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User: eeCyaJ

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  1. Re:How about gameplay? on The Decline of Fiction In Video Games · · Score: 1

    Realistically speaking? You get two of those.

  2. Re:anyone remember friendster? on Security Expert Slams Google+ Pseudonym Policy · · Score: 1

    Wait. Isn't Facebook's policy also to have real names? And if you're caught with a 'fake name', you're booted?

    http://www.theregister.co.uk/2011/02/08/facebook_real_names/

  3. I sort of get where this is coming from... on Developer Panel Asks Whether AAA Games Are Too Long · · Score: 1

    Gamers have grown up. They're in their late 30's now. They have more disposable income, but less time. I know that occasionally I don't finish a game unless I get really invested in it. It becomes difficult to revisit a game after you've put it down for a length of time.

  4. Re:Then Why Have We Moved in the Narrative Directi on Developer Panel Asks Whether AAA Games Are Too Long · · Score: 1

    Plenty of recent games like that. Grand Theft Auto, Just Cause and Saints Row to name just a few, all on console and/or PC. All open world and all allow you to mess around endlessly in the game world.

  5. Re:I feel like trolling... on Preliminary Benchmarks: Unity vs. Gnome-Shell · · Score: 1

    That's the problem with early releases.

  6. Re:Expensive, easy to use, it's an... on US Army Unveils 'Revolutionary' $35,000 Rifle · · Score: 1

    Or they found Clippy a new home.

  7. Re:Hope It Helps End the Fighting on US Army Unveils 'Revolutionary' $35,000 Rifle · · Score: 1

    Oka... zzzzz. *target lazed*

  8. Re:Big advantage? on Intel's Superchilled Test Rig · · Score: 1

    That's no moon. It's a Beowulf Cluster.

  9. Re:Ouch on Dungeon Siege III Being Developed by Obsidian · · Score: 1

    They did Alpha Protocol, didn't they?

  10. Re:I'd rather have games without annoyances on Do Gamers Want Simpler Games? · · Score: 1

    With regards to the spoiler. Incorrect. There's even an achievement based around it.

  11. Re:Then make games that are fun for more than 4 ho on Do Gamers Want Simpler Games? · · Score: 1

    It can be a 40 hour playthrough, at least, depending on whether you go after every little side mission (and... organise your weapons / armour). 'Easy' depends on the difficulty you set and how you play your games usually. The story's pretty entertaining and the depth of the lore in the game could make it seem deep, I suppose.

  12. Warhammer Online on ArenaNet's MMO Design Manifesto · · Score: 3, Informative

    Sounds sort of like the open quests from Warhammer online. Show up in area, help out, get loot bag. True, there's a ranking system which means if your efforts weren't good enough you won't get anything immediate, but you still earn points which raise your rank in the chapter and (eventually) enable you to pick up useful, class-specific equipment.

  13. Re:Corporatism in Action on Activision Hit With $500m Suit From Modern Warfare 2 Devs · · Score: 1

    Sadly *whimper* not. Nor Assassin's Creed II. Nor Silent Hunter.

  14. Re:Steam? on Ubisoft's DRM Cracked — For Real This Time · · Score: 1

    Steam sometimes comes with third party DRM. You'll note ACII on Steam has the same restrictions. I do agree that it's a very convenient platform by itself, though.

  15. Re:If you don't like it don't buy it on Final Fight Brings Restrictive DRM To the PS3 · · Score: 5, Funny

    Phantom Pirates vs. Ghost Ninjas?

  16. Five words - on Star Wars To Air As Animated Sitcom · · Score: 1

    Space Balls! The Animated Series! (Jar Jar not included)

  17. Re:So? on Are Consoles Holding Back PC Gaming? · · Score: 2, Insightful

    Having played through ME2 1 1/2 times on the PC, I haven't had any problems with the controls. It's one of the few "ports" that I didn't have to whip out the Xbox controller for. What issues did you have?

  18. Re:All that means... on Pirate Bay Legal Action Dropped In Norway · · Score: 2, Funny

    It would be like 9/11... times one thousand!

  19. Re:Down or DDoS? on Ubisoft's Authentication Servers Go Down · · Score: 1

    Are there any Sicilians on Ubisoft's payroll or do they just bring them out when death's on the line?

  20. Re:Never build a house on another man's land... on 8-Year Fan-Made Game Project Shut Down By Activision · · Score: 2, Interesting

    Gwah? They picked a fight?

    From TFA: "Recently, however, ownership of the Sierra IP changed hands and became the property of Activision. After talks and negotiations in the last few months between ourselves and Activision, they have reached the decision that they are not interested in granting a non-commercial license to The Silver Lining, and have asked that we cease production and take down all related materials on our website."

    Sounds more organised than some businesses I could name. Doesn't sound like fighting. Maybe they're a little bitter, but 8 years of work being flushed down the tube - whatever the reason - would tend to do that.

  21. Re:Great... on Real-Time, Movie-Quality CGI For Games · · Score: 1

    Grab yourself a Dell XPS / Alienware laptop. There you go.

  22. Re:Ayn Rand had a lot to say about this on Valve's Battle Against Cheaters · · Score: 0, Troll

    For a given value of 'best'. In theory, as you say, being the 'best' will likely entail hard work and genetics, but they should also be ethical; examples to us all as to what we can achieve. The reality is closer to what you say, though - although I doubt it's only steroids that they use to enhance performance. Then again, we might just be comparing apples to oranges here since it's probably a lot harder to cheat (and not get caught) in a gaming tournament, where actual money is on the line, than it is in an athletics competition.

  23. Lost sale - on Ubisoft's Constant Net Connection DRM Confirmed · · Score: 1

    After reading this, Ubisoft has lost my sale; I was intending to buy the Super-Duper Deluxe version of Assassin's Creed II had they released it for the PC. 'Internet required' should only be for MMOs and not games which I intend to play in the quiet of my basement... er... seaside lair.