Besides I'm tired of people writing long articles of fluff, I also find it tiring of people putting down hardcore gamers like they don't know anything or that video games that cater to hardcore video game players don't cater to casual players either.
The funny part about a well written P2P is that you shouldn't be able to shut it down. I envisioned P2P taking over where Napster left off as soon as they shut down Napster. I was partly right, but there's no reason to have P2P shut down. The fundamental flaw in P2P software today is that it banks on main servers for user list files. If instead, it simply kept a record of everyone's IP address on the client side, it could then:
A) Scan every single IP that was active last run. Not everyone has a static IP, but out of thousands of people, at least one person should.
B) As soon as you find someone with an active IP, you become on the network, and recieve a new list of IP addresses(all the active ones) from the client that's online. VOILA YOU'RE ONLINE WITH NO CENTRAL SERVER
The other fundamental flaw of P2P software is that the coders are very lazy, and use a single port. Once this port is identified to your software, ISPS can block that port and you're screwed. To be robust, it should use a variety of random ports of software that you're not using. I mean you can get really complex about what ports you're using: Up to and including scanning the computer for software so it knows which ports not to use... But that's getting crazy indepth, just a standard: Random number between 10000-30000 should do. And everyone keeps this port number along side your IP address in the list.
I have a good idea for a mobile device to keep a good blog. It incorporates a few key technologies together for something that is very awesome. I have no idea how to patent something though.
I posted on Penny-Arcade forums. Basically the conversation talked about how it's a good idea to wait for a game you want to play before you buy a system. With each new system, you see less difference in games than the last system, and the original launch titles are must buys because there isn't a whole lot of options in games. I think Nintendo 8 bit was the biggest step forward in gaming, and will remain so for quite sometime. These new systems don't impress me though because there isn't a game out that I want. Sure I am waiting for next gen online competitive games personally, but universally many people are agreeing to wait for good games before deciding which console to buy.
With all the engineering breakthroughs we had in the last two weeks, the next headline better be: There's a company in Israel that is creating hover cars that run on water and their lift is from anti-gravity. These cars actually generate hydrogen as they travel, so if you're running low on money, you can pull into any gas station to be paid for your excess fuel since their primary fuel source is perpetual motion. These cars can also fly in case you need to make a transatlantic voyage. Combined with the fact they can drive themselves to the destination, they also can automatically park themselves in the air when you decide to get out. While space travel is not standard with this car, you can get it as an option for those people who want to take a vaction to their property on the moon.
That's the one I was trying to remember! When I did a yahoo search for: 'Simpsons brush your teeth', I got the one where they fatten Homer. Dr Nick said something about chewing bacon instead of gum and then Bart:"And you can brush your teeth with milkshakes!"
Thanks, I'm glad someone made that reference because I couldn't find it on the net.
Hey, I have lots of good ideas that I can patent, but I could develop unless I owned a company like Verizon. Have any tips on how to get a patent, maybe for less than $100? I think I have one idea in particular that is a multimillion idea, but I'm flat broke.
If you want to know how the MMO world works Blizzard would be a good place to start. They have so far to my knowledge, taken what they saw as mistakes of other MMO companies and stayed away from them for the most part.
Sure, but they didn't try anything new or innovative either, which leaves the whole experience somewhat flat. If you're a fan of fancy graphics and a standard in them MMORPG realm , then WOW is for you. For me, I just can't stand MMORPGS in their current status, there's just not enough to do besides: Click attack/watch it die/LOOT GAMBLE!/Rest/Click attack/watch it die/LOOT GAMBLE!
The beauty of the Chess rating system is that the higher the peak on the bell, the more complex your game is. If the peak never rises very high, your game doesn't have a large skill differential, and is probably on par with a 2nd rate Street Fighter 2 clone that is nothing but button mashing. But if your peak goes above and beyond Starcraft or Chess, then your game is epically complex.... Now we'll never be able to compare games together because they'll always use different systems, but if they adopted the chess ranking system as its system, you can at least compare it to chess in depth.
I can't seem to get an employer even interested in a computer degree from Carnegie Mellon. Everyone tells me that all they do is line up the tech things you did. So you could be a 20 year vet of programming, but if you don't got.com,.net, visual basic, and Excell on your resume, then they don't want to hire.
"In reality, people jump off one MMO in favor of the newest release."
Maybe that's because no MMORPG company got off its ass and upgraded their experience with the loads of money they get from the game. Hey we're making millions, lets all buy yachts now. Tomorrow comes: well, we made our money, so I guess we should be happy. Realistically speaking, if one MMORPG decided to invest 5% of the money it profitted back into the game, it'd last 30 years. Of course, the industry... failing to realize this... always gives an indy developer a shred of hope in becoming the behemoth that is bound to emerge.
