Take a look at Blizzard's Battle.net Authenticator. It generates a new key every 2 minutes I believe, and you have to enter that along your account name and a password.
If someone steals your password, it's useless without the authenticator.
I have it on my Android phone. No one can log into my Battle.net account, without my phone.
Which is also password protected, heh.
I'd welcome a single sign on solution, that adapted this.
My country (Denmark) is currently forcing a single signon system down throat of official web sites, such as banks, IRS and the like. And it's horrid, because it relies on a key card, with a certain number of keys.
When asked why the fuck they didn't include an optional key generator instead of having to replace the key card when it runs out, they had no real answer.
People just have to remember that 5.1 sound doesn't mean that sound should come out of all 5 speakers at once. Some high profile movies even suck at this.
I see a car on the screen in the background. I slams the breaks and skids out.. Why the fuck can I hear this in my left rear speaker? The car is in front of me. I should only hear it in the front left speaker.
5.1 sounds doesn't work in surround with music as music is perceived in front of you. As you said, if you arranged the 5 speakers in front of you, spread out and calibrated, sure, it'd might work, I am no expert on that matter but it does sound logical. But not in a surround setup.
What? There ISN'T 2 physical CPUs in the computer. The CPU is from Intel, the GPU is from AMD.
The confusion is that most regular people know of AMD and Intel as the CPU, ATI and nVidia as the GPU.
As OP said, if there is 2 stickers on the PC, saying AMD Radeon and Intel Inside, they might think the computer have both or at the very least be slightly confused.
I pretty much repeated what OP said, in a slightly different wording.
Though I don't think it'll be a problem, but I see the point.
I was going to the extreme and using the Unreal Tournament rocket launcher as an example.
Ever played UT? That thing can load several rockets in the bay and fire them in a swirly fashion. Like a twisted pair...of rockets!
Oh, and let's not mention the amount of rockets you can carry and the reload time..
Regarding the recoil you mention, anyone who had any kind of military training, would know you don't "spray" any thing. You fire in bursts, unless you are firing for support, which is just to keep the enemy from firing at you.
Most rifles aren't that hard to handle, if you just fire em in bursts. The problem with this in gaming, is that in a lot of games, people are still a threat even after getting hit once or twice. If I got hit by a AK47, M96, M4 or what ever, I certainly wouldn't turn around 180 and fire 3 shots and run along fine and dandy. No, I would most likely fall to the ground and be somewhat incapacitated. Which is why people tend to do more spraying.
If game designers have to take an realistic approach to future weapon designs, what are they doing designing games? They should design weapons.
2.
Regarding the reload issue, one of my peeves in "realistic shooters" is when you reload your gun, you don't loose the ammo in the magazine. It's just added to your current ammo. There is a FEW games out there that handles this differently, but majority doesn't care about magazine count, it's all about ammo count. And I agree with you on the sound issue. Have you ever heard a M96? It sounds strangely familiar to the blinker in my car.
Is anyone really surprised by this? And further more, who asked for an explanation?
It's quite obvious the rocket launcher from UT isn't real. I never once thought a "rocket launcher" was that easy to handle. I never expect weaponry in games to be life-like, depending on the game.
Certain games require certain realism, but I also know, too much realism would kill the fun.
Don't know if it's important, but they had a significant impact on casual games (and possibly also micropayments in same category). As the article states, they made games like Mafia Wars and FarmVille on Facebook, which are extremely popular.
Frets on Fire lets you customize your UI to look like GH or RB afaik.
But I searched around on the intarwebs, apparently Guitar Hero II had a Custom Song mode, where you could import custom songs and such. I assume that's what he is using.
Every single one of the knifes in my drawers are quite the same on each side.
I even checked the edges on the steak knives, they are exactly the same.
What kind of butter knives do you buy?
And yes, I do have a butter knife (larger blade) and it's edged on both sides.
Or use iGoogle.
I've used iGoogle for years and I've never seen any of these gimmicks everyone is talking about.
Take a look at Blizzard's Battle.net Authenticator.
It generates a new key every 2 minutes I believe, and you have to enter that along your account name and a password.
If someone steals your password, it's useless without the authenticator.
I have it on my Android phone.
No one can log into my Battle.net account, without my phone.
Which is also password protected, heh.
I'd welcome a single sign on solution, that adapted this.
My country (Denmark) is currently forcing a single signon system down throat of official web sites, such as banks, IRS and the like.
And it's horrid, because it relies on a key card, with a certain number of keys.
When asked why the fuck they didn't include an optional key generator instead of having to replace the key card when it runs out, they had no real answer.
This single sign on solution, I do NOT welcome.
woooosh
Oh if I had mod points, I could mod this "Funny as hell".
I've seen the videos of the Virtual Boy and that itself is a laugh worth.
Some guy tested it out, with all the games it had.
