I think it's somewhat symptomatic with business lines that the quality is worse, and I -really- wish I knew why. Past two companies I've been in have used both a Telewest leased-line and a Colt leased-line, and in both cases these were expensive, exceedingly prone to failure (total downtimes of weeks in the year), and generally completely eclipsed in price, quality, and bandwith presented at the home connections of our staff. If we could get a Telewest residential cable connection in here now, we would.
The main problem a lot of people appear to have with their managers (especially the "Company Visionary" type), is the "build me a plane" exchange continues thusly:
Geek: What colour do you want it? What engine type? Mgmt: Pff. Don't bother me with details - you're the engineer, -you- figure it out!
There's far too much of that going on in the experience of myself and my close peer group, and repeated questioning for details will often reach a cracking point. Hit that, and you get way, way more specs than you wished for. Oh, and don't forget the lack of respect for technical feasability and the insistence on sticking to the original timeline...;)
It's because Dave is -the- traditional Comp Sci name. We had no less than three in a 12-person company when I started work in IT, and the name-coverage in Uni was worryingly similar. Calling out "Hey, Dave!" in a crowded Comp Sci lecture theater is not a useful action...
If there's no plans to release in the US or EU there's going to be a feature-gap between DS and PSP still. When we finally get the PSP, that is. Eventually...
No issues with anything previous to your final line, the answer to which is "It shouldn't be that hard to do. Doing it more than once, however, is somewhat more problematic.";)
Check what your system's doing - if it's anything like what others are seeing (and me), and it's preloaded right there'll be practically no network traffic and your HDD will be thrashing like a mad thing as it decrypts. If that's not the case... you need to restart Steam more often in the future so it picks up the updates.:/
The question is, can we take short strand lengths and spin them together in order to make a diamond robe that'll stand its own weight? If that's possible then, sure, massively parallel production is the way to go, but if this stuff's non-spinnable we've got to start making long strands fast, and start planning _now_.
Urk. I suck. Trying again. Google reckons 11 micrometres is 0.0011 cm. Keeping everything in centimetres so I don't screw up again, it's 4/0.0011, or 3636 seconds, or about an hour.
So, my plan of having a nice fat satellite in orbit growing the stuff seems a bit scuppered still.:(
I was going to post something about "could we spin these in space and spool them through the atmosphere for a space elevator, then I saw the growth rate: 11 micrometres a second! Unless I've flubbed my math, that's over 4 days to grow the short length - not saying that's not a damned good thing, as we _need_ material if we're to get Out cheaply, but production speed is almost as important as strand length.
Negativity aside (sorry, it's my nature); good work guys, keep on growing/going.
Is this a different "GCFScape" to the one commonly available?
Just gave it a shot after closing Steam, and got "Failed to make GCF file to memory" errors..., and no change if I copy the file elsewhere and retry it.:(
"Out for a duck" is going out for zero runs - "breaking your duck", by extension, is getting a lot of ducks in previous matches, then scoring a run in the latest.
A big fat "me too" to that, brother. USB NIC was a case-in-point: Only had drivers for 2k and XP provided, neither of which were happy to install on my laptop with ME (don't worry, it's running Sarge now).
As an aside, I was most impressed that a rescue disk dd-your-hdd-to-an-ftp-site Linux-based widget had drivers for the thing without me having to play silly buggers.
Y'know, I'm thinking this isn't a viable policy any more...
Someone crap gets into middle management, messages from the grunts don't get passed to the gods, and vice versa. And the company loses money, ground, sometimes existence...
Might eplain alot about company failures in the 'net age.
*nods* I'm massively unsurprised, as I've seen them do exactly the same thing before. Planetside was due to have your fee paying for free content, fixes, and upgrades, but instead 95% of the effort appeared to be dumped into the (mediocre) Core Combat expansion, a for-fee upgrade.
