The DS had a pretty pathetic launch library(as does the PSP). Feel the Magic XX/XY(which is cool, but wierd and short) and an improved port of Mario 64(which I didn't like for the N64, and is only tolerable to me on the DS due to the minigames) were about it. The PSP's isn't much better. No standout titles with actual release dates(apart from Metal Gear: Card Battler and Vampire Chronicles) either before the decent games start hitting the DS(Warioware: Touched!, and FF:CC(supposedly, but who knows) hit the first two weeks of Febuary).
It's IBM all around, with Microsoft and Nintendo going with ATI. Sony's going with NVidia, and probably some hacked together backwards compat solution which will make developing for the thing a bitch.
Interesting. Can't wait to see how this is gonna go...
No, it conforms to 802.11b(you can sniff DS traffic with Kismet or Netstumbler). That's not the problem. The problem is the upper layers... it's not TCP/IP.
Oh and they've already *supposedly*(according to their forums) tunnelled pictochat. They'll have the DS(and PSP) tunnelled before the PSP hits the states.
Tagline: "In a world... without light... without adhesives... a hero shall arise, armed with a flashlight and heavy weaponry, but no method to combine the two."
Ugh... I spent the entire game wishing for duct tape so I could fuckin' tape my flashlight to the bottom of my rifle. Apparently everyone decided, probably by committee, that things like night-vision and underbarrel flashlights were passe sometime in the 22nd century.
Please spell/fact check your posts, because not a single thing you said is correctly spelled, or factually accurate.
We had VGA graphics(not graphism) when the SNES came out for instance. The Amiga's time was over by then, so you might as well bring up the fucking C64 for all the relevancy it has.
Also, the first Soundblaster was out by 1990(1989 actually).
The blood wasn't green. It was gray. For sweat. Had you actually owned and played an SNES, you would know this(it was what the Genesis owners had over us for a summer). Hell, I'll go pop in the cart and double check... yup, gray.
The SNES wasn't released until 1991. Now, the Super Famicom was released in 1990, but only in Japan.
Now, in 1990, to use the japanese release date of the Super Famicom. We got Wing Commander(woah, that was really almost 15 years ago!?), Police Quest 3, Star Control, and Ultima VI to name off a few. All of these edge out the SNES/Genesis graphics of the day. Sound too. The following year saw the enhanced VGA versions of a few of the old Sierra adventure games(which graphically, while a slightly different style are certainly AS good or better than SNES/Genesis).
That's what's making me hold of a bit. There aren't really any launch games I want coming out, but if we get a flashcart(or some way to use our old GBA flashcarts), the types of things we'll be able to do will be sweet($150 PDA that plays Nintendo games, officially, with their support). I'm tempted to get one just to play around with the supposed network boot functions.
Umm... third parties produced these things called "flash carts" or "devkits" for the GBA. And there were programs like "PocketNES" that let you dump and play old(or new) ROMs on them(up to SMS, some SNES and Genesis even), and even run homebrew apps! Oh, and the GBA was backwards compatible all the way back to the original Gameboy.
And no way in hell is Sony going to let you write UMD game media(or any UMD media at all). It would kill their software sales.
I'm over 21 as well, not in school(work for a livin' boy). I'm not at all excited about a portable playstation(I own a playstation... it's hooked up to my quite nice and expensive TV... I want twixt buy[If you even buy PS2 games] games, movies and music twice why?).
Really. WTF am I going to play it? I own a GBA and I use it in the bathroom, for GCN->GBA connectivity and during flights... that's it. I've whipped it out on the MARC once.
The DS could give me something new, something I can't get sitting down in front of my TeeVee. The PSP gives me nothing.
Oh and some of us *miss* 2D platformers and sidescrollers(real shooters, like Ikaruga, and R-Type Final). We ate up Viewtiful Joe, and we'll eat up the sequel and "Alien Hominid" as well.
No it won because after the Genesis, SEGA kept releasing consoles and killing them. We got burnt on the 32x, the CD, and the Saturn. Their game selection was atrocious on each(people used to phrase it "as if they were allergic to money" or "cool game. we're not getting it are we?").
By the time the dreamcast hit, SEGA didn't have much of a following left(they never had the sheer quantity of first-party franchises Nintendo did), and the PS2 was right around the corner. With all of the old nintendo third-party franchises and a few new ones from the Playstation.
Not buying a dreamcast was a no-brainer(we knew it would be killed prematurely[if you didn't when you bought it, you were a fool]), simply from a gaming standpoint. It was fighting an uphill battle from the start.
They also didn't have the money to stay in(3 all but failed consoles in a row!).
Paper Mario isn't bad... it's a good game, but it's not nearly as good as SuperStar Saga.
The dialog is like they're targeting us older gamers, while trying to let new people in, and it just doesn't work about half the time.
So, if you weren't expecting a Mario RPG that was THAT good, you should enjoy it.
And Viewtiful Joe does in fact rule(I've been waiting for a game like it[natural evolution from the Genesis/Saturn/SNES style games] since the N64/Playstation days), can't wait for the sequel.
