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Microsoft Loses $126 Per Unit on XBox 360

ahess247 writes "BusinessWeek has taken a look at the insides of the XBox 360 and with the a little help from market researcher iSuppli determined that Microsoft is continuing its tradition to taking a big loss on the console in hopes of making a profit on games. From the article: "An up-close look at the components and other materials used in the high-end version of the Xbox 360, which contains a hard drive, found that the materials inside the unit cost Microsoft $470 before assembly. The console sells at retail for $399, meaning a loss of $71 per unit -- and that is just the start. Other items packaged with the console -- including the power supply, cables, and controllers -- add another $55 to Microsoft's cost, pushing the loss per unit to $126."

725 comments

  1. Selling The Hook by ackthpt · · Score: 5, Insightful

    OK they lose money selling the hook. If buyers purchase enough games or buy into XBox Live, for a nominal monthly fee, they get it all back and then some. The business model pioneered by Atari, Sega, Nintendo, Sony and before that drug dealers all the way back to the days of the opium trade.

    What's actually funny (ironic, maybe ha-ha, too) is these sales, assuming the sales actually go through, will enable people to profit at Microsoft's expense. When was the last time you did that?

    Oh, and beyond the cost of parts and assembly, don't forget packaging (a good box with packing material is much more than you think, especially if boxes are damaged in transit and need to be replaced, small wonder HP ships expensive Athlon64 laptops in plain brown wrappers) plus the cost of transporation and logistics, and adverising, and development costs. The loss is a bit more than that $126. Why does the fascination with loss-per-unit only focus on parts?

    I tend to think Sony still has significant advantage over Microsoft, thanks to economies of scale, they make many other consumer electronics items and can combine channels, where Microsoft will be selling this one thing.

    let me know when they have a network version of m.u.l.e. or mail order monsters

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Selling The Hook by gormanly · · Score: 5, Interesting

      The whole Xbox division of MS loses money - $391m last financial year, on sales of $3.2b.

      They're not selling a hook, they're burning money in an attempt to beat everyone else out of the market and pwnz0r your home entertainment forever...

    2. Re:Selling The Hook by mikael_j · · Score: 2, Informative
      ...and before that drug dealers all the way back to the days of the opium trade.

      Actually, I've never met a drug dealer who did anything like that, I've only heard it referenced in "Think of teh CHILDRUN!!!111"-speeches and government pamphlets about the horrors of smoking pot even once (it leads, without exceptions, to heroin addiction and then death... Did I mention I live in Sweden?).

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    3. Re:Selling The Hook by Mr.+Underbridge · · Score: 2

      Also forgot labor and overhead, which could add substantially.

    4. Re:Selling The Hook by Godeke · · Score: 5, Informative

      Actually, until Microsoft and the X-Box, the "lose money on the hardware" idea was a myth:

      http://www.actsofgord.com/Proclamations/chapter02. html

      --
      Sig under construction since 1998.
    5. Re:Selling The Hook by Anonymous Coward · · Score: 0

      I'm very interested to see by how much Microsoft will cut the price when the PS3 & Revolution arrive. If their manufacturing cost is still unchanged, then they'll be losing even more money. I seriously doubt it will decrease by $126 in 8 or 12 months.

      Then again, they might keep the price the same and rely on Halo 3 to counter the arrival of the other systems.

    6. Re:Selling The Hook by Chr0nik · · Score: 1

      tend to think Sony still has significant advantage over Microsoft, thanks to economies of scale, they make many other consumer electronics items and can combine channels, where Microsoft will be selling this one thing.

      Yeah, I don't know how many people trust them anymore, I know I'm not gonna buy the new PS. I'm an xbox convert, thanks to that whole rootkit thing. I just can't buy thier products anymore.

      --


      ... what did you expect, something profound?
    7. Re:Selling The Hook by Fx.Dr · · Score: 2, Funny

      Sure, they may be taking a loss now, but just wait until you have to shell out for an additional 5 CAL's so you and your buddies can join in on HALOn.

    8. Re:Selling The Hook by ackthpt · · Score: 5, Insightful
      The whole Xbox division of MS loses money - $391m last financial year, on sales of $3.2b.

      They're not selling a hook, they're burning money in an attempt to beat everyone else out of the market and pwnz0r your home entertainment forever...

      It's the cost of establishing a market. The problem for them is, as I said before, these are game machines and gamers are not loyal. Once a new, better, shinier game box comes out these will be retired. Sure a few will become illicit Linux boxen and some will be used in the manner Microsoft intends, but they're hardly pwn1ng the american home. Seems like they still don't get it.

      Good thing Windows, Office and Server divisions make a pile of cash to underwrite these follies.

      --

      A feeling of having made the same mistake before: Deja Foobar
    9. Re:Selling The Hook by ackthpt · · Score: 2, Informative
      Also forgot labor and overhead, which could add substantially.

      Not really, that's pretty much encapsulated in 'assembly' Microsoft doesn't own the plants that make these, they contract it out.

      --

      A feeling of having made the same mistake before: Deja Foobar
    10. Re:Selling The Hook by GungaDan · · Score: 2, Funny

      I am slightly amused at the concept of heroin dealers distributing syringes freely in hopes that people will come back to them for the drug. Or the neighborhood "greengrocer" handing out free bongs so people will come to him for something to put in them.

      BTW - hello Sweden! I'm a big fan of your bikini team. ;-)

      --
      Eloi are stupid, throw morlocks at them!
    11. Re:Selling The Hook by Apreche · · Score: 2, Interesting

      I'll be there playing network m.u.l.e with you.

      --
      The GeekNights podcast is going strong. Listen!
    12. Re:Selling The Hook by Anonymous Coward · · Score: 0

      I tend to think Sony still has significant advantage...they make many other consumer electronics items

      Not only does Sony sell some great electronics but other technologies like DRM beat by sticky tape, rootkits
      , proprietary memory sticks, lets not forget the great beta tape that their management bungled,

      Yeah Sony has a long history of handling things right. Oh how the memory of consumers fails so fast. Seriously, is one evil so big to overlook the evil of another?

    13. Re:Selling The Hook by Ryan+Amos · · Score: 1

      It was sort of a myth. Most consoles have sold at a small loss in the beginning, but as manufacturing processes are refined, that cost comes down significantly over time. They may sell the first 500,000 consoles at a small loss when they know they'll be able to sell the next 6 million for a profit. MS is another story, they just feel like bleeding money.

    14. Re:Selling The Hook by whitehatlurker · · Score: 1
      enable people to profit at Microsoft's expense. When was the last time you did that?

      Last time I provided support for M$ products (for money). You won't believe the thrashing I gave M$, and plugs for OOo / Linux / ...

      Unless you meant "expense" as in "financial loss" ... well, I'm not sure M$ sees this as a loss situation. Look at the publicity they've gotten world-wide (or /. wide anyway) over this box. Free marketing!

      --
      .. paranoid crackpot leftover from the days of Amiga.
    15. Re:Selling The Hook by gwait · · Score: 2, Insightful

      Haven't cell phones been "free" with an nnn year contract since before the XBOX?
      Also, ink jet printers, very likely sold at a loss..

      --
      Bavarian Purity Law of Rice Krispie Squares: Rice Krispies, Marshmallows, Butter, Vanilla.
    16. Re:Selling The Hook by Paul+Slocum · · Score: 2, Interesting

      I wonder if they write it off as marketing, trying to build a "cooler" image for Microsoft. Partly for when young XBox gamer nerds get out of college and start their IT job.

    17. Re:Selling The Hook by garcia · · Score: 4, Insightful

      Actually, until Microsoft and the X-Box, the "lose money on the hardware" idea was a myth:

      Crazy, all of my cell phones have been sold to me at a loss so that I would buy the service.

    18. Re:Selling The Hook by Austerity+Empowers · · Score: 1

      Exactly, I have NEVER known a company willing to lose money on cost of goods shipped (COGS) alone. You can't ever know how much a product costs, there are so many negotiations and deals going on, plus sheer volume pricing delta's that I believe MS is probably not losing money on the box itself. I build consumer products, occasionally even "hook" products like this.

      They ARE losing money on warranty costs, returned products, marketing, support, etc. That's usually where suits are willing to accept losses, especially if they feel their engineering is solid (heh, MS, heh). Since MS does not have a lot of consumer experience, my guess is they are suffering a bit more from warranty issues and returns than someone like Sony, Dell or Apple, but it's still a more manageable risk.

      $126 a unit, on something that ships millions of units is one hell of an investment, even if there is an expected return on the games.

    19. Re:Selling The Hook by Anonymous Coward · · Score: 0

      I thought "xbox live" was built into the 360, and no longer required a monthly fee? (If this is not the case it's a good thing for those of us that like to chip our game systems.)

    20. Re:Selling The Hook by GigsVT · · Score: 2, Interesting

      It's illegal though.

      At least in theory. The predatory pricing laws have been pretty well neutered by the supreme court.

      And you are right, predatory pricing is a huge gamble that doesn't often pay off.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    21. Re:Selling The Hook by kin_korn_karn · · Score: 1

      Or, you won't try anything else because although weed isn't deadly, you're not stupid enough to think that weed is equal to cocaine, heroin, etc.

    22. Re:Selling The Hook by fprintf · · Score: 1

      Yes, but all of these products have revenue streams that make up for the initial loss in revenue. In the case of the phones the revenue stream in guaranteed, else the consumer pays a big penalty (which makes up for the money loss on the phone). None of the companies that manufacture products you mention are in the business of giving money away, as it seems Microsoft is willing to do.

      In the case of Xbox or Xbox 360 you are not locking in anyone into any future purchases. Sure games mean more money for Microsoft, but many people will buy an initial stock and then wait for the games to go on sale months or years later.

      The term for all the above is "loss leader" something many of us learn in marketing class using the example of milk. Supermarkets and convenience stores have known forever (or at least since advertising in print became popular) that putting milk or any essentials on sale generates foot traffic. That foot traffic is more than likely to generate secondary sales. A person goes in to buy the milk on sale, but then buys cookies that have a net profit of 25%.

      --
      This post brought to you by your friendly neighborhood MBA.
    23. Re:Selling The Hook by neoform · · Score: 1
      Good thing Windows, Office and Server divisions make a pile of cash to underwrite these follies.


      Umm, i'm sorry.. you said "Good thing".. how is that a good thing?
      --
      MABASPLOOM!
    24. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Well they aleady lost $400 on me because I'm not buying one.

    25. Re:Selling The Hook by Xarius · · Score: 1

      Yes, but you're buying a service, not a device. The device is merely a necessary part of the service. However, with the XBOX 2, you're buying a device, and the service is an option.

      And 'pay as you go' mobile phones are not sold at a loss in any way, because you're buying a device, and not the service.

      --
      C17H21NO4
    26. Re:Selling The Hook by Anonymous Coward · · Score: 0
      Hypocrisy is a gateway drug.

      Err, I mean, Jack Chick says that even one puff of the pot opens your mind to attack by demons.

    27. Re:Selling The Hook by 1u3hr · · Score: 4, Insightful
      Once you've smoked a bit of weed and not gone psycho then suddenly you realize that the "all drugs are evil" line that school/govt/parents tried to tell you is lies. Then you can't trust *anything* they said. And then you'll try anything.

      Speaking personally, and of several friends, bullshit. Weed, yes. Hallucinogens and E, possibly. H and coke, no way.

    28. Re:Selling The Hook by h4rm0ny · · Score: 2, Interesting


      I had a friend who was a dealer and absolutely she used weed as a lead in to other drugs. She was against legalisation for that reason.

      And contrary to the GP poster's experience, it's not at all uncommon for a dealer to offer cheap introductions to harder drugs to hook someone, and then jack up the prices later.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    29. Re:Selling The Hook by Golias · · Score: 3, Informative

      "Lose money on the razor, make it back on the blades" doesn't get re-defined as "predatory" just because it didn't work very well on the first attempt.

      To be predatory, they would have to sell the X-Box cheaply enough that almost nobody would want to buy anything else. That's clearly not what they are doing here.

      --

      Information wants to be anthropomorphized.

    30. Re:Selling The Hook by Golias · · Score: 1

      Yes, but all of these products have revenue streams that make up for the initial loss in revenue.

      So does the X-Box 360. It's just that it remains unproven whether these revenue streams will SUCCEED at making up for the initial loss.

      --

      Information wants to be anthropomorphized.

    31. Re:Selling The Hook by Anonymous Coward · · Score: 0

      small wonder HP ships expensive Athlon64 laptops in plain brown wrappers

      Different boxes for different things. A retail box that sits on a shelf is normally very busy and colorful, basically advertising on the store floor. These are shipped in bulk to retailers. Articles that are primarily shipped directly to end users have a better chance of not being stolen in route when placed in a plain cardboard box and the nice eye catching colors are not required because you have already bought the device.

    32. Re:Selling The Hook by sadr · · Score: 1

      Well, not quite.

      If you get a "free" or heavily discounted cell phone, you're stuck with a contract with large cancellation penalties. You're just amortizing the cost of the cell phone into your bill. (Personally, I wish they'd just offer financing on the cell phone and lower the price of service.)

      And you might be surprised at how little some of those cell phones actually cost to make, since MSRP is pretty meaningless.

    33. Re:Selling The Hook by ackthpt · · Score: 1
      Umm, i'm sorry.. you said "Good thing".. how is that a good thing?

      Good thing for them, otherwise they'd be bust.

      Also a good thing for all the people this fiasco keeps employed. When Microsoft finally sees they can't profit on this venture then they'll be on the street.

      --

      A feeling of having made the same mistake before: Deja Foobar
    34. Re:Selling The Hook by Dogtanian · · Score: 1

      They're not selling a hook, they're burning money in an attempt to beat everyone else out of the market and pwnz0r your home entertainment forever...

      Yeah, but wasn't that what they were saying when the PS2 and the original XBox came out; "Yeah, these are going to be more than games consoles, they'll be media centres, yadda yadda...."

      (Wasn't that the justification given for the more VCR/DVD-Player/HiFi appearance of the PS2 (*) compared to the original PS? Or was it just me thinking that?)

      At any rate, they said they were going to be media centres... and beyond playing DVDs, they never were.

      (*) Which I thought looked pretty ugly (I still do). It was odd that they decided to make it black 2-3 years after the audio-visual industry had suddenly abandoned black en-masse and switched to silver and various other non-black schemes. Possibly because it was cheaper than a sprayed-silver finish. It looked cheap, anyway. Those dust-gathering fins were also pretty ugly.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    35. Re:Selling The Hook by oGMo · · Score: 3, Informative
      Crazy, all of my cell phones have been sold to me at a loss so that I would buy the service.

      Wrong. The hardware manufacturer sells them at cost. The service provider may subsidize the phone for you, but the manufacturer isn't losing money. (With the price of phones, they're probably making ridiculous profits.) The service provider has just adjusted their prices so you pay the $200 back in the plan.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    36. Re:Selling The Hook by Ucklak · · Score: 1

      When a gamer buys an xbox360 then sells it for a PS3, MS still made their money off the gamer as well as Sony.
      MS will make their money on games being made, not sold due to licensing costs. Albeit that games sold = more games being made, if a title is developed, packaged, and sits on the shelf, MS still makes their money.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    37. Re:Selling The Hook by databyss · · Score: 1

      This isn't a case of the razor and the blade.

      They're not making profit on the razor and they're not making profit on the blades.

      The whole XBox divison ended in a financial loss.

      They're dumping money made from other divisions into the game market to force some market share.

      It may or may not be a predatory practice to use money gained elsewhere to force market share. I wouldn't think that it is since they're not likely to put sony or nintendo out of business, but I am not a person who posesses a law degree.

      --
      Hmmm witty sig or funny sig? Maybe elitest techy sig!
    38. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Are they establishing or wrecking the market?

    39. Re:Selling The Hook by kriston · · Score: 2, Insightful

      OK. Unfortunately you're wrong about pay-as-you-go mobile phones. Please explain the seven (7) completely free pay-as-you-go mobile phones I obtained in 2005 from legitimate retail outlets. Those are sold at a loss, too, in the hopes I will keep buying more time. In all of those cases they were sold at a loss with no hope of recovery. Even at regular prices they are sold at a loss. In all of those cases I had no commitment to use them, even after activation was completed, but the mobile phone company hopes I will use them at slightly higher per-minute rates.

      --

      Kriston

    40. Re:Selling The Hook by Anonymous Coward · · Score: 0

      only silver, ie no online gaming..

    41. Re:Selling The Hook by Yartrebo · · Score: 1

      The take from games is very substantial. It's about 25% of the gross price for third party games. While I don't see Microsoft making great profits anytime soon, it won't be making large never-ending losses either. Microsoft is after market share, and as they gain it, they'll get even better leverage and they'll be able to raise the gross percentage, and probably the selling price of games too.

      The early release date probably will be enough to win a hefty chunk of market share, and knowing Microsoft, there's no stopping them once they get a foot into the door. The only market where their gains have been contained is in the server OS market, and that's only because they have competition from a far superior AND free operating system. Seeing as Sony is the rootkit and DRM king and definitely NOT willing to give away games and the OS for free without any advertising and full source code, I see Microsoft running over them like a steam roller. If XBox II doesn't work, Microsoft always has another chance, and another, until they finally get it right.

    42. Re:Selling The Hook by fanblade · · Score: 1

      What about the part in your article where it says,
       
      "Sega went for broke in building the best console they could buy with the Dreamcast, and sold them at less than cost. A lot less than cost."?

    43. Re:Selling The Hook by hackstraw · · Score: 1

      Crazy, all of my cell phones have been sold to me at a loss so that I would buy the service.

      1st, how do you know? Also, you paid X for the phone, and agreed to pay Y for the next 12 to 24 months with the option to pay Z if you break the contract. I would guess that X + Z is >> the price of a phone.

      Now with MS loosing $126 per box. If that is true, then it does not at all immediately seem to me that they intend to make a profit at all in the Xbox division for years to come.

      An average game retails for $50, so the wholesale cost is about $25. Lets give them a benefit of a doubt and say that the wholesale cost is $40, and that 1/2 of that wholesale price is in licensing the game for the Xbox which would be $20.

      It would take 6 games for MS to almost break even on the sale of one Xbox.

      Either something does not add up, or this is some kind of long term monopolistic goal to beat out all other consoles in the years to come.

      If my numbers are way wrong, or if I've missed something let me know, but to me none of this adds up for anything like a near term objective.

    44. Re:Selling The Hook by grumpyman · · Score: 1

      Sure they may be burning $$$ in trying to shove others over but heck, at $399, and games at $70+, I'll never touch console if they're in this price range.

    45. Re:Selling The Hook by Golias · · Score: 1

      They're not making profit on the razor and they're not making profit on the blades.

      Actually, they are making profit on the blades, it just hasn't been enough profit to cover the loss, because the first X-Box was a commercial failure. Had they sold enough units to spur the kind of third-party interest which Sony currently enjoys, it would have covered their costs easilly.

      Again, failing to eventually make money off a loss-leader is not the same thing as predatory pricing.

      --

      Information wants to be anthropomorphized.

    46. Re:Selling The Hook by Mr_Huber · · Score: 3, Interesting

      The difficulty is, being a game console, they have to keep the price point down. $300 to $400 seems to be the most that can be extracted for a console. But if they can do it, so can Sony and Nintendo. The games, of course, are not portable, but to truly lock the home entertainment customers in, they'll need something else.

      As for XBox Live, it is still too easy to switch ISPs. And I'm guessing it will be just as easy to switch multiplayer game services. Again, those addicted to a particular game will be easy to hold, but other households will bolt if MS begins anything monopolistic.

      So, how do you lock people down as thoroughly as the OS does? It can't be downloaded data (movies, etc), as the hard drive is small and the optical drive can't burn. It can't be contracts, as make it too hard to jump and people won't bite. It can't be content, because Sony has deep enough pockets to fight back with its own content. Not to mention their own movie studios.

      Honestly, I don't see any way to lock the customers in at this point. Worse, since they are competing at the same price point, they're not going to drive out Sony with low pricing. Currently, they seem to be genuinely competing on merit. And that is quite an interesting thing to see.

    47. Re:Selling The Hook by Total_Wimp · · Score: 1

      The problem for them is, as I said before, these are game machines and gamers are not loyal.

      Halo III, Project Gotham Racing III and the Sega Genesis vs. PS2 console cycle say a different story. ATI vs. nVidia and Unreal Tournament vs. Quake say a similar story on the PC side.

      Gamers can be nearly as loyal as Coke vs. Pepsi and Chevy vs. Ford. and when they start with a certain game, they tend to want every one in the series. I'm not sure if MS will succeed in their overall mission, but if we could see what percentage of 360 owners were origional xbox owners, I'm sure we'd see they've been quite successful at building loyalty.

      TW

    48. Re:Selling The Hook by woolio · · Score: 1

      IANAL (or economist), but this sounds like predatory pricing....which is illegal...

      Also, what will happen to MS for recommending that people violate the DMCA?

    49. Re:Selling The Hook by garcia · · Score: 1

      If you get a "free" or heavily discounted cell phone, you're stuck with a contract with large cancellation penalties. You're just amortizing the cost of the cell phone into your bill. (Personally, I wish they'd just offer financing on the cell phone and lower the price of service.)

      And in the grand scheme of things it's likely that you are going to buy more than one game to play on the XBox 360 and likely a subscription to a year of Live.

      Yeah, with the first XBox a small percentage of people took the machine and put Linux on it and I'm sure that it will happen again with the 360 but those are about the same number of people that are only going to buy one game for their unit.

      If the current problems continue to crop up maybe no one will buy them at all ;)

    50. Re:Selling The Hook by cbreaker · · Score: 4, Insightful

      "It's the cost of establishing a market."

      No. The market already exists. This is the cost of doing things the Microsoft way - push your way into an established market because you have billions of dollars to cover the losses.

      --
      - It's not the Macs I hate. It's Digg users. -
    51. Re:Selling The Hook by shawn(at)fsu · · Score: 1

      The parent has a great point, any good cost model should allow you to lower production cost as technology improves, manufacturing technology in Microsoft's case. One more point how do we know Microsoft isn't getting some kind of bulk discount or have some favored partnership with their suppliers.

      --
      500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
    52. Re:Selling The Hook by LordSnooty · · Score: 0

      The Xbox service isn't really an option. It's mandatory. Otherwise you just paid through the nose for an expensive DVD player.

    53. Re:Selling The Hook by Anonymous Coward · · Score: 0

      [i] Once a new, better, shinier game box comes out these will be retired [/i]

      tell that to the playstation 2

    54. Re:Selling The Hook by cbreaker · · Score: 1

      eBay has been a good and evil influence on society. This is an example of the bad. Last night, when I looked, there were over 10,000 XBox 360's for sale - and almost all sellers were asking over $1400 - some of the bids were going over $2000.

      Because of eBay, there's many, many thousands of legit average income folks that will be unable to get the system for their kids since so many of them were purchased for the sole reason of reselling them for huge profit.

      I don't blame eBay - I do blame the people that do these things - but eBay is a really easy vehicle for these guys to ride on.

      Oh well, enough of that talk.

      --
      - It's not the Macs I hate. It's Digg users. -
    55. Re:Selling The Hook by ackthpt · · Score: 1
      Gamers can be nearly as loyal as Coke vs. Pepsi and Chevy vs. Ford. and when they start with a certain game, they tend to want every one in the series. I'm not sure if MS will succeed in their overall mission, but if we could see what percentage of 360 owners were origional xbox owners, I'm sure we'd see they've been quite successful at building loyalty.

      Ruminate while I illuminate:

      1. You get game x and play it.
      2. Your friends get game y and it's got k3wln3ss.
      3. Do you keep playing x or do you whip out and get y?

      Game playing is a social activity, even if you play solo. Players tend to follow the herd. As evidenced, ther are almost 30 years of video games you can play on various emulators on a PC, but only a very few still harken back to some of the finest games ever conceived, prefering whatever is new and exciting. Game x is effectively a Furby and game y is whatever surpassed the Furby craze, maybe Beanie Babies, f'rinstance. Once a game is no longer on the cutting edge of k3we1n3ss it's a relic and those who continue to play it are nostalgics.

      There's a reason people are willing to bid over store price for an XBox 360 Core system and it has more to do with it being NEW than sight-unseen games being any better than the ones you already have.

      --

      A feeling of having made the same mistake before: Deja Foobar
    56. Re:Selling The Hook by Anonymous Coward · · Score: 1

      As a weed smoker for over 25 years, I have dealt with literally hundreds of different weed dealers, and never, not once, had them try to sell me something harder to try and hook me.

    57. Re:Selling The Hook by ashmon · · Score: 1
      Why does the fascination with loss-per-unit only focus on parts?

      Because at $10 / day, the labor isn't a big factor of the price. If a laborer makes 10 a day, that's only $1 per machine. Anyone know the real price of labor for one of these?

    58. Re:Selling The Hook by TenLow · · Score: 2, Insightful
      You say gamers are not loyal. You obviously havent spoken with PS2 owners about the xbox. They are loyal to the death. They will fight fact with opinion like any fanatic. This is what microsoft is going after. They want fanatical fans that will litterally beat down any naysayer of their product. I found myself doing this today defending halo.


      This can be microsoft's only goal. Without fans willing to do your marketing for you, they would be doomed to the fate of sega, 3d0, atari, and the other companies that tried to break into the console market. Sega helped CREATE the market, but sony stole the fans with the playstation, and kept them even when the superior dreamcast came out. If sony stopped making consoles right now, games for the playstation 2 would continue to be released for years, simply because the sony fans out there would refuse to accept something made by anyone other than sony could be worth playing.

    59. Re:Selling The Hook by BrainInAJar · · Score: 1

      I dunno...

      I'll never buy a sony CD again, but a ps3 is fair game. I still hate MS way more than i hate sony

    60. Re:Selling The Hook by GregWebb · · Score: 5, Insightful

      User loyalty is irrelevant to MS.

      All they have to do here is to eventually get enough developer mindshare (and not just for games, but for the general home uses as a 'digital entertainment hub') to squeeze Sony out of the market as a serious player. Then, they can do what they want at the price they want because they own the mainstream market, and they've got the same level of control over the home entertainment market as they have the desktop OS marktet. It's not like they even have to necessarily deliver, there's been enough cases of innovative companies being stopped by the word getting out that MS might come into the market eventually.

      Look what they've done elsewhere. They'll work really hard to stop someone else getting a big market, then slow down hugely when the competition is gone. IE being a prime example.

      The difference here is that I can't think of another occasion when they've been against an opponent as big as Sony. Question is, will Sony consider the PlayStation division important enough to underwrite the losses of the fight? If not, MS have got the market.

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

    61. Re:Selling The Hook by Xserv · · Score: 1

      Moreover... There is one closing in 1m with 16 bids, $1,125.00. Oh, yeah, and $80.00 shipping. Cheap bastards could at least "throw in" the shipping for the price. Woo Woo. Another for the low "Buy It Now" price of $2,200.00 and dang, look, Free Shipping. How generous!

      I sure as hell wouldn't want to pay these prices for them to be buggy as we're starting to see now.

      Sure, I'd like a X360 to play the new games, but I can wait... With the price point as it is on Ebay where none of them are under $660.00, this attributes more blame to the plague on society the holiday shopping season is.

      Bah, Humbug!

      --
      "I love lamp."
    62. Re:Selling The Hook by Khaed · · Score: 1, Insightful

      If gamers weren't loyal, Nintendo would have sank when they released the awful N64 to compete with the Saturn and Playstation. Gamers are very loyal, in my experience as a gamer. Sega stayed alive in the console market as long as they did because of the few loyal fans they had. The reason Microsoft is having so much trouble is because of loyalty; Sony and Nintendo have huge fan bases.

      Gamers are almost as loyal as Linux geeks.

    63. Re:Selling The Hook by Anonymous Coward · · Score: 0

      I guess you never did well at math, they saved 125$ from you not buying one, not lost.

    64. Re:Selling The Hook by Rolgar · · Score: 1

      And if you keep the plan beyond the original agreement, they get to pocket that amount every month you keep paying for the same plan.

    65. Re:Selling The Hook by southpolesammy · · Score: 1

      It's the cost of destroying competition, although in old times, it was a company selling below the production cost of a competitor. Now it's MS selling above the price, but still squeezing Nintendo and Sony out due to the high selling point.

      In other words, if can sell the XBox for enough money that people will be hesitant to buy a second console, then they've still won despite losing money.

      --
      Rule #1 -- Politics always trumps technology.
    66. Re:Selling The Hook by m50d · · Score: 1

      I've never seen one sold at a loss on its own - you have to sign a contract to buy the service for a minimum period, so all it actually is is a rent-to-buy thing.

      --
      I am trolling
    67. Re:Selling The Hook by nickmue · · Score: 1
      What's actually funny (ironic, maybe ha-ha, too) is these sales, assuming the sales actually go through, will enable people to profit at Microsoft's expense. When was the last time you did that?
      Last year the regular old Xbox was selling for 250-300 on ebay, while you could pick one up at Walmart fo $149.99 (and that included Top-Spin and NCAA Football 2005). They were out for a long time before that too. I ended up making over $800 for that Christmas :)
    68. Re:Selling The Hook by oGMo · · Score: 1

      Precisely; additionally, I forgot to note, if you cut the contract short you end up paying for the phone when you terminate (usually a $100-$200 termination fee), something around the regular subsidized amount.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    69. Re:Selling The Hook by Ucklak · · Score: 1

      Sega was late to the game. I'm guessing that you weren't around in the Atari vs. Intellivision battles. Atari CREATED the market.
      Intellivision had superior hardware but their controllers sucked and didn't have the licensing that Atari had.
      Atari was THE console from 2600 to 5200 until Colecovision then Nintendo vs. Sega battles began.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    70. Re:Selling The Hook by notasheep · · Score: 2, Insightful

      OK...It's the cost of establishing a position in the console gaming market. Their business practices aren't different from any of their competitors. It is ridiculous to portray them as doing something wrong here.

      For any game publisher, on any platform, there's only a few games that are truly profitable and those cover the costs of publishing all of the other games in their list. Are all game publishers evil because they lose money entering new niches in the game market?

      --
      Your mind looks a little cramped. Why don't you stretch it a little?
    71. Re:Selling The Hook by Anonymous Coward · · Score: 1, Informative

      have you ever heard of printers? these wonderous devices are often sold at or below cost to make money on consumables

    72. Re:Selling The Hook by My_guzzi · · Score: 1

      "Good thing Windows, Office and Server divisions make a pile of cash to underwrite these follies."

      It doesn't matter if Micro$oft is "Selling The Hook" or not. They can afford it. M$ will just squeeze more out of whoever needs to use office and the rest of their portfolio of "fine" products.

      Personally I am waiting for the M$ activation code to become a valid credit card number

    73. Re:Selling The Hook by Krach42 · · Score: 1

      The alarm company business does the same thing. That alarm system in your house costs either $150 (wireless) or $100 (hardwired) dollars total for the basic system. Extra doors, and windows are less than a buck a piece if they're hardwired, and about $10 if they're wireless, that's why they cost $25 extra per point to the person you're installing it for. And as for the cost of installation, that's about $80 for wireless, and $120 for a hardwire system. (This is direct pay to the installer; if you do the math, a guy who can install 3 systems a day doesn't have too bad a job.)

      Now, find me an alarm company that isn't willing to give you free alarm equipment as long as you go for a 3 year or so service agreement. (If you did pay for your alarm system, and you don't own the hardware, then I'm sorry for you.) The usual person pays about $150~$200 a month for the service, that means even if the alarm company subsidizes its installing companies for the install, that the alarm company makes back its money almost immediately. Then the rest is residual income.

      Now, if you were to go and buy these parts on your own, it would be hard to get the system for anything less than $1,000. And that's something around the price point I think they say that the system is worth. (I wasn't a sales guy, just installed them.) So, basically they come at you saying that they'll install this security system worth $1,000 free for you, all you have to do is sign up for 3 years of service at just $200 a month!

      Except, that the cost of the system is negligable, and $200 isn't the lowest price that you can get the system for. They can sell you the service for any price from about $250 max, to I think about $100 minimum. The higher the sale, the better the commission for him. So, don't expect him to just roll over and give you the better price.

      All told there's really no reason why you can't get a good deal on your security system, but don't just take what they offer you, because they have a MASSIVE profit margin to work with.

      --

      I am unamerican, and proud of it!
    74. Re:Selling The Hook by v0077 · · Score: 1
      It's the cost of establishing a market. The problem for them is, as I said before, these are game machines and gamers are not loyal. Once a new, better, shinier game box comes out these will be retired. Sure a few will become illicit Linux boxen and some will be used in the manner Microsoft intends, but they're hardly pwn1ng the american home. Seems like they still don't get it.

      I believe that MS's strategy to "pwn the american home" is more that just getting you to buy the latest shiny box that they deliver. It is about paying for the box the games and the service (read Xbox Live). Essentially your Xbox Live identity would stay with you from the Xbox to the Xbox 360 and every machine that they make after that.

      That should do two things for them: 1) Generate monthly/yearly fees (More Money!) 2) Keep their customers loyal from one system to the next.

      Sure you could always just cancel your subscription, but think of all the non-die-hard gamers (and their parents!) who will stick with the Xbox family because their already subscribing to it. Don't underestimate Xbox Live's part in the total market domination plan!

    75. Re:Selling The Hook by CrazedWalrus · · Score: 1

      Heh. Well, if that's their goal, maybe they want to avoid setting fires and almost killing their customers.

      Just a marketing tip.

    76. Re:Selling The Hook by Fulcrum+of+Evil · · Score: 1

      I don't blame eBay - I do blame the people that do these things - but eBay is a really easy vehicle for these guys to ride on.

      You blame people for hording game consoles to sell at a profit? What ever for? Game consoles aren't a right, nor are they a necessity by any stretch. Those kids will be able to buy a 360, just not right now.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    77. Re:Selling The Hook by Anonymous Coward · · Score: 0

      no they are pricing to be competitive, because all consoles have to be within a certain price range or people will simply not buy them.

      also they need to be within reason comparedto competitors

    78. Re:Selling The Hook by Anonymous Coward · · Score: 0

      > Because of eBay...

      > I don't blame eBay...

      Uhh, yes you do.

    79. Re:Selling The Hook by tylerh · · Score: 1

      For game consoles, perhaps. But back in 1903 a guy named king started handed out razors for Free. Surely you've heard of him. His last name was Gillette.

      Moreover, this business model has been in use in the computer industry since at least the 1960s. Color me unimpressed by the acts of gord.

      --
      "one treats others with courtesy not because they are gentlemen or gentlewomen, but because you are" --G. Henrichs
    80. Re:Selling The Hook by aminorex · · Score: 2, Funny

      Heroin and cocaine are demonized mercilessly by the ignorant.

      While there clearly exist animalistic individuals who are devoid of self-control or rational planning capacities required to use heroin and cocaine responsibly, many of us find that these, like numerous other less vividly painted chemicals, are useful adjuncts in living rich and fulfilling lives, with high productivity, minimum pain, robust mental health, and good social relationships.

      --
      -I like my women like I like my tea: green-
    81. Re:Selling The Hook by oGMo · · Score: 1
      So, basically they come at you saying that they'll install this security system worth $1,000 free for you, all you have to do is sign up for 3 years of service at just $200 a month!

      They're actually saying that instead of paying $1000 up front, you can pay $7200 in the long run. And like you said, they'll cut corners to minimize the $1000, too.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    82. Re:Selling The Hook by Dahlgil · · Score: 1

      "...gamers are not loyal" Actually, I think there is a substantial amount of loyalty out there. This is especially true if someone's old software can be played on the newer console. After all, isn't that how Sony keeps much of their base loyal? This is one of the reasons I am at least loosely loyal to the XBox family, even if the PS3 turns out to have an edge. And of course there is also national loyalty. I have nothing against Japanese consoles, but since I'm an American I tend to be be more loyal to American companies when product offerings are similar; just like I would think that when all things are roughly equal Japanese citizens would tend to buy Japanese products.

    83. Re:Selling The Hook by TeknoHog · · Score: 4, Insightful
      > Once you've smoked a bit of weed and not gone psycho then suddenly you realize that the "all drugs are evil" line that school/govt/parents tried to tell you is lies. Then you can't trust *anything* they said. And then you'll try anything.

      Speaking personally, and of several friends, bullshit. Weed, yes. Hallucinogens and E, possibly. H and coke, no way.

      I kind of second this idea... I've learned that there are lots of different drugs, and it's silly to try and generalize about them in the "drugs are bad, mmmkay" style. I mean, look at the legal drugs caffeine, alcohol and nicotine. They have wildly different effects on people, and accordingly they are used in very different situations for very different reasons.

      I sort of agree with the parent that hallucinogens are somewhat 'safer' and 'better' than the other kinds of illegal drugs, but even that kind of generalization can be badly misleading.

      --
      Escher was the first MC and Giger invented the HR department.
    84. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Once you've smoked a bit of weed and not gone psycho then suddenly you realize that the "all drugs are evil" line that school/govt/parents tried to tell you is lies. Then you can't trust *anything* they said. And then you'll try anything.

      Once you've driven home drunk and not gotten into a wreck, then suddenly you realize that the "drinking and driving is evil" line that school/govt/parents tried to tell you is lies. Then you can't trusth *anything* they said. And then you'll try anything.

      Both arguments are BS. Do your own research. Most people I know who stayed away from drugs did so because they were able to see the facts for themselves and realized what a stupid thing it was rather than blindly listening to what they were fed.

    85. Re:Selling The Hook by ValuJet · · Score: 1

      E is absolutely horrible for you. My friend is a doctor and he says its more like brain poison that makes you feel good than a drug.

      Compared to heroine and coke, E is far worse.

    86. Re:Selling The Hook by mrdaveb · · Score: 1

      But where do you draw the line? Once people try an illegal drug and realise that most of what they were taught about drugs in school is bullshit, maybe they will want to try more but aren't sure what to believe anymore. You say weed and psychedelics are OK but H and C are bad. But plenty of people have taken cocaine and would draw the line somewhere else. I'm sure the same is true of heroin. Undoubtedly getting addicted to a drug (or almost anything) isn't good, but plenty of people react to things differently - it seems crazy to dispell the "drugs are bad M'kay?" myth for some drugs, but not others.

      --
      Homme petit d'homme petit, s'attend, n'avale
    87. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Ask your doctor friend about MDMA's (aka ecstacy) original uses in stress relief therapy and marriage counseling.

    88. Re:Selling The Hook by magma · · Score: 2, Insightful
      It may or may not be a predatory practice to use money gained elsewhere to force market share. I wouldn't think that it is since they're not likely to put sony or nintendo out of business, but I am not a person who posesses a law degree.

      Not being successful in completing the crime does not absolve you from the conspiracy.

      The ends does not justify the means.

    89. Re:Selling The Hook by kmhebert · · Score: 1

      They want fanatical fans that will litterally beat down any naysayer of their product. I found myself doing this today defending halo.
      Why would you do that? Halo sucks.

      --
      Regular Meta Moderators are not more likely to get mod points.
    90. Re:Selling The Hook by DrSkwid · · Score: 1

      hehe your friends are losers

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    91. Re:Selling The Hook by maxume · · Score: 1

      The side issue is that the XBox 360 isn't exactly a commodity. They have either patents or trade secrets preventing other people from selling XBoxes(copyright too!); they can't be accused of pricing other people out of the XBox market.

      --
      Nerd rage is the funniest rage.
    92. Re:Selling The Hook by bleckywelcky · · Score: 1

      "a good box with packing material is much more than you think"

      Actually, it's usually less than people think. Sure, paint, coverings, and pretty pictures on them jack up the price. But when you are buying them in bulk from some plant in Mexico, they are dirt cheap. I've looked into buying small quantities (in the 1000s) of double corrugated mid-sized boxes before. That's the best the XBox360 is likely to be shipped in, and they may even be using thick single corrugated boxes. You can get the doubles for nearly $0.50 a piece, and the singles for nearly $0.20 a piece. Find your own covering facility, or use their's and it'll still be less than $1.00 per box. Add in some molded styrofoam, few plastic bags and twist ties, and the total cost is probably no more than $2 or $3 per unit.

    93. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Oh please. Name some other competitor that could lose billions on a product on the sheer hope of establishing a position in a market. The vast majority of companies would go out of business if they tried that.

    94. Re:Selling The Hook by NanoGator · · Score: 1

      "No. The market already exists. This is the cost of doing things the Microsoft way - push your way into an established market because you have billions of dollars to cover the losses."

      Gee that sounds an awful lot like Sony.

      --
      "Derp de derp."
    95. Re:Selling The Hook by killjoe · · Score: 1, Insightful

      The difference with MS is that they can plow the profits from their monopoly divisions to money losing divisions forever. Other comapnies can't do that.

      --
      evil is as evil does
    96. Re:Selling The Hook by databyss · · Score: 1

      Agreed, but running a failed business adventure doesn't make you a criminal either.

      --
      Hmmm witty sig or funny sig? Maybe elitest techy sig!
    97. Re:Selling The Hook by Impy+the+Impiuos+Imp · · Score: 1

      Mr. Thatcher: Kane! You lost $391 million last year! How long do you expect to keep this up?