I'd like to mod you funny, but i feel like I must say some serious things that most people know already. I coulda married a hot girl who liked video games, but I tried to sell her on the idea of a 'committed relationship' without marriage. Ok, so there was a joke of my own there: most people don't know anything about my life. Anyway I didn't get into this 'committed relationship' because she found someone else who was willing to put a ring on her finger. The lesson here is that for some there isn't as much trust in a committed relationship as in a marriage. Make sure when you want to get into a relationship with a woman to make sure she's down with a lifetime relationship without official marriage if that's what you're trying. Most women understand the concept of marriage which is basically the same thing. Nowadays, I'm really into marriage, because I now know God exists, and there is a lot of spirituality involved when marrying someone. I would no longer enter into a lifetime relationship with a woman without marrying her.
Finally I believe no one should have sex with someone they don't plan on marrying. For one simple reason: The child you may have deserves a stable household with two parents. I don't care how much fun you get from lusting over someone, the kid should come first. You should love someone before you marry them because you need to be able to live with them the rest of your life. There is a lot of 'playa' attitude rocking the world, and media trying to sell you sex, or even deroggatory remarks made of virgins as apparent on any 'slashdot crowd' remarks. Some people think of sex as something that is hard to achieve so if you can get it, you should take it. And because these people like to push their views on others from their own insecurities about the world, sometimes people fall for them and accept their views as truth. Don't be fooled by false views of the world. It seem be fun to lust, but you know the truth is to love. Again its very simple: If you have sex, you may have a child(even with preventive means). Every child is deserving of a loving home with two parents. The best way to attempt a lifelong relationship with someone is through marriage.
The middleware you speak of is what I meant when I said that dev houses are maturing in their software tools. I really don't know the specifics, but I know its happening.
I bought into the hype of PS2, how it would be an awesome console, with more polygons than your computer. I had some fun with a handful of games. This time around it will be different. I'll wait for a couple awesome games to come out, then I'll buy my system. I'll always have computer gaming and emulation to play with to tide me over. Dungeons and Dragons Online Alpha is quite fun. Action speed RPG is superior to click and wait MMORPGS of the past. I mean its not like you can't do everything you ever wanted on a PS2/Xbox/Gamecube. The only thing next gen consoles will have to offer is better graphics, which is cool and all, but I personally prefer gameplay 99 times out of a 100 over graphics. Actually if you want to get super technical, the only thing that will be developed is game house's tool software to be able to make more advanced games... Sorry, no console for me this time. I'm waiting for the games.
All I have to say is that I did most of my coding in DOS based compilers. And when they phased out DOS in XP, my programs no longer work on modern computers. I'm forced to program in Visual Studio and I hate every minute of it. Its probably my main reason for phasing myself over to Linux: You have a pretty good feeling that Linux isn't going to 'reinvent itself' and make all your old code worthless.
I think Super Mario Bros was the first entertaining video game. I was totally hooked on video games before it, but when I found it in the arcade at Hills Department Store, I was floored by how fun it was.
I'm all for MMORPGS to enforce anti-cheating stances, even if they monitor my computer. You have no idea how badly Starcraft was ruined by map hackers, or how Asheron's Call was nailed by SpeedHack. Starcraft would probably still be a game played today if they fixed ladder matches and enforced anti-maphacking in it. You start allowing people to widespread hack, and its like a plague that spreads. People that wouldn't otherwise hack will hack themselves just so they're not losing out to hackers. If you kill hacks before they begin, then the originators have to quit playing your game (win), or buy a new copy of your game (win).
I think poor people skills is a direct result of Dungeons and Dragons attribute buy system. If you spend points on your charisma score, then you don't have enough for constitution and your primary statistic. Everyone who plays D&D knows that charisma is a worthless stat and maybe that mentality just spills over to the real world.
You've just been in a car accident where your head goes through the windshield. You try and dial 911, but your hal-9000 phone politely informs you,"You're not Dave. Daves not here man." So you can't call for help.
Sign up on www.betaguild.com . I know it hasn't been updated for a while, but thats because my host is undergoing renovation and I can't change stuff. I can get you a part of the team though. I'm looking for a crack team of beta testers. In the long run, I'll figure out who's the best beta testers around, and be able to solicit them to companies. For right now, we're just in the slow growth stage for a few years.
Thanks. This is exactly the thing I need after a long survey that I quit on: A post stating exactly what I was going to say. This would have saved me some typing if I didn't type this post.
Uh, I'm pretty sure the smoke still causes lung cancer. I used to smoke pot, but due to having better things to spend my money on(partly because I have less money), I don't anymore.
Besides I'm tired of people writing long articles of fluff, I also find it tiring of people putting down hardcore gamers like they don't know anything or that video games that cater to hardcore video game players don't cater to casual players either.
