My company buys volume licensing with Software Assurance. I can deploy Vista and Office 2007 upon release without any additional cost. Older machines will stay on XP until their department buys them new equipment, which must already be budgeted for next year.
The problem is, it wasn't a competent transfer. It's worse, worse I tell ya, than most of the homebrew jobs that people have done themselves from the laserdiscs because there are actually instructions on how to make your homebrew transfer anamorphic!
That's a pretty narrow view, considering many finance departments in larger companies have their own IT specialists that are familiar with their needs, hence the CITP credential.
I've been in IT for over 12 years, and my wife, a CPA, runs rings around me when it comes to excel functionality.
Those are all 3-D platformers that were loads of fun. The number of dimensions are irrelevant, it's how the game holds your interest. My complaint about the Xbox 360 is that there aren't enough platformers. With one or two exceptions, it's all about sports titles and first-person shooters.
You've got really good points, I want to add that maybe the market penetration just isn't there yet. For the more casual gamers that bought the Xbox when the price started to drop, they weren't rushing out to buy a 360.
I've got one, and the only reason I bought one is because I had a nice little financial windfall come my way that wasn't really planned. If that money hadn't come in, though, I probably would have waited until the price dropped significantly.
I think that if and when more people buy the 360, they're going to start wanting to play some titles from their "legacy" collection without having to maintain seperate hardware.
It's a tough call, though. Nintendo and Sega did it for years. Sony was the first one to get it right (although the Game Boy has had some level of backward compatibility)
My big beef is that for the games that are backwards compatible, there's no way to transfer your saved games over from Xbox Vanilla to Xbox 360.
You also pay much more in taxes than Americans do, and get lower quality health care. If you want cheap prescription drugs, go to Canada. If you need to have your gall bladder removed, better stay in the U.S.
Medicine, unfortunately, is one of those fields where you get what you pay for.
I'm kinda disappointed they didn't do anything special for April Fool's Day. Normally, they change up the site, or add a bunch of pro-Microsoft articles.
Ohhhh, I get it. Maybe there won't be any dupes today!
Considering backwards compatibility was something they initially wasn't planning on implementing or supporting, I would think that griping about bugs for an optional feature is really nitpicking.
You know, if the copy slaves would fulfill and order correctly once in a while, they might deserve a raise. I don't know how many times my orders have been screwed up or delayed because the asshat that was "processing" my order, had to leave for a personal emergency.
I've also notices that their File, Print, Kinko's software is a complete screwjob. I sometimes have to print out materials that are several hundred pages split into about 10 chapters or so. If I use F.P.K., I pay full price for each file that gets printed. If I submit them all as a batch, I get a bulk discount.
I've called and complained about this location many times, and there's a general apathy all around.
I make more than that, and I rarely buy titles at a full $50 or $60. Lately I've been able to buy Greatest Hits titles for less than $20 a pop. Plus the major superstores will often have "two for $30" sales.
What really makes it worthwhile is when they re-release the game with additional content. Virtua Fighter Evolution for the PS2 and Fable: The Lost Chapters for the Xbox were prime examples. I got Fable for $15 when I bought it with another title, and I got more content that the people who paid $50 at launch.
If I played online more, I might be inclined to purchase new titles, but since I have limited time right now, it's not worth the $50.
That whole $10 differential for 3rd Party Xbox360 is bullshit, by the way. I've heard what their reasoning is, and it's no different than what they've done for the Xbox, and not much different than what Sony and Nintendo do.
And yet your professors are immune to your critiques. Academia is supposed to be about the open exchange of ideas, but the Ward Churchills of this world want you to follow their view, and only their view.
My company buys volume licensing with Software Assurance. I can deploy Vista and Office 2007 upon release without any additional cost. Older machines will stay on XP until their department buys them new equipment, which must already be budgeted for next year.
Happens to the best of us.
Linux is kinda like flossing. It keeps everything clean, but it's uncomfortable and no one really likes it. is an analogy.
Isn't there some sort of "previous version" license that covers the downloaded transfers if you own the "Lucas Nightmare Editions?"