      Kane: Yes, I lost $391 million last year. I expect to lose $391 million this year. I expect to lose $391 million next year. You know what, Mr. Thatcher? At the rate of $391 million a year, I'll have to close this place...in two hundred and sixty years!

      Cue horns: wah wah wah wah waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhh

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    98. Re:Selling The Hook by Zentac · · Score: 0

      Maybe there's no lock on the customer yet, but you sugest people switching multiplayer game services, all fine and well, but to wat other game service should they switch? Sony dosn't have anything mentionable really and Nintendo is still to show us aything more than a 56K modem....

    99. Re:Selling The Hook by Anonymous Coward · · Score: 0

      As far as I know, every console made has been subsidized by the parent company with the idea that they'd make it up by selling games.

      It's just now that Microsoft is clear about it, typical slashdot people like you just use it to fuel your hatred, regardless of the fact that it's nothing new, it's just your arch enemy is doing it as well and you hate them even more for it.

    100. Re:Selling The Hook by prisoner-of-enigma · · Score: 1

      All they have to do here is to eventually get enough developer mindshare (and not just for games, but for the general home uses as a 'digital entertainment hub') to squeeze Sony out of the market as a serious player. Then, they can do what they want at the price they want because they own the mainstream market, and they've got the same level of control over the home entertainment market as they have the desktop OS marktet.

      And how is this any different that, say, Sony? With the exception of the fact that Sony doesn't own the home PC market, Sony does own the console market, having dispatched Nintendo some time ago. Why do you think Microsoft got into the console market in the first place? Because Sony was making a killing there, of course! Remember when game consoles cost $200 more than they do now?

      Microsoft's undercutting of Sony's pricing has resulted in consoles being sold at a loss. We should all be happy Microsoft has entered this market because, ironically, it's helping break up a near-monopoly formerly held by Sony.

      --
      In the end they will lay their freedom at our feet and say to us, Make us your slaves, but feed us. - Fyodor Dostoyevsky
    101. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Revenue != Profit

    102. Re:Selling The Hook by GodfatherofSoul · · Score: 1

      Well, I worked in a high school for admittedly only 2 years. What I took from the experience is you'd better be honest with kids and never try to shovel BS, propaganda, or ideology down their throats. As a parent thread stated, once kids personally experience anything that exposes your deception, they lose all faith in *anything* you've told them. Consistently, the most successful and liked teachers were the honest ones. It doesn't matter if heroin or meth is highly addictive or diabilitating (sp), if you lie about the effects of something they go on to try, they'll look at you as a liar and figure everything else out there is fair game.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    103. Re:Selling The Hook by Keeper · · Score: 3, Insightful

      What, you don't think that Sony used revenue from their electronics, music, and movie empires to fund the introduction of the PS2?

      Is Microsoft only allowed to sell Operating Systems and Office Suites? For every $1 they spend they have to immediately make it back two times over? They're "investing" in a new market. It doesn't matter where the money comes from -- it is their money to spend. If they lose it all or make it back, it doesn't matter. It is their money, not yours.

      Other companies are free to spend their money on whatever they want. Or they can get VC to give them money to spend.

    104. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Heroin has no bad side effects. It is a very clean drug. But so many drug users are too weak to use it with out ruining their life on it.

      Cocaine does have side effects. Many, many side effects. Cocaine is worse than hard alcohol.

    105. Re:Selling The Hook by MBraynard · · Score: 1
      That really ain't so bad a ratio for a new business like that - approx 10% loss is really easy to turn into a profit by building the brand slightly and cutting costs and a few good games. I recall the division turned a profit when Halo2 broke.

      Just look at how many years and years went by with Amazon losing money. But now it is paying off.

    106. Re:Selling The Hook by cbreaker · · Score: 1

      And who knows, we might have been better off is Sony didn't pull their own stunts. But, it was indeed a little different at the time the original Playstation hit the market - it was a technically better system, with better controllers, and was so for quite awhile. Nintendo might have done better if they used CD media instead of $70 carts, and maybe that would have changed things too.

      I don't think Sony deserves to have a monopoly on the game system market, and who know, maybe it's a good thing that Microsoft is there to foster some competition. Unfortunately, it's gotten to such a scale that it doesn't matter which game system is better or cheaper or more available - Sony and Microsoft are both idiots.

      Nintendo created a very profitable environment where they owned the game systems and controlled what could be played on them; demanding royalties. What we're seeing now is other companies trying to do the same thing as Nintento did, and I just don't think the market will ever be as fertile as it once was. Especially since these things are selling for close to half a grand - the SNES was thought to be outrageously expensive at $200 - I don't know how parents can afford these things these days.

      --
      - It's not the Macs I hate. It's Digg users. -
    107. Re:Selling The Hook by CarpetShark · · Score: 1
      Once a new, better, shinier game box comes out these will be retired.
      Yeah, but "Microsoft" will still be a name kids recognise and respond to as "cool", rather than as a big faceless corporation that sells office products. I don't think the X-Box project has ever been about selling games consoles. It's about getting in good with the next generation of consumers, and maybe crushing some competition along the way.
    108. Re:Selling The Hook by Anonymous Coward · · Score: 0

      every weed dealer ive know has been to fucking lazy to sell anything else than weed. "you mean i need to weigh this powder shit on scales then get it in that little baggie? fuck that shit, im gonna smoke a bowl"

    109. Re:Selling The Hook by dcam · · Score: 1

      What about inkjet printers?

      --
      meh
    110. Re:Selling The Hook by Mr_Huber · · Score: 1

      It would be a mistake to think that if MS gets a good revenue stream from XBox Live that a similar feature won't appear in Sony's next machine. In fact, I'd be surprised if it wasn't already announced. MS has gotten an early lead by being first, but they also get to make all the mistakes. And if there's truth to the stability issues I've been hearing, they may have actually done themselves more harm than good in the rush to make Christmas. If the platform gets a reputation as being unstable, it will make it much easier for Sony to strip away frustrated customers. If they toss in an online service as well, it makes it even more enticing.

      Remember, the XBox 360 is not competing with this generation of Sony and Nintendo hardware, but with next year's model. Sony actually has a chance as market leader to play the expectations game MS deployed so successfully to crush OS/2 when it shipped a year ahead of Windows 95. Build up expectations higher than the XBox 360 can deliver today and you can prevent too many people from getting emotionally bonded to the MS hardware.

    111. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Actually, both the ps1 and ps2 were hugely profitable for Sony, and the consoles themselves were sold at a profit. This is compared to the xbox resulting in a net loss of around 3 billion for MS.

    112. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Yeah, but people don't get addicted (physically) to weed. Whereas it's very possible and probable for one to get addicted to H or C.

    113. Re:Selling The Hook by killjoe · · Score: 0

      Why don't you check to see if the PSP and the PS2 divisions were profitable before you go on further embarrasing yourself with your ignorance.

      Companies without monopolies can not keep unprofitable divisions around very long. The sony playstation group is profitable, the xbox divison has been losing money for years now.

      --
      evil is as evil does
    114. Re:Selling The Hook by Keeper · · Score: 2, Interesting

      They're profitable NOW. The PS1 lost money for 3 years before Sony started putting it on their financial statements. And even then they were still losing about $20m a quarter. But you go right ahead and keep crying in your corner about how life isn't fair.

    115. Re:Selling The Hook by CityZen · · Score: 1

      I believe that predatory pricing concerns the price of one item RELATIVE TO its competition or to its price in another market. Given that the Xbox 360 will sell for about the same expected price as the PS3 (and similarly across different regions), this doesn't seem to apply here.

      Now, if MS were to sell the Xbox 360 for $100, I think there'd be a case.

    116. Re:Selling The Hook by superiority · · Score: 1

      I'd have to agree. I have a friend who loved PS2s until he bought his own Xbox. Now he's kind of, "OMG Xbox rulz PS2 is teh sux0rz Im getin an Xbox360 Halo3!!!" He's convinced buying an Xbox 360 will make him morally superior (though he hasn't said as much) to the heathens who worship at the altar of Sony and Nintendo. I, on the other hand, am not particularly loyal to Nintendo, they just make some kickass games, plus I despise Microsoft and Sony. I don't want to see Nintendo go the way of Sega (the Dreamcast was more than redemption for the Saturn and 32X, it's too bad about them), so will be supporting them by buying a Revolution.

    117. Re:Selling The Hook by superiority · · Score: 1

      Awful? Analog sticks? Rumble packs? Mario 64? Goldeneye? Ocarina? Smash Bros? Near-nonexistent loading screens (well, I never saw any that lasted more than 2 seconds, anyway). What the?!

    118. Re:Selling The Hook by skingers6894 · · Score: 1

      Yes true. I find it interesting though, that Microsoft IS an established player now #2 in a market is pretty good isn't it? Yet the XBOX division is still making a loss overall. I know they have a strategy to recoup this investment one day but if you aren't even doing it as the number 2 player, it makes you wonder...
      -----------------

      "It's not Windows I hate, oh wait, yes it is."

    119. Re:Selling The Hook by Anonymous Coward · · Score: 0

      It's got nothing to do with predatory pricing. This is one of those practices that was initially deemed illegal in the anti-monopoly laws (taft act?). The theory is that a monopolist (Microsoft) can and will (if allowed) use the profits gained through monopolistic competition and channel those into areas that can sustain a loss in order to chase market share. The hope is that the new business area will eventually turn into a monopoly of its own.

      And Microsoft doesn't give a rats ass about gamers, they want the whole living room.

    120. Re:Selling The Hook by 1u3hr · · Score: 1
      But where do you draw the line? Once people try an illegal drug and realise that most of what they were taught about drugs in school is bullshit, maybe they will want to try more but aren't sure what to believe anymore. You say weed and psychedelics are OK but H and C are bad.

      I never said that any drugs were "OK". (The most lethal drugs are tobacco, which killed my mother, and alcohol, which causes untold deaths and discord.) I was just pointing out the claim made above, the old "gateway" myth, that once you take one drug you'll take anything, is not true. People make choices based on more than the stupid "this illegal drug is fine, therefore they all are", and it happens that the people I know draw the line as I said. You may draw it in a different place, which should be your privilege as an adult.

    121. Re:Selling The Hook by Tim+Browse · · Score: 2, Funny

      Atari was late to the game. I'm guessing that you weren't around in the Magnavox Odyssey vs. PDP-11 battles. Magnavox CREATED the market.

      PDP-11 had superior hardware but their controllers sucked and didn't have the licensing that Magnavox had.

      Magnavox Odyssey was THE console from 1 to 2 until Kerplunk then Atari vs. Intellivision battles began.

    122. Re:Selling The Hook by Ucklak · · Score: 1

      Nope, I was around. People weren't willing to plunk down $$$ for the Odyssey when all they wanted was pong and they could get that for $20 for a standalone connected to their TV.
      Remember the analog pong games? Plastic TV tube with light bulb and knob controls with linkage? Remember when TOMY had BLIP?
      Pong was the HALO of the time, not KC Munchkin.
      I liked Odyssey but nobody else did.

      Magnavox did have the entry to the home market first but nobody knew what to do.
      Coleco (way before colecovision) had the better idea by introducing single to multiple game consoles thereby warming up the home market.
      Remember their driving and shooting game?
      Atari came at the right time and cleaned up.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    123. Re:Selling The Hook by Tim+Browse · · Score: 1
      Thanks for making my day. I didn't think anyone could possibly take my post as serious, but apparently you did.

      I thought PDP-11 was the big giveaway.

      I should have left it as my original idea - Swingball.

    124. Re:Selling The Hook by JLF65 · · Score: 1

      Except the MS is STILL losing money. They are NOT making it up selling games. The only thing keeping MS in the market is Windows and Office. By comparison, Sony's last quartly reports showed the PS2/PSP divisions making more money the all the other Sony divisions. They do quite well without having to subsidise PS2/PSP with their TV division (which lost money last quarter) or their music division (which WILL be a money loser shortly due to lawsuits).

    125. Re:Selling The Hook by killjoe · · Score: 1

      Crying about how life is unfair will not accomplish anything. On the other hand if somebody rapes your sister you should report them to the police. It's much more effective to lobby your congressman or local district attorney to take action against dumping and abusing monopoly profits.

      Criminals should not be let off easy and they should not profit from their crimes.

      --
      evil is as evil does
    126. Re:Selling The Hook by Malestyr · · Score: 0

      Actually, I found that the one thing which made me buy the N64 was not loyalty, but Legend of Zelda: Ocarina of Time. That game turned me into the nintendo fanboy I am today.

    127. Re:Selling The Hook by Keeper · · Score: 1

      This thread just jumped the shark. You're comparing rape to a company selling a product. You need help.

    128. Re:Selling The Hook by Anonymous Coward · · Score: 0

      I must say, even though I believe what you say is true, that it is so irrelevant to this thread.

    129. Re:Selling The Hook by Generic+Guy · · Score: 1
      Currently, they seem to be genuinely competing on merit.

      They are competing on development platform. After Sony's decision to make the PS2 worlds more difficult to program (than PS1), Microsoft has been using their programming tools to woo developers. And when you have the developers, you have the games (and the market). It's really much like their method in the PC world. In his interviews, you can bite the edge of your lip imagining J.Allard waving his arms jumping around shouting DEVELOPERS DEVELOPERS DEVELOPERS.

      (Side note: Although Nintendo is consistently profitable, one of the big concerns is how many projects and development houses have dropped GameCube support, questioning their abilty to grab any market next time around with Revolution.)

      Also, Microsoft is trying desperately to form ongoing revenue streams. Xbox Live proved they could create a working game network, although the adoption rate is still rather low (I've seen numbers around 2-million subscribers, or about 10% of total Xboxes). The New And Improved XboxLive has been developed around purchasing... want a new costume for your character, pay a little. Want a new level for your game, pay a little more. Everything about The New XboxLive seems to hint at extracting money/credits from your account. I'm not sure the public will bite, but this is the direction they seem to be taking.
      Anyway, I'm sure they are willing to sell the box at a loss and try to make it up through 'additional fees' elsewhere, including the license on each game.

      --
      { - Generic Guy - }
    130. Re:Selling The Hook by Deltaspectre · · Score: 0

      I think the term you were looking for at the beginning of your comment was about razor blades and razor companies... Come to think of it, what is the saying...

      --
      My UID is prime... is yours?
    131. Re:Selling The Hook by ssstraub · · Score: 1

      It was hardly used, but the Gamecube has a broadband adapter. That's no more or less than Microsoft or Sony offered.

    132. Re:Selling The Hook by SetupWeasel · · Score: 1

      No, Nintendo doesn't. Both the GameCube and the DS were sold at more than cost at launch. This does not mean there was not some initial investment to make them. However, the systems were profitable very quickly. This is how a company runs a tight ship.

      Sony could subsidize the PS2 last generation, because they managed to claim such a huge marketshare. The problem is that they still had multiple losing quarters. (Nintendo had one, the first in 50 years of public trading.)

      The question that needs to be asked is will anyone other than Nintendo eke out a profit this time? If Sony can't, they are in BIG trouble. Microsoft continuously dumps the funds gouged from Windows users into their Games division (which is very close to being illegal). Sony's Games division, on the other hand, is keeping the entire company afloat. If it's profits fall flat, Sony as we know it now may crumble.

      Prediction: if Sony does start to fall, expect an anti-trust suit from them.

      Nintendo will simply coast along, money in hand. They have far too many assets and are far too well run to fall into this pit.

    133. Re:Selling The Hook by SetupWeasel · · Score: 1

      The rules change when you have a monopoly.

    134. Re:Selling The Hook by mrdaveb · · Score: 1

      ...it happens that the people I know draw the line as I said. You may draw it in a different place, which should be your privilege as an adult.

      Indeed it should be. Glad we are in agreement :-)

      --
      Homme petit d'homme petit, s'attend, n'avale
    135. Re:Selling The Hook by killjoe · · Score: 1

      No I am comparing what microsoft does to rape. Lots of companies sell products, that's like sex. Ms rapes the competition in an extremely violent way.

      I am comparing the executives of microsoft to rapists, they have the same mindset as rapists do. They are basically sociopathic people with power.

      --
      evil is as evil does
    136. Re:Selling The Hook by Anonymous Coward · · Score: 0

      1. You get game x and play it.
      2. Your friends get game y and it's got k3wln3ss.
      3. Do you keep playing x or do you whip out and get y?


      If you're 12-16, you probably whip out and get y. But the majority of gamers today are in their 20s and 30s, and mature enough to be confident in their own personal tastes without having to try to conform to peer pressure.

      Some of us even prefer to take the lead and tell our friends about the great games we play that they've often never even heard of. Sometimes they like them too, sometimes they don't. No big deal. Tastes differ.

    137. Re:Selling The Hook by Anonymous Coward · · Score: 0

      Sony does own the console market, having dispatched Nintendo some time ago.

      Maybe you should tell Nintendo - they seem to remain under the misapprehension that their console business is booming, that they're still #2 worldwide, and that they're the only console maker whose profits on their consoles are actually growing. Learning that they're dead will be quite a shock.

    138. Re:Selling The Hook by TheOrquithVagrant · · Score: 1

      What your doctor friend said about E rings more true about alcohol. That said, things do seem to point towards some pretty scary long-term effects of MDMA use , like permanently impaired serotonin production and the like.
      Heroin, is brutally addictive, and although the "lifestyle" of a heroin addict will often lead to an early death, the pure drug in itself has practically no long-term detrimental health effects, strangely enough. Not too familiar with the chronic effects of coke.

    139. Re:Selling The Hook by Anonymous Coward · · Score: 0

      "I had a friend who was a dealer and absolutely she used weed as a lead in to other drugs."

      No doubt she went bankrupt, then.

      "She was against legalisation for that reason."

      Well, if *drugdealers* are against legalisation, isn't that *more* reason to legalise it? ;-)

    140. Re:Selling The Hook by JackDW · · Score: 0
      Weed's more dangerous than you think. The one positive thing that can be said about it is that it is possible to stop using it. You can't say the same for the opiates, cocaine, or even tobacco. Yes, I do know what I'm talking about from first hand experience, so there.

      The line has to be drawn somewhere. If not here, then where? Moving the line towards harder drugs would have extreme consequences. I know that pro-pot propaganda talks of the success of the legalisation experiments in Holland and Alaska, but they don't tell you about the problems that they caused, e.g. more crime, more hard drug users.

      And then what, once the line has been moved once already? What will you say to the "Free the Heroin Campaign"? "No way, man, that stuff's bad, mm-kay"? Even though that's what they said to you about weed?

      --
      You're an immobile computer, remember?
    141. Re:Selling The Hook by Anonymous Coward · · Score: 0

      To be honest, most illegal drugs are bad news. People who smoke weed habitually for many years THAT I KNOW are losers. Good friends, but their lives just haven't gone anywhere. Long termers get into the same kind of withdrawal crap that any other drug user gets - my mate J can't go two hours without a joint now and it's amazing to see the state he gets into when he tries. Amphetamines (speed, E, etc) really fuck with your heart, just like coke does - I stopped doing pills when the palpitations started, and it took a good long while for them to go. Frankly, just about the only illegal drug that doesn't seem to have long term negative effects on the majority of users IS LSD - and we all know that it CAN have profoundly negative (life changing) effects on a minority of users.

      The answer, as with all things, is moderation.

      Oh, and any idiot who claims inhaling ANY kind of smoke isn't bad for your lungs should be ignored out of hand.

    142. Re:Selling The Hook by Anonymous Coward · · Score: 0

      damn right

    143. Re:Selling The Hook by thogard · · Score: 1

      Your statement of them losing 10% is a fact from their annual report... but I think the details in the article seem overpriced.
      Lets take "Other items packaged with the console -- including the power supply, cables, and controllers -- add another $55"...
      Power supply should be about $6 if they get a nice switching type that only takes 120V. Cables are $3 at most from any reputable cable maker in China. That leaves the controllers. The controllers are about as complex as a TV remote control. I can get generic remotes for about $2 each if I want to buy 100. So that extra $55 is more like an extra $20 and it could be much less. If they can't get the dollar figures right for the simple stuff, how did they get it right for the rest?

    144. Re:Selling The Hook by Khaed · · Score: 1

      I *own* an N64. I liked the analog stick and games mentioned; the controller was designed funky and the vast majority of the games couldn't compare to the things Sony was putting out. Nintendo lost Squaresoft with the N64, and they still survived despite the popularity of FF7; my point wasn't to denigrate Nintendo but point out the way the fans are loyal.

    145. Re:Selling The Hook by TenLow · · Score: 1
      Actually I was around for those battles, I had both. I played my intellivision more.

      What I was trying to get at is sega was a big player in expanding the console market, yet they dropped the ball and fell out of favor in the same market. They did alot of the legwork for sony to swoop in with the playstation.

      Anyone remember the Saturn? I had one of those. It didn't have anywhere near the number of good games that the playstation had.

      That being said, I returned my saturn and bought a Nintendo 64 on the day it was released. I didn't get a playstation untill after I'd had my xbox for over a year.

    146. Re:Selling The Hook by h4rm0ny · · Score: 1


      No doubt she went bankrupt, then.

      No - people came to her for one thing, and while they were there, she'd sometimes throw in a little of something else "You've never tried it? You should." It expands the market.

      Well, if *drugdealers* are against legalisation, isn't that *more* reason to legalise it?

      Logically it depends how reliable you think the opinions of "drugdealers" are. Aside from ascribing one opinion to a whole bunch of different people, I prefer to work things out for myself.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    147. Re:Selling The Hook by 1u3hr · · Score: 1
      And then what, once the line has been moved once already? What will you say to the "Free the Heroin Campaign"?

      Actually, I would say yes. If someone wants to wipe themself out you can't stop them. A lot of people abuse alcohol, a smaller number would abuse heroin if it was legal. Back about 1900 heroin was legal in the US. It was (ab)used pretty much as people use prescription sedatives now. I'm told pharmaceutical heroin has few side-effects, there are junkies in their 90s who'd hardly have survived if they'd been on hard liquor that long. You can't make drug abuse disappear by legislation. Even putting millions of people in jail as in the US hasn't dented the problem. I've had a close friend on heroin and it broke my heart, but if she'd been able to buy it at a pharmacy instead of prostituting herself to buy it from a dealer I think she could have lived a normal life.

      As I said above, if you allow tobacco, it's laughable to deny other drugs on the basis of harm.

    148. Re:Selling The Hook by cbreaker · · Score: 1

      #2 isn't good enough for a company used to being #1 by a large margin. I think Microsoft feels as though this market is very important to the continued success of their other divisions. They've tied the Xbox 360 into the Windows OS.

      I don't always think Microsoft's ideas are bad. They take good ideas, and turn them into something usable. Unfortunately, it all turns to shit because they always turn things around so that only Microsoft can ever use any of it. Interoperability is something that they are not just uninterested in, but completely opposed to. Instead of saying "Hey, here's Sony with the PlayStation that's wildly successful. Let's work with them to hook it into our stuff" they say "Hey, here's Sony with the PS2 that's wildly successful. Let's fuck them and make our own system so we can rake in *ALL* of the profits and put them out of business." They do this with everything they touch.

      They might not be doing anything illegal, but that doesn't mean I have to like the way they do business. The company is founded on scrupulous tactics with marketing being more important then product; because of that they will never change.

      --
      - It's not the Macs I hate. It's Digg users. -
    149. Re:Selling The Hook by mikael_j · · Score: 1
      I know that pro-pot propaganda talks of the success of the legalisation experiments in Holland and Alaska, but they don't tell you about the problems that they caused, e.g. more crime, more hard drug users.

      Actually from the statistics I've seen de-criminalization of cannabis in the Netherlands combined with their other fairly permissive policies on drugs seem to be doing a much better job at reducing the number of hard drug abusers and deaths among them than Sweden's hard-line "Hashish is the most dangerous drug!", "One puff and you're sitting on 'plattan' with a needle in your arm!", etc..-policy has done (highest number of dead hard drug addicts in the EU (per capita) IIRC).

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    150. Re:Selling The Hook by Keeper · · Score: 1

      Over their lifetimes, this is true. However, it took Sony over three years to transition to profitability for the PS1, and roughly 1 year for the PS2. (this doesn't mean that they were or were not selling hardware for a loss, but it does mean that the balance sheet for the division shows a positive or negative number).

      Another thing that I find amusing ... nobody knows how much money that the xbox has lost for Microsoft. Everyone keeps quoting figures from the division that the xbox is in, assuming that the only thing that division does is the xbox (which is not true). They definately haven't made any money off of it though.

    151. Re:Selling The Hook by prisoner-of-enigma · · Score: 1

      Nintendo is not the #2 console vendor, Microsoft is. Nintendo is in third place, and a distant third at that according to market figures. Considering Nintendo created the modern console market, this is a considerable fall from grace.

      --
      In the end they will lay their freedom at our feet and say to us, Make us your slaves, but feed us. - Fyodor Dostoyevsky
    152. Re:Selling The Hook by notasheep · · Score: 1

      What does that matter? What does their having money from other divisions to cover their losses in games have to do with the rightness or wrongness of their actions?

      If a startup manages to get more VC money than their rivals are they evil for running at a loss just because they have more upfront money to cover operating expenses?

      --
      Your mind looks a little cramped. Why don't you stretch it a little?
    153. Re:Selling The Hook by notasheep · · Score: 1

      Honda, Toyota...lots of others. They are both losing money on every hybrid they sell. It's the cost of building a market. Microsoft losing money on Xbox hardware/games is the cost of entering a pretty mature market. Because they have other product lines that enable them to stay profitable as a whole doesn't make their actions bad.

      --
      Your mind looks a little cramped. Why don't you stretch it a little?
    154. Re:Selling The Hook by Anonymous Coward · · Score: 0

      You are full of shit.

      Thanks for that little annecdote.

  2. Sell at a loss in a free market... by dada21 · · Score: 2, Insightful



    Some with the "MS=monopoly" opinion may call this an anti-competitive move, yet I wonder about the loss-leader aspect of the console itself.

    Could some of the suppliers actually buy 1M X360's, tear them down and resell the parts to Microsoft for a profit?

    How much, per title sold, does MS receive in licensing fees? $5? $10?

    Did MS ever recoup any money (or even profit at all) from the original X?

    Do MS shareholders approve of the loss? If so, it is their money to lose.

    If you look at MS' "monopoly" use of the loss leader and see that Nintendo and Sony were both still able to compete, why do people still complain about these tactics? It seems to me that it is not anti-competitive but it actually brings more gamers into the market.

    This gives Sony and Nintendo a constantly fresh group to entice into their systems.

    The hard cost in the article also doesn't take any net costs into account: R&D, technical support, marketing (x10) or updates. I bet the actual loss per unit is double the figure.

    I'm surprised we don't see cell-phone-like sales tactics: Buy an X360 for $99 with a 2 year X-Box Live commitment. Maybe it is because the market is too young to sign a contract?

    I own multiple X's, but only maybe 8 titles (6 were 2nd hand). The X is a great MCE extender. That is my sole reason for wanting an X360.

    1. Re:Sell at a loss in a free market... by gormanly · · Score: 3, Informative
      Did MS ever recoup any money (or even profit at all) from the original X?

      No. They lost nearly $400,000,000 last year on the Xbox division, including games sales.

      They're probably around $4,000,000,000 out on the whole Xbox venture, so far.

      Their only profitable quarter was the one due to the release of Halo 2.

      They're damaging Nintendo (a pure games company) - do you really think Nintendo were or are able to compete? If not, then how is this not anti-competitive? And is this behaviour good for gamers in any case?

      Keep buying the Xboxes new and the games secondhand - together we can kill Microsoft!

    2. Re:Sell at a loss in a free market... by Anonymous Coward · · Score: 0

      Could some of the suppliers actually buy 1M X360's, tear them down and resell the parts to Microsoft for a profit?

      No, because the reclaimed parts will explode if they are run through a wave solder machine.

      Once an IC has been exposed to the air for a while, the plastic shell absorbs enough water to blow it apart when it suddenly turns into steam. That's why the anti-static bags the manufacterer ships lots in always have a dessicant pack inside and a clearly marked "expiration date" only a few weeks away.

    3. Re:Sell at a loss in a free market... by valintin · · Score: 1

      The unit can be baked agian to remove moisture and the chips reballed and reused. It costs more to bake the units so I agree with your point. I'm just saying that the parts won't explode during a proper repair process.

    4. Re:Sell at a loss in a free market... by valintin · · Score: 1

      I keep reading that Nintendo is still profitable and doing well.

      I don't think the market is zero sum like you seem to think. Sure, Nintendo would like to have a larger market and make more money but I don't think that the Xbox is taking that market from Nintendo.

      Xbox is maybe taking market from Sony or it's growing the over all market with their games and approach.

      I don't see Halo2 affecting the sales of Zelda, Mario, or any E games for instance.

    5. Re:Sell at a loss in a free market... by mrgreen4242 · · Score: 2, Interesting

      I'm not sure that the statement "they are damaging Nintendo" is accurate. As you point out, MS's XBox division lost BILLIONS. Nintendo still makes billions. Sure, they are a close 3rd in the overall units sold count, but they started losing ground WAY before MS got into the market, when Sony released the PS1. Sure the Xbox might be canabalizing some GC sales, but it's tough to say wether or not the Xbox's 'success' is taking away more from Nintendo or Sony. (IMO, XBox and PS2 demographics seem to overlap MUCH more than the XBox and GC).

    6. Re:Sell at a loss in a free market... by fermion · · Score: 1
      It seems to me that the 'sell at a loss' or 'sell below cost' is thrown around a lot, but is realy used as marketing tool. I think MS likes these stories becaus it make the xBox look like a good value.

      For example, I don't doubt that most game consoles have been sold at a loss, but that may only mean that the manufacturers did not price them high enough to recoup fix costs. The consoles were probably had an offer price high enough to cover parts, labour, and probably even packaging and shipping. That would mean that the company had to recoup R&D, administration, and other costs on the actual game sales. Not a bad deal.

      What will be interesting to see is if this works out for MS in the long run. MS is the only computer company with almost no significant hardware experience, and everything other than the xBox is a failure. I am not talking about simple things like mice and keyboards, for which you hire a industrial designer, then offload development and production to Korea, the put your brand on it. I am talking about complex devices that need complex embedded systems that don't crash. So MS is like Honda in the 70's. It has to sell cheap becuase it is not experienced.

      What we see with the 360 is a continued ability to burn cash to learn the market. It is amatuerish but effective. As the other players have already learned, they can continue to offer prices that cover costs. So, can MS dump enough product overseas to become a world player? The current American auto closing shows that it is possible, but one has to be quality concience and customer centric. You can't just always offer the cheapest product. At some point you must offer something unique. This may be make or break. MS Windows and office is not taking over the world, and the US will only be dominant for so long.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    7. Re:Sell at a loss in a free market... by itscolduphere · · Score: 1

      I'm not sure that the statement "they are damaging Nintendo" is accurate. As you point out, MS's XBox division lost BILLIONS. Nintendo still makes billions. Sure, they are a close 3rd in the overall units sold count, but they started losing ground WAY before MS got into the market, when Sony released the PS1. Sure the Xbox might be canabalizing some GC sales, but it's tough to say wether or not the Xbox's 'success' is taking away more from Nintendo or Sony. (IMO, XBox and PS2 demographics seem to overlap MUCH more than the XBox and GC).

      In addition, I think the Revolution is evidence that Nintendo has very little desire to compete with either Microsoft or Sony (which, if you were Nintendo, would YOU want to play in that arena?) directly...instead they'd rather release a console that is completely different from the two.

      And I predict it will sell decently...between fanboys (myself included) and parents, Nintendo has a fairly steady market now. And while I can see myself buying either a PS3 or Xbox, I think it's unlikely that I'll be buying both this generation*...whereas the Revolution, being different from either, will probably earn itself a spot in my living room. And Nintendo is smart: they don't buy into the whole "take a loss on the system and make it up on the games" strategy as much...they know that once you can make a profit on the system, AND make a profit on the games, it's easier to make an actual profit overall.

      * In reality, the only reason I bought both a PS2 and an Xbox is because the PS2 came out first, but the Xbox had better online play (never considered buying an Xbox until Live came out). This generation I suspect the Xbox 360, which likely will now have BOTH of those going for it, will put the hurting on the PS3.

    8. Re:Sell at a loss in a free market... by EiZei · · Score: 1

      They're damaging Nintendo (a pure games company) - do you really think Nintendo were or are able to compete? If not, then how is this not anti-competitive? And is this behaviour good for gamers in any case?

      You actually sound like Nintendo was some poor defenceless newcomer on the console market. They had their chance and they blew it.

    9. Re:Sell at a loss in a free market... by vitaflo · · Score: 1

      They're damaging Nintendo (a pure games company) - do you really think Nintendo were or are able to compete? If not, then how is this not anti-competitive? And is this behaviour good for gamers in any case?

      Given Nintendo's financial statements, I'd say yes. They're raking in almost as much profit as Sony while selling less than half the consoles. MS may be damaging Nintendo's mindshare, but Nintendo still makes profits like no other (and they have to, gaming is all they have, like you said).

  3. Cmon Modders by panxerox · · Score: 2, Funny

    Linux this baby.

    --
    "It's so convenient to have a system where everyone is a criminal" - A. Hitler
    1. Re:Cmon Modders by smittyoneeach · · Score: 3, Insightful

      I thought about buying some old XB0rxen to make a little compile farm, but then I thought: why?
      If Redmond is already losing Y dollars per sale, why not let them bleed more by not purchasing a unit in the first place?
      Is the satisfaction of knowing that Grub is booting Gentoo on Billy's Baby worth that much?

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    2. Re:Cmon Modders by Libby+Liberal · · Score: 1

      That's sort of an odd position. The original Xbox is just a wimpy little PC that doesn't do much of anything out of the box except play games and DVDs. It's really no more ironic than wiping out the pre-installed copy of Windows XP on a Dell and installing Linux, when you think about it.

      --
      I voted for Bob Dole once. That was the smartest thing I ever did since he lost.
    3. Re:Cmon Modders by bedroll · · Score: 1
      Then we can all go back to the poll about XBox and change our answers from Never to Got Mine.

      I mean, how sweet of a deal would that be? We get good hardware cheap for our use, and Microsoft gets shafted $126. It's like putting a Linux tax on them in retribution to the fabled Microsoft tax.

      Of course, that's until people still go out and buy the games and pay MS the money back.

    4. Re:Cmon Modders by RelaxedTension · · Score: 1

      It costs them more if you buy the box and no games or XBox live. So, if you want them to bleed more, buy the boxes to setup render farms or supercomputer clusters. That would be a great use of the machinery once linux was installed.

      If you buy a million boxes, it would mean a loss (according to the figure in the article) of $129 million to them in 1 purchase. Of course, coming up with the $399 million to start with would be tough...

    5. Re:Cmon Modders by smittyoneeach · · Score: 1
      It costs them more if you buy the box and no games
      Maybe. You also have to count the opportunity cost. Could've had a PS/2--wait, WTF t3h DRM? Can't tell which soulless mega-corporation to hate more. Race condition! Colonel Panic! Hellllp!
      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    6. Re:Cmon Modders by itchy92 · · Score: 1

      It costs them more if you buy the box and no games or XBox live

      Uh, no. That statement is only true if with the premise that there is a finite number of XBoxes, and the ones you don't buy will be sold to people who will also buy games and Live. However, every unit sold lessens their loss versus an unsold unit.

      Judging by the numbers you quote in your second paragraph, I assume you were talking about the XBox360, in which case the premise would likely be true. But with the original XBox that aren't in hot demand now, not buying a unit makes them lose more money than buying.

      /Anyone who buys something out of spite is an idiot
      //I love Microsoft.

      --
      Slashdot: News for nerds. Stuff tha-- MICRO$OFT IS THE DEVIL!!1
    7. Re:Cmon Modders by m50d · · Score: 1

      Because they're still producing them, because they can still make money out of people who buy and then sign up for live. The more xboxes you buy, the more they make (or the less live subscriptions they get) and thus the more money they lose.

      --
      I am trolling
  4. Yeah, but they make it up on volume. by sizzzzlerz · · Score: 3, Funny

    Sell enough and the per unit loss approaches zero.

    1. Re:Yeah, but they make it up on volume. by Billosaur · · Score: 1

      But if it's true that the Xbox is unstable, then they may not make enough sales or sell enough after-market stuff to be able to absorb the loss. Let the patching commence!

      --
      GetOuttaMySpace - The Anti-Social Network
    2. Re:Yeah, but they make it up on volume. by Millard+Fillmore · · Score: 4, Insightful

      No, that is not correct. Assuming that this study controlled for economies of scale, the per unit loss is fixed. It is $126 per unit. If you sell 100 units, you have lost $12,600. If you sell 1,000,000 units, you have lost $126,000,000.

    3. Re:Yeah, but they make it up on volume. by pdbogen · · Score: 1

      Sorry, this only applies to a fixed cost.
      Sell enough and the per-unit loss for a per-unit cost approaches infinity.

    4. Re:Yeah, but they make it up on volume. by Viper+Daimao · · Score: 1

      that only works when the significant cost is sunk or overhead . Like writing software or pruducing dvds, where the costs are like their R&D and testing and initial setup. When the significant costs are the actual parts going into each unit, you cannot make up for that cost in volume. Though you can perhaps lessen it with bulk deals with suppliers.

      --
      "In the game of life, someone always has to lose. To me, if life were fair, that someone would always be Oklahoma." -DKR
    5. Re:Yeah, but they make it up on volume. by russianspy · · Score: 1

      No wonder I don't like calculus. Obviously this makes no sense to me. If you're loosing 100 bucks per unit sold, how can you make that less by selling more? Maybe I'm just confounded...

    6. Re:Yeah, but they make it up on volume. by Anonymous Coward · · Score: 0

      > Sorry, this only applies to a fixed cost.

      Exactly. The parent's assumption is incorrect. These are commodity parts and subject to basic economy os scale.

      In the world of commodity components, there are price breaks based on volume. Once you hit those volume, your component costs drops. Qty of 10,000 is typical 30-50% of Qty of 1.

      Also the parts (e.g. memory, HD, CPU) have learning curves. Once the vendor fine tuned their manufacturing process, the price drops gradually.

    7. Re:Yeah, but they make it up on volume. by HarvardAce · · Score: 1
      Sell enough and the per-unit loss for a per-unit cost approaches infinity.

      Umm...I think you got your terms mixed up a bit. If you sell an infinite number of xboxes at a per-unit cost of $126, your per-unit loss is still $126 (per-unit cost and per-unit loss are one and the same here). Now, your overall loss will approach infinity with a per-unit loss as you sell more and more xboxes, which is what I think you meant.

      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
    8. Re:Yeah, but they make it up on volume. by temojen · · Score: 1

      Not to mention the results of the current Slashdot poll.

    9. Re:Yeah, but they make it up on volume. by Anonymous Coward · · Score: 0

      You assume all 1,000,000 will be manufactured the same way over the course of time and price of materials doesn't drop.
      Realistically, the more they sell over the course of several years, the less of a loss they will take given the cost of materials and production will go down.

  5. So why are they allowed to? by Jetekus · · Score: 3, Informative

    So why is it that there was so much controversy about Microsoft killing Netscape by bundling IE with Windows, but everyone seems cool about them doing this (and indeed predicted it)? Is it just because Sony and Nintendo will inevitably do the same, so we don't have a true underdog to root for?

    1. Re:So why are they allowed to? by Anonymous Coward · · Score: 1, Informative

      As far as I know, Nintendo has never sold consoles at a loss. Since it doesn't have an hugely profitable os and office division, it can't afford to. Microsoft has been losing hundreds of millions year after year on the xbox to "break into the market" and it seems like they'll be doing the same with the 360. You can be sure that, as soon as the competition goes away, they'll stop selling those at a loss.

    2. Re:So why are they allowed to? by Daniel_Staal · · Score: 2, Insightful

      It's a perfectly valid and legal business model, as long as you don't have monopoly power in the market.

      MS had (and still has, though I believe it is eroding) monopoly power in the desktop OS market. It does not in the gaming-console market. They think they can make money this way: let them try. If it's a viable strategy, their competetors can use it as well. If it isn't, their competetors will laugh all the way to the bank.

      (The reasoning behind why it isn't legal for a monopoly is that the monopoly power can use it to deny entry by a new competetor: Just run at a loss until the new company folds, then raise the prices again.)

      --
      'Sensible' is a curse word.
    3. Re:So why are they allowed to? by oGMo · · Score: 1
      It's a perfectly valid and legal business model, as long as you don't have monopoly power in the market.

      MS had (and still has, though I believe it is eroding) monopoly power in the desktop OS market. It does not in the gaming-console market.

      Eh, I'm pretty sure it's "if you don't have a monopoly on any market". After all, they didn't have a monopoly on the browser market. Leveraging your monopoly to break into other markets where you would otherwise not have been reasonably able to do so is, I believe, illegal. (Although IANAL.) This is, of course, exactly what they're doing with the XBOX/XBOX360. Using and losing hundreds of millions from their OS/Office monopoly to fund this venture.

      Of course, the fact Sony or Nintendo haven't sued seems more like they're not worried about competition in the area.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    4. Re:So why are they allowed to? by argent · · Score: 1

      So why is it that there was so much controversy about Microsoft killing Netscape by bundling IE with Windows

      Because people are stupid.