Wasn't it the Angry Nintendo Guy or something?
People just have to remember that 5.1 sound doesn't mean that sound should come out of all 5 speakers at once.
Some high profile movies even suck at this.
I see a car on the screen in the background. I slams the breaks and skids out.. Why the fuck can I hear this in my left rear speaker? The car is in front of me. I should only hear it in the front left speaker.
5.1 sounds doesn't work in surround with music as music is perceived in front of you.
As you said, if you arranged the 5 speakers in front of you, spread out and calibrated, sure, it'd might work, I am no expert on that matter but it does sound logical. But not in a surround setup.
There is a gazillion versions of the "Scorched Earth" recipe.
There have got to be a version of it for Android.
Though, not sure if anyone made a complete replica of the original Scorched Earth.
I remember playing "No Man's Land" on my Amiga 600 quite a lot with a few friends over.
Usually turned into a drinking game, but was fun as hell.
Don't know if that game have been remade or something similar to that game have been made.
What?
There ISN'T 2 physical CPUs in the computer.
The CPU is from Intel, the GPU is from AMD.
The confusion is that most regular people know of AMD and Intel as the CPU, ATI and nVidia as the GPU.
As OP said, if there is 2 stickers on the PC, saying AMD Radeon and Intel Inside, they might think the computer have both or at the very least be slightly confused.
I pretty much repeated what OP said, in a slightly different wording.
Though I don't think it'll be a problem, but I see the point.
What the hell are you talking about?
Do you not comprehend how currency works, at all?
Consoles are different story of course. They last much much longer relatively speaking before they are cracked.
The console or the games?
Games for Xbox360 are cracked same day they are released (some times before, depending on retailers)
They can be released at the same time and still be a console port you know.
The primary engine was made for console and then ported to PC.
Turn of your lights lock the door and play through Silent Hill (the first one) in one setting.... Bring extra pants.
That's easy, eventually the subscription for the hosting will expire.
You do realise that Valve have got more than 1 studio, right?
It's a seperat studio making Half-life.
As the summery states, Android 2.2 offers a alphanumeric option.
It uses an actual (T9) keyboard.
I'd assume it wouldn't be too hard to make an app that randomizes that keyboard or implements one that is randomized.
Alien Swarm was free before Valve made it ;)
All I am saying is, when you reload, you toss the clip, but the ammo stays in your inventory.
When you reload, your character should toss the clip, WITH remaining ammo in it.
A few "realistic" games I've played, did this. And I like it.
Of course, this should only be valid for "realistic" games, "combat emulators" and other games in that genre. A regular FPS shouldn't adopt this.
And I agree, a standard rocket launcher, a common LAW for example (well known from many games), is indeed point and click.
I was going to the extreme and using the Unreal Tournament rocket launcher as an example.
Ever played UT? That thing can load several rockets in the bay and fire them in a swirly fashion. Like a twisted pair...of rockets!
Oh, and let's not mention the amount of rockets you can carry and the reload time..
Regarding the recoil you mention, anyone who had any kind of military training, would know you don't "spray" any thing. You fire in bursts, unless you are firing for support, which is just to keep the enemy from firing at you.
Most rifles aren't that hard to handle, if you just fire em in bursts. The problem with this in gaming, is that in a lot of games, people are still a threat even after getting hit once or twice. If I got hit by a AK47, M96, M4 or what ever, I certainly wouldn't turn around 180 and fire 3 shots and run along fine and dandy. No, I would most likely fall to the ground and be somewhat incapacitated.
Which is why people tend to do more spraying.
1.
If game designers have to take an realistic approach to future weapon designs, what are they doing designing games? They should design weapons.
2.
Regarding the reload issue, one of my peeves in "realistic shooters" is when you reload your gun, you don't loose the ammo in the magazine. It's just added to your current ammo. There is a FEW games out there that handles this differently, but majority doesn't care about magazine count, it's all about ammo count.
And I agree with you on the sound issue. Have you ever heard a M96? It sounds strangely familiar to the blinker in my car.
Is anyone really surprised by this?
And further more, who asked for an explanation?
It's quite obvious the rocket launcher from UT isn't real. I never once thought a "rocket launcher" was that easy to handle.
I never expect weaponry in games to be life-like, depending on the game.
Certain games require certain realism, but I also know, too much realism would kill the fun.
Don't know if it's important, but they had a significant impact on casual games (and possibly also micropayments in same category).
As the article states, they made games like Mafia Wars and FarmVille on Facebook, which are extremely popular.
Zynga has a higher revenue than Facebook itself.
Frets on Fire lets you customize your UI to look like GH or RB afaik.
But I searched around on the intarwebs, apparently Guitar Hero II had a Custom Song mode, where you could import custom songs and such.
I assume that's what he is using.
Thanks a lot, never heard of these guys and I'm a huge Final Fantasy fan.