Yea not much coming out at launch, is there? On this, btw, I trust you to be mostly unbiased(since it's not Gamecube vs. XBox).
Only things I'm really looking forward to are FF:CC and maybe Metroid Prime: Hunters(and those are still wait and see). Truth be told, I think it's a touchscreen testbed/feeler for their next console which also happens to double as a standalone unit.
Thing has potential in a lot of ways, hopefully they utilize it for once. As I said before, if I can write software for it w/o all the BS, I'll buy one if for no other reason than browsing the web easily on the crapper w/o having to lug a laptop in.
biased against Nintendo, XBox fan QA guy think of the thing?
If we get flashable or writeable media that can access all of the hardware, I'm buying one. It has enough neat stuff in it it'd be damned fun to play with from a programming standpoint, and useful to boot.
On the DS: Backwards compatibility with the GBA means we'll probably be able to use old flash carts to at least utilize some of the hardware. The GBA was very hackable.
Also, the DS seems to have some kind of network boot/buffer function for pushed out film-linked content and what not, mini-games and the like. That opens up a whole new venue of hackability.
Without a flashable/writeable storage medium no amount of hackability really matters much tho.
DS carts are 1gb, so not that huge of a size difference, and the big advantage of having large-capacity optical media is streaming, which apparently you can't do because the "drive" is such a power hog(right, right).
Wha? You had to earn(unlock) the cheats in goldeneye, I would hardly call that a mistake, and you could get cheats via unlockables or the Transfer Pak(and a GBC Perfect Dark cart).
There is NO confirmed Perfect Dark game coming to the Xbox. We don't even know for sure if Rare retains the rights to the franchise(knowing Nintendo, I doubt it), and the most you'll find is a few screens, a video(from late last year) and mention of it being made for the Gamecube(3 years ago no less).
The DS had a pretty pathetic launch library(as does the PSP). Feel the Magic XX/XY(which is cool, but wierd and short) and an improved port of Mario 64(which I didn't like for the N64, and is only tolerable to me on the DS due to the minigames) were about it. The PSP's isn't much better. No standout titles with actual release dates(apart from Metal Gear: Card Battler and Vampire Chronicles) either before the decent games start hitting the DS(Warioware: Touched!, and FF:CC(supposedly, but who knows) hit the first two weeks of Febuary).
It's IBM all around, with Microsoft and Nintendo going with ATI. Sony's going with NVidia, and probably some hacked together backwards compat solution which will make developing for the thing a bitch.
Interesting. Can't wait to see how this is gonna go...
No, it conforms to 802.11b(you can sniff DS traffic with Kismet or Netstumbler). That's not the problem. The problem is the upper layers... it's not TCP/IP.
Oh and they've already *supposedly*(according to their forums) tunnelled pictochat. They'll have the DS(and PSP) tunnelled before the PSP hits the states.
Flash click to view(I forget the exact extension name, it hadn't been updated yet for Firefox 1.0 last I checked) is also a must have.
Ahh Doom 3 the movie... I can see it now.
Tagline: "In a world... without light... without adhesives... a hero shall arise, armed with a flashlight and heavy weaponry, but no method to combine the two."
Ugh... I spent the entire game wishing for duct tape so I could fuckin' tape my flashlight to the bottom of my rifle. Apparently everyone decided, probably by committee, that things like night-vision and underbarrel flashlights were passe sometime in the 22nd century.
Please spell/fact check your posts, because not a single thing you said is correctly spelled, or factually accurate.
We had VGA graphics(not graphism) when the SNES came out for instance. The Amiga's time was over by then, so you might as well bring up the fucking C64 for all the relevancy it has.
Also, the first Soundblaster was out by 1990(1989 actually).
The blood wasn't green. It was gray. For sweat. Had you actually owned and played an SNES, you would know this(it was what the Genesis owners had over us for a summer). Hell, I'll go pop in the cart and double check... yup, gray.
The SNES wasn't released until 1991. Now, the Super Famicom was released in 1990, but only in Japan.
Now, in 1990, to use the japanese release date of the Super Famicom. We got Wing Commander(woah, that was really almost 15 years ago!?), Police Quest 3, Star Control, and Ultima VI to name off a few. All of these edge out the SNES/Genesis graphics of the day. Sound too. The following year saw the enhanced VGA versions of a few of the old Sierra adventure games(which graphically, while a slightly different style are certainly AS good or better than SNES/Genesis).
Oh, don't be all kidding, be proud! You just managed to sum up what's wrong with video game reviewers(and most of the market).
He's rebelling against all the people who substitute Cs with Ks! It's a statement!
While we're at it, down with Geography, damned cartographer-based oppression.
Maybe people outside of gaming circles don't know him by name
No one knows him by name. He's only known by rank.
I mean, take this for instance: some people will pay $3500 for Master Chief armor.
Ahh, thank you for distilling the essence of why going to a "con" is an instant cure for low self-esteem.
Nah. It's a cult classic(and barely that because of all the publicity it's gotten), nothing more.
Saying it deserves Game of the Year status is like saying Rocky Horror deserved Best Picture.
They were also the first to go "online" with the Famicom Network and modem.