      The real problem with bundling IE is that they did it in a way that makes HTML a backdoor into your system. There's no way to secure IE except by unbundling the HTML and internet-access controls.

      The pepole griping about the Sony "rootkit" DRM now should have been just as irate back around 1997 when Microsoft started shipping it with Active Desktop.

    5. Re:So why are they allowed to? by sysadmn · · Score: 1

      Because MS had a monopoly position with desktop operating systems, and was using that position to attempt to monopolize the web browser market. It's not illegal in the US to have a monopoly. However, if you do, there are actions you cannot undertake, such as using that monopoly to gain advantage in other areas.

      --
      Envy my 5 digit Slashdot User ID!
    6. Re:So why are they allowed to? by Daniel_Staal · · Score: 1

      I'll admit my wording was slightly imprecise: instead of 'in the market' it should be something like 'in a market which they can use to control the market in which they want to use the loss-leader business model'. Which probably also isn't perfect, and is hard to understand.

      MS could use their OS monopoly to directly influnce the application market, and did so. (They even went so far as to say that IE was a part of the OS.) In the console market, the only real effect it has is being a source of funds. Since Sony at least has a source of funds to match, that's not very impressive.

      --
      'Sensible' is a curse word.
    7. Re:So why are they allowed to? by nmos · · Score: 1

      It's a perfectly valid and legal business model, as long as you don't have monopoly power in the market.

      Close but I think the bar is set a bit below "monopoly power". I'm sure someone here can supply the correct term. I know of at least one major retailer who does NOT have a monopoly but is still very careful not to sell anything at a loss for this reason (or so they claim).

    8. Re:So why are they allowed to? by Daniel_Staal · · Score: 1

      Probably; I'm educated in business law, but no expert or lawyer.

      --
      'Sensible' is a curse word.
    9. Re:So why are they allowed to? by m50d · · Score: 1

      Aren't they breaking competition laws if they're using their profits from elsewhere (i.e. windows/office) to subsidise another area and put competitors out of business there, like when Murdoch sold one of his newspapers ridiculously cheap with money from television profits to put another newspaper out of business. (IIRC, may be an unproven allegation, IANAL, etc.)

      --
      I am trolling
  6. Die Microsoft! by Anonymous Coward · · Score: 1, Funny

    Let's all buy an Xbox!

  7. Tell you what by Paladin144 · · Score: 5, Funny
    Other items packaged with the console -- including the power supply, cables, and controllers -- add another $55 to Microsoft's cost, pushing the loss per unit to $126.

    I'll make you a deal, Microsoft. If you send me 100 bucks, I won't even buy an Xbox.

    1. Re:Tell you what by cloudmaster · · Score: 1

      Heck, for $500, I won't buy an Xbox, and I'll actively try to stop 9 other people from buying one. That's about a 150% return on their investment in me - they can't lose!

    2. Re:Tell you what by Anonymous Coward · · Score: 0

      lots of people to reply to with this. it's an important point i've seen raised in a previous, extra-recent xbox 360 story here on /. posting as AC to allay fears of karma whores

      by buying an xbox or xbox 360 you offset the loss because you are still giving them money. it would be far worse for them if lots of 360's languished on the the shelves as this gives them no return on the outgoing and because of the loss they have no chance of making it back

    3. Re:Tell you what by QuantumPion · · Score: 1

      The only way that would work would be if you made a deal where you recieve $100 for not even manufacturing the 360 that you would have bought, assuming that you would not have bought any games or accessories which would up their profit margine regardless. Once the unit is built, they are out -$526 until someone buys it, at which point they are then at -$126.

      If they manufacture 999,999 units instead of 1,000,000 units, assuming that last unit would have sold to someone who had no intention of buying any games or accessories for it, then it would be profitable for them to send you $100.

    4. Re:Tell you what by Anonymous Coward · · Score: 0

      But if you do buy it, mod it, and use it for something else, you keep it out of the hands of someone who might actually buy the games and subscriptions, which will ulitmately make up the loss for that unit.

      With the designed shortage, there's not much chance of a "languishing on the shelves" scenario.

  8. And? by MSFanBoi2 · · Score: 2, Interesting

    When the PS2 was first released it was a loss leader for Sony too..

    You really think the PS3 won't do the same?

    Oh yeah wait, I forgot this is Slashdot, home of supposed Linux fanatics, yet more than 70% of the visitors to the site are still Windows users... imagine that.

    1. Re:And? by robertjw · · Score: 1

      When the PS2 was first released it was a loss leader for Sony too..

      There's a difference between a loss-leader and an all out loss. From everything I've heard, Microsoft didn't make anything on the original xbox and now it's starting out $126/unit in the hole on the new xbox. This is just an interesting experiment on how much it will cost to buy the console market. Microsoft is once again late to the show.

    2. Re:And? by IntergalacticWalrus · · Score: 1

      This statistic is worthless, because it ignores people who don't use Windows at home, but check slashdot at work on their Windows workstations (like me).

    3. Re:And? by Anonymous Coward · · Score: 0

      That makes 30% who don't use Windows - which is an order of magnatude greater than you'll find in the general population.

  9. How dare they say M$ does nothing for Linux buffs? by Anonymous Coward · · Score: 1, Interesting

    ...if it even sponsors their new line of machines to the tune of $126 per unit? ;-)

  10. Loss leader... by fak3r · · Score: 2, Interesting

    I always thought this was amazing when they did this with the original Xbox, but I never heard of if it paid off or not. Perhaps it did by providing this kind of market share, but I've never heard any hard numbers of it the games made up the difference in the end. Regardless, with the crashing reports it seems like this is another rush to market item trying to be everything for everybody (iPod phone I'm looking at you).

  11. Bundles Are More Than $470 by Alien+Venom · · Score: 2, Informative

    It might be worth while to know that some of the bundles out there go for well over $470. Perhaps Microsoft was hoping more people would buy these instead, as some stores only offer these. http://www.ebgames.com/ebx/categories/systems/xbox 360/ The core bundle runs for $599.93 and the Ultimate bundle runs for $699.92.

    1. Re:Bundles Are More Than $470 by Anonymous Coward · · Score: 0

      Those bundles are created by the retailer, and the retailer alone. Microsoft has nothing to do with it.

  12. Another great idea by MS! by ajdowntown · · Score: 0

    now that's a business model that is imitatable!

    In other news, Longhorn's price structure just increased my $126...

  13. News? Really? by TripMaster+Monkey · · Score: 4, Insightful


    Everyone knows you don't make money on the pipe...it's the stuff you put into it that provides the real cash. Cell phones and razors have been using this model for a while now.

    --
    ____

    ~ |rip/\/\aster /\/\onkey

  14. Ouch... by tony1c · · Score: 1

    So Microsoft has lost something like $378 already.

  15. Current Prices by Vicissidude · · Score: 1

    Of course, all the prices they quote are current prices. These prices will go down with time. In fact, it won't take very long until Microsoft does make a profit just selling the hardware.

    1. Re:Current Prices by Anonymous Coward · · Score: 0

      Actually I think this is why the original Xbox is still at $150. I remember reading something here on /. that talked about the money MS is still losing from xbox sales.

    2. Re:Current Prices by Dan+Ost · · Score: 2, Insightful

      That only helps if the component prices drop faster than the console price does. Once the PS3 and the Revolution come out, expect to see the XBox360 drop in price.

      --

      *sigh* back to work...
    3. Re:Current Prices by ackthpt · · Score: 2
      Of course, all the prices they quote are current prices. These prices will go down with time. In fact, it won't take very long until Microsoft does make a profit just selling the hardware.

      =)

      That made my day.

      You know Sony, when they roll out their PS3 will price it so aggressively that Microsoft will have to cut XBox prices. They only get away the price they have now because they're competing with prior generation consoles. Assuming Nintendo also roll out something they market pressure will increase for a price drop.

      --

      A feeling of having made the same mistake before: Deja Foobar
    4. Re:Current Prices by Libby+Liberal · · Score: 5, Interesting

      Except you can buy an Xbox for $140 new now because the prices on the hardware have to naturally fall to stay competetive as well.

      All game machines start out at several hundreds of dollars until the sucker market is exhausted and you have to start targetting people who are only willing to pay $200, then the ones who will only pay $150, then the ones who will only pay $100.

      The machine's price will fall at a faster rate than the cost will.

      --
      I voted for Bob Dole once. That was the smartest thing I ever did since he lost.
    5. Re:Current Prices by gormanly · · Score: 2, Interesting

      this is precisely what didn't happen with the Xbox - in fact, the Intel CPUs actually went up in price, as they became obsolete and unlike anything else Intel were producing...

    6. Re:Current Prices by RoadDoggFL · · Score: 1

      Isn't Sony hurting for cash? And possible lost sales because of the rootkit issue just make the PS3 even more important to Sony's future. So how competitively can they price the PS3 when they need it to turn a profit?

      --
      "This is considered plagiarism."
    7. Re:Current Prices by Mursk · · Score: 1

      Sure... but the calculation also takes into account the current selling price of the Xbox 360, which is likely to decrease as well. MS may be able to make a profit at some point, but it won't be as simple as the hardware becoming $126+ cheaper.

      --
      "This thing does science so hard, you say, 'I've never seen that much science.'" -Sam
    8. Re:Current Prices by jacksonj04 · · Score: 1

      Sony publishing (Music) is very very (very) loosely tied with Sony Gaming (Those of the PS3). The loss of CD sales (Which whilst substantial to you and me, is probably just loose change in the scheme of things) won't be directly reimbursed by PS3 profits (If there are any).

      --
      How many people can read hex if only you and dead people can read hex?
    9. Re:Current Prices by Jason+Earl · · Score: 4, Insightful

      Not really. Sony was able to drive down the cost of their console because it owned all of the pieces and could integrate them. However, with the original XBox the manufacturing costs basically stayed level over the entire life of the console. Microsoft still loses over a hundred bucks when it sells an original XBox today. Microsoft's problem with the original XBox was that it specced what were basically commodity parts when it launched. It chose the least expensive hard drive that it could find, a processor that was already in the sweet spot for price/performance, and a graphics chipset that was made by a competitor of its processor. No integration was possible, and the only component that hadn't had all of the profit squeezed out of it was the memory. While it is certainly true that these components get cheaper over time, there is a floor price below which the price doesn't drop. That's why newer XBoxes come with larger hard drives than the original run of XBoxes. Microsoft would happily purchase 8G hard drives if someone was offering them at a lower price than 20G hard drives, but no one is. Likewise Intel is still charging almost the same price for the XBox processors that it did when the XBox first came out. Microsoft's XBox bought Microsoft a spot at the table, but it did so because Microsoft was willing to give away billions in hardware. The XBox has lost nearly 3 billion dollars over its lifetime, and it is still losing money.

      It appears that this time Microsoft has essentially made the same mistake with the 360. It's possible that IBM's Cell processors will drop dramatically in price over their lifetime, but both Sony and Nintendo will also be using variants of the same chip (and Sony owns enough of the technology that it will probably benefit most). You can guarantee that if Microsoft comes close to making a profit that Nintendo and Sony will simply undercut them. Microsoft has also tied a great deal of the functionality of the XBox to a hard drive, and the price on those is not likely to drop substantially over time.

      Microsoft is giving away too much hardware yet again, and it is going to bite them.

    10. Re:Current Prices by RoadDoggFL · · Score: 2, Insightful

      Hey, thanks for making the assumption that everybody who was bothered by the rootkit is only going to boycott Sony publishing!

      Sony uses the Sony brand everywhere because of the brand recognition it provides, so when one part of Sony fucks up, all of Sony fucks up.

      --
      "This is considered plagiarism."
    11. Re:Current Prices by gid-goo · · Score: 1

      Ummm, no MS isn't making the same mistake this time. I'm not saying they're going to be the champs (in fact analysts for the most part doubt it) but they've done a killer job with this launch and the product overall.

      The 360 doesn't use the cell processor and neither does the revolution. So in the "Everybody Loses" section of the article it states that the cell processor will drop in price at a slower rate (compared to the tri-core powerpc that the 360 uses).

      The hard drive is not integral to the 360. The TCR requirements specifically state that no game can depend on the hard drive. For all intents and purposes MS is trying to make games identical between HD and no-HD systems.

      Not only that but the estimated BOM for the PS3 is $600. Sony has also decided to not manufacture their own graphics chip which was a huge win on the PS2. Now either Kutaragi is lying when he says that folks are going to be paying through the nose for the PS3 or Sony is losing some serious bread per-unit at launch.

    12. Re:Current Prices by nelsonal · · Score: 1

      Yeah but it provides advantages between screwups, in that Sony can enter a new business and people will recall the quality of their last Sony products (historically quite good) and be more likely to buy the new product vs a brand new brand (even if the new brand is a sub brand of Phillips.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    13. Re:Current Prices by Vicissidude · · Score: 1

      You know Sony, when they roll out their PS3 will price it so aggressively that Microsoft will have to cut XBox prices.

      So what? And then Sony will be bleeding cash as well. That is, of course, unless they use older hardware than Microsoft.

    14. Re:Current Prices by RoadDoggFL · · Score: 1

      I know. In fact, I pretty much said that without going into detail. My point is that Sony can't have the brand recognition positively affect unrelated departments and then all of a sudden when one screws up go "They're not related at all!"

      Which is why I said that any boycotts people might participate in would include all Sony products, making to company worse off and making the PS3's success more important to the brand. And with such importance and so much riding on the need for the PS3 to be profitable, how competetively can they price the thing (which was my point to begin with)?

      --
      "This is considered plagiarism."
    15. Re:Current Prices by Vicissidude · · Score: 1

      This is the same line argument they used with the original xbox. Let's see... the current xbox uses a 733MHz processor. That may have been top of the line at the time, but that's hardly cutting edge now. As such, the prices have gone down considerably for those chips since the time they originally came out. It's the same story with all the rest of the hardware components.

      As for the price cuts, that's a load of nonsense. The original xbox still sells at Wal-Mart for $180. Certainly, that's less than the original $299 they went for, but Microsoft is certainly making money on their hardware sales now.

    16. Re:Current Prices by Deathlizard · · Score: 1

      In most cases when it comes to consoles, yes the hardware price comes down, but not in the case of the Xbox.

      Microsoft made a huge mistake when they designed the Xbox. They designed it as a PC disguised as a game console because they assumed it would depreciate like a PC, but what they didn't realize is that the PC generally stays the same price but with better specs. Since they designed it this way, they had to rely on third party off the shelf parts to build them, and in some cases contract out parts (Nforce for example). When the parts got obsoluted, the suppliers refused to retool/die-shrink them to drop the price and in some cases, raised the price since it was a special order item. This is a lot of the reason why Microsoft sued Nvidia. Also, since Microsoft couldn't just update the Xbox architecture with faster processors or different hardware without causing problems, they were in a real bind and had no choice but to buy the parts regardless of cost.

      On the Xbox360, Microsoft wised up and bought all of the chip designs. That way, they can retool the design, shrink the die, manufacture the chips at any fab they choose, ETC. They could even go as far as redesigning the entire console altogether like Sony does around the EOL of their consoles. It wouldn't surprise me if the Xbox360 started turning in a profit in a few years time.

    17. Re:Current Prices by Vicissidude · · Score: 1

      You're only considering half of the equation. Yes, there were competitive pressures to lower the machine price. However, the price of the xbox components also went down over the same period, making the price cuts possible.

      Microsoft does not keep upgrading the hardware in the xbox with the current hardware. No, the xbox is still using the same components that it originally came out with in 2001. That's a 733 MHz processor in there. Now, 733 MHz was top of the line back in 2001 and Microsoft did lose cash making xbox back then, however 733 MHz processors cost nothing now, especially in the quantities that Microsoft still buys.

    18. Re:Current Prices by Vicissidude · · Score: 1

      Riiight... And Microsoft didn't buy in bulk ahead of time when they started seeing the price go up instead of down. And Microsoft didn't get any sweet deals from Intel, especially considering that Intel has to kiss Microsoft's ass on the desktop side of the business... Sure, keep believing that.

    19. Re:Current Prices by Vicissidude · · Score: 1

      Let's see... the current xbox uses an Intel 733MHz processor. That may have been top of the line back in 2001 when it came out, but that's hardly cutting edge now. As such, the prices have gone down considerably for those chips. It's the same story with all the rest of the hardware components.

      On top of that, I'm sure Microsoft got a sweet deal from Intel, especially considering that Intel has to kiss Microsoft's ass on the desktop side of the business.

      What's remarkable is that Microsoft can still get as much as $150 from xbox hardware sales considering how much of a dinosaur the console is.

    20. Re:Current Prices by bluekanoodle · · Score: 1
      If you had RTFA, you would see that analysts predict that Sony's system, (at today's prices) will cost them approximately $600 to make. Intitial estimates on sony's retail price put it around $400-450 dollars.

      With a 6 month production lead time, Microsoft will have gained enough efficencies in their systems that they will probably be the one to institute a price drop, forcing Sony to price accordingly. As such, Sony will still be paying the close to $600 per unit, competing against Microsoft's by then cost of approximetly $400 per unit.

      If you remember the last generation, it was Microsoft who first dropped the price, forcing Sony to play the game. Left alone in the market, Sony may still have continued to charge $299 for their systems. Sony likes to pretend they are a boutique brand, and prices accordingly.

    21. Re:Current Prices by kesuki · · Score: 1

      well if you call $40 nothing, then yeah i guess a 733 mhz cpu costs 'nothing'

      and i'd rather loose $126 than $399 on the xbox 360

      you just spent $399 on a game console would you like to (a)bort (r)etry or (f)ail?

      (didn't somebody test these things before saying "let's get them out the door for xmas 2005?")

    22. Re:Current Prices by aanantha · · Score: 2, Informative
      It appears that this time Microsoft has essentially made the same mistake with the 360.

      I don't think so. Microsoft has their stamp all over the hardware this time. Microsoft owns their variant of PowerPC and graphics card as much as Sony owns theirs. Looking at the initial hardware costs is deceiving. If you remember, the Playstation 2 sold for a huge loss in the beginning too. It was only later that they optimized production to the point that they were making profit off the system itself.

    23. Re:Current Prices by Libby+Liberal · · Score: 1

      Now, 733 MHz was top of the line back in 2001....
      Hardly... by the time the Xbox was released, the P4 architecture was off of stop-gap mode and running at the better-performing 2.0 GHz level that clearly outperformed the old PIII cores. The Athlon Thunderbird processors had beat out the old PIII cores months before that.

      The 733 MHz was probably closer to top of the line back when the final design decisions were being made, not when the XBox was released. From the perspective of Xbox-as-PC, the Xbox was pretty badly obsoleted the day it hit store shelves.

      --
      I voted for Bob Dole once. That was the smartest thing I ever did since he lost.
    24. Re:Current Prices by Anonymous Coward · · Score: 0

      Take a look at one of the photo galleries of gutted 360's on the web. Note the components on which the microsoft logo appears. Including the CPU. Including the GPU.

      Consider this a "clue".

    25. Re:Current Prices by Jason+Earl · · Score: 1

      Sure, Microsoft has the cash to afford to do this sort of thing indefinitely. Unfortunately for Microsoft execs, it's not likely that MSFT's investors are going to appreciate that sort of largesse. You see, on Wall Street isn't how much revenues you generate, or how much profit margin you have that matters, it is how much you grow. Microsoft was able to grow about 12% last year, largely on the back of cost cutting measures. Duplicating that growth this year could likely prove difficult. The uber expensive XBox project could easily become the sacrificial lamb. The XBox is pretty much Microsoft's one product that isn't profitable, and it's ridiculously unprofitable.

    26. Re:Current Prices by ivan256 · · Score: 1

      The processors in the Xbox have *increased* in price over the last few years due to Microsoft having to pay a premium to get continued production of an obsolete part. They hardly cost "nothing".

    27. Re:Current Prices by Anonymous Coward · · Score: 0

      Actually, the _only_ divisions of Microsoft that are profitable are Office and Windows. Everything else loses money.

    28. Re:Current Prices by Vicissidude · · Score: 1

      From a quick search, I see that 733 MHz Intels go for anywhere from $9-$30 a chip, depending on which one you want. The xbox actually uses a Intel Pentium III 733 MHz chip which costs retail $9.45. Microsoft certainly pays wholesale with the maximum discount, meaning they buy these chips for practically nothing.

      And no, price for chips do not increase over time. They continue to decrease. 8080, 8086, and 486 chips are still being made, sold, and purchased to this day. Only in retail do they cost more than a few dollars.

    29. Re:Current Prices by ivan256 · · Score: 1

      The chips that you see for $10 are ones that were left in the retail channel after production stopped. They're discounted so deeply because the retailers are stuck with them and need to cut their losses.

      And no, price for chips do not increase over time. They continue to decrease. 8080, 8086, and 486 chips are still being made, sold, and purchased to this day. Only in retail do they cost more than a few dollars.

      Those chips are still in wide use, and are incredibly simple. The P3 700 isn't really that simple though. It uses the same silicon and fabs that are used to produce Intel's higest profit chips. There isn't a big market for the chip except from microsoft, so unlike the 8080, etc, the core hasn't been licensed and produced elsewhere. The only place you can get it is from Intel. They pay wholesale, and the get the maximum discount (which they got right from the begining, BTW), but since then the fees for continued production of an obsolete product have been applied. The price *isn't* $10, because there isn't some unfortunate retailer in the middle to eat a loss. They have to pay more like $40, which is not much more than it costs intel to actually manufacture the chip. Remember, not only is intel making an old part for Microsoft, but they're doing it with the same materials and equipment that they could be churning out Pentium-Ms on at a high margin. (Incidentally, that probably makes the P3s in recent Xboxes incredibly overclockable.)

      They had the same problem with the graphics chips. This is probably the biggest reason the 360 is coming out *now*. Other console manufacturers get to the point where they make a profit on the hardware (if they don't right at the beginning), but the fact that microsoft has to pay a premium for these obsolete chips means they still lose money on the Xbox hardware. You can tell they learned their lesson from the design of the 360. Now they licened the dies, so they can source to a different manufacturer if their current suppliers decide to jack up the prices.

    30. Re:Current Prices by Vicissidude · · Score: 1

      The P3 700 isn't really that simple though. It uses the same silicon and fabs that are used to produce Intel's higest profit chips... Remember, not only is intel making an old part for Microsoft, but they're doing it with the same materials and equipment that they could be churning out Pentium-Ms on at a high margin.

      No, the 733MHz Intel chip does not require the same fabs as the newest chips using a far smaller die. These chips can still be made in Intel's older factories.

      The price *isn't* $10, because there isn't some unfortunate retailer in the middle to eat a loss. They have to pay more like $40, which is not much more than it costs intel to actually manufacture the chip.

      Excuse me? Like $40? So, you don't actually know. How much else are you guessing here? Maybe you're also guessing as well that those $9.45 chips I found were just leftovers.

    31. Re:Current Prices by jacksonj04 · · Score: 1

      I wasn't talking about the hit the reputation/brand took, I was talking purely financial. Losses from direct sales of the CDs won't be covered by the direct sales of PS3s.

      Personally, I think the "Playstation" brand will have more of a clout on the box than "SONY".

      --
      How many people can read hex if only you and dead people can read hex?
    32. Re:Current Prices by RoadDoggFL · · Score: 1

      I was talking about the financial hit that was caused by the bad press towards the name. No, CD sales and PS3 sales don't directly affect each other but they sure as hell indirectly affect each other financially (Which was never my point to begin with, it's just the agenda you wanted to address. Happy?).

      --
      "This is considered plagiarism."
    33. Re:Current Prices by thatguywhoiam · · Score: 3, Interesting
      I don't think so. Microsoft has their stamp all over the hardware this time. Microsoft owns their variant of PowerPC and graphics card as much as Sony owns theirs. Looking at the initial hardware costs is deceiving. If you remember, the Playstation 2 sold for a huge loss in the beginning too. It was only later that they optimized production to the point that they were making profit off the system itself.

      Why do you say that? It seems pretty clear to me that IBM owns the PowerPC (in conjunction with Apple and Motorola although I am unsure as to the state of that alliance at the moment). MS did not develop, design, or have anything whatsoever to do with that chip. On the other hand, Sony designed the Cell with IBM in partnership. That will make a difference down the line.

      Also as an aside I don't think Sony ever lost money on a PS2.

      --
      If Jesus wants me it knows where to find me.
    34. Re:Current Prices by ivan256 · · Score: 1

      Like $40? So, you don't actually know. How much else are you guessing here?

      It's an educated guess. There was an article (listed on slashdot not to long ago even) about how it costs intel about $40 to make a processor, regardless of it's speed, etc...

      Also, intel doesn't just keep it's old fabs around. It upgrades them. I'd bet money that the P3s in the recent Xboxes use the latest fab technology, for two reasons. First, because the old fabs have been upgraded to use the newer processes. They may not use the absolute cutting edge, but they probably use one generation back, which is a few generatinos ahead of what they were using when the Xbox was released. Second because the cost of a silicon wafer and the processing of said wafer is fixed, and it's cheaper for intel to produce the processors on the smaller process to get more chips out of a single wafer.

      Finally, there's no guessing about the fact that the prices went up, the only guessing is by how much, since Microsoft isn't at liberty to disclose that information. You can look it up rather easily because there was a legal battle between Microsoft and Nvidia about it from when Nvidia jacked up the prices. It eventually led to Microsoft using ATI for the 360 instead. So I'm guessing as to exactly what the prices are, but if can be confirmed as fact that they're higher than they were on day one.

      It's hard for me to see why you're getting so emotional about this. Do you really care how much it cost Microsoft to build a console that they now no longer make?

    35. Re:Current Prices by aanantha · · Score: 1
      Why do you say that? It seems pretty clear to me that IBM owns the PowerPC (in conjunction with Apple and Motorola although I am unsure as to the state of that alliance at the moment). MS did not develop, design, or have anything whatsoever to do with that chip. On the other hand, Sony designed the Cell with IBM in partnership. That will make a difference down the line.

      Based on this:

      http://www.anandtech.com/systems/showdoc.aspx?i=26 10&p=7/

      "Microsoft has their own license to use and manufacture the CPU used in the Xbox 360, and thus we see their logo on the chip itself."

      And from the next page about the GPU:

      "Microsoft controls the IP of the GPU; meaning, Microsoft can manufacture and do what it wishes with Xenos (although we're assuming that they can't stick it on graphics cards and start selling it to the public)."

      Also as an aside I don't think Sony ever lost money on a PS2.

      It was sold at a loss when it launched. It wasn't a surprise because every console system back then sold for a loss during its first year. Some information in the Cost and release date section here:

      http://en.wikipedia.org/wiki/Playstation_3/

    36. Re:Current Prices by thatguywhoiam · · Score: 1
      Based on this:
      http://www.anandtech.com/systems/showdoc.aspx?i=26 10&p=7/
      "Microsoft has their own license to use and manufacture the CPU used in the Xbox 360, and thus we see their logo on the chip itself."

      Yes of course, MS has licensed the chip from MS. The original post claimed that MS had designed the chip. The 'manufacture' bit strikes me as a bit funny, as where else is MS going to go for PPC chips? Its either IBM or Moto, and we know about Moto's track record here... Its not like MS has chip fabs or anything.

      "Microsoft controls the IP of the GPU; meaning, Microsoft can manufacture and do what it wishes with Xenos (although we're assuming that they can't stick it on graphics cards and start selling it to the public)."

      You are correct - I had not addressed the GPU. This is unsurprising considering the craziness that went on with nVidia the last round.

      It was sold at a loss when it launched. It wasn't a surprise because every console system back then sold for a loss during its first year. Some information in the Cost and release date section here:

      Sorry - you linked the PS3 page. There doesn't seem to be anything about unit cost on the PS2/Wiki page. No one really knows but Sony, although I would maintain most knowledgeable sources I've spoken to anecdotally (game store managers etc) do not believe Sony ever lost money, or if so then it was a tiny amount. It is very possible the cost was basically 'wholesale' when it launched. I dispute your 'every console sold at a lost back then' claim; I don't think that was true of Nintendo at any point.

      --
      If Jesus wants me it knows where to find me.
    37. Re:Current Prices by aanantha · · Score: 1
      Yes of course, MS has licensed the chip from MS. The original post claimed that MS had designed the chip. The 'manufacture' bit strikes me as a bit funny, as where else is MS going to go for PPC chips? Its either IBM or Moto, and we know about Moto's track record here... Its not like MS has chip fabs or anything.

      Obviously IBM designed it. But what you are forgetting is that MS designs operating systems. You cannot write an operating system (even as crappy as Windows) without having a clue about processor architecture. Microsoft and Sony specified how they wanted to be able to program the chip. Microsoft wanted their multithreaded thing and Sony wanted their SPUs. IBM ultimately had to figure out how to build it. It's quite possible Sony made a bigger contribution to the hardware design.

      But that doesn't mean that Microsoft is any more dependant on IBM than Sony is. Microsoft doesn't have to have their own fabs. Most chip fabrication is outsourced. TSMC in Taiwan fabricates Nvidia's GPUs. Intel, IBM, and AMD have to operate their own fabs because desktops and server are much higher volume than console chips. Intel relies upon 3rd party fabs too. If you need to an old Intel chipset for your hardware product and Intel has stopped producing them, Intel will sell you the specs and you can go to the independant fabs to build your motherboard.

      What Microsoft gained this time is the ability to control the prices. Before they were at the whim of Nvidia and Intel because they bought the chips directly from them. Now they don't need to do that. They have the circuit design so they can go to someone else and have them fabricate.

      Sorry - you linked the PS3 page. There doesn't seem to be anything about unit cost on the PS2/Wiki page. No one really knows but Sony, although I would maintain most knowledgeable sources I've spoken to anecdotally (game store managers etc) do not believe Sony ever lost money, or if so then it was a tiny amount. It is very possible the cost was basically 'wholesale' when it launched. I dispute your 'every console sold at a lost back then' claim; I don't think that was true of Nintendo at any point.

      Did you actually read it? "taking a financial loss (as it did with the PlayStation 2) in order to build the console's install base". Also from the article referenced in Footnote 3: http://www.gamespot.com/news/2005/06/28/news_61282 95.html/:

      "It is normal for game companies to take a loss on hardware whenever a new console launches, since they typically focus on acquiring market share rather than generating a profit during the first year. During the second year and afterward, they can recover the losses with the savings that come from mass production and with licensing fees from publishers."

      Sony sold their units for a loss but still made profit overall because of game sales and accessories. Console manufacturers charge heavy royalties on games and accessories. Sega did this as well. Nintendo always made a profit on the Gamecube. I don't know about the N64 and earlier systems. But the point I was making is that it's standard practice to lose money on the console. If they still make money overall then it's a win. But in this case people are passing judgement on Microsoft without understanding the whole picture.

  16. $126 times 3 million units = $378 million by voice_of_all_reason · · Score: 3, Funny

    Billy Boy can probably look between the cushions of his couch and find more than that.

    Microsoft has been out of the "making money" business for so long. All Gates really wants is attention at this point.

    1. Re:$126 times 3 million units = $378 million by smittyoneeach · · Score: 1

      Is that what this is really all about? A sad cry for recognition from a tortured soul? Poor wee Bill...

      --
      Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
    2. Re:$126 times 3 million units = $378 million by NaruVonWilkins · · Score: 1

      ...you mean with the billions of dollars in annual profits?

  17. After Market Royalties? by Hellboy0101 · · Score: 1

    Does Micorsoft make any licensing or royalty money on after market accessories? Seems they could since they have locked drivers down/out of the X360. It's also confusing why they would not add a keyboard and mouse to that line up.

    --
    Because teenage pranks are fun when you're about to die!
  18. We have them where we want them now... by prattle · · Score: 1
    If Microsoft loses $126/xbox360 then all we have to do is buy ... uh ... a billion of them ... and we can drive them out of business!

    Note to self: read up on this eco-nom-ics thing.

    --
    "We are here on Earth to fart around. Don't let anybody tell you any different!" -- Kurt Vonnegut
  19. But still don't buy one by hey · · Score: 1

    They wouldn't do it if it didn't help them (evil) selves!

  20. Don't calculate the loss from the retail price by OldAndSlow · · Score: 3, Insightful

    MS isn't getting the retail price, they are getting a wholesale price. Isn't retail markup usually in the 100% range? So MS is losing more like $325 per unit.

    1. Re:Don't calculate the loss from the retail price by Detritus · · Score: 5, Informative

      Not on game consoles. The markup is almost zero.

      --
      Mea navis aericumbens anguillis abundat
    2. Re:Don't calculate the loss from the retail price by InsideTheAsylum · · Score: 1

      Exactly, I read this entire thread and this is the first mention I see of this fact. I really doubt that your local wal*mart is selling Xboxen for no profit, or are they?

    3. Re:Don't calculate the loss from the retail price by croddy · · Score: 1

      Huh? What on earth does the retail markup have to do with MS losses per unit?

    4. Re:Don't calculate the loss from the retail price by hibiki_r · · Score: 2, Informative
      That's the profit margin you'll see on furniture, but it's pretty far from the profit margins you get on consoles and games. The store's profit on a console is probably under $20 per console. %50 is what stores get when they sell a used console.

      At launch, the profitable items are the accessories. Why do you think stores try to push accessories so much?

    5. Re:Don't calculate the loss from the retail price by Paralizer · · Score: 1

      If anything Microsoft purchases the parts in bulk and gets a large discount over the normal wholesale price. If this is the case, their loss per unit would be less, not more.

    6. Re:Don't calculate the loss from the retail price by BradleyUffner · · Score: 1

      I think I read somewhere that Microsoft is actually manufacturing some of the parts in house.

    7. Re:Don't calculate the loss from the retail price by awol · · Score: 1

      Actually;

      Article: (Retail XBox Price) - (Cost of Parts) = less than 0
      Poster: (Wholesale XBox Price [which is less that Retail]) - (Cost of Parts) = even more less than 0

      Your point about wholesale cost of parts is irrelevant as far as the original posters point goes.

      --
      "The first thing to do when you find yourself in a hole is stop digging."
    8. Re:Don't calculate the loss from the retail price by Tim+C · · Score: 1

      The article compares the cost of the parts with the retail cost of the unit, but MS don't get the retail cost of the unit, they get the wholesale cost of the unit. Therefore (the reasoning goes), their losses are higher than that because of the retail markup.

    9. Re:Don't calculate the loss from the retail price by Jarnis · · Score: 4, Insightful

      I can confirm this from first hand experience. Retail margins are in the 3-5% range, and don't improve much over time. There *is* a reason why best buy salesdroids have been trained to sell you accessories and games to go with that console. Those do have more normal markups (at least 15%, probably 25-35% especially on ripoff-priced cables and accessories). So anyone walking out of the store with just the console is a bad deal for the retailer, and rabid salesdroids will do their damnest to prevent that.

      Same goes actually for things like low end laptops - their margins can also be as low as 5%, and the real deal is the extras - carry cases, mouses, external hard disks, headphones, additional software, blank CDs, extended warranties... whatever the salesdroid can manage to pile up on top of the actual computer sale.

      The good salesdroids are the ones who can jedi mind trick you into spending few hundred bucks on top of the item you wanted, and that way drag up the total profit to the retailer from that 3-5% range to 20-30% (or more). Best ones can actually predict what your real needs are based on few probing questions, and actually make you want all that stuff he's peddling to bump up the profit margin.

      Master salesdroids have mad l33t jedi mind trick skillz. Poor ones come off as rabid dogs who refuse to let go even when you spell out in gory detail why you don't want anything else. :)

    10. Re:Don't calculate the loss from the retail price by Anonymous Coward · · Score: 0

      Guys, the retailers are making close to $100 each on margin, so my guess is that MS, while loosing some $$, isn't losing anywhere near $126.
      http://www.eqelectronics.com/index.php?main_page=p roduct_info&cPath=9&products_id=202

    11. Re:Don't calculate the loss from the retail price by Anonymous Coward · · Score: 0
      There *is* a reason why best buy salesdroids have been trained to sell you accessories and games to go with that console. Those do have more normal markups (at least 15%, probably 25-35% especially on ripoff-priced cables and accessories).

      Having worked in retail and having friends/family who still do, I can tell you that the markup on retail items (even non-accessories) will vary according to the item. Items such as computers, software, DVDs, Software, and CDs usually have very small ( 5%) or no margins (BB doesn't make anything on sales of the iPod). TVs and audio equipment is closer to 10-20% margins. Accessories, on the other hand, often have over 50% markups. I know that BB has their own brand of accessories, and something like a $20 mouse actually costs BB around $2.50. Those $25 USB cables? Less than a buck.

    12. Re:Don't calculate the loss from the retail price by 241comp · · Score: 1

      Very true. I remember when I worked sales an electrical components and electronics retailer. The point was driven home when our manager showed us that by selling a $25 box of paper along with the mid-priced computer/printer combo we could double the profit.

    13. Re:Don't calculate the loss from the retail price by xeno314 · · Score: 1
      Those do have more normal markups (at least 15%, probably 25-35% especially on ripoff-priced cables and accessories).

      As a former BB employee, I'd say you should be adding at least one zero to the end of those percentages...the general markup (for accessories) is WELL over 100%.

    14. Re:Don't calculate the loss from the retail price by Jarnis · · Score: 1

      I was thinking of Xbox360 accessories.

      I know bulk computer/video accessories can have 500% markup.

      But in the case of XBox360 accessories, I assume MS takes lions share of the nutcase markups there - they have to, to cover the losses they make with each Xbox 360 unit itself.

      So if that random video cable that is 25$ in Best Buy costs 2$ for BB, that comparable branded XBox cable probably costs BB 15$ (and sells for 25$). MS pockets 13$, retailer pockets 10$.

    15. Re:Don't calculate the loss from the retail price by BlueHands · · Score: 1

      And I avoid all of those problems by having no money.

      --
      I mod everyone down who says "I'll get modded down for this." I hate to disappoint.
  21. It's actually worse by ThatGeek · · Score: 5, Insightful

    It's actually worse for Microsoft. The $126 loss statement doesn't take take the fact that stores make a profit into account. Thus the full retail prices does not go back to Microsoft.

    Add in marketing, shipping, beta testing, opportunity cost and everything else, and I bet that the real loss per box is much higer.

    --
    What are you eating? isItVeg?.
    1. Re:It's actually worse by Fnord666 · · Score: 2, Insightful
      Add in marketing, shipping, beta testing, opportunity cost and everything else, and ...

      Oh wait, the beta test program just began.

      --
      'The tyrant will always find pretext for his tyranny.' - Aesop's Fables
    2. Re:It's actually worse by rjune · · Score: 2, Interesting

      You need to take out the expense for beta testing. The end users are doing that for free.

    3. Re:It's actually worse by Lord_Dweomer · · Score: 3, Insightful
      What I'm wondering though is what effect on the loss does the negotiating ability of the MS Exec in charge of negotiating prices for these parts have.

      You can't calculate exactly how much MS is losing based on retail pricing of individual parts. If you think they are paying what some analyst asking for a quote would pay, you gotta be nuts. The reason those guys get such high salaries is because of how low they are able to negotiate the price.

      --
      Buy Steampunk Clothing Online!
    4. Re:It's actually worse by Anonymous Coward · · Score: 0

      Don't forget the costs of replacing hardware that is defective

      http://games.slashdot.org/article.pl?sid=05/11/23/ 138200&threshold=-1&tid=128&tid=211&tid=10

    5. Re:It's actually worse by Smack · · Score: 1

      Usually the profit on game systems is marginal for the end retailer. That's why you don't see discounts over $5, and why percent-off coupons always exclude consoles.

      They sell them because people also buy games and accessories at the same time, and they make a lot more money on those.

    6. Re:It's actually worse by ShibaInu · · Score: 1

      Do you think the execs at IBM and ATI are drooling idiots? Do you think MS execs have some kind of Jedi Mind Powers? IBM and ATI are also in business to make a profit and would not sell parts to anyone unless they were getting something out of it as well. Does it cost the same for me to purchase 100 of the triple core PowerPC chips as it does MS - hell no. So, yes, they are getting a discount, but the suppliers can't sell their products at a loss - they don't get cash for each game sold, or money from Live subscriptions.

    7. Re:It's actually worse by LordKaT · · Score: 1

      doesn't take take the fact that stores make a profit into account I don't know what distributor your retail store goes to, but the top three distributors of video game consoles usually sell at a higher cost than MSRP per sale, with minimal discounts on bulk orders. For example, Dayton, one of the largest distributors, charges $400.16 per Xbox 360 unit, $399 for a bulk order of 10-20, and minimal discounts (if any) for larger orders - that's assuming you can even get a shipment that large. Once you factor in shipping and marketing costs, retailers (especially the smaller ones) take a loss on selling a console. Why do you think so many of them religiously preach suggestive selling?

    8. Re:It's actually worse by Jearil · · Score: 1

      But hasn't MS stated a few times that they own the IP on the chips? They can make them at their own foundries which allows them to get around the cost of materials portion. I imagine they paid a large lump sum for lifetime (or at least lifetime of the console.. maybe 10 years) rights to make as many chips as they want using the design they bought from IBM and ATI.

      Anyway, they definitly seem to be in a better position this time around than the original Xbox.

