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User: Drawkcab

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Comments · 148

  1. Re:Economics 101 or Why I Love Bounties on VeriSign Puts Flaw Bounty on Vista and IE7 · · Score: 4, Insightful

    What would you be offering in that equation that would lead to profit for you rather than your friend? Finding exploits is non-trivial even with the code in front of you. And if the guy is working at Microsoft with full access to the source repository and a talent for spotting this sort of thing, they're already making at least $8000 a month anyway (which they don't have to split with you), and could probably be amply rewarded in their career if they made a habit of finding and fixing those exploits.

  2. Re:Rumors on Segway Inventor Turns To Environment · · Score: 1

    Not 8mph, thats a good jogging pace, not walking. 5mph is a brisk walk, with 3-4mph more realistic for a long walk.

  3. Re:AAGHH! on Searchable C/C++ DB surpasses 275 million lines · · Score: 1

    What does putting the open bracket on a new line do for matching code blocks that indenting doesn't? Personally I find the code more readable if people don't waste lines on open brackets, because that just makes it that much more likely that you'll have to scroll down to see the end bracket.

  4. Re:The last time I criticized a government officia on Homer Becomes Omar · · Score: 1

    We only have your side of this personal account, and it sounds like thats not the whole story, but your side sounds dubious. Your post jumped straight to political assassination as a possible solution in just a few sentences, which is a strong hint to me that maybe its not the first time you've resorted to implied threats of violence. Dissenting speech is tolerated just fine, whether it makes a good argument or not, and plenty examples of both can be encountered on a daily basis. But its perfectly appropriate for veiled threats against public figure to be handled as if they could be legitimate.

  5. Re:And that $60k goes a long way... on IGN Talks Games Industry Salaries · · Score: 1

    Truthfully, I think they're different career tracks altogether. You can do all the QA in the world, but its not necessarily going to lead to a development job. While you're doing that they'll be hiring developers out of college with the right set of skills.

  6. Re:Damm I was hoping.,... on Jack Thompson Rescinds Offer · · Score: 1

    Too late. Several text adventures sprung up almost overnight, plus a mod. He's withdrawn his offer. I'm sure its a matter of time before he is pressured into making good on his offer.

  7. Re:Sounds like alot but when, on Chinese MMOG Boasts 9 Million Players · · Score: 1

    Actually its .7%, not .007%, perhaps you forgot to multiply by 100 when translating it from a ratio to a percentage. Considering that a big chunk of the population doesn't even have internet access, thats quite a popular game.

  8. Re:Offtopic comment re: puppy mills on Review: Nintendogs · · Score: 1

    Puppy Mills or Pet Shops(which you can assume get their animals from said mills) aren't the only alternative to adopting an animal.

    People who get animals from shelters are well intentioned and should be commended, but the fact is that a large proportion of those animals are crazy. Its the canine equivalent of going to the homeless shelter and picking out your new best friend from a lineup of schizophrenics who don't like taking their meds. There is a good chance it will cause you a lot of heartache and won't be quite the companion you were hoping for. Some people do get lucky, of course.

    The third option is to get an animal from a reputable breeder who keeps the animals as pets and show dogs rather than breeding stock. Its not that much more expensive, because for a family pet you don't buy a show dog, you buy one the offspring that have some flaw in their markings or something trivial that prevent them from being a show dog. Because they were bred as show dogs, even though they didn't turn out that way, they'll have a full genealogical history with little inbreeding and genetic disorders having been bred out for many generations.

    So I agree with you to never buy from a puppy mill or a pet shop and to always spay or neuter your pets, but I disagree that adopting is the right choice for everyone. By all means do it if you're willing to make altruism your top priority, just know what you're getting into.

  9. Re:Puppy love on Review: Nintendogs · · Score: 1

    What an original objection to this game.

    Dogs just don't work in every household. If you don't spend a lot of time at home or have someone in the household that does, then its just cruel to get a dog and deprive them of stimulation most of the time. Dogs need a committment of constant attention for a decade or more, but games can be turned off and put away.

