Install the material on that CD and you will soon be seeing matter that is erotically arousing or sexually provocative. It'll even come straight to your email box.
If there was a hope in hell of it succeeding, MS wouldn't have bothered to liscence but probably would have gone for the purchase instead, thus giving them the legal hammer to hold over IBMs head.
As it is, they're just going for the publicity shot.
..then I don't see what the big deal in the Court is.
It sounds like Monsanto's beef should be with the guy they had the contract with initially if their claims are true. I mean, it's ludicrous to think that Schmeiser has a home grown gene lab on the back 40, went and read Monsanto's patent, and then just popped into the shack and whipped some up. So how the hell could he "infringe on the patent"?
It seems most people who have trouble with Black & White do so because they're hell-bent on "playing the game". The blame for this does fall squarely on Lionhead rather than any of the players though, as they marketed the thing as a game instead of what it more accurately is, a God-Sim.
Once you take it as a sim instead of a game, you may find you enjoy it more. The key to it though is patience and moderation.
For example try playing without micromanaging at all. The less you do for your peons, the more they do for themselves. If every time you bitched some godly force cooked you a pizza, would you get off your ass and work when you got hungry, or would you just bitch more? The little peons learn over time too. You really just have to help them through crises. Basically, do the minimum for them that you have to, and they'll figure it out and keep themselves going. If their food storage runs empty, for example, don't use a miracle. Instead use scaffolds to plant another field close to the food storage area. Some of your folk will probably die, but what do you care, they're only puny peons after all. Never create a disciple unless its an emergency. If you leave your peons alone, they'll gravitate to what they're good at and they'll even get better at it over time. Once they figure out that, God or no God, they have to provide for themselves, about the only thing you need to do for them then is make scaffolds and place buildings.
Most of the time you only need 1 or 2 people dancing, as there's generally nothing terribly urgent going on. Let them build up the energy slowly, and take your time. If you have your percentage set low enough (and for far away villages it might have to be awfully low) your little dancers will take shifts and keep themselves fed and happy.
Of course, sometimes you need too much energy for them to have the time to go off-shift. So for those cases, have your creature trained to bring or create food for the dancing folk when you have him leashed to the temple.
Oh, on training the creature, a couple of very basic tips: 1. Reward or punish the creature for its actions, not the consequence of its actions. Creatures don't understand consequences. So if a creature tosses a rock over his shoulder and ends up killing someone or something, don't smack the bejeezus out of him, as he won't connect his tossing the rock with someone dying. All he'll figure out is you *really* didn't like him putting something down. Which means that next time he picks something up, he'll probably be afraid to drop it.
2. Basically never use 100% punishment or reward. It's too much. It's like trying to play golf with a sledge-hammer. Oh you'll get results, alright, but control goes right out the window. The only thing I use 100% for is punishment if my creature eats a person and I dont want him to be eating any people at all. It seems to get better effects if you only reward between 10-40% or so each time, but make sure that you reward every occurence of the behavior a number of times.
It's called "Thievery" and is a UT (classic) total conversion mod. It's the reason I bought UT, to be honest.
You want guards carrying torches? (okay, they're flares) You've got it.
You want thieves invisible in the shadows? You've got it.
You want guards with real intelligence? Enjoy!
You want to see how pathetic your thiefing skills really are when up against serious opposition? You'll be surprised. I thought I was a decent thief in the original game.. I haven't finished it yet, but I can sneak through baffords without using my blackjack or broadhead arrows and without being chased by guards.
I walked into Thievery and got my rear end handed to me. Repeatedly. With extreme prejudice.
Supposedly the third one is supposed to be where it gets most philosophical.
I figure the W. brothers will use that part to bludgeon us over the head with the idea that Neo is actually the anti-christ, with morpheus being satan himself.
Consider: 1. They kill wantonly within the Matrix. They are even encouraged to do so. We are told that when you die in the matrix, you die in real life. 2. He does so in a fight against an entity that won once before and is effectively all knowing to all the people there (ie, God) 3. The only other alternative is to "take" you from the matrix, into a world of damp, gruel, and constant fear. This seems to be a pretty good definition of hell if you ask me. 4. The ultimate objective is to take everybody from their current existance into this hell-like world.
..is that the Patent Office has to go back to requiring a working implementation of whatever discovery/invention that they choose to grant a patent on.
Then we could just give SARS to the Patent Office Examiners and be done with the whole damn thing.
E3 will apparantly contain a massive publicity push for Thief 3.