The funny part about a well written P2P is that you shouldn't be able to shut it down. I envisioned P2P taking over where Napster left off as soon as they shut down Napster. I was partly right, but there's no reason to have P2P shut down. The fundamental flaw in P2P software today is that it banks on main servers for user list files. If instead, it simply kept a record of everyone's IP address on the client side, it could then:
A) Scan every single IP that was active last run. Not everyone has a static IP, but out of thousands of people, at least one person should.
B) As soon as you find someone with an active IP, you become on the network, and recieve a new list of IP addresses(all the active ones) from the client that's online. VOILA YOU'RE ONLINE WITH NO CENTRAL SERVER
The other fundamental flaw of P2P software is that the coders are very lazy, and use a single port. Once this port is identified to your software, ISPS can block that port and you're screwed. To be robust, it should use a variety of random ports of software that you're not using. I mean you can get really complex about what ports you're using: Up to and including scanning the computer for software so it knows which ports not to use... But that's getting crazy indepth, just a standard: Random number between 10000-30000 should do. And everyone keeps this port number along side your IP address in the list.
I have a good idea for a mobile device to keep a good blog. It incorporates a few key technologies together for something that is very awesome. I have no idea how to patent something though.
I posted on Penny-Arcade forums. Basically the conversation talked about how it's a good idea to wait for a game you want to play before you buy a system. With each new system, you see less difference in games than the last system, and the original launch titles are must buys because there isn't a whole lot of options in games. I think Nintendo 8 bit was the biggest step forward in gaming, and will remain so for quite sometime. These new systems don't impress me though because there isn't a game out that I want. Sure I am waiting for next gen online competitive games personally, but universally many people are agreeing to wait for good games before deciding which console to buy.
With all the engineering breakthroughs we had in the last two weeks, the next headline better be: There's a company in Israel that is creating hover cars that run on water and their lift is from anti-gravity. These cars actually generate hydrogen as they travel, so if you're running low on money, you can pull into any gas station to be paid for your excess fuel since their primary fuel source is perpetual motion. These cars can also fly in case you need to make a transatlantic voyage. Combined with the fact they can drive themselves to the destination, they also can automatically park themselves in the air when you decide to get out. While space travel is not standard with this car, you can get it as an option for those people who want to take a vaction to their property on the moon.
That's the one I was trying to remember! When I did a yahoo search for: 'Simpsons brush your teeth', I got the one where they fatten Homer. Dr Nick said something about chewing bacon instead of gum and then Bart:"And you can brush your teeth with milkshakes!"
Thanks, I'm glad someone made that reference because I couldn't find it on the net.
Hey, I have lots of good ideas that I can patent, but I could develop unless I owned a company like Verizon. Have any tips on how to get a patent, maybe for less than $100? I think I have one idea in particular that is a multimillion idea, but I'm flat broke.
If you want to know how the MMO world works Blizzard would be a good place to start. They have so far to my knowledge, taken what they saw as mistakes of other MMO companies and stayed away from them for the most part.
Sure, but they didn't try anything new or innovative either, which leaves the whole experience somewhat flat. If you're a fan of fancy graphics and a standard in them MMORPG realm , then WOW is for you. For me, I just can't stand MMORPGS in their current status, there's just not enough to do besides: Click attack/watch it die/LOOT GAMBLE!/Rest/Click attack/watch it die/LOOT GAMBLE!
The beauty of the Chess rating system is that the higher the peak on the bell, the more complex your game is. If the peak never rises very high, your game doesn't have a large skill differential, and is probably on par with a 2nd rate Street Fighter 2 clone that is nothing but button mashing. But if your peak goes above and beyond Starcraft or Chess, then your game is epically complex.... Now we'll never be able to compare games together because they'll always use different systems, but if they adopted the chess ranking system as its system, you can at least compare it to chess in depth.
I can't seem to get an employer even interested in a computer degree from Carnegie Mellon. Everyone tells me that all they do is line up the tech things you did. So you could be a 20 year vet of programming, but if you don't got .com, .net, visual basic, and Excell on your resume, then they don't want to hire.
"In reality, people jump off one MMO in favor of the newest release."
Maybe that's because no MMORPG company got off its ass and upgraded their experience with the loads of money they get from the game. Hey we're making millions, lets all buy yachts now. Tomorrow comes: well, we made our money, so I guess we should be happy. Realistically speaking, if one MMORPG decided to invest 5% of the money it profitted back into the game, it'd last 30 years. Of course, the industry... failing to realize this... always gives an indy developer a shred of hope in becoming the behemoth that is bound to emerge.
40$ a day is a good alternative to a job at Walmart or Mcdonalds.
