/. has posted this same story or variants on it about three or four times in the past week. I guess keep saying it til' it's true.
btw, in regards to the headline:
"developers" in this case equals 2.
"respected" in this case means "working for a well known company" in the case of Hewitt.
"fleeing" means dramaposting and ragequitting.
> So I wonder, why is it you've switched to WoW and are not looking back?
That's easy.
One-line Summary:
You get the least amount of value for your money in terms of gameplay and content in SWG than you do in any other game in its genre.
Details:
1) Combat is the dullest and most lifeless affair of any MMOG I've ever played. (AC, UO, DAoC, EQ)
2) Every other MMOG offers about 100 times the quest content.
3) The SWG devs stubbornly refuse to fix anything or patch in any content at a pace faster than "tortoise". I was in since retail and in the year I played, nothing ever got fixed except minor bugs in the five quests that did exist.
I heard the opening chords of "Straight out of Line" on the menu screen and I was sure for a second that I had downloaded someone's sick idea of a joke. Talk about ruining the atmosphere/ambience that Sands of Time had...
-E-
In other recent "news", Halo 2 will "probably" sell a lot of copies and we have discovered that there will "most likely" be a presidential election in the US within a few weeks.
...Time to start refreshing the Beta page every 5 seconds.
I remember when Closed Beta signups were taking place, that was a disaster. I think I had to click "Submit" a few thousand times per page to navigate the signup app. If you want in here, you'd better be in first.
They can make up any sort of fancy claims they like, but until I can run a demo copy and try it for myself, this is not news. It looks like currently the only people who can do this are the ones who shell out for the whole license -- something that most of us won't do sight-unseen.
>> it has been something thats bugged me from day one. >So ask for your money back.
Yeah, and since IE came to me free of charge too, I guess I can't complain about that either, huh?
It's this kind of "the-software-was-free-so-love-it-or-else" attitude that impedes FOSS progress. Making something free doesn't make it bulletproof or impervious to critique.
Great free MMORPG's? I guess it depends on your definitions of "free" and "great".
There are some passable free ones out there, but content costs. It costs money to create, test, and develop new content for MMORPGs, which is what keeps players interested in them.
Furthermore, there are clearly a lot of people out there who DO understand this and ARE willing to pay for it -- see the subscriber numbers for EQ, AC, DAoC, UO, SWG, and AO if you don't believe it.
...who still play SWG. I quit in disgust about 6 months into it, when I noted that the game had, by and large, not really changed at all since it started. The clincher for me at the time was the latest "monthly" patch, which had been pushed back for the third straight month in a row. It became pretty clear at that point that SOE had no intention of ever making SWG any better.
Combat was seriously hosed since day 1 of that game -- that's the other part of why I quit. It's quite vindicating to see that not only is the game in the EXACT SAME STATE as it was when I quit half a year ago, but that SOE is still moving at the same glacial pace, promising the world and delivering it... tomorrow.
"has advised defense scientists to go for open-source software for software security, rather than be stuck with insecure proprietary software"
Because open-source always is secure and proprietary always is insecure, right?
-E-
I don't think you can call anyone a netd0rk...
on
Gmail in the News
·
· Score: 0, Flamebait
This is pretty typical of the FUD articles about Windows or Linux that/. has been publishing lately. Windows zealots send in articles written by MS puppet "research organizations" that belittle the OSS folks; then the Linux zealots respond in kind with this article.
It's really simple, people. Informed users will lock down their systems and know how to patch appropriately, regardless of their OS. Uninformed users will never lock down their systems or will get fooled into opening an exploit backdoor, regardless of their OS.
He wants to destroy the credibility of gaming in general and the concept of gaming overtaking movies as a source of entertainment for the general populace.
In shorthand, that's:
1) Buy the rights to make unbelievably bad movies about games with paper-thin pseudo-plots, thereby destroying any chance for a good game->movie script to ever get greenlighted 2) ??? 3) Profit!
/. has posted this same story or variants on it about three or four times in the past week. I guess keep saying it til' it's true.
btw, in regards to the headline: "developers" in this case equals 2. "respected" in this case means "working for a well known company" in the case of Hewitt. "fleeing" means dramaposting and ragequitting.
No PvP.
Ten levels.
Forced grouping.
No exploration.
Everything's instanced.
The Everquest fans that haven't moved on to EQ2 will have a field day. Not sure who else this game is for, exactly.
Wow, that's some hard-hitting journalism there. You're really going out on a limb with this one.
Boo hoo, pipe down.
-e-
I'm guessing if the solution is nonfunctional, that's more a reflection on you. It's the poor carpenter who blames his tools.
No wait, anyone who uses OSS is automatically talented and anyone who uses non-OSS tools is a frickin' idiot.
