd like my processes to be able to use more than 4GB of memory.
This is a hypothesis that can be demonstrated through experimentation.
A "proof" that doesn't invoke the second law is something that might make a good undergraduate thesis.
The energy required to recompress the helium or create the vaccume will always be greater than the energy created by the turbine if the system is closed. If the craft can take advantage of thermal updrafts or wind it may be able to make up the difference.
I agree with you. If linpack were an embarrassingly parallel distributed computing problem, the top 500 might look completely different and they might have a shot getting on the list. As it is, the interconnect is going to get them if the power doesn't.
Have you ever written a C compiler?
Try telling that to an architecture student. In architecture there are academics and theoreticians just like in computer science, but in the end someone has to draw it, spec it, and get it built. Architects who don't understand this do not last long in the field. Quite frankly, I don't ever use assembly language. But it is still valuable. When I have to explain to a grad student or faculty member a basic architecture lesson so that they can write programs that actually work, it is quite handy.
I'm sorry, but saying that assembly language has nothing to do with computer science is like saying concrete and steel have nothing to do with building skyscrapers. The "features" of your high level languages have to be implemented in assembly at some point, and there are tons of crappy ideas that look great on paper but fail miserably because the theoretican had no understanding of architecture or assembly language. Interestingly the opposite happens as well, where a chip designer has an idea that looks great on paper, but fails miserably because they don't have any CS knowledge. Itanium is a good example of this.
A lot of people are saying don't do it cause IT is a dead end, but bioinformatics is a very hot field right now. If you have an MD, I suggest looking into a graduate Bioinformatics program. Here is one link: http://www.cbse.ucsc.edu
I got an interview at Bungie by submitting a full level design document. I also submitted a couple of my Marathon levels, which they admitted they didn't bother to look at. (If they had, I might have gotten the job :-)
Every level should have a context and a purpose. If you can convey that in your designs, it doesn't matter what level editor/engine you are using.
Yeah, that would be a great remake! Mine always crashed when I got to the very end though. A remake just to see the ending would be nice.
If you are looking for the best bag money can buy, check out www.sfbags.com I'm really impressed with my new sleevecase. -P