    9. Re:It's actually worse by jizmonkey · · Score: 1
      For example, Dayton, one of the largest distributors, charges $400.16 per Xbox 360 unit, $399 for a bulk order of 10-20, and minimal discounts (if any) for larger orders

      Sure, but that mainly affects small shops. Larger companies like Best-Buy and Wal-Mart indeed net a few dollars on each unit. Sega's suggestion on the Saturn that since they were taking a loss per unit the retailers should too went over like a lead balloon.

      --
      With great power comes great fan noise.
    10. Re:It's actually worse by Lord_Dweomer · · Score: 1
      Please point out where in my original post I said the suppliers were selling their products at a loss. I wasn't implying that MS is getting such a discount as to cause problems with the suppliers. What I was saying is that their Exec. VP Operations or Supply or w/e will be negotiating a wholesale cost below the normal wholesale price. This is because of the clout MS has in their industry.

      This really isn't any different then from how Wal-Mart does things. You don't think they are able to offer "Every Day Low Prices" because they pay standard wholesale do you? In fact, their execs are KNOWN for the crazy stories of how brutal they can be to industries to get them to lower their prices for them (think RFID manufacturers).

      --
      Buy Steampunk Clothing Online!
  22. Please don't say buy more.. by bakreule · · Score: 4, Interesting
    I have so many friends who bought the first XBox, who are also not fans of M$. They say: "Hahaha! Microsoft loses money! Everybody buy an xbox!" MS doesn't give a **** about making money on the xbox, or the games. They just want an xbox in every household, and they're willing to put a lot of money into acheiving that. Once they have an xbox in every household, and Sony and Nintendo are has-beens, they can start making the Xbox into the household entertainment center that controls everything. This isn't a conspiracy theory, it's their stated plan. In fact, the only thing preventing them from giving the damn things away is the howls of conspiracy theorists, anti-trust lawyers and people's distrust of things that are free.

    Don't like Microsoft? Just don't buy the damn thing....

    --

    Buses stop at a bus station
    Trains stop at a train station
    On my desk there's a workstation....

    1. Re:Please don't say buy more.. by Anonymous Coward · · Score: 0

      Actually lets buy many many more! Lets do a slashdot effect on the 360. This way microsoft will go broke..muaahahahahah!

    2. Re:Please don't say buy more.. by josh.loomis · · Score: 1

      That's when we hack the damn things and crash Microsoft's plan from within. I'm sure we can do it. I mean the Xbox 360 already crashes enough as it is (see prev /. article), it shouldn't be that hard for savvy folk to crack the software and rewrite whatever we please, from flashing anti-M$ propoganda to making annoying 12-year-olds bleed from their faceholes.

      --
      I know, deep inside me, there's a Linux nut just waiting to be let out.
    3. Re:Please don't say buy more.. by east+coast · · Score: 2, Insightful

      I have so many friends who bought the first XBox, who are also not fans of M$. They say: "Hahaha! Microsoft loses money! Everybody buy an xbox!"

      You need to select better friends if that's the limits of their logic.

      That's like overfeeding your enemy with your own supplies in the hope that they fatten up and die of a heart attack before your own troops starve to death.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    4. Re:Please don't say buy more.. by indros · · Score: 1

      They say: "Hahaha! Microsoft loses money! Everybody buy an xbox!"

      You might want to tell your friends that an unsold xbox makes MS lose more money than a sold one.

    5. Re:Please don't say buy more.. by cubicle_cowboy · · Score: 1

      Yes, don't buy an Xbox. Buy a PlayStation. Sony doesn't want to control our entertainment. They have only our best interests in mind ;)

      Seriously though, maybe that's a good reason to just buy Nintendo. They'll never have enough clout to take over the entire TV room. I don't see a Mario Media Center anytime in the near future.

    6. Re:Please don't say buy more.. by Anonymous Coward · · Score: 0

      Nintendo's smart enough that they don't want to take over the whole TV room. They make games and the hardware to assist in that goal. They make piles of cash on those games, and they don't lose money on the hardware, either. They know that they'd never have a chance (clout or not) at taking over home entertainment. Heck, even Sony can't do it, so why would Nintendo make the same mistake?

      Nintendo is evil in a way that Microsoft dreams it could be someday, but they're freaking genius too. That's what keeps them honest. They see the big picture and back off from privacy invasion, knowing people will only tolerate so much abuse before they snap (like is happening against Sony right now).

    7. Re:Please don't say buy more.. by SatanicPuppy · · Score: 1

      I always thought the XBox linux cluster was a better way of sticking it to MS. If the hardware is cheaper than you can actually buy it, then buy it, warp it to your own ends, and laugh all the way to the bank.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    8. Re:Please don't say buy more.. by 955301 · · Score: 1

      It's more like Microsoft is putting wooden Trojan horses out for us to take into our castles. Instead of leaving them alone after we've brought them in, we're setting them on fire to provide lighting and heat.

      So they hemmorage dollars and we benefit from it. Think Netpliance IOpener.

      --
      You are checking your backups, aren't you?
    9. Re:Please don't say buy more.. by itscolduphere · · Score: 1

      You might want to tell your friends that an unsold xbox makes MS lose more money than a sold one.

      Except that there really is no such thing as an unsold Xbox. It's not like they had 30 million of the buggers manufactured at launch time back in 2001. If they are truly losing money on the hardware, the only time buying an Xbox won't hurt them more than not buying one is towards the end of the product's life cycle, when they're trying to unload the last batches of inventory.

    10. Re:Please don't say buy more.. by HalAtWork · · Score: 1

      When you have an XBox in each house it doesn't matter, people still have to buy software instead of subscribing to just MS's services/software or going through MS. Oh yeah, 3rd parties will really want to put their power behind a console where they aren't even guaranteed to sell any of their own software. No. If MS has an Xbox in each house, 3rd parties will support smaller console provider (maybe re-establish Nintendo as king) to dethrone MS. Nobody would let MS have that much power. Not 3rd parties, not consumers, nobody.

    11. Re:Please don't say buy more.. by SpecBear · · Score: 1

      The popular theory seems to be that it's OK for MS to lose billions if it means the XBox gets a place at the center of the home entertainment system. But where's the profit in that? Is it really that profitable being the living room's control center? If they bump Sony and Nintendo out of the console market, they still have to deal with every other vendor who wants to be the control center. The cable companies aren't going to sit by idly while MS takes over the TV.

      It's possible, likely even, that there are people at MS far smarter than I who have thought through the business case and determined that there is money to be made. But to my untrained eye, this looks a lot like the dot-com business plan of old where a company would spend millions building mindshare, but never figure out how to convert that into money.

    12. Re:Please don't say buy more.. by Fr33z0r · · Score: 1
      Once they have an xbox in every household, and Sony and Nintendo are has-beens, they can start making the Xbox into the household entertainment center that controls everything.
      Throw in a keyboard, revolution controller ripoff, and put a webby version of Office on Live and they'll make a dent in a lot more than just the console market.

      I'd probably be a bit surprised if they don't try to turn the 360 into some kind of evil amiga. HDTV gives them the resolution to really make it work.
    13. Re:Please don't say buy more.. by Anonymous Coward · · Score: 0

      This is REALLY long term, but you can see it comming. With things like PVRs, ipods, digital (stuff) the living room is looking more and more like an entertainment center centered around a computer. MS already has their "computer" tax in place with nearly every computer sold. Now imagine if they could have that tax in everyliving room (and whatever additional room requires it) for you to have a typical "setup" with a TV + stuff.

      Couple that with an expected upgrade cycle, and they've basically reinvented the windows cash cow.

    14. Re:Please don't say buy more.. by Anonymous Coward · · Score: 0

      Right on. The only thing more lame-brained that I can think of would be trying to license a flaky third hand operating system to the world's largest hardware manuf...oh, wait...

  23. Stupid! by kawika · · Score: 1

    So they have a massive shortage of the product before the holidays and are selling it at a loss? Methinks someone sold at the wrong price point. It should have started $50 higher and then dropped in January or February, or they could have done a $50 rebate with a tight deadline.

  24. LOL by Bahwoot · · Score: 1

    400$ a price for which you can you can buy 3 x Playstation 2's... and they are loosing money?

    1. Re:LOL by F_Scentura · · Score: 1

      Take macroeconomics 101, pay attention when they discuss economy of scale.

      LOL

  25. Only $126 ???? by zappepcs · · Score: 2, Funny

    If it keeps crashing like a windows95 box, MS will lose much more than $126 per unit... pfft

  26. Too Low? by jrallison · · Score: 2, Interesting

    Seeing that they are selling for over $800 on ebay, they seem to be losing a bit of money ... not that they need it or anything.

  27. Current Prices by Vicissidude · · Score: 1

    Of course, all the prices they quote are current prices. These prices will go down with time. In fact, it won't take very long until Microsoft does make a profit just selling the hardware.

  28. Not including the retailer's cut by horace · · Score: 1

    MS won't get $399/console. For most products it would have to live with about half the selling price or only $200 for a per unit loss of more than $300 a unit.

    1. Re:Not including the retailer's cut by portscan · · Score: 1

      you're really out of your mind if you think that microsoft is splitting the revenues 50/50 with retailers. i would be surprised if the retailers even got 10%--i think 5% or less is realistic. Basically, the xbox360 brings consumers to the store. stupid, drooling, overpaying consumers who will buy other stuff with higher margins.

  29. You ever been to Wal-mart? by Anonymous Coward · · Score: 2, Insightful

    OK they lose money selling the hook. If buyers purchase enough games or buy into XBox Live, for a nominal monthly fee, they get it all back and then some. The business model pioneered by Atari, Sega, Nintendo, Sony and before that drug dealers all the way back to the days of the opium trade.

    A lot of companies do this sort of stuff deliberately. For example, Wal-mart will sell 2 liter pop bottles at a loss because they know if they can get people to buy the pop they are more likely to think, "Oh I think I should get X while I'm here." It's a business method that ironically works too well for these companies to just ignore. They obviously wouldn't do it if it didn't work since they are all in it for a profit -- but this can easily be a slippery slope. Since MS nets around $24 million/year at least I don't think they'll be too worried. The essential question is, who would buy the system if they weren't going to game with it?

    1. Re:You ever been to Wal-mart? by Kierthos · · Score: 2, Funny

      So an an exercise for the reader, how many 2-liter bottles of soda would it take to bankrupt Wal-Mart?

      Kierthos

      --
      Mr. Hu is not a ninja.
    2. Re:You ever been to Wal-mart? by ackthpt · · Score: 1
      A lot of companies do this sort of stuff deliberately. For example, Wal-mart will sell 2 liter pop bottles at a loss because they know if they can get people to buy the pop they are more likely to think, "Oh I think I should get X while I'm here."

      Not unique to Wally World.

      I used to work with a woman who's husband was manager of a small market. I always wondered how they could afford to sell Coke in 12 packs for less than the grocery stores. Like you said. Pick up one large bag of chips and it's a net profit.

      The difference is, you can interchangeably drink Pepsi, Coke, RC, Moxie, whatever. Your mouth, digestive system and kidneys do not conform to one brand of soda. You by an XBox and you have a devil of a time playing a PC game on it.

      --

      A feeling of having made the same mistake before: Deja Foobar
    3. Re:You ever been to Wal-mart? by Anonymous Coward · · Score: 0

      More than there are 2 liter bottles, I'd imagine.

    4. Re:You ever been to Wal-mart? by tehshen · · Score: 1

      Wikipedia says they have $288bn. With bottles at at 99 cents each = 2909090910 bottles. If that doesn't do it the shareholders will.

      (Have fun carrying the 5818182 tonnes of liquid home with you)

      --
      Guy asked me for a quarter for a cup of coffee. So I bit him.
    5. Re:You ever been to Wal-mart? by artemis67 · · Score: 1

      Wal-Mart doesn't sell soda at a loss... the situation is more that Coca-Cola and Pepsi sell soda at an outrageous profit. Sam Walton wanted Coke to sell their products at a discount through Wal-Mart; Coke refused, so Walton vowed to take them down by selling his own line of sodas at a much more reasonable profit margin.

      Of course, brand image and brand loyalty are huge factors in the soft drink market, which is why Sam's Choice sodas account for >1% of the market...

    6. Re:You ever been to Wal-mart? by hamburger+lady · · Score: 2, Funny

      if they can get people to buy the pop they are more likely to think, "Oh I think I should get X while I'm here."

      come for the soda, stay for the ecstasy? sounds like a good business model.

      --

      ---
      Is this the MPAA? Is this the RIAA? Is this the DMCA? I thought it was the USA!
    7. Re:You ever been to Wal-mart? by FatRatBastard · · Score: 1

      Bingo. I remember when I was a spotty teenager working at a Subway the cost of a 32 ounce drink was about 5 cents (and that may be high). I would have actually been lower if instead of using subway branded cups we used Pepsi branded cups. Distributers will actually give you the cups for free if they're Pepsi (or Coke) branded cups. Soft drinks have HUGE margins. A gas station makes about as much profit off of a 32 ounce fountain soda as they do from 10 gallons of gas.

    8. Re:You ever been to Wal-mart? by Rude+Turnip · · Score: 1

      I worked for a big supermarket chain and they did the same thing, too. The profit on Coke or Pepsi products was either a few pennies or a loss of a few pennies, give or take, from time to time.

    9. Re:You ever been to Wal-mart? by jskiff · · Score: 1

      (Have fun carrying the 5818182 tonnes of liquid home with you)

      You have obviously never participated in a pub crawl...

      --
      It's "no one," not "noone." Who the hell is noone anyway?
    10. Re:You ever been to Wal-mart? by Anonymous Coward · · Score: 0

      Wal-Mart doesn't sell soda at a loss... the situation is more that Coca-Cola and Pepsi sell soda at an outrageous profit

      With that line of thinking, consider this, do you think its a loss for all the companies that Microsoft works with to make the Xbox 360? Would they not also have an outrageous profit? As far as Wal-mart is concerned for the pop alone -- just as its a loss for Microsoft if people only buy the Xbox 360. So basically its still a loss as far as Wal-mart would be concerned (assuming no other products were bought at the same time). Your not fully finishing the logic with that statement.

    11. Re:You ever been to Wal-mart? by MrShaggy · · Score: 1

      Its also bigger things, that you might not realise, the Evengelical GOOGLE even does this. They give away all there bigger stuff, like the search, maps, etc, but then reap the benefits with the paid ads. All very cool.

      --
      I have mod points and I am not afraid to use them.
    12. Re:You ever been to Wal-mart? by FuturePastNow · · Score: 2, Funny

      You mean Sam's Choice Doctor Thunder costs more than 58 cents to make? Wow.

      --
      Give a man fire, and you warm him for the night. Set a man on fire, and you warm him for the rest of his life.
    13. Re:You ever been to Wal-mart? by Anonymous Coward · · Score: 0

      Sam's Choice sells for 50 cents per 2 liter in my town...

    14. Re:You ever been to Wal-mart? by Fulcrum+of+Evil · · Score: 1

      You have obviously never participated in a pub crawl...

      You still don't take the liquid home, you take it to the bathroom.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
    15. Re:You ever been to Wal-mart? by artemis67 · · Score: 1

      To fully finish the logic of YOUR statement... How does a line of soda products that have less than 1% marketshare act as a draw for customers to come into the store and buy other items?

      It doesn't. If they gave away Tabasco brand enemas for free, that still wouldn't drive any traffic. Price doesn't mean squat if demand isn't there.

      If Wal-Mart sold Coke products at a loss to undercut the competition, then that would act as a draw, becuase there is significant demand for Coke, and that demand increases as price decreases.

      Besides, Wal-Mart doesn't have to offer Sam's Choice soda at a loss; they are able to significantly undercut the competition and still make a profit on them. What are the main ingredients in soda? Water and sugar, packaged in a molded plastic bottle. If a 12 oz. bottle of Coke costs more than a nickle to produce, I'd be shocked; and vending machines sell them all over town for $1.25.

    16. Re:You ever been to Wal-mart? by thesnarky1 · · Score: 1
      "Oh I think I should get X while I'm here."

      Hey, my local Walmart doesn't have ecstacy... yours must be a super center!

  30. Give it away by lcrypt · · Score: 0

    Maybe they just know their product suck and just want to get rid of all those broken Xbox...

  31. Only $72 loss in UK by WarwickRyan · · Score: 2, Interesting

    Heh, looks like they're not subsidising the price anything like as much in UK:

    UK price: £280 inc tax / $482
    Sales Tax: £49 / $84
    Net price: £231 / $398

    Build price: £273 / $470

    Net loss: £42 / $72

    Ironic really, especially considering the historically high console sales in UK / population, and relatively efficient distribution available.

    Maybe the difference is retail margin? I'd expect it is, given that Game Group has a near monopoly on videogame sales here.

    1. Re:Only $72 loss in UK by m50d · · Score: 1

      No, it's because they can get away with reaming UK customers for more. Games consoles, games, cds, even music from iTMS all cost a lot more here, not because it costs the producers any more, just because we pay it.

      --
      I am trolling
  32. Profit!! by Nerdfest · · Score: 2, Insightful

    Don't forget to factor in the retail markup. I doubt the retailers are selling this with no markup, but I suppose it's possible.

    1. Re:Profit!! by Anonymous Coward · · Score: 2, Interesting

      Since I'm at work at the moment I'll pull up our wholesaler's (D&H) website (and post anonymously)

      XBOX360CORE Xbox 360 Core System 294.00 [Not In Stock, Click for ETA or Email Alert]
      XBOX360PLAT Xbox 360 Platinum System 387.95 [Not In Stock, Click for ETA or Email Alert]

      That's the wholesale price to stores. No shipping cost on orders over 1000$, so basically the profit at a retial store like this one would be 299.99 - 294 on a core system and 399.99 - 387.95 on a platinum one. So technically there's some markup but barely anything unless a store tries to sell over MSRP. By the same token, I doubt D&H is making more than a buck or two per system over what they buy them at from MS.

  33. Now's our chance! by Shadow+Wrought · · Score: 4, Funny

    If you , me and 175,000,000 of our closest friends all but one this weekend, we'll bankrupt the buggers! w00t!

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:Now's our chance! by Anonymous Coward · · Score: 0

      Fool! They thought of that possibility. Why do you think they limited supplies?

    2. Re:Now's our chance! by Chapter80 · · Score: 1
      If you , me and 175,000,000 of our closest friends all but one this weekend, we'll bankrupt the buggers! w00t!

      You may have some close friends that you want to "but". I think I'll pass.

    3. Re:Now's our chance! by Shadow+Wrought · · Score: 1

      C'mon guv'ner, give it shot, huh? First "but's" free, second but a shilling...

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    4. Re:Now's our chance! by Overdrive_SS · · Score: 1

      I know you are kidding, but I love the people that think this way for real. If we buy the Xbox 360, MS loses 100 dollars. We can bankrupt the empire!!! Must buy a 360 and install linux on it. Yeah, sure, I suppose that might work. On the other hand, if you don't buy one, they lost 300 dollars, but whatever.

  34. Just like the First Citywide Change Bank by Snarfangel · · Score: 1

    They make their money on volume.

    --
    This tagline is copyrighted material. Please send $10 for an affordable replacement.
  35. CALL TO ALL LINUX PEOPLE!!!!111 by Anonymous Coward · · Score: 0

    BUT ALL TEH XOBX #60's!!!!11 LETS TaKE DOWN ETH MAN!!!

    I have an order for 1000 already!!! Bye BTE GATES!!!!

  36. Clever Marketing Campaign by Anonymous Coward · · Score: 0
    So all the Anti-Microsoft-geeks on slashdot will now run out to buy a console just to hurt Microsoft!


    I guess that's one way for them to hit their sales targets.


    Note to anti-msft-/. readers - even if you buy an xbox and throw it out without ever buying a game it won't hurt microsoft - this won't work because their costs will come down as their economies of scale ramp up; and also because the bigger the installed base, the more they can tell game publishers that there's a lot of demand.

    1. Re:Clever Marketing Campaign by HTH+NE1 · · Score: 3, Funny

      So all the Anti-Microsoft-geeks on slashdot will now run out to buy a console just to hurt Microsoft!

      Still, you could have fun smashing it in public.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    2. Re:Clever Marketing Campaign by ShibaInu · · Score: 1

      Yes. Microsoft would much rather take a $126 loss on a sold Xbox than a $470 loss on one gathering dust.

    3. Re:Clever Marketing Campaign by wastedbrains · · Score: 1

      Step 1: Buy xbox 360 to hurt microsoft Step 2: ??? Step 3: Profit now does anyone have a good idea for step 2?

      --
      Dan Mayer: my blog, essays, art, etc
  37. The Numbers Don't Add Up by duerra · · Score: 1, Redundant

    That price is ridiculous. I've read on IGN that the license fees for games tend to be around $10 per disc. This would mean that to make up the lost money on each console sold, each customer would have to purchase 13 games.

    I'm thinking that the average box doesn't have 13 games sitting next to it... (not at first, at the very least).

    1. Re:The Numbers Don't Add Up by pdbogen · · Score: 3, Informative

      Not $10 per disc bought.. $10 per disc pressed.

    2. Re:The Numbers Don't Add Up by tgd · · Score: 1

      Don't forget XBL.

      I don't know anyone with an XBox who doesn't have a Live account. Thats another $70/year.

    3. Re:The Numbers Don't Add Up by Jarnis · · Score: 1

      I've got a couple of words for you;

      X-Box Live Subscription Fees .. and a few more;

      Sales of downloadable games and content addons via X-Box Live

      When the additional product/service offerings don't have those pesky manufacturing, packing, shipping and retail markups, they tend to be much more profitable. Yes, running Live and making all that extra stuff to be sold online costs money, but that stuff is Most Definitely not done at loss, or anywhere near at loss.

    4. Re:The Numbers Don't Add Up by AuMatar · · Score: 1

      You don't know very many people then- MS's own numbers show only 10% of xbox owners ever bought Live, and they never released numbers showing how many of those were 1 month trials or canceled.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    5. Re:The Numbers Don't Add Up by Anonymous Coward · · Score: 0

      Why would "at first" matter at all? It's the life time of the system that matters. I don't think I have a single game system with less than 13 games.

    6. Re:The Numbers Don't Add Up by tgd · · Score: 1

      You mean I don't know a very good representative sampling of XBox users.

      That may be the case.

      I, however, know several dozen people with XBoxen and every one of them has XBox Live.

      What would be an interesting figure is what the correlation between XBox live accounts and users with larger collections of games is.

    7. Re:The Numbers Don't Add Up by Anonymous Coward · · Score: 0

      There's probably a strong correlation--the value of Live increases with the number of games available to play on it (available to the Live purchaser, not on the market).

    8. Re:The Numbers Don't Add Up by Gruneun · · Score: 1

      I don't know anyone with an XBox who doesn't have a Live account.

      I don't have an account. I haven't even used the free trial that came with the system. It's not that I have anything against the service, but I never felt inclined to use it.

    9. Re:The Numbers Don't Add Up by JFMulder · · Score: 1

      Don't forget Xbox Live. Plus I bet Microsoft makes money of the extra controllers you buy for your console. Accessories are raking a lot of money. 60CAN$ for a controller, that's pretty high!

  38. Just Like GM by dvlhntr · · Score: 1

    GM (General Motors) has the same thing.

    They are only making money when they sell an SUV or a truck, and the loose thousands for each car they sell.

    But lets not forget that GM is in big trouble, and MS does not appear to be anywhere near GM's boat.

    1. Re:Just Like GM by Anonymous Coward · · Score: 0

      GM Make cars, not boats

  39. No big surprise by SilentJ_PDX · · Score: 1

    Microsoft is continuing its tradition to taking a big loss on the console in hopes of making a profit on games. ...just like every other console manufacturer in the last decade.

    1. Re:No big surprise by Anonymous Coward · · Score: 0

      wrong wrong wrong wrong, wrong wrong wrong wrong...

      you're wrong...

  40. Here it comes... by MoogMan · · Score: 1

    Yes, but they make it up in volume!

  41. It wouldn't be a problem, except... by ChipMonk · · Score: 1

    that people are reporting the instabilities. With such a de-motivator to buy the unit, they'll need to strengthen the market campaigns for the games.

  42. Not to mention by burtdub · · Score: 1

    The whole thing is redundant... From the little math I know, the "360" part should bring it right back around to where XBox started from.

  43. Dumping by wardk · · Score: 1, Insightful

    they can call it what they want, but I think, the proper term is "dumping".

    I guess as an official monopoly under absolutely no oversight, this is just business as usual.

    must be nice not having to complete on QUALITY

    1. Re:Dumping by NineNine · · Score: 4, Insightful

      1. They have nowhere near a monopoly in the game market. So no, there is no oversight, nor should there be.

      2. If this is "dumping" then you should jump up and down about gas stations (gas is often sold at or near cost), Coke and Pepsi (with a true monopoly, fountain drinks are sold at or below cost), all cell phone companies (my cell phones were all free), etc.

      3. They're not competing on quality? I don't exactly have $400 burning a hole in my pocket that I have to spend on a game machine. Considering that the XBox 360 is the most expensive console out there right now, there is absolutely no dumping going on.

      Idiot.

    2. Re:Dumping by Trolling4Columbine · · Score: 2, Insightful

      Right, because no other company can compete with Microsoft in the console market.

      --
      Socialism: A feeling of discontent and resentment caused by a desire for the possessions or qualities of another.
    3. Re:Dumping by wardk · · Score: 1

      well I don't see ANYONE else selliing actual QUALITY merchandise below cost.

      they are dumping in order to gain market share. hey, if it's legal, more power to them.

      just shows how utterly desperate this cartel is.

    4. Re:Dumping by Anonymous Coward · · Score: 0

      They are propping up a division based on their illegal monopoly. If the division is selling their items at such a low rate that they are losing $400 million, then they are dumping, as they are selling at a price which they can't make a profit in order to ensure their market share.

      It is garbage, and if there were any justice, the would get hammered for illegal practices, but I'm not going to hold my breath.

    5. Re:Dumping by Anonymous Coward · · Score: 0

      For it to be dumping, it requires an accusation from a competing company that feels its business is being ruined because of the practice.

      The other company, I presume, would need to also be making XBOXes. Otherwise MS would just say "It's ok, we aren't eating into the PS2 / NGC / whatever market because our console won't play their games."

      So, basically, MS might be able to sue themselves stating the XBOX 360 eats into the XBOX market. :D

    6. Re:Dumping by Keeper · · Score: 1

      You also have to prove that the act is predatory (very hard to do) and that the act is abnormal.

      Given that selling the console at a loss is common in the industry, and that Microsoft sells the units for roughly the same price in each market, a dumping case can't be made.

    7. Re:Dumping by Anonymous Coward · · Score: 0

      2. If this is "dumping" then you should jump up and down about gas stations (gas is often sold at or near cost), Coke and Pepsi (with a true monopoly, fountain drinks are sold at or below cost), all cell phone companies (my cell phones were all free), etc.

      Where did you get those asinine ideas? Gas companies just posted record profits for the last quarter -- use your brain, gas tax alone would make them not sold "at cost". Coke and Pepsi are water plus flavored syrup; their cost is pennies per gallon, if that (like injket ink which costs more per ounce retail than gold but costs very little to produce). Cell phones aren't free, you are typically locked into a 2-year contract which is marked up so they make the money on the "free" phone back.

    8. Re:Dumping by TastyCakes · · Score: 1

      You are right to say that this is dumping. But the PS2 did the same thing - as I understand it Nintendo was the only company that cut a profit from the last generation of consoles. And I expect the PS3 will continue the tradition. I'll also point out the obvious - Microsoft is not a monopoly in the console market, nowhere near, and Sony is a bigger company overall ($70 billion annual revenues vs $40 billion). And maybe everyone's forgotten, but Sony and other Japanese companies practically invented the idea of dumping in the 70's and 80's to elbow their way into Western markets with their largely ripped off consumer electronics and cars. I for one would love to see Microsoft give them a black eye at their own game.

    9. Re:Dumping by Anonymous Coward · · Score: 0

      Gasoline is not sold at or near cost except in the very most competitive markets and then usually by company-owned stations attempting to drive out independent or franchised distributors. This practice has been the subject of a couple of lawsuits.

      Fountain drinks are not sold at or below cost. Whereas the retail price on a 12 ounce can of Coke is about $0.25 (by the case at Costco), that same 12 ounces will cost you $1.00 at the fountain of your favorite fast food place or $2.00 at the movie theatre. The actual cost of 12 ounces of Coke is around $0.03.

      Your cell phone company is not giving you a free cell phone. They're locking you into a profitable contract and using the phone as bait.

      Idiot.

    10. Re:Dumping by m50d · · Score: 1

      If we wait until they've driven one of the others out of business it will be too late. They look to have seriously hurt nintendo.

      --
      I am trolling
    11. Re:Dumping by m50d · · Score: 1
      1. They have nowhere near a monopoly in the game market. So no, there is no oversight, nor should there be.

      If they're using profits from their monopoly areas to subsidize their takeover of the game market, then there should be oversight.

      2. If this is "dumping" then you should jump up and down about gas stations (gas is often sold at or near cost), Coke and Pepsi (with a true monopoly, fountain drinks are sold at or below cost), all cell phone companies (my cell phones were all free), etc.

      What anyone else does is irrelevant. MS is dumping here, plain and simple - a pure games company couldn't sell the same thing at the same price and remain profitable.

      3. They're not competing on quality? I don't exactly have $400 burning a hole in my pocket that I have to spend on a game machine. Considering that the XBox 360 is the most expensive console out there right now, there is absolutely no dumping going on.

      Fine, they're not having to compete on quality-per-dollar. His point still stands.

      --
      I am trolling
    12. Re:Dumping by Anonymous Coward · · Score: 0

      Other people already pointed out how wrong your ideas about gas and soda were, but...

      I don't exactly have $400 burning a hole in my pocket that I have to spend on a game machine.

      Your metric for whether someone is abusing a monopoly situation is whether YOU have the money to participate? Who died and made you Alan Greenspan?

    13. Re:Dumping by identity0 · · Score: 1

      Wheee, I love it when geeks spout off on economics, it allows me to get modded up by correcting them :) I am not a lawyer, but I did take a college economics course, where they covered basic laws governing the market.

      1. They have nowhere near a monopoly in the game market. So no, there is no oversight, nor should there be.
      Actually, it is against antitrust law to take a monopoly in one field and use it as an unfair advantage in others. One example you might be familiar with is how AT&T gave away UNIX, because competing in the computer field would have been illegal because they were a phone monopoly. After their breakup, they started charging money. I'll leave the issue of whether MS is a real monopoly aside, but suffice to say that you do not have to be the sole player in a field to break antitrust law.

      2. If this is "dumping" then you should jump up and down about gas stations (gas is often sold at or near cost), Coke and Pepsi (with a true monopoly, fountain drinks are sold at or below cost), all cell phone companies (my cell phones were all free), etc.
      It has been a while since I checked, but IIRC, selling at or below cost is okay if you're doing it to benefit your company directly in some way. It is illegal when you do it for the purpose of hurting your competitors. That is, you can't do something where you know you will kill your company if you keep doing it but you're hoping your competitors will die from trying to match your prices or be priced out of the market. In your examples, the service providers pay for your phones because they can make money off the service, and entice new customers with phones. Gas is sold at least at cost to the station, as far as I can tell. It would not suprise me if gas stations make their money off of their mini-stores nowadays, though. I have never heard of fountain drinks being sold at cost, I have always heard they have ridiculous markup. Are you talking about as sold by the stores to you, or as sold to the stores by Coke/Pepsi?

      3. They're not competing on quality? I don't exactly have $400 burning a hole in my pocket that I have to spend on a game machine. Considering that the XBox 360 is the most expensive console out there right now, there is absolutely no dumping going on.
      True, the above statements should not be taken to mean that I think MS is dumping the 360, just that the PP's arguments are not correct economically or legally. AFAIK, the DOJ is not even looking into whether MS is doing anything illegal with the 360.

    14. Re:Dumping by theLOUDroom · · Score: 1

      They have nowhere near a monopoly in the game market. So no, there is no oversight, nor should there be.

      This is bullshit.
      Antitrust laws exist not just to control how monopolies operate in the markets they already control, but to prevent them from using their monopoly position to monopolize other markets as well.
      This prevents us from becoming all employees of Unicorp, which runs all businesses, owns all properties and charges exorbitant prices.

      If this is "dumping" then you should jump up and down about gas stations (gas is often sold at or near cost), Coke and Pepsi (with a true monopoly, fountain drinks are sold at or below cost), all cell phone companies (my cell phones were all free), etc.

      These companies operate at an overall profit. They make loose money on the phone, but the make it up on the service. The Xbox division is losing money period.
      They're buying their way into the market with their gaint wad of cash. This is very different than giving away the razor and selling the blades.

      Considering that the XBox 360 is the most expensive console out there right now, there is absolutely no dumping going on.

      This is meaningless and you know it. It's possible to make a really expensive product, sell it at a loss and still be more expensive that your competitors, who made their product cheaply.

      Idiot.

      You shouldn't go around calling people idiots when your arguments don't even make sense, especially that last one. Anyone with even a tiny brain can understand that it is possible to be the most expensive product and still lose money.

      --
      Life is too short to proofread.
  44. Anti-compete? by QADirector · · Score: 1

    The real question is if Microsoft is selling XBs at a loss to get more subscribers into the "pay for service" business model, or if its to snub their competitors, as MS has more money than anyone else. Price gouging? Starving the competition? Good business practices?

    Does it matter?
    ===
    "...the gingerbread man even says - you're a monster!!" -Kanye West

  45. The power of Marketing and Economics by Chabil+Ha' · · Score: 4, Insightful

    When you're a big player and can afford to loose money, doing this makes perfect sense. Sure you'll make money off of royalties and accessories and subscriptions, etcetera, but that's not the point. The object is not to make money at this point, what they're gunning for is market share.

    When the market is crowded and there isn't much room to butt in, you have to sell it at a loss to attract buyers. Nintendo and Sony are already household names and proved their worth decades ago. But this is something relatively new for Microsoft. So, in order to grab a peice of the market share pie and get their name around, they have to make it attractive to purchase.

    Take for example the market of DVD players. How many brands are out there? Too many. Everyone wants a peice of that pie so they'll try to lower costs as much as possible and mark their price to get the lowest margins possible. The bet is to flood the market with enough units of your name so that when everyone else who makes DVD players has begun to die off, yours is the one people think of when they go to get a new DVD player.

    No, there isn't a conspiracy here, folks, it's just a company willing to take it in the shorts for bit until the have a big enough market share. (It's just with Microsoft that they want 99% of it.)

    --
    We're all hypocrites. We all have hidden parts, it's the contrast between them that make us more a hypocrite than others
  46. License Fees? Royalty Fees? by mpapet · · Score: 2, Interesting

    I hate articles like this.

    They may give the reader a rough idea of the current BOM costs, but utterly fail to include many other sources of revenue.

    1. Developer Fees. I'm thinking you can't develop a commercial product for free. I know you can't with a Sony console, I would be surprised to find out MS is giving that away.

    2. Royalty Fees. I'm sure there's royalties per game sold back to MS. I bet it's the same for aftermarket controllers too. It's the "razor blade" market strategy.

    3. Manufacturing Costs. They will chop about a third off the manufacturing costs as components become cheaper and manufacturing becomes more efficient.

    4. I'm guessing their BOM costs are very well-negotiated and rock-bottom low, so I'm thinking the numbers they use are too high.

    --
    http://www.maxineudall.com/2010/02/should-economists-be-sued-for-malpractice.html
  47. Isn't news, but... by truthsearch · · Score: 1

    It seems like a large amount per unit. They all calculate the average number of games a person will buy and multiply that by the amount they get back per game. I read somewhere the average console user buys 6 games. That would mean Microsoft would have to get $20 per game just be break even. If I were a game publisher selling a $50 game knowing that Microsoft got 40% of the cut I wouldn't be happy. I can't imagine Microsoft gets $20 per game. So they must be assuming people will buy more than 6 games per console on average.

    Although they did say they're willing to lose up to $5 billion just to get the console into people's living rooms. Even after all the consoles and games are sold they'll still be happy to lose billions as long as more people put their hardware and software near a couch. Kinda scary considering their motives are more than just making money selling games.

  48. So, they're losing money on each console... by Anonymous Coward · · Score: 0

    So we should buy lots of them, and no games, so Microsoft takes a bath?

    1. Re:So, they're losing money on each console... by pl1ght · · Score: 0

      Yeah, i want to punish them by making them swim around in 39,998,000,000 in cash reservies instead of 40,000,000,000. Take that MS!!

  49. Not Atari by LWATCDR · · Score: 1

    I don't think Atari every lost money on a per machine basis. The old Atari 2600 was VERY cheap to make and sold I believe always sold for more than it cost to make.
    The Atari 5200 might have been close to a lose but only after sales where so slow and of course the controllers failed all the time. The Commodore 64 really killed it since you could buy a computer for just a little more than a game machine.
    Too bad really since it was a nice system for the day and IMHO better than the Nintendo that came so much later.
    The Atari 7800? Who knows. I guess there was the Lynx and Jaguar and those might have been sold at a lose but so few of them sold it would be very hard to tell.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:Not Atari by antifoidulus · · Score: 2, Insightful

      Remember Atari did NOT actually charge to license games for the 2600, so they had to be making a profit on the hardware. However, that led to some REALLY bad games being produced, and people associated the bad games with Atari, thus abandoning the franchise. When the NES came on the scene, Nintendo really started the "pay us to make a game for our console" business.

    2. Re:Not Atari by Dogtanian · · Score: 1

      The Atari 5200 might have been close to a lose but only after sales where so slow and of course the controllers failed all the time. The Commodore 64 really killed it since you could buy a computer for just a little more than a game machine.

      Stupid thing was, the 5200 was just a tweaked version of the Atari 400/800/XL computer series (the C64's competitors at the time), but with some minor changes in ROM, custom chips, carts and ports such that they weren't directly compatible.

      And then later on they released the XE Games System which was basically a 65XE (newer version of the 400/800/XL) without a keyboard, so although it was similar to the 5200, it wasn't compatible with that. This was probably because (in the UK, and probably several other countries), the 8-bit computers still had reasonable support which was easier to build on than their other current console, the 7800 (not 400/800-derived, but 2600 compatible). The 5200 meanwhile, was dead by that time, though the 2600 Jr was still being sold on the UK market.

      Then I saw them selling the 7800 in the UK anyway.

      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    3. Re:Not Atari by Monkelectric · · Score: 1
      Leading up to the video game crash ... I recall buying Atari games that just made no god damned sense at all. Not even a little. They were just blotches on the screen whose movements sometimes coresponded to your use of the joystick.

      However, Nintendo has a history of keeping very strict controls over games up front, and then as a system ages gradually loosening up controls until they will allow ANY piece of crap to be published. Remember the later years of the nes 8 bit?

      --

      Religion is a gateway psychosis. -- Dave Foley

    4. Re:Not Atari by LWATCDR · · Score: 1

      Actually Atari didn't want ANYBODY to make games for the 2600 except them. The problems was that the 2600 was an off the shelf cpu and an off the shelf video chip that anyone could buy! No rom so nothing to copyright. Atari sued a little company called activison when they started to write 2600 games. The also sued coleco I think when they cloned the 2600. They lost both cases. The crappy software that followed was the great rush to make money. Sort of like pets.com :).
      If Atari didn't really loose the video game market as much as left it. I wonder if they had stuck it out if they would have lived. Of course Commodore also blew it by not making the 64 into a console.
      The 5200, XE, and 7800 where all attempts to fix that problem.

      Nintendo's big win was to say to not worry about backward compatibility. They have traditionally had none except on the Gameboy.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    5. Re:Not Atari by Anonymous Coward · · Score: 0

      "Of course Commodore also blew it by not making the 64 into a console."

      Commodore DID make the 64 into a console; it was a tremendous flop.
      http://www.zimmers.net/cbmpics/c64gs.html

      "The 5200, XE, and 7800 where all attempts to fix that problem."
      not entirely; the 2600 became old, other companies had more powerful machines out or coming out. The 2600 couldn't compete with the colecovision, intellivision, etc...Atari needed something new!

    6. Re:Not Atari by LWATCDR · · Score: 1

      They never released the commodore 64 console in the US. But it might still have flopped. Yea the other consoles where more powerful but they also locked out 3rd party games.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  50. Microsoft ethernet cable is 30 euro (35 us dollar) by Bram+Stolk · · Score: 4, Interesting

    Don't underestimate m$ pricing. E.g. see what a
    ethernet cable
    costs in Europe. That is 30 euros, mister!
    And for the Americans: that is 35 US dollar, for an ethernet cable.
    Damn! That is a profit margin of at least 10000 percent.

        Bram

    --
    Bram Stolk http://stolk.org/tlctc/
  51. Suspect by Zebra_X · · Score: 4, Insightful

    power supply, cables, and controllers -- add another $55

    *Retail Price* *Maybe* - The estimates given for the raw materials cost sound suspect. I'm pretty sure that a contract to deliver parts for the XBox comes with a much lower price per unit than your average trip to the computer superstore.

  52. Re:News? Really? by sucker_muts · · Score: 1

    Just like ink cardridges for printers. They sometimes cost the same amount or even more that the printer itself. (Exactly why I have a laser one, myself...)

