I thought it'd be fun (and I'd resubscribe in a second) if they'd start a server that had 4x the rate of xp gain, no levels lost by dying, etc. I don't mean for the game to be made incredibly easy, just for progress to be faster.
In my EQ days, I always wanted some kind of hack that'd just let me run around and see everything without danger of being killed. This would accomplish a similar thing for the casual gamers that don't have 8 hours a day for EQ, while still requiring them to pay monthly fees, making everyone happy (except for the poor fatties that spent years getting up to level 60 on other servers).
The article summary is clearly inflammatory and was written only to make Microsoft look bad and get people on here arguing!
Oh, holy shit, there wasn't anything anti MS in the summary this time. To the submitter, next time you post an article about Microsoft, it's spelled with an "$," and if your article is something positive about them, it should end "...but M$ still sucks."
I live in breathless anticipation of your next awkwardly ended post.
Re:First line of the article
on
Inside the PSP
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· Score: 1
"a bigger screan"
Aaaaaaaaaaa! This screen is huge!
Re:Sony still focusing on the wrong things
on
Inside the PSP
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· Score: 1
"they aren't available outside of $250 bundles around here in the LA area"
Weird, I got the impression that they were free based on every Slashdot user's sig.
Re:POS: format isn't recognized.
on
Apple Easter Egg
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· Score: 1
Yeah, I second that.
As a Mac user, I get incredibly frustrated after driving to Starbucks in my Volkswagen and being unable to show my friends from graphic design school the new Postal Service music video.
I just played through Fallout over the past month, and there were quests I'd completed that I didn't get the reward for, there's no interface to arm your NPCs (you have to barter with them, and they won't trade with you unless you give them an even trade) or you can steal from them and plant weapons on them. They have no max weight capacity through barter, but they do through stealing (they have a max item count capacity in both). Several dialog options make no sense where they lead you, it started exiting to the desktop every 5 minutes in the military base for me, and from what I hear, Fallout 2 is worse.
Despite how much I enjoyed the game, all of those things did piss me off (particularly the damage modeling and how fast the sniper rifle burns through ammo).
In terms of choices, though, I did feel like it was a nice, streamlined, lighweight version of the first one. I think it offered a nice middle ground between DX and Snowblind (which I haven't actually played yet, but it looks like just another FPS with just a few DX touches). I liked that it had the side missions that you didn't have to do, but were fun (such as fixing the Greasel fights). I always loved setting a turret to attack the bad guys and then having them chase me into the trap. And as far as the physics are concerned, I liked that you could just walk through a room and you'd have made it look like a warzone with all of the tables and chairs and stuff kicked over. Unrealistic, but fun.
Man, I couldn't be happier about this. Warren Spector has made or been heavily involved in my favorite games.
Deus Ex and DX:IW were awesome (I still don't get why everyone acts like Invisible War ran over their dog), and the incredible atmosphere of the Thief series is unparalleled. Thief 2 still manages to scare the shit out of me.
I hope that the game his studio is doing comes out soon, I'm waiting to throw more money his way.
"An academic at McGill University has a simple plan"
To answer your question, no, I would not pay $.05 for a song by a shitty mall punk from a band whose lyrics read like the bottom of the LiveJournal barrel. I fucking hate A Simple Plan.
(I didn't RTFA, so this is based on other peoples' comments)
Am I the only one that thinks that neither party was in the wrong on this one? The customers weren't stupid, they just expected the advertised price. The restaurant owners weren't stupid, they lacked the knowhow to get on their site and update the pricing.
I thought it'd be fun (and I'd resubscribe in a second) if they'd start a server that had 4x the rate of xp gain, no levels lost by dying, etc. I don't mean for the game to be made incredibly easy, just for progress to be faster.
In my EQ days, I always wanted some kind of hack that'd just let me run around and see everything without danger of being killed. This would accomplish a similar thing for the casual gamers that don't have 8 hours a day for EQ, while still requiring them to pay monthly fees, making everyone happy (except for the poor fatties that spent years getting up to level 60 on other servers).
"The PC God cannot be appeased by poetry. He requires human sacrifices.
Or pr0n."
(Score:5, Informative)
Thank you for your very informative post! I will apply this knowledge next time my computer crashes!