Microsoft... as always, just playing catch up and stealing all the good ideas.
That's what's making me hold of a bit. There aren't really any launch games I want coming out, but if we get a flashcart(or some way to use our old GBA flashcarts), the types of things we'll be able to do will be sweet($150 PDA that plays Nintendo games, officially, with their support). I'm tempted to get one just to play around with the supposed network boot functions.
Umm... third parties produced these things called "flash carts" or "devkits" for the GBA. And there were programs like "PocketNES" that let you dump and play old(or new) ROMs on them(up to SMS, some SNES and Genesis even), and even run homebrew apps! Oh, and the GBA was backwards compatible all the way back to the original Gameboy.
And no way in hell is Sony going to let you write UMD game media(or any UMD media at all). It would kill their software sales.
I'm over 21 as well, not in school(work for a livin' boy). I'm not at all excited about a portable playstation(I own a playstation... it's hooked up to my quite nice and expensive TV... I want twixt buy[If you even buy PS2 games] games, movies and music twice why?).
Really. WTF am I going to play it? I own a GBA and I use it in the bathroom, for GCN->GBA connectivity and during flights... that's it. I've whipped it out on the MARC once.
The DS could give me something new, something I can't get sitting down in front of my TeeVee. The PSP gives me nothing.
Oh and some of us *miss* 2D platformers and sidescrollers(real shooters, like Ikaruga, and R-Type Final). We ate up Viewtiful Joe, and we'll eat up the sequel and "Alien Hominid" as well.
No it won because after the Genesis, SEGA kept releasing consoles and killing them. We got burnt on the 32x, the CD, and the Saturn. Their game selection was atrocious on each(people used to phrase it "as if they were allergic to money" or "cool game. we're not getting it are we?").
By the time the dreamcast hit, SEGA didn't have much of a following left(they never had the sheer quantity of first-party franchises Nintendo did), and the PS2 was right around the corner. With all of the old nintendo third-party franchises and a few new ones from the Playstation.
Not buying a dreamcast was a no-brainer(we knew it would be killed prematurely[if you didn't when you bought it, you were a fool]), simply from a gaming standpoint. It was fighting an uphill battle from the start.
They also didn't have the money to stay in(3 all but failed consoles in a row!).
Paper Mario isn't bad... it's a good game, but it's not nearly as good as SuperStar Saga.
The dialog is like they're targeting us older gamers, while trying to let new people in, and it just doesn't work about half the time.
So, if you weren't expecting a Mario RPG that was THAT good, you should enjoy it.
And Viewtiful Joe does in fact rule(I've been waiting for a game like it[natural evolution from the Genesis/Saturn/SNES style games] since the N64/Playstation days), can't wait for the sequel.
They don't say that about Halo or Halo 2 though, and it's just as true.
Why do you think that is?
Yea not much coming out at launch, is there? On this, btw, I trust you to be mostly unbiased(since it's not Gamecube vs. XBox).
Only things I'm really looking forward to are FF:CC and maybe Metroid Prime: Hunters(and those are still wait and see). Truth be told, I think it's a touchscreen testbed/feeler for their next console which also happens to double as a standalone unit.
Thing has potential in a lot of ways, hopefully they utilize it for once. As I said before, if I can write software for it w/o all the BS, I'll buy one if for no other reason than browsing the web easily on the crapper w/o having to lug a laptop in.
biased against Nintendo, XBox fan QA guy think of the thing?
If we get flashable or writeable media that can access all of the hardware, I'm buying one. It has enough neat stuff in it it'd be damned fun to play with from a programming standpoint, and useful to boot.
No, GIGABIT(Gb, not GB) or around 127 MB as the baseline(with really cheap production costs supposedly).
Google for DS cart capacity. It's also in the official specs IIRC.
On the DS: Backwards compatibility with the GBA means we'll probably be able to use old flash carts to at least utilize some of the hardware. The GBA was very hackable.
Also, the DS seems to have some kind of network boot/buffer function for pushed out film-linked content and what not, mini-games and the like. That opens up a whole new venue of hackability.
Without a flashable/writeable storage medium no amount of hackability really matters much tho.
DS carts are 1gb, so not that huge of a size difference, and the big advantage of having large-capacity optical media is streaming, which apparently you can't do because the "drive" is such a power hog(right, right).
Wha? You had to earn(unlock) the cheats in goldeneye, I would hardly call that a mistake, and you could get cheats via unlockables or the Transfer Pak(and a GBC Perfect Dark cart).
There is NO confirmed Perfect Dark game coming to the Xbox. We don't even know for sure if Rare retains the rights to the franchise(knowing Nintendo, I doubt it), and the most you'll find is a few screens, a video(from late last year) and mention of it being made for the Gamecube(3 years ago no less).
Sigh.
So which is it, 19W or 5.31W? That figure really shouldn't change.
It's either 19W drawn while reading, or 5.31W. The drive spins the same amount and uses the laser the same amount regardless of what it's reading.
Completely missed the point didn't you?
Doesn't matter if TDS is biased or not, all that matters is if Stewart raised a good point.
If you think he did, focus on the message, not the messenger...
Jebus.