There'll be a lot of "learn the rules" software out there (your local driving instruction department may be able to list one that's applicable to your country), but bear in mind that having a good rules basis is only part of it.
Like previous posters, I'd also heartily recommend titles like Gran Turismo 3, Burnout 1/2, Driver, GTA 3/VC, as these (wierdly enough) teach driving skill. Now bear with me here, I'm not wierd:)
In order to be successful in any of these games requires the driver to be spatially aware, pay attention to their surroundings, and react appropriately given the constraints around them. Whilst you're going to have to explicitly have to discourage emulation of gaming behaviour in The Real World(tm), simply having the threat analysis mental systems in place may prove beneficial in the log run - my parents happily admit that they suspect my accident-free RL driving history is due to all the driving games I played as a kid.
That said, all the virtual practice in the world is only part of the picture - nothing matches up to the real-world feel of driving.
I've got Debian (Sid) on a C1VE atm - same camera problem (the sonypi module doesn't appear to pick it up somehow), but the firewire alleges to work with a stock 2.6.3+ kernel. Can't test it though, as I've never even held a firewire peripheral, let alone owned one...
It's possible you may be able avoid purchasing a fault-code reader, depending on the internals of your car.
IIRC, some of the EMS' support an "Ignition to point 1, hold trip odo button" (or some combo like that) trick which gets you into the in-car diagnostics, or at least part of them.
Gets you fault codes, some other interesting numbers, and an amusing dash test which checks all the dials. Only time I'm likely to see an indicated 150mph in standard trim.:)
Google for your eWhatever type + "fault codes" might get you somewhere.
I think it's somewhat symptomatic with business lines that the quality is worse, and I -really- wish I knew why.
Past two companies I've been in have used both a Telewest leased-line and a Colt leased-line, and in both cases these were expensive, exceedingly prone to failure (total downtimes of weeks in the year), and generally completely eclipsed in price, quality, and bandwith presented at the home connections of our staff.
If we could get a Telewest residential cable connection in here now, we would.
The main problem a lot of people appear to have with their managers (especially the "Company Visionary" type), is the "build me a plane" exchange continues thusly:
;)
Geek: What colour do you want it? What engine type?
Mgmt: Pff. Don't bother me with details - you're the engineer, -you- figure it out!
There's far too much of that going on in the experience of myself and my close peer group, and repeated questioning for details will often reach a cracking point. Hit that, and you get way, way more specs than you wished for. Oh, and don't forget the lack of respect for technical feasability and the insistence on sticking to the original timeline...
It's because Dave is -the- traditional Comp Sci name. We had no less than three in a 12-person company when I started work in IT, and the name-coverage in Uni was worryingly similar.
Calling out "Hey, Dave!" in a crowded Comp Sci lecture theater is not a useful action...
Fuck it!
;)
As you say, given that you're posting on Slashdot, you're unlikely to be doing any of that.
Argh.
Thank you. You officially broke my brain with that one.
*twitches violently*
If there's no plans to release in the US or EU there's going to be a feature-gap between DS and PSP still.
When we finally get the PSP, that is. Eventually...
No issues with anything previous to your final line, the answer to which is "It shouldn't be that hard to do. Doing it more than once, however, is somewhat more problematic." ;)
Check what your system's doing - if it's anything like what others are seeing (and me), and it's preloaded right there'll be practically no network traffic and your HDD will be thrashing like a mad thing as it decrypts. :/
If that's not the case... you need to restart Steam more often in the future so it picks up the updates.
Windows were too square, AFAIK, and the repeated load changes caused stress fractures from the corners.
Didn't they just raid the Sony Music back-catalogue for cheap or something?
Define "many years".
Liftport are aiming for 2018, complete with comedy countdown timer.
Not planning on holding my breath until proof-of-concept though...
The question is, can we take short strand lengths and spin them together in order to make a diamond robe that'll stand its own weight?
If that's possible then, sure, massively parallel production is the way to go, but if this stuff's non-spinnable we've got to start making long strands fast, and start planning _now_.
