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User: Narishma

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  1. Re:Sony hasn't given up on it yet on The Surprising Second Life of the PlayStation Vita · · Score: 3, Insightful

    Aside from Nintendo, AAA developers have never really been interested in handhelds to begin with. They usually just farm out their IP to some second rate developer, who makes a crappy handheld version, then use the lack of sales to justify their lack of support for the platform.

  2. Re:EOL of old consoles on Xbox One Released · · Score: 1

    Games are still being released on PS2. The latest versions of FIFA and PES got PS2 versions this year, like all the previous years.

  3. Re:AMD on Xbox One Released · · Score: 3, Informative

    The only thing we don't know about the CPU is the clock speed at which it runs on the PS4 (it's 1.75 GHz on the Xbox One). Otherwise, it's just 2 quad core Jaguars duct taped together.

  4. Re:nds32 on GCC 4.9 Coming With Big New Features · · Score: 1

    No, it has nothing to do with ARM. It's a different architecture: http://www.emdebian.org/~zumbi/mx53/u-boot-imx/doc/README.NDS32

  5. Re:Cue the hate. on Raspberry Pi Hits the 2 Million Mark · · Score: 1

    My father gave me one, I put RaspBMC on it because it seemed like the easiest way to get Debian on it.

    Huh? The official Raspberry Pi distribution is Debian compiled for ARMv6.

  6. Re:Stats on Blue Light of Death Plagues PlayStation 4 · · Score: 1

    To be honest I'd be amazed if any new device shipping tens, maybe hundreds of thousands of units wasn't subject to some rate of failure. I hate Sony as much as the next guy but we basically know nothing at this point.

    Make that million+ units.

  7. Re:Stickers on the back on A Playstation 4 Teardown · · Score: 2

    You can replace the harddrive without opening the console, just like on the PS3.

  8. Re:Don't forget the possible moon factor on Astronomers Detect Planetary System Similar To Our Own · · Score: 1

    If planetary discovery has taught us anything, it is that gas giants are likely more common than smaller rocky planets.

    Not necessarily. They may just be (a lot) easier to spot.

  9. Re:Intel on Next-Gen GPU Progress Slowing As It Aims for 20 nm and Beyond · · Score: 1

    They've already solved the memory bandwidth issue with the eDRAM in the Iris Pro Haswell parts.

  10. Re:Imagination Tech. on Imagination Tech Announces MIPS-based 'Warrior P-Class' CPU Core · · Score: 1

    It's a CPU core they're announcing, not an SoC.

  11. Re:agreed on Intel Bay Trail Brings New Architecture and Performance To Atom · · Score: 1

    And the PowerVR folks just bought their own CPU (MIPS).

  12. Re:Remote play - with restrictions on PS Vita TV's Killer App: Remote Play · · Score: 1

    So far, the PS Vita TV has only been announced for a Japanese release. If it were to be released with a DS4, it would have to be delayed for 3 months. Even then, the touchpad on the DS4 isn't a replacement for the touchscreen on the Vita for all games that make use of it, nor does it have an equivalent to the back touchpad or the cameras, so plenty of Vita games still wouldn't work on it.

  13. Re:Remote play - with restrictions on PS Vita TV's Killer App: Remote Play · · Score: 1

    It comes with a DS3 because it will be released before the PS4. Once the PS4 is out, a firmware update will be released to make it compatible with a DS4.

  14. Re:How much VRAM? GPU specs? on Tiny $45 Cubic Mini-PC Supports Android and Linux · · Score: 1

    They don't have dedicated VRAM like a graphics card in a PC, they just allocate some portion of the main RAM as VRAM.

  15. Re:Staticlinkable to closed software not a good th on SDL 2.0 Release Improves 2D/3D Rendering, Better Audio & New Features · · Score: 4, Informative

    The license change happened more than a year before Sam Lantinga was hired by Valve.

  16. Re:A Little Late? on IBM Opens Up POWER Architecture For Licensing · · Score: 1

    As far as I know, the only difference between the PPE and a Xenon core is that the later has a modified VMX (AltiVec) unit. They upgraded the vector register count to 128 per thread compared to 32 per thread on the PPE and they replaced a few vector instructions with others that are more useful in gaming.

  17. Re:So... on QuakeCon 2013: Carmack On Next-Gen Console Hardware · · Score: 1

    If you want more you should watch the video.

  18. Re:Little difference anymore between PC/console on QuakeCon 2013: Carmack On Next-Gen Console Hardware · · Score: 1

    You'd think so, but, as the original Xbox has shown, that's not really the case.

  19. Re:Little difference anymore between PC/console on QuakeCon 2013: Carmack On Next-Gen Console Hardware · · Score: 1

    The biggest difference between PC and consoles has always been that consoles have a fixed hardware configuration. That's still the case regardless of what CPU architecture they use.

  20. Re:AMD Shooting themselves in the foot on FreeBSD, Ubuntu Offer Same NVIDIA OpenGL Support As Windows · · Score: 1

    The PS4 doesn't use OpenGL, so it's a moot point.

  21. Re:does it have the GPU power for that size? on Progress On the Open Laptop · · Score: 1

    It uses an ARM SoC with a Vivante GPU.

  22. Re:So it's basically a GBA-era ARM chip without th on Rise of the ARM Clones · · Score: 1

    ARM7TDMI is ARMv4.

  23. Re:tl;dr: on Nvidia GeForce GTX 760 Review Roundup · · Score: 1

    And that's assuming the PS4 games, and not just the apps, will actually be running on the BSD system.

  24. Re:AMD graphics driver on PlayStation 4 Will Be Running Modified FreeBSD · · Score: 1

    Console drivers are nothing like their PC counterparts. They are very lightweight and expose all the functionality the specific hardware provides, nothing more and nothing less. It's up to the game developers to make sure their game runs as it should, not the driver developers.

  25. Re:Damage control on Microsoft Reputation Manager's Guide To Xbox One · · Score: 1

    The difference is that the 360 didn't require a Gold subscription to function. It was only needed to do online stuff.