10 Next-Generation Franchise Comebacks
JamesO writes "Pro-G has posted an article which looks at their top ten most wanted next-generation comebacks. By this time next year there should be three next-generation consoles on store shelves. Games like Halo, Metal Gear Solid, Splinter Cell, Super Mario and GTA are certain to appear at some point in the lifetime of these consoles, but what about older franchises we'd like to see again?" From the article: "Few games have scared people as much as System Shock 2. Developed by Irrational Games and Looking Glass Studios, it's another great game that was released by EA that hasn't seen a sequel in years. Set onboard the Tri-Optimum starship Von Braun, you played a UNN soldier who is part of the crew on the Rickenbacker....When Looking Glass studios went into liquidation the future of the series became very uncertain, with a true sequel now looking very unlikely. A spiritual successor, in the form of BioShock from Irrational Games, is due in 2006." Any games you want to see resurrected?
Yes I will take a sequel to one of the best games of all time: http://www.classicgaming.com/rotw/custer.shtml Custers Revenge
Nuff said.
-73, de n1ywb
www.n1ywb.com
Tomb Raider! God knows world needs another one!
Would it be the seventh?
Or another Mario. Mario 128!
--
Dreamhost superb hosting.
Kunowalls!!! Random sexy wallpapers (NSFW!).
Hosting 20G hd, 1Tb bw! ssh $7.95
i want fallout 3. plus, unlike probably everyone else, i want it to be a single player game because i can't have a mmorpg ruining my life :)
best college pickem site ever: pickem.terrbear.org
Hmm...lots of PC and Sega games on that list....
The one game I can think of which really needs a sequel is FFT. And no: FFTA doesn't count.
Give it MMO. I know LucasArts didn't want it to compete with Star Wars Galaxies, but from what I hear, SWG sucked (Disclaimer: I have never played SWG myself).
System Shock 2 was amazing (as was the original) but we need MORE THIEF!
Trolling is a art,
Is there really someone out there eager for Shenmue 3 on the XBox 360?!?!?
What I'm listening to now on Pandora...
SS2 should just be re-released with new models and higher bit count textures.
thats my 2 cents.
My favorite mod of travel was invisible with a pyro sphere around me. The thing I would forget to look out for was falling debris from stuff getting burnt.
"He's a real midnight golfer"
That's not a particularly bad list; System Shock, Magic Carpet, X-Com and maybe Syndicate are all ripe for a return. The others don't strike me as great choices, though. The series I'd really like to see return would be:
X-Wing and Wing Commander series: Freespace was nothing more than an inferior knock-off of these. I'd particularly like to see the old X-Wing games resurrected. The Rogue Squadron games we have now are ok... they're among the few Cube games really worth playing... but they're far too arcadey for my tastes. A decent, tactical space-flight sim would make me very happy. On the Wing Commander front, I'd love to see a new Privateer.
Aliens vs. Predator: The PS2/X-Box RTS was, quite frankly, shite. However, this is still a franchise that has a lot of potential. Imagine a version of this done on the Doom 3 engine. Hell, cut the Predator out if you want and just make it an Aliens game. With the technological capabilities of the next gen, this should be scary as hell.
Star Control: Star Control 2 remains one of my favorite Sci-Fi RPGs of all time, not least because of the fantastic arcade-style combat. The third installment sucked, but that's no reason why we couldn't have a remake or another sequel on decent hardware.
Streets of Rage: Don't get me wrong, the current generation of consoles has had some great action beat-em-ups, with God of War standing out as perhaps the best example, but I do miss the old side-scrollers. Feel free to substitute Final Fight instead if that was more your thing.
Ultima: PLEASE can we have a new Ultima game (that isn't a MMORPG). We'll forgive you Ultima 9. Just bring back the vast game-worlds and complex ethical systems. Do this right, with a decent interface and combat system, and you could easily get something to rival the Final Fantasy series. Also, while we're at it, can we have a new Ultima Underworld please?