    --
    Dependency hell? => /bin/there/done/that
  53. iSuppli???? by deft · · Score: 1

    Why do i believe that Microsoft MIGHT get a better discount that whats shown on Isuppli, and just MIGHT be getting some quantity deals?...

    --

    There's nothing Intelligent about Intelligent Design.
  54. Define "At a loss" by corcoranp · · Score: 1

    What I don't entirely understand is that in many countries it is illegal to sell something below the cost it takes to manufacture it. This is to prevent monopolies, antitrust issues and makes a penetration pricing entry strategy infeasible.

    But look a the UK, it has this kind of economic system setup however, M$ is selling the Xbox360 at the comparable US price.

    --
    Peter Corcoran
  55. Some common examples by Silver+Sloth · · Score: 4, Insightful
    • The price of a new Gillette Mach III razor is only slightly more than the cost of the razor blades enclosed - but they want you to keep buying Gillette blades.
    • Practically any cheap ink-jet printer - they get you with the cartridges.
    • Free mobile phone - just sign this contract.
    • As someone else said - 'Here - have this smack/coke/crack for free'
    --
    init 11 - for when you need that edge.
    1. Re:Some common examples by Dracolytch · · Score: 1

      Yeah, too bad that model doesn't work for games. Sega tried that model, look where it got 'em. Microsoft did it before, similar result. Sony continues to do it and fail with the PlayStation line. What's that quote about insanity again?

      ~D

      --
      This sig has been enciphered with a one-time pad. It could say almost anything.
    2. Re:Some common examples by oirtemed · · Score: 1

      Only if they are taking a loss on the first item. I doubt Gillette is taking a loss on the razor bundle, its just a smaller margin of profit that the blades alone. The manufacturing costs aren't that high.

      Same with printers. I doubt they are taking losses. Yes, they bundle half full cartridges but I highly doubt the manufacturing costs outstrip the sale cost...these aren't complex devices.

      Phones: Myth. Manufacturers make plenty of money. Network providers subsidize the phone for the end user. There is a difference.

      Drugs: Invalid. Thats more akin to handing someone a free sample of food in hopes they like it, become addicted. The product you want them to buy is the product you gave them a try of. This is not what MS is doing.

    3. Re:Some common examples by mckennage · · Score: 1

      "The price of a new Gillette Mach III razor is only slightly more than the cost of the razor blades enclosed - but they want you to keep buying Gillette blades."

      That's a myth. True you get a good deal on the razor, but people blow it out of proportion. Example:

      Amazon sells 12 cartridges for $21.49.
      Amazon sells a razor with 2 cartidges for $9.95.

      Let's see...about $1.80 per cartridge vs. about $5.00 per cartridge. Seems like a big difference to me...

    4. Re:Some common examples by Idealius · · Score: 1

      - note I have personally stopped buying the razors and have used the same one for the past 6 months with very little difference to my 5 o'clock shadow. It's a rougher shave but who gives a damn when it saves me 12$ a month.
      - ink jet printers almost always suck
      - free mobile phones always suck
      - curiousity killed the cat, or got them hooked on smack..

    5. Re:Some common examples by SirSlud · · Score: 1

      I knew the vice president of marketing at Freeto Lay canada. They make nothing on the small bags of chips. They just want you as a customer, to know the name, because they make a killing on the 3D Doritos and larger or more specialty based bags.

      The small bags of chips are sold at a pricepoint that covers the costs, no more.

      --
      "Old man yells at systemd"
    6. Re:Some common examples by Luthair · · Score: 1

      I have a hard time believing that, look at the price per gram for the small bags and compare to the large.

    7. Re:Some common examples by SirSlud · · Score: 1

      At 1.00, they cover shipping and packaging. The cost of the chips themselves is minimal. Look at the prices again, and consider that the 'baseline' costs dont go up with a bigger bag, nor do the cost of the chips, but the price is three to four times that of the small bag.

      --
      "Old man yells at systemd"
    8. Re:Some common examples by Luthair · · Score: 1

      Both packaging and shipping volume of small bags are proportionally smaller than large ones.

    9. Re:Some common examples by SirSlud · · Score: 1

      Wrong. :) Well, maybe *logically*, but not in actual practice.

      --
      "Old man yells at systemd"
  56. Factor in the RMA costs due to recent problems by SlashAmpersand · · Score: 1

    It's an interesting business model. I wonder how badly the RMAs are going to affect thier costs.

  57. Remember folks... by IntergalacticWalrus · · Score: 1

    Buying an XBox does not actually make Microsoft lose money. It only makes them lose less money.

  58. It paid off enormously. by tgd · · Score: 3, Insightful

    It cemented their place as a solid second in the video game market -- a market already quite a bit bigger than the film industry. It got them so recognized as a powerhouse that they have a real chance to gun for first in the next round.

    They may have lost billions doing it, but thats the cost of entry into a market that big. Especially when it gives you a prime position in the living room at a time that all home entertaiment is going digital, pipes are getting bigger and bigger, and people are starting to get used to shelling out hundreds a month on their various digital services.

    1. Re:It paid off enormously. by AuMatar · · Score: 1

      Third place worldwide (though it was close). Second only in the US. Although I agree that this round should be interesting.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:It paid off enormously. by Krach42 · · Score: 1

      As pointed out by the sibling post. They were 2nd only in the US. I'd not be surprised if there were more specialty (single game) consoles sold in Japan than the X-Box.

      They had a really good showing here, and a decent run in Europe, but in Japan... let's say, there was almost no X-Box market at all.

      Kind of like the Dreamcast with Japan and the US reversed. Did you really see a big craze around the Dreamcast? Yeah, neither did I in the US, but it was a big hit in Japan, and did fairly well. But a game console cannot live exclusively in one market.

      --

      I am unamerican, and proud of it!
    3. Re:It paid off enormously. by thatguywhoiam · · Score: 2, Insightful
      It cemented their place as a solid second in the video game market -- a market already quite a bit bigger than the film industry. It got them so recognized as a powerhouse that they have a real chance to gun for first in the next round.

      Well, to be fair, 'solid second' might be a little generous. They are a little ahead of Nintendo in shipped units, and several dozen million behind the PS2. IIRC the number of PS2s in the world is over 100 million; contrast with something like 30 mil Xboxen and 28 mil Gamecubes. So yes, they are 2nd, but they paid a pretty hefty price for it (Xbox division lost oodles of money). Nintendo did not lose money and they are just a hair behind.

      --
      If Jesus wants me it knows where to find me.
    4. Re:It paid off enormously. by Hank_MD · · Score: 1

      The video game market is NOT bigger than film. It's an often trotted out stat but it is wrong. The video game market is bigger than the BOX OFFICE market. Let's not forget the money the movie business then makes on DVD, Cable, Network TV.

      That is actually one of the problems for the games business is there is no secondary market. When your game tanks out of the gate that is it. No chance of catching it up on the DVD.
      MS are trying to create some of that second market with the LIVE arcade. $10 downloads of a 3 year old game could be quite compelling for consumers... next gen for that to come through fully i think though.

    5. Re:It paid off enormously. by Anonymous Coward · · Score: 0

      "It cemented their place as a solid second in the video game market...."

      Choose your words carefully, because that statement is a lie.

      In terms of hardware installed base in the "video game" market, Microsoft is dead last.

      In terms of monthly sales in the "video game" market, Microsoft is dead last.

      In terms of hardware profitability in the "video game" market, Microsoft is dead last.

      Hint: Sony sells PS2 and PSP in the "video game" market. Nintendo sells GameCube, GameBoy Advance SP, GameBoy Micro, and Nintendo DS in the "video game" market. Microsoft sells Xbox and Xbox 360 in the "video game" market. Conduct your follow-up research with these facts in mind before saying that Microsoft is in "solid second" place by any stretch of the imagination anywhere in the "video game" market.

  59. Bulk by mkw87 · · Score: 1

    They are Microsoft, they buy the parts in bulk, I would readily assume they get a slight discount on the parts, and are at least breaking even on the sale of the console.

    --
    Arguing with an engineer is like wrestling a pig in mud. Soon, you realize the pig is dirty, and he likes it.
  60. That's only part of it! by WidescreenFreak · · Score: 1

    No, you have them send you $100, then use it to buy an XBox $360. They're then going to be out $226, you only have to pay $299 for the premium edition, AND you can sell it back on eBay for $800 or more! (This is what one of them is selling for as I type this.)

    Cha-CHING!

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
  61. Games? by vlad_grigorescu · · Score: 1

    Games? What games??? I thought the XBox was a cheap computer to put Linux on...

    1. Re:Games? by Anonymous Coward · · Score: 0

      Food? What food??? I thought my belly was something to put my glass of beer on.

  62. Sony by MBCook · · Score: 1
    I saw this last night and submitted it also, (must have been beaten to the punch). What I found intereseting was at the end of the article they say that for compairson they don't see how the PlayStation 3 could cost less than $600 to make.

    Sony's CEO recently promised they would sell in the PS3 for $300-$400, which puts them at an initial loss of $200-$300 per unit.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Sony by ackthpt · · Score: 2, Insightful
      I'll be surprised if Sony doesn't sell at a loss too. They are putting technology into their console that hasn't even hit the consumer market yet. According to the article the expected price in Japan is equivalent to about US $450. They may have to shave that price even more and sell at a loss to be as competitive since their production costs will be high.

      Sony are better at it. They also can tap into their own Consumer Electronics units and distribution channels to minimize development, manufacturing and distribution costs. Microsoft is a software company at the core trying to sell hardware. They never seem able to make any money at that, which brings to mind the phrase 'stick with your core competency'

      They're trying to carve out the Home Entertainment market, but it's crystal clear they just don't understand it. Home Entertaiment electronics are disposable.

      --

      A feeling of having made the same mistake before: Deja Foobar
    2. Re:Sony by bluekanoodle · · Score: 2, Informative
      From TFA:



      "IBM also has designed chips at the heart of the competing video-game systems -- the Playstation 3 from Sony and Nintendo's forthcoming Revolution system, both of which are due next year. Crotty expects that Sony's loss on the Playstation 3 may be even wider, as the cell processor that IBM, Toshiba, and Sony designed for the system is more complex.

      Estimates vary as to how much the cell processor will cost. Richard Doherty of Envisioneering Group in Seaford, N.Y., expects the cell chip to cost about 50% more than the Microsoft chip. "Based on what we've seen so far, the Playstation 3 could cost as much as $600 to make in today's pricing," Doherty says.

      And Crotty says that since it's a more complex chip, its price will fall more slowly than the price on the Xbox chip."

    3. Re:Sony by aminorex · · Score: 2, Insightful

      But the Cell will be used in a lot more than just the PS3. They'll be putting it in PVRs, TVs, stereos, pretty much everything Sony makes, over time. In the long run, the volumes for the Cell could be superior to even x86-64 commodity chips. That amortizes a whole lot of production cost.

      --
      -I like my women like I like my tea: green-
    4. Re:Sony by timeOday · · Score: 1
      Richard Doherty of Envisioneering Group in Seaford, N.Y., expects the cell chip to cost about 50% more than the Microsoft chip.
      But I thought Microsoft is using 3 CPUs per XBox 360, vs only 1 cell processor for Sony.
    5. Re:Sony by Rosco+P.+Coltrane · · Score: 2, Funny

      Microsoft is a software company at the core trying to sell hardware. They never seem able to make any money at that, which brings to mind the phrase 'stick with your core competency'

      Apparently that's what they're doing.

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    6. Re:Sony by Deluge · · Score: 1

      They're trying to carve out the Home Entertainment market, but it's crystal clear they just don't understand it. Home Entertaiment electronics are disposable.

      I'd say that underneath what they're telling everyone they DO understand this disposability of modern electronics. That's why yes, they do include features like Media Centre PC integration and a DVD remote and whatever else they've come up with. But they put these cheap-to-implement features into the product only because they know that it'll help people justify the purchase. In they end, MS *knows* that it'll be a game machine and that's it, and perhaps that'd explain the ease with which they decided that adding some super-duper next-gen DVD drive is unnecessary.

    7. Re:Sony by Guppy06 · · Score: 1

      "But the Cell will be used in a lot more than just the PS3."

      Yeah yeah, and the PS2 can render Toy Story 2 in real time and they're justified in selling audio discs with rootkits.

      Disraeli nees to be modified for the Twenty-First Century: There are lies, damned lies, statistics, and then Sony market-ese.

    8. Re:Sony by CityZen · · Score: 2, Informative

      You might recall that Sony said the same thing for the Emotion Engine (CPU for the PS2). Did it happen? No. Nobody wanted to program for it unless they had to. There's no reason to put a Cell chip into most embedded applications; current chips do the job just fine, are much easier to program, have a wide array of support tools, and are already commodities.

    9. Re:Sony by CityZen · · Score: 1

      MS is using a one (3-core) chip. Sony is using one (1 big + 8 small) core chip.
      I believe the Sony chip is larger and more complex.

    10. Re:Sony by isolenz · · Score: 1, Informative

      just like sony said that the "Emotion Engine" (The CPU of the PS2) would be used in many other products that they were making 5 years ago. The Cell is made for games, sure it can do a lot more, but it's main market is gaming. Another chip, more suitably designed to its application is bound to come out next year which will be mass produced, and cheaper for the specific equipment (maybe a onboard H.264 encoder for a PVR for example) and all of a sudden the Cell is a PS3 only product, just like the "Emotion Engine" is a PS2 only product. Trust me, go 5 years back on slashdot and you will see the same postings regarding the Emotion Engine as what you have posted about the Cell. Something kind of funny, I was reading a next generation magazine the other week from 1997 and sony was calling the processor of the PSX the "Emotion Engine", anyways, I guess it didn't catch on initally for the PSX and they needed a buzzword for the PS2 and just used it again.

      just my 2 cents, I really hope they the cell will be cheap enough for other devices, but I find it unlikely given past history.

    11. Re:Sony by JLF65 · · Score: 1

      You've obviously not looked over the Cell specs. Cell is actually much better for settop boxes processing compressed digital video and sound than games. Cell will be HUGE in the HDTV market. Then add in the fact that a couple companies are already making Cell servers and you can see that it really ISN'T just the PS3. In fact, there will be Cells in millions of products long before the PS3 ships.

    12. Re:Sony by isolenz · · Score: 0

      Why will the Cell be huge in the HDTV market? what makes you think this, because it can decode some stupid amount of HD streams at the same time, well, I don't know about you, but I could give a shit about that, I don't personally know one person which can watch more than one tv show at the same time. ok, sure there's PVR users and sure they will want to tape a show and watch another at the same time, ok, so there you have it, 2 streams at the same time. Seriously, by the time the cell comes out you'll be able to buy a $59 celeron which can do anything for AV that you'd want to do with the cell aside from rendering 3D graphics.
      I'm really sorry to say it, but is seems as though sony as thrown you the bone, and you've grabbed it and ran with it. Seriously, that happened to me with the emotion engine, I thought it was going to be the next big thing, I was waiting to buy a PC with it in it, but it never happened.
      Oh yeah, also, tell me what million products the cell will be in, I really want to know. Also, I HIGHLY doubt that IBM is going to scrap their POWER 5 line of processors for the cell, the cell isn't meant for server computer, it's meant for gaming, plain and simple. I will be surpised (shit my pants in a store suprised) if I ever see the cell in a computer.

      Anyways, whatever, like I said, I hope that they prove me wrong, but they've mis-directed me in the past, and I'm quite certain this will end up in the same avenue.

  63. Sony and Nintendo sell boxes at a profit by Animats · · Score: 4, Interesting
    Sony and Nintendo make at least a small profit on each unit. While it's the conventional wisdom that Sony loses money on each PS2, their financial statements indicate they don't. Only Microsoft seems to lose money on every unit.

    That's not too surprising. The original xBox is, after all, an x86 PC, but sells for less than one. The PS2 is a low-end MIPS processor and some wierd vector units, hard to program but cheap to make. The xBox 360 is a new architecture, but not, apparently, a cheaper one.

    In the end, Microsoft stockholders would be better off if Microsoft got out of the game console business. It's a money drain.

    1. Re:Sony and Nintendo sell boxes at a profit by kokoloko · · Score: 1

      RTFA please:
      EVERYBODY LOSES. IBM also has designed chips at the heart of the competing video-game systems -- the Playstation 3 from Sony and Nintendo's forthcoming Revolution system, both of which are due next year. Crotty expects that Sony's loss on the Playstation 3 may be even wider, as the cell processor that IBM, Toshiba, and Sony designed for the system is more complex.

    2. Re:Sony and Nintendo sell boxes at a profit by sobachatina · · Score: 1
      Read the link the GP included. Crotty is only speculating that Sony will lose money but Sony has turned a profit on PS2 hardware and their announcements for the PS3 indicate that they expect a profit there as well.

      I expect you probably posted your comment without reading the numberless comments above explaining that only MS loses money consistently on their hardware.

    3. Re:Sony and Nintendo sell boxes at a profit by KrispyKringle · · Score: 1

      Half the time, Microsoft is criticized by analysts for not investing enough money in new ventures and for sitting on such piles of cash. If I were a stockholder, I'd be torn between wanting that money back as a dividend and seeing it invested in potential gold mines.

      For a company this rich, investing money in a new market is hardly stupid.

    4. Re:Sony and Nintendo sell boxes at a profit by Animats · · Score: 1
      Only if the margins are good.

      This is a classic problem for a successful company in a high-margin business. If you expand into a lower-margin business, your margins decline and your stock goes down.

      Game machines are not a high-margin business.

      What Microsoft really does, as a business, is sell Office. That's the high margin product. Microsoft's business units are Client (i.e. desktop Windows), Server, Information Worker (Office and some related products), Business Solutions (the Great Plains stuff), Mobile and Embedded, and Home and Entertainment. Only the Client and Information Worker units consistently make money. Home and Entertainment has been a money drain for years.

    5. Re:Sony and Nintendo sell boxes at a profit by KrispyKringle · · Score: 1

      True, but the goal of the Xbox 360 is presumably to sell Media Center type devices. It's low margin if you make the hardware, but if you only make the software--which was not only discussed in relation to the 360, but already happens for Media Center PCs--you're back in comfortable territory.

      This is similar to what MS does with Mobile. They don't make the mobile devices; they make the OS for them. This means no concerns about shipping inventory, gambling on production to meet expected demand, or anything like that. The only real problem is that Mobile and Xbox just don't make money.

      Microsoft is certainly aware of the benefits of being a software company, and that's why Xbox is nearly unique as a hardware offering. The above is basically regurgitated Ballmer-talk--this is why MS makes a mobile OS but not a mobile device, and why, long term,the Xbox seems such an anomoly. Do they plan to eventually just license the software to manufacturers with certified boxes? Or is giving away the hardware and charging for the software just a natural extension of their current model, only one where they subsidize the cost of the platform (simply because no manufacturer currently provides one that's suitable)?

  64. So what about this makes me hate the X-box 360? by MilenCent · · Score: 1

    I would pay the $399, plus the extra $126, just to be able to run my own software on the damn thing!

  65. Meanwhile, on Ebay... by Kelson · · Score: 1

    People who stood in line to get their X-Boxes are making $500-1000 on each box they sell online.

    Someone's making a profit on these.

    1. Re:Meanwhile, on Ebay... by Damvan · · Score: 1

      Dude, there are over 10,000 xbox 360's for sale on Ebay right now, almost all over $1000. Do you honestly believe that all 10k of those are going to sell? And at over $1000?

  66. Error in article title by Andy_R · · Score: 1

    The title should actually read "Business Week pulls some numbers out of it's ass".

    Merrill Lynch did the same calculation in This Slashdot story and came up with a $61 profit per console, and they guessed $170 as the cost of the CPU compared to Business Week's $106.

    Neither set of numbers include marketing, design and development costs, or the higher profist from less competitive pricing abroad - but hey, what's a few billion between friends?

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  67. I wonder by up2ng · · Score: 1

    How much companies lose for every copy of Windows XP (about $126) they buy?

    I love sarcasm.

    --
    Success is not the result of spontaneous combustion, you must set yourself on fire.
  68. if the story is true then the xbox is illegal by jededeck · · Score: 1
    Here in Belgium (and perhaps in other European countries as well?) it is illegal to sell products with a loss. I wonder if this means that Microsoft will sell the Xbox at a more expensive price in these countries.

    What is also not clear to me is if they compared retail prices of the components or the manufacturers prices, because if they used the former it would not imply that Microsoft is really losing money, because the profit margins on retail components differ a lot.

    1. Re:if the story is true then the xbox is illegal by Profane+Motherfucker · · Score: 1

      And people wonder why the European economy sucks. What's with these economic practices? Good chocolate and the quaint postcard towns only go so far.

    2. Re:if the story is true then the xbox is illegal by jededeck · · Score: 1

      These laws are there to prevent monopolies. It is only big companies that sit on lots of cash that can sell their products with a loss. In effect other (smaller) companies that do not have the cash to sell with loss have a competetive disadvantage over the "big sharks" that can do this. Hence, I think such laws are quite reasonable because otherwise no other companies can ever enter this market anymore!

  69. I very much doubt they do by ninjojitsu · · Score: 2, Informative

    See, I never buy these numbers. They're always based on "Average" costs, not the price of the inputs. Anyone who took Econ 101 knows that "Average" costs is a manufactured number; the real measure of cost is marginal costs, i.e. the actual cost of the inputs that go into making a single unit.

    So it is possible to sell a unit under what the market perceives as your average cost and make money, because, by definition, if you raise the denominator (units), then your "costs" go down. Lots of people in other industries have done this (e.g. Lexus) - figure out what you think you can sell at a various price points and then price accordingly.

    This is not to say that MSFT is not making a loss on its consoles, but I suspect it's significantly less than $124. Figuring that an average console owner buys 20 games over the life of the console, and MSFT gets $10/game in royalties (ignoring MSFT games and console licensing costs for now), MSFT stands to earn $200 from software over the life of the console, for a total gain of $76 over the life of the console. Given that that period could be 4-5 years, they wouldn't be selling at a loss of $124 per console - the ROI would not justify the investment (for a company that is MSFT's size, anything less than 15% ROI - maybe even higher - would be untenable).

    You would think a business rag would get that, but apparently not.

  70. Your business plan is worse by coinreturn · · Score: 1

    Could some of the suppliers actually buy 1M X360's, tear them down and resell the parts to Microsoft for a profit?

    No, for several reasons. First, they use multiple suppliers, so you'd have to form a cabal (they're not going to be buying microprocessors from a capacitor company!). Also, the cost to disassemble would eat your profits in no time. Lastly, if you sell used components as new, you are committing fraud.

  71. MS wants you to think this by vdub12 · · Score: 0

    You know Microsoft wants you to think that they are loosing money but I am sorry no company would do that. There is no way MS is loosing money on the Xbox I don't believe they ever have or ever will.

  72. Re:News? Really? by frankmu · · Score: 1

    i have to agree. there's alot of bear poop in the woods today

    --
    Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
  73. Re:News? Really? by AgentGibbled · · Score: 1

    and Inkjet Printers.

  74. Much more then $216 by famazza · · Score: 1

    Even after losing $216, now they will lose even more recalling defective XBoxes.

    --

    -=-=-=-=
    I know life isn't fair, but why can't it ever be un-fair in MY favor!?
  75. First ones free... by Chr0nik · · Score: 1

    I think I would prefer it if they sold it for full price and included a couple extra controllers and games for free. I have no problem with the "first ones free" marketing tactic. But in terms of value, if they are willing to take a loss, I think i'd get a lot more out of the equivalent amount of loss in free games and playability accessories, than out of the amount they knock off the box iteslf.

    --


    ... what did you expect, something profound?
  76. Great! by Locke2005 · · Score: 1
    This means we only need to buy about 238 million of these Xboxes to use up the cash Microsoft has on hand in the bank! Hey, I'm gonna give everybody I know an Xbox for Xmas -- if we all do it, we can bankrupt Microsoft!

    Has anybody considered the possibility the Microsoft marketing might be behind these "Xbox sells at a loss!" rumours, in an effort to boost Xbox sales? Has anybody considered the possibility that if you are an 800-pound gorilla like Microsoft and buying in huge quantities, you might be able to get components a lot cheaper than the normal retail price?

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  77. It appears they wouldn't like my strategy then.... by ShyGuy91284 · · Score: 1

    I've been known to typically buy maybe 3 or 4 games at retail price, and maybe a few more at markdown when they are cheap and stores are just trying to get rid of old games...... That's how I did it with the n64 and PS2. Can't say I've even bought a game yet for my set-top XBox....

    --
    In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
  78. Accuracy of estimate? by Anonymous Coward · · Score: 0

    How are outside parties supposed to know really what kind of deals Microsoft is capable of getting on bulk-orders? Maybe they have "minimum order" deals with their suppliers, that are of magnitude and duration that are unheard of. Who knows what a behemoth like MS could have negotiated. I question any estimates that are based on every-day ordinary numbers. I'm sure MS is capable of promising to buy much larger quanities of parts than most average companies can.

  79. More then 130.00 by MrShaggy · · Score: 1

    Because they released the Xbox with those bugs, and they crash. Now they have to apply a patch somehow, which is gonna cost a lot.

    --
    I have mod points and I am not afraid to use them.
  80. I have a cunning plan... by sgant · · Score: 4, Funny

    1. Buy 200 billion Xbox 360s.
    2. MS loses 25.2 trillion dollars.
    3. No one buy any games for these 360's so no royalties go to now bankrupt MS.
    4. Port OSX and Linux to Xbox 360.
    5. Network together all 200 billion 360s to make ULTRAMAX, the supreme overlord computer that controls everyones daily lives.
    6. ??? (who knows what the future will hold then).

    Let's get going on this people.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    1. Re:I have a cunning plan... by robertjw · · Score: 1

      Sorry, 6 steps doesn't make a successfull business plan.

    2. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      ULTRAMAX then grows out of control so we torch the sky to try and eliminate solar power and it takes us captive and uses our bodies at batteries! Then the geeks vie for coveted spot of being The One who can end the war.

    3. Re:I have a cunning plan... by Acey · · Score: 1

      Yeah, he forgot:
      7. Profit!

    4. Re:I have a cunning plan... by Omestes · · Score: 2, Funny

      Don't tell that to Google, they might go and do that, it has all the right components. killing MS, knowing everything, and control!

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    5. Re:I have a cunning plan... by GeffDE · · Score: 2, Funny

      7. PROFIT!!!!!!

      --
      It has been a nervous year, with people beginning to feel like Christian Scientists with appendicitis.
    6. Re:I have a cunning plan... by mislinux · · Score: 1

      Well, there is one problem here that everyone is not putting into the equation...STOCKS. No matter how much money MS looses on each XBOX, if they sell 200 billion systems, even without games, the stock is going to go through the roof, thus giving MS profit.

      So stop with all of this "let's bankrupt MS" until you consider the ramifications of such an action.

    7. Re:I have a cunning plan... by malraid · · Score: 1

      How so? Investors normally look for the best ROI, and selling a bunch of hardware at a loss isn't the best way to increase your ROI. Sure, the stock might be worth more due to speculation, but that's exactly an example of a bubble, and ask some sock puppet to see what happens when the bubble bursts. Of course, MS is so big it won't hurt as much, but this is NOT their business plan, their business plan is to make money, at least in the long term.

      --
      please excuse my apathy
    8. Re:I have a cunning plan... by mrdaveb · · Score: 1

      Well, there is one problem here that everyone is not putting into the equation...STOCKS. No matter how much money MS looses on each XBOX, if they sell 200 billion systems, even without games, the stock is going to go through the roof, thus giving MS profit.

      Huh? You mean stock in Microsoft? Why would their share price go up if they were losing a fortune? If people were buying XBoxes and constructing a dam out of them, there's no hope for MS to recoup the losses. The stock market is pretty crazy sometimes, but not that crazy. Anyway, even if MS stock did go through the roof for some bizarre reason, that just means all the shareholders are temporarily very rich, it doesn't make the company profitable, it doesn't stop it going into liquidation.

      Unless I misunderstood you, it appears you have absolutely no idea what you are talking about.

      --
      Homme petit d'homme petit, s'attend, n'avale
    9. Re:I have a cunning plan... by southpolesammy · · Score: 1

      Got a better idea....not buy 200 billion XBox360's. MS loses $79.8 trillion.

      Of course, that does make one silly assumption.....

      --
      Rule #1 -- Politics always trumps technology.
    10. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      Imagine a Beowulf cluster of these ULTRAMAX's.

    11. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      > 5. Network together all 200 billion 360s to make ULTRAMAX, the supreme
      > overlord computer that controls everyones daily lives.

      If that was going to work then MS would have already done it.

      No, wait, perhaps they have ..

    12. Re:I have a cunning plan... by hax0r_par · · Score: 1

      I, for one, welcome our new Xbox overlords.

      --
      ~~par
    13. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      6. All the XBox360s fail

    14. Re:I have a cunning plan... by ph4rm3r+3d · · Score: 1

      You forgot... 7. PROFIT!!!

      --
      1) Scratch dirt. 2) ??? 3) Profit!
    15. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      7. Profit

      This is Slashdot. You can't have a list that just ends in ???

    16. Re:I have a cunning plan... by idabrain · · Score: 1

      Companies don't get profit from rising stock prices, nor really anything if they don't sell any stock. Once stock is out the window, the company isn't going to get more cash unless it sells more stock. So rising stock prices != more profit. It doesn't even mean more cash, unless the company sold stock at a higher rate.

    17. Re:I have a cunning plan... by vettemph · · Score: 1

      >>> 7. PROFIT!!!!!!

      Yes, but for whom?

      --
      The government which is strong enough to protect you from everything is strong enough to take everything from you.
    18. Re:I have a cunning plan... by Robotbeat · · Score: 1

      The last crawl by Google as of 11PM GMT Nov. 23 is Nov 22, 2005 03:09:57 AM GMT, so they don't know it YET, so it's up to the administrators to delete it before google crawls the parent post.

      Quickly, now, administrators! The freedom of every man, woman, and child depends on your deletion powers! Godspeed, Godspeed!

      (In the words of someone's sig, "Man, when the day comes, count me in with the robot smashers.")

    19. Re:I have a cunning plan... by Anonymous Coward · · Score: 0

      I like the moderator that modded this as a troll. Yes, I'm sure the poster really ment to build ULTRAMAX and have a supreme overloard computer.

      Good thinking there moderator, that's using your head. The poster wasn't trying to just be a goofball and make some people smile, he was a dirty dirty troll.

  81. But... by truthsearch · · Score: 2, Interesting

    For those that hate MS and buy and xbox to put Linux on it, these aren't customers who will later have an MS-centric media center. If you're only buying the hardware and using it for your own software you're hurting Microsoft. It doesn't get Microsoft any closer to controlling your living room.

    1. Re:But... by Mordaximus · · Score: 1

      Microsoft probably told investors they expect to lose money with Xbox until they reach a goal of 'n' units. Microsoft demonstates to shareholders that sales are good (+1 unit sold thanks to you!). Shareholders forgive the losses and allow microsoft to proceed.

      All because you wanted a cheap linux box. Way to stick it to the man.

  82. how accurate are these prices? by xikzantric · · Score: 1

    Knowing MS, they didn't pay what everyone else pays for these parts. They probably got a huge volume discount on the parts. The article mentions that it took into account that MS got a discount on some of the parts, but I wonder if they understand how much of a discount this kind of volume (and Microsoft's pull) gets you. I'm sure they still lose money on each unit, but not as much as the article indicates.

    1. Re:how accurate are these prices? by cnerd2025 · · Score: 1

      Though I see your point, the article does state that M$ did pay discounted prices, and the researcher did take these discounts into consideration. Also consider that M$ is pulling an Apple: releasing limited quanitities to increase demand for a sexy product. They likely didn't place a huge order on each unit of the components; why would they? They could just buy a huge amount of components and make tons of XBox's, but they'd have to store those before releasing them. And storage is expensive. I have no doubt that M$ would do this; they have clearly demonstrated that they have no regard for ethical business practices and would love to see Sony and other gaming companies blown out of the water. Then they can make up for their loss.

  83. Two problems. by Some+Random+Username · · Score: 2, Interesting

    First of all, did you read the article yourself? Sega sold the saturn at a loss, that was before the xbox.

    Second, he pretends that sega lost money on the dreamcast. They may have sold the console at a loss at first (I'm not sure), but the dreamcast and its games made sega millions. They didn't leave the business because of the dreamcast, they left the business cause they were already screwed, the dreamcast just couldn't save them.

    1. Re:Two problems. by Anonymous Coward · · Score: 0
      Except that Sega lost money on the Saturn and then loss more money with the Dreamcast, totalling some $800 million in term debt that was due by the end of 2002 and that wasn't even counting new debt incurred by the Dreamcast sales failure (sales had flatlined by the end of 2001), and the arcade section was suffering from a years-long revenue drop that was headed towards losses.


      If not for a gift of $800M from Sega's CEO who took the blame for the company faltering, Sega would have defaulted on it's term debt and court-ordered asset seizures would likely have followed, thus tearing the company to nothing.

  84. Numbers are suspect by realmolo · · Score: 1

    I wouldn't be surprised if Microsoft is taking a loss, but can we really believe the numbers in this article? How would they POSSIBLY know what kind of deal MS has with the parts suppliers?

    I would expect that MS is paying absolutely bottom dollar for every component in the 360. I mean, if you were a supplier and MS came in and said "Yeah, we want to order 10 million units of X", you give them a hell of a deal.

    1. Re:Numbers are suspect by Detritus · · Score: 1

      I once saw some prices that Apple was paying for CPUs from Motorola. They were much less than the going wholesale price. When you buy in those quantities, the price is very negotiable.

      --
      Mea navis aericumbens anguillis abundat
  85. Something about the price... by Svartalf · · Score: 1

    $399 is NOT appealing. It's not even enticing. For that, you can get a decently decked out PC and rig it to the TV with pretty much the same results (Esp. in light of the recent stability woes the XB360 seems to be experiencing...). A lower price point would have been appealing- but they really don't want to shoulder over 2/3rds of the cost for the machines- they're shouldering probably half right now as it is. (The figures given are off- they're using the MS cost and the MSRP for the boxes, which typically accounts for anywhere from a 50-300% markup for retail profits to make it appealing to stock the things in the first place (You don't think Wal-Mart, Best Buy, etc. would stand up for stocking the things at their cost do you?)).

    I see Sony coming in under that price point, if only slightly, just to turn the screws on Microsoft here.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  86. Actually... by Svartalf · · Score: 3, Informative

    Sony tends to lose a little money on each console for the first 6 to 12 months of sales and then as production volumes and process improvements come into play, they start seeing a small profit on the consoles, even as the prices get cut through the lifespan of the console. They're willing to eat a little of their potential profits to get the box out into the market. Now, Microsoft's blowing money left and right by comparison.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    1. Re:Actually... by paranode · · Score: 1

      They also probably make a fair bit more profit on the games than MS does because Sony has been leading the market by a good margin for a while now.

  87. Re:dropping the hook by Anonymous Coward · · Score: 0

    now if everyone bought a xbox360 and trashed it perhaps we could put MS loose enough money to either shutdown many of their unprofitable divisions and stick to OS and Office programs... or perhaps if we are lucky we could put them out of business if enough people unit for this goal.

  88. uggg. by dvlhntr · · Score: 1

    Not so subtle subtleties of the American-English (as apposed to that other kind) language are not your strong suit are they? Saying "in their boat" is akin to saying "in their situation" Maybe this is more slang that a subtlety.... anyways if you missed my point

  89. has to be a lot more than 126$ by Sandman1971 · · Score: 1

    MS has to be losing a lot more than 126$ per console. I'm pretty sure MS is not selling the 360 to retailers for 399$, and in turn the retailers are selling it for the same price. I'm sure there's probably a 10-50% markup. Then take into consideration all the non-physical stuff like promotions/marketing costs, R&D costs, etc... and I'm sure the number is much much higher than 126$ loss on each box.

    --
    It's better to burn out than to fade away
    1. Re:has to be a lot more than 126$ by HarvardAce · · Score: 1
      I'm pretty sure MS is not selling the 360 to retailers for 399$, and in turn the retailers are selling it for the same price. I'm sure there's probably a 10-50% markup.

      I'm pretty sure you're right on the first thought, and pretty sure you're dead wrong on the second. MS is probably selling the core system to retailers for about $290 ($10 off the MSRP, or about 3% markup), and the premium system for about $380 ($20 off the MSRP, about 5% markup). Retailers make next to nothing on sales of the system itself, but they probably make $10-$20 on each controller they sell, $5-$10 on each game, etc.

      Also, the total cost to a retailer for the Xbox360 (after counting transportation, shelf space, store operating costs) is probably right about what the MSRP is, so it's likely that retailers aren't making anything on the sale of the system.

      --
      Note to self: Stop putting jokes in my insightful comments so I can get something other than +1 Funny!
  90. Costs by CPUGuy · · Score: 1

    Retail stores don't usually make much of any proffit on computers and such (consoles included) if any at all. They basically sell them at cost, and then charge you out the rear for accessories, extended warantees (Best Buy especially), etc...

    Not to mention that Microsoft is paying a lot less for a products than the guy who wrote the article would get. Also, Microsoft is manufacturing a lot of stuff in-house, so that makes it even less.

    Interestingly, the original goal for the 1st X-Box was for Microsoft to just make the OS and APIs, specific design specs, etc... and then sell the software to hardware manufacturers to build the actual consoles based on those specs (plus other stuff). Nobody wanted to do it though.

  91. Sony by paranode · · Score: 1

    I'll be surprised if Sony doesn't sell at a loss too. They are putting technology into their console that hasn't even hit the consumer market yet. According to the article the expected price in Japan is equivalent to about US $450. They may have to shave that price even more and sell at a loss to be as competitive since their production costs will be high.

  92. Lots of problems with the Launch Xbox's by MrJynxx · · Score: 1

    Not sure if anyone knows about this yet because I haven't seen any coverage on the news networks. But there seems to be a lot of problems with the Xbox's crashing/hardware failures/etc. I was fortunate enough to get one last night and my xbox actually crashed while fooling around with the new dashboard while trying to load a game..

    Other people have stated their xbox's are completely unusable and now have to wait 4+ weeks for a replacement..

    On a side note I have to admit I'm very impressed with the new dashboard. I know people bitch and whine that shouldn't matter because they want the xbox to PLAY GAMES ONLY. But it truly does add to the overall experience of the game and the unit.. So far i'm happy with it, PGR3 looks amazing in 1080i mode, it literally feels like you are actually driving when in the cockpit view..

    MrJynx

    1. Re:Lots of problems with the Launch Xbox's by pl1ght · · Score: 0

      I have heard of some having issues, but myself and the 2 other people i know that got one havent had any troubles. I played about 7 hours nonstop yesterday with no issues.

  93. gamers are not loyal by Darius+Jedburgh · · Score: 1

    People who buy PS's and Xboxes might not be but there's quite a bit of loyalty among Nintendo buyers. This is probably going to be significant when Nintendo release their next round of hardware which I expect to be slightly underspecced compared to the competition. Interestingly Nintendo, unlike Sony and MS, are a games company, and can't afford to burn cash establishing a market. But that's fine, because of their customer loyalty they have an already established market.

    1. Re:gamers are not loyal by Anonymous Coward · · Score: 0

      I agree! After the last two Big N consoles I am amazing about the followers they still maintain. Remember Sega and Sony, Nintendo ruled the gaming market just like MS. Strong arming developers.

    2. Re:gamers are not loyal by ackthpt · · Score: 3, Insightful
      People who buy PS's and Xboxes might not be but there's quite a bit of loyalty among Nintendo buyers. This is probably going to be significant when Nintendo release their next round of hardware which I expect to be slightly underspecced compared to the competition. Interestingly Nintendo, unlike Sony and MS, are a games company, and can't afford to burn cash establishing a market. But that's fine, because of their customer loyalty they have an already established market.

      All it takes is a newer, flashier game and gamers will drop expensive consoles like a handfull of molten lead and run to the console which it plays on.

      This should be evident to anyone who has observed gamers, over the past decade, who would spend over $2,000 to have the ultimate PC to play Doom or something like it on. They don't care about the box, they care about the game. Many gamers have more than one console, which I think further underscores the point.

      --

      A feeling of having made the same mistake before: Deja Foobar
    3. Re:gamers are not loyal by dogbowl · · Score: 1

      "can't afford to burn cash establishing a market"

      Thats an odd comment to me, and IMO can only come from someone not familier with Nintendo's business practices. Their mantra for the past year has been all about *expanding* the current market with untested and innovative market sectors.

      Furthermore, they also happen to be doing that at the same time as raking in a pile of cash. Fiscal year *profits* are typically around a billion dollars. And they have huge cash reserves .. around 5 billion IIRC.