    Games are just a passtime, like movies or books. It doesn't matter what the content of the game is because the relationship to its realworld equivalent is only superficial anyway.

  10. Re:Why not do what casinos do? on Pokerbots Making Online Players Sad · · Score: 1

    A lot of programs like this are played as browser applets, so if your security settings are set properly, the online casino probably doesn't have access to mess with your computer too much. And if they did manage to hack people's computers, that bad publicity would probably hurt their business more than the fraction of bots it deterred was hurting it.

  11. Re:this just in! on The Laws of Online World Design · · Score: 1

    Try the free trial for A Tale in the Desert (atitd.net). Its not for everyone, but one thing its got going for it is that its genuinely different. There are no levels, violence, armor, or NPCs, but there are still plenty of goals, involving occupations, and subtler forms of PvP.

  12. Re:And WoW still hasn't fixed the classes... on When MMOGs Ruled The Quickies · · Score: 2, Interesting

    Yes exactly. It can't be as biased in favor of the horde as people say if such a high ratio of people still prefer Alliance. People would switch if the advantages were stacked that heavily with the Horde. When things start evening out, which may never happen, then you can quibble about fairness.

    The funny thing is that when I played on a server where Alliance was at a 3 or 4 to 1 advantage, the Horde was still more successful overall at PvP. They were organized, could control themselves in raids, knew how to play their characters, and could quickly mobilize their players to defend against incursions. As an alliance player myself it didn't take me long to figure out that my fellow players wouldn't respond to any sort of coordination in PvP, making anything resembling tactics impossible.

  13. Re:May be troll, but I have to say it anyway... on Microsoft Enters MMOG Deal with Marvel Comics · · Score: 1

    I wonder if Marvel's will somehow do a better job of protecting other comic book franchises from copyright violations than CoH did. I can't really see how unless they simply have a very inflexible creation system, which would be a mistake since the character creation system is half the charm of CoH.

  14. Re:Cheat Codes on The Blind Fragging the Blind · · Score: 2, Informative

    Just because they're blind doesn't mean they can't use joysticks, gamepads, or keyboards.

  15. Re:I want to... on Work Environment for Game Developers Must Change · · Score: 2, Insightful

    Prevalent is an overstatement. These situations occur in other industries, but they aren't the norm in most mature, profitable industries. Whatever bad experience you've had isn't representative of an entire profession.

    These conditions are the norm in the game industry, due to the rapid development cycle and the abundant supply of young programmers who would like to work on games rather than something less flashy.

    You even mentioned government jobs, but every government programmer I've ever known worked for =40 hours most of the time with paid overtime when it was required.

  16. Re:Free as in... ??? on Rage of the Wookiees! · · Score: 1

    I didn't get that impression. It sounds to me like it will be a paid download. Which is reasonable, since the box is a total waste for existing customers.

  17. Re:Next, on Interviewing Subject Non-Experts... on Violence in Videogames with VG Cats · · Score: 1

    Who exactly are the experts in this? There is no hard data on why people do what they do. Sometimes people don't even know their own motivations.

  18. Re:What does this mean for the future of televisio on Court Says FCC Out-of-Bounds With Digital TV · · Score: 1

    Did you happen to miss the last 5 years or so when the dot com bubble burst? Lots of companies wanted to make money being "content portals" doing things like this. The fact is that not enough people will watch any one service for advertising to amount to all that much (not even taking into account bandwidth). And only a fraction of viewers will be willing to put up any cash.

    Even with really top notch programming, how much would such a service really stand to make in today's market. Possibly in the single digit millions per year if they were quite successful, but more likely an order of magnitude or two less than that. Not nearly enough to fund a full lineup of toch notch programming, so they'd wouldn't actually be as successful as they would with better programming, which basically means they'd broadcast crap and make no money at it. Even with some starting capital it would be a terrible investment that wouldn't become profitable.

    Could people broadcast interesting independent programs over the internet? Yes. Could they make money at it now or in the near future? No. Are a lot of people in a rush to put out such programs for the fun of it? Apparently not. There are a few people who produce the equivalent of quality short films, but not many who produce the equivalent of watchable television programs for the internet.