Gunship: What ever happened to all the helicopter games? Gunship 2000 was one of my favorite fight-sims ever, but the genre just seems to have vanished. I wouldn't even mind seeing a more arcadey version of this.
Console systems can now be connected to the internet. How long before I can get a good MUD client for my X-box? I'd even settle for raw telnet if I could program the controller buttons. If anything needs to be "resurrected" its MUDs.
(Proudly NOT playing graphical MMORPGs since 1975)
Trying to use sarcasm in text-based forums does not work.
Jagged Alliance 3 and 3D are supposedly in the works.
Clickety Click
Other than that, it's been a while, so how 'bout a new Adventures of LoLo game.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
I was beginning to think everyone had forgotten about Shenmue, Pro-G's prediction that it has a 60% chance of returning is encouraging too. I know there's Shenmue Online but that sounds like it's China only and it's not really a "proper" Shenmue game. I've stopped replaying Shenmue I + II as it's so sad to get to the end of II and know there's every chance I won't find out how the story ends...
:(
I'd also add that NiGHTS is begging for a sequel too, personally I think a DS version could work really well using a tilt sensor cart like the one Nintendo used with Wario Ware Twisted.
It's a somewhat depressing sign how many great Sega titles are in that list. Sega haven't been releasing the same quantity of excellent games like that since the Dreamcast.
As far as Shenmue III is concerned, look no further.
It's complete and ready for a system.
- colin
...but we still ask...
Please, Nintendo, give us a Kid Icarus sequel! Look what it's sister silver label game, Metroid, has become
Give Pit a chance! Let us wage war against the evil Medusa and her army of Eggplant Wizards and Grim Reapers again! Let us seek treasure and avoid the God of Poverty in our quest for mallets, hearts, feathers, wallets and bottles barrels!
You can do it!
As to Syndicate, I'd like to see a next gen successor to Shadowrun which I really liked on the Genesis, they sound sort of similar in concept.
I'm taking a wait and see attitude toward Bio-Shock, maybe Call of Cthuhlu:Dark Corners of the Earth will be better. Either way it won't fill the void left by the absence of my love, SHODAN.
Actually, this is a very good list, all games that look like good choices.
"MIT betrayed all of its basic principles."
I wonder if Lucas Arts will ever revive the Full Throttle franchise. They were planning a sequel and then squashed it. It was a sad day for gamer-kind
I haven't seen its equal since the day it came out.
Three others that I remember fondly..
Wing Commander
Privateer (subsequent versions weren't)
XCOM : TFTD
* Winners compare their achievements to their goals, losers compare theirs to that of others.
Best. Game. EVER.
Circumcision is child abuse.
A true XCOM, in the style of UFO and TFTD. None of that shooter stuff, turn/squad based strategy FTW.
What? You want a sig?
Maybe it's just me, but several of the games they listed aren't really in comeback position, as they've already done so. I'd love to see a new Punhcout game made...I loved the first two.
Also - I want another Earthbound! I'm not an RPG player generally, but I spent hours playing Earthbound.
"Infants flesh will be in season throughout the year." -Swift
DuckHunt with a shotgun and have more types of animals to hunt. Mabe team up with the makers of Big Buck Hunter?
Parasite Eve.
...of wanted but unlikely next-gen franchises:
- Aliens vs. Predator - but with Rebellion's wandering/patrolling enemies instead of AvP2's more standard room-entry-triggered ones.
- Bushido Blade - only fighting game I ever liked.