It's being done by Warren Spector and a good number of the crew from the original looking glass (of System Shock, Deus Ex, and of course the earlier thief episodes) and will even bring back the same guy for Garret's voice.
Minimum specs include at least a G3 graphics card.
I still haven't finished the damned thing. I get myself so tense trying to sneak through the places that I find I can't play for longer than an hour or so.. it's exhausting.
Of course, there is the thing that when the original Star Wars series came out, we were 30 years younger.
Have you actually tried watching the original set now with a critical eye? Try watching it like it's new, discarding the memories of old that you had when you first saw it. The whole series becomes absolutely trite cheese.
If anything the latest two movies are actually *better* than the earlier 3 in terms of story/plotline and sophistication (with the exception, of course, of the blatant "kiddie grab (aka Jar Jar)" material that Lucas feels he has to stuff into the movies.)
The original SW movies weren't great because of writing or directing.. they were great because we were kids and they were aimed at kids.. just like the newer ones. The only difference is that we aren't kids anymore.
The irony would be worth it..
on
SCO DOS'ed
·
· Score: 1
..nothing like a legal DoS to protest accusations of a network DoS.
I take it you don't like a lot of original speculative literature then.
Things like A Clockwork Orange, some of Kurt Vonnegut's stuff (Cat's Cradle comes to mind), a good chunk of Tolkein, all with invented words must be just horrid for you.
Ah well, somebody has to buy the mainstream stuff, right?
Probably don't exist because they're tougher for a tech-geek to make.
Sure, the programming aspect of an adventure game is generally pretty easy, but coming up with a coherent story line and set of intriguing puzzles that don't involve algorithm optimization? What linux guru is going to waste his time with that?
Microsoft is giving dividends now.
Otherwise, I tend to agree.
'e's pining!
..welcome to the internet.
Install the material on that CD and you will soon be seeing matter that is erotically arousing or sexually provocative. It'll even come straight to your email box.
nt really means no text.
None at all
Stupid lame filter.
..just how weak the SCO case is.
If there was a hope in hell of it succeeding, MS wouldn't have bothered to liscence but probably would have gone for the purchase instead, thus giving them the legal hammer to hold over IBMs head.
As it is, they're just going for the publicity shot.
..then I don't see what the big deal in the Court is.
It sounds like Monsanto's beef should be with the guy they had the contract with initially if their claims are true. I mean, it's ludicrous to think that Schmeiser has a home grown gene lab on the back 40, went and read Monsanto's patent, and then just popped into the shack and whipped some up. So how the hell could he "infringe on the patent"?
..except not giving money to the MPAA affilated companies to purchase these ridiculous laws in the first place.
..but then we'd have to sue ourselves.
- Your friendly neighborhood RIAA rep.
Wow.. that makes a helluva difference.
To bad the Slashguys aren't likely to listen to you. That's a lot better.
It also means you could put your entire hard-drive onto a credit card and have enough room to add your genetic sequence to encrypt it all with.
It seems most people who have trouble with Black & White do so because they're hell-bent on "playing the game". The blame for this does fall squarely on Lionhead rather than any of the players though, as they marketed the thing as a game instead of what it more accurately is, a God-Sim.
Once you take it as a sim instead of a game, you may find you enjoy it more. The key to it though is patience and moderation.
For example try playing without micromanaging at all. The less you do for your peons, the more they do for themselves. If every time you bitched some godly force cooked you a pizza, would you get off your ass and work when you got hungry, or would you just bitch more? The little peons learn over time too. You really just have to help them through crises. Basically, do the minimum for them that you have to, and they'll figure it out and keep themselves going. If their food storage runs empty, for example, don't use a miracle. Instead use scaffolds to plant another field close to the food storage area. Some of your folk will probably die, but what do you care, they're only puny peons after all. Never create a disciple unless its an emergency. If you leave your peons alone, they'll gravitate to what they're good at and they'll even get better at it over time. Once they figure out that, God or no God, they have to provide for themselves, about the only thing you need to do for them then is make scaffolds and place buildings.
Most of the time you only need 1 or 2 people dancing, as there's generally nothing terribly urgent going on. Let them build up the energy slowly, and take your time. If you have your percentage set low enough (and for far away villages it might have to be awfully low) your little dancers will take shifts and keep themselves fed and happy.
Of course, sometimes you need too much energy for them to have the time to go off-shift. So for those cases, have your creature trained to bring or create food for the dancing folk when you have him leashed to the temple.
