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User: Prophet+of+Nixon

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  1. Re:Moving pictures harmful on Video Games Seriously Harmful to Children? · · Score: 1

    Something about CRTs makes me uncomfortable too - the sound... I owned one, when they were the only choice, but didn't use it much and only for short bursts. LCDs are much nicer - they don't squeal. Fortunately LCDs became fairly common before I left college, so I've never had to sit at a CRT during a job or anything.

    As for TVs, most of them will give me a bad headache in about a half-hour (from the sound), and I don't have enough cash or TV viewing inclination to buy an LCD or plasma TV.

  2. Re:Why doesn't MS patch autorun? on Researchers Want Right to Bypass Protected Spyware · · Score: 2, Insightful

    There should just be a general warning, "Do you wish to allow execution of software on this CD?" for all CDs that try to autorun... with games/programs/etc, the answer is probably yes, but seeing that on a music CD, or a DVD should set off some alarms in people. Maybe even have a list of known CDs somewhere, so that you can click a 'always do this action for this CD' box or something, sort of like what they do with file types.

  3. Re:Juries can judge the law on First RIAA Lawsuit to Head to Trial · · Score: 1

    I was in a jury pool for a case involving a contractor who (according to the introductory stuff) did some poor roof work which led to a fire and some massive property damage some months later. I was thrown off the jury pool on that one (though they got me for a different case a few months later)... and the reasons (that I can remember) that they threw people out are the following:

    1) Was any kind of construction contractor (sympathetic toward the defendent).
    2) Had ever worked on a roof (whoops, my bad).
    3) Had ever operated an arc welder (I couldn't figure this one out, must have been related to later evidence).
    4) Had ever had a house fire (sympathetic toward the plaintiff).
    5) Had ever been a fireman (er, sympathetic toward firemen?).
    6) Had family or friends who were firemen.
    7) Knew either plainteiff or defendent fairly well (sympathetic toward whomever).
    8) Knew either attorney fairly well (wash your hands).
    9) Knew laws and regulations applicable to construction contractors (both attorneys agreed on this one).

    I think that by the time they were done, the people they had left lived in caves, hadn't discovered fire, and certainly had no clue what this 'court room' thing they were sitting in was.

    The problem is that a few of these (1 & 7 I think) were enforced by the judge, but all the rest were left to the attorneys. They each got a chance to make a list of questions, and then they took turns crossing people off the list, largely for answering yes to the questions. The attorneys throw out anyone who knows anything.

  4. Re:So, on First Quantum Byte Created · · Score: 1

    Eh, forget that, I'm waiting for the true Bistromathic Drive!

  5. Re:Anonymously? How? on CDC Wants to Track Travelers · · Score: 1

    It is neither flamebait nor a misunderstanding.

    HIV is a communicable and deadly disease. The facts that it can be slow to kill and that it has a transmission vector based on ordinary behavior are enough to make it dangerous. It should not be tolerated, and it should not be aided or abetted, as it is presently. The drug cocktails now used to treat HIV/AIDS make the problem far worse by leaving more living hosts for the virus, and an increased number of potential transmissions. The hosts need to die (or be truly cured), or there is no chance of stopping the virus entirely.

    Its current spread should indicate to you that 'damn hard to spread' isn't hard enough.

    Why make excuses for encouraging the spread of a virus? Do you hate people or something?

  6. Re:Save Face... on First Face Transplant · · Score: 1

    Dude, you're mocking the French, there's no reason to be ashamed.

  7. Re:Far more effective... on Driving Away Teens With High Frequency Noise · · Score: 1

    If you want some real sonic torture, walk into a Best Buy or something... if I stay in one of those places for more than about 15 minutes, I need some aspirin and a nap.

  8. Re:Anonymously? How? on CDC Wants to Track Travelers · · Score: 1

    As for those with HIV/AIDS...
    Deserve whatever they get? No.
    Must be a drug user or homosexual? No.
    Deserve to die? No.

    Need to die? Yes.