- Colony Wars
- Crimson Skies
- Descent
- Deus Ex
- Duke Nukem 3D
- Freelancer
- Frontier (Elite II)
- Fear Effect
- Freespace
- Jet Set Radio
- Marble Madness
- Mercury
- No One Lives Forever
- Privateer
- Spider-Man (the corny one with Stan Lee narration, not the new movie-based ones)
- Star Trek DS9: The Fallen
- Star Wars X-Wing (simulators not Rogue Squadron or Starfighter)
- Starlancer
- Tron (sequel to Killer App)
- Unreal (SP, not the Tournament stuff)
- Wing Commander
If next-gen systems came with decent pointing devices (eraser-mouse (like on laptops between g and h on keyboard) would do fine), I'd add the following game franchises:
- Black and White
- Command and Conquer (Tiberian world, not Generals)
- Earth 21x0
- Freedom Force
- Ground Control
- Homeworld
- Star Trek Starfleet Command
- Star Wars Galactic Battlegrounds
- Starcraft
- Total Annihilation
<BR>Elite/Elite Plus -- The greatest game(s) ever written.<BR><BR>
P.S. This should be a poll.<BR>
"Lawyers are for sucks."
- Doug McKenzie
Dungeon Master and Ultima Underworld.
I think DM had the greatest spellcasting system ever, and Underworld (except for the typically Ultima-an "run an errand for the lackey" storyline) was a blast, too.
"Lawyers are for sucks."
- Doug McKenzie
Here's a few more:
-Elevator Action
-Bionic Commando
-Ikari Warriors
-Baseball Stars (baseball video games used to be fun!)
For some reason I'm only thinking of NES games right now.
On a related note, Capcom is remaking Final Fight, that rocks! From the looks of it, Haggar is not going to be in it, which sucks. He was the best/most ridiculous looking main character. HIS SHIRT WAS A BELT! And he was the mayor, so you knew he meant business when he took up the streets to kick some ass.
And why does everything have to be 3D now? Why can't we just have a good side scroller?
Maybe you should educate the morons of tomorrow so they'll stop believing the leaders of tomorrow. - Dogbert
I loved that game, and I can't believe they have never even attempted turning it into a full-fledged franchise.
Loom.
I really want a sequel to Loom. I'm not kidding.
After you turn into a swan and fly past the remains of the shattered world into the constellation, WHAT HAPPENS TO THE WORLD??? WHAT HAPPENS TO THE GHOST OF YOUR DEAD FRIEND!!!!
LucasArts, you let me down.
Tepp
I want to see Septera Core 2. I doubt too many people here have even played it, much less beat the game, but the ending leaves the entire thing wide open for a sequel and the story was extremely intesting.
I loved the fact that it had a semi-fantasy element, but a slight future punk side to it as well. It's almost like Gotham City in Batman, where you can never really tell (unless you're watching the later series') whether the whole timeline is supposed to be in the past or the future. Sure, some of the voice acting could use some work, but what game couldn't? And as far as that's concerned, the voices in SC were better than those in most of the games I played at that time.
Perhaps the two things that intrigued me the most about the technical aspects went like this:
At a time when everyone was getting on the 3D bandwaggon, trying to make polygons look less like polygons, SC instead went for detailed 2D simulated in a 3D sort of plane (kind of like Fallout). Instead of working on getting more polygons, they improved the look of their 2D graphics and worked around that.
And the sound, while the overworld music was great, and the battle music (as with almost any game still) could get annoying, many of the normal 'stages' didn't have music at all. But they did have the appropriate sound effects. When your entire house is dark and nobody else is home, those sounds can begin to creep you out after a few hours of play. I loved the ambience in the game.
Overall, we need Septera Core 2
Perfecting Discordia
www.stevenvansickle.com
Gunstar Heroes. Greatest game ever.
--
Don't sweat the petty things, and don't pet the sweaty things.
I was a huge fan of EVO from ENIX for the SNES. A lot of people I know loved this game. A graphically intense 3D sequel with thousands of possibilities as to what you could do to your characters would be pretty sweet. I stll go back and play through this game sometimes... the gameplay isn't very deep, but it's something fun that you can pick up and put down.
One of my favorite PC games of all time was MDK. It's one of those games that wasn't really revolutionary in any one particular way. The graphics weren't the prettiest even by the standards of the time, but they were still rather slick.
