How do patents work with such long development times? It seems pointless to patent a technology if it'll only be out 20 years after you first began developing it.
It's always a possibility that Rijndael was chosen because the NSA noticed a vulnerability in the algorithm which the rest of the cryptanalyst community hasn't found, but it does seem (vanishingly) unlikely.
I trust Rijndael with my data for now, I've yet to see a good reason not to. Just because the NSA decided to adopt it doesn't make it vulnerable. The NSA adopted Linux too, does that make Linux vulnerable?
I go to university and work on the weekends; here in Australia going to university is very expensive (~$2500USD per semester, not including books and other bullshit fees), so instead of buying a car I cycle.
Working out the distance from my house to uni, and to work, it's 9km to work and 7km to uni (I'm not exaggerating). 9km*2*2days+7*2*5days=106km per week. I still have trouble focusing, get depressed, underweight, all those typical problems (I don't take medication though, I think I'd (correctly) get told to just get a grip).
Of course if this thread tells you anything it should be different things work for different people; I'm just saying excersise isn't some wonder cure that everyone's overlooking.
You would usually call something that just assigns each computer it's own job and leaves them to it a grid, not a cluster. Cluster implies that it's a collection of computers acting like a single one.
So Google researchers find a way to find you TV watching habits with only a simple computer microphone, and in the same paper they describe how they could use the microphone to find more about you for your online profile?
This seems to be just asking for privacy concerns.
It's because the N64 didn't support movies, so there was no large media. Lots of PS1 games which didn't have large media also had ROMs
So I don't think size is the problem, I think it's just that you had to buy the CDs, whereas here it might take off because you can download them for even cheaper than an old CD.
"If you are doing anything with security in mind, assume I'm sitting on the next floor down, packet sniffing everything. I'll eventually masquerade as one of your users, and I will get through whatever layers of security you think you have in place. As far as that goes, I may on the next floor up, or in the next building with a high gain antenna pointed at one of your AP's."
I agree with what you're saying in your post, but this part is wrong. Wireless communications using anything other than WEP is currently secure, and it doesn't look like that's set to change any time soon. If you go for anything better than WPA you'll be safe for longer than CAT cables will be the main wired way of getting data around an office.
I'm not a big gamer; I play Soldat, Ikaruga and Halo, and none of these require you to unlock important content. You just dive in and play; the replay value comes from the gameplay, no-ones going to make me play a crappy game again to get a 'bonus'.
RTFA; the author didn't allow himself to use any methods which weren't available at the time. He didn't use computers, and this message could have been broken in the same way and in the same amount of time as when it was written.
To summarise it was a known plaintext attack. His signature was EKS, and he signed his signature encrypted. The author worked back from there.
You'll still be able to use NAT if you want. The difference is you won't have to use NAT, and entire cities which are currently using NAT (Milan for one IIRC) can start to use public IPs again.
This is exactly the problem; there should be a free place to get certificates which tie a key down to an address, an e-mail address, a domain name, etc. This is the only way around the problem that security at the moment is only for people who can pay VeriSign lots of cash. (If you self-sign your website gives a warning, and is vulnerable to MITM attacks.)
The problem is this free to use CA has to check the key really does belong to whatever it's supposed to belong to, or what's the point? Tieing a key down to an e-mail/physical address is easy; send a mail with a secret message and get the person requesting the key to reproduce it.
A website isn't as easy, and so it costs money to check. (Though VeriSign charge much extra to pay off MS and perhaps Mozilla and Apple.)
I use FreeBSD, and all the output of my cron scripts (including the default periodic daily/weekly/monthly) are mailed to root locally, through sendmail. This is the only reason I keep sendmail up, despite the security problems.
On a default NetBSD installation where does the cron output go?
That's the standard volume 1 mol of ideal gas takes up at 0C, 101.3kPa. Ideal meaning gas which isn't attracted to/repelled from itself, and doesn't have any mass. But oxygen's close (enough for our purposes), so your correction is still valid.
"I'd actually argue that Mac's are ideal gaming platforms. There's only so many different configurations available, so it's more or less like programming for a game console (you know what you're programming for and optimise it for a specific hardware set), except everything is in x86 on a Linux platform. So really, no new hardware and api's need to be learned...it's pretty much all pre-existing."
Ideal, except Macs with a graphics card worth a shit start at 1999USD (and even then it's a MacBook Pro with a small screen, no mouse included, and 512MB of RAM). And since when have small hardware variations mattered in games? DirectX/OpenGL take care of that.
"And with the number of game engines readily available,[...]"
What game engines? Are there better ones specifically for the Mac and not the PC? Care to point them out?