      --

      These pretzels are making me thirsty.
    4. Re:gamers are not loyal by jZnat · · Score: 2, Informative

      I don't know where you're coming from, but Nintendo has generally been the leaders in game console hardware. Sure, when they broke up with Sony over the CD/SNES disputes, Sony went ahead and made massive gobs of money with the PS1 and PS2, but it is still Nintendo who defines what a game console and a portable console should play like. For instance, Nintendo has always been the company that revolutionised the controllers used. They introduced gamepads with the Famicon/NES; they introduced shoulder buttons on the SNES; they introduced the analog stick on the N64; they introduced the rumbling controller with the N64 Rumble Pack; they introduced a superb method of wireless controllers with the Wavebird, and if history continues to repeat itself, they have introduced the modular controller with gyroscopic usage and plenty of other gizmos it will have. With all that in mind, I don't see how you can say that Nintendo is not a hardware specialist...

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    5. Re:gamers are not loyal by aichpvee · · Score: 2, Interesting

      The difference is that Nintendo had huge numbers of great games. Microsoft has what, two? And no, neither of them are Halo.

      --
      The Farewell Tour II
    6. Re:gamers are not loyal by MrBigInThePants · · Score: 2, Insightful

      I disagree and feel that this is not insightful at all.

      Firstly:
      The reason consoles sell so well is that they appeal many people who are NOT hardcore gamers. Flats of students now consider a console in the living room a must, much like the TV they plug into.

      Secondly:
      Are you saying that the majority of consoles sold are to "hardcore" gamers as opposed to casual players? I would seriously doubt this.

    7. Re:gamers are not loyal by JLF65 · · Score: 1

      Uh - the original XBox DID flop completely. It's losing more money now than ever. For a game console to still be losing money at the end of its lifecycle is an unmitigated disaster. MS is only still in the market because they prop up the XBox with money from Windows and Office.

    8. Re:gamers are not loyal by ackthpt · · Score: 1
      That should mean that the Original Xbox with it's completely minimal number of blockbuster games compared to other two consoles, should have completely flopped, since you assert that games are all that matters.

      It is a flop. Microsoft have lost hundreds of millions of dollars on the original XBox. There's no real market penetration and no real brand loyalty. Kids wheedling and pleading is more likely to drive a parent's purchase of the box than anything in print or on telly. Try buying the wrong box and/or wrong game and watch that exstatic bundle of joy turn into a brooding sourpuss.

      Gaming is social. A small percentage will play a game, without regard to what's popular and everyone else is playing, but the lion's share of purchase are from a herd mentality. If everyone was chatting up Tickle Me Elmo: Back with A Vengeance, your interest would pique and you'd already be investigating it with a positive impression which must be defeated, rather than negative or none at all, which must be overcome to buy it.

      --

      A feeling of having made the same mistake before: Deja Foobar
    9. Re:gamers are not loyal by ackthpt · · Score: 1
      The reason consoles sell so well is that they appeal many people who are NOT hardcore gamers. Flats of students now consider a console in the living room a must, much like the TV they plug into.

      Anyone who shells hundreds of dollars, or is able to convince a parent to do it for them, is a hardcore gamer. Why? Hey, look, you can buy lots of old consoles and cartriges for a few piddly dollars. Thousands of hours of enjoyment in those games for the NES, 2600, 5200, Sega, etc. So, where are the hoards of sensible gamers picking these up? As for your home entertainment system - if you don't already have a DVD player or TiVo or Replay TV and want something like that, you could go this route, but there's no guarantee a lot of purchases will be made by the practical-minded. Most students aren't even going to have one of these as in college they've got plenty to occupy their spare moments. I didn't really get into games, hard core, until I graduated and wanted some distraction after work.

      Are you saying that the majority of consoles sold are to "hardcore" gamers as opposed to casual players? I would seriously doubt this.

      Based upon what? A wild guess? I've observed this phenom over decades. There's little variance.

      --

      A feeling of having made the same mistake before: Deja Foobar
    10. Re:gamers are not loyal by MrBigInThePants · · Score: 1

      I based my doubt on the fact that there was no evidence given. I reserve judgement until facts are stated. My OPINION is that this is not the case.

      Consoles have become CONSUMER devices, just like the Ipod. Gamers have to stop thinking that they are the only ones that buy games. The gaming revolution has happened already. Just because you play games, does not make you are geek or "hardcore".
      I disagree totally with:
      "Anyone who shells hundreds of dollars, or is able to convince a parent to do it for them, is a hardcore gamer.".

      " I've observed this phenom over decades. There's little variance."
      You fail to state how you have been observing it and what data you have been using??

  94. $1299 to read the report by cthulhuology · · Score: 1

    First off the numbers that are touted here are 1.) estimates 2.) done by a consulting company charging $1299 to see how the came up with those estimates 3.) totally unsupported. I too can pull numbers out of my ass that sound reasonable, and will prove Microsoft is making $20 per console sold from day 1. And I can make a hypothesis that IBM is covering much of the cost burden initially, in exchange for a 10 year commitment from Microsoft.

    Much of the video game accounting has been pure crap over the years. What the press releases say and what the reality of the hardware business are tend to be very different. Like when Sony launched the PS2, all these analysis were rolling the cost of the fab they built up front into the cost of PS2 development, ignoring basic concepts like depreciation.

    Now Microsoft can lose money on the xbox 360 launch, but they aren't going to lose money on rev B, and they sure as hell won't lose money on rev D. And saying they can reduce costs 25-50% from some analyst acquired anally, only means that the analyst noted gross inefficiencies in the first batch.

    In perspective, I can go buy a AMD based destop at walmart.com for $288, the XBox 360 with similar hardware runs $399. Is walmart.com selling white boxed computers w/ linux to make up the money on some mythical linux game sales? Even adding another $124 at walmart.com for a Radeon 9550 w/ 256MB ram, I've then got a box whose processing specs, both graphics and CPU, Ram are comparable to the Xbox 360. And that is $412 at walmart. To get the same amount of storage space for the Xbox 360, I'd have to spend $498 to get a second harddrive. Oh and btw, these are costs, shopping retail, these aren't manufacture prices, and no one is selling any of this hardware for a loss.

    I'd be very suspicious of these analyst numbers.

  95. Comment removed by account_deleted · · Score: 2, Insightful

    Comment removed based on user account deletion

  96. Did you even read your own citation? by flithm · · Score: 1

    Here are some direct quotes from the link you posted that contradict what you said:

    Sega was not only losing money on the Saturn, but asked retailers to expect the same.

    The Saturn was the first console that was actively being marketed and the company was losing money.

    The Dreamcast was a money losing venture for Sega. Sega went for broke in building the best console they could buy with the Dreamcast, and sold them at less than cost. A lot less than cost.

    So according to your own link Sega started the process in 1995, while the XBox didn't come out until 2001. At which point Nintendo also started taking a loss on their GameCube even though they had never done so in the past.

  97. Retailers make a cut too by h3llfish · · Score: 1

    The summary doesn't mention this, but Toys R Us and Walmart aren't donating their shelf space. So the correct formula to determine the cost to MS isn't their cost minus retail price. It's the cost to MS to make the unit, minus whatever they sell the units to retailers for. So MS is losing more than the article summary states.

  98. Brown paper wrappers by WNightBlade · · Score: 1
    small wonder HP ships expensive Athlon64 laptops in plain brown wrappers)
    I thought they did this because people were ashamed of getting HP laptops.
  99. Really? by SheeEttin · · Score: 0

    Really? If they lose that much, I'm going to go buy one right now!

  100. You can't measure the raw goods price by phorm · · Score: 4, Insightful

    What you really have to look at is the price that microsoft is paying for components, etc. There are many products where the sum value of the individual parts may in fact exceed the item value (for example, car parts individually can be incredible expensive).

    When they are buying at volume from parts sellers, they could be getting quite a cut on the cost of components. I doubt that MS is about to reveal the actual cost of components too, though they might be happy to go along with the idea of "selling at high loss" to make the 360 look like more of a bargain.

    1. Re:You can't measure the raw goods price by Sique · · Score: 1

      I guess iSupply has a pretty good idea how much rebate you get if you buy in bulk. :)

      --
      .sig: Sique *sigh*
    2. Re:You can't measure the raw goods price by m50d · · Score: 1

      No, but the point of an analysis like this is to try and guess what MS is paying for them. If they just phoned up a salesman and asked "how much for one of your chips?" and put it in the report, this is very bad journalism indeed.

      --
      I am trolling
    3. Re:You can't measure the raw goods price by Anonymous Coward · · Score: 0

      iSupply says a 20 GB hard drive costs $53 to MS...

      Funny... I can buy a 80 GB hard drive from WD for $50.50 on Newegg. Draw your own conclusions.

    4. Re:You can't measure the raw goods price by Sique · · Score: 1

      Yeah... it has been that way for some time. 80GByte HDs are the cheapest you can get in reasonable numbers. 40 GByte HDs you don't get in larger amounts, only some remaining disk lying in the 'outdated' corner. And for 20 GByte you have to ask and accept a higher price.

      --
      .sig: Sique *sigh*
  101. Microsoft NEEDS to lose money....and here's why! by PortHaven · · Score: 4, Insightful

    One must remember that the FDIC approached Microsoft a while back with the comment that they were sitting on tens of billions of dollars. And that they needed to a) give out a dividend and b) re-invest said capital as a responsibility to their share-holders or be fined for violation.

    In other words, Microsoft was basically told they needed to re-invest 50% of their cash hoard. So the Xbox gave them a strong "market" investment area. And allowed them to burn thru "investment capital" while at the same time building their portfolio. So when Microsoft loses $350 million a year on the Xbox. This is in fact not outside the scope. It is new market capitalization. And they can now point to such investment in order to avoid fines and legal lawsuits from the investment end.

    While at the same time, they buttress their core division by ensuring that if home entertainment consoles become the new "home PCs" they have a strong footing in the game. So it was both a protective and expansive move in a multi-faceted levels.

    I also imagine that the Xbox360 is going to do what many thought the original Xbox would (but never did). It's going to crossover. I expect in the third year you will see Microsoft offer a Keyboard, XIE browser, and Live accounts will include email and messenger compatibility with MSN Messenger. Oh...and possibly the following year if such is successful. Office lite....subscription service. ;)

  102. $126 Per Unit??? by charliefrog77 · · Score: 1

    Yeah, but anyone who bought one is loosing $399 per unit, plus accessories, games, and sales tax.

  103. Illegal ? by jeriqo · · Score: 1

    Isn't it illegal ? At least in France I think it is, you can't sell a product with a lower price than it's production cost. Sort of anti trust law.

    --
    Alexis 'jeriqo' BRET
  104. Quick Question... by dwightk · · Score: 1

    "An up-close look at the components and other materials used... found that the materials inside the unit cost Microsoft $470 before assembly"

    umm... how do they know what it cost's Microsoft?

    --
    Like anyone can even know that
  105. C'mon now... by Svartalf · · Score: 4, Insightful

    I know better than this, and really, so do you if you thought about this just a little bit...

    Developer costs have to be kept low so that people will produce for a given console in the first place- if you extract part of the costs of the console losses even slightly from the developers, they'll very probably skip the console in question and go to another one. It's as simple as that. As a developer, if I'm not going to see a return on a run that ends up producing at least a wash on sales, it's just not going to get done as I'm supposed to be in the business of making money. I have to pay per instance just to run on the damn thing so people can play my game. I have to pay for a developer station so I can test for deploy. I have to pay for a runtime engine or roll my own that'll run on it. And, so forth... All this adds up. The amount of money they "recoup" on developer fees alone is in the noise floor here. It doesn't do anything for their bottom line- it does, however, regulate who gets to provide games and the quality level though. It has to meet with Microsoft's final stamp of approval or it doesn't ship for X-Box/XB360 and you have to pony up some cash and pay a portion of your profits back to them to be able to run on it. That's a bar against any Joe Shmoe wannabe game developer from producing something for sale that makes their console(s) look bad.

    Royalties is the only place they expect to really see a return on things at this point (No guarantees of production process improvements- and you'd better NOT be betting on that as that's counting chickens before they hatch...) so they need 13 titles to be sold per XB360 unit currently ever sold to begin see a profit. This means that in order to be profitable, they're going to have to stay the course for at least 2-3 years at minimum to start seeing profits on this mess.

    Production process improvements come over time, typically somewhere between 1-3 years of production. Sometimes within 6 months, but usually it's 12-18 months into it that you start really seeing anything out of that. And that's if you've designed everything right. Sometimes you get a design that won't see benefits from production improvements for years. You can't bet on that sort of thing unless you've designed them in from the start and they're more due to volume than device improvements when you run that play. At $400+ per unit, any volume discounts will also be in the noise floor for some time to come as they're already seeing those discounts with what they're producing in the first place.

    The numbers being high? Not really. These prices I'm seeing in the article are conservative, as in being close to what they're probably seeing in costs.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  106. one division's loss is another's gain... by NTesla · · Score: 1

    Whatever the Xbox division "loses" will be offset by Office and Windows divisions' sales. What do you think the odds are of us seeing MS Office 360 edition on the new xbox?
    They will intentionally cripple it until MS can figure out how to rent applications without taking a bite out of their core OS and Apps sales.

    I am pretty sure Sony will launch some or all of the following apps - Email, Web browser and a simple word processor. Since you will be able to connect PS3 to a PC monitor, I don't see why one couldn't use PS3 as a simple desktop substitute. ...And if they are really smart, they will give you free versions of "productivity" apps and hit you up for $$$ if you want a full-blown version w/ tech support.
    Both companies, MS and Sony, have their own internal problems - Sony is driven by music and movie divisions who demand ridiculous control over content and "protection" of their property (movies, music) which may spill over into games.
    (No more game rentals from blockbuster?)
    MS has problems with letting its other groups and divisions take sales (and profits) away from its main groups (cash cows such as Office and Windows are here to stay for at least another 5 years.)

  107. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  108. but do they have an accurate costing model? by LOTHAR,+of+the+Hill · · Score: 2, Informative

    I really doubt these analysts have accurate information on the component costs of the XBox. You would be amazed at the discounts a large company can strongarm out of suppliers. It's likely that Microsoft has a cost+ model for some of the components or set it's own prices regardless of what price the supplier asks for or what the supplier price the sells the same product to other customers. Cost+ is where Microsoft would tell the supplier "It costs you $50 to make a hard drive so I will pay you $51 for your hard drive, you'll make your money on volume". Microsoft may even dictate the prices of the components they're buying. I've seen $300 processors turn into $75 because the customer was large enough to dictate terms "or else". The XBox is probably losing money per sale, but not as much as analysts estimate.

    1. Re:but do they have an accurate costing model? by Profane+Motherfucker · · Score: 1

      When idiots with the intelligence of a 10 year old starting using Froogle to simultaneously shop for Christmas and figure out the cost of the 360, this article is what you get: bush league bullshit.

  109. Not so by Anonymous Coward · · Score: 0

    From TFA: The Xbox 360 uses a conventional DVD-ROM drive that costs $21.

    and
     
      a hard drive from Seagate (STX), which costs $53, and memory chips from Samsung at $65, iSuppli says.

    Having worked in manufacturing, these prices sound high to me, especially given the size of the orders MS placed and the intense bidding process the manufacturers had to go through. Don't get me wrong, I don't doubt they're losing money on the console, but the iSupply numbers look high. $53 for a 20 gig HD when you're buying millions of them?

    I also know packaging (cardboard, plastic, ink, etc.) with Chinese labor is literally pennies per unit.

    1. Re:Not so by Anonymous Coward · · Score: 0

      but the iSupply numbers look high. $53 for a 20 gig HD
      The Xbox 360 uses a conventional DVD-ROM drive that costs $21

      These numbers don't look too far off to me because Hard-Drives and Optical-Storage devices are some of the more expensive electronics to 'Manufacture' because of how many moving parts and the tolerances they have to be built under (that is the cost to actually produce not including the technological costs or profit); if I remember correctly Nintendo claimed that they saved $15 per Gamecube by making it a top loading device (which saves money because the 'spindle' on the DVD player is far simpler and you save on a lot of moving parts by not having a tray to load the disc on).

  110. What console hasn't been sold at a loss? by idburns · · Score: 0, Redundant

    Just about every gaming console created has been sold at a loss. This is nothing new.

  111. perfect business plan by spicydragonz · · Score: 1
    Buy xbox 360s at $399 (purchase in a sales tax free state like new hampshire).
    Sell already assembled xboxs back to microsoft for $500.
    Microsoft saves $50 over what it is currently paying for units.
    You gain $101.
    This is a perfect win-win situation for microsoft and the person doing the business plan.

    PROFIT FOR ALL!

  112. Why make a game box then by sxmjmae · · Score: 1

    Just a point of view:

    If MS makes no money on the box why not just develop games for other boxes.
    As it appears the money appears to be in the ability to sell games - not the devices that runs them.

    If MS just developed quality games for the most populate systems they could make tons-o-money and not lose money by restricting their game to MS designed game console.

    --
    My Sig indicates the end of the comment I posted.
  113. Are these numbers correct ? by bxbaser · · Score: 1

    The article stated costs of $106 for the chip and $53 for the hard drive ?

    $53 dollars for a hard drive sounds pretty steep, maybe not if you goto best buy ot what not but call up seagate and tell em you want 500,000 hard drives and that price drops dramaticly im sure.

    Does anyone on slashdot do purchasing for high volume components and can comment on this ?

    To me it just sounds like marketing
    "Buy this xbox 360 cause it costs us way more to make it than it sells for"

    Plus the costs of $55 for the controller, cables and power supplies sounds kinda high also.

    1. Re:Are these numbers correct ? by bxbaser · · Score: 1

      I just looked up the hard drive size in the 360 its 20 gigs
      $53 bucks for high volume 20 gig drive ?

      Maybe they should have bought thier components retail
      http://www.tigerdirect.com/applications/SearchTool s/item-details.asp?EdpNo=1175100

    2. Re:Are these numbers correct ? by LOTHAR,+of+the+Hill · · Score: 1

      The costs are pretty inflated. See my previous post.

  114. This is definitely a scam by Weaselmancer · · Score: 2, Funny

    People just post these XBox money-loss stats to speed development on the Linux port. ;^)

    --
    Weaselmancer
    rediculous.
  115. This would imply that they get to that 13 discs... by Svartalf · · Score: 1

    If people don't buy the titles, then they don't see further royalties as the studios won't press any more titles- $10/disc is pretty steep expenditures. If you do well, say like EA's stuff, it'll be okay. If you're a lesser publisher/studio, that'd be daunting. You could very well dump THOUSANDS on royalties up-front and see little of any return on an excellent but undersold (for whatever reasons...) game. It's a bloody balancing act and they know it.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  116. I'll buy one by digitalgimpus · · Score: 1

    I'll buy one.

    And because it crashes, I won't buy any games.

    I'll wait until someone gets Linux working on it.

    Then I can say MS helped pay for my Linux console!

    1. Re:I'll buy one by amrust · · Score: 1

      If the 360 crashes occasionally on startup, what's the chances of sucessfully running a reliable port of Linux on it, I wonder? ;)

      Still, I'd like to see it done. Even if it runs for only 20 minutes at a time.

      --
      VOTE!
    2. Re:I'll buy one by digitalgimpus · · Score: 1

      My bet is that the hardware is sound. It's the software that's extremely buggy.

      Just like an x86 box can be solid with Linux, and crash constantly with Windows ME.

  117. Re:News? Really? by drew · · Score: 1

    There is, however, one key difference between the Xbox and the razor/cell phone/inkjet printer examples.

    The manufacturer of the razor/cell phone/inkjet printer knows that for as long as you own the product you will be continually be paying for blades/minutes/ink at a more or less fixed rate because the minute you stop buying refills the product becomes useless.

    With a game console, this is not the case. It is quite possible to buy a console and only ever buy a handful of games for it. I only own about 5 playstation 2 games, and I know another person who only owns 3. If Microsoft sells me an XBox 360 at a $150 loss, it's possible that many purchasers will never spend $150 total on the games for it, much less that Microsoft will ever see $150 profit off those purchases.

    Personally, I'm just wondering whether I can pick up an original Xbox on the cheap now that the 360's are out, since aside from San Andreas (which I will probably buy once the price comes down a bit) the selection of Playstation games available for the last year or two has been rather disappointing.

    --
    If I don't put anything here, will anyone recognize me anymore?
  118. I don't buy it. Not for a minute. by YesIAmAScript · · Score: 1

    I know MS lost money on Xbox, that was obvious just by opening one up. But this doesn't seem to be the same. Making that thing for $379 (wholesale price) is easy if you just count actual parts cost.

    There's NO WAY they are paying $141 for a graphics chip. Graphics cards can be had for that, and they have markup, power supplies and connectors! And $55 for the accessories (exclusive of HD) in premium pack?

    An ethernet cable, wireless controller and headset? I can buy the wireless controller for $50 retail, and it has a 55% channel margin plus MS profit! Ethernet cable is $1 tops. Headset is poop (I have it), I could get it made for $2-$2.50. Oh, I forget the video cable, it's a bit fancy, but again, it is available retail for $40 ($30?) at a 55% channel markup plus MS profit! I'd guess the video cable can be made for $8. Probably less, but it does have a switch and laser diode on it. So, $11.50 exclusive of the wireless controller, and the wireless controller probably costs $15 to make (I can't guess from parts, I'm going from margin on that one). Sounds like it's $27 for accessories, plus the HD cost, no way its near $100.

    --
    http://lkml.org/lkml/2005/8/20/95
  119. Xbox live is free by Anonymous Coward · · Score: 0

    From one of many articles, that apparently no one noticed, live is included with the *stripped down* version, so odds are it's included in all versions. Which will of course make hacking it that much more annoying

    ... Microsoft offers two versions of the 360, which officially goes on sale today. A stripped-down core package includes the 360 console, a wired controller and a free Xbox Live Silver account. Our premium package included a 20 gigabyte hard-drive, wireless controller and headset, component cable, Ethernet cable and universal media remote. The additional goodies, which add $100 to the basic 360's $299.99 price tag, are too good to pass up. ...

  120. Re:Microsoft ethernet cable is 30 euro (35 us doll by petermgreen · · Score: 1

    the game shops seem to sell thier own brands of ethernet crossover cables marked up as suitable for the XBOX.

    mind you even those sell at rip off prices compared to buying a similar cable from somewhere like dabs

    --
    note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  121. Wait for $ony by sabernet · · Score: 1

    That's nothing. Wait for the loss per unit $ony's gonna get on that cell-based behemoth next year! I think I remembered reading someone that it costs over 150$ just for the CPU!!(not counting the gpu, sound chip, mobo, casing, power, peripheral, etc...)

    1. Re:Wait for $ony by amrust · · Score: 1

      I heard they were planning a per-unit end-user price of $465.

      --
      VOTE!
  122. why? by towsonu2003 · · Score: 1
    what's up with this huge interest in 360s? 2nd news on /. today...

    ?

  123. Only $126? by Broken+Bottle · · Score: 1

    That's nothing compared to what they'll loose if this instability thing turns out to be a production or design flaw :)

    Chris

  124. bankruptcy by Anonymous Coward · · Score: 0

    MS will file a bankruptcy protection if enough people buying xbox 360?

  125. sony-drm, ms-evil; what do you buy?? by towsonu2003 · · Score: 0, Offtopic
    sony has DRM so u don't buy Playstation; MS is evil (yes it is) so you don't buy xbox (plus it may kill you after exploding).

    what do you buy then?

    1. Re:sony-drm, ms-evil; what do you buy?? by LocalH · · Score: 1

      For gaming?

      Nintendo.

      Or are you some anti-N fanboy who thinks that Nintendo is only for "kiddies"?

      --
      FC Closer
    2. Re:sony-drm, ms-evil; what do you buy?? by Anonymous Coward · · Score: 0

      No, I'm one of those people who remembers Nintendo execs telling us that emulators are illegal and making backup copies of your own cartridge ROMs is illegal.

      Do you think for a minute that Nintendo is any less 'evil' than Sony or Microsoft when it comes to IP enforcement? If so, you're only fooling yourself.

      And these words come from a person who has bought:
      - PSP
      - PS2
      - GC
      - GBA (original)

      So don't think I'm anti-N. I know that all these companies are fucking evil.

  126. Not True. Just more FUD. by CDPatten · · Score: 4, Informative

    Its interesting, irritating, and I guess expected. When an op-ed for a newspaper puts out financial numbers the post subject is fact. But when Merrill Lynch, one of the countries biggest financial institution puts out a report, Slashdot has a "?" to it. Check it out here.

    What is the difference you ask? Well one doesn't say MS sucks and the other does. One compares both PS3/Xbox with numbers and the other doesn't give any. Anyone interested in more accurate PS3/Xbox 360 breakdown you can go here (or here to get the chart). Again these numbers are according to Merrill Lynch a leading investment firm, (not a newspaper or an op-ed).

    Take a look at them before you flame me.

    1. Re:Not True. Just more FUD. by Damvan · · Score: 0, Redundant

      And Merrill Lynch is some kind of bastion of impartiality and trust?

      Come on, they have a reason the results of their study go one way. Who sponsered their study?

    2. Re:Not True. Just more FUD. by Keeper · · Score: 1

      Are you daft? Their customers "sponsored" the "study". You're reading market research. Merrill Lynch is an investment firm trying to figure out which company will produce a better return. If they give bad advice, their customers go elsewhere.

    3. Re:Not True. Just more FUD. by ottffssent · · Score: 1

      isupply aren't some fly-by-night firm. So when isupply runs the numbers on a shipping product and computes today's cost, it's a fact. When Merril Lynch predicts the future for a just-released product and one that won't ship for months, it gets a question mark. I fail to see the problem here.

    4. Re:Not True. Just more FUD. by Anonymous Coward · · Score: 0

      Merril makes lots of money for handling primary and secondary share offerings among other things In the aftermath of the dot-com-bomb, it became obvious that Merril and most of the other "established" brokerages had clear conflicts of interest in which their retail investors were the big losers. With bushco's watering down of the subsequent SEC rules designed to combat that kind of fraud, you should not expect much to have changed.

    5. Re:Not True. Just more FUD. by GodfatherofSoul · · Score: 2, Interesting

      Oh? ML? The same big financial institution that helped propagate the Enron pyramid scheme?

      http://news.bbc.co.uk/2/hi/business/2786925.stm
      http://www.globalpolicy.org/socecon/tncs/2002/merr ill.htm
      http://www.stockbroker-fraud.com/enron-nigerian.ht m

      Being a big company doesn't imply honesty or integrity.

      --
      I swear to God...I swear to God! That is NOT how you treat your human!
    6. Re:Not True. Just more FUD. by reclusivemonkey · · Score: 1

      "Merrill Lynch has released a new breakdown of next generation hardware component costs suggesting that Xbox 360 "could be selling at half the price of PS3 in the latter half of 2006."

      So they are SUGGESTING that something COULD happen? And you're citing this as an example to refute FUD? Get a grip. XBox "1" was a huge loss for Microsoft. This is a fact. The only good new for Microsoft with the 360 is the recent Sony Rootkit debacle. However, the latest news about 360 crashes could wipe even that out...

      All great empires fall. Microsoft's failing to capitalise on XBox and Windows MCE for me are the signs of the begining of the end. Not that any of my crackpot theories ever get anywhere on /.

  127. numbers suspect by portscan · · Score: 4, Interesting

    I was skeptical of this report before reading the article in depth, but now I am assuming they are just flat out wrong on some points. Namely:

    20GB hard drive for $53 and DVD-ROM drive for $21. I can get better prices than this. Me. On one unit. Microsoft is talking about millions of units. I know that these are thin margin markets, but the exclusive contract from Microsoft is a huge win for any supplier.

    So the per-unit loss on each console is probably between 50% and 70% of what they reported. At the very least, you can probably remove $20-$30 for those two drive components alone.

    don't forget that if they succeed in knocking sony out, then they will be a monopoly in video game consoles, too, and can jack up the prices even more on the next round (like windows--$200-$300 retail--and office--$400-$500 retail). that way, they can profit on hardware and software.

    1. Re:numbers suspect by robertjw · · Score: 2, Interesting

      20GB hard drive for $53 and DVD-ROM drive for $21. I can get better prices than this. Me. On one unit. Microsoft is talking about millions of units. I know that these are thin margin markets, but the exclusive contract from Microsoft is a huge win for any supplier.

      You may be correct, but I've had some of those $10 DVD-ROM drives. They aren't worth bringing home. Xbox is a consumer level product, so Microsoft needs high quality components. If that $20 hard drive conks out in 2 or 3 years or quits working the first time the dog knocks the machine over, Microsoft is going to have a ton of angry customers. Keep in mind that the discount products that you and I buy to stick in our personal computers and upgrade every year or two are not the same level of quality componenets that need to be installed on a consumer device that's intended for use by the masses for at least several years.

    2. Re:numbers suspect by argent · · Score: 1

      If that $20 hard drive conks out in 2 or 3 years or quits working the first time the dog knocks the machine over, Microsoft is going to have a ton of angry customers.

      You don't say?

    3. Re:numbers suspect by portscan · · Score: 1

      well the other reply to your post summed it up nicely in a link, let me make it quite explicit: microsoft does not care at all about quality control beyond a few years. all they care about is getting the product to market. they used junk in the original xbox and there were tons of defective drives, which induced a recall. people are lining up around the block for xbox 360 like crack addicts. there have already been reports of defective xboxes and i'm sure there will be more.

    4. Re:numbers suspect by AKAImBatman · · Score: 5, Insightful

      He's referring to bulk prices, though. So a $60 hard drive in the store can be had for $20 in bulk. If Microsoft is really paying $51 for a quality 20GB hard drive, then they need their heads checked.

      Same thing with the DVD ROM drives. Microsoft is paying for the drives in bulk with no special enclosures (because they're using their own), no burning features, no packaging, no driver disks, and no manuals. They should be able to get quality components for $10 easy. $5 if they're cheap.

      This entire "analysis" smacks of someone attempting to apply retail prices to bulk hardware.

    5. Re:numbers suspect by Keeper · · Score: 1

      You forgot:
      a) they're using laptop harddrives, which are more expensive
      b) to account for the cost of electronics in the external unit
      c) to account for the cost of the casing of the external unit
      d) manufacturing costs

    6. Re:numbers suspect by robertjw · · Score: 2, Informative

      He's referring to bulk prices, though. So a $60 hard drive in the store can be had for $20 in bulk.

      No kidding? I figured Microsoft was buying everything piecemeal from their local Walmart. Seriously though, there is power in buying in bulk, but that doesn't mean things are free. There are still minimal costs and the hardware providers will want to make a profit. There is also a difference in costs between something that's built to sell directly to a consumer and a product that's built for resale.

      If Microsoft is really paying $51 for a quality 20GB hard drive, then they need their heads checked.

      Really? Why? Just checked newegg and the cheapest drive out there is $44. Come to think about it, I'm not sure I've ever seen hard drives much cheaper than that. When prices on a particular model drop much below $50 they generally dissappear. My guess would be there are inherent costs involved where manufacture of the drive itself starts to dictate a minimum price.

      This entire "analysis" smacks of someone attempting to apply retail prices to bulk hardware.

      OTOH, this thread sounds like someone attempting to apply prices of discount consumer goods from online stores to a the products used in a manufacturing facility. I haven't worked in manufacturing in a while, but when I did I was shocked at how prices on items bought in bulk were not always cheaper than what a 'retail' discount version was. Even if Microsoft is using low quality components, they have got to have some kind of warranty period. I'm not sure what the warranty period on a new xbox is, but if it's 30 days they want those components to last through the 30 days of hard use. I'm sure their deal with the component manufacturers includes some kind of defect reimbursement - so even if the components are low quality the manufacturer is going to sell at a price where they can absorb the defects.

      I may be completely wrong in my thinking here, so if you are familar with the intimate workings of a large computer manufacturing business' purchasing department, please correct me.

    7. Re:numbers suspect by AKAImBatman · · Score: 2, Interesting

      Just checked newegg and the cheapest drive out there is $44.

      Exactly. And I can get a Western Digital 80GB SATA from MWAVE for $55. Someone else pointed out a $41 drive from TigerDirect. The point is that these are retail prices. Even if you assume that only the markup is removed, $51 is still rather high to be paying for a 20GB drive. In quantities of a million units or more, I'd have a hard time believing that the manufacturer wouldn't knock a few more bucks off the price. $40 I might believe. But $51? Considering the number of units we're talking, that's just insane.

      My guess would be there are inherent costs involved where manufacture of the drive itself starts to dictate a minimum price.

      To throw your own response back at you, "No! Really?"

      I understand your point about minimum costs quite well. My only complaint is that $51 is just too darn high for a wholesale price. Especially since we've been arguing over very normal prices for drives. I haven't even pointed out places like PriceWatch, where you can get a 20GB drive for less than $40 easily. (I'll get to why I haven't in a moment.)

      OTOH, this thread sounds like someone attempting to apply prices of discount consumer goods from online stores to a the products used in a manufacturing facility. I haven't worked in manufacturing in a while, but when I did I was shocked at how prices on items bought in bulk were not always cheaper than what a 'retail' discount version was.

      This is true. Sometimes consumer goods are "loss leaders". Sometimes a company is attempting to liquidate stock on old items. There are a few different reasons why retail goods might be cheaper. That's why I avoided pointing out PriceWatch until just now, because their goods may very well be underpriced. But when you look across a large number of major retailers and consistently come up with lower results than the supposed wholesale cost, then something fishy is going on.

      I may be completely wrong in my thinking here, so if you are familar with the intimate workings of a large computer manufacturing business' purchasing department, please correct me.

      Not a large company, no. However, I have gotten direct quotes from various manufacturers for electronic parts for a to-be-commericialized item I've been working on. One thing I've learned in doing this is that the lower the cost of a part, the more you have to work to find it. Sure, it's easy to pay Digikey $80 a unit for that 300MHz PowerPC core. But a better core can be had for far less if you're willing to work a little harder to get it.

      The same has held true for the electromechanical parts I've needed. Digikey tells me that an ejectable smartcard reader is going to cost $10-$15 a unit (no enclosure!), but I later find that I can get the part for $2.50 from elsewhere. Things get even better when I can get the precise part I actually need (I didn't actually need the ejector, a half-insert reader was fine by me) as opposed to the 3,000,000 feature part they're trying to sell me. :-)

    8. Re:numbers suspect by robertjw · · Score: 1

      But when you look across a large number of major retailers and consistently come up with lower results than the supposed wholesale cost, then something fishy is going on.

      Even when looking at online retailers other than Pricewatch, a 20GB hard drive is at the end of it's life cycle. It's likely that the drives aren't currently being manufactured any remaining 20GB drives on retailers shelves are just additional stock from the production run. Part of this is a supply and demand curve. Who buys a new 20GB drive at the consumer level? Nobody, not when a 20GB unit is $44 and I can buy one that's 120GB for $60. There's no demand for new 20GB drives on a consumer level, but Microsoft is creating a huge demand for them in their new Xbox. I'm sure that most hardware manufacturers make their money from OEMs. Microsoft is buying in bulk, but there are only a handful of reputable hard drive manufacturers out there that could meet their demand. It's a two edged sword, Microsoft has a HUGE order to fill, but a very limited number of vendors to fill it. Unless one of those vendors is in serious financial trouble they aren't going to undercut the others to get the business.

      One thing that leads me to believe that the hard drives are more expensive than we might think is the size. Why would anyone put a 20GB drive in anything when 160-250 GB drives are commonplace. If the wholesale prices are congruent with retail prices doubling or tripling the hard drive size should only increase the cost by less than $10. Xbox may not even be the best example of this, I'm not sure how much drive space is really needed. OTOH, new DirectTV Tivo is a good example of this. Value is tied directly to hard drive size, and it only has a 70GB drive. If wholesale drives are so much cheaper than retail, why wouldn't it have a 200GB drive?

    9. Re:numbers suspect by Anonymous Coward · · Score: 0

      As usual, the anti-American, rabid Businessweek is talking through their back passage.
      This 360 "costing" is exactly what most clear thinking folks suspected : A TOTAL PIECE OF GARBAGE, and yet another attempt by Businessweek to shill for the Japanese company Sony and spread anti-Microsoft FUD, prompted no doubt by the stunning success of the XBOX 360, and another chapter in Businessweek's normal relentless attacks on America and American companies.

      The proof?
      It's right here, from Merrill Lynch:

      ""...Our analysis indicates that Microsoft has a significant advantage in terms of cost. Taking Sony's weakened financial condition and Microsoft's deep pockets into consideration, we conclude that Microsoft's Xbox 360 should emerge as the early winner in the next round of the game console wars."

      "Competitive pricing [for Microsoft] could hurt margins for Microsoft in the near term, but we think that Microsoft has the potential to exit 2006 with an installed base of 10 million units, with all that implies for more profitable software sales for 2007."

      The report also states that ATI (GPU provider), Infineon (memory provider) and Marvel (licensed Microsoft to make an MMOG) could all benefit from an early lead on Xbox 360.

      On the cost of goods side, Merrill Lynch believes that the Cell processor will initially cost $160 to make... more than the Xenon CPU which comes in at $100.

      The graphics solutions will also be pricey. Both Nvidia's RSX and ATI's GPU will cost about $100 each. Price reductions over time will eventually get the parts to about $30.

      Blu-Ray is also cited as an expensive solution for PS3. The cost of the drive is estimated to cost at least $75.

      On the RAM side, Microsoft again is expected to have some advantage using GDDR3 given its availability on the open market. PS3's XDR main memory is "not a product that has gained acceptance elsewhere", implying some sort of additional risk or cost.

      On the Hard Drive front, it predicts that PS3 will not have one included standard, but like Microsoft, it will be an add-on.

      The report predicts that Microsoft will break even in year one of the 360's release and that profits will come in year two. The report predicts that 2 million hardware units will be sold in 2005 with 7 million shipping in 2006."


      http://www.next-gen.biz/index.php?option=com_conte nt&task=view&id=1497&Itemid=2

      Merrill Lynch make it for costs at launch:

      XBOX 360 : $340
      PS 3 : $495

      I will take the word and reputation of Merry Lynch against to notorious Businessweek , any day anytime.

      How can anyone trust an outfit that gets up top tricks like this?

      "Yesterday, Business Week published an article by Leo Hindery, Jr., which blamed the Bush administration's telecom policies for communications problems in the wake of Hurricane Katrina. Business Week described Mr. Hindery as a telecom executive, but failed to mention his most notorious association--CEO of the fraud-riddled and ultimately bankrupt Global Crossing--and, more important, made no mention of the fact that Hindery is a Democratic Party activist and fundraiser who was a candidate for Chairman of the Democratic National Committee last year. After my post on the Hindery article appeared last night, pointing out the magazine's curious reticence in describing the author, Business Week quietly changed the description of Mr. Hindery that accompanies the article. It now reads:"

      http://powerlineblog.com/archives/2005_09.php

      This is merely the latest disgrace and outrageous conduct from the fast sinking Businessweek.

    10. Re:numbers suspect by Anonymous Coward · · Score: 0

      Robertjw :"but there are only a handful of reputable hard drive manufacturers out there that could meet their demand....Unless one of those vendors is in serious financial trouble they aren't going to undercut the others to get the business.
        "


      There are only a handful of hard drive suppliers on the planet. Period.
      And they are all big, and the can all meet Microsoft's supply needs, and Microsoft is getting their hard drives from BOTH Western Digital and Seagate, the 2 biggest hard drive suppliers on the planet, and both of them fought to get the contract, and you bet Microsoft squeezed every inch of price cuts they could from them.

      robertjw :"Why would anyone put a 20GB drive in anything when 160-250 GB drives are commonplace"

      Because the suppliers already told Microsoft they could supply the 20GB drives at the cheapest prices.
      In a cut throat , very price sensitive business like the vid game business, you always go with the lowest costs.

      Plus of cuorse Microsoft has ALREADY said, newer hard drives of bigger sizes will come later along the line.

    11. Re:numbers suspect by hackerjoe · · Score: 1
      If Microsoft is really paying $51 for a quality 20GB hard drive, then they need their heads checked.


      Bear in mind that this isn't a plain ATA desktop hard disk, it's a laptop-format SATA drive. Right now those cost like $400 at retail. $51 sounds very reasonable to me.
    12. Re:numbers suspect by hackerjoe · · Score: 1

      Okay, after some more searching I found a few better deals, around $75. Still, it's not like $51 is above retail prices. It's still a healthy discount.

    13. Re:numbers suspect by Anonymous Coward · · Score: 0

      MS chose to go with a 20 GB hard drive because they were cheaper than a 40 GB. Your argument about some end of life make no sense.

    14. Re:numbers suspect by obeythefist · · Score: 1

      Something else nobody has mentioned here is that Microsoft isn't buying all of these components, at least in the long run. They've licensed the technology for a lot of the parts (unlike the XBox where they practically bought everything off the rack). They can pretty much (license allowing) get anyone they like to make the parts at the cheapest prices, and they're free to shop around.

      Initial runs for things like silicon and so on have really poor yields, this drives costs up quite a lot, but you could probably expect a pretty big drop in cost of production as economies of scale ramp up. Eventually MS will probably be breaking even on the hardware, or, more likely, they'll keep loss leading and drop the price through the floor. In a years time, which will you buy, a $200 Xbox 360 or a $600+ PS3 (with added r00tkit goodness)?

      --
      I am government man, come from the government. The government has sent me. -- G.I.R.
  128. Actually by nmb3000 · · Score: 5, Informative

    I'm not sure this study is correct.

    Merrill Lynch looked at both the 360 and the PS3 and found these results.