After you play through the first few levels, you sit back and think to youself, "Wow, that was fun. Gimme more." I downloaded the demo one morning before going to school and played about 30 minutes of it. The rest of the day was spent reliving those excellent 30 minutes over and over again.
There was an MDK 2, but IIRC, it wasn't done by Shiny and far less memorable. The original was a twisted, bizarre world with amusing enemies that could crush you dead if you took a wrong step.
David Perry, if you're out there, we want another MDK!
Fortunately, they've already begun pre-production on it. I'm guessing that Bethesda will start seriously working on it after Oblivion.
And yes, this is the reason my nick is PIPBoy3000.
I would like to see a MMORPG version for this. Something like Natural Selection mod meets Alien Online (failed miserably). There would be classes, etc. who must keep win the battles from the other species.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
I would love to see a new Bubble Bobble and Poy Poy game. Two of my favorite games of all time.
My hand touched her hand. Her hand touched her boob. By the transitive property, I got some boob! Algebra is awesome!
I miss Elite , havn't played a good game of elite since I had to sell the C64
..... or suck ... launch ... oops hit the planet..... *sigh*
Frontier sucked - crashed to much
every other space game is missing somthing, freedom , insect aliens , etc
every elite style game seems to fold
and for some reasion Elite Plus runs a little fast on my P4 , or even on my Celeron 600.
Type unto others as you would have them type unto you.
yeah, lets continue this remake craze forever and ever, lets have Final Fantasy XXVIII, Super Mario Rollecoaster Bubblegum, Splinter Cell Terrorists Forever, Unreal Championship Tour CVII. lets just keep building in the same old IP (intelectual property), never creating something really new and unique again. after all its what the masses want, the same old formula, the same old story, ever and ever afraid to try something new and unique. lets perpetuate this era of nonexistant creativity.
1.Ultima. Beloved world and franchise.
2.Freespace. I agree with TFA on all counts.
3.Deus Ex. Let's just forget about Invisible War, okay?
4.Crimson Skies. Get the original (PC) team back. The sequel had none of the character and charm of the original.
5.Disciples. Great turn-based strategy franchise with some beautiful 2d art.
Gaming nirvana. Everything just fits together perfectly.
MDK2 wasn't bad either.
Well, you're not the only one waiting for it...
The frosting side of my brain wants a Dungeon Keeper sequel that makes DK2 forgivable. But the shredded wheat side wants to rant about how there's no creativity in the games market anymore!
Then both sides agree to play Evil Genius. Everybody's happy.
Grim Fandango is a great game. I wish they would make a sequel. I would like to see Manny Calavera return.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive." - C.S. Lewis
I would also love to see another System Shock, as well as a new Ultima Underworld. I guess Arx Fatalis could be considered a spiritual successor to UU, but I still would like to see a new Ultima Underworld along with a successor. I would also like to see the originals, both of the System Shocks and Ultima Underworlds updated to play on modern PCs with improved graphics and controls. Currently you have to jump through some hoops or use DosBox to get them working.
Magic Carpet in TFA list would also be high on my list for a remake as well as a facelift for the original.
Glad to see this game on the top of this list. I used to play the original on my 486sx/25 (with a whopping 4 MB of RAM) about twelve years ago. Some of the guys in my dorm would hang out in my room until 3 o'clock in the morning just watching me play.
This is a franchise someone definitely needs to revive.
I would like to see a gta (meaning free exploring, not violence and rape) style space quest game.
The days of the digital watch are numbered.
I've been waiting for a current-gen Wizards & Warriors game for years. The NES games were great. I want another.
After you turn into a swan and fly past the remains of the shattered world into the constellation
OK, so the prince has just made Cygnus.
WHAT HAPPENS TO THE WORLD???
The prince rolls up the planets into a katamari and shoots it into the sun.
I want to see a 3D Joust or Balloon Fight game.
Chopplifter X-Treme!!1!11!
w00t
I hear a sequel is already in the works, and is due anytime now...
