Do RPGs released in Europe have voice acting in multiple continental languages, or is it just English or Japanese with subtitles?
The console RPGs I've encountered so far are always with english voice acting and sometimes even english text. PC RPGs, OTOH, seem to have all dialogue translated. And they don't even take half a year to get here, unlike their console brethren.
Translated voice acting is rare in the console world even though it's standard with PC games. It seems stupid that even the Mario games, which are meant for children that probably don't understand English, have english voice acting. It's not like there's a lot of voice in them, either.
What we're seeing in the real world isn't even perfect capitalism, it's a mixture of capitalist and socialist ideas. Antitrust laws, for example, curtail capitalism in order to prevent monopolies. Pure capitalism simply postulates that monopolies won't be a problem because monopolies produce worse goods and are easily overthrown by means of competition but capitalism as a theory predates Microsoft and other huge monopolies or oligopolies.
You mean it'd make sense to you to have the player use the screen he is playing the game on as his makeshift trackball? I don't know about you but I'd like to see where I'm going while I'm controlling the game.
Halo would play well. Dpad for movement, gyro for aiming, trigger for firing and maybe the analog stick for rough aiming (turning around) and its triggers for jumping and grenades.
While I have never played a modern sports gae, the thing would only need a six button attachment and it'd work for fighters (just hold it like a NES controller). Of course the lack of a built-in analog stick will make fighting games less comfortable for me but I think I'm the only one who prefers an analog stick even for digital control.
The ones I see in stores only have coloured dots on them instead of the runes.
Re:Old Concept Revisited with more schmaltz
on
Review: Nintendogs
·
· Score: 2, Informative
Try Creatures for the PC, allows you to do stuff you couldn't (legally) do in real life like injecting heavy metals and seeing how the organism reacts or firing random neurons and trying to induce a seizure.
You must be doing something wrong because I can do a lot of fine motor control with the GC analog stick (I apply it in Kururin Squash!, most people probably use it more for Super Monkey Ball).
I don't see a point to pressure sensitivity with that little way except to annoy the player by overloading the buttons and have him screw up a mission if he pushes the button too hard or soft. The GC's shoulder buttons have enough way to make using them analogly useful, the PS2's buttons have one milimetre difference between released and fully pushed (I assume that the shoulder buttons are digital because the mechanical resistence prevents any form of analog use).
Or do you expect publishers to pay for voice acting talent in several continental languages for the European version?
Well, they do it for PC games, why can't they do it for console games, too?
Do RPGs released in Europe have voice acting in multiple continental languages, or is it just English or Japanese with subtitles?
The console RPGs I've encountered so far are always with english voice acting and sometimes even english text. PC RPGs, OTOH, seem to have all dialogue translated. And they don't even take half a year to get here, unlike their console brethren.
Translated voice acting is rare in the console world even though it's standard with PC games. It seems stupid that even the Mario games, which are meant for children that probably don't understand English, have english voice acting. It's not like there's a lot of voice in them, either.
He said System: XBox (PS2) which I assume means "I played it on the XBox but it's available for the PS2, too".
Yeah, Harry Potter isn't written by Douglas Adams, Terry Pratchett or Monty Python.
What we're seeing in the real world isn't even perfect capitalism, it's a mixture of capitalist and socialist ideas. Antitrust laws, for example, curtail capitalism in order to prevent monopolies. Pure capitalism simply postulates that monopolies won't be a problem because monopolies produce worse goods and are easily overthrown by means of competition but capitalism as a theory predates Microsoft and other huge monopolies or oligopolies.
even a 5GB harddrive would be better than having to fork out $$ for enough sd cards to sufficiently fit all my movies, mp3's and any games on them.
There's a reason SD cards are random access, not write-once.
You want the thing to survive an 18-inch fall onto carpet
I only know metric units. Is that more or less than 3 feet?
You mean it'd make sense to you to have the player use the screen he is playing the game on as his makeshift trackball? I don't know about you but I'd like to see where I'm going while I'm controlling the game.
If you want choices you're looking at the wrong series. Go play a SaGa game instead, those have meaningful decisions and permadeath for characters.
It's playable but patching your newly bought (t costs a tenner now) version to the latest requires that you apply every single patch in order.
Oh and don't be fooled by the labelling, "Normal" difficulty means "Damn Easy".
Halo would play well. Dpad for movement, gyro for aiming, trigger for firing and maybe the analog stick for rough aiming (turning around) and its triggers for jumping and grenades.
While I have never played a modern sports gae, the thing would only need a six button attachment and it'd work for fighters (just hold it like a NES controller). Of course the lack of a built-in analog stick will make fighting games less comfortable for me but I think I'm the only one who prefers an analog stick even for digital control.
If it really was "no limit" we'd see models with a few million polygons and levels with big crowds. They're probably keeping it sane.
Last time I checked it was called the Playstion
Did you buy a chinese imitation?
Why would you want to root for a company that doesn't employ you?
Oh, that's easy, just install Windows on them.
I guess computer controllable bacteria with reprogrammable DNA (to steer protein production, obviously) could go a long way...
Big blobs of fat? You mean McDonalds is secretly preparing the USA for an oil crisis?
Now couple that with analog sensitivity and 12 buttons.
Wouldn't that be "violation of privacy" instead of "libel"?
Can you imagine holding a controller using a joystick in your hands without resting it somewhere?
The ones I see in stores only have coloured dots on them instead of the runes.
Try Creatures for the PC, allows you to do stuff you couldn't (legally) do in real life like injecting heavy metals and seeing how the organism reacts or firing random neurons and trying to induce a seizure.
You must be doing something wrong because I can do a lot of fine motor control with the GC analog stick (I apply it in Kururin Squash!, most people probably use it more for Super Monkey Ball).
I don't see a point to pressure sensitivity with that little way except to annoy the player by overloading the buttons and have him screw up a mission if he pushes the button too hard or soft. The GC's shoulder buttons have enough way to make using them analogly useful, the PS2's buttons have one milimetre difference between released and fully pushed (I assume that the shoulder buttons are digital because the mechanical resistence prevents any form of analog use).