    You have to be absolutely insane to think that people with a communicable crippling virus should be living undetected in the population. Absolutely insane, especially to advocate not identifying them for reasons as trivial as social status and stigma. It might not be nice or politically correct (and I'm sympathetic enough to not even like it myself), but people who catch things like that need to be quarantined and allowed to die, unless they can be cured. Not hopped up on drugs that only treat symptoms and left to spread their infection to others, but truly cured. Otherwise, they need to die. Yea, odds are they don't deserve it, but that's tough. Nobody else deserves to catch that shit from them.

  9. Re:Theres a reason for this. on Introverts Have More Brain Activity? · · Score: 1

    I disagree with that a bit... I'm extremely introverted, but I trust everybody until they give me a good reason not to, and I'm slow to change my opinions. I choose to believe that people are trustworthy because to do otherwise is to distrust by default, and that is too close to fear.

    Yea, I occasionally have to deal with some real bastard, but that occasional burden is better than the constant burden of distrusting.

    Most people actually are trustworthy if you bother to give them trust, anyway. Similarly, most people will always be honest with you if you are always honest with them. And most people will accept you if you accept them... that has nothing to do with the introvert/extrovert issue.

    I view people who don't play by those rules as psychopaths, and though they have been scarce, I've been seeing more lately. Most psychopaths have some motive, usually personal gain or fear (the latter being promoted by everything these days), but I've seen one or two in the past year or so who didn't seem to have any motive, and that bugs me a bit. I'm wondering how best to deal with one, if I need to.

  10. Re:Quality Repairs on Fix Your Crashing X-Box 360 With String · · Score: 1

    I've always been afraid to put my xbox on carpet, since it does get a little warm... right now its sitting on a simple wooden frame that holds it at the corners, which is an upgrade from the large phonebook that it used to sit on. Its on a table now anyway, but I like having airflow under it.

    I'm not even sure that I would put my Dreamcast directly on carpet, though that's a non-issue since it sits on top of the xbox.

  11. Re:All MS jokes aside on Fix Your Crashing X-Box 360 With String · · Score: 1

    You know, I've repaired hundreds of computers, and never used one of those things. I do tend to leave PSUs plugged in and attached to chassis for grounding, but I never got the point of the wristbands.

  12. Re:Facts would be a good start on Just Say No to Microsoft · · Score: 1

    I knew someone with an Acer laptop back in '95 or so that would have a 'red screen of death' from some sort of hardware problem. It would sometimes appear after POST, but once or twice the machine knocked Windows out to display it. Can't remember what it was for, though.

  13. Re: Sounds like bad Sci-Fi... on Is SETI a Security Risk? · · Score: 1

    What was Threshold?

  14. Re:Loyalty doesn't enter into it. on Microsoft Loses $126 Per Unit on XBox 360 · · Score: 1

    It doesn't bother me to keep the original xbox around, but if I had enough backwards compatibility to get rid of it (and assuming I bought a 360, which is not really tempting me at the moment), I would.

    The space for keeping the console is a total non-issue, since I don't have an entertainment center, a 5.1 reciever, or a Tivo; just a low, narrow table (sort of a 4 legged bench) in front of the TV (which sits a bit higher), that has consoles, a small and passively cooled old computer, knickknacks, and composite/component/s-video switch boxes on it. Everything gets airflow, everything is very easily accessible, and nothing is stuffed in some sort of kludgy closet that wasn't really designed to hold ventilated electronics.

    And PS2->PS1 compatibility was a joke when the PS2 came out, too. There was a reason I never even considered getting a PS1: it sucked, badly. A few months ago, I did finally grab Symphony of the Night, R-Type Delta, and Einhander, but that was about it for my interest in the PS1. The whole generation of consoles it was in was just depressing, overall.

  15. Re:Works pretty well on Quake2 Ported to Java, Play Via the Web · · Score: 1

    That's really odd... I had a Socket 5 board (it used to be a P150) with a P233 via a socket converter (but it was crippled by the 50MHz bus and ran somewhere around 180), 64 MB RAM, and a passthrough Voodoo2, and got well over 60 FPS at 800x600. Anything that actually supported Glide ran great, and a few games would actually do 1024x768, despite 3dFX's claim that SLI was required for that resolution. Games that only supported real OpenGL (not Glide or '3dFX OpenGL') ran a bit slower, but not below 30 FPS. Unreal, Half-Life, SiN (a heavily modified Quake 2 engine), Hexen II, etc all ran very well on that system.

