Owise looks interesting... at least as an entertaining way to kill time, until I can find out more. Unfortunately it looks like only the front page of the site is alive and everything else is down.
Wait... you mean generalizations aren't always 100% true for everyone they imply something about? I'd say it's a fair enough generalization considering the game has something like 3.5 million subscribers.
Well, you've still got the distinction wrong. You can't change the rules or environment for any of those games. You can decide to play basketball with tennis rackets, but you're then no longer playing "the game" and it certainly wouldn't fly in a professional league. This article is about actually changing the face of the game, where the developers don't neccesarily dictate the rules to play by.
I'll bite. Most games DON'T involve player participation. The designers/developers create a game and hand it to the player, who can play it or not but ultimately can't really affect the way the game plays. There are games that buck this trend (Neverwinter Nights, Second Life, etc) but they've only recently come into vogue.
Well... if you go to his website (which is linked in the review) you'll find his copyright notice is Copyright 2001-2003 Chris Kohler. When he's mentioned on the front page there, it is again as "Chris Kohler". So I don't see why the reviewer would refer to him in another fashion.
The previous/. story is referenced in the article: " Philadelphia company, Healthcare Advocates Inc., says it used a robots.txt file to block access to older versions of its site. When a law firm used the Wayback Machine to nonetheless access old material from the site, Healthcare Advocates sued, alleging computer fraud and violation of federal copyright law. In its suit, the health-care firm contends the law firm "intentionally circumvented" the robot.txt's blocking mechanism by making repeated search requests. Healthcare Advocates is embroiled in a trademark dispute with a client of the law firm, Harding Earley Follmer & Frailey."
It's not dishonesty, it's learning from your mistakes. Good design is a lot like good code: it usually takes several iterations to be really good, and the final product is often still several iterations from perfection but it is "good enough" to ship.
How do you know they're taking themselves way too seriously? It seems to me that they must know how ridiculous it all is, and it's that much funnier. If you RTFA you'll see that the "rivalries" mentioned in the article were created to generate more exposure for each other, not because of any real animosity.
I don't listen to a lot of nerdcore, and I have to say that I don't really listen to it to enjoy the music so much as to enjoy the lyrics and humor. I do have some MC Hawking that I listen to every now and then, he has a flash video of one of his songs that's pretty funny.
I think it has more to do with the fact that the people at NASA probably believe that it is some pedestrian reason and the likelihood of it being some crazy new physics is just not worth putting the money into researching it.
I'm not sure how that got modded funny, since it's completely true. It took me all of 5 seconds to pull it up on my PC at work to see what BHOs are installed.
Also I'm pretty sure the Antispyware program pops up a message whenever something like this gets installed along with whatever information it has about it, and allows you to disallow the installation. I'm not 100% certain it applies to BHOs, but fairly confident.
1. I'm an adult. My serious computer game playing days should be behind me.
You seem to be implying that computer games are only for children, which is simply not correct.
2. Is there an end to these things?
It depends on what you get out of the game as to when you "end" it. When you stop having fun, it's time to stop playing. Having fun in an MMORPG can vary widely from player to player, however.
3. How in the world could anyone with a job compete with the people that play this 24x7?
It depends on how you intend to "compete" with other people. It also depends on the game design. Using WoW as an example, you can easily compete (in equipment and PvP) up until the top-end of the game, at which point you really do have to sink in a lot of time to be "on par" for level 60.
Have to agree with the Halo thing. I had a PS2 but I bought an Xbox only to play Halo. I did end up buying several other games for it but never really cared for them. Eventually I gave it all to my brother and in hindsight, I probably shouldn't have dropped all that money on a console for 1 game (but I had the disposable income to do it at that point), but Halo was awesome to play.
If this report is true, that's one hell of a surprise.
Only if you believe someone can be surprised at what they see after downloading and applying a modification to the game, following explicit instructions, to encounter the material.
I usually get slapped in the face at the drink offering step.:\
A better analogy is credit card offers. They obviously want your money but they still need to check your credit history before they decide if you're worthy or not.
Owise looks interesting... at least as an entertaining way to kill time, until I can find out more. Unfortunately it looks like only the front page of the site is alive and everything else is down.
Why, your Information post, obviously! ;)
It's because they make so little profit on new games. Reselling used games is how they make their money.
Yes, Sean Connery did.
Wait... you mean generalizations aren't always 100% true for everyone they imply something about? I'd say it's a fair enough generalization considering the game has something like 3.5 million subscribers.