  19. Re:don't have TiVo... Yet on Can TiVo be Saved? · · Score: 1

    I bought mine a year and a half ago with the lifetime subscription, and not much has changed since then. And at that point it already seemed like DVRs had been around for quite a while already. I can't imagine any pressing need to replace it for at least another 4 or 5 years. It doesn't make sense to go replacing everything you own every two years, even consumer electronics. Even if TiVo is ultimately doomed, 2 years is way too fast for it to be so dead and gone that it can't keep updating program listings. It'll take years for them to stop selling set top boxes, and years after that before it stops being in their interest to maintain basic service.

  20. Re:Dare I ask..... on Massively Multiplayer Grand Theft Auto · · Score: 1

    If the game is designed around gangs of players rather than individuals, all competing over turf, then even with thousands of players on a server and hundreds of them at max level, there may only be 4 or 5 truly powerful gangs. Sure there would be hundreds of micro-gangs, but most would have to be content with a very small niche. If gangs are made up of players rather than NPCs, then getting to level 60 is not all that it takes to rise to the top of the underworld. The number of people at the top would be severely limited by the pressure to combine into larger gangs in order to compete.

  21. Re:Non-player on MMOG Currency Seller Owns Media Network ? · · Score: 1

    That strategy works at first. But there are too many people at rank 300 in all the trade skills for any one person to have a monopoly. The market for crafted products very shortly becomes saturated, and once the supply begins to outstrip demand, the person attempting to dominate the market ends up paying a lot to buy other people's products only to find that people keep putting them up as quickly as he can buy them and he's got a huge inventory he'll never be able to sell at a break even price.

  22. Re:Done a foolish thing. on World of Warcraft Hits Europe · · Score: 1

    Once you get to 60, some of the content does require well organized raids. I think the cap on a raid group is 40 people, but that just adds more strategy since you can't compensate for poor tactics by just adding more and more people. Getting 40 of the right people to operate as a well oiled machine is as much of a social puzzle as you would want.

    But to progress in the game you don't have to get a group like that together for every play session. You can get to 60 on your own (though you would miss a lot of group oriented content), and if you like to explore and quest it doesn't even take any grinding to do so.

  23. Re:Heard about this for awhile... on Virtual Farming Firsthand · · Score: 1

    I don't think the issue is people who would rather work an hour than play the game for an hour. The issue is that people in sweatshop conditions might be making 25 cents an hour, with the final seller making $1 for each hour of their labor. While a Westerner might be making $40 an hour. So would you rather work an hour or play one of the more tedious aspects of the game for 40 hours just to enable you to unlock the interesting bits.

    I'm not saying its a wise investment at any price, since you shouldn't be playing a game you don't enjoy playing for the fun of it. But comparing working to playing at a 1:1 ratio of time is just not representative of whats driving the market for virtual money.

  24. Re:... All the avatars look like ... on Ubisoft to Publish Puzzle Pirates · · Score: 2, Informative

    The graphics are intentionally cartoonish. I would have said they look like fisher price people. The game has an intentionally light atmosphere, so if you want to look intimidating its the wrong place.

    You really can't play if you don't like puzzle games. Each of the games is different though, so its possible to play if you don't like any one particular game. You can choose which role to play on a crew based on which puzzles you prefer. But the one puzzle that you really can't avoid is the sea battle puzzle in which the entire crew participates. Fortunately no matter how poor you are your team still has a decent chance.

  25. Re:And again realms and servers... on WoW Downtime Interview at Penny Arcade · · Score: 1

    There are 88 servers. Divide the auction house crowd by 3, then multiply by 88, and you've still got 30x the load in an AH. More like 40x, since one place will always be more popular. And the people come for the AH but they're spread all around the city, so the whole city is crowded. The server load isn't proportional to the number of people all in close proximity. Its proportional to the number of people in close proximity squared, because each person has to be aware of each other person. The whole game would have to be instanced and enlarged to handle the gameplay issues for 90x as many people, even assuming server hurdles were overcome. And you'd constantly be running into complete strangers rather than getting to know people.