StarTropics - We haven't seen a sequel since the NES. I'm really surprised Nintendo hasn't released sequels on the GBA or DS. Mmmm, 2-D goodness!
Maniac Mansion - Day of the tentacle was fun but didn't live up to the original. We need another adventure game with the same humor and multiple pathways that Maniac Mansion delivered.
Crystalis - The original Nes game was awesome (The GBA re-make blew chunks).
Joe & Mac - One of the most fun two player games I've played.
And if they don't do it... I will.
BASE Conflict for Quake 3
I fully agree that we need more "Thief". Without question one of the most immersive game series ever created. And -- horrors! -- rich with story! Imagine that!
But let's not get TOO hasty! "Thief: Deadly Shadows" was only released less than a year ago! (Contrary to what another poster says, I thought that "Thief: DS" was phenomenal! If someone was not totally freaked out out by the sanitarium level, then that person must be bereft of the ability to have an emotional reaction.)
For the time being, I strongly recommend "T2X: Shadows of the Metal Age" at http://www.thief2x.com/default2.asp. This "Thief 2" add-on is just as good as the full game. I was very impressed by it.
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
The ending of Brood War is just begging to have a sequel done to wrap up all of the loose ends.
Though, since most of the developers that made Starcraft have left Blizzard, I wonder if it would actually end up being decent, or just another shoddy sequel. Hopefully not.
I don't understand why the Bullfrog team, who went to other projects after EA dissolved the company, didn't try to continue their game series, even if they were under different names to avoid copyright issues. Bullfrog was to the 486/Pentium gaming world what Epyx and Activision were to the C64 world - almost every game could be considered an instant classic.
I also have to agree with "Freespace". "Freespace 2" did have its weaknesses, but when it came to graphics and gameplay, it was a great game to play, especially over a LAN.
A few that were left off the list:
The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
1. The AvP predator had a FPS released as recently as two years ago... hardly a forgotten franchise. And frankly, considering how terrible the movie was you'd have a hard time trying to convince a marketing department that this is a good idea.
2. Freespace was easily the best space combat sim of its time. The latter X-Wing games couldn't compare and by that time Wing Commander had bit the dust. It was Freespace that continued to innovate the genre when the other two lost their way.
3. Let Ultima be continue to be officially dead, because I shudder to think what a company like EA would do to it these days. Meanwhile, the Ultima fan community can continue to fly under the official radar and continue to maintain what was good about the original games.
Mario 128 is sooooo last-gen. Mario 131072 will be awesome! Or 262144! And think about Mario 1048576!
THIS IS THE INTERNET. PLEASE PICK UP YOUR SERIOUS BUSINESS SUIT AT THE FRONT COUNTER.
Space Quest
Transport Tycoon
Afterburner (the sega flight sim)
Sentinel Worlds Future Magic
Kid Icarus
Road Rash
Kid Icarus
Pro Wrestling
ff7 the real ff3 lunar 1 and 2 chrono trigger
You know, you raise some good points there. I'd still say go back and play freespace (try it on hard, you sound like a veteran) and you might appreciate some of the play mechanics more (hunting bombers with long range missiles, using bomber squadrons to neutralize enemy beam weapons). However, fair play considered, I think I'll also give X-wing another try after all these years. Modded up, +1 for you.
Deus Ex (ONE, dear god not two) is as close as you'll ever get to a successor to System Shock 1 or 2. Similar themes, though perhaps more cyberpunk, less scifi-horror, and very similar immersive FPS/adventure gameplay. In my opinion nothing has yet bettered DX1 as an all-round great fps adventure, even Half Life 2.
Read Pynchon.
Anyone who has never played X-Com will really not see the attraction - weird low-res graphics, turn based gameplay... but it truly is one of the best games ever written. It combines the addictiveness of a management/strategy game like Civilisation with freakishly atmospheric sci-fi combat sequences. This game running at 320x240 has scared me silly more times than Doom III ever could cranking along in glorious hi-res 3D. I also marvel constantly at how such a phenominal game could weigh in at around 2MB when game companies today routinely crank out 3-4 disc turds of games.