We're vegan, not cannibals... sheesh. There is a healthy alternative to that, though: Hufu (haven't had a chance to try it yet)
Well, you've still got the distinction wrong. You can't change the rules or environment for any of those games. You can decide to play basketball with tennis rackets, but you're then no longer playing "the game" and it certainly wouldn't fly in a professional league. This article is about actually changing the face of the game, where the developers don't neccesarily dictate the rules to play by.
I'll bite. Most games DON'T involve player participation. The designers/developers create a game and hand it to the player, who can play it or not but ultimately can't really affect the way the game plays. There are games that buck this trend (Neverwinter Nights, Second Life, etc) but they've only recently come into vogue.
Well... if you go to his website (which is linked in the review) you'll find his copyright notice is Copyright 2001-2003 Chris Kohler. When he's mentioned on the front page there, it is again as "Chris Kohler". So I don't see why the reviewer would refer to him in another fashion.
Nope. I think it should mean to encompass as many potential customers as possible.
I don't think the business definition of "correctly" would mean to exclude 90% (or whatever the number is now) of potential customers.
The previous /. story is referenced in the article: " Philadelphia company, Healthcare Advocates Inc., says it used a robots.txt file to block access to older versions of its site. When a law firm used the Wayback Machine to nonetheless access old material from the site, Healthcare Advocates sued, alleging computer fraud and violation of federal copyright law. In its suit, the health-care firm contends the law firm "intentionally circumvented" the robot.txt's blocking mechanism by making repeated search requests. Healthcare Advocates is embroiled in a trademark dispute with a client of the law firm, Harding Earley Follmer & Frailey."
That's the exception though, not the rule. It would be different if controllers were activated by exercise machines instead of your thumbs.
It's not dishonesty, it's learning from your mistakes. Good design is a lot like good code: it usually takes several iterations to be really good, and the final product is often still several iterations from perfection but it is "good enough" to ship.
How do you know they're taking themselves way too seriously? It seems to me that they must know how ridiculous it all is, and it's that much funnier. If you RTFA you'll see that the "rivalries" mentioned in the article were created to generate more exposure for each other, not because of any real animosity.
I don't listen to a lot of nerdcore, and I have to say that I don't really listen to it to enjoy the music so much as to enjoy the lyrics and humor. I do have some MC Hawking that I listen to every now and then, he has a flash video of one of his songs that's pretty funny.
http://www.newgrounds.com/portal/view/233937
I think it has more to do with the fact that the people at NASA probably believe that it is some pedestrian reason and the likelihood of it being some crazy new physics is just not worth putting the money into researching it.
The new chart is pretty much just the elements spiraled across a picture of a galaxy.
And the currently used one is pretty much just the elements in a bunch of boxes.
What do you mean by "render properly"? 'Cause it looks just fine to me.
I'm not sure how that got modded funny, since it's completely true. It took me all of 5 seconds to pull it up on my PC at work to see what BHOs are installed.
Also I'm pretty sure the Antispyware program pops up a message whenever something like this gets installed along with whatever information it has about it, and allows you to disallow the installation. I'm not 100% certain it applies to BHOs, but fairly confident.
1. I'm an adult. My serious computer game playing days should be behind me.
You seem to be implying that computer games are only for children, which is simply not correct.
2. Is there an end to these things?
It depends on what you get out of the game as to when you "end" it. When you stop having fun, it's time to stop playing. Having fun in an MMORPG can vary widely from player to player, however.
3. How in the world could anyone with a job compete with the people that play this 24x7?
It depends on how you intend to "compete" with other people. It also depends on the game design. Using WoW as an example, you can easily compete (in equipment and PvP) up until the top-end of the game, at which point you really do have to sink in a lot of time to be "on par" for level 60.
Those games are dangerous.
Dangerous like food is dangerous.
Have to agree with the Halo thing. I had a PS2 but I bought an Xbox only to play Halo. I did end up buying several other games for it but never really cared for them. Eventually I gave it all to my brother and in hindsight, I probably shouldn't have dropped all that money on a console for 1 game (but I had the disposable income to do it at that point), but Halo was awesome to play.
If this report is true, that's one hell of a surprise.
Only if you believe someone can be surprised at what they see after downloading and applying a modification to the game, following explicit instructions, to encounter the material.
If you bothered to read the contest rules, you can in fact mail-in an entry.
I usually get slapped in the face at the drink offering step. :\
A better analogy is credit card offers. They obviously want your money but they still need to check your credit history before they decide if you're worthy or not.