    The short end of it is that the "full" version of the 360 costing $400 at launch is actually making money.

    --
    "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
    /)
    1. Re:Actually by databyss · · Score: 1

      I definately think that the PS3 is gonna cost significantly more than the XBox 360, if only due to the Blu-Ray drive.

      I think I'll hold out for a PS2 when it drops to around $100 :)

      And much-delayed congrats on the No-Prize.

      --
      Hmmm witty sig or funny sig? Maybe elitest techy sig!
    2. Re:Actually by Anonymous Coward · · Score: 1, Informative

      Hmm, I don't think they know what they are talking about they list
      PS3:
      USB 6 ports$5
      Ethernet 5$
      360:
      USB 6 ports$5
      Ethernet 5$

      It's probably going to cost them under 1.50$ for USB and Ethernet. You can buy a nVidia ATX Motherboard for 44$ retail with 6-channel audio, USB 2.0, 10/100 Ethernet LAN which probably cost's under 20$ to make and their selling well under 10million of them.

    3. Re:Actually by jizmonkey · · Score: 3, Insightful

      Those numbers are clearly pulled out of some M-L analyst's ass. Don't you think it's funny how the ethernet costs exactly $5? Which is the same price as the USB? Those prices didn't come off any chipmaker's price list, or even attempt to make a guess at what Microsoft's discounts will be. Plus, the M-L numbers leave off things like the power adapter, etc. which the linked story specifically analyzes. And what about the cost of assembly? These parts don't just come in a mylar sack for the user to solder together.

      The story's analysis seemed pretty good. There are companies out there who make their living estimating the cost of products. M-L isn't one of them.

      --
      With great power comes great fan noise.
    4. Re:Actually by CityZen · · Score: 1

      No, you need to look at the Merrill Lynch (Next-Gen) article more closely.

      They list only a few major parts from the system. This subset is under $400, but that's irrelevant since it's only a subset. They fail to include the cost of the motherboard, power supply, heatsinks, casings, fans, controllers, cables, and more.

      I'd be much more likely to believe the iSupply report, given that reports like these are their profession.

    5. Re:Actually by Penguinoflight · · Score: 1

      The comment about $55 for PS, cables, and controller really proved that to me. The analysis done by TA is obviously considering retail prices. It's possible however that microsoft doesn't get the whole $400 that the console sells for, so I'd guess their losses closer to $30/console.

      --
      "And we have seen and do testify that the Father sent the Son to be the Savior of the World"
      1 John 4:14
    6. Re:Actually by JLF65 · · Score: 1

      Two big things I think they got wrong: they put the Cell at $160 and the Blu-Ray drive at $100.

      The $160 estimate is given the price and yield figures given at a recent show where the Cell dies were discussed. The Playstation won't go on sale for several more months, allowing yields to rise and costs to drop. I'd say Cell will be less than $100 when the PS3 ships.

      The $100 for Blu-Ray was pulled out of their rear. Sony has been selling Blu-Ray drives for almost two years now. They were just aimed at the computer market, not the video market. Blu-Ray is actually quite mature and the price on the drive mechanisms will be much less than their estimate. I'd put it at no more than $30 by the time the PS3 ships.

      Between the two, that's $130 less than their estimate, which puts the estimated price quite a bit closer to what you'll probably see for the PS3.

    7. Re:Actually by wft_rtfa · · Score: 1
      You may be on to something. They could easily have sold out of xbox 360s for the first few months with a higher price point. After all, they are selling on e-bay for more than $600.

      However, if all the customers pay big bucks for the system, they have less money to spend on games. If I were Micrsoft, I would have set the system price about $150 higher and then lowered it $100 in about three months, then lowered it about $70 four months after that, so they don't have shortages. Their manufacturing can't keep up with the demand. Although, having a low price gets people excited about it and rushing to the stores.

      --
      :-] :0 :-> :-| :->
    8. Re:Actually by nikster · · Score: 1

      I second that. I can go down to the store right now and purchase a complete laptop for $500. And that includes an LCD screen, profit for the dealer, profit for the manufacturer, etc. -

      Building an XBOX does NOT cost $470 in raw materials.

    9. Re:Actually by Haeleth · · Score: 1

      I can go down to the store right now and purchase a complete laptop for $500. And that includes an LCD screen, profit for the dealer, profit for the manufacturer, etc.

      But what it does not include is a top-end GPU of a sort that, if bought for a PC, would cost another $500 by itself.

      Guess what? The XBox 360 does.

  129. No! by Anonymous Coward · · Score: 0

    No! We automate all of our weapons systems, and write an AI system for ULTRAMAX that unbeknownst to us becomes self-aware and covertly launches a worm that quickly overtakes commercial and government networks. We then activate ULTRAMAX in order to combat the virus, but it instead takes complete control of our weapons, and unloads our nuclear arsenal on other nations with nuclear weapons, thus precipitating Judgement Day. Several attempts are then made to send humans and machines alike to destroy ULTRAMAX before the singularity, but ultimately we find that is inevitable.

  130. The Linux Game by Nom+du+Keyboard · · Score: 3, Funny

    So why doesn't someone just make a licensed "Linux Game" disc for XBox. A lot of people would enjoy playing that, and MS would get royalities. And you could still play game discs on it too!

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:The Linux Game by multipartmixed · · Score: 1

      I have a sneaking feeling that the M$ license is not compatible with the GPL. So, to release such as "game", you would have to break either one license or the other.

      --

      Do daemons dream of electric sleep()?
    2. Re:The Linux Game by Anonymous Coward · · Score: 0

      And why, prey tell, does the OS loader have to be GPL compliant?

    3. Re:The Linux Game by Erbo · · Score: 1
      Microsoft would never approve such a thing for release. The security measures in the console require all executables they run to be signed with Microsoft's private key, and the day they let a Linux distro through their screening process, a chap with red skin, horns, and a pointy tail will be placing an order for several billion pairs of ice skates.

      Hell, you can't even get access to real development tools for the 360 without "working on approved titles for licensed publishers" (see this page). The reasoning behind all this is not to be jerks or anything, but to avoid having everybody and his brother flooding the game market with titles of a quality that might most charitably be described as shitful--and thus to prevent a reoccurrence of the Great Video Game Crash of 1984.

      --
      Be who you are...and be it in style!
    4. Re:The Linux Game by multipartmixed · · Score: 1

      The OS Loader does not need to be. The Windows NT ARC loader which spawns MILO on Alpha platforms being an excellent example here.

      I suspect the issue would arise around "proprietary" APIs which probably need to be called in order make the boys at Redmond happy and issue you a cert. Or something along those lines. Not being familiar with the MS licensing and NDA terms, I can't comment completely -- which is exactly why I said I had a suspicion, rather than hard facts.

      --

      Do daemons dream of electric sleep()?
  131. Re:News? Really? by hackstraw · · Score: 1

    Everyone knows you don't make money on the pipe...it's the stuff you put into it that provides the real cash. Cell phones and razors have been using this model for a while now.

    Razors don't count. How much material and technology is there in a stick to hold a blade? How much marketing goes into the stick? I hear them talk about the number of blades, the goo strip on the blades, maybe the stick will allow the blade to pivot.

    If you have ever tried like me to save money on razorblades and buy the generics, you know that there is a difference between the real thing and the generic. There is engineering and quality materials that go into the blades. Oh, and I've never noticed a generic handle to take name brand blades. Being that I have bought maybe 1/2 a dozen handles in my life, and I go through a blade about once a week, I would guess anyone could figure out where the money is in that.

    Cell phones are marketed as though they are sold at a loss. It costs you some money up front and a 12 month or more contract AND a cancelation fee if you break the contract that is probably the real cost of the phone. I don't pay for my cell service, but I bought my phone. The phone was $140. Most people I know pay at least $50 a month for cell service. I've paid about $150 to break my cell contract before. I don't see these as they are really sold at a loss. People like paying for free things. Its a fact.

  132. This is the status quo by Anonymous Coward · · Score: 0

    It was this way for the original Xbox and probably Playstations as well. Consoles makers make most of their money on game sales and from things like Xbox Live. I'm sure Sony will do the same thing although I doubt we will hear about it on /.

  133. M.U.L.E./Mail Order Monsters by tomcres · · Score: 1

    Those were both EA games. Since EA is still in business, I wonder what it would take to get them to re-issue those games. I like what Firaxis did in updating Pirates! I think EA could do something similar with those games and bring them into the modern PC (and console) era.

  134. Sounds like P.R. to me. by Futurepower(R) · · Score: 1

    First, manufacturers often sell things for less than the published prices, sometimes far less. Published prices are just that, published. They may be nothing more than public relations. Big companies always negotiate prices, and their negotiations are secret.

    Second, consider Enron. The company was bankrupt, but thought by many to be extremely successful. How could that be? It happened because accounting laws in the U.S. are very, very loose. It is possible that Microsoft is not losing money on the X-Box, but merely reporting company losses and other expenses as due to the X-Box department.

    It's good to remember that Public Relations has come to mean "telling any lie that people will believe".

  135. Crack dealer by physman_wiu · · Score: 0

    Microsoft is analagous to a crack dealer. First: They give you a cheaper price on the crack (x-box 360) Second: Then once your hooked, they charge more for your addiction (the games). Sound like a crack dealer to anyone? Sure does to me.

    --
    Physics is imagination in a straight jacket. ~John Moffat
    1. Re:Crack dealer by physman_wiu · · Score: 1

      Hmmm....Crack, Meth, Heroin, X-box, What's the difference?

      --
      Physics is imagination in a straight jacket. ~John Moffat
    2. Re:Crack dealer by Profane+Motherfucker · · Score: 1

      Yeah, the parent comment is fucking hyperbole. And dumb.

  136. Microsoft by certel · · Score: 1

    That's a lot of money to be lost on a console. Hopefully they don't continue with problems or they're not going to sell.

  137. Not the norm (all consoles at a loss is myth) by Junks+Jerzey · · Score: 1

    There have a been a few cases where consoles were sold at a loss, most notably the Sega Saturn and the Xbox 1. So far, that's it. Atari didn't sell consoles at a loss, neither did Nintendo, neither did Sony. But this is hardly the norm for console sales.

    1. Re:Not the norm (all consoles at a loss is myth) by SuiteSisterMary · · Score: 1

      Revolutionaries at Sony indicates that the Playstation 1 was sold at a loss initially, as well. I'd consider it to be a source that should know about such things.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    2. Re:Not the norm (all consoles at a loss is myth) by itscolduphere · · Score: 1

      Revolutionaries at Sony indicates that the Playstation 1 was sold at a loss initially, as well. I'd consider it to be a source that should know about such things. Actually, many consoles have, I believe, sold at a loss initially, but I think the plan is usually to have them profitable within 6-12 months.

    3. Re:Not the norm (all consoles at a loss is myth) by theLOUDroom · · Score: 1

      Revolutionaries at Sony indicates that the Playstation 1 was sold at a loss initially, as well. I'd consider it to be a source that should know about such things. Actually, many consoles have, I believe, sold at a loss initially, but I think the plan is usually to have them profitable within 6-12 months.

      Which is different than the Xbox division, which is still losing money, and has never made money.

      This isn't "give away the razor and sell the blades", it's "give away the razor and the blades to drive all our competitors out of the market so we can expand our monopoly control into the razor industry."

      --
      Life is too short to proofread.
  138. Another example... by Anonymous Coward · · Score: 0

    Women.

    Dates are cheap with lots of sex and BJ's for free, but then get married and that all stops and you pay for it for the rest of your life.

    (cue the stereotype of /. males and non-dating in 5, 4, 3, 2, .......)

  139. Actually, all these examples are utter crap. by Anonymous Coward · · Score: 0

    First of all, the article is bullshit. MS is not losing money on the XBox because they're paying too much for parts. That's a ridiculous myth that I'm sure Microsoft is delighted to perpetuate. Sure, the XBox division loses money, but it's not because they pay too much for parts. I'm sure their marketing budget outstrips their entire parts budget by a factor of four.
            And printers, have you ever torn down an inkjet printer? I have dismantled several brands. They consist of a rubber belt that drives the print head along a metal rod connected to a motor that is worth much less than a dollar in quantities of a thousand or so. In addition there are a few tiny circuit boards and surface mount components. You could put those together in batches of a hundred for less than a few dollars. One can only imagine where the prices go when you run off a few hundred thousand. You've got generic USB and power lines and then you have the print heads themselves which are also nearly worthless. Now wrap the thing in a few pounds of injected molded plastic with a few springs attached here and there and silkscreen a logo on it. The total worth of the typical inkjet printer is probably five dollars including the labor for the malaysian factory worker that put it together and that is being generous. There's no way in hell those are sold at a loss. Of course the marketing department would love you to believe that, but you'd have to be a fool to do so.

    1. Re:Actually, all these examples are utter crap. by dual_boot_brain · · Score: 1

      disclaimer: NAIAPHBNDIHAMBA. I would think that the cost of the printer is more then just parts and sweatshop labor. The aggregate cost of the printer is parts, labor, engineering, certification, regulatory compliance costs, insurance costs, packaging, shipping, paper work, management expenses, maintenance and other overhead costs, lobbying and bribery expenses, benefit and retirement expenses for non third world employees, keeping the stock buyback cash reserve topped off, cash for dividend payout, cash to either build new facilities or to modernize existing facilities, and marketing costs. This aggregate cost has to be spread over the entire production run of the printer (granted that many of these costs can be spread over every device that a company makes but some are product line specific) so that if your price is less then the per unit aggregate cost (although that may not be the correct term), you are in fact selling at a loss.

      --
      There is no reset button in life; however, there are bonus levels.
    2. Re:Actually, all these examples are utter crap. by Anonymous Coward · · Score: 0

      I agree completely. They are apparently losing money --but not on the basis of parts.
                  That premise was that the parts were significantly more expensive than the whole. That is bullshit.
                  Here's another report from Portelligent that specializes in tear-downs instead of taking the marketing hype directly from MS. Portelligent says MS is actually making ten bucks profit on the XBox360 assuming they bought all their parts retail. And of course Microsoft would never press a vendor to get a good price, right?

      http://www.eet.com/news/latest/showArticle.jhtml;j sessionid=WWMRXUMKDWH4AQSNDBESKHA?articleID=144015 45

              Furthermore, I would like to add that the plastic bottles that contain bottled water cost less than a cent to make in a machine that can produce thousands of bottles per hour. It drives me nuts when people think the reason bottled water costs so much is because of the bottle. In fact, it's quite the opposite. The problem is that the bottles are so cheap to produce new from fresh feedstock that there is no economic incentive to recycle them since the fuel to drive the recycling truck is more valuable than the raw bulk PET used to produce new bottles. The price of a manufactured good, particularly in plastics, is totally divorced from the cost of the materials. They don't even talk to each other anymore. The relationship is dead. They're trying to forget they ever met each other.

        It's the same thing as these ink-jet printers. The fact is, they're worthless gobs of plastic that are bought by the ton and spit out by the thousands. Get over it, they're not valuable. The box it comes in is worth as much as the stupid printer. All the money you pay is going to business expenses like whores for the CEO's quarterly trip to Vegas and coke for all the accountants that are being bought off and outrageous private health care bills and astronomically priced bandwidth and all these other ridiculously inefficient costs that are run up by the supposedly efficient "free market". Almost none of it has any bearing on the value of the materials that go into the product.

    3. Re:Actually, all these examples are utter crap. by F'Nok · · Score: 1

      What on earth are you smoking, Malaysia could very very easily be described as a first world nation. I suppose next you'll be saying Japanese factory workers too?

      Perhaps it's because there IS NO factory worker, it's an automated process.

  140. Microsoft's potential by tomcres · · Score: 1
    Could you imagine if Microsoft bought AMD or Intel? Just like Commodore bought MOS Technologies. They could have complete vertical integration and undersell everyone with top-quality systems. They could be the next Commodore!

    (tongue planted very firmly in cheek)

  141. makes me want to buy one. by zojas · · Score: 1

    and then put linux on it, without ever buying a single game for it. :)

    1. Re:makes me want to buy one. by Anonymous Coward · · Score: 0

      Thanks for the witty, original comment.

  142. Re:Microsoft NEEDS to lose money....and here's why by KrispyKringle · · Score: 1

    The FDIC is the Federal Deposit Insurance Corporation. You mean the SEC.

  143. No, what it implies is: by Marc2k · · Score: 1

    That even after marketing, testing, production, distribution, licensing, and development, there's still a large, large markup to be made on games, it already has surpassed Hollywood in gross sales. What the per-disc-pressed model implies is that they can afford to eat a large licensing some one time, and still make a profit, even when you factor in units not sold and units marked down later (yes, this has a lot to do with the fact that the marginal cost is near zero, but it's nonetheless a complex model).

    Is that figure daunting? Extremely. That's why you generally don't see very many smaller publishers for consoles; there certainly are some games made by lesser-known design companies, but video game publishing is very quickly going the way of the record industry half a century ago.

    Of course, that's also why you see a lot of games cashing in sequels, brand/character recognition, and variations on the same theme/concept/engine, but we've already had that conversation.

    --
    --- What
  144. On the other hand... by argent · · Score: 1

    MS isn't getting the retail price, they are getting a wholesale price.

    On the other hand, MS is probably paying less for the parts than you or I or even most distributors do.

  145. The losses are infact higher... by midifarm · · Score: 1

    If M$ sells it direct they only lose $126. The fact that Best Buy will probably get each unit shipped at a minimum of $340, Micro$oft stands to lose $190 per unit ultimately.

  146. Loyalty doesn't enter into it. by Anonymous Coward · · Score: 0

    "The problem for them is, as I said before, these are game machines and gamers are not loyal. "

    Well, not to put too fine a point on it, but loyalty isn't built on nostalgia; its built on succesfully the game company ties the past with the future.

    What I mean is that the PS2 was essentially a PS1 on steroids in the eyes of gamers. It could do everything the PS1 could do, but also played a newer, prettier game. It can also work that way for franchised games as well... I'll buy the next Nintendo console for the ability to play the next Zelda/Pokemon game that isn't possible somewhere else.

    Look at XBox 360; backward compatibility is not worth talking about, so what have they got in terms of franchise? Halo is about it.

    The only thing the XBox 360 has going for it at this point is the "microsoft" name.

    1. Re:Loyalty doesn't enter into it. by Deluge · · Score: 1

      Look at XBox 360; backward compatibility is not worth talking about

      I realize it pales in comparison to the amount of previous generation games the PS2 could play, but a list of 230 some odd XBox games compatible from day 1 with the 360 ain't bad.

    2. Re:Loyalty doesn't enter into it. by Prophet+of+Nixon · · Score: 1

      Having owned an Xbox for years and having quite a few games, I'd say that the list is pretty bad. Its almost as if they went out of their way to support bad games or something. PS2 backwards compatibility is a non-issue, since all but 4 or 5 of the games on the PS1 are fairly terrible, but Xbox 360 (and potentially PS3) backwards compatibility is worthy of a bit of attention. Not that lack of backwards compatibility is stopping me from getting a 360; I'm waiting for a price drop and some revised hardware. Same thing I did with the Xbox, the PS2, and the Dreamcast.

    3. Re:Loyalty doesn't enter into it. by CityZen · · Score: 1

      It's easy to call PS2 -> PS1 backwards compatibility a non-issue today, but you'll have to go back and remember when the PS2 came out. At the time, good PS1 games were still coming out, and the first batch of PS2 games was rather unimpressive. It made sense to build a bridge for PS1 fans back then; a PS2 could displace a PS1 without losing any capability.

      Backwards compatibility for Xbox makes sense too. Sure, you could put both an Xbox 1 and an Xbox 360 in your entertainment center, but then where would you put your 5.1 receiver & your Tivo? :-)

    4. Re:Loyalty doesn't enter into it. by Prophet+of+Nixon · · Score: 1

      It doesn't bother me to keep the original xbox around, but if I had enough backwards compatibility to get rid of it (and assuming I bought a 360, which is not really tempting me at the moment), I would.

      The space for keeping the console is a total non-issue, since I don't have an entertainment center, a 5.1 reciever, or a Tivo; just a low, narrow table (sort of a 4 legged bench) in front of the TV (which sits a bit higher), that has consoles, a small and passively cooled old computer, knickknacks, and composite/component/s-video switch boxes on it. Everything gets airflow, everything is very easily accessible, and nothing is stuffed in some sort of kludgy closet that wasn't really designed to hold ventilated electronics.

      And PS2->PS1 compatibility was a joke when the PS2 came out, too. There was a reason I never even considered getting a PS1: it sucked, badly. A few months ago, I did finally grab Symphony of the Night, R-Type Delta, and Einhander, but that was about it for my interest in the PS1. The whole generation of consoles it was in was just depressing, overall.

  147. Xbox != DVD player by Tony · · Score: 1

    Your analogy is much to simplistic. A DVD player is a generic device that will (hopefully) play any random DVD purchased at your local store.

    Game systems are much more like the old saying, "Give away the razor, and sell the blades." If the razor you give away can only be used with your blades, you lock people into perhaps spending a lot more per blade than if you had purchased a razor that accepted generic blades.

    It's not so much about economics as it is marketing. Economics only comes into play when deciding how much money Microsoft wants to lose, in the hopes of making it up on the games. Otherwise, it's all about making more games that people want to play.

    --
    Microsoft is to software what Budweiser is to beer.
  148. Re:dropping the hook by bufalo_1973 · · Score: 1

    Or even better: don't buy the console so they have a $400+ lose

  149. evil plan to kill Nintendo by tomcres · · Score: 1

    the next phase of Xbox marketing will be to put "Plays for Sure" stickers on all the games so you think that Nintendo's games aren't guaranteed to work. ;-)

  150. Yeah, not in the UK by Anonymous Coward · · Score: 0

    THIEVING BASTARDS!

  151. Loss is much higher than $126 by fyngyrz · · Score: 3, Insightful
    Talk about a simplistic analysis! Aside from having to build, ship and market the console, all of which add significant and continuously incurred costs per unit, the retail price doesn't go to Microsoft, it goes to the retailer. There's almost certainly a discount per unit that the retailer gets from Microsoft, and if the unit goes through distribution as well, there will be another discount there. Someone might jump in here if they know what the distribution chain is. In any case, though, you have to add the discounts for the businesses between Microsoft and the consumer. One thing you can get from all this is that they'd better sell a lot of games, or the 360 will be another corporate leak for Microsoft, even in the long term.

    There may be more to this, though. We can't tell yet if the reports of 360's having problems is a general issue, or if it is just the result of a few really vocal complainers. If there are actual design problems, the cost goes up yet again. If they're really bad, the console could falter in the marketplace (no one really wants to fight with overheating or random crashing.) If that happens, the opportunity to recoup costs with games is in trouble too.

    Funny. A couple of days ago, I was musing to myself that Sony's DRM idiocy might actually affect the viability of the PS3 if Sony manages to reach the status of corporate pariah and the public holds them to it. Now I wonder if Microsoft has managed to give them back an opportunity by missing the reliability mark. Interesting times. :-)

    --
    I've fallen off your lawn, and I can't get up.
    1. Re:Loss is much higher than $126 by loginx · · Score: 1

      But what most people fail to realize also is that microsoft doesn't purchase their components at retail price either. There's no Bill Gates going to CompUSA and ordering 10 million DVD drives, 10 million PPC CPUs, 5 million HDDs, etc... They have agreements and deals directly with the manufacturers of all the components and they pay a fraction of the price for each component than we would at retail price.

      They probably are losing some money between the middle-man cuts and the packaging, etc... but it's very likely acceptable loss if they play their cards right.

      And I also would be interested to see sale figures for the Xbox if/when modchips do come out for it. I'd like to know if that effect is really so detrimental to microsoft or if it boosts sales for a little while.

      I have only occasional interest for playing games but the original xbox with a modchip makes for a very decent and cheap media center...

    2. Re:Loss is much higher than $126 by moro_666 · · Score: 2, Insightful

      the author of the businessweek article must clearly be on drugs.

      are they daydreaming or just drunk over there ? microsoft doesnt pay anyone 21$ for a dvd-rom, the raw price for the item is under 10$ , microsoft will get it with around 10. the same logic applies for most of the components there. ati gives em a special deal and all the others.

      power supply, cables, and controllers -- add another $55 the producer is lucky if he gets 10-15$ for these.

      amounts count, being microsoft counts too

      bill gates may be a hated man, but he is not a total moron (otherwise how would we classify the majority of the world who made the moron a billionaire ? army of utter morons ?). he won't sell anything with a financial loss, he may sell it to come out around zero profit for selling, but he won't let it cut his pockets. ofcourse most of it's profit will come later from the game licences.

      imho xbox is overpriced from every angle. it's cheap appearance is just a mirage, once you realize what you could have for the same money it's probably too late ...

      --

      I'd tell you the chances of this story being a dupe, but you wouldn't like it.
    3. Re:Loss is much higher than $126 by Maestro4k · · Score: 1
      There's almost certainly a discount per unit that the retailer gets from Microsoft, and if the unit goes through distribution as well, there will be another discount there. Someone might jump in here if they know what the distribution chain is. In any case, though, you have to add the discounts for the businesses between Microsoft and the consumer.

      The discount is likely negligible, it was on all three of the current console generation. I worked at a Wal-mart for a few years and had access to see the markups on stuff. The markups on all three consoles was 1% or so, this is why the consoles cost the same pretty much everywhere, the wholesale price is the same, volume or not. Retailers sell the consoles and make their money on the games and accessories. This is not unusual, most electronics hardware is this way. Markups on things like TVs, VCRs, DVD Players, etc. are very small and they make their money on accessories, especially cables. (The markup on A/V cables is insane.)

      So while the article is very simplistic and seems to be out of touch with reality in places (as others have noted, the wholesale cost on some of the items listed are far less then what they used as prices), it's fair to consider the retail price of the console as the "final" price MS and Sony will get since that's the way it is now.

    4. Re:Loss is much higher than $126 by Anonymous Coward · · Score: 0

      Yeah what the above guy said. I worked in a Microplay Videogames and generally we made a dollar on each new game and about five on a new system. This was true of the PS1, the N64, the DC, and the PS2. I wasn't there for the other launches but I doubt it changed.

    5. Re:Loss is much higher than $126 by Anonymous Coward · · Score: 0

      Yeah, what the two above people say. I worked at Circuit City and was able to see what the store paid for the items. We didn't make anything on the hardware.

    6. Re:Loss is much higher than $126 by fyngyrz · · Score: 1
      1% of $400.00 is $4.00, or about a 3.1% increase over the stated $126.00, to $130.00.

      Add marketing. Add all these broken units we're hearing about (and I think we're going to see that it's a large number — everyone around here got a unit that died, that's 4 out of four, within the first couple hours of using it. One three light error code, one crash screen, two random junk screens. All ran insanely hot (hot left side when standing up), and not much heat, or air came out the fan duct, despite a whole LOT of fan noise. Hold times for the "help me, my 360 is busted" telephone number were running one to two hours last I heard. Our Wal-mart won't let the 360 demo run because they say that it interferes with the wireless product scanning/inventory management hardware they use. So the 360 sits there, dark and dead, while the old xbox, ps2 and rotundo play merrily away.

      Truly, I think MS has screwed the pooch here. Though the hour I got to spend with Project Gotham III was certainly fun... lots-o-dots, no pop-up, and smooth.

      --
      I've fallen off your lawn, and I can't get up.
  152. Re:Microsoft NEEDS to lose money....and here's why by vdo2000 · · Score: 1
    What does the FDIC (Federal Deposit Insurance Corporation), which governs banks, have to do regulating a public company?

    Do you mean the SEC (Securities and Exchange Commission)?

  153. From Sony, I put that down to hype by tkrotchko · · Score: 1

    "They are putting technology into their console that hasn't even hit the consumer market yet"

    Sony said that about the PS2 when it came out (the emotion engine), and yet their graphics are the same as the Gamecube and Xbox. I realize they like to hype their console like the hardware is special; remember the story about how Iraq was using them as a supercomputer?

    But looking back at the PS2 a few years later, its pretty clear that the console was good enough, but hardly ground breaking.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
    1. Re:From Sony, I put that down to hype by paranode · · Score: 1

      I'm talking more about the fact that they are using Blu-Ray drives whereas Xbox uses cheap-to-manufacture DVD ROMs.

    2. Re:From Sony, I put that down to hype by CityZen · · Score: 1

      BluRay will be the "hook" for the PS3, just like DVD was initially the hook for the PS2. When the PS2 came out, DVD drives cost about the same or more than the PS2. People wanted DVD drives, so the PS2 seemed like a bargain. I suspect something similar will happen for the PS3, at least initially. (It is a different landscape, though, today; cheap Chinese copies of electronics show up darn fast these days!)

    3. Re:From Sony, I put that down to hype by gormanly · · Score: 2
      and yet their graphics are the same as the Gamecube and Xbox

      You're ignoring 2 things:

      1. Playstation 2 hit the shelves 18 months before the Gamecube, and 20 months before the Xbox: that's a whole cycle of Moore's Law, and the same period as between the release of the Dreamcast and the PS2
      2. the PS2's graphics are not the same as the Xbox or the 'cube - they don't look completely outclassed, but they're certainly not on a par

      Or don't you remember 2000/01?

    4. Re:From Sony, I put that down to hype by tkrotchko · · Score: 1

      I'm comparing it to the PC's of the time, and I confused things by pointing out that the other consoles exceeded the PS2's graphics ability

      It was at best equal to state of the art PC graphics cards, which means that Sony was pretty much on the same technology curve as ATI and nVidia. What that really means is Sony doesn't have any special ability to make graphics chips, which may explain why Microsoft and Nintendo just buy stuff from ATI or nVidia... the stuff is just as good and you don't try to do things that aren't a core strength.

      So my contention is that the PS3 will have nice graphics. Just like the Xbox 360, and just like the new Nintendo. But probably not equal to high-end consumer PC graphics cards.

      --
      You were mistaken. Which is odd, since memory shouldn't be a problem for you
  154. sinister evil plan by Anonymous Coward · · Score: 0

    Just wait.. soon they'll start bundling IE with Xbox so no one will be able to sell a competing browser, and they'll make sure they integrate MS Office: Xbox Edition so well with the OS that no one will be able to offer an office suite with similar integration since it makes use of so many unpublished API's and extends the OS itself. Then they'll charge you more for the Xbox Professional edition so that you can connect to an Xbox Server with authentication.. evil, just plain evil!

  155. Re:Microsoft NEEDS to lose money....and here's why by nmos · · Score: 1

    Why would the Federal Deposit Insurance Corp be interested in such things?

  156. Re:Microsoft NEEDS to lose money....and here's why by booch · · Score: 1

    FDIC? I don't think they have jurisdiction over anything besides banks. Perhaps you meant the SEC?

    --
    Software sucks. Open Source sucks less.
  157. They'll make it up by stuartkahler · · Score: 1

    Two years of Xbox Live: $120
    Licensing fees for a single ($60, non-MS) game: $10
    Even on just game controllers, faceplates, remote controls, battery packs, memory cards, headsets, wireless adapters, custom bags, xbox branded cables, etc.. some buyers could easily be leaving MS in the profit zone before they leave the store.

    Of course, nobody is factoring in the development costs yet. They'll have to move a lot of games to make that back up.

    1. Re:They'll make it up by Scourge69267 · · Score: 1

      Agreed. Microsoft probably will have no trouble getting into profit. There are many accessories they could employ, let alone just slap there name on..

  158. What is the licensing fees for games? by dremspider · · Score: 1

    I have researched this for a while and cannot seem to find the answer. What is the licensing fees for the three big console makers? How much do I need to pay the console maker per game I sell? I have been looking for this answer for a very long time.

  159. Re:Microsoft ethernet cable is 30 euro (35 us doll by Rogue+Pat · · Score: 2, Interesting

    well at least this time Microsoft managed to convert currencies correctly. I guess they've stopped using Excel? ;)

    While Xbox 1 sold in the US for USD 299, in europe it went initially for EUR 480. A big big blunder and MS already had to slash its prices by 1/3 a mere six weeks after the launch and instate a bonus program for those silly fools that paid EUR 480 [including myself]

    BTW: if you look at Macromedia's Dreamweaver: an upgrade download in the US will cost you USD 199. The same package in Europe will cost you EUR 235.....[purely based on exchange rates it should've been only EUR 167. A 40% increase in price for Europeans!!]

  160. You need a clue...here's why! by tylerh · · Score: 1

    One must remember that the FDIC approached Microsoft

    FDIC stands for "Federal Deposit Insurance Company" and insures checking and savings accounts. The FDIC has exactly jack squat to do with Microsoft. Microsoft doesn't even use savings accounts. So your premise is laughable.The US government doesn't care how much cash a company piles up, so long as all the taxes are paid and the accounting is up to snuff. Indeed, Micrsoft isn't even the record holder; back in the day, IBM had an even bigger pile.

    And they can now point to such investment in order to avoid fines and legal lawsuits from the investment end.

    This is incoherent beyond belief. Any time Bill Gates or his shareholders decide Microsoft has too much cash laying around they can declare a special dividend and simply give that cash to shareholders. Indeed, Microsoft did just that last year, to the tune of $30 Billion.

    Microsoft is trying capture market with the old "lose money on the razors, make money on the razor blades" model. Mabye it'll work, maybe it won't, but the FDIC and goverment pressure have nothing to do with Xbox pricing.

    --
    "one treats others with courtesy not because they are gentlemen or gentlewomen, but because you are" --G. Henrichs
  161. Re:Microsoft ethernet cable is 30 euro (35 us doll by B.Stolk · · Score: 1

    The conversion is *not* correct.
    The 30 euro (== $35) is the european price.
    The same cable is $20 in the US.
    But even the US price is a hundred times the manufactoring cost.

    --
    http://www.stolk.org/tlctc
  162. Microsoft does not make the Xbox 360 by bkedersha · · Score: 0

    Microsoft does not make the Xbox 360, the cheapest contract manufatures do. Think they are dumb enough to own the factories and run production? Nope, they come up with the specs, give them to contract manufatures, and they make the product. Probably paid to start the lines up, then when you pay they money is split between Microsoft and the contractor. Just like all your wonderful Gateway and Dell laptops, made in the same contract factories, who just slap in son different componantes and nametags.

  163. Razors and blades model by Anonymous Coward · · Score: 1, Insightful

    It's the old gilette model: sell the razors cheap, and make your money on the blades.

    They need to establish a base. That's key. But, how many people are willing to buy a 400 dollar appliance in their living room? That's when microsoft marketing department comes in and surrounds it with 'hype'.

    Selling hardware under the cost of manufacturering is a new concept. No, Nintendo did not do this ever. Sony did not either for the PS1 or PS2. Microsoft really wants to get in the market.

  164. Re:News? Really? by @madeus · · Score: 1

    Oh, and I've never noticed a generic handle to take name brand blades. Being that I have bought maybe 1/2 a dozen handles in my life, and I go through a blade about once a week, I would guess anyone could figure out where the money is in that.

    Actually I've seen lots of generic handles that take blades from multiple vendors. I find them handy as I've got 5 handles in my bathroom (a mix of Gillette and Wilkinson Sword and a generic one) and I still have problems locating compatible blades - so I almost always end up getting a bag of whatever disposable ones are in easy reach (unless they look really nasty like they might slice a chunk of my neck off, then I'll just look for pack of BIC's).

    To avoid frustration, I usually buy a razor and a bunch of compatible blade packs at the same time, and just throw the razor away at if it's turns out to be one I've already got (or if I never end up seeing blades for it again because it's been 'discontinued' in favour of a newer design).

    I expect that the idea that they lose money on the razor is now an urban legend (though it may have been true at one time). Personally I don't think I've never looked at the price of a razor (I assume it's about 5-10 UKP given the materials?), I've never assumed it would be expensive so I've just chucked it in the trolley/basket without a second thought.

    I wouldn't care if one was 15 UKP rather than 5 UKP, maybe most other people do, but if not then it seems a bit pointless for them to compete really aggressively on price. I would have though that for them to deliberately sell them at a loss would actually be illegal in quite a few places, due to such behaviour being deemed as anti-competative.

    Cell phones are marketed as though they are sold at a loss. It costs you some money up front and a 12 month or more contract AND a cancelation fee if you break the contract that is probably the real cost of the phone. I don't pay for my cell service, but I bought my phone. The phone was $140. Most people I know pay at least $50 a month for cell service.

    Perhaps things are different in the US but I'm not aware of any phone that's marketed as though it's sold at a loss per se, just that you can them at a discount (or for free) if you agree to buy a service of a given value from a given provider, and the connection between the two is made very clear (with service A is say 100 UKP, with service B the phone is say 50 UKP and with service C the phone might be free).

    I think your right in that people prefer not to see the actual cost of the phone (even if that means paying for it via higher monthly subsciption fees). I can understand people doing that with really expensive phones because they want to spread the cost, but people seem to prefer that approach even when buying basic low end phones I'm sure they could easily afford to buy up front (and so they spend 100-200 USD, or more each year than they actually need to for a given level of service).

    I expect that to change and for pricing plans to keep falling as the market matures though (and people start to care more about their monthly subsciption costs, rather than just about getting a phone in the first place). This will probably happen a lot later in the US than in Europe due to differing market penetration rates (with that in mind I'm curious to know how the market is in Asia with regard to pricing though I expect, as with their broadband fix line service provision, it's much lower than on this side of the world).

    I think Pay As You Go is typically a far better option for most people at the moment (except really heavy users - or people who want specialist services not avalible on PAYG such as GPRS/3G), even given the much higher per-minute rates for calls I expect most people's monthly outgoing for their mobile service would go down from 30-50 UKP to about 5-15 UKP, if they only bought a phone up front (and bear in mind most people go for pretty modest phones) they could save loads.

  165. Selling at below retail isn't taking a loss by NigelJohnstone · · Score: 1

    Those examples you quoted aren't examples of dumping. Dumping is selling below cost to attack competitors. A $6 razor costs what to make? 20 cents?! Cheap ink jets are the same, cheap to make, there's not a lot in an inkjet, mobile phones you sign up to pay in installements effectively.
    So none of those are product dumping. Taking a 4 billion hit on a games console is dumping big time (if it's true, it may not be).

    What I'd like to see is video game companies forced to open up the games markets on the consoles, so that any software companies can make games for them without license or fee. That would prevent dumping, but also the games are getting so damn repetitive, it would open the market.

    I'm giving this round of consoles a miss. The same games with more polygons doesn't do it for me.

  166. Consolidation of comments by jabelar · · Score: 2, Insightful

    There are a lot of comments that say the same things, but I'm going to summarize because there are still lots of people posting repeat questions... Most electronics equipment sells initially at a loss, but with the hope that over a couple years the volumes and cost reductions will make up for it. So it is true that the previous generation boxes are not likely sold at a loss today. However, these game console makers can not actually sell for any profit because the competition keeps squeezing it out. Microsoft probably does get some better component pricing than what is estimated, but the conclusion sounds about right. And that is just based on component costs, the holistic cost to Microsoft includes shipping, inventory warehouseing, support, trade shows and events, advertising, prize giveaways, etc. Some of you might wonder why the console makers let them sell out of the stores (why don't they make more for Christmas?). It is not, as some suggest, a promotional ploy to generate excitement, but rather because they need to limit their losses this quarter. They would actually like to sell less! The reason why Xbox news is important to all /. readers (not just gamers) is that it affects the semiconductor industry (for example, the reason why Apple had to switch to Intel is because PowerPC makers wanted to focus on gaming), computer graphics, memory pricing, etc. and ultimately is another step toward the mainstream convergence of computing with the home theatre. Microsoft probably doesn't care about making a profit on XBox franchise, even with game licensing because their real goal is to dominate all computing OSs in the home.

  167. What are they going to do in Belgium? by houghi · · Score: 2, Interesting

    In Belgium it is forbidden to sell stuff at a loss.

    --
    Don't fight for your country, if your country does not fight for you.
    1. Re:What are they going to do in Belgium? by DarkJC · · Score: 1

      That's probably one good explanation why the XBox sells so much higher for many places in Europe.

    2. Re:What are they going to do in Belgium? by eluusive · · Score: 1

      It's illegal in the united states as well. Under our antitrust laws last time I checked.

    3. Re:What are they going to do in Belgium? by Xuranova · · Score: 1

      Uh not quite. It's illegal if the purpose is to wipe out the competition so you can THEN RAISE your prices once people are dependent on them. That's what the problem with Taiwan and the ram prices back in the day. The U.S. saw the goal as to gain a huge market share and if possible wipe out U.S competition in the ram industry and then raise prices later when they are the biggest player if not the only player on the block. The feds know MS isn't going to wipe Sony or Nintendo out with this pricing as well as that Sony is planning to do the same thing. They also know MS doesn't have a plan to raise the prices of the X360 if by some chance Sony and Nintendo got out of the console market.

      --
      "There is no real right or wrong, just what the majority accepts at the time."
  168. just speculating by shmlco · · Score: 1
    $391m last financial year, on sales of $3.2b? Please. That's a drop in the bucket for MS, and can well be written off as a marketing expense. You want to see someone hemorrhaging money, as in billions, look at GM or Ford. GM has lost nearly $4 billion this year alone.