And they've been screwing up X-Com sequels ever since Apocalypse - we don't WANT real time combat, we don't WANT to fly an interceptor or run around in the first person. We want a new, bigger, higher-res, polygon-driven version of X-Com 1 with more alien and UFO types, bigger, more varied levels, and an even more intricately linked and immersive gameworld. Oh, and soldiers with more individual variation.
Read Pynchon.
If someone could explain to me why we keep getting the same card battling and pseudo-3D shoot-em-up games over and over again instead of the most radically different game of the Megaman series (and most beloved next to the original), I'd be grateful.
The sequel to Chrono Trigger (amazing game) was never released in Europe to the sadness of many. Even then I don't think the playstation remake of chrono trigger was released either, despite all the please to Square at the time. They need to get this sorted first before any further sequels.
I definitely agree on the Freespaces. I got review copies (university paper) of both and they both passed the "dressing gown" test - I would play review games saturday morning, and if it got to late afternoon and I was still in my dressing gown and playing the game, then it was a good game.
Unfortunately, both copies were pre-release code and I can't even get them to install any more. Anyone know of good PS2/GC alternatives?
I think you're misunderstanding and running off on irrelevant tangents a bit here.
The last AvP fps was released in 2001, making it 4 years old now. There aren't, so far as I know, any plans in the pipeline to make another. The "Extinction" RTS, as the original post rightly states, was an absolute disaster and can pretty much be ignored. I'd agree with the original poster's point that we need a new AvP or Aliens fps on modern technology. Doom 3 felt very close to the atmosphere of Aliens at times, so bridging the gap would make sense. Personally, I really would prefer that they just dumped the whole predator aspect, and perhaps even the ability to play as the Aliens, and just made a decent Aliens-universe fps. There's a lot of wider-universe stuff hinted at in the first 3 movies that could make for a fun game, if you fixed it more around the colonial marines than the xenomorphs.
The original poster has already outlined his reasons for prefering the X-Wing series' combat above. I agree with this and want to add a few things to it. I will agree that X-Wing vs. TIE Fighter was a pretty poor game, but I felt that the expansion pack rescued it somewhat and that X-Wing Alliance was a pretty great return to form that actually added a lot to the genre. X-Wing Alliance isn't perfect; I still have a few complaints about it, particularly scripting bugs in a few of the missions and the way that capital ships become so incredibly effective at shooting down warheads locked onto them. However, the changes made to the behaviour of capital ships (which move at a decent speed and actually interact with the battlefield) and the improvement in the AI for enemy fighters made the space combat more immersive than any I've seen elsewhere. In fact, I'd say that XWA's capital ships are far more impressive than those in Freespace; Freespace's essentially follow the same routines as those in the older games and the Wing Commander series, with the sole exception of the fact that they fire big, pretty lasers at each other. Once the novelty wears off the big pretty lasers, you're left with them doing nothing you haven't seen before. Overall, I'd say that Freespace 2 has marginally more polish than Wing Commander Prophecy in some respects, but that overall it feels like a large-ish expansion pack for Prophecy - not a significant advance for the genre.
Your argument about Ultima just shows that you're completely missing the point of the whole article. This isn't about how much the modern games industry, or developers X, Y and Z suck, but rather about which old franchises we'd like to see get a new lease of life on modern technology. For all of the titles in the original article and in the post you replied to, you have to make a working assumption that the new games would be respectable successors, not stripped down cash-ins.
In order for a new Ultima game to qualify as worth, in my opinion it would need to have the following:
A large, detailed game-world, preferably, but not necessarily, Britannia. Ultimas 8 and 9 both suffered from having game worlds that were far too small to achieve the necessary scale for an Ultima game. Since then, Morrowind and World of Warcraft have both created decent looking 3d worlds on the kind of scale I'm talking about, so this is not a technological impossibility.