The problem is, it wasn't a competent transfer. It's worse, worse I tell ya, than most of the homebrew jobs that people have done themselves from the laserdiscs because there are actually instructions on how to make your homebrew transfer anamorphic!
That's a pretty narrow view, considering many finance departments in larger companies have their own IT specialists that are familiar with their needs, hence the CITP credential.
I've been in IT for over 12 years, and my wife, a CPA, runs rings around me when it comes to excel functionality.
So... Super Mario Sunshine? Sly Cooper?
Those are all 3-D platformers that were loads of fun. The number of dimensions are irrelevant, it's how the game holds your interest. My complaint about the Xbox 360 is that there aren't enough platformers. With one or two exceptions, it's all about sports titles and first-person shooters.
I think you mean 2001:0db8::1428:57ab
That's what editors are for, usually.
It's worth being modded down troll for, but I believe you mean the HARVARD Business Review.
I've read the Harvared Business Review, and well, it's worth buying just for the pictures.
Hey! I liked the 5200 controller. Although I wish I'd had just one game that used the freakin' number pad.
I was also six. I didn't know any better.
I've got one, and the only reason I bought one is because I had a nice little financial windfall come my way that wasn't really planned. If that money hadn't come in, though, I probably would have waited until the price dropped significantly.
I think that if and when more people buy the 360, they're going to start wanting to play some titles from their "legacy" collection without having to maintain seperate hardware.
It's a tough call, though. Nintendo and Sega did it for years. Sony was the first one to get it right (although the Game Boy has had some level of backward compatibility)
My big beef is that for the games that are backwards compatible, there's no way to transfer your saved games over from Xbox Vanilla to Xbox 360.
You also pay much more in taxes than Americans do, and get lower quality health care. If you want cheap prescription drugs, go to Canada. If you need to have your gall bladder removed, better stay in the U.S.
Medicine, unfortunately, is one of those fields where you get what you pay for.
Someone has to monitor these kids' activity. It's obvious the parents aren't doing the job.
What store?
I'm kinda disappointed they didn't do anything special for April Fool's Day. Normally, they change up the site, or add a bunch of pro-Microsoft articles. Ohhhh, I get it. Maybe there won't be any dupes today!
er... weren't planning on supporting. Damn me for not previewing.
Considering backwards compatibility was something they initially wasn't planning on implementing or supporting, I would think that griping about bugs for an optional feature is really nitpicking.
So how come nobody mentions DVD-Audio vs. SACD.
I think the winner in that battle has been iTunes.
Neverminding the fact that the New York Times is supposed to report news, not make it. How's that for objective journalism?
Sony: Case of Right vs Left Hand
You know, if the copy slaves would fulfill and order correctly once in a while, they might deserve a raise. I don't know how many times my orders have been screwed up or delayed because the asshat that was "processing" my order, had to leave for a personal emergency.
I've also notices that their File, Print, Kinko's software is a complete screwjob. I sometimes have to print out materials that are several hundred pages split into about 10 chapters or so. If I use F.P.K., I pay full price for each file that gets printed. If I submit them all as a batch, I get a bulk discount.
I've called and complained about this location many times, and there's a general apathy all around.
I make more than that, and I rarely buy titles at a full $50 or $60. Lately I've been able to buy Greatest Hits titles for less than $20 a pop. Plus the major superstores will often have "two for $30" sales.
What really makes it worthwhile is when they re-release the game with additional content. Virtua Fighter Evolution for the PS2 and Fable: The Lost Chapters for the Xbox were prime examples. I got Fable for $15 when I bought it with another title, and I got more content that the people who paid $50 at launch.
If I played online more, I might be inclined to purchase new titles, but since I have limited time right now, it's not worth the $50.
That whole $10 differential for 3rd Party Xbox360 is bullshit, by the way. I've heard what their reasoning is, and it's no different than what they've done for the Xbox, and not much different than what Sony and Nintendo do.
Sorry, didn't mean to rant.
And yet your professors are immune to your critiques. Academia is supposed to be about the open exchange of ideas, but the Ward Churchills of this world want you to follow their view, and only their view.
She said non-crappy.