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User: ifrag

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  1. Re:ACPI features? Best of luck then on OpenBSD 4.8 Released · · Score: 1

    Actually the pciide driver broke for me back in 4.7. As a result of the fact that 4.7 can no longer detect my hard drive (some VIA chipset iirc) I'm forced to use 4.6-stable instead. Maybe I'll check out 4.8 just to see if the driver is back to a working state for me.

  2. Re:Not really... on Hiding Backdoors In Hardware · · Score: 1

    What if your network monitor is infected with an exploit in the hardware? One that just happens to make the other one effectively invisible as it neglects to show anything about it. At some point you have to point to a piece of hardware and know for certain there is nothing funny about it.

  3. Re:Quirksmode on IE6 Addiction Inhibits Windows 7 Migrations · · Score: 3, Informative

    This should be a one-line fix to their existing systems to enable IE8 legacy/quirks mode.

    One line... really? Perhaps you have not noticed how fail the "compatibility mode" in IE8 actually is. If that component actually worked as advertised then maybe it would be simple to get it working but it doesn't. What they have today is far from having a quick fix option.

  4. Re:Details on Inside Google's Anti-Malware Operation · · Score: 1

    Even the use of VM's isn't really surprising these days. If you are going to intentionally let something get worked over by malware then having a fast way to revert damage makes sense.

    What I'm assuming and what the article doesn't make mention of is how a machine is actually determined to be compromised. I suppose there would be some scanner running in the background as log and report only. Then at a higher level accumulating those results and restoring the original disk file. Since this is Google I'm guessing they've managed to automate the entire chain.

    What I want to know is if Google has developed their own scanning tools or just integrated themselves with a 3rd party product. Is a separate Google AV product on the way?

  5. Re:!rodents on Denver Airport Overrun by Car-Eating Rabbits · · Score: 1

    Mugu Mugu?

  6. Re:What players want? I think not. on Valve Announces Dota 2 · · Score: 1

    I question just how much DoTA you have played/play.

    Played DotA? A lot in my opinion. Over 1000 games hosted by me easily. Usually don't join other peoples games since the latency benefit is nice to have, even with custom host utilities. I have my own customized build of the ghost hosting program, with a couple extra features (based on the already customized build someone else provides). Not even sure my bot will work with b.net anymore though.

    And I'll admit, I don't play any more, at all. Last game would have been at least a few months ago. I've moved on to the new MOBA's clearly from the tone in my post. The last time I tried to play DotA was something like 3:30 am so maybe I'm wrong about how strong the community actually is.

  7. Re:Not sure if I trust the AI on Valve Announces Dota 2 · · Score: 1

    There actually are bot-maps of DotA if you look for them, they were lagging behind current by several versions last time I snagged one. For one huge problem, bots can't really coordinate with players. Beyond maybe some simple AI to determine what action should be taken based on player pinging the map somewhere. Like go-to ping on major objectives or something.

    The only reason the DotA bots can actually compete is their lane micro is way above average. The sheer amount of last hit creep kills and denies is what keeps the DotA bots actually in the game. They don't have any real strategy to speak of, and pre-determined item builds which don't adapt to game situations, but their mechanics on game-play timing execution are so flawless it compensates a bit. Beyond that though, their abilities beyond the simple lane phases is the real problem.

    And the real issue here is that most players are going to be leaving the game in the later phases, when they've fallen behind and don't see the game changing as a result of staying in it. The boost the computer could have taken advantage in lane phase is gone since the game has progressed into the large team fight and objective phases. The bots will most likely fall on their faces when actually needed. Unless the bots are given some calculated boost (and players will definitely take issue with doing this) which is proportional to the time in game where the drop happened then they will get steam rolled by even moderate coordination.

    Which pretty much leaves one thing left for bots to do. Practice games is probably the only real application for them.

  8. What players want? I think not. on Valve Announces Dota 2 · · Score: 5, Insightful

    DotA is dying, and it's dying because there are already next generation replacements for it. A few years ago, the entire custom game list on Warcraft III would have been almost full of DotA and maybe a couple other games hosted here and there. These days it can take several minutes just to get a full game setup.

    For those who actually enjoyed the way DotA played and the associated content there is already a complete replacement with Heroes of Newerth. Which pretty much is what Valve is talking about making here. And for those who were actually looking for something different than a straight DotA clone, League of Legends actually makes an effort to change the game up in meaningful ways. Most significantly by throwing out the Warcraft III stat system.