The article summary is clearly inflammatory and was written only to make Microsoft look bad and get people on here arguing!
Oh, holy shit, there wasn't anything anti MS in the summary this time. To the submitter, next time you post an article about Microsoft, it's spelled with an "$," and if your article is something positive about them, it should end "...but M$ still sucks."
I live in breathless anticipation of your next awkwardly ended post.
"a bigger screan"
Aaaaaaaaaaa! This screen is huge!
"they aren't available outside of $250 bundles around here in the LA area"
Weird, I got the impression that they were free based on every Slashdot user's sig.
Yeah, I second that.
As a Mac user, I get incredibly frustrated after driving to Starbucks in my Volkswagen and being unable to show my friends from graphic design school the new Postal Service music video.
I submit that "definitely" is the most commonly misspelled word here. Or perhaps "schedule" or "tomorrow."
At least cite bash.org if you're going to use one of the jokes from their site.
"My Scintillating Sphere... [T]here's a distinct lack of magic missiles in that game"
You're making this way too easy...
"I think by making it exploitable, sony have increased their market demographic hugely"
It's brilliant! If any software company catches wind of exploitability meaning profits, they'll get rich!
I'm more concerned about the games that let you defecate on people.
Buggy games... like Fallout and Fallout 2?
I just played through Fallout over the past month, and there were quests I'd completed that I didn't get the reward for, there's no interface to arm your NPCs (you have to barter with them, and they won't trade with you unless you give them an even trade) or you can steal from them and plant weapons on them. They have no max weight capacity through barter, but they do through stealing (they have a max item count capacity in both). Several dialog options make no sense where they lead you, it started exiting to the desktop every 5 minutes in the military base for me, and from what I hear, Fallout 2 is worse.
That said, despite the bugs, Fallout was awesome.
"Which is why we have called on you, N30. We need somebody to set up us the bomb."
"we have people on both sides of the fense."
Those who know how to spell "fence," those who don't...
"That said, such a site is HORRIBLE"
But at least it renders consistently in FireFox.
I'm just sayin'...
"...things like decapitation, defecation on people. There's vivid pictures of nudity."
Man, the games they get in Illinois sound awesome!
The tag is supported by Netscape, FireFox, and probably others but NOT Internet Explorer.
Microsoft has ignored this important feature for years.
OK, you win.
Despite how much I enjoyed the game, all of those things did piss me off (particularly the damage modeling and how fast the sniper rifle burns through ammo).
In terms of choices, though, I did feel like it was a nice, streamlined, lighweight version of the first one. I think it offered a nice middle ground between DX and Snowblind (which I haven't actually played yet, but it looks like just another FPS with just a few DX touches). I liked that it had the side missions that you didn't have to do, but were fun (such as fixing the Greasel fights). I always loved setting a turret to attack the bad guys and then having them chase me into the trap. And as far as the physics are concerned, I liked that you could just walk through a room and you'd have made it look like a warzone with all of the tables and chairs and stuff kicked over. Unrealistic, but fun.
Man, I couldn't be happier about this. Warren Spector has made or been heavily involved in my favorite games.
Deus Ex and DX:IW were awesome (I still don't get why everyone acts like Invisible War ran over their dog), and the incredible atmosphere of the Thief series is unparalleled. Thief 2 still manages to scare the shit out of me.
I hope that the game his studio is doing comes out soon, I'm waiting to throw more money his way.
"An academic at McGill University has a simple plan"
To answer your question, no, I would not pay $.05 for a song by a shitty mall punk from a band whose lyrics read like the bottom of the LiveJournal barrel. I fucking hate A Simple Plan.
The customer's stupidity?
(I didn't RTFA, so this is based on other peoples' comments)
Am I the only one that thinks that neither party was in the wrong on this one? The customers weren't stupid, they just expected the advertised price. The restaurant owners weren't stupid, they lacked the knowhow to get on their site and update the pricing.
No one was stipid in this case.
"Now we are letting inanimate objects raise our kids!"
Must be a lame robot if the thing doesn't even move.
From one scapegoat to another... Satan worship doesn't promote violence or killing, it just stands contrary to Christianity.