Urk. I suck. Trying again.
:(
Google reckons 11 micrometres is 0.0011 cm.
Keeping everything in centimetres so I don't screw up again, it's 4/0.0011, or 3636 seconds, or about an hour.
So, my plan of having a nice fat satellite in orbit growing the stuff seems a bit scuppered still.
I was going to post something about "could we spin these in space and spool them through the atmosphere for a space elevator, then I saw the growth rate:
11 micrometres a second!
Unless I've flubbed my math, that's over 4 days to grow the short length - not saying that's not a damned good thing, as we _need_ material if we're to get Out cheaply, but production speed is almost as important as strand length.
Negativity aside (sorry, it's my nature); good work guys, keep on growing/going.
KY Jelly
It's a sex lube, among other things.
Is this a different "GCFScape" to the one commonly available?
:(
Just gave it a shot after closing Steam, and got "Failed to make GCF file to memory" errors..., and no change if I copy the file elsewhere and retry it.
Cricketing term, if I understand it right.
:-|
"Out for a duck" is going out for zero runs - "breaking your duck", by extension, is getting a lot of ducks in previous matches, then scoring a run in the latest.
And _then_ going out....
A big fat "me too" to that, brother.
USB NIC was a case-in-point: Only had drivers for 2k and XP provided, neither of which were happy to install on my laptop with ME (don't worry, it's running Sarge now).
As an aside, I was most impressed that a rescue disk dd-your-hdd-to-an-ftp-site Linux-based widget had drivers for the thing without me having to play silly buggers.
Y'know, I'm thinking this isn't a viable policy any more...
Someone crap gets into middle management, messages from the grunts don't get passed to the gods, and vice versa. And the company loses money, ground, sometimes existence...
Might eplain alot about company failures in the 'net age.
*nods*
:-/
I'm massively unsurprised, as I've seen them do exactly the same thing before.
Planetside was due to have your fee paying for free content, fixes, and upgrades, but instead 95% of the effort appeared to be dumped into the (mediocre) Core Combat expansion, a for-fee upgrade.
No, not bitter, not bitter atall...
There'll be a lot of "learn the rules" software out there (your local driving instruction department may be able to list one that's applicable to your country), but bear in mind that having a good rules basis is only part of it.
:)
Like previous posters, I'd also heartily recommend titles like Gran Turismo 3, Burnout 1/2, Driver, GTA 3/VC, as these (wierdly enough) teach driving skill. Now bear with me here, I'm not wierd
In order to be successful in any of these games requires the driver to be spatially aware, pay attention to their surroundings, and react appropriately given the constraints around them. Whilst you're going to have to explicitly have to discourage emulation of gaming behaviour in The Real World(tm), simply having the threat analysis mental systems in place may prove beneficial in the log run - my parents happily admit that they suspect my accident-free RL driving history is due to all the driving games I played as a kid.
That said, all the virtual practice in the world is only part of the picture - nothing matches up to the real-world feel of driving.
I've got Debian (Sid) on a C1VE atm - same camera problem (the sonypi module doesn't appear to pick it up somehow), but the firewire alleges to work with a stock 2.6.3+ kernel. Can't test it though, as I've never even held a firewire peripheral, let alone owned one...
Maybe.
But it's a glorified chatroom in intimate collision with an interactive Lego set...
Thankyou for that :)
Now the entire office is looking at me funny, wondering what cracked me up...
It's possible you may be able avoid purchasing a fault-code reader, depending on the internals of your car.
:)
IIRC, some of the EMS' support an "Ignition to point 1, hold trip odo button" (or some combo like that) trick which gets you into the in-car diagnostics, or at least part of them.
Gets you fault codes, some other interesting numbers, and an amusing dash test which checks all the dials. Only time I'm likely to see an indicated 150mph in standard trim.
Google for your eWhatever type + "fault codes" might get you somewhere.