"[...]I bet Windows gamers would be pretty impressed with what you could do on a Core Duo Mac."
Apart from a few exceptions (Quake 4, WoW, UT2004, Halo), which are on Windows anyway of course, most Mac OS X games look like they've been scavanged from the $10 or less bin at EB.
PC gamers often like to swap hardware around, upgrade processors and GFX cards; this is a major PITA on Macs. The same hardware available for OS X can be used on Windows, the gaming API available on OS X, OpenGL, is also available on Windows. Why would Macs be ideal again?
The problem is those languages are all a bit strange. The main languages (arguably) are C, C++, Java, C#, and maybe JavaScript+PHP depending on whether you're going into web dev.
All these languages use the same sort of syntax, they vary as regards datatypes, libraries and objects, but the syntax is pretty similar.
I wouldn't say PHP is the best starting language (the sloppy datatypes and quirks), but I'd definately start with one of the main languages which use the same syntax, not something like Perl, Ruby or Python which have strange syntaxes which won't really be useful elsewhere.
When you make a nonsense comment like "When ssh is your inter machine security model, you know something *must* be wrong.", you know something must be wrong.
"Celeron M 1.2GHz, 12.1-inch screen, 512MB DDR2, Wireless LAN 802.11b/g, Digital Multimeida Broadcasting TV, 32GB storage, 2.5 pounds.
Price? $3,700 and only available in Korea in June."
There's a 20-30 gram difference in weight beetween the solid state storage and a HDD, I'm not seeing any numbers on improvement to battery life in TFA, but HDDs aren't the biggest drain on battery life anyway.
This laptop costs around $2500 more than it would if it had a HDD in it. I can't imagine who'll pay $2500 extra so they can use their laptop in libraries which don't tolerate the faint background noise of a HDD.
I'm looking forward to solid state laptops, but all this shows is that it's still too early.
We get the point; Wii is innovative and fresh, PS3 and 360 are the same old thing with better hardware, it's etched onto all of our brains after seeing the same thing posted over and over in every next-gen console article. Can we please stop repeating this now? Or at least stop modding it up?
How do patents work with such long development times? It seems pointless to patent a technology if it'll only be out 20 years after you first began developing it.
It's for the Google points, not for direct referals.
It's always a possibility that Rijndael was chosen because the NSA noticed a vulnerability in the algorithm which the rest of the cryptanalyst community hasn't found, but it does seem (vanishingly) unlikely.
I trust Rijndael with my data for now, I've yet to see a good reason not to. Just because the NSA decided to adopt it doesn't make it vulnerable. The NSA adopted Linux too, does that make Linux vulnerable?
I go to university and work on the weekends; here in Australia going to university is very expensive (~$2500USD per semester, not including books and other bullshit fees), so instead of buying a car I cycle.
Working out the distance from my house to uni, and to work, it's 9km to work and 7km to uni (I'm not exaggerating). 9km*2*2days+7*2*5days=106km per week. I still have trouble focusing, get depressed, underweight, all those typical problems (I don't take medication though, I think I'd (correctly) get told to just get a grip).
Of course if this thread tells you anything it should be different things work for different people; I'm just saying excersise isn't some wonder cure that everyone's overlooking.
You would usually call something that just assigns each computer it's own job and leaves them to it a grid, not a cluster. Cluster implies that it's a collection of computers acting like a single one.
So Google researchers find a way to find you TV watching habits with only a simple computer microphone, and in the same paper they describe how they could use the microphone to find more about you for your online profile?
This seems to be just asking for privacy concerns.
I can't stand people applying Moore's Law to anything they feel like. It's strictly a transistor per square inch relationship.
It's because the N64 didn't support movies, so there was no large media. Lots of PS1 games which didn't have large media also had ROMs So I don't think size is the problem, I think it's just that you had to buy the CDs, whereas here it might take off because you can download them for even cheaper than an old CD.
Cat cables get less effective the further you get from the exchange, fiber doesn't.
"If you are doing anything with security in mind, assume I'm sitting on the next floor down, packet sniffing everything. I'll eventually masquerade as one of your users, and I will get through whatever layers of security you think you have in place. As far as that goes, I may on the next floor up, or in the next building with a high gain antenna pointed at one of your AP's."
I agree with what you're saying in your post, but this part is wrong. Wireless communications using anything other than WEP is currently secure, and it doesn't look like that's set to change any time soon. If you go for anything better than WPA you'll be safe for longer than CAT cables will be the main wired way of getting data around an office.
I'm not a big gamer; I play Soldat, Ikaruga and Halo, and none of these require you to unlock important content. You just dive in and play; the replay value comes from the gameplay, no-ones going to make me play a crappy game again to get a 'bonus'.