    So despite Valve's track record, I'm not optimistic in their approach on this. I really doubt people want DotA yet again with a few enhancements. I think a 3rd generation sequel would have a lot more chance than a 1st generation remake. Unless they make more than trivial improvements in infrastructure this is not going to draw the players who are already in this market. Maybe they stand a chance for getting some new players, those not already involved in the MOBA (Multiplayer Online Battle Arena) games. It would have been nice to see Valve actually do some research before trying to jump blindly into this.

  9. Re:C++ is convoluted and hard on Grad Student Looking To Contribute To Open Source · · Score: 1

    C++ is a safe, expressive, modern language

    C is much lower level, unsafe language.

    And yet since C++ is a superset of the C language (essentially anyway), everything that was "unsafe" about good old C is still there. I'm not really sure where you came to conclusion that C++ is in any way "safe". All the damage you could do in C is still there, maybe your compiler will complain more but if you want it to do something dangerous it should still work. Perhaps with a few more explicit casts, I'm not of the opinion that makes it more "safe" in any meaningful way. Any real safety still needs to come from the experience of the programmer, it's not inherently provided.

  10. Re:Pretty sad. on Today's Children Are Officially Potty Mouths · · Score: 4, Insightful

    effectively express thoughts or feelings

    I find that swearing is often very effective at expressing my thoughts and feelings.

  11. Re:low detection rate? on Halo Reach Leaked To Filesharing Sites · · Score: 1

    If you play it in the next week, they can easily detect that and surmise you pirated it.

    Well... considering that the multi-player servers are probably not even up yet, anyone doing this is probably going to be playing with the network unplugged anyway.

  12. Re:The exact sequences on Rubik's Cube Now Solvable in 20 Moves · · Score: 1

    This would be a fairly obvious misplacement to anyone familiar with solving technique (as provided in #5) since there is no sequence to modify only one edge out of place at the end of a solve.

  13. Re:What a waste of money.... on StarCraft II Cost $100 Million To Develop · · Score: 2, Insightful

    The nice thing about LAN gaming with friends is that you're all generally around the same skill level and have a chance of beating each other.

    Hmm, interesting, that has not been my experience at all. Perhaps the problem comes from dragging players who are far more biased toward FPS or RPG into playing an RTS. Not that battle.net has been doing any better in that regard lately, but I've found it to generally be impossible to balance teams completely on LAN play.

  14. Re:Let's see how well it flies on Fan-Developed Ultima VI Remake Released · · Score: 1

    Oops, from speed reading your post I didn't realize you were probably referring to the original Doom there... I grouped the 3 in the sentence with Doom by mistake.

  15. Re:Let's see how well it flies on Fan-Developed Ultima VI Remake Released · · Score: 1

    Not sure why you would even point to DooM 3 (2004) when compared to Quake 3 (1999). Quake 3 was designed entirely as a multi player game, had no campaign to speak of, just moderately good bots to throw in. DooM 3 has an extensive single player experience and very minimal multi player (like a whole 4 maps worth?). I wasn't big into Unreal Tournament, but that was Q3's biggest competitor and also arrived in '99. Quake 3 had exclusively multi player levels, most designed for more than 4 players. In fact, I think Quake 3 was reasonably playable on good dial-up. And you're right, somehow DooM 3 required a lot more bandwidth for some reason.

    So I guess somehow you missed a lot of games there. Shame really due to the player base degeneration it won't ever be quite the same again.

  16. Re:trying to imagine... on Blizzard To Require Real First and Last Names For Official Forums · · Score: 1

    but the gaming world has moved on somewhat since Starcraft first came out

    In some areas yes, the gaming world has progressed. But as far as RTS is concerned, there has been very little real advancement, and most of that was with their own Warcraft III. There have only been a small handful of good, balanced, and competitive online RTS games since SC / WC3. And even fewer of those have brought anything new to the table. Take a look at some recent games such as DoW 2 and C&C 4. The basic core of RTS, base building, has been completely removed. This is not progress in my opinion. I have not found even one other RTS that I've been able to stay interested with the online play as long as SC & WC3.

    From my experience in the SC2 Beta, there is nothing in there that is so amazing that the whole RTS genre will be reinvented or anything, but there are incremental improvements there, and at least they are not moving backwards like the rest of the industry by scrapping the essential base construction and resource gathering. For Blizzard it looks pretty much like business as usual, take the best ideas and improve them enough that it stands a little taller than everything else. A lot of their recent decisions are questionable at best, but there is very little in the genre to compete with even now.