    Besides, unless they have an actual source for the actual parts cost inside MS, they're just speculating. MS could easily have a sweetheart deal with IBM or ATI or any or all of the suppliers, in exchange for future commitments on the quantities they're going to buy. A deal could also include little spiffs thrown in like mentioning the ATI graphics chip in every marketing piece.

    --
    Any sect, cult, or religion will legislate its creed into law if it acquires the political power to do so.
  169. Nintendo is smart... be around a while... by alexhmit01 · · Score: 1

    Let's play, "You're the CEO."

    Your VP in charge of developing your next generation comes to you with to options:
    Option A) be a player in the EXTREMELY competitive market with Microsoft and Sony. Sony is one of the leading manufacturers of consumer electronics and can bring costs down EXTREMELY well. Microsoft seems to have a bumbling idiot running their home entertainment division, but has a CEO that decided that $1b-$2b/year in losses is a small price to pay to make an effort... Sony's manufacturing and distribution might makes them the lowest cost player, guaranteeing them the only profit IF the market is perfectly competitive (it isn't, but it's pretty damned competitive), and Microsoft is the highest cost player guaranteeing them a loss as the market becomes competitive, which should indicate that they will exit, but they have made it VERY clear that they won't.

    Option B) play in a related market where the only competition is your hand held toys (the youth/family market), price matters heavily (so you need to cut your costs down), but there is effectively no competition so you don't need to sell at a loss.

    Which market do YOU choose?

    If you chose Option A, you should run Pets.com. If you chose Option B, then you effectively cornered a near-monopoly is a lucrative niche.

    Remember, Nintendo is an ALL GAMES company. They aren't a small company (number 708 on Forbes's Global 2000) with almost $5b in sales and $300m in profits. However, Microsoft ranks at 47 with almost $40b in sales and $10b in profits. Sony ranks at #123 with over $70b in sales and $850 in profits.

    What does this mean? Nintendo, last year during the Console R&D year (remember, GAAP and International Accounting Standards require R&D to be expenses as incurred, so the R&D year should be MUCH worse because all the sunk costs for the generation happen then), only made $350m. Sony, only $850m...

    The market that Nintendo plays in is smaller than Sony or Microsoft, but it is profitable, they make decent margins (non obscene like Microsoft, but few companies do), and continue to make money with each generation. Marketshare matters less than profits... Microsoft made NO money in games, Sony and Nintendo did similarly profitwise in games (supposedly half of Sony's profits are Playstation related, meaning $425m)...

    So let's rank the companies from last year...
    Sony Playstation Division: +$425m
    Nintendo (all divisions are games): $350m
    Microsoft Gaming Division: -$400m

    Now, if Microsoft wasn't bleeding Sony's profits my selling at a loss, perhaps Sony would have made another $400m - $500m...

    Being a monopolist is good. Being in a duopoly where the other player has decided that drain you of profits at all costs... not so good.

    Alex

  170. VAT by ichigo+2.0 · · Score: 1

    Don't forget, the Value Addition Tax (that has to be the most stupid name for a tax ever) eats a big chunk of the favourable exchange rates. But the cost difference still is pretty steep.

    1. Re:VAT by Anonymous Coward · · Score: 0
      Value Addition Tax


      It's actually value added tax
    2. Re:VAT by ichigo+2.0 · · Score: 1

      Ok, I misremembered the name. Still an awful name though. :)

    3. Re:VAT by Anonymous Coward · · Score: 0

      It's because the tax only gets paid once for each item, no matter how many times it is bought and sold. So each seller only (directly) pays tax on the value added, not the full value.

      In any case, VAT is only 17.5%, so it accounts for less than half of the price difference.

    4. Re:VAT by ichigo+2.0 · · Score: 1

      That varies, in Sweden they have 25%. Even though VAT has a logical explanation for it's name, it sounds to the uninitiated (me :) like a tax that supposedly adds value. If the government is going to rip me off, I want them to call it what it is.

  171. Cheap hardware by Aqws · · Score: 2, Interesting

    Wow, this is probably the best value you can get for a P.C. Just put Linux on it, yes I know this will not be that easy. You get the hardware for the price that Microsoft negotiated, minus the amount that they are losing per sale. You'll probably need to find a way to get it too cool faster, though. Considering this, I might just get into it's hype.

  172. Profit or Reputation? by christian.elliott · · Score: 0

    You're not going to kill Microsoft by buying Xboxes. The more people that buy Xboxes, the more the word Microsoft is mentioned and spread. A great example of this is they're current marketing strategy with the 360. Instead of selling 40billion consoles the first day, they only shipped a fraction of their inventory. While this may seem ridiculous to some, it's exactly what they want. 40billion or 2 million, all the customers/news/readers hear (or read) is "SOLD OUT". Microsoft would rather keep this "SOLD OUT" message plastered in the media and a persons mind for 2-3 weeks rather than 2 days. To the average Joe Blow who isn't aware of their scheme (alot of people btw) this makes the Xbox 360 look like the product they need, or the console EVERYONE has, which to some translates to the best of the best. Now when Joe Blow goes to pick an software, what company is he going to remember?

    1. Re:Profit or Reputation? by SirSlud · · Score: 1

      Very few people understand this. MS's participation in any market other than OS and Office indicates just how much money they can dump on advertising.

      They may lose X dollars when an XBox is sold, but if you look at it like an ad everytime body talks about their XBox, or all the SOLD OUTs you talk about, its actually an investment.

      An illegal one, if you ask me, but an investment none the less.

      --
      "Old man yells at systemd"
  173. The Number is even more inaccurate by Aguamala · · Score: 1, Informative

    the figure of $-126 per x-box 360 is inaccurate. There's also marketing, R&D, Sales Team salary, Shipping, middlemen, etc. So the figure should be somewhere like 250-300.

  174. Re:Microsoft NEEDS to lose money....and here's why by Anonymous Coward · · Score: 0

    This is an inaccurate troll post. Don't feed the trolls.

  175. News? Really?-The FOSS Razor. by Anonymous Coward · · Score: 0

    "Everyone knows you don't make money on the pipe...it's the stuff you put into it that provides the real cash. Cell phones and razors have been using this model for a while now."

    Add F/OSS to that list.

  176. Not fact by DaveCBio · · Score: 2, Insightful

    So many people here are taking this analysis as fact. It's an educated guess at best. Unless MS releases the true cost, no one knows.

  177. This will change after they own the living room by magma · · Score: 1

    Then the prices go up, the innovation drops out, and everyone that was foolish enough to buy one gets mad. Don't get mad, buy something else.

  178. ooh! by Greyfox · · Score: 3, Funny

    I'd like to see someone buy 10,000 of these and superglue them together into a statue of a giant penguin! Maybe Google would have the loose cash and artistic vision to do such a thing?

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  179. Bluetooth more expensive than 802.11g by amorsen · · Score: 1

    In the study they set the price for bluetooth 2.0 at $10 per unit, and 802.11g at $5. So much for the predictions that bluetooth would get dead cheap...

    --
    Finally! A year of moderation! Ready for 2019?
  180. This is fairly typical... by Gruneun · · Score: 1

    This is certainly not limited to Microsoft.

    For a not-brief-enough period of time I worked for a large computer retailer (I won't won't say which, but it rhymes with CompUSA). Customers that tried to haggle were surprised to find out that the retailer only made about $45 for each PC and that was the systems with larger margins. It was even less with printers. Everyone was catching on to the ink cartridge strategy, but they didn't realize was that the the super-duper, IEEE, bi-directional printer cable was priced at an obscene $45, compared to a cost of $2. Most retailers still sell the shortest ethernet cables and USB cables for $10.

    A non-techie mother on a Christmas shopping mission is not going to risk damaging a $400 game system and hundreds of dollars worth of games and accessories by going cheap instead of springing for the branded $30 cable.

    Hell, even some techies will insist that the premium on Monster cable is justified... (ducks and runs)

  181. I felt people it left because... by cerebis · · Score: 1
    The 2600 was regarded as the economy system after only a few years, once competing consoles like the Intellivision and Colecovision were released. Utlimately, it proved to be the better stayer though.

    By the time the original Nintendo was released, the 2600 was pretty old in the tooth. I think the largest motivation was that kids wanted something new, with new game franchises, and better graphics.

    Heck, speaking as someone that once gave themselves very painful blisters on the palm from Decathalon and then continued to play, resulting in torn blisters, the 2600 always had the worst graphics, but I considered it to have solid games, lots of choice and a good controller. So the idea that people left the console because it had bad games, is incorrect from my experience. Unless bad is functioning as a synonym for old.

  182. actually probably losing much more, by circusboy · · Score: 1, Redundant

    Given that retail markup is usually around 100%.

    Even if substantially less, there is no way that Microsoft is actually getting $399 on a unit sale.

    --
    -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
  183. You guys got it all wrong ... by Angelox · · Score: 0

    Microsoft does not "loose" money, they just would like you to think that.

  184. Number Are BOGUS, Slashdot got 0wned by PR co. by humankind · · Score: 1

    Congrats Slashdot, you've been socially-engineered by some PR firm promoting Microsoft. There's no way the numbers are legitimate.

    As many here have pointed out, the highly-speculative costs of the XBox360 are only slightly more competitive than what a smart consumer might expect, and this doesn't take into account Microsoft's tremendous buying power. Anyone with any amount of knowledge of the market knows the numbers are completely phony, and likely a PR plant to encourage consumers to snap up this console as if it were a "bargain."

    To illustrate what I mean, everyone should watch The PBS Frontline special on Wal-Mart. Microsoft, like Wal-Mart is a pseudo-monopolist in its industry. As such, it doesn't have to play by the rules normal manufacturers, distributors or retailers play by. PBS has documented cases where Wal-Mart tells manufacturers what price they will pay, and in some cases, manufacturers are threatened with going out of business if they don't comply. Microsoft has done this same thing in the past with its suppliers and you can bet they play this game with XBox components. What they're paying is likely a fraction of what this article states. They have the power to tell manufacturers what to charge.

  185. counting different things by jbellis · · Score: 1

    if you read the ML numbers, they're leaving off nontrivial stuff like the controller, power supply, etc. (Because they're just trying to compare core components for the 360 vs the PS3, not estimating total 360 cost.)

  186. iSuppli works for XBox360 supplier by humankind · · Score: 1

    If you visit iSuppli's site, you find out two things:

    1. IBM is their client
    2. IBM is a key component manufacturer for the XBox360

    Then stuff like this makes sense:

    A dissection of Microsoft's new Xbox 360 Premium video-game console conducted by iSuppli Corp.'s Teardown Analysis Service indicates that IBM silicon is a key factor driving the cost and functionality of the product. Beyond the Xbox 360, IBM chips are also at the heart of two other next-generation game consoles set to hit the market in the coming months. Thus, while it's too early to say whether Microsoft's Xbox 360 will prevail in the gaming market, IBM is a sure winner in consoles due to its across-the-board design wins.

    "A lot of people ask me which company will win in the video-game console market: Microsoft or Sony? I reply, 'IBM,'" said Chris Crotty, senior analyst for consumer electronics at iSuppli.


    Well, isn't that a surprise. iSuppli doesn't bite the hand that feeds them. Surely their "objective analysis" of the value of the XBox360 is sound.

  187. Is that before or after you factor in the cost of by crovira · · Score: 2, Funny

    replacement for the house where the thing caught fire?

    Just curious. I'd sooner Microsoft lost money big time with this little venture.

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
  188. Free Time... let's kill some. by Headcase88 · · Score: 1

    "After the last two Big N consoles I am amazing [sic] about the followers they still maintain"

    It's not about "I'm loyal to this company", it's about "Wow, this company makes games I really like, I'm going to buy their future games and consoles".

    In the grand scheme of things, Sega's games were pretty similar to Nintendo's, and I loved the games from both companies. But in my eyes, Sega fucked up big time (repeatedly), whereas Nintendo not so much. A Virtual Boy and a couple bad games, compared to Sega, which abandoned three consoles (CD, 32X, Saturn). Now of course, some people might have been "Those Sega consoles were awesome, whereas Nintendo screwed up", but this is just my account.

    I had a Genesis when I was a kid, not a SNES, but then for the next wave I had an N64 and a PS1. By and large, I liked what I saw in the N64 much more. I wasn't connected to the internet at the time really, so I didn't know that the N64 was a failure. It was news to me. So when most people are "jumping ship" from Nintendo's stuff, I was jumping onto the ship. The big reason a lot of people left, of course, was because the type of games they liked were made by companies that preferred to make their games on developer-friendly PS1. But as for me, I got a Cube at launch, and only got a PS2 much later, for rhythm games.

    Now the Revo's coming out and I'm excited about the new controls offered here. I do fear that the next Smash Bros will focus too much on the new gimmick plus online play and not enough on new content: new characters, moves, arenas, options, strategic elements, etc.

    Where was I? Oh right. I got lost there. So the moral of the story is if a company keeps making games that a segment of the market likes, that segment will be "loyal" to them. And by "loyal", I mean they will keeping buying games and consoles that they enjoy, which entails that company.

    The reason Nintendo seems to have a much more "loyal" market is because their games tend to attract a certain segment of gamers (that would include me), and other companies don't make games quite like them (lots of exceptions... Katamari Damacy...). On the flip side, since their 3rd party support is poor, people who like other types of games have avoided the Cube. Because of this, the Cube is pretty distanced from the other two consoles in terms of what it offers (for better and/or worse).

    What I never understood when I was younger was how different people enjoyed different games. I was like "why does x console sell so much and y console so little when y makes better games?". I used to be on System Wars forums comparing the scores of games, etc. But that was really stupid. How can you compare games when no one has the same tastes? It's like saying apples are better than oranges. What a worthless thing to do.

    Gamespot is particularily poor with this. They give a "Good Taste" award to people who have games with high Gamespot scores. What a stupid thing to do. Obviously, some games are difinitively better than others; Zelda is better than Big Rigs, but scores are ridiculously subective. I love games that have gotten 6s from Gamespot, and hate games that have gotten a 9.

    And that's the looooooooooooong way of explaining why some people keep buying Nintendo games. They don't do it because they're blindly "loyal" or some stupid shit like that. They haven't "toughed it out" and kept paying for bad consoles and games just to support their favourite company. They (read: we) just like the games.

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    1. Re:Free Time... let's kill some. by BTWR · · Score: 1
      N64 a failure? HA!

      Was it as successful as the SNES? No way. But they made HUNDREDS OF MILLIONS (perhaps over a billion dollars) on it, so I'm sure they cried all the way to the bank...

  189. Re:Microsoft ethernet cable is 30 euro (35 us doll by twitter · · Score: 1
    Don't underestimate m$ pricing.

    Each one of those cables is hand painted by Bill Gates himself. That's got to be worth something, no?

    --

    Friends don't help friends install M$ junk.

  190. Do Your Research by Vicissidude · · Score: 1

    If you actually did a quick search before typing your "cute" response, you would have seen that Intel 733MHz chips go for $9.45 retail. Microsoft certainly pays wholesale with the maximum discount, meaning they buy these chips for practically nothing.

    And no, price for chips do not increase over time. They continue to decrease. 8080, 8086, and 486 chips are still being made, sold, and purchased to this day. Only in retail do they cost more than a few dollars.

    1. Re:Do Your Research by kesuki · · Score: 1

      actually the lowest price i see is $20, and that's from an internet wholesaler, not 'retail' as you claim.

      Still I said $40 and was wrong, but the p-3 733mhz uses more than $ worth of silicon than a $10 price could bear profit on (after fabrication costs etc), so i don't see how you can claim some magical $9.45 retail price... just because some liquidator on the internet (who no longer has said chips in stock) was freeing up warehouse room for someone who no longer wanted p-III 733MHz chips lying around...

      8080, 8086, and 486 chips are still being made, sold, and purchased to this day.

      but apparently not on the internet since froogle can't find a single 8080 8086 or 80486 microprocesser for sale. plenty of books about them, but no microprocessors... are you sure people are still making such pathetically antiquated chips? hrm... i'm not so sure at all..

  191. 18% rule of thumb per volume point by jabelar · · Score: 2, Informative

    IT depends on the component type, but on average an electronics systems' cost will go down by about 18% for each tenfold increase in volume of the order. So if the Xbox would cost $470 to put together with retail pricing (i.e. volume of one) the 100k unit pricing will be about $250. The reason this happens is that the vendors just need to make a certain amount of total profit, so shipping ten times the items at half (remember the margin on the retail item is about 50%) the total profit still increases.

  192. Do Your Research by Vicissidude · · Score: 1

    Actually, a quick search reveals you can get Intel 733MHz chips for $9.45 retail. Microsoft certainly pays wholesale with the maximum discount, meaning they buy these chips for practically nothing.

    And no, price for chips do not increase over time. They continue to decrease. 8080, 8086, and 486 chips are still being made, sold, and purchased to this day. Only in retail do they cost more than a few dollars.

  193. But no, that does not work. by twitter · · Score: 1
    For those that hate MS and buy and xbox to put Linux on it, these aren't customers who will later have an MS-centric media center.

    But people who really want a cheap computer that runs Linux are going to buy a used one or something from WalMart for less than half the XBox price. Microsoft will tell this to their investors and your overpriced, very difficult to configure DRM'd M$Linux box will show up on their statistics as M$ owned.

    The best way to make Microsoft lose money is to recommend hardware based on it's merits. Sony and Nintendo make better gaming consoles. Others make cheaper and better general purpose computers. Microsoft will lose $126 per unit if they manage to sell every single one. If they sell none, they lose their entire $470/$520 cost. Spending your $400 on something that works is what's best for you and worst for M$.

    --

    Friends don't help friends install M$ junk.

  194. Comment removed by account_deleted · · Score: 2, Insightful

    Comment removed based on user account deletion

  195. umm by clragon · · Score: 1

    does this mean that Nintendo, Sony, or any other anti-M$ people can just go and buy 100 xbox 360 without any games to worsen the sales? i also find it sad that the xbox 360 did not come out with a killer game that makes everyone want to have it (like halo) it would suite their business model.

  196. Re:Microsoft ethernet cable is 30 euro (35 us doll by harism · · Score: 1

    Cheap as milk, sounds more like a bargain to me , mister :|

  197. Microsoft really this stupid? by portscan · · Score: 1

    Between artificially limiting supply and aiming for the $400/$500 pricepoint, Microsoft has really lost out on a lot of money here. Even if the XBox 360 did cost Microsoft $470 per unit as this seriously flawed analysis indicates, then Microsoft is dumb as hell for selling it at a loss. How does $500 profit per unit sound to Microsoft? Bad apparently, because they were unwilling to set the price at $1000, which many are selling for on eBay [some way higher than that, believe it or not]. It might be slightly bad PR, but if they put the introductory price at $600 or $750, then they would get many buyers and would cash in on the insane gamers who just have to have one right away. There is really no reason for Microsoft to give this profits to middlemen on eBay and places like Amazon.com and Walmart that are only selling the systems as part of a package including higher margin items such as games, xbox live subscriptions, headsets, controllers, etc. Microsoft could get away with basically whatever price they want until after the holidays (okay, really until PS3 comes out) and then readjust the price to something either break-even or to be competitive with PS3. If they are just trying to ramp up their installed user base to hit a certain target which they believe makes them more desirable for developers, then they are still dumb because they could do a preorder and cash in on the idiots who buy this junk at midnight the day of the release date (don't even need to use retailers--just sell it from the online store), then a month later bring the price down. Demand for this thing is so off the charts, that Microsoft really missed out on an opportunity to make a huge amount of money on it, rather than taking a huge loss (although it's probably not so huge for Microsoft). People are paying retailers upwards of $700 for packages that include games (whose costs are purely the fixed costs of development--very negligable variable cost), then MS could include a few games, which are very high margin to make it sane. Yes, the world would balk at a bare bones console (just system, controller) for $750, but if it came with 2 games and a 3 month XBox Live trial subscription, people would definitely shell out for it.

    And do not underestimate the effects of supply and demand on the marketplace. Remember those stupid Razor scooters? They cost $100 in the summer of 2000. In the summer of 2001, they were $20. TWENTY. Their trendiness allowed an additional 400% markup! Do not be so naive and suggest that they dramatically reduced the cost to produce the scooter in that one year time. It was a fad that passed. In fact, Microsoft need only look at its own stock price (still down 50% from its high in 2000) to see how much price can move based on fads and demand.

    XBox 360 is way more desirable than those stupid scooters, so really the sky is the limit. If Microsoft did a pre-release of a "special edition" (which of course would have nothing special about it, other than being green or gold or something), they could probably charge like $5000 if the supply were limited enough. Then a more general release a couple months later for $1000 or $750 and a more wide-spread release for $500. At each point, they appeal to a certain consumer base and make the most money that they can. It is kind of surprising that they are not riding the hype over this system to a bigger payday.

  198. HP does this too! by Anonymous Coward · · Score: 0

    Take a look at HP's newest printers, the ones with the fancy /insane pump system. They're loosing over $100 per printer. They project it taking at least 3 years before they'll break even on ink sales. I heard rumor that one of the new printers won't ever break even. Why bother selling it if it will always loose money. Seems like they're just trying for market share and nothing else. So, Microsoft isn't alone in taking these risks. But the XBox is more likely to stay around for 3 years to sell more games. I don't know about a highly complex printer with a brand new ink deliver system -- good luck with it working long enough to sell enough ink to break even.

  199. Problems here by MrNougat · · Score: 0

    1. How is this different from cell phone companies giving massive rebates on the physical phone device to get you to sign up for a two-year contract?

    2. How can we know wht Microsoft's cost per part is? I'm sure that a company that size can easily pull a Walmart and dictate to the suppliers how much they're going to pay for what quantity.

    --
    Web 2.0 == Giant Blogspam Circle Jerk
  200. No contradiction! by Anonymous Coward · · Score: 0

    The X-Box 360 full package, with hard drive, etc. costs about $530 to make right now, according to the front page article.

    The ML analysis claims that the X-Box 360 main unit cost alone, with no hard drive or box goodies, might drop to $300 by next year with expected improvements in manufacturing.

    These are not contradictory claims.

    The PS3, on the other hand, may cost as much as $600 to manufacture, and therefore be double the cost of the X-Box 360.

  201. MS should have sold the first run on ebay I guess. by John+Pfeiffer · · Score: 1

    Meanwhile there's guys selling them on ebay for anywhere from a thousand and five thousand dollars... Seems to me the 'engineered shortage' works out well for everyone not Microsoft.

    I gotta wonder about these people though... Okay, I can understand wanting to have the latest and greatest thing when you want it, and not a moment later, dammit. And, if I had the money, I could probably be convinced to pay twice the cost of the thing... (Okay, that's a damned lie. I'd have to have a lobotomy first.) But five grand? I think the best part about the $5000 auction I saw was the seller said it was 'on-hand'..turned out he was blowing smoke. So some guy paid FIVE THOUSAND DOLLARS for a Premium Xbox360, and a copy of Need For Speed...and he still won't get it for two weeks. Good job, moron. You know, $3689 gets you a massive Xbox360 bundle including ELEVEN games, an extra controller, and a FORTY-TWO INCH PLASMA TELEVISION, from Gamestop. This is all my way of saying console fanboys need to learn how to control their digital hormones.

    Maybe I should preorder a handful of PS3s. That oughta bankroll my new workstation. Ahh, the wonder of ebay, connecting the smart and devious among us, to complete morons with too much money.

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  202. Predatory Pricing ? by Chaffar · · Score: 1
    According to Wikipedia: Predatory pricing is the practice of a dominant firm selling a product at a loss in order to drive some or all competitors out of the market, or create a barrier to entry into the market for potential new competitors [...] In many countries, including the United States, predatory pricing is considered an anti-competitive practice and is illegal under antitrust laws.

    Well since: Microsoft Loses $126 Per Unit on XBox 360" can't Microsoft be sued by Sony et al. on the basis that they are selling a product at a loss? This is definitely predatory pricing, but I could be wrong... Anyone with a degree in law care to explain how this is actually justified ?

    1. Re:Predatory Pricing ? by Aeolusz · · Score: 1

      Cell phone companies take a hit every time these sell you a phone on contract discount...they want to make money on the monthly bill over the long term. Microsoft will quickly make their money back with online services and game licensing. Predatory pricing? People are such wimps...can you imagine complaining because the thing is too cheap?

    2. Re:Predatory Pricing ? by Anonymous Coward · · Score: 0

      I can indeed imagine, oh say, SONY complaining? Or other competitors, which is what capitalism is all about, open and fair competition. There is no WAY microsoft is selling at a loss here, it's a common marketing strategy to make it seem that way, but it's illegal to do it. Remember the recent disclosure of the part prices of the ipod nano? Apple's negotiations led them to be able to get parts at almost half the cost competitors could. This article is redundant, because nobody knows what microsoft paid for their base parts.

  203. Another problem... by misleb · · Score: 1

    Isn't this loss especially risky because they are selling the 360 as a media center and not just a game machine? What if people decide that they don't even want it for games (no royalties and no monthly subscriptions). People might just want it for a cheap, convenient media PC. I guess this gets them into THAT market, but is that enough?

    -matthew

    --
    "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
  204. That's not loyalty... by Jack+Johnson · · Score: 1
    It's the quality of Nintendo's exclusive first party games, not the Nintendo brand itself. The Nintendo brand alone will not save a second coming of the Virtual Boy.

    If all the Zelda, Mario Metroid titles were available for alternative consoles, the GameCube wouldn't just be trailing, it would be dead. Brand loyalty only really comes into play when a person's level of purchase involvement is so low that a product and it's alternatives are virtually equal save for the brand name.

  205. For those that can't understand reality... by Anonymous Coward · · Score: 0

    What he's talking about is absolutely the case and is one of the big ways stupid teenagers get hooked on meth and heroin. Everyone tells them how evil harmless hippy drugs like cannabis, LSD, and mushrooms are, they get over that "risk aversion" hurdle to take them, nothing bad happens, and then they assume meth and heroin are just fine too. And this really isn't all that unreasonable. If your parents/teachers/goverment all tell you a total outrageous lie (smoking "the demon weed" will make you eat babies, etc.), it turns out not to be true, you've lost a lot of credibility.

  206. The lack of facts... by thexgodfather · · Score: 0

    Don't believe everything you read on slashdot. This post sounds much more like a advertisement for iSuppli then anything else! I work in selling parts some of which are actually in the XBOX and I can tell you right now it is impossible to get pricing unless you work at Microsoft or you were able to get your parts on the XBOX Build Of Material (BOM). Very few people actually know all the prices for every component on the BOM! The absurdity doesn't stop there, how do we know what quantity iSuppli bases its pricing on? For example, if I am just going to buy one piece of component X it could cost up to 2 dollars! But if I am going to buy 10,000 pieces a month maybe I could get the price down to 1.25.. now if I was going to buy something on the order of 1 million a month the price would bottom out around 10 cents give or take a few cents depending, cost of materials, how new the technology is etc. Looking at the parts that are specific to the XBOX 360 namely the GPU and CPU how can iSuppli claim to know the exact dollar cost of these componets when they are specifically custom designed for MSN! The only way they could know is if they had insiders in IBM/ATI or MSN!! Which is down right absurd because people could lose their job over such a leak. Granted they could have an insider at one of the ODMS but this whole notion is far fetched!

  207. So What, That's How Console's Have Always Been by cmotd · · Score: 0

    The only console I know of that was sold at a profit was the failed 3DO machine (which is why it failed) 3DO didn't have any software companies and very stupidly thought they could make money from the consoles, which in turn made them cost like $AUS800 or something like that. All consoles are sold at a loss to get a many of them in homes as possible. This is ancient news and nothing new at all.

  208. broke? by ZhuLien · · Score: 1

    If everyone buys an xbox 360 for each room of their house as purely a media player, they can contribute to driving M$ broke. Come on, I know you want to...

  209. argh! Boxen?! (obligatory flame) by Anonymous Coward · · Score: 0

    It has been said before: The use of the idiotic slang term "Boxen" is neither cute nor is it funny. With any luck, in the near future there will be a mechanism in place to summarily execute users that must utilize this odious pseudo-terminology.

  210. Who's pulling numbers out of their ass? by Anonymous Coward · · Score: 0

    Look at the numbers in the ML report. $100 CPU, $100 GPU, $25 HDD

    They're all horribly round. They are made up numbers, they are off the cuff guesses about a product which had not been released at the time, by people who aren't experts.

    Compare this to iSupply, which dissected the final, released product, and did serious research into the prices. This is what iSupply does, this is their field. They produced estimates precise to the dollar.

    Which do you really think is going to be closer to the mark?

  211. Marrill Lynch made guesses like $100 GPU, $100 CPU by Anonymous Coward · · Score: 0

    Just look at some of these numbers from the ML report:
    CPU IBM PPC $100
    GPU ATI GPU $100
    Optical Media DVD-ROM $25
    Memory 512MB GDDR3 $50
    HDD detachable 20GB HDD $25
    USB 3 ports $5
    Ethernet Ethernet $5
    Wi-Fi 802.11 a/b/g $5
    Controllers up to 4 wireless N/A ($0)
    Other Analog IC, ASICs, I/O $25

    See how nice and round they are? Notice anything left out that's included in the packaging? Anything essential like a power supply or a controller?

    It's important, when you're going to pull numbers out of your ass, to keep them nice and round so they don't scratch your sensitive rectum.

    Merrill Lynch didn't "look at" either the 360 or the PS3, they guessed about them before the release, without ever touching an X-Box 360, and came up with what look like off-the-top-of-my-head numbers.

  212. FOR GOD'S SAKE MOD DOWN by Anonymous Coward · · Score: 0
    No a single factual comment. Sorry but this is all wrong.

    - gas has a large markup and is subsidized to boot
    - cell phones are amortized cost over years, most certainly a profit made there
    - fountain drinks have approximately 10,000% markup

  213. Re:News? Really? by Anonymous Coward · · Score: 0

    The flip side, of course, is that for every half-dozen people who purchase a relatively small number of games, there are 2-3 times as many people who will buy a *lot* of games.

  214. Bulk Purchase by highwaytohell · · Score: 1

    Did anyone even consider the sort of discount MS would get for bulk purchases of the components of the 360? They would have had a forecast for projected sales, gone to the manufacturer and said, this is what we expect the sales figures to be, make us the console. I bet manufacturers and suppliers would have been falling over themselves trying to give MS the best possible price on components so they could get in on this cash cow.

    MS are hardly buying retail prices to make the 360's.

  215. Razor Blade principle by cjlemas007 · · Score: 1

    This is hardly breaking news. Since the advent of video games, developers have lost money on the hardware...in hopes of recouping it on the software side. Microsoft nor Sony were the first to do this. And no, Microsoft isn't doing this purposely to corner the market...they're doing it because the market dictates a certain price point to be successful. And Microsoft knew that they would have to encounter losses, just like they did with the Xbox, just like Sony did with the PS2, and just like Sony will do with the PS3. The Dreamcast didn't survive because Sega couldn't sell enough games to bring the profit back from the cost of hardware. Gilette, Schick, etc. all lose money on selling razors. That's why you can buy one for less than ten bucks. But the blades on the other hand....much higher. That's where they make their profit.

  216. Just don't buy one... by i5ku12 · · Score: 0

    If they are losing that much on sold consoles, they will lose more on unsold consoles. Buying these to take down Microsoft is a waste of money, and a tragic waste of time.

    --
    Human desire will bring death.
  217. Monster cables are fraudulent by typical · · Score: 1

    Hell, even some techies will insist that the premium on Monster cable is justified

    I'm wondering why someone hasn't tried to class-action Monster for their cables.

    Okay, there is a large class of luxury products that may be rip-offs, but at least they are clearly rip-offs. If you want to pay $30,000 for a table that consists of a piece of glass on two aluminum sawhorses, you are clearly just making a value judgement. It may be irrational, but you are making that decision with all the information that you can reasonably have, and nobody lying to you (like claiming that your new table will cure cancer).

    On the other hand, Monster represents its cables as providing better audio or video quality, which is completely horseshit, at least in the instance of their digital cables. They are selling *lies*, and making a damn lot of money on it by preying on consumers that aren't electrical engineers. In a *lot* of retail stores. For example, look at this. "This ultra-high performance fiber optic cable greatly reduces jitter and maintains optimum signal integrity for smoother, more detailed sound from CD players, minidisc, DVD players, DACs, and satellite receivers."

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  218. This is not dumping by typical · · Score: 1

    they can call it what they want, but I think, the proper term is "dumping".

    No, it is not dumping at all. Dumping occurs when you have an *unsustainable price* being used with the intent of driving someone else out of business. Microsoft can keep selling the 360 at a loss, because they believe that they will profit based on the games that are sold. Whether or not they *do* make money, they have a pretty reasonable expectation of doing so, given that console manufacturers have followed this razor-and-blades model for a long time successfully.

    I guess as an official monopoly under absolutely no oversight, this is just business as usual.

    Microsoft does not have a monopoly in the video game market, and they are barely, if at all, using their monopoly in the operating systems market to try to give themselves an advantage in the video game market.

    must be nice not having to complete on QUALITY

    Nobody competes on quality on the first models of video game consoles. There's no way for the consumer to *buy* based on quality because there's no data to base a quality judgement on. These are right out of the factories. They can't test their consoles for five years to see what fails. Revision 1 game consoles generally *are* flaky.

    Look, I don't like Microsoft either, and I think that they play a lot more than their share of dirty pool. But none of this is *illegal*.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  219. Don't count on it by kenny0923 · · Score: 1

    You aren't figuring in that Microsoft has lots of pull and will be ording lots of parts. I'm sure the suppliers of all the parts have no problem cutting M$ major discounts on parts just to keep them from using their muscle to put them out of business. LOL You also have to keep in mind that M$is a software company and probably has plans to make up he loses with software title sales. http://www.kennethstillmanvideo.com/

  220. Console loyalty by typical · · Score: 1

    Actually, I think there is a substantial amount of loyalty out there.

    It's the sunk cost fallacy. To a kid, the price of a console is a lot, and most kids can't afford all the consoles out there. They have to make a decision (a significant one, since they're making it with limited information and it determines the class of their entertainment for the next couple of years). They are going to play video games with their friends, so it will impact their social lives to at least some extent. They *don't* want to look like they've been suckered.

    Adults are the same way about things that are proportionally costly, like cars ("Yeah, this Porsche I bought was totally worth it. It changed my life!")

    Hence, fanboyism -- a reaction to the fear of appearing to one's peers as having made a bad decision.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  221. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  222. printers are not worth more than 5 bucks by Mean+Ass+Troll · · Score: 1

    these things are incredibly cheap to make, and are not sold at a loss. what perpetuates this myth is the fact that inkjet cartiges are sold at gouge level prices. A few major injet makers have lost in court over dmca issues when they encoded their printers to only use their brnd replacements. when there is a flourishing 3 party injet cartridge aftermarket that typically sells replacements for 10-25% of the original manufacturers price you know a scam is goin on. people like to think they got a deal on the printer. they didnt, just because the company is fucking you in the ass now, does not mean they did not fuck you in the ass before.

                as far as things like stock buyback reserve, the cash to buy this back will have been long there from a huge tax free ipo. most companies underwrite their ipo, then pull the plug an let the stock crash. do a search on ipo and 1 and 2 year post ipo stock prices if you dont belive me. typically less than 5% of the cash raked in from ipo is needed for buyback.

            all the stuff you mention exists as losses that are only found on the tax return, or annual reports when a company is fixing to buyback its own shares. why do you think insider trading is illegal? its not to protect the average investor from the ceo, it is to protect the real owners of a company from the ceo taking over stock. ok it might also be there to create the appearance of an honest system. however when you commonly have companies file two different financial statements in one year, one to the tax man, and one to the shareholders you know that there is a lot of room for interpretation.

              you can bet you bottom dollar that M$, inkjet makers, etc are selling their wares at a loss out of the kindness of their heart, and they have the lawyers to beat down anyone that would say otherwise. this is why tax offices dont regualry fight big companies, but audit individuals/small business far more often. any large company knows that if the tax office gets out of line, sic your lawyers one em and teach em a lesson never to fuck with you again.

                but in reality no such loss exists. M$, inkjet makers are getting richer than ever, literally printing money. one more thing that would perpetuate the rumor of M$ being willing to lose money is their unprecedented cash reserve of over 50 billion. many economists believe it is unhealthy for a company to have such a huge cash position. they are idiots. M$ also, i'm sure, does not find it to hard to have 50 bln USD lying around. but anyone who thinks that they are going to spend one red cent of that subsidizing gamers is in a fantasy world. M$ did not get where they are by giving anything away to anyone, ever.

  223. What about the store's cut? by Dzimas · · Score: 1

    Hang on. Microsoft doesn't take $399 for each xbox sold -- no-one's factored in dealer/distributor markups. I suspect that dealer margins will be quite low on this product, but they're certainly not going to shift inventory without earning something to cover overhead, credit card transaction fees, staffing, and so on.

  224. instant recovery of losses by Kemicall · · Score: 1

    You have to take into account what MS sells the unit to the retailer for.

    I worked at a major electronics chain when the ps2 launched. The company cost on that unit was $330 when it was retailing for $299. Just like MS the store makes its money back on games and accessories.

  225. Re:Microsoft ethernet cable is 30 euro (35 us doll by Bo'Bob'O · · Score: 1

    Shocking? Yes. Unusual? ... I guess you don't have CompUSA or Best Buy across the pond there.

  226. ...I know math is HARD, but... by blueskyred · · Score: 1
    ...found that the materials inside the unit cost Microsoft $470 before assembly. The console sells at retail for $399, meaning a loss of $71 per unit -- and that is just the start.

    This would be true is Microsoft were selling every unit directly to the consumer. But alas, those evil bastards at Best Buy want to actually make money by selling things! (The nerve!) So, they get to buy the XBox 360 for roughly half the retail price. Or maybe 60%. Or 40%... I don't have first-hand knowledge of the deals the big box stores have with Microsoft.

    The point is: MS is probably losing something closer to $150 or maybe $200 a unit (before you add in the extras).

    --
    Online wrestling as a trading card game? WWF With Authority.
  227. Re:Microsoft ethernet cable is 30 euro (35 us doll by Rogue+Pat · · Score: 1

    Sorry, I misread your post "...in Europe. That is 30 euros, mister! And for the Americans: that is 35 US dollar"

    I read it as "for europeans it's 30 euros and for americans it costs 35 dollars"

    Some other posts suggest it may be tax differences causing this, but living in California some years ago, tax was 8.25%, in NL it was 19% [and in Norway it "adds" 25% "to my value" ;)]. So tax difference can't be the cause for this. And given the mere price difference between Europe and the US it looks like MS hasn't learned after all.

    I wasn't really tempted by the Xbox 360 anyway as a replacement for my original Xbox from a techical/gaming point of view. But getting squeezed to the last bit by Microsoft settles it. No Xbox 360 for me.

    Hmm....all that cash left to spend on something nice for myself :)

  228. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  229. Then if the 80GB drives are cheaper than the 20's. by Anonymous Coward · · Score: 0

    If the 80GB Drives are cheaper in quantity than 20GB Drives, and available in higher quantities, why isn't Microsoft putting 80GB Drives in the XBox 360? It makes no sense at all for them to pay MORE money for less capacity.

    Therefore they must have a deal whereby they are able to source 20GB Laptop Drives (remember, these are 2.5" Laptop drives, not 3.5" Desktop drives) for less than 80GB Drives.

  230. optical drive by Anonymous Coward · · Score: 0

    acutally, the optical drive *can* burn, at least that's what i heard at my local retail outlet.

  231. LSD??! by Anonymous Coward · · Score: 0

    "Frankly, just about the only illegal drug that doesn't seem to have long term negative effects on the majority of users IS LSD"

    are you freakin' crazy? that stuff gets stored in your body, comes back at random times in your life years later (usually during times of stress, when you least need it), alters your brain's fundamental chemistry, has the ability to severly fuck your brain up if you OD and you're saying it's long term effects on the *majority* of users isn't that bad?? maybe you took too much yourself and can't think straight.

    marijuana is by far safer. the people you know that smoke it all the freakin' time are not marijuana users, they are abusers. that is the reason why their lives have gone nowhere. they are losers just like people who do too much of *any* drug. that being said, marijuana's side effects after long term light to *moderate* use is negligible. it's mechanically impossible to overdose, and it's not physically addictive.

    1. Re:LSD??! by mikael_j · · Score: 1
      ...that stuff gets stored in your body, comes back at random times in your life years later (usually during times of stress, when you least need it)

      No it doesn't get stored in your body, that's a myth right up there with "LSD contains rat poison" and "LSD will make you think you can fly".
      So-called flashback are AFAIK related to post-traumatic stress and have nothing to do with any drugs being stored in your body.

      ...alters your brain's fundamental chemistry, has the ability to severly fuck your brain up if you OD and you're saying it's long term effects on the *majority* of users isn't that bad??

      Lots of things alter your brain's chemistry, news at 11..
      Overdosing LSD is quite hard, taking a dose that is beyond what you can handle mentally isn't, which is why it'd be good if you could get LSD where the amount of LSD per dose was known and factual information instead of "LSD destroys your chromosomes! (just like Milk!)"

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
  232. Do you wanna hurt Microsoft? by Txurlo · · Score: 1

    1. Buy a 360
    2. Don't buy games, get them off the net.
    3. ???
    4. Loss!

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    Txurlo