Not only were the undersea landslides not the result of the tsunami -- they were the result of the causal earthquake -- but there's evidence to show that undersea landslides can be a major cause of tsunami. So these might help explain why the tsunami was/were so devastating.
I'll bet someone looked at the feasibility of trying to associate each user with a specific channel, and then validate whether in fact they belong to that channel, finally deciding not to spend that extra million or so dollars in development time and overhead for the staff required to check everyone's small business bona fides.
I'm sure each of the channels is still making Dell enough money for them to stay afloat.
Well, St. Helens is a few dozen miles to the north, in Washington. We do have some lovely extinct volcanoes within city limits, though. We've also got Mt. Hood to the east. People die on that all the time. Plus, it's got that lodge from the Shining! That'll scare interlopers away!
Don't you mean "poor UI design is evil"? Both the issues you describe seem to boil down to bad design and authoring.
The only inherently bad thing I think think of that that's inherent in Flash for computers browsing the web is the fact that it won't work on all browsers, either because the browser doesn't support it, or a firewall blocks it. (Also they make handicapped access harder, but hardly anyone talks about that.)
And none of those issues are likely to be a problem in a device designed up front to use Flash (although processor use could become an issue.)
The technology should not be blamed just because some people use it poorly.
Ah, but this isn't what I said. I said that center influence is an important strategic principle.
The ideal order of play is "Corners, side, center" for claiming territory. But for influence, the center is preferred, but the power radiates across the board.
Controlling the center in chess is strictly influence-oriented, too. It doesn't win you the game on its own, but it helps.
Yep, I very specifically didn't say that Go was easier overall, just that it's easier to teach. I was playing Chess for twenty years before I learned about en passant. I've taught Go to classrooms of kids within a few minutes, and they got a kick out of playing right out of the gate. But I admit that the strategies and tactics get complicated quickly, which is why I always advise the 9x9 board for beginning players. As for the Western mind being used to the concepts behind Chess, but not Go, all the more reason to expose more people to the latter. I think if we all had a competitive mindset that only required a little more than our opponent, rather than violent, bloody death, we'd be better off. (Granted, it's certainly not a panacea in Asia.)
Incidentally, "claim the middle, threaten as much space as possible" are valid Go strategies, too.
Plastic stones are available online for $20 or so. Real shell Go stones will reach into the $200 range.
If you buy plastic stones for $20, you're getting ripped off. You can get glass stones (the most common variety) for under $20 online. Prices vary by thickness. By "real" stones, I think you mean slate and shell, which are the traditional materials in Japan. I've gotten three sets of slate and shell stones for under $150, although it is possible to spend nearly a thousand dollars on a really nice set of stones.
Go is actually far more complex than chess in strategy and tactics (see earlier note about the best computer programs being only as good as intermediate level players [like me], and much weaker than professional level players).
On the flip side, it's actually easier to teach than chess (fewer rules, no difference in the pieces), so it fits a guideline in the article ("can be taught within five minutes") much better than most, if not all of the games in the article.
Incidentally, if you do get a board, you might want to get one online. Places like Samarkand have good stuff. And the US Go Association has links to more vendors as well as local clubs.
(Incidentally, "sabaki" is a Go term meaning light and flexible play.)
Wait a second -- you seem to be implying that if something isn't punished in another country, it shouldn't be punished here. Why not punish them here? It's not going to stop all spam, of course, but it doesn't make sense to scoff at each individual step because it doesn't solve the whole problem immediately. Even if all we do is stop all spam from inside the US (eventually, I hope) it'll then make it that much easier to identify spam and deal with spam.
It's actually out there doing some really important work, raising money to defend against various attempts to shut down the comics industry.
There's a whole lot more to comics than just the superhero genre. There's a lot of adult-themed stuff (not neccessarily adult in the sense of porn) that is under attack from ignorant officials who assume that not only are comics only for kids, but that they shouldn't be used to write material adults might want to read. (Even if that material is not put where a kid might find it.)
The CBLDF is not a joke, it's out there on the front lines fighting for important liberties promised to us all by the First Amendment.
Back in the day, my company (Creative Multimedia Corporation, long since gone the way of the dodo), created MusicMatch.com, MovieMatch.com, HealthExplorer.com, the original Dr. Ruth's website. Among others. I was webmaster for most of these. Oh, the glory days.