RTFA; the author didn't allow himself to use any methods which weren't available at the time. He didn't use computers, and this message could have been broken in the same way and in the same amount of time as when it was written.
To summarise it was a known plaintext attack. His signature was EKS, and he signed his signature encrypted. The author worked back from there.
You'll still be able to use NAT if you want. The difference is you won't have to use NAT, and entire cities which are currently using NAT (Milan for one IIRC) can start to use public IPs again.
This is exactly the problem; there should be a free place to get certificates which tie a key down to an address, an e-mail address, a domain name, etc. This is the only way around the problem that security at the moment is only for people who can pay VeriSign lots of cash. (If you self-sign your website gives a warning, and is vulnerable to MITM attacks.)
The problem is this free to use CA has to check the key really does belong to whatever it's supposed to belong to, or what's the point? Tieing a key down to an e-mail/physical address is easy; send a mail with a secret message and get the person requesting the key to reproduce it.
A website isn't as easy, and so it costs money to check. (Though VeriSign charge much extra to pay off MS and perhaps Mozilla and Apple.)
I know, but there was recently a local exploit for it.
I use FreeBSD, and all the output of my cron scripts (including the default periodic daily/weekly/monthly) are mailed to root locally, through sendmail. This is the only reason I keep sendmail up, despite the security problems.
On a default NetBSD installation where does the cron output go?
"I'm also going to set up a 32 bit Dapper VM for those few progs that don't compile or run well on the 64 bit platform."
Most people use chroot to run 32-bit apps on a 64-bit system. An entire VM is a bit much.
That's the standard volume 1 mol of ideal gas takes up at 0C, 101.3kPa. Ideal meaning gas which isn't attracted to/repelled from itself, and doesn't have any mass. But oxygen's close (enough for our purposes), so your correction is still valid.
"I'd actually argue that Mac's are ideal gaming platforms. There's only so many different configurations available, so it's more or less like programming for a game console (you know what you're programming for and optimise it for a specific hardware set), except everything is in x86 on a Linux platform. So really, no new hardware and api's need to be learned...it's pretty much all pre-existing."
Ideal, except Macs with a graphics card worth a shit start at 1999USD (and even then it's a MacBook Pro with a small screen, no mouse included, and 512MB of RAM). And since when have small hardware variations mattered in games? DirectX/OpenGL take care of that.
"And with the number of game engines readily available,[...]"
What game engines? Are there better ones specifically for the Mac and not the PC? Care to point them out?
"[...]I bet Windows gamers would be pretty impressed with what you could do on a Core Duo Mac."
Apart from a few exceptions (Quake 4, WoW, UT2004, Halo), which are on Windows anyway of course, most Mac OS X games look like they've been scavanged from the $10 or less bin at EB.
PC gamers often like to swap hardware around, upgrade processors and GFX cards; this is a major PITA on Macs. The same hardware available for OS X can be used on Windows, the gaming API available on OS X, OpenGL, is also available on Windows. Why would Macs be ideal again?
The problem is those languages are all a bit strange. The main languages (arguably) are C, C++, Java, C#, and maybe JavaScript+PHP depending on whether you're going into web dev.
All these languages use the same sort of syntax, they vary as regards datatypes, libraries and objects, but the syntax is pretty similar.
I wouldn't say PHP is the best starting language (the sloppy datatypes and quirks), but I'd definately start with one of the main languages which use the same syntax, not something like Perl, Ruby or Python which have strange syntaxes which won't really be useful elsewhere.
When you make a nonsense comment like "When ssh is your inter machine security model, you know something *must* be wrong.", you know something must be wrong.
"Celeron M 1.2GHz, 12.1-inch screen, 512MB DDR2, Wireless LAN 802.11b/g, Digital Multimeida Broadcasting TV, 32GB storage, 2.5 pounds.
Price? $3,700 and only available in Korea in June."
There's a 20-30 gram difference in weight beetween the solid state storage and a HDD, I'm not seeing any numbers on improvement to battery life in TFA, but HDDs aren't the biggest drain on battery life anyway.
This laptop costs around $2500 more than it would if it had a HDD in it. I can't imagine who'll pay $2500 extra so they can use their laptop in libraries which don't tolerate the faint background noise of a HDD.
I'm looking forward to solid state laptops, but all this shows is that it's still too early.
We get the point; Wii is innovative and fresh, PS3 and 360 are the same old thing with better hardware, it's etched onto all of our brains after seeing the same thing posted over and over in every next-gen console article. Can we please stop repeating this now? Or at least stop modding it up?
It's not the physical size of the screen, it's the resolution (693x520).