Some reflection of the old "Virtues" system: this doesn't necessarily have to be used in character generation, but ever since Ultima IV, the Virtues have been a defining aspect of the series.
A gameplay mechanic that includes combat, but where dialogue and exploration remain the key aspects of the game: the combat system in the Ultima games (particularly in 7) often felt a bit under-developed, but this didn't matter because there was so much else to do in terms of exploring the game world and following through sublots initiated via dialogue.
I see no reason why a modern RPG, even one using a Final Fantasy-style console interface, could not include these elements and still be successful. As for "leaving it fo
Or X-com, or what it got renamed to. That was the greatest game of all time. You had your bases to tend to, to micromanage down to the amount of clips loaded on your assault carriers, some soldiers defending your primary research stations in case of attacks. Then you had to have radar coverage over the most important investers, since you wanted them to be happy. You had to fly out there and down the ufos over their territories. Not to mention you actually had to help them when their cities were attacked. Your crew was a mixed bunch, Michiko was the greatest marksman of the team, but had low psi-skills, so you had better pray she wouldn't get mindcontrolled. You could steer your missiles to blow holes in the enemy UFO roof, and use people in Flight suits to assault the ufo from above. You sat biting your nails because you'd lost track of that last lone Chrysalis, who could oneshot your best trooper and turn him against you. Laser guns were great for killing floaters and snakemen, but sucked against Mutons. Heavy plasma was awesome. You reserched alien technology to learn to use their weapons against them. You had to capture live aliens for interrogation. God I miss X-com and Terror from the deep. Haven't gotten them to run on my new machine.
"I've heard X sucks" is actually a very valid comment, and doesn't imply one stopped thinking for oneself.
At one point, you just have to acknowledge that stuff exists that you haven't personally measured. (E.g., I'm willing to bet you haven't measured the speed of life yourself, but were told what it is.) Saying "I've heard that" already says that he's making that distinction. So I don't know what else do you want from him.
You want someone to personally try everything before ever even mentioning it? Well, I hope you'll remember trying it first if you ever post in a thread about suicide, then.
You want some independent thinking? How about the fact it's
A) based on the biggest SF franchise in history (and I mean both movie franchise and games franchise. Don't think only KOTOR, think about 80 SW games released since the 70's. It's a bigger franchise not only than Warcraft, but than all Blizzard's titles put together), and
B) available for half the price of any other MMO to someone who already had an Everquest _or_ Planetside account (or for free to anyone who already subscribed to two Sony games),
and... yet it ended up in which place as number of subscribers goes? Every single SW geek waited for it like it was the second coming of Christ, and then ended up playing WoW instead.
So very independently thinking, while I won't say "it sucks", I'd say it obviously appeals to a lot less people than WoW does. In fact, it appeals to a lot less SW fans than WoW does, and WoW isn't even a SW title.
So, yes, it's entirely reasonable to expect Lucas and Sony to try to grab more of that market. Not necessarily as a KOTOR MMO, and not necessarily as a different game that competes head-on with SWG for the same players (it can just as well be an expansion pack instead), but there _is_ plenty of room for them to try to grab more players.
A polar bear is a cartesian bear after a coordinate transform.
Seriously, how cool would that be. everyone, i mean EVERYONE loved paper boy. imagine a 3rd person paperboy who, of all things, delivered papers! and when you aren't doing that, you're organizing the local neighborhood kids into a gang! and when your gang takes over new 'hoods, you have more papers to deliver!
Instead of guns, you have papers, and you have to manage delivering papers and throwing papers as weopons. plus you earn money, and you can upgrade your bike, maybe even to include pegs, which you could have other paperboys/gang-members ride on. then you can upgrade that to have razor pegs like you see on chariots races, that cut rival paperboys/gangmembers legs off as you roll by them! that would be sweet
i don't care
Circuit's Edge - classic cyberpunk - in fact, while I'm being greedy, all the Infocom games should be revamped :) :) ;)
Covert Action - Sid Meier. Nuff said.