I'd like to mod you funny, but i feel like I must say some serious things that most people know already. I coulda married a hot girl who liked video games, but I tried to sell her on the idea of a 'committed relationship' without marriage. Ok, so there was a joke of my own there: most people don't know anything about my life. Anyway I didn't get into this 'committed relationship' because she found someone else who was willing to put a ring on her finger. The lesson here is that for some there isn't as much trust in a committed relationship as in a marriage. Make sure when you want to get into a relationship with a woman to make sure she's down with a lifetime relationship without official marriage if that's what you're trying. Most women understand the concept of marriage which is basically the same thing. Nowadays, I'm really into marriage, because I now know God exists, and there is a lot of spirituality involved when marrying someone. I would no longer enter into a lifetime relationship with a woman without marrying her.
Finally I believe no one should have sex with someone they don't plan on marrying. For one simple reason: The child you may have deserves a stable household with two parents. I don't care how much fun you get from lusting over someone, the kid should come first. You should love someone before you marry them because you need to be able to live with them the rest of your life. There is a lot of 'playa' attitude rocking the world, and media trying to sell you sex, or even deroggatory remarks made of virgins as apparent on any 'slashdot crowd' remarks. Some people think of sex as something that is hard to achieve so if you can get it, you should take it. And because these people like to push their views on others from their own insecurities about the world, sometimes people fall for them and accept their views as truth. Don't be fooled by false views of the world. It seem be fun to lust, but you know the truth is to love. Again its very simple: If you have sex, you may have a child(even with preventive means). Every child is deserving of a loving home with two parents. The best way to attempt a lifelong relationship with someone is through marriage.
Hey, I just started, can someone give me some Berkshire shares, so I can power level my account?
The middleware you speak of is what I meant when I said that dev houses are maturing in their software tools. I really don't know the specifics, but I know its happening.
I bought into the hype of PS2, how it would be an awesome console, with more polygons than your computer. I had some fun with a handful of games. This time around it will be different. I'll wait for a couple awesome games to come out, then I'll buy my system. I'll always have computer gaming and emulation to play with to tide me over. Dungeons and Dragons Online Alpha is quite fun. Action speed RPG is superior to click and wait MMORPGS of the past. I mean its not like you can't do everything you ever wanted on a PS2/Xbox/Gamecube. The only thing next gen consoles will have to offer is better graphics, which is cool and all, but I personally prefer gameplay 99 times out of a 100 over graphics. Actually if you want to get super technical, the only thing that will be developed is game house's tool software to be able to make more advanced games... Sorry, no console for me this time. I'm waiting for the games.
All I have to say is that I did most of my coding in DOS based compilers. And when they phased out DOS in XP, my programs no longer work on modern computers. I'm forced to program in Visual Studio and I hate every minute of it. Its probably my main reason for phasing myself over to Linux: You have a pretty good feeling that Linux isn't going to 'reinvent itself' and make all your old code worthless.
I think Super Mario Bros was the first entertaining video game. I was totally hooked on video games before it, but when I found it in the arcade at Hills Department Store, I was floored by how fun it was.
I'm all for MMORPGS to enforce anti-cheating stances, even if they monitor my computer. You have no idea how badly Starcraft was ruined by map hackers, or how Asheron's Call was nailed by SpeedHack. Starcraft would probably still be a game played today if they fixed ladder matches and enforced anti-maphacking in it. You start allowing people to widespread hack, and its like a plague that spreads. People that wouldn't otherwise hack will hack themselves just so they're not losing out to hackers. If you kill hacks before they begin, then the originators have to quit playing your game (win), or buy a new copy of your game (win).
Yah, you two people have a point, I never played 3rd ed. I have 1rst and 2nd only for D&D and AD&D.
I think poor people skills is a direct result of Dungeons and Dragons attribute buy system. If you spend points on your charisma score, then you don't have enough for constitution and your primary statistic. Everyone who plays D&D knows that charisma is a worthless stat and maybe that mentality just spills over to the real world.
You've just been in a car accident where your head goes through the windshield. You try and dial 911, but your hal-9000 phone politely informs you,"You're not Dave. Daves not here man." So you can't call for help.
Sign up on www.betaguild.com . I know it hasn't been updated for a while, but thats because my host is undergoing renovation and I can't change stuff. I can get you a part of the team though. I'm looking for a crack team of beta testers. In the long run, I'll figure out who's the best beta testers around, and be able to solicit them to companies. For right now, we're just in the slow growth stage for a few years.
Thanks. This is exactly the thing I need after a long survey that I quit on: A post stating exactly what I was going to say. This would have saved me some typing if I didn't type this post.
Uh, I'm pretty sure the smoke still causes lung cancer. I used to smoke pot, but due to having better things to spend my money on(partly because I have less money), I don't anymore.