-e-
> So I wonder, why is it you've switched to WoW and are not looking back?
That's easy.
One-line Summary:
You get the least amount of value for your money in terms of gameplay and content in SWG than you do in any other game in its genre.
Details:
1) Combat is the dullest and most lifeless affair of any MMOG I've ever played. (AC, UO, DAoC, EQ)
2) Every other MMOG offers about 100 times the quest content.
3) The SWG devs stubbornly refuse to fix anything or patch in any content at a pace faster than "tortoise". I was in since retail and in the year I played, nothing ever got fixed except minor bugs in the five quests that did exist.
AC1, which used to be known for having holiday-themed items/quests in patches, this year has nothing holiday related.
I think this marks the first year in its history that it hasn't.
-E-
I heard the opening chords of "Straight out of Line" on the menu screen and I was sure for a second that I had downloaded someone's sick idea of a joke. Talk about ruining the atmosphere/ambience that Sands of Time had... -E-
> Originally, it had a release date of 10/19; I have the reservation ticket to prove it
That, and $3.50 will get you a cup of coffee. Assuming you go to Starbucks.
Reservation tickets have release dates on them that are not really tied to any sort of reality that you and I would be familiar with.
-E-
In other recent "news", Halo 2 will "probably" sell a lot of copies and we have discovered that there will "most likely" be a presidential election in the US within a few weeks.
-E-
...Time to start refreshing the Beta page every 5 seconds.
I remember when Closed Beta signups were taking place, that was a disaster. I think I had to click "Submit" a few thousand times per page to navigate the signup app. If you want in here, you'd better be in first.
-E-
Whoever modded the parent as flamebait is a fricking moron. He was right on. GT4 without online is nothing but a cash grab.
-E-
They can make up any sort of fancy claims they like, but until I can run a demo copy and try it for myself, this is not news. It looks like currently the only people who can do this are the ones who shell out for the whole license -- something that most of us won't do sight-unseen.
-E-
>> it has been something thats bugged me from day one.
>So ask for your money back.
Yeah, and since IE came to me free of charge too, I guess I can't complain about that either, huh?
It's this kind of "the-software-was-free-so-love-it-or-else" attitude that impedes FOSS progress. Making something free doesn't make it bulletproof or impervious to critique.
-E-
Great free MMORPG's? I guess it depends on your definitions of "free" and "great".
There are some passable free ones out there, but content costs. It costs money to create, test, and develop new content for MMORPGs, which is what keeps players interested in them.
Furthermore, there are clearly a lot of people out there who DO understand this and ARE willing to pay for it -- see the subscriber numbers for EQ, AC, DAoC, UO, SWG, and AO if you don't believe it.
-E-
Does this growth signal the arrival of online console gaming?
No, XBox Live did. Anyone remember that?
-E-
Another art major finds their way to slashdot.
-e-
...who still play SWG. I quit in disgust about 6 months into it, when I noted that the game had, by and large, not really changed at all since it started. The clincher for me at the time was the latest "monthly" patch, which had been pushed back for the third straight month in a row. It became pretty clear at that point that SOE had no intention of ever making SWG any better.
Combat was seriously hosed since day 1 of that game -- that's the other part of why I quit. It's quite vindicating to see that not only is the game in the EXACT SAME STATE as it was when I quit half a year ago, but that SOE is still moving at the same glacial pace, promising the world and delivering it... tomorrow.
-E-
"has advised defense scientists to go for open-source software for software security, rather than be stuck with insecure proprietary software" Because open-source always is secure and proprietary always is insecure, right? -E-
... if you are posting stories to /.
Fuck you and your unwanted editorial.
-e-
This is pretty typical of the FUD articles about Windows or Linux that /. has been publishing lately. Windows zealots send in articles written by MS puppet "research organizations" that belittle the OSS folks; then the Linux zealots respond in kind with this article.
It's really simple, people. Informed users will lock down their systems and know how to patch appropriately, regardless of their OS. Uninformed users will never lock down their systems or will get fooled into opening an exploit backdoor, regardless of their OS.
One of the letters mentioned that AC2 would also get an expansion.
Studios these days!
They were better off back in my day when games with flimsy stories were ported to shoddy Saturday morning cartoons, like they should be.
-e-
The easiest answer to that question is to play SW:G for a month or two.
-e-
He wants to destroy the credibility of gaming in general and the concept of gaming overtaking movies as a source of entertainment for the general populace.
In shorthand, that's:
1) Buy the rights to make unbelievably bad movies about games with paper-thin pseudo-plots, thereby destroying any chance for a good game->movie script to ever get greenlighted
2) ???
3) Profit!