When CMC started to fold, we sold off MusicMatch.com and the logo to a little company then called Brava software. I remember transferring and renaming their entire library (20 songs or so) with a shell script. It didn't seem like a good business model, because who would buy these huge music files from them?
But I guess they made it work well enough to get bought.
One control would limit recording to 90 minutes -- essentially enough time for a viewer to watch an on-demand movie. Another would allow a movie to be stored for up to seven days but once the film was started it must be viewed within 24 hours. Another would allow unlimited viewing within a seven-day period.
I know that in my case, at least, most of these time-limits would prevent me from even being able to transfer to tape. And one of the main reasons I got TiVo was to be able to record over a week's worth of content (either because I'm away or simlpy too busy for TV), so even the longest listed time-limit would render TiVo almost entirely useless for those purposes.
I'd have to cancel my account, but not because I was able to choose something better, but only because they'd effectively shut down their service to me. I paid for a lifetime membership, I'd feel cheated.
Yep, we're in the middle of this at my company. Something like 80% of the Java programming staff will have left over a period of a month or two for greener pastures.
Having switched pastures quite a few times, I do wonder if this is as good as it can actually get -- every switch I've made for the past 8 years (before this one) had been to a worse company.
Re:Depressing, yet interesting.
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Probably for the same reason very vew episodes of Star Trek centered around those days of the mission where nothing happened.
There's not much dramatically interesting without conflict, and if the world you created for the story doesn't provide that conflict, there's not much reason to have it in a science fiction setting. There's nothing inherently wrong with story where the conflicts are purely personal in an otherworld setting, but it's much less likely to get written than one where the world is integral to the conflict.
This may be what the author meant, but it's not what is traditionally considered "six figures". Usually that would mean dollars, not cents, so a six figure salary would be $100k ($100,000) and above.
Not only were the undersea landslides not the result of the tsunami -- they were the result of the causal earthquake -- but there's evidence to show that undersea landslides can be a major cause of tsunami. So these might help explain why the tsunami was/were so devastating.
I'll bet someone looked at the feasibility of trying to associate each user with a specific channel, and then validate whether in fact they belong to that channel, finally deciding not to spend that extra million or so dollars in development time and overhead for the staff required to check everyone's small business bona fides.
I'm sure each of the channels is still making Dell enough money for them to stay afloat.
Yep, no chance that could go horribly wrong.
Remind me to take a shuttle off-planet in case they get metric and English units confused again.
True, but hopefully the exterior will be enough to scare them off.
Well, St. Helens is a few dozen miles to the north, in Washington. We do have some lovely extinct volcanoes within city limits, though. We've also got Mt. Hood to the east. People die on that all the time. Plus, it's got that lodge from the Shining! That'll scare interlopers away!
All code and no play makes Jack a dull boy...
Don't you mean "poor UI design is evil"? Both the issues you describe seem to boil down to bad design and authoring.
The only inherently bad thing I think think of that that's inherent in Flash for computers browsing the web is the fact that it won't work on all browsers, either because the browser doesn't support it, or a firewall blocks it. (Also they make handicapped access harder, but hardly anyone talks about that.)
And none of those issues are likely to be a problem in a device designed up front to use Flash (although processor use could become an issue.)
The technology should not be blamed just because some people use it poorly.
Ah, but this isn't what I said. I said that center influence is an important strategic principle.
The ideal order of play is "Corners, side, center" for claiming territory. But for influence, the center is preferred, but the power radiates across the board.
Controlling the center in chess is strictly influence-oriented, too. It doesn't win you the game on its own, but it helps.
Yep, I very specifically didn't say that Go was easier overall, just that it's easier to teach. I was playing Chess for twenty years before I learned about en passant. I've taught Go to classrooms of kids within a few minutes, and they got a kick out of playing right out of the gate. But I admit that the strategies and tactics get complicated quickly, which is why I always advise the 9x9 board for beginning players. As for the Western mind being used to the concepts behind Chess, but not Go, all the more reason to expose more people to the latter. I think if we all had a competitive mindset that only required a little more than our opponent, rather than violent, bloody death, we'd be better off. (Granted, it's certainly not a panacea in Asia.)
Incidentally, "claim the middle, threaten as much space as possible" are valid Go strategies, too.
Plastic stones are available online for $20 or so. Real shell Go stones will reach into the $200 range.
If you buy plastic stones for $20, you're getting ripped off. You can get glass stones (the most common variety) for under $20 online. Prices vary by thickness. By "real" stones, I think you mean slate and shell, which are the traditional materials in Japan. I've gotten three sets of slate and shell stones for under $150, although it is possible to spend nearly a thousand dollars on a really nice set of stones.