  17. Re:Good RF Engineers are expensive and rare on Apple Hires Antenna Engineers. Really. · · Score: 1

    It's still taught in college. I'm almost certain the RF class was required for EE's at Penn State. Probably optional for the CE's though.

    And the battery thing is more just a choice Apple made. In fact, even the layout inside the new MacBook Pro looked plenty user-serviceable. I think they just want to make more money by charging users for the servicing.

  18. Re:Pause ad on blur on Subscription-Based 'Hulu Plus' Is Now Official · · Score: 1

    Watch the next version of the player pause the ad when it is not focused.

    Pointlessly stupid really. That would rank up there somewhere with DRM. In my case I'd just use the 2nd PC or the MacBook, in which case the player can keep focus but not stop me from browsing or whatever. And for those who don't have another computer handy, they might have an iPad or something to keep occupied. It's just not going to make a difference. Just like people get up to grab a snack during normal TV commercials, there is not any way to force people into even watching ads.

  19. Nice. on Bionic Cat Gets World's First Implant Paws · · Score: 1

    Is it bad that I think this cat looks cooler than one which still has all of its original limbs? I suppose PETA would go crazy if people started having this done to animals which had not been in "accidents".

  20. Re:AdDot on New Xbox 360 S Uses Less Power, Makes Less Noise · · Score: 1

    Do you have to be a masochist to own a 360 or something? I mean I usually hate all the fanboy one-upping and such, but in all seriousness, why would you even put up with that kind of shit?

    Well, for one, there are the exclusive titles. For some people the fact that the Xbox was the only choice for Halo might have done it. And I've also personally found Forza to be another good exclusive. That's basically what sells me on a console or not, is there enough exclusives to justify it. Everyone is going to have a different threshold on that. Maybe it's not a fair comparison because I didn't go with the Xbox 360 as the only system. I got in on it by the time their revision included the built in HDMI port, and haven't had any hardware issues with it.

    It could also be a social thing. If your friends are getting Xbox'en then even if the titles are available on the PS3, they are typically hosted on separate servers, so you need to be using the same console.

  21. Re:ok... on Intel Says Farewell To PCI Bus · · Score: 3, Informative

    But most motherboards these days, even old ones, tend to support booting to USB devices. That means you can often flash from a USB drive as long as you configure it right.

    Screw configuration and USB booting even (at least for this purpose). The good motherboards these days (such as Asus R2E and others) have the tool ready to launch from bios which can lift the bin file directly from the USB disk. Much easier than going through the steps to make a bootable USB.

  22. Wii performance not used. on New Wii Menu Update Targets Homebrew Again · · Score: 5, Funny

    "In addition, there are some behind the scenes enhancements that do not affect any prominently-used features or menus but will improve system performance."

    So system performance is not a prominently used feature... At least Nintendo realizes it now.

  23. Re:Programmable Number Plates on California Wants To Put E-Ads On License Plates · · Score: 1

    certainly if I was the one getting cut off and the person said sorry I would feel a lot better.

    Careful... that could set a bad precedent. Soon everyone will be cutting people off all the time and simply displaying "sorry" like now it's OK. I don't want "sorry", I want people to drive like they are not the most important car on the road.

  24. Re:I didn't understand on Falsehoods Programmers Believe About Names · · Score: 1

    I think my problem is my brain simply refuses to malloc for name strings most of the time. It's like that area of my brain that holds name strings is limited capacity and must only be used when absolutely necessary. I can usually remember some associated information like what their position is, or what project they are working on. I recognize the faces so there is no problem storing that information, but most of the name pointers just point to null. With enough repeated attempts to malloc for the same person my brain will eventually admit defeat and allow for name storage, but the first try to allocate name memory is almost always going to fail.

  25. Re:it's magic! on Cloud Gaming Service OnLive Set For Launch · · Score: 1

    It's already been stated that Pro tournaments will be hosted on a LAN and must have a Blizzard representative, etc. Based on your comment I'm going to assume that you, "a real gamer" as you say does not actually fall into the Pro category, and this is why you are attempting to take issue with it. You complain about the lack of inter-regional games and then do a full 180 and complain about lag as well. Try to decide what you actually care about.

    No matter what they say to the contrary the b.net 2 setup does a couple things effectively, even if it is only collateral damage. It prevents piracy and the hosting of unapproved tournaments. Your epic basement tournament is a casualty of this change, but this will also impact KeSPA. The people who are most angry are those who fall somewhere between 'medium' and 'pro' since they cannot do as they please.