    I actually didn't replace that P233 until late 1999. I didn't like Pentium IIs and refused to buy one (for some strong conviction that I can no longer remember), so I waited until the Pentium III to upgrade.

  16. Re:Why should we care? on Salon On The Anti-Gaming CSI Episode · · Score: 1

    The answer to the last one is: easily, but their arm will probably be sore. The weight keeps a lot of the kick down. My question would be, could anyone fire one of those way-too-light titanium crap revolvers for the first time without having the gun fly out of their hands?

    That aside, I'm tired of heavy cartridges, and lately I've had a good (although overly expensive) time target shooting with FN's five-seven.

  17. Re:Loyalty doesn't enter into it. on Microsoft Loses $126 Per Unit on XBox 360 · · Score: 1

    Having owned an Xbox for years and having quite a few games, I'd say that the list is pretty bad. Its almost as if they went out of their way to support bad games or something. PS2 backwards compatibility is a non-issue, since all but 4 or 5 of the games on the PS1 are fairly terrible, but Xbox 360 (and potentially PS3) backwards compatibility is worthy of a bit of attention. Not that lack of backwards compatibility is stopping me from getting a 360; I'm waiting for a price drop and some revised hardware. Same thing I did with the Xbox, the PS2, and the Dreamcast.

  18. Re:Aluminum vs. Plastic on Blazing Dual Channel Thumb Drive · · Score: 1

    I would prefer full aluminum casing over most plastics so that I don't have to worry about the thumb drive breaking off of my keyring. Granted, I'm a bit behind the times and only carry a 128 MB thumb drive, but its one of the nicer Lexars and has a metal post and metal ring for its keyring connection. The drive I had prior to that one was a Sandisk (actually higher capacity), and had a metal ring on a plastic post (as do most plastic models I see), and didn't last a week on my keys.

    Some cheap plastic things age in nasty ways or have very poor surface hardness too, so if I can get metal instead of plastic I tend to. There are some exceptions, like the Zytel (I think) that Cold Steel uses in their cheaper knife handles... that stuff is awesome.

  19. Re:15 hours on Gaiden?? on In-Game Ads Necessary? · · Score: 1

    Huh? Ninja Gaiden was awesome. The only place I really got stuck for a bit was near the end when the ghost-fish swarms get really intense, at least before I figured out that if I just used the nunchucks to swing wildly as I ran they couldn't really get me. Hurricane pack 2 (downloadable challenge levels) was hard though. Granted, I only tried it once or twice, but that was really rough.

  20. Re:Of course it isn't necessary on In-Game Ads Necessary? · · Score: 1

    Soldier of Fortune 2 tried to do a bit of this by using several generic models for any given enemy force and then attaching smaller models to them: coats, hats, ammo belts, etc. It made for a bit of variety, though if you got close enough to see said enemies you were probably getting shot pretty badly. Unfortunately this bolt-on model system didn't extend to multiplayer, where it would have been sort of neat.

    Morrowind used very bad looking generic models for each race, albeit with several faces, and then customized them with a fairly large amount of better looking clothing and armor, which mostly hid the base models. There were still characters that looked like clones from time to time (orcish legionnaires were almost always clones, and if several of them spoke the same line simultaneously it was pretty creepy), but it was fairly diverse.

    As for Doom 3, I haven't seen a game yet that has unique or even customized models for non-human monsters. Elite Force 2 had some unique/customized alien models for many of its NPC aliens, but not for the actual 'monster' sort of aliens that were usually being shot at.

    I'd imagine that part of the difficulty in creating unique monsters is identifying the monsters well enough to figure out what sorts of individual differences they would have. Assuming that a monster doesn't carry equipment or wear clothing, what sort of genetic/other construction traits would the monsters have that would make them individuals? Would the player, not being familiar with monster genetic traits/etc, actually notice the individuality, notice it and think its a graphics glitch, or just not see it at all? Would the player care? I dunno, but if some game company wants to make a game where every NPC and monster is unique, I'll at least check it out to see if its cool.