Check out the links at the American Go Association for a list of distributors.
(Prices in US dollars)
Go is actually far more complex than chess in strategy and tactics (see earlier note about the best computer programs being only as good as intermediate level players [like me], and much weaker than professional level players).
On the flip side, it's actually easier to teach than chess (fewer rules, no difference in the pieces), so it fits a guideline in the article ("can be taught within five minutes") much better than most, if not all of the games in the article.
Incidentally, if you do get a board, you might want to get one online. Places like Samarkand have good stuff. And the US Go Association has links to more vendors as well as local clubs.
(Incidentally, "sabaki" is a Go term meaning light and flexible play.)
Wait a second -- you seem to be implying that if something isn't punished in another country, it shouldn't be punished here. Why not punish them here? It's not going to stop all spam, of course, but it doesn't make sense to scoff at each individual step because it doesn't solve the whole problem immediately. Even if all we do is stop all spam from inside the US (eventually, I hope) it'll then make it that much easier to identify spam and deal with spam.
I remember seeing it in an episode of Hawaii Five-O, and I was pretty outraged and incredulous even back then.
I think you mean CyberDyne Systems T-0.00001
I'm expecting a cockroach warrior from the future to show up in my kitchen any day now.
It's actually out there doing some really important work, raising money to defend against various attempts to shut down the comics industry.
There's a whole lot more to comics than just the superhero genre. There's a lot of adult-themed stuff (not neccessarily adult in the sense of porn) that is under attack from ignorant officials who assume that not only are comics only for kids, but that they shouldn't be used to write material adults might want to read. (Even if that material is not put where a kid might find it.)
The CBLDF is not a joke, it's out there on the front lines fighting for important liberties promised to us all by the First Amendment.
Seems appropriate, since Stan Lee created the Fantastic Four back in the 60s in response to DC's superhero team-ups being so popular.
A) Lucas didn't direct Empire, that was directed by Irvin Kershner.
B) I always thought Mallrats was Smith's low point. But that's just personal opinion.
Neat, it's almost like I've been bought by Yahoo.
Back in the day, my company (Creative Multimedia Corporation, long since gone the way of the dodo), created MusicMatch.com, MovieMatch.com, HealthExplorer.com, the original Dr. Ruth's website. Among others. I was webmaster for most of these. Oh, the glory days.
When CMC started to fold, we sold off MusicMatch.com and the logo to a little company then called Brava software. I remember transferring and renaming their entire library (20 songs or so) with a shell script. It didn't seem like a good business model, because who would buy these huge music files from them?
But I guess they made it work well enough to get bought.
From the article:
I know that in my case, at least, most of these time-limits would prevent me from even being able to transfer to tape. And one of the main reasons I got TiVo was to be able to record over a week's worth of content (either because I'm away or simlpy too busy for TV), so even the longest listed time-limit would render TiVo almost entirely useless for those purposes.
I'd have to cancel my account, but not because I was able to choose something better, but only because they'd effectively shut down their service to me. I paid for a lifetime membership, I'd feel cheated.
I read this page just to find the first mention of Go.
Thanks!
Yeah, I really wanted an article on how to build a Kris Kristofferson bot.
Not sure what I'd do with it, maybe I could use it to collect royalty checks.
Yep, we're in the middle of this at my company. Something like 80% of the Java programming staff will have left over a period of a month or two for greener pastures.
Having switched pastures quite a few times, I do wonder if this is as good as it can actually get -- every switch I've made for the past 8 years (before this one) had been to a worse company.
It's so big Amazon.com could fit in there.
Probably for the same reason very vew episodes of Star Trek centered around those days of the mission where nothing happened.
There's not much dramatically interesting without conflict, and if the world you created for the story doesn't provide that conflict, there's not much reason to have it in a science fiction setting. There's nothing inherently wrong with story where the conflicts are purely personal in an otherworld setting, but it's much less likely to get written than one where the world is integral to the conflict.
This may be what the author meant, but it's not what is traditionally considered "six figures". Usually that would mean dollars, not cents, so a six figure salary would be $100k ($100,000) and above.
For a moment, I thought this going to be a line from the song the Simpsons sang to cheer up Apu:
Who needs the Kwik-E-Mart?
Their clerks are trained in deadly arts!
Sadly, it doesn't quite fit.