Oh, on training the creature, a couple of very basic tips:
1. Reward or punish the creature for its actions, not the consequence of its actions. Creatures don't understand consequences. So if a creature tosses a rock over his shoulder and ends up killing someone or something, don't smack the bejeezus out of him, as he won't connect his tossing the rock with someone dying. All he'll figure out is you *really* didn't like him putting something down. Which means that next time he picks something up, he'll probably be afraid to drop it.
2. Basically never use 100% punishment or reward. It's too much. It's like trying to play golf with a sledge-hammer. Oh you'll get results, alright, but control goes right out the window. The only thing I use 100% for is punishment if my creature eats a person and I dont want him to be eating any people at all. It seems to get better effects if you only reward between 10-40% or so each time, but make sure that you reward every occurence of the behavior a number of times.
It's called "Thievery" and is a UT (classic) total conversion mod. It's the reason I bought UT, to be honest.
You want guards carrying torches? (okay, they're flares) You've got it.
You want thieves invisible in the shadows? You've got it.
You want guards with real intelligence? Enjoy!
You want to see how pathetic your thiefing skills really are when up against serious opposition? You'll be surprised. I thought I was a decent thief in the original game.. I haven't finished it yet, but I can sneak through baffords without using my blackjack or broadhead arrows and without being chased by guards.
I walked into Thievery and got my rear end handed to me. Repeatedly. With extreme prejudice.
You can find it at http://www.thieveryut.com/
People will initially mistake the Anti-Christ for the Christ.
Supposedly the third one is supposed to be where it gets most philosophical.
I figure the W. brothers will use that part to bludgeon us over the head with the idea that Neo is actually the anti-christ, with morpheus being satan himself.
Consider:
1. They kill wantonly within the Matrix. They are even encouraged to do so. We are told that when you die in the matrix, you die in real life.
2. He does so in a fight against an entity that won once before and is effectively all knowing to all the people there (ie, God)
3. The only other alternative is to "take" you from the matrix, into a world of damp, gruel, and constant fear. This seems to be a pretty good definition of hell if you ask me.
4. The ultimate objective is to take everybody from their current existance into this hell-like world.
..is that the Patent Office has to go back to requiring a working implementation of whatever discovery/invention that they choose to grant a patent on.
Then we could just give SARS to the Patent Office Examiners and be done with the whole damn thing.
Are we surprised?
I mean, if you're putting out crap, you may as well try and make sure you've got something to force people to buy it.
MS clued into this strategy a long time ago.
HP is just finally catching up.
Both her and Bryan Adams.
We're really, really sorry about both of them. To be honest, we were hoping your NRA folks would take care of them for us.
E3 will apparantly contain a massive publicity push for Thief 3.
It's being done by Warren Spector and a good number of the crew from the original looking glass (of System Shock, Deus Ex, and of course the earlier thief episodes) and will even bring back the same guy for Garret's voice.
Minimum specs include at least a G3 graphics card.
I still haven't finished the damned thing. I get myself so tense trying to sneak through the places that I find I can't play for longer than an hour or so.. it's exhausting.
Of course, there is the thing that when the original Star Wars series came out, we were 30 years younger.
Have you actually tried watching the original set now with a critical eye? Try watching it like it's new, discarding the memories of old that you had when you first saw it. The whole series becomes absolutely trite cheese.
If anything the latest two movies are actually *better* than the earlier 3 in terms of story/plotline and sophistication (with the exception, of course, of the blatant "kiddie grab (aka Jar Jar)" material that Lucas feels he has to stuff into the movies.)
The original SW movies weren't great because of writing or directing.. they were great because we were kids and they were aimed at kids.. just like the newer ones. The only difference is that we aren't kids anymore.
..nothing like a legal DoS to protest accusations of a network DoS.
I take it you don't like a lot of original speculative literature then.
Things like A Clockwork Orange, some of Kurt Vonnegut's stuff (Cat's Cradle comes to mind), a good chunk of Tolkein, all with invented words must be just horrid for you.
Ah well, somebody has to buy the mainstream stuff, right?
It's not a precedent.
It's a settlement.
Learn the difference, we may need to use it.
Probably don't exist because they're tougher for a tech-geek to make.
Sure, the programming aspect of an adventure game is generally pretty easy, but coming up with a coherent story line and set of intriguing puzzles that don't involve algorithm optimization? What linux guru is going to waste his time with that?
I guess I am a Corporate Rock Scumbag.
There is no reason for it to exist other then 'Its not apple'.
Think real hard on these two lines.. see if you can spot the flaw.