  21. Re:Simple problem, simple solution on Xbox 360 Very Unstable · · Score: 1

    I dunno, I've had an xbox since a month or two after the launch, and they can run awfully hot sometimes. I made a stand for mine that holds it up at the corners so air can flow under it, though its never actually had a failure from heat. I'd imagine if you put it right on a carpet or crammed it into one of those lame 'entertainment center' shelf crapfests that it might really overheat, and some of that old story could have stemmed from that. Still, I don't believe much on the internet. As for the 360, I'll wait until someone I know buys one and then I'll see what it does in person, if it actually has heat problems, and what the simplest method to prevent them is. I'm waiting for some better game selection and/or a price drop anyway.

  22. Re:The Dumbing-Down Of America, part XXVII on Darwin Evolving Into A Tricky Exhibit · · Score: 1

    If the other church members are open-minded enough, it might be entertaining for everyone involved to stage a counter-class teaching evolutionary theory, at the church, at some time following ordinary services/church activities. If there are members that believe very strongly in ID, including the 'teacher', they would likely attend to discredit you, but you could hopefully attract some other curious sorts as well. Just be prepared to counter their claims soundly and to potentially shoulder a lot of malice.

    If the other church members seem overly sympathetic towards ID, I have no idea, and it might not even be wise to confront them about it within the church.

    Don't fear alienation by the church. The church is not God and religion is not God, they are only systems of rules and social influence created by man. Most present religious organizations strike me as somewhat arrogant towards God. I don't mean this as an insult or an accusation, but if that church has enough influence over you that you fear their alienation for speaking the truth, it might be a good time to distance yourself from them for a bit anyway. Maybe travel and visit some other churches, maybe just take some time out from the whole church system.

  23. Re:Sends the wrong message? on Review: Mario Kart DS · · Score: 1

    I dunno, I thought the Goombas in the old ones died, unless by 'slide off of the screen' you meant 'get smashed to a thin layer of grease and seep off the bottom of the screen', in which case I agree.

  24. Re:I love nintendo on Review: Mario Kart DS · · Score: 1

    If you have a PS2, you should try Gradius V or Neo Contra, they're both wonderful 2 player games, and good updates of old Nintendo franchises. Gradius V is classic playing Gradius with graphics better than Ikaruga and some awesome new 'option' abilities. Neo Contra is a whole Contra game in the style of the overhead levels from The Alien Wars (SNES).

    If you really like the punishingly hard early Contra games, get Super C (NES, much much harder than Contra; I never could beat level 6) or Shattered Soldier (PS2, so hard it hurts, mainly because enemies are always suddenly doing things I don't expect and I can't react in time).

    Contra Hard Corps on the Genesis is also great.

  25. Re:He's not pro! - Mod Parent Funny on The World of Competitive Gaming · · Score: 1

    That's why I only like playing Deathmatch on Soldier of Fortune 2. There are health and ammo drops that jerks could camp, but I don't care since I spawn with my weapons of choice and can destroy the jerks with ease. Since I usually carry an M60, I don't even care about the ammo drops too much. Once you take away the 'skill' of ensuring lack of weapon balance, things change quite a bit.

    Granted SoF2 can also be played in a 'pick up' mode, but the handguns are quite lethal anyway, so its a bit more fair than the usual Quake 3, etc.

    In any case, the point of team deathmatch is not weapon and spawn point control, its coordination as a group, flushing out and killing targets without risking your team, and skill. Only a poorly designed game lets you play by camping control points (unless you're purposefully playing a domination style game, as in UT, but in those cases the control points are not the points the enemy needs just to fight fairly). This applies to games like Quake 3 as well (I played tons of Quake 3 before I got into SoF2), you can kill a surprising number of otherwise decent players with the gauntlet if you have good team members distracting and wounding them with fire from another direction.

    One of my favorite non-team multiplayer games was in SoF1, a game mode where everyone spawned with the same random gun, and as soon as someone got a kill, everyone's gun would change to something else. It was hectic, and interesting since you could have an advantage with your current gun, but then the weapons would change and the tables would turn. Can't remember what that was called though.