Dreamweb - Atmospheric. Was too short, but had potential.
Elite/Frontier - Freedom unsurpassed.
Floor 13 - Oozed atmosphere at the time.
Hardwar - Fun spaceflight, but too short.
Killed Until Dead - C64 sleuth game involving CCTV cameras. Pretty nifty.
North and South - Cartoon civil wargame, pretty silly with 2 players.
A proper Speedball 2 - Don't mention Speedball 2100..
Stunt Car Racer - Classic vertigo-inducer.
Supercars 2 - An Amiga legend.
Utopia - Strangely hypnotic Amiga strategy game.
Tie Fighter - Because villains always get the best kit
Wizball - though maybe not as an fps
I miss light gun games. The only place you can find them is arcades/movie theatres/etc, if you are lucky.
:-)
However, they are so expensive to play at those places. I really would like to see some home games again.
I hope with the Nintendo Revolution, they will bring back the Zapper to play with some of those classic games like Gumshoe, Hogan's Alley, Wild Gunman, and Duckhunt.
DEAD DEAD DEAD DELETE ME
Speaking of Monkey Island, what ever happened to the "adventure" genre? You know, the whole story/puzzle driven walk-over-here, pick-this-up, talk-to-this-guy thing? I'm sure somebody remembers these games, where you had an inventory, and it was neither a FPS or a RPG?
Recently, I've really been wishing I could get a copy of Kings Quest 3 or Quest for Glory 2 that would play on OSX.
I'd actually be a little surprised if nintendo allows another generation go by without bringing back Kid Icarus.
Damnit! I hate days out of the shop, I always miss the fun stuff!
;)
//c. :D
Okay, here's my list (yeah, I know, I'm talking to myself in here. Nothing new there.).
1. Below the Root
2. Castle Wolfenstein/Beyond Castle Wolfenstein (non first person, adventure/stealth based -- thank you very much).
3. Starflight (as mentioned below)
4. Shenmue III (as mentioned below)
5. Gemstone Warrior
6. Moebius
7. SunDog
8. Karateka
9. Alternate Reality
10. Rescue Raiders
Most of these are games from my childhood (Apple ][ and C64) that I would love to see recreated w/ modern technology. Think of Wolfenstein played a bit like Splinter Cell, or Below the Root having a similar visual approach as D&D Heroes (specifically thinking of the snake/tree levels in D&D).
A few mentioned that what we need are not more past delving, but new concepts. I mostly agree. However, there are some great products from the past that continue to stand the test of time (content wise). As long as we're forced to relive old content... why not at least seriously dig into the way back bag?
Aw jesus... I'm taking the rest of the day off to play w/ my old
#SickNotWeak
There was a sequel to colony wars for the PS1 also, and it had it's moments, but that's about it for nice, objective based space "simulators".
Master of Magic was a great game, and I know many people have longed for a sequel. It was a cross between Magic the Gathering and Civilization.
D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
Jet Moto - futuristic bike racing with realistic physics for it's time, cool characters, interesting races like the suicide tracks. Would be great to see a remake that also had free ranging point A to point B races.
Return Fire - capture the flag with different army vehicles. Decimate your enemies defences with your tanks and helicopters then rush in with the jeep for the capture.
Carmagedon - carmagedon 2 was really good and had a great mod community with lots of realistic cars available. It had great damage models.
Any fighting game with the bushido blade damage system.
[20:36] wwwdot/.dotorg
Both of these were trailblazers in polygon-based graphics. Very immersive and well thought out for their time. I wonder if their essence would be ruined by today's 3D madness.
I'm Guybrush threepwood, Mighty Pirate! funny, and in Limbo. Gex would be nice too
Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home!
Really fun, but really hard too.
Thexder and Ultima Underworld.
I'd ask for a Nox sequel but of the ten people who bought the game only five saw the amazing competitive multiplayer.
Feeling so good natured I could drool
"Where do you get your facts from?"
"